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Product Info Guide
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Key Features
- Durable cast iron body
- Heavy-Duty and designed to last for years.
The Cajun Classic dinner bell is both functional and decorative. The heavy-dutycast iron body makes for superior durability and is designed to last for many years. Hand wash with stiff brush and hot water. The Cajun Classic dinner bell dimensions 8. 5H x 14W (at the bottom of bell), over all measurements 22H x 19W inches.
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Product packaging, owners' manuals, installation instructions, and/or operating instructions may include more information than what is shown on our website. The content on our site is intended to be used for reference purposes only. Please fully read all included manuals and documentation before installing or using this product. WARNING for California residents: this product may contain chemical(s) known to the state of California to cause birth defects, cancer, or other reproductive harm.
Product Information
- 838040001806
- Model Number
|Primary Color
|Finish Color
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|Cast Iron
|39 lbs
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Shipping & ReturnsBack to Top
Ship your entire order to your home for free, especially the big stuff! * Continental US only.When Will My Item Arrive?
Once shipped, items usually arrive within 3 to 5 business days. If your item is large it may ship via one of our third-party freight carriers (18-wheeler). If your order has an item that is shipped on a freight carrier, you will be contacted to schedule a curbside delivery time.
Anything under $49. ships at one low price. If your order increases, your shipping stays the same!45 Day No Hassle Returns
Return all new, unused and unassembled items in their original packaging, and we'll give you a full refund minus the cost of the original shipping AND return shipping.No Restocking Fee
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About UsBack to Top
The ShoppersChoice.com family of brands are all about inspiring customers to discover products that will enhance their lifestyle, freeing up time to enjoy the people and activities that matter most. Opened originally as a single brick and mortar store in 1998, our family of brands now includes ShoppersChoice.com, BBQGuys.com, GasLogGuys.com, and UltimatePatio.com. Our home is in Louisiana. We barbecue in the bayous and lounge in the luxurious courtyards of New Orleans. Our goal is to provide great products backed by world-class customer service from real people. Call us with any questions - we're here to help.


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Love, to Andrzej Zulawski, is a tumultuous struggle to satisfy one's misplaced desire, a self-destructive march into the abyss in order to free those trapped by that desire. This love in the Polish director's films is epic in scale, as his characters are prone to throwing themselves wholeheartedly into their doomed romantic mission. This isn't the realm of sentimentality, because love here is violent and obsessive and all-encompassing.
L'Important C'est D'aimer's love triangle between a brooding photographer, Servais Mont (Fabio Testi), a struggling actress, Nadine Chevalier (Romy Schneider), and her ridiculous, cheerfully self-loathing husband, Jacques Chevalier (Jacques Dutronc), is set within an absurd world of low-level gangsters, sleazy porn merchants, suicidal clowns, and theater queens. And in a casting coup that fits perfectly within the milieu, madman Klaus Kinski stars as a debonair thespian, Karl-Heinz Zimmer, raging his way through the on-stage role of Richard III, though this mercurial actor's most explosive moment happens off stage in his response to a negative press review. He picks a fistfight with two smarmy bourgeois onlookers before absconding with their tart girlfriends for the night. "You're crazy," someone tells him a few scenes later, to which Karl-Heinz delightfully responds, "No, I'm rich!"
Zulawski's handheld camera stalks the film's characters, lurching alongside them through Parisian apartments lined with bookshelves and into restaurants where glasses of wine and cups of coffee seem destined to be thrown at the nearest person or surface. This may sound like an over-the-top Euro-art psychodrama, but it's quite restrained by Zulawski's standards. Most of the time, his characters aren't verbally and physically laying siege on one another—as they do for the entire running time of the anarchic 1972 period film The Devil and the 1981 horror film Possession. They're accompanied by a lush orchestral score by Georges Delereu, who also composed the themes for Jean-Luc Godard's Contempt. Close-ups abound of the central characters in moments of luminous stillness, such as an early moment of soul-encroaching vulnerability where Nadine, lying on the floor ready to shoot a scene in a softcore porn, whispers to Servais, "No photographs please."
Nadine is given the opportunity to act as Lady Anne opposite Karl-Heinz, and when her nerves get the best of her and she flees from the theater, she's pursued by the man. As he comforts her with a gentle kiss, he not only compliments her beauty but, in a poetic gesture, states that he would give anything to resemble her instead of being cursed with his own ugly, freakish form. And when Servais shows up to also provide comfort to the woman for whom he's fallen head over heels, Karl-Heinz contemptuously dismisses him with an indifferent flick of his hand, as if the vulnerability that the actor allowed himself to express has given him license to own Nadine.
Schneider, who embodies the very heart of L'Important C'est D'aimer, may deliver a performance that tops even Isabelle Adjani's wide-eyed, operatically voluptuous turn in Possession. She startles for the way she conveys something buried death and twisted inside Nadine. Hers is a fearless performance not because she gets naked, in the figurative sense (the nudity is, in fact, quite chaste), but because she allows herself to be so vulnerable. Throughout, it's as if we can see all of Nadine's nerve endings, along with the dignity it takes for a cracked-up woman to work through her mania.

subset: commoncrawl


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Skeptologists on Facebook
I just found out that our TV show pilot, Skeptologists, has a Facebook page! You can become a fan of the show, and look at photos taken on set too. I have a ton of pictures I'll upload as soon as I can find my &^#$#$$() camera recharger.
In this shot from the Facebook page, you can see the whole cast as we stood looking at the 100 inch telescope at Mt. Wilson. From left to right it's Mark Edward, me, Brian Dunning, Yau-Man Chu, Kirsten Sanford, Steve Novella, and Michael Shermer.


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Release Date: 17 November 2009
Release ID: 4389
Decent overnight lorry parking facilities on Wales trunk roads are one step closer after a recommendation made by the Freight Transport Association (FTA) was accepted by the Welsh Assembly Government (WAG). The leading trade body has argued that by allowing lorry drivers access to secure truck stops in which to take their legally-required rest periods, road safety will be markedly improved.
Ian Gallagher, FTAs Policy Manager for Wales, said:
A lack of safe and secure lorry parking facilities in Wales presents drivers with a real challenge as they look for appropriate places to stop. The consequences of drivers not having access to truck stops are very serious as not only does the quality of their rest have a real impact on the safety of their driving, but it also puts them at the mercy of truck thieves who are quite happy with the lack of secure parking facilities available to loaded trucks."
Earlier this year, FTA revealed a wholesale dissatisfaction with the standard and scale of truck stop provision in the UK. A survey showed that two-thirds of FTA members rated truckstop driver facilities, their availability and security levels to be poor or very poor. None of the respondents rated truck stops as very good.
Gallagher concluded:
We are pleased that the Welsh Government accepts that the issues of truck parking transcend the 'not-in-my-backyard' argument that traditionally hinders their progress. Now the powers that be have accepted there is a problem we look forward to seeing some actual results.
59 Piccadilly Manchester M1 2AQ
Telephone: +44 (0)161 408 0542
Fax: +44 (0)870 432 1732
© The Adora Group Limited 2018 - Publishers of Freightnet


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The A to Z April Blogging Challenge 2013 has been a blast so far, and I've made a host of new friends! I'm co-hosting it on Amlokiblogs, so drop me a comment there if you have something to say about the challenge itself. On this blog, I've been featuring mostly indie-published book excerpts for all of April. I love reading, and supporting author-friends, and this is a good way to do both.
Today, for O, I give you a romantic novel: Once Upon the Tracks of Mumbai by Rishi Vohra.


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Life Science
Sample Preparation
Protein Depletion
ProteoPrep® Immunoaffinity Albumin & IgG Depletion Kit
Figure 1: The novel antibody resin (PROT-IA) displays significantly higher binding capacity for human albumin and IgG than does the conventional antibody resin. The novel antibody resin can deplete 2-4 times more serum per ml of resin than the conventional resin. The novel antibody resin will deplete greater than 98% of albumin from 50 µl of serum whereas the conventional resin depletes less then 15 µl of serum (Panel A). The novel antibody resin will deplete greater than 98% of IgG from 50 µl of serum whereas the conventional resin depletes less then 20 µl of serum (Panel A).
Figure 2: The novel antibody resin (PROT-IA)displays higher specificity than a conventional antibody-based resin kit. The 2DE analysis software (Nonlinear Dynamics) detected 362 spots on the novel resin gel whereas 279 spots were detected on the conventional antibody resin gel. Ninety three (93) spots were detected on the novel resin gel which were not matched on the conventional resin gel. Only seven (7) spots were detected on the conventional gel not matched to the novel gel.
Figure 3: The bound proteins are more easily removed from the novel antibody resin (lanes 2, 3, 6 and 7) using IEF compatible reagents containing urea, thiourea and C7BzO detergent (Product Code C 0356). Following extraction with C 0356, the resins were boiled in Laemmli sample buffer containing sodium dodecyl sulfate (SDS) (Panel B, lanes 8 and 9). The linkage of the antibodies to the novel antibody resin appears more stable as displayed by the large amount of heavy and light chain antibody subunits cleaved from the conventional resin.
back to top back to ProteoPrep Kits back to Sample Preparation
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To continue my projections of everything wedding inspired, I thought it would be perfect to end on a "shiny" note….
It's all about the details in the wedding industry, and a big detail is the bling!
I find it important to capture a variation of set ups with the ring, all showcasing a creative take on beauty and class.


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The PS3 version of Twisted Metal could have seen Sweet Tooth swap his clown mask for a gas mask, says director David Jaffe.
Causing copious amounts of destruction is kind of the point of the Twisted Metal games, but in the PS3 installment there could have been a lot less stuff left to break had plans to set the game in a post-apocalyptic environment gone ahead.
Writing on his blog, Jaffe said Twisted Metal was originally going to be set in a "apocalyptic wasteland," but that co-director Scott Campbell wasn't fond of the idea, so it was dropped. Jaffe expressed relief at the decision, following what he called a "glut" of post-apocalyptic games "flooding" the market.
Despite thinking it was the best decision to drop the post-apocalyptic angle, Jaffe said that he loved the redesign of Sweet Tooth (pictured), and said on Twitter that he would like to offer it as an alternate driver model in the final game.
Jaffe plans to talk more about the game that never was at the Twisted Metal panel at San Diego Comic Con this coming Friday. Twisted Metal PS3 is scheduled for a 2011 release.
Source: VG247


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SEOUL, South Korea - In the highest-level meeting between North and South Korea in almost a year, the North agreed yesterday to discuss economic cooperation with the South and to allow another round of reunions of families divided by the Korean War, but it balked at setting a date for key military talks that would allow construction of road and rail links across the highly militarized border.
The talks, part of a flurry of diplomacy with the United States, Japan and South Korea, come after the impoverished communist nation has come under pressure from all sides.
Japan stopped its food aid this year. South Korea sharply reduced its aid. And President Bush included North Korea along with Iraq and Iran in his reference to an "axis of evil."


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RAVI BOPARA took his opportunity to impress as England began their ICC World Twenty20 campaign by coasting to a seven-wicket warm-up win over Bangladesh at the Kensington Oval today.
Bopara (62), back in the England reckoning after a winter left to his own devices because of his loss of form in last summer's Ashes, completed a 44-ball half-century by crunching a straight-drive off Rubel Hossain for his sixth four.
Bopara did not disappoint, sharing stands of 45 with Craig Kieswetter and then 71 with Paul Collingwood to help England ease home with almost three overs to spare and put them in good heart for today's second warm-up fixture against South Africa at this same venue.
Bangladesh had chosen to bat first and struggled with the spin of Michael Yardy (3-20) to set 126-7.


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My best friend and I used to go out. A lot. Almost every night posed a new adventure, with new things to experience and new people to meet. We made it a point not to take anything too seriously, and viewed almost everyone as a potential friend. We would generally find a new circle of people to start hanging out with, maybe a new boyfriend for one or both of us, and settle in with a new group of friends. The only problem was, with new friends came new drama. We would invariably get fed up with someone or some event, drop all contact with these people, and decide that we were going to start saving up our money and move to Colorado. Then, we'd go out, end up making new friends, and start the cycle over. To be honest, some of these people are still in our lives, but for the most part, we didn't foster many lasting friendships, except with each other. Throughout all of it, the recurring complaint she and I used to have was "why we can't find any genuine people" to keep in our lives. The drama, backbiting, and two-faced nature of relative strangers wore us out, and we just wanted people in our lives who were "real."
Since that stage in our life, we have both had some changes in our lives. We've both had babies, and have started new endeavors. The biggest part of my new life has been my relationship with God, and re-learning what it means to be part of a church. I can honestly say, I have found a body of people who can be described as "genuine." God has been making it a point lately to show me His love in His people, and I keep being surprised. Whether it's a group of women shedding tears for me as I experience a loss, or a random text message to help cheer me up, I have never opened myself up to receive this much love. It's beyond amazing.
Dress: Plato's Closet resale, $10
Tank: Gap Outlet, $6
Sweater: Wal-Mart, $7 (old)
Shoes: Payless, $7 (old)
Necklace: Icing by Claire's (old)


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132" BBC High roof. 6.7L 260HP Cummins 660lbs Torque. Exhaust brake. Allison Automatic RDS-2100 5 speed Transmission. Block heater. 10,000lb Front axle. 8,000lb front suspension. 19,000lb rear Axle with 4.63 Rear axle Ratio. SYNTHETIC REAR AXLE rear Axle fluid. Transynd Synthetic Fluid. 18,000lb Airliner Rear suspension with Dump. Air Brake package to include Air Dryer with heater. Three piece chrome bumper. 50-gallon Aluminum fuel tank (polished) 255/70R 22.5. Aluminum wheels. Air Cab mounts. LH & RH Grab Handles. Dual 26" Hadley air horns. West Coast Bright Heated Mirrors. LH & RH Remote. 8" Convex Mirrors. Exterior Sunvisor. Power windows, power locks. Cruise Control, Idle up. Bostrom highback 910 Air Suspension drivers seat. Highback non-suspension passenger seat. Tilt and Telescoping Steering wheel. Extreme Climate thermal cab insulation. Full width rear bench seat. AM/FM WB CD/MP3 premium Radio. Self canceling turn signal. 25,500 GVWR. Special Frame Height option chassis (Carrier option) 35" frame height. 11/32 15/32 05/32 03/32 05/32 0/32
inspection Brakes Fronts 70% Rear 50%. Fuel tank strap broken. Air compressor - engine- Making noise. Windshield washer in op. Misc lights out. Repair estimate including 2 rear tires 2100.00.
Chevron 21.5' Steel LCG (Low Center of Gravity) Carrier w/ Wheel Lift, 3/16 Deck Plate, 3x2 Corten Tube Crossmembers on 8 inch Centers, (4) Rear Chain Locks, (2) Front Chain Locks, (6) Floor Plate Chain Locks (3 per side), 9,000lb Planetary Low Mount Winch, 3/8" x 50' Winch Cable, Illuminated Dual Controls, FMVSS 108 Lamp Group Shock Mounted Lighted, Direct Mount Pump, Cable Roller Guide w/ Tensioner, Winch Free Spool Extension, Back Up Alarm, (2) Safety Chains, Mechanical Anti-tilt, Black Body Paint, 102" Wide Body, Inboard Tilt Cylinders, Floor Level Roll Formed w/ Punched Stake Pockets, 4,000lb Wheel Lift w/ Releasable L Arms, Fully Hydraulic Wheel Lift, (2) Safety Straps & Ratchets, (2) Rear Safety Chains, Body Lock w/ Nylatron Toller Bearings, & 12,000lb Deck Load Rating. Serial # 12183025
12K Warn Planetary winch
Air Free Driver side *& Passenger side- Winch
Tail board - Side- Strobes
Grille strobes - LED
Power Touch 6 position.
Hot Shift PTO
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Aluminum Tool boxes 49" x 2 per side
aluminum top Trays
Front JSK
Tow lights
Jumper cables
Triangle kit
V bridle
Tie down Chains
Floor jack
Air coupler
Work lights at Wheelift
Work lights at Winch
LED Light package -Body
Fuel can Rack


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It's only when the tide goes out that you discover who's been swimming naked.
Segwit, Segwit2X, Hard Forks, and User Activated Soft Forks. The current quagmire of trouble that Bitcoin has found itself in is certainly an interesting one, what with all of the other things that move at a lightning pace in the crypto world. There are historical forces at work here, and the decisions made as we approach August 1st will echo out for years to come. Is Bitcoin truly self governable? Or will the "fully democratized economy" experiment come to an end? The top 5 mining pools currently own 56.1% of total hash power. Even Antpool's hashpower by itself is enough to stop SegWit from being activated and reaching the threshold. Which leads us to User Activated Soft Forks, threats of Hard Forks, and even backroom deals such as the New York Agreement which go against the qualities that Bitcoin stands for. All of this information is plenty to take in, and it's all relevant, especially when you're putting money on the line. So the question on everyone's mind is "How do I hedge?" Here are your options.
Do nothing
Sometimes, the best move is to do nothing at all.
This is what most of the market will do. They will continue carrying on with their strategy (most are bullish bitcoin) and will trade BTC/alts at their discretion, looking for more upside in the market. In my opinion this is the most dangerous thing to do, as you are essentially unprepared for whatever comes next. The attitude of "what happens, happens" is the last thing you want to do when you trade cryptocurrencies, and you always need to be a step ahead. If this is you, move down to the next option.
Going 100% Bitcoin
To the moon, baby!
Pulling out of alts and going into Bitcoin solely may represent another opportunity for safety against the volatile altcoin markets and even promise possible gains in the event of a Hard Fork. If Bitcoin does fork in any event, and your coins are safely in a private wallet (either running the BIP 148 node or using a Trezor/Ledger/wallet that supports BIP148) you have the opportunity to double your current bitcoins. While this is less than ideal in the long run for the health of Bitcoin, this does mean there may be some short term gains to be had if trading Bitcoin on a short time frame. Just keep your Bitcoins off the exchanges and in a private wallet.
You also have the possibility of an outcome such as SegWit being activated smoothly, at which point the price of Bitcoin, even put conservatively, will likely double or more. The downsides to this hedge are that Bitcoin has been unstable in the past, and the panic of the markets could set in – many traders are setting targets at around 1800$, and it could go even lower. If you think you're completely safe by keep full equity in Bitcoin, you do take the risk of a huge devaluation. But what if you want more safety than Bitcoin can provide? If this is you, move down to the next option.
Cash out to Fiat/Tether
Your third option is to cash out either all or a portion of your portfolio into USD Tether (which is pegged to the US Dollar), or cashing out entirely and waiting in the wings in Fiat currency while you watch and wait for the event to pass. This carries significantly less risk than most other options, and while it does remove your ability to double your Bitcoins in a Hard Fork or make even more money in the case of an alt coin pump before the big move, it also keeps you protected in the event of a huge drawdown or deflation of the market. In my opinion this is the best move to make, to stay alive in this game and move your money out of the markets while you wait for things to settle down. Crypto will always be there when you come back.
Staying in Altcoins
Some traders feel that Altcoins are the best hedge against Bitcoin, and that they will simply not care about the movements of Bitcoin in the short term with the increased volatility of fork news. I believe this couldn't be further from the truth. We have seen the inverse correlation of old (BTC up, alts down) been completely gone. I've noticed a trend as of late where if Bitcoin goes up, alts go down. If Bitcoin goes down, alts will ALSO go down! Alts devalue less when Bitcoin is pumping, but it's still a significant risk when looking at the possible outcomes of the hard/soft forks in Bitcoin. You're really playing with fire if you have more than 10-20% of your equity in Altcoins, and in my humble opinion, this is the most risky and volatile route to take. You may find some refuge in smaller cap alts that are lesser known, but as a direct consequence of being smaller caps most of you reading this probably won't be in those.
My take
I believe that the best thing to do is to split your equity between Bitcoin and Fiat/Tether, with a small amount of your equity in altcoins with solid foundations (no shitcoins!) to safely protect yourself against possible incoming panic waves and large sell offs. This way, you can benefit both from Bitcoin either mooning (you didn't cash everything out) or crashing down (you are able to buy more Bitcoin at the low price, or simply keep profit in Fiat). I believe smart money has already exited the markets, and all that's left are smaller traders who will more easily back out of their trades and take huge losses while tanking the price of alts across the board.
Final Note
I initially meant to post this article about one week ago, but was messing around with the site so I had to wait. It looks like a large panic wave has already begun, with the total market cap of cryptocurrency all the down to 88 billion from 115 billion.
If you have a large stake in the alt markets, I'd consider reducing my exposure, even at a loss, while we wait to see where the markets go. Remember, the bear is always around the corner.
Halo out.


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Just a quick post guy as there is 60% off Motel items on ASOS for 24 hours only!
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text:
Car driven into spectators
MACLEAN Bobcats home game on Saturday turned out to be exciting for all the wrong reasons.
Police said it appeared that a spectator, while attempting to move his wife's car closer to the fence, may have hit the accelerator instead of braking.
As a result, the vehicle smashed through the wire fence hitting and injuring at least two spectators, two women in their mid-sixties.
Both women were treated at the scene before being transferred to Maclean District Hospital.
One woman was said to have received a fractured shoulder, while the other received a cut to her head and a shoulder injury.
The 63-year-old male driver from Yamba was breath tested but did not return a positive reading.
Daily Examiner photographer Lynne Mowbray arrived just minutes after the accident.
Although there to photograph the Bobcats v Northern Storm game, she quickly realised something was wrong.
"There was no play going on so I thought it was half-time," she said.
"But I looked up and saw an ambulance with a lot of people gathered around.
"There were two ambulances and a police car. I thought to myself, it must be bad – there's a big crowd.
"The car was sitting on top of the fence.
"I saw one woman sitting up – she looked like she was in shock.
"The other woman was lying down and was being treated by paramedics."
It is understood one of the women was released from hospital the same day, while the other was kept overnight and released yesterday.
A police spokesman said investigations were continuing into the incident.


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I would like to use a light grey background for my plot area and only show the grid lines for both my Column and Bar Charts. I tried the following for Column Chart:
yAxis.style.gridStripeStyle.stripeColor = RGBColor(244, 244, 244);
yAxis.style.gridStripeStyle.alternateStripeColor = RGBColor(244, 244, 244);
yAxis.style.majorGridLineStyle.lineWidth = @1;
yAxis.style.majorGridLineStyle.showMajorGridLines = YES;
yAxis.style.majorGridLineStyle.lineColor = [UIColorblueColor];
I am not seeing the major grid line for the Y Axis.
I also tried to do the same for my X Axis for my Bar Charts, no luck.
Am I missing something?


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One Man-s Fate movie download
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I guess I'm not surprised. But I woke up this morning and felt pretty sore and tired in my legs. Last nights session wasn't so hard, but had many elements of sprints, jumps and strength training.
After second session tonight I decided to test my CEP Power Tri Short. It's a short tights with compression. Just like the socks go on your calves, this tight goes higher up!:)
Sorry the link is only in german. Couldn't find anything translated yet. I will write more about this product as soon as I know more.
It's funny, but I actually feel better and less tight in my hamstrings. I will evaluate more tomorrow. Because right now, it could be the second easy run that made me feel better.
This image is all I have at the moment. Maybe I post a photo of my pale legs with squashed thighs tomorrow:)


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For the second month in a row, incumbent Democratic Senator Barbara Boxer is in surprisingly tight races with three potential Republican challengers in California.
Most troubling for Boxer in the latest Rasmussen Reports telephone survey of likely voters in the state is her continuing inability to cross the 50% threshold against any of the GOP hopefuls. Incumbents who capture less than 50% of the vote at this stage of the campaign are considered vulnerable.
But as Scott Rasmussen, president of Rasmussen Reports, points out: "Vulnerable incumbents still have the power of their office and still have a decent chance of winning. The Democratic-leaning political gravity of California will certainly give Senator Boxer a boost in that effort."
Boxer leads former Hewlett-Packard CEO Carly Fiorina 46% to 42%, virtually unchanged from January. Another seven percent (7%) would vote for some other candidate, while five percent (5%) are undecided. Boxer led Fiorina by nine points in November and 10 points in September.
Read the rest at Rasmussen Reports™.


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How to configure SMTP for SharePoint
Windows version used in this Post : Windows Server 2008 R2
1. Go to Start > Administrative Tools > Internet Information Services 6
Internet Information Service (IIS) 6.0 Manager
If SMTP server feature is not installed, IIS 6.0 manager screen will look like above. As you can see there is no node under Internet Information Service. So we need to install SMTP feature from Server Manager.
3. To install SMTP feature, go to start and type "Server Manager".
in the search results it should show, Server manager.
4. Go to "Features" from the left pane, and click "Add feature".
5. Mark "SMTP Server" , it might popup a message asking about the dependency feature to be installed before SMTP , click "Add required feature" from the poped up message. and click next. and in the next screen click Install.
Installation will be started, it will take few minutes to install SMTP:
Now we need to configure SMTP server for mail account and other major configurations.
6. Right click on the Virtual server node and click properties.
7. Go to Access tab, and then click "Authentication", mark only "Anonymous" checkbox and click OK.
8. Then Click Connection in the Access tab, to configure which server or IP can use this SMTP server to send emails.
Note: This configuration is very important in the configuration of SMTP, specially when your SMTP server machine is hosted a live IP, if any of the spammer or bot will come to know about this SMTP server open to world, it will start to use this server to send emails if it is open to be used by any server.
9. Select "Only the list below", and Add the IP address, you want to grant permissions and click OK.
10. Then Go to "Delivery" tab, and click "Outbound security". Select "Basic Authentication" and provide the user nae and password via which you can to send email, ( create a gmail account and put credentials of that account in here, you have to write user name along with domain , example email@example.com ).
11. Now in the delivery tab, click "Outbound Connections...", and provide the gmail tcp port number that is "587", by default it will be 25.
12. Then in delivery tab, click "Advanced...", provide the smart host, in my case as I was using gmail account, so I provided smtp.gmail.com
13. Then click OK in the properties windows for the SMTP. and note the Fully-qualified domain name value, because this value will be used in the SharePoint Configuration for SMTP.
Now we have to use this SMTP server in SharePoint. To do that, follow these steps:
1. Go Central Administration > System Settings and click "Configure outgoing email settings" under Email and Text Messages (SMS) heading.
2. Type the Fully qualitfied domain name value in the Outbound SMTP server, which you must have joted down in the prevoius step (Step 12):
3. From Address and reply to address are optional, click OK. and you are done.
Hope that helps!!


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Stuff: The Wii U isn't even out yet, and already Sony is trying to spoil Nintendo's party. Sony executive John Koller told Engadget that, "what the Wii U is offering is something that Vita and PS3 can do quite easily."
Well this is just the truth. I've been saying this since the Wiiu was announced, even though for some very odd reason the articles on here wanted to compare the Wiiu to Smartglass. It was almost as if they didn't want to see the obvious. That's not to say the the Wiiu isn't brilliant or it won't be successful, it just means that if developers can make games for both systems then Nintendo and Sony are going to benefit.
The problem with Sony is actually getting the combination of vita and PS3 to work for them. They have to push the tech with first and 3rd party devs. If not they'll end up with another duff - like the PSMove. Lots of potential, but no one develops for the thing.
"But I has to buy two different systemz!..." No you don't. For PS Vita and PS3 owners, this is one of many extra features we get to enjoy.
The PS Vita is not just a controller with a screen that works in front of the TV. It's a entire multimedia gaming system on its own that can be played anywhere. So the price argument doesn't even apply.
This is interesting:
Anyway... NOT saying the Wii U won't do a better job. On the contrary, it is THE main feature of the Wii U, so it's dedicated to it and might do a really good job at it.
For current and future PS3 and PS Vita owners, it's just one of the many features.
People need to stop getting worked up about what a Sony exec said.
The difference is, the WiiU is designed from the ground up around that controller and every game will take advantage of it.
Sony on the other hand are doing their usual thing of leaving it up to the devs and so far... Only LBP2 works and tgats only certain levels.
If Sony want this to work as a genuine rival they need to make it mandatory. Like what they did with trophies. Until then hardly anyone bothered because it was extra work. Same with custom soundtrack.
Just imagine a PS3 Vita Bundle. And a Vita Firmware Update which allows 3g/4g cross-platform play that lets you control your PS3 from anywhere.
To support Sony's claim, is there any example of **current PS3/Vita game** like this already?
Some would argue that Sony shouldn't need to imitate Nintendo WiiU. The gigantic 1GB RAM allocated for WiiU OS might have anything to do with the cross-play system and that would be a perfect match for the PS3's 512MB and the Vita's 512MB RAM to compete.
Just a wild guessing, so it could be wrong.
I'm sure all the people there were going to buy WiiU will not dtop there pre orders and go picks up a PS3 and a Vita. I'm also sure the casuals read n4g 100 times er day and are in the know.
That's almost like me saying I can do the same thing with my PC. All I have to do is buy a gaming desktop and a samsung tablet and download some drivers and WHAM! better thn WiiU!
its sony dude
if someone lacks of third party thats nintendo nuff said
It seems that this comparison has gone a bit too far, and I think it is finally time to set the record strait. So it begins.
The PS3/Vita combo does have a few mild comparisons to the Nintendo Wii U entertainment system system, that is quite obvious. When it comes down to it both offer dual touch screen display that allows you to interact with home console experiences from a tablet function in hand. They both offer remote play, but thats pretty much where the comparison ends in this situation. The Nintendo Wii U entertainment system delivers offerings far more advanced than any current gen platform experience.
For starters, the Nintendo Wii U entertainment system tablet experience is far more efficient from the start. Each Nintendo Wii U entertainment system sold to the consumer will deliver the full dual screen experience right out of the box. Without the separate purchase of a $250 handheld device. Landing the combo up to $200 more than the Nintendo Wii U entertainment system. Which will not receive full support from devs because many PS3 owners do not have a Vita to take advantage of that joint technology.
Another point that needs to be addressed is that the Nintendo Wii U entertainment system has 2 gigs of ram with 1 whole gig dedicated to games. The other dedicated to the Operating system/online features. The PS3 has combined total of 512mb, with only a partial amount dedicated to things like Vita connectivity. Which is simply not enough to compare to what is and will be offered in the future of the Nintendo Wii U entertainment system.
After reading thousands of "we can do it too" comments, and complaints. I see that people here continue to dismiss Nintendo Wii U entertainment system tablet control features on purpose almost. After a handful of Nintendo Directs, it has come quite clear that the features found on Nintendos platform are far more advanced.
Japanese language but point is made. Wii U browser. http://www.youtube.com/watc...
Wii U Tokyo Street Demo.. http://www.youtube.com/watc...
Near Field Communication.. http://www.youtube.com/watc...
And many further innovations not possible with last generation PS3/Vita combo technology.. http://www.youtube.com/watc...
Nintendo TVii.. http://www.youtube.com/watc...
Also quoted from Dynasty Warrior developer. "From a visual standpoint, based on the performance of the Wii U, we knew the game had the capability of having much better graphics than games on PS3 and Xbox 360," he added. "Make no mistake, from a visual standpoint, it is able to produce better graphics."
The Nintendo Wii U will soon not be ignored for its innovations and technology soon after release this holiday season. After sitting through months of Kaos, it has become quite clear that some people just dont want to see technology evolve without their brand of choice leading the helm. Sometimes you just have to admit, and show respect where it is due. The Next generation of gaming has started with the Nintendo Wii U entertainment system, which I am happy to say is far more advanced.
Have a blessed day and happy gaming
Rated E For Everyone
Every title launched with the wiiU has that compatbility... and the vita/ps3 only has a few titles that can work together, and only 2 that support remote play
And you need a vita+PS3 to do it... so its more expensive than the wiiU
Sony needs to stop advertising the vita/ps3 as competition for the wiiU and get some more big franchises for the vita... or else its going to be destroyed and left in the dust by the 3ds
Seriously sony... get your s*** together, TGS was a joke
You're kidding with that fourth video right,it was really pointless and most of the stuff looks impractical,this story was already posted,what with these reoccuring articles.That near function is counter by smart ar.
@nim They are not advertising the ps3/vita combo as a counter to the wiiu but if you have either or both,the connection between the two devices will be close enough to be similar to the wiiu.
You feeling OK today Kaos? Your post seems almost somber compared to your others.
Anyhow I think your right on most points. Nintendo likely has between 1-2 years on the market without another next gen system coming out, so for the time being they are competing with this generations tech. They are doing this with new tech that isn't 100% available on the other platforms, which does give them the advantage to push the touchscreen technology in cross-play scenarios.
However, I think Sony's current cross-play model is set up to start ushering in something more for the PS4 era. If this is the case then the Vita/PS4 combo would be something directly marketed to compete with the Wii U, and if so could leave the Wii U in a precarious position to be behind come the next ps360 cycle, especially if those consoles rumored specs are close to accurate. It's hard to say right now if Sony would release a partial Vita like controller for the PS4, but I wouldn't count it out, and this could help to directly effect Vita sales, thus keeping the Vita relevant longer.
In the end you aren't likely to see a huge visual difference between systems for at least another 4 years, as the ps360 won't push those boundaries until a couple years into it's life cycle. The Wii U will likely only be on the market for another 2 years after that with another system looming to compete with the PS4/360, which in theory could be equal or slightly better than those offerings. This gives the Wii U a solid 6 years of market viability, and likely a couple more as a cheaper alternative to whatever they come out with next.
In the end Nintendo will likely succeed with the Wii U, and they do seem to be taking a very pro-active stance on both the hardcore and casual side of things. Nintendo showed they could cater to the casual, and before the Wii they had a pretty good record with the Hardcore. It does seem the Wii U is something that would attract both without requiring a fragmentation of the market(ie Move/Kinect).
We'd probably only start seeing 2nd screen compatibility for multiplats if the Wii U's way of playing games becomes truly successful.
We knew Sony had Wii-like technology by the time the Wii was launched but it didn't put it out the market ONCE the Wii was successful (and so did Microsoft).
Actually good sir the video was not pointless. It clearly shows a good amount of potential future game changing features that are not possible on anything available right now.
You can sit around and pour salt on my points all day in hopes that you can sway the truth. But in the end of the day you know that the Nintendo Wii U entertainment system tablet control functions as of right now are a one of a kind. I will be waiting for you to prove me wrong if you can. Show me what the PS3/Vita combo can do. If you dont want to waste your bubbles send me a PM and ill waste my own showing what you dug up. Show us all some of the features that can be compared.
This is your chance to show if this headline is realistic.
Rated E for Everyone
Many of us already have both the PS3 and Vita, if not just the PS3. That would mean the PS3/Vita combo is cheaper for us.
The thing is...Nintendo isn't leading the way any more than Toshiba is with computers. Just because you're the first one to release the next inevitable evolution of console doesn't mean you are a pioneer. Sony and Microsoft could release systems today that could crush the Wii U's specs. My cheap laptop could crush it. I'm sure the Wii U will be a fine system, but don't make it out to be something it's not. The Vita and PS3 are more than capable of everything the Wii U does. The Vita alone multi-tasks incredibly well. As far as the TVii thing goes, isn't that basically like having...I don't know...TV? It's just like an extra remote. That's just an app. One that's already available on tablets and phones. The gameplay, however, you want proof of. Little Big Planet 2. Go watch a YouTube video and stop pretending to be a Nintendo fanboy. That race died when Nintendo stopped caring.
a blessed gaming indeed.
we are blessed with gaming on PS3 & PSP everyday.
But with Nintendo, it's simple, you get to use your touch screen controller and do stuff with it while if you wanted to do the same stuff with a PS3 and Vita, you would have to pay around $400 - $600 for both if someone doesn't have both.
Ps3 160 g = £199.00 vita Lbp bundle= £189.00
total = £388
wiiu 32 g= £329.00
£60.00 difference is not that much, especially when you think the superior technology of the vita compares to the wiiu pad.
If sony were to bundle the ps3 and vita with lbp2 for £389.00, i am convinced they could sell a lot of those bundle.
And third party publishers would start to integrate cross play features on The ps3 version of their games.
The thing is the Vita/PS3 bundle doesn't have to be as cheap as the Wiiu or even close. It just needs to give the developers an option for making two versions of the same game. Clearly the Wiiu is not that much more powerful than the 360 and the PS3 and most of that extra power will be used by the controller anyway.
People keep going on and on about how much it is to buy both the PS3 and the Vita... why? Why are Nintendo fans so scared of admitting that the Vita can do the same? Is it going to stop support for the Wiiu? NO. So what is this really about? There is definitely something very fanboyish about the responses you get in these articles. 66 million PS3 owners only need to buy a Vita to get the Wiiu experience but over and over this is overlooked in favour of the 'duel purchase' argument. What about the 'dual purchase' argument for the Wiiu? Anyone mention that? NO.
If you want to play with the traditional controller (and clearly Nintendo expect that) then you will have to buy another controller. And I think you'll find that it will cost you a hell of a lot more to buy another wiiu tablet. Why aren't these costs being added in?
No, this whole argument is fanboy driven because for some reason they feel the Vita/PS3 combo hurts them... It DOESN'T, it helps you. Developers are more likely to support the Wiiu if they have two consoles to put their games on. The PS3/Vita can do everything the Wiiu can do. Oh, but the Vita doesn't have L3 or R3, a feature that's been on the PS3 controller since the beginning but never hardly ever got mentioned, but suddenly this feature is HUGE. Whilst this is being played up to convince the combo isn't as good as the Wiiu, the fact that the Vita has multi touch isn't mentioned. Why?
This all so obvious.
I'm getting tired of telling people that the PS3 + Vita combo can do the same things the Wii U can do if programmed to
Lets not forget the cost. Imagine if Sony packaged the Vita and PS3 as a combo to take on the Wii-U. Would be great but twice the price and would fail.
See, perfect example. In order to win an argument this poster reaches for the 'duel purchase' argument, but ignores the obvious. When the Wiiu launches it will have a userbase of '0'. 66 million PS3 owners will only have to buy a Vita and they're good to go. The 'duel purchase' argument is redundant. What Nintendo fans need to worry about is that 66 million people could get the Wiiu experience for a lot less money. I have both already and most of the 2.5 million Vita owners do too.
It's clear that the majority of posts in this thread are from Nintendo fans. It appears as if the dasagrees suggest that Nintendo fans feel as if this is their territory and Sony fans have no place in here. Well I'm afraid that it's you that are trespassing my friends. This is Sony business for Sony fans. Welcome to this gen, and remember, graphics don't matter.
"66 million PS3 owners only need to buy a Vita to get the Wiiu experience"
Good luck convincing the developers with that pitch!
The problem isn't feasability with the technology.
What Sony still doesn't get isn't feasability with technology, but rather practicality!
Who in their right mind would pay roughly $300 to get shoddy Wii U like support on the PS Vita, when they can get the latest technology for the same price with the Wii U?
If you happen to have a PS3 and a PS Vita (or want one), sure that is a nice addition, but no developer other than Sony's own is going to support those features like they will on the Wii U, just simply due to guaranteed secondary screen on every Wii U.
Shoddy? We could turn that (very weak) argument right around, couldn't we?
Who on Earth would buy a Wii U for the pretend experience of doing what the PS3/Vita combo is capable of doing? After all, you're only pretending you can take your console game on the go, since you can't even leave your house. Do people keep forgetting that, because the Vita is a standalone system, it's capable of far more than the Gamepad is? And that because of that, this apparently prohibitive price you guys keep bringing up has more value added to it.
Why wouldn't the devs who support the feature on Wii U not support it on PS3/Vita? As Mr. Beatdown has detailed quite well in numerous posts, the 3/Vita combo has a larger install base than the Wii U, but Nintendo's having no problems getting people to support their system.
Hypocrisy is an interesting thing.
"After all, you're only pretending you can take your console game on the go, since you can't even leave your house."
Nobody is pretending anything. It is a continuation of what you are doing, but more importantly it opens up gaming in new ways.
Lets face it, the Wii U probably at launch has more games using the secondary screen than PS Vita/PS3 combo has since launch.
"Why wouldn't the devs who support the feature on Wii U not support it on PS3/Vita?"
Because the install base of Wii U undoubtedly will eclipse the PS Vita in a matter of months. The system is very competitively priced compared to what is out there.
It is a guaranteed support, and a huge platform unlike the slow start of the PS Vita and the high price tag relative to anything else out there.
"Hypocrisy is an interesting thing."
Indeed it is! XD
Let's just pass over the whole "shoddy" thing. The people who don't see that that's just a baseless assumption won't care about anything anyone has to say to the contrary about that anyway.
What is it with the simplistic price comparisons? Why is it that a stand-alone portable that also happens to be capable of Wii-U like features when combined with PS3 is such a terrible alternative to the Wii U?
Unless you absolutely MUST have gameplay with two screens in every game, what makes Vita such an unworthy choice? It's got touch screen gameplay. What is it that is so attractive about DUAL screens that makes everyone balk at the prospect of buying something that doesn't offer dual screen gaming in every last game?
All the PS3/Vita naysayers act like it's no contest. The Wii U wins every time because it's dual screens all the time or bust. Nobody is interested in the alternative, and neither are developers if it doesn't have the biggest install base. It's nonsense.
You ask "who in their right mind would pay roughly $300 to get shoddy Wii U like support", but you blindly assume gamers are interested in nothing but dual screen gaming all the time, and that no gamer would consider an alternative, regardless of what features or content it provides that Wii U doesn't.
What about those that want that kind of functionality, but don't need to have it 100% of the time? What about those that think having a handheld with it's own touch screen features in it's own unique games, while getting just some dual screen functionality is a worthy trade off? What about those that want to try dual screen gaming, but don't want to start buying their games for Wii U instead of PS3, and give up their friends, trophies, and whatever else it is drawing them to PS3 or Vita?
You pretend they don't exist.
As for the whole "guaranteed secondary screen" thing...
Funny that even without guaranteed motion controls, the Move received a good amount of support during a time when the control scheme is even losing popularity on the console that pioneered it.
Or how about this...
Everyone that developed Kinect titles weren't bothered that not everyone was guaranteed to have Kinect.
That's the ridiculousness of that "guaranteed screen" argument. There's plenty of proof out there that developers will support something even if it doesn't have as big of an install base as something else. With something like Wii U out there encouraging devs to do the work anyways, there's even more incentive to port over those features to the other versions. Some developers even ported over Wii-exclusive games to PS3 just for those with Move.
Sure, Move isn't getting EVERYTHING Wii gets, but then again, nobody's really asking for, or expecting that either. Nobody ever did. Yet for some reason, people act like that's what everyone wants and is expecting from the PS3 and Vita combo, and if that isn't what it gets, only a moron would buy it.
"What is it with the simplistic price comparisons? Why is it that a stand-alone portable that also happens to be capable of Wii-U like features when combined with PS3 is such a terrible alternative to the Wii U?"
Because buying a Wii U with a 3DS is still cheaper than a PS Vita and PS3 combo by *far*!
The kicker? The price gap will widen after this Holiday, because Sony increased the price on the PS3. Amazing!
Is Sony run by monkeys over there?
"Funny that even without guaranteed motion controls, the Move received a good amount of support during a time when the control scheme is even losing popularity on the console that pioneered it."
Motion control was losing popularity on the console that pioneered it, because it received more competition. Furthermore, the support for the PS Move from third parties are non-existant even from the beginning. What you showed me was a list of games with tacked on feature, not real support. Heck even on that list, the number of "exclusive" PS Move games *NOT* excluding the shovel ware, there was 32 games.
Kinect received proper support from developers, but not enough from different studios. MS should have really released an XNA kit for Kinect, but the technology isn't mature enough for core gamers.
That said, Kinect was the fastest selling device so yeah, it's not going to be like most accessories and even then it was pretty muted. History has shown time and time again, accessories or in this case with Vita, additions don't receive proper support especially half assed ones.
In the end, it is all about user base and PS Vita doesn't have the it, nor is it gaining enough customer fast enough to make it an attractive platform.
"Nobody is interested in the alternative, and neither are developers if it doesn't have the biggest install base. It's nonsense."
Developers aren't interrested in the biggest install base, they are interrested in realistic opportunity for profit.
"Unless you absolutely MUST have gameplay with two screens in every game, what makes Vita such an unworthy choice? It's got touch screen gameplay. What is it that is so attractive about DUAL screens that makes everyone balk at the prospect of buying something that doesn't offer dual screen gaming in every last game?"
You are in an article about "dual screen" and of course the discussion will be about "dual screen". Want to talk about something else, go somewhere else... like a different article.
My comment still hold, it is not about feasability, but practicality. Because it can, doesn't mean it will!
It is about willingness from both sides, starting at business that connects to consumers.
"As Mr. Beatdown has detailed quite well in numerous posts, the 3/Vita combo has a larger install base than the Wii U, but Nintendo's having no problems getting people to support their system."
I forgot to respond to this, but isn't it obvious? The Wii U is a new platform, the path isn't set and there is expectations that the platform will flourish.
PS Vita with it's current user base is far from enough to profit from a diverse game eco-system. It's not exactly looking like a bright future with Sony to drastically increasing the user base, like Nintendo did with the 3DS.
On the Wii U, it is an even odds bet while on the PS Vita it is a bet with bad odds!
Heck, I believe the odds on the Wii U is actually quite good given the price, and what they offer.
"Because buying a Wii U with a 3DS is still cheaper than a PS Vita and PS3 combo by *far*!"
Wow. You didn't even acknowledge my point that additional features can justify the price differences. You fall back on the same hollow price argument. Consumers aren't that stupid. They care about more than the price tag. And they care about more than one feature.
As for your "kicker", Sony confirmed a $250 slimmer model. Sorry.
And you ignore that 60+ million gamers only need to buy a Vita. To them, Wii U has no price advantage. Depending on memory card choice, Vita could even hold the advantage. Funny so many people try to ignore that.
And boiling it down to 3DS/Wii U price vs. PS3/Vita price is just as stupid as what I was calling you out for in the first place. You're completely ignoring features, games, and personal preference, and every other reason the cheaper platform doesn't destroy the others.
"What you showed me was a list of games with tacked on feature, not real support."
You can pretend every dev made a genuine effort on Wii, and half assed it on the Move, but you're only fooling yourself. The bottom line is the Wii got support, and so did Move. In terms of quality, there isn't much of a difference. How many multiplatform games got "real" Wii support, yet didn't get Move support? And how many cared when it didn't?
"In the end, it is all about user base and PS Vita doesn't have the it"
So, Nostradomus, what exactly are the numbers Wii U and Vita will achieve? Wii outnumbers Move 10:1 in install base yet Move still got support. Somehow I doubt Wii U is going to build up that kind of lead.
You pretend PS3 and Vita can't get support because of install base, and you not only try to dismiss the fact that Move and Kinect got decent support despite small install bases, but you ignore the fact that Wii U is getting support despite the fact that it will always be at a massive 60+ million numbers disadvantage compared to PS3 and 360. You know why Wii U is getting support? Because developers don't need mindblowing numbers to justify support. If Wii U, Vita, Kinect, and Move can all garner support, so too can PS3/Vita connectivity.
"Developers aren't interrested in the biggest install base, they are interrested in realistic opportunity for profit."
Of course they are. But yet you pretend PS3+Vita doesn't have a realistic opportunity, despite the similarities to other platforms.
"You are in an article about "dual screen" and of course the discussion will be about "dual screen". Want to talk about something else, go somewhere else... like a different article. "
Insert face_palm here.
I AM talking about dual screens. I'm talking about how not everyone views it as the one and only feature to consider when choosing between a Wii U and PS3/Vita. Some may want dual screens 100% of the time. Others might be fine with just some dual screen support if it means they get a handheld too. Get a clue.
Practicality. You harp on it, but can't back it up. Install base isn't an issue as proven by numerous platforms. It's not the lack of ubiquitous PS3/Vita connectivity, because not everyone demands support in every game, as proven by Move and Kinect.
Sorry, but you don't have anything that actually reinforces the notion that support for PS3/Vita connectivity isn't practical.
"Wow. You didn't even acknowledge my point that additional features can justify the price differences."
Wii U and 3DS cost less than PS Vita and PS3. Sure, for the select few price isn't an issue and feature is. For the rest of the population, price is the single biggest factor to increasing value. There is nothing to acknolwedge about additional features, because those to combos are practically as equivalent as it gets.
"And you ignore that 60+ million gamers only need to buy a Vita. To them, Wii U has no price advantage."
No, but if they buy a Wii U they get to be on the cutting edge technology while PS Vita is a stagnant platform.
"Sorry, but you don't have anything that actually reinforces the notion that support for PS3/Vita connectivity isn't practical."
It isn't practical for developers to support. How many games has this supported right now? Who uses it? What is the install base of PS Vita? Does the PS Vita have the momentum to be worthy investment?
That is practicality! It is practically a dead platform unless Sony turns it around soon, but instead, they see fit to increase the price of the PS3.
I personally would sure as hell run away from PS Vita as a platform and sooner support 3DS.
"You can pretend every dev made a genuine effort on Wii, and half assed it on the Move, but you're only fooling yourself."
Really? That is a hollow assed argument. Very convincing! /s
"Wii outnumbers Move 10:1 in install base yet Move still got support."
Duh... the initial support isn't necessarily indicative of long term support. PS Move support fizzled out faster than my fart.
"You pretend PS3 and Vita can't get support because of install base, and you not only try to dismiss the fact that Move and Kinect got decent support despite small install bases,"
No PS Move got support due to being a new platform, that fizzled out. Kinect got support, and then some long term support due to being the fastest selling device.
Again, it was the potential for profit in both cases that spawned that support. As soon as that wanes, support dissappears fast.
"Of course they are. But yet you pretend PS3+Vita doesn't have a realistic opportunity, despite the similarities to other platforms."
Similarities, yet completely different execution. That is why one is destined to fail. Mark my words a year or even 6-months from now.
"I'm talking about how not everyone views it as the one and only feature to consider when choosing between a Wii U and PS3/Vita."
Of course not, but in almost every other respect Wii U/3DS is comparable to PS3/Vita except for price.
Bottom line:
* PS Vita is slow and painfull growth that Sony cannot afford or is willing to push.
* PS3 is an aging platform that isn't competitively priced compared to a Wii U. Especially after the new model announcement.
* Wii U is competitively priced, is exciting, and likely will outdo PS3 in almost every way, and incorporates many PS Vita features likely with better support for the price of a PS Vita.
* If anything, PS3/Vita support is more akin to GameCube/GameBoy Advance than anything, that was shown to fail with practically no support!
Give me some real arguments, instead of "I proven" when all you have given me are empty arguments with no analysis.
YOU have *NOT* proven anything! All you have provided are opinions and an attempt to "beat down" people with empty arguments.
Insert coin, try again! XD
"Sure, for the select few price isn't an issue and feature is."
Right. The "select few".
Xbox Live
Those "select few" equate to hundreds of millions of sales of the more expensive choices, even when a cheaper, and very similar alternative was on the market.
"Select few." Hilarious.
"if they buy a Wii U they get to be on the cutting edge technology while PS Vita is a stagnant platform."
Wii U is cutting edge but Vita isn't? Lulz. As for being stagnant, I'll get to that.
"It isn't practical for developers to support. How many games has this supported right now?"
You act is if the support for something today, before even one game is released that has this kind of functionality, is indicative of the next several years. You assume Wii U and the dual screen feature will be a success, and that the Vita situation will never improve, and never be worth consideration from developers, as if the effects of its first holiday sales season, it's two biggest releases, a full-blown expansion of PS+ that's free to existing subscribers, and an awesome feature like cross-buy don't warrant any uncertainty that the Vita's fortunes won't change.
Everything you say is based on your own speculation that Wii U will succeed and that the Vita is forever stuck in a rut. You dwell on practicality based on small install bases, but it didn't matter for Move, Kinect, GameCube, or Xbox.
"they see fit to increase the price of the PS3."
Talk about desperate. I corrected you already. Google it and accept reality.
"Really? That is a hollow assed argument. Very convincing! /s "
I gave you an opportunity to explain the difference between "real" support and the supposed half-assed support you think Move got, and cite some examples. You chose not to. Gee, why is that?
"Duh... the initial support isn't necessarily indicative of long term support"
And surely it's just Move's problem. Wii motion controls are at the height of popularity, right? Hell, even Nintendo saw fit to replace it with something else to make people care. Keep on pretending all of Move's problems are exclusive to the Move. We all know just how many big motion control games released on Wii these past two years and how desperate PS3 owners are to get them. /s
"Similarities, yet completely different execution. That is why one is destined to fail."
Different execution? That being... what, exactly?
"Of course not, but in almost every other respect Wii U/3DS is comparable to PS3/Vita except for price."
Game libraries, online, Blu-Ray, storage... You continue to pretend they're basically the same thing, when anyone here... well, anyone without an agenda... can see they aren't.
"Give me some real arguments..."
I cited multiple examples that prove ubiquitous support isn't necessary, that install bases don't need to be spectacular to garner support, and that price isn't the make or break factor for consumers. You haven't. All you can do is come up with excuses as to why PS3 and Vita is somehow different... Vague assumptions about future install bases. Undefined differences between "real" and "tacked-on" support. Downplaying feature importance. An over-reliance on price despite hundreds of millions of game consoles sold that defy that argument.
Now we can add pretending what is and isn't competitively priced to that list.
Sony should really stop putting its foot in it's mouth. Nobody honestly believes this on a 1:1 on par experience. WiiU will probably be in more homes than Vita in like a month.
WiiU is one console, PS3/Vita are 2 consoles... and since Vita sales are crap, i don't see a lot of developers investing in the PS3/Vita combo.
it can do it , but they are not letting us use it , that's the thing , sony just want to sell , if they use these features they will lose money or developers will not want it because it won't give them anything unless sony forced them ...
PS3 doesn't have Bayonetta 2 or Wonderful 101. People are gonna buy the WiiU. Nothing Sony can do to stop it.
Personally, I won't be purchasing a WII U. However, I believe that it will be a huge success. Third party development is going to boost it into crazy sales and therefore garnish the attraction of other third party developers and hopefully, increased amounts of first party developers joining hands with Nintendo. Not saying it's better than *whatever console/pc etc* but It will be a success in terms of the business world nearly 100%
Really Sony? I love our Sony PS3, but what a lame comment. How about you don't flap your yapper and concentrate on what "your" fans are waiting for?
My kids and I would welcome any free test bundle of the Wii U this Christmas. That way we can do all those things that we could just do on the PS3 and Vita... just say-in'
Sony: here is your chance to prove your words. We also would welcome a new PS3 and Vita for Christmas with a copy of Call of Duty Black Ops 2 and Assassin's Creed 3. That way we can play multiplayer games with one person on the PS3 and another on the Vita ( oh wait ) one person on the PS3 and another on the other PS3... just say-in'
what you say is true , i don't know why people disagree with you , you can't play any ps3 or ps2(only 2 or 3 games available -.- ) or even psn game in remote play , if you use it only the vita can control the ps3 because the screen will be black...
i can't even watch movies in remote play !!! sony aint doing it right this time , vita remote isn't different then psp remote , it's just a feature to show off in e3 and then we get screwed ...
that's why hacking vita is much much worth it because it will give me what sony promise , you disagrees are welcome , these are facts and promises sony made and didn't stick to it's word , hacking it as soon i see a hack , im not satisfied of what i have when i see i can get a lot more , it's like buying an iPhone without it's features , it's a waste of money , just by a 15$ used phone and you will get the same features...
they say they can -.-
I don't know this man and I am not affiliated with him in any manor.
i didnt know vita/ps3 could play legend of zelda, and metroid..?
Apparently some people dissagree...
apparently some people cant take a joke xD
i should know i got bubbled down because if one xD
That's not the point they're making, just the vita/ps3 combo.
Actually, they can play many Zelda and Metroid games via emulators.
Vita and ps3 have dx11 shaders ? Oh thats right just dx9 and shader model 3.0 to wiiu shader model 5.0 hmmmmm
You know , the PS3 was released 6 years before the WiiU . Do you know what 6 years means ? You can develop a new console generation , not just a current-gen console with some minor updated features.
Do you know that PS4 is like 18 months away?
The vita has a directx 10.1 card just like the wii u. The wii u doesn't have directx 11 shaders but may be capable of some directx 11 like features when the CPU and gpgpu work together.
If they support it. Just look at the move. I played the mini game collection the Move came with, i got virtua tennis and gland slame tennis. Other games just had move support tacked on. I have a ps3 and vita, but i doubt Sony will ever allow me to use them like the Wii U does with the Gamepad.
So the Wii U tablet is portable? Or is it just a controller for the Wii U?
its not a tablet or just a controller. it's a "Indoor Cloud Resistive Touch Tablet".
Here we go.. & Nintendo fans have the nerve to say we go ham on em.. If wii u isnt better than a 6 yr old system, theres a REALLY big problem.. The funny thing is i dont see a single game that isnt possible on it lol.. By the time the supposed graphical prowess of wii u comes around, the next PS will be here demolishing it.. I love how nintendo fans are graphics whores all of a sudden.. Yet all wii u games look worse at the moment.. Thats hilarious.. & Bayonetta just got a huge fan base all of a sudden.. Very entertaining group of people.. Tell me tho, why do most of the wii u games not have online? accomplishments? use the same last gen wii motes? i wonder what new games will be played on it after the launch rush shovel ware.. 3DS hasnt even got zelda or metroid ppl.. why on earth would a harder to develop game come sooner than that? I dont care if u disagree.. U cant prove anything u say right lol.. Sonys proof is in your face.. If wii u is so awesome, why is it even being debated? Shouldnt we see games that are groundbreaking? PS3 launched w em, PS2 launched w em, PS1 launched w em, SNES launched w em, etc.. why cant it be seen here? Everyone must know something that nintendo hasnt even figured out yet..
He has some points, WiiU wont be a powerhouse but the last groundbreaking launch game we got was Mario 64.
"Sony: everything the Wii U can do, the PS3 and Vita do already"
except 1080p
and proper anti aliasing
and unreal 4
and current gen graphics
im sorry, but ps3 and 360 have been last gen to anyone with a gaming pc for YEARS now, here's hoping the wii you can at least look like a modern pc game at medium to high settings with some proper aa, no one is expecting it to compete with a high quality gaming rig, the ps4 and 720 won't either, but at least it can mop the floor with last gen consoles (ps3/360)
...so what settings do you run God of War 3, Uncharted Series, Heavy Rain, Little Big Planet, Modnation Racers, Resistance Series, Gears 2, Gears 3, Halo 2, Halo 3, Halo Reach, etc.. on?
just wanting to know since you've got these amazing exclusives on your PC!
If all those games you mentioned were using Wii U settings they would all look and run better.
i use my ps3 and 360 for that dooooood
i own 3 gaming rigs (ones is in a closet, its about 5x the ps3 and 360 combined, the other is the wifes, and the one with a gtx 680 in, thats mine boy)
2 ps3s (upstairs and downstairs bluray players mostly...lol..STARHAWK is kickass, just got that, som maybe I'll use it for a while till last of us comes out and looks nothing like all the bullshit gameplay they've been showing like uncharted 3)
1 360 (paperwieght until halo 4)
2 psps (poop machines and waiting for wife to finish getting ready)
1 ds(do not use it ever)
wii (which i emulate on pc with dolphin, looks better than most ps3/360 games)
iphone 4s (its my phone so i always use it, for gaming maybe play little rpgs on it, some are quite good)
ps2 (emulate it but when the nephews come we break out the old school)...... new, snes...gc, n64
i buy consoles everytime they come out at launch, if they break, i get new ones
i don't miss any game that i want
how you enjoying diablo 3, guild wars 2, (best games of the year) how are the 64 player battlfield 3 matches, what about the stalker series (best fps ever)
hows the starcraft 2 scene where you are, did you play tera, world of tanks, day z , torchlight 2
how have you enjoyed the Bioware games that DIDN"T SUCK, like neverwinter nights, baldurs gate 1 and 2 (only about the best rpg's ever made and 400 hours of gaming) icewindale 1 and 2, how did you like planescape torment
the witcher 1 is one of the best rpg's as well
there are 10x more exclusive games on pc, and a backwards compatible library going back to the 80's
not to mention, hows this for awesome, the pc can play more console games that the ps3/360 and wii combined, you know how????
it emulates every console including the wii, and soon it will do ps3 360 too, so those games won't look like low res trash anymore
how do you like those mods for your favorite games, ohhhh, wait, the ps3 has like 1 games that lets console players use pc players maps, unreal 3, 360, ohhh....lol....no....you gotta buy our shitty maps when devs feel like releaseing them.
hope that answered ur question
gaming is my hobby, if i spend $1000 a year just on games, I'm fine with that, if I spend $4000 a year on games thats cool too
I know people who spend $4000 a year on some lame vacation thats over in 2 weeks, my consoles and pcs and gadgets have been giving me, my wife, my freinds that come over, my nephew and my co-workers hours of laughs and enjoyment
gaming is the best hobby ever
i play everything, do you?
Come back when Sony launches their next gen system and I'm sure the list won't favor Nintendo in anyone of your wish list predictions. If PC gaming rules the why are you constantly on this site slamming consoles? Go Taco Bell...
The reason PC is so dependant on mods and graphics is because they only get like 3-4 95+ metacritic games a year.
Is it worth paying 3x or more than the cost of console hardware for such a short list of benefits?
Did you know that in the long run, pc gaming is far less expensive than console gaming?
Only if you stick exclusively to indie games, don't chase annual upgrades and compare it exclusively to an all 3 console system owner. Ill stick to my 5-8 year upgrade cycle on consoles any day.
My friend, when i ll see a game that looks and play like uncharted2/3.
Proper antialiasing? Again play uncharted, infamous2, gt5, resistance3, crysis2.....
1080p? Wiiu launch games are not 1080 p apart from 2d games like mario wiiu, legocity, nintendolands...
Zombiu is not 1080 p, batman not 1080p, assassin creed not1080p
Fifa 13 not 1080p, i can carry on but i guess you get my drift.
Current gen graphics? Wtf?
Actually the only confirmation we have so far on resolutions is that the Wii U can do 1080p but 1st party launch games will only run at 720p, including Mario wiiu (New Super Mario Bros. U). I tried to find any other confirmation of resolutions but all I could find are articles about Mass Effect definitely being 1080p as well as articles saying Mass Effect definitely will NOT be 1080p.
This article says Assassin's Creed and Batman will run at 1080p but it doesn't seem like a terribly reliable source.
Sorry no cookie! There are 1080p games on the PS3 and XBOX 360! A few, but some none the less, so it should be expected that a console that has come out 7 years later to be able to output at 1080p! That's just the natural progression of things.
Something to note though is the fact that most of the games that were announced for the WII U to be at 1080p resolutions have been downgraded to 720p resolutions, just like this generation consoles.
As far as the Unreal engine, it's been rumored to work on the WII U! Not confirmed! Big difference.
So as it stands really the WII U is not really leaps and bounds ahead of what's available presently!
The screen is really not impressive as people make it out to be, the functionality is actually behind what's available now. Single touch vs multi-touch, really? The IPad and Vita both are ahead functionality wise.


text:
A 31-year-old woman found unconscious in a Saskatoon police holding cell has been released from hospital.
In an update Tuesday, police said the woman's medical condition has improved since she was rushed to hospital nearly a week ago.
Saskatoon's major crime unit is now investigating the incident, with oversight from the Saskatchewan Ministry of Justice.
Police previously reported the woman was arrested around 3:30 a.m. Wednesday and charged with possession for the purpose of trafficking methamphetamine.
She was then found unresponsive in her cell around 7:30 a.m. and taken to hospital.
Hospital staff found an unknown substance concealed in the woman's body, according to a police media release. The substance was sent for testing to determine what it was.
Police also noted regular checks were performed by on-duty paramedics, officers and commissionaires throughout her time in the cells.