void (@NotNull Graphics2D g, int lineX, int startY, int endY, final @Nullable Color bgColor, final Color fgColor) { if (bgColor != null) { g.setColor(bgColor); LinePainter2D.paint(g, lineX, startY, lineX, endY); } g.setColor(fgColor); for (int i = startY / 2 * 2; i < endY; i += 2) { g.drawRect(lineX, i, 0, 0); } }