void () { if (currentScenario != null) { if (isRealScenario(currentScenario)) { if (scenarioPassed) { passedScenarioCount++; } } if (!scenarioPassed) { outCommand(TEMPLATE_SCENARIO_FAILED, true, getCurrentTime()); } outCommand(TEMPLATE_SCENARIO_FINISHED, true, getCurrentTime()); outCommand(TEMPLATE_TEST_SUITE_FINISHED, getCurrentTime(), getName(currentScenario)); } scenarioPassed = true; currentScenario = null; }