def METHOD_NAME():
    path = ":resources:images/test_textures/test_texture.png"
    texture = arcade.load_texture(path)
    assert id(texture) == id(arcade.load_texture(path))
    texture = arcade.load_texture(path, x=0, y=0, width=64, height=64)
    assert id(texture) == id(arcade.load_texture(path, x=0, y=0, width=64, height=64))