World implements Tickable { public Season getSeasonObject() { return seasonManager.getSeasonObject(); } World(String name, int width, int height,
                    int baseTileType, long seed);  World(String name, int width, int height); String getName(); long getSeed(); Tile getTile(int x, int y); Tile getTile(Point point); Set<AbstractBuilding> getBuildings(); int getWidth(); int getHeight(); ReadOnlyIntegerProperty widthProperty(); ReadOnlyIntegerProperty heightProperty(); @Override void tick(); void initialise(); void initialise(int minX, int minY, int maxX, int maxY); void setTile(int x, int y, int tileType); void setTile(Point point, int tileType); void setTileEntity(int x, int y, TileEntity tileEntity); void setDimensions(int width, int height); void updateLakes(int height); void setPassibility(); void adjustMoisture(int change); void addBuilding(AbstractBuilding building); void removeBuilding(AbstractBuilding building); boolean containsBuilding(AbstractBuilding building); ModifierManager getModifierManager(); WeatherType getWeatherType(); String getWeatherName(); Map<String, Integer> getWeatherComponents(); Boolean setWeather(WeatherType weather); String getSeason(); void setTileObserver(Observer observer); void setSeasonObserver(Observer observer); void setWeatherObserver(Observer observer); Season getSeasonObject(); String getSeasonIconStyle(SeasonName season, Boolean large); String getWeatherIconStyle(WeatherType weather); String getForecastIconStyle(WeatherType weather); int getSeasonEndDay(); void updateForecast(); List<WeatherQueue.Element> getForecast(); FireManager getFireManager(); DayNight getTimeManager(); WeatherManager getWeatherManager(); SeasonManager getSeasonManager(); Money getMoneyHandler(); BuildingPlacer getBuildingPlacer(); void startBulldozing(); ContractHandler getContractHandler(); ContractGenerator getContractGenerator(); StorageManager getStorageManager(); PredatorManager getPredatorManager(); ContractHandler getActiveContracts(); ContractHandler getAvailableContracts(); void setAvailableContracts(ContractHandler availableContracts); void resetAvailableContracts(); Point getStaffHouseLocation(); static final int BASE_USABLE_SIZE; static final int MIN_ELEVATION; static final int MAX_ELEVATION; static final int LAKE_ELEVATION_CUTOFF; static final double MIN_MOISTURE; static final double MAX_MOISTURE; }
@Test public void testGetSeasonObject() { world.tick(); Assert.assertTrue(world.getSeasonObject() instanceof Season); Assert.assertNotNull(world.getSeasonObject()); }