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kate spade clearance
Kate Spade cedar street dot bee wristlet official sale online 736J978b
Descriptionwe downscaled our popular wallet into a toteable wristlet that holds all the essentials--a phone, cash (and red lipstick, of course)--so that your hands are free to toast, snap photos or flag the waiter for another round of champagne.
Articles about Creative Consultant In the new role, she cheap kate spade crossbody will not only appear in ads for Neutrogena beginning in 2014, but also advise on products and marketing.
Although Neutrogena has a number of celebrity spokeswomen, Jennifer Garner, Julie Bowen and Hayden Panettiereamong them, this is the first time one has taken on an advisory role. kate spade clearance "There are so many beauty companies out there that are about getting the look of the moment," Washington said Thursday at the Neutrogena corporate headquarters, where she was "reporting for her first day of school," as she called it, which entailed meetings with company executives, scientists and of course, the media. ARTICLES BY DATEKerry Washington, up for the fashion icon award November 24, 2013 Booth Moore, Los Angeles Times Fashion Critic Kerry Washington is everywhere. Philharmonic : Music: As creative consultant, he will devise special events, festivals and community projects. He will help devise special events, festivals and community oriented projects, according to an official announcement made Friday. Sellars, director of the 1990 Los Angeles Festival and an internationally recognized stage director, describes his new job as "an experimental position. And right now, we are not quantifying it. Eyeworks has announced the date of its annual "Big Sale" Oct. 25 through 27 at the 7407 Melrose Ave. location (only!). We're told the sale will include "treasures from the archives and recent gems," discounted prices of $30 to $290, markdowns from 20% to 90%. Fashion Toast blogger Rumi Neely has been tapped to discount kate spade jewelry serve as the face of the Fur Information Council of America's 2013 2014 advertising campaign, the organization announced this week. The campaign, which targets "women from 25 54 who spend easily on designer fashion, shoes and bags," launches with multi page ads in November issues of "Harper's Bazaar" and "Town and Country" that depict Neely decked out in fur fashions by the likes of Oscar de la Renta, Carolina Herrera and Dennis Basso. Kerry Washington, up for the fashion icon award November 24, 2013 Booth Moore, Los Angeles Times Fashion Critic Kerry kate spade being sold Washington is everywhere. more than a decade ago, said this week that he is stepping down from his post as the company's chief executive, chairman and creative director.
The decision came two weeks after the Vernon company said it would not renew Lubell's contract. That was followed in 1996 by the Jack Spade line of utilitarian men's bags. Eyeworks, Rumi Neely fronts for fur.
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About Alex Guofeng Cao
Alex Guofeng Cao re-creates iconic photographs out of digital mosaics. His intricate collages, often depicting celebrities, are composed of other well-known images, shrunk down to the size of a pixel. In one of his best known pieces, an image of Marilyn Monroe is built out of tiny Mona Lisas; titled Marilyn vs. Mona Lisa (2009), the work suggests an adversarial relationship between the two ubiquitous though dissimilar female icons, in line with her juxtapositions that imply political commentary or critique. His portrait of Barack Obama consists of thousands of Abraham Lincolns, while a photograph of a starving child in Sudan is built from the smiling face of Jimmy Carter. Guofeng Cao's network of connections extends beyond each individual piece. In creating new-yet-familiar compositions from preexisting images, he references the way we process imagery, understanding new pictures by drawing on our interpretations of earlier ones.
Chinese, b. 1969

subset: commoncrawl


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Female cardiovascular system, artwork
F005/9151 Royalty Free
Please login to use the price calculator
Credit: PIXOLOGICSTUDIO/SCIENCE PHOTO LIBRARY
Release details: Model release not required. Property release not available.
Keywords: adult woman, aorta, artery, artwork, blood supply, blood vessel, blue background, cardiovascular system, carotid artery, circulation, circulatory system, external iliac vein, female anatomy, femoral artery, front view, full length, healthcare, heart, human organ, human representation, internal organ, jugular vein, medical illustration, medicine, translucent, vein, vena cava
Licence fees: A licence fee will be charged for any media (low or high resolution) used in your project.


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Just in time for Tuesday's season opener against the Chicago Bulls, the Miami Heat are releasing their new documentary, "Together We Rise," and are inviting fans to a free screening.
On Saturday, from 8 to 10 p.m., sport your favorite Heat gear, bring a blanket, then head over to South Beach. The film will be shown on the wall across from the lawn of the New World Center and Miami Beach Soundscape, located at 500 17th Street.
The documentary follows the NBA champion's journey including last year's preseason in China, their 27-game winning streak, and, of course, the epic NBA Finals when they beat the San Antonio Spurs Game 7 at the American Airlines Arena.
Go to NBA.com/heat for more info.


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Bunker Hill Vineyard & Winery
A "GREEN", Environmentally Responsible, Winery
Come, taste and enjoy....
"Handcrafted Wine is our Trademark . Exceptional Taste is Our Pledge"
We are now accepting applications for paid internships through out the year. If you are interested, let us know your available time frame. For more information please visit our "Internship Program" page and/or email us at:
We use "Glass Carboys" to store and age our wines in our Wine Cave.. completely eliminating the need to use oak barrels.... Oak trees can live for hundreds of years and store up countless tons of carbon in their wood. As with all glass, our "Glass Carboys" can be reused over and over again, forever. Thus completely eliminating our carbon footprint.
We grow "ALL" of our own grapes and elderberries. We have no need to import juice from anywhere and burn fossil fuels. Our grape processing equipment (crusher~destemmer, ratchet press, etc) is manually operated. This eliminates the need to burn fossil fuel for electricity.
We irrigate using water from a "Seep Spring" and move this water, stored in a 1350 gal cistern, to our grapes using the energy from the sun. (see photo of Solar Panels). We use only "drip irrigation" in our vineyard, it is the most efficient way to distribute water to our vines.
"BLOG" Let us know your thoughts, comments & suggestions.... join us on "THE WINE CAVE" blogspot by "The Green Winer"! Just click on the link "BLOG" and it will take you to the blog spot....there is a link at the bottom of the blog spot page that will bring you back here to the website.
Our appreciation to email@example.com for the beautiful photographs.
What makes us an Environmentally Responsible Winery (ERW)?
The use of 100% recycled wine bottles allows us to reduce our carbon footprint by a "WHOPPING" 60%.
Our "Steel Buildings" are 100% recyclable. When our buildings reach the end of their lifespan (in 50 + years), they can be totally recycled. Located within one of our "Steel Buildings" we have our "wine cave". The use of natural/native storm damaged trees from our own land for our wine cave gondolas creates a 0% carbon footprint and helps us manage our forests to their best advantage. Our buildings use only energy efficient...compact fluorescent lighting (both inside and outside)! We have no windows in our buildings...another way to reduce and/or eliminate the loss of energy.
One of the many great advantages being an "Environmentally Responsible Winery", we believe, is that this keeps us close to our wines throughout their birthing and maturing process. This adds to the "Handcrafting" of our wines.
Larry & Lenora Woodham wish you a "warm" welcome from Bunker Hill Vineyard & Winery!


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Orioles beat Mariners 8-7 in 14 innings
BALTIMORE -- The Baltimore Orioles have developed a knack for winning extra-inning games -- especially long ones.
Adam Jones singled home the winning run in the 14th inning, and Baltimore beat the Seattle Mariners 8-7 Tuesday night after rallying from a five-run deficit.
It was the 12th straight win in extra innings for the Orioles, who have played five games of at least 13 innings and won them all.
"You know, it's not a team that's sitting there going, `Woe is me. Let's get this over.' They grind it," manager Buck Showalter said. "They put in so much effort."
Matt Wieters homered twice, J.J. Hardy contributed a pivotal three-run drive and Nick Markakis had four hits for the Orioles, who trailed 5-0 in the second inning and 7-2 in the sixth.
Once the game got past the ninth, it was Baltimore's time.
Asked to explain the phenomenon, Wieters said, "I don't know if anybody can give you an exact answer other than (we) just keep playing. There is no quit in this team. We know with our bullpen, they keep putting up zeros and eventually somebody's got to score."
It happened in the 14th, when the Orioles put an end to a marathon that lasted 5 minutes short of five hours.
Omar Quintanilla led off against Shawn Kelley (2-3) by hitting a grounder to second baseman Dustin Ackley, who made a great stop before throwing to first baseman Mike Carp. Umpire Brian Knight ruled Carp took his foot off the bag while stretching for the throw, and Mariners manager Eric Wedge was ejected for arguing the call.
Markakis followed with a single, Hardy sacrificed and an intentional walk loaded the bases. Jones then hit an opposite-field liner to right that glanced off the glove of Casper Wells, allowing Quintanilla to score.
Afterward, Wedge and Carp were still fuming.
"He was out," Wedge said. "He didn't even come close to coming off the bag. It was evident that he was on there, and noticeably so, and it's just a shame that he has to make that call right there and cost us the ballgame."
Carp added: "I've got nothing to say that's worth saying. You guys saw it, the whole world saw it. I hope someone has the decency to say something about it."
Darren O'Day (6-0), the seventh Baltimore pitcher, worked two innings.
It was the fourth straight victory for the Orioles, who moved eight games over .500 (59-51) for the first time since June 29. Baltimore has won 11 straight one-run games.
Kyle Seager and Miguel Olivo homered for the Mariners, who have lost four of five following a seven-game winning streak. Seattle finished with 18 hits but did not score after the sixth inning.
"The bullpen was the difference," Showalter said.
Wieters launched Baltimore's comeback with his second homer of the night, a sixth-inning drive that made it 7-3.
Mark Reynolds chased starter Blake Beavan in the seventh with a leadoff double, and Lucas Luetge promptly gave up an RBI single to Quintanilla. Markakis followed with an infield hit before Hardy sent an 0-1 pitch into the left-field seats to erase a lead the Mariners held from the top of the first.
That ruined Beavan's bid to win a fifth straight start, a streak that began with his recall from Triple-A Tacoma on July 17.
Orioles starter Zach Britton gave up seven runs, four earned, and eight hits in five-plus innings. Despite the poor pitching line, the left-hander lowered his ERA to 8.10.
After the game, he was sent down to the minors.
The Mariners jumped in front with three unearned runs in the first. After Britton fumbled a dribbler by Ackley, Jesus Montero was credited with a two-out hit when Wilson Betemit couldn't handle his hard grounder to third. Seager followed with his team-high 12th home run, the first in 19 games since July 18.
Seattle made it 5-0 in the second. After Olivo hit a solo homer, three straight singles -- the last by Trayvon Robinson -- produced another run.
In the bottom half, Wieters homered on a 3-2 pitch and Markakis added a two-out RBI single.
The Mariners went up 7-2 in the sixth when Wells tripled and scored on a single by Carp, who came home on a single by Ackley.
NOTES: The Orioles optioned Britton to Triple-A Norfolk and recalled RHP Steve Johnson, who will start Wednesday night. Former Orioles right-hander Kevin Millwood will pitch for Seattle. ... Seager leads the majors with 39 two-out RBIs. ... It was Wieters' third career multihomer game, the second this season. ... Seattle's Michael Saunders went 0 for 7 with four strikeouts.


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Faithful Power Line readers know that we are huge fans of Allen Drury and of Advise and Consent. Some time back we wrote about our admiration for the book (click here and here) and elicited a message from Drury's nephew, Professor Kenneth Killiany of Catholic University (click here).
Professor Killiany is working on a biography of Drury as well as commenting on events for his blog A Mind that Suits. This morning he has posted a couple of items, one on Myrna Blyth and one on events in Falluja, both of which are worthy of consideration.
In a message to us this morning Professor Killiany also refers to a piece to be published next week on National Review Online:
The last time I wrote to you it was to disagree with you about the effect of the Kay Report, saying I thought Bush could survive it. In fact, I now think that the way the Administration has ducked that issue has left the field open to what I call the "Bush Lied" Lie, and has left the Administration hopping around on one leg in its re-election campaign.
I have a piece in to National Review on that very point, on which I now think you all were right. But today's post concerns what appears to be our capitulation in Falujah. The piece is self-explanatory, and my uncle comes in at the end, even as he will in my blog on Monday.
We had several posts related to the Kay report, all of which can be retrieved by typing "Kay report" into our search engine. I think I disagreed with the particular Power Line post that Professor Killliany now agrees with, but I look forward to reading his NRO piece next week.
UPDATE: Professor Killiany (he's an adjuct, but I think it's too late to start calling him "Mr.") advises that he has only submitted his piece to NR/NRO, and that it has not yet been accepted. He adds that the Monday piece in which Drury comes in at the end will be posted on his blog. I have corrected the text of his message accordingly.


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Spring Rummage Sale
Organization: Heritage United Methodist Church
Description: Heritage United Methodist Church invites you to shop at the Spring Rummage Sale, which is sponsored by the Outreach Committee. Lunch will be available in the church social room from 10 a.m. to 1 p.m. Friday only.
Hours are 8 a.m. to 3 p.m. Friday and 8 a.m. to noon Saturday.
Location: Fellowship Hall, Heritage United Methodist Chuech, Ligonier
Date & Time:
Contact information:
Contact: Beth
Phone: (724) 238-2627
This event listing was created by Adams Memorial Library Staff. If you are in charge of this event and notice any errors, please contact email@example.com


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Metal Detecting
National Laws
State Laws
International Issues
Advocacy Organizations
Metal Detecting
These pages contain information you need to know about metal detecting in archaeology, including the laws, participants, and more.
National Laws
The Antiquities Act 1906-2006
(NPS Archeology Program/Center for Cultural Resources)
President Theodore Roosevelt signed the Antiquities Act into law in 1906, establishing the first general legal protection of cultural and natural resources in the United States. In 2006, the centennial commemoration of the Antiquities Act marks an important step in the preservation and protection of archeological resources. This National Park Service web feature discusses the significance of the Antiquities Act, its notable accomplishments, and the continuing efforts to protect the nation's archeological heritage. It also includes an interactive map of National Monuments and a list of centennial activities.
NPS Links to the Past: Laws, Regulations, and Guidelines
Review the laws and policies affecting federal archeology and preservation on this site from NPS Cultural Resources. Another good NPS overview about laws and ethics is located here.
State Laws
We are still adding content for this section, but in the meantime, here is a useful link to some information about state laws:
Indiana strengthens historic preservation and archaeology law- Changes were recently made by the Indiana General Assembly to Indiana Code (IC) 14-21-1 in House Enrolled Act 1129. To read about these amendments, signed into law by the Governor on March 3rd, go to http://www.in.gov/legislative/bills/2008/HE/HE1129.1.html. A number of the changes, which took effect July 1, 2008, directly those who are involved in archaeology: professional and avocational archaeologists, hobbyists, as well as private landowners who encounter artifacts. One of the important changes to the law expands the definition of "artifact" to protect artifacts and features formed before Dec. 31, 1870 rather than Dec. 11, 1816. This will greatly increase the number and types of archaeological resources that will be protected. The Division of Historic Preservation and Archaeology (www.IN.gov/dnr/historic) is authorized to create an archaeological preservation trust fund to assist private homeowners who have accidentally discovered an archaeological or burial site who need assistance to comply with an approved plan to excavate or secure the site from further disturbance. Other amendments, regarding confidentiality of archaeological records, selected cemetery issues, and more, have also been made. To receive an updated Indiana archaeology law Question and Answer sheet, contact Amy Johnson, Indiana's state network coordinator for the Public Education Committee of the SAA, at firstname.lastname@example.com
At its April 10, 1996 meeting, the SAA Executive Board adopted the Principles of Archaeological Ethics, as proposed by the SAA Ethics in Archaeology Committee.
Archeology Law and Ethics for the Public(National Park Service)
Before you head off on an adventure, make sure that you understand the laws protecting archeological resources on federal lands as outlined on this site from the NPS Archeology Program.
Archaeological Ethics and Law Seminar Module
This seminar M.A.T.R.I.X. course, designed by Dr. Ricardo J. Elia (Editor of The Journal of Field Archaeology) explores the ethical, legal, and practical dimensions of archaeology as a profession -- archaeological ethics; the relationship between archaeology and others (the public, ethnic groups, avocationals, collectors, etc.), international and national approaches to archaeological heritage management, the antiquities market, maritime law, underwater archaeology, and treasure hunting, cultural resource management in the United States, and archaeological education.
Recent News in Archaeological Ethics from the SAA
Electronic Resources Related to Archaeological Ethics
Bibliographical resources on Antiquities Theft and Looting from the SAA Ethics Committee.
International Issues
Thieves of Baghdadby Mathew Bogdanos
Marine reservist and New York City assistant district attorney Matthew Bogdanos has written about recovering artifacts looted from the Iraq Museum after the 2003 American invasion and the Iraqi government's collapse. This stolen Iraqi archaeology is the archaeology of all our historyirreplaceable evidence of humankinds development of complex society. Book Description: A mixture of police procedural, treasure hunt, wartime thriller, and cold-eyed assessment of the connection between the antiquities trade and weapons smuggling. (Bloomsbury Publishing, 2005: ISBN 1593978715)
An audio interview with Bogdanos conducted by NPRs Renee Montagne, and an excerpt of Bogdanos 2005 book (written with William Patrick), Thieves of Baghdad, is available online at NPR.
Training Soldiers to Recognize Ancient Ruins
In 2003, US soldiers impacted the site of Babylon by building a helicopter pad on the ruins of the ancient city, destroyed a 2,600-year-old brick road, and filled sandbags with archaeological fragments. Archaeologist Laurie Rush has now used Defense Department funding to reconstruct Middle Eastern archaeological ruins on one of the Army's ranges (Fort Drum). This is part of an effort to train pilots to recognize ancient ruins and cemeteries from the air. Read more about this project:
Archaeologist Aids Army on Sensitivity
News story by William Kates, Associated Press, Oct. 6, 2006, at CBS News On-line.
Post archaeologist will train Soldiers to preserve historic sites
News story by Jason B. Cutshaw, Staff Writer, Fort Drum Blizzard On-line.
Archaeologists excavate and record forensic evidence at a mass grave site in Iraq. (Photo courtesy of Michael Trimble and Esprit, a publication of the U.S. Army Engineers District, St. Louis
We thank Michael 'Sonny' Trimble, Kristine Brown, and the U.S. Army Engineers District, St. Louis -- particularly Public Affairs Specialists Nicole Dalrymple and Alan Dooley -- for providing this page content.
Advocacy organizations
There are a number of organizations that work to protect our cultural heritage.


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Squad Deathmatch is a squad based version of Team Deathmatch. Four squads of four players work together to kill the other teams 50 times. The squad that reaches the kill limit first wins the game.
One BMP-2M will be placed in the middle of the map to mix things up. Keep an Engineer Kit available at all times. Either use the vehicle or destroy it. If you destroy it, another will spawn after a short period.
EditPlayable Maps
- Caspian Border
- Damavand Peak
- Grand Bazaar
- Kharg Island
- Noshahr Canals
- Operation Firestorm
- Operation Metro
- Seine Crossing
- Tehran Highway
EditBack to Karkand
EditClose Quarters
EditArmored Kill
EditEnd Game
Exit Theatre Mode


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A thesaurus is essential when describing the Blackhawks' Dave Bolland.
To his opponents, he's a nightmare. A pest. A nuisance. A troublemaker. A rat.
To his teammates, he's a stalwart. An asset. A weapon. A necessity. A rat.
Hmm, looks like that last one's the perfect starting point. That, and Bolland's ability to shut down the opposition's top scorers, which is his primary task.
"He's got good play selection, he's got good patience with the puck," Hawks coach Joel Quenneville said. "He seems to know the dangers defensively. He knows the strength of the opposition's top guys and he can nullify them pretty efficiently. When you don't have him, you really miss him."
Potent scorers such as Jonathan Toews, Patrick Kane, Marian Hossa and Patrick Sharp are the main reason the Hawks are one of the top teams in the NHL and a favorite to win the Stanley Cup. At the same time, Bolland's defensive skills and stealthy offense (eight goals, five assists through Tuesday) are just as valuable.
He also thinks outside the penalty box, so to speak.
"He's really smart, so he knows how to play defensively and the little things after the whistle when the refs aren't looking—whacking sticks out of hands, pushing guys' helmets over their faces, doing little things like that that really get on their nerves," Toews said. "Once he sees guys getting pissed off, he knows he's got ya, and even after that he just turns it around on you."
How do you know when it's working?
"When they start swattin' at him and swearin' at him, trying to hit him," Toews said. "It's crazy."
Driving opponents nuts: check. Any other benefits of Bolland's tactics?
"The biggest thing is when they're taking penalties against him—frustration, retaliation penalties," Kane said. "I've always said I'd love to play against him to see how he is to play against when he gets under those guys' skin.
"[He's] maybe like a Ron Artest, someone who can shut down the opposing team, but he's good offensively. He's always yapping away, too."
For the record, Bolland could do without the nickname.
"You sort of embrace it a little bit, but also I think nobody likes to be called 'The Rat,' " the 25-year-old center said. "I don't like it really, but my other nickname is 'The Greyhound.' [Ex- teammate] Ben Eager called me greyhound because I'm so skinny, and that's the one I've stuck with."
Nevertheless, he said he took to the role of annoying the other teams' stars a few seasons ago, shortly before the Hawks won the Cup in 2009-10.
"Whenever you follow [opponents] around the ice and are tapping at them, they know that you're around," Bolland said. "I may put my two cents in and chirp a little bit, but I think most of the time it's just playing those other players hard, always being on them and playing tough against them."
Sometimes those two cents stretch 2,000 miles—like to Vancouver. The Hawks have played the Canucks in three straight postseasons, eliminating them twice. The rivals' next regular-season showdown isn't until Jan. 31, but in a recent appearance on WGN-AM 720, he referred to Vancouver's Sedin brothers, Henrik and Daniel, as "sisters."
Bolland was asked if they still would be sisters if they were Blackhawks.
"Well, they'll never become Hawks. … We'd be sure not to let them on our team," he said. "And yeah, they probably still would be sisters. I think they might sleep in bunk beds. The older one has the bottom one, the younger one got the top."
A few days later, Vancouver coach Alain Vigneault played into Bolland's hands.
"When you have comments like Bolland's, obviously [it's] an individual whose IQ is probably the size of a birdseed and he's got a face that only a mother could look at," Vigneault said, according to TSN.
Yikes. Clearly Bolland's at the top of his game in the agitation department. His teammates, for their part, certainly notice.
"To do what he does every night, the defensive role, and to be offensive, it's a hard task to have, and he's been good," winger Bryan Bickell said. "That's why Chicago likes him the way he is."
firstname.lastname@example.com | @sayitissosa


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People queued up in a line that wound around campus before first lady Michelle Obamas speech today.
Meanwhile, local officials from the city of Durango and Fort Lewis College were busily making final preparations.
The line circled around the colleges central courtyard. People were passing out water as attendees slowly made their way through security and were allowed in the gym.
Anna Mae Lewis, of Alton, Ill., who is celebrating her 76th birthday, said she is here visiting her son who lives in Durango and he got her a ticket.
I never would have thought that I would be here on this day to see the first lady. Im going to listen to some good words, she said. I probably wont get to see something like this in years to come so its very special.
Although a majority of people in the line were women, the men, too, were eager to see her.
Farrell John, 39, a Navajo from Durango was holding a sign Native Americans for Obama.
If I were going to put it in one word I would say nizhoni, he said, referring to the Navajo word for beautiful, awesome or good.
He voted for the first time four years ago after hearing then-candidate Barack Obama talk.
Sari Salisbury of Durango said she is delighted for the opportunity to see the first lady.
Its great that we had someone way up there that came here because were out there, were off the beaten path. Im glad shes here, she said.
Elizabeth Somers, of Durango, said she hopes to hear Obama speak about abortion and reproductive rights as well as equal pay and the international plight of women
Its so important. She and her husband are about the values I think America needs. And she is a women and I think that women are getting shafted, she said. Just the fact that shes here is impressive. It seems like Southwest Colorado gets forgotten about.
About six people, most from Farmington, were at the campus clock tower holding Romney-Ryan signs. One called it a peaceful walking campaign.
I love our country. I think the only way to take it back is to vote Romney in, said Andrea Buchla, of Farmington.
Secret Service were in position on the roof on the gym.
Obama is scheduled to begin speaking about 5 p.m., but organizers recommended attendees arrive early.
The gym doors opened at 2:15 p.m. Tickets are required for entry into the event.
All 3,500 tickets were given out by Sunday, said Denise Bohemier, chairwoman of the La Plata County Democratic Party.
There are no formal road closures around Durango, but there will be a rolling closure with the first ladys motorcade, said Sherri Dugdale, assistant city manager and the events public information officer.


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What Your Facebook Feed Looks Like When All Your Friends Have Babies
There was a good article in the Washington Post earlier this week about being infertile on Facebook. I was never on Facebook during vulnerable times, so I don't know quite how it feels. I can vividly imagine it, though.


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Taxi & Trucking in Carlisle, MA
Below you will find a list of the best taxis & truckings in Carlisle, MA, as well as businesses that are located in the neighboring towns
Taxi list in Carlisle,MA
Popular Taxi & Trucking Carlisle, MA
Massfinest in Billerica, MA
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Proud Partner of the NCN Network
There are many food items that may contain gluten, often in hidden or unexpected ways.Always read the labelof any food product youbuyif "gluten-free" is not specified on the label.
Most distilled alcoholic beverages and vinegars are gluten-free. Thesedistilled products do not contain any harmful gluten peptides even if they are made from gluten-containing grains. Research indicates that the gluten peptide is too large to carry over in the distillation process, leaving the resulting liquid gluten-free.
Wines and hard liquor/distilled beverages are gluten-free. However. There are several brands of gluten-free beers available in the United States and abroad.
Products labeled wheat-free are not necessarily gluten-free. They may still contain spelt (a form of wheat), rye, or barley-based ingredients that are not gluten-free. To confirm if something is gluten-free, be sure to refer to the product's ingredient list.
When preparing gluten-free foods, it is important to avoid . Cross-contact occurs when foods or ingredients come into contact with gluten, generally through shared utensils or a shared cooking/storage environment. In order for food to be safe for someone with celiac disease, it
Places where cross-contact can occur:
Easily contaminated foods:
When unable to verify ingredients for a food item or if the ingredient list is unavailable DO NOT EAT IT. Adopting a strict gluten-free diet is the only known treatment for those with gluten-related disorders.
Cutting out gluten from your diet may seem like a difficult and limiting task. Fortunately, there are many healthy and delicious foods that are naturally gluten-free!
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Bitmask which holds which flight modes use simple heading mode (eg bit 0 = 1 means Flight Mode 0 uses simple mode)
4 byte bitmap of log types to enable
Controls whether ArduCopter will enter ESC calibration on the next restart. Do not adjust this parameter manually.
Controls which parameters (normally PID gains) are being tuned with transmitter's channel 6 knob
The minimum value that will be applied to the parameter currently being tuned with the transmitter's channel 6 knob
The maximum value that will be applied to the parameter currently being tuned with the transmitter's channel 6 knob
Controls motor mixing for multicopters. Not used for Tri or Traditional Helicopters.
Select which function is performed when CH7 is above 1800 pwm
Select which function is performed when CH8 is above 1800 pwm
Select which function is performed when CH9 is above 1800 pwm
Select which function is performed when CH10 is above 1800 pwm
Select which function is performed when CH11 is above 1800 pwm
Select which function is performed when CH12 is above 1800 pwm
Delay before automatic disarm in seconds. A value of zero disables auto disarm.
Maximum lean angle in all flight modes
PosHold flight mode's rotation rate during braking in deg/sec
PosHold flight mode's max lean angle during braking in centi-degrees
Enables user input during LAND mode, the landing phase of RTL, and auto mode landings.
Controls the action that will be taken when an EKF failsafe is invoked
Allows setting the maximum acceptable compass and velocity variance
This enables automatic crash checking. When enabled the motors will disarm if a crash is detected.
This is the speed in Hertz that your ESCs will receive updates
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Grabbing a young girl under the pretext of showing her kittens in Canmore has earned a trio of guilty verdicts for her assailant.
Benjamin Dennis Danby was convicted Thursday of assault, abduction and kidnapping of an 11-year-old girl in a wooded area of the mountain town on Aug. 6, 2015. He grabbed her after offering to take her to a litter of newborn kittens.
In his ruling, Court of Queen's Bench Justice Pat Sullivan noted how the girl's screams were heard as she fled Danby after wriggling away from him when clutched from behind.
"'Someone has tried to take me,'" he quoted her as saying. "'He grabbed me from behind and then I screamed because I didn't know what was happening.'"
The girl told police Danby twice put his hand tightly over her mouth before she pulled away, noted Sullivan.
Danby, he said, created an "elaborate" alibi and clearly tried to avoid arrest.
"He knew he was in trouble," said Sullivan, adding he believes there were indeed kittens in the treed area near the girl's home.
Her recollections of the event were lent credibility by their accuracy, which included a "remarkably" good description of Danby, added Sullivan.
"People who knew the accused were able to identify him from the artist's sketch," said the justice.
Danby, 23, showed little emotion at the verdict but gazed sadly at relatives in the courtroom as he was led away to custody.
Following his Canmore arrest in 2015, RCMP also charged him with voyeurism after finding he was in possession of photos of women — images that allegedly belonged to him.
He was also arrested for breaching release conditions in January 2017 at his parents' home in Ingersoll, Ont,. where electronic devices were seized.
Following the Canmore incident, Danby was charged with similar offences in the town, but those were dropped after a judge ruled there was insufficient evidence.
On Thursday, Danby's lawyer Anne Wilson argued her client's bail should be continued until sentencing, expected to take place in the fall.
"He's been on release for the better part of three years without incident except for one breach . . . which was not serious," she said.
Crown prosecutor Britta Kristensen insisted Danby posed a threat to reoffend and should be remanded in custody; it was a request Sullivan granted.
A psychiatric report was also ordered for the man.
A sentencing date is scheduled to be set on Sept. 28.
on Twitter: @BillKaufmannjrn
The Calgary Flames have added some speed, secondary scoring punch and — an important item on their summer shopping list — right-handed shots to their forward crew during Sunday's…
Marking Your Milestones.
Florida Politics is a statewide, new media platform covering campaigns, elections, government, policy, and lobbying in Florida.
Publisher: Peter Schorsch
Contributors reporters: Phil Ammann, Jim Rosica, A.G. Gancarski, Joe Henderson, Dan McAuliffe, Michael Moline, Scott Powers, Bill Rufty, Bob Sparks, Andrew Wilson.
St. Petersburg, Florida 33704


text:
Industry Research Reports
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Press Release • Dec 29, 2015 04:31 EST
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SANTO DOMINGO, Dominican Republic (AP) — U.S. and Dominican authorities have seized about 900 kilograms (1,984 pounds) of cocaine thrown off a speedboat.
The Caribbean country's National Drug Control Agency says the boat was heading toward a bay west of the capital Sunday when it was detected by the U.S. Drug Enforcement Administration.
The DEA reported the suspicious vessel, and three Dominican aircraft and four military boats began pursuing the speedboat. The Dominican anti-drug agency says the traffickers threw bales of cocaine into the sea in international waters during the chase and escaped.
Members of the U.S. Coast Guard recovered the drugs and sent them to the U.S. island of Puerto Rico.
Earlier this month, Dominican authorities confiscated a cocaine load of 1,870 kilograms (4,122 pounds) from an abandoned boat in the same bay.


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Almost a decade ago the property owners association for the community adopted rules that require either polymer DaVinci Roofscapes® Shake roofing products or pre-approved wood cedar split shakes for both new construction and re-roofing projects within Stonebridge. "The push towards polymer shakes made sense due to long-term maintenance and safety concerns," says Shawn Gentry, the developer of Stonebridge. "The wood cedar roofs on our one-of-a-kind homes are vulnerable to fire, decay damage and weather conditions.
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text:
Jimquisition: You Should Be Mad at Diablo III's Always Online DRM
Pages PREV 1 2 3 4 5 6 7 8 9 10 11 12 NEXT
Sorry, I'm having a hard time keeping up with what you're saying over D3's current 8 hour downtime...for a single-player game.
I actually was forced by friends to get Diablo III.
Anti-consumer stupidity is everywhere. The servers are now down for 8 hours, just like that - what, I'm euro? Well my friends aren't, so I have to play on the US servers. Which I didn't know existed, since it's hidden in the options menu, forcing me to restart over.
Since server transfers don't exist, likely due to the AH nonsense.
Compare this to GW2. A feature to play on other servers is part of the game. Playing with american friends is a non issue. THIS IS HOW YOU SHOULD ACT IN 2012.
Always online for games like this is nonsense, plain and simple. No option to play with your character with anyone is nonsense, too. Why the heck can I not have one character and play with americans AND europeans?
The entire thing is terrible. If I had known it was THIS bad, I'd not have bought it even with friends. I'd have waited for GW2 for that. Foolish, foolish me. Seems Blizzard joins the list of developers to avoid. Bioware, EA and Ubisoft are already on it.
Here is what I see on both sides of the coin.
Cry-Baby #1
Cry-Baby #2
Ok, seriously. Both sides have legitimate arguments for a debate. But quit all of your belly-aching and whining. I don't care what side of the coin your on and lets actually break this down.
Offline Play complainers.
My Answer:
I have systematically SOLVED BOTH ISSUES.
"BUT I WANNA USE MY OFFLINE LVL 69 CHARACTER, ONLINE!" - Random Crybaby.
Look, if that were possible than you might as well say Good Bye to BOTH auction houses, and if anyone out there was planning on trying to make any real income from the RMAH. Sorry, You are now shit-out-of-luck because of this Random Crybaby.
So Online play with Offline Characters is just not possible. HOWEVER, and this idea did just occur to me now, When a Character is selected to be an Offline Character, they get the option to be played via LAN with Family and Friends. Making it "Possible" to experience that "Multi-Player" Feeling without "tainting" the Online Community. Because Online Characters would not need to be made available for LAN, since those Character Files are kept on the Blizzard Servers. AND Since the Offline Character Files are saved locally on the machine, there's no need for further "protection" against such possibilities.
Now about the Online Community. Ok, yes you guys are correct when you talk about how the "Always Online DRM" is for your (As in you, the consumer's) protection. Especially when you start talking about the Real Money Auction House. I don't like my Credit Card attached to websites. I usually use Cash Cards, that I have to refill. This way if the Website/Servers get hacked, there's no connection between that website or server and my banking account. I don't even have my information on my PS3, I just buy PSN Gift Cards and call it good. So, believe me when I say, yes. I understand the need for the "protection". But here's something for you to wrap your "fragile wittle minds" around.
"But Authenticators cost money!"
FEE: $1.00 (USD) to POST Equipment
This means that for you to make ANY profit off of Equipment, It HAS to be sold at a MINIMUM of $2.01. And you will make a penny profit (literally). And 15%... For EVERY DOLLAR you put up, Blizzard gets 15 Cents of that, giving you an 85 cent profit. And then, to Transfer that 85 cents to your Checking Account they will take another 13 (12.75) cents, putting 72 cents into your account. FURTHERMORE, If this becomes a Source of Income, these Fee's that you've paid to Blizzard, do NOT count towards paying your State and Federal Taxes. So now you've lost even more money out of that $1.00 Non-Equipment Sell.
Now you can have those who want to play the game Offline or via LAN, those who want to hack and crack and mod the game. And Online Players, but who choose not to use the RMAH. Or those who choose to play Online and use the RMAH. And everyone can QUIT whining, and let me get back to playing the game!
TL:DR Browsers,
Offline Character Save Files should be saved locally on the Machine and are only available to be played Offline or via LAN Connections.
Online Character Save Files are saved on the Blizzard Servers, and only the Online Characters can access both versions of the Auction House, with those who want to use the Real Money Auction House only being those accounts who have an Authenticator attached to their account.
Jim is right and you are wrong. Sure, we bought the game, but that doesnt excuse it of not working right. Consumer rights don't end at purchase.
I also play a demon hunter like Jim, and latency issues with her are a goddamn pain in the ass. Especially the tumble ability is seriously affected by it. I get stuck in walls or enemies or she simply rolls back to the starting location.
What you are suggesting is exactly how it worked in Diablo 2, and it worked just fine for the most part. Offline characters were unuseable in the closed battlenet.
"its not a singleplayer game"
but i have played diablo always as a singleplayer game and was damn happy with it. My question would be, why o why dont they have the same system as in diablo 2 were you could play offline, but didn´t have access to battle.net with those offline characters? (before anyone brings it up, yes... i know there is an seperated open network for those offline characters)
The simple answer to that would be: Money, cause everyone who has characters locked out of the online part of the game would be a potential lost customer for their auction house. While i kinda learned to live with the idea of an real money auction house, i really hate it, when money grabbing fools not only prevent players from playing, but also shut out all diablo fans who dont have an internet connection (or a bad one, or limited use, ...).
Yeah, and I believe it would solve MOST of the complaints people are having with the game.
As for the "Region-Lock" ... Guild Wars solved that issue back in 2000. So whatever they did to make the game "Non-Region-Locked" ... What's taking the rest of the world so long to catch up?
EC said basically the same thing in their episode on this topic a while back. Blizzard could very easily have implemented a separate offline single player for Diablo 3 (a la Diablo 2), but they simply chose not to, and that decision is fucking retarded whichever way you look at it.
The ignorance in these posts is frightening quite honestly, whilst I understand you all have your professional opinion to share on the matter you're still quite wrong.
This is wrong, a single player game has no need of an auction house at all and certainly no use for a real money auction house.
There is no sense in that decision at all.
The biggest mistake that Blizzard made with Diablo III was adding a solo-play option to it. It is a nice idea for people who don't want to group up but at the same time it is a bad idea for a game that is always online. Blizzard should have made Diablo III multiplayer only right from the start. Yes, it would have made people angry. It would justify why Diablo III would need to be always online. That is just my opinion on the matter.
The closed battlenet was mostly hack free, besides maybe map hacks, but even those users were regulary banned. And as recently seen not even diablo 3 is save from hacks.
Not every country has a perfectly stable internet connection. Even large parts of america have horrible internet service. Many people use their laptops too, and wifi networks aren't always 100% reliable.
And even if they were, blizzard themselves can't keep up with the traffic either way and a large part of the latency issues is on their side.
Mmmmmh idk... It shouldn't be there, and everyone is right to complain about it being there, but those that bought it kinda lose a bit of complaining power in my eyes =p. In most cases it would be considered too late to complain about the taste once you've already swallowed the shit. My friend works in a resturant, and he'd never give out a new steak someone claims is "too red" after they already ate the damn thing!
GOD how it pisses me off that BF3 doesn't allow for offline singleplayer or MUCH MORE IMPORTANT, LAN... Wtf?! I was so looking forward to playing some LAN games on BF3 with my friends, it's always loads more fun to shoot your friends in the face rather than random people, so why can't I do this without finding a random empty server and HOPING that nobody else comes in to join us? ... And the best part about LAN in the past is that your statistics remain unaffected regardless so you may fool around without feeling like your letting your K/D down X3.
The problem here is that people ARE entitled.
Gamers are entitled to buy a game, especially at $60 American, that WORKS ALL OF THE TIME. And we're not talking about bugs. We're not talking about flawed coding in the game. We're talking about a game which is periodically UNAVAILABLE FOR PLAYING AT ALL because the servers are down. Or overloaded. Or being inundated with angry messages by from people who've bought the game and don't like what they're finding.
But that's the point. These are things Blizzard had a LONG damn time to find solutions to. They didn't. They didn't prepare for any of it, despite knowing full-well what can happen when you do this and how popular the franchise is.
If they're forcing players to be playing online, all the time, then the least they should fucking do is ensure that their game works -as well as- their MMO. Again, we're talking 'IS ACTUALLY PLAYABLE' here. Not 'WORKS FLAWLESSLY'. Or better yet, here's a novel idea, how about just silently swapping all the information over to ANOTHER SERVER when there's maintenance and letting people PLAY YOUR GAME!
Blizzard, honestly. You have fans literally BEGGING you to let them throw their money at you. Have you really become so rich and bloated as to think your current wealth means you're immune to bad decisions? I know you've got WoW going for you now, but... honestly... don't go shooting yourselves in the foot. You may very well need more than just your MMO to stand on. If people lose confidence in amazing games like Diablo and Starcraft, you're going to lose a lot of money to other game studios who will actually give players what they want.
I bought Diablo 3 on the principle of customer loyalty. When I can play it, you guys... it's great. It's amazingly fun. I'm not entirely sold on the lack of real, proper skill trees... but I think what you've done is interesting. I'm glad to see you changing up the formula a little. Except for the lack of basic attacks being useful. That blows. Hard.
Oh, and the fact that normal non-magical items are all worthless. That's wonderful. Then why have them at all? They're supposed to be for filling empty equipment slots and selling. You've made selling them pointless. So now the only reason to have them there is to make me accidentally pick them up and waste time tossing them out again.
Not cool. But it doesn't matter. The point is...
Always Online is nonsense. It's unnecessarily preventing a massive portion of your target audience from being able to play the game you made. Worse, it's actually preventing the people WHO DID BUY YOUR GAME from playing it!
And you're going to be hearing a LOT of complaints. Try to remember that, because for every who decides here and now that they're through with you... that's a sale lost. And it's a higher risk than piracy or used games will ever be.
Age or corporations is upon us, soon Eurocorp will be a reality. Legal entities known as corporations continue to strip the rights of us monkeys and they do it so easily by dangling sparkly objects in front of us, wads of cash in front of our leaders.
Video Games industry has joined the ranks of our corporate masters, bow now to your gods and let any heathen who dare challenge their ubiquitous authority be cast aside by their peers and exiled.
Wave good bye to your liberty, embrace your slavery as your mindlessly walk down a cloned high street. Ignore the cries of your fellow herd ahead and walk blindly into oblivion.
I never said it was any of us consumer's right to protect the security information (though if we make the stupid mistake of posting our account information to a 3rd-party fan site that is run by malicious users, then the blame should go to us), but I don't think this auction house is a bad thing either. Gold farming and other e-commerce problems have been a nuisance to game designers of online games for awhile, and this is Blizzard's attempt to say "if you can't beat them, join them" with the Auction house. I really respect that move as fighting against gold farmers does and will cost a lot of money, yet here this legalizes while keeping the game fair.
Even if there was no auction house, something like this would've happened anyways given the online game portion. Blizzard would see their virtual assets being sold through Ebay or by malicious users to legitimate customers, which could in turn ruin their business practice because a small group of 3rd party people play the game as a job to make some money off ignorant users. This might still happen with some malicious users that don't want to share some of their profits with Blizzard, but at least this is Blizzard's attempt to legalize their "playstyle" without discriminating against them. That's the point I see this auction house is for.
Firstly, an opinion (Which is subjective) cannot simply be "Wrong". Sure, it can disagree with your own, such as music you dislike being "Shit" in your eyes. Just going to throw that out there first.
Secondly, calling someone who disagrees with you ignorant simply because they disagree with you is bad manners. Understandable, but bad manners. I am not "Ignorant" of the reasonsoning behind Blizzard making the call for D3 to always be online.
Thirdly, Diablo 3 was never intended to be a single player game. Just a game that you can play single player (There is a difference). D2's community was obsessive about online play, hell there are probably some ludites on this very website who are not playing D3 because they prefer their level 97 ladder character and doing Baal runs with their friends. As for the whole always online thing?
You might dislike it, most might dislike it. But I simply do nto care about other people disliking it. If hacks dont get into the game, it is worth it in my eyes. That is part of the reasoning behind always online (If hacked items get into the game, the RMAH is fucked. So, calling me ignorant when your post actually supports my own? Awesome!)
And, finally, as for the whole "Some places done have very good interenet" argument? Does not change my lowest common denominator argument whatsoever. Some places dont have access to new computers. Should Blizzard pitch their games towards that market too? That is my point. Some places dont, the majority do.
As for the laptop argument? Well, I am on a laptop right now. On Wireless. Sometimes my internet goes down. So sometimes I cannot get online. Its rare because O2 provided us with a half-decent router, but it happens. Shit happens. It is called patience. It is a virtue.
Please, People, can we get over this notion that Diablo is a single player game? Or even the sequel to a single player game.
D2 was pitched at the Multiplayer market. As I have already pointed out in other posts on this issue, A lot of content was ONLY available online.
Bitch about the servers going down, yada yada yada. That I can get behind. But calling me ignorant and then referring to D3 as a "single player game", well, it shows your inability to form a coherent argument.
Oh my god, the ignorance. How can you manage to get dressed in the morning without help?
Seriously, people. How come that the guild wars 2 BETA had a better launch than Diablo 3? It was far more playable. It allowed me to easily play with friends all over the world. It's server issues were quickly solved.
And it's a BETA. How come one company manages to provide a service for a beta that Blizzard, a much richer company, can't manage for a full game? That's pathetic! Ridiculously pathetic.
Always-online for a game like this is a hassle for consumers. It's trying to ship cost from the company (people moderating and finding hackers) to us (unable to log in and play). Worst, it doesn't even work. Hacking and cheating is already happening. The entire system FAILS.
It would work far better to let us play offline, connect to people at our leisure, just like D2 did.
Oh. Real money auction house. So THATS why we all have to suffer. This just proves that the RMAH is a terrible idea.
Wrong. If your opinion is that the moon is made out of cheese, then your opinion is wrong. The moment your opinion contradicts verifyable facts, you're simply wrong, wrong, and wrong.
Furthermore, calling you ignorant isn't a bad move. It's accurate. You are ignorant about the issue of online connections. Simple fact. You can hide behind "opinion" all you want, you keep being ignorant, and therefore wrong.
I agree completely, but diablo 3 doesnt really have a singleplayer option. sure you can shut down the other guys, but its not singlepalyer if the game calculates online.
America is one of the worst internet connections out there. They stopped in 90s and dont seem to be updating while the rest of the world has went past them. sure there wont be stable internet in africa, but i think they have more important issues. As for the first and second world countries, it should not be a problem unless you live in a farm somewhere in middle of nowhere.
I want to have your babies. I am so damn sick of misinformed fuckwits thinking that none of the opinions they have can be 'wrong'. The adage "everybody's entitled to their opinion" is increasingly becoming the cloak of people who either lack the intellectual capacity to defend their opinions, or the integrity to admit that they may have gotten things wrong.
as Sun Tzu put it:
i simply deny blizzard or any company my money when they pull a stunt like this
My neck hurts from nodding in agreement. Thanks, you twat.
I can't help but think Runic Games (Torchlight and Torchlight II) is doing a merry jig. All this hooplah about Always Online basically means more potential sales for them.
Oh and to those people saying that the customers knew about the Always Online DRM before purchasing, you're right. But that was because people expected Blizzard to do their fucking job and make sure the servers could withstand the number of players logging on.
I'm not crazy about Minecraft's plans to move it's singleplayer to remotely hosted servers either, because I can see the same thing happening.
Fair enough, gamers have a right to be pissed - but surely people should be pissed at the right people, surely we don't have to hear about it! Blizzard have a complaints department no?
When these things happen, it leaks into everything, this site, youtube, facebook - butthurt gamers whine about not being able to play a game, and people who don't care have to hear about it. It's pointless to whine at us, go whine at Blizzard, because I can guarantee that Blizzard aren't scouring the interweb, looking for complaints to deal with. Target the right people, Blizzard themselves, and concentrate that annoyance on them, let them have it, and maybe try and get on with your life in the meantime.
Everything will get sorted out, just takes time, it's not like Atari and their Test Drive 2 fuckery - game was unplayable for about 2 weeks, then they promise some free DLC to make up for that, nice of them, so you'd think - until you realise that they still haven't released the DLC after well over a year. It could be worse, at least with Blizzard you kinda know that things will be resolved, there's no need to bitch and whine to anyone who'll listen.
There hasn't really been much whining about Diablo3, and that's a good thing Jimbo - because I don't want to hear it, the only people who will benefit from hearing it, as I said, are Blizzards complaint department. Channel that rage and get results, and don't annoy the rest of the gaming community, it's all win.
This episode gave me WAY to much information as to the type of porn Jim looks at. *scrubs self with steel wool*
OK, so, as kind of an outsider to this whole thing (never played a Diablo game, was interested in D3, saw that it had the 'online only' thing, kept my wallet firmly closed), things seem to boil down to:
1) People complaining about the terrible connection problems: justified - if you'e going to have a game that can only be played online, Blizzard, you should probably, you know, make it actually accessible online?
2) People complaining that the game does not have an offline single player mode (or much of a single player mode at all): only semi-justified. As far as I'm concerned, you can be disappointed that what Blizzard has made is essentially Diablo Online, but you can't complain about it in the sense that you were ripped off. They were pretty open, as far as I saw, about the fact that you're not going to get much out of single player D3. Hey, this disappointed me too, but it contributed to me *not buying the game*
3) The world would be a better place without the RMAH? I don't actually fully understand what the whole auction house thing is, but it seems to be at the root of all the problems, one way or another. I did find the bit in Jim's video about Blizzard making their problems 'ours' to be an interesting point, and a way I hadn't loooked at it before.
I'm not trying to pick any fights, just calling it as I see it. I welcome any (civil) correction ofhow I've summed things up - it just seems to be getting very confused as to what people are *actually* complaining about, vs what other people claim everyone is complaining about, vs what is actually a problem that Blizzard should be censured for, vs what is just people whinging about finding out after the fact that the game they bought was not, in fact, a clone of Diablo 2, but something different.
Somehow I'm reminded of the 'Apple can do no wrong' fanboys and fangirls when thinking about this argument. Most people no longer think of Itunes as oppressive DRM, despite the fact that it is, it's just wrapped in an attractive store/service backed by a company with an excellent PR department.
At any rate, I won't be buying Diablo III unless they release a version that allows offline only play. I rarely agree with Jim, but on this issue I just can't see it any other way.
I'll leave everyone with this. Food for thought anyway
Yes, please ignore the important part of my post and quote the detail that you disagree with. People bought this game for single player, and the guys who are complaining are the ones who can't play single player. That's a simple fact, and no arguing from your part is going to change that. It's a single player game. End of story.
Another reason why the comparison is faulty is that a sizable portion of WoW instances cannot be completed without an entire group, several of them can't even be entered without a group. That's not the case in D3.
One, I am not American, it seems that the majority of those that are complaining are.
Two, A stable internet connection is not that much to ask in the modern world. At all. Everysingle one of my friends has a stable internet connection. These are not "Rich white people" these are "Working class, usually unemployed people of multiple different ethnicities" (I had to point that out, your assumption that I am some ignorant American is usually coupled with the assumption that I am some moron with only white friends and all of the issues associated)
Three, your personal attack, claiming that I am some moron who is unable to dress themselves. This is based on me having a different opinion to your own. Your opinion is now "Fact" my opinion is now "A bunch of lies that make me sad because it is a different opinion from my own. Example: I think Quantative Easing is simply a term used for a bullshit economic policy which is not dealing with the causes of our current economic woes but trying, and failing, to deal with the symptoms. I do not think that Quantative Easing is "Wrong and a bunch of lies created by ignorance" I just disagree with it because I do not think it is the best system.
I am not claiming my view is fact. I am admitting my view is personal and subjective. You should do the same. There is no "Right" answer within this argument. Assuming that your opinion is worth more than any other opinion, well, it shows that you are truly an idiot. I assume your knowledge of higher education is "Something that happens to other people". Considering your inability to understand the nature of a debate.
Did you not notice the parenthesis? Opinions on if something is good or bad are purely subjective opinions. It is not an opinion that goes against fact (Like you seem to think) just an opinion that something is or is not bad. If I assume, like I stated above, quantative easing to be a "Bad" economic policy, I am not somehow more correct than someone who thinks that it is a "Good" economic policy.
"This music is not good music" - Subjective opinion.
One can be proven, the other can not. If it cannot be proven, it is subjective. If it is subjective, there is no "Right" answer as your personal opinion is just that, PERSONAL.
I am given to understand from the various people who are too busy playing D3 to get angry on the internet that the vast majority of the server issues have been dealt with. And I am willing to put significant amounts of money on GW2 crashing on the first day of release, at least if it sees the same amount of traffic the D3 servers saw.
So, In summary:
Oh, and as for hacks and cheating getting into the game? Sure, a security loophole has been discovered (These things happen) and accounts are getting hacked. That is a massive failing and I will not defend Blizzard, bar saying "These things happen and it should be sorted out shortly". This could happen to GW2, it could happen to any online service. However, as of yet, I have seen no proof of hacked items within the game. As in, Items with inflated stats that should nto be in the game. You simply stating that these items exist is simply not enough. Screenshot or it did not happen.
In closing? I think that the system of always being online is not a bad system. You disagree. You are entitled to your opinion, I am entitled to mine. Both of our opinions are equally valid and I accept that. Do not resort to personal attacks as doing so is grounds for a ban on this website.
It's the old catch-22: if you don't like it, don't buy it (and implicitly, don't talk about it). If you do buy it, you have no right to complain. Of course you should be able to complain and criticize regardless of whether you bought it or not. Whether or not I bought something isn't a very good measure of it's quality, is it? This is just a round-about ad hominim. You don't say their argument is bad, but rather they are bad for making it.
So you say if I bought Diablo III and also criticize it I am an entitled prick. I think that miiiiiiiiiight be unfair, and an ad hominim to stop me from criticizing a videogame. Also I don't think "entitled" means what you think it means. What it doesn't mean is "doesn't like what I like".
It doesn't matter if they announced they were shitting all over us before they did it. It still stinks. And I very much doubt that most people criticizing Blizzard were blind-sided by this as you seem to imply. I don't know why you think that, except maybe it helps you look down on us as idiots scratching our thick monkey craniums wondering what happened. Expecting a product to work at least up to industry norms is not unreasonable. Besides, not everyone reads websites about games. When I buy a sandwich, I don't do any research whatsoever to find out if it will be edible. I just assume that a sandwich can be eaten. I don't blame anyone who didn't know about this for not doing the kind of exhaustive research many of us do. I think we tend to forget we are in the tiny minority on that count.
As for security, their track record so far isn't very good. So you already have to deal with hackers and farmers. Dupers I assume are on the way, but it hardly matters. Pretty soon people are going to be buying gear with real money that hackers stole from your account. I fail to see how this is better than any similar title.
And you like DRM? That almost doesn't make sense. DRM is not designed to enhance the user experience in any way. Do you mean you're glad it's stopping pirates? I mean, I understand the necessity of airport security but who the hell likes it? No one says to themselves "I really am enjoying that this person with the scanner is seeing me without my clothes on right now. Oh goody, now they want my shoes!" Is it possible you just like anything that Blizzard does regardless?
You're comparing a game that came out three years ago on a pretty short development time with no budget to one that's been in development for what? Eight years and had All the Money?
Lets wait to see Torchlight 2 before we talk about levels of polish between games. You know, the one that measures up far better to D3.
It goes like this:
1) You bought a game. An expensive game, thanks to the fact that EA/Activision somehow managed to con us all into thinking that $60 is the new acceptable baseline.
2) You cannot play it.
3) The developer's bad decisions are responsible for the second item.
4) Your experience would not be affected in any meaningful way if the third item had not taken place.
5) Why is this an issue? Activision/Blizzard screwed up, and you're the one that's suffering for it.
...and this is another reason why, no matter how popular or even how GOOD Diablo III is, I do not give even 5% of a fuck about it.
Yes, I guess it WAS pretty dumb of people to buy a game when they knew they would only be able to play it when the servers are online AND that the servers would regularly go down and Blizzard would be COMPLETELY able to keep up with demand. I mean, they must have been some kind of IDIOTS to expect that they'd actually be able to PLAY the game they paid for. They really should have known better. So obviously it's all their fault and Blizzard are completely blameless.
You see that? That's how moronic you sound.
This video did a pretty good job of summarizing exactly why I have absolutely zero interest in acquiring Diablo III.
This nonsense is completely unacceptable and I refuse to reward that with my time and money.
I'm not saying they didn't plan properly, but having first hand knowledge of large scale deployments of servers, the answers aren't always "throw more money at the problem to make it go away". If the problem is code related or configuration related, adding a billion login and play servers would not change anything.
I sincerely doubt there were anything less than all hands on deck trying to get everything working. Why do you think publishers and developers have a policy of launching at the beginning of a week? They expect shit to go wrong. It's no different in a non-video game corporate environment - shit can go wrong. Sometimes its piss poor planning, sometimes its just an alligator you didn't see.
I can't honestly remember ANY multi-player game launches going off with zero downtime. In fact most of them end up with thousands of pissed off "can't play on day one" players. But it's good to see the Oracles of Information spewing forth their discontent in the form of sage advice from the cheap seats about this or that could have fixed the problem. Hey, I have an idea!
Feel free to amaze the world when the Starcraft MMO comes out and the planet doesn't grind to a halt because you were there to make sure they were ready at launch. While you are at it, can you fix global warming and world hunger? k thx bye!
I'm not saying Blizzard couldn't have done better, but why do we as players go through this every goddamn game launch? There are always problems at game launch. ALWAYS. This is not news. And yet, time and again people take the day off of work and don't get to play because *gasp* the company failed to properly get everything working on launch day.
If this game launch was your first, congratulations! Consider your virginity taken. It's pretty much like this from here on out.
I just checked. There's a Diablo III server emulator in the works.
Pirates FTW.
@ some commenters
What's worse is that Activision did this knowing they could get away with it. While I'm not against being connected to the internet while playing a game, if I spend money on it, and it's not built, from the ground up, as a Massively Multiplayer Experience, then fuck all if it doesn't have single player.
It's a shame, too, I heard D3 had some very good design that went into it, and loads and loads of content.
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Note: I searched and did not find any post related to this.
I've been hearing of these to programs for a while now but I never heared of any preference's. I know that that the have similar options but I never quite got to know the diffrence's. I would like to hear from you (if you use one or both of these programs), why you prefere this program and why. Thats is if its not to much trouble. Thx in advance


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Another update from Andrew Bynum before the 76ers-Clippers game, and another Q and A that produced some more head scratching about the condition of his knees, particularly the left one that has been giving the 7-footer the most pain of late.
Bynum seemed optimistic about the fact that he had been on the court Saturday and Sunday, getting in workouts up to 2 hours. He said in those sessions he was able to do some defensive slides, dunk the ball, run up and down the court and perform post up moves.
Then a bit later, he admitted that the pain was too severe in the left knee to allow any optimism or a time frame as to when he may be back.
"I started to do basketball work," he said. "I think I worked out for 2 days on the court and then I had a lot of pain so we backed down a little bit (Monday). Probably get on the Alter G (anti gravity machine) tomorrow (Tuesday) and we'll just progress as much as we can.
I'm not sure (about debuting this month), it's all going to depend on if we get a setback or not. Right now things are going well, I'm losing weight and I'm staying on the court as long as I can, so that's good."
And then came the bad.
"I'm not very optimistic," Bynum admitted. "When I get on the court, that's when I want to be ready. I'm trying as hard as I can. It would suck to play through pain but sometimes you have to. Not actually (going through) contact. I went through some drills with teammates and stuff but no contact."
Asked if this pain is worse than any he's played through before, Bynum said: "Definitely, I think it's just not ready yet."
As for the good coming out of the workouts, Bynum said that he is losing weight, down to about 305 now. He said he likes to play somewhere around 285 to 295.
For now, the saga continues.


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KAILUA-KONA, Hawaii-D riving through Hawaii's Kohala Mountains, I have what can only be described as a senior's moment.
I look out the passenger window of our rental car and, for one instant, it looks for all the world like we're driving along a highway south of Calgary-- rounded, gently sloping mountains dotted with pine trees and carpeted with green, prairie-like grass, being grazed upon by cattle, is the sight that greets my gaze.
At 1,000 metres above sea level, we're at an elevation higher than most of Canada and the ocean is nowhere in sight.
It occurs to me this is a really big island. But we had to get in a car and drive to see the rugged sea cliffs, hectares of ranch lands and the 4,000-metre volcanoes that make this island so much more than a beach destination.
Granted, Hawaii is an island paradise perfect for a family vacation or romantic getaway where surf and sand play starring roles. But the island has mountains for hiking, erupting volcanoes and culture galore. It's also affordable, easy to get to and, often, decidedly non-touristy.
If you haven't figured it out yet, I'm talking specifically about Hawaii's Big Island. Not Oahu -- Honolulu's home isle is much smaller.
Not Maui, either -- that island Eden receives more visitors, with higher accommodation prices to match. I'm talking about the island called Hawaii, the youngest in the chain and, at 10,432 square kilometres, by far the largest.
"I think we made a mistake by calling ourselves (Hawaii)," says George Applegate, executive director of the Big Island Visitors Bureau.
He says when people think of Hawaii, Waikiki Beach or Maui usually come to mind -- not the biggest island with the state's name attached to it.
When King Kamehameha I unified the Hawaiian islands under his rule, he named the archipelago "Hawaii" because he hailed from the Big Island of Hawaii. "The biggest challenge is letting people know who we really are."
For the record, the Big Island (or Hawaii Island, as Applegate calls his home) is the one that boasts both Kilauea, an active volcano that's been erupting continuously since 1983, and Mauna Kea, a dormant, snow-capped volcano that rises 4,205 metres above sea level, making it possible for hard-core residents (or visitors) to snowboard and surf in the same day.
After spending two weeks on this South Pacific expanse with my husband and two children, not only was my biological clock reset to island time, I felt I'd barely scratched the surface of all the destination has to offer.
And that was after sea kayaking to the spot where Captain James Cook met his demise, snorkelling with a moray eel, watching green sea turtles feed, witnessing a lunar eclipse from the top of Mauna Kea, and chowing down on authentic Mexican food in the heart of the island's ranching country.
Yes, the Big Island really does seem to offer an experience for just about everyone.
That, in large part, is what's positioning it as one of the 50th state's must-see stops -- especially for Canadians.
"Last year we had 65,338 Canadians just to the Big Island alone," a 30 per cent increase in Canadian visitors since 2005, says Applegate, who has been involved in the state's tourism industry for 40 years.
He says we Canucks have always loved the island of Hawaii.
"(Canadians are) adventuresome, they like nature, they love the variety, they like to take their time and really explore. They don't just sit on the beach and drink beer.
"They like value for their money." True, a few cold ones were consumed on the wraparound lanai of our rental house (complete with ocean view) while the kids napped, but when they weren't sleeping, we were on the go exploring, but not -- surprisingly -- opening our wallets much.
All our beach excursions were free, including parking.
Even the road trip up to Waimea and its surrounding ranch lands, then through the Kohala Mountains to Hawi on the north coast -- once a centre of the island's sugar industry; now making a comeback through tourism thanks to its galleries and restaurants -- was surprisingly inexpensive.
The price of a weekly car rental is reasonable and the cost of gas, even in Hawaii, is less than we pay at the pumps in most of Canada.
We averaged $160 per night between a one-week, two-bedroom condo rental and a one-week three-bedroom vacation home rental.
Food does cost more in Hawaii than on mainland U.S.A., but it's still on par with what we pay in Canada, even though Hawaii imports most of its foodstuffs.
The last part of the travel equation -- airfare -- was also a pleasant surprise. WestJet began offering direct air service from Vancouver to Kona last January, and we managed to score three seat-sale tickets for about $800 each, including taxes (our five-month-old baby flew for free).
Fares should remain somewhat competitive this winter as both WestJet and Air Canada will continue direct service from Vancouver, and Alaska Airlines is launching a direct Seattle to Kona route this month.
To accommodate these larger planes carrying more passengers, the Kona International Airport began a $2.8-million makeover earlier this year, slated for completion in December.
Arriving passengers will be greeted with covered walkways, improved lighting and better access for disabled flyers, without the small airport losing its open-air Aloha feel.
Exceptional Aloha spirit is in great evidence all over the island of Hawaii and perhaps that's another reason this young island is finally coming of age.
One afternoon my daughter and I were walking around our condominium complex admiring the beautiful hibiscus and plumeria blooms.
The woman working in the front office noticed our interest in the flowers and told us the plumeria blossoms are commonly used for making leis (the traditional garlands of flowers that many visitors are presented with when they arrive in Hawaii) because of their heady fragrance.
The next day she flagged us down and presented Avery with a beautiful lei she'd made with flowers from her own yard.
It was a memorable moment, and further proof the Big Island is, perhaps, like the Hawaii of our collective imagination: eternally warm, welcoming and capable of wowing travellers both small and big.


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Andrew Hamburg has designs on making plenty of noise at the state bowling tournament this weekend.
But those designs have nothing – aesthetically, at least – on the scheme he came up with and helped paint on the 1970 Chevelle his father races in the Illinois Vintage Racing Series.
Hamburg was first bit by the design bug when he and his father, Tim, were immersed in an online game called "NASCAR Heat." The racing simulator was realistic, right down to allowing its players to design and "paint" their machine.
An artist was born.
Hamburg now eyes a career in graphic design, and he's already got a partner. He and his 14-year-old brother, Brandon, have drawn the interest of several racers in the area.
"With racing season coming around, we decided to pull together and do our thing to try to get our name out there in the world," Andrew says.
At the very least, the Hamburg brothers can create the scheme. Then the owner can take the vehicle to a sign painter or graphic printer to turn it into a "wrap."
The best advice Andrew has given his apprentice … er … brother?
"Contrast with colors on designing," Brandon says, visibly racking his brain.
"Letter style, what reads the best," Andrew chimes in. "The main thing I tried to teach him is, if it looks fast sitting still, it's gonna look fast on the track."
Andrew learned that important mantra and honed his painting skills for 3 months last spring through an apprenticeship with local sign-painting standby John Morley.
But the skills he'd really like to develop are behind the wheel.
"I'm really hoping something along the road this year I actually get the chance to do it," Andrew says.
What has to happen to get to that point?
"Dad has to die," Tim says, drawing a laugh from everyone around the table. He's joking. Sort of.
Art "Fireball" Fehrman, the owner of the racing circuit, is a stickler for experienced drivers. He doesn't want anyone else earning that nickname.
"He wants veteran drivers in the car," Tim said. "That's the only downfall as far as trying to get Andrew in the car. [Fehrman] doesn't want someone out there who doesn't know what they're doing."
"He needs more seat time," Andrew's mother, Andrea, adds.
But Andrew's knack for graphic design, coupled with his prowess on the lanes, might lead him to bowl at Highland Community College, which can't offer any scholarships until April. In the meantime, Andrew will sit in on some classes in mid-February to get a feel.
One thing he didn't need to get the hang of was working on cars. But then, that runs in the family.
"My dad was a mechanic and knew the ins and outs of the vehicles, so it came very easily," Andrea said. "There were points in time where Tim and I were the only ones who had time to work on the car. So I was the pit crew, until we had the kids."
After attending his first race at 3 months old, Andrew joined the team at the ripe age of 2.
"As soon as he could turn a wrench," Tim said.
Brandon followed suit and still has a distinct advantage, since he's yet to hit a major growth spurt.
"This one can sit on his butt right under it, and we don't have to worry about over-tightening anything," Tim said.
Andrew is as particular with his brand racing as he is with his choices of font.
"I'll watch, as long as it's not NASCAR," Hamburg said. "As long as it's on the dirt, I'll watch it.
"In dirt racing, there are so many more variables than in NASCAR. There's so many different things you can do while the race is going and different lines you can try. You can try seven, eight or nine lines. In NASCAR, there's one or two."
He'll have to be ready to try a variety of lines at St. Clair Bowl this Saturday, depending on how the oil moves throughout the six games of the state tourney. Bowling and racing share more qualities for him than you might think.
"The adrenaline rush can get there, close to racing," Andrew says, "but nothing can beat the smells and pretty much everything being at the racetrack can give you.
"But in bowling, the sound of the ball and the sound of the pins and just ripping the rack and knowing that you hit it…"
"The competition," Andrea adds.
That's an aspect Andrew has learned to rein in. He wears his heart on his sleeves, relishing strikes and showing disdain with solid 10-pins a la Pete Weber.
"It comes with maturity, learning what you can and can't do," Andrea says. "Competitiveness runs in the family."
"I try not to take all the blame for it," Tim says.
SVM Scouts 2013 boys state bowling tournament
When: Round 1 – 9:30 a.m. Friday; Round 2 – 12:45 p.m. Friday; Round 3 – 9:30 a.m. Saturday; Round 4 – 12:45 p.m. Saturday
Where: St. Clair Bowl, O'Fallon
Advancement: Top 12 teams through rounds 1 and 2 advance to Saturday's rounds 3 and 4; top 30 individuals not on those 12 teams also advance
Teams, qualifying scores: Belleville East, 6,561; Biggsville West Central, 6,204; Centralia, 6,019; Chicago Brooks, 5,912; Chicago De La Salle, 5,460; Chicago St. Patrick, 5,304; Dixon, 5,935; Freeport, 6,336; Glenbrook North, 6,026; Granite City, 6,238; Guilford, 6,390; LaGrange Lyons, 6,051; Lockport, 6,317; Minooka, 6,268; Mount Carmel, 5,840; Oak Lawn, 6,218; O'Fallon, 6,559; Roselle Lake Park, 5,394; Salem, 6,101; South Elgin, 5,898; Thornton Fractional South, 6,023; Tinley Park Andrew, 6,397; Vernon Hills, 5,957; Whitney Young, 5,767
Individuals to watch: Colin Rothzen, West Central; Tommy Frost, O'Fallon; Cameron Touchette, Columbia; Thomas Peters, Belleville East; Kyle Bonnell, Sycamore; Mike Kicmal, Lyons; Zach Seggato, Minooka; Bryan Blair, Plainfield Central; Trustin Givens, Guilford; Austin Purkeypile, Harlem
Dixon bowlers' stats (assigned to Lane 17 of 46 for Round 1): Andrew Hamburg sr. (games-total pins-average) 82-17,314-211, Connor Allen sr. 82-17,026-208, Brandon Bonnette sr. 72-14,407-200, Joel Spangler so. 59-11,687-198, Ryan Dixon so. 78-15,376-197, Josh Rex sr. 61-11,932-196, Lucas Bonnette so. 57-11,006-193, Keenan Longan so. 42-7,748-184, Justin Gardner jr. 38-6,722–177; Brandon Helfrich jr. 39-6,644–170; Andrew Clark jr. 39-6,290–161; Dan Rotella sr. 39-6,065–156; Tom Hopp jr. 24-3,014–126.


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A web application I have inherited uses data from a stored procedure that returns two columns: Description and Override. Basically, for each item returned, the web page should display the Description unless an Override is provided, in which case the Override is displayed. This appears to be a simple case of using ISNULL() or COALESCE():
select coalesce(Override, Description) as Display
from ...
Unfortunately, it turns out that there is a mixture of NULL values and empty strings ('') in the Override column, so this doesn't work -- that expression will return '' instead of using the override because the coalesce() check for NULL...
posted @ Thursday, September 27, 2007 9:50 AM | Feedback (22) |
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Here's some quick tips on optimizing your SELECT statements when implementing conditions in your WHERE clause based on optional parameter values. read more...
posted @ Tuesday, September 18, 2007 4:25 PM | Feedback (27) |
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Another common area of difficulty or confusion for SQL beginners is how to efficiently retrieve data just for a single month. What is the best way to declare parameters that will be used to indicate which month you are looking for, and how can we efficiently and easily make use of those parameters to get back the data we need? read more...
posted @ Friday, September 14, 2007 12:21 PM | Feedback (5) |
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Report Writing
DateTime Data
When you need to summarize transactional data by Month, there are several ways to do it, some better than others. What to ultimately choose depends on your needs, but remember: Keep it short and simple in T-SQL, and always do all of your formatting at your presentation layer where it belongs. read more...
posted @ Monday, September 10, 2007 11:28 AM | Feedback (58) |
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DateTime Data
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Copyright © Jeff Smith


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Hello !
This Logo is a sweet ballad from the seventies : slow guitar arpeggios with a wha theme. Nice drums too.
It's perfect as a radio jingle : "you're listening to radio 'xxxxx' the sound of the seventies"... just an idea
Also a good one for the TV or radio ads, and the video sequences.
Hope you'll enjoy the track !