void (@NotNull Graphics g, @NotNull Rectangle rect, @NotNull Color color) { Graphics2D g2 = (Graphics2D)g.create(); try { g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_NORMALIZE); g2.setColor(color); float arc = getButtonArc().getFloat(); g2.fill(new RoundRectangle2D.Float(rect.x, rect.y, rect.width, rect.height, arc, arc)); } finally { g2.dispose(); } }