text:
Jacques Cartier State Park has a sheltered bay protecting the sandy swimming beach and campers dock. The two biggest draws for the park are unlimited boating opportunities and excellent fishing. The park's large open lawns encourage games and picnics; a playground and another picnic ground, this one forested, are nearby. In winter, cross-country skiing is permitted in the park.
Current Water Quality - Beach Results
Must have proof of current rabies vaccination - certificate inoculation or dated collar tag. Household pets only, caged or on a leash, not more than 6 feet. Not permitted in picnic or bathing areas. For campers, if your site allows pets, there is a two-pet maximum.
Most New York State Parks charge a vehicle use fee to enter the facility. Fees vary by location and season. A list of entry fees and other park use fees is available below. For fees not listed or to verify information, please contact the park directly.
The easy-to-use Empire Pass card is $80- and your key to all-season enjoyment with unlimited day-use entry at most facilities operated by State Parks and the State Dept. of Environmental Conservation including forests, beaches, trails and more. Purchase online or contact your favorite park for more information. Learn more about our Admission Programs including the Empire Pass.
Day Use (Peak) $7
After 4 PM $5
Bus Use (Daily)
Commercial $75
Non Profit $35
Day Use (Peak) $7
Day Use (NonPeak) $6
Campers $12
Overnight $19 (prime)
Out-of-State $5
Weekend/Hol $4
*Additional $5/night for non-NYS residents
Day Use (Peak) $7
After 4 PM $5
Day Use (NonPeak) $6
After 4 PM $4
Bus Use (Daily)
Commercial $75
Non Profit $35
Toll Booth Hours:
Opening to 6/16: 8AM to 4PM
6/17 - 9/4: 8AM to 8PM
9/5 - Close: 8AM to 4PM
Firewood source maps show a 50-mile radius from which untreated firewood may be moved to this campground. For more information see firewood restrictions.


text:
U.S. Tops Costa Rica, 3-0, in Qualifier in Salt Lake City
SALT LAKE CITY, Utah (June 4, 2005) - The U.S. Men's National Team recorded a dominating 3-0 victory against Costa Rica in front of a raucous Utah crowd of 40,586 at Rice-Eccles Stadium in Salt Lake City. The victory was sparked by two goals from forward Landon Donovan and six sparkling second-half saves by goalkeeper Kasey Keller.
Donovan's two strikes were his first goals of the year and extended his amazing streak of having scored at least a goal or an assist in 11 of the 12 FIFA World Cup 2006 qualifying games played by the United States on their current road to Germany. For Keller, the shutout was 38th in his 80-game U.S. MNT career and his 16th in 28 World Cup qualifying appearances.
The USA victory, coupled with qualifying victories by Mexico (2-0 in Guatemala) and Trinidad & Tobago (2-0 against Panama at home) puts the U.S. in a solid second-place position in the hexagonal with nine points after four games. The U.S. is one point behind Mexico, but five points clear of Guatemala, Panama and Trinidad & Tobago, who are all even with four points. Panama, the USA's opponent on Wednesday is bringing up the rear with two points.
"It was fantastic. I've never been in a more comfortable setting as the manager of the U.S. team," said Bruce Arena about the state of Utah's support of the U.S. team. "The whole week, Provo was brilliant, the people were great, everything was great there. Then, even today, I went to get a haircut and walking down the street, people were coming out of stores and saying, 'Hello,' wishing us good luck. I think the crowd was fantastic and I'm happy that our guys were able to respond. When things were tough, the crowd helped us. It was a perfect setting to play an important game in. I don't speak for U.S. Soccer, I speak for myself, but I'd love to come back here some day."
The U.S. rewarded the enthusiastic crowd early with a sixth minute strike into the upper left corner of the goal by Donovan. On the goal, Steve Ralston was sprung down the right wing by Donovan, hitting a cross into the penalty area that deflected off Costa Rican Gilberto Martinez and settled perfectly for the USA's reigning Player of the Year to hammer first-time from 21 yards off the underside of the crossbar.
Donovan's tapped home his second goal in the 63rd minute on a typically brave header by forward Brian McBride that was redirected on goal and saved initially by Costa Rican goalkeeper Alvaro Mesen. Despite his sprawling save, though, Mesen couldn't keep the ball out of the path of Donovan for the two-yard sitter.
The two goals from Donovan were sandwiched around two brilliant saves by Kasey Keller on Jafet Soto in the game's 47th and 60th minutes. The 47th minute save was Keller's first stop of the match and the first of six for the goalkeeper in the second half. On the play, Keller did extremely well to dive to his right and parry Soto's blast from 10 yards. On the second save, Keller was moving to his right to stand up Soto six yards from goal and somehow reached backward with his left hand and slapped the ball with enough power to keep it out of the net.
"What can I say?," said Arena on Keller's heroics. "Kasey's reactions on the line are fantastic. He's still every bit as quick as he was five years ago. It's nice to see a guy like that who has dedicated himself as an athlete. His fitness is better now than it's probably ever been and I'm just happy that he has the opportunity to be our number one 'keeper. I know his aspirations are to play in a World Cup so, hopefully, we can make that happen."
That second brilliant save from Keller was followed just three minutes later by Donovan's second goal. The U.S. closed out the scoring in the 87th minute when Brian McBride added to his all-time U.S. goal tally with a solid strike from 10 yards on a redirected shot from Clint Dempsey. It was Donovan that sparked the goal with a dribble into the area that ended with a ball being laid off for Dempsey's attempt.
McBride now has 27 international goals, seven behind the USA's all-time leader Eric Wynalda. For Donovan, the two-goal game was the fourth of his career, and moved him into a tie for fourth place all-time on the U.S. goal-scoring list with Bruce Murray with 21 international goals.
The game ended with Costa Rica's Douglas Sequeira earning a straight red card in the 92nd minute after a reckless tackle that resulted in a knee to the gut of standout U.S. defender Steve Cherundolo.
The U.S. travels to face Panama on Wednesday at the Estadio Rommel Fernandez in Panama City. Kickoff is set for 8:30 p.m. CT, and the match will be broadcast via tape-delay on ESPN2 at 1 a.m. ET and on Telemundo at 11:30 p.m. ET/PT.
-- U.S. Men's National Team Game Report --
Match-up: USA vs. Costa Rica
Date: June 4, 2005
Competition: FIFA World Cup qualifier – CONCACAF
Venue: Rice-Eccles Stadium – Salt Lake City, Utah
Kickoff: 5:30 p.m. MT
Attendance: 40,586
Weather: 72 degrees, warm and clear
Scoring Summary: 1 2 F
Costa Rica 0 0 0
USA – Landon Donovan (unassisted) 6th minute
USA – Landon Donovan (Brian McBride) 63.
USA – Brian McBride (Clint Dempsey) 87.
USA: 18-Kasey Keller ; 6-Steve Cherundolo, 23-Eddie Pope, 4-Carlos Bocanegra; 14-Steve Ralston, 25-Kerry Zavagnin, 15-Bobby Convey (2-Frankie Hejduk, 74), 10-Landon Donovan; 16-Josh Wolff (13-Pat Noonan, 64), 20-Brian McBride (Capt.), 7-DaMarcus Beasley (8-Clint Dempsey, 86)
Subs not used: 1-Marcus Hahnemann, 3-Gregg Berhalter, 8-Clint Dempsey, 11-Conor Casey, 13-Pat Noonan, 19-Clyde Simms
Head Coach: Bruce Arena.
CRC: 1-Alvaro Mesen; 2-Jervis Drummond, 19-Mauricio Wright, 13-Victor Cordero, 5-Gilberto Martinez, 12-Leonardo Gonzalez (17-Steven Bryce, 39); 20-Douglas Sequeira, 16-Carlos Hernandez, 7-Oscar Rojas (9-Paulo Wanchope, 67), 10-Jafet Soto; 21-Alonso Solis (11-Ronald Gomez, 62)
Subs not used:18-Jose Porras, 3-Luis Marin, 8-Mauricio Solis, 15-Harold Wallace
Head Coach: Alexandre Guimaraes
Stats Summary: USA CRC
Shots 18 10
Saves 6 9
Corner Kicks 8 5
Fouls 11 17
Offside 1 8
Misconduct Summary:
CRC – Gilberto Martinez (caution) 31st minute.
CRC – Steven Bryce (caution) 78.
CRC – Douglas Sequeira (ejection) 92+.
Referee: Carlos Batres (GUA)
1st Asst.: Hector Vergara (CAN)
2nd Asst.: Jose Diaz Ramirez (MEX)
Fourth Official: Roberto Salazar (PAN)
ussoccer.com Man of the Match: Kasey KellerRead more

subset: commoncrawl


text:
Web Developer needed a new web page design and created a contest on 99designs.
A winner was selected from 12 designs submitted by 8 freelance designers.
Orizon Real Estate, http://www.orizonrealestate.com/
Orizon real estate is a full service real estate brokerage firm with two offices in Northern Indiana. They sell residential real estate. This web site will have a home search embedded in it by our programmers. Orizon Real Estate wants their clients to be able to seach for homes, find an agent and read about their company. Be creative...
Home buyers and sellers in Northern Indiana. This is a brokerage office web site that will allow searching of real estate for sale, agent identification, brokerage background, etc.... The site must be have a professional, polished image.
Use the current Orizon real estate logo and colors. The site should have an elegant, professional feel.
Design the home page of this new website.
Site design should be 962 pixels wide, and centered on the page.
Site should use the Orizon real estate corporate color pallet.
Site can have a spot for a slideshow or flash slideshow like a lot of sites have now.
We will be building the home search functions that drive the site.
We would like to have the graphic design, and the CSS style sheets to build it.
We would like to have the original .psd files so we can make modifications if we need to later. We design using HTML, ASP, CSS, Fireworks.
Competitor and example sites:


text:
All photos by Laura Cosgrove Lorenzana, 07 May 2012 at Spring Grove Cemetery, Cincinnati, Ohio
13 June 2012
Wednesday's Child - Mary Penn Richards
2 comments:
so young to die of consumption (tb)ReplyDelete
Nice index card with good information.
I have to edit this page, my source information on the card didn't show up, huh. Anyway, the card is from the Spring Grove Cemetery. Their records opened a lot of doors for me because they contain so much information. And yes, extremely young to die of TB; it may not be a correct cause of death, although we'll never know.ReplyDelete
Thanks for reading and taking the time to comment; I really appreciate it!
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Blog Archive
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text:
Black Sea Multi Task Minerals (Eyes, Lips, Cheeks, Nails, Brows)
Black Sea Multi Task Minerals (Eyes, Lips, Cheeks, Nails, Brows) 10 g Powder
Product Description
Available in Sixty Six stunning colors, Multi Task is one of the most versatile makeups on the market. This amazing product can be used wet or dry as Eye Shadow, Brow Color, Eye Liner, Lipstick, Lip Liner, Blush and even to color your clear Nail Polish."Multi Task", a true multiple use makeup.
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Warnings: Keep out of reach of children. As with all dietary supplements, consult your healthcare professional before use. See product label for more information.
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NOTICE: Unfortunately, we are not able to ship this product to California. We apologize for the inconvenience.


text:
Mad Moxxi vs. Ulala – Cosplay Clash
Mad Moxxi's on a mad dash to the finish line and a spot in our Hall of Fame. She won over Captain Scarlett without breaking a sweat, but now she's up against Ulala, another famed video game hostess and reporter!
Katy-Angel's Mad Moxxi seems to be one of the toughest contenders ever in the Cosplay Clash, winning by wide margins. Will she prove victorious once more?
Camilliette's Ulala is the funky reporter from Space Channel 5 with awesome dance moves. Can she bust a move in order to bump Moxxi out of the Clash?
It's up to you to decide who will win this Cosplay Clash between these two microphone-wielding maidens! Voting closes on June 13 10AM PST.
Rules of Cosplay Clash:
Fans can vote once per hour for their favorite cosplayer. If a cosplayer remains the reigning champ for seven straight matches, they are retired to the Arcade Sushi Cosplay Hall of Fame. With so many great cosplayers out there, we have to give other cosplayers a chance.


text:
From one to another!
User reports
Highly automated production of hydraulic parts
The strategic switch from subcontracting parts manufacture to the in-house production of high-quality hydraulic components using Hermle machining centers has proved highly successful for the Italian hydraulic specialist Vivoil Oleodinamica Vivolo.
The move to 5 axis technology
The recipe soon proved its worth, but success was hampered time and again because the subcontractors did not maintain quality requirements or could not fulfill the delivery schedules or react flexibly enough. This led to the decision to start manufacturing within the company, the construction of a new building in 2005 and investment in 5 axis processing: In keeping with the need for high performance and machining precision, the decision was taken in favor of a Hermle C 30 U. This was quickly followed by another C-series Hermle machine, a C 40 U, and the dam was broken: a second C 30 U machining center came in 2008, together with the integration of the two C 30 Us via an RS 2 workpiece magazine and robot handling system. The machining centers, 630 mm diameter NC swiveling rotary tables and an additional tool magazine with 87 locations provided the basis for flexible usage and scheduling in an integrated system with fully automated workpiece handling: Flexible series production for orders and batches as well as individual parts and prototypes can be scheduled at will.
The high-speed route towards automation
The continued expansion of the business demanded further investments: This time the shopping list contained a C 30 U, 5 axis/5 side machining center for complete production, supplemented by an RS 05 workpiece magazine and robot handling system. Also, a pre-assembly pressing-in system with robotic feed-in was integrated into the system. As Domenico
Vivolo puts it: "Our experience with the Hermle machining centers and the turnkey solutions for robot integration was so good that we wanted to implement this combined, single-manufacturer processing and assembly system as well. The experienced and committed Hermle engineers were always there to help, so we were able to design, project, install and commission the complex plant together."
Everything according to plan
"Previously, our subcontractors needed nine milling machines for fewer products and corresponding quantities, whereas today the two robot-aided production systems and the Hermle C 40 U machining center can cope with a considerably larger variety of parts in widely varying quantities," says Domenico Vivolo. "We need only three appropriately qualified experts to program and operate the machines. The rest runs automatically according to plan."


text:
ESPN's Chris Broussard is reporting via their True Hoop blog that the Boston Celtics if offered would be open to trading point guard Rajon Rondo to bring in another scorer alongside Paul Pierce. While scoring is an important factor, cornerstone point guards are hard to find. If you place to the right pieces around him, Rondo can create scoring opportunities for players.
Look at Paul Pierce and Ray Allen, they've both had the highest field goal percentage of their career last season both shot 49%. During the last three seasons Pierce's per game average has increased and some of that has to be accredited to Rondo.
If I was Danny Ainge I would hope and pray Jeff Green can emerge as the 6th man and be the one who can provide some scoring, as I would say scorers are easier to find than franchise point guards.


text:
United Mining Exploration Commission: A group of friends playing
-- "a MMORPG that launched smoothly, breaks from fantasy character setting, emphasizes PvP, and is the first persistent world space simulator that nobody talks about." ~Scorch
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Missile Data (maxV, stuff like that)
UMEC Forum Index
Free Database (JumpGate)
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Posted: Mon Nov 05, 2001 3:58 am
Post subject: Missile Data (maxV, stuff like that)
Missile Damage Life Veloc turn AI Credits
======= ====== ==== ===== ==== == =======
Sting 3300k 50 397v 0.73 1 ~6000cr
Calyp 2600k 55 396v 0.70 1 ~5400cr
Rapie 3000k 45 400v 0.70 1 ~5500cr
Sledg 5500k 80 435v 1.13 1 ~10000cr
Sirru 3800k 75 420v 0.96 1 ~8500cr
Cutla 2000k 100 385v 0.87 3 ~9000cr
Lance 16000k 300 490v 0.45 1 ~15000cr
Purga 5600k 120 485v 1.36 2 ~8800cr
LongS 12000k 250 510v 0.44 1 ~13300cr
Hatch 13000k 270 447v 0.52 1 ~15500cr
Katak 14000k 200 600v 0.38 1 ~17000cr
Grave 3700k 75 376v 1.31 1 ~9300cr
Stile 4500k 90 566v 0.61 2 ~9125cr
Screw 3500k 90 561v 1.31 2 ~10700cr
Last edited by MajorFreak on Mon Dec 16, 2002 11:40 pm; edited 1 time in total
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Posted: Wed May 29, 2002 11:07 pm
Post subject:
No data for Morning Stars here. *bump*
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EU Advisor
Joined: 31 May 2002
Posts: 49
Posted: Fri May 31, 2002 7:53 am
Post subject:
MS would be SD, only 4 of them. Same for Hellrazor = 2 Stilettos.
I found
GM_Virgil's spreadsheet
a useful thing. Especially for missiles, as it lists the missile's dragfactors, thrust (-> speed) and mass (-> acceleration) all in the same place. In fact, it's the only place I know which lists their drag factors.
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Posted: Thu Nov 21, 2002 11:04 am
Post subject:
hmmm...needs updating. plus, we need to find out if MS/HellRazor stats are for the entire pack or per missile in the pack (i'm sure it's per)
BTW, here's the data on the Phoenix Missile HitBox "bug".
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Test Pilot
Joined: 01 Feb 2002
Posts: 273
Posted: Thu Nov 21, 2002 12:17 pm
Post subject:
hmmm, well there are problems then. MS != 4x SD
MS = 4ucs.
SD should be 1ucs then, but is 2ucs
SD mass is 220, MS missile mass is 250
SD thrust = MS thrust = 53500
SD pitch&yaw = 75, MS pitch&yaw = 55
SD drag = MS drag = .17
SD = 3500000 damage, MS = 3100000
SD life = 90
MS life = 60
These differeneces between the MS missile and the SD missile have been present since beta5.5 at least (yes I checked).
Version Idx CodeName Lvl ucs Mass Damage Life Thrust Pitch Yaw Guide drag Multi Type Price
10061 11 ScrewDriver 27 2 220 3500000 90.0 53500 75 75 2 0.17 1 0 10000
10061 12 Morning Star 29 4 250 3100000 60.0 53500 55 55 2 0.17 4 277 50000
50500 11 ScrewDriver 6 2 220 8000000 90.0 42000 75 75 2
50500 12 Morning Star 6 4 250 4500000 60.0 42000 55 55 2
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Posted: Thu Nov 21, 2002 12:33 pm
Post subject:
easy to test that theory. since the only thing that counts is the damage when calcing what the MS stats means (ie. pack or per), therefore just get someone with no shields to jump into the sim and throw a MS pack at them and count the holes.
shouldn't be too hard.
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Joined: 01 Jun 2002
Posts: 4
Posted: Mon Dec 02, 2002 2:11 am
Post subject:
Yep, BaadFood is right, the MS is not 4 true Screwdrivers, they are nerfed. This reminds me of some spreadsheet work I did for missiles. Let's see if I can make this look OK:
Name TechLvl Size Damage(K) vMax Range Duration(sec) Drag Thrust Mass Pitch/Yaw Guidance
Calypso 5 2 2600 396 20828 55 0.13 20.40 180 0.7 1
Cutlass 8 2 2000 385 37547 100 0.15 22.20 200 0.87 3
Glaive 0 4 48000 265 779516 3000 0.2 14.00 4100 1.75 1
Grave R 20 2 3700 376 2714 75 0.16 22.60 250 1.31 1
Hatchet 17 3 13000 447 118668 270 0.26 52.00 780 0.52 1
Hellr 26 3 4500 566 48794 90 0.18 57.60 550 0.61 2
Kataka 18 4 14000 600 116714 200 0.27 97.20 1280 0.38 1
Lance 12 4 16000 490 114845 300 0.31 74.40 950 0.45 1
Long S 12 4 12000 510 125643 250 0.3 78.02 800 0.44 1
Maul 0 4 48000 265 779516 3000 0.2 14.00 4100 1.75 1
Morni 29 4 3100 561 32640 60 0.17 53.50 250 0.96 2
Purga 12 2 5600 485 57374 120 0.18 42.40 225 1.36 2
Rapier 5 2 3000 400 16845 45 0.12 19.20 200 0.7 1
Sabre 0 4 48000 265 779516 3000 0.2 14.00 4100 1.75 1
Screwd 27 2 3500 561 49592 90 0.17 53.50 220 1.31 2
Sirrus 8 2 3800 420 30494 75 0.15 26.40 210 0.96 1
Sledge 8 2 5500 435 33984 80 0.19 36.00 230 1.13 1
Smacker 2 1 5000 476 5135 12 0.15 34.00 120 0 0
Spear 2 1 4000 500 4223 10 0.12 30.00 100 0 0
Stille 23 2 4500 566 49949 90 0.18 57.60 250 0.61 2
Stinger 5 1 3300 397 18884 50 0.14 22.12 200 0.73 1
Some of this is duplicated in your post above MF, but I note a couple differences:
The drag factors I use are calculated drag factors based on observed velocity of the missile and formula I posted previously. Thus you will notice the drag factors posted on JOSSH are rounded off. The speeds are based on my observation or your table above (I didn't have time to check them all!) Where the speeds differ it is either they were not previously recorded, they have changed, or typos :headbang: so this is not the final word on missile data!
Interesting is the distance calcuations, which show how far the missile will travel launched from a ship at a dead stop until they run out of fuel. The new Torpedos, with enough fuel to fly for 3000 seconds (50 minutes!), will travel nearly 780,000 before they expire if they never hit anything. I hope that Netdevil has something programmed to take that into effect!
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Posted: Mon Dec 02, 2002 7:00 am
Post subject:
thanks. BTW, why should they? missiles go poof once pilot leaves the sector for whatever reason. As for missile speeds? i never used the stats, but calced in the simulator.
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Test Pilot
Joined: 01 Feb 2002
Posts: 273
Posted: Mon Dec 02, 2002 7:47 am
Post subject:
whoohoo. We actually can nuke the planets with that range! :P
(I was going to nuke the planet in OC to voice my displeasure with Clementus IV - didnt think the missile would make it tho - now it seems it arguably might :) ).
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Sgt 1st Class
Joined: 05 Dec 2002
Posts: 52
Posted: Thu Dec 05, 2002 10:13 am
Post subject:
Doesn't missiles inherit the speed of your ship?
I have had Mauls going 1000v+ when divebombing in my Peregrine...
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Posted: Thu Dec 05, 2002 3:51 pm
Post subject:
say again? that's new. didn't know that, mate. verrrrrrrry interesting. thx. It only applies to nukes, of course.
now then, might as well quote this for trivia reasons:
-Spirit- wrote:
You need 3 nukes to kill a tow. And it's not easy at all to hit a moving target (even a tow) with nukes.
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Sgt 1st Class
Joined: 05 Dec 2002
Posts: 52
Posted: Thu Dec 12, 2002 3:42 pm
Post subject:
Having observed a few missiles during combat, I belive all missiles inherit the speed of the ship launching the missile. It will then drop/increase velocity to it's maximum. The time do reach that speed is affected by the missile's Mass/Thrust ratio and [hidden] dragFactor.
A Nuke is heavy with little thrust so it will travel at it's inherited speed for quite some time (try it by launching a Nuke while sitting still and by launching it while FlashFiring!). A Purgatory on the other hand is very agile and will reach it's peak speed within a few seconds after launch.
However, I have no hard evidence this is actually true.
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Test Pilot
Joined: 01 Feb 2002
Posts: 273
Posted: Thu Dec 12, 2002 4:51 pm
Post subject:
All weapons inherit the velocity of the launching craft.
Otherwise scouts / arti tenses etc would easilly outrun some of the slower ammo weapons :p
Perversely - for all those fans of Einstein - this goes for lasers too.
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Posted: Thu Dec 12, 2002 11:42 pm
Post subject:
huh? well, that's certainly new to me...easy to calculate in the sim. Thanks
. (though i am 100% positive missiles slow down to their absolute speed quicker than snot except for the nukes)
*shrug* intriguing
BTW, does anyone know the relative damage a nuke does to a pilot compared to the other missiles? i doubt it's the best divebomb missile for damage. am i wrong? (and on the subject of damage and stuff regarding nukes, how many nukes versus normal missiles does it take to kill an infestation??)
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Test Pilot
Joined: 01 Feb 2002
Posts: 273
Posted: Fri Dec 13, 2002 8:14 am
Post subject:
Nuke Damage
The nuke - vs pilots - simply does the stated damage: 48K.
The Makk Shield absorbs 36K, and the Oct Tow has 96K of armor. A shieldless Oct Tow should be left in the amusing position of being alive but having exactly 0 armor after getting nuked twice, and a makk shield or PCS-4 doesnt absorb a complete nuke - so 3 nukes kill a tow.
The next most damanging missile is the Lance - which does 1/3rd the damage of a nuke.
The Oct Tow has the same total protection as the sol tow - so 3 nukes kill a sol tow too - the Quant tow - its armor is going to absorb less than 2 nukes - but the makk shield will carry the excess - 3 nukes needed to down a quant tow too - well - 2.25, so 2 nukes and a lance will suffice.
As an aside, actual nuclear weapons have damages rated in kilotons or megatones (being the equilavent mass of TNT needed to achieve the same result):-
1 kiloton = 4,184,000,000 kilojoule
1 maul = 48,000 kilojoule = 0.0115 tons of TNT.
not very big at all.
Missile Slowing down
Simply - its the drag factor / mass ratio that defines the decelleration rate due to drag. Missiles have low drag, but very low mass, and as a result slow down quickly.
Last edited by BaadF00d on Fri Dec 13, 2002 8:59 am; edited 1 time in total
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Posted: Fri Dec 13, 2002 8:31 am
Post subject:
sorta like a flashfire pettering out on a light ship. i get it....thx!
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Posted: Mon Dec 16, 2002 11:35 pm
Post subject:
what i'm working on currently is grabbing screenshots of ship missile slots in an attempt to work out some balance suggestions regarding missile size restrictions...ack! almost done. 5 more ships. off to work. cya
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Posted: Mon Jul 21, 2003 9:06 pm
Post subject:
Err :rolleyes: we haven't really had MS ingame for at least year Toast (as I'm sure you know) and their reintroduction has only ever been discussed as part of missile sizing schemes (even though we now know that won't be happening).
gotta love how a "it won't be happening" is pronounced like it came from on high. morons. I've seen the absolute worst inane babble come out of ND's collective arse ever since they discovered that talking techie sp33k is a great "shock and awe" tactic even if the only reason they don't want to deal with something is because they don't want to be arsed. (funny how fanbois just lap that shit up)
i know there would be a problem with displaying the different sizes for the missile loadouts on the ship purchase screen, but beyond that it would just be the massive coding required *cough*bullshit not like POS by even a stretch*cough*
The nix hitbox is more than a 'bit wacko'. I hope these images help enlighten you somewhat.
above rear
lower front
lower nose
It's absolutely obscene.
Sure, I know how to shake missiles, and I rarely actually get hit by them. The problem, of course, is that I 1) have to immediately leave what I'm doing to shake them, 2) probably have to waste a flashfire, and 3) am nice and slow, so he who wishes to burn a ff and shoot me while I'm losing them is free to do so. It's not so much an issue of how much damage the missiles do (although that is a big issue for newer nix pilots), but the effect they have on my ability to fight. The group I'm fighting with loses the damage I can do for them for a little while, which when you consider that maybe 1/2 of a pack of nixes might have missiles on it is a major detriment. Given that the nix's abilities as a fighter are questionable anyway (certainly next to the tensy), it's a bit ridiculous :rolleyes:.
In a tensy, I completely ignore missiles. Given that I don't joust anyway, they're a non-issue. In a phoon, all I have to do is keep my speed up a little - a disadvantage given the power problems, but I have the option to lose them safely at a time that is convenient to me, without using a flashfire.
The hitbox is based on an ellipsoid around the ship. This is quite a good approximation for the phoon and tensy. The tensy's sticks out the front very slightly, but it is not significant. The nix's hitbox is screwed both from frontal and top down profiles, due to the canted wings.
Here is an incredibly bad diagram that illustrates the general point This is slighly exaggerated due to the use of 45 degree lines, but shows the point.
At a rough guesstimate I'd say that the nix has a hitbox volume about 6 times that of a tensy.
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Posted: Thu Jul 24, 2003 12:41 pm
Post subject:
Most missiles have the best results when firing them head on, while roling to straiten out the flux. ( flux evade less during roll)
As long as you use the right missile for the right job in the right way, they might hit. Compared to other space shooters, JG missiles are very ineffective.
Spear/Smacker - with some training useable against bigger targets. good bang for the buck.
Cutlass (sol) - excellent for getting tactical pride, you need 3 for a squid kill.
Sledge (oct) - fair against c1
Sirrus (quant) - poor against squids while roling
Purgatory (quant) - excellent against c3-c5 and c8-c9, you need 2 or more for kraken. Purgs tend to miss c1
fair in pvp as long as speeds stay low.
Nukes - for dive bombing stationary targets. ( infestations, heavy tows ) A nuke can miss an entire faction station. Freighters laugh at them with their Guardian shields.
Hellrazor (oct) - very good against c6-c7 from the rear because of their AB behavior. fair in pvp for jousting/running.
Screwdriver (hyp) - very good against flux up to Kraken, but they dont do a lot of damage
MorningStar (not available) - very good against Phoenix if they wander to far from cover. It was banned on EU for this reason and due to Lag issues.
others - dont even bother.
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Chief WO4
Joined: 09 Feb 2002
Posts: 473
Location: Tripoint
Posted: Fri Feb 13, 2004 8:20 am
Post subject: Re: Missile Data (maxV, stuff like that)
patch 84 fixed the nix hit box. not to mention enforcing size restrictions on all ships for missiles...plus tweaking missiles so that n00b missiles and the rest are actually useful without being uber.
Missile Damage Life Veloc turn AI Credits
======= ====== ==== ===== ==== == =======
Sting 3100k 20 700v 1.33 2 ~8000cr
Calyp 2500k 24 701v 1.34 2 ~9000cr
Rapie 2650k 22 701v 1.33 2 ~8500cr
Sledg 3900k 18 600v 1.43 2 ~17000cr
Sirru 3000k 33 951v 1.80 2 ~25000cr
Cutla 2000k 16 650v 1.13 4 ~18000cr
Lance 17000k 36 591v 0.49 1 ~27500cr
Purga 4250k 20 625v 1.52 2 ~19000cr
LongS 12000k 40 575v 0.45 1 ~27500cr
Hatch 12500k 35 561v 0.52 1 ~30000cr
Katak 14750k 28 600v 0.42 1 ~30000cr
Grave 4950k 25 599v 1.61 2 ~27500cr
Stile 4250k 30 924v 1.75 2 ~22000cr
Screw 3100k 21 613v 1.45 2 ~35000cr
(cost with tax...very approx)
one purg now takes a c1-2 down to 3% shields; 1 grave robber takes a c3 down to 50%armour; 3 cutlass or 2sirrus takes a c4-5 down to 12% shields
from testing the approx shielding of lower class flux is:
c1-2 4400k
c3 5000k
c4-5 6800k
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Test Pilot
Joined: 25 Oct 2001
Posts: 566
Location: The sticks!
Posted: Sat Feb 14, 2004 6:31 am
Post subject:
:???: Where's the rockets' info :???:
:???: Morning Star :???:
:???: Nukes :???:
And how are you sorting?
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Chief WO4
Joined: 09 Feb 2002
Posts: 473
Location: Tripoint
Posted: Wed Feb 18, 2004 8:42 pm
Post subject:
rockets & nukes & morningstars are the realm of high level players...The sorting category is for LEVEL requirement.
Personally, rockets are just so much waste of space unless you know how to dive bomb...besides, the only target of such as that and nukes would be PvP targets and i'm not too interested in that arena. feel free to update this thread with that data if you really want to tho.
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Chief WO4
Joined: 09 Feb 2002
Posts: 473
Location: Tripoint
Posted: Sat Feb 21, 2004 10:23 am
Post subject:
Yeah... I believe the phrase that comes to mind is, "Pull the other one, it's got bells on."
What you're not getting is that missiles, for the 1st time in the HISTORY OF THE GAME are a threat to everyone, be they Oct, Quant, or Sol. In the past the issues were restricted to one or at most 2 factions simultaneously; it was totally unbalanced. Now all three races - minus race specific benefits such as speed and maneuverability which was always intended in the design - are equally threatened by missiles.
What we have here is not an imbalance that elevates one group above another, instead what we have is a change to the way the game is played that we all must adapt to equally. Personally I think it's a change for the better that makes the game better for everyone. Of course, I'm sure the elite pilots that suddenly have their elite-status threatened by a change in tactics du jour will disagree, but once they adapt I'm sure their whynars outbreak will subside.
GM_Istvan said some interesting things about the next patches on page 3
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Each year for the past two decades, collision loss data compiled by the Highway Loss Data Institute (HLDI) has landed on the doorstep of every auto dealer in the country. The booklet, titled "Relative collision insurance cost information," is distributed by the National Highway Traffic Safety Administration (NHTSA) and has a complicated history.
In 1972, the U.S. Congress passed legislation requiring insurance cost information to be provided to prospective vehicle buyers. The provision was never carried out, so Consumers Union sued NHTSA. In a 1991 settlement, the agency agreed to fulfill the requirement by distributing HLDI's collision loss data to auto dealers (see "NHTSA: Dealers should provide car buyers with HLDI brochure," Nov. 30, 1991). This was considered a practical solution because HLDI was already compiling this information and was more than willing to provide it to the government.
Following the settlement, NHTSA issued a rule in 1993. It spelled out that dealers are responsible for copying the booklets and having them available on request.
The idea behind the booklets is to allow shoppers to compare models on the basis of their susceptibility to damage and to show how the choice of a vehicle can affect insurance premiums. But few consumers are aware that they can request the publication, and dealers have come to view the requirement as an unnecessary hassle.
This summer the U.S. House of Representatives passed a bill to repeal the requirement. It is now pending in the Senate.
"While the information in these booklets is important for consumers, there are easier ways to get it in the Internet age," says HLDI Senior Vice President Kim Hazelbaker. "Anybody can go to our website to find collision loss information, along with data on other types of insurance claims."
HLDI publishes loss results by model under collision, property damage liability, comprehensive, personal injury protection, medical payment and bodily injury coverages in what is known as the HLDI composite.
Results are based on the loss experience of the past three model years. This year's composite includes losses for 2009-11 models from their first sales through May 2012. Results are stated in relative terms, with 100 representing the average for all vehicles under a given coverage type. For example, a result of 122 is 22 percent worse than average, and 96 is 4 percent better than average.
Results for collision, property damage liability and comprehensive represent overall losses, which reflect both the frequency of claims and the average loss payment per claim. Results for injury coverages represent claim frequency only. HLDI controls for factors such as driver age and gender, deductible, and the number of registered vehicles per square mile at the garaging location.
Results are grouped according to vehicle class and size to provide the most useful comparison. If a vehicle's results differ greatly from others in the same category, that suggests there is something about the vehicle other than its size and usage pattern that produces either higher or lower insurance losses.
The composite also shows broad trends among vehicle types. For example, the vehicle types with higher than average collision losses include small and midsize two-door cars; small, midsize and large sports cars; all luxury cars; and large luxury SUVs. Comprehensive losses, usually for theft, are highest for all luxury cars, large two-door cars, large and very large luxury SUVs and very large pickups. Injury losses, as measured by PIP, are highest for mini, small and midsize four-door cars, and small and midsize two-door cars.
Insurance losses by vehicle size and body style, 2009-11 models
The latest HLDI information shows which vehicles have the most frequent claims for injuries and which end up with higher damage costs.
Loss results for 2009-11 models are stated in relative terms (100 represents average result for all vehicles in each loss category). Colors indicate results in relation to the average for all cars:
substantially better than average
better than average
worse than average
substantially worse than average
insufficient data
Russ Rader Senior Vice President, Communications
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©1996-2018, Insurance Institute for Highway Safety, Highway Loss Data Institute | www.iihs.org
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text:
Hotell i Pune
While Pune has existed as a town since the 8th century, today it presents the modern face of India: a city able to harmoniously blend its rich history and culture with a modern workforce and amenities.
Known as the 'Oxford of the East', Pune has over 100 education institutions and one of the most elite universities in India. Its abundance of students ensures Pune has a great nightlife, good shops and a wide variety of restaurants and eateries.
Pune's strong economy is supported by international investment in software and IT and the city has developed modern business parks to house this sector. It is the centre for automobile manufacture in India and its hinterlands also accommodate food processing plants and floriculture.
Pune was once the centre of power of the Maratha Empire, and it has retained its importance as a cultural centre, displaying the best of Marathi culture in dance, art, crafts, music and theatre.
The Osho International Meditation Resort also attracts many thousands of international visitors each year.
Pune's pleasant climate - the British used it as a summer capital – and its lush green cover makes it a lovely town to visit.
When to go:
The best time to visit Pune is from October to March.
- Sneak a peek at the Osho International Meditation Resort, made famous by its controversial founder, Bagwan Sri Rajneesh. Even if you decide not to pay the hefty fee to enter, you can see the plush gardens for free.
- Take a look around the Aga Khan Palace, a national monument to India's freedom movement. Following the launch of his Quit India movement in 1942, the British interned Gandhi here for nearly two years.
- Visit the remains of the Pehwa palace, Shaniwar Wada, and watch the sound and light show put on in the evenings.
- Climb the 103 steps to the top of Parvati hill – the highest point in Pune - to see the beautiful temples built by the Peshwas.
- Pop along to see the Pataleshvara Cave Temple, an 18th century temple carved from rock. The Jangali Maharaj Temple nearby is also worth a look.
- Be brave enough to enter the Katraj Snake Park. Pune is a bit of a snake-lover's dream, and also celebrates a snake worshipping festival, Martharaj Naag Panchami, every August.
- The quirky Raja Dinkar Kelkar Museum holds the extensive personal collection of Baba Dinkar Kelkar, who donated his art, crafts and curios to the state.
- Visit during the Sarai Gandarvar festival in February that features classical Indian music and dance performances that last all night.
- Shop till you drop. Try Laxmi Road Market for traditional handicrafts and funky fashion. The modern Nucleus and City Mall is also a shopper's paradise.


text:
Kendall Jenner Considering Modeling Over College
Her sisters might be the queens of reality TV, but Kendall Jenner is looking to carve her own path in life — through modeling.
"I'm not really thinking about college right now," Jenner, 16, told PEOPLE Monday while trying on dresses at Rent the Runway's Pop-up Shop at West Hollywood's Andaz Hotel. "If my career, like, blows up and gets really big, [modeling] is what I would do."
Though we've seen Kim Kardashian's younger sis struggle with her nerves while walking the runway on Keeping Up With the Kardashians, Jenner says those initial jitters are all in the past.
"I want to [walk the runway] again and again," she said. "It was so much fun, like the adrenaline and everything was really fun."
The budding fashionista, who calls her own style "edgy [and] girly, but colorful," shared some of her own style tips and influences.
"I like to add color… and I think that heels make the outfit look 10 times better," said Jenner, who often "raids" sister Kourtney's closet. "I love Hervé Léger dresses just because I love bandage dresses … [and] I love jumpers."
As for showing skin both on and off the runway, the teen believes less is more.
"I think if you look cute but like, classy, even though you are showing skin, I think that's fine," she said. "I wouldn't like, go crazy. I am not that kind of a person."


text:
Jones concentrating on hitting location consistently
GLENDALE, Ariz. -- Much like buying real estate, successful pitching really is about one overriding factor for White Sox pitching coach Don Cooper.
Location, location, location.
GLENDALE, Ariz. -- Much like buying real estate, successful pitching really is about one overriding factor for White Sox pitching coach Don Cooper.
Location, location, location.
"No matter who you are and what you throw, you still got to be a thrower-to-the-glove guy," Cooper said. "If you throw 99 [mph], the more you throw to the glove the better. Nate Jones is throwing the ball very hard, but our goal for him is to bring that stuff to the glove more.
"Stuff only gets you out for so long. It gets hitters out for so long. Stuff and command of stuff can get them out forever."
Jones, who pitched a hitless inning during Monday's 3-1 win, begins big league season No. 2 with the White Sox and points out that Cooper and the White Sox staff do a great job of making this point abundantly clear. It's all about hitting your spots low or commanding in and out.
With a fastball checking in routinely at 98 or 99 mph, Jones could get away with a missed spot or two in the Minors. He learned in 2012 that those big league mistakes get hit a long way.
"One mistake I made that sticks out in my mind, I threw one 99 but it was belt high over the middle and Billy Butler hit it over the fence dead straightaway," Jones said. "It doesn't matter how hard you throw it, it's all about command and where you are trying to throw it."
Starting pitchers need that pitchability, according to Cooper, meaning they can change speeds and command three or four different pitches. The White Sox actually want that to ring true for all of their hurlers.
"We've always tried to approach things like how do we maximize their physical ability and then maximize command of that physical ability:" Cooper said. "When you get there, then you are as good as you can be. You are maximizing in two areas that have to be looked at."
Scott Merkin is a reporter for MLB.com. Read his blog, Merk's Works, and follow him on Twitter @scottmerkin.


text:
In House With Naughty by Nature
Family reunions are either obligatory nightmares or an utterly joyous occasion. Luckily for Naughty by Nature, their brotherly rap assembly is more of the latter. The last time Treach, Vin Rock and Kay Gee united, it was for 1999's 'Nineteen Naughty Nine: Nature's Fury.' Now the hip-hop trio have put differences aside to allow their talents to flourish in celebration of their 20-year anniversary LP, 'Anthem Inc.' out Tuesday (Dec. 13).
Packed with classic rap gems like 'O.P.P.' and 'Hip Hop Hooray,' and new cuts like 'God Is Us' with assists from Queen Latifah, the New Jersey-bred team deliver an 18-track effort full of snappy rhymes and refreshing beats. The Grammy Award-winning threesome sat down with The BoomBox to speak about the work that went into crafting the album, why they opted for "family" features rather than new rhymers and the best rap beefs in the genre. Ludacris and Drake not included.
This new album is the first time the three of you have come together in years. What do you want the listener experience to be once they have it in their hands?
Treach: We want them to look at what they been asking from us. Our fans keep us out there. Yo, what's missing in hip-hop is that '90s feel-good, boom-bap type of swagger. So we was like we got a new album coming out. We gonna give what we think is missing in the game. It's very up-to-date but it's Naughty. It's not sounding like nobody else.
Kay Gee: And more importantly I think what we want them to get out of this album is we're gonna give you Naughty by Nature and we're gonna do what's true to Naughty by Nature but in now's time. We're gonna change up but we're not gonna chase what other people is doing.
One of the collaborations you have is with Queen Latifah on 'God Is Us.' How did that come about?
T: Well La is always a phone call away. She always let us know. We just did a show in Cali and she just popped up out of nowhere and just there backstage, rooting us on and supporting. So when we let her know we were doing an album, it just took her being at the same place at the same time with us. So she had a show in Wingate Park in Brooklyn, so while she was here for a couple of days we had the session and it was magical.
Vin Rock: That's one of my favorite songs on the album. It's more of a conscious record. You know, you listen to a lot of hip-hop today and the flow may sound right and the beat may sound right, but it's a bunch of empty lyrics. So I think that record, 'God Is Us,' what Treach is talking about in the song and the vibes that he's touching on is just something that's thought-provoking.
Was there any moment in particular while recording the album that made you happy or brought up a certain emotion?
V: I just think it was more like, you know, we had... a eight-year break from making a new album, a 10-year break with all three of us, and when we got back in it was kinda like, you know this is gonna be a challenge because, not only is it going on 20 years later [since the release of the 'Naughty by Nature' LP], but you haven't put out an album in 10 years and the whole climate of hip-hop changed, how people are getting new music. So it was kinda like, you gotta really study the game and study what's going on so that when you do put out the music or when you finish the music, you gotta get it out there and make sure people hear it.
On 'Anthem Inc.' you guys have 13 tracks that are new and five tracks from past albums. Was it hard to decide which songs from the past would go on the project?
KG: Nah, its obvious. But then from a business standpoint there were certain records we got the rights to to get a chance to re-record now and get a chance to own the masters. It was also a business standpoint.
Did you reach out to other producers for this album?
KG: Well there's really no outside producers. I did mostly all of it. Just a few up-and-coming cats that work with me, that did stuff on there with me as well. We reached out to a lot of people and for whatever reason [they passed]. You know, we haven't put out a record in 10 years. I guess that's part of the reason. Then we didn't have a label when we started working on ['Anthem Inc.']. So it's hard to get people to commit to something that they don't really know has a back end.
There are a lot of new artists out now but I saw that you didn't team up with any. Instead you decided to work with veteran acts like Joe and Queen Latifah. Why was that?
T: It's basically in-house. Naughty never made like, those heavily collaborated records and we don't want to make albums that just sound like a compilation album. We want it to be signature Naughty by Nature with features. Our features are always family, whether they famous in hip-hop or they up-and-coming.
KG: It's not just a marketing scheme. Like he said, it's people that we have real relationships with, been on tour with for years and known for years.
V: We don't do features. We do family.
Are there any rappers out now that you're fond of or remind you of yourselves when you were first coming out?
KG: Pitbull. Another one that toured with us, we have a relationship with. We did a song with him but it's not on the album. But it's just organic. Pitbull's a newer cat that's out there that's coming up.
T: I like the hunger like in a Meek Mill. Uncle Murda. You know, I like it rugged. I like that hardcore spitters and stuff like that. I love Wiz Khalifa. Good music is good music. No matter how old you are, no matter what area you came from, whether you a new artist or been established. Like if you come with that banger, they gonna be like, "Yo, that's that joint."
V: I like a little of everything. I don't really listen to music but I'm just out there on the Internet all the time so I breeze past people.
What's a show experience like for you these days?
V: People make they own signs, they make they own shirts. They always come with some bats -- some decorated Naughty bats -- and have us sign it. We were in Japan and they had the kids with Naughty by Nature T-shirts.
T: That was probably like the most memorable because we did like [Billboard Live Tokyo] and we performed in front of an audience that was 6 years old to 60 years old. The 6-year-olds were knowing the words, knowing everything. I actually got one of the little posters that they rolled up and drew. I took it home and put it up on the wall. Yeah, just to see the audience and the generations we touch. And I felt my first tremor, earthquake in Japan. We were out there in the typhoon.
What is your opinion about rap and lyrical beef these days? Most recently in the hip-hop community there is the war of words with Ludacris, Big Sean and Drake.
V: I think hip-hop was built on challenging and styling and battling. And you know, sometimes artists, they do things, and they don't realize that it's all a evolution of something before. I read up on the article, and I read what Drake said and what Big Sean said. And Ludacris was clever in using different songs all the way back in the early '90s to use that same punchline style and brought it all the way back and just reminded them, like, you kinda gotta watch yourself. You may be hot but you can't feel yourself so much that you forget your past. So it's not like Luda was saying, "Oh, respect me." He's saying, "Respect the game." Period.
T: I mean hip-hop was built on battling. Like I rather seem 'em go word-for-word than blow-for-blow. Lyrics is our music and our culture so it's all about snapping. Back then we used to call it snapping and snap-rapping, and all that. If you gotta beef, put it on wax and do it. It's a beautiful thing to watch real lyricists go back and forth. It could get interesting.
What's a battle that you were a fan of?
T: Kool Moe Dee and Busy Bee. Kool Moe Dee, LL Cool J. Those were classic, "Did you hear that?" KRS-One, MC Shan.
KG: I like when Jadakiss and Beanie [Sigel] were going at it too. Jay-Z and Nas was classic too.
V: Anybody 50 Cent goes after. That guy's hilarious, man. He just lives for that stuff.


text:
Jan. 23
Great Books and City Lights
What do you get when you cross a tiny, independent Great Books institution, with a big city technology institute? An ingenious idea.
Shimer College, in Waukegan, Ill., is working on an answer to that question. The liberal arts college is picking up its 100 undergraduates and moving 40 miles south to the campus of the Illinois Institute of Technology, in Chicago.
Initially, the agreement is simply a leasing arrangement, and the two private institutions will maintain their own faculties and boards. Shimer will lease 17,000 square feet on the IIT campus. Some Shimer students will live in IIT dorms, and may soon enjoy some of the benefits of the larger institution.
"We've been discussing having their students use our library services, and maybe moving their [20,000 book] collection to our library," said John Collins, vice president for business and administration at IIT. Shimer students may soon have access to other amenities at IIT, like the athletic and dining facilities.
As far as Shimer is concerned the Windy City real estate is the main attraction. Shimer spokesman Christopher Hawkins-Long said the college is looking to expand and "we can reach a broader audience in Chicago." Hawkins-Long said that Shimer wasn't shopping around for a new venue, but that the plan grew out of personal conversations between Shimer and IIT administrators. Eventually, cross-registration opportunities might be available for IIT and Shimer students. Shimer's curriculum is centered on a broad set of core requirements in the humanities and sciences, and small discussion classes where students read major texts of Western civilization.
George Dehne, an enrollment consultant who has worked with both Shimer and IIT, said in an e-mail that the urban setting is a bit tough, and that "there could not be two more different groups of students then artsy, intellectual and sort of outside the mainstream as the Shimer students and the career-driven, technology oriented IIT students." But Dehne said that Shimer will never reach capacity in Waukegan, and called the move "an ingenious idea."
Dehne said that IIT, which has just over 2,000 undergraduates, is also under enrolled, so the relationship will be symbiotic. Administrators from both Shimer and IIT said that collaboration beyond space-sharing may be in the offing. Shimer president William Craig Rice said that "Shimer will strengthen the liberal arts on the [IIT's] campus, reinvigorate the Great Books tradition with deep roots in Chicago, and Shimer students will benefit from IIT's strengths in science and technology."
IIT has already seen a relationship grow with another tenant, the VanderCook College of Music. "Over time it's evolved where our students take some of their classes," Collins said. "Initially, that didn't happen, but now it does, and it's mutually beneficial."
Still, Dehne said, the Shimer-IIT understanding isn't likely to open the floodgates for similar college partnerships. "Institutional egos are very, very large," he said. "I worked with a consortium of small, relatively desperate, Christian colleges within about 30 miles of each other," Dehne said. "I recommended some kind of consolidation, similar to IIT and Shimer, but none would budge because each did not think the others were Christian enough."
Dehne added that the cultural attractions of the city will be a great complement to the Great Books curriculum, and the kind of round-the-clock activity that Dehne said his firm's research shows "the Millenials crave…. In our current student surveys more than 8 of 10 students say they go to bed at 1 a.m. or later. Obviously, small town or rural colleges have a hard time competing."
Stuart Patterson, who teaches natural sciences at Shimer, said that he's excited about the move because it will help further diversify the student body. "We'll get a great mix of student experiences," he said. "[The move] expresses a certain realism about where we'll do best." He added that there is some "trepidation among students," simply because they're used to the Waukegan setting.
Shimer won't be completely packing up and leaving for the big city. Shimer's graduate teacher education programs, which serves about a dozen students, and its science labs for home schooled middle and high school kids, which serves 40-50 students, will stay in Waukegan.
Richard H. Hyde, the mayor of Waukegan, a diverse city with about 90,000 residents, is sad to see the college go. Hyde said the city "understood their space problem … so we offered them one of our hotels that's been out of commission for 15 years." Hyde said the hotel is a beautiful old building, but that Shimer would have had to renovate it, and, obviously, it isn't in Chicago.
Hyde said he understands, but that "we hate to see them go. They were a real asset to the community."
— David Epstein
Last year of Shimer diplomas (not NCC)
1 week ago


text:
Grow Organic...
· for a healthy & safe food supply
· for a clean & sustainable environment
· for an enjoyable & rewarding experience
...for life!
Garlic & Shallots
Onions & Leeks
Spring Essentials
The ladybug is perhaps the most famous of all beneficial insects. It is one of the most active predators, searching for food from dawn until dusk. It is capable of consuming 40-50 aphids per day, but will also eat a wide variety of other insects and larva including scales, mealybugs, leafhoppers, mites and other soft bodied insects and their eggs. The ladybug does not eat vegetation. Ladybugs are most effective if released before pest populations are large. Apply them early and allow them time to reduce your pest problem.
You will receive an average of 70,000 ladybugs per gallon, or 18,000 per quart or 4500 per netted bag. Generally, one quart of ladybugs will suffice for a large garden, but you may want to use more if pest density is high. Use one gallon for up to three acres. In orchards, use one gallon per acre. Grain crops may require as little as one gallon for every 10 acres. For melons and cucumbers, use one gallon for every 15 acres. For artichokes, use about 1 gallon for 10 acres. For alfalfa, a gallon for 10 acres around the time of the last frost is normally enough for the first release; after each cutting, a gallon for 15 acres is usually sufficient. For aphid control in corn, use one gallon for 10 acres.
Narrow Results
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Ladybugs (Quart of approx 18,000)
Ladybugs (Gallon of approx 70,000)
Ladybugs (Unit of approx 4,500)
PredaLure® Beneficial Insect Lure
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Grow Organic...
· for a healthy & safe food supply
· for a clean & sustainable environment
· for an enjoyable & rewarding experience
...for life!
"Discovered your website today, looking for one item. I've placed 3 different orders in the last half hour because I keep seeing more wonderful things"
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Our Promise
As a company, we strive to bring you the best selection of organic and/or natural gardening supplies available. While many of our products are either Certified Organic, or approved for Certified Organic Production, we also offer a variety of products that do not qualify for this classification. But rest assured, everything we offer must live up to our strict, planet-friendly standards. If you have any questions, please feel free to contact us at (888) 784-1722 and we'd be happy to answer them!
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Departments Forfattere "Aagaard Andreassen, Mette"
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Supply Chain ManagementGammelgaard, Britta; Bentzen, Eric; Aagaard Andreassen, Mette (København, 2003)[Flere oplysninger][Færre oplysninger]
Resume: This report is based on the survey "Industrial Companies in Denmark – Today and Tomorrow", section IV: Supply Chain Management - Practices and Performance, question number 4.9 on performance assessment. To our knowledge, this survey is unique, as we have not been able to find results from any compatible survey. The International Manufacturing Strategy Survey (IMSS) does bring up the question of supply chain management, but unfortunately, we did not have access to the database. Data from the members of the SCOR-model, in the form of benchmarked performance data, may exist, but are nonetheless not public. The survey is a cooperative project "Benchmarking Danish Industries" with CIP/Aalborg University, the Danish Technological University, the Danish Technological Institute and Copenhagen Business School as consortia partners. The project has been funded by the Danish Agency for Trade and Industry. The present survey was developed and conducted in the period of 2001-2003. URI: http://hdl.handle.net/10398/6292
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Over several decades we have come to know and develop relationships with some of Japan's most pre-eminent sword makers. Today there are slightly over 300 active licensed smiths in Japan. A lesser number of these smiths work full time. Swordstore has working relationships with about thirty full time smiths. We do not work with hobbyists or apprentice smiths.
Each smith sets his own business policies. This is important because in actuality the client is purchasing the smith's name as much as or more than the work itself. Each smith determines whether a sword that has his signature meets his definition of "acceptable".
Swordstore understands that some smiths believe that a blade with a number of flaws that are non-strategic in nature would be acceptable for purchase. Sometimes this can lead to a cultural misunderstanding as many Western clients harbor a conception that every blade made must be flawless. We therefore try to direct clients towards smiths that have a higher threshold for defining an acceptable blade for purchase.
Smiths are also free to select the other crafts people that work on completing a sword. Typically as many as 7 or 9 different artisans come together to make a sword in full furniture (koshirae). Often the client is focused on the name of the smith. Often the smith will not reveal openly who the polisher (togishi), habaki maker (habakishi), or saya/lacquer artisans (sayashi/nurishi) are. These craftspeople are just as important as the smith despite a lack of recognition outside of a very small sword community. Swordstore works with smiths that use top quality craftspeople in the polishing and fitting of each custom shinken.
Swordstore tries to interview the client to determine needs. It is impossible to completely automate the process of matching a client to a smith on a project. Upon learning the client's needs we try to match the smith that is most comfortable working within the defined guidelines.
Often we ask the client for a short biography that is translated and given to the smith before the commencement of work so that he can better picture the client. This is often helpful in helping the smith get a feel for the client's needs and/or personality.


text: Digital Join Us at Next Week's Inside Social Apps Conference By Ashley Taylor Anderson|May 31, 2013Share By Ashley Taylor Anderson|May 31, 2013Share Next week, you'll have the opportunity to hear the secrets to mobile monetization from industry experts, learn about the latest trends lighting the app world on fire, and showcase your app or brand in front of top talent and investors. The action is all happening at the Inside Social Apps Conference & Expo on June 6-7 in San Francisco. Leading marketers, executives, developers, and strategists representing top companies such as Facebook, King, Applift, and PocketGems and will explore best practices for distributing, designing, and building a community for your app. Featured sessions include: Platform Opportunities for Social Apps Solving Mobile App Discovery with Facebook's Doug Purdy Developing Cross-Platform International Opportunities: Asia, Europe and the Middle East Monetization and Payments in Non-Game Apps View the full program here. Additionally, you'll be able to connect with other industry innovators during sessions, coffee breaks, exhibit hall hours, and an onsite cocktail reception. Time is almost up, so don't delay: Save $200 when you register by Wednesday, June 5. The Inside Facebook staff will be on site—we hope to see you there! Share http://adweek.it/2k78bu0 copy Adweek Adweek


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An early battle between undefeated National Junior Basketball girls' teams Saturday went to the Laguna Beach Breakers.
The Breakers earned another victory, their fourth of the season, by turning back Niguel Aliso, 36-25, at Thurston Middle School in Laguna Beach. Laguna combined balanced scoring and aggressive defense to win the Division 1 contest.
Sophia Lucas led Laguna in scoring with 11 points followed by Nicole Davidson with nine points. Isabel Mansour and Madison Sinclair both scored seven points.
Laguna travels Saturday to Laguna Hills to take on Rancho Santa Margarita.
In other NJB action:
Girls' Division 2
Laguna Beach played a doubleheader Saturday and came away with a split decision.
In its first game, undefeated teams Laguna and Capo Dana met at St. Margaret's School and the Breakers fell, 24-19. Molly Cohn led Laguna with 10 points.
The Breakers (5-1) bounced back in the second game and played solid defense in defeating the Rancho Santa Margarita Nuggets, 20-8. Izzy Meekma topped Laguna with eight points and Elle Jarrard made a key basket down the stretch to seal the win.
Boys Division 3
In a rematch of the first game of the 2012-13 season, Laguna Beach 1 took on Laguna Beach 2 and it was Laguna Beach 1 that was able to pull out a 32-31 victory. Chase Hall scored the winning basket off an assist from George Williams.
Laguna 2 used inside scoring and second-chance points by Nolan Naess and Keegan Evan to build an early lead. Laguna 1 was able to take a one-point lead into the fourth quarter behind timely baskets by Booker Firth and Ryan Anthony.
— Reader submission


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Media Statements & Speeches
|Statement: February 19, 2009
|View Printable PDF Version
|Docket Nos.: ER09-432-000 and ER09-433-000
Acting Chairman Wellinghoff's statement on Chinook Power Transmission, LLC and Zephyr Power Transmission, LLC
"With heightened concerns about global warming and our country's dependence on foreign oil, the need to accelerate the integration of clean, reliable, domestic energy sources into our country's energy portfolio is clear.
Thus we must do more to unlock the potential of our country's location-constrained renewable energy resources. This order is one of the most significant steps this Commission has taken toward that goal.
This order builds on the Commission's previous recognition that merchant transmission projects can play a seminal role in expanding competitive generation alternatives. Today we adopt a more flexible approach to secure financing that should help overcome challenges facing merchant transmission projects.
Renewable energy resources such as wind, solar, and geothermal are located in economically developable quantities at dispersed sites remote from load centers. As staff observed in their presentation, this order recognizes that merchant transmission projects may be particularly well suited to addressing the unique challenges associated with such location-constrained resources.
Consumers will benefit from this evolution of the Commission's policy on merchant transmission, because it will promote the expansion of our transmission grid's capacity and thereby enhance the development of our country's clean renewable energy potential.
I want to finally add that this line will go through and terminate in Nevada, my home state. I would like to thank our staff for its hard work on this order."
|View Printable PDF Version


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|[Gentoo Linux Home] [GLEP Index] [GLEP Source]
|Gentoo Stable Portage Tree
|2004/11/02 15:38:58
|Kurt Lieber <klieber at gentoo.org>
|Standards Track
|29-Jan-2004 2-Nov-2004
This GLEP is intended to propose a series of changes to the Portage tree that are necessary to facilitate the use of Gentoo in areas where stability and predictability are of paramount importance, including servers in enterprise environments, mission critical workstations and other such installations.
The proposed solution involves creating a separate tree in Portage that is updated far less often than the regular tree. Outside of periodic updates, this tree would only be updated with critical bugfixes and security patches.
Currently recruiting people who would be willing to help with this GLEP.
Enterprise users typically value stability and a predictable upgrade path over having the latest packages or features available to them. Historically, Gentoo Linux has been unable to provide such an environment due to the dynamic nature of the Portage tree.
The Gentoo Infrastructure team will need to provide an additional Portage tree on our rsync mirroring system. This new tree will house the ebuilds associated with the stable tree. It also impacts all Gentoo developers responsible for creating and updating ebuilds as they will be expected to integrate the tagging of ebuilds for the stable tree into their normal development process, both for the quarterly release cycles as well as off-cycle bug and security fixes.
The Gentoo Documentation team will also be affected as they will be responsible for updating installation documents to take these new features into account.
A basic outline of various ways of adding a "stable" tree to Portage was discussed in the gentoo managers meeting on 26-Jan-04. Consensus seemed to be reached that such a solution was needed and that branching the gentoo-x86 repository was the appropriate way to accomplish this. The largest area of disagreement surrounded how specific ebuilds should be targeted for inclusion in the stable tree.
One suggested solution was a simple branch of the CVS tree and having developers work in two separate branches; one for the stable tree and another for the traditional tree. However, it was felt this would prove too cumbersome in practice.
Another suggestion was to have a small group of dedicated gentoo-server developers responsible for generating the contents of the stable tree, which would provide more control and quality assurance over the ebuilds added to the stable tree. While this might prove effective for a small number of ebuilds, it is quite likely that this model would not scale enough to allow for a large number of ebuilds in the stable tree and, over time, the project would become resource constrained and unable to meed future deadlines.
The suggestion that seemed to get the most traction was the creation of a new "stable" keyword which would be added to appropriate ebuilds. The use of "stable" would signify ebuilds that are ready for production in the stable tree while "~stable" would be reserved for ebuilds which may be appropriate for the stable tree, but may require further testing before being deemed "ready for production". Off-cycle bug fixes and/or security updates may be examples of ebuilds that require the ~stable tag.
While a 'stable' keyword was originally proposed, after further review, it was determined this offered no way to allow arch-specific stable ebuilds. As such, this GLEP proposes the use of 'stable:<arch>' and '~stable:<arch>' (stable:x86, stable:ppc, etc.)
A new, stable tree will be created by scanning for the 'stable:<arch>' and '~stable:<arch>' keywords in the ebuilds and pulling those ebuilds and associated files into a separate branch of CVS. The stable tree should have the following features:
As mentioned above, the "stable" tree will be updated quarterly, ideally in unison with the release schedule of the main Gentoo branch. This tree will be untouched outside of this update schedule except in the following cases:
In both cases, the maintainer of the package will be responsible for ensuring these patches are properly committed to the stable tree out of cycle.
All features proposed here are new additions to existing processes and features. There should be no impact on existing features and functionality.
This document is licensed under the Creative Commons - Attribution / Share Alike license. (http://creativecommons.org/licenses/by-sa/1.0)


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Area residents wanting to learn about the newest products and services available for the home and garden can do so without leaving town by attending the annual Vandalia Chamber of Commerce Home & Garden Show.
The Saturday, March 12, event will be held at the Vandalia Junior High School gymnasium from 9 a.m. to 4 p.m.
In addition to the chamber, the co-sponsors of the event are The Leader-Union and WKRV/WPMB.
If you currently subscribe or have subscribed in the past to the The Leader Union, then simply find your account number on your mailing label and enter it below.
Click the question mark below to see where your account ID appears on your mailing label.
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Autorobot Finland Oy» Back
Autorobot EzCalipre - 2/3D Electronic measuring gauge
Autorobot EzCalipre is the new member of our measuring system line. EzCalipre is an advanced 2/3D measuring device for exact verification of vehicle chassis and body condition and for damage documentation. The new tram gauge is easily portable and movable, it can be used for 2/3D measuring in all kinds of surroundings, and therefore it opens up whole new scopes for vehicle estimation. EzCalipre's technique is supported by Autorobot's own, very comprehensive vehicle data files (approximately 60 reference points per vehicle). Autorobot EzCalipre tram gauge uses wireless WLAN technique and it has a very unique capability to register height differences in vehicle measures (patented feature).
NOVELTY!300EL+4 Autorobot Tracker
» Tracker product page
» Technical information
» Application
» Sets
» Tracker
» Video


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Special Order
Product Highlights
Size: 4 x 4"4 x 4" 4 x 5.65"
Special Order
Special Order
Special Order
Special Order
Special Order
This item is noncancelable and nonreturnable.
Formatt Hitech 4 x 4" Combination 85B/ND 1.2 Filter - The 85 Series will produce natural colors when shooting with tungsten film outdoors. Using tungsten film in daylight will produce a bluish cast in the photograph.
Neutral Density filters have several uses and offer the possibility to achieve otherwise unachievable results. ND filters appear gray and reduce the amount of light reaching the film. They have no effect on color balance.
Determining which neutral density filter yields ideal results for any given lighting situation takes knowledge, experience and a collection of such filters. Speaking generally, the 2-stop value (ND 0.6) effectively compensates average situations.
Formatt, a company with three generations of professional filter-making experience produces every filter to the highest technical standards. The finest materials, together with state of-the-art production technology have resulted in a standard of optical excellence unmatched anywhere else.
|Filter Type
|Solid ND Combination
|Combination Type
|85B Color Conversion
|1.2 (4 Stops)
|Rectangular Size
|4 x 4" / 101.6 x 101.6 mm
|Front Accessory Thread / Bayonet
|Filter Thickness
|0.16" / 4 mm
|Filter Material
|Packaging Info
|Package Weight
|0.4 lb
|Box Dimensions (LxWxH)
|2.0 x 2.0 x 2.0"


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Along with baseball cards, comic books represent an important component of the collectibles market, and can prove to be quite profitable for collectors holding highly sought-after and rare items.
The "Golden Age" of comic books spanned from the late 1930's into the early 1950's and introduced most of the superhero and adventure characters that have become billion-dollar brands today. Among the most expensive comics are the ones that tell the story of a superhero's first adventures, but in order to carry a large price tag, they must also be in near mint condition.
Rankings are from Nostomania, an online collectibles community, which draws near-mint valuations from CGC, a comic book grading service. Based on their rankings, some of the most expensive comic books can sell into the hundreds of thousands, or even millions.
So, what are the most expensive comic books of all time? Click ahead to find out!
By Paul Toscano
Posted 23 July 2010


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By Margaret Waage
The Healthy Family FunFest, held February 24 at the Aqua Turf, had such a big turnout that many cars arriving at noon were being directed to park in the perimeter parking lots because those closest to the entrance were filled.
Coordinated by three organizations including the Hospital of Central Connecticut, the Southington Community YMCA and Central Connecticut Senior Health Services the group plans almost up to a year in advance, said John Meyers, Executive Director of the Southington YMCA.
"This is our fourth year promoting this event and it's great seeing the response from both the community and the many vendors that book space for the day. During the first year the FunFest took up three rooms, but this year the entire facility from front glass room to Kay's Pier was reserved for the day," said Meyers.
The point of the FunFest is to create a healthy Southington. According to Meyers reminding folks of the tools they need to do that is the purpose the event serves. Meyers emphasized, "The FunFest is not intended to be money purposed. It's more about giving people the opportunity to learn about the many resources here in town."
Music by Connecticut ICON singers, dance performances by Cadillac Ranch Country Line Dancers and Fred Astaire Dance Studio provided entertainment. Media personality Diane Smith spoke to the crowd about her own weight loss journey and what role dieting played along the way.
Fourteen different vendors from the Hospital of Central Connecticut and other Hartford Healthcare vendors were present. Areas of specialty including sleep disorders, metabolic health, stroke, wound care, breast cancer, birthing, radiology, and colonoscopy, were represented. R.N.'s Margaret Sprague and Chris Milewski of The Hospital of Central Connecticut's Endoscopy Center showed why it's important to have colorectal cancer screenings. Their booth showed all the indications for having that procedure including a computerized look at the colon via a colonoscopy. Both nurses answered questions about procedure. "There have been some changes to the prep that are easier on the body. Depending on each individual, the doctor determines which would be better for each person, a pill vs. liquid prep before the colonoscopy," said Sprague.
Doctors Christina Czyrko and Maria Christina Mirth were also on hand to answer questions about colon health and how diet plays an important part in healthy functioning.
Central Connecticut Senior Health Services vendors included local agencies such as Mulberry Gardens, The Orchards of Southington in addition to Assisted Living Services, Inc., and Alzheimer's Association.
Kids had plenty to do with their own designated area for floor games, a gymnastics obstacle course, mini golf, hula-hoop contest, mini basketball games, dancing and a petting zoo.
Many families were given a challenge to get physically active together. Prior to the FunFest, a healthy family checklist was sent out to students in all the local elementary schools as well as local pre-schools. The challenge consisted of completing at least 15 of 20 items like going hiking together, cooking a healthy meal together, and turning off the television for a week or trying a new sport as a family. Everyone completing the checklist will be eligible for family prizes and all successful families will receive a special certificate of accomplishment. The whole idea is to get everyone moving and having fun.
Southington resident Kim Deluca said this was her first time coming to FunFest and her daughter was enjoying all the activities. Deluca took advantage of the opportunity of having her vehicle inspected for proper use of car seats and seat belts. "My daughter is three and my son is eighteen months. This is a great opportunity to make sure everything is working properly," said Deluca.
Southington Detective Karen Apicella was busy inspecting Deluca's vehicle. "Many car seats are being better constructed. However, I've yet to inspect a seat that doesn't require some adjustments."


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Time was when the only available adult toy for men was a badly made plastic blow up doll with a vagina about as realistic as a three dollar bill. Either that or strange little bottles of the aphrodisiac Spanish Fly. It's strange to think that one of man's most primal urges was so incredibly badly served. How times have changed. Today the adult toys for men market has exploded to become part of a $15 billion business that is growing each year by 30%.
The toys for men range includes everything from the most realistic butt and vagina machines, to penis sheaths, vibrators, pocket vagina, penis rings and much more. Looking for sex toys for men? Take your pick. If you are on the lookout for a fleshlight in Yoder. We will help.The choice and complexity has become every bit as tough as trying to choose a cell phone. You've got sex toys for men that vibrate, that perfectly imitate the female vagina and butt. An adult toy in the form of sophisticated penis rings and penis sheathes that prolong and enhance erection. A sex toy for men to deliver mind blowing orgasms such as state of the art masturbators, that can feel even better than the real thing. The adult toys industry has reached the point of maturity where highly trained professionals are turning their attention to it and reaping huge profits.
Some of the latest toys for men on the market are now available in Wyoming. Some of the latest adult male toys concepts readily available on the internet include:
Fleshlights – this toy for men simulates the look and feel of a mouth, a vagina or a butt. You hand pump the Fleshlight to arousing climax.
Fleshlight Toys – How to Buy a Fleshlight in Yoder WyomingUsing your hand too often for women can be extremely tiring or boring as you're feeling the same thing over and over again. If you don't own a dildo or a vibrator this could be a great bore to you regardless of how horny you are so here are some masturbation alternatives to your hand! Please keep an open mind as some may seem to be very radical.Alternative #1: Push your vagina up against the edge of a table or something with an edge where your vagina can reach its level. Gently glide your vagina up and down rubbing it against the edge. Start slower and faster but most importantly, find that spot which feels 'oh so good'. This method is definitely a key to a good orgasm!Alternative #2: Make your own dildo! This can be done through several ways from the not so appealing cucumbers, carrots method to the stuffing soft things (e.g. scrunchies or napkins) into a condom to duplicate a penis!Alternative #3: Use the pillow as a pounding machine! Rub your vagina against the pillow whilst making up and down movements. The sudden contact with the pillow and your clitoris will definitely send you on an adventure of nearly having an orgasm! Just before you climax, take your strongest hand and rub onto your clitoris, the best way is to rub it in a circular motion as your body moves up and down. The intensity is insane and will definitely send you off to the most amazing orgasm you've ever had!
Stamina Training Unit Review - Adult Sex Toy Fleshlight Review
There have been so many advances in the field of sexual technology over the last decade that it can be somewhat overwhelming. Machines like the F-Machine Pro 2 or accessories like the UR3 Hung have made sexual fantasies come to life for countless people who never thought they'd actually get the opportunity to realize their hidden desires. But what if what pushes your sex drive buttons is some good old masturbation? Well, lucky for you, the sex toy industry has made huge advances in that area too, and there are many options beyond the basic lube and hand. One of the most realistic, close-to-sex toys on the market right now is found in the Fleshlight line.
Masturbators now can be so close to the real thing, it's hard to tell them apart. For example, the Fleshlight is a brand of male sex toys whose main product, the Fleshlight itself, is about the size of a flashlight and shaped like a vagina. Since the first one was developed years ago, the Fleshlight has made even more detailed changes, and now can be found in hundreds of different varieties, including pussy castings of your favorite porn stars (the Girls series) all the way to the unrealistic "Freaks!" design. The original designers intended to make masturbators higher quality and allow the users to have a better image regarding masturbation itself: that it should be enjoyed, accepted and fun!
The outside of a general Fleshlight is a well-built, solid casing, holding the inside, where all the textures occur. They can range from a simple smooth tunnel to wild, intricate details and designs, so finding the right texture for your needs is very important. The Fleshlight brand comes complete with its own set of accessories that are just as high quality as the masturbators themselves, including shower mounts, lubricants, and renewing powders. Fleshlights can be rated by realistic features and by the inner canal textures, making masturbating with this toy about as close as you can get to the real thing without a woman actually there.
If you're looking for a little more variety than a basic Fleshlight, you won't be disappointed by the options available. Try the Fleshlight Stamina Training Unit Pack masturbator, where, of course, you get the look and feel of anal play. Or, there's the Fleshlight VIbro Pink Lady, where you get the extra sensation of vibration with your masturbation toy. If blow jobs are your thing, Fleshlight makes the mouth versions too, which are just as realistic as a real mouth.
How does it work? Well, like we said, there is a solid casing on the outside of the masturbator, and the entrance is sealed with a twistable top cap that covers the opening when you're not using it. There's also an end cap for air control to keep it tight, and for cleaning use. The inner sleeve is soft and silky, and very flexible. The flashlight design itself is based on the idea that most men have flashlights lying around, so you can kind of get away with having your masturbation toy there if someone happens to spot it from a distance, but anyone who sees it remotely up close is going to know what it is, so you might want to keep it hidden.
The sleeves themselves inside the case are interchangeable, so after you purchase the first Fleshlight, you can buy different sleeves to try them out. It's recommended that you soak it in warm water before use for a bit to bring the temperature up, but it's not necessary. However, Fleshlight provides a warmer for just this specific thing. If you're looking to get that "just like sex" feeling, you might want to take the extra few minutes and warm it up, but if you don't, the Fleshlight will warm up to body temperature with use. Obviously, you're going to need some lube. We recommend Fleshlight's brand, just because it really is good. All total, there's a little more prep involved than the basic hand pump, but we promise it's worth it.
The Fleshlight line has revolutionized the sex toy industry. Masturbators are no longer simply functional. Take a few minutes to check out the different options available, and the next time you feel the urge to take care of business yourself, do so with your own Fleshlight. The experience will truly change the way you think and feel about masturbation, and you may just decide you don't need the real thing after all!


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Going to Bahamas with non-kiting GF end of April. I know all the info is available online, but feel free to educate me if you have info/experience/wisdom, thanks!
Staying at British Colonial Hilton in Nassau. Focus will be scuba and stuff w/GF, but she's totally cool with me doing some kiting too. I'm "upper intermediate" level, have an IKO card (BTW, I'm neutral on IKO, hoping not to start an IKO debate thread...and no, I didn't buy their insurance or sign anything or pay for the card), will probably bring my own gear. Are there good kite beaches near where I'm staying? Any prospects right at the hotel? Would be nice to be able to rig and ride near hotel. Also I might pay a kite biz to take me on a half day excursion, any near Nassau recommended? And any recommendations on scuba outfits?
I'm 190+ lbs and figured my 12 Helix would cover me for this time of year, but maybe I should bring a smaller kite too?
Any info/recommendations appreciated, thanks!


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The SACC website exists primarily to assist cat breeders and stakeholders in SACC by providing relevant, up-to-date information about SACC and pedigreed cats, focusing on topics related to:
As the central internet hub for all things SACC, this site strives to provide important news relevant to SACC, cat breeds and the organized cat fancy, both local and international.
It also has a secondary purpose to portray SACC to the international cat community and the general cat-lover public at large who wants to know more about the organized cat fancy in South Africa, and pedigreed cats in general.
The Southern Africa Cat Council's objectives include:
|Cat of the Year 2018
|Results: 17 March 2018
|Results: ECCC 24 March 2018
|SACC Election Ballot
|New operating procedures
|President's Award
|Show Calendar 2017
|Show Calendar 2018
|AGM Proposals: Due 31/8/2016
|News from Governing Council


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Oh-oh. Is Jay-Z and Beyonce's baby, Blue Ivy, headed for a life of foot-stomping, whining, demanding spoiled princessdom? Sounds like it. Jay-Z says in a new interview that his precious bundle, Blue Ivy, will get whatever she wants.
Adds the rapper-mogul:
Then at the end of the day, I just know I'll probably have the worst, spoiled little kid ever.
I hope Jay-Z is just in the ecstatic flush of new fatherhood and doesn't really mean what he says.
I can tell you that some of the saddest, most miserable, most lost human beings on the planet are children of celebrities or the rich who have had everything handed to them. (Yes, I've met them.) An essential ingredient of a fulfilled life is a sense of accomplishment. Accomplishment comes with overcoming struggles. Struggles are only overcome when you have them.
I'm not suggesting that Jay-Z and Beyonce throw Blue Ivy onto the street and watch her pick through garbage cans while they enjoy a six-course meal. I'm saying that even if you can give your child everything, you don't. You say to your child, "Clean your room and you'll get five dollars." You don't say, "No need to clean your room, darling, the maid will do it. And, by the way, there's a mini-Lamborghini parked in the driveway for you."
Jay-Z, who came up from nothing, once said: "Belief in oneself and knowing who you are, I mean, that's the foundation for everything great." I hope he doesn't deny his daughter the chance of believing in herself, just like Jay-Z learned to do. Because when everything is handed to you, when you are never allowed to struggle, or work hard, or overcome a challenge, then belief in yourself is an impossibility.
Do you think Jay-Z is right or wrong to spoil Blue Ivy?


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Speedtest Intelligence®
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