Input: [Card Name] Gilford the Legend [Type] Effect Monster [Attribute] EARTH [Sub Type] Warrior [ATK] 2600 [DEF] 2000 [Card Text]

Output: Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to Warrior-Type monster(s) you control.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gilford the Lightning [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 1400 [Card Text]

Output: You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gimmick Puppet Dreary Doll [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 0 [DEF] 0 [Card Text]

Output: If this card is in your Graveyard: You can banish 1 other "Gimmick Puppet" monster from your Graveyard; Special Summon this card from your Graveyard. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gimmick Puppet Magnet Doll [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 1000 [DEF] 1000 [Card Text]

Output: If your opponent controls a monster, and all monsters you control are "Gimmick Puppet" monsters (min. 1). you can Special Summon this card (from your hand).

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gimmick Puppet Nightmare [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 1000 [DEF] 2000 [Card Text]

Output: You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gimmick Puppet Shadow Feeler [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 1000 [DEF] 1000 [Card Text]

Output: Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of "Gimmick Puppet Shadow Feeler" once per turn. If this card is an Xyz Material and would be sent to the Graveyard, banish it instead.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gimmick Puppet Twilight Joker [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 800 [DEF] 1600 [Card Text]

Output: When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gladiator Beast Augustus [Type] Effect Monster [Attribute] DARK [Sub Type] Winged Beast [ATK] 2600 [DEF] 1000 [Card Text]

Output: When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in face-up Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gladiator Beast Heraklinos [Type] Fusion/Effect Monster [Attribute] FIRE [Sub Type] Beast-Warrior [ATK] 3000 [DEF] 2800 [Card Text]

Output: Gladiator Beast Laquari + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by Shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must remain face-up on the field to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gladiator Beast Nerokius [Type] Fusion/Effect Monster [Attribute] DARK [Sub Type] Winged Beast [ATK] 2800 [DEF] 1900 [Card Text]

Output: 3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gogiga Gagagigo [Type] Normal Monster [Attribute] WATER [Sub Type] Reptile [ATK] 2950 [DEF] 2800 [Card Text]

Output: His soul long since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Googly-Eyes Drum Dragon [Type] Xyz/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 3000 [DEF] 2500 [Card Text]

Output: 2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super Defense Robot" monster from your Graveyard; Special Summon this card from your Graveyard, then you can attach 1 "Super Defense Robot" monster from your Graveyard to this card as an Xyz Material.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Grandsoil the Elemental Lord [Type] Effect Monster [Attribute] EARTH [Sub Type] Beast-Warrior [ATK] 2800 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Granmarg the Mega Monarch [Type] Effect Monster [Attribute] EARTH [Sub Type] Rock [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. Also, draw 1 card after that.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Grapha, Dragon Lord of Dark World [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2700 [DEF] 1800 [Card Text]

Output: You can Special Summon this card (from your Graveyard) by returning 1 face-up "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the Graveyard by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Gravekeeper's Visionary [Type] Effect Monster [Attribute] DARK [Sub Type] Spellcaster [ATK] 2000 [DEF] 1800 [Card Text]

Output: You can Normal Summon this card by Tributing 1 "Gravekeeper's" monster. This card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card on the field would be destroyed, you can discard 1 "Gravekeeper's" monster instead.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Great Moth [Type] Effect Monster [Attribute] EARTH [Sub Type] Insect [ATK] 2600 [DEF] 2500 [Card Text]

Output: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"."

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Grinder Golem [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 3000 [DEF] 300 [Card Text]

Output: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 "Grinder Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Guardian Dreadscythe [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2500 [DEF] 2000 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Guardian Eatos" is destroyed by battle or by card effect and sent to your Graveyard: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). When this card is sent from the field to the Graveyard: Send 1 card from your hand to the Graveyard, and if you do, Special Summon this card from the Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Guardian Eatos [Type] Effect Monster [Attribute] WIND [Sub Type] Fairy [ATK] 2500 [DEF] 2000 [Card Text]

Output: If you have no monsters in your Graveyard, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the Graveyard, then target up to 3 monsters in your opponent's Graveyard; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Guardian of Order [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2500 [DEF] 1200 [Card Text]

Output: If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 "Guardian of Order".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Helios Trice Megistus [Type] Effect Monster [Attribute] LIGHT [Sub Type] Pyro [ATK] ? [DEF] ? [Card Text]

Output: You can Special Summon this card by Tributing 1 "Helios Duo Megistus". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hieratic Dragon of Sutekh [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2800 [DEF] 2000 [Card Text]

Output: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 Dragon-Type Normal Monsters in your Graveyard. Once per turn: You can banish 1 Dragon-Type monster from your Graveyard to target 1 card on the field; destroy that target.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hieratic Seal of the Sun Dragon Overlord [Type] Normal Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 0 [DEF] 0 [Card Text]

Output: A mysterious engraved Hieratic relic. It was thought to be a simple stone, but it was actually infused with the power of a sun-wielding dragon. Ages passed, and the power of the relic grew and grew until it finally shone like the sun itself.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hieratic Sun Dragon Overlord of Heliopolis [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2400 [Card Text]

Output: 2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hino-Kagu-Tsuchi [Type] Spirit Monster [Attribute] FIRE [Sub Type] Pyro [ATK] 2800 [DEF] 2900 [Card Text]

Output: This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Horus the Black Flame Dragon LV8 [Type] Effect Monster [Attribute] FIRE [Sub Type] Dragon [ATK] 3000 [DEF] 1800 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". You can negate the activation and effect of any Spell Cards and destroy them.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hundred-Eyes Dragon [Type] Synchro/Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn, you can activate this card's effect by removing from play 1 Level 6 or lower DARK Effect Monster from your Graveyard. Until the End Phase, treat this card's name as that monster's name, and this card gains the same effects as that monster while face-up on the field. When this card is destroyed and sent to the Graveyard, add 1 "Earthbound Immortal" monster from your Deck to your hand.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Hyper-Ancient Shark Megalodon [Type] Effect Monster [Attribute] WATER [Sub Type] Fish [ATK] 2900 [DEF] 1300 [Card Text]

Output: When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ice Master [Type] Effect Monster [Attribute] WATER [Sub Type] Spellcaster [ATK] 2500 [DEF] 2000 [Card Text]

Output: You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Once per turn: You can target 1 face-up monster on the field; place an Ice Counter on that target. You can Tribute this card; destroy all monsters with an Ice Counter(s).

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ice Queen [Type] Effect Monster [Attribute] WATER [Sub Type] Spellcaster [ATK] 2900 [DEF] 2100 [Card Text]

Output: Cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your Graveyard to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Imprisoned Queen Archfiend [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2600 [DEF] 1700 [Card Text]

Output: This card's controller pays 1000 Life Points during each of their Standby Phases (this is not optional). During your Standby Phase, if "Pandemonium" is on the field and this card is in your Graveyard, 1 Level 4 or lower Fiend-Type monster gains 1000 ATK until the End Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Infernity Doom Dragon [Type] Synchro/Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 2400 [Card Text]

Output: 1 DARK Tuner + 1 or more non-Tuner monsters While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Infernoid Attondel [Type] Effect Monster [Attribute] FIRE [Sub Type] Fiend [ATK] 2800 [DEF] 0 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Invader of Darkness [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2900 [DEF] 2500 [Card Text]

Output: While this card is face-up on the field, your opponent cannot activate Quick-Play Spell Cards.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ironhammer the Giant [Type] Effect Monster [Attribute] EARTH [Sub Type] Rock [ATK] 900 [DEF] 3500 [Card Text]

Output: If you control "D.D. Esper Star Sparrow", "Beast-Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Javelin Beetle [Type] Ritual Monster [Attribute] EARTH [Sub Type] Insect [ATK] 2450 [DEF] 2550 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Jinzo - Lord [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 2600 [DEF] 1600 [Card Text]

Output: This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Judgement Dragon [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2600 [Card Text]

Output: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Junk Destroyer [Type] Synchro/Effect Monster [Attribute] EARTH [Sub Type] Warrior [ATK] 2600 [DEF] 2500 [Card Text]

Output: Junk Synchron + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Karakuri Steel Shogun mdl 00X "Bureido" [Type] Synchro/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 2800 [DEF] 1700 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 "Karakuri" monster from your Deck. Once per turn, when the battle position of a face-up "Karakuri" monster you control is changed (and remains face-up): Draw 1 card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Kasha [Type] Effect Monster [Attribute] EARTH [Sub Type] Zombie [ATK] ? [DEF] 1000 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Koa'ki Meiru Maximus [Type] Effect Monster [Attribute] WIND [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phase, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Koa'ki Meiru Valafar [Type] Effect Monster [Attribute] FIRE [Sub Type] Fiend [ATK] 3000 [DEF] 2100 [Card Text]

Output: During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Lava Golem [Type] Effect Monster [Attribute] FIRE [Sub Type] Fiend [ATK] 3000 [DEF] 2500 [Card Text]

Output: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Legendary Dragon of White [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: 3 Level 8 monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Dragon-Type, you win the Match.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Legendary Knight Critias [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 1800 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap Card in your Graveyard; Set that target. That Set card can be activated during this turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Legendary Knight Hermos [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 1800 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your Graveyard; until the End Phase of your next turn, this card's name becomes that target's, and replace this effect with that target's original effects.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Legendary Knight Timaeus [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 1800 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell Card in your Graveyard; Set that target.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Legendary Maju Garzett [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 0 [DEF] 0 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Life Stream Dragon [Type] Synchro/Effect Monster [Attribute] EARTH [Sub Type] Dragon [ATK] 2900 [DEF] 2400 [Card Text]

Output: 1 Tuner + "Power Tool Dragon" When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your Graveyard instead.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Light and Darkness Dragon [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2800 [DEF] 2400 [Card Text]

Output: Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any).

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Light End Dragon [Type] Synchro/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2600 [DEF] 2100 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner LIGHT monsters At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Lightning Tricorn [Type] Synchro/Effect Monster [Attribute] LIGHT [Sub Type] Beast [ATK] 2800 [DEF] 2000 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Lightray Gearfried [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player�s turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Lord of the Red [Type] Ritual/Effect Monster [Attribute] FIRE [Sub Type] Dragon [ATK] 2400 [DEF] 2100 [Card Text]

Output: You can Ritual Summon this card with "Red-Eyes Transmigration". Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except "Lord of the Red": You can target 1 Spell/Trap Card on the field; destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Machina Cannon [Type] Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 0 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the Graveyard. This card gains 800 ATK for each card sent to the Graveyard for this Special Summon.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Machina Megaform [Type] Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 2600 [DEF] 1500 [Card Text]

Output: You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Magician of Black Chaos [Type] Ritual Monster [Attribute] DARK [Sub Type] Spellcaster [ATK] 2800 [DEF] 2600 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, "Black Magic Ritual".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Majestic Mech - Goryu [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2900 [DEF] 1800 [Card Text]

Output: You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the Graveyard during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Malefic Blue-Eyes White Dragon [Type] Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Blue-Eyes White Dragon" from your Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Malefic Stardust Dragon [Type] Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 2500 [DEF] 2000 [Card Text]

Output: Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 "Stardust Dragon" from your Extra Deck and cannot be Special Summoned by other ways. There can only be 1 face-up "Malefic" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mari�a, Princess of Sunflowers [Type] Effect Monster [Attribute] FIRE [Sub Type] Plant [ATK] 2800 [DEF] 1600 [Card Text]

Output: If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Masked HERO Acid [Type] Fusion/Effect Monster [Attribute] WATER [Sub Type] Warrior [ATK] 2600 [DEF] 2100 [Card Text]

Output: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Masked HERO Anki [Type] Fusion/Effect Monster [Attribute] DARK [Sub Type] Warrior [ATK] 2800 [DEF] 1200 [Card Text]

Output: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Masked HERO Dian [Type] Fusion/Effect Monster [Attribute] EARTH [Sub Type] Warrior [ATK] 2800 [DEF] 3000 [Card Text]

Output: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 Level 4 or lower "HERO" monster from your Deck.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Masked HERO Divine Wind [Type] Fusion/Effect Monster [Attribute] WIND [Sub Type] Warrior [ATK] 2700 [DEF] 1900 [Card Text]

Output: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Masked HERO Koga [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2500 [DEF] 1800 [Card Text]

Output: Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 "HERO" monster from your Graveyard, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Master Gig [Type] Effect Monster [Attribute] EARTH [Sub Type] Psychic [ATK] 2600 [DEF] 1400 [Card Text]

Output: Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Master Hyperion [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2700 [DEF] 2100 [Card Text]

Output: You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard to target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is face-up on the field, you can activate this effect up to twice per turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mazera DeVille [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2800 [DEF] 2300 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up "Warrior of Zera" on your side of the field while "Pandemonium" is on the field. If "Pandemonium" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If "Pandemonium" is not on your side of the field, this effect is not applied.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Metal Armored Bug [Type] Normal Monster [Attribute] EARTH [Sub Type] Insect [ATK] 2800 [DEF] 1500 [Card Text]

Output: A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Metalzoa [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 3000 [DEF] 2300 [Card Text]

Output: This monster can only be Special Summoned from your Deck to your side of the field by offering "Zoa" equipped with "Metalmorph" as a Tribute.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Meteo the Matchless [Type] Effect Monster [Attribute] DARK [Sub Type] Beast-Warrior [ATK] 2400 [DEF] 2000 [Card Text]

Output: This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Meteor B. Dragon [Type] Fusion Monster [Attribute] FIRE [Sub Type] Dragon [ATK] 3500 [DEF] 2000 [Card Text]

Output: Red-Eyes B. Dragon + "Meteor Dragon"

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mirage Knight [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2800 [DEF] 2000 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Dark Flare Knight". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mirror Force Dragon [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2800 [DEF] 1200 [Card Text]

Output: Must be Special Summoned with "The Fang of Critias", using "Mirror Force", and cannot be Special Summoned by other ways. When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mobius the Mega Monarch [Type] Effect Monster [Attribute] WATER [Sub Type] Aqua [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. Your opponent cannot activate the targeted cards in response to this effect's activation.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Montage Dragon [Type] Effect Monster [Attribute] EARTH [Sub Type] Dragon [ATK] ? [DEF] 0 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mosaic Manticore [Type] Effect Monster [Attribute] EARTH [Sub Type] Beast [ATK] 2800 [DEF] 2500 [Card Text]

Output: During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your Graveyard. They cannot declare an attack, and their effects are negated.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Moulinglacia the Elemental Lord [Type] Effect Monster [Attribute] WATER [Sub Type] Sea Serpent [ATK] 2800 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use the effect of "Moulinglacia the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mozarta the Melodious Maestra [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2600 [DEF] 2000 [Card Text]

Output: Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Mythic Water Dragon [Type] Effect Monster [Attribute] WATER [Sub Type] Dragon [ATK] 1000 [DEF] 2000 [Card Text]

Output: If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Nekroz of Valkyrus [Type] Ritual/Effect Monster [Attribute] WATER [Sub Type] Spellcaster [ATK] 2900 [DEF] 1700 [Card Text]

Output: You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Valkyrus" once per turn. When an opponent's monster declares an attack: You can banish 1 "Nekroz" card from your Graveyard and discard this card; negate the attack, then end the Battle Phase. During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw the same number of cards you Tributed.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Neo Galaxy-Eyes Photon Dragon [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 4500 [DEF] 3000 [Card Text]

Output: 3 Level 8 monsters When this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 107: Galaxy-Eyes Tachyon Dragon [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: 2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 15: Gimmick Puppet Giant Grinder [Type] Xyz/Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 1500 [DEF] 2500 [Card Text]

Output: 2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 40: Gimmick Puppet of Strings [Type] Xyz/Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 3000 [DEF] 2000 [Card Text]

Output: 2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 46: Dragluon [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 3000 [Card Text]

Output: 2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Special Summon 1 Dragon-Type monster from your hand. Target 1 Dragon-Type monster your opponent controls; take control of that target. Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 62: Galaxy-Eyes Prime Photon Dragon [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 4000 [DEF] 3000 [Card Text]

Output: 2 Level 8 monsters If this card attacks or is attacked, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by your opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as an Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as an Xyz Material.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Number 87: Queen of the Night [Type] Xyz/Effect Monster [Attribute] WATER [Sub Type] Plant [ATK] 3200 [DEF] 2800 [Card Text]

Output: 3 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated. Target 1 Plant-Type monster on the field; change that target to face-down Defense Position. Target 1 face-up monster on the field; that target gains 300 ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ocean Dragon Lord - Neo-Daedalus [Type] Effect Monster [Attribute] WATER [Sub Type] Sea Serpent [ATK] 2900 [DEF] 1600 [Card Text]

Output: Send Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card."

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Parsec, the Interstellar Dragon [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 800 [DEF] 800 [Card Text]

Output: If you control a Level 8 monster, you can Normal Summon this card without Tributing.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Perfect Machine King [Type] Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 2700 [DEF] 1500 [Card Text]

Output: Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Perfectly Ultimate Great Moth [Type] Effect Monster [Attribute] EARTH [Sub Type] Insect [ATK] 3500 [DEF] 3000 [Card Text]

Output: This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 6th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Phantom Dragon [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2300 [DEF] 2200 [Card Text]

Output: When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Phoenix Gearfried [Type] Gemini Monster [Attribute] FIRE [Sub Type] Warrior [ATK] 2800 [DEF] 2200 [Card Text]

Output: This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: If your opponent activates a Spell Card: You can target 1 Gemini monster in your Graveyard: Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Phoenixian Cluster Amaryllis [Type] Effect Monster [Attribute] FIRE [Sub Type] Plant [ATK] 2200 [DEF] 0 [Card Text]

Output: This card cannot be Special Summoned except with its own effect or with "Phoenixian Seed". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Photon Caesar [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 2000 [DEF] 2800 [Card Text]

Output: When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Pyrorex the Elemental Lord [Type] Effect Monster [Attribute] FIRE [Sub Type] Dinosaur [ATK] 2800 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of "Pyrorex the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Pyrotech Mech - Shiryu [Type] Effect Monster [Attribute] FIRE [Sub Type] Pyro [ATK] 2900 [DEF] 1800 [Card Text]

Output: You can Normal Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Qliphort Shell [Type] Pendulum/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effectsfrom any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damageto your opponent. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Qliphort Stealth [Type] Pendulum/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Queen of Fate - Eternia [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2400 [DEF] 2000 [Card Text]

Output: This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Fairy-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, you win the Match. This card cannot be used in a Duel.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Rabidragon [Type] Normal Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2950 [DEF] 2900 [Card Text]

Output: It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Raiza the Mega Monarch [Type] Effect Monster [Attribute] WIND [Sub Type] Winged Beast [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Red Dragon Archfiend [Type] Synchro/Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 2000 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Red-Eyes Black Metal Dragon [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 2800 [DEF] 2400 [Card Text]

Output: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Reptilianne Vaskii [Type] Effect Monster [Attribute] DARK [Sub Type] Reptile [ATK] 2600 [DEF] 0 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Reshef the Dark Being [Type] Ritual/Effect Monster [Attribute] LIGHT [Sub Type] Fiend [ATK] 2500 [DEF] 1500 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Road Warrior [Type] Synchro/Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 3000 [DEF] 1500 [Card Text]

Output: Road Synchron + 2 or more non-Tuner Monsters. Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Rosaria, the Stately Fallen Angel [Type] Effect Monster [Attribute] EARTH [Sub Type] Plant [ATK] 2900 [DEF] 2400 [Card Text]

Output: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your Graveyard). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ruin, Queen of Oblivion [Type] Ritual/Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2300 [DEF] 2000 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, "End of the World". If this card destroys your opponent's monster as a result of battle, it can attack once again in a row.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Rune-Eyes Pendulum Dragon [Type] Fusion/Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 2000 [Card Text]

Output: "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type Monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sacred Phoenix of Nephthys [Type] Effect Monster [Attribute] FIRE [Sub Type] Winged Beast [ATK] 2400 [DEF] 1600 [Card Text]

Output: During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all Spell and Trap Cards on the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sauropod Brachion [Type] Effect Monster [Attribute] EARTH [Sub Type] Dinosaur [ATK] 1500 [DEF] 3000 [Card Text]

Output: You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned, change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they take is doubled.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Schwarzschild Limit Dragon [Type] Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 2000 [DEF] 0 [Card Text]

Output: If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Scrap Dragon [Type] Synchro/Effect Monster [Attribute] EARTH [Sub Type] Dragon [ATK] 2800 [DEF] 2000 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Target 1 non-Synchro "Scrap" monster in your Graveyard; Special Summon that target.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sengenjin [Type] Normal Monster [Attribute] EARTH [Sub Type] Beast-Warrior [ATK] 2750 [DEF] 2500 [Card Text]

Output: An unstoppable savage that carries Millennium Items.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Shinato, King of a Higher Plane [Type] Ritual/Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 3300 [DEF] 3000 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster."

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Silent Magician LV8 [Type] Effect Monster [Attribute] LIGHT [Sub Type] Spellcaster [ATK] 3500 [DEF] 1000 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Simorgh, Bird of Ancestry [Type] Effect Monster [Attribute] WIND [Sub Type] Winged Beast [ATK] 2900 [DEF] 2000 [Card Text]

Output: Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sky Scourge Enrise [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2400 [DEF] 1500 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sky Scourge Norleras [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2400 [DEF] 1500 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Snowdust Dragon [Type] Effect Monster [Attribute] WATER [Sub Type] Dragon [ATK] 2800 [DEF] 1800 [Card Text]

Output: You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Soul Drain Dragon [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 4000 [DEF] 0 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Spiral Serpent [Type] Normal Monster [Attribute] WATER [Sub Type] Sea Serpent [ATK] 2900 [DEF] 2900 [Card Text]

Output: When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Splendid Venus [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2800 [DEF] 2400 [Card Text]

Output: All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of your Spell and Trap Cards cannot be negated.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Stardust Dragon [Type] Synchro/Effect Monster [Attribute] WIND [Sub Type] Dragon [ATK] 2500 [DEF] 2000 [Card Text]

Output: 1 Tuner + 1 or more non-Tuner monsters When a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that destroys a card(s) on the field: You can Tribute this card; negate the activation and destroy it. During the End Phase, if this card negated an effect this way during this turn: You can Special Summon this card from your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Steelswarm Caucastag [Type] Effect Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2800 [DEF] 0 [Card Text]

Output: When this card is Tribute Summoned by Tributing 2 "Steelswarm" monsters: Activate 1 of these effects. Destroy all monsters on the field, except this card. Destroy all Spell and Trap Cards on the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sun Dragon Inti [Type] Synchro/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2800 [Card Text]

Output: Fire Ant Ascator + 1 or more non-Tuner monsters. When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 "Moon Dragon Quilla" from your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Super Ancient Dinobeast [Type] Effect Monster [Attribute] EARTH [Sub Type] Dinosaur [ATK] 2700 [DEF] 1400 [Card Text]

Output: You can Tribute Summon this card in face-up Attakc Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Super Conductor Tyranno [Type] Effect Monster [Attribute] LIGHT [Sub Type] Dinosaur [ATK] 3300 [DEF] 1400 [Card Text]

Output: Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Super Defense Robot Elephan [Type] Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 1400 [DEF] 2500 [Card Text]

Output: When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robot" monster or "Orbital 7" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Super Vehicroid Jumbo Drill [Type] Fusion/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 3000 [DEF] 2000 [Card Text]

Output: Steamroid + "Drillroid" + "Submarineroid" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Superalloy Beast Raptinus [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2200 [DEF] 2200 [Card Text]

Output: 1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Superheavy Samurai Big Benkei [Type] Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 1000 [DEF] 3500 [Card Text]

Output: When this card is Normal or Special Summoned: You can change this card's battle position. All "Superheavy Samurai" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Swordsman of Revealing Light [Type] Effect Monster [Attribute] LIGHT [Sub Type] Warrior [ATK] 0 [DEF] 2400 [Card Text]

Output: When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. Each turn, the first time this card would be destroyed by battle, it is not destroyed.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Sylvan Hermitree [Type] Effect Monster [Attribute] FIRE [Sub Type] Plant [ATK] 2700 [DEF] 1800 [Card Text]

Output: Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Talaya, Princess of Cherry Blossoms [Type] Effect Monster [Attribute] WATER [Sub Type] Plant [ATK] 2800 [DEF] 1200 [Card Text]

Output: This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] The Atmosphere [Type] Effect Monster [Attribute] WIND [Sub Type] Winged Beast [ATK] 1000 [DEF] 800 [Card Text]

Output: Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] The Big Saturn [Type] Effect Monster [Attribute] DARK [Sub Type] Machine [ATK] 2800 [DEF] 2200 [Card Text]

Output: You cannot Special Summon this card from your hand or Deck. Once per turn, you can discard 1 card and pay 1000 Life Points to have this card gain 1000 ATK until the end of the turn. When this card is destroyed and sent to the Graveyard by your opponent's card effect, inflict damage to both players equal to this card's ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] The Creator [Type] Effect Monster [Attribute] LIGHT [Sub Type] Thunder [ATK] 2300 [DEF] 3000 [Card Text]

Output: This card cannot be Special Summoned from the Graveyard. Once per turn, you can select 1 monster in your Graveyard, then send 1 card from your hand to the Graveyard and Special Summon that monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] The Dark Creator [Type] Effect Monster [Attribute] DARK [Sub Type] Thunder [ATK] 2300 [DEF] 3000 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn, you can remove from play 1 DARK monster in your Graveyard to Special Summon 1 DARK monster from your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] The Masked Beast [Type] Ritual Monster [Attribute] DARK [Sub Type] Fiend [ATK] 3200 [DEF] 1800 [Card Text]

Output: This monster can only be Ritual Summoned with the Ritual Spell Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Thermal Genex [Type] Synchro/Effect Monster [Attribute] FIRE [Sub Type] Machine [ATK] 2400 [DEF] 1200 [Card Text]

Output: Genex Controller + 1 or more FIRE non-Tuner Monsters This card gains 200 ATK for each FIRE monster in your Graveyard. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each "Genex" monster in your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Thestalos the Mega Monarch [Type] Effect Monster [Attribute] FIRE [Sub Type] Pyro [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Also, inflict 1000 damage to your opponent after that.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Thought Ruler Archfiend [Type] Synchro/Effect Monster [Attribute] DARK [Sub Type] Psychic [ATK] 2700 [DEF] 2300 [Card Text]

Output: 1 Tuner + 1 or more Non-Tuner monster When this card destroys a monster by battle and sends it to the graveyard, gain life points equal to that monster's original ATK. You can pay 1000 life points to negate the activation of a spell or trap card that targets 1 Psychic-Type monster, and destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Three Thousand Needles [Type] Effect Monster [Attribute] EARTH [Sub Type] Beast [ATK] 3000 [DEF] 1800 [Card Text]

Output: At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Thunder End Dragon [Type] Xyz/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 3000 [DEF] 2000 [Card Text]

Output: 2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Toon Ancient Gear Golem [Type] Toon/Effect Monster [Attribute] EARTH [Sub Type] Machine [ATK] 3000 [DEF] 3000 [Card Text]

Output: Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Tri-Horned Dragon [Type] Normal Monster [Attribute] DARK [Sub Type] Dragon [ATK] 2850 [DEF] 2350 [Card Text]

Output: An unworthy dragon with three sharp horns sprouting from its head.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Tualatin [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2800 [DEF] 2500 [Card Text]

Output: If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Tyrant Burst Dragon [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Dragon [ATK] 2900 [DEF] 2500 [Card Text]

Output: Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing", and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. You can target 1 monster you control; equip this monster to that target. It gains 400 ATK and DEF, also it can make 3 attacks during each Battle Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Tyrant Dragon [Type] Effect Monster [Attribute] FIRE [Sub Type] Dragon [ATK] 2900 [DEF] 2500 [Card Text]

Output: During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card is Special Summoned from the Graveyard by another card's effect, you must Tribute 1 Dragon-Type monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Tytannial, Princess of Camellias [Type] Effect Monster [Attribute] WIND [Sub Type] Plant [ATK] 2800 [DEF] 2600 [Card Text]

Output: You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] U.A. Playmaker [Type] Effect Monster [Attribute] EARTH [Sub Type] Warrior [ATK] 2600 [DEF] 2000 [Card Text]

Output: You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Ultimate Tyranno [Type] Effect Monster [Attribute] EARTH [Sub Type] Dinosaur [ATK] 3000 [DEF] 2200 [Card Text]

Output: If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Valkyrion the Magna Warrior [Type] Effect Monster [Attribute] EARTH [Sub Type] Rock [ATK] 3500 [DEF] 3850 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or your side of the field. You can Tribute this card to Special Summon "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vampire Genesis [Type] Effect Monster [Attribute] DARK [Sub Type] Zombie [ATK] 3000 [DEF] 2100 [Card Text]

Output: This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by removing 1 Vampire Lord" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the Graveyard to select and Special Summon 1 Zombie-Type monster from your Graveyard with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn."

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Van'Dalgyon the Dark Dragon Lord [Type] Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 2800 [DEF] 2500 [Card Text]

Output: After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated: Spell: Inflict 1500 damage to your opponent. Trap: Select and destroy 1 card your opponent controls. Effect Monster: Select 1 monster in your Graveyard and Special Summon it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vanity's Ruler [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2500 [DEF] 1600 [Card Text]

Output: This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vennominon the King of Poisonous Snakes [Type] Effect Monster [Attribute] DARK [Sub Type] Reptile [ATK] 0 [DEF] 0 [Card Text]

Output: Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Victory Dragon [Type] Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 2400 [DEF] 3000 [Card Text]

Output: This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vindikite R-Genex [Type] Synchro/Effect Monster [Attribute] WIND [Sub Type] Machine [ATK] 2400 [DEF] 1000 [Card Text]

Output: 1 "Genex" Tuner + 1 or more non-Tuner WIND monsters. Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vision HERO Adoration [Type] Fusion/Effect Monster [Attribute] DARK [Sub Type] Warrior [ATK] 2800 [DEF] 2100 [Card Text]

Output: 2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up "HERO" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vision HERO Trinity [Type] Fusion/Effect Monster [Attribute] DARK [Sub Type] Warrior [ATK] 2500 [DEF] 2000 [Card Text]

Output: 3 "HERO" monsters During the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Void Ogre Dragon [Type] Synchro/Effect Monster [Attribute] DARK [Sub Type] Dragon [ATK] 3000 [DEF] 3000 [Card Text]

Output: 1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Volcanic Doomfire [Type] Effect Monster [Attribute] FIRE [Sub Type] Pyro [ATK] 3000 [DEF] 1800 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Voltanis the Adjudicator [Type] Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2800 [DEF] 1400 [Card Text]

Output: After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] VWXYZ-Dragon Catapult Cannon [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Machine [ATK] 3000 [DEF] 2800 [Card Text]

Output: VW-Tiger Catapult + "XYZ-Dragon Cannon" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Vylon Epsilon [Type] Synchro/Effect Monster [Attribute] LIGHT [Sub Type] Fairy [ATK] 2800 [DEF] 1200 [Card Text]

Output: 1 LIGHT Tuner + 1 or more non-Tuner monsters Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the Graveyard to target 1 monster your opponent controls; destroy that target.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Water Dragon [Type] Effect Monster [Attribute] WATER [Sub Type] Sea Serpent [ATK] 2800 [DEF] 2600 [Card Text]

Output: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Wheel of Prophecy [Type] Effect Monster [Attribute] DARK [Sub Type] Spellcaster [ATK] 2700 [DEF] 1700 [Card Text]

Output: When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] White Night Dragon [Type] Effect Monster [Attribute] WATER [Sub Type] Dragon [ATK] 3000 [DEF] 2500 [Card Text]

Output: During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Windrose the Elemental Lord [Type] Effect Monster [Attribute] WIND [Sub Type] Winged Beast [ATK] 2800 [DEF] 2200 [Card Text]

Output: Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Worm King [Type] Effect Monster [Attribute] LIGHT [Sub Type] Reptile [ATK] 2700 [DEF] 1100 [Card Text]

Output: This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. You can Tribute 1 Reptile-Type "Worm" monster to select 1 card your opponent controls, and destroy it.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Worm Queen [Type] Effect Monster [Attribute] LIGHT [Sub Type] Reptile [ATK] 2700 [DEF] 1100 [Card Text]

Output: You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type "Worm" monster. Once per turn, you can Tribute 1 Reptile-Type "Worm" monster to Special Summon 1 Reptile-Type "Worm" monster from your Deck with a Level less than or equal to the Tributed monster.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] XYZ-Dragon Cannon [Type] Fusion/Effect Monster [Attribute] LIGHT [Sub Type] Machine [ATK] 2800 [DEF] 2600 [Card Text]

Output: X-Head Cannon + "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. You can discard 1 card to destroy 1 card your opponent controls.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Zaborg the Mega Monarch [Type] Effect Monster [Attribute] LIGHT [Sub Type] Thunder [ATK] 2800 [DEF] 1000 [Card Text]

Output: You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. You choose the cards your opponent sends to the Graveyard.

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [Card Name] Zera the Mant [Type] Ritual Monster [Attribute] DARK [Sub Type] Fiend [ATK] 2800 [DEF] 2300 [Card Text]

Output: This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual".

Yu-Gi-Oh! Level 8 Monsters - Yu-Gi-Oh! Card Guide


Input: [NAME] Marvelous [LV. REQ.] 1 [NAME_3] Draining [LV. REQ._4] 1 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Amazing [LV. REQ.] 20 [NAME_3] Fortified [LV. REQ._4] 20 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Astounding [LV. REQ.] 40 [NAME_3] Perpetual [LV. REQ._4] 30 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Fabulous [LV. REQ.] 40 [NAME_3] Absolute [LV. REQ._4] 40 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Super [LV. REQ.] 50 [NAME_3] Energized [LV. REQ._4] 50 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Heroic [LV. REQ.] 60 [NAME_3] Immense [LV. REQ._4] 60 [ABILITY_5] Energy Per Knockout [ABILITY]

Output: Adds to Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Industrial [LV. REQ.] 1 [NAME_3] Survival [LV. REQ._4] 1 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Avenging [LV. REQ.] 20 [NAME_3] Change [LV. REQ._4] 20 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Technical [LV. REQ.] 30 [NAME_3] Science [LV. REQ._4] 30 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Wired [LV. REQ.] 40 [NAME_3] Legend [LV. REQ._4] 40 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Geared [LV. REQ.] 50 [NAME_3] Evolution [LV. REQ._4] 60 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Engineered [LV. REQ.] 60 [NAME_3] Mutants [LV. REQ._4] 60 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Maximum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Divine [LV. REQ.] 1 [NAME_3] Myth [LV. REQ._4] 70 [ABILITY_5] Energy Points [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Angelic [LV. REQ.] 20 [NAME_3] Hero [LV. REQ._4] 15 [ABILITY_5] Energy Resistance [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Mythical [LV. REQ.] 30 [NAME_3] Olympus [LV. REQ._4] 30 [ABILITY_5] Energy Resistance [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Celestial [LV. REQ.] 40 [NAME_3] Poseidon [LV. REQ._4] 45 [ABILITY_5] Energy Resistance [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Abstract [LV. REQ.] 50 [NAME_3] Ares [LV. REQ._4] 60 [ABILITY_5] Energy Resistance [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Puzzling [LV. REQ.] 60 [NAME_3] Hades [LV. REQ._4] 70 [ABILITY_5] Energy Resistance [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Complete [LV. REQ.] 70 [NAME_3] Focus [LV. REQ._4] 1 [ABILITY_5] Focus [ABILITY]

Output: Adds to Minimum Damage

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Nature [LV. REQ.] 15 [NAME_3] Thought [LV. REQ._4] 20 [ABILITY_5] Focus [ABILITY]

Output: All Resistances

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Shadow [LV. REQ.] 30 [NAME_3] Sense [LV. REQ._4] 30 [ABILITY_5] Focus [ABILITY]

Output: All Resistances

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Mystery [LV. REQ.] 45 [NAME_3] Aptitude [LV. REQ._4] 40 [ABILITY_5] Focus [ABILITY]

Output: All Resistances

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Secrecy [LV. REQ.] 60 [NAME_3] Intuition [LV. REQ._4] 50 [ABILITY_5] Focus [ABILITY]

Output: All Resistances

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Body [LV. REQ.] 1 [NAME_3] Vision [LV. REQ._4] 60 [ABILITY_5] Focus [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Stamina [LV. REQ.] 20 [NAME_3] Intellect [LV. REQ._4] 70 [ABILITY_5] Focus [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Physique [LV. REQ.] 30 [NAME_3] Absorbing [LV. REQ._4] 1 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Vigor [LV. REQ.] 40 [NAME_3] Healthy [LV. REQ._4] 20 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Form [LV. REQ.] 50 [NAME_3] Consuming [LV. REQ._4] 40 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Being [LV. REQ.] 60 [NAME_3] Vital [LV. REQ._4] 40 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Body

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Terrific [LV. REQ.] 15 [NAME_3] Sapping [LV. REQ._4] 50 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Impressive [LV. REQ.] 20 [NAME_3] Healing [LV. REQ._4] 60 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Fantastic [LV. REQ.] 35 [NAME_3] Devouring [LV. REQ._4] 70 [ABILITY_5] Health Per Knockout [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Wondrous [LV. REQ.] 40 [NAME_3] Genetic [LV. REQ._4] 20 [ABILITY_5] Health Points [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Dark [LV. REQ.] 50 [NAME_3] Psychic [LV. REQ._4] 5 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Primal [LV. REQ.] 60 [NAME_3] Visionary [LV. REQ._4] 20 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Superb [LV. REQ.] 70 [NAME_3] Telepathic [LV. REQ._4] 30 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus ATK

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Honor [LV. REQ.] 10 [NAME_3] Sentient [LV. REQ._4] 40 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Defense [LV. REQ.] 20 [NAME_3] Cerebral [LV. REQ._4] 50 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Security [LV. REQ.] 30 [NAME_3] Astral [LV. REQ._4] 60 [ABILITY_5] Mental Damage [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Justice [LV. REQ.] 40 [NAME_3] Mind [LV. REQ._4] 15 [ABILITY_5] Mental Resistance [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Courage [LV. REQ.] 50 [NAME_3] Echoes [LV. REQ._4] 30 [ABILITY_5] Mental Resistance [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Warding [LV. REQ.] 60 [NAME_3] Calm [LV. REQ._4] 45 [ABILITY_5] Mental Resistance [ABILITY]

Output: Bonus DEF

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy


Input: [NAME] Abnormal [LV. REQ.] 20 [NAME_3] Serenity [LV. REQ._4] 60 [ABILITY_5] Mental Resistance [ABILITY]

Output: Bonus Health Points

X-Men Legends II: Rise of Apocalypse - xbox - Walkthrough and Guide - Page 2 - GameSpy