Reveal extends Visibility { @RevealMode public final int getMode() { return mode; } Reveal();  Reveal(@RevealMode final int mode);  Reveal(@NonNull final Context context, @Nullable final AttributeSet attrs); @FloatRange(from = 0) static float calculateRadius(@NonNull final View view); @FloatRange(from = 0) static float calculateRadius(@FloatRange(from = 0) final float width, @FloatRange(from = 0) final float height); @NonNull @Size(2) static float[] resolveCenterPosition(@NonNull final View view); @NonNull @Size(2) static float[] resolveCenterPosition(
			@NonNull final View view,
			@FloatRange(from = 0, to = 1) final float centerXFraction,
			@FloatRange(from = 0, to = 1) final float centerYFraction
	); @NonNull @Size(2) static float[] resolveCenter(@NonNull final View view); @NonNull @Size(2) static float[] resolveCenter(
			@NonNull final View view,
			@FloatRange(from = 0, to = 1) final float centerXFraction,
			@FloatRange(from = 0, to = 1) final float centerYFraction
	); @UiThread @Nullable static Animator createAnimator(
			@NonNull final View view,
			@FloatRange(from = 0) final float radiusStart,
			@FloatRange(from = 0) final float radiusEnd
	); @UiThread @Nullable static Animator createAnimator(
			@NonNull final View view,
			@IntRange(from = 0) final int centerX,
			@IntRange(from = 0) final int centerY,
			@FloatRange(from = 0) final float radiusStart,
			@FloatRange(from = 0) final float radiusEnd
	); @Override final void setMode(@RevealMode final int mode); @RevealMode final int getMode(); void setStartRadius(@Nullable final Float radius); @Nullable Float getStartRadius(); void setEndRadius(@Nullable final Float radius); @Nullable Float getEndRadius(); void setStartVisibility(final int visibility); int getStartVisibility(); void setEndVisibility(final int visibility); int getEndVisibility(); void setAppearVisibility(final int visibility); int getAppearVisibility(); void setDisappearVisibility(final int visibility); int getDisappearVisibility(); void setCenterGravity(@Nullable final Integer gravity); @Nullable Integer getCenterGravity(); void setCenterHorizontalOffset(final int offset); int getCenterHorizontalOffset(); void setCenterVerticalOffset(final int offset); int getCenterVerticalOffset(); void setCenterX(@Nullable final Float centerX); @Nullable Float getCenterX(); void setCenterY(@Nullable final Float centerY); @Nullable Float getCenterY(); void setCenterXFraction(@FloatRange(from = 0, to = 1) final float fractionX); @FloatRange(from = 0, to = 1) float getCenterXFraction(); void setCenterYFraction(@FloatRange(from = 0, to = 1) final float fractionY); @FloatRange(from = 0, to = 1) float getCenterYFraction(); @Override @Nullable Animator onAppear(
			@NonNull final ViewGroup sceneRoot,
			@NonNull final View view,
			@Nullable final TransitionValues startValues,
			@Nullable final TransitionValues endValues
	); @Override @Nullable Animator onDisappear(
			@NonNull final ViewGroup sceneRoot,
			@NonNull final View view,
			@Nullable final TransitionValues startValues,
			@Nullable final TransitionValues endValues
	); static final int REVEAL; static final int CONCEAL; static final TimeInterpolator INTERPOLATOR; }
@Test public void testInstantiationWithMode() { assertThat(new Reveal(Reveal.REVEAL).getMode(), is(Reveal.REVEAL)); assertThat(new Reveal(Reveal.CONCEAL).getMode(), is(Reveal.CONCEAL)); }
@Test public void testInstantiationWithAttributeSet() { final Reveal reveal = new Reveal(context, null); assertThat(reveal.getMode(), is(Reveal.REVEAL)); }