Input: [0] 7. [1] Rilthus has left with half dozen cult soldiers and cart this morning [2] Asking anyone [3] Sixth day, noon [4]

Output: Anywhere

Strolen's Citadel: Seeking Vengeance; Adventurers Needed By caesar193


Input: [1] MP Cost [2] Type Attack [3] Description [4] Type [5] Effect [6] Target [Skill Table - Grow Book]

Output: Name


Input: [1] None [2] Physical [3] Backstab the enemy. Able to take another action. [4] ATK Support [5] None [6] Single Enemy x1 HIT [Skill Table - Grow Book]

Output: Ready at Will


Input: [1] None [2] None [3] Guard attack for ally. Take another action. [4] DEF Support [5] None [6] Self Only [Skill Table - Grow Book]

Output: Flurry Rush


Input: [1] 36 MP [2] Physical [3] A single quick strike [4] ATK Skill [5] Chance to gain extra turn, chance lowers after each action. [6] Single Enemy x1 HIT [Skill Table - Grow Book]

Output: S-type Quick Dream


Input: [1] 93 MP [2] Physical [3] Deal medium damage by ripping through space. [4] ATK Skill [5] Instant Kill is easier if enemy HP is low. [6] Row(S) x2 HIT [Skill Table - Grow Book]

Output: S-type Shadow Chase


Input: [1] 28 MP [2] Physical [3] Deal damage with the blade's shockwave. [4] ATK Skill [5] None [6] Range(S) x1 HIT [Skill Table - Grow Book]

Output: S-type Slash Wave


Input: [1] 51 MP [2] None [3] Lowers damage by Fire, Ice and Thunder for a while. [4] SUP Skill [5] None [6] All Allies [Skill Table - Grow Book]

Output: Dimension Slice W


Input: [1] 45 MP [2] Physical [3] Can't be attacked on prep, deal damage on active turn. [4] Double-up skill, card gauge select skill. [5] ATK Skill [6] Single Enemy x1 HIT [Skill Table - Grow Book]

Output: Blade Flow W


Input: [1] 25 MP [2] Physical [3] Doubles appear from a crack in the dimension, and deals damage. [4] ATK Skill [5] None [6] Single Enemy x4 HIT [Skill Table - Grow Book]

Output: Side Seal Chaos


Input: [1] 51 MP [2] Physical [3] Chain attack with doubles deal medium damage. [4] ATK Skill [5] None [6] Single Enemy x8 HIT [Skill Table - Grow Book]

Output: Helm Bash Chaos


Input: [1] 130 MP [2] Physical [3] An attack of fearful speed by the doubles deal great amount of damage. [4] ATK Skill [5] None [6] Single Enemy x10 HIT [Skill Table - Grow Book]

Output: Dancing Blade Chaos


Input: [Spontaneous Spell] command [Spell Level]

Output: 1st


Input: [Spontaneous Spell] enthrall [Spell Level]

Output: 2nd


Input: [Spontaneous Spell] tongues [Spell Level]

Output: 3rd


Input: [Spontaneous Spell] suggestion [Spell Level]

Output: 4th


Input: [Spontaneous Spell] greater command [Spell Level]

Output: 5th


Input: [Spontaneous Spell] geas/quest [Spell Level]

Output: 6th


Input: [Spontaneous Spell] mass suggestion [Spell Level]

Output: 7th


Input: [Spontaneous Spell] sympathy [Spell Level]

Output: 8th


Input: [Spontaneous Spell] demand [Spell Level]

Output: 9th


Input: [Armor] Leather [Pick Pockets] -- [Open Locks] -- [Stealth] -- [Find/Disarm Traps]


Input: [Armor] No Armor or Robes [Pick Pockets] +5% [Open Locks] -- [Stealth] +5% [Find/Disarm Traps]


Input: [Armor] Elven Chain [Pick Pockets] -20% [Open Locks] -5% [Stealth] -10% [Find/Disarm Traps]

Output: -5%


Input: [Armor] Studded Leather or Padded [Pick Pockets] -30% [Open Locks] -10% [Stealth] -20% [Find/Disarm Traps]

Output: -10%


Input: [Armor] Hide Armor [Pick Pockets] -60% [Open Locks] -50% [Stealth] -20% [Find/Disarm Traps]

Output: -50%


Input: [Armor] Ring or Chain Mail [Pick Pockets] -40% [Open Locks] -15% [Stealth] -30% [Find/Disarm Traps]

Output: -15%


Input: [Armor] Brigandine or Splint Mail [Pick Pockets] -40% [Open Locks] -15% [Stealth] -30% [Find/Disarm Traps]

Output: -25%


Input: [Armor] Scale or Banded Mail [Pick Pockets] -50% [Open Locks] -20% [Stealth] -50% [Find/Disarm Traps]

Output: -20%


Input: [Armor] Plate Mail [Pick Pockets] -75% [Open Locks] -40% [Stealth] -75% [Find/Disarm Traps]

Output: -40%


Input: [Armor] Full or Field Plate Armor [Pick Pockets] -95% [Open Locks] -80% [Stealth] -95% [Find/Disarm Traps]

Output: -80%


Input: [Description] Touching the wall adjacent to and facing the group-rearing pen [Category] Social-comforting [Behavior]

Output: Adjacent

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Contact with the snuggly toy [Category] Self-comforting [Behavior]

Output: Snuggly

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Thumb-sucking or toe-sucking [Category] Self-comforting [Behavior]

Output: Self-comforting

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Moving up or down on cage wall [Category] Other [Behavior]

Output: Climbing

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Not moving in a standing position or hanging on a cage wall [Category] Other [Behavior]

Output: Stationary

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Walking, running, or pacing on the cage floor [Category] Other [Behavior]

Output: Locomote

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Jumping on cage floor or from wall to cage floor [Category] Other [Behavior]

Output: Jumping

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Biting the cage [Category] Other [Behavior]

Output: Cage Bite

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Manipulation of cage or cage objects [Category] Other [Behavior]

Output: Explore

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Sitting position with head raised and alert [Category] Other [Behavior]

Output: Active sit

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Sitting position with head down or sleeping [Category] Other [Behavior]

Output: Passive sit

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Drinking infant formula [Category] Other [Behavior]

Output: Drink

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Rapid head movements [Category] Other [Behavior]

Output: Agitated

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Picking or brushing one's hair or skin [Category] Other [Behavior]

Output: Groom

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Scratching oneself or picking at hair or skin [Category] Other [Behavior]

Output: Self-scratch

DAVID A. LEWIS - Primate Testing - 2006 - University of Pittsburgh, Pittsburgh, PA - Government Grant - Facility Reports and Information - Resources and Links From Stop Animal Exploitation NOW! (SAEN)


Input: [Description] Decreases the cast time of your Crystalline Missiles spell by 0.1/0.2/0.3/0.4/0.5 seconds. [Name]

Output: Velocity

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the caster’s spell critical hit chance by 1/2/3/4/5%. [Name]

Output: Biting Cold

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the damage and critical strike chance of your Lightning Strike spell by 5/10% [Name]

Output: Charged

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Reduces all damage you take by 2/4/6/8/10%. Increases your Air and Fire Elementals’ damage by 2/4/6/8/10%. Reduces damage done to your Earth Elemental by 2/4/6/8/10%. [Name]

Output: Elemental Link

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Freezes the Air around the caster to form a shield, absorbing 157 damage. Lasts 30 seconds [Name]

Output: Ice Shield

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the critical hit damage bonus of your spells by 10/20/30/40/50%. [Name]

Output: Tempest

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Curses the target, increasing all Fire, Water, Earth and Air damage taken by 5% for the next 30 seconds. [Name]

Output: Exposure

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the Elemental damage bonus of your Exposure spell by 1/2/3/4/5%. Requires Exposure Rank 1 [Name]

Output: Improved Exposure

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the health of your Elements by 10/20/30/40/50%. [Name]

Output: Weathered

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the amount your Quicken Elements spell heals for by 10/20%. [Name]

Output: Improved Quicken Elements

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Sacrifices the Mage’s summoned elemental to heal the caster for 25% of their maximum health. [Name]

Output: Sacrifice

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases the damage dealt by your Elements by 10/20/30/40/50%. Requires Weathered Rank 5 [Name]

Output: Force of Nature

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Grants you the ability to summon Greater Air and Earth Elementals. [Name]

Output: Greater Element Affinity

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Channels a cone of flame in front of the Mage, causing 309 to 315 Fire damage to all enemies in the cone over 6 seconds. Consumes Charge while being channeled. [Name]

Output: Fiery Assault

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Increases your Air and Fire Elementals’ damage by 10%. Increases your Water Elemental’s Ice Bolt Snare effect by 20%. Increases the spell power buff from your Air Elemental’s Electricity by 5%. Gives your Earth Elemental’s Thud a 20% chance to reduce damage dealt to the Elemental by 20% for 5 seconds. Requires Force of Nature Rank 5 [Name]

Output: Planar Expansion

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Creates a link between the Mage and their pet, granting the Mage 3 Charge each time their pet deals damage. [Name]

Output: Synergize

Rift Elementalist Guide | Rift Leveling Guide


Input: [Description] Strengthens the Mage’s summoned elemental, increasing the damage it deals by 100% and increasing your elemental damage by 50% for the next 15 seconds. [Name]

Output: Intensify Elements

Rift Elementalist Guide | Rift Leveling Guide


Input: [Name] Death of London [Source Link] Source [Usage]

Output: Misao's Theme


Input: [Name] Tin Coffee Maker [Source Link] Source [Usage]

Output: Library


Input: [Name] Invitation [Source Link] Source [Usage]

Output: Game Over


Input: [Name] Secret Maneuvers [Source Link] Source [Usage]

Output: Other World Halls


Input: [Name] Sundial Hill [Source Link] Source [Usage]

Output: Classroom


Input: [Name] Fruit Store [Source Link] Source [Usage]

Output: True Ending Scenes


Input: [Name] Irrational Compression [Source Link] Source [Usage]

Output: Bonus Room


Input: [Name] I'm Not Myself When I'm Not Me -Version 2- [Source Link] Source [Usage]

Output: Sohta's Truth


Input: [Name] Piano 09 [Source Link] Source [Usage]

Output: My Piano


Input: [Name] Piano 10 [Source Link] Source [Usage]

Output: Her Piano


Input: [Name] Kagome Kagome [Source Link] Source [Usage]

Output: Hall of Death


Input: [Server] Champion [Community] Referred to by many as the "community server" for its friendly atmosphere and active forums. [Average Population]

Output: Low


Input: [Server] Defiant [Notes] Defiant was one of the four EU servers prior to the global server merge. [Community] Despite their being lower player numbers than Union (the other original English language EU server) the community is thriving. Many of the game-wide speed TF records are held by teams on Defiant (eg ITF 11m36s). Nearly everyone on the server subscribes to the chat channel "Defiant Events EU" so it's easy to talk to (nearly) the whole server population! [Average Population]

Output: Low


Input: [Server] Exalted [Notes] Exalted is inaccessible to Free Players; the server is grayed out and unclickable on the server select screen. Premium Players may select the server and access the character list, but no slots can be unlocked; they all state "Unlockable for VIP". [Community] Upon its release, has been jokingly dubbed the "name-griefing server" due to character names and forum poster names being hoarded in a similar fashion to domain-squatting. [Average Population]

Output: High


Input: [Server] Freedom [Notes] Typically the most populated US server. Originally named "Prime" during the beta-test, but was renamed upon release. [Community] It is known to be a favorite server among French-American and French-Canadian players. Freedom is considered by many in the community to be the unofficial PvP server, and has very high levels of zone and arena PVP activity. It is also the server where the original beta-testers of City of Heroes were able to retain their character names from the beta. [Average Population]

Output: High


Input: [Server] Guardian [Community] Historically, Guardian suffered from frequent and allegedly unaddressed downtime that led some in the community to start referring to it as the "red-headed step-child server". However, this no longer seems to be an issue. [Average Population]

Output: Medium


Input: [Server] Infinity [Community] Considered to have the third largest server population and is the "unofficial arena pvp server." [Average Population]

Output: Medium


Input: [Server] Justice [Community] During the beta-testing period, Australians coordinated to make this server the "unofficial Australian / New Zealand server." Consequently, Justice commonly sees more players active through until maintenance, as the timezones for New Zealand (UTC+12) and Australia (UTC+10) mean that the maintenance window happens locally around 11:30pm (Sydney time). As such it attracts Australian players for the last 5 hours of activity (6pm-11pm AEST). Because standard maintenance windows are announced by Admin message and a different message is broadcast for Issue and special event releases, Australian players are often the first to experience them. [Average Population]

Output: Medium


Input: [Server] Liberty [Community] Liberty is referred to by many in the community as an "unofficial friendly server", along with Triumph. [Average Population]

Output: Low


Input: [Server] Pinnacle [Notes] Popular "Badge-Hunting" server [Community] Historically, Pinnacle was often perceived to be the last server to come back up after updates, which lead its players to jokingly refer to it as "the drunk server". However, this no longer seems to be an issue. [Average Population]

Output: Low


Input: [Server] Protector [Community] Though teams and supergroups are not difficult to find on Protector, it is believed by some to have a higher population of solo players than most servers, making it a fairly solo-friendly server. Protector has also earned a reputation as the unofficial Villain server for it's active villain population. In 2005, many Protector players got together and adopted a server mascot, a puma by the name of Cimarron, by donating money to the Cat Tales Zoological Park in Mead, WA (as of May 2010, over $2400 has been raised). [Average Population]

Output: Low


Input: [Server] Triumph [Notes] Formerly a testing server, before being relaunched as a regular one. [Community] Triumph was actually not one of the originally planned "live" servers. According to Jesse "Ghost Falcon" Caceres during the City of Heroes panel at Comic Con 2009, Triumph was originally an internal testing server that was re-purposed during the launch of City of Heroes to combat overpopulation of other servers. Unfortunately, this left the development team without an internal testing server for several months after launch, requiring several patches and Issue 1 to go to Live without proper QA. Like Liberty, Triumph has a reputation in the community as "unofficial friendly server". Because of its history of "Speedo Hami Raids", it has also become known as "the pantsless server." [Average Population]

Output: Low


Input: [Server] Union [Notes] Union was one of the four original EU servers prior to the global server merge. [Community] It has a reputation in the community as being both one of the unofficial roleplay servers as well as the unofficial PvP server. Union typically has the most player activity among the European servers. Some of the players on the Union server have set up a wiki to record player-driven continuity to the server, entitled The Handbook to the Union Universe [Average Population]

Output: Low


Input: [Server] Victory [Community] Victory has as a reputation in the community as "the unofficial Euro server" and "the unofficial GLBT server" because of perceptions that this server has the largest concentration of these two groups. This server was originally "Name Reservation Server" at the end of the original beta test, which was only used to reserve names, until public outcry allowed names used on the active beta server (now Freedom) to be reserved, as well. Unofficial Victory Wiki (Web Archive) [Average Population]

Output: Medium


Input: [Server] Vigilance [Notes] This server was intended for French-speaking players and was one of the four original EU Servers prior to the global server merge. [Average Population]

Output: Low


Input: [Server] Virtue [Notes] Popular "role-playing" server. [Community] Virtue has typically been the second most populated US server since the launch of City of Villains. This server has a reputation as one of the "unofficial role-playing" servers. As an example of this, some of the players on the Virtue server have set up a wiki to record player-driven continuity to the server, entitled The Unofficial Handbook to the Virtue Universe. [Average Population]

Output: High


Input: [Server] Zukunft [Notes] This server was intended for German-speaking players and was one of the four original EU Servers prior to the global server merge. (Zukunft is German for "Future".) [Average Population]

Output: Low


Input: [Show | Hide] Show | Hide [Club used on tee shot] Length in yards of the driver off of the tee [Tee Shot Club]

Output: Driving Distance

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Whether or not your tee shot hit the fairway [Tee Shot Club]

Output: Fairway

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Penalty strokes per hole [Tee Shot Club]

Output: Penalty Strokes

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Club used on the approach shot [Tee Shot Club]

Output: Approach Club

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Your first attempt at hitting the green in regulation. For a par 3, this is your first shot. For a par 4, this is your second shot. For a par 5, this is your third shot. [Tee Shot Club]

Output: Approach Shot

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Sand shots per hole [Tee Shot Club]

Output: Sand Shots

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Total chips [Tee Shot Club]

Output: Chips

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Distance of first putt [Tee Shot Club]

Output: 1st Putt Distance

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] The number of strokes that are putts [Tee Shot Club]

Output: Putts

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] Length of made putt to finish the hole [Tee Shot Club]

Output: Made Putt Distance

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Show | Hide] Show | Hide [Club used on tee shot] The number of strokes made within 100 yards of the hole [Tee Shot Club]

Output: 100 Yards & In

Gladewater Country Club in Gladewater, TX (Texas) - My Golf Instructor


Input: [Mount] Chubby Guinea Pig (P) [Bonuses] STR +30 ARM +30 INT +30 END +30 Max Stats +5 Mount STR +500 [Where to Find] Obtained during August '14 Part I events and in Wheel of Prosperity [Description]

Output: A giant, but rather cute, guinea pig that was found rummaging through a noble's wardrobe while looking for treats


Input: [Mount] Magical Anteater (P) [Bonuses] STR +30 ARM +30 INT +30 END +30 Max Stats +5 Mount STR +500 [Where to Find] Obtained by synthesizing 25 Underground Palace Mount Shards in blacksmith [Description]

Output: Fascinated by magic, this anteater has been roaming the lands in search of a magical master


Input: [Mount] Hermes' Zebra (P) [Bonuses] STR +30 ARM +30 INT +30 END +30 Max Stats +5 Mount STR +300 [Where to Find] Obtained during March '15 events [Description]

Output: Judged by Pegasus, this lowly zebra took it upon himself to ask the gods for a gift. Little did he know it would end up being a full set of permanent, winged riding equipment


Input: [Mount] Evil Alpaca (P) [Bonuses] STR +20 ARM +20 INT +20 END +20 Max Stats +5 Mount STR +300 [Where to Find] Obtained from Magic Pot and other special events, such as Wheel of Prosperity [Description]

Output: The rarest alpaca of them all. Don't let its look deceive you; it is deadly, vicious and evil to the core!


Input: [Mount] Hawkstrider (P) [Bonuses] STR +20 ARM +20 INT +20 END +20 Max Stats +5 Mount STR +300 [Where to Find] Obtained during April '13 events, during August '13 Events, in Wheel of Prosperity or in Glory Shop [Description]

Output: A noble, extremely rare beast. These ancient animals can be tamed only by the most powerful of warriors


Input: [Mount] Ostrich (P) [Bonuses] STR +20 ARM +20 INT +20 END +20 Max Stats +5 Mount STR +300 [Where to Find] Obtained during the November '13 or March '15 events [Description]

Output: Giant birds that occupy many of the empire's deserts. Try not to provoke one, their long legs weren't made just for running...


Input: [Mount] Casanova (P) [Bonuses] STR +20 ARM +20 INT +20 END +20 Max Stats +5 Mount STR +300 [Where to Find] Obtained through July-August '14 Magic Pot [Description]

Output: An unusual donkey, this charming fellow will treat you with the utmost respect and affection


Input: [Mount] Plump Hippo (P) [Bonuses] STR +20 ARM +20 INT +20 END +20 Max Stats +10 Mount STR +300 [Where to Find] Unknown [Description]

Output: A mysterious hued hippo... but don't let its cute appearance fool you into thinking it can't handle itself in battle!


Input: [Cost (GP)] 0 [Where] Starting Item [Description] The default dress for your daughter. [Name]

Output: Casual Wear


Input: [Cost (GP)] 70 [Where] Dress Shop [Description] If the summer weather gets particularly hot, your daughter will need to change into this or she will gain stress. If Cube changes her dress, she gains affection with him. If you change her dress before Cube needs to, she gains affection with you. [Name]

Output: Summer Clothes


Input: [Cost (GP)] 120 [Where] Dress Shop [Description] If the winter weather gets particularly cold, your daughter will need to change into this or she will gain stress.If Cube changes her dress, she gains affection with him. If you change her dress before Cube needs to, she gains affection with you. [Name]

Output: Winter Clothes


Input: [Cost (GP)] 500 [Where] Dress Shop [Description] +15 Refinement [Name]

Output: Dress


Input: [Cost (GP)] 2000 [Where] Dress Shop [Description] +40 Refinement [Name]

Output: Silk Dress


Input: [Cost (GP)] 600 [Where] Dress Shop [Description] -5 Appeal, +10 Martial Arts [Name]

Output: Battle Robes


Input: [Cost (GP)] 1000 [Where] Dress Shop [Description] +20 Morality [Name]

Output: Priest Robes


Input: [Cost (GP)] 3000 [Where] Dress Shop [Description] Refinement and Appeal +30 [Name]

Output: Luxurious Dress


Input: [Cost (GP)] 800 [Where] Dress Shop [Description] -5 Appeal, +10 Magic [Name]

Output: Magician's Robe


Input: [Cost (GP)] 2000 [Where] Dress Shop [Description] Refinement -20, Appeal +50 [Name]

Output: Leather Suit


Input: [Category] Activities [Amenities]

Output: CyclingMountain BikingScuba DivingWalkingGolfWind SurfingHorseback RidingSnorkeling

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Category] Attractions [Amenities]

Output: Theme ParksEquestrian EventsMuseums

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Category] Leisure [Amenities]

Output: Live TheaterOutlet Shopping

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Category] Kitchen [Amenities]

Output: MicrowaveStove Top BurnersClothes DryerOvenWashing MachineIron & BoardRefrigeratorCoffee MakerDish WasherToaster

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Category] Entertainment [Amenities]

Output: Television

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Category] Outside [Amenities]

Output: TerraceParking

Apartment/ Flat - Seixal! in Setubal, Portugal


Input: [Name] Ear Cartilage [Common Styles Worn] Captive Hoop / Barbell [Location of Piercing]

Output: Cartilage of the Ear


Input: [Name] Ear Lobe [Common Styles Worn] Captive Hoop / Plug / Circular Barbell [Location of Piercing]

Output: Soft Tissue of the Ear


Input: [Name] Eyebrow [Common Styles Worn] Captive Hoop / Curved Barbell [Location of Piercing]

Output: Vertically Through the Outer Eyebrow


Input: [Name] Labret [Common Styles Worn] Labret Stud / Hoop [Location of Piercing]

Output: Beneath the Lower Lip


Input: [Name] Lip [Common Styles Worn] Captive Hoop / Labret Stud [Location of Piercing]

Output: Through the Center or Side Lower Lip


Input: [Name] Monroe [Common Styles Worn] Labret Stud [Location of Piercing]

Output: Above the Upper Lip (Like a Beauty Mark)


Input: [Name] Navel [Common Styles Worn] Captive Hoop / Curved Barbell [Location of Piercing]

Output: Either Above or Below the Navel


Input: [Name] Nipple [Common Styles Worn] Captive Hoop / Curved Barbell [Location of Piercing]

Output: Through the Nipple


Input: [Name] Nostril [Common Styles Worn] Captive Hoop / Nose Bone [Location of Piercing]

Output: Through the Outer Side of the Nostril


Input: [Name] Septum [Common Styles Worn] Captive Hoop / Circular Barbell [Location of Piercing]

Output: Through the Septum - (Between Nostrils)


Input: [Name] Tongue [Common Styles Worn] Barbell [Location of Piercing]

Output: Through the Midline of the Tongue


Input: [Name] Tragus [Common Styles Worn] Captive Hoop [Location of Piercing]

Output: Flap of Cartilage Near Ear Canal


Input: [Description] Bring front foot back into cat (quick transition stance), knee up to chest, kick out striking with ball of foot, lower half of leg back (knee up) and down. [Name]

Output: Front Ball Kick


Input: [Description] Bring rear knee up to chest and, as we kick out striking with ball of foot, torque front foot and hips into the kick. Front foot turns from 45 degrees to facing direction of kick, then lower half of leg back (knee up) and down. [Name]

Output: Rear Ball Kick


Input: [Description] Bring front leg up while pivoting on rear foot so we are sideways to attacker and snap foot into attacker kicking with heel of foot. Land back in original neutral bow. [Name]

Output: Side Kick


Input: [Description] Bring rear leg up to front leg so feet are touching and do a side kick with front leg. [Name]

Output: Slide-Up Side Kick


Input: [Description] Bring rear leg forward and up while pivoting on rear foot so we are sideways to attacker and thrust foot into attacker kicking with heel of foot. Land forward after kick. [Name]

Output: Step-Thru Side Kick


Input: [Description] Bring rear leg behind front leg then front leg up so we are sideways to attacker and thrust foot into attacker kicking with heel of foot. Land forward after kick. [Name]

Output: Rear Crossover Side Kick


Input: [Description] Jumping with both legs, front leg does side kick in the air while rear leg folds under. [Name]

Output: Jump Side Kick


Input: [Description] Bring front leg up while pivoting on rear foot so we are sideways to attacker and snap foot into attacker kicking with top of foot. Land in original neutral bow. The 'jab' of kicks. [Name]

Output: Front Roundhouse Kick


Input: [Description] Bring rear leg up while pivoting on front foot so we are sideways to attacker and thrust foot into attacker kicking with top of foot. Land forward after kick. The 'cross' of kicks. [Name]

Output: Rear Roundhouse Kick


Input: [Description] Rear leg crosses behind front leg, front leg swings in, up and out striking with instep. [Name]

Output: Inverted Roundhouse Kick


Input: [Description] From Neutral Bow, start inverted roundhouse, stop before kicking and swing leg around to do a regular roundhouse. [Name]

Output: Fake Inverted Roundhouse Kick


Input: [Description] From a Neutral Bow, hands up for balance and protection, look behind as you Cat your rear leg up to front leg. Kick behind you with heel of foot. [Name]

Output: Rear Kick


Input: [Description] From neutral bow, turn backwards and bring rear leg up to front leg in cat, look behind and thrust cat leg backwards, landing forward in opposite bow. [Name]

Output: Spinning Back Kick


Input: [Description] Cat with front leg then do a front leg front ball snap kick, leaving knee in the air, then a quick jumping rear leg front ball snap kick. Move back to neutral bow after landing. [Name]

Output: Chicken Kick


Input: [Description] Front leg side kick, keep knee high after kick then rear leg instep kick in same direction. [Name]

Output: Side Chicken Kick


Input: [Description] Cat rear leg forward and do a back kick with cat leg. Before that leg lands, do a back kick with the other leg. [Name]

Output: Back Chicken Kick


Input: [Description] From forward bow, grab attacker around neck, pull them in close and tight and drive knee into their midsection. Leg down and skip into opposite bow and repeat. [Name]

Output: Skip-Knee


Input: [Description] From neutral bow, back leg comes up partially bent, twist body backwards and swing back leg around to strike with outside of foot. [Name]

Output: Spinning Crescent Kick


Input: [Description] Side kick then bend knee and pull heel back towards you into attacker. [Name]

Output: Hook Kick


Input: [Description] Natural stance. Bring leg across body and up in the air back towards body and slap bottom of foot down on attackers opposite shoulder and land heel of foot on ground. [Name]

Output: Ax Kick


Input: [Description] Front leg up, into attackers groin with instep and pull back towards you. [Name]

Output: Front Scoop


Input: [Description] Bend rear leg at knee, heel up quickly kicking up into attackers groin with heel and pull towards you. [Name]

Output: Rear Scoop


Input: [Description] Done with attacker on the ground. Do a low Ball Kick that continues into a thrusting kick with the heel of the foot. This is to be done in one fluid motion. [Name]

Output: Shovel Kick


Input: [Name] Bag [Type] Basics [Descrip.]

Output: Equippable in Inventory A simple leather bag often seen on the backs of travelers.


Input: [Name] Large Gold Chest [Type] Basics [Descrip.]

Output: 4x5 Inventory


Input: [Name] Large Silver Chest [Type] Basics [Descrip.]

Output: 4x5 Inventory


Input: [Name] Pack [Type] Basics [Descrip.]

Output: Equippable in Inventory A large leather bag crafted for maximum efficiency.


Input: [Name] Satchel [Type] Basics [Descrip.]

Output: Equippable in Inventory A bag carried at the side fitted to carry various items.


Input: [Name] Small Gold Chest [Type] Basics [Descrip.]

Output: 2x5 Inventory


Input: [Name] Small Silver Chest [Type] Basics [Descrip.]

Output: 2x5 Inventory


Input: [Name] Wooden Box [Type] Basics [Descrip.]

Output: 5 Slots of Inventory


Input: [Type] 01 [Description]

Output: Dealer in Firearms Other Than Destructive Devices (Includes Gunsmiths)

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 02 [Description]

Output: Pawnbroker in Firearms Other Than Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 03 [Description]

Output: Collector of Curios and Relics

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 06 [Description]

Output: Manufacturer of Ammunition for Firearms

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 07 [Description]

Output: Manufacturer of Firearms Other Than Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 08 [Description]

Output: Importer of Firearms Other Than Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 09 [Description]

Output: Dealer in Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 10 [Description]

Output: Manufacturer of Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Type] 11 [Description]

Output: Importer of Destructive Devices

Listing of Federal Firearms Licensees (FFLs) - 2015 | Bureau of Alcohol, Tobacco, Firearms and Explosives


Input: [Spell] Accel Smash [System] Modern Belka Mid-Childa [Category] Attack [Type]

Output: Magic-enhanced attack Melee

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Divine Buster [System] Mid-Childa Modern Belka [Category] Attack [Rank] AAA+ [Type]

Output: Bombardment

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Impact Cannon [System] Mid-Childa [Category] Attack [Type]

Output: Shooting

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Jet Step [System] Modern Belka [Category] Support [Type]

Output: Transport

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Plasma Arm [System] Mid-Childa [Category] Attack [Type]

Output: Magic-enhanced attack

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Plasma Smasher [System] Mid-Childa [Category] Attack [Rank] AAA [Type]

Output: Bombardment

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Restrict Lock [System] Mid-Childa [Category] Capture [Type]

Output: Bind

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Revolver Spike [System] Modern Belka Mid-Childa [Category] Attack [Type]

Output: Magic-enhanced attack Melee

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Sacred Cluster [System] Mid-Childa [Category] Attack [Type]

Output: Shooting

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Sacred Defender [System] Modern Belka [Category] Defense [Type]

Output: Barrier

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Saint's Armor [System] Special [Category] Defense [Type]

Output: Field

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [Spell] Sonic Shooter [System] Modern Belka [Category] Attack [Type]

Output: Shooting

Vivio - Magical Girl Lyrical Nanoha Wiki


Input: [1] Damage [2] Notes [0]

Output: Kick Attacks:

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] 2D6 [0]

Output: Karate

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] 6D6 [2] Auto-critical. Uses all attacks for a melee. Must be used as first attack in a melee. [0]

Output: Jump Kick

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] 4D6 [2] Auto-critical. Uses all attacks for a melee. Must be used as first attack in a melee. Attack lands during the second attack of the melee. [0]

Output: Flying Jump Kick

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] none [2] Knockdown. Can’t be parried. [0]

Output: Triping Leg Hook

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] none [2] Knockdown to target in the Rear. Can’t be parried. [0]

Output: Backward Sweep

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] 1D6 [2] Good for confined spaces. [0]

Output: Snap Kick

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [1] 2D4+2 [0]

Output: Crescent Kick

S'Erith Test | The Blake Chronicles | Obsidian Portal


Input: [Points] One Time: 100 [Action]

Output: Begin participating on Yahoo! Answers

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] -5 [Action]

Output: Ask a question

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 3 [Action]

Output: Choose a best answer for your question

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] Points Returned: 5 [Action]

Output: No Best Answer was selected by voters on your question

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 2 [Action]

Output: Answer a question

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] -2 [Action]

Output: Deleting an answer

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] Once daily: 1 [Action]

Output: Log in to Yahoo! Answers

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 1 [Action]

Output: Vote for an answer

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 0 [Action]

Output: Vote for No best answer

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 10 [Action]

Output: Have your answer selected as the best answer

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Points] 1 per “thumbs-up” [Action]

Output: Receive a “thumbs-up” rating on a best answer that you wrote (up to 50 thumbs-up are counted)

How to Drive Massive Traffic with Yahoo! Answers (The Social Networking Experiment) | My 4 Hour Workweek


Input: [Magatama] Small Additional Acquisition Magatama [Effect]

Output: Slightly boosts additional acquisition of Dumplings

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Magatama] Medium Additional Acquisition Magatama [Effect]

Output: Boosts additional acquisition of Dumplings

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Magatama] Small Encounter Magatama [Effect]

Output: Slightly increases the likelihood of ghostly encounters

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Magatama] Medium Encounter Magatama [Effect]

Output: Increases the likelihood of ghostly encounters

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Magatama] Small Discovery Magatama [Effect]

Output: Slightly increases the likelihood of finding Dumplings

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Magatama] Medium Discovery Magatama [Effect]

Output: Increases the likelihood of finding Dumplings

"Hazy Moon Delight" - Ayakashi: Ghost Guild (Onmyouroku) Wiki


Input: [Secretive] sketches pictures of . [Possessed] mutters " needs ..." [Fey]

Output: screams "I must have !"


Input: [Material] Stone [Secretive] a quarry [Possessed] stone... rock [Fey]

Output: rock


Input: [Material] Stone block [Secretive] square blocks [Possessed] blocks... bricks [Fey]

Output: rock blocks


Input: [Material] Wood [Secretive] a forest [Possessed] tree... life [Fey]

Output: wood logs


Input: [Material] Metal bar [Secretive] shining bars of metal [Possessed] bars... metal [Fey]

Output: metal bars


Input: [Material] Gems (cut) [Secretive] cut gems [Possessed] gems... shining [Fey]

Output: cut gems


Input: [Material] Gems (raw) [Secretive] rough gems [Possessed] rough... color [Fey]

Output: rough gems


Input: [Material] Glass (green) [Secretive] glass [Possessed] raw... green [Fey]

Output: raw green glass


Input: [Material] Glass (clear) [Secretive] glass and burning wood [Possessed] raw... clear [Fey]

Output: clear glassVerify


Input: [Material] Glass (crystal) [Secretive] rough gems and glass [Possessed] raw... crystal [Fey]

Output: crystal glassVerify


Input: [Material] Bone [Secretive] skeletons [Possessed] bones... yes [Fey]

Output: bones


Input: [Material] Shell [Secretive] a shell [Possessed] a shell... [Fey]

Output: shells


Input: [Material] Leather [Secretive] stacked leather [Possessed] leather... skin [Fey]

Output: tanned hides


Input: [Material] Cloth (plant) [Secretive] stacked cloth [Possessed] cloth... thread [Fey]

Output: plant fiber cloth


Input: [Material] Cloth (silk) [Secretive] stacked cloth [Possessed] cloth... thread [Fey]

Output: silk cloth


Input: [Item No.] 376 [Location] Chapter 1 Day 2 [Info] Touch the phone icon in the upper-right corner of the bottom screen while in the field to open the Phone Menu and access game sub-menus [Tips] You also go to the Phone Menu when you want to adjust your level, the difficulty of combat, or your partner's behavior. [Name]

Output: Phone Menu

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 377 [Location] Import styling [Info] Adds an additional pin slot to your decks. Open the Pins Menu (available on your phone) and pick out another pin to wear! [Tips] If you wear a pin, it will grow through combat and other actions. Higher pin levels mean stronger attacks, so keep your deck filled! [Name]

Output: Extra Slot

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 380 [Info] Resume the game after having quit and turned off the power, and pins Neku is wearing will gain PP for the time you were away, up to 7 days. [Tips] PP only rack up for one week, max. Plus, the amount you earn decreases with each passing day. Want shutdown PP? Timing is everything! [Name]

Output: Shutdown

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 382 [Location] Chapter 1 Day 1 [Info] Quickly drag Neku to dash. At the very start of his dash, Neku is untouchable, allowing him to slip past oncoming enemy attacks. [Tips] Use Neku's invulnerability at the start of a dash to your advantage. You can even dash right through enemy projectiles! [Name]

Output: Dash

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 383 [Location] Clear the game [Info] This proves that you've beaten the game. Nice work! You can now access the Chapter Selection Menu from your phone. [Tips] This sticker allows you to fast-forward through cutscenes by holding down the L or R Buttons! [Name]

Output: Game Cleared

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 408 [Info] Lets you chain up to 4 battles at once. Enemies grow stronger with each "reduction" (round), but also drop pins more often. [Tips] Touch multiple Noise symbols to chain battles! But beware: chaining makes enemies tougher. Sometimes it's wise to stick to a single round. [Name]

Output: Chain 4

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 409 [Location] Real life solutions 2F after final boss [Info] Lets you chain up to 16 battles at once. Enemies grow stronger with each "reduction" (round), but also drop pins more often. [Tips] Touch multiple Noise symbols to chain battles! But beware: chaining makes enemies tougher. Sometimes it's wise to stick to a single round. [Name]

Output: Chain 16

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 410 [Info] Lets you recover from a Game Over and retry the battle you lost. In the case of a chain battle, you will start from the first round. [Tips] Choose "Retry on Easy" to fight just that battle on Easy difficulty. After the fight, your difficulty setting to revert to how you had it. [Name]

Output: Retry Battles

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 411 [Info] Lets you set the difficulty to Hard from the Phone Menu. Makes battles tougher, but nets you more EXP and better pins. [Tips] Choosing Hard may increase enemies' Attack and Defense, but they'll also drop hard-to-beat pins! [Name]

Output: Hard

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 412 [Location] Real life solutions 1F after final boss [Info] Locks the number of bytes you can eat at 24. Eating food no longer causes this number to decrease. [Tips] Neku and his partners have likes and dislikes, which affect how much their sync is boosted. Listen closely to their reactions after eating! [Name]

Output: Hollow Leg

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 413 [Location] Real life solutions 3F after final boss [Info] Lets you set the difficulty to Ultimate from the Phone Menu. Makes battles insanely tough, but nets you more EXP and better pins. [Tips] Choosing Ultimate may send enemies' Attack and Defense through the roof, but they'll also drop the ultimate pins! [Name]

Output: Ultimate

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 414 [Info] Lets you set the difficulty to Easy from the Phone Menu. Makes battles more manageable, but nets you fewer EXP and weaker pins. [Tips] Choosing Easy will lower enemies' Attack and Defense, but they'll only cough up half as much EXP. [Name]

Output: Easy

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 415 [Info] Adds the Noise Report to your phone. View info on enemies you've faced: what pins they drop, or tips on erasing them. [Tips] The same Noise will drop different pins depending on the difficulty level. Increase your drop rate for more pin drops! [Name]

Output: Noise Report

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 416 [Location] Herbal remedies [Info] Adds the Tin Pin Slammer multiplayer mode to your phone so you can take on friends via wireless communications. [Tips] Playing Tin Pin Slammer will earn you PP, just the same as wearing your pins into battle! [Name]

Output: Tin Pin Versus

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Item No.] 417 [Info] Adds Mingle Mode and the Friends Menu to your phone. Mingle Mode lets you trade Friend Cards and earn PP! [Tips] You can mingle with any DS that's communicating wirelessly, regardless of what game the owner is playing. Try it out! [Name]

Output: Mingle Mode

Sticker List - The World Ends With You Wiki - Pins, characters, guides, and more


Input: [Obtained all trophies] Cleared Final Mix: Proud mode and watched ending [Platinum] Gold

Output: Game Clear: Proud

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared Final Mix mode and watched ending [Platinum] Silver

Output: Game Clear: Final Mix

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared Final Mix: Beginner mode and watched ending [Platinum] Bronze

Output: Game Clear: Beginner

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the game without changing equipment once [Platinum] Silver

Output: Unchanging Armor

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared game without using continue [Platinum] Silver

Output: Undefeated

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated World of Chaos in the End of the World in under 15 hours of play time [Platinum] Gold

Output: Speedster

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated the Enigmatic Man in Hollow Bastion [Platinum] Bronze

Output: He Who Never Was

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated the Phantom at the Clock Tower [Platinum] Bronze

Output: The Shadow Lurking at the Clock Tower

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated Kurt Zisa in Agrabah [Platinum] Bronze

Output: The Sword Dancing in the Sand Clouds

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the Phil Cup Coliseum Tounament [Platinum] Bronze

Output: Hero in the Making

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the Pegasus Cup Coliseum Tournament [Platinum] Bronze

Output: Up and Coming Hero

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the Hercules Cup Coliseum Tournament [Platinum] Bronze

Output: Hero of the Coliseum

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the Hades Cup Coliseum Tournament [Platinum] Bronze

Output: Zenith of the Coliseum

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated the Ice Titan in the Gold Match Coliseum Tournament [Platinum] Bronze

Output: The Chill-Clad Giant

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated Sephiroth in the Platinum Match Coliseum Tournament [Platinum] Bronze

Output: One-Winged Angel

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the solo challenge for one of the coliseum tournaments [Platinum] Bronze

Output: Single Attack Champion

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared the time trial challenge for one of the coliseum tournaments [Platinum] Bronze

Output: Time Attack Champion

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sora has reached level 100 [Platinum] Silver

Output: Level Counter Limit

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Opened 100 treasure chests [Platinum] Bronze

Output: Treasure Hunter

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Currently holding over 10,000 munny [Platinum] Bronze

Output: Millionaire

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Have now defeated over 2000 Heartless [Platinum] Bronze

Output: Heartless Hunter

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Traverse Town [Platinum] Bronze

Output: The Adventure Begins

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Wonderland [Platinum] Bronze

Output: Alice in Wonderland

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Olympus Coliseum [Platinum] Bronze

Output: Go the Distance

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Deep Jungle [Platinum] Bronze

Output: You'll Be In My Heart

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Agrabah [Platinum] Bronze

Output: A Whole New World

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Monstro [Platinum] Bronze

Output: When You Wish Upon a Star

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Atlantica [Platinum] Bronze

Output: Part of Your World

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Halloween Town [Platinum] Bronze

Output: This is Halloween

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Neverland [Platinum] Bronze

Output: You Can Fly!

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in Hollow Bastion [Platinum] Bronze

Output: End of the World

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Sealed the keyhole in 100 Acre Woods [Platinum] Bronze

Output: Winnie the Pooh

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed all entries in Jiminy's Journal [Platinum] Bronze

Output: Complete Record

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the Story section of Jiminy's Journal [Platinum] Bronze

Output: Storyteller

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the Ansem's Report section of Jiminy's Journal [Platinum] Bronze

Output: Seeker

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the Character section of Jiminy's Journal [Platinum] Bronze

Output: Professor

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the 101 Dalmatians section of Jiminy's Journal [Platinum] Bronze

Output: Top Breeder

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the Trinity Marks section of Jiminy's Journal [Platinum] Bronze

Output: Friendship

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Completed the Minigames section of Jiminy's Journal [Platinum] Bronze

Output: Minigame Maniac

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Performed all synthesis [Platinum] Bronze

Output: King of Synthesis

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Synthesised first item in the Synthesis Shop [Platinum] Bronze

Output: New Synthesist

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Created three different synthesis items [Platinum] Bronze

Output: Amateur Synthesist

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Created fifteen different synthesis items [Platinum] Bronze

Output: Standard Synthesist

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Created thirty different synthesis items [Platinum] Bronze

Output: Senior Synthesist

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Obtained all gummi ship blueprints [Platinum] Bronze

Output: Gummi Ship Collector

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Defeated over 2,500 enemy ships in the gummi ship [Platinum] Bronze

Output: Flying Ace

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Improved a gummi ship's stats by remodelling a gummi ship [Platinum] Bronze

Output: Customizer

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared all gummi ship courses [Platinum] Bronze

Output: Top Ace

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared gummi ship mission 1 [Platinum] Bronze

Output: Test Pilot

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared gummi ship mission 2 [Platinum] Bronze

Output: Top Pilot

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Cleared gummi ship mission 3 [Platinum] Bronze

Output: Ace Pilot

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Received the Oathkeeper keychain [Platinum] Bronze

Output: Oathkeeper

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Obtained all keychains [Platinum] Bronze

Output: Blade Master

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Obtained all staffs [Platinum] Bronze

Output: Magic Master

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [Obtained all trophies] Obtained all shields [Platinum] Bronze

Output: Guard Master

KINGDOM HEARTS HD 1.5 ReMIX Trophy List Revealed! - News - Kingdom Hearts Insider


Input: [symbol of God] symbol of Creature [Our Father in Heaven] Hallowed be Your name [Golden bead]

Output: Small bead


Input: [symbol of God] symbol of Baptism [Our Father in Heaven] Your kingdom come [Golden bead]

Output: White bead


Input: [symbol of God] symbol of Desert [Our Father in Heaven] Your will be done ... [Golden bead]

Output: Sand-colored bead


Input: [symbol of God] symbol of Serenity [Our Father in Heaven] Give us this day our daily bread. [Golden bead]

Output: Blue bead


Input: [symbol of God] symbol of Love [Our Father in Heaven] and forgive us our sins [Golden bead]

Output: Red bead


Input: [symbol of God] symbol of Sacrifice [Our Father in Heaven] as we forgive those ... [Golden bead]

Output: Red bead


Input: [symbol of God] symbol of the "I" [Our Father in Heaven] asking for forgiveness [Golden bead]

Output: Small beads (three)


Input: [symbol of God] symbol of Night [Our Father in Heaven] lead us not into temptation [Golden bead]

Output: Black bead


Input: [symbol of God] symbol of Resurrection [Our Father in Heaven] but deliver us from evil [Golden bead]

Output: White bead


Input: [Our Father in Heaven] For the Kingdom, the power and the glory are yours, now and forever. [Golden bead]

Output: Golden Bead


Input: [Condition] 12 hour on/off light [How Helpful] warmth and circadian rhythm [Source]

Output: switch in cabin

special compartment charcoal or some other absorbent material


Input: [Condition] air [How Helpful] required for breathing [Source]

Output: cabin

special compartment charcoal or some other absorbent material


Input: [Condition] circulation [How Helpful] to prevent air from getting stale [Source]

Output: fan

special compartment charcoal or some other absorbent material


Input: [Condition] food [How Helpful] energy [Source]

Output: tube

special compartment charcoal or some other absorbent material


Input: [Condition] temperature [How Helpful] if it's either too hot, or too cold,the animals will be stressed [Source]

Output: cabin, thermometer in habitat to check

special compartment charcoal or some other absorbent material


Input: [Condition] water [How Helpful] animals need water [Source]

Output: tube

special compartment charcoal or some other absorbent material


Input: [Condition] humidity [How Helpful] animals need proper humidity for good health [Source]

Output: mister

special compartment charcoal or some other absorbent material


Input: [Condition] exercise [How Helpful] maintain muscle tone [Source]

Output: wheel

special compartment charcoal or some other absorbent material


Input: [Condition] companionship [How Helpful] to keep the animals happy and maybe to keep them from being scared [Source]

Output: other lab. rats

special compartment charcoal or some other absorbent material


Input: [Condition] grooming [How Helpful] to keep them healthy [Source]

Output: animals themselves and room

special compartment charcoal or some other absorbent material


Input: [Condition] bathroom [How Helpful] animals need to eliminate waste products [Source]

Output: special compartment charcoal or some other absorbent material

special compartment charcoal or some other absorbent material


Input: [Proration Type] P1 [Applies To] Next attack onwards [Affects Recover/Untech Time] yes [Description]

Output: Applied only when the first hit of a combo


Input: [Proration Type] P2 [Applies To] Next attack onwards [Affects Recover/Untech Time] yes [Description]

Output: Applied to every hit of a combo


Input: [Proration Type] Same Move Proration (aka Repeat Proration) [Applies To] Current attack onwards [Affects Recover/Untech Time] yes [Description]

Output: Only some moves have Repeat Proration. Applied when the same move is used 2+ times in a combo


Input: [Proration Type] Bonus [Applies To] Next attack onwards [Affects Recover/Untech Time] yes [Description]

Output: Only some moves have Bonus Proration. Proration value of greater that 100%. Using the move 2+ in a combo will not add bonus proration.


Input: [Proration Type] Combo Rating [Applies To] 2nd hit onwards [Affects Recover/Untech Time] no [Description]

Output: Applied 2nd hit onward. Varies with each character


Input: [Proration Type] Guard Crush [Applies To] All [Affects Recover/Untech Time] no [Description]

Output: Applied to attacks taken while guard crushed


Input: [Proration Type] Special [Applies To] All [Affects Recover/Untech Time] no [Description]

Output: Only some moves have Special Proration (such as Hakumen in Mugen). See character frame data for details.


Input: [Proration Type] Negative Penalty [Applies To] All [Affects Recover/Untech Time] no [Description]

Output: Applied to combos when opponent is in Negative Penalty State


Input: [Proration Type] Danger [Applies To] All [Affects Recover/Untech Time] no [Description]

Output: Applied to combos when opponent is in Danger State


Input: [Trap] Mine [Radius] 2 [Effect]

Output: ~30 explosive damage, modified by armor. Also causing little amount of damage to the inventory.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Poison Gas [Radius] 3 [Effect]

Output: Covers area of effect in poison gas for a few turns. Every turn, causes Lvl.4 Poison.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Acid Spray [Radius] 1 [Effect]

Output: On player, large durability damage to inventory. On creatures, medium damage that changes based on target armor.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Terror [Radius] 2 [Effect]

Output: Covers area of effect in terror gas for a few turns. Every turn, causes Fear for a short duration.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Disruption [Radius] 3 [Effect]

Output: Drains a large amount of Psi points.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Fire [Radius] 2 [Effect]

Output: Covers area of effect in fire for a few turns. Every turn, inflicts minor damage and causes Fire.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Wormhole [Radius] 2 [Effect]

Output: Transfers anything within radius to random locations on a lower floor.

Traps - Sword of the Stars: The Pit Wiki


Input: [Trap] Teleport [Radius] 2 [Effect]

Output: Teleports anything within radius to random locations on the current floor.

Traps - Sword of the Stars: The Pit Wiki


Input: [Perk Name] Sleight of Hand [Pro Perk Benefit] You may reduce firearm ADS times by one action step. [Perk Benefit]

Output: You may reduce firearm reload times by one action step.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Marathon [Pro Perk Benefit] You gain a climb and swim speed equal to 1/2 your normal movement speed. [Perk Benefit]

Output: You gain a +4 bonus to Endurance, Climb, Swim, and Jump Checks

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Bling [Pro Perk Benefit] You may add an additional attachment to your sidearm. [Perk Benefit]

Output: You may add an additional attachment to your primary weapon.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Scavenger [Pro Perk Benefit] Ammo, Grenades, and the like weigh half as much so long as they are in your inventory. [Perk Benefit]

Output: You may take 20 as a standard action to search a corpse.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Grenadier [Pro Perk Benefit] You can delay a grenade's explosion by up to two rounds, or you can have it explode immediately after touching the ground. [Perk Benefit]

Output: Increase the range increments of your thrown weapons by 2 squares.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Concentrated Fire [Pro Perk Benefit] Adjacent allies gain a leadership bonus to attack rolls equal to your charisma modifier [Perk Benefit]

Output: Adjacent allies gain a leadership bonus to attack rolls equal to 1/2 your charisma modifier.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Stopping Power [Pro Perk Benefit] Against vehicles and inanimate objects, your bullets deal an extra 2 points of damage per damage die. [Perk Benefit]

Output: When using a firearm, you deal an extra point of damage per damage die.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Lightweight [Pro Perk Benefit] You gain shot on the run and spring attack, even if you don't meet the pre-requisites. [Perk Benefit]

Output: Increase your movement speed by 10ft.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Danger Close [Pro Perk Benefit] Your explosives deal an extra point of damage per damage die. [Perk Benefit]

Output: Increase the explosion radius of your explosives by 5ft.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Cold-Blooded [Pro Perk Benefit] You gain a +4 Bonus to Hide and Move Silently Checks, and you can hide in plain sight as per the Ranger Ability. [Perk Benefit]

Output: If an enemy uses a thermal scope against you, they do not gain a bonus to attack rolls against you.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Medic [Pro Perk Benefit] Stabilizing a downed person is a move action for you, not a full round action. [Perk Benefit]

Output: You gain a +4 bonus to heal checks, and your allies gain 1HP/Level when you heal them.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Hardline [Pro Perk Benefit] When gaining Action Point rewards, the party gains an additional action point. [Perk Benefit]

Output: Action point costs for Tactical Warfare abilities are reduced by 1.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Advanced Formation [Pro Perk Benefit] Adjacent Allies gain a leadership bonus to AC equal to your Charisma Modifier. [Perk Benefit]

Output: Adjacent Allies gain a leadership bonus to AC equal to 1/2 your Charisma Modifier.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Steady Aim [Pro Perk Benefit] After taking a shot with a Sniper Scope or Thermal scope, the penalties to any other attack made during your turn is decreased by 2. [Perk Benefit]

Output: When hipfiring, reduce the penalty to attack rolls by 2.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Commando [Pro Perk Benefit] When using your combat knife, all successful attacks are treated as confirmed critical hits. [Perk Benefit]

Output: Increase your melee range by 5ft.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Scrambler [Pro Perk Benefit] If you trigger an enemy trap (such as a claymore or brick of C4), then it doesn't go off until one round later. [Perk Benefit]

Output: When within 15' of you, Enemy GPS and radios do not work.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Sitrep [Pro Perk Benefit] You gain a +4 Bonus to Spot and Listen Checks. [Perk Benefit]

Output: You gain a +4 Bonus to Search, Disable Device, and Open Lock checks.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Ninja [Pro Perk Benefit] Reduce the penalties to hide and move silently when moving your full speed by half. [Perk Benefit]

Output: You do not show up on enemy Heart Beat Sensors.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Perk Name] Combat Leader [Pro Perk Benefit] If you can grant leadership bonuses to adjacent allies, increase the range to include all allies within 15'. [Perk Benefit]

Output: If you can grant leadership bonuses to adjacent allies, increase the range to include all allies within 10'.

CoDnD- Call of Duty 3.5 (3.5e Sourcebook)/Chapter 2: New Rules - Dungeons and Dragons Wiki


Input: [Gift Type] Weapon [Gift Affection Level]

Output: favorite

Torian Cadera | Companions details for all classes


Input: [Gift Type] Military Gear [Gift Affection Level]

Output: favorite

Torian Cadera | Companions details for all classes


Input: [Gift Type] Courting [Romanced Gift Affection Level] favorite [Gift Affection Level]

Output: indifferent

Torian Cadera | Companions details for all classes


Input: [Gift Type] Luxury [Gift Affection Level]

Output: indifferent

Torian Cadera | Companions details for all classes


Input: [Gift Type] Technology [Gift Affection Level]

Output: like

Torian Cadera | Companions details for all classes


Input: [Gift Type] Republic Memorabilia [Gift Affection Level]

Output: indifferent

Torian Cadera | Companions details for all classes


Input: [Gift Type] Imperial Memorabilia [Gift Affection Level]

Output: indifferent

Torian Cadera | Companions details for all classes


Input: [Gift Type] Cultural Artifact [Gift Affection Level]

Output: like

Torian Cadera | Companions details for all classes


Input: [Gift Type] Trophy [Gift Affection Level]

Output: love

Torian Cadera | Companions details for all classes


Input: [Gift Type] Underworld Good [Gift Affection Level]

Output: like

Torian Cadera | Companions details for all classes


Input: [Parts] Glass Lid with Timer and Temperature controls [Features]

Output: Temperature controls helps to choose from French Fries (450ºF, 12min.), Onion Rings (450ºF, 7min), Fish (450ºF, 10min.), Chicken (350ºF, 30min.) Timer- helps to thoroughly cook the food(s) Glass lid features a safety handle that automatically turns off the Big Boss Oil-Less Fryer when raised

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Extender Ring [Features]

Output: Increases capacity inside glass bowl in order to cook larger foods such as chicken and turkey

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Mesh Basket [Features]

Output: Perfect for Air-Frying foods like French fries, onion rings, chicken or fish Allows the hot air to circulate around the food to be able to cook it faster and more even

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] High Cooking Rack [Features]

Output: Rack to place food

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Low Cooking Rack [Features]

Output: Rack to place food

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Glass Bowl [Features]

Output: Gives the ability to see how well your choice of food is cooking

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Bowl Base [Features]

Output: Holds glass bowl in place

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Tongs [Features]

Output: Use to lift hot racks (Low/High) with food from inside glass bowl

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Sprayer [Features]

Output: Use it if you choose to lightly spray foods with oil for air-frying

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Instruction Manual [Features]

Output: Features assembly, usage, suggested cooking times when pre-heating, air-frying foods

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Parts] Recipe Book [Features]

Output: Oil-less fryer recipes Roasting and baking recipes

Big Boss 8605 1300-Watt High-Speed, Low Energy Oil-Less Fryer, 16-Quart Capacity (Gray): Amazon.ca: Home & Kitchen


Input: [Quality Granted] Unusual [Hero-specific] No [Explanation] These gems give the item an Unusual particle effect. They are only effective on Unusual couriers. Take care when hammering your unusual couriers. [Gem Type]

Output: Ethereal Gem


Input: [Quality Granted] - [Hero-specific] No [Explanation] These gems alter the color of an existing Unusual particle effect on the item. [Gem Type]

Output: Prismatic Gem


Input: [Quality Granted] - [Hero-specific] Yes [Explanation] These gems add or modify one or more new animations to the hero equipping the item. They are hero-specific. [Gem Type]

Output: Kinetic Gem


Input: [Quality Granted] Inscribed [Hero-specific] Yes/No [Explanation] These gems gives the item the ability to track in-game stats. Adding an Inscribed Gem changes the item's Quality to Inscribed. [Gem Type]

Output: Inscribed Gem


Input: [Quality Granted] - [Hero-specific] No [Explanation] These gems allow the item to track the number of games viewed in a certain league, tournament, or played by a certain team. [Gem Type]

Output: Spectator Gem


Input: [Quality Granted] Ascendant [Hero-specific] No [Explanation] These gems are memorial items that tracked victories or gifts given during the Beta. Adding them to an item will display this record in the item's description. [Gem Type]

Output: Ascendant Gem


Input: [Quality Granted] Autographed [Hero-specific] No [Explanation] Autograph Runes contain digital signatures from professional players or community members. They are regarded as gems and can be placed into sockets. Adding them to an item will display the signature in the item's description. [Gem Type]

Output: Autograph Rune


Input: [Attribute] armorDamageAmountMultiplier [Value] 0.78x [Description]

Output: Armor repair amount multiplier


Input: [Attribute] shieldBonusMultiplier [Value] 0.78x [Description]

Output: Shield transfer amount multiplier


Input: [Attribute] shieldBonusMultiplierRemote [Value] 1.44x [Description]

Output: Shield repair multiplier for remote repair


Input: [Attribute] armorDamageAmountMultiplierRemote [Value] 1.44x [Description]

Output: Repair amount multiplier for remote repairers


Input: [Attribute] capacitorCapacityMultiplierSystem [Value] 1.44x [Description]

Output: Capacitor capacity multiplier


Input: [Attribute] rechargeRateMultiplier [Value] 1.22x [Description]

Output: Capacitor recharge rate multiplier


Input: [Name] name [Description] Name is required, this is what gets added to the item name [Type]

Output: string

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] suffix [Description] Set suffix to True to make the name appear after the item name [Type]

Output: bool

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] weight [Description] Chance to get the prefix [Type]

Output: double

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] melee [Description] Requirement of the prefix, set to true to apply to melee weapon [Type]

Output: bool

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] ranged [Description] Requirement of the prefix, set to true to apply to ranged weapon [Type]

Output: bool

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] magic [Description] Requirement of the prefix, set to true to apply to magic weapon [Type]

Output: bool

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] accessory [Description] Requirement of the prefix, set to true to apply to accessory [Type]

Output: bool

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] manaCost [Description] multiplier to mana cost, e.g. 0.7 is decrease mana cast by 30% [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] damage [Description] multiplier to weapon damage, e.g. 1.5 is increase damage by 50% [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] scale [Description] multiplier to weapon scale [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] knockback [Description] multiplier to weapon knockback [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] shootSpeed [Description] multiplier to gun velocity [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] speed [Description] multiplier to weapon speed [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] defense [Description] increase item defense [Type]

Output: int

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] crit [Description] add to weapon critical chance, e.g. 2 is adding 2% critical chance to the item [Type]

Output: int

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] defense [Description] increase player defense [Type]

Output: int

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] crit [Description] increase player total critical chance [Type]

Output: int

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] mana [Description] increase player max mana [Type]

Output: int

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] damage [Description] increase player damage, e.g. 5.5 is adding 5.5 damage to all weapon [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] moveSpeed [Description] increase player move speed [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Name] meleeSpeed [Description] increase player melee speed [Type]

Output: float

TConfig Classes - Surfpup's tConfig Mod Wiki


Input: [Author] Lore [Date] 1d, 3h [Subject]

Output: Two teams have already qualified for the World of Warcraft Arena Americas Regionals later this year – one from North America, and one from Australia & New Zealand. As we wait to learn who will be joining them from the Latin American Championship and North American Cups 2 and 3, we wanted to take a moment to share some exciting news about the Americas Regionals prizing!This year, teams who advance … Arenas - WoW Americas Regionals $100,000 Prize Pool

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 1d, 6h [Subject]

Output: Looks like both changes made it in for maintenance today. All of the Wild Gladiator's armor pieces should now be available on the Conquest vendors, and there is no longer a 200-point Ashran restriction on the weekly Conquest cap. Arenas - Recent PvP Rewards Hotfix

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Crithto [Date] 2d, 2h [Subject]

Output: https://twitter.com/WarcraftDevs/status/625795579377946624https://twitter.com/WarcraftDevs/status/625795631391469568@WarcraftDevs @Warcraft time in queue 1h 30min.. this isn't very fun gameplayWe have a fix in the works that should improve LFR queue times. We’re currently giving too much weight to class diversity in forming groups. General Discussion - Updates from @WarcraftDevs - Patch 6.2

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 5d, 3h [Subject]

Output: Thanks again for all of your feedback. We’ve been discussing it heavily, and are going to make a few more changes. First, we’re going to make the remaining non-set armor pieces available on the Conquest vendors. They’ll still be available through the Champion’s Strongboxes, but if you’d rather not leave earning them up to random chance, you’ll be able to purchase them for Conquest points instead. … Arenas - Recent PvP Rewards Hotfix

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Zarhym [Date] 7/22/15 5:08 PM [Subject]

Output: Prior to the nerf earlier this week, Arms was outperforming most specs by a considerable margin on virtually every fight in Hellfire Citadel. Our intent with the reduction of the 4-piece bonus this week wasn't to drastically reduce the viability of Arms Warriors, but rather to tone their DPS down just a bit and bring them more in-line with other damage dealers, while also fixing a bug that exacerb… Damage Dealing - Revert the nerf on arms

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Crithto [Date] 7/22/15 12:15 PM [Subject]

Output: https://twitter.com/WarcraftDevs/status/623934161544331264@WarcraftDevs Doom Nova (Prophecy of Fear trinket) damage not contributing towards ring explosion. Intended?Not intended and we're aware. A hotfix is on the way. General Discussion - Updates from @WarcraftDevs - Patch 6.2

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/15/15 6:03 PM [Subject]

Output: Few points of clarification based on some discussion we've been seeing around the interwebs:On racials: The current intention is that the system swaps your race entirely, including your racial ability. We recognize that that puts Humans in a weird spot, so we're looking into some options there that aren't "spend your Honor/Conquest on a Medallion."Only the faction that is currently experiencing a … Battlegrounds - Upcoming PvP Mercenary Mode

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/15/15 5:54 PM [Subject]

Output: Since the release of Patch 6.2, we’ve gotten a ton of feedback regarding the Champion’s Strongboxes rewarded from Ashran and Rated Battlegrounds. We’ve been discussing that feedback heavily since the patch released, and wanted to take a moment to clarify some confusion as well as share an upcoming change.To start, we’d like to clarify exactly what can be found inside a Champion’s Strongbox, as som… Arenas - Recent PvP Rewards Hotfix

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Zarhym [Date] 7/14/15 4:19 PM [Subject]

Output: https://twitter.com/WarcraftDevs/status/621070436650979328@WarcraftDevs @muffinus you're likely already getting a lot of tweets about it, but oronok tornheart's bugged. Not always offering followerA hotfix for Oronok was applied to live realms this afternoon to correct this issue. General Discussion - Updates from @WarcraftDevs - Patch 6.2

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/9/15 11:58 AM [Subject]

Output: 07/09/2015 11:41 AMPosted by Smackdownso now that EMFH has been addressed, the ladders will fill with horde players, right?and massive numbers of alliance will go horde, right?and queue times for ashran will drop below an hour, right?As I've said before, we don't think improving racial balance will suddenly prompt a ton of Alliance players to transfer to Horde. We don't really expect this change t… Arenas - Solution for Racials

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/9/15 11:17 AM [Subject]

Output: Quick followup: we've got a hotfix in the works to correct the bug where the Alliance Conquest vendors aren't selling the Adaptation (Versatility) Medallion, and the Horde Conquest vendors aren't selling the Cruelty (Critical Strike) Medallion. The hotfix is still in testing, but our goal is to get that out today. Arenas - Solution for Racials

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/8/15 5:57 PM [Subject]

Output: Re: "Why not just get rid of racials entirely?"We like racials. It's cool that there's a subtle difference for, say, a Rogue who chooses Orc instead of Undead, or a Priest who picks Night Elf instead of Dwarf. It makes each race feel different in a way that isn't just cosmetic. It's only a problem when one is so much better than the others that you feel stupid for playing anything else.Realistical… Arenas - Solution for Racials

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/8/15 5:24 PM [Subject]

Output: So, we agree that Every Man For Himself is a problem. It's one that we want to fix. It's also a more complicated issue to solve than it may initially seem. We want to reduce the effectiveness of the Human racial, but we don't want to leave Humans with a useless racial either.With Patch 6.2, we reduced the effectiveness of on-use trinkets which, in turn, reduced the relative strength of having two … Arenas - Solution for Racials

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/7/15 2:38 PM [Subject]

Output: 07/07/2015 12:49 PMPosted by ThanoEven with Strongboxes being purchasable, it still includes RNG which is what people are opposed to. Are you even listening to us??Believe me, I completely understand how frustrating it is to get the "wrong" item. I've gotten two pairs of Vers/Mastery pants from Ashran. Would I have liked to get something else this week? Absolutely. But I also know that, especially… Arenas - Official request for the removal of RNG gear

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Author] Lore [Date] 7/7/15 12:39 PM [Subject]

Output: 07/02/2015 05:42 PMPosted by LoreAll that being said, we agree that it’s not ideal for the only methods of earning that gear to be Ashran or Rated BGs. I can’t make any promises, but we’re exploring some options to make it available through other forms of PvP. Just keep in mind that we do want there to be some extra incentive to participate in RBGs and Ashran.To follow up on this, we're planning t… Arenas - Official request for the removal of RNG gear

Blizz Tracker: Official Blizzard Posts - Forums - World of Warcraft


Input: [Unlockable] Ask Me About Mustache Mode [How to Unlock]

Output: Enable Mustache Mode

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Better Off Dead [How to Unlock]

Output: Get a streak of over 10 in I, zombie Endless

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] China Shop [How to Unlock]

Output: Get to a streak of 15 in Vasebreaker Endless

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Cryptozombologist [How to Unlock]

Output: Discover the top secret zombie

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Explodonator [How to Unlock]

Output: Blow up 10 zombies with a single cherry bomb

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Home Lawn Security [How to Unlock]

Output: Complete adventure mode

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Immortal [How to Unlock]

Output: Get to 20 flags in Survival Endless

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Morticulturalist [How to Unlock]

Output: Collect all 49 plants

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Nobel Peas Prize [How to Unlock]

Output: Get the golden sunflower trophy

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Spudow! [How to Unlock]

Output: Blow up a zombie using a potato mine

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Towering Wisdom [How to Unlock]

Output: Grow the Tree of Wisdom to 100 feet

Plants vs. Zombies Cheats For Personal Computer


Input: [Unlockable] Walk This Way [How to Unlock]

Output: Hypnotize the lead dancer zombie

Plants vs. Zombies Cheats For Personal Computer


Input: [Condition] Acne [Item] Greedy Fairy Acne Cream [Cure]

Output: Greedy Fairy Acne Cream will get rid your pet's Acne. You know you want me Add a photo to this gallery


Input: [Condition] Animania [Item] Anime Chibs Pillow [Cure]

Output: Give your pet a Anime Chibs Pillow to cure your pet's Animania. Now you'll never have to go a day without a Chibs. Add a photo to this gallery


Input: [Condition] Art Block [Item] 1001 Art Ideas [Cure]

Output: Let your pet read 1001 Art Ideas to get rid of your pet's Art Block. Wait... haven't I always been this colour? Add a photo to this gallery


Input: [Condition] Bad Breath [Item] Breath Mint [Cure]

Output: Give your pet a Breath Mint to get rid of your pet's Bad Breath. Fear the wrath of my scurvy Add a photo to this gallery


Input: [Condition] Breezies [Item] Tiny Bottled Cloud [Cure]

Output: Use a Tiny Bottled Cloud to cure your pet's Breezies. So much for protection... Add a photo to this gallery


Input: [Condition] Broken Arm [Item] Arm Plaster Cast [Cure]

Output: Use a Arm Plaster Cast to heal your pet's Broken Arm.


Input: [Condition] Broken Leg [Item] Leg Plaster Cast [Cure]

Output: Use a Leg Plaster Cast to heal your pet's Broken Leg.


Input: [Condition] Sore Throat [Item] Citrus Mug [Cure]

Output: Will soothe a sore throat completely!


Input: [Condition] Headache [Item] Pills [Cure]

Output: These pills will take away your pet's headache!


Input: [Condition] Scratch [Item] Plaster [Cure]

Output: If your pet is scratched use this bandage!


Input: [Condition] Toothache [Item] Toothbrush [Cure]

Output: This toothbrush will make your pet's achy teeth stop hurting!


Input: [Condition] Cold [Item] Box of tissues [Cure]

Output: This will cure your pet's cold!


Input: [Condition] Cooties [Item] Love Injection [Cure]

Output: Use a Love Injection on your pet to cure your pet's Cooties. You know you want me Add a photo to this gallery


Input: [Condition] Dandruff [Item] Herbal Springs Shampoo [Cure]

Output: Bathe them by using the Herbal Springs Shampoo on your pet to cure your pet's Dandruff.


Input: [Condition] Dark Fairy Curse [Item] Light Fairy Blessing [Cure]

Output: Has the Dark Fairy cursed your pet? Not to worry! This blessing will stop that curse! You know you want me Add a photo to this gallery


Input: [Condition] Depression [Item] Joyful Cheesecake [Cure]

Output: Feed your pet a Joyful Cheesecake to cure your pet's Depression. Never fear, the Daylight pets are here *winks* Add a photo to this gallery


Input: [Condition] Fleas [Item] Flea Soap [Cure]

Output: Bathe them by using Flea Soap on your pet to get rid of your pet's Fleas.


Input: [Condition] Flu [Item] Chicken Soup [Cure]

Output: Feed your pet some Chicken Soup to cure your pet's Flu. Note: Do not use for baking if you want to keep your Marapet friends Add a photo to this gallery


Input: [Condition] Ice Fairy Chills [Item] Fire Fairy Lotion [Cure]

Output: Rub some Fire Fairy Lotion on your pet to cure your pet's Ice Fairy Chills. You know you want me Add a photo to this gallery


Input: [Condition] Inky Tail [Item] Super Absorbent Sand [Cure]

Output: Use Super Absorbent Sand to cure your pet's Inky Tail. Harrumph. Quit looking at my tail. Add a photo to this gallery


Input: [Condition] Lonely Heart [Item] Anonymous Love Letter [Cure]

Output: Let your pet read an Anonymous Love Letter to cure your pet's Lonely Heart. You know you want me Add a photo to this gallery


Input: [Condition] Monochromia [Item] Colourful Paint Brush [Cure]

Output: Use a Colourful Paint Brush on your pet to cure your pet's Monochromia. Maybe this wasn't the best decision after all... You know you want me Add a photo to this gallery


Input: [Condition] Nightmares [Item] Bottle of Sweet Dreams [Cure]

Output: Use the Bottle of Sweet Dreams to get rid of your your pet's Nightmares. Maybe this wasn't the best decision after all... You know you want me Add a photo to this gallery


Input: [Condition] Osafopox [Item] Soothing Osafo Cream [Cure]

Output: Rub some Soothing Osafo Cream on your to cure your pet's Osafopox. Warning: Do not lab your pets before breakfast Add a photo to this gallery


Input: [Condition] Pink Eye [Item] Eye Drops [Cure]

Output: Use some Eye Drops to cure your pet's Pink Eye. RAARGHHR! I LOVE PUNCH!! I WISH I HAD SOME RIGHT NOW!!! Add a photo to this gallery


Input: [Condition] Stress [Item] Undying Fairy Stress Doll [Cure]

Output: Use an Undying Fairy Stress Doll to cure your pet's Stress. In a huge stroke of luck, Ian picked and stuck with Chinese Newths all throughout the land. Add a photo to this gallery


Input: [Condition] Stuffy Ears [Item] Magical Ear Cleaner [Cure]

Output: Use a Magical Ear Cleaner to cure your pet's Stuffy Ears.


Input: [Condition] Sunburn [Item] Aloe Vera Leaf [Cure]

Output: Use Aloe Vera Leaf to cure your pet's Sunburn. Yeah, we weren't prepared. We get it. Add a photo to this gallery


Input: [Condition] Toots [Item] Gas Be Gone [Cure]

Output: Does your pet have bad gas? One dose of this and the toots will be gone! At least I'm not stuck on the second floor with Scrofungulus Add a photo to this gallery


Input: [Condition] Trollitis [Item] Troll Away Spray [Cure]

Output: Use the Troll Away Spray to cure your pet's Trollitis. Maybe this wasn't the best decision after all... Add a photo to this gallery


Input: [Condition] Vampirism [Item] Garlic Necklace [Cure]

Output: Put a Garlic Necklace on your pet's neck to cure your pet's Vampirism. Note: Do not use for baking if you want to keep your vampire friends Add a photo to this gallery


Input: [Assembly] double chainsaw [Mods] PPB [Base]

Output: chainsaw


Input: [Assembly] tactical rocket launcher [Mods] BBB [Base]

Output: rocket launcher


Input: [Assembly] storm bolter pistol [Mods] TBB [Base]

Output: any pistol


Input: [Assembly] assault rifle [Mods] AAA [Base]

Output: any rapid fire weapon


Input: [Assembly] energy pistol [Mods] PPT [Base]

Output: any pistol


Input: [Assembly] burst cannon [Mods] PBB [Base]

Output: any rapid fire weapon


Input: [Assembly] VBFG9000 [Mods] PPP [Base]

Output: any BFG 9000


Input: [Assembly] enviromental boots [Mods] PBT [Base]

Output: any boots


Input: [Assembly] fireshield [Mods] BTO [Base]

Output: red armor


Input: [Assembly] nanofiber skin armor [Mods] PPN [Base]

Output: any armor


Input: [Assembly] antigrav boots [Mods] AAN [Base]

Output: any boots


Input: [Assembly] nano-shrapnel [Mods] PPN [Base]

Output: any shotgun


Input: [Assembly] hyperblaster [Mods] ATT [Base]

Output: plasma rifle


Input: [Assembly] focused double shotgun [Mods] PAT [Base]

Output: double shotgun


Input: [Item] Broccoli Seeds [Description]

Output: Some seeds that are used to grow and harvest broccoli at the cost of the character's water supply.


Input: [Item] Cabbage Seeds [Description]

Output: Some seeds that are used to grow and harvest cabbage at the cost of the character's water supply.


Input: [Item] Carrot Seeds [Description]

Output: Some seeds that are used to grow and harvest carrots at the cost of the character's water supply.