def METHOD_NAME(self):
    """
    Render the screen.
    """
    # This command has to happen before we start drawing
    self.clear()
    draw_start_time = timeit.default_timer()
    self.peg_list.draw()
    self.ball_list.draw()
    for line in self.static_lines:
        body = line.body
        pv1 = body.position + line.a.rotated(body.angle)
        pv2 = body.position + line.b.rotated(body.angle)
        arcade.draw_line(pv1.x, pv1.y, pv2.x, pv2.y, arcade.color.WHITE, 2)
    # Display timings
    output = f"Processing time: {self.processing_time:.3f}"
    arcade.draw_text(output, 20, SCREEN_HEIGHT - 20, arcade.color.WHITE, 12)
    output = f"Drawing time: {self.draw_time:.3f}"
    arcade.draw_text(output, 20, SCREEN_HEIGHT - 40, arcade.color.WHITE, 12)
    self.draw_time = timeit.default_timer() - draw_start_time