def METHOD_NAME(self, _init_pygame: None, default_ui_manager: UIManager,
                  default_display_surface: pygame.Surface):
    loaded_image = pygame.image.load(os.path.join('tests', 'data', 'images', 'splat.png'))
    ui_image = UIImage(relative_rect=pygame.Rect(100, 100, 150, 30),
                       image_surface=loaded_image,
                       manager=default_ui_manager)
    assert ui_image.image is not None