boolean (PsiBuilder b, int l) { if (!recursion_guard_(b, l, "wildcardSegment")) return false; if (!nextTokenIs(b, "<*>", WILDCARD)) return false; boolean r; Marker m = enter_section_(b, l, _NONE_, WILDCARD_SEGMENT, "<*>"); r = consumeToken(b, WILDCARD); exit_section_(b, l, m, r, false, null); return r; }