int (EffectType effectType) { if (effectType == null) return -1; switch (effectType) { case BOXED: return EFFECT_BORDER; case LINE_UNDERSCORE: return EFFECT_LINE; case BOLD_LINE_UNDERSCORE: return EFFECT_BOLD_LINE; case STRIKEOUT: return EFFECT_STRIKEOUT; case WAVE_UNDERSCORE: return EFFECT_WAVE; case BOLD_DOTTED_LINE: return EFFECT_BOLD_DOTTED_LINE; default: return -1; } }