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Keyword Examiner Review
This week has seen the official launch of another piece of SEO time saving software called Keyword Examiner. Its Developer says "Keyword Examiner is a piece of software designed to take hours off your keyword research for search engine optimisation (SEO)." I have known about Keyword Examiner's imminent release for a while now, so when I got the opportunity to review it, I was very excited.
What does it do?
In a nutshell Keyword examiner looks at the search volumes for your keywords or key phrases. It gets these figures from Google's AdWords External Keyword Tool. Once it has these it then looks at the number of competition sites within your niche and is then able to calculate a KEI Score or Keyword Efficiency Indicator. The KEI score tells us how efficient a keyword is and enables us to make the right decisions about which keywords to target.
How is it to use?
As I did not have any outstanding keyword research to perform in this review experiment, I decided I would use some keywords I had researched towards the back end of last week. Now the research I had done was in the Mortgage sector, so it's quite a competitive market and therefore imperative that I get the keywords right. What I decided to do was to run the Keywords through Keyword Examiner and compare them to the results I had got last week calculating the KEI score manually.
When you go to start the process you are asked whether you would like to choose global or local results. As the research I did last week was global I selected 'All Countries & Territories'. Next you are prompted to enter your keywords. For this I added a handful of the most obvious ones. At this point you can choose whether you want the keywords as Broad, Phrase or Exact. I left this as Broad. After entering the CAPTCHA code, Keyword Examiner returns the AdWords search volumes for your keywords, but it also returns the search volumes for other suggested keywords.
The Next process is to obtain the competition data. Simply make your selections from the check boxes along the top and click the 'Get Competition Data' button and Keyword Examiner will return the results along with the KEI score for the keywords. That really is all there is to it, job done in just a couple of minutes. I need to point out at this stage, that for all you WordTraker fans out there that Keyword Examiner will ingrate with WordTraker, however you do need a WordTracker subscription for that.
The Results
One of the great features about Keyword Examiner is that the results can be exported to a spreadsheet allowing you to sort by size, thus making your decision for choosing your keywords easy. In my keyword research for this niche, I had chosen 4 key phrases. When I filtered the results from Keyword Examiner the top 4 were the same four that my manual research had come up with. Results 2 and 3 were in a different order but their scores were very close and there are a number of reasons why that may have been. What I also noticed was that result number 5 on Keyword Examiner's results, was a keyphrase that Keyword Examiner had suggested, and that I had missed in my initial research. Now imagine if this had been the top result! I could have missed the most efficient keyword out there for my niche!
Is it any good?
Quite simply, "yes". As busy SEO's we all know that there are just not enough hours in the day, and anything that saves us time is worth its weight in gold. My keyword research last week took me the best part of an hour. Keyword Examiner came up with the same results, and highlighted a lapse of concentration on my part, in less than 5 minutes. So is that worth $29.95? Without a shadow of a doubt. Keyword Examiner is one of the most useful, cost effective, and time saving products I have ever used, and I hope you find it as good as I did.


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The 3T3 cell line played an important role in enabling human epidermal cells to grow well in culture. Before 1974, the growth of such cells in the laboratory was very limited and unacceptable for most research needs. However, in that year Jim Rheinwald, who was at that time a graduate student, carried out studies on a mouse teratoma that could differentiate into various somatic tissues. When he cultured cells from the tumor, Rheinwald found that, among other varieties of cells, an epithelial cell type with an unusual appearance arose within a colony of teratomal fibroblasts. In the absence of the fibroblasts, these cells grew slowly, but if the culture was supplemented with lethally irradiated 3T3 cells, the epithelial cells grew quickly and the growth of the teratomal fibroblasts ceased. This discovery made it possible to isolate clones of the epithelial cells for study, eventually resulting in the establishment of epidermal cell lines that were supported in culture by 3T3 cells. Indeed, due to this development, keratinocytes, the chief kind of cell that composes the skin, have become one of the most cultivable of human diploid cell types.
The digital image of 3T3 cells displayed above clearly differentiates the mitochondria, filamentous actin networks, and nuclei present in the fibroblasts. The probes utilized to label the cells include MitoTracker Red CMXRos (red emission), Alexa Fluor 488 conjugated to phalloidin (green emission), and DAPI (blue emission). Images were recorded in grayscale with a QImaging Retiga Fast-EXi camera system coupled to an Olympus BX-51 microscope equipped with bandpass emission fluorescence filter optical blocks provided by Omega Optical. During the processing stage, individual image channels were pseudocolored with RGB values corresponding to each of the fluorophore emission spectral profiles.
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subset: commoncrawl


text:
- Description
New Generation AQUA laminated matte glass counter top with polished stainless steel drop-in basin on left side - polished chrome wall mount supports and towel bar post included.
Make a bold statement in your bathroom or powder room by adding a final touch with the New Generation Collection. The WHAQUA-L is a laminated matter glass counter top unit with a polished stainless steel drop-in basin. The WHGOTTA-L will provide functionality without sacrificing looks with its polished chrome wall mount supports and towel bar post. The contemporary design of this top system will complement the fixtures and accessories in the rest of your bathroom and will be a focal point for years to come.
- Single hole faucet drilling only.
- AQUA Glass Counter Top with Left Basin and Wall Mount Supports.
- New Generation Collection.
- Laminated Matte Glass Counter Top.
- Polished Stainless Steel Drop-In Basin.
- Polished Chrome Wall Mount Support with Attached Faucet Ledge.
- Basin on Left.
- Warranty : 5 Years Manufacturer Warranty Against Manufacturing Defects.
- Product Q&A
- Reviews
- About Whitehaus
About The Company
The Whitehaus Collection® surpasses any industry standards by creating the most innovative designs that transform the most essential rooms of your the home - the kitchen and bath - into reflections of the homeowners' personal style. Whitehaus Collection® has been raising the bar in the decorative arena for over a decade by providing high-end decorative plumbing fixtures that range in design from modern, to eastern-influenced, to traditional. Our products are not only aesthetically eye-catching. They are finely crafted to withstand the test of time, children, guests, and other unforeseen forces. Whitehaus Collection® is your source for original designs and imports of quality decorative plumbing fixtures to be found in the kitchen and bath. From traditional to contemporary design, we bring to you a broad selection of styles and finishes for sinks, faucets, and bath accessories.
Products Offered
High end kitchen and bath decorative plumbing fixtures include: Fireclay Farm Sinks, Stainless Steel Sinks, Ceramic Basins, Copper Sinks, Faucets, Shower / Tub Sets and full line of bathroom accessories.
Whitehaus Collection® products carry a full warranty against&manufacturing defects and workmanship.
Whitehaus Collection® products are warranted for normal use only and exclude defect or damage caused by or resulting from misuse, abuse, neglect, scratches, dents, abrasives, chemicals, improper installation/care/maintenance (whether performed by a plumber, contractor, service provider, or unqualified person) or alteration. This warranty does not apply to replacement of components where damage is caused by normal wear and tear, dirt, limescale, aggressive air and water conditions, or harsh or abrasive cleansers or materials. A copy of the end-user's original receipt is required as Proof of Purchase to file a Warranty claim. Dealer's purchase order number or Whitehaus Collection® invoice number will not be accepted as Proof of Purchase. If a product is found to be defective, the limit of damage is the cost of the defective material. Whitehaus Collection® reserves the right to discontinue or modify any product or product warranty. This warranty is non-transferable. Whitehaus Collection® is not liable for consequential damage, labor, loss, or expense of any nature whatsoever.
Stainless Steel Sinks:
Whitehaus Collection® Stainless Steel Sinks (except Decorative Prep Sinks), Culinary Equipment, and Laundry Sinks carry a Limited Warranty for 1 year against manufacturing defects. Scratches and dents due to every day use do not constitute manufacturer's defect. Special Order culinary tables and workstations are final sale and have no warranty.
Copperhaus and Decorative Prep Sinks:
Whitehaus Collection® Copperhaus and Decorative Prep Sinks in stainless steel, copper, and brass carry no warranty after installation. Please reference and follow maintenance instructions.
Fireclay Sinks:
Whitehaus Collection® Fireclay Sinks are warranted for 1 year against manufacturing defects. Whitehaus Collection® Fireclay sinks also carry a 10 year warranty against fading and staining of the glaze. All cracks and chips due to misuse, damage, and improper installation; whether performed by a plumber, contractor, service provider, or unqualified person, will void the warranty.
Kitchen Faucets:
Whitehaus Collection® Kitchen Faucets, Instant Water Dispensers, and Pot Fillers carry a Limited Warranty against manufacturing defects in materials and workmanship. Instant Water Dispensers cannot be used with Reverse Osmosis water filters. Mechanical components, which are wear-and-tear parts, are warranted for 1 year. Whitehaus Collection® Chrome and Brushed Nickel finishes are warranted for 1 year. All other special finishes* carry a 90 day warranty.
Forever Hot® Tanks:
Whitehaus Collection® Forever Hot® Instant Hot Water Tanks are warranted for 1 year against manufacturing defects.
Kitchen Accessories:
Whitehaus Collection® Grids, Colanders, Basket Strainers, and Soap Dispensers all carry a 1 year warranty against manufacturer's defects. Accessories in Chrome and Brushed Nickel finishes&have a 1 year warranty. All other special finishes* carry a 90 day warranty.
Replacement Parts:
Whitehaus Collection® Replacement Parts are FINAL SALE and carry a 90 day warranty.
Copper and Brass Sinks:
Whitehaus Collection® copper sinks are warranted for 2 years against manufacturing defects.
Grids, Drains, and Basket Strainers:
Whitehaus Collection® grids, drains, and basket strainers carry a 1 year warranty against manufacturer's defects.&Warranty term covers Chrome and Brushed Nickel finishes, all other special finishes* carry a 90 day warranty.
China Lavatory Sinks:
Whitehaus fireclay and china lavatory sinks are warranted for 1 year against manufacturing defects. Whitehaus Collection® fireclay and china sinks also carry a 10 year warranty against fading/staining of the glaze. All cracks and chips due to misuse, damage, and improper installation; whether performed by a plumber, contractor, service provider, or unqualified person, will void the warranty.
Bath Faucets and Accessories:
Whitehaus Collection® faucets and accessories carry a Limited Lifetime Warranty against manufacturing defects in materials and workmanship. Mechanical components are warranted against defect for 5 years from the original faucet purchase. Whitehaus Collection® faucets and accessories finishes are warranted 2 years against tarnishing, peeling, and staining. This warranty does not apply to living finishes such as Evolution series Weathered Copper and Weathered Bronze.
Bath Furniture:
Whitehaus Collection® bath furniture carries a 2 year warranty against manufacturing defects and workmanship.
Special Finishes:
Antique Brass, Antique Bronze, Antique Copper, Biscuit, Black, Oil Rubbed Bronze, Pewter, Polished Brass, Polished Copper, Polished Nickel, Polished Silver, Satin Chrome, Speckled Brass, Silver Pearl, Titanium, Weathered Brass (Living Finish), Weathered Copper (Living Finish), and White are warranted for 90 days. Special Finishes are FINAL SALE.& Please be advised that all special finishes within Whitehaus Collection®'s product offering may vary due to the nature of raw materials during finishing process. All special finishes will blend but may not be exact.
|New Generation
|Prop 65?
|Item Weight
|Ship Weight
|Ship State
|Ship Zip
|Ship Length
|Ship Width
|Ship Height
|Stainless Steel
|Installation Type
|Drop In
|Inner Bowl
|14" dia. x 5"
|Drain Placement
|Polished Stainless Steel
|Faucet Holes
|Bowl Style
|Bowl Type
|Single Bowl


text:
- Inside Athletics
- Tickets
- Fan Zone
- Media Zone
- Social
- Shop
- Donate Now
CHATTANOOGA, Tenn. (March 1, 2005) -- Despite being winners of two straight Southern Conference Tournament Championships and back-to-back participants in the NCAA Tournament, the East Tennessee State University men's basketball team enters the 2005 SoCon Tournament looking for redemption after a 2004-05 regular season that did not go as planned.
The Buccaneers begin their quest to win a third-straight SoCon Tournament title on Wednesday at 6 p.m., as they will face the Furman Paladins in first round play at McKenzie Arena. Live broadcasts from the tournament can be heard locally on any of the Mountain States Health Alliance Buccaneer Sports Network radio affiliates, or by clicking on the network logo located at ETSUBucs.com.
Thanks to a bevy of preseason injuries, several in-season injuries and player defections midway through the year, a depleted Buccaneer roster struggled for continuity throughout much of the 2004-05 regular season and finished the campaign with a disappointing 9-18 overall record and 4-12 SoCon mark. In their final trip to the SoCon Tournament before heading to the Atlantic Sun Conference in 2005-06, the Bucs hope their history of hoops success will be enough for one more run at greatness.
Led by the league's leading scorer in junior point guard Tim Smith (Newport News, Va.), who is averaging 21.3 ppg, and the league's best rebounder in junior forward Dillion Sneed (Chicago), who is averaging 9.6 rpg, ETSU second-year head coach Murry Bartow hopes to rally his troops for one more battle. Along with Smith and Sneed, veterans like Ben Rhoda (Dayton, Ohio), James Anthony (Tampa, Fla.) and Sam Oatman (Neenah, Wis.) have made the trip to the SoCon title game twice before and will be counted on again in 2005.
But the road will not be easy, as the Bucs face a task never before accomplished - win four games in four days to capture the championship and a berth in the NCAAs.
For more on the Bucs as they head to the SoCon Tourney, click on the media guide link located at the top of this story.


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Sandwiched between speeches about nutrition needs and arguments over crop insurance, conferees tackled a bothersome marketing issue involving forex contracts during the May 1 farm bill conference.
Short for "foreign exchange," forex contracts are similar to commodity futures contracts. The two are traded much the same but the highly liquid forex contracts — priced according to current or "spot" exchange rates — typically deal with international currency speculation.
Citing requests and warnings by the Commodity Futures Trading Commission (CFTC) and the National Futures Association (NFA), Sen. Tom Harkin, Senate Agriculture Committee chairman — along with North Dakota Sen. Kent Conrad — introduced an amendment that would expand CFTC jurisdiction over forex contracts. Without proper oversight, said Harkin, such contracts are low-hanging fruit for the criminally inclined.
"In 2004, the 7th Circuit Court made a decision in a case called CFTC vs. Zelener. It adopted a very narrow definition of the term 'transactions for future delivery.' What it held is that a three-day contract offered to retail customers for foreign currency that, on its face promised delivery, was not a futures contract and was therefore outside the CFTC's jurisdiction. This was even though the contracts operated, in practice, as futures contracts."
The problem with the court's decision is that "there's nothing that limits these contracts just to foreign exchange. No court has said 'we think rolling spot contracts aren't futures contracts only if they're for foreign currency.' They never said that."
The potential gap in consumer protection has been long known. Harkin pointed to 2005 testimony from NFA officials — "on the front lines of protecting investors and consumers" — warning about the lack of forex oversight.
"The NFA has documented the spread of these contracts to a variety of precious metal products, even oil, marketed on Web sites. (There are) the same old fraudulent pitches but now they have a new way to avoid the CFTC's jurisdiction."
Harkin then read from a letter sent by the CFTC just a day earlier. The letter reads, in part, "If not corrected, the Zelener (decision) will likely continue to eat away at … consumer protections. More importantly, however, if Congress doesn't fully close this loophole, the courts have now provided criminals with a clear roadmap" on how to defraud investors.
Such rolling spot contracts are futures contracts, Harkin said unequivocally. "I don't think the court was correct. A lot of times, the courts aren't correct and we need to step in and reassert what we did in the Commodities Exchange Act."
Harkin admitted there was opposition to the amendment — including the somewhat mysterious President's Working Group (PWG) on Financial Markets, which tends to speak out during times of market crisis. The PWG keeps no minutes and announces no meetings. Known members include the U.S. Federal Reserve head Ben Bernanke, U.S. Treasury Secretary Hank Paulson and the Securities and Exchange Commission chairman. Interestingly, the CFTC chairman is also part of the PWG.
Even with such a roster allied against his amendment, Harkin asked his fellow conferees to "keep in mind (the PWG) is not elected, is not a statute-created body … The NFA — which is charged with protecting consumers — has begged us to close this loophole.
"Who do we listen to?" asked Harkin. "The CFTC that we statutorily created to do (such oversight)? The NFA, who deals with these matters day in and day out? Or the (PWG), which has not visited this issue in years and has no particular expertise in this?"
The choice was clear for Harkin, who said the amendment would help stave off another Enron-type scandal. "In a year or two, when we find people have been defrauded and had their savings (drained) … people are going to come to us and say 'What were you doing?' (The answer will be), 'we had the Zelener decision and the court decided that these people could do this.'"
Not persuaded by such potential, Rep. Bob Etheridge from North Carolina said he'd prefer not to see forex contracts in commodities. "However, my concern ... is we could open up a can of worms … and do some things we don't intend to."
Despite the letter Harkin had just read, Etheridge pointed out that during actual testimony before congressional committees, "the CFTC ... hasn't asked for it to be addressed … I have confidence in the CFTC when they tell us they can effectively police this activity under their existing authority and that they'd tell us if they needed a change in the law."
While the NFA may want forex oversight changes, Etheridge pointed to testimony from the agency he believed was contradictory. "While the NFA wants a broader fix, their testimony as of late 2007 indicates they don't want it to jeopardize the narrower Zelener fix or the broader CFTC reauthorization, which I think is critical. I believe that trying to get a broader look at the Zelener fix would endanger not only reauthorization but to the farm bill it's attached to by the opposition that would generate in the broader community."
Harkin asked, "If we extend the broad Zelener fix, who will be harmed?"
"My concern is that we have a very delicate balance put together in this bill," said Etheridge. "We can (achieve) a narrow fix and deal with (your concerns) in another piece of legislation rather than generate outside issues we don't need."
Saying the forex contract fix "is a solution looking for a problem" Georgia Sen. Saxby Chambliss was also against the amendment. "We've talked to all the experts who say there isn't a problem. Some say there could be but there isn't a problem now.
"On these types of issues, we've always deferred to the President's Working Group who certainly deal with financial markets on a daily basis. They have the expertise because they're made up of the folks who make decisions relative to the financial markets daily."
Chambliss then read from a Henry Paulson letter sent earlier that day. "It remains the view of the PWG that this is not necessary to deal with antifraud jurisdiction over products or instruments other than retail foreign currency.'
"I think we're overreaching, we're looking at something that isn't an issue out there. I strongly oppose this amendment."
In a duel of letters, Harkin produced fresh missives in support of the amendment from the CFTC and the Consumer Federation of America.
"To those who say there's no problem: do you have to wait until people have been bilked?" asked Harkin.
"I would urge the House conferees to reject what's been sent from the Senate," said Virginia Rep. Bob Goodlatte. "I know (Harkin) is concerned about ag commodities. But they can't be sold at the retail level and, therefore, this type of concern that dealt with a foreign currency doesn't exist in the ag commodities area."
Harkin wasn't dissuaded. "I picked up on what you said — that they can't do ag commodities. But there's nothing prohibiting it if it's a rolling spot contract. I admit we haven't seen that. But there's nothing prohibiting it."
"We haven't seen that," Goodlatte agreed. "I think it's (wrong) to envision something that doesn't exist and come up with a solution to fix it when it isn't there."
After failing several votes, the amendment was withdrawn. Before doing so, however, Harkin had a final statement. "If this thing goes south in the next couple of years, I want to be on record that I stood with consumers, stood with the National Futures Association and the CFTC in trying to give them the jurisdiction to stop it before it started. I hope you're right. I hope it doesn't happen."
e-mail: firstname.lastname@example.com


text:
|Offer Details:
|Offer Name:
|Summertime Cash
|Preview Landing Page
|Bad Doggie Media Group
|Network Platform:
|Last Updated:
|Mar 21, 2019
|Date Added:
|Sep 23, 2017
|$50.00 / cpa
|Financial Services
Join Bad Doggie Media Group
Only members of Bad Doggie Media Group can promote this offer. Join Now!
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If your network runs on the LinkTrust platform. You can import this offer using the link below:Import This Offer To Your Network
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Affiliate Offer Description:Exclusive hybrid offer(both payday and installment loan). Mobile responsive. Huge network of buyers. Requires completed second page submit. Optimization Tips: do not email to .mil, .gov addresses or clients in NY, GA, WV, PA, OH ,PA and AZ Special Instructions: ACCEPTED TRAFFIC TYPES: eMail, Search, Display, PPC, Banner, Contextual NO incentivized NO Co-reg Path Traffic CAMPAIGN FILTERS:***WE ACCEPT ALL States & MILITARY, and Consumers18 yrs. of age, and Incomes Greater than $800 /month for PAYDAY LOANS CAMPAIGN NOTES: We believe that affiliates should receive credit for all revenue generated. We take all of the revenue generated, aggregate it into our pixel pipeline and report it in increments relative to the actual agreed to CPA.
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We are leaders in the Payday Loan and Installment Loan lead generation business. We have a HUGE network of online lenders, that are ready to pay you some ... Read More


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The word "brainstorming" is commonly used to describe the process of coming up with ideas. However, the problem-solving literature means something very specific when it refers to brainstorming. This activity stimulates critical thinking by disconnecting idea creation from idea evaluation, thereby giving participants a feeling of imaginative freedom.
First proposed by Osborne (1953), the following four principles have come to be accepted as the foundation for effective brainstorming:
As ideas are generated, having a facilitator write them up on a board for all to see can stimulate further thought and more ideas.
Reference: Osborne, A.F. (1953). Applied Imagination: Principles and Procedures of Creative Thinking. New York, NY: Scribner and Sons.
During the brainstorming phase of a discussion, the facilitator often must intervene to enforce rule number two, above. As energy builds, participants can be tempted to respond to each others' ideas with "Yeah, but. . ." While these comments may come from a genuinely positive motivation to engage, the facilitator must carefully separate the evaluation phase of brainstorming from the idea generation phase.
We all want students to carry our teachings into their lives. Often, however, we must make our intentions very plain for students to understand that an assignment will equip them with skills and empower them, and is not an arbitrary hoop through which they must jump.
For this reason, frame each activity using these four steps:
Among the most useful things we as teachers can do during class discussion is shut our mouths. In an oft-cited meta-analysis of wait-time research, Tobin (1987) described findings of greater engagement and achievement when teachers waited at least three to five seconds after asking a discussion question before speaking again. Above this threshold, higher level thinking was observed and student academic performance improved. However, teachers behaving "normally" only tend to wait about one second. Students need a few moments to digest what they have recently heard, formulate their responses, and work up the courage to speak. Slow down, and more of your students will keep up with you.
Reference: Tobin, K. (1987). The role of wait time in higher cognitive level learning. Review of Educational Research, 57, 1: 69-95.


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A police dog sent into a home in search of a man who violated parole was thrown out a second-story window and injured, authorities said Monday, but is expected to make a full recovery.
The dog landed on his head, suffered a large gash, bled through the nose and was staggering after the incident Sunday afternoon, according to a Fontana Police Department statement.
A veterinarian examined the dog, named Jaris, Monday afternoon and said he had no major internal injuries. He's taking the rest of the week off to recover and is expected to return to work the K-9 unit next week.
The incident occurred when officers went to a Mango Avenue home in search of Bryan Bills, 28, who was a wanted parolee considered armed and dangerous, the statement said.
After a woman at the home told them she was there alone, officers heard movement upstairs and asked for permission to search the premises.
Police said the man was spotted trying to escape out a second-story window so the dog was sent rushing in. According to police, the suspect used the dog's momentum to throw him out the open window. After a brief struggle, the man was eventually arrested.
Bills was arrested and booked into jail for investigation of intentional injury to a police service dog, resisting an officer with force and parole violations. A telephone listing for him was disconnected.


text: Shereen Marisol Meraji is a reporter for Marketplace's Wealth & Poverty Desk. Before coming to Marketplace, Meraji was a business and economy reporter for Southern California Public Radio. There, she covered entertainment, technology, entrepreneurship, and breaking business news. Meraji also worked at NPR from 2003-2011. First, as a producer for Day to Day and then for NPR's flagship news magazine, All Things Considered. Over that time, Meraji produced by day and worked as a freelance reporter for NPR in her free time (nights, weekends, and vacations) until she landed a full-time reporting gig at Southern California Public Radio. In 2007 Meraji received Johns Hopkins University's International Reporting Project Fellowship, which took her to Beirut, Lebanon. In Beirut, her stories focused on the effects of the 2006 war on youth and youth culture, and they aired on NPR. Meraji is a native Californian with family roots in Puerto Rico and Iran. Her first real job in college involved radio journalism and she hasn't been able to shake her passion for story telling since. The best career advice Meraji ever received was from veteran radio journalist Alex Chadwick, who said, "when you see a herd of reporters chasing the same story, run in the opposite direction." She's invested in multiple pairs of running shoes and is ready to wear them out at Marketplace.Twitter: RadioMirage


text:
What you'll love about SQL Server 2017
Your choice of language and platforms
Build modern applications using the language of your choice, on-premises and in the cloud, now on Windows, Linux and Docker containers.
Industry-leading performance
Take advantage of breakthrough scalability, performance, and availability for mission-critical, intelligent applications and data warehouses.
Least vulnerable database
Protect data at rest and in motion with the least vulnerable database over the last seven years in the NIST vulnerabilities database.[1]
Real-time intelligence
Gain transformative insights for your business with real-time analytics at up to 1M predictions/second.
End-to-end mobile BI
Turn raw data into meaningful reports that can be delivered to any device—at one-fourth the cost of other self-service solutions.
SQL Server News
Introducing SQL Server 2019
Transform your business with a unified data platform. SQL Server 2019 comes with integrated Spark and Hadoop Distributed File System (HDFS) for intelligence over all your data.
SQL Server and Azure Data Services
Join us to hear Microsoft leadership along with partners Red Hat, Dell, HPE, Lenovo, Attunity, SUSE, and Redgate share why data investment is so critical to your digital transformation, and how you can harness data and AI to take the lead in your industry.
SQL Server 2017 on Linux
For a limited time, take up to 30 percent off the traditional subscription price and get enterprise features for your Linux workloads.
Gartner Magic Quadrant for Operational Database Management Systems
Read Gartner's assessment of the ODBMS landscape and learn about the Microsoft "cloud first" strategy.


text:
AHL Playoff Game Night: 4-27-12 Admirals at Monarchs Game Four
And the legend of Alex Killorn is born...
Norfolk Wins the Series 3-1
Dustin Tokarski allowed 3 goals on 25 shots for the victory. He wasn't as on it tonight as he was in Game Three, but he was able to stay sharp enough in a game where he didn't see a ton of shots.
First Period
MCH Azevedo, (1) , 0:38
Second Period
NOR Oberg, (1) (Killorn, Picard), 7:18
MCH Mullen, (1) (Kozun, O'Neill), 11:18
MCH Andreoff, (2) (Hickey, Vey), 15:37 (PP)
NOR Barberio, (2) (Conacher, Ouellet), 16:58 (PP)
NOR Smith, (2) (Gudas), 17:14
Third Period
NOR Killorn, (1) (Picard), 13:27
Killorn and Trevor Smith were the game's first and third stars. Killorn just looks like an NHLer. He plays a good north-south game. Skates well. Wins battles. Goes to the high-traffic areas. Backchecks hard. He's as honest a player as he is talented, and he just had a great first playoff round in his professional career. He had 2 goals and 6 points in his first 10 professional regular season games, and he just matched that point total with 1 goal and 6 points in his first 4 professional playoff games.
Norfolk has 3 days to rest and, we hope, get healthy, before they move into the next round against the 6th seed, the Connecticut Whale, on Wednesday. Connecticut swept Bridgeport in the opening round and will be coming to Norfolk for Game One and Game Two in a 2-3-2 playoff format. However, of interest, Game Five (if necessary) will be played in Bridgeport and not Hartford. How interesting that a scheduling conflict works in Norfolk's favor in the Eastern Conference Semifinals. The Admirals swept the Whale during the regular season 4-0, with 3 regulation victories and 1 shootout win.
Box score from TheAHL.com.
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- Printer-friendly version


text:
Intro to AZ Disruptors
We had a great turnout for Friday's AZ Disruptors lunch. In fact, we had a pact house. We had exceeded our max of 30 people and had a standing room when it came to demos. The energy level was fantastic. It was truly exciting to see all the enthusiasm in the room. There are lots of great startup activities going on locally. Stephen Murphey, who was at the AZ Disruptors lunch told us about the new HackSpace at ASU's Skysong building. Hackspace is a place where anybody can go to work on their project or startup and network with others who are doing the same.
Francine Hardaway reminded us about the Startup Digest, a weekly email newsletter that announces current events that relate to technology startups. Be sure to signup!
I had a chance to put together a short presentation that talks about how we expect to support new software startups at AZ Disruptors. Check out the video:
There was also a very cool demo of a new product, which is still in development, called "CityBot - Decision Engine for Travelers" by Greg Solovyev. I think you'll agree this is an impressive product. Check out Greg's 5-minute demo:
A couple of pictures of the event:
Do to the construction sechedule, we're not sure when the the next AZ Disruptors lunch will be, but stay tuned and join us for the next lunch.


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Indian Cotton Bedspreads Wholesale
These Indian Cotton Bedspreads Wholesale wall tapestry are cotton handloom made bedsheets which have hand knotted fringes. This is one durable piece, it withstands lots of rough usage pretty good.
Originally popular as beach throws and beach blankets, they can have various alternative uses like wall hangings, throws, bedspreads, etc.
- 100% Cotton
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text:
Obutt needed a new logo design and created a contest on 99designs.
A winner was selected from 37 designs submitted by 17 freelance designers.
Southern California College of Osteopathic Medicine
I'm one of the founders of Southern California College of Osteopathic Medicine. We are looking for a nice design to appeal to our investors and our future students.
If we will be happy with the results it can open the way for other design projects for the college.
Investors and founding team
Prospective medical students
The initial of the college is SCCOM and it can be part of the logo (example: UCLA, USC universities), all of it or not part of the logo at all (you decide).
We have no other requirements. See attachment for general description of the educational startup, as well as names of some of the competitors (you can google their logos).
Find out how a design contest works or learn more about our logo design services.


text:
lm sensors
zh-CN:Lm sensors lm_sensors (Linux monitoring sensors) is a free and open-source application that provides tools and drivers for monitoring temperatures, voltage, and fans. This document explains how to install, configure, and use lm_sensors so that you can monitor CPU temperatures, motherboard temperatures, and fan speeds.
- 1 Usage
- 2 Using sensor data
- 3 Troubleshooting
- 4 See also
Install the lm_sensors package from the official repositories.
Setting up lm_sensors
Use sensors-detect to detect and generate a list of kernel modules:
# sensors-detect
This will create the
/etc/conf.d/lm_sensors configuration file which is used by the
sensors daemon to automatically load kernel modules on boot. You will be asked if you want to probe for various hardware. The "safe" answers are the defaults, so just hitting Template:Keypress to all the questions will generally not cause any problems.
When the detection is finished, you will be presented with a summary of the probes. Here is an example summary from my system:
# sensors-detect
Now follows a summary of the probes I have just done. Just press ENTER to continue: Driver `it87': * ISA bus, address 0x290 Chip `ITE IT8718F Super IO Sensors' (confidence: 9) Driver `coretemp': * Chip `Intel Core family thermal sensor' (confidence: 9)
If you plan on using the daemon, be sure to answer YES when asked if you want to to generate
To automatically load the kernel modules at boot time:
systemctl enable lm_sensors.service
Alternatively, instead of using the daemon, you can add the modules to the
MODULES array in
coretemp it87 acpi-cpufreq
Automatic lm_sensors deployment
If you wish to deploy lm-sensors on multiple diferent linux machines issue is that sensors-detect ask you quite a few questions. There are few tricks that you can use to automate replies.
First one is if you wish to accept defaults which sensors-detect suggest you need just to press [ENTER] all the time. To automate this use this one liner:
# yes "" | sensors-detect
If you wish to override defaults and answer YES to all questions then use this oneliner:
# yes | sensors-detect
Testing your lm_sensors
To test your setup, load the kernel modules manually or by using the
/etc/rc.d/sensors init script. You do NOT have to do both.
Example manually adding them
# modprobe it87 # modprobe coretemp
Example using the script
# systemctl start sensors
You should see something like this when you run sensors
$ sensors
coretemp-isa-0000 Adapter: ISA adapter Core 0: +30.0°C (high = +76.0°C, crit = +100.0°C) coretemp-isa-0001 Adapter: ISA adapter Core 1: +30.0°C (high = +76.0°C, crit = +100.0°C) coretemp-isa-0002 Adapter: ISA adapter Core 2: +32.0°C (high = +76.0°C, crit = +100.0°C) coretemp-isa-0003 Adapter: ISA adapter Core 3: +30.0°C (high = +76.0°C, crit = +100.0°C) it8718-isa-0290 Adapter: ISA adapter in0: +1.17 V (min = +0.00 V, max = +4.08 V) in1: +1.31 V (min = +1.28 V, max = +1.68 V) in2: +3.28 V (min = +2.78 V, max = +3.78 V) in3: +2.88 V (min = +2.67 V, max = +3.26 V) in4: +2.98 V (min = +2.50 V, max = +3.49 V) in5: +1.34 V (min = +0.58 V, max = +1.34 V) ALARM in6: +2.02 V (min = +1.04 V, max = +1.36 V) ALARM in7: +2.83 V (min = +2.67 V, max = +3.26 V) Vbat: +3.28 V fan1: 1500 RPM (min = 3245 RPM) ALARM fan2: 0 RPM (min = 3245 RPM) ALARM fan3: 0 RPM (min = 3245 RPM) ALARM temp1: +18.0°C (low = +127.0°C, high = +64.0°C) sensor = thermal diode temp2: +32.0°C (low = +127.0°C, high = +64.0°C) sensor = thermistor temp3: +38.0°C (low = +127.0°C, high = +64.0°C) sensor = thermistor cpu0_vid: +2.050 V acpitz-virtual-0 Adapter: Virtual device temp1: +18.0°C (crit = +64.0°C)
Reading SPD values from memory modules (optional)
To read the SPD timing values from your memory modules, install i2c-tools from the official repositories. Once you have i2c-tools installed, you will need to load the
eeprom kernel module.
# modprobe eeprom
Finally, you can view your memory information with
Here is partial output from one machine:
$ decode-dimms
# decode-dimms version 5733 (2009-06-09 13:13:41 +0200) Memory Serial Presence Detect Decoder By Philip Edelbrock, Christian Zuckschwerdt, Burkart Lingner, Jean Delvare, Trent Piepho and others Decoding EEPROM: /sys/bus/i2c/drivers/eeprom/0-0050 Guessing DIMM is in bank 1 ---=== SPD EEPROM Information ===--- EEPROM CRC of bytes 0-116 OK (0x583F) # of bytes written to SDRAM EEPROM 176 Total number of bytes in EEPROM 512 Fundamental Memory type DDR3 SDRAM Module Type UDIMM ---=== Memory Characteristics ===--- Fine time base 2.500 ps Medium time base 0.125 ns Maximum module speed 1066MHz (PC3-8533) Size 2048 MB Banks x Rows x Columns x Bits 8 x 14 x 10 x 64 Ranks 2 SDRAM Device Width 8 bits tCL-tRCD-tRP-tRAS 7-7-7-33 Supported CAS Latencies (tCL) 8T, 7T, 6T, 5T ---=== Timing Parameters ===--- Minimum Write Recovery time (tWR) 15.000 ns Minimum Row Active to Row Active Delay (tRRD) 7.500 ns Minimum Active to Auto-Refresh Delay (tRC) 49.500 ns Minimum Recovery Delay (tRFC) 110.000 ns Minimum Write to Read CMD Delay (tWTR) 7.500 ns Minimum Read to Pre-charge CMD Delay (tRTP) 7.500 ns Minimum Four Activate Window Delay (tFAW) 30.000 ns ---=== Optional Features ===--- Operable voltages 1.5V RZQ/6 supported? Yes RZQ/7 supported? Yes DLL-Off Mode supported? No Operating temperature range 0-85C Refresh Rate in extended temp range 1X Auto Self-Refresh? Yes On-Die Thermal Sensor readout? No Partial Array Self-Refresh? No Thermal Sensor Accuracy Not implemented SDRAM Device Type Standard Monolithic ---=== Physical Characteristics ===--- Module Height (mm) 15 Module Thickness (mm) 1 front, 1 back Module Width (mm) 133.5 Module Reference Card B ---=== Manufacturer Data ===--- Module Manufacturer Invalid Manufacturing Location Code 0x02 Part Number OCZ3G1600LV2G ...
Using sensor data
Graphical Front-ends
There are a variety of front-ends for sensors data.
- xsensors - X11 interface to lm_sensors
- xfce4-sensors-plugin - A lm_sensors plugin for the Xfce panel
- conky - Conky is an advanced, highly configurable system monitor for X based on torsmo
- kdeutils-superkaramba - Superkaramba is a tool which gives posibility to create different widgets for KDE desktop. Check the karamba section on kde-look.org for examples of making karamba front-ends for sensors data.
- sensors-applet - applet for the GNOME Panel to display readings from hardware sensors, including CPU temperature, fan speeds and voltage readings.
There is an optional daemon called sensord (included with the lm_sensors package) which can log your data to a round robin database (rrd) and later visualize graphically. See the sensord man page for details.
Renumbering Cores for Multi-CPU Systems
In rare cases, the actual numbering of physical cores on multi-processor motherboards can be incorrect. Consider the following HP Z600 workstation with dual Xeons:
$ sensors
coretemp-isa-0000 Adapter: ISA adapter Core 0: +65.0°C (high = +85.0°C, crit = +95.0°C) Core 1: +65.0°C (high = +85.0°C, crit = +95.0°C) Core 9: +66.0°C (high = +85.0°C, crit = +95.0°C) Core 10: +66.0°C (high = +85.0°C, crit = +95.0°C) coretemp-isa-0004 Adapter: ISA adapter Core 0: +54.0°C (high = +85.0°C, crit = +95.0°C) Core 1: +56.0°C (high = +85.0°C, crit = +95.0°C) Core 9: +60.0°C (high = +85.0°C, crit = +95.0°C) Core 10: +61.0°C (high = +85.0°C, crit = +95.0°C) smsc47b397-isa-0480 Adapter: ISA adapter fan1: 1730 RPM fan2: 1746 RPM fan3: 1224 RPM fan4: 2825 RPM temp1: +46.0°C temp2: +37.0°C temp3: +23.0°C temp4: -128.0°C
Note the cores are numbered 0, 1, 9, 10 which is repeated into the second CPU. Most users want the core temperatures to report out in sequential order, i.e. 0,1,2,3,4,5,6,7. Fixing the order is accomplished in two steps.
Step 1. ID what each chip is reporting
sensors with the
-u switch to see what options are available for each physical chip:
$ sensors -u coretemp-isa-0000
coretemp-isa-0000 Adapter: ISA adapter Core 0: temp2_input: 61.000 temp2_max: 85.000 temp2_crit: 95.000 temp2_crit_alarm: 0.000 Core 1: temp3_input: 61.000 temp3_max: 85.000 temp3_crit: 95.000 temp3_crit_alarm: 0.000 Core 9: temp11_input: 62.000 temp11_max: 85.000 temp11_crit: 95.000 Core 10: temp12_input: 63.000 temp12_max: 85.000 temp12_crit: 95.000
$ sensors -u coretemp-isa-0004
coretemp-isa-0004 Adapter: ISA adapter Core 0: temp2_input: 53.000 temp2_max: 85.000 temp2_crit: 95.000 temp2_crit_alarm: 0.000 Core 1: temp3_input: 54.000 temp3_max: 85.000 temp3_crit: 95.000 temp3_crit_alarm: 0.000 Core 9: temp11_input: 59.000 temp11_max: 85.000 temp11_crit: 95.000 Core 10: temp12_input: 59.000 temp12_max: 85.000 temp12_crit: 95.000
Step 2. Redefine the cores
/etc/sensors.d/cores.conf wherein the new definitions are defined based on the output of step 1:
chip "coretemp-isa-0000" label temp2 "Core 0" label temp3 "Core 1" label temp11 "Core 2" label temp12 "Core 3" chip "coretemp-isa-0004" label temp2 "Core 4" label temp3 "Core 5" label temp11 "Core 6" label temp12 "Core 7"
Problem solved. Output after completing these steps:
$ sensors
coretemp-isa-0000 Adapter: ISA adapter Core0: +64.0°C (high = +85.0°C, crit = +95.0°C) Core1: +63.0°C (high = +85.0°C, crit = +95.0°C) Core2: +65.0°C (high = +85.0°C, crit = +95.0°C) Core3: +66.0°C (high = +85.0°C, crit = +95.0°C) coretemp-isa-0004 Adapter: ISA adapter Core4: +53.0°C (high = +85.0°C, crit = +95.0°C) Core5: +54.0°C (high = +85.0°C, crit = +95.0°C) Core6: +59.0°C (high = +85.0°C, crit = +95.0°C) Core7: +60.0°C (high = +85.0°C, crit = +95.0°C) smsc47b397-isa-0480 Adapter: ISA adapter fan1: 1734 RPM fan2: 1726 RPM fan3: 1222 RPM fan4: 2827 RPM temp1: +45.0°C temp2: +37.0°C temp3: +23.0°C temp4: -128.0°C
Sensors not working since Linux 2.6.31
A change in version 2.6.31 has made some sensors stop working. See this FAQ entry for a detailed explanation and for some example errors. To fix sensors, add the following to your kernel boot line (e.g. in your GRUB/GRUB2 configuration file) and reboot your machine:
Note that in most cases the information is still accessible via other modules (e.g. via ACPI modules) for the hardware in question. Many utilities and monitors (e.g.
/usr/bin/sensors) can gather information from either source. Where possible, this is the preferred solution.
K10Temp Module
Some K10 processors have issues with their temperature sensor. From the kernel documentation (
- All these processors have a sensor, but on those for Socket F or AM2+, the sensor may return inconsistent values (erratum 319). The driver will refuse to load on these revisions unless you specify the
force=1module parameter.
- Due to technical reasons, the driver can detect only the mainboard's socket type, not the processor's actual capabilities. Therefore, if you are using an AM3 processor on an AM2+ mainboard, you can safely use the
On affected machines the module will report "unreliable CPU thermal sensor; monitoring disabled". If you still want to use the module you can:
# rmmod k10temp # modprobe k10temp force=1
Confirm with Lm_sensors#Testing your lm_sensors that the sensor is in fact valid and reliable. If it is, you can edit
/etc/modprobe.d/k10temp.conf and add:
options k10temp force=1
This will allow the module to load at boot.


text:
While the Halo series might be one of the biggest names in the gaming universe, the Master Chief falls a bit short when it comes to his peers. Microsoft's biggest franchise is nowhere to be found in the ranking of the industry's best selling games, as ranked by life-to-date sales.
The list, calculated by the NPD Group, uses data that reaches back to 1995 is not inflation adjusted. (It looks at gross sales.) But it still shines some light on the biggest individual titles the industry. CNBC.com looks at the 10 biggest.
By Chris Morris, Special to CNBC.com
Posted 24 Mar 2011


text:
over the last five years i have spent from one to four weekends a month volunteering at alemany farm, on the south slope of bernal heights, in san francisco. it's an abundant place, teeming with vegetables, fruit, and wildlife all year round. the lepidopterist liam o'brien loves it because so many species of butterflies—and other insects—can be seen there, indeed are thriving there. in 2014, i documented the blooms throughout the months, and though toward the end of the year i didn't have much time to spend there (photos end in september, with a couple images from my home thrown in), i love the picture this paints of the farm is it changes with time.
Tag Archives: citrus tree
one year of a farm in bloom
Filed under Uncategorized


text:
Like many of the cars in the Chrysler family, the Chrysler Concorde has a history of appealing to the sedan set. Originally presented to company executives in 1987 as a clay model prototype called the Navajo, the design was tabled, and Chrysler chose to produce other models like the Fifth Avenue. The Concorde simply had to wait until Chrysler executives and the public caught up to the idea of a cab-forward design, and the Concorde was introduced in 1993, replacing the Fifth Avenue as Chrysler's full-size sedan of choice.
Similar to many of the other great automotive companies that started in the early 1900s, the Chrysler Corporation began as a different company altogether. The Maxwell Motor Company found itself on hard financial times and hired a man named Walter Chrysler to help pull the company out of ruin. Unfortunately, Chrysler was unable to save Maxwell, but he did find a great opportunity waiting for him. After purchasing the Maxwell Motor Company and creating the Chrysler Corporation, in 1925, he was ready to make his mark on automotive history.
Even from the beginning, one of the things that helped make the Chrysler Corporation successful was the amazing engineering talent Walter Chrysler gathered around the company. Some of the best creative minds of the generation were instrumental in designing affordable, state-of-the-art vehicles for the public to consider.
Despite a variety of struggles and hardships throughout the years, the Chrysler Corporation still continues to offer fine cars and SUVs to its loyal client base. From its early days as Maxwell Motor Company to the Daimler Chrysler merger, this company has remained popular with the public. The Chrysler Concorde is just one of the many models contributing to the company's success.
Overall, the Concorde is known for having a smooth ride, and it offers buyers quality for a lower price than its competitors. This car series is ideal for those who are willing to skimp on some of the high-end options offered by other models but still expect comfort and durability.
The Chrysler Concorde is comparable to other sedans, such as the Dodge Intrepid, the Dodge Eagle Vision, and the Chrysler New Yorker. Many industry experts feel the Concorde is similar in design and driving capability to these models.
2004 was the last year Chrysler produced a new model of the Concorde. This car offers a variety of special features and continues to be a favorite among Chrysler fans. The 2004 Concorde features the sleek body style expected of the Concorde and resembles the Intrepid, though it certainly keeps distinctions all its own. The exterior features wrap-around headlights and a rear end styling with a smaller-than-average rear window. The standard models of this car come equipped with 16-inch tires, while the more expensive trims are outfitted with 17-inch tires.
The interior of this Concorde model is designed for comfort and easy driving. Consumers can expect to find standard front bucket seats. The LX and the LXi can be found with split bench seating, which ups the capacity to six persons. The interior is spacious and offers slightly more headroom than other sedans in its class.
The 2004 model offers an improved engine size over some of the previous Concorde models. Many test drivers felt the original motor didn't quite move the car as it should. The LX is equipped with a 2.7-liter V-6 engine, while the LXi offers the larger 3.5-liter V-6 option. Both reportedly offer plenty of power.
The Chrysler Concorde, produced from 1993 to 2004, is often considered a good choice for a used car. One of the biggest claims to fame the Concorde enjoys is its cutting-edge design with cab-forward style. This style dictates the wheels to be set as far to the edge of the car's frame as possible to allow for the greatest amount of space in the cabin. The Concorde does so perfectly and is sought after for the spacious cabin and comfortable seating it offers. This feature makes the car very popular with families and those looking for a comfortable, well-designed vehicle.
With the cab-forward design, the Concorde takes on a very sleek and modern appearance. It is also styled to be aerodynamic, and thus fuel efficient, for its full-size sedan class.
After the Chrysler Corporation acquired the American Motors Corporation in 1987, the chassis design for the Concorde was created. Other features, like the transmission system, came from other Chrysler or AMC designs, with moderate modifications to ensure that they fit the needs of the Concorde.
2004 Chrysler Concorde
Luxury, Sedan
Closely related to the Dodge Intrepid, the 2004 Chrysler Concorde serves as a full-size sedan with plenty of attractive features and an elegant body design.
2003 Chrysler Concorde
Luxury, Midsize, Sedan
The 2003 Chrysler Concorde is a full-size, front drive sedan with some sporty intentions.
2002 Chrysler Concorde
The 2002 Chrysler Concorde marks the fifth year for the model, and it continues to be a very attractive sedan offering a solid choice for those wanting an elegant, family-style automobile.
2001 Chrysler Concorde
The 2001 Chrysler Concorde is a perky sport sedan that offers exciting styling, good performance, a large interior, and a solid list of amenities all in one package.
2000 Chrysler Concorde
The 2000 Chrysler Concorde is a full-size, front-wheel-drive sedan manufactured by Chrysler.
1999 Chrysler Concorde
The 1999 Chrysler Concorde is a front-wheel drive, four-door sedan that offers a nicely balanced combination of hot looks, comfort, and a fun driving experience.
1998 Chrysler Concorde
The 1998 Chrysler Concorde has an especially sleek look and is available in two models: the LX and LXi.
1997 Chrysler Concorde
The 1997 Chrysler Concorde provides a large, four-door, full-size, front-drive sedan introduced in 1993 by Chrysler.
1996 Chrysler Concorde
The 1996 Chrysler Concorde continues the model line in providing a well-equipped full-size sedan for a reasonable price.
1995 Chrysler Concorde
The 1995 Chrysler Concorde is not a crowd favorite, but it does provide plenty of reliability and its standard safety features make it a safe bet.


text:
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Product Highlights
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Technically, this filament has a diameter of 2.85mm, a dimensional accuracy of ± 0.03mm, supports nozzle temperatures of 410 to 482°F (446°F suggested), and print bed temperatures of 167 to 230°F (194°F suggested). Additionally, each spool is wound to help minimize crossovers and loopbacks that can lead to snags and snaps.
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|9.2 x 8.5 x 2.7"


text:
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text: module Data.Copointed where import Control.Comonad import Data.Default import Data.Functor.Identity import Data.Functor.Compose import Data.Functor.Coproduct import Data.Tree import Data.Monoid as Monoid import Data.Semigroup as Semigroup import Control.Monad.Trans.Identity import qualified Control.Monad.Trans.Writer.Lazy as Lazy import qualified Control.Monad.Trans.Writer.Strict as Strict import qualified Control.Comonad.Trans.Discont.Lazy as Lazy import qualified Control.Comonad.Trans.Discont.Memo as Memo import qualified Control.Comonad.Trans.Discont.Strict as Strict import qualified Control.Comonad.Trans.Env.Lazy as Lazy import qualified Control.Comonad.Trans.Env.Strict as Strict import qualified Control.Comonad.Trans.Store.Lazy as Lazy import qualified Control.Comonad.Trans.Store.Memo as Memo import qualified Control.Comonad.Trans.Store.Strict as Strict import Data.List.NonEmpty (NonEmpty(..)) -- | 'Copointed' does not require a 'Functor', as the only relationship -- between 'copoint' and 'fmap' is given by a free theorem. class Copointed p where copoint :: p a -> a instance Copointed Identity where copoint = runIdentity instance Default m => Copointed ((->)m) where copoint f = f def instance Copointed ((,) a) where copoint = snd instance Copointed ((,,) a b) where copoint (_,_,a) = a instance Copointed ((,,,) a b c) where copoint (_,_,_,a) = a instance Copointed Tree where copoint = rootLabel instance (Copointed p, Copointed q) => Copointed (Compose p q) where copoint = copoint . copoint . getCompose instance (Copointed p, Copointed q) => Copointed (Coproduct p q) where copoint = coproduct copoint copoint instance Copointed m => Copointed (IdentityT m) where copoint = copoint . runIdentityT instance Copointed m => Copointed (Lazy.WriterT w m) where copoint = fst . copoint . Lazy.runWriterT instance Copointed m => Copointed (Strict.WriterT w m) where copoint = fst . copoint . Strict.runWriterT instance Copointed Dual where copoint = getDual instance Copointed Sum where copoint = getSum instance Copointed NonEmpty where copoint ~(a :| _) = a instance Copointed Semigroup.First where copoint = Semigroup.getFirst instance Copointed Semigroup.Last where copoint = Semigroup.getLast instance Copointed Semigroup.Max where copoint = Semigroup.getMax instance Copointed Semigroup.Min where copoint = Semigroup.getMin instance Copointed (Lazy.DiscontT s w) where copoint (Lazy.DiscontT f w) = f w instance Copointed (Strict.DiscontT s w) where copoint (Strict.DiscontT f w) = f w instance Copointed (Memo.DiscontT s w) where copoint = extract instance Copointed w => Copointed (Lazy.EnvT e w) where copoint = copoint . Lazy.lowerEnvT instance Copointed w => Copointed (Strict.EnvT e w) where copoint = copoint . Strict.lowerEnvT instance Copointed w => Copointed (Lazy.StoreT s w) where copoint (Lazy.StoreT wf s) = copoint wf s instance Copointed w => Copointed (Strict.StoreT s w) where copoint (Strict.StoreT wf s) = copoint wf s instance Copointed w => Copointed (Memo.StoreT s w) where copoint = copoint . Memo.lowerStoreT


text:
Jon Hamm pre-Emmy
The Emmy Award nominations will be announced on July 14th. Duana will have more about that in the next week or so but in the Outstanding Lead Actor in a Drama Series category it's hard to imagine that Jon Hamm won't be recognised among the 5. Of course he's humble about it. Of course in a new interview with Ausiello he says exactly the right thing when asked about being the frontrunner:
I long ago stopped being nervous about that kind of stuff… It's such a crapshoot and it's so not up to me and anything that I can really control. If [another nomination] was to happen, that would be phenomenal. I'm incredibly lucky to even be mentioned [with] the Hugh Lauries and the Bryan Cranstons and the Michael Halls, people whose work I've looked up to my whole career in some cases, especially in the case of Hugh, whom I've been watching since Black Adder. If I'm [even] mentioned in the same breath as those cats, that's great. That's what I take out of that.
And what of the fact that no one from Mad Men has ever actually won an Emmy...which...what? The show has won for Drama Series several times. Its actors however have been shut out. Jon's response to that, about why he and his cast mates have yet to actually go beyond a nomination:
I think that might be part of it, (our show is restrained). We're not out there killing people and blowing s–t up. There aren't many moments that you can point to and be like, "That's the one that's going to win you an award" or something. But if you look at it as a whole, it's a pretty substantial thing to point to as an actor. I think there are plenty of examples of that in the history of television. You can look at the actors on The Wire and be like, "Are you kidding me? Not a single person was nominated for any of these performances? This is crazy. It's some of the best work on television!" But that's the way it goes. I think that in the brave, new world of television we find ourselves in, there are almost too many good performances now, and that's a pretty great place to be if you're a fan of television, which I am.
Again, exactly the right answer. It's thoughtful and humble and fair.
The entire piece is like that, actually. Jon talks about how he avoided getting typecast, how he's managed to work out a career in drama and in comedy, how he's good friends with Paul Rudd...
Click here to read all of it.
And this is Jon last night at the Critics' Choice Television Awards where Mad Men cleaned up with wins for Matthew Weiner, Hamm himself, and Christina Hendricks. Don't kill me but I'm not into his white suit. Something about the way it fits... it's not right. Or perhaps it just doesn't hold the wrinkles right. Whatever. It's a small complaint for an otherwise flawless man.
(Please don't f-ck up, please don't f-ck up, please don't f-ck up.)
Photos from Wenn.com and Alberto E. Rodriguez/Christopher Polk/Gettyimages.com


text:
The Morning News
Saturday, February 16, 2008
SILOAM SPRINGS -- James "Jesse" W. Beyers, 57, of Siloam Springs died Feb. 11, 2008, in Siloam Springs. He was born April 20, 1950, in San Antonio, Texas, to Walter and Georgia Hooper Beyers.
He worked for the B&K Grocery for several years and for the Sav-A-Trip in Siloam Springs. He was president of the Arkoma Coin and Relic metal detecting club, a Civil War re-enactor, a member of the Key Lodge 7 Masonic Lodge in Siloam Springs, and was a past master of the Highland Hills Masonic Lodge 1373 in Texas.
Survivors include his mother of Liberty, Ill.; a son; two daughters; a sister; and two grandchildren.
Visitation will be from 4 to 8 p.m. Tuesday at the Backstrom-Pyeatte Funeral home in Siloam Springs. A memorial service will begin at 6 p.m.


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Burgerim is an fast-casual franchise, making waves across the United States. Known for our "It's what you crave" approach, we serve gourmet burgers in uno, duo, trio, or 16-packs. Each burger can be customized with a variety of special toppings, buns, patties, and sauces—leaving you with nearly endless possibilities.
Visit Us
412 Pinnacle Pkwy, Unit 209
Bristol, TN 37620
Sun-Thurs: 11 am-9 pm
Fri-Sat: 11 am-10 pm
Takeout & Delivery
Phone: 423-573-4152
Call for Takeout!
With gourmet buns, toppings, and sauces, there are thousands of possible combinations!
Back in 2011, we opened the doors to our very first Burgerim restaurant . Our intention was to change the way we all order and consume the timeless burger. And we accomplished this by focusing on a unique approach: "It's what you crave." We start each burger with a 2.8 oz. patty in your choice of protein and then let you add your favorite toppings, sauces, and one of our signature buns to finish the creation. Because our burgers are smaller than the average gourmet burger, we serve them in packs of 1, 2, 3, or 16—which gives you the freedom to try a unique combination every time you dine with us. Because our concept was met with such overwhelming praise, we were able to open up 160 more franchises around the world in our first five years of business.
Available in packs of one, two, three, or sixteen, our signature 3 oz. patties are meant to be customized. Choose from our wide selection of gourmet buns, patties, toppings, and sauces to create whatever flavor you want. Not feeling a burger today? Our menu includes other favorites like sandwiches, chicken wings, signature sides, salads, and more!


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Advance Wars: Days of Ruin – Unit FAQ
Unit FAQ by RoosterED
Version: 1.50 | Updated: 01/24/08
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Unit FAQ
________/Copyright Information\_______________________________________________
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Copyright 2008 Alfredo L. Sauceda
If you wish to use this FAQ/guide on your website, please e-mail me at
Permitted Websites:
________/Table o' Contents\___________________________________________________
In most broswers, use CTRL+F to open up the find menu and put the bracketed
text in to find it.
F(requently) A(sked) Q(uestions)............[FAQ]
Infrantry Units.............................[INF]
Tank Units..................................[TNK]
Indirect Units..............................[IND]
High-Altitude Air Units.....................[HAA]
Low-Altitude Air Units......................[LAA]
Naval Units.................................[NU]
Other Units.................................[OTHER]
Advance Wars: Days of Ruin is the 4th installment in the Advance Wars series.
If you've played the series before, the new gameplay and art/story style
will be a distinct change to the series' past cartoony take on war. If you're
new to the game, prepare to be addicted.
As you can tell by the title, this is a unit FAQ covering the differing
strengths and weaknesses of each unit. It also covers the differing strategies
used with differing units, made by me and YOU, the reader.
First off, how to contact me if you wanna contribute, or if you found a
spelling/grammatical error. My e-mail address is "firstname.lastname@example.com".
If you wish to use this guide on your website, ask me via e-mail.
This is also my first FAQ, so bear with me people.
________/Frequently Asked Questions\_____________________________________[FAQ]
Q: ZOMG! I NeEdzzz teh HelPZ NOWzzzRZZz!!!!111!!1
A: Please, use proper English if you want help. I will ignore messages titled
like this, I will also ignore messages with no Subject and those with
Q: I found a spelling/grammarical error.
A: E-Mail me so I can fix it please.
Q: I have a strategy/correction.
A: E-Mail me at "email@example.com". Credit will be given where it is
Q: I wanna play against you! What's your friend code?
More as I get more questions.
________/Infrantry Units\________________________________________________[INF]
Name: Infrantry
In-Game Description: The cheapest unit. They can capture bases. +3 vision when
on mountains.
My Description: What better way to start the infrantry section off than with
the infrantry unit! While these were invaluable in past Advance Wars, now
they've been overshadowed by BIKES, covered later. Use these units near the
start of a match 'till you get the money to produce BIKES.
Gas: 99
Ammunition: -/-
Mobility: 3
Visibility: 2
Range: 1
Cost: 1500
Affective against other infrantry
Great to start out with
Overshadowed by BIKES later in-game
Weak against ALL vehicles
Very weak against everything EXCEPT other infrantry
Very Vulnerable to:
Bombers, War Tanks, Anti-Air, Rockets, Md Tanks, Artillery, Sea Planes
Vulnerable to:
Anti-Tank, Recon, Tanks, Battle Copter, Battleship, Flare
Name: Mech
In-Game Description: High attack power. They can capture bases. +3 vision when
My Description: Basically a more powerful, but slower, infrantry unit. Much
more effective when it gets the first strike on Tanks and Anti-Airs and
somewhat Md Tanks and powerless against War Tanks. When this unit is counter
attacking any of the above listed units, it's as good as dead. Most of the
time left with 1 or 2 HP left. Very useful in swarms. When out of bazooka
ammo, it switches to it's machine gun, making it a VERY SLOW infrantry unit.
Gas: 70
Ammunition: 3/3
Mobility: 2
Visibility: 2
Range: 1
Cost: 2500
Somewhat cheap
Can capture properties
Great at start of a match
Great in swarms
Kick the stuffing outta Infrantry
Low ammo
Switches to machine gun when out of ammo
Low movement range
Very weak to most things when counter-attacking
Very Vulnerable to:
Bombers, Anti-Airs, War Tanks, Rockets
Vulnerable to:
Artillery, Seaplane, MD Tank, Tank, Battleship, Flare
Name: Bike
In-Game Description: An infrantry unit with high moblity. Can capture bases.
My Description: The best unit in the infrantry class PERIOD. High mobility AND
it can capture things. Keep 'em well protected, though. They are quite frail.
After making a few of these, capturing what used to be a 4 turn walk for
Infrantry will be only 2 turns for this baby.
*Xekun's Opinion*
[About the bike, i personally like the bike, but a has a huge flaw. It is
Tire B (even worse than Tire A and Tire A is bad) which means it has terrible
mobility in forests (2 i think) and ruins (3). While other infantries move fine
in those terrains, forests and ruins can cut the Bike to only 1 movement space
(if you need to get by 2 ruins). Also a bummer that they cant cross rivers and
mountains compare to the other infantries ]
Gas: 70
Ammunition: -/-
Mobility: 5 (w00t)
Visibility: 2
Range: 1
Cost: 2500
High mobility
Can capture properties
Useful against pesky Mech and Infrantry units capturing buildings
Very frail
Weaker than Mech
Weak to all vehicles
Very Vulnerable to:
Bombers, Anti-Airs, War Tanks, Rockets
Vulnerable to:
Artillery, Seaplane, MD Tank, Tank, Flare, Battleship
________/Tank Units\_____________________________________________________[TNK]
Name: Tank
In-Game Description: High movement and a low production cost makes these units
quite powerul.
My Description: The in-game description is correct. These units ARE powerful
due to their relative cheapness and ease of use. Although they can be
destroyed easily by higher tanks, great for use from the start of a match
'till the end.
Gas: 70
Ammunition: 6/6
Mobility: 6
Visibility: 3
Range: 1
Cost: 7000
Easy to use
Useful as bait
Great from the start of the match 'till the very end
Outclassed fast
Relatively weak defense
Powerless against air units
Very Vulnerable to:
Vulnerable to:
War Tanks, Seaplanes, Anti-Tanks (duh), Md Tanks, Battle Copters, Rockets
Name: Md Tank
In-Game Description: A strong tank with better attack and defense than
standard tanks.
My Description: Game description nails it. Somewhat expensive and slower but
powerful. These tanks are all around great. Useful for attacking the units
your regular tanks baited in, if indirects don't kill it first.
Gas: 50
Ammunition: 5/5
Mobility: 5
Visibility: 2
Range: 1
Cost: 12000
Killing machines when leveled up
You need only a few of 'em.
Somewhat expensive
Slower than regular tanks
Less swarm capability
Very Vulnerable to:
Vulnerable to:
War Tanks
Name: War Tank
In-Game Description: The strongest tank in terms of attack and defense.
My Description: ^^^^^ Not much to say here. Most powerful tank unit in the
game. I don't like it. Too expensive to do anything with it in smaller maps
with less properties to capture. In long, extended games are where these
things shine.
Gas: 50
Ammunition: 5/5
Mobility: 4
Visibility: 2
Range: 1
Cost: 16000
Kills most things quick
Quickly concentrated on and killed when against the computer AND smart Wi-Fi
Very Vulnerable to:
Nada, Zip, Nothing
Vulnerable to:
________/Indirect Units\_________________________________________________[IND]
Name: Artillery
In-Game Description: An indirect attacker. This unit can move or attack during
a turn, but not both.
My Description: The game nails it again. I like using these units for frontline
guarded by an entire company of tanks. Cheapest indirect unit and invaluable
to your war efforts. Great overall unit.
Gas: 50
Ammunition: 6/6
Mobility: 5
Visibility: 3
Range: 2-3
Cost: 6000
Indirect Attacker
Safe from enemy counter-attacks
Feared among vehicles and infrantry
Effective in frontlines
Weak defense
Can't defend itself when attacked
Smart oppenets will weave out of its attack range
Very Vulnerable to:
War Tanks, Bombers (surprise)
Vulnerable to:
Md Tanks, Rockets, Artillery, Tanks, Mech, Seaplanes, Battleships
Name: Rockets
In-Game Description: A powerful indirect attacker with a wide range.
My Description: A souped up Artillery unit with more range and power. A tad
more expensive than regular Artillery and meant to support from afar, away
from any potential damage.
Gas: 50
Ammunition: 5/5
Mobility: 5
Visibility: 3
Range: 3-5
Cost: 15000
Large range
Away from most damage
Easier to use than Artillery
Cannot attack Air units
Cannot counter-attack
Weak defense
Not effective in short range
Very Vulnerable to:
War Tanks, Bombers, Md Tanks
Vulnerable to:
Mechs, Tanks, Rockets, Artillery, Seaplanes, Battlecopters, Battleships
Name: Missiles
In-Game Description: An indirect attacker that can only strike airborne
My Description: Rockets, but for air. Useful for covering your air units and
other indirect units from bombers, fighters, etc.
Gas: 50
Ammunition: 5/5
Mobility: 5
Visibility: 5
Range: 3-6
Cost: 12000
Kills those pesky flies off quick
Vulnerable to basically everything it it gets close enough
Weak defense
Air units can and will sneak in to attack very quickly
Very Vulnerable to:
War Tanks, Bombers, Md Tanks
Vulnerable to:
Mechs, Tanks, Rockets, Artillery, Battleships, Seaplanes, Anti-Tanks
Name: Anti-Tanks
In-Game Description: An indirect attacker that can counter-attack when under
direct fire.
My Description: Hard to use, but oh so useful. Basically, the red squares
around it when you hold the "B" button while the cursor is over the unit is
its attack range. Weak to infranty type units.
*Xekun's Opinion*
[For Anti-tank, overall a very powerful weapon that slaughters tanks when
they are attacked by it and when they attack the antitanks. But i feel it
is pretty vulnerable to some of the weakest units, the infantries. Infantries
do a decent amount of damage to it. Infantry takes them down around 3 hp while
they lose 4, mechs do around 6 damage while they lose 2.]
Gas: 50
Ammunition: 6/6
Mobility: 4
Visibility: 2
Range: 1-3
Cost: 11000
Can counter-attack
Vehicles beware
Only very vulnerable to air units
Hard to use
Less range than Rockets
Very Vulnerable to:
Vulnerable to:
________/High-Altitude Air Units\________________________________________[HAA]
Name: Fighter
In-Game Description: A mobile aircraft that can attack other airborne units.
My Description: Most powerful air unit, but only against other air units.
Can kill most other air units, minus fighter, in one or two turns.
Gas: 99
Ammunition: 6/6
Mobility: 9
Visibility: 5
Range: 1
Cost: 20000
Powerful against other air units
Great for defending those Bombers
Weak against other Fighters
Very Vulnerable to:
Cruisers, Misiles
Vulnerable to:
Anti-Air (DUH)
Name: Bomber
In-Game Description: A massively powerful plane that can attack omly ground
and units.
My Description: Continuing the game description, it cannot attack other air
units. Other than that, a BEAST against ground units. Make this thing a
Veteran unit and no ground unit can stand in its way.
Gas: 99
Ammunition: 6/6
Mobility: 7
Visibility: 3
Range: 1
Cost: 20000
A beast against ground units of all types
Great for supporting your ground force
Very vulnerable to Fighters, Dusters, and Seaplanes, as it cannot attack back
Very Vulnerable to:
Cruisers, Missiles (Why the game doesn't list other air units, I don't know)
Vulnerable to:
Name: Seaplane
In-Game Description: A plane produced by Carriers. It can attack any unit.
My Description: A very versatile unit to add to your air force during naval
battles. Will prove useful many times. Very low fuel and ammunition, though,
so it can't stray too far from Rigs, airports, or the Carrier itself. Load
'em up for a turn to refuel.
Gas: 40
Ammunition: 3/3
Mobility: 7
Visibility: 4
Range: 1
Cost: 15000
Cheap (For a HAA)
Easy to use
Disposable (somewhat)
Powerful against ALL types of units
Low supplies
Can't stray to far from nest, or so to speak
Very Vulnerable to:
Cruisers, Missiles
Vulnerable to:
Name: Duster
In-Game Description: A somewhat poerful plane that can attack both ground and
air units.
My Description: Disregard my last description. These things are much more
useful than previously stated. Campaign missions change opinions. Anyway,
great for annoying the hell out of enemy infranty and moving in to finish
damaged fighters/bombers.
Gas: 99
Ammunition: 9/9
Mobility: 8
Visibility: 4
Range: 1
Cost: 13000
Can scout
High movement
Annoying :)
Low attack
Annoying :(
Very Vulnerable to:
Cruisers, Missiles
Vulnerable to:
Fighters, Anti-Air
________/Low Altitude Air Units\_________________________________________[LAA]
Name: Battle Copter
In-Game Description: An air unit that can attack ground and naval units, as
well as other helicopters.
My Description: Great all around unit. Absolutly DECIMATES Battleships without
risk of an attack. Use these often.
Gas: 99
Ammunition: 6/6
Mobility: 6
Visibility: 2
Range: 1
Cost: 9000
Good scouts
Decimates most naval units
Can't attack any High-Altitude Air Units
Weak defense
Very Vulnerable to:
Missiles, Fighters, Cruisers, Anti-Airs
Vulnerable to:
Seaplanes, Dusters
Name: Transport Copter
In-Game Description: An air unit that can carry 1 Infrantry or Mech unit, but
has no attack capabilites.
My Description: Good at transporting infrantry/mechs over mountains and not
much else. All I can say more is keep it defended when it has a unit in it.
Gas: 99
Ammunition: -/-
Mobility: 6
Visibility: 1
Range: 0
Cost: 5000
Transports Infrantry and Mechs over those pesky mountains
Can't attack
Very Vulnerable to: Anti-Airs, Missiles, Fighters, Cruisers, Seaplanes,
Vulnerable to:
Battle Copters
________/Naval Units\_____________________________________________________[NU]
Name: Battleship
In-Game Description: An extremely strong naval unit that can launch indirect
attacks after moving.
My Description: "You sank my Battleship!" Most powerful naval unit, period.
This is what people often think when they hear the word "Naval" and it's not
surprising why. An indirect attacker that can attack all ground units,
decimates all naval units, AND can ATTACK AFTER MOVING. This mo-fo is a
BEAST. Be fearful of air units amd subs, though. Defend it well with a
company of Cruisers.
Gas: 99
Ammunition: 6/6
Mobility: 5
Visibility: 3
Range: 3-5
Cost: 25000
Can attack AFTER moving
Insanely powerful to anything that walks the Earth
Air units will swarm to this thing like flies
Very Vulnerable to:
Vulnerable to:
Bombers, Subs
Name: Carrier
In-Game Description: A naval unit that can carry 2 air units and produce
My Description: Cannot attack effieciently on its own, but supplies you with
incredibly useful seaplanes. Instead of ammo, it uses "Mtl", which is short
for materials. Uses it to produce seaplanes.
Gas: 99
Materials: 4/4
Mobility: 5
Visibility: 4
Range: 1
Cost: 28000
Supplies seaplanes
Weak to everything else
Only use after seaplane supplies are gone is to supply them
Very Vulnerable to:
Vulnerable to:
Name: Submarine
In-Game Description: After diving, they remain hidden unless found by adjacent
enemy units.
My Description: Have the useful ability to submerge, while it wastes more
fuel, it keeps the unit hidden from indirect attack and view. Sneaks up on
poorly defended Battleships and kills 'em. High visibility, too, due to that
Gas: 70
Ammunition: 6/6
Mobility: 6
Visibility: 5
Range: 1
Cost: 20000
Can submerge
While submerges, cannot be attacked unless found
Can only be attacked by other Subs and Cruisers when submerged
Waste fuel fast
More fuel wasted per turn while submerges
1 Cruiser hit renders this unit powerless
Very Vulnerable to:
Bombers, Cruisers
Vulnerable to:
Name: Cruiser
In-Game Description: Cruisers are strong against subs and air units and can
carry 2 copter units.
My Description: There's a reason the main weapon is called "Anti-Ship Missile"
Powerful against ships and air. A good naval unit all around
Gas: 99
Ammunition: 9/9
Mobility: 6
Visibility: 5
Range: 1
Cost: 16000
Strong defense
Kills Gunboats quick
Kills Bombers quick
Supplies those dying Helicopters
Weak to Battleships
Very Vulnerable to:
Vulnerable to:
Name: Gunboat
In-Game Description: A unit that can carry one foot soldier and attack other
naval units.
My Description: One shot, one incredibly damaged ship. Only one shot per
supply, then you must stock up by nearing a Rig or a Seaport. Cheap naval unit
that can reveal those pesky subs so you can go in with your cruisers.
Gas: 99
Ammunition: 1/1
Mobility: 7
Visibility: 2
Range: 1
Cost: 6000
Only one shot
Weak defense
Very Vulnerable to:
Bombers, Subs, Seaplanes, Rockets, Artillery, Battlehsips
Vulnerable to:
B Copters, Cruisers, Gunboats
Name: Lander
In-Game Description: Landers can carry two ground units. If the lander sinks,
the units vanish.
My Description: Great for transporting your ground troops to different islands
on maps. Defend thse well, although they have great defense. A full Battleship
salvo will bring it HP to around 5.
Gas: 99
Ammunition: -/-
Mobility: 6
Visibility: 1
Range: 0
Cost: 10000
Transorts ANY ground unit
Strongest transport unit in the game, defensively speaking
Cannot attack
Very Vulnerable to:
Vulnerable to:
Seaplanes, Subs, Battleships, Rockets
Name: Recon
In-Game Description: Good movement and vision. They are strong against
My Description: ....and nothing else. Weak in attack standards, but invaluable
during Fog of War. Hence the name of the unit, "Recon". Which is short for
Gas: 80
Ammunition: -/-
Mobility: 8
Visibility: 5
Range: 1
Cost: 4000
Great vision
Great movement
Weak attack
Weak defense
Very Vulnerable to:
War Tanks, Bombers, Md Tanks, Rockets
Vulnerable to:
Mechs, Tanks, Artillery, Seaplanes, B Copters, Anti-Tanks, Battleships
Name: Anti-Air
In-Game Description: A specialized anti-air unit that can also attack ground
My Description: You people know what this thing is made to take out. Use it
as such, and don't attack tanks with it.
Gas: 60
Ammunition: 6/6
Mobility: 6
Visibility: 3
Range: 1
Cost: 7000
Great against air units
Great against infrantry
Tanks will kill these things and take no damage
A Bomber with a first strike will leave these things with 3 HP left in the
worst conditions.
Very Vulnerable to:
War Tanks, Md Tanks
Vulnerable to:
Bombers, Rockets, Tanks, Anti-Tanks
Name: Flare
In-Game Description: Flares fire bright rockets that reveal a 13-square area
in Fog of War.
My Description: I love these things. Useless without Fog of War, but
invaluable when in it. Makes the game feel so much more real. Keep a Rig near,
as these things run out of flares fast, and you WANT to shoot more.
Gas: 60
Ammunition: 3/3
Mobility: 5
Visibility: 2
Range: 1
Cost: 5000
Reveals Fog of War
Useful against infrantry
Weak attack
Weak defense
Very Vulnerable to:
War Tanks, Bombers, Md Tanks
Vulnerable to:
Rockets, Tanks, Mechs, Seaplanes, Artillery, B Copters, Anti-Tanks
Name: Rig
In-Game Description: Carries 1 Infrantry or Mech unit. Can also supply units
and build temporary airports/seaports.
My Description: INSANELY USEFUL. With the gameplay changes in Days of Ruin,
keeping your units stocked up makes these things as useful as ever. You NEED
efficent supply lines to succeed in this game. Building those temporary ports
and airports in the middle of a battle will make sure your air and naval units
can get healed up, no matter how far away the nearest "real" port is.
Gas: 99
Materials: 1/1
Mobility: 6
Visibility: 1
Range: 0
Cost: 5000
Supplies you units
Can build Temp Airports and Temp Seaport in their respective areas
Can't attack
Somewhat weak defense
Very Vulnerable to:
War Tanks, Bombers,Md Tanks
Vulnerable to:
Rockets, Tanks, Mechs, Seaplanes, Artillery, B Copters
Guide is made. Basic information added.
Some *grammatical* and spelling errors fixed in the intro paragraph. Thanks,
Eliwood and Masterchiefxj5.
Cleared up that Mtl stands for "Materials". Also fixed a huge spelling error
of "infrantry". Added a strategy and some user opinions, and changed some of
mine. Also added some more permissions to different sites. Added unit costs.
Movement types and Attack Percentages are up next!
Mark Oppenheimer, Damien W, Bomook, Virtualboysp, Kit Maxwell, Younglink255,
John Nesfeder, Bob Ross, Shig715, Bunny_Avenger, Michael Lawrence, Justin
Wiles, Holy_Buffalo, Maravec, Thoughtcast, Sr. Wayne, DJRavemaster, Tony
Lapakko, Parrot_Boy1230, Tony Garcia, Sneakypanda, Sonny Wouters, and
Eliwood for e-mailing me about my many, many, typos and errors.
Xekun for his opinion on Bikes
Jay Keyser for reminding me to update it with unit costs
Me, for writing this guide. Now be grateful! :P
Intelligent Systems for making the Advance Wars series
Nintendo for publishing this game
You for reading it
My mom for giving birth to me
My dad for...well...you know ;)
Waylon, for this wonderful quote:
"Why, you little sack of crap."
View in:


text:
Forgot to let you know about the other pieces I had hanging at Mint Hill Arts Annual Fiber Arts show last month. I chose 3 pieces, "Red Moon", "At Odds" and "Stacked" to hang in their gallery.
I found out last week that each piece was also selected to be exhibited at the Gallery's off site exhibition at Mint Hill Town Hall, the Chamber of Commerce and the local BB&T Bank after the MHA Fiber Arts show was finished. They were chosen to hang at BB&T.
Funnily enough, in my former life, I was an employee of that same bank in uptown Charlotte, oh so long ago. Full circle moment here.
Defining Work
My quest this year is to push my work out there a bit more and find more places to have my work juried and exhibited. I am so pleased that I've started off on the right foot, 2 straight months where my work is hanging.
Back in December I got a tip from Robbie Joy Eklow (on the Quiltart list I subscribe to) about submitting our work.
She suggested that we set our calenders up at least 6 mths in advance, noting all the exhibitions we want to enter, the entry deadline, acceptance and ship dates and remembering to update our websites and art records to reflect this.
This way we are not caught short trying to fill out paperwork, finish artwork or play catch up when the show/exhibition rolls around.
Just trying to keep my Word for the Year, D I L I G E N C E in the forefront.


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Muirfield Village Open House Saturday December 11th & Sunday December 12th, 2010
You are cordially invited to the OKCHomeSellers Team weekend open house in Muirfield Village Edmond OK this Saturday and Sunday.
Time: 1:00 – 5:00
Three homes are open in Muirfield Village Saturday's & Sunday's from 1:00 to 5:00 along with a furnished model home. Muirfield Village is at NW 162nd and May Avenue, just behind the Paradigm AdvantEdge offices. Addresses are 16256, 16260, and 16316 Morningside Drive.
View Muirfield Village Open House in a larger map
Muirfield Village Photos
Hosted this weekend by Bill Wilson.


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The Children's Museum of Indianapolis
3000 North Meridian Street
Indianapolis, IN 46208
United States
Join the Central Indiana Society and The Children's Museum of Indianapolis on October 19 from 10:00 a.m. to 3:00 p.m. for fun and educational archaeological activities. This event highlights the museum's archaeological exhibit, National Geographic Treasures of the Earth. Guest archaeologists from Indiana University, Purdue University and IUPUI will facilitate hands-on archaeology activities for children and families. Special guest, IU Professor Charles Beeker, will give presentations for the public about his research and the discovery of Captain Kidd's ship, wrecked off the coast of the Dominican Republic. Museum hours are 10 a.m. – 5 p.m and this event is free with museum admission.
AIA Tours


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Foreclosure filings, defined as a default notice, auction sale notice, or bank repossession show a 4 percent decrease in July from June, and a 35 percent decrease from the same period a year ago, according to RealtyTrac's July 2011 Foreclosure Market Report.
One in every 611 U.S. housing units, had a foreclosure filing during the month of July, RealtyTrac said.
"It appears that the foreclosure processing delays, combined with the smorgasbord of national and state-level foreclosure prevention efforts — including loan modifications, lender-borrower mediations and mortgage payment assistance for the unemployed — may be allowing more distressed homeowners to stave off foreclosure." said James J. Saccacio, chief executive officer of RealtyTrac.
"Unfortunately, the falloff in foreclosures is not based on a robust recovery in the housing market but on short-term interventions and delays that will extend the current housing market woes into 2012 and beyond."
Here are states with the 10 highest foreclosure rates in July 2011.
Updated August 11, 2011


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mcolella needed a new logo design and created a contest on 99designs.
A winner was selected from 321 designs submitted by 65 freelance designers.
AdBeat is a web application (software as a service) that provides competitive insight into the online advertising marketplace. We track performance of individual ads and advertisers, allowing customers to easily uncover their competitors advertising strategy: what ads are working best, what sites they are showing up on, and over what time period.
We monitor thousands of websites across the internet to create a database of advertisements that customers can access to better understand the market.
The AdBeat brand has double meaning:
1. "Beat" as in heartbeat. We provide trend charts that describe how ads are increasing or decreasing in exposure over time. This data is timely and can be described as the pulse of the ad or advertiser.
2. "Beat" as in beat your competitors. Our service is a competitive intelligence service, the data we provide helps customers create better advertising campaigns than their competitors.
Please view the attachment for screenshots of the application. The grid layout and charts will always be representative, but don't get hung up on the exact look and feel of the app. We will be redesigning the interface. Check http://www.compete.com for an idea of the redesign we will be shooting for.
The target customers for this product are advertising agencies that understand the importance of competitive intelligence data.
Our customers are web-savvy, comfortable using data, performance driven.
Key concepts to consider:
* timely data
* trends
* understanding competitors
* ad performance
MUST BE CLEAN looking
4 colors or less, preferably 2 colors max
Logo should be shown against a white background
The logo should include a representative icon (image) and accompanying text for AdBeat + a catch-phrase; the catch-phrase will be a short (3-5 word) summary of the business. (For now use "The Pulse of Online Advertising") The font for the catch-phrase should be complimentary to the main logo, but need not be identical.
Alternatively, if you can figure out a great way to incorporate a design into the characters of AdBeat, then that would be acceptable and maybe even preferable. For example, http://chartbeat.com/. However, do not submit anything that is structured like the chartbeat logo with the pulse off the end of the t. If you choose this option, I still need some simple symbol that can represent the logo at 32x32 and 16x16 size.
Consider the http://www.hitwise.com/us/ logo for inspiration and the concept of bringing together bits of data into structure. This could be a good design angle.
Vector-based graphics, that accommodate the following:
* website logo approx 200x50 - 200x80 (icon/image + AdBeat name & catch-phrase)
* very large icon 300x300 (icon/image only)
* large icon 150x150 (icon/image only)
* small icon 32x32 (icon/image only)
* tiny/favicon icon 16x16 (icon/image only)
Cursive fonts, digital clock looking fonts, excessively angular fonts, serif fonts
Complex 3D designs
I'll provide feedback as the designs come in.
Thank you for participating!
Find out how a design contest works or learn more about our logo design services.