State { public void setPaused() { playState = PlayState.PAUSED; }  @Nullable String getPath(); boolean isDeinit(); void setDeinit(); boolean isInit(); void setInit(); boolean isLoading(); boolean isLoading(@Nullable String path); void setLoading(@Nullable String path); boolean isLoaded(); boolean isLoaded(@Nullable String path); void setLoaded(); boolean isStopped(); void setStopped(); boolean isPlaying(); void setPlaying(); boolean isPaused(); void setPaused();  }
@Test public void testIsStoppedPaused() { subject.setPaused(); assertStopped(false); }
@Test public void testIsPlayingPaused() { subject.setPaused(); assertPlaying(false); }
@Test public void testSetPaused() { subject.setPaused(); assertPaused(true); }