text:
For version history about the Pixelmon launcher, see this page.
For version history about sidemods, see this page.
For planned changes in the upcoming version of Pixelmon, see this page.
This is a list of all versions of Pixelmon, along with the changes that each version made to the mod.
Minecraft 1.10.2
Version 5.1.2
Released July 2, 2017.
- Added photos for special textures and Shiny Mega Evolutions
- Increased maximum stack size of EV-reducing Berries to 64
- Made
/pokegivesend Pokémon directly to the player's PC when the player is in battle
- Fixed Ability-banning battle rules being bypassed by Mega Evolution
- Fixed battle freeze when Pokémon switch out and are later knocked out
- Fixed Berry tree seeds and saplings destroying non-Berry blocks over them when broken
- Fixed blank move learning screen appearing after move learning is interrupted
- Fixed Circle Throw, Dragon Tail, Red Card, Roar, and Whirlwind forcing out fainted Pokémon
- Fixed Counter, Metal Burst, and Mirror Coat not working in double battles
- Fixed crash when evolving West Sea Shellos or Sandy/Trash Cloak Burmy
- Fixed crash when using a Wailmer Pail on an Apricorn tree
- Fixed Spikes, Stealth Rock, Sticky Web, and Toxic Spikes not being laid against Pokémon immune to them
- Fixed EV-reducing Berries being used up twice with the effect of only one Berry
- Fixed EVs not being gained by Pokémon at the maximum level
- Fixed HP not updating in battle after HP EVs are gained
- Fixed Imposter not updating a Pokémon's moveset when activated on the first turn
- Fixed Legendary Clause battle rule allowing Mewtwo and Regigigas
- Fixed Mega Evolution and form changes causing stats to be set without EVs and IVs
- Fixed Mega Evolution being triggered without a Mega Bracelet when the battle turn timer expires
- Fixed Mega Evolution not resetting hidden Abilities correctly after the Pokémon faints
- Fixed move-learning message sometimes not showing the Pokémon's name
- Fixed moves updating incorrectly when a tutor move is selected that cannot be afforded
- Fixed NPC Trainer greetings not displaying when using "Still and Engage" or "Wander and Engage" encounter modes
- Fixed NPC Trainers not using battle rules when using "Still and Engage" or "Wander and Engage" encounter modes
- Fixed PC GUI box arrows blocking PokéChecker menu and Pokémon details
- Fixed
/pokegiveallowing a boss Pokémon argument
- Fixed
/pokehealnot healing PP for Pokémon that are sent out
- Fixed Pokémon editor healing fainted Pokémon incorrectly, leaving them unable to be sent out
- Fixed Pokémon-specific interactions not working when inside a ranch block
- Fixed Rest causing a battle crash when known by an NPC Trainer's Pokémon
- Fixed Revive message when reviving a Pokémon
- Fixed Revives causing Pokémon entities to die immediately after being sent out in battle
- Fixed Spiky Shield dealing an incorrect amount of damage
- Fixed Stealth Rock dealing incorrect damage in inverse battles
- Fixed temple stairs and temple brick stairs displaying incorrectly when placed upside-down in a corner
- Fixed turn timer continuing during Mega Evolution
- Prevented players from starting battles with no unfainted Pokémon with
/pokebattleand the engagePlayerByPokeBall config setting
- 1 Version 5.1.1 Beta
- 2 Version 5.1.0 Beta
- 3 Version 5.0.4
- 4 Version 5.0.3
- 5 Version 5.0.2
- 6 Version 5.0.1
- 7 Pixelmon 5.0.0
- 8 Version 5.0.0 Beta 12
- 9 Version 5.0.0 Beta 11
- 10 Version 5.0.0 Beta 10
- 11 Version 5.0.0 Beta 9
- 12 Version 5.0.0 Beta 7
- 13 Version 5.0.0 Beta 6
- 14 Version 5.0.0 Beta 5
- 15 Version 5.0.0 Beta 4
- 16 Version 5.0.0 Beta 3
- 17 Version 5.0.0 Beta 2
- 18 Minecraft 1.8.9
- 18.1 Version 4.3.1
- 18.2 Pixelmon 4.3.0
- 18.3 Version 4.3.0 Beta 12
- 18.4 Version 4.3.0 Beta 11
- 18.5 Version 4.3.0 Beta 10
- 19 Minecraft 1.8.9
- 19.1 Version 4.3.0 Beta 9
- 19.2 Version 4.3.0 Beta 8
- 19.3 Version 4.3.0 Beta 7
- 19.4 Version 4.3.0 Beta 6
- 19.5 Version 4.3.0 Beta 5
- 19.6 Version 4.3.0 Beta 4
- 19.7 Version 4.3.0 Beta 3
- 19.8 Version 4.3.0 Beta 2
- 20 Version 5.0.0 Beta 1
- 21 Version 4.3.0 Beta 1
- 22 Pokémon
- 23 Version 4.2.7
- 24 Version 4.2.6
- 25 Version 4.2.5
- 26 Version 4.2.4
- 27 Version 4.2.3
- 28 Version 4.2.2
- 29 Version 4.2.1
- 30 Version 4.2.0
- 31 Version 4.1.4
- 32 Version 4.1.3
- 33 Version 4.1.2
- 34 Version 4.1.1
- 35 Version 4.1.0
- 36 Version 4.0.8
- 37 Version 4.0.7
- 38 Version 4.0.6 (The Absol update)
- 39 Version 4.0.5 (The chatty update)
- 40 Version 4.0.4
- 41 Version 4.0.3 (The lazy hammer update)
- 42 Version 4.0.2
- 43 Version 4.0.1 (The swaggiest update)
- 44 Version 4.0.0
- 45 Version 3.5.1 (Legacy)
- 46 Version 3.5.0 (Legacy)
- 47 Version 3.4.0
- 48 Version 3.3.9
- 49 Version 3.3.8
- 50 Version 3.3.7
- 51 Version 3.3.6 Hotfix
- 52 Version 3.3.6
- 53 Version 3.3.5
- 54 Version 3.3.4 (The invisible update)
- 55 Version 3.3.3 (The spectral update)
- 56 Version 3.3.2 (The homing update)
- 57 Version 3.3.1 Hotfix
- 58 Version 3.3.1
- 59 Version 3.3.0 (The breeding update)
- 60 Version 3.2.9
- 61 Version 3.2.8
- 62 Version 3.2.7 (Accessorize)
- 63 Version 3.2.6
- 64 Version 3.2.5
- 65 Version 3.2.4 (The biggest Pixelmon update ever)
- 66 Version 3.2.3
- 67 Version 3.2.2 (The surprise poll winner update)
- 68 Version 3.2.1
- 69 Version 3.2
- 70 Version 3.1.4
- 71 Version 3.1.3
- 72 Version 3.1.2
- 73 Version 3.1.1
- 74 Version 3.1
- 75 Fixes
- 76 Version 3.0.4
- 77 Version 3.0.3
- 78 Version 3.0.2
- 79 Version 3.0.1
- 80 Version 3.0.0
- 81 Version 2.5.7
- 82 Version 2.5.6
- 83 Version 2.5.5
- 84 Version 2.5.4
- 85 Version 2.5.3
- 86 Version 2.5.2
- 87 Version 2.5.1
- 88 Version 2.3.1
- 89 Version 2.3
- 90 Version 2.2.1
- 91 Version 2.2
- 92 Version 2.1.2
- 93 Version 2.1.1
- 94 Version 2.1
- 95 Version 2.0.3
- 96 Version 2.0.2
- 97 Version 2.0.1
- 98 Version 2.0
- 99 Version 1.9.6
- 100 Version 1.9.5
- 101 Version 1.9
- 102 Version 1.8.6
- 103 Version 1.8.5
- 104 Version 1.8.3
- 105 Version 1.8.2
- 106 Version 1.8.1
- 107 Version 1.8
- 108 Version 1.7.6B
- 109 Version 1.7.6
- 110 Version 1.7.5
- 111 Version 1.7.2
- 112 Version 1.7.1
- 113 Version 1.7
- 114 Version 1.6.2
- 115 Version 1.6.1
- 116 Version 1.6
- 117 Version 1.5.4
- 118 Version 1.5.3 HotFix
- 119 Version 1.5.2 HotFix
- 120 Version 1.5.1
- 121 Version 1.5
- 122 Version 1.4.3
- 123 Version 1.4.2
- 124 Version 1.4.1
- 125 Version 1.3.2
- 126 Version 1.3.1
- 127 Version 1.3
- 128 Dev Build 1.2.4
- 129 Dev Build 1.2.3
- 130 Dev Build 1.2.2
- 131 Dev Build 1.2.1
- 132 Version 1.1
- 133 Version 1.0
Version 5.1.1 Beta[edit]
Released June 13, 2017.
- Expanded battle rules
- Added battle clauses
- Added rules for number of Pokémon and healing before battle
- Added team preview
- Added
berryTreeGrowthMultiplierconfig setting to change Berry tree growth speed
- Added Minecraft wiki hotkey support for non-English languages
- Allowed breeding Pokémon to be interacted with while the player is holding an item
- Allowed Pokémon to be mounted while the player is holding an item
- Allowed traders to be interacted with while holding an item
- Increased Berry tree spawning rate
- Made pick block produce Berries when used on Berry trees
- Made vitamin messages specify the affected stat
- Reduced battle AI exploitability with Sucker Punch
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Russian, and Spanish translations
- Fixed Apricorn trees not spawning naturally
- Fixed Belly Drum dealing too little damage
- Fixed Berries not being depleted when used on Pokémon outside of battle
- Fixed Berry trees floating if the block underneath is removed
- Fixed breeding hearts being obscured by large Pokémon
- Fixed breeding Pokémon not spawning if a ranch block has a ceiling over it
- Fixed cloning machine not resetting Pokémon growing animation on subsequent uses
- Fixed cloning machine poses and orientations for Pokémon inside
- Fixed cloning machine rendering issue
- Fixed console error when a player tries to battle a restricted NPC Trainer that the player has already battled
- Fixed crash when attempting to move a Berry tree with a piston
- Fixed crash when decorative blocks from previous Pixelmon versions are loaded
- Fixed crash when learning a move by level-up
- Fixed crash when Pokémon fall out of the world while in battle
- Fixed crash when randomizing Pokémon with a Pokémon editor
- Fixed crash when starting a battle
- Fixed crash when using a Fossil Cleaner
- Fixed crash when using
/endbattlewhile catching a Pokémon
- Fixed dropped photos being named incorrectly when using the
awardPhotosconfig setting
- Fixed Endure, Focus Band, Focus Sash, and Sturdy triggering while behind a Substitute
- Fixed external move crash when a Pokémon targets a block and is forced into battle
- Fixed Figy Berry causing a missing item ID warning
- Fixed Figy Berry name
- Fixed form changes and Mega Evolution in battle not updating type, stats, and Ability
- Fixed Fossil machines rendering contained Pokémon incorrectly
- Fixed fences attaching to Berry trees
- Fixed guardians and skeleton horses not spawning when disabled client-side and enabled server-side.
- Fixed
maximumPlantsconfig setting not displaying in config GUI
- Fixed
maximumPlantsconfig setting working incorrectly with Berry trees
- Fixed missing minisprite textures when a Shiny Pokémon has a special texture
- Fixed missing texture when Mega Evolving a Pokémon with a special texture
- Fixed NPC Trainers giving out rewards after drawn battles
- Fixed Pokédex sometimes displaying a blank screen
- Fixed rare save crash when using a Pokémon editor
- Fixed
returnHeldItemsconfig setting not working
- Fixed selection highlight not appearing after switching out a Pokémon
- Fixed stats not updating when using vitamins or EV-reducing Berries
- Fixed statues with Mega Evolutions allowing form indices to be set incorrectly
- Fixed "Suit" NPC texture using parts of the "Steve" texture
- Fixed Super Fang not dealing damage correctly
- Fixed switching when there are blank party slots between Pokémon
- Fixed TM80 and TM98 sell prices being too low
- Fixed vending machines not facing the correct direction
- Fixed wiki hotkey not working with photos
Version 5.1.0 Beta[edit]
Released June 4, 2017.
- Added Bidoof
- Added Bibarel
- Added Kricketot
- Added Kricketune
- Added Buizel
- Added Floatzel
- Added Shellos
- Added Gastrodon
- Added Heatran
- Added battle rules
- Added level cap and turn time rules
- Added Berry trees
- Lowered client-side RAM usage significantly
- Made world saving more efficient
- Allowed form indices to be specified in NPC Trainer external JSON files
- Added more descriptive messages when using healing items
- Added safeguards against malformed external JSON files
- Added Shiny Mega Evolution minisprites
- Added special texture minisprites
- Changed Figy Berry item ID
- Made battle AI more likely to use Circle Throw, Dragon Tail, Rapid Spin, Roar, and Whirlwind in the presence of entry hazards
- Made battle AI take entry hazards into account when switching
- Made battle AI use Counter, Metal Burst, and Mirror Coat more randomly
- Prevented Castform from changing forms while inside a ranch block
- Updated Chinese (Simplified) and Russian translations
- Fixed Apricorn trees growing when blocks are above them
- Fixed battle AI not handling semi-invulnerable moves correctly
- Fixed battle messages interrupting level-up and move-replacing screens
- Fixed battle spectate message appearing when looking at other players who are spectating a battle
- Fixed battles getting stuck while catching Pokémon when collisions are disabled by plugins (e.g., GriefPrevention)
- Fixed Bide affecting Ghost-type Pokémon
- Fixed boss Pokémon dropping skeleton skulls instead of Wither skeleton skulls
- Fixed breeding a Pokémon with Ditto causing moves to not be inherited
- Fixed Bug Bite and Pluck not stealing Berries
- Fixed camera when two Pokémon evolve after the same battle
- Fixed chairs and water floats positioning sitting players incorrectly
- Fixed crash when all spawn locations are removed from a Pokémon
- Fixed crash when bone meal or a Wailmer Pail are used on Apricorn Trees
- Fixed crash when external JSON files are not updated to include new Gyms from version 5.0.2
- Fixed crash when talking to NPCs that are edited to have very long words without spaces in between
- Fixed crashes when evolving a Pokémon
- Fixed Deoxys causing errors when spawning
- Fixed double battle UI becoming darker when choosing the second Pokémon's move
- Fixed double battles crashing after Pokémon on both sides faint in the same turn
- Fixed enchanted armor changing the color of sashes, hats, and Mega Bracelets
- Fixed error when Pixelmon blocks are placed on double slabs
- Fixed forced switch-out effects not working in multi battles when the affected party has two Pokémon remaining
- Fixed Fossil machine not preserving Shininess after claiming Pokémon
- Fixed Halloween Blaziken special texture
- Fixed hats and Mega Bracelets displaying when the player is invisible
- Fixed healer not flashing when being used
- Fixed held items being lost when swapping a held item on a Pokémon while having a full inventory
- Fixed incense not being required to produce certain baby Pokémon by breeding
- Fixed
legendarySpawnChanceconfig setting being ignored
- Fixed Magic Bounce and Magic Coat ignoring immunities to status moves
- Fixed Magic Bounce and Magic Coat not triggering Defog's effects
- Fixed Mareep statues not rendering
- Fixed missing textures when spawning boss Pokémon with Mega Evolutions and specifying their forms incorrectly
- Fixed NPC Trainer levels not updating after randomizing their Pokémon
- Fixed
/pokebattle2not accepting
- Fixed Pokémon not learning level-up moves immediately after evolving
- Fixed Pokémon spawning not functioning correctly when multiple spawn dimensions are enabled
- Fixed boss Pokémon and Legendary Pokémon spawning too often when multiple spawn dimensions are enabled
- Fixed Retaliate not working correctly in double battles
- Fixed some statue models being positioned wrongly when first spawned in
Version 5.0.4[edit]
Released April 30, 2017.
- Added
ridingSpeedMultiplierconfig setting to allow riding speeds to be reduced
- Added Shiny Pokémon icons to PokéChecker and trade machine screens
- Allowed several commands to use
@player selectors (
- Breeding and evolution obey Generation config settings.
- Changed default Shiny Pokémon rate to match Generation 6
- Made warp plates unbreakable in Survival mode
- Pokémon minisprites display in the battle GUI.
- Prevented players from drowning while their Pokémon are evolving
- Removed mention of advanced AI from
battleAIBossconfig settings
- Removed speed cap when hatching Eggs
- Reorganized Pixelmon achievements screen
- Updated Brazilian Portuguese, Chinese (Traditional), Russian, and Spanish translations
- Updated Sweet Scent to Generation 6 mechanics
- Fixed console error when Mega Evolved boss Pokémon movement parameters are removed from the
bossdrops.jsonexternal JSON file
- Fixed crash when a structure's rarity is set to 0 in the external JSON files
- Fixed draining moves healing a Pokémon after Destiny Bond's effects
- Fixed elevators sometimes not working
- Fixed
/endbattlecommand freezing a battle when used by a spectator
- Fixed evolution crash
- Fixed evolution dialogue box text when canceling evolution
- Fixed experience bar changing too early when switching out a Pokémon in battle
- Fixed experience bar overflowing when level is edited with a Pokémon editor
- Fixed Explode causing the Pokémon to not display as fainted correctly
- Fixed external move cooldowns displaying incorrectly after healing a Pokémon
- Fixed external move cooldowns lasting too long when time is set backwards
- Fixed Fossil duplication issue
- Fixed Gym signs causing item loss if an item is used on a Gym sign that already has the same item inside it
- Fixed Halloween Feraligatr special texture
- Fixed hats and Mega Bracelet displaying when the player is invisible
- Fixed Knock Off dealing boosted damage against Pokémon holding their Mega Stones
- Fixed Legendary Pokémon and boss Pokémon not spawning for a while after time is manually set backwards or when switching between singleplayer worlds
- Fixed Legendary Pokémon not spawning in or above water
- Fixed
bossSpawnTicksconfig settings not taking effect immediately if lowered from the in-game config screen
- Fixed Life Orb attempting to deal damage after Destiny Bond's effects
- Fixed Magic Bounce reflecting certain moves incorrectly
- Fixed mechanical anvil accepting non-fuel items in its fuel slot
- Fixed move tutors wandering around after being created with an NPC editor
- Fixed NPC Trainers being defeated after only one Pokémon faints
- Fixed out-of-battle capture failing when a Poké Ball hits a Pokémon multiple times during the capture animation
- Fixed party overlay continuing to display for the first few seconds of a battle
- Fixed Pickup not giving items after a while
- Fixed Pokémon evolving into themselves when using multiple dimensions on a server
- Fixed Pokémon fainting while they are evolving
- Fixed Protean not matching Hidden Power's type.
- Fixed recoil and draining effects not occurring when used against a substitute
- Fixed riding positions for Aerodactyl and Rayquaza
- Fixed Rough Skin dealing an incorrect amount of damage
- Fixed
saveToExternalDatabaseconfig setting automatically enabling itself when the config file is regenerated
- Fixed Shiny Clamperl texture not displaying from far away
- Fixed Shiny Latios's eye color
- Fixed Spoink's eyes being deformed
- Fixed status-healing medicine not working outside of battle
- Fixed Struggle causing Color Change and Protean to change Pokémon to the ??? type
- Fixed Struggle not bypassing Wonder Guard
- Fixed switching sometimes occurring before forfeiting a battle
- Fixed Teleport/Fly external move not working
- Fixed turn order being recalculated after a Pokémon Mega Evolves
- Fixed U-turn/Volt Switch displaying a switch-out message after a Red Card is activated
- Fixed U-turn/Volt Switch switching out the user when the target uses an Eject Button
- Fixed "Victory!" and "Ultimate Victor!" achievements not being awarded
Version 5.0.3[edit]
Released March 27, 2017.
- Added
maxNumBossesconfig setting to limit the number of boss Pokémon that can be spawned at once
- Added new Pokémon cries
- Abra, Alakazam, Arbok, Arcanine, Bastiodon, Bayleef, Bellossom, Blissey, Bulbasaur, Celebi, Chandelure, Chansey, Charmander, Charmeleon, Chespin, Chikorita, Clefable, Clefairy, Ditto, Dustox, Exploud, Farfetch'd, Furret, Gardevoir, Gligar, Golbat, Golurk, Grimer, Growlithe, Hariyama, Hitmonchan, Hypno, Ivysaur, Kadabra, Koffing, Lampent, Latios, Litwick, Lombre, Loudred, Lucario, Lunatone, Magikarp, Magnemite, Marill, Metagross, Milotic, Murkrow, Phanpy, Quagsire, Relicanth, Sceptile, Squirtle, Torterra, Venusaur, Weavile, Whismur, Wooper, Zubat
- Changed boss Pokémon spawning to happen at certain time intervals
- Changed
bossSpawnRateconfig setting to
- Changed
- Elevators now teleport players to the center of the block instead of a corner.
/givepixelspritecan set form indices.
- Increased fall damage threshold for land mounts
- Made owned Poké Balls not collide with mounts
- Mega Charizard X's tail emits blue flame particles instead of red flame particles.
- Removed pre-evolutions spawning around Mega Evolved boss Pokémon
- Slowed down Mega Charizard X's flying animation
- Spawned-in ultimate Mega Evolved boss Pokémon are now Shiny.
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Fixed Abilities not taking effect immediately after Mega Evolution
- Fixed advanced battle AI using moves incorrectly after switching out
- Fixed player-controlled battle camera losing degrees of freedom
- Fixed battle error when a Pokémon has no possible drops
- Fixed boss Pokémon drops loading invalid items from external JSON files
- Fixed boss Pokémon drops sometimes displaying as size 0 stacks and not being dropped correctly
- Fixed certain Pokémon rendering incorrectly
- Fixed code signature console error
- Fixed crash when leveling up a Pokémon with special characters in its nickname
- Fixed crash when Mega Evolving
- Fixed crash with Pixelmon grass and spawner cave rocks when no Pokémon can spawn in a biome
- Fixed draining moves healing too much after knocking out a target
- Fixed drops screen crash when clicking too fast
- Fixed Egg hatching message not translating the Pokémon's name
- Fixed end-of-turn effects occurring after fainted Pokémon switch out
- Fixed entry hazard message displaying after faint message if entry hazards knock out a Pokémon
- Fixed external database saving causing healthy Pokémon to be burned
- Fixed external database saving not removing held items from Pokémon
- Fixed Gym external JSON files not extracting to the external JSON folder when external JSON files are enabled
- Fixed Heal Ball discs having the same item sprite as Love Ball discs
- Fixed lighting on Pokémon
- Fixed Mega Charizard X and Mega Charizard Y boss Pokémon spawning too often in certain biomes
- Fixed Mega Evolved boss Pokémon only knowing Tackle
- Fixed Mega Bracelet and sash disappearing visually after a player dies
- Fixed Mega Bracelet appearing (visually) on all players after obtaining one
- Fixed Mega Bracelet rendering incorrectly on Alex skins
- Fixed Mega Bracelet rendering incorrectly when a helmet is worn
- Fixed Mothim mini-sprite displaying incorrectly
- Fixed NPC Trainer drops sometimes displaying as size 0 stacks and not being dropped correctly
- Fixed NPCs causing errors with the Chinese (Traditional) language
- Fixed Poké Marts not spawning by default
- Fixed
/pokegiveallowing illegal genders
- Fixed
/pokegivenot setting the Ability slot if an Ability is specified
- Fixed Potion/Revive message not showing for all participants of a battle
- Fixed Revives not working correctly on Shedinja
- Fixed sash being covered by chestplates
- Fixed spawnPokeMarts config setting being reversed
- Fixed statue forms sometimes not saving correctly
- Fixed Telekinesis lasting forever
- Fixed Tough Claws boosting contact moves by 30% instead of 33.3%
- Fixed Transform and Illusion copying Mega Evolution models incorrectly
- Fixed wasting turns after an opponent switches out a fainted Pokémon and immediately faints to entry hazard damage
- Prevented drops GUI from being exited with a hotkey and causing drops to persist incorrectly
- Using a Revive on a fainted Pokémon with one Pokémon remaining in a double battle causes the revived Pokémon to be sent out immediately
Version 5.0.2[edit]
Released March 19, 2017.
- Added Mega Evolution
- Added Mega Bracelet
- Added Mega Stones
- Added more Gyms
- Added Electric Gym
- Added Fire Gym
- Added Flying Gym
- Added Grass/Bug Gym
- Added Ground Gym
- Added Ice Gym
- Added Psychic Gym
- Added Rock Gym
- Added Steel Gym
- Added Water Gym
- Added Generation 6 Badges
- Added Meteorite
- Added PokéGrass block
- Added Dusty Ruins Wall block
- Added Ruins Wall block
- Added Spawner Cave Rock
- Reworked boss Pokémon
- Boss Pokémon are now Mega Evolved Pokémon.
- Changed boss Pokémon drops and separated them from other special drops
- Moved special drop external JSON file to
- Added new boss drop external JSON file,
- Moved special drop external JSON file to
- Changed rare boss Pokémon color to yellow
- Changed ultimate boss Pokémon color to orange
- Changed default boss Pokémon spawn rate to 1400
- Uncommon and ultimate boss Pokémon no longer spawn naturally.
- Reworked Pokémon drops and drop screen
- Changed all Pokémon drops
- Changed drop screen to allow selective take/discard for drops
- Moved Pokémon drops into an external JSON file (
pokedrops.json) instead of using the Pixelmon database
- Added config option (
useDropGUI) to disable drop screen for regular Pokémon
- Added config option (
allowDestructiveExternalMoves) to prevent destructive external moves from being used
- Added config option (
maximumPlants) to restrict the number of Apricorn trees per chunk
- Added level progression to Gyms
- Added more arguments to
- Allowed forms to be imported and exported with the Pokémon editor
- Allowed
/pokebattle2command to select NPC Trainers by name
- Changed evolution animation
- Gyms award Badges and TMs after Gym Leaders are defeated.
- Improved Poké Gift use in Survival mode
- Increased default number of PC boxes to 30
- Made hidden pressure plates, hidden wooden doors, and hidden iron doors unbreakable outside Creative mode
- Modified Grass Gym Pokémon
- Pokémon levels display above owned Pokémon.
- Reduced Apricorn tree growth rate
- Reduced sell prices of certain items
- Updated amethyst block texture
- Updated Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), French, German, and Spanish translations
- Updated Conversion to Generation 6 mechanics
- Updated ruby block texture
- Updated sapphire block texture
- Fixed battle camera not moving with Optifine installed
- Fixed battle crash with Berries and NPC Trainers
- Fixed battle crashes causing NPC Trainer Pokémon to be catchable
- Fixed Blissey producing Happiny Eggs without holding a Luck Incense
- Fixed Bug Bite, Knock Off, and Pluck not removing HP-restoring Berries
- Fixed chisel not displaying the special texture option correctly
- Fixed Choice Band, Choice Scarf, Choice Specs, and Metronome working incorrectly if multiple Pokémon use them at the same time
- Fixed Color Change displaying as Coming Soon
- Fixed console spam when flying around a world
- Fixed covered Fossils not displaying inside a Fossil cleaner
- Fixed crash when clicking in the Pokémon editor too quickly
- Fixed crash when creating an NPC after an invalid external JSON file is loaded
- Fixed crash when evolving a Pokémon
- Fixed critical hits not ignoring certain stat modifiers
- Fixed Curse missing when used by non-Ghost-type Pokémon
- Fixed double battles allowing a move to be re-chosen mid-turn after switching out with U-turn, Volt Switch, Baton Pass, or Eject Button
- Fixed draining moves healing after other end-of-turn effects instead of before
- Fixed editing a trader in non-English languages
- Fixed Eggs not being releasable when only one non-Egg Pokémon is in a player's party
- Fixed
/endbattlecommand permissions with LuckPerms
- Fixed Endure not working correctly
- Fixed Fissure ignoring level when targeting a Pokémon using Dig
- Fixed graphical issue with NPC editor when editing NPC Trainer winnings
- Fixed happiness not resetting after a trade
- Fixed held item changes reverting after switching out in battle
- Fixed Imposter crash when copying another Pokémon with Imposter
- Fixed Last Resort not working with moves that call other moves
- Fixed Liquid Ooze not damaging Pokémon at full health.
- Fixed Luster Purge lowering Special Defense by two stages instead of one
- Fixed Magic Coat incorrectly reflecting some moves
- Fixed mail causing errors when used in the offhand
- Fixed Mist Ball lowering Special Defense by two stages instead of one
- Fixed NPC editor not deleting Pokémon when importing NPC Trainer party Pokémon
- Fixed occasional crash when catching Pokémon
- Fixed Outrage, Petal Dance, and Thrash causing confusion if interrupted on the first turn
- Fixed pistons destroying Apricorn trees
- Fixed Pickpocket functioning incorrectly
- Fixed Pixelmon grass initiating battle too quickly
- Fixed Pokémon not spawning on packed ice
- Fixed Pokémon editor import text with Battle Armor and Shell Armor
- Fixed positions of Generation 6 Pokémon Egg sprites
- Fixed positions of Generation 6 Pokémon sprites when interacting with a trader
- Fixed Protect and variations not failing if used last in a turn
- Fixed Power Herb not working correctly with Fly and Bounce
- Fixed Protean's message appearing at the wrong time
- Fixed Psycho Shift and Synchronize paralyzing Electric types
- Fixed Recover and variants displaying a successful message when used at full health
- Fixed recurring status effects sometimes not taking effect
- Fixed Rhydon not evolving in non-English languages
- Fixed riding positions of Groudon and Wailord
- Fixed Rototiller affecting non-Grass types
- Fixed Sandstorm lasting forever
- Fixed Scald not thawing frozen targets
- Fixed Shiny Castform low-resolution textures
- Fixed some statues being animated
- Fixed some TM moves being incorrectly incompatible with Generation 6 Pokémon
- Fixed Soul Dew display name
- Fixed spawnPokeMarts config setting not working
- Fixed Surskit not spawning naturally
- Fixed Synchronoise always working when both Pokémon are single-typed
- Fixed textures for Braixen, Chesnaught, Chespin, Delphox, Fennekin, Froakie, Frogadier, Greninja, Gyarados, Plusle, and Quilladin
- Fixed Transform not displaying Castform forms correctly
- Fixed Tri Attack status probabilities being unequal
- Fixed translated NPC JSON errors
- Fixed Unnerve lasting after switching out
- Fixed Unown statues having missing textures
- Fixed Wish activating incorrectly after a Pokémon faints on the second turn
- Return and Frustration now have a minimum base power of 1 instead of 0.
Version 5.0.1[edit]
Released January 5, 2017.
- Added Soul Dew
- Added Generation 6 moves to Egg moves
- Added
renderDistanceWeightconfig setting to the in-game GUI
- Allowed Chespin, Quilladin, Chesnaught, Fennekin, Braixen, Delphox, Froakie, Frogadier, and Greninja to spawn naturally
- Allowed chisel to set statues to have special textures
- Allowed Egg moves to be relearned with a move relearner if the move was bred onto the Pokémon and then forgotten (only works for Pokémon bred after this update)
- Allowed move relearners to spawn naturally
- Cleaned up file handling when saving and loading Pokémon save data
- Made Pokémon in the Undiscovered Egg Group spawn with three maximum IVs
- Modified move tutor spawn biomes to include all biomes
- Updated Meteor Mash's accuracy to 90%
- Updated String Shot to lower Speed by two stages
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translation
- Fixed Castform not changing types when changing forms
- Fixed Castform-Snowy's low-resolution texture
- Fixed Charm displaying a base power
- Fixed chisel crash when switching Pokémon forms
- Fixed Color Change's name displaying incorrectly
- Fixed Exp. All giving experience to Eggs
- Fixed Fairy-type breeding satisfaction not working correctly
- Fixed Froakie, Frogadier, and Greninja being unable to breed
- Fixed held items being lost when swapping the held item attached to a Pokémon
- Fixed Ho-Oh not appearing in the Pokédex
- Fixed in-battle type changes not resetting after capture
- Fixed incorrect text when claiming a Poké Gift
- Fixed Ion Deluge not having priority
- Fixed IVs never having a value of 0
- Fixed Latios using Latias's model
- Fixed Lombre not evolving into Ludicolo
- Fixed nameplates appearing in the Pokédex
- Fixed Onix's mounting position
- Fixed Pixelmon spawner error with air persistent Pokémon
- Fixed Pokédex crash
- Fixed Pokédex description going outside the Pokédex GUI
- Fixed Pokémon editor being used on other players in non-Creative mode
- Fixed Pokémon not moving from Pixelmon spawners or ranch blocks
- Fixed positions of Generation 6 Pokémon minisprites in Pokémon editor GUI
- Fixed Protect, Detect, Spiky Shield, and Endure failing after non-consecutive uses
- Fixed Pursuit sometimes not working correctly
- Fixed Rock Climb HM displaying as a Fighting type
- Fixed Shiny Huntail texture
- Fixed Smelling Salts being a Fighting-type move instead of a Normal-type move
- Fixed Sticky Web affecting airborne Pokémon
- Fixed Sticky Web not being removed by Rapid Spin and Defog
- Fixed Thick Club not working correctly
- Fixed Transform and Illusion not copying forms correctly
- Fixed Wurmple not evolving
- Removed non-functional npcRarity config setting (replaced by NPC JSON files)
Pixelmon 5.0.0[edit]
Released December 24, 2016.
- Added Zigzagoon
- Added Linoone
- Added Wurmple
- Added Silcoon
- Added Beautifly
- Added Cascoon
- Added Dustox
- Added Lotad
- Added Lombre
- Added Ludicolo
- Added Taillow
- Added Swellow
- Added Surskit
- Added Masquerain
- Added Slakoth
- Added Vigoroth
- Added Slaking
- Added Whismur
- Added Loudred
- Added Exploud
- Added Makuhita
- Added Hariyama
- Added Azurill
- Added Mawile
- Added Electrike
- Added Manectric
- Added Volbeat
- Added Illumise
- Added Budew
- Added Roselia
- Added Roserade
- Added Gulpin
- Added Swalot
- Added Torkoal
- Added Spoink
- Added Grumpig
- Added Spinda
- Added Cacnea
- Added Cacturne
- Added Barboach
- Added Whiscash
- Added Baltoy
- Added Claydol
- Added Castform
- Added Kecleon
- Added Shuppet
- Added Banette
- Added Duskull
- Added Dusclops
- Added Dusknoir
- Added Chingling
- Added Chimecho
- Added Snorunt
- Added Glalie
- Added Froslass
- Added Clamperl
- Added Huntail
- Added Gorebyss
- Added Relicanth
- Added Luvdisc
- Added Latias
- Added Latios
- Added Jirachi
- Added Deoxys
- Added Combee
- Added Vespiquen
- Added Bonsly
- Added Happiny
- Added Uxie
- Added Mesprit
- Added Azelf
- Added Chespin
- Added Quilladin
- Added Chesnaught
- Added Fennekin
- Added Braixen
- Added Delphox
- Added Froakie
- Added Frogadier
- Added Greninja
- Updated Sandshrew model
- Updated Sandslash model
- Updated Growlithe model
- Updated Arcanine model
- Updated Abra model
- Updated Kadabra model
- Updated Alakazam model
- Updated Machop model
- Updated Machoke model
- Updated Machamp model
- Updated Slowpoke model
- Updated Slowbro model
- Updated Onix model
- Updated Mr. Mime model
- Updated Magikarp animations
- Updated Gyarados model
- Updated Ditto model
- Updated Porygon model
- Updated Articuno model
- Updated Zapdos model
- Updated Moltres model
- Updated Dratini model
- Updated Dragonair model
- Updated Dragonite model
- Updated Totodile model
- Updated Croconaw model
- Updated Feraligatr model
- Updated Porygon2 model
- Updated Porygon-Z model
- Updated all battle mechanics to Generation 6
- Updated Pokémon level-up movesets to Generation 6
- Updated experience calculation to Generation 6
- Added TMs for Infestation, Nature Power, Power-Up Punch, Dazzling Gleam, and Confide
- Added Assault Vest, Kee Berry, Luminous Moss, Maranga Berry, Pixie Plate, Roseli Berry, Safety Goggles, Snowball, and Weakness Policy
- Added Ability Capsule
- Added Deep Sea Scale, Deep Sea Tooth, Oval Stone, and Reaper Cloth
- Added Exp. All
- Added five new music tracks ("Clear Skies", "Dawn", "Dusk", "Midnight", "The Great Plains")
- Added sounds for Articuno, Hoppip, Magmortar, Rayquaza, Rhyperior, and Tyranitar
- Added recipe for Exp. Share
- Added
/redeem toggle sashcommand to toggle sash visibility
- Allowed Mareep, Flaaffy, and Ampharos to learn Reflect
- Made non-land Pokémon follow their owners
- Moved Exp. Share to tier 2 special drops
- Prevented servers from blocking
- Remixed several existing music tracks ("A Simple Moment by the Sea", "Across the Desert", "Distant Shores", "Journey to the Sky", "On the Wings of Adventure", "Pixelmon Waltz", "The Enchanted Forest")
- Updated conditions needed to trigger Halloween special textures
- Updated Chinese (Simplified), Chinese (Traditional) and Spanish translations
- Fixed an item duplication issue
- Fixed camera during evolution
- Fixed carpets and slabs blocking Pokémon from being sent out
- Fixed click area of Pokédex scroll bar
- Fixed crash with picket fences
- Fixed editing male-only Pokémon to be female with the Pokémon editor
- Fixed form text box persisting incorrectly in the Pokémon editor
- Fixed Halloween special textures only working on the first night of the world
- Fixed issues with missing Pokémon textures
- Fixed Leaf Stone tool error
- Fixed NPCs not spawning in structures spawned with
- Fixed Pixelmon spawner allowing invalid spawn locations
- Fixed Pixelmon spawners not working when using the water spawn location
- Fixed Pokémon spawned with
/pokespawnnot moving
- Fixed priority of Protect, Detect, and Endure
- Fixed random Pokémon from Eggs,
/pokespawn, and
/pokegiveignoring Generation config settings
- Fixed rendering issue with enchanted armor
- Fixed sending out Pokémon not working after changing worlds
- Fixed Speed Boost activating upon switching in
- Fixed stats displaying incorrectly for newly hatched Pokémon
- Fixed Swinub texture
- Fixed Thunder Bolt being only graphical and not affecting the world
- Fixed View Wiki button in the Pokédex
- Fixed Wailmer Pail not affecting Apricorn trees
- Fixed world time sync being six hours ahead
- Marked replaceMCVillagers config setting to require restarting Minecraft
Version 5.0.0 Beta 12[edit]
Released November 16, 2016.
- Updated Spanish translation
- Fixed Halloween special textures not working on servers
- Fixed issues sending out Pokémon when increaseVillageSpawnRate config option is disabled
- Fixed lightning causing Pokémon to display missing textures
- Fixed Poké Ball crash
- Fixed Poké Balls not passing through non-solid blocks
- Fixed
/pokestatscommand sending messages to the wrong player
Version 5.0.0 Beta 11[edit]
Released November 13, 2016.
- Added config option for maximum Pokémon level
- Added config option to display wild Pokémon names over their heads
- Added Halloween special textures for all fully-evolved starter Pokémon
- Added
/psnapshot convertto make Minecraft 1.8.9 block snapshots compatible with Minecraft 1.10
- Changed picket fences to work like normal fences
- Increased battle AI mode of Gym NPC Trainers
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Updated item sprites for Grotto spawners and NPC editors
- Updated textures for bridge blocks, Pixelmon grass, PokéSand, tree blocks, and wooden flooring
- Fixed animation glitches with Hitmonchan, Hitmonlee, Nosepass, and Probopass
- Fixed battle messages scrolling too fast with FPS-increasing mods
- Fixed console error with the battle camera
- Fixed crash when editing Gym NPC Trainers with an NPC editor
- Fixed crash when sending out Pokémon on Forge versions 2119+
- Fixed crash when shopkeepers are registered incorrectly
- Fixed crash with nicknames containing special characters
- Fixed crash with shopkeepers giving out free items
- Fixed doctors and shopkeepers despawning in towns
- Fixed DynamicPunch not importing correctly in Pokémon editor
- Fixed Eggs not showing PokéChecker menu in inventory
- Fixed frozen shrines and fiery shrines displaying as static shrines
- Fixed grammar for message when Pokémon drop torches
- Fixed healers sometimes causing crashes and lag
- Fixed issues with sometimes being unable to send out Pokémon
- Fixed manually spawned NPC Trainers despawning
- Fixed missing block and item textures
- Fixed model scale of Nosepass and Probopass
- Fixed new running boots depleting too quickly
- Fixed old running boots rarely filling up a player's inventory
- Fixed Pixelmon blocks not working correctly with offhand items
- Fixed player getting stuck if using a healer that is then broken
- Fixed PokéLoot chests not being customizable
- Fixed PokéLoot chests sometimes displaying their types incorrectly
- Fixed structures not spawning Pixelmon blocks
- Synced custom tab list config option between server and client
Version 5.0.0 Beta 10[edit]
Released October 23, 2016.
- Added Nosepass
- Added Probopass
- Updated Hitmonchan model
- Updated Hitmonlee model
- Added config option to limit maximum number of Pokémon spawns per server tick
- Added
/pokereloadcommand to reload NPC JSON data
- Added more messages to
- Allowed the battle camera to be controlled manually (WASDQE or right mouse button)
- Changed item IDs to match the vanilla Minecraft item ID format and allow porting from Minecraft 1.8.9 to Minecraft 1.10.2
- Affects external shopkeeper and special drop JSON files.
- Made movement/stick plates not break instantly when hit
- Made randomly spawning NPCs despawn after some time
- Causes all pre-beta-10 NPCs to despawn
- Pokédex/wiki icons are hidden if hotkeys are disabled.
- Shopkeeper buy/sell quantities can wrap around when increased/decreased.
- Updated Chinese (Traditional), French, Japanese, and Thai translations
/unlockcan affect party Pokémon and remove Pokémon from ranch blocks more thoroughly
- Fixed battle crash when battle AI uses a partially trapping move
- Fixed battle crash when NPC Trainers engage players with double battles
- Fixed battle crash when Roar/Whirlwind are used against Magic Bounce/Magic Coat
- Fixed battles staying registered when a player is killed in battle
- Fixed being able to release Pokémon to get an Egg-only party
- Fixed being unable to send out Pokémon after sending a Pokémon into the void
- Fixed crash when using an offhand item on a Gym sign
- Fixed doctors being able to be pushed by other entities
- Fixed doctors not always finding nearby healers
- Fixed doctors not always using the closest healer to them
- Fixed evolution with evolution stones not working
- Fixed exploit with shopkeepers
- Fixed held item duplication issue
- Fixed hitboxes for movement plates, stick plates, and warp plates
- Fixed ItemFinder not always looking for the closest PokéLoot chest
- Fixed memory leak with trade machines
- Fixed missing texture console error when catching a Pokémon
- Fixed NPCs being attackable with Fire Aspect and Knockback enchantments
- Fixed orientation of Mew inside a cloning machine
- Fixed Pixelmon items and blocks not porting correctly from Minecraft 1.8.9 worlds
- Fixed Pokémon unlocked with
/unlockgetting re-locked when moved to the player's party
- Fixed ranch block error if broken when the owner is offline
- Fixed ranch block ownership being lost after a username or nickname change
- Fixed ranch block spawning Pokémon for an offline player
- Fixed rendering for Braille blocks, movement plates, temple stairs, and Unown blocks
- Fixed Rock Smash breaking bedrock
- Fixed server crash when there are no spawn shopkeepers registered
- Fixed skeleton horses spawning when vanilla Minecraft mobs are disabled
- Fixed some issues with retrieving Pokémon
- Fixed some issues with saving Pokémon
- Fixed wild Pokémon victories being considered draws
- Reduced server lag caused by ItemFinders
Version 5.0.0 Beta 9[edit]
Released September 15, 2016.
- Added config option to disable automatic Pokémon saving during world save
- Added config option to limit the maximum level of Pokémon when spawnLevelsByDistance is enabled
- Allowed anvils to be reloaded with offhand items
- Allowed chatting NPCs and Gym NPC Trainers to use custom skins
- Allowed warp plates to use coordinates relative to current position
- Level scaling by distance randomly spawns some lower-leveled Pokémon
- Pokémon nicknames show above own Pokémon instead of species names
- Separated NPC Trainer spawn rates from other NPC spawn rates
- Updated Chinese (Simplified), Chinese (Traditional), French, German, and Portuguese translations
- Fixed Aromatherapy/Heal Bell not working on party Pokémon
- Fixed battle spectate messages persisting after disconnecting
- Fixed costs for move relearners and move tutors sometimes being out-of-sync between client and server
- Fixed crash with missing skins for NPC Trainers in Gyms
- Fixed Dig duplicating blocks
- Fixed Fossil cleaners being invisible
- Fixed Isi's silver hourglass being unusable from the main hand
- Fixed large blocks sometimes not being placed when there is room
- Fixed Leaf Stone ore not spawning
- Fixed Magic Coat/Magic Bounce not reflecting entry hazards
- Fixed MySQL database compatibility with Sponge
- Fixed NPC editor not translating NPC Trainer/trader Pokémon
- Fixed PokéLoot chest generation freezing servers with exposed void
- Fixed Pokémon spawning crash
- Fixed warp plates being invisible
- Fixed Wailmer Pails being infinitely usable when held in the offhand
Version 5.0.0 Beta 7[edit]
Released September 1, 2016.
- Added covered Root Fossils to Forage
- Allowed Root Fossils to be sold to shopkeepers
- Made some efficiency improvements
- Prevented other players from picking up drops when the player has a full inventory
- Updated Brazilian Portuguese, French, and German translations
- Fixed battle crash with Counter, Metal Burst, and Mirror Coat
- Fixed clothed tables, Fossil displays, fridges, and TVs not dropping when broken
- Fixed console error with wandering AI
- Fixed crashes when crafting clothed tables, Fossil displays, fridges, and TVs
- Fixed elevators breaking instantly when hit
- Fixed mechanical anvil duplication issue
- Fixed Nidorino and Nidoking not being able to produce Nidoran♀ Eggs
- Fixed not being able to place Pixelmon blocks on each other
- Fixed pick block not working on clothed tables, Fossil displays, fridges, and TVs
- Fixed Pokédex key registering Bulbasaur as seen
- Fixed Pokédex not scrolling to the target Pokémon
- Fixed Pokémon editor import not working when starting with a non-full party
- Fixed Pokémon not evolving when leveling up to level 100
- Fixed Root Fossils being invisible inside Fossil displays
- Synced capture outside of battle config setting between the server and the client
Version 5.0.0 Beta 6[edit]
Released August 24, 2016.
- Added config option to scale wild Pokémon and NPC Trainer levels based on the distance from the world spawn point
- Added Pokémon editors
- Added recipes for several decorative items
- Added confirmation screen for releasing a Pokémon
- Fossil blocks are affected by Generation config settings
- Made traders spawn in all biomes
- Reduced Thunder Stone tool effect to Efficiency III
- Split the wiki and Pokédex hotkeys
- Updated French, German, and Spanish translations
- Fixed camera during evolution
- Fixed crash when breaking Apricorn trees
- Fixed crash when learning moves
- Fixed crash when using a move relearner
- Fixed Dig depleting tool durability
- Fixed duplication issue with boxes, end tables, and fridges
- Fixed freeze when evolving a Pokémon after defeating a boss Pokémon
- Fixed Legendary Pokémon not spawning
- Fixed losing items after looting from custom-loot PokéLoot chests
- Fixed mounting Pokémon with an empty offhand and an occupied main hand.
- Fixed Rare Candies affecting level 100 Pokémon
- Fixed Shiny Pokémon always displaying as male
- Fixed Thunder Stone armor giving Mining Fatigue instead of Haste
Version 5.0.0 Beta 5[edit]
Released August 9, 2016.
- Added a new music track ("Moonlight")
- Added hotkey (P by default) to immediately open the Pixelmon config screen
- Updated Chinese (Simplified), French, German, Italian, and Spanish translations
- Fixed amethyst hammers, aluminum hammers, crystal hammers, diamond hammers, and Dusk Stone hammers manufacturing items slowly on an anvil
- Fixed bounding boxes for clothed tables and TVs
- Fixed burn status not persisting after battle
- Fixed catching a Pokémon with Illusion causing the first Pokémon in the party to be overwritten
- Fixed chisel GUI button positions
- Fixed collision and graphical issues with temple stairs and temple brick stairs
- Fixed Eggs disappearing when taken from ranch blocks
- Fixed error when using vending machines
- Fixed error with wandering entity AI
- Fixed errors when destroying ranch blocks
- Fixed mounting position when riding Ho-Oh
- Fixed incorrect break/step sounds for sandy grass
- Fixed land and water mounts not moving
- Fixed mixed-up names for fiery shrines and static shrines when using the
- Fixed NPC editor not editing move tutors
- Fixed NPCs spawning in groups
- Fixed Old Rod, Good Rod, and Super Rod fishing lines displaying twice
- Fixed Pixelmon spawners not spawning Pokémon
- Fixed rendering for boss Pokémon color tinting
- Fixed Solar Power activation text
- Fixed sounds not playing on servers
- Fixed starter Pokémon GUI element positions in different resolutions
- Fixed tools being held the wrong way
- Fixed transparency in chisel, clothed table, and Pixelmon grass item sprites
Version 5.0.0 Beta 4[edit]
Released August 1, 2016.
- Allowed
drops.jsonto have items that are not in
- Made Poké gifts unbreakable
- Merged PixelUtilities Creative tabs into main Pixelmon tabs
- Modified user-unfriendly shopkeeper amount scrolling
- Re-added hidden pressure plate item
- Updated Brazilian Portuguese, Chinese (Simplified), French, German, Italian, and Spanish translations
- Fixed aluminum armor and aluminum tools having incorrect names
- Fixed chairs being unusable
- Fixed cloning machine graphical issues
- Fixed crashing when placing water floats
- Fixed crashing with mechanical anvils
- Fixed crashing with evolution stone armor
- Fixed Dawn/Dusk ore and tree item sprites
- Fixed double item purchase from shopkeepers
- Fixed double message when interacting with a Pokémon in a ranch block
- Fixed
- Fixed Gym sign ownership error message
- Fixed held item duplication issue
- Fixed hidden cube and tree not showing in Creative menu
- Fixed lead Pokémon being replaced after capturing a Pokémon with a full party
- Fixed missing break particle texture on evolution stone ore
- Fixed missing textures for anvils, hidden cubes, and Poké gifts
- Fixed more issues with Pokémon not saving
- Fixed NPC Trainer Pokémon persisting after an abnormal battle end
- Fixed party/PC sometimes saving separately
- Fixed Poké gift block registration crash
- Fixed Pokémon disappearing after a failed capture
- Fixed potential crash with evolution
- Fixed Prism Scales not being special drops
- Fixed sounds not playing
- Fixed text in Pokémon renaming screen
- Fixed trading not working
- Fixed wiki hotkey leading to the wrong page
Version 5.0.0 Beta 3[edit]
Released July 29, 2016.
- Fixed amethyst ore, crystal ore, ruby ore, and sapphire ore not dropping their respective gems when mined
- Fixed Apricorn trees not growing
- Fixed crash when using a furnace or mechanical anvil
- Fixed crash with overhead text
- Fixed missing anvil texture
- Fixed mounting not working
- Fixed Pixelmon developer join message displaying twice
- Fixed Pixelmon grass and Pixelmon spawners being invisible
- Fixed Pokémon party not updating properly after logging out and back in
- Fixed Pokémon not being saved after leaving a world
- Fixed some Pixelmon blocks and items activating twice when used (anvils, boxes, chairs, cloning machines, end tables, Fossil cleaners, Fossil displays, fridges, Gym signs, Isi's golden hourglasses, Poké gifts)
- Fixed some Pixelmon blocks loading incorrectly
Version 5.0.0 Beta 2[edit]
Released July 27, 2016.
- Improved the efficiency of various parts of the mod
- Fixed crashes due to tile entity registration
- Fixed Pokémon freezing client-side
Minecraft 1.8.9[edit]
Version 4.3.1[edit]
Released January 5, 2017.
- Added Soul Dew
- Added Generation 6 moves to Egg moves
- Added
renderDistanceWeightconfig setting to the in-game GUI
- Allowed Chespin, Quilladin, Chesnaught, Fennekin, Braixen, Delphox, Froakie, Frogadier, and Greninja to spawn naturally
- Allowed chisel to set statues to have special textures
- Allowed Egg moves to be relearned with a move relearner if the move was bred onto the Pokémon and then forgotten (only works for Pokémon bred after this update)
- Allowed move relearners to spawn naturally
- Made Pokémon in the Undiscovered Egg Group spawn with three maximum IVs
- Modified move tutor spawn biomes to include all biomes
- Updated Meteor Mash's accuracy to 90%
- Updated String Shot to lower Speed by two stages
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translation
- Fixed Castform not changing types when changing forms
- Fixed Castform-Snowy's low-resolution texture
- Fixed Charm displaying a base power
- Fixed chisel crash when switching Pokémon forms
- Fixed Color Change's name displaying incorrectly
- Fixed Exp. All giving experience to Eggs
- Fixed Fairy-type breeding satisfaction not working correctly
- Fixed Froakie, Frogadier, and Greninja being unable to breed
- Fixed held items being lost when swapping the held item attached to a Pokémon
- Fixed Ho-Oh not appearing in the Pokédex
- Fixed in-battle type changes not resetting after capture
- Fixed Ion Deluge not having priority
- Fixed IVs never having a value of 0
- Fixed Latios using Latias's model
- Fixed Lombre not evolving into Ludicolo
- Fixed nameplates appearing in the Pokédex
- Fixed Onix's mounting position
- Fixed Pixelmon spawner error with air persistent Pokémon
- Fixed Pokédex crash
- Fixed Pokédex description going outside the Pokédex GUI
- Fixed Pokémon editor being used on other players in non-Creative mode
- Fixed Pokémon not moving from Pixelmon spawners or ranch blocks
- Fixed positions of Generation 6 Pokémon minisprites in Pokémon editor GUI
- Fixed Protect, Detect, Spiky Shield, and Endure failing after non-consecutive uses
- Fixed Pursuit sometimes not working correctly
- Fixed Rock Climb HM displaying as a Fighting type
- Fixed Shiny Huntail texture
- Fixed Smelling Salts being a Fighting-type move instead of a Normal-type move
- Fixed Sticky Web affecting airborne Pokémon
- Fixed Sticky Web not being removed by Rapid Spin and Defog
- Fixed Thick Club not working correctly
- Fixed Transform and Illusion not copying forms correctly
- Fixed Wurmple not evolving
- Removed non-functional npcRarity config setting (replaced by NPC JSON files)
Pixelmon 4.3.0[edit]
Released December 24, 2016.
- Added Zigzagoon
- Added Linoone
- Added Wurmple
- Added Silcoon
- Added Beautifly
- Added Cascoon
- Added Dustox
- Added Lotad
- Added Lombre
- Added Ludicolo
- Added Taillow
- Added Swellow
- Added Surskit
- Added Masquerain
- Added Slakoth
- Added Vigoroth
- Added Slaking
- Added Whismur
- Added Loudred
- Added Exploud
- Added Makuhita
- Added Hariyama
- Added Azurill
- Added Mawile
- Added Electrike
- Added Manectric
- Added Volbeat
- Added Illumise
- Added Budew
- Added Roselia
- Added Roserade
- Added Gulpin
- Added Swalot
- Added Torkoal
- Added Spoink
- Added Grumpig
- Added Spinda
- Added Cacnea
- Added Cacturne
- Added Barboach
- Added Whiscash
- Added Baltoy
- Added Claydol
- Added Castform
- Added Kecleon
- Added Shuppet
- Added Banette
- Added Duskull
- Added Dusclops
- Added Dusknoir
- Added Chingling
- Added Chimecho
- Added Snorunt
- Added Glalie
- Added Froslass
- Added Clamperl
- Added Huntail
- Added Gorebyss
- Added Relicanth
- Added Luvdisc
- Added Latias
- Added Latios
- Added Jirachi
- Added Deoxys
- Added Combee
- Added Vespiquen
- Added Bonsly
- Added Happiny
- Added Uxie
- Added Mesprit
- Added Azelf
- Added Chespin
- Added Quilladin
- Added Chesnaught
- Added Fennekin
- Added Braixen
- Added Delphox
- Added Froakie
- Added Frogadier
- Added Greninja
- Updated Sandshrew model
- Updated Sandslash model
- Updated Growlithe model
- Updated Arcanine model
- Updated Abra model
- Updated Kadabra model
- Updated Alakazam model
- Updated Machop model
- Updated Machoke model
- Updated Machamp model
- Updated Slowpoke model
- Updated Slowbro model
- Updated Onix model
- Updated Mr. Mime model
- Updated Magikarp animations
- Updated Gyarados model
- Updated Ditto model
- Updated Porygon model
- Updated Articuno model
- Updated Zapdos model
- Updated Moltres model
- Updated Dratini model
- Updated Dragonair model
- Updated Dragonite model
- Updated Totodile model
- Updated Croconaw model
- Updated Feraligatr model
- Updated Porygon2 model
- Updated Porygon-Z model
- Updated all battle mechanics to Generation 6
- Updated Pokémon level-up movesets to Generation 6
- Updated experience calculation to Generation 6
- Added TMs for Infestation, Nature Power, Power-Up Punch, Dazzling Gleam, and Confide
- Added Assault Vest, Kee Berry, Luminous Moss, Maranga Berry, Pixie Plate, Roseli Berry, Safety Goggles, Snowball, and Weakness Policy
- Added Ability Capsule
- Added Deep Sea Scale, Deep Sea Tooth, Oval Stone, and Reaper Cloth
- Added Exp. All
- Added five new music tracks ("Clear Skies", "Dawn", "Dusk", "Midnight", "The Great Plains")
- Added sounds for Articuno, Hoppip, Magmortar, Rayquaza, Rhyperior, and Tyranitar
- Added recipe for Exp. Share
- Added
/redeem toggle sashcommand to toggle sash visibility
- Allowed Mareep, Flaaffy, and Ampharos to learn Reflect
- Made non-land Pokémon follow their owners
- Moved Exp. Share to tier 2 special drops
- Prevented servers from blocking
- Remixed several existing music tracks ("A Simple Moment by the Sea", "Across the Desert", "Distant Shores", "Journey to the Sky", "On the Wings of Adventure", "Pixelmon Waltz", "The Enchanted Forest")
- Updated conditions needed to trigger Halloween special textures
- Updated Chinese (Simplified), Chinese (Traditional) and Spanish translations
- Fixed camera during evolution
- Fixed carpets and slabs blocking Pokémon from being sent out
- Fixed click area of Pokédex scroll bar
- Fixed editing male-only Pokémon to be female with the Pokémon editor
- Fixed form text box persisting incorrectly in the Pokémon editor
- Fixed Halloween special textures only working on the first night of the world
- Fixed issues with missing Pokémon textures
- Fixed NPCs not spawning in structures spawned with
- Fixed Pixelmon spawner allowing invalid spawn locations
- Fixed Pixelmon spawners not working when using the water spawn location
- Fixed Pokémon spawned with
/pokespawnnot moving
- Fixed priority of Protect, Detect, and Endure
- Fixed random Pokémon from Eggs,
/pokespawn, and
/pokegiveignoring Generation config settings
- Fixed Speed Boost activating upon switching in
- Fixed stats displaying incorrectly for newly hatched Pokémon
- Fixed View Wiki button in the Pokédex
- Fixed world time sync being six hours ahead
- Marked replaceMCVillagers config setting to require restarting Minecraft
Version 4.3.0 Beta 12[edit]
Released November 16, 2016.
- Updated Spanish translation
- Fixed Halloween special textures not working on servers
- Fixed issues sending out Pokémon when increaseVillageSpawnRate config option is disabled
- Fixed lightning causing Pokémon to display missing textures
- Fixed Poké Balls not passing through non-solid blocks
Version 4.3.0 Beta 11[edit]
Released November 13, 2016.
- Added config option for maximum Pokémon level
- Added config option to display wild Pokémon names over their heads
- Added Halloween special textures for all fully-evolved starter Pokémon
- Changed picket fences to work like normal fences
- Increased battle AI mode of Gym NPC Trainers
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Updated item sprites for Grotto spawners and NPC editors
- Updated textures for bridge blocks, Pixelmon grass, PokéSand, tree blocks, and wooden flooring
- Fixed animation glitches with Hitmonchan, Hitmonlee, Nosepass, and Probopass
- Fixed battle messages scrolling too fast with FPS-increasing mods
- Fixed console error with the battle camera
- Fixed crash when editing Gym NPC Trainers with an NPC editor
- Fixed crash when shopkeepers are registered incorrectly
- Fixed crash with nicknames containing special characters
- Fixed crash with shopkeepers giving out free items
- Fixed doctors and shopkeepers despawning in towns
- Fixed DynamicPunch not importing correctly in Pokémon editor
- Fixed Eggs not showing PokéChecker menu in inventory
- Fixed grammar for message when Pokémon drop torches
- Fixed healers sometimes causing crashes and lag
- Fixed manually spawned NPC Trainers despawning
- Fixed model scale of Nosepass and Probopass
- Fixed new running boots depleting too quickly
- Fixed player getting stuck if using a healer that is then broken
- Synced custom tab list config option between server and client
Version 4.3.0 Beta 10[edit]
Released October 23, 2016.
- Added Nosepass
- Added Probopass
- Updated Hitmonchan model
- Updated Hitmonlee model
- Allowed the battle camera to be controlled manually (WASDQE or right mouse button)
- Made movement/stick plates not break instantly when hit
- Made randomly spawning NPCs despawn after some time
- Pokédex/wiki icons are hidden if hotkeys are disabled.
- Updated Chinese (Traditional), French, Japanese, and Thai translations
/unlockcan affect party Pokémon and remove Pokémon from ranch blocks more thoroughly
- Fixed battle crash when battle AI uses a partially trapping move
- Fixed battle crash when NPC Trainers engage players with double battles
- Fixed battle crash when Roar/Whirlwind are used against Magic Bounce/Magic Coat
- Fixed battles staying registered when a player is killed in battle
- Fixed being able to release Pokémon to get an Egg-only party
- Fixed doctors not always finding nearby healers
- Fixed doctors not always using the closest healer to them
- Fixed held item duplication issue
- Fixed ItemFinder not always looking for the closest PokéLoot chest
- Fixed memory leak with trade machines
- Fixed missing texture console error when catching a Pokémon
- Fixed NPCs being attackable with Fire Aspect and Knockback enchantments
- Fixed orientation of Mew inside a cloning machine
- Fixed ranch block error if broken when the owner is offline
- Fixed ranch block ownership being lost after a username or nickname change
- Fixed ranch block spawning Pokémon for an offline player
- Fixed Rock Smash breaking bedrock
- Fixed server crash when there are no spawn shopkeepers registered
- Fixed wild Pokémon victories being considered draws
- Reduced server lag caused by ItemFinders
Minecraft 1.8.9[edit]
Version 4.3.0 Beta 9[edit]
Released September 15, 2016.
- Added config option to limit the maximum level of Pokémon when spawnLevelsByDistance is enabled
- Allowed chatting NPCs and Gym NPC Trainers to use custom skins
- Allowed warp plates to use coordinates relative to current position
- Pokémon nicknames show above own Pokémon instead of species names
- Separated NPC Trainer spawn rates from other NPC spawn rates
- Updated Brazilian Portuguese, Chinese (Simplified), Chinese (Traditional), French, and German translations
- Fixed Aromatherapy/Heal Bell not working on party Pokémon
- Fixed battle spectate messages persisting after disconnecting
- Fixed costs for move relearners and move tutors sometimes being out-of-sync between client and server
- Fixed crash on world load
- Fixed crash with missing skins for NPC Trainers in Gyms
- Fixed Dig duplicating blocks
- Fixed Leaf Stone ore not spawning
- Fixed Magic Coat/Magic Bounce not reflecting entry hazards
- Fixed MySQL database compatibility with Sponge
- Fixed NPC editor not translating NPC Trainer/trader Pokémon
- Fixed PokéLoot chest generation freezing servers with exposed void
Version 4.3.0 Beta 8[edit]
Released September 1, 2016.
- Fixed Pokémon models rendering incorrectly
Version 4.3.0 Beta 7[edit]
Released September 1, 2016.
- Added covered Root Fossils to Forage
- Allowed Root Fossils to be sold to shopkeepers
- Made some efficiency improvements
- Prevented other players from picking up drops when the player has a full inventory
- Updated Brazilian Portuguese, French, and German translations
- Fixed battle crash with Counter, Metal Burst, and Mirror Coat
- Fixed console error with wandering AI
- Fixed elevators breaking instantly when hit
- Fixed mechanical anvil duplication issue
- Fixed Nidorino and Nidoking not being able to produce Nidoran♀ Eggs
- Fixed Pokédex key registering Bulbasaur as seen
- Fixed Pokédex not scrolling to the target Pokémon
- Fixed Pokémon editor import not working when starting with a non-full party
- Fixed Pokémon not evolving when leveling up to level 100
- Fixed server crash on startup
- Synced capture outside of battle config setting between the server and the client
Version 4.3.0 Beta 6[edit]
Released August 24, 2016.
- Added config option to scale wild Pokémon and NPC Trainer levels based on the distance from the world spawn point
- Added Pokémon editors
- Added recipes for several decorative items
- Added confirmation screen for releasing a Pokémon
- Fossil blocks are affected by Generation config settings
- Made traders spawn in all biomes
- Reduced Thunder Stone tool effect to Efficiency III
- Split the wiki and Pokédex hotkeys
- Updated French, German, and Spanish translations
- Fixed camera during evolution
- Fixed crash when learning moves
- Fixed Dig depleting tool durability
- Fixed duplication issue with boxes, end tables, and fridges
- Fixed freeze when evolving a Pokémon after defeating a boss Pokémon
- Fixed Legendary Pokémon not spawning
- Fixed Shiny Pokémon always displaying as male
Version 4.3.0 Beta 5[edit]
Released August 9, 2016.
- Added a new music track ("Moonlight")
- Updated French, German, Italian, and Spanish translations
- Fixed amethyst hammers, aluminum hammers, crystal hammers, and Dusk Stone hammers manufacturing items slowly on an anvil
- Fixed burn status not persisting after battle
- Fixed catching a Pokémon with Illusion causing the first Pokémon in the party to be overwritten
- Fixed crash when a player with the wrong Pixelmon version joins a server
- Fixed mixed-up names for fiery shrines and static shrines when using the
- Fixed mounting position when riding Ho-Oh
- Fixed Solar Power activation text
- Fixed starter Pokémon GUI element positions in different resolutions
Version 4.3.0 Beta 4[edit]
Released August 1, 2016.
- Allowed
drops.jsonto have items that are not in
- Made Poké gifts unbreakable
- Merged PixelUtilities Creative tabs into main Pixelmon tabs
- Updated Brazilian Portuguese, Chinese (Simplified), French, German, Italian, and Spanish translations
- Fixed
- Fixed Gym sign ownership error message
- Fixed held item duplication issue
- Fixed lead Pokémon being replaced after capturing a Pokémon with a full party
- Fixed name render crash
- Fixed NPC Trainer Pokémon persisting after an abnormal battle end
- Fixed party/PC sometimes saving separately
- Fixed PixelUtilities achievements not activating
- Fixed potential crash with evolution
- Fixed Prism Scales not being special drops
Version 4.3.0 Beta 3[edit]
Released July 29, 2016.
- Fixed battle crash when a Pokémon faints
Version 4.3.0 Beta 2[edit]
Released July 27, 2016.
- Improved the efficiency of various parts of the mod
- Fixed Pokémon freezing client-side
Version 5.0.0 Beta 1[edit]
Released July 25, 2016.
- Moved to Minecraft 1.10.2
- Added config setting to turn off the third-person battle camera
- Added
Version 4.3.0 Beta 1[edit]
Released July 25, 2016.
- Added Nincada
- Added Ninjask
- Added Shedinja
- Added Lileep
- Added Cradily
- Added Feebas
- Added Milotic
- Updated Anorith model
- Updated Armaldo model
- Added a Grass Gym as a test Gym
- Added config setting for beds healing Pokémon
- Added config setting for Pokémon spawn tick rate
- Added config setting for Pickup rate
- Added config setting to display HP bars above Pokémon
- Added cries for Heracross, Joltik, Sudowoodo, and Wailord
- Added Prism Scale
- Made overhead text more descriptive for Pokémon and NPCs
- Re-added Root Fossils
- Updated cries for Aggron, Eevee, Gengar, Haunter, Regice, Regigigas, Regirock, Registeel, and Scyther
- Added option to create shopkeepers that spawn outside of towns
- Added spawning rarity to the
- Allowed
allowPokemonNicknamesconfig setting to be applied server-side
- Allowed forms to be defined with custom starter Pokémon in the config
- Changed some chat messages to battle messages when applicable
- Improved efficiency of Pokémon spawning
- Limited ranch block area of effect to at most three blocks above the ranch block
- Made the AFK handler scroll through text more slowly
- Made Thunder Stone tool effect override lower levels of Efficiency
- Merged config settings for external JSON files
- Reduced Gem recipes to require only one diamond
/snapshotcommand now prints the positions of snapshotted NPCs to the console.
- Stopped aggressive Pokémon from chasing Pokémon inside ranch blocks
- Updated Chinese (Simplified), French, Russian, Spanish, and Swedish translations
- Fixed battle freeze when leveling up
- Fixed bounding box sizes of several Pokémon
- Fixed crash when breeding Magby or Pichu
- Fixed command selectors displaying incorrectly with
- Fixed Eject Button causing the holder to switch out when a battle starts
- Fixed
/endbattlecommand permissions
- Fixed
/endbattleleaving wild Pokémon stuck when catching Pokémon
- Fixed faulty prismarine shard drop
- Fixed Forage not giving items after being used repeatedly
- Fixed held item duplication issue
- Fixed incorrect GUI font when a player has no Pokémon
- Fixed incorrect Pokémon name in boss Pokémon GUI in non-English languages
- Fixed inventory party rendering incorrectly with enchanted armor equipped
- Fixed Leftovers reviving fainted Pokémon
- Fixed Light Fire not triggering
- Fixed music discs appearing in chests as stacks of zero.
- Fixed NPCs counting as land spawns for Pokémon land spawn limit
- Fixed one incorrect external JSON file causing other files to not be loaded
- Fixed percentage-based damage and healing rounding down to 0
- Fixed players continuing to move/jump after a battle starts
- Fixed residual damage not fainting Pokémon correctly
- Fixed Return dealing no damage
- Fixed running boots and evolution stone boots giving a speed boost when held in hand
- Fixed Sky Drop freezing battles
- Fixed some battle crashes
- Fixed some held item interactions with multi-hit moves
- Fixed statuses from status orbs damaging Pokémon on the same turn they are inflicted
- Fixed Unburden giving a premature Speed boost
- Fixed Wormadam's type not matching its form in battle
- Made residual held item effects occur before residual status effects
- Residual and start-of-battle effects now reflect turn order.
Version 4.2.7[edit]
Released June 14, 2016.
- Minecraft music now plays alongside Pixelmon music.
- Re-added a config setting to disable Minecraft music
- Fixed user-unfriendly shopkeeper transaction amount scrolling
/transfercommands notify the recipient when used.
- Improved efficiency of Poké Ball entities
- Updated French and Spanish translations
- Fixed battle crash with tactical AI
- Fixed boss Pokémon colors not displaying on Pokémon with .obj models
- Fixed crash when rendering a Fossil machine
- Fixed crash when using a PC
- Fixed missing text for recent features
- Fixed potion effects covering the inventory party GUI
- Fixed some issues with battles getting stuck
- Fixed some issues with skipping turns in battles
- Fixed Spikes/Toxic Spikes setting multiple layers at once
- Fixed Transform not copying catch rate
- Fixed visual effects of Transform going away after failing a capture
- Removed error messages for move effect registration
Version 4.2.6[edit]
Released June 8, 2016.
- Added battle forfeiting
- Added music discs for Pixelmon music
- Added config setting to allow initial Pokémon moves to be the most recent level-up moves instead of random level-up moves
- Added config setting to disable Pay Day awarding PokéDollars
- Added graphic for selecting a fainted Pokémon in the party overlay
- Added separate permission nodes for using
/endbattleon the command user and other players
- Added sounds when placing Pixelmon blocks
- Battle messages automatically disappear after a few seconds.
- Changed speed of incrementing or decrementing item count in the shopkeeper GUI
- Disabled block-destroying external moves in Adventure mode
- Increased battle speed
- Increased default permission level for
- Made fishing Pokémon dependant on time of day
- Made beds only heal Pokémon when resetting the time to morning
- Made NPC editors only usable by server operators
- Made NPC Trainers spawned by an NPC editor have fixed PokéDollar reward amounts
- Made Pixelmon tools repairable with materials on an anvil
- Re-added Cherish Balls to special drops
- Recoded the AFK handler in Pokémon battles
- A battle timer now displays the remaining time left to make a move.
- Updated Chinese (Simplified), French, and Spanish translations
- Updated Fossil machine texture
- Fixed Aerodactyl being too large inside a Fossil machine
- Fixed battle GUI freeze after disconnecting from a server while in battle
- Fixed boss drop crash if there are no special drops in a tier
- Fixed boss Pokémon not being colored when VBOs are enabled
- Fixed crash when a healer activates a block with a redstone pulse
- Fixed crash when using the Rock Smash external move
- Fixed Custap and HP-restoring Berries not activating
- Fixed crashes when spam-clicking to remove/add NPC Trainers' Pokémon
- Fixed crystal sword being displayed incorrectly when held
- Fixed double-switching if a player clicks too fast
- Fixed error message when no Legendary Pokémon can spawn
- Fixed excess chunks being loaded while spawning Pokémon
- Fixed Fissure hitting through Levitate
- Fixed Fossil cleaner glass being opaque when VBOs are enabled
- Fixed genders not updating correctly after switching in battle
- Fixed hammers not destroying blocks correctly.
- Fixed healer break particles not showing
- Fixed held items being dropped when giving or taking them from Pokémon in the inventory screen
- Fixed infinite loop when there are no shopkeepers of a certain type
- Fixed inventory party GUI location when potion effects are active
- Fixed misplaced chatbox in battle GUI after resizing window
- Fixed misplaced GUI elements when resizing
/setparty, move relearner, and move tutor GUIs
- Fixed non-volatile statuses changing when switching out
- Fixed overhead NPC Trainer level display not updating correctly
- Fixed party overlay falsely displaying Pokémon as being sent out after evolution
- Fixed Poké Gifts losing Pokémon that are put inside them
- Fixed
/pokestatsdisplaying its message to the wrong player
- Fixed Pressure draining too much PP
- Fixed Recover and variants not functioning
- Fixed red vending machine texture
- Fixed Registeel's spawn location
- Fixed running shoes' effects staying if shift-clicked to unequip
- Fixed Selfdestruct not hitting all Pokémon at once in double battles
- Fixed Sheer Force not affecting Bulldoze, Mud Shot, and Mud-Slap
- Fixed Staryu dropping non-functioning prismarine crystals
- Fixed Trainer editor crash in non-English languages
- Fixed tutor editor scroll bar displaying incorrectly
- Fixed ultra/master PokéLoot chests not generating
- Fixed using Revives, Max Revives, and Revival Herbs outside of battle in servers
- Fixed word wrap in battle messages
Version 4.2.5[edit]
Released April 26, 2016.
- Fixed evolved Mothim learning no moves
- Fixed form editing when using a chisel
- Fixed issues with chatting NPCs spawning incorrectly in towns
- Fixed Pokémon sounds not playing
- Fixed Trainer hat accessibility
Version 4.2.4[edit]
Released April 25, 2016.
- Added Regirock
- Added Regice
- Added Registeel
- Added Regigigas
- Added Burmy
- Added Wormadam
- Added Mothim
- Updated Cubone model
- Updated Marowak model
- Updated Kangaskhan model
- Updated Mew model
- Added Braille blocks
- Added stick plate
- Added Trainer hat
- Battle spectating now has a self-updating log of the four most recent battle messages.
- Evolution stone ores and Fossils are affected by Fortune enchantments on pickaxes.
- Fridges can hold items inside.
- Redstone signals are emitted by activated healers, Fossil cleaners, ranch blocks, and shrines.
- Ruby ore, sapphire ore, amethyst ore, and crystal ore drop their corresponding gems upon being mined and no longer need to be smelted.
- Trees can be toggled between four different designs.
- Updated clothed table model
- Updated Fossil cleaner model
- Updated ruby, sapphire, and amethyst sprites
- Added Minecraft restart warnings to certain config settings in the in-game config GUI
- Added option to disable price variance on shopkeepers
- Added support for Pokémon form differences with NPC editors, photos, statues,
/pokegive, and
- Altered spawn level ranges for Dragonite, Machamp, Marshtomp, and Swampert
- Fossil cleaners and Gym signs drop their contents when destroyed
- Made
/pokestatsprint to the console when used with a command block
- Movement plates center entities in the direction of travel.
- Prevented fences from attaching to non-cubical Pixelmon blocks
- Updated Chinese (Simplified) and Russian translations
- Allowed NBT data to be copied from Pixelmon blocks
- Fixed Acupressure being unusable in single battles
- Fixed advanced battle AI not recognizing Substitute
- Fixed Apricorn trees destroying other blocks
- Fixed being unable to buy from a vending machine in non-English languages
- Fixed
/breedcommand displaying an incorrect slot number when an invalid slot number is given
- Fixed camera not focusing on evolving Pokémon
- Fixed corners with temple brick stairs and temple stairs
- Fixed crash when adding Pokémon to a ranch block
- Fixed crash when rendering trade machines
- Fixed double battle crash after a Pokémon faints
- Fixed experience not being given in PvP battles
- Fixed growth scale modifier config setting not having its intended effect
- Fixed multiblocks overwriting other blocks when being placed
- Fixed orientation of Pixelmon tools when held
- Fixed picket fences being able to be placed infinitely
- Fixed Pokémon not evolving after declining to learn level-up moves
- Fixed saving multiple config settings at once in the in-game config GUI
- Fixed Shiny Phanpy texture
- Fixed Shiny Rufflet texture
- Fixed Silk Touch on Apricorn trees
- Fixed spawn bird shrines config setting
- Fixed spawn dimension config setting not saving when modified in the in-game config GUI
- Fixed stat modifiers persisting after wild vs. wild battles
- Fixed system time sync interval config setting
Version 4.2.3[edit]
Released March 10, 2016.
- Updated Trapinch model
- Updated Vibrava model
- Animated Flygon model
- Animated Beldum model
- Animated Metang model
- Animated Metagross model
- Battle camera now changes position periodically instead of spinning.
- Added config option to prevent players from taking multiple photos of the same Pokémon
- Added inventories to boxes and end tables
- Gym signs can now display items inside of them.
- Made Gym signs dyeable
- Trade machine display now shows what is being traded.
- Trade machine GUI now displays Pokémon level.
- Updated Chinese (Simplified), French, Korean, and Spanish translations
- Added missing Egg Bomb TM to special drops
- Fixed choice items not resetting when swapping held items in battle
- Fixed magenta trade machine texture
- Fixed memory leak with boxes, end tables, and Fossil displays
- Fixed PokéDollars being wasted when attempting to buy from a shopkeeper with a full inventory
- Fixed riding height on Groudon
- Fixed team statuses not being applied if the target faints before the move is used
- Fixed the return held items config setting not affecting active Pokémon
Version 4.2.2[edit]
Released February 28, 2016.
- Added Pokémon battle spectating
- Added hotkey to spectate a player's battle when looking at a battling player
- Added
- Overhauled drops from boss Pokémon, PokéLoot chest, and Pickup
- Split drops into three tiers of varying quality and rarity
- Allowed drops to be modified via JSON
- Allowed trade machine to be dyed
- Modified battle camera to focus on Pokémon more often
- Updated boulder model
- Updated box model
- Updated end table model
- Updated fossil display model
- Updated gym sign model
- Updated ranch block Egg model
- Updated Poké Ball rug models
- Updated trade machine model
- Updated water float model
- Added inheritance of IVs/Nature/growth for Ditto + Ditto breeding
- Made visual effects of Illusion and Transform visible to all players
- Updated Chinese (Simplified), French and Spanish translations
- Updated cushion chair item sprites
- Updated fridge item sprite
- Updated ice rock item sprite
- Updated moss rock item sprite
- Updated tree item sprite
- Updated TV item sprite
- Updated umbrella item sprites
- Updated vending machine item sprites
- Fixed Egg contents being inspectable in Survival mode
- Fixed EVs slightly exceeding 510 in certain cases
- Fixed ghost NPCs when using villager spawn eggs
- Fixed Leaf Stone ore sound
- Fixed particles when breaking large blocks and Apricorn trees
- Fixed player movement when starting a battle
- Fixed player party reverting to an older state upon player death
- Fixed issues with Illusion not updating client-side
- Moved temple stairs and temple brick stairs to the correct Creative tab
Version 4.2.1[edit]
Released February 13, 2016.
- Added status indicators to party screen
- Added tactical AI to Pursuit
- Added two new music tracks
- Increased maximum number of lines in NPC Trainer dialogue
- Reduced maximum number of characters for NPC Trainer Pokémon nicknames
- Updated Chinese (Simplified) and French translations
- Fixed air-persistent mounts not descending
- Fixed buying from shopkeepers
- Fixed crash with invalid input in NPC editor while editing an NPC Trainer's win money
- Fixed duplicate Ruby drop message
- Fixed error messages in many GUIs
- Fixed level-up evolution failing to occur
- Fixed NPC Trainer win money setting not saving after editing it with an NPC editor
- Fixed Pursuit KO allowing the Trainer to re-choose a replacement Pokémon
- Fixed Shiny Mantyke texture
- Fixed spillover pixel-thick line in PC
- Fixed status indicators not showing after logging out
Version 4.2.0[edit]
Released February 9, 2016.
- Updated to Minecraft 1.8.9
- Added four difficulty levels of Pokémon battle AI
- Random: Picks moves randomly
- Aggressive: Picks the move that deals the most damage. Never uses status moves if possible.
- Tactical: Knows how to use both status and offensive moves
- Advanced: Switches out to favorable matchups when appropriate and knows how to use all moves
- Added setting in NPC editor to change NPC Trainer battle AI
- Added setting in NPC editor for PokéDollar payout
- Added "Equal" boss mode setting for NPC Trainers
- Added "Unlimited" encounter mode for NPC Trainers
- Certain Pokémon have a chance to spawn and engage the player in battle after using the Rock Smash external move.
- Added Shiny Stone
- Added Shiny Stone Shard
- Added Moon Stone Shard
- Allowed Ethers, Max Ethers, and Leppa Berries to be used outside of battle
- Allowed Revives, Max Revives, and Revival Herbs to be used outside of battle
- Updated mechanical anvil animation
- Updated trash can model
- Added in-game config menu
- Added config settings to choose battle AI for wild Pokémon, boss Pokémon, and naturally spawning NPC Trainers
- Added config setting to modify the rate of Pokémon experience gain.
- Adjusted the time on clocks.
- Allowed NPC Trainers to be challenged while holding an NPC editor
- Made certain water mounts mobile on land
- Moved Pokémon-releasing trash can icon in PC
- Reclassified some Pokémon as not being water mounts
- Reduced delays in battle GUI animations
- Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
- Using "Randomize" on a Steve Trainer in the NPC editor gives it random Pokémon at random levels.
- Fixed
/breedproducing pseudo-Magikarp offspring
- Fixed clicking through the PC PokéChecker menu
- Fixed cloning machine crash.
- Fixed Cute Charm infatuating the wrong Pokémon
- Fixed Ditto + Ditto in
- Fixed disappearing Pokémon info when switching in double battles
- Fixed double KO switching
- Fixed duplicate moves when breeding Pokémon
- Fixed Echoed Voice
- Fixed faulty text in Pokédex GUI
- Fixed
/givepixelspritefile path argument
- Fixed Illusion freezing the battle GUI
- Fixed Kakuna statue crash
- Fixed Mind Reader + Sheer Cold combo
- Fixed multi-hit move probability
- Fixed obtaining milk from Miltank
- Fixed
/pokebattle2with command blocks
- Fixed Pokémon not spawning in Redwood Taiga Hills M biomes
- Fixed Sacred Fire to be physical instead of special
- Fixed shopkeeper GUI crash
- Fixed size being ignored for statues
- Fixed Substitute not stopping statuses as it is fading away
- Increased Entei's model size
- Removed an extra message from forced switches
- Updated Bide to Gen 5 mechanics
Version 4.1.4[edit]
Released January 9, 2016.
- Made only flying and water mounts require HMs with the corresponding configuration setting
- It is now possible to select model (standing/flying), animation and frame in the statue editor for statue display.
- Leaf Stone ore now spawns below trees in the top of the first layer of stone.
- Leaf Stone ore texture updated to current set
- Removed the Root Fossil
- Made a small reduction in vertex draw calls with VBOs enabled
- Made a slight code optimization on normal draw
- Enabled the special resource-gathering interactions with Camerupt, Mareep, and Miltank while inside a ranch block.
- Added Turkish translation
- Updated Chinese (Simplified), French, and Japanese translations
- Fixed clock time being wrong
- Fixed Legendary spawning
- Fixed crashing at edge of load zone for wild Pokémon battles
- Fixed some blocks killing Pokémon when they stand in/on them
- Fixed a few ConcurrentModificationException errors
Version 4.1.3[edit]
Released December 16, 2015.
- Made breeding less server-intensive
Version 4.1.2[edit]
Released December 15, 2015.
- Added cameras
- Added film
- Added photos
- Added Pokémon paintings
- Added "Refresh Items" button to the shopkeeper editor GUI to re-select an item set
- Added Iron Ball/Macho Brace recipes
- Added Dusk Stone tool/armor recipes
- Added missing PixelUtilities item sprites
- Reworked the Legendary spawn mechanic; has its own spawner which is independent of spawn location.
- Made faulty configs not crash Minecraft
- Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
- Pokemon created from cloning machines can now be captured in battle.
- Fixed certain pixels in PC GUI erroneously deleting Pokémon
- Fixed Magcargo model
- Fixed up useExternalStructureFiles config option not working properly unless useExternalNPCFiles was true as well.
Version 4.1.1[edit]
Released November 29, 2015.
- Added haunted tower fitted with spawners and PokéLoot
- Updated Mewtwo to SMD
- Updated Groudon to SMD
- Updated Kyogre to SMD
- Updated Treecko to SMD
- Updated Grovyle to SMD
- Updated Sceptile to SMD
- Updated Mudkip to SMD
- Updated Marshtomp to SMD
- Updated Swampert to SMD
- Added medicine recipes
- Added held item recipes
- Added editing shopkeeper GUI
- Vending machines sell drinks
- Added Amulet Coin
- Added Pay Day
- Added Dusk Stone tools
- Added Dusk Stone armor
- Added Shiny Klinklang/Natu textures
- Fixed status indicator overlapping with caught/Shiny icons
- Replaced town structure registration with a new JSON system.
- Structures now all linked only through
structures.json, which can be loaded externally similarly to NPCs.
- Structures' and NPCs' JSON files now export to
/pixelmon/structureswhen config option is selected.
- Doctors now initialize with basic AI so they will watch the player.
- Mewtwo is now ridable/flyable.
- Updated Chinese (Simplified), French, and Spanish translations
- Fix to comodification errors on entity spawn
- Fixed the
/transfercommand allowing negative values
- Fixed crash when accessing missing parts of partially translated NPC trainer data
- Fixed editing chatting NPC names
- Fixed mechanical anvil breaking particles
- Fixed NPC Trainer display levels not saving
- Fixed cancel button when renaming a Pokémon
Version 4.1.0[edit]
Released November 14, 2015.
- Added shopkeepers and Poké Marts.
- Added doctors.
- Added PokéDollars.
- Made it possible to load NPC JSON files from an external NPCs directory.
- Setting a config variable to true will export all NPCs' JSON files to a newly created NPCs folder if the folder doesn't already exist.
- Added
- Added "advanced" NPC Trainer Pokémon editor screen.
- Added config option to prevent Ditto + Ditto breeding.
- Re-added hidden doors.
- Gave orbs damage bars.
- Re-added dynamic shrine orb textures.
- Added paste support to mail.
- Pokédex improvements
- Pokédex hotkey will open Pokédex when looking at nothing.
- Restored metric/imperial setting in Pokédex.
- Added Pokédex units of measure to lang.
- Distinguished between unseen and unimplemented in the Pokédex.
- Made Dawn Stone armour effect reasonable.
- Updated Chinese (Simplified), Chinese (Traditional), French, Spanish, and Swedish translations
- Fixed PixelUtilities ore generation.
- Fixed weird lighting from Poké gifts and Poké chests.
- Fixed re-targeting in wild double battles.
- Fixed Dawn/Dusk ore texture.
- Fixed Transform permanently keeping Ability on capture.
- Fixed a crash on switching Trainer model.
- Fixed pressing escape key in statue editor.
- Fixed being able to challenge yourself with Pokémon targeting.
- Fixed sealed mail sprites.
- Owned Pokémon always have passive behavior.
- Fixed wild aggression timer not working when fleeing.
- Fixed possibility of freezing in the Pokédex screen.
- Fixed PokéLoot achievement image.
- Fixed Synchronize ignoring status immunities.
- Fixed hidden pressure plates.
- Fixed experience calculation.
- Fixed Pokémon trying to spawn twice from ranch blocks.
- Fixed
Version 4.0.8[edit]
Released October 3, 2015.
- Villagers are now replaced by chatting NPCs – they have the basic properties of villagers and are capable of farming.
- Added 1.8 items and PixelUtilities gems to drops.
Model changes[edit]
- Added Bestow.
- Added Conversion2.
- Added Embargo.
- Added Grudge.
- Added Lucky Chant.
- Added Magic Room.
- Added Toxic Boost.
- Added Flame Burst's double battle effect.
- Made Fire-type moves thaw frozen Pokémon.
- Relearners now spawn in village Pokémon Centers.
- Relearners turn to watch players.
- Interaction changed for relearners–attacking with an NPC editor in Creative mode will now remove the relearner rather than with an empty hand.
- Added Lure Ball catch rate bonus.
- Added Repeat Ball catch rate bonus.
- Implemented target selectors into the
/pokegiveegg commands.
- Added a way to specify the coordinates for
- Added check to deal with not being able to switch Pokémon sometimes.
- Added missing Thunder Punch TM.
- Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Korean, Mexican Spanish, Portuguese, Russian, and Spanish translations
- Captivate no longer ignores gender.
- Fixed Thunder Stone tools' infinite enchant bug.
- Fixed Acrobatics.
- Fixed block check for Apricorns.
- Fixed Avalanche TM compatibility.
- Fixed Mantine's mini-sprites.
- Fixed Copycat potentially crashing game.
- Fixed Trainer force-engage ignoring battle type setting.
- Fixed replace move screen not having move category.
- Fixed Illusion.
- Fixed opposing Pokémon genders not showing correctly.
- Fixed Ability modifiers for evasion stacking on themselves.
- Fixed Life Orb damaging for each hit of multi-hit moves.
- Fixed Protect and variants failing when used non-consecutively.
- Fixed TV particles when breaking.
- Fixed first turn sometimes skipping player turn.
- Fixed player Pokémon not always being sent out immediately in battle.
- Fixed gender showing incorrectly in battle for Shiny Pokémon.
- Fixed move relearners/tutors crashing the game if there is no Pokémon in the first party slot.
- Fixed Trainers not getting initialised correctly when created using the NPC editor.
- Fixed Pokédex lang.
- Fixed Ho-Oh being obtainable from random Pokémon selection when relevant config options were disabled.
- Fixed Sun Stone tools replacing blocks.
Version 4.0.7[edit]
Released August 14, 2015.
- Added 70 Gen 1-4 TMs
- Added move relearners
- Added move tutors
- Added mechanical anvil recipe
Double battles[edit]
- Made 1v1 double battles possible
- Added double battle setting to NPC Trainers
- Made it possible to challenge people to double battles with the challenge GUI
- Added spread move damage reduction
- Added support for Medicine and Poké Balls
- Allowed
/pokebattle2to take two or three arguments
- Battle GUI now removes participants when they have no Pokémon remaining
- Enabled fleeing in wild double battles
- Made it possible to cancel a previously selected move before deciding all turn actions
- Made it possible to partake in a double battle with one Pokémon remaining
- Added Assurance
- Added Autotomize
- Added Camouflage
- Added Charge
- Added Conversion
- Added Fire Pledge
- Added Follow Me
- Added Grass Pledge
- Added Heal Block
- Added Ice Ball
- Added Imprison
- Added Me First
- Added Mimic
- Added Mud Sport
- Added Nature Power
- Added Nightmare
- Added Power Trick
- Added Quash
- Added Rage Powder
- Added Role Play
- Added Rollout
- Added Round
- Added Secret Power
- Added Skull Bash
- Added Sky Drop
- Added Spite
- Added Synchronoise
- Added Telekinesis
- Added Trump Card
- Added Uproar
- Added Water Pledge
- Added Water Sport
- Added Energy Powder
- Added Energy Root
- Added Float Stone
- Added Grip Claw
- Added Heal Powder
- Added Iron Ball
- Added Micle Berry
- Added Revival Herb
- Added Ring Target
- Added Elevator Block
- Added Movement Plate
- Added Timed Fall
- Added Warp Plate
- New PC model + dyeable colors
- Dig will no longer reduce durability of equipped tool
- Added attack category to move details in PokéChecker
- Added battle victory message
- Added Fast Ball catch rate bonus
- Added healing animation
- Added message when a Poké Ball is thrown in battle
- Added message when Pokémon escapes capture
- Added Timer Ball catch rate bonus
- Adjusted friendship gain/loss values
- Allowed traders to have customizable skins
- Changed ranch block to not break instantly when hit
- Made chatting NPCs unable to be pushed around
- Made Gems stackable
- Made getting an item by name (editing NPC Trainer) more robust
- Made
/pokebattle2trigger battle start event
- Moved gender icon in Pokémon select screen
/pokegivesets friendship to base rather than 0
/pokebattle2can now spawn random Pokémon
- Ported
/teachfrom Pixelmon Extras into main mod
- Separated traders from the Trainer editor GUI
- Battle log error messages
- Fossil tooltips
- Pixelmon spawner
- PokéChecker menu in PC
- Trainer editor encounter mode
- Updated Chinese (Simplified), Chinese (Traditional), French, Mexican Spanish, and Spanish translations
- Fixed Shinx
- Fixed chatting NPC not saving texture
- Fixed crash when other mods add biomes incorrectly
- Fixed crash when using external moves when they are disabled
- Fixed default Trainer messages not being random
- Fixed display error when deleting moves in PokéChecker
- Fixed EV-reducing Berries
- Fixed exceptions thrown in
- Fixed Mew spawning when Generation 1 is disabled
- Fixed missing Salac Berry in Forage loot
- Fixed missing sound errors
- Fixed missing texture warnings on startup
- Fixed Moon Ball not giving bonus catch rate on base-stage Pokémon
- Fixed Pickup having unintentionally limited loot
- Fixed Pixelmon spawner crash when invalid rarity is entered
- Fixed PP not being updated correctly after healing
- Fixed Quick Ball giving a bonus when it shouldn't
- Fixed rollback of Pokémon upon player death
- Fixed Steve skins on NPC Trainers
- Fixed Trainer loss message not showing when items are rewarded
- Fixed variable power/type moves displaying incorrectly in PokéChecker
- Fixed vitamins/Berries not increasing friendship at 254
Battle fixes[edit]
- Added message to Aromatherapy and Heal Bell
- Added message to Synthesis/Morning Sun/Moonlight
- Added missing Baton Pass failure message
- Added protection against temporary Abilities overwriting real Abilities
- Fixed Anger Point and Rage triggering if Pokémon faints
- Fixed battle camera crash
- Fixed battle crash from moves with multiple targets called by other moves
- Fixed battle crash with Foresight/Miracle Eye/Odor Sleuth
- Fixed battle locking up when multi-turn moves miss
- Fixed burn and poison from non-attack sources bypassing immunities
- Fixed crash when a weather is replaced with another
- Fixed Destiny Bond triggering when it shouldn't
- Fixed Early Bird
- Fixed Electro Ball and Gyro Ball ignoring stat modifiers
- Fixed Fake Out ignoring flinch immunities
- Fixed Fairy Gem boosting Normal-type moves
- Fixed (Hi) Jump Kick crash damage
- Fixed inconsistency between damage and healing for draining moves
- Fixed incorrect Block/Spider Web mechanics
- Fixed Leaf Guard preventing Rest when not in effect
- Fixed Magic Guard not blocking certain things
- Fixed Metronome
- Fixed moves that call other moves deducting PP incorrectly
- Fixed moves working against targets that already fainted
- Fixed multi-hit moves missing halfway through execution
- Fixed No Guard not working on the user's moves
- Fixed Rest duration
- Fixed Technician
- Fixed Toxic not affecting catch rate
- Fixed variable damage moves being unaffected by certain Abilities and items
- Fixed Volt Absorb message
- Tweaked Future Sight mechanics
- When two Pokémon faint together, their replacements will switch out at the same time.
Double battle fixes[edit]
- Allowed Acupressure to target a partner
- Disabled
/pokebattle2if a player is already in a battle or has no Pokémon remaining
- Fixed allied team statuses being blocked by Protect/Magic Coat/Magic Bounce
- Fixed Damp message occurring multiple times
- Fixed Intimidate sending multiple messages
- Fixed Magnitude changing its power mid-turn
- Fixed multi-turn moves
- Fixed Teleport
- Prevented
/pokebattle2from using the same player twice
- Removed Pokémon names from auto-complete in
Version 4.0.6 (The Absol update)[edit]
Released June 30, 2015.
- Better mechanics for shrine use: inserts player into a battle with the Pokémon instead of only spawning it (Prevents stealing by other players.)
- Added scale factor for growth modifier
Held items[edit]
- Added Binding Band
- Added Enigma Berry
- Added Copycat
- Added Endure
- Added Feint
- Added Fling
- Added Foresight
- Added Gastro Acid
- Added Guard Split
- Added Lock-On
- Added Mind Reader
- Added Miracle Eye
- Added Odor Sleuth
- Added Power Split
- Added Retaliate
- Added Triple Kick
- Added Wonder Room
- Disabled
/setpartywhile in battle
- Updated Chinese (Simplified), Japanese, Russian, and Spanish translations
- Fixed Togepi Egg sprite
- Fixed Neo Plasma Helmet recipe
- Fixed Ho-Oh not registering in Pokédex when seen/caught
- Fixed multiple level ups causing evolution to forget moves
- Fixed nickname not updating correctly on evolution if it is the same as the species name
- Fixed Pokédex GUI in other languages
- Fixed crash if external move is forgotten and used
- Fixed duplicate TM move learning
Battle fixes[edit]
- Fixed Sucker Punch in double battles
- Fixed Baton Pass not passing certain statuses
- Protect chances no longer round down to percent.
- Fixed Fake Out priority if it fails
- Fixed Natural Gift against Protect
- Fixed priority/stat boosts in Java 6
- Fixed Growth
- Fixed No Guard with OHKO moves
- Fixed Whirlpool end message
Version 4.0.5 (The chatty update)[edit]
Released June 8, 2015.
- Added Gallade
- Added Gardevoir
- Added Kirlia
- Added Ralts
- Updated Ninetales to SMD
- Updated Vulpix to SMD
- Added a dialogue NPC
Held items[edit]
- Added Bright Powder
- Added Eject Button
- Added Full Incense's battle effect
- Added Ginema Berry
- Added Jaboca Berry
- Added Lagging Tail
- Added Lax Incense battle effect
- Added Rowap Berry
- Added Wise Glasses
- Added Friend Guard
- Added Harvest
- Added Honey Gather
- Added Illuminate
- Added Illusion
- Added Shield Dust
- Added Stench
- Added Suction Cups
- Added Covet
- Added Disable
- Added Entrainment
- Added Gravity
- Added Guard Swap
- Added Last Resort
- Added Minimize interaction with Steamroller/Stomp
- Added Natural Gift
- Added Payback
- Added Power Swap
- Added Psycho Shift
- Added Recycle
- Added Snatch
- Added Spit Up
- Added Stockpile
- Added Swallow
- Added Thief
- Added Weather Ball
- Added the Youngster Girl trainer skin
- Turned the Trainer editor into NPC editor
- Added Egg move Ally Switch to TM compatibility
- Made some tools usable in Creative only
- Pixelmon Grass now sounds like grass on place/break.
- Made EV reducing Berries held items
- Made certain Berries usable outside of battle
- Made certain held items usable by the player in battle
- Made Splash target the user
- Updated Chinese (Simplified), Chinese (Traditional), French, Italian, and Spanish translations
- Fixed Ho-Oh model in Pokédex
- Fixed Snubbull evolution
- Fixed newly learned moves being forgotten upon evolution
- Fixed HMs breaking if used on Pokémon who already have four moves
- Fixed traders not saving
- Fixed traders being improperly deleted.
Battle fixes[edit]
- Changed Mist protect message
- Changed accuracy and evasion stats to be combined before calculating final accuracy
- Fixed Hyper Beam (and variants)
- Fixed Struggle activation message happening twice
- Fixed Damp in double battles
- Fixed Focus Band/Focus Sash not working
- Fixed multihit attacks continuing if user faints to contact damage
- Fixed order of Absorb Bulb/Cell Battery messages
- Fixed Anger Point, Tinted Lens triggering at wrong time
- Fixed U-Turn/Volt Switch switching out if battle is over
- Fixed Teleport
- Fixed Psych Up
- Fixed Yawn always missing
- Fixed Quick Feet
- Fixed moves that never miss
- Fixed Prankster and Stall
- Fixed Imposter not changing the Pokémon's model
- Fixed Smack Down not canceling Fly/Bounce correctly
- Statuses are cured upon fainting.
- Status markers update correctly when statuses are removed.
- Fixed Beans Cocoa_Beans drop grammar
- Fixed fleeing crashes
- Fixed Circle Throw/Dragon Tail/Roar/Whirlwind/Red Card forcing out Eggs
- Fixed Shiny Pokémon always displaying as male in battle
Version 4.0.4[edit]
Released May 17, 2015.
- Pokédex item replaced with interface element (default key 'I')
- Pointing at a Pokémon entity and pressing 'I' will open the Pokédex GUI with that Pokémon selected
- From the Pokédex, a lookup wiki button will open up the Pixelmon Wiki for that Pokémon
- Holding an item and pressing 'I' (if not looking at a Pokémon) will open the Pixelmon or Minecraft Wiki appropriately for that item
- Looking at a block (if neither of the above two) will open the Pixelmon or Minecraft Wiki for that block
- Added Oshawott Trainer texture
- Can now set the amount of boxes players can have in config
Held items[edit]
- Added Gluttony
- Added Avalanche
- Added Ingrain
- Added Magic Coat
- Added Metal Burst
- Can now put any item into a custom PokéLoot
- Roasted Pokémon are now caused by lightning strikes
- Activation distance for external moves used on entities is now variable
- Pokémon targeting another Pokémon (for initiating battle) has a lower range
- Pokémon textures will now load from any resource packs (not just the base Pixelmon one, includes Shinies, roasted etc)
- Added message when using Splash
- Changed next and previous Pokémon default keys to up and down on keyboard
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Fixed U-turn/Volt Switch when target faints
- Memento bypasses Magic Bounce
- Fixed Aqua Ring message if user already has it
- Fixed Toxic Spikes being able to be used three times
- Fixed battle crash with Smack Down
- Spikes and Toxic Spikes affect Baton Passed Smack Down.
- Fixed NPE in flinch
- Fixed Transform battle crash on servers
- Fixed transformed Pokémon flickering
- Fixed experience not saving
- Elekid model now renders properly.
- Removed possibility of duplicate Pokémon entities in wild Pokémon-initiated Pokémon battles. Stops Pokémon un-fainting after battle
- Can no longer delete all Pokémon moves in PokéChecker to generate new ones
- Fixed null check in battle camera
- Fixed Rocky Helmet crashing battle
- Added bounds check when switching Pokémon
- Fixed Anger Point and Rattled affecting wrong Pokémon
- Gligar/Gliscor learn Rock Climb via HM.
- Changed Poké Ball engage config option default to false
- Fixed Unown not learning Hidden Power
- Pokédex now scrolls to correct entry.
Version 4.0.3 (The lazy hammer update)[edit]
Released May 10, 2015.
- Added Youngster competition textures
- Added Poké Maniac Trainers
- Added Poke Maniac Girl Trainers
- Added Lass Trainer
- Added new external move icons
- Added new Ice Rock and Moss Rock models
- Added Poké Gifts
- Added PixelUtilities achievements
External moves[edit]
- Added Cut (external move)
- Added Heal
- Added config option that allows players to start battles by throwing a Pokémon at another player rather than at the player's Pokémon.
- Added Pixelmon grass
Held items[edit]
- Added Mental Herb
- Added Quick Claw
- Added White Herb
- Added Imposter
- Added Infiltrator
- Added Liquid Ooze
- Added No Guard
- Added Pickup
- Added Sticky Hold
- Added Unburden
- Added Focus Punch
- Added Incinerate
- Added message when players use items in battle (Potion, Revive, etc.)
- Added Trick Room activation message
- External moves now have variable activation distance.
- Updated sprites for pillars and mechanical anvil
- Added battle items to boss drops
- Forage items now appear by the Pokémon rather than the block
- Added Focus Energy failure message
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Unown now has Hidden Power instead of Tackle.
- Lightning won't necessarily burn the player's own Pokémon.
- Fishing rods now work.
- Added scaling for Youngster Steve models
- Added all spawning data for Gen II (Wooper, Quagsire, Steelix, Snubbull, Heracross, Slugma, Magcargo, Smoochum, Magby, Hoppip, Jumpluff, Skiploom, Sentret, Furret, and Unown)
- Added new riding offsets for Crawdaunt, Drifblim, Golurk, Graveler, Honchkrow, Houndoom, Nidoking, Rayquaza, Scolipede, and Tentacruel
- Made Hoppip, Jumpluff, and Skiploom hover
- Added Smoochum evolve data
- Added item drops for all of the above Pokémon.
- Added missing incenses to PokéLoot
- Added missing Berries and Good Rod to Forage
- Fixed Hoppip line hitboxes
- Added Acacia/Dark Oak wood to breeding
- Rescaled Parasect, Ponyta and Scyther
- Split Teleport/Fly external move into Teleport and Fly
- Fixed scaling on Heracross
- Grammar checked config file comments
- Fixed Luxio and Luxray
- Fixed Girafarig
- Fixed Mantyke
- Fixed weirdly rotating heads on Cubone, Vulpix, Dragonite, Drowzee, Ekans, Farfetch'd, Gyarados, Mankey, Meowth, Mew, Paras, Slowpoke, Trapinch, Venomoth, and Vibrava
- Fixed an issue in the Trainer editor where the texture button was being duplicated and therefore not removed
- Fixed Leaf Stone ore rendering
- Fixed partially transparent blocks not being transparent
- Fixed Sketch copying wrong move
- Fixed being able to exit bag and use move while using a Potion
- Fixed Destiny Bond and Rage activating on indirect damage
- Spawner will no longer try and populate unloaded chunks.
- Fixed Substitute blocking certain status moves that it shouldn't
- Fixed Haze/Clear Smog resetting increased critical hit ratio
- Fixed
/setpartyallowing Pokémon to be set above level 100
- Sucker Punch fails on switching/fleeing Pokémon or when Trainer uses an item.
- Fixed Trick Room ending immediately after being set
- Fixed Transform not changing Pokémon's model
- Anger Point activates immediately rather than at the end of the turn.
- Anger Point maximizes Attack regardless of stat drops.
- Anger Point shows no message if it has no effect.
- Fixed Custap Berry out-prioritizing +1 priority moves
- Fixed Leech Seed healing wrong Pokémon
- Fixed Rod textures to not produce startup console warning
Version 4.0.2[edit]
Released April 25, 2015.
- Added Furret
- Added Hoppip
- Added Jumpluff
- Added Magcargo
- Added Mismagius
- Added Sentret
- Added Skiploom
- Added Slugma
- Added Snubbull
- Added Unown
- Misdreavus now spawns naturally.
- Added Mantyke evolution method
- PixelUtilities merged with main mod
- Added external moves (select with 'B')
- Added Light Fire
- Added Thunder Bolt
- Added Dig
- Added Forage
- Added Teleport/Fly
- Added Explode
- Added Rock Smash
- Added Firebreather NPC skins
- Re-added Unown blocks
- Added Babiri Berry
- Added Charti Berry
- Added Chilan Berry
- Added Chople Berry
- Added Coba Berry
- Added Colbur Berry
- Added Custap Berry
- Added Dire Hit
- Added Expert Belt
- Added Haban Berry
- Added Kasib Berry
- Added Kebia Berry
- Added Light Clay
- Added Occa Berry
- Added Passho Berry
- Added Payapa Berry
- Added Power Herb
- Added Red Card
- Added Rindo Berry
- Added Shuca Berry
- Added Sticky Barb
- Added Tanga Berry
- Added Wacan Berry
- Added X Accuracy
- Added X Attack
- Added X Defense
- Added X Sp. Atk
- Added X Sp. Def
- Added X Speed
- Added Yache Berry
- Added Aftermath
- Added Air Lock
- Added Anticipation
- Added Cloud Nine
- Added Download
- Added Early Bird
- Added Hydration
- Added Ice Body
- Added Lightning Rod
- Added Minus
- Added Moody
- Added Pickpocket
- Added Plus
- Added Sheer Force
- Added Tangled Feet
- Added Encore
- Added Final Gambit
- Added Skill Swap
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Fixed Abilities in PokéChecker not visually updating correctly after evolving
- Fixed ranch block ignoring non-solid blocks
- Fixed NPC Trainer Pokémon not giving experience besides the last Pokémon
- Fixed volatile statuses becoming burns after battle
- Sandstorm raises Rock types' Special Defense.
- Setting NPC Trainer Pokémon levels higher than default level (boss Trainer or manual editing) sets HP to maximum correctly.
- Added message when players use items in battle
- Evolution now scales up remaining HP like leveling up does.
- Fixed changing Ability/type twice losing the initial Ability/type
- Fixed fixed-damage moves bypassing Focus Band/Focus Sash and Sturdy
- Fixed Fury Cutter NPE
- Fixed return held items with Pokémon without items
- Fixed NPC Trainer and wild Pokémon retaining held items given to them
- Fixed secondary status effects afflicting fainted Pokémon
- Moves being disabled by statuses count towards using Struggle.
- Pressure displays a message upon entering battle.
Version 4.0.1 (The swaggiest update)[edit]
Released March 28, 2015.
- Added Heracross
- Added Mantyke
- Added Quagsire
- Added Smoochum
- Added Steelix
- Added Sunflora
- Added Sunkern
- Added Togepi
- Added Togetic
- Added Wooper
Held items[edit]
- Added Damp Rock
- Added Eviolite
- Added Heat Rock
- Added Icy Rock
- Added Light Ball
- Added Lucky Punch
- Added Metal Powder
- Added Quick Powder
- Added Shed Shell
- Added Smooth Rock
- Added Stick
- Added Thick Club
- Added Analytic
- Added Arena Trap
- Added Healer
- Added Heavy Metal
- Added Klutz
- Added Light Metal
- Added Magic Bounce
- Added Magnet Pull
- Added Mold Breaker
- Added Scrappy
- Added Serene Grace
- Added Shadow Tag
- Added Stall
- Added Synchronize
- Added Telepathy
- Added Unnerve
- Added Bug Bite
- Added Heat Crash
- Added Pluck
- Added Reflect Type
- Added Stored Power
- Added Switcheroo
- Added Trick
- Added Wish
- Bug Catcher and Bug Maniac now use Steve models with the winners from the Trainer skin competition
- Updated models - Chinchou, Lanturn, Pichu
- Temple guardians don't spawn if Minecraft mobs off in config
- Increased base entity speed to fix up lack of animations
- The setparty command now doesn't cause new moves to be selected by default. There is still the option to select new moves by using an additional argument.
- The pokebattle command can now set a level cap on Pokémon, temporarily lowering the levels of Pokémon higher than the cap.
- Updated Chinese (Simplified), French, and Spanish translations
- Poké Balls no longer crash on hitting non-Pokémon entities
- PokéLoot chests fixed
- Trainer editor crash with unset Steve texture fixed
- Battle log Null Pointer Exception fixed
- PokéLoot sound now works
- Fixes for item sprites
- Fixed Diglett particles
- Fixed a flying model look up crash
- Switch message now in lang
- Zapdos empty shrine now looks empty
- Apricorns can only be placed on dirt
- Apricorns now visible when growing past 4th stage naturally
- Statues render at their correct size
- Flying now works
- Shrines now spawn in the world
- Fixed evolution event not triggered properly on servers
- Removed é in config
- Fixed crashes when opening bag during battle
- Trading bug fixed
- Trading and battle query bug fixed
- Attract no longer works on genderless Pokémon
- Recoil damage up rounds up to 1
- Rapid Spin fixes
- Rapid Spin gets rid of Leech Seed
- Rapid Spin's effect no longer occurs if the user faints from recoil by using the move (Life Orb, Rocky Helmet, etc.)
- Fixed partial trapping
- Outrage/Petal Dance/Thrash moves now update PP correctly
- Fix to critical hits with special attacks
- Fixed team and global statuses not ticking down if Pokémon faints
- Taunt no longer persists after switching.
- Baton Pass now passes volatile statuses.
- Fixed Null Pointer Exception with Forewarn and switching
- Fixed damage-reducing Abilities affecting set damage moves
- Fixed Trace message to say localized Ability name rather than class names
- Fixed several Ability messages to not show when preventing secondary effects
- Fixed Levitate blocking Spikes
- Sand Veil/Snow Cloak protect from respective weather conditions if the Pokémon is not already protected.
- Fixed Protect blocking moves that it shouldn't
- Protect fails if everyone else has already moved that turn
- Fixed Tailwind message Null Pointer Exception when used by wild Pokémon
- Fixed multi target moves ending before targeting everyone if they fail on one Pokémon
- Attempting to retrieve a Pokémon now ends any battle that it is in rather than not permitting retrieval.
- Fixed Heavy Slam base power calculation
- Fixed Mist not persisting when switching
- Fixed weather/Trick Room lasting longer than intended if a Pokémon faints
- Fixed Baton Pass not passing statuses
- Fixed certain moves (set damage, multi-hit) not triggering certain held items
- Fixed Counter hitting Ghost types
- Made all move failure text the same message
- Updated Minimize to +2 evasion
- Added message for Substitute taking damage
- Added message for Counter/Mirror Coat failure
- Fixed Shed Skin activation chance
- Fixed Leppa Berry with 5PP moves
- Fixed transparency with Aspear Berry sprite
- Fixed missing texture with Razor Fang
- Fixed healing Berries confusing user under wrong circumstances
- Fixed Wide Lens accumulating accuracy boosts
- Fixed King's Rock/Razor Fang not having flinch chance
- Shell Bell healing rounds up to 1 if below 1.
- Fixed Beat Up calculating damage using only user's base Attack
- Multihit moves trigger contact held items and Abilities multiple times
- Counter/Endeavor/Foul Play trigger held items and Abilities
- Substitute prevents Dragon Tail/Circle Throw from forcing switch
- Recharge (from Hyper Beam, Giga Impact, etc.) ticks down if another status prevents motion
- Fixed rounding issue with boosting Natures
Version 4.0.0[edit]
Released March 14, 2015.
- Updated to Minecraft 1.8.0
- Added config settings for boss and hidden Ability spawn rates
- Added config setting for PvP battles returning consumable held items after battle
- Added config setting for the result of a force-ended battle
- Print errors config setting is now enabled by default.
- Added status-healing Berries (Cheri, Chesto, Pecha, Aspear, Persim, Lum, Pumkin, Drash, Eggant, Yago, Touga)
- Added Air Balloon
- Added Berry Juice
- Added Rocky Helmet
- Added Scope Lens
- Added Sitrus Berry
- Added Defog
- Added Healing Wish
- Added Knock Off
- Added Roost's Flying type negation
- Added interactions between weather and Growth/Synthesis/Moonlight/Morning Sun
- Made auto-weather Abilities cause weather that lasts infinitely
- Added battle timeout that force-ends battles that are frozen
- Sleep counter is reset if afflicted Pokémon switches or battle ends.
- Badly poisoned becomes normally poisoned if battle ends.
- Removed Park Balls from PokéLoot/boss Pokémon
- Removed healer sound
- Updated Chinese (Traditional), French, and Spanish translations
- Added Zubat/Golbat to Deep Ocean to stop Lugia spawn spam
- Fixed issue with MySQL dropping connection
/pokehealcommand now heals Pokémon outside Poké Balls.
- Fixed GS Balls being dropped by bosses
- Fix camera bug caused by Mojang
- Added messages for Berry/Gem/Status orb activation
- Fixed increased critical hit ratio boosting items (Razor Claw, Lansat Berry)
- Fixed Berries activating after the holder faints.
- Fixed Gems and Shell Bell activating when opponent uses move on holder.
- Fixed Absorb Bulb/Cell Battery
- Fixed Motor Drive and Rattled raising the wrong Pokémon's Speed
- Fixed Regenerator healing upon battle end
- Fixed Coming Soon turning into a different implemented Ability upon battle start
- Fixed Pokémon gaining Abilities prematurely if evolution is canceled
- Added support for team statuses in double battles (Light Screen, Mist, Reflect, Safeguard, Spikes, Stealth Rock, Tailwind, Toxic Spikes)
- Fixed Aromatherapy/Heal Bell
- Explosion/Selfdestruct faint user if move fails to hit target.
- Fixed Bounce/Dive happening in one turn
- Fixed Focus Energy
- Fixed Future Sight being lost if user switches
- Fixed Leech Seed mechanics when switching
- Fixed Light Screen
- Fixed moves that have a chance to raise user's stats (e.g., Fiery Dance, Metal Claw) raising the opponent's stats
- Fixed Pain Split setting opponent's health incorrectly
- Fixed Reflect
- Fixed Sleep Talk
- Fixed Smack Down
- Fixed entry hazards force-ending the battle
- Fixed Thunder Wave hitting Ground types
- Fixed Trick Room lasting a turn longer than it should
- Fixed U-turn/Volt Switch for NPC Trainers
- Hyper Beam, Giga Impact, etc. no longer allow switching/bag/fleeing during recharge turn.
- If an opponent faints to U-turn/Volt Switch, the user of the move will switch out before the fainted opponent does.
- Made multi-hit moves deal damage separately for each hit (fixes them with Sturdy/Focus Sash/Substitute)
- Made Protect fail when used while opponent is switching
- Multiple refinements to multi-turn moves
- Charging turn is not stopped by Protect or Ability immunities
- Fixed Outrage, etc. not confusing if move fails on ending turn
- Fixed Sap Sipper/Water Absorb triggering twice on SolarBeam/Dive
- Fixed Sky Attack continuing if blocked by Protect
- Secondary effects no longer occur on charging turn.
- Moves end correctly if they miss or are stopped by a status (e.g., paralysis, confusion).
- Partially trapping effect is removed if move's user switches.
- Safeguard now only protects from primary statuses and confusion that are not self-inflicted.
- Transform now copies stats, stat changes, Ability, and type.
- Fixed evolution at level 1 not learning correct level-up moves
- Fixed transfer of multiple team statuses when switching (entry hazards, screens, Tailwind, etc.)
- Fixed recurring status effects not occurring when switching in
- Made recurring battle effects not occur if battle ends that turn
- Fixed primary statuses not being saved upon switching
- Fixed flinch affecting Pokémon switching in
- Fixed confusion stacking with itself
- Made confusion not tick down if another status prevents Pokémon from moving
- Fixed battle freeze when both Pokémon faint at the same time
- Fixed battle freeze when NPC Trainer's last Pokémon is KOed by indirect damage
- Moved forced switching upon fainting to the end of the turn
- Potential fix for Pokémon being invincible during battle
- If damage is calculated to be less than 1 but more than 0, it rounds up to 1.
- Fixed Houndour/Houndoom drops
- Allowed Pokémon to drop items when KOed by indirect battle damage
- Fixed NPC Trainer names not saving correctly
- Fixed NPC Trainer battle initiation error if fought by another player after being previously defeated
- Corrected breeding offspring for Magmar/Magmortar and Hitmonlee/Hitmonchan/Hitmontop
- Breeding strength rounds down to nearest multiple of 0.5.
- Moved assorted messages to lang (fainting, level up, types in move select screen, growth, Natures, forced switch when fainting, target selection in double battles, Run Away, Roar/Whirlwind, Aromatherapy/Heal Bell)
- Fixed messages for Destiny Bond, Attract, Sketch
- Fixed Foul Play not showing type effectiveness message
- Fixed failure messages for moves that cause status
- Removed Inner Focus trigger message
- Clear Body message only triggers against status moves.
- 10% chance for Bug Buzz to lower Special Defense instead of 100%
- 20% chance for Meteor Mash to boost Attack instead of 50%
- Added DragonBreath to all Pokémon that get it as an Egg move
- Fixed STAB with temporary type changes
- Fixed Pokédex height and length for Lugia
Version 3.5.1 (Legacy)[edit]
Released November 15, 2015.
- Fixed online bonuses.
Version 3.5.0 (Legacy)[edit]
Released November 14, 2015.
- Added Disable
- Added Encore
- Added Focus Punch
- Added Payback
- Added Stored Power
- Added Switcheroo
- Added Trick
- Added Analytic
- Added Arena Trap
- Added Download
- Added Illusion
- Added Imposter
- Added Lightning Rod
- Added Magic Bounce
- Added Magnet Pull
- Added Mold Breaker
- Added Moody
- Added No Guard
- Added Pickup
- Added Serene Grace
- Added Shadow Tag
- Added Sheer Force
- Added new sashes.
- Modified shrine mechanics.
- Updated Chinese (Simplified), Chinese (Traditional), French, Italian, Japanese, Korean, Mexican Spanish, Portuguese, Russian, Spanish, and Swedish translations
- Fixed timeout issue.
- Fixed the Trainer editor sometimes crashing clients.
- Fixed Pokémon in battles despawning.
- Fixed ranch hardness.
- Fixed database reload bug.
- Fixed experience calculation.
- Fixed sealed mail sprites.
- Fixed armor material NPE
- Ported all battle bug fixes from 1.8.
Version 3.4.0[edit]
Released February 6, 2015.
- Added Competitive
- Added Contrary
- Added Defiant
- Added Forewarn
- Added Frisk
- Added Iron Fist
- Added Magic Guard
- Added Overcoat
- Added Reckless
- Added Rock Head
- Added Simple
- Added Steadfast
- Added Super Luck
- Added Trace
- Added Unaware
- Added Water Veil
- Added Weak Armor
- Added Wonder Skin
- Added Chip Away
- Added Frost Breath
- Added Fury Cutter
- Added Present
- Added Psyshock
- Added Psystrike
- Added Storm Throw
- Added Taunt
- Added Wring Out
- Added distinct messages for stat boosts by 1, 2, and 3 levels
- Added real time capability for servers (single player works too), extends day cycle to 24 hours — affects spawns
- Added Shiny Shuckle's texture
- Added status markers
- Temple blocks now connect to glass panes.
- Make mod stairs connect to glass (roof layouts, etc.)
- Make ItemBlock trigger protection events (WorldGuard compatibility)
- Updated Chinese (Simplified) and Spanish translations
- Level-up held items are consumed upon evolution.
- Level-up held item evolutions only happen at the correct time of day.
- Allowed EV berries to raise happiness when EV is 0.
- Status moves now ignore type immunities.
- Fixed increased critical ratios
- Critical hits now ignore positive defense boosts and negative attack modifiers.
- Missing doesn't trigger contact Abilities
- Fixed burn claiming failure with moves that have burn as a secondary effect
- Fixed Clear Smog
- Fixed a battle bug with Echoed Voice
- Haze now affects everyone in double battles.
- Fixed Heal Pulse
- Fixed partially-trapping moves
- Fixed Perish Song
- Fixed Clear Body/Hyper Cutter preventing target from getting its stats raised
- Fixed Ditto + Ditto passing Limber
- Fixed Abilities that modify power or accuracy (Blaze, Compound Eyes, Flash Fire, Hustle, Overgrow, Sand Force, Swarm, Torrent)
- Fixed Damp
- Fixed Pokémon with Levitate being affected by Spikes and Toxic Spikes
- Fixed up held items not saving into the database
- Fixed flinching failing if the user has Inner Focus
- Cherish Balls can no longer be passed with breeding.
- Removed GS Ball from boss Pokémon drops
- Corrected the number of obtainable Gems in the config
- Removed console print statement when Pokémon drop items
Version 3.3.9[edit]
Released January 15, 2015.
- Added Black Sludge
- Added Fresh Water
- Added Focus Band
- Added Focus Sash
- Added Lansat Berry
- Added Lemonade
- Added Moomoo Milk
- Added Soda Pop
- Added Clear Body
- Added Flare Boost
- Added Huge Power
- Added Justified
- Added Motor Drive
- Added Own Tempo
- Added Quick Feet
- Added Rattled
- Added Sap Sipper
- Added Snow Cloak
- Added Solid Rock
- Added Thick Fat
- Added Tinted Lens
- Added Vital Spirit
- Added Counter
- Added Destiny Bond
- Added Echoed Voice
- Added Fake Out
- Added Mirror Coat
- Added Sketch
Other changes[edit]
- Added SQL database support for Pixelmon saves
- Added comprehensive battle logging
- Added
- Modified some item sprites (TMs, evolution stones, aluminum plates, held items, medicine)
- Updated Chinese (Simplified), Chinese (Traditional), and Spanish translations
- Changed the way Snore works
- Multi-turn moves now cannot miss on their preparation turns.
- Modified Sand Veil to Generation 5 percentage
- Removed unnecessary message when Moxie activates at max Attack
- Removed Metronome (held item) activation message
- Yawn no longer works against Pokémon that are already statused.
- Fixed Sucker Punch
- Fixed Perish Song
- Fixed Facade
- Fixed Whirlwind and similar moves selecting the same Pokemon
- Fixed Tailwind not fading
- Fixed Hyper Cutter working on self-inflicted stat drops
- Fixed Metronome (move)
- Fixed multi-turn moves not resetting when they fail
- Fixed False Swipe KOing Pokémon when boosted by Technician.
- Sturdy now completely blocks OHKO moves.
- Fixed EVs over-capping
- Fixed items running at end of turn (Leftovers, etc.)
- Fix to breeding environments
- Language fixes
Version 3.3.8[edit]
Released December 25, 2014.
- Added Azumarill
- Added Celebi
- Added Corsola
- Added Forretress
- Added Marill
- Added Natu
- Added Pineco
- Added Shuckle
- Added Tyrogue
- Added Xatu
Other changes[edit]
- Added Christmas gifts
- Fixed a crash with riding Pokemon on servers
- Fixed ranch blocks not unlocking Pokémon on destruction
Version 3.3.7[edit]
Released December 18, 2014.
- Reverted DawnDusk ore textures to its textures from 3.3.6.
- Updated Spanish translation
- Bug fixes
Version 3.3.6 Hotfix[edit]
Released December 16, 2014.
- Changed DawnDusk ore textures to former Dawn and Dusk Stone ore.
- Updated Chinese (Traditional) and Portuguese translations
- DawnDusk Ore no longer crashes players.
Version 3.3.6[edit]
Released December 15, 2014.
- Added Entei
- Added Raikou
- Added Suicune
- Added Adaptability
- Added Anger Point
- Added Defeatist
- Added Flash Fire
- Added Limber
- Added Natural Cure
- Added Poison Heal
- Added Prankster
- Added Regenerator
- Added Solar Power
- Added Technician
- Added Volt Absorb
- Added Water Absorb
- Added DawnDusk ore
- Added Dawn Stone shard
- Added Dawn Stone
- Removed Dawn Stone ore
- Removed Dusk Stone ore
- Added configuration option to disable ranch crafting while allowing breeding
- Added configuration option to spawn Gem shrines
- Updated textures to Evolution Stone ores
- Trainer editor now allows 2 types of custom Steve textures, player name or resource pack
- Dawn spawns (Pokémon and blocks) now actually spawn
- Adjusted Sableye diamond drop rate
- Added a flying model to Lugia to fix the idle animation when flying
- Ranch blocks now stay above ground when they have eggs, regardless of player distance
- Updated Chinese (Simplified) and Chinese (Traditional) translations
- Fix to Shell Bell boosting HP above maximum
- Fix to Life Orb giving incrementing boosts
- Fix to Trick Room and weather lasting forever
- Fix to Toxic Spikes not poisoning new Pokémon
- Fix to Future Sight never hurting the opponent
- Fix to Outrage/Petal Dance lasting too long
- Fix to statuses firing after death
- Fix to Leech Seed reviving the dead
- Fix to Rest succeeding if attempted by a sleeping Pokemon via Sleep Talk
- Fix to confusion damage being incorrectly calculated
- Fix to Magnet Rise/Smack Down not working together
- Fix to Sturdy surviving Explosion
- Fix to Punishment having power 200 at all times
- Fix to Brine boosting the opponents attack instead
- Fix to Whirlwind/Roar/etc. giving players a choice of Pokémon
- Fix to stats reducing before damage (Overheat, etc.)
- Fix to Heal Bell/Aromatherapy not working
- Fix to Inner Focus not working
- Fix to Belly Drum not maxing attack
- Fixed Berries being consumed to no effect (-EV berries used at 0 EVs)
- Fixed Berries requiring full change amount to occur to take effect (-EV Berries not setting EVs to 0 when EVs are 1-9)
- Fixed vitamins being consumed to no effect (+EV vitamins used at >100 EVs)
- Fixed vitamins requiring full change amount to occur to take effect (+EV vitamins not setting EVs to 100 when used when EVs are 91-99)
- Berries and vitamins now display notice when use failed
- Berries and vitamins no longer consumed when use failed
- Fixed minor graphical nuances in the choose attack screen
- Fixed another burn bug
- Fixed new PC duplication bug on laggy servers
- Fixed crash in choose Pokémon screen when clicking empty slot
- Fixed crash bug in replace attack when forgetting last learned attack in battle
- Fixed Coil self-targeting
- Fixed starter screen "Comming Soon" to "Coming Soon"
Version 3.3.5[edit]
Released November 29, 2014.
- Added configuration option to allow despawning of a wild Pokemon on loss or flee
- Added Dusk Stone Ore
- Added Dusk Stone
- Added Dusk Stone Shard
- Added Razor Claw
- Removed Gem structures
- Updated Ledyba, Ledian and Crobat to SMD animations
- Changed Ledian and Ledyba to flying spawns
- Made Riolu spawn again
- Changed Chandelure evolution to use Dusk Stone
- Added Weavile evolution by Razor Claw
- Decreased Legendary spawn rate
- Tweaked surf/fly interaction
- Adjusted the speed of Ledyba and Ledian
- Updated Chinese (Simplified), Chinese (Traditional), French, and Spanish translations
- Players riding Pokémon that are in turn riding minecarts no longer tick down Eggs.
- Evolution stones render properly again.
- Fixed potential crash if baby form wasn't added in when parents were for incense babies
Version 3.3.4 (The invisible update)[edit]
Released November 14, 2014.
- Added Donphan
- Added Honchkrow
- Added Houndoom
- Added Houndour
- Added Murkrow
- Added Phanpy
- Added Sneasel
- Added Weavile
- Added Hidden Cube
- Added Hidden Door
- Added Hidden Iron Door
- Added Hidden Pressure Plate
- Updated Cyndaquil, Quilava and Typhlosion to SMD
- Updated Chikorita, Bayleef and Meganium to SMD
- Updated Chinese (Simplified), Chinese (Traditional), French, Russian, Spanish, and Thai translations
- Fixed all Pokémon inheriting AncientPower as an Egg move
- Fixed all baby form Pokémon Egg move lists
Version 3.3.3 (The spectral update)[edit]
Released October 31, 2014.
- Added The Spectral Jeweller
- Added Gem structures
- Added Aipom
- Added Teddiursa and Ursaring
- Added Smeargle
- Added Skarmory
- Bastiodon
- Bisharp
- Blastoise
- Croconaw
- Dragonite
- Elekid
- Feraligatr
- Golem
- Grovyle
- Ledyba
- Lickitung
- Magmar
- Mr. Mime
- Munchlax
- Pinsir
- Poliwhirl
- Poliwrath
- Rhyhorn
- Turtwig
- Venusaur
- Trainers no longer try to initiate battle when Trainer editor is in hand.
- Moved all NPCs onto shared renderer via INPC
- Updated Chinese (Simplified), Chinese (Traditional), and Thai translations
- Breeding now uses correct Legendary Egg configuration option (not spawning option).
- PC doesn't clear as often
- Reduced packets for PC
- Computer can now work in fully offline mode.
- Ranch checks for player being online before creating entities.
- Null pointer exception fix
- Configuration descriptions fixed
- Fixed PokéChecker rename checks
- Fixed use-and-throw TM exploit for using a TM more than once
- Asleep/paralyzed Pokemon, bosses and Trainer Pokémon cannot flee.
- Trainers no longer spam a ton of Pokemon in some cases.
- Fixed Shell Bell and modified methods for postProcessAttack
Version 3.3.2 (The homing update)[edit]
Released October 24, 2014.
- Added Cleffa
- Added Delibird
- Added Hoothoot and Noctowl
- Added Misdreavus
- Added Remoraid and Octillery
- Added Qwilfish
- Config option added for player list
- Added config option to disable starter screen
- Added config option for steps per Egg cycle
- Breeding parameters are now all configurable
- Added Aguav Berry
- Added Apicot Berry
- Added Figy Berry
- Added Ganlon Berry
- Added Iapapa Berry
- Added Isi's Golden Hourglass
- Added Isi's Silver Hourglass
- Added Liechi Berry
- Added Mago Berry
- Added Petaya Berry
- Added Salac Berry
- Added Starf Berry
- Added Wiki Berry
- Added Immunity
- Added Iron Barbs
- Added Marvel Scale
- Added Sand Force
- Added Sand Rush
- Moved breeding over to a world time tick so that if the block is unloaded or the player is offline the Pokemon will still go through breeding steps
- Changed all spaces in registrations to underscores
- Wild Pokémon heal upon battle start.
- Eggs no longer can be sent into battle.
- Move PP now shows properly when inspecting a Pokémon.
- Ores now glow!
- Made tab menu act like the original
- Added targeting GUI and packet support
- If a player has no able Pokémon they won't be targeted by aggressive Pokémon
- Player list buttons centered
- Mob spawners will now only spawn pigs.
- Poké Ball tweaks
- Added missing overrides for updating to 1.8
- Added an off switch to spawners when spawn number set to 0 to force them not to operate
- Reset breeding time on Egg creation
- Can now start battles with player-owned Pokemon
- Ranch blocks now extended out to having a base class and two extended classes for multiplayer ranch blocks
- Now overlapping inheritance doesn't occur (HP from mother + HP from father)
- Both held power items are used for inheritance, unless they are the same then random parent chosen
- Updated Chinese (Simplified), Chinese (Traditional), and French translations
- Trainer editor screen now takes only English move names for a Pokémon's moves as there is no reverse look up in lang for other languages.
- Fix to broken logic in ranch block; ranch blocks now break as they should.
- Fixes to the mechanical anvil.
- Sneak-use fix for the mechanical anvil.
- Fix to Eggs counting cycles down every step
- Crash fix for Player list
- Facade fix
- Fixed Icicle Crash to physical
- Fixed Poké Ball animations
- Fixed up some aggression settings for after battle end
- Fixed
/breedcommand slot recognition
- Moved intPercent for passing down Ability to a variable
- Fix the long-going super speedy Pixelmon when animal spawning is disabled
- Updated references to EntityPixelmon for models (statue fix)
- Friend Ball fixed up
- Fixed loss of the originalTrainer tag if a Pokemon was in a ranch block
- Fix to crash on battle query screen with GS Ball
- Fixed up some initiate battle message translation issues
- Fixed up player targeting head location
- Fix to translations in the Pokédex and survival inventory use
- Fixed being able to self-target
Version 3.3.1 Hotfix[edit]
Released October 10, 2014.
- Updated Chinese (Traditional) translation
- Riding crash fixed.
Version 3.3.1[edit]
Released October 9, 2014.
- Added Insomnia & Magma Armor Abilities
- Added nice new player list interface (replaces tab overlay)
- Added configuration option to disable Trainer battle EXP gain
- Added Flame Orb and Toxic Orb
- Added mechanical anvil
- Pixelmon now completely compatible with Schematica
- Adjusted Pidgey's flying model
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
- Egg moves now work.
- Made compatible with Java 1.6
- Statues no longer disappear for only the player who hit them
- Made it so if a player logs off their ranch Pokemon are retrieved
- Reworked Poké Ball model loading
- Altered name matching in EnumPokemon to ignore the
-in Porygon-Z when matching
- Redid ChooseMoveSet GUI, now scrolls
- Renamed GuiPokemonList to ChooseMoveset
- Cleaned up and fixed
- Made compatible with Java 1.6
- Fixed a PC crash when clicking too far right
- Fixed being able to send out an Egg in battle again
- GUI fix for new Poké Balls
- Possible NPE fix with AIWander
- Fixed Quick Ball outside of battle
- Fixed Sturdy battle error
- Fixed OreDict compatibility properly
- Fixed NEI for good
- Fix to Pokemon PC boxes being reassigned once Pokemon spawned outside
- Fix to being able to send out Egg if swapped into selected slot
- Fix to drop/pick items from anvil or ranch block
- Fixed Egg move lookup on Egg creation
- Fix to ranch block highlighting
- Fix to setparty
- Fix to Egg counting when player entity switches
- Bunch of fixes and catches for some crash bugs and console error reports
- Fixed a crash on placing ranch blocks
- Fixed up a console error on destroying ranch block
- Fixed
/breedto use right user-input positions
- Fixed drops not happening if one drop on list threw exception (now all non-errored ones drop)
- Fixed entry on drop list where sugar cane tried to drop as block instead of item, causing exception on Farfetch'd
- Fixed Pursuit priority in database
- Added level spawn data to Crawdaunt
- Added riding offsets to Crawdaunt
- Added Corphish→Crawdaunt evolution conditions
- Fixed to breeding Shiny rate — now takes into account if original Trainers are different (double Shiny rate)
- Fix to loading Pay Day
Version 3.3.0 (The breeding update)[edit]
Released October 3, 2014.
- Added Corphish and Crawdaunt
- Updated Bulbasaur, Ivysaur and Venusaur
- Added new models and animations for Pidgey, Pidgeotto and Pidgeot
- Added ranch block model with animation
- Added chisel
- Added bronze, silver and gold textures to statues
- Added Sport Ball
- Added Quick Ball
- Added Lure Ball
- Added Park Ball
- Added Cherish Ball
- Added GS Ball
- Added Destiny Knot
- Added ranch upgrade item allowing extension of the ranch area
- Added ranch upgrades to boss drops
- Added Thai language
- Rescaled Abra line
- Rescaled Wartortle and Squirtle
- Rescaled Charmander and Charmeleon
- Optimized model bone indexing
- Update client side PP on use
- Removed Trainers from pokespawn
- Added multi-line battle chat rendering
- Started work on new statue maker with a cut down entity statue class to save calculations
- Statues now float in air.
- Updated language file to reflect differences in code
- Net Ball should now have the right bonus.
- Moved items into appropriate tabs
- PokéLoot converted to UUIDs
- Better storage method for claimers
- Moved language files to new submodule
- Updated Chinese (Simplified), Chinese (Traditional), Italian, Spanish, and Thai translations
- Fixed Rufflet and Braviary
- Beedrill, Rayquaza and Weedle are no longer invisible.
- Fixed up statue registration
- Tidied up entity code
- EvStore clean up
- Fix to a battle "ArrayOutOfBounds"
- Hotbar now no longer disappears when dying in battle or during evolution.
- Fixed up Trainer greeting message being sent on battle start
- Fixed moves not staying ordered (in appearance) when swapping them in changing screen
- Fix to evolving by biome lookup
- Fix to spawn location statue being available in spawners
- Fix to the bottom pixel of PC no longer selects the 29th position Pokemon
- Fixed a failure with Sucker Punch
- Fixed transparency on GuiAcceptDeny
- Fixed "fainted" position in PokéChecker
- Fixed up Life Orb message
- Fix to a PC usage crash
- Fixed a PC crash when clicking far-right on party
- Fix to a held item bug
Version 3.2.9[edit]
Released September 20, 2014.
- Added Chatot
- Added Swablu
- Added Altaria
- Added Absorb Bulb
- Added Muscle Band
- Heaps of optimizations for SMD rendering/animation
- SMD animation moved over to world tick
- Removed a lot of unneeded GL calls from SMD rendering
- Spawner GUI Redone
- Updated database for Swablu, Altaria and Chatot
- Updated riding points for Staraptor
- Updated Pixelmon table for Swablu, Altaria and Chatot
- Added evolution conditions for Swablu
- Fixed riding offsets for Staraptor and Altaria
- PP for moves update upon switch.
- Minecraft items now display name properly in boss drops.
- Bosses no longer initiate battle with other Pokemon.
- Overlay adjusted for level 100 Pokemon
- Most of the attack text now translatable
- Updated Spanish translation
- Updated Chinese Traditional translation
- Baton Pass lang fix
- Boss Trainer level fix
- Trainer editor fix
- HM naming fix
- PokéChest message fix
- Fixed Spearow's scale
- NPE fix with held items
- Potion healing effect fixed
Version 3.2.8[edit]
Released September 12, 2014.
- Added Starly, Staravia, and Staraptor
- Magnet as an accessory
- Replaced system exits with the Forge-friendly variant
- Added some Ranch language strings
- Life Orb now rounds down rather than to the nearest 0.5
- Added French updated translation
- Gems buffed from 30% to 50%
- Finalized statistics removal
- Added config option to make Pixelmon spawners either Creative or op only
- Texture/name of Metal Coat fixed
- Allow for Trainers to be spawned again
- Spawner AI fixed
- Shell Bell no longer heals dead Pokemon
Version 3.2.7 (Accessorize)[edit]
Released September 4, 2014.
- Added type-boosting held items
- Added Life Orb
- Remade struc command so it's more suited for testing (preserves original)
- Optimized Gem code
- Optimized incense code
- Various code optimization
- Change to naming for easier interaction with side mods
- Vitamins + Berries added to PokéLoot/boss drop list
- Removed static model option; all models are now separate instances so that animation switching can work
- Rescaled Butterfree and Metapod
- Reworked animation for Butterfree
- SMDs now clone on generation, preserving all common information so that common animations work
- OBJ/Techne models are reverted to the old static way
- Updated spawn biomes for Braviary line
- Tweaked bone linking in SMDs
- Added animations for Voltorb and Electrode
- Clarified difference between damage dealt and received modifiers for status
- Added some gender-specific Pokémon cries
- Started work on the ranch GUI
- Added some ranch language strings
- Fixed Trick Room move
- Fix to allow item names in Trainer editor winning drops
- Fix to mail appearance
- Fix PokéChest sending wrong messages for items found
- Fixed Cell Battery not being consumed upon use
- Fix to IV display
- Fix to Flying Gem and Acrobatics use
- Fix to Smack Down damage calculation
- Smack Down now works on Pokemon with Levitate
- Fairy Gem no longer in boss drops
- Being burned now reduces physical damage dealt
- Update to moves that fail when awake in database
- NPE fix to Sturdy
- Forced genderless for genderless Pokemon
- Fixes to Sleep Talk
Version 3.2.6[edit]
Released August 29, 2014.
- Added Rufflet, Braviary
- Added the nine incenses
- Added Gems
- Added config option for statue textures
- Updated Caterpie, Metapod and Butterfree (Butterfree's animation swap isn't working) to SMDs
- Added new SMD animations for Squirtle, Wartortle and Blastoise
- Fixed bounding boxes on Arbok, Ekans, Dragonair, Dratini, Gyarados
- Added Rufflet, Spinarak, Wailmer evolution data
- Aggressive Pokemon from spawners will no longer target other Pokemon (only players)
- Hooked new flying database parameters into flying AI
- Changed rendering of statues, removing animations and particle effects and removing the texture
- Pixelmon spawner language correction
- Updated language with new items
- Animation timing tweaks
- If boss Trainers' Pokémon movesets are set, they will not be reloaded on battle start
- Added aluminum ingots and bauxite ore to the ore dictionary
- Removed some stray debug messages
- Trader fixes
- Trader GUI fix
- Trader yes/no dialogue fixed (Server side issue still present)
- GUI Fix to Spawners, beginning of new camera
- Fix PP not changing on PokéChecker GUI
- Removed line from pokespawn to allow for statues to work
- Fixed a crash when flying parameters aren't set for a flying Pokemon
- Fix to a crash where turn list is reduced mid-turn
- Fix held icon for mail
- Fixed riding/swimming for Wailord line
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Fixed bug with Oran, Leppa and Rawst Berries not being removed upon consumption.
- Language fixes
Version 3.2.5[edit]
Released August 24, 2014.
- Wild Pokemon fleeing is now configurable (off by default)
- Combusken, Spearow and Torchic resized
- Air-persistent Pokémon no longer fall out of the sky
- Fixed an issue where battles could fail to be initialised and then would spam the console
- Trader fixes
- Removed line from pokespawn to allow statues to work
- Spawners no longer change Pokémon after new Pokémon are implemented.
Version 3.2.4 (The biggest Pixelmon update ever)[edit]
Released August 22, 2014.
- Added Wailmer and Wailord
- Added Ariados and Spinarak
- Added new Spearow model
- Added French and Japanese translations in
- Added new render distance weight to config
- Added vitamins
- Added picking moves based on type
- Added a flee chance to wild Pokémon
- Added extra boost to flee chance for higher level difference
- Added fleeing reduction if opponent Pokémon is low
- Added model smoothing as a config option
- New flying AI
- New AI for choosing moves
- Pokespawn now supports multiple dimensions
- Added check for multi-turn moves to make sure PP goes down if the opponent faints earlier in the move sequence
- Buff from old Running Boots no longer applies when held in hand
- Linked up translations for TMs/HMs
- Updated animations for Torchic, Combusken and Blaziken
- Updated animations for Drifblim and Drifloon
- Smoothed Drifblim and Drifloon
- Removed Y component of render distance calculation for birds that are flying
- Reduced number of Pokémon that can spawn in a single chunk
- Tweak to music ticking
- Made Struggle typeless
- Added Shiny rate to the config
- Added auto-battler for AFK players, causing the AI to take over players in battle if no player input is made for a specified amount of time
- Disabled by default in config
- Added config option to specify which dimensions Pokémon can spawn in.
- Fixed Rayquaza spawning in Sunflower Plains
- Preserve moves after evolution
- Fixed moveset not refreshing when changing Pixelmon view
- Corrected chat for multiple hit moves
- Fixed super effective chat lines for moves that return attackHandled true
- Fixed Substitute not fading
- Fixed Leaf Stone ore and colour issue with the spawner GUI
- Fixed small possible Pokéchest issue (similar to Trainer crash)
- Fix to fog crash when reloading while mounted in the air
- Fixed an issue with level detection
- Fix to Mareep rendering in evolution
- Fixed a crash from certain IDs being put into drop list for Trainers
- Fixed darkening of Pokédex when a downpour was on
- Fix to Pokémon re-positioning after a failed capture outside of battle.
- Fix to NPC trade packet
- Fix to a Transform crash
Version 3.2.3[edit]
Released August 8, 2014.
- Added new AI for swimming, flying, spawners
- Added changing fog when riding a Pokémon underwater
- Implementation of mail
- Fixed crash when inventory is full
- Changed Magikarp swim speed to 0.6
- Delay caused by a spammed request for the battle GUI to open
- Added a one second delay to counteract and allow the message to be received
- Suppressed UUID exceptions caused by getOwner
- Small unnecessary recursion removed (setHealth)
- Provided a battleEnded check before checking the status of the Pixelmon
- A Pixelmon that has run is considered dead, as it is no longer an entity, but in the Poké Ball (NBT).
- Fixed Trainer Pixelmon fainting when killing a wild Pokémon
- Held item fix for old files
- Fixed Pokémon translations in fainted messages etc.
- Fixed a held item dupe bug
- Make move changes without the GUI closing possible.
- Fixed the ch_TW lang file (Chinese Traditional)
- Glitch was caused by putting all of the player's held item stack into the Pixelmon's held item, but only removing a single stack size from the player's held item.
- Fixed by only allowing a single item of the player's stack to be placed
- Fixed aggressive boss battle initiation
- Moved battle controller setters to after boss stuff
Version 3.2.2 (The surprise poll winner update)[edit]
Released July 31, 2014.
- Pokémon no longer only know Tackle.
Version 3.2.1[edit]
Released July 31, 2014.
- New models/Pokémon
- New animations
- Using an orb shows how many more kills are needed
- Added the following Items:
- New
/struccommand now gives more details if it fails.
- Coloring stats according to nature fixed
- NEI now works with Pixelmon.
- Server no longer hangs when Pokémon falls to the void in battle.
- Pokemon health updates in battle GUI when healed.
- Status ailments fixed
- Crash fix when Pokémon has no swimming AI
- OP permissions now working properly w/ spawners
- Evolutions reset upon player death
- Crash fix when choosing a Pokémon
- Crash fix when switching Pokémon in PC
- Filter Ability fixed
- Spawn Trainers center on blocks
- Fainting Pokémon name fix
- Fix for when client and server were out of sync w/ interactions and shaking
Database fixes[edit]
- Fixed move priority for Roar/Whirlwind to -6 from -7
- Fixed Ice Shard damage to 40 from 50
- Updated Swords Dance to self-target
- Added Riolu spawning (lvl 5-30)
- Fixed Mud Shot lowering Speed
- Fixed Shift Gear adding Attack correctly
- Fixes to Running Shoes
- Removed Wide Guard TM
- Fixed raw fish drops
Fixes to spawning[edit]
- Added packed ice to valid ground materials, allowing spawning in Ice Plains Spikes
Version 3.2[edit]
Released July 17, 2014
- Now on 1.7.10
- Colors now appear when inspecting a Pokémon's stats according to Nature.
- Green means the stat is increased by the Nature
- Red means the stat is decreased by the Nature
- Other players can only use Potions on their own Pokémon.
- Crash fix when removing statues
- Further held item fixes
- Pokémon no longer appear to glitch to the side when in the air & ridden.
- Fixed nicknames not showing properly when a Pokémon faints
- Running Shoes corrected
- Trainers creating improperly fixed
- Saving/loading issues fixed in singleplayer
- Genders corrected to include genderless Pokémon
Version 3.1.4[edit]
Released July 12, 2014.
- Fixed issue with PC packets
Version 3.1.3[edit]
Released July 12, 2014.
- Statues reworked slightly
- Default to flying animation if available
- Wings don't flap if it has a flying animation
- No longer display (Wild) in their name
- No longer have a health bar
- Statues no longer appear to fall and glitch back up if spawned in the air.
- Held items in battle fixed
- Orb crash fixed
- Flinching redone
- Fleeing redone
- Players now dismounted properly when ridden Pokémon is sent into battle
- Learning moves mid-battle fixed
- Pokémon reseting fixed
Version 3.1.2[edit]
Released July 6, 2014.
- Low-res texture support
- To turn these on, enable them in the pixelmon.cfg.
- Many more fully-evolved Pokémon now spawn in the wild (Aggron, Blastoise, Blaziken, Charizard, Clefable, Ditto, Dragonite, Emboar, Empoleon, Feraligatr, Golurk, Infernape, Klinklang, Krookodile, Luxray, Magby, Meganium, Metagross, Nidoking, Nidoqueen, Ninetales, Pidgeot, Reuniclus, Salamence, Samurott, Sceptile, Scolipede, Serperior, Swampert, Torterra, Typhlosion, Venusaur, Volcarona, Wigglytuff).
- Shrines now spawn inside ornamental structures and in different biomes.
- Metang no longer invisible
- Choice items now reset properly.
- Moves not doing damage sometimes fixed
- Save issue with multiple singleplayer worlds fixed
- Shrine corrections
- Choice item calculations corrected
- Fixed crash for checking if a Pokémon had an HM
- PokéLoot now has Potions and Elixirs
- Thunderpunch on Elekid/Electivire
- Duplication on anvils fixed
- Pokédex now works properly.
- Crash when placing a block shortly after a battle fixed
- Crash when watering a Apricorn tree fixed
- Wild Pokémon no longer battle statues.
- Trainer drops now properly stored
- Flickering GUI fix upon level up and learning a move
- Player stats rewritten.
- Pokémon properly place when force battled.
- Boss loot crash fixed
- Initiate battle w/ wild Pokémon message fixed
- Pokémon's positions now reset when battle initiated
- Evolutions cleared upon player log out
- Structures now spawn properly.
- Lucky Egg infinite battle bug fixed
- Transform crash fixed
- Crash with Apricorn trees fixed
- Fix to biomes with null tags
- Rock Climb HM can now be taught to more Pokémon.
Version 3.1.1[edit]
Released July 1, 2014.
- Milk from Miltank working properly
/pokegivenow works on console.
- Fix to several messages
- Inventory fix
- This affected things such as placing blocks, picking up items/blocks, moving items, etc.
- Drops fixed. This fixes the crashing issues caused when the game was adding items to your inventory (anvils, Apricorns, PokéLoot, Fossil cleaner, etc.).
- Key bindings now work properly.
- Fixed certain TMs that weren't working
Version 3.1[edit]
Released June 28, 2014.
- Using Forge v10.12.2.1121
- Now on Minecraft 1.7.2
- Spawning system re-done
- System redone to accommodate for new biomes and variations
- All messages are now contained in a lang file.
- Translations are now possible to do as a result of this.
- Battle system rewritten
- Switching out now occurs properly
- Targeting moves now work properly
- 2v2 battles now possible
- Use
/pokebattle2to start a 2v2 battle
- New Poké Ball models
- New animation for Poké Balls
- Poké Balls no longer collide with grass or snow
- New GUI on the side
- EXP now awarded upon capture
- Poké Ball in background is changed according to what the Pokémon was caught in.
- Rare Candies are no longer used if Pixelmon can't level
- Upgraded Anvil with sounds and config option for auto-replacing finished items
- Anvil-finished items now go directly into inventory
- Healers, when broken, now drop an aluminum plate
- Config reworked
- Shrines have a reusable config option
- Now has description of settings
- Gen 5 Badges added
- Aluminum base added (3 aluminum ingots → 3 aluminum bases)
- Boss loot is now a tier system
- Orbs' drop chance lowered
- Lower chance to get a Master Ball with lower tier bosses
- Pokémon statues implemented
- Use a Pokémon statue while in Creative (op on SMP) to despawn.
- Use
/pokespawnto create one (
- All drops from non-boss Pixelmon now go into inventory
- Now receive a message when you get something
- All drops from PokéLoot now go into inventory
- One new music track
- Added new sounds for Poké Balls on capture and release
- Added new sounds for healing table
- New cries for the following Pixelmon:
- Added the following Abilities:
- Battle Armor
- Big Pecks
- Blaze
- Chlorophyll
- Compound Eyes
- Cute Charm
- Damp
- Drizzle
- Drought
- Dry Skin
- Effect Spore
- Filter
- Flame Body
- Guts
- Hustle
- Hyper Cutter
- Intimidate
- Keen Eye
- Levitate
- Moxie
- Multiscale
- Overgrow
- Poison Point
- Poison Touch
- Pressure
- Rain Dish
- Rivalry
- Rough Skin
- Run Away
- Sand Veil
- Shed Skin
- Shell Armor
- Skill Link
- Sniper
- Snow Warning
- Soundproof
- Speed Boost
- Static
- Sturdy
- Swarm
- Swift Swim
- Torrent
- Wonder Guard
- Pixelmon spawner now spawns on snow
- Original trainer now set when Pokémon goes to the PC
- Custom Trainers retain rotation upon server start/stop
- Fix to negative XP with slow XP Pixelmon
- Logging out/in in the Nether or End no longer creates a new save file
- Friendship now resets upon trade
- Trainers no longer disappear client-side
- Shrines no longer usable when already full
- No longer crash when has HM is required
- Choice item stat calculation fixed
- Wild Pokémon have PP restored after they win a battle
- Flying Pixelmon in battle now stop
- Also no longer appear to fall when stopped
- Ice Shard and Icicle Crash corrections
- Revives now properly work
- Potions now actually heal
- Save file loading fixed for SMP
- Chance to stay paralysed lowered to 25% instead of 26%
- Nicknames can no longer be extremely long.
- Description for moves when learning a new move now fits in the GUI
- Fixed partial trap moves (Fire Spin, etc.)
- Fixed multiple-hit moves (DoubleSlap, etc.)
- Fixed multi-turn moves (Fly, Dig)
- Fixed SolarBeam needing to charge up during Sunny weather
- Fixed the burn on switch bug
- Fixed the Oran Berry
- Fixed Mist
- Fixed Facade
- Fixed stat changes happening before the damage calculation
- Fixed Overheat
- Fixed Baton Pass not moving over the stat modifiers
- Fixed Protect being able to be spammed without fail
- Fixed Roar/Whirlwind/Dragon Tail
- Fixed Substitute causing infinite waiting when status moves are inflicted.
- Fixed Electro Ball
- Fixed targets of moves (e.g., Defense Curl failing when the opponent is a Ghost type)
- Fixed friendship resetting after the Friend Ball was used to capture on Eevee, etc.
- Fixed Reflect
- Fixed escaping not working when holding an item that isn't a Smoke Ball
- Fixed flinching
- Fixed Trick Room
- Fixed having a Pokémon move space blank in the Trainer editor causing a crash when later spaces are not blank
- Fixed burn not dropping the damage from physical moves
- Fixed confusion not lasting for the right amount of time
- Updated Flail's effect from Gen IV to Gen V
Version 3.0.4[edit]
Released March 30, 2014.
- Removed DRM
Version 3.0.3[edit]
Released March 28, 2014.
- Ice and Moss Rocks fixed
- Trainer vision fixed
- No longer get a false positive for winning vs. Trainers
- Fixed an issue with orbs only showing half full
Version 3.0.2[edit]
Released March 12, 2014.
- Reworked Pokémon spawner block
- Now has a set of different spawning routines selectable via a new button. Allows you to set it to different spawning modes, underwater, in air, air persistent, etc.
- Tweaked Trainer editor
- Standstill Trainers can no longer be pushed.
- Standstill and engages Trainers don't look around.
- Made a bunch of Pokémon rideable
- Bird shrine spawning is now on by default.
- Flying Pokémon now kick you off if you fly into water and they can't surf.
- Added new Mewtwo model
- New animations
- Fixed Pokémon staying out after being deleted
- Fixed spawner's scrollbar
- Fixed aggression settings in Pixelmon spawner
- Fixed Apricorn trees glitching out and going invisible
- Fixed Pokémon and Trainers initiating battle
- Fixed Poliwhirl's and Magby's evolutions
- Fixed a severe CPU bug with Trainers
- Multi-block item won't be removed if failed to place in Survival.
- Apricorns drop 1 block higher.
- Fix to crash with evolution level with held item Pokémon if leveled without a held item
- Fixed a tile entity crash
- Fixed Legendary spawning to support those legendaries who spawned outside of daytime
- Fixed Pidgey's flying model's scale
Version 3.0.1[edit]
Released February 18, 2014.
- Added config options to disable cloning machine and shrines
- Made Trainers immune to most damage
- Fixed a bunch of evolutions which weren't firing (some held item, happiness and move evolution Pokémon)
- Fixed a crash which could happen if a player had pre-2.5 Pokémon in their PC
- Spawning is now better for a few Pokémon and some spawn that weren't.
- Fixed a crash when people tried to remove west-facing PCs from pre-3.0 maps by hitting top block
- Fixed y spawn location crash
- Fixed Mist being applied repeatedly when already applied
- Fixed a Trainer crash
- Built protection for a possible divide by zero in experience calculation
Version 3.0.0[edit]
Released February 18, 2014.
- Pokémon models (95 New): Ampharos, Bagon, Bellossom, Bisharp, Blaziken, Blissey, Boldore, Carvanha, Chandelure, Chimchar, Cottonee, Crobat, Crustle, Combusken, Cryogonal, Dewott, Drapion, Duosion, Dwebble, Electivire, Emboar, Emolga, Galvantula, Gigalith, Girafarig, Gligar, Gliscor, Golett, Golurk, Groudon, Igglybuff, Infernape, Joltik, Klang, Klink, Klinklang, Krookodile, Kyogre, Lampent, Larvesta, Leavanny, Ledyba, Ledian, Litwick, Luxio, Luxray, Magby, Magmortar, Magnezone, Mamoswine, Minun, Monferno, Munchlax, Oshawott, Pachirisu, Pawniard, Pignite, Plusle, Politoed, Porygon-Z, Porygon2, Reuniclus, Rhyperior, Roggenrola, Sableye, Salamence, Samurott, Scizor, Scolipede, Sealeo, Serperior, Servine, Sewaddle, Sharpedo, Shelgon, Shinx, Sigilyph, Skorupi, Snivy, Solosis, Spheal, Stantler, Swadloon, Tepig, Torchic, Tropius, Venipede, Volcarona, Walrein, Whimsicott, Whirlipede, Wobbuffet, Yanma, Yanmega, Zoroark, Zorua.
- Reworks (14): Bulbasaur, Gloom, Ivysaur, Jigglypuff, Lapras, Lunatone, Magnemite, Magneton, Pidgeot, Snorlax, Solrock, Venusaur, Vileplume, Wigglytuff
- New animations: Anorith, Archen, Archeops, Electrode, Gliscor, Magnemite, Scyther, Scizor, Voltorb, Infernape, Blaziken
- PC system reworked
- Amount of PC boxes increased
- Party now can be rearranged in the inventory
- Shell Bell, Cell Battery, Metronome added
- Pixelmon spawner added
- Trainer editor added
- Revives and Max Revives added
- Added Sun Stone ore, shard and Stone
- PokéLoot added into the main mod
- Achievements
- Legendary birds quest
- Orbs added
- Shrine spawning
- New battle stats (
- Rarity system added for boss drops
- HMs added
- Caught icons added to Pixelmon while in battle
- Air persistence re-added
- Cloning machine added
- Trader, Fossil machine, cloning machine, Apricorn trees, and PCs are now considered to be multi-block
- Dubious Disc, Electirizer, Magmarizer, Metal Coat, King's Rock, Protector, Up-Grade, and Razor Fang added
- Spawning completely overhauled
- Several new items added for later use
- Multiple battle items fixed
- Blizzard, Hurricane moves fixed to not hit 100% unless condition met
- Tile entities no longer tick when not needed
- Choice items now work properly
- No more kicking for standing on apricorn trees
- Chat in battle fixed up slightly
- Fixed some name bugs with
- Evolutions and learning moves on evolution fixed
- Some minor experience glitches fixed
Version 2.5.7[edit]
Released December 7, 2013.
- Fixed a glitch in rarity calculations for spawning
- Fixed a glitch where null rarity Pokémon could spawn
Version 2.5.6[edit]
Released December 4, 2013.
- Legendaries now spawn again.
- Fixed Pokémon falling through the world
- Fixed a duplication glitch where the owner variable was getting lost (on heal or death or similar)
- Fixed various flying offsets
- Fixed Pokémon spawning in places they shouldn't be and with wrong rarities
- Fixed glitch where throwing a Poké Ball at a Pokémon in battle and failing allowed other players to then engage that Pokémon
Version 2.5.5[edit]
Released December 2, 2013.
- Fixed ID tag floating around in save files which was causing a crash
- Fixed saving tag in computer
- Re-linked a few textures
Version 2.5.4[edit]
- Fix to ID assignment to Pokémon coming from previous version save files (no more crashing)
- Re-added new database fixes from 2.5.3 (plus some more)
- Fixed a crash due to mist
- Removed a duplication glitch
Version 2.5.3[edit]
Released December 1, 2013.
- Whole new ID system
- Added support for ModBlocker
- Shiny Pokémon do not get engaged in wild battles
- Thawing effect
- Recoil ignoring opponent's fainting (giving greater recoil)
- Small trading fix
- Thrash
- Magnet Rise
- Baton Pass
- Light Screen & Safeguard
- All entry hazards (Spikes, Stealth Rock, etc.)
- Last Resort
- PP taking too much when using multi-turn attacks, amongst other issues.
- Rapid Spin
- All partially trapping moves.
- Dig, Bide, etc. failing against Flying/Ghost-types during preparation turns.
- Experience not being updated properly after battle.
- Wailmer Pail bug
- Experience display bug
- Experience awarding bug
- ID bugs causing mysterious swaps of Pokémon in party (It's finally fixed!)
- Online freezing bug
- GUIBattle screen 'bug'
- Server crashing bug
- Trainer bug making all Pokémon not heal
- Trading issues
Version 2.5.2[edit]
Released November 29, 2013.
- Fix to a bunch of evolutions not happening at the right level or not at all
- Mewtwo can now learn TMs.
- Fix to SolarBeam
- Fix to sounds not playing in multiplayer
- Battles can no longer be forced during evolution animation.
Version 2.5.1[edit]
Released October 31, 2013.
- Updated to Minecraft 1.6.4
- New GUI:
- New camera system for battles and evolution
- Riding speed now based on Pokémon's speed stat
- New command
/pokegive: (
/pokegive <PlayerName> <PokémonName> s lvl<...>)
- Added level switch to pokespawn
- New database with new driver; it all comes in the one zip now and extracts at run time.
- Pokémon can now have separate models for flying and standing/walking.
- Global battle statuses added
- Generations can be turned off and on in the pixelmon.cfg.
- Packets are now sent partially.
- New Pokemon: Aron, Aggron, Bayleef, Beldum, Chikorita, Chinchou, Croconaw, Cyndaquil, Drifblim, Drifloon, Elekid, Feraligatr, Girafarig, Grotle, Grovyle, Lairon, Lanturn, Marshtomp, Meganium, Metagross, Metang, Mudkip, Quilava, Rayquaza, Sceptile, Swampert, Torterra, Totodile, Treecko, Turtwig, Typhlosion and Wynaut
- Updated models: Blastoise, Charmander, Charmeleon, Charizard, Electrode, Flygon, Magikarp, Miltank, Pikachu, Pidgey, Psyduck, Raichu, Squirtle, Voltorb and Wartortle
- New animations: Charizard and Rayquaza
- New voices: Alakazam, Croconaw, Drowzee, Electabuzz, Feraligatr, Psyduck, Scyther, Venusaur and Weezing
- Animation fixes: Goldeen, Jigglypuff, Lapras, Onix and Swinub
- More held items
- New sound code which allows multiple cries for Pokémon, as well as separate cries for males and females
- Improved bosses:
- Added new boss type (green)
- Bosses now fully uncatchable
- Max level cap removed
- Green = +5
- Blue = +10
- Red = +20
- Yellow = +40
- Bosses only drop items in battle.
- Boss drops now drop directly into the players inventory.
- Bosses are immune to all non-battle damage.
- Evolution now happens after a battle and move learning happens after evolution.
- Saving system; should be far faster and not slow down as more people are on a server
- Pokémon being gone forever once thrown into the Void
- Tweaked confusion self-attack chance calculation
- Inventory extension going dark when held item equipped
- Optifine issue with initialising of tile entity
- Pokemon can now be ridden underwater.
- Saving will now happen for player data on all forms of disconnects (kicks included).
- Fixed the issue with servers
- PokéChecker fixed
- Running Shoes now use a direct modification of player attributes rather than potion effect.
- Fixes to riding offsets
- Fixed a number of crashes of one GUI trying to open on top of another one
- Added new detection for GUI being open to prevent battles starting when one is
- Magikarp goes sideways when on land.
- EV items give EVs at level 100.
- Pokémon were duplicating on force battle.
- Moves are now learned if evolution is cancelled.
- Status moves now can hit.
- Fixed moves: Crush Grip, Foul Play, Future Sight, Revenge, Substitute and Spite
- Leaf Stone now changes colour depending on biome
- Removed orbs/shrines from creative menu
- Opponent's face now shows in accept/deny screen.
- Fixed bunch of invisible models
- Music renormalised to -10 db
- Increased Fossil and Fire Stone spawn chance by 50%
Version 2.3.1[edit]
Released August 10, 2013.
- Fixed saving of Pokémon in server situations where disconnect occurred before save tick
- Fixed rods dropping too often and glitch where Fisherman would not disappear on defeat
- Fixed max health being incorrectly stored in Pokémon from old saves on Bukkit servers
Version 2.3[edit]
Released August 9, 2013.
- Updated Minecraft version
- Now using Minecraft 1.6.2
- Updated to Forge v184.108.40.2069
- Kangaskhan, Rhydon, Parasect, Mewtwo, Lickitung, Dewgong and Poliwrath added
- New Rattata model
- Fixes to Porygon model
- Fixed Fearow flapping
- Updated flapping/wing animations
- Updated worm/snake/serpent animations
- Updated Onix animation
- Updated Seadra
- Updated Squirtle
- Updated Charmander
- Updated Abra and Cloyster skeletons
- Added moves Aqua Ring, Baton Pass, Beat Up, Crush Grip, Electro Ball, Last Resort, Metronome, Endeavor, Wake-up Slap, Low Kick, Spite and Transform
- Added new items: old Running Shoes, new Running Shoes, Wailmer Pail, Old Rod, Good Rod and Super Rod
- Apricorn trees now hard as logs
- Apricorn trees now drop logs.
- Fossils now spawn more frequently.
- New textures for Moss Rock and Ice Rock hand-held items
- New recipes: old Running Shoes recipe, new Running Shoes recipe, Wailmer Pail recipe and Old Rod recipe
- Boss Pokémon now have colored models.
- Spawned structures now can have tile entities with them.
- Spawned structures now clear areas for themselves to spawn.
- New commands:
/pokebattleand server log notifications for all commands
- Added config option to prevent Poké Balls from being thrown from hotbar
- Added config setting for entity nameplate render distance (Trainers, NPCs, Pokémon)
- Added config option to disable rare candy crafting
- Added support for OBJ models on Pixelmon
- Moved Trainers under NPC category, added NPCType variable
- Added Doctor NPC class
- Enabled the spawning of custom structures
- Removed "Legendary" as a type of boss mode classification
- Added global status for moves using weather, etc
- Added functions to control focal point of battle camera during battle
- Battle camera now remembers if GUI was hidden on start of battle.
- Fixed many moves
- Fixed EV training items not adding bonus EV points
- Fixed EV points having no limit
- Fixed EV points not being added when Pokémon levels up from the victory
- Fixed aggressive Pokémon re-initializing battle immediately after a successful escape
- Fixed owned Pokémon not despawning if their owner is not online
- Fixed bug allowing owned Pokémon to be captured when owner not online
- Fixed boss Pokémon retaining boss status when captured, even if sent to PC
- Fixed Pixelmon blocks rotation
- Fixed having more than one primary status effect at one time (sleep + paralyze, etc.)
- Fixed multiple chat outputs during battle of "Your <Pokémon> fainted!"
- Fixed battle camera shaking violently on fainting
- Fixed battle camera being located in unloaded chunk
- Fixed Pokémon in battle being located in last used location
- Changed battle camera on player to first person mode
- Active Pokémon now retrieved at end of battle
- Player death during battle now ends battle
- Player logout/disconnect now ends battle
- Fixed party GUI not appearing if player died during battle
- Improved failure messages for status effect inflicting moves
- Improved failure message for failed moves
Version 2.2.1[edit]
Released May 24, 2013.
- Fixed crash bug when evolving an Eevee near a Moss/Ice Rock on a server
- Fixed a weird behaviour with the side bar's first position getting overwritten by a Pokémon that the player was battling with
Version 2.2[edit]
Released May 23, 2013.
- Grimer, Bastiodon, Hitmonchan, Hypno, Rampardos, Zapdos, Moltres, Marowak, Hitmonlee, Muk, Rhyhorn, Jynx, Mr. Mime, Seel, Machoke, Weepinbell, Exeggcute, Victreebel, Articuno, Golduck, Nidorino, Pinsir, Onix (no animation), Leafeon, Glaceon, Machamp, Machop, Nidoking, Exeggutor, Ditto, Seadra, Porygon, Nidoran♂, Electabuzz, Carracosta, Magmar, Nidoqueen, Nidorina, Tirtouga and Magneton added.
- Aerodactyl, Ninetales, Flareon, Jolteon, Vaporeon, Umbreon, Charizard, Growlithe, Squirtle, Arcanine, Bulbasaur, Abra and Ponyta remade
- Moved to 1.5.2
- Updated method for downloading database to mask the URL for the download through our server
- Added more exception handling specifically for the odd case in which a player disconnects during an operation which is affecting their save
- Added catches for more possible crashes in battles
- Extended Pixelmon API for Xwaffle's achievements side mod
- Heaps more animation code including wings, arms, leg modules and more
- Fire Stone ore moved to the rooves of caverns with lava in them
- Pokémon with no spawn info will now only spawn on grass (stopping them spawning in buildings etc.).
- A number of moves added
- New flying AI
- Pokédex updates on Pokémon evolution and trade
- Healer retrieves Pokémon as they are placed on it
- Added error reporting switch in config, off by default, will only report critical errors if off
- Fixed EV-adjusting items not giving correct EV boost
- Fixed statuses all reverting to burn when Pokémon are retrieved and sent out
- Added API stuff for new events
- Added register to Pokédex on trade
- Added clearing function when player enters world
- Added evolution rocks. Must be within 10 blocks of them when Eevee levels up
- Bosses reworked - no longer have a set level, level is set when engaged in battle, set to be a certain number of levels above the highest level Pokémon in the team
- Increased rate of hammer decay
- Reduced Leaf Stone ore spawn
- Reworked player connection code
- Fixed disconnecting from a server and the side-bar disappearing
- Fixed bug in base stat loading which reduces memory used by Pixelmon entities by 10x
- Fixed Potions applied to Pokémon crashing the game
- Fixed wrong location bug
- Fixed recharging moves
- Increased Badge stack size
- Normalized size of Pokémon in Pokédex and fossil machine
- Fixed rendering of held item when moving in PC
- Fix to Disable not always being reset after battle
- Pokémon in battle should now properly be positioned if sent out.
- TMs are now only removed if the move is learnt - canceling will not remove them.
- TMs can now only be taught to owned Pokémon.
Version 2.1.2[edit]
Released March 23, 2013.
- Fixes for various crashes when people quit when riding
- Fix to stat calculation, was resulting in stats that were a little low
- Fix to music file finding
- Fix to entity getting a very wrong location (will now unload said entity automatically)
- Fix to mounting offsets - now takes into account growth and level, upcoming database updates will slowly add correct offsets for different Pokémon
- Couple of move fixes
- Further modification to bauxite generation, much lower amounts now
Version 2.1.1[edit]
Released March 27, 2013.
- Fix to bauxite generation - now spawns! Also spawns a little deeper than previously and over a wider vertical range
- Fixed crash on sending a Pokémon out
- Fixed infinite player loading loop crash
Version 2.1[edit]
Released March 25, 2013.
- Update to MC 1.5
- Miltank can now drop leather.
- Boss Pokémon are much more common.
- Boss Pokémon now revert to normal Pokémon on capture.
- Flaaffy, Tentacruel and Armaldo added (in the resources install)
- Added Pokémon sounds
- Added 2 tracks to the Pixelmon soundtrack
- Disabled move switching inside PC
- Friendship now limited to 0-255
- Anvils drop contents when destroyed.
- Health bars now display actual health in battle.
- Confusion no longer glitched
Version 2.0.3[edit]
Released March 1, 2013.
- Trainers can now despawn if players move far enough away from them.
- Trainers now get included in all spawning calculations (should now be properly representative of their rarity).
Version 2.0.2[edit]
Released February 27, 2013.
- Fix to crash in switching tabs in PokéChecker while using PC
- Fix to air Pokémon not spawning (Pidgey, etc.)
Version 2.0.1[edit]
Released February 27, 2013.
- Changed spawn command to
- Fix to Trainers not losing and despawning when being beaten
- Fix to Trainer spamming 2 lines when switching Pokémon
- Fix to crash in inventory when held item ID was changed between versions
- Fix to PokéChecker escaping from PC when pushing escape
- Fixed Shinies reverting on capture (due to lack of sync between client and server versions of the entity)
- Fixed PC – will use a bit more network overhead but will be much more stable
- Fix to crash bug from battles
Version 2.0[edit]
Released February 22, 2013.
- Natures: all 25 Natures, should work identically to the Pokémon games, visible in the Pokémon summary screen
- Growths: 7 different growths, impacts how big the Pokémon is and will be. Visible in the Pokémon summary screen
- Bosses: 3 different types of bosses (uncommon, rare and legendary), each is bigger, stronger and much harder to catch than normal. Defeating them will cause them to drop rare items (TMs, Potions etc), Pokémon of the same evolutionary chain will spawn around them in larger groups.
- Added Fossil cleaner: rotating machine, putting uncovered Fossils inside will clean them, making them ready for the Fossil machine.
- Using it with a Fossil in hand will activate it, and using it again will remove the cleaned Fossil when it's stopped.
- Everstone and other held items all now function correctly
- Disabled damage from cactus and arrows on Pokémon
- Streamlined and sped-up the spawning algorithms, things should be a bit smoother and use less cpu
- New config options: allowRiding, allowPlanting, allowPVPExperience
- Re-build of the battle system allowing generalised participants
- Battle chat now uses nicknames
- Moves coded:
- 5 new Trainers: Ornithologist, Bug Maniac, Firebreather, Little Boy Swimmer, Male Swimmer
- 19 new Pokémon: Clefable, Clefairy, Sandslash, Persian, Raticate, Aerodactyl, Bellsprout, Sandshrew, Fearow, Anorith, Archen, Poliwhirl, Cranidos, Shieldon, Archeops, Graveler, Gengar, Espeon, Cloyster, Nidoran♀
- New models: Magnemite, Charizard, Mareep, Zubat, Pidgey
- Mareep can now be shorn; wool will regrow after time; use shears to shear.
- Fossils for which the created Pokémon is not in game are not generated or findable in the world.
- Nickname was being set when a Pokémon entered a PC (causing name kept on evolution).
- Fixed a crash from new database retrieval method where download of database pointer returns null
- Pokémon can no longer be sent out in battle when fainted or healed with Potions.
- Fixed crash on closing trading GUI with button
- Fixed Fossil machine display rendering through other object
- Learning moves happens after evolution.
- Evolution now happens back a level earlier.
- Fixed crash from Pokémon riding minecarts
- Fixed Pokédex in SMP
- Fix to our y-rotation issues with Techne!!! – As a result a whole bunch of old models that had glitches now look right!
- Water Pokémon no longer drown
- Swimming Pokémon no longer jump up and down lots.
- Fixed crash on picking a move that was empty in battle
- Fixed being able to use an attack with no PP
- Shinies will now stay Shiny upon capture
Version 1.9.6[edit]
Released January 28, 2013.
- Added a Trainer rarity modifier in the config. This allows players to change the rarity of Trainers relative to Pokémon.
- Fix to experience not being retained on retrieving and sending out
- Fix to 2 battle crash bugs
- Fixed Trainer rarity (someone had set the values too high)
Version 1.9.5[edit]
Released January 26, 2013.
- Spawning now supports amphibious Pokémon.
- Beginning of new skeletal animation system (won't see anything new at this stage, it just replaces the old code with a more generalised solution)
- Super flat worlds now supported by spawning system
- Creative tabs now support other mods.
- Completely re-worked spawning, Pokémon should spawn underground, numbers should be easier to change in config
- Fixed battle camera
- Further tweaks to spawning
- Fix to crash on level up in battle
- Fix to battling system, built new counter and persistence system which works with the changes to battling made a few patches ago.
- Re-pieced a number of Pokémon
- Further fixes to Trade machine
- Further fixes to Pokédex
- Fix to infinite battle loop where you could find large bunches of items from a battle that had continued
- Lots more fixes
Version 1.9[edit]
Released January 5, 2013.
- Trade machine
- Riding
- Fossil machine
- Fixed Pokédex
- Aluminum (bauxite)
- Lots of other fixes
Version 1.8.6[edit]
Released December 6, 2012.
- TMs added into Creative menu–no way to get them into Survival just yet
- Memory improvements for SMP
Version 1.8.5[edit]
Released December 6, 2012.
Version 1.8.3[edit]
Released November 19, 2012.
- Fixed spawning problems (no land spawns and heaps of Trainers)
- Further reduction to memory usage with less lag this time too
Version 1.8.2[edit]
Released November 18, 2012.
- Fixed Diglett crash
- Pokémon should not take damage from being caught in blocks.
- Fix to a server crash on spawning
Version 1.8.1[edit]
Released November 16, 2012.
- Updated for 1.4.4
- Reduced memory consumption (may slow down initial world load times a bit)
- Fixed Yawn server bug
- Fixed waiting at Mojang screen
- PokéChecker now is consistently bright on all screens and has a fixed move description box.
Known bugs[edit]
- Slowbro/Poké textures may not load on all machines.
Version 1.8[edit]
Released November 10, 2012.
- Battle GUI: comes with new fully built bag system, move picking, Pokémon swapping, chat replacement and lots more
- Extended inventory (Survival and Creative): New way of accessing Pokémon data and held items. Drop items onto held item slots to equip them, and use them on a Pokémon to access the new summary screens.
- Summary screen (PokéChecker replacement): Now showing much more detail about a Pokémon's stats, attacks and happiness. Also allows re-arranging of moves, renaming and leveling disabling
- 16 new Pokémon: Alakazam, Chansey, Dragonite, Golem, Farfetch'd, Kadabra, Kingler, Meowth, Piloswine, Poliwag, Rapidash, Slowbro, Slowpoke, Spearow, Tangela, Venomoth, Venonat
- 2 re-done models: Ivysaur, Oddish
- Heaps of battling enhancements and fixes to go along with the new battling GUI
- Level-up screen showing stat increases
- More Trainers
- More Poké Balls
- Heaps of Badges
- Heaps more moves coded.
- Re-worked capture algorithms to provide an experience closer to the games.
- Aggressive Pokémon battle initiation has more checks for illegal battle starting.
- Large bunch of crash bugs.
- Rendering of screens that in the past were changed when raining or held item changed are now fixed.
- Apricorns can now be placed.
- Improved generation of Fire Stones and Leaf Stones.
- Apricorns can now only be placed on the top of blocks.
- A series of different infinite battle loop bugs.
- Crash when accessing PC with null Pokémon (one caught from trainer, will now be deleted if encountered).
Known bugs[edit]
- Dull stats screen when not holding an item in the PokéChecker GUIs.
- Slowbro/Poké textures may not load on.
Version 1.7.6B[edit]
- No more infinite Poké Balls in battle
- Swinub's texture has been fixed.
Version 1.7.6[edit]
Released October 2, 2012.
- More animations.
- Reworked Wartortle model.
- Trainers can now be spawned by the same spawn command as for Pokémon.
- Freeze command for taking screenshots/videos.
- Swinub, Dodrio (wasn't actually in 1.7.5).
- Riding disabled due to it causing servers to crash.
- Primeape now looks alright.
- 2 fixes to Poké Balls being used in battle crashing a server.
Version 1.7.5[edit]
Released October 1, 2012.
- Friendship system (Umbreon will evolve with it)!
- Hammer and anvil crafting system for Poké Balls!
- Poké Balls now work in battle!
- Apricorn trees
- More Poké Balls: Heavy Ball, Level Ball, Love Ball, Moon Ball and Friend Ball (all are craftable but their recipes are secrets — all disc recipes follow the same pattern though: 3 in a row)
- New Pokémon: Doduo, Vileplume
- Gastly and Haunter reworked; new texture and particles.
- Riding is half there. It is possible ride and move horizontally but jumping and flying are not in yet.
- More animations.
- Chance for Poké Balls that miss to break apart on hitting the ground.
Bug fixes[edit]
- PC will no longer appear black to some people.
- Pokédex doesn't crash on selecting a Pokémon that isn't in game.
- Evolution stone ore should now spawns in the right places.
- All the crash bugs relating to inventory manipulation should be fixed.
- Red Pokémon bug
- Master Balls always catch.
Version 1.7.2[edit]
Released September 18, 2012.
- Fire Stone generation added in
- Changed Water Stone drops to shards
- 2 more Pokémon: Kabuto and Kabutops
- Optional scaling in config file for Pokémon
- Could not load move bug fixed
- Internal server errors (for the most part) are gone.
Coming soon[edit]
- Throwable Poké Balls in battle
Version 1.7.1[edit]
Released September 13, 2012.
- Added Nether support!
- Added particle effects back in. This is for Gastly, Diglett/Dugtrio and Weezing/Koffing. Please test this in SMP.
- Added milking back in for Miltank and Camerupt; try empty buckets on them
- Added new
/spawn <Pokémon> scommand to spawn a Shiny of that species
- Fixed a few more bugs
- More item tweaks. Believe new potions/status healers/ethers can be used outside of battle
- Umbreon added
- New PC recipe added (no more dirty PCs):
Version 1.7[edit]
Released September 9, 2012.
- Full entity rewrite, Pixelmon now takes a total of 3 entity IDs, forever banishing the looming shadow of Minecraft's hidden entity ID limit.
- SMP much improved! Following the entity rewrite, SMP is now running much better and should give an equivalent experience as playing solo but with the added bonus of being able to battle friends!
- A bunch more Pokémon, I believe the total is now up to 86! These include Lapras and Scyther among others.
- Trainers re-implemented! Trainer code was rewritten á la Pokémon to use one entity and has been re-enabled for some more challenging and provoking competition.
- Potions/Elixirs etc. Rodel has opened up his account with the addition of a bunch more Potions, Elixirs and status ailment healing items for use in and out of battle.
- New capture animation (worth checking it out)
- More Pokémon animations (my personal favourites are Magnemite and Magneton)
- More fixes than I could possibly write here...
Version 1.6.2[edit]
Released August 27, 2012.
- Numel added
- Improved AI
- Re-added evolution stone ore
- New spawning variables in pixelmon.cfg
- Lots of battle fixes
- Fixed crash bug on sending out Pokémon with none in party
- Fix to Arbok's texture
Version 1.6.1[edit]
Released August 25, 2013.
- Mew has an incredible animation.
- Stopped all keybindings firing twice
- Pokémon now spawn in the middle of the block they are sent out to.
- Arcanine's model is fixed and has new animation.
- Updated for Forge 18.104.22.168
- Pokemon's health bars now update.
Version 1.6[edit]
Released August 25, 2013.
- The Pixelmon experience brought to Minecraft 1.3.2
- Spawning system re-worked; now more efficient and smoother than custom spawner plus better coverage than Minecraft spawner
- Particle effects for some Pokémon
- Lots more animations
- 8 more Pokémon
- Database now updates itself and downloads from our master copy on our servers.
- Huge numbers of PC fixes/tweaks/performance updates
- Bounding boxes fixed for all Pokémon
- Lots and lots of other fixes for texture glitches/model issues/battling bugs, etc.
- Thrown Pokémon land at the player's feet.
Version 1.5.4[edit]
Released August 4, 2012.
- New items for deploying server and PC blocks
- Lots more animations:
- Increased speed of Poké Balls
- Sounds added (for only 2 Pokémon as a test case, Bulbasaur and Squirtle)
- Fixed order being kept in overlay in SMP
- PC now working again in SMP
- XP is now gained in battles with wild Pokémon again.
- XP is displayed correctly in the Pokéchecker.
- PC and healer blocks removed from Creative inventory
- Pokémon can replace moves on learning when the move list is full.
- Removed lighting effect from Charmander line until code is working right
- Damage and healing is now reflected in the sidebar in both SSP and SMP.
- Pokémon sent out in snow no longer spawn on top of the player.
- Different types of Poké Balls now render correctly in SMP.
- Healing machine not always working–couldn't send out afterwards
- Can now retrieve Pokémon after fleeing via Roar
- Bug Catcher no longer causes a crash.
Version 1.5.3 HotFix[edit]
Released July 29, 2012.
- Fixed a couple of crash bugs in SMP.
Version 1.5.2 HotFix[edit]
Released July 28, 2012.
- Moved to Forge 188.8.131.52 – this gets rid of the "a mod you are using is out of date" message.
- A few more animations/fixed animations (Gloom and Mankey)
- Fixed up capitalization of some image files (was causing crash on Mac version)
Version 1.5.1[edit]
Released July 27, 2012.
- Brand new models for PC and healer
- Krabby added!
- New animations for some Pokémon
- A awesome new feature (which is secret; don't worry, it's obvious)
- Fixed a couple of issues with super-effectiveness
- Fixed a few rendering issues with Gloom and Vaporeon
- Fixed an issue where recalling Pokémon wouldn't work after a battle
- Fixed a few issues with the Bug Catcher
- A few other bits and pieces
Version 1.5[edit]
Released July 21, 2012.
- Re-worked healer
- 22 more Pokémon since 1.3
- Lots more animations
- Evolution stones (Thunder, Water, Leaf)
- New capturing system
- Many, many bug fixes and tweaks
- More animations
Version 1.4.3[edit]
Released July 15, 2012.
Version 1.4.2[edit]
Released July 7, 2012.
Version 1.4.1[edit]
Released July 5, 2012.
Version 1.3.2[edit]
Released June 30, 2012.
- Pokémon PC
- NPC Trainers (who can be battled)
- PP system
- Thunder Stones and Leaf Stones
Version 1.3.1[edit]
Released June 28, 2012.
Version 1.3[edit]
Released June 10, 2012.
- A config file has been added to change the IDs as well as the spawn limits for the Pokémon for older computers.
- Zubat's wings have been corrected, however they no longer have any animation.
- Charmander and Charmeleon have been repaired.
- Water Pokémon no longer cause crashing.
- Many models still have not yet been fixed.
Dev Build 1.2.4[edit]
Released June 4, 2012.
- Pokémon added: Butterfree, Metapod, Omanyte, Omastar, Horsea, Jolteon, Gyarados, Pidgey, Pidgeotto, Pidgeot, and Dugtrio
- Healer now up and working again
- Water Pokémon can now be caught and battled.
- Animations added to Zubat, Butterfree, and Magikarp
- More moves and special effects added
- Pokémon now level up properly.
- All Pokémon interaction bugs are fixed (aside from the one listed below).
- Geodude's model is no longer a rocky texture stretched over a villager model.
- Trapinch now has a face.
- Zubat's wings are now both on its left side.
- Charmander and Charmeleon have messed-up textures now.
- Crashes often happen while in water near water Pokémon.
- Mew has seemingly disappeared from the game; however, it still has a PokéDex entry.
Dev Build 1.2.3[edit]
Released May 30, 2012
- Pokémon added: Mew
- All move slot bugs fixed
- Pokémon inventory bugs fixed
- Sleeping now heals Pokémon
- Pokédex list fixed
- Pokémon models still not fixed
- Magikarp still causes crashing.
- Mew now causes crashing.
- No PC to access the extra Pokémon sent to the computer
- Test recipes are still in.
- When a Pokémon gains a level, it will be reverted back to the previous level upon recalling it.
- Pokémon level gain seems random and possibly world dependent.
- Optifine will cause the Pokémon inventory screen to be invisible but still usable.
Dev Build 1.2.2[edit]
Released May 27, 2012.
- Pokémon added: Snorlax, Caterpie, and Venusaur
- Improved Pokédex
- Pokémon now have their own inventory.
- Mankey no longer crash the game.
- Player Pokémon can no longer attack each other.
- Charizard and Blastoise now have proper textures.
- Pokémon no longer skip moves on level-up.
- Oddish now move.
- Several models are still messed up.
- Zubat is now missing a leg.
- Geodude looks like a villager with a rocky texture stretched over it.
- Magnemite is floating above where it should be in the Pokédex.
- Gastly is off-center in the Pokédex and appears smaller than it should be.
- All types of Poké Balls default into regular Poké Balls after colliding with something (this does not effect their catch rate when first thrown, however).
- Pokédex list goes far past where it should be, making the scroll bar almost useless for navigation.
- Several bugs with the new inventory:
- Pokémon will sometimes disappear (usually when the game gets paused), and this causes other Pokémon to become incapable of occupying the same slot they're on, presumably because it still registers them as being there.
- Whenever this happens, it also seems to lock the player from selecting Pokémon in the lower squares of the Pokémon inventory, mostly likely because the game is also registering the Pokémon that's disappeared as not being there, forcing the party up, without forcing the Pokémon up along with it.
- Alongside and caused by this, new Pokémon caught can occupy the same slot as older Pokémon, randomizing which Pokémon are sent out.
- They can also be forced a square below the inventory.
- Pokémon will sometimes disappear (usually when the game gets paused), and this causes other Pokémon to become incapable of occupying the same slot they're on, presumably because it still registers them as being there.
- Attempting to send out a Pokémon from a blank slot will output the "You retrieved x" message, x being a random Pokémon.
- Sleeping no longer heals Pokémon, and healing tables are no longer useable, which makes reviving Pokémon impossible.
- Moveslot bug is slightly less annoying but still there.
- Rather than the previous method, replacing a move now replaces all moves below and including the chosen slot.
Dev Build 1.2.1[edit]
Released May 22, 2012.
- Pokémon added: Mankey, Oddish, Jigglypuff, Wigglytuff, Geodude, Charizard, Wartortle, Blastoise, Trapinch, Vulpix, Ninetales, Psyduck, Voltorb, Miltank, Magnemite, and Magikarp
- Healing Table added
- Pokédex added
- Sleeping in a bed will heal all Pokémon in the player's inventory.
- The starter screen is no longer an infinite loop.
- Rare Candies are no longer infinite.
- Attacking Pokémon in the midst of battle no longer crashes the game.
- Dropping the last item in the inventory will cause the starter screen to pop up again (however, dropping the last item from the inventory GUI will not do this).
- Mankey are uncatchable and cause a crash when attacked by a player's Pokémon.
- Accidentally sending out an owned Pokémon against another owned Pokémon will cause a crash.
- Eevee, Trapinch, Jigglypuff, Wigglytuff, Ivysaur, and Voltorb have messed-up models.
- Additionally, Blastoise, Charizard and Wigglytuff have no textures.
- Zubat are missing a fang and will continuously float higher and higher as they are hit without ever coming back down.
- Oddish and Zubat will not move no matter the circumstance (besides Zubat floating upwards when hit).
- Healing Table does not heal properly.
- Replacing moves on a Pokémon is extremely glitchy.
- The top and bottom move cannot be replaced.
- Replacing a move in the second moveslot will cause it to replace all the moves with that one. Afterwards, replacing any move anywhere will replace all of them.
- Replacing a move in the third slot will replace the moves above and below it as well.
- Flying/floating Pokémon have their hitboxes on the ground instead of on their model.
- Leveling up a Pokémon will increase its max HP, but its current HP will not go up with it.
- Poké Balls won't update with the evolution of a Pokémon until they are called back.
- Pokédex currently only shows Bulbasaur.
- Massive lag spikes due to Pokémon spawning
- Health bars on Poké Balls are inaccurate.
- Fainting message for wild Pokémon will display even if they were not engaged in battle.
- Magikarp are always injured.
- Pokémon will sometimes turn invisible.
- Throwing a Poké Ball into the air repeatedly will duplicate the Pokémon stored inside.
- Magikarp are uncatchable and cannot be battled.
- Caught Pokémon are all reset to level 5.
- Pokemon will sometimes skip moves when leveling up.
Version 1.1[edit]
Released May 9, 2012.
- Pokémon added: Wartortle, Abra, Diglett, Ivysaur, Charmeleon, Zubat, Gastly, Rattata, and Eevee
- Coal Dust added
- All types of Poké Balls now stack.
- Attack GUI added
- Pokémon now grow in size as they're leveled up.
- Poké Balls will not be thrown anymore, instead throwing a replica that sends out the Pokémon in the spot it lands.
- Squirtle and Charmander now have moving animations.
- Recalling Squirtle now displays the correct message.
- A single Rare Candy is no longer infinite use.
- Starter selection screen will continuously pop up when starting a new world, forcing the exiting of the client and causing the Pokémon gained to become glitched.
- While playing in offline mode, Pokémon caught with Poké Balls will disappear.
- Logging out of Minecraft will cause all caught Pokémon currently in Poké Balls to glitch. Poké Balls can, however, be cleared and used again.
- The Pokémon's hitboxes do not grow with them.
- If a Pokémon is attacked in the middle of a battle, the game will crash.
Version 1.0[edit]
Released April 21, 2012.
- Pokémon added: Bulbasaur, Charmander, and Squirtle.
- Items added: Poké Ball, Great Ball, Ultra Ball, Master Ball, Potion, PokéChecker, and Rare Candies.
- Pokémon are attracted to Rare Candies.
- Poké Balls can be used multiple times without breaking, almost guaranteeing capture.
- A single Rare Candy can be used infinitely, but a stack of them will deplete until there is one left.
- Calling back Squirtle will give the message, "You caught a wild Squirtle".
- Squirtle and Charmander have no movement animations.