text:
Recall 13V045000
The Brake System Power Assist May Fail
Recall Details
All modern vehicles use some type of power assist for the braking system. The 8 cylinder models being recalled use a vacuum pump, connected to the power booster by a vacuum hose, to provide the necessary assist. The vacuum pump may leak a small amount of lubricating oil into the vacuum hose and this contamination could result in a loss of power assist, leading to increased stopping distances. Dealers will correct this concern by replacing the brake vacuum line with an improved version.
Our Quick Take
X5 Vehicles with an 8 cylinder engine are being recalled because power assistance for the braking system could be lost unexpectedly.
What Should You Do?
BMW will notify owners of affected vehicles beginning in February, 2013. Braking performance could be compromised or there may be no symptoms related to this recall. If don't receive notification and you feel you should have, please contact your dealer. It's helpful to have your vehicle identification number (VIN) when you call.


text:
Alternative Names
Smokeless tobacco - stop smoking programs; Stop smoking techniques; Smoking cessation programs; Smoking cessation techniques
It is hard to quit smoking if you are acting alone. Most smokers find it hard to break their ties to the smoking habit.
Smokers may have a much better chance of quitting when using a support program. Stop smoking programs are offered by hospitals, health departments, community centers, work sites, and national organizations.
The best programs combine many approaches. All smoking cessation programs need to target the fears and problems you have when quitting. They also need to provide ongoing support for staying away from tobacco.
Be wary of programs that:
- Are short and offer no help over time
- Charge a high fee
- Offer supplements or pills that are only available from the program
- Promise an easy path to quitting
Telephone-based services can help you design a stop smoking program that meets your needs. These are services are easy to use. The counselors can help you avoid common mistakes. This kind of support can be as effective as face-to-face counseling.
Telephone programs are often available nights and weekends. Trained counselors will help you decide which stop smoking aids to use. Choices may include medicines nicotine replacement therapy, and support programs or classes. They will help you set up a support network to help you quit.
You can find out about telephone counseling smoking cessation programs from:
- Your doctor or local hospital
- Your health insurance plan
- Your employer
- The National Cancer Institutes 800-QUIT-NOW (800-784-8669)
- The American Cancer Societys Quitline at 800-ACS-2345 (800-227-2345)
- The American Lung Association, which has online and phone advice programs
- State programs in all 50 states and the District of Columbia
Let your friends, family, and coworkers know of your plan to stop smoking and your quit date. It helps for people around you to be aware of what youre going through -- especially when you are grumpy.
You may also want to seek out other types of support, such as:
- Your family doctor or nurse
- Groups of ex-smokers
- Nicotine Anonymous. This organization uses a similar approach as Alcoholics Anonymous. As part of this group, you will be asked to admit that you are powerless over your addiction to nicotine. Also, a sponsor is often available to help you get through urges to smoke.
Check with your employer, health insurance plan, or health care provider about different types of support groups. Also, check the website of the American Cancer Society or American Lung Association for other resources.
Stop smoking programs can also help you find a quitting method that suits your needs. They will help you be aware of problems that come up while youre trying to quit, and offer tools to cope with these problems. These programs can help you avoid making common mistakes.
Programs may either have one-on-one sessions or group counseling. Some programs offer both. Programs should be run by a counselors trained to help people quit smoking.
Programs that provide more sessions or longer sessions have a better chance of success. The American Cancer Society recommends programs with the following:
- Each session lasts at least 15 - 30 minutes
- There are at least four sessions
- The program lasts at least 2 weeks -- longer is usually better
- The leader is trained in smoking cessation
Hospitals, employers, and health insurance plans may offer this service. You can also the American Cancer Society and the American Lung Association, or your local health department to find programs.
Internet-based programs are also becoming more available. These services send you personalized reminders using e-mail, texting, or other methods.
American Cancer Society. Guide to Quitting Smoking. January 17, 2013. http://www.cancer.org/acs/groups/cid/documents/webcontent/002971-pdf.pdf (accessed February 4, 2013).
Fiore MC, Jaen CR, Baker TB, et al. Treating Tobacco Use and Dependence: 2008 Update. Clinical Practice Guideline. Rockville, MD: U.S. Department of Health and Human Services Public Health Service, May 2008. http://www.ncbi.nlm.nih.gov/books/NBK63952/ (accessed February 4, 2013).
George TP. Nicotine and tobacco. In: Goldman L, Schafer AI, eds. Cecil Medicine. 24th ed. Philadelphia, Pa: Saunders Elsevier; 2011:chap 31.
Hays JT, Ebbert JO, Sood A. Treating tobacco dependence in the light of the 2008 US Department of Health and Human Services clinical practice guideline. May Clin Proc. 2009;84:730-735.
Kealey KA, Ludman EJ, Marek PM, Mann SL, Bricker JB, Peterson AV. Design and implementation of an effective telephone counseling intervention for adolescent smoking cessation. J Natl Cancer Inst. 2009;101:1393-1405.
U.S. Preventive Services Task Force. Counseling and interventions to prevent tobacco use and tobacco-caused disease in adults and pregnant women. U.S. Preventive Services Task Force reaffirmation recommendation statement. Ann Intern Med. 2009;150:551-555.
Review Date:
Reviewed By:
David C. Dugdale, III, MD, Professor of Medicine, Division of General Medicine, Department of Medicine, University of Washington School of Medicine. Also reviewed by A.D.A.M. Health Solutions, Ebix, Inc., Editorial Team: David Zieve, MD, MHA, Bethanne Black, Stephanie Slon, and Nissi Wang.

subset: commoncrawl


text:
You are here: Root > By Topic > GraphicsView the dependency graph for this library
A window manager for the X Window system. based on Tinywm and Stumpwm.
|pbrochard (at) common-lisp [dot] net
|Web site
|Mailing list
|1212 - Wednesday, 05 December 2012
|OS compatibility
|ASDF installable
|Official Download
|Mirrored Download
|Source code repository
CLFSWM is a 100% Common Lisp X11 window manager (based on Tinywm and Stumpwm. Many thanks to them).
It can be driven only with the keyboard or with the mouse.
A display contains a root frame and its children. A child can be a window or another frame. The root frame or its children can be the current root. The current root is fullscreen maximized (no decorations, no buttons, no menus: nothing, just the application fullscreen!).
CLFSWM is highly dynamic. By default there is only one frame (the root frame). Other frames are created/deleted on the fly. A window can be in more than one frame, so it can have multiple views of the same windows.
Using CLFSWM is like walking throw a tree of frames and windows. Enter in a child to make it the current root and make it fullscreen maximized. Leave it to make its parent the current root.
There is no more need for a pager: you are in the pager!
For its binding, CLFSWM has two modes: A main mode with minimal keys and mouse grabbing to avoid conflicts with others applications. And a second mode with more keys and mouse actions. For details of its usage, have a look at the files doc/keys.txt or doc/keys.html.
A lot of functions to manage CLFSWM can be found in the second mode menu. See the files doc/menu.txt or doc/menu.html for an overview.
A frame can be placed anywhere in its parent frame. And can have different layouts to automatically manage its children (tile, tile to left, to bottom, no layout...).
Some actions can be performed by clicking on screen corners.
For example a left click on the bottom right corner give you an OS X Exposé like. A left click on the top right corner show/hide a virtual keyboard . And a right click on the top left corner show/hide a terminal (like a quake console)...
See doc/corner.txt or doc/corner.html for a summary.
ECL | OpenMCL | CLISP | SBCL | CMUCL
Graphics | Applications | Unix family | GPL
You must be logged to add a note
You must be logged to add a comment


text:
Many of you have older houses with porches that have been converted into year-around living spaces. This is a way to increase the livability of your house, but it has some problems in cold weather.
Many of you have older houses with porches that have been converted into year-around living spaces. This is a way to increase the livability of your house, but it has some problems in cold weather.
Porches almost never have basements. Converted ones have a lot of windows and, often, almost no insulation. They even may not have heating registers.
For this reason, we call them summer, Florida or sun rooms. They are impractical in cold weather. Since a lot of them are houseplant rooms, you'll need to find a new place for your collection over the cold season.
Almost all houseplants have tropical roots, jungles where it never freezes. They've adapted well to our house environments, but they still cannot stand a chill lower than 55 degrees. A week in that cold often is fatal.
Succulents are especially susceptible to cold. So are African violets. Anything less than 65 degrees will murder them.
The obvious cold signs are easy to spot: Withered leaves, sudden darkening of color and a general listless appearance.
If you catch this early, it's a good idea to moisten everything with water that is slightly warm to the touch. Don't place the pots near heating sources. They may not stand the sudden shock.
Many of us have houseplants in windows to catch the sun. Your room may be warm, but those windows radiate cold. It's a good idea to move them off windowsills in very cold weather.
Tropical plants hate cold drafts. Keep them away from doors opening to the outside.
Plants are a great source of humidity in your house. Your furnace wrings out the moisture in the air, causing dry sinuses and throats. Humidity is valuable in winter. It will make your house seem warmer than it actually is.
Plants will humidify your house, but the dryness increases their need for watering. That's another thing to watch. Your summertime watering schedule will be skewered in cold weather.
Of course, don't over water. Allow the soil tops to dry out. Spraying water on leaves is an excellent idea, except for violets. Spraying will spot their leaves. A pan of water kept near them will increase the humidity.
It's easy to forget about houseplants in winter, until they start looking badly. Remember to protect your friends when the temperature plummets.
Reach Jim at 330-580-8324
On Twitter: @jhillibishREP


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Re: Wifi Hacking UK
Posted: Tue Mar 06, 2012 12:09 am
a lot of users like to run backtrack through vmware. That's fine for everything else but doing so you lose your wireless capabilities
You can't run it through vmware if you want to work with the with wireless card. I can't remember off the top of my head the specific reason, but I know its by design to prevent it. It has nothing to do with backtrack its vmware itself. You are going to have to make a live cd or boot off a thumb drive. Go check to the website and read into it. They have a forum and there are tons of videos on youtube to assist in getting yourself set up.


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Odd Size Measuring Spoons (set of 9)
Sturdy set includes both regular and odd-size measuring spoons.
You may also like:
Baking requires precision. So, if the recipe calls for a pinch of salt, you need exactly 1/16th of a teaspoon and not what you literally pinch out of a jar. With Cuisipro's Odd Size Measuring Spoons, you'll have a "pinch" spoon along with eight other scoops ranging from 1/8 teaspoon up to 1 tablespoon.
Each of the nine nesting red plastic spoons feature curved handles so they can rest securely on your countertop without tipping over. Their oval shape allows for easier access to small jars and containers. Featuring tough plastic construction, this set of dishwasher-safe spoons includes a convenient storage clip for keeping the whole set together.
Includes: pinch, 1/8 teaspoon, 1/4 teaspoon, 1/2 teaspoon, 2/3 teaspoon, 1 teaspoon, 1.5 teaspoons, 2 teaspoons, 1 tablespoon.
Features & specs
- Includes: pinch, 1/8 tsp, 1/4 tsp, 1/2 tsp, 2/3 tsp, 1 tsp, 1.5 tsp, 2 tsp, 1 tbsp
- Tough plastic construction
- Curved handles allow spoons to sit on countertops without tipping over
- Oval shape for easier access to small jars and containers
- Nest easily
- Storage clip
- Dishwasher safe
Odd Size Measuring Spoons = Precision Baking
Bakers know that a recipe can be ruined if too much or too little of an ingredient is used. And sometimes recipes call for somewhat odd amounts of a particular ingredient. That's when this set of odd size measuring spoons will save the day!
The Odd Size Measuring Spoon Set includes a combination of "normal" spoons alongside a few not-so-typical measurements.
In addition to 1/8 teaspoon, 1/4 teaspoon, 1/2 teaspoon, 1 teaspoon, and 1 tablespoon, this set includes the following odd sizes: a "pinch" (1/16 teaspoon), 2/3 teaspoon, 1.5 teaspoons, and 2 teaspoons.
Handles help prevent spills
The gently curved handles allow the Odd Size Measuring Spoons to rest securely on your countertops without tipping over.
Easier access to small jars and containers
The clever oval design of these measuring spoons is not just for looks; it also makes it easier to retrieve ingredients from small jars and containers. For larger measurements, check out the Nuscup Adjustable Measuring Cups and Scoops.
This product has been discontinued. Frown face!
Burning Questions: You Ask, We Answer
Want to ask your own Burning Question?
Unfortunately, this product is not currently available for purchase. Therefore, we cannot accept any new burning questions. Sorry!


text:
Local players shine on volleyball courts
Lenawee County produced another strong season on the volleyball courts this fall.
Onsted shared the Lenawee County Athletic Association championship and posted a county-best 46 victories. Tecumseh and Lenawee Christian continued their recent postseason success with district titles. Blissfield captured its first county crown since 2006.
Lenawee Christian senior middle hitter Alexis Long headlines the Daily Telegram's 2012 All-County volleyball teams as the Player of the Year.
The All-County first team also included: Onsted junior setter Ashlin Aiken; Tecumseh senior outside hitter Jordyn Norkey and junior middle hitter Hannah Galloway; Morenci senior hitter Brooke Bovee; and Madison junior outside hitter Shayla Villarreal.
The second team featured: Onsted senior middle hitter Kelsey Ross; Blissfield junior hitter Claire Denecker and senior setter Macy Goetz; Lenawee Christian junior setter Bentley Rupp; Addison senior outside hitter Kami Raby; and Madison junior libero/outside hitter Haley Mellon.
Long, Aiken, Bovee and Galloway were repeat selections.
Madison's Dawn Opsal was named county Coach of the Year for the third time.
Long led LCS to its third straight district title. She averaged 4.11 kills, 2.40 digs, 2.19 service points and a county-best 1.17 blocks per set. She posted a .350 attack percentage and 95.8 serve percentage. Long was a Class D second team All-State selection.
Aiken quarterbacked the county's top team. She averaged 8.13 assists, 2.80 digs, 2.60 points and 1.91 kills for the Wildcats. She hit .309 and posted a county-best .209 aces per attempt. Aiken was a unanimous All-LCAA selection and earned Class B All-Region honors.
Norkey, Tecumseh's emotional and vocal leader, helped the Indians capture their fourth straight district title. She averaged 3.85 digs, 3.32 kills and 2.09 points. She hit .308 and served at 91.5 percent. Her season high for kills was 23 against Chelsea and digs was 29 in a district match against Adrian. She earned All-Southeastern Conference White Division and Class B All-Region honors.
Galloway led the county in attack percentage (.441) and ranked second in blocks (1.13). She averaged 3.56 kills and posted 19 or more kills in four matches this season. Her season high for kills was 25 against Ann Arbor Pioneer. She received All-SEC White and Class B All-State honorable mention.
Bovee averaged a county-best 5.52 kills, 3.37 digs and 1.69 points for the Bulldogs. She hit .313 and served at 95.5 percent. Bovee was the No. 2 vote-getter in All-Tri-County Conference voting.
Villarreal shined both offensively and defensively for the Trojans. She averaged 3.92 digs (fifth in the county), 3.49 kills (fourth), 1.88 points and served at 95.4 percent. Her season high for kills was 28 against Morenci and digs was 35 against Manchester. She received All-TCC first team and Class C All-Region accolades.
Ross averaged 3.04 kills, 3.00 digs, 2.04 points, 0.79 blocks and ranked second in the county with a .401 attack percentage for the Wildcats. She was a unanimous All-LCAA pick and earned Class B All-Region honors.
Denecker led Blissfield to the second-best record in the county. She averaged 3.01 kills, 2.13 digs, 2.04 points, 0.80 blocks and hit .351 (third in the county). Denecker earned All-LCAA first team and Class C All-Region accolades.
Goetz ranked second in the county in assists (9.03), averaged 1.98 points and served at 95.7 percent. She compiled 164 assists during the county tournament. Goetz received All-LCAA first team and Class C All-State honorable mention.
Rupp helped LCS advance to the regional finals and place ninth in the final Class D rankings. She averaged 5.26 assists, 2.28 digs, 2.28 points, 1.72 kills and served at 95.8 percent. Her season high for assists was 33 against Morenci and digs was 31 against Hillsdale Academy in the regional semifinals. She received All-State honorable mention for her efforts.
Raby led Addison to the Class C district finals. She ranked second in the county with a 97.7 serve percentage and averaged 3.64 digs, 2.56 kills and 2.07 points. She earned All-Cascades Conference and All-Region honors.
Mellon ranked second in the county in digs (5.17), averaged 2.40 points and served at 93.6 percent. Her season high for digs was 47 against Morenci. She earned All-TCC first team and Class C All-Region honors.
ADDISON: Korinna Corbin
ADRIAN: Jennie Marvin, Hannah Schwartz, Haley Smith
BLISSFIELD: Savannah Miller, Kelsey Suiter
BRITTON-DEERFIELD: Janessa Handy
CLINTON: Leigha Sanborn, Rachel Cornish, Payton Hoelzer
HUDSON: Bailey Feekings
LENAWEE CHRISTIAN: Laurel Schaaf, Brooke Williams
MADISON: Hanna Johnston
MORENCI: Hannah Jeffers, Breanna Gilson
ONSTED: Hayley Fry, Lexi Johnson
SAND CREEK: Megan Brugger
TECUMSEH: Jessica Benedict, Laurie Wolf, Kayla Kormos


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I am migrating an unmanaged C++ application from a windowed GUI app to a NT Service.
If there is a change in the display resolution, it sends some information to some specialized hardware.
From a Windows App, I just trap WM_DISPLAYCHANGE and deal with it there.
But for a NT Service, I cannot find a way to get to that message.
The SERVICE_CONTROL_... messages don't seem to cover these types of events.


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I've been working in technology for a good few years, and started out making websites way back in the mid-nineties when the internet was (for me) just a nifty way to download guitar chords and recipes. After an inspiring year in Australia several years ago, I became passionate about the natural world, and wanted to work more directly with protecting biodiversity and the environment. Working as the Head of IT on the ARKive project is a great mix of technology, science and creativity, and a constant source of inspiration for my wildlife photography hobby.
What are you currently working on?
I've been working on a European project (see http://sterna.arkive.org/), bringing together diverse content on birds and exploring ways to add semantic links and create search interfaces. I've just helped launch our new Facebook campaign, and we've also been working on some great new features for the ARKive website. Watch this space!
What animal skill would you most like to have?
I expect it's a common answer, but I think moving in three dimensions must be nice. Whether that's via flight or swimming I don't mind. Also – maybe it's not really a skill, but living without conscious thought sounds pretty amazing, and animals are always being described in that way. Just imagine that.
Which three people would you invite to the ultimate dinner party?
A great scientist and a great artist. Finding common ground over a slap-up feast I hope. So let's say Isaac Newton and Frédéric Chopin, and of course Roger Phillips, whose field guides, websites and other books I still find the most useful. Maybe he can help me forage the right species for the menu as well!
Where in the world would you most like to go?
I have a weakness for islands. They're all so unique and often overlooked, and you can never run out of islands to visit. So in no particular order, I'd love to visit the Galapagos Islands, Socotra Island, Christmas Island and closer to home, the Isle of Man.
Which celebrity do you most look like?
No idea. Well, being unable to answer this myself, I thought I'd use an 'image recognition service' website, which claims to match up your feature set with that of a celebrity. And er… apparently I look like David Soul! I have to say I'm not really aware of his work…
What do you think the next big technological development will be?
It's hard to say. Personalised digital experiences will make it easier for more people to live in a blinkered way seeing only what they have chosen to see. But with every change comes opposition, and the most interesting things always happen at boundaries. I love the way sometimes the best technologies don't make it and sometimes the most unexpected ones take hold. Ideas are no longer limited by technology, and I think we'll see more user-centric innovation of existing technologies, which have so much more potential.
What's the best wildlife encounter you've ever had?
The unexpected ones are the best, like finding a flock of roosting starlings on the M6, or the mud-skippers on Pulau ubin, Singapore. I highly rate the 100% guaranteed (I went two days running) humpback whale experience in Boston harbour.
Maybe what generated the most enthusiasm for me was the sheer numbers and varieties of mushrooms I saw in Slovenian forests in the Autumn of 2009. Finding my first Cep (Boletus edulis) was a pivotal moment!
What's your favourite thing on ARKive?
That's a good question. Every time I look I see something new. Old favourites make me smile like the 'panda falling out of a tree' and the 'hidden Bengal tiger' (seriously, where is it??), and I'm fascinated by what we have preserved of species now extinct, and think it's amazing that we have footage and images for the quagga, the thylacine and the Laysan crake.
Tell us an animal related joke.
Why did the algae and and the fungus get married?
They took a lichen to each other.


text:
Sally Dear:
Our wedding is to be on Thursday the tenth at half-past twelve, Christ Church Chantry. Of course we want you and Jack and the children! And we want all of you to come afterward to Aunt Marys, for a bite to eat and to wish us luck.
Dear Mrs. Kindhart:
Dick and I are to be married at Christ Church Chantry at noon on Thursday the tenth. We both want you and Mr. Kindhart to come to the church and afterward for a very small breakfast to my AuntsMrs. Sladeat Two Park Avenue.
With much love from us both,
Dear Mrs. Worldly,
A young cousin of mine, David Blakely from Chicago, is staying with us.
May Pauline take him to your dance on Friday? If it will be inconvenient for you to include him, please do not hesitate to say so frankly.
Very sincerely yours,
Caroline Robinson Town.
Dear Mrs. Town,
I shall be delighted to have Pauline bring Mr. Blakely on the tenth.
Sincerely yours,
Edith Worldly.
Dear Mrs. Smith:
Will you and Mr. Smith dine with us on Thursday, the seventh of January, at eight oclock?
Hoping so much for the pleasure of seeing you,
Very sincerely,
Caroline Robinson Town.
Dear Mrs. Town:
It will give us much pleasure to dine with you on Thursday the seventh, at eight oclock.
Thanking you for your kind thought of us,
Sincerely yours,
Margaret Smith.
Dear Mrs. Town:
My husband and I will dine with you on Thursday the seventh, at eight oclock, with greatest pleasure.
Thanking you so much for thinking of us,
Always sincerely,
Margaret Smith.
Dear Mrs. Town:
We are so sorry that we shall be unable to dine with you on the seventh, as we have a previous engagement.
With many thanks for your kindness in thinking of us,
Very sincerely,
Ethel Norman.
Dear Sally:
Will you and Jack (and the baby and nurse, of course) come out the 28th (Friday), and stay for ten days? Morning and evening trains take only forty minutes, and it wont hurt Jack to commute for the weekdays between the two Sundays! I am sure the country will do you and the baby good, or at least it will do me good to have you here.
With much love, affectionately,
Ethel Norman.
Dear Mary:
Will you and Jim come on Friday the first for the Worldly dance, and stay over Sunday? Muriel asks me to tell you that Helen and Dick, and also Jimmy Smith are to be here and she particularly hopes that you will come, too.
The three-twenty from New York is the best trainmuch. Though there is a four-twenty and a five-sixteen, in case Jim is not able to take the earlier one.
Very sincerely,
Alice Jones.
Dear Helen:
This note is merely to remind you that you and Dick are coming here for the Worldly dance on the sixth. Mother is expecting you on the three-twenty train, and will meet you here at the station.
Dear Miss Strange:
Will you come up here on the sixth of September and stay until the sixteenth? It would give us all the greatest pleasure.
There is a train leaving Broadway Station at 8.03 A. M. which will get you to Dustville Junction at 5 P. M. and here in time for supper.
It is only fair to warn you that the camp is very primitive; we have no luxuries, but we can make you fairly comfortable if you like an outdoor life and are not too exacting. Please do not bring a maid or any clothes that the woods or weather can ruin. You will need nothing but outdoor things: walking boots (if you care to walk), a bathing suit (if you care to swim in the lake), and something comfortable rather than smart for evening (if you care to dress for supper). But on no account bring evening, or any good clothes!
Hoping so much that camping appeals to you and that we shall see you on the evening of the sixth,
Very sincerely yours,
Martha Kindhart.
Is this Lenox 0000? Will you please ask Mr. and Mrs. Smith if they will dine with Mrs. Grantham Jones next Tuesday the tenth at eight oclock? Mrs. Jones telephone number is Plaza, one two ring two.
Mr. and Mrs. Huntington Smith regret that they will be unable to dine with Mrs. Jones on Tuesday the tenth, as they are engaged for that evening.
Will you please tell Mrs. Jones that Mr. and Mrs. Huntington Smith are very sorry that they will be unable to dine with her next Tuesday, and thank her for asking them.
Please tell Mrs. Jones that Mr. and Mrs. Huntington Smith will dine with her on Tuesday the tenth, with pleasure.
Will Mrs. Smith play bridge with Mrs. Grantham Jones this afternoon at the Country Club, at four oclock?
Hold the wire please * * * Mrs. Jones will play bride with pleasure at four oclock.
Mrs. Jones:
Is that you Mrs. Smith (or Sarah)? This is Mrs. Jones (or Alice). Will you and your husband (or John) dine with us to-morrow at eight oclock?
Mrs. Smith:
Im so sorry we cant. We are dining with Mabel.
We have people coming here.
Hello, Ethel? This is Alice. Will you and Arthur come on the sixteenth for over Sunday?
The sixteenth? Thats Friday. Wed love to!
Will you take the 3:20 train? etc.


text:
THL Toolbox > Workflow Issues > Trackplus User Guide
Track Plus User Guide for THL Staff and Collaborators
Contributor(s): Dan Haig.
Table of Contents
- Introduction: What the Heck is Track Plus?
- Getting Started: Your Account Setup
- Your Track Plus Home Page
- How to Read and Edit an TP Issue
- Creating a TP Issue
- Life Cycle of a TP Issue
Introduction: What the Heck is Track Plus?
Track Plus is a Web-based project management tool that allows the THL to organize our projects and keep track of the work people do. Everything from individual bug fix requests to vast project plans is stored and tracked via individual Track Plus "Issues" that make their way from Originator to Developer to Tester. The Issues are categorized by Project (big boxes) and Class (smaller sub-boxes), making it easy to quickly locate and examine what work needs to be done for any given area (or by any given person) in the THL. It also leaves a permanent record of our work for future reference. Track Plus makes it possible for the vast array of projects, and the people who create them, to move forward in a coherent, reliable, and manageable way.
Getting Started: Your Account Setup
In order to use Track Plus (often called just "TP"), you have to login at the THL Track Plus Web site on Orion (the same server that serves up the THL Web site), but in order to do that, you'll need a TP user account. Please contact Dan Haig (email@example.com) to have an account set up. The usual username paradigm is first initial, last name, e.g. dhaig, but you will need to confirm with Dan. When your account is created, you will automatically receive an email from the Track Plus Administrator containing an initial password. If you want to change that password, please login at the url given in the welcome email, click on the "Administration" link at the top of your home page there, and then on the subsequent page click on the "My Profile" link (which will appear just below the Administration link). There on the Edit User Profile page you will see the routine for changing your password (along with other settings you may wish to toggle).
Your Track Plus Home Page
When you log in to Track Plus, you find yourself on your Home page. It shows you three boxes: Responsibles Issues, My Issues, and Manager's Issues. You will mainly be concerned with Responsibles, because those are the issues you are directly responsible for working on. If you are a Manager for any issues they will be listed in that box, but many of those issues will be someone else's direct responsibility to work on, and you typically may not care to review all of those every day. "My Issues" is a compilation of all issues for which you are Manager, Responsible, or Originator, which is even less directly useful most of the time.
Under Responsibles, assuming you are in fact responsible for any issues, you will see listed the names of the TP "Projects" under which your issues fall, and how many issues you have for each Project. Click on the numbers to go to a list of individual issues. Once there, you can click on an issue number to see, finally, a single issue.
If you know the number of an issue, you can always enter that number in the white text input box near the upper right of the page, the one with a blue arrow to the right, then click the arrow to go to that issue's page.
Try this now by entering "19" and clicking the arrow. You should end up at TP 19, which is a test track plus.
How to Read and Edit a TP Issue
If you have gone to TP 19, as describe immediately above, you will see what there is to see in a Track Plus issue. A few things to note:
At the top, you see the number, current status, and title (tp calls it the 'synopsis') of the issue:
Issue No. 19 : processing : test trackplus
Next, you get the basics on the issue such as what Project and Subsystem/Class it belongs to, who created it, who's responsible, etc.
Then comes the "Description", the basic statement of the situation that requires work to be done, and some detailing of what that work should be. The Description should *not be changed as the Issue gets worked on, rather, comments can be added in the Comment box as you go. It is better to open a new TP issue to address new or changing needs, than to keep altering or recycling an existing issue. If the Description keeps changing, the issue will never be Closed, and it will be difficult to see, later on, why people did what they did. Much of the value in Track Plus is the record it leaves of work done.
Editing a TP
Let's say you have done the work requested for a Track Plus issue you're the Responsible for, and it's time for you to send the issue to the Manager (or whoever else is the Quality Assurance tester for the work or otherwise needs to know that it is done). At the top of the TP, you will see a bolded Edit link; click that. The resulting page is a form that allows you to change the Responsible field to the user who should test the work. Further down, there is a place to change the State of the issue, e.g.:
Current State : processing New State : (choose)
You would then choose "implemented" from the dropdown menu, and add any Comments you may have (for instance, a url for the page in question and instructions for what is to be tested). Finally, click "Save"; the resultant page will show the TP thus changed, and an email will be sent to the new Responsible user to notify them.
This is just an example to show how to generally edit a TP - see below under "Life Cycle of an Issue" for much more information on how and when to move Track Plus issues along.
Creating a TP Issue
By now you should be generally familiar with how to work with a TP issue. Here is your how to create a new issue. Please note, it won't be necessary for you to click "Save" at the end of this TP creation exercise, so unless you are using these instruction to create an actual issue, just "cancel" at the end instead. It's not that we'll run out of Issue numbers, but having faux issues everywhere will clutter up searches for real ones.
- To create a new TP, click on New Entry in the top menu bar. The first thing you will want to do on the New Entry page is to select the Project (top center dropdown menu), and then select from that Project's Subsystem and Class fields (if you set Manager and Responsible first, those fields will just reset to their defaults when you select the Project setting and you'll have to do it again). There are quite a lot of choices (see the attachment in TP 190 for the full list in a Word doc), but your choices will hopefully be obvious or will have been defined at the outset of your work. When in doubt, ask, or guess now and ask later. Please note that for reasons of strange interface decisions by the makers of TP, we have Subsystem and Class - be sure to set both, and be sure they are the same.
- Go ahead and select Manager and Responsible users. If in doubt, try to talk to or email somebody to see who should be working on an issue.
- Select one of the choices in the "List" field. "Problem Report" is the default and is almost always ok as such, but if you see a clear alternative, use it. THL workplans, for instance, are all set to "Work Package".
- Priority and Severity: these have defaults set to lowest, you may change these if you or the issue are feeling the heat. "Occasionally" is a strange choice of Priority terms, I know - but Track Plus is made in Germany, so cut them some slack.
- Set a Due Date if you like. When a due date is crossed, the Responsible will get email reminders. Start Date is hardly necessary but you can set it if you see fit.
- Write the Synopsis! This is your succinct, pithy, and short description of the Issue. Character limit is in effect.
- Write the Description. This is the critical part - if you are vague or incomplete, the work won't be done properly. Be explicit, include specific url's where necessary, state what should be done with the Issue in terms of production or publication timelines, and to whom the Issue should be sent for Quality Assurance testing.
- Declare a parent item, if applicable. A "parent" would be a tp of which the present issue is a subset (see Issue 117, the Drepung workplan, for a good example of this in action). The method to declare a parent item is a little odd: click the 'three boxes' icon on the right of the Parent row; type in parent issue number in the popup window, then click "search" button; it will list the parent issue in the popup, as a link, click on that link. The popup will disappear, sending you back at the main TP window, with the parent item now listed.
- Add an attachment. Click the paper clip, select "Browse" in the popup, select the file to be attached, then click the "Add" button. Your attachment will now be listed there in the popup. Close the popup window and you will see the attachment now listed in the main TP window. You can click on the little garbage can next to any given attachment listed in the popup to delete that attachment.
- Click "save", and you will see your new TP with its freshly minted number. But you aren't done yet!
- On your new TP, click "Edit" up at the top of the window, and then scroll to the bottom of the Edit page and change the State of the issue to "assigned". A new tp is set to the "Opened" state by default, and you have to go back in after creating it to change the state.
Congratulations! Now the TP belongs to somebody and will presumably get worked on.
Life Cycle of a TP Issue
Here are the typical steps a Track Plus follows from creation to closing. Please familiarize yourself with this, so you will know how to keep issues moving along properly marked.
- An Issue is created/opened.
- After the Issue is opened, it is "assigned" to the "Responsible" user. If you don't know who to assign it to, you can "analyze" it to someone - David Germano if you don't know who else - so they can assign it. It's kind of a polite way to pass the buck without telling somebody they necessarily have to do it themselves. It is often in your best interests to speak (email. chat, phone, whatever) with somebody before making them Responsible for a TP, if it is an issue they wouldn't otherwise expect.
- The assigned developer does the work, then marks the issue as "implemented" and kicks the track plus over to Quality Assurance (typically this would be the user listed a Manager) who is to check the work. Of course the developer includes all relevant info as to how to test the item in question, including urls and etc.
- The QA person either says "this is rubbish, you forgot x y and z" and kicks it back to the developer for another cycle, or, the QA person decides it is good and, unless further processing is needed (for instance, if the work was done in a hidden area and now needs to be linked to the live site), marks the issue "closed".
Exceptions to the normal process:
- If you are assigned a track plus that cannot be worked on, kick it back to the Originator, marking it "assigned", with a comment as to why you have done so - for instance, if you receive a bug report but cannot reproduce the bug, send it back to the originator saying "cannot reproduce" and ask them to see if they can still see the problem, in which case further directives or face time would be helpful.
Provided for unrestricted use by the Tibetan and Himalayan Library


text:
February 28, 1887
February 22, 1893
February 26, 1965
This Week in Alabama History
February 22 - 28
Featured Event:
Alabama passes its first child labor law, fixing age limits and restricting work hours for ceartian types of labor. The legislation, which also protected women workers, was repealed in the 1890s, but efforts of reformers like Rev. Edgar Gardner Murphy of Montgomery resulted in new child labor laws during the first two decades of the 20th century.
Other Events this Week
The first Alabama/Auburn football game is played in Birmingham's Lakeview Park before a crowd of 5,000 spectators. Auburn won this first match-up 32-22. The rivalry continued until 1907 when games were stopped, with the renewal of the series not coming until 1948.
Jimmie Lee Jackson, a young black man, dies eight days after being shot by a state trooper during civil rights protests in Marion. His death gave immediate impetus to the decision of civil rights organizers to lead a march from nearby Selma to the state capital in support of voting rights for black Alabamians. The historic Selma-to-Montgomery March took place the next month.
Listen: Click the play button below to hear Archives Staff discuss this event on Alabama Public Radio.


text:
"The very basic fact is you could not do this engine completely as you see it there on any other system but the PS3.
We got so much physics running, so much animation running, we got the levels with 25,000 soldiers where we have to simulate the army combat which is going on on the ground we got all these dragons being animated of course. To pull of this world scale.
I think it would have been absolutely impossible on any other platform let alone a previous generation."
Listen here: http://media.games.ign.com/articles/693/693580/vids_1.html
just like how Fight Night was only possible on it as well. what a joke.
Wii Sports is only possible on the Wii.
but... the ps3 has blu-ray so it can make special magic toast, and if you eat you will turn into a bunny that poops cell chips to cure cancer... so... the ps3 must be 1,375,289 times better than the Wii.
your a total idiot.
Wii is probably the worst piece of garbage i ever bought. Thank god i sold it for $450.
I won't be loosing any sleep over Lair!.
cause you can't afford it :P
I don't think he meant it so harshly, I think he was pushing at the fact they developed it specifically for the Cell Processor and he could only see it running smoothly as it does on the PS3. But then again he hasn't developed for the Xbox 360 so he really has nothing to compare to. I'd take his opinion much more seriously if he had worked on multiple consoles THEN made this statement, because he'd know what hes talking about, but in this case he only knows the PS3's architect its unlikely he has anything to really compare it to.
Like you said all he has worked on this gen is the ps3... and to say that something like a $3000-$4000 PC couldnt do lair is just plain crazy talk... he did say "nothing" else could do it.
As a side note, I much rather take the word of a company, say epic, that has worked on multiple formats when they say both systems (ps3 and 360) are about equal in power when it comes down to cpu, gpu, ram.
I really am getting sick of this "my d!ck is bigger than yours" crap from in-house devs and then when the game comes out it's just average or slightly better than average. They all can talk the talk but no one seems to walk the walk.
I have to disagree. He did say he cant think of any "consoles" this gen that could do it. SO PC is open for debate...what kind of PC could do it is another matter.
Also if they see these things that can be done on the ps3 and they know the specs of a 360 which they of course researched (Factor 5 were leaning to the 360) they obv know what they are talking about. And it's good to hear passionate devs, we need more of them.
deepbrown we all know your biased towards Sony,
as for me i like both Sony and MS, i have a 360, but no PS3 as i cant afford one yet, but will deff get one. so far its all been pretty even, but with all the comparisons i have seen MS XBox 360 has been slightly better, so the PS3 has yet to prove its self to me, i have faith in it, but it hasnt done it yet.
+1 bub to you because you said "biased towards" instead of using the usual fanboy grammar, "you are bias". ;)
Uhh... Voluptuary. It's common knowledge that the 360's GPU is slightly better than the PS3, while the Cell is crazily more powerful than the 360's CPU. Isn't it more powerful than any CPU? Meaning PC couldn't handle the physics aspect etc? Or is there something better already out?
I believe he's talking about progressive mesh. Only able to be done on the cell apparently . There's no doubt there#s huge advantages to the cell...but you clearly have to be developing purely for the ps3 to really make it sing.
There are also HUGE disadvantages to the cell as well, you gain something you lose something. thats what fanboys dont understand.
Indeed that is something fanboys dont realise. It's bloody hard to get into that cell and add to that split memory in the PS3 it's a very tough cookie to crumble when you are not optimising for the cell.
But once your in...the cell is pretty "limitless". As time goes on that'll become evident as the tools improve.
ps. they are walking the walk. go watch the dev interviews on gametrailers. It really is immense and i dont think anyone can doubt that no matter what system it's on, just like noone doubts that gears looks amazing.
lol!!! the irony and double standar these fanbois take when developer epics Cliffy b. said that gears wasn't possible on ps3... how quickly they wish to boost there system... but when ps3 does it because it's secured a game that you all would have been crying to have on the 360. lol!!! i laugh at your squirms... i'll just hide behind this rock over here with the pop corn in my hand and just watch as rabid Fanbois from both just rip and ravage this and try to defend there precious console.... lol!!! look it's alreay started with just look above and the inevitable ones that will probably proove my statement of them being noobs for replyling below me to take a shot at me... lol!!! but like i said i'll just hid behind the a rock and look from the side lines as this gets quickly approved to be ripped apart... ah let the show begin. let the show begin lol!!!
The thing is epic develops for BOTH systems! This guy... hmm... PAID BY SONY! see the difference? i'm not saying that it isn't silly how fanboys act... but there is a difference. Epic > Factor 5.
And when Unreal looks better than Gears on both systems? then what?
*Evolution don't be so lame. Go and watch the dev interview videos and then go to neogaf and see all the 360 fans in awe of the game saying it's the best looking next-gen game they have ever seen. people who after the first IGN footage dissed the hell out of it and then saw gametrailers and then the dev interviews on gametrailers and were absolutely blwon away by Lair and the Factor 5 engine. If you havent seen that then you don't deserve to comment.
And I thought this was amusing in the teamxbox.com forums about the lair videos.
"Do not fooled by the videos, they are likely CGI. Get ready for a big downgrade once the game ships. I hate the way Sony lies and misleads people just like they did back in May 2005."
Another (not my words...they speak for themselves)
"Is this not the most unbelievabely technologically advanced game ever? Or have I forgotten some game?
When they are moving the camera around in the second video above the waterfalls and you can see allthe buildings, mountins, water, dragons flying around, I'm like WTF!!"
Is f*cking photo realistic...that's why...right?
I know it never says any thing about the sixaxis but I think that also plays into the game as well. The 360 has no motion sensors and the game could not work on the 360. From what I have read almost every thing is played with the motion sensors of the PS3. So if this game was to come out on the 360 it would be a whole different game.
I do think from what I have seen this game could also have come out on the 360. But I think it is best that the game will only be on one system that way the game will use more of the systems power. Just like if Gears of War was to come out on the PS3 too the game would not use the power of the 360 and not look the same. So I am thankful some games are exclusive to one system over them all. That way I get to see the true power of the systems.
This also makes the purchase of every system on the market easier to do because you know there will be games that will only be on one system.
All you people got odd comments but since they made the game wouldnt hey know a little more then you. ( Yet Capcom said the same thing about DMc (DevilarmIbelive)but it was b4 they seen 360s hardware to be honest)
you said it yourself, devs say this crap all the time, it doesnt mean its true. its just a big pissing contest. ps3 = 360 in terms of overall power.
As I say before Factor5 is doing some serious marketting for Sony. I am interested in this game and may give it a shot when I get my a PS3, but why the hell do I have to hear things like "I think it would have been absolutely impossible on any other platform let alone a previous generation". I don't need convincing, Final Fantasy and metal gear are enough to make pay $600 for a console, sure as hell is not lair.
The funny things about it is that there is no way to prove that this game can only be done for the PS3 since is a freaken exclusive, the same way it can't be proven that Gears of war can be made for the PS3. These developers should try to stop trying to start flame wars are if we don't have enougn of them with the famboys we already have.
"the cell is pretty "limitless"" are you kidding? So, why did IBM while doing the test on the ray(thingy) the other day had to use a cluster of 8(or more) PS3 to get one thing done? Why aren't they using only one PS3 for folding intead of using many? the word "limitless" means limitless. I didn't want to say this before, but factor5 only have experience developing games for Sony and the PS3 and therefore it's safe to say that they are bias and know $h!t about the 360 except what they read on the internet just like any of us. This is like bungie saying that halo 3 can only be done for the 360.
A few words. Progressive Mesh and Motion Control.
So if you Sony fanboys believe this dev over Lair, then we may believe Epic saying that Gears of War can only be done on the XBOX 360 and no other console this gen.
Thus, something like Gears cannot be done on the PS3. Right? That's your logic then.
yes, that would be the logic, IF Epic had in fact said its not possible for technical reasons, but actually Epic only stated its not possible for Gears to be on PS3 because its distributed by Microsoft exclusively ... and the chances for Microsoft to allow the one extremely GREAT game for the xBox360 to be on the PS3 are below zero.
Wrong, they said Gears of War couldn't been done because of the memory restrictions with the PS3 dude.
What I tried to make obvious with some kind of sarcasm, is that every company with an exclusive game will say that. To get more hype to the game, everyone with that specific console will buy it to 'demonstrate' to their friends that what they have can only be done on their console.
Which is a funny thing
Heavenly Sword, cell processor, thousands of enemies, separate AI
xbox/GC came 1,5 YEAR AFTER launch of ps2. And it`s obviously, that they had better graphics.
PS3 came 1 YEAR AFTER launch of xbox360. And it`s obviously, that ps3 has better graphics.
and xbox360 doesn`t has Cell, which calculates Physics and AI really far beyond of x360 capabilities.
and xbox360 doesn`t has blu-ray, so it can`t store as much info as ps3.
and Progressive Mesh is used ONLY in Lair, no other xbox360 games AFTER 1,5 YEAR had use that feature. And PS3 ALREADY use it in _first_ half year. =)
+ NGS runs in [email protected] with self-shadowing, which according to original NG creator was impossible on this next gen consoles.
+ Lair will run in 1080p, BEST looking xbox360 games are running in 720p!
And yeah, THAT IS _MY_ OPINION.
"Lair will run in 1080p, BEST looking xbox360 games are running in 720p."
That's 'cause almost all developers say that 720p is the sweetspot, not 1080p.
"xbox/GC came 1,5 YEAR AFTER launch of ps2. And it`s obviously, that they had better graphics.
PS3 came 1 YEAR AFTER launch of xbox360. And it`s obviously, that ps3 has better graphics. "
Dude. The PS3 and 360 were announced on the same time. They had the hardware choices made about on the same time. The only thing is... The PS3 got delayed so long that it seems as if it's newer. It should have launched spring 2006, got at the end of 2006 in USA/Japan and a full year after that to Europe/the rest of the world.
Both announced @ E3 2005, and you can bet the hardware descisions were already in place at that point in time. You can't put a console together in a few months or a year dude.
The Dreamcast came out before the PS2 and even had better graphics.
And even funnier:
The PS3 came a year after the 360, and still the 360 has the better graphics in multiplatform games and the best looking next gen AAA titles are on the 360.
The Cell is great for video and streaming, calculating folding @ home. It's not optimal for gaming. It's a multimedia optimal CPU, which is great for the BluRay player functionality.
I have a nice quote also from another forum:
"mprobins says:
The type of system RAM used by the 360 is the exact same type of RAM the PS3's GPU uses. The memory bandwidth available to both the 360 & PS3 GPU is identical.
That isn't the whole picture though. The 360 also has a 32GB/S link to 10mb of eDram. The eDram is used as a frame buffer (ie: it is what the GPU "draws" on). In other words, instead of splitting bandwidth pulling texture data and writing out framebuffer data, the 360's GPU has a large pipe it can use to pull texture data and a separate pipe it can use to write out framebuffer data (it is a bit more complicated than that, and the eDram gives developers a few other neat features for free, but that's the gist of it).
The "faster" ram in the PS3 is RDRAM. Great for streaming. Sucky for random access. Honestly, I don't understand why Sony continues to use the stuff. Latency to system memory is compounded as the GPU has to go "further" to access that ram vs it's local ram. It isn't suitable for real-time access by the GPU for a number of reasons; you'd only want to access it to prefetch texture data (which means you're then wasting memory duplicating data)."
There you ahve it. Even the memory is for streaming, video etc. Not for gaming.
BR isn't needed. It's Sony's push format to feed the lemmings
Plus, wouldn't ALL games from launch on be in 120fps @ 1080p as is true HD according to Sony?
Uh oh we have a problem! Motorstorm would be 60 fps @ 1080p, it became 30fps @ 720p. COD3 was 30fps @ 720p were the 360 did 60fps @ 720p.
Ah well we could go on and on and on, but you buy the Sony lies to much dude
@ Crazzyman (below)
"ps3 had almost 1 year, after launch of xbox360, and if you think that ps3 hardware wasn`t improved during that time, then you are just FANBOY."
Wrong. Hardware was fixed already. It should have had launched in Spring 2006, just 4 to 5 months after the 360. There have not been made ANY changes in hardware since they chose Cell. The hardware wasn't improved, only the testing of the components in the PS3 design.
If you believe hardware changes in the last year, when production has to be prepared you're the real FANBOY. And stupid also
"show me on dreamcast games, which look better then MGS2, FFXII, GoW2."
What would you expect. Games are still made for the PS2, the hardware is explored more. Ofcourse God of War 2 looks great. I would even make a bold statement: it looks better then most if not all games on XBOX 1. Although the XBOX 1 has hardware that's capable of more.
The Dreamcast, if not went bankrupt by the lying of Sony over the PS2 power so all consumers waited for the PS2 instead of buying a Dreamcast, would have brought great looking games.
"multiplatform NOW is looking better on ps3."
Wrong. Only Oblivion looks better then on the PS3, because it had a FULL YEAR extra development time. If the 360 version would have had that extra time, it would have put the PS3 to shame.
COD3, Splinter Cell, FNR3, MLB 2k7 and all other games look better on the 360.
"Then why geow, mass effect, lost odyssey, too human, def jam DO NOT HAVE FSAA ???"
Dude, give links especially on games that have not been released yet. Interesting to read you know about Mass Effect, Lost Oddyssey and Too Human if they have FSAA
"so again, show me some BEST looking xbox360 games, which are running in 1080p."
What is it with 1080p? Games look even better on 720p on the PS3. Which games for the PS3 are in 1080p?
Motorstorm... Oh no they tuned it down! BUMMER
Lair could just be done on the 360 don't worry. I bet this game will dissapoint in the end, what has this developer made before that is a great game?
ps3 had almost 1 year, after launch of xbox360, and if you think that ps3 hardware wasn`t improved during that time, then you are just FANBOY.
show me on dreamcast games, which look better then MGS2, FFXII, GoW2.
multiplatform NOW is looking better on ps3.
read: http://www.eurogamer.net/ar...
Then why geow, mass effect, lost odyssey, too human, def jam DO NOT HAVE FSAA ???
so again, show me some BEST looking xbox360 games, which are running in 1080p.
p.s. just watch interview, developer says why Lair is possible ONLY on ps3.
p.p.s. and where are some amazing games, which would amaze like FFXIII, MGS4, Uncharted, Heavenly Sword, Ratchet, NGS, LBP, Getaway, Lair on xbox360 ???
That was a long read dude
here is what you all need to know:
TheMart "blah blah SONy sucks blah .......get a 360, blah blah I suck bill gates balls.. blah blah BLAH"
I'm concerned about you bro, you have to get out more!
P.S. every time you masturbate God kills a kitten.. and Thats a "FACT" people
you are in love with the Mart, we all know that. Take good care of him.
you are all forgetting what the cell can do and what the 360 can't do,another exemple:"The visuals in Heavenly Sword are downright delicious, with dreamy twilight lighting, expansive vistas, and waterfalls that look vastly superior to the ugly tumble of particles in other games. Nariko's clothing and scarlet mane respond to gusts of wind as well as her never-ending flips and spins. What's more, Heavenly Sword is the first PS3 game to really stress the console's much-hyped Cell processor. In Heavenly Sword, the Cell enables incredible numbers of enemies to be on screen at one time. The trick is that Cell treats entire regiments as a single unit of artificial intelligence when they are at a distance; as they draw closer, Cell gradually divides the army into smaller and smaller groups, so they eventually become individual troops with unique fighting styles and tactics.Heavenly Sword is one of the first PS3 games to tap into Cell's true potential. Here are the highlights.
* Artificial Intelligence To keep up with the hundreds of on-screen enemies, Cell treats distant armies as a singlular "hive mind." As they approach Nariko, Cell splits their intelligence across squads, and finally, individual troops.
* Graphics Wind gusts swirl Nariko's hair and clothes, and bazooka blasts send out showers of dust and rubble. 1080p support is still a question mark, though.
* Physics When firing a cannon, Nariko can influence the trajectory of the projectile using the Sixaxis. Ninja Theory claims it needs the Cell to handle these complex calculations." http://www.gamepro.com/sony...
Case closed,Lair dev is exactly right about the impossibility of developing the game on another platform
So the cell in Heavenly sword handles large crowds by grouping AI in the distance? Wow, that's amazing. But isn't there another game that handles AI like that? Hmm, let me see...it's on the tip of my tongue...that's it, Halo 3.
HA! They need the cell to calculate movements from the motion sensor to steer projectiles? What a joke.
EDIT:To the guy bellow...
We don't know how many enemies on screen Halo 3 will have, only that it will certainly be epic. The point is anyway, it uses a simular technique.
I doubt there will be hundreds of ennemies at once in Halo.
Using the same overall strategy for AI for a dozen or hundreds of ennemies isn't exactly the same thing in the end.
What about on a gaming PC with a DX10 graphics card? What a silly statement to make.
edit - *I see someone hit the denial button and clicked 'disagree'...*
Most of Heavenly swords Graphics look MEh! the clothing etc and detail in enviroments are comparible to launch 360 titles I wonder how deep it is?, Sure the chick looks good in stop and watch cut scenes, Should i post some more HS ingame; in action content?. That dragon game isn't too great either although Lairs gameplay seems cool for and great weekend rent! but does it have any depth to it lAIR doesn't graphiclly look good or bad.
Both titles are in Alpha, we have not yet seen the final code. I think you may be putting your foot in your mouth by claiming that what we have seen to this point is as good as it will get. I bet you are wrong about that. It would be like me saying Oh Halo3 looks totally crap since again we have only seen alpha footage. Also, and if you think Heavenly Sword will be just hack and slash like N3 you are seriously wrong.
I just don't want fan girls leaving me bad feedback, but, F it. Heavenly sword looks like pure sht, there i said it. Halo and all the other alpha sht look like sht! PS fan boys think their games look great, but they see Forza 2 in alpha they make fun of it. Some games show how the final build is going to look, like halo did with it's first trailer, but everyone seem to forget about that and concentrate of the alpha. So, yes, for now Heavenly Sword doesn't look like anything special, but maybe, just maybe.
They should put a Alpha Vid of Killzone, no, no, they would never do something like that, i guess you can only do that when you have confidence in your game. BTW: Lair only possible on the PS3? Right, the game doesn't even look that good.
Developers say stuff like this all the time. It's marketing and PR...
This article by the way, is flame bait. It's little more than a comment made during an interview/preview, from a video already posted as news on this website.
this shouldnt ofr been reported because the mart has a story on the front page that says too human exclusives video and the video has lair and that wii game so wtf
how no one here believe the guy who is making the damn game who created it from scratch come on people are u a dev from factor 5.
playing gow2 looking cool big fight going on.
"how cool is this i cant wait for hevenly sword as its like next gen gow !" said i.
cool says my mate followed by go kill that guy over there ! (pointing at background)
"i cant !" said i.
"so all the cool epic stuff is pretty much a movie playing in the back ?" he asks.
um.....................yes !
"what about those big heavenly sword battle pics going around ?" he asks.
"go away !" says i.
"this game is great fun...best ps2 game ever"
said i.
"but its fake !" said he.
not coming to my house again mate.
bloomin pc fanboy !
start a funding foundation to rent you a gun and buy you a bullet.
and they get it so when you get the gun and bullet remember do not look down the barrel and pull the trigger as it might go bang.
oh and just so you know i think your ace !
so cool and witty !
keep up the good work !
...Sony said other games were "only possible with the power of PS3", such as:
- Assassin's Creed
- Virtua Fighter 5
- Killzone 2 (Talking about footage which was ACTUALLY not even possible on the PS3...but was 100% PC-created CGI.
Factor 5 might as well be a Sony in-house dev, because they're so full of themselves, and ate up with the Sony BS, it's pathetic.
said the same thing about the N64 vs PS1. Rouge Squadron could ONLY be done on the N64. Then Rouge Leader could ONLY be done on th Gamecube. Do you guys think that's true, I sure as hell don't. This game does look very promising, but certainly could be done on the 360 with equal results if it were not exclusive.
Ps3 so their game can sell. You see, they have to be concerned about all the money they have spent on this game and the very small base of consumers who have purchased a ps3. Then you couple that with the dipping sales of the ps3. They have to give consumers the impression that this game is the "ONE" game to get and it cna "ONLY" be done on the ps3. Its laughable to me. I know what its all about. I have been around long enough to hear this same talk prior to the release of many a game. I'm sorry but I'm just not believing the hype. I have been let down by Ps3 over hyped games one too many times thusfar. I will play the wait and see approach....I will purchase it no doubt. But, I thought F1 and Motorstorm and Resistence were suppose to be AAA games and all three games let me down big time. Motorstorm especially. Where is all the advantages of Blu ray and the Cell? Its a short game. The Graphics are sharp but textures are flat....The mud effects are laughable...and the average score of 8.2 is just not the AAA status it was hyped up to be. And I have to be honest. I actually thought it would be the first AAA game for the ps3. So, moral of this story...I will no longer fall for that BS. Not when it comes to ps3 games. Let down after let down has taken its toll on me.
Remember folks. History repeats itself. How many times in the history of gaming have you heard that same thing being said. "this game can only be done on this console. And of course it has nothing to do with trying to hype and sell the game to a console with bismal sales. Of course not. The whole interview he kept ssying that "his" game would be the "one" game that shows what the ps3 can do. Yeah, Ok. We will see. July we will see. I have no doubt it will be a "Good" game. I hope it will be a "Great" game. But, I'm not falling for the hype anymore when it comes to the ps3. Sony Die Hards do, because they need to. I don't need to. I play and enjoy every console and PC game released. All my hopes and dreams don't hang in the hands of Sony, like some others on this site.
Prey and Gears of Wars developers said the same thing. Who cares. They both said that their games could never be done on the ps3. And when I look at both of those games in action....and then I play my ps3 games. I can see the texture detail, HDR, AA, and Graphical fidelity is off the charts compared to PS3 games. Thats just being honest. We will soon see what Lair does. And I hope its Great as I am in need of a Great game for my Ps3.
And just like Scrumptious stated. Factor 5 is notorious for stating this same thing about all their previous exclusive games. Its super funny if you look back in history at what they claim. N64 folks....ha ha ha ha ha Gamecube? ha ha ha ha ha...Since the playstation days Nintendo has always been the inferior hardware. Thats never been their focus. Its always been about making an inexpensive "FUN" video game system. They know who they are and they aren't trying to be graphical powerhouses....but its clear that Factor 5 makes desperate attempts to boost the sales of their exclusive games no matter what system they develope the game for. Its a pattern of behavior that can't be over looked.
With that said. They are a very good company and I have no doubt Lair will will be a solid game.
"Motorstorm especially. Where is all the advantages of Blu ray and the Cell? Its a short game. The Graphics are sharp but textures are flat....The mud effects are laughable"
Really? These words from a guy that calls everyone liars when they give positive comments towards Playstation titles? Whoa, watch out now! Let's see which flat textures and laughable mud effects this 'true gamer' is lambasting about:
this is too funny
47 comments
15 reports
2 approvals
hell i approved it and reported it
I mean it must be good for somthing its at 200 degrees!
PS3's potential, the progressive mesh thing is just awesome, things like:
-Rippling giant ocean waves(totally real time fluid simulation)
-25,000 soldiers with individual AI(Hell from the Cell)
-32 X 32 km environments(twice as large from Oblivion's 'total' space
and in much more beauty, physics, interactivity and motion-sensing !!!)
-Everything simulated from water to clouds to smoke to particles to fur to fire...just everything from a live-action processor.
-So much gameplay variety with unhinched transition from ground to air battles, dragon moves and outstanding sixaxis manuvering.
-The TGS 2006 demo was 4GB in size so the total game will definitely be 20GB or so, not suitabl;e for the feeble 360.
If 360 could pull these thing they would've made it to do in the past 1 and a half year. The above things aren't even in the upcoming announced games too, so yeah all 360 can do is paint prettier than last-gen textures on last gen games HaHaHa !
Exactly..only lair can be done on the PS3..Its only obvious Fanboys all around will get owned when Games start showin off the PS3 Power..360 bring nothin new to the table at all..Teh Cell own you fanboys..In one year the 360 can only do gears of war..and it does look great but lair is more amazing..
Wow i find these comments so funny you people actually think you now something about these systems and what they can due i didnt know you guys/females were game developers and you've been working on theses systems Etc..... all you know is what people tell you which means you dont know jack **** because fact is anybody will say anything to make there company or the company there working for look good maybe one out of a few will tell the truth but thats a slim chance i say so next time you post your little comments wait a second and say to your self is this what i know and can prove or is this some crap someone told me and wants me to believe.
PS3 games are gonna look more and more amazing.. Visuals are going to improve a lot more..
So there are going to be a lot more games that can only will be possible for the PS3, if the devs have the ambition to make a real good long game..
As soon as the PS3 gets to a reasonable fanbase the devs are gonna be begging to make exclusives for the PS3, cause they will have on the PS3 the power to do whatever they can think of..
Just wait and see WAIT and see..
Nice try DJ. The game is out buddy. I and many others own the game and play it. It looks nothing like those screen shots you posted. But, its funny because thats how I thought it was going to look. ha ha ha ha ha ha ha...But it absolutely doesn't. Don't get me wrong. It is the best looking ps3 game. But, its not nearly as impressive as the screen shots you posted...the same ones they were showing before the release of the actual game. But the texures are flat and the mud effecs are laughable buddy. And its all in 30 fps and 720p. WOW.
Ok you say the mud is laughable and i think mud on motorstorm looks amazing..
I think that 90% of 360 games are laughable including GEARS OF WAR 10 minute single campaign... hahahaha now THAT [email protected]#t is funny..
what the hell are you talking about? those are 100% ingame screens. you're probably another xbot who says he owns a ps3 when he clearly doesnt
Developers seen to using this quote quite frequent this days.
1st MGS4 now Lair maybe FFXIII next(who knows)
"Developers seen to using this quote quite frequent this days.
1st MGS4 now Lair maybe FFXIII next(who knows)"
I guess we cant say the same for xbox360 game developers i guess that means they reached there limits and the ps3 can top that of what they have done with there games..
dont mind me just in the moment
First off, the PS3 multiplatform games we have seen have been 360 ports for the most part. Any developer who is being honest will tell you, the PS3's architecture dictates that the best PS3 game be built for the PS3 from scratch. A 360 port will never look better because it will never be optimized for the PS3. Who's fault is that? Sony's of course. BUT just because it is harder to bring ports over, doesn't mean it was a fatal mistake. As the user base grows (or Sony buys more devs), more developers will take that plunge. Only time will tell in that respect.
What I am saying is, this whole "this game looks better on 360 or PS3" is nonsense unless you take that game and built it from scratch on both platforms.
Is there an issue with PS3 software right now? Oh yes...Sony has historically been late to get 3rd party devs the right tools to make great games on their uber-complicated consoles. No one can deny this. I say give the PS3 one year from launch, and if the situation hasn't changed, they're in trouble. Honestly though, Sony may still pull this thing out if they get their '10 year' life-cycle strategy working. Think about it..they will basically do to MS what MS has done to them so far. While MS is switching to another hardware platform, Sony will have 5 years of console sales behind it. Devs will naturally (assuming the installed base is decent) keep making games for the PS3..and if the Cell is all they say it is, we could potentially have some earth shattering games by then..and beyond...while MS is ramping up sales for their new platform. now, this is also assuming that MS launches new hardware in 4-5 years and doesn't just 'wait it out'. Who knows...should be interesting either way.
Guys/Gals, the 360's launch wasn't cake and ice cream either. When Xbox live launched, it wasn't seamless. Again, all I'm saying is give all console manufacturers the same amount of slack or criticism. When you compare games, compare apples to oranges. Know the history of the game dev cycle before making 'it's better on 360 or PS3' comments. Yeah, it may look better on PS3, but maybe it was a port! is that the 360's fault. Nope..it's the dev's fault.
Ok, my rant is done.
i can remember any game being as huge as this one, and having this amount off detail.. correct me if i am wrong.
i know oblivion was a huge map never timed running from end to end. but lets just say it took some time :-))


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EF-S 18-135mm f/3.5-5.6 IS
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Covering a range from 29mm-216mm in 35mm format, Canon's new EF-S 18-135mm f/3.5-5.6 IS offers a winning combination of size, range and features and is a perfect complement to APS-C cameras. With high-quality optics, dedicated image stabilization and more, this new lens promises to be a favorite for EOS users.
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Canon offers a wide range of compatible supplies and accessories that can enhance your user experience with you EF-S 18-135mm f/3.5-5.6 IS that you can purchase direct. Scroll down to easily select items to add to your shopping cart for a faster, easier checkout. Visit the Canon Online Store
67mm Circular Polarizer PL-CB
Filter enhances picture quality by blocking harmful reflected light.
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These filters can help protect your lens against dust, moisture, fingerprints, scratches and damage and can be kept on your lens at all times. Filter fits select lenses with a 67mm diameter.
These filters can help protect your lens against dust, moisture, fingerprints, scratches and damage and can be kept on your lens at all times. Filter fits select lenses with a 67mm diameter.
Filter UV Haze 67mm
Gelatin Filter Holder Adapter III 67
The 67mm Gelatin Filter Holder Adapter III 67 is used to attach the Gelatin Filter Holder III to most EF lenses.
Gelatin Filter Holder Adapter IV 67
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text: The Horrors from Planet 10. You've been chosen to fight off the evil hordes from Planet 10. Using your Series X 4000c ship and your devastating MACE defend the Power Cores and save the human race from extinction. Your mission will take you through 25 areas in four different environments each with a relentless attack of Alien Hordes. Do you have what it takes to save the earth?


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Every spring, China's cities are plunged into chaos as 130 million migrant workers journey to their home villages for the New Year in the world's largest human migration.
I've posted in the past about this documentary which portrays the The cultural importance of New Year's in China and the massive corresponding migratory shifts that take place. What is new is that the 85 minute documentary is now available online. "Last Train Home takes viewers on a heart-stopping journey with the Zhangs, a couple who left infant children behind for factory jobs 16 years ago, hoping their wages would lift their children to a better life. They return to a family growing distant and a daughter longing to leave school for unskilled work. As the Zhangs navigate their new world, Last Train Home paints a rich, human portrait of China's rush to economic development."
Tags: China, EastAsia, migration, development, labor, development, transportation, unit 2 population.
Via Seth Dixon


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Struggling to breastfeed my newborn
My little one is only 2 weeks old and we have been struggling with breastfeeding the entire time. He was born at 36 weeks, 5 days so technically he was premature. Because of this, he was taken to the nursery immediately and I didn't get to attempt to breastfeed him for the first time until he was 2 1/2 hours old and tired. The first attempt he would latch on, but not attempt any sucking & would eventually fall asleep.
The next two days in the hospital were more of the same. I'd put him on & he would not suck, just lick or lay there with his mouth open. The nurses/lactation consultant tried a number of things and the only thing that would work was using a shield. He was doing pretty well with the shield and we are making progress towards eating without it, however, we had to introduce a bottle when he was 3 days old.
He had a high level of Jaundice shortly after birth, so we were told to have him finish one side, then offer formula to help with the Jaundice & I was told to pump after every feeding. He did great going from bottle to breast & back and last weekend we got the ok to go back to strictly breastfeeding. The last couple of days I have been weighing him before & after a couple feedings to see how much he is eating & I notice he is only eating about an ounce from me before he is full. There is more milk, but he stops at 1 ounce, either on his own or because he fell asleep. I pump after so I don't lose my supply and I always get a few mL out of each side.
Then at night he seems to require 4 ounces and I end up feeding him for 2, sometimes 3 hours almost continuously and he still acts like he is starving. We end up getting to the point where he is sucking, but I am empty so I end up giving him an ounce of pumped or formula & pumping for 20 min. He is also more & more frequently just chewing on the shield instead of sucking. I offer him the bare breast & sometimes he takes it, otherwise I just keep trying. I'm worried he is not getting enough during the day because of these frantic cluster feedings at night, but he is still getting an average of 10 wet diapers per day. Anyone have a similar situation? I'm trying not to resort to using a bottle, but after 3 or 4 hours of continuous feedings I am running empty & he is getting frustrated. Any advice?
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Re: Struggling to breastfeed my newborn
There is absolutely nothing wrong with supplementing if you have to. I know exactly how you feel. I think it will get better eventually but if supplementing makes him happy and full I would keep up with what you are doing.
Loving wife to my gaming, sports loving hubbie. Sahm to J 2/12 and L 10/13
Re: Struggling to breastfeed my newborn
It sounds like you are making more than enough. Remember babies have their days and nights mixed up many times. Sounds like he is perfect and no supplimenting is needed. He also may be using you as a paci at night, my babies did that. An ounce per feed is very normal at his age. He has a teeny tummy.
Some babies cluster feed at night due to laying down more and refluxing. Makes them want to nurse more for comfort. I would watch for that. It is common. My newbies had to be on an incline to nurse to not reflux. Two even needed meds to feel better.
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Re: Struggling to breastfeed my newborn
With my first he used to fall asleep at the breast ALL THE TIME, especially during the day. I got to the point where I nursed him with just a diaper on and I actually put cold water on his feet to wake him up to nurse. (My house wasn't freezing cold or anything.) This helped get him nursing better during the day and he slept better at night. I was also a meanie and I woke him up every 2 hours at least to nurse during my waking hours. If your nipples can bare it I would probably let him nurse for comfort as well. Watch his weight gain and his diaper output and follow your gut instinct.
Mae- Mama to Gustavo 10/07, Joey 12/10 and Henry 5/13
No matter how big the lie; repeat it often enough and the masses will regard it as the truth. ― John F. Kennedy
Last edited by gingerpeachee; 03-16-2013 at 09:18 AM.
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Re: Struggling to breastfeed my newborn
You do have a premie, he is a near-term premie, and they often have issues with breastfeeding and jaundice, and because the aren't "tiny" ther isn't a big deal made about them. But feeding issues are very common with babies born before 38 weeks.
If the nipple shield works sometimes, don't hesitate to use it. There will be plenty of time to wean him off of it once he is a better nurser.
The thing about having a baby who has special needs in the beginning is, it can b really hard to just go back to the status quo, which would be stopping the supplementation and going solely with the breast.
Did you rent a smart scale? If you are using anything other than a smart scale, which can weigh a single sheet of paper, I wouldn't trust the scale.
It is very common for babies o revese-cycle their feedings and want to eat more at night. It is also comon for babies to just be fussy at night (the witching hour) and act hungry but then not latch and arch off the breast and generally act like they don't know what they want. It would be hard for you to be empty-empty; milk is made from your blood. So while you may not feel as full somtimes, and you may not be able to pump anything out, truly being empty is unlikely. Not all women respond well to pumps, and if the flanges aren't the right size, or the pump is used and the suction isn't as powerful as it was before, or any number of things, how much you pump is not an accurate picture of how much milk you have. And if you can tolerate him at the breast whenever he wants, that is telling your body to make more milk.
Breast compressions might help to kep him nursing longer: http://www.prha.mb.ca/Publications/P...May%202011.pdf
Also not sure if you read through the "Laid Back Breastfeeding" thread, but you may find some helpful info there, too.
Did the hospital set you up with any after-care with the IBCLC? To follow you guys along?
Mama of 4 boys ages 13, 11, 7, and homebirth baby born 4-6-13
"No more sacred word exists in secular or holy writ than that of mother." Ezra Taft Benson
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Night cluster feeding is TOTALLY normal. Mine usually did at least 3 hours straight every evening for the first 2-3 months at least. My first was a 36 week 4 day preemie. She once nursed 7 hours straight with burping and changes then nursing the . Whole. Time! I almost lost it!! That was 4 weeks.
Toss the formula and nurse your baby. You will make it through. When you breasts feel empty is when your body gets the command to make more milk. Let him feed and you will make enough. Good luck!!
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Re: Struggling to breastfeed my newborn
Right now your baby is trying to make your body match up to his demand. Let him nurse nurse nurse. Try to wake him more during the day so he can switch those
Times of ultra demand but ultimately your body WILL catch up, so let him have those high demand times so your body and his will ultimately match up. The same thing happened to my 40wk+10 day baby because he was in the NICU his first week. It took about 3 weeks at home (often with some crazy all-night feeds) for our supply and demand to fully match up, but it did eventually. All that pumping/bottling really IMO can mess things up. As much as possible go skin to skin, nursing.
Jess, Happy wife & mom to 6 fun kids (ds11, ds9, dd7, ds5, ds3, and precious lil' ds born @ home 2/20/13)
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I think what you are going through is totally normal. My baby was 37 weeks and cluster feeds at night to this day (he is 4 months old now). The first two months he way so sleepy at the breast, I used to strip him down and tickle his feet too. He would nurse, sleep, wet a diaper and repeat every 2-3 hours.
Stop supplementing with formula and keep pumping. Sleep when the baby sleeps. And nurse as much as you can. As the baby's tummy gets bigger, you will have longer stretches between feedings.
Good luck and hang in there!!!
WOHM and to Jon (6/2006). Mamma to daughter Elli (12/2009) and Jacob (11/2012) Crazy Florida Gator fan , beach bum, and outdoor enthusiast!
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Re: Struggling to breastfeed my newborn
any update OP?
Mae- Mama to Gustavo 10/07, Joey 12/10 and Henry 5/13
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Re: Struggling to breastfeed my newborn
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The Calming Holiday Table
The hustle and bustle and frantic consumerism of the holiday season makes us more than a little tired. It can be so easy to forget to take this time and make it personal, reflective, and meaningful. These tabletops are a step in the right direction: they're the visual equivalent of taking a deep breath of fresh air:
From nature-inspired spreads on rustic wooden tables to soft-hued, gently-lit spaces for lingering over a special meal, these tables inspire in us not panic and hurriedness but peace and calm.
Shown Above:
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3. Design*Sponge
4. The Inside Story
Images: As credited above.


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Tuesday, December 6, 2011
Lindsay Lohan to Feature on Ellen
Lindsay Lohan to Feature on Ellen - Despite reports, Lindsay Lohan won't be appearing on the U.K. version of "Celebrity Big Brother." But she will grace America's TV screens on Dec. 15 when she pays a visit to "The Ellen Degeneres Show." It's been a few years since Lohan has appeared on the daytime talk show. The troubled actress has been keeping a low profile when it comes to television due to her recent legal troubles that range from court dates and probation to a brief jail stint. Lohan will soon show off a little bit more of herself in a new Playboy spread, which hits newsstands next month. "The pictorial is absolutely fantastic and very tasteful, and will be accompanied by an interview that will let readers see another side of Lindsay," Lohan's rep told E! News. Lindsay Lohan to Feature on Ellen Lindsay Lohan to Feature on Ellen
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