Board implements Serializable { public int getTurn() { return turn; } Board(int width); void addObserver(BoardObserver observer); void clear(); void clearPreservingInitialStones(); void copyDataFrom(Board that); short getChainNextPoint(short p); short getChainRoot(short p); Color getColorAt(short p); StoneColor getColorToPlay(); CoordinateSystem getCoordinateSystem(); long getFancyHash(); long getHash(); ShortSet getLiberties(short p); int getNeighborsOfColor(short p, Color color); short getPasses(); int getTurn(); ShortSet getVacantPoints(); boolean hasMaxNeighborsForColor(StoneColor color, short p); boolean isLegal(short p); void pass(); void placeInitialStone(StoneColor color, short p); Legality play(short p); Legality play(String move); Legality playFast(short p); void setColorToPlay(StoneColor stoneColor); void setPasses(short passes); void setUpHandicap(int handicapSize); void setUpProblem(String[] diagram, StoneColor colorToPlay); @Override String toString(); void removeStones(ShortSet ourDead);  }
@Test public void testGetTurn() { assertEquals(0, board.getTurn()); board.play("c1"); assertEquals(1, board.getTurn()); board.pass(); assertEquals(2, board.getTurn()); }