GraphicsConfig () { return setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON) .setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_NORMALIZE) .setStroke(new BasicStroke(1.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)); }