BasicTerrain implements Terrain { @Override public Sector getSector() { return this.sector; } BasicTerrain(); void addTile(TerrainTile tile); void clear(); void setTriStripElements(short[] elements); @Override Sector getSector(); @Override boolean intersect(Line line, Vec3 result); @Override boolean surfacePoint(double latitude, double longitude, Vec3 result);  }
@Test public void testGetSector() throws Exception { Sector expected = new Sector(0, 0, 1, 1); Sector actual = this.terrain.getSector(); assertEquals("sector", expected, actual); }