void (final Graphics2D graphics, final Consumer<? super Graphics2D> painter) { final Rectangle bounds = graphics.getClipBounds(); createOrUpdateImageBuffer(myEditor.getComponent(), graphics, bounds.getSize()); useSafely(myImage.getGraphics(), imageGraphics -> { imageGraphics.translate(-bounds.x, -bounds.y); painter.consume(imageGraphics); }); StartupUiUtil.drawImage(graphics, myImage, bounds.x, bounds.y, null); }