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Birds of Steel – Dynamic Campaign FAQ
PlayStation 3
Dynamic Campaign FAQ by dwm042
Version: 1.1 | Updated: 04/11/2012
THE BIRDS OF STEEL DYNAMIC CAMPAIGN FAQ version 1.1 By David Myers. A compendium of game information obtained from players active on the message boards of Gamefaqs.com and Gaijin Ent's Birds of Steel message boards. The focus of this FAQ is the beginning player, one with little or no flying simulator experience. contacting the author: by email, firstname.lastname@example.com If you email me, please use the subject: BIRDS OF STEEL I'm on the GameFaqs Birds of Steel message boards as dwm042. ============================================================ i. Legal Stuff This Faq is copyrighted (C) 2012 by David Myers. All rights are reserved. This FAQ is not to be distributed unless you are explicitly listed on the distribution list below. Authors that I have quoted retain their own copyright to their words. I use their comments under fair use. Please treat their contributions as having a copyright of their own, and if you quote them, please say so. Distribution List: 1) The author 2) Gamefaqs.com 3) Gaijin Entertainment, should they provide storage for BOS faqs. That's it! All other distribution points are unauthorized. ============================================================ Table of Contents 0. Updates 1. Introduction 1A. About This FAQ 1B. What are War Points? What are Experience Points? 1C. What can I do with War Points? 1D. Where can I get War Points? 1E. So what's the advantage in Dynamic Campaigns? 1F. How many War Points do I get for a Dynamic Campaign? 1G. Flying Sims are hard! How should I start? 1H. Which console was used in putting together this FAQ? 2. Starting a Dynamic Campaign 2A. Initial Choices. 2B. Missions in a Dynamic Campaign. 2C. Missions and Planes to start with. 3. Winning Battles in the Dynamic Campaign. 3A. Air Combat Patrols 3B. Ground Attack 3C. Ship Attack 4. Advanced Techniques 4A. Tactics 4B. Realistic versus Simplified 4C. Stalls and Spins 4D. Programming a Stick 5. Things I need for this FAQ to Grow 6. Resources and Notes 7. About the Author ============================================================ 0. UPDATES ver 1.1 - Fixed typo in Thrustmaster mapping. Added some detail to the descriptions of ground attack. Added some notes about beginning from the Japanese side. Added discussion of how many War Points you get in a dynamic campaign. Also added a brief discussion of flying a heavy fast plane. ver 1.0 - initial version of the FAQ. ============================================================ 1. INTRODUCTION ------------------------------------------------------------ 1A. About this FAQ: The style of this FAQ is what I call a compendium. I'm not the author of many of the ideas in this document (except for large parts of the introduction). Other people are. I am going to try and give as much credit to the people who actually did the hard work on a per-section basis. If you see someone's name or handle in parentheses, that means that a gamefaq player contributed directly to this document. So if you see something like: --------~ (Foo) Then Foo wrote a message on a message board that I read and used as source material in this FAQ. Often I will quote authors directly, in which case this document is using their words under fair use and my use does not invalidate any copyright of their own. Quotes may be edited for spelling, punctuation, and grammar. From Calvin Coolidge: "Nothing in the world can take the place of Persistence. Talent will not; nothing is more common than unsuccessful men with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. The slogan 'Press On' has solved and always will solve the problems of the human race." ------------------------------------------------------------ 1B. What are War Points? What are Experience Points? These are points you can collect by playing certain online and offline missions. Experience points, or XP, increase your rank and unlock planes that you can purchase. War Points, or WP, are the coin you use to purchase planes. ------------------------------------------------------------ 1C. What can I do with War Points? You can use war points to purchase planes. You also use War Points to repair planes in the online games during matches. ------------------------------------------------------------ 1D. Where can I get War Points? There are two main ways to accumulate War Points. The first is by online play in Versus mode. The second is by playing a Dynamic Campaign, in online or offline mode. ------------------------------------------------------------ 1E. So what's the advantage in Dynamic Campaigns? Dyanmic campaigns can be played offline. So you can accumulate and test a few planes without being exposed to the cut and thrust of the online player versus player battles at an early stage. It allows you to enjoy the game without facing too many harsh challenges early on. ------------------------------------------------------------ 1F. How many War Points do I get for a Dynamic Campaign? It depends on the number of missions you play, and the kinds of missions you play. Each mission scores a number of War Points. Afterwards, there is a bonus for winning the campaign, which initially is 2400 War Points per won mission. For a 3 sector campaign, that makes your bonus 7200 War Points. If you lose the campaign, initially you get a 240 war point bonus for each lost mission. That said, the value of missions decreases over time, and on certain campaigns, my campaign bonus has been cut in half. The only fix is to start flying missions with new planes in new campaigns. ------------------------------------------------------------ 1G. Flying Sims are Hard! How should I start? I recommend that you use the 'Simplified' difficulty setting, unless you're experienced with flight simulations. You should also play through the Historical Pre-War scenarios, as they form a tutorial for the basic skills of flying planes in Birds of Steel. ------------------------------------------------------------ 1H. Which console was used in putting together this FAQ? This FAQ is written from the point of view of a PS3 player. I assume much of the information will be useful to a XBOX 360 player, though specific buttons and such should be had from other players of the Microsoft console. ============================================================ 2. Starting a Dynamic Campaign. ------------------------------------------------------------ 2A. Initial Choices The main menu of Birds of Steel has the following choices: HISTORICAL CAMPAIGNS MISSIONS EVENTS VERSUS EXTRAS PLAY ONLINE From this menu select MISSIONS. You will see: QUICK MATCH FIND SESSION DYNAMIC CAMPAIGN SINGLE MISSION MISSION EDITOR PLAY ONLINE From here select DYNAMIC CAMPAIGN The campaigns are: SIEGE OF MALTA BATTLE OF PORT MORESBY BATTLE OF THE KUBAN BATTLE OF THE RUHR BATTLE OF GUADALCANAL ATTACK OF PEARL HARBOR BATTLE OF MIDWAY BATTLE OF WAKE ISLAND We'll discuss the various advantages and disadvantages of the campaigns later, though in my opinion, the best campaign for the raw beginner is the one on Wake Island. Once you choose a campaign, you're left with a screen where you select various characteristics of the campaign at hand. The GAME MODE Line will only appear if you are logged into PSN when you begin this game. If you're not logged in, it assumes OFFLINE mode and that selection does not appear. YEAR - choices are 1940 through 1945, or "Any" TEAM - choices are ALLIES or AXIS FRONTLINE ADVANTAGE - FRIENDLY, NONE, or ENEMY VICTORIES TO COMPLETE - CAPTURE ALL SECTORS, 3 SECTORS, or 5 SECTORS DIFFICULTY LEVEL - Simplified, Realistic, or Simulation GAME MODE - Create Online Game, Create Private Game, or Play Offline Choose the specifics of the Campaign you would like. If you're a raw beginner to the game, you'll want to choose 1941 or 1942, ALLIES, FRIENDLY, Simplified, and Offline. ------------------------------------------------------------ 2B. Missions in a Dynamic Campaign There are many different kinds of Missions in a Dynamic Campaign. The choices include (and this may not be all the choices): Head to Head Combat Air Combat Patrol Artillery Bombing Mission City Bombing Mission Carrier Bombing Mission Ship Bombing Mission Intercept Bombers Mission Bombers Cover Mission Tank Defend from Bombers Tank Defend from Assault Artillery Defend from Bombers Artillery Defend from Assault Tanks Ground Attack Mission Artillery Ground Attack Mission Vehicles Ground Attack Mission Ships Attack Mission Cover Ground Attack ------------------------------------------------------------ 2C. Missions and Planes to Start with The easiest campaign, in my opinion, is the Wake Island campaign, and the easiest mission to begin to fly is the Air Combat Patrol (CAP) mission. Why so? * You face fewer targets at a time in the CAP mission. * Wake Island creates fewer situations where you face heavy flak. * The Brewster Buffalo flies better in my hands than any other beginning plane, and is a match, in Simplified mode, for the Zeroes it will face. It would seem that the Zero would be a good starting plane, but in my experience, the swarms of Buffalos it faced made the scenarios impossible to win. Planes I like post Brewster include the Wildcat (for more 1942 missions), the Hurricane (makes playing Malta possible), the Boomerang (surprisingly nimble, and with heavy guns), the IL-2 (a good early ground attack plane), the P-40E (another good ground attack plane). Once you have the P-40E and the IL-2, start trying some ground attack missions with these two planes (Port Moresby and the Kuban). With the IL-2, practice killing targets with as few rockets as possible and as quickly as possible. Though the War points for ground attack missions are much lower than Air Combat Patrols, they can be won much faster. Avoid Midway as a beginner. Avoid the Kuban with early model Russian fighters. The IL-2 makes it winnable via ground attack missions. Malta is semi playable, in my hands, with a mix of CAP missions with the Hurricane, and ground attack with the P-40. Port Moresby is another location more suitable to beginners. Ground attack missions wear well, as this comment illustrates: ~~~~ (Trigger_Happy) For those of you who only get their WP in single player, I've got your solution, and its probably faster or at least on par with multiplayer. First of all your priority should be to get the American fighters only. You want the high speed fighters. Once you've acquired at least the F4UD you're ready to go, but keep unlocking and buying until you have the Mustang. Play Dynamic Campaign, Battle of Port Moresby, Allies. Start with simplified if thats your comfort zone, but once you get the feel realistic is just as easy. Now you're ready to roll in the WP. Look for the tank, vehicle or arty bombing missions that use the high speed fighters with rockets or bombs. Time is the key so start in flight. Now take it easy, throttle up to 100% and look over your map so you know where the target location is going to be and get that location set in your head. Now just wait for the enemy fighters to show up, they usually come at you head on. As soon as the fighters make their pass and start their turns to come after you, dive and hit WEP. Get your speed up to 650ish, level off and WEP once in awile to keep your speed up, those enemy fighters are long gone. Head for your bombing run, now this part is key, you've ditched the enemy, but they are back there and they are ALL coming as fast as they can so time on target is key. Hit your objective and get out of Dodge. Once your objective is destroyed hit WEP and head for the deck, circle around the pack and head straight for your end mission objective and use WEP to stay ahead of the pack. Mission time, around 5min, WP reward (realistic) around 2000WP, 3 missions 15 min, camp reward 7200WP... so around 14000WP every 15 min. Now the Corsair and Mustangs are pure gravy, done right the Japanese planes will never catch you, total milk run. But you may not always get those planes as an option and youll have to do it with something slower like a Hellcat. The high end Japanese fighters can catch you on the flat but remember that you can get faster speeds in a dive. So the problem is going to be getting home after the target gets destroyed, thats when the enemy fighters will catch you. Key here is to hug the deck, and hold down the WEP, the map is pretty hilly so stay as close to the deck as you can (I'm talking hearing trees rustle close) if you stay really close to the ground, especially going over mountains your pursuers will most likely plow into the ground. If not and you're starting to take rounds switch to another aircraft, WEP and hit the deck. It actually can be quite fun and exhilarating trying to get away by hugging the deck in the slower fighters. Oh and always remember, as soon as your objective is complete, check to see where the rest of your flight is, one of them might be waay back where you came from and a quick plane switch puts you halfway home and KMs away from the nearest enemy fighter.. ~~~~ I recently acquired a Corsair and can attest to its tank busting skills. I had no issues with the Hellcat either. Tank busting missions are also possible with the I-16, though this plane is so temperamental that it stalls often even in simplified mode. ********** The Japanese ideal for CAP. Campaigns : Guadalcanal or Midway. ~~~~ (EyeOweU1) Play Guadalcanal and play as the Japanese and set the year to 1943. Set the victory conditions to 3 victories and play only head-to-head missions. Your starting plane should be the Zero floatplane (which has 0.30 cal machine guns and cannons) and the enemy should be Wildcats/Hellcats. You'll have to destroy either 4 or 8 planes a mission and each mission nets 350-555 war points with an additional 3400-3800 war points for total victory. You can play this as many times as you want to purchase better planes. ~~~~ After I read this, I tested 1942 and Japanese. Midway is *much* easier from the Japanese side. The Zero floatplane has powerful guns but can stall, even in simplified. Though EyeOweU1 mentions head-to-head, that's usually an encounter with 20 or more enemy planes at once. CAP missions offer planes in groups of 4 to 8. The A6M2 Zero, in Midway, versus Wildcats, is as close to a mismatch as any I've seen in the game. ============================================================ 3. Winning Battles in the Dynamic Campaign ------------------------------------------------------------ 3A. Air Combat Patrol There are no magic formula for winning, without practice, but we will be assuming that you're a beginner and playing in Simplified mode. In this case, you're not flying a plane so much as a missile, and even though you can stall in this mode you automatically recover. Though the yellow targets seem to suggest a height, I'd suggest flying higher, on average, than the middle of the bull's eye and also flying at about 100% throttle. You want to be flying high and fast, to optimize the number of times you're above the enemy. 7000 feet has been better for me than 5000 feet, but on some missions I've been jumped by Zeroes coming from 12,000 feet. You play dynamic missions and you take your chances. When enemies appear, select one or two, and try to squeeze off a burst as they approach. Planes die much more quickly in simulated mode than they do in realistic, and you want to take advantage of that. Hit them first. If you knock one out of the sky before the dogfight begins, you're that much better off. Don't be surprised if the enemy has much better fighters in 1942 (or 1943) than they should have historically. It's typical to see Tonys (Kawasaki Ki-61) in 1942 and Bf-109-Gs well before they were introduced. I have problems with Bf-109s, as they're just too fast to easily counter, but Tonys die easily in simplified. ------------------------------------------------------------ 3B. Tank and Artillery Ground Attack I find these to be easy missions in the Kuban, once you get used to them, and fast to do. I use a IL-2. I come in fast, at least 4000 feet and more normally about 7000 feet. I dive onto the target, using a steep, high angle attack. Lower angle attacks will suffer. Trees will block your rockets. I try to get my target a hair above the tank, and I squeeze off one or two rockets. I generally fire in between 1000-2000 feet. I use a faster throttle than the dive bombing tutorial suggests, and I still get good results. Since you can't burn out your engines in Simplified, and a Il-2 on WEP gets 400 or more mph, WEP out at low level once you've killed enough tanks for victory. ------------------------------------------------------------ 3B. Ship Ground Attack I don't find ship ground attacks to be reliable, but the occasional P-40E mission after a ship is a good change of pace. If the flak is too heavy, you're doomed. But sometimes you can squeeze off an interesting win by bombing out a ship. I've use dive bombing technique with the P-40. It would be interesting to know if a faster downward approach works, as in tank attack. ~~~~ Update: Too fast and the bombs in the bomb target image turn red and won't destroy the target once they've hit. ============================================================ 4. Advanced Techniques ------------------------------------------------------------ 4A. Tactics The Loop Simple, but it's a way to get behind a plane, and it's also a way to lose some distance without slowing down so much you fall out of the air. Sometimes I find it easier to shoot at 1000 feet than 100 feet. Barrel Roll I use this to lose some distance when I'm behind a plane and need a better firing angle. An IL-2 1946 Barrel Roll video: http://www.youtube.com/watch?v=2PwVwn1wxzM Rocking and Rolling If you think of the arc of a barrel roll as an 'O', this is simply rolling one way and then the other, in a see-saw fashion, across the bottom of the 'O'. This is useful while climbing, when you see tracers start going over your head. You'll see the computer opponents doing this at times as well. I suspect this tactic has a formal name (somewhere). Boom and Zoom This is where you take advantage of an altitude advantage to descend upon an opponent and then at the bottom of your descent, to climb again to be above your enemy. Tonys will do this, especially when damaged. Bf-109Gs live on this in the Kuban. Most American planes adapt nicely to this tactic. Boom and Zoom videos: http://www.youtube.com/watch?v=ykMIriVBZoQ http://www.youtube.com/watch?v=wIz-3Wg7x_A A Simple Heavy Plane Tactic This was tested with a Corsair. I've had problems using this plane, in part because previous American planes (Buffalo, Wildcat) could be used in turning fights. This plane can't turn well at all, but it can go really fast, fly through formations, and come back again. So how do you get back to the fight when you can't turn? You do a half roll (your cockpit should be facing the ground) and pull back on your stick, doing a half loop back into the fight. Pass through the formation in the horizontal at high speed, picking targets as you move through the formation. More advanced tactics are described in the references in Section 6. ------------------------------------------------------------ 4B. Realistic versus Simplified. Switch to realistic from simplified and you will start crashing, a lot. The major difference is you're no longer shielded from abusing your airspeed and your controls. You have to be much smoother and more cautious when you start using controls, and you'll almost certainly have to practice a great deal more. In the Hangar, where you can purchase planes, you have the option to test fly planes. It will probably take some hours of test flight to get the fundamentals of Realistic flying down. It will not happen immediately. I strongly recommend retaking the tutorials once you decide to make this transition. ------------------------------------------------------------ 4C. Stalls and Spins I recommend reading the Wikipedia article on stalls as an introduction to this topic. You stall when your plane is at a high angle of attack, and you lack the airspeed to produce lift over the plane. The nose will fall, and depending on circumstances, may then start the plane into a spin. A spin occurs when the plane has lost lift, is falling and circling around the yaw axis: http://www.youtube.com/watch?v=6Ddwm4_CaYE http://en.wikipedia.org/wiki/Aircraft_principal_axes. ~~~~ on stalls ~~~~ (GTP_Zodicus) The controller will start to shake slightly, and you will see the "smoke" coming off the wing tips if either of these start to happen stop pulling back or even let up a little if you didn't quite catch it quick enough. If you're in cockpit view you should see a little camera shake and hear the buffeting sound. Another sign that the plane is getting in trouble is it will start to roll, this is the gyro effect from the prop over coming the wing. You can counter this with a little aileron input but only so much, as you slow down or turn harder you will be less able to counter this roll and eventually stall. In sim mode toggle the flaps to the combat position this will help, but it will also slow accleration and lower your top speed so if you need to gain speed raise the flaps. Avoid using the rudder in a hard turn or just before a hard turn it makes the plane unstable. If you've noticed when you hit the rudder hard then let off the plane will wobble. If its still wobbling and you turn hard its likely to stall. The faster you go the more forgiving the plane will be and you can turn harder. The turn radius will be bigger but you can put more stick in it. As you slow down you can turn sharper and faster but have to be smooth and not put to much stick in it. When going slow, and I don't mean really slow like maybe 200-250mph most planes you cannot pull the stick all the way back not matter how smooth you are. If you're flying American planes keep in mind except for the P-39 and P-40 they were not meant to be turn fighters, they were meant for boom and zoom. meaning keep your speed high, take a shot, then turn away and extend away from the enemy, then make another run. Word of caution with the P-39 while I like this plane a lot and it turns very well, when it does stall it is prone to going in to a unrecoverable flat spin. This is historically correct and I have had it happen a few times in the game. Edit: I didnt mention stall recovery. The plane will always roll to one side or the other when it stalls. if it rolls right use full left rudder and full left roll. If it rolls left use full right rudder and full right roll. Also always push the nose down and go full throttle. Once the plane comes out of the stall make sure the nose is down slightly and don't try to turn again right away. give it a second or two, literally before trying to turn again. ~~~~ (fourheadedgoat) Flying ( and not crashing); is all about knowing a bit about aerodynamics, and energy-management. First thing, spin recovery. If you go into a spin; put your nose down (to increase speed)- and apply hard opposite rudder..opposite to the direction you're spinning, and DON'T touch the ailerons (left stick-what makes you roll): this is because on conventional planes, stalls begin at the wingtips, and work their way inwards. At best, the ailerons won't work , at worst..you'll just destabilize the plane further. Once you can feel the plane coming right..you can use ( just a touch) of aileron if you wish..but focus on building up your speed (which is also your energy) before you try to pull up, or turn again. Everything you do, every turn you make..costs you energy, hence the need to always have adequate speed, as that's the currency you spend. This is also called 'combat energy' and actually has nothing to do with combat. It refers to how much energy you have to spend (in turns and the like), before you stall. The best description I've heard regarding stall awareness..is that, when you're about to stall/are close to the edge; the plane feels like it's: " balanced on the tip of a needle, and about to fall off". You can feel it..it goes all sluggish, and begins to 'fall' one way or the other. In that case..your energy's spent, and you need more speed. Full throttle, and fly in a straight line (or stop climbing, put your nose down .. whatever it takes to increase speed). You won't be able to maneuver, 'till you build up some more energy. In the external view, you'll also get a visual cue: the vapor trails coming off the wingtips are boundary layer air that's trying to detach itself from the wing. You're near the edge of stalling. Finally, when you pull sharp turns, you can feel the air resistance that comes on quite quickly. Push much beyond this and you'll stall. That's simply the turning limit of your plane. Once you begin to get a 'feel' for all this ( trust me, it's all 'feel'..I'm not a pilot, and neither are most people on here), you can then increase your agility. By 'bunny hopping' the plane in turns, that is..by just for a split second...'forcing' your way past that turn limit/ past that air resistance. The plane will begin to stall, but only for a second. Ease back, then force your way past that limit again. Hard to explain in writing, but for every second, I might 'bunny hop' into a turn say twice. For a three second turn, I'll hop, like, 6 times. But to do this, you first need to be holding the controls at the right angle to be pulling a smooth turn at the limit before doing the 'hop. Anyway, hope that helps a little. Keep at it. Once you get a feel for the flight model, you're set. Winning dogfights is all about energy management, and controlling the plane at the edge of stall. That's why it's so exciting! Z a.k.a QUADDONKEY ~~~~ (Primoaurelius) Pretty much anytime the stick is pulled back all the way is going to cause your plane to shutter, a clue that you're going to stall, and then it will stall. Turn down sensitivity all the way, and almost never pull back fully in the joystick. Watch for shuddering, when you notice that, let up in the turn. This should be enough to keep you from stalling too often. Oh also, DO NOT try to make a full turn under 120mph or you will definitely stall. Speed is probably the most important factor to watch at all times, for all kinds of reasons. Without airspeed you're not going to be doing anything except falling to the ground. ------------------------------------------------------------ 4C. Programming a Stick I strongly recommend using a stick for this game. No, you don't have to, but I prefer it. It is best if you custom program the stick. It's not that hard to figure out, and I'll give all of you how I've programmed mine, a Thrustmaster T.Flight Hotas X. I follow largely the programming pattern suggested by redknightsoh5, with some small amendments. His technique is given here: http://bit.ly/I826HW my mappings are: Flaps Down Down + X Flaps Up Up + X Toggle Gear Select Button Wheel Brake Left Stick (Down) Toggle Airbreak Left + X Right + X Trim Aircraft(Simulator) O button Reset Trimming O + R2 Toggle Supercharger L1 + R2 Toggle Engine L1 + Triangle Machine Gun R3 Cannons -- Drop Bombs L3 Fire Rockets L1 Zoom Camera R2 Zoom Camera (Simulator) R2 Toggle View L2 Button Lock Target Square Button Target Camera -- Replay defaults Tactical Map Triangle Button Menu Start Button Continue X button The last three are also defaults R2 is the upper button on the left handle (throttle). L2 is the lower button on the left handle (throttle). The original mappings had an issue, in that I never got separate shooting of the machine guns and the cannons. The default mapping from setting up the Thrustmaster T Flight Hotas overwrite the R1 mapping, so that I was shooting cannons and MGs from that button anyway. I had no need to fire cannons without machine guns, but did want to fire machine guns without cannons. So I have a separate MG mapping but no cannon mapping. I mapped the Gun View (for planes like the Dauntless dive bomber) to Down plus R2. I didn't feel I needed a Target Camera at this time as much as I needed an easy way to launch rockets. So rockets are L1 and the Target Camera is currently unmapped. ============================================================ 5. Things I need for this FAQ to Grow If you know of something I've missed, or should include, write me some email! Yes, if you do, and I use what you send me, your name WILL be used in the FAQ. See the email address at the top for information. ============================================================ 6. Resources and Notes I'm using bit.ly to get the url length below 72 characters. To note, most of my links will be coming from forums of various kinds. WP in single player: http://bit.ly/Ie3zb6 Good planes: http://bit.ly/HtdG09 Tactics: http://bit.ly/I7LCzJ Tactics videos: http://bit.ly/HteSkb Wikipedia on stalls: http://en.wikipedia.org/wiki/Stall_(flight) The stalls thread: http://bit.ly/HlT31v ============================================================ 7. About the Author I'm male, in my 50s. I have a bachelors in Chemistry and a PhD in Biochemistry from Rice University that I don't use much anymore. Still, the education was worth the trip, in a Bull Durham kind of way. I write these things largely to help me understand the games I play. I do believe if you can explain a topic to mostly anyone, then you have a shot at explaining it to yourself. Or so the logic goes. I co-wrote FAQs a few years ago that were well received, legend_of_mana_tempering.txt, and eternal_mana_weapon_synthesis.txt The editor I used then and now was vim.
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Child Safety Seats - Where to get help
There are literally thousands of possible combinations of child safety seats and vehicle seats, and a significant number of those combinations are not compatible. That means a parent or caregiver may find it difficult or impossible to install a child safety seat properly, even with the help of the vehicle owner's manual and the child safety seat instruction booklet.
Fortunately, there are places to go for assistance from trained child passenger safety professionals.
- A list of certified Child Passenger Safety (CPS) technicians and child safety seat "checks" in your area, are on the New York State Governor's Traffic Safety Committee Web site. You may contact them by phone at (518) 473-7708.
- The New York State Police retains a staff of certified CPS technicians throughout the state; to contact the one nearest you, call (518) 457-3258.
- The National Highway Traffic Safety Administration maintains a list of certified child passenger safety technicians and other resources on their Web site.

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Berry Gordy, Paul McCartney to play Motown piano
DETROIT -- In town for a concert last summer, Paul McCartney made his first-ever visit to Detroit's Motown Museum, the legendary two-story "Hitsville USA" building where a generation's worth of musical gems were created.
McCartney, a contemporary of Motown stars such as Stevie Wonder and Marvin Gaye, "was just thrilled to be in the space," said Lina Stephens, the museum's curator, who gave McCartney and his bandmates a guided tour that day.
McCartney was also excited to come across a pair of pianos.
"He came to the first piano -- even though there's a sign on it that says, 'Please do not touch' -- he went up and played the piano," Stephens said. "He said, 'I'm sorry I have to,' and he played."
When the group arrived at Studio A -- the famed Motown recording studio -- McCartney found piano No. 3. This one, though, had a cover over the keys.
He was told it couldn't be played due to deterioration, and McCartney moved on.
The next day, he called with an offer to have the damaged 1877 Steinway grand fully restored.
More than a year later, that process has been completed.
The restored 9-foot Victorian rosewood will have its coming-out party at a Sept. 18 charity event in New York City before returning to its home on West Grand Boulevard in Detroit.
McCartney and Motown founder Berry Gordy will play the piano at the New York event, dubbed "Project: Harmony," said Motown Museum Board of Trustees Chairwoman Robin Terry, Gordy's grandniece. The event will benefit the Motown Museum.
"We'll unveil the piano and then the two of them will play the piano, and we'll have some fun and leave it to them to make of that what they will," Terry said in an interview with The Associated Press on Thursday.
The piano will eventually go back on display at Studio A, where it has been housed since the museum's opening in 1985.
Terry said the piano made its way to Motown when the studio acquired Golden World Records in 1967, a facility that was redubbed Motown Studio B and used by musicians and songwriters to create music by Wonder, Gaye and other Motown greats.
The piano was restored by Steinway & Sons to professional recording quality, Terry said, with all of its internal components -- soundboard, keys, hammers, pins and strings -- restored. The piano's case was left as is to preserve its authenticity, while the legs, which were not original, were replaced.
While the original strings and hammers were worn beyond repair, they were retained and will be returned to the museum for exhibit.
McCartney's publicist didn't return a message from the AP seeking comment, but Terry said: "Paul McCartney, he orchestrated the process, moving the piano, getting it to Steinway. ... It wasn't just a monetary thing. His soul was in it. He wanted to make sure that this contribution was made, and he followed it through from beginning to end."
While they didn't cross paths all that often during their respective heydays, The Beatles and Motown artists were members of a mutual admiration society.
Beatles manager Brian Epstein did promote Motown revues in the United Kingdom, which were popular with fans and stars alike. And Four Tops singer Abdul "Duke" Fakir recalls being at a party with The Beatles, where the Fab Four peppered his group with questions about how they sang their harmonies and achieved other elements of their sound.
According to Stephens, McCartney "was pretty tickled" during his tour to find a photo of himself and Beatles bandmates Ringo Starr, George Harrison and John Lennon alongside Gordy's father and Gordy's three children.
McCartney "talked about the fact that he had always heard about and been conscious of Motown and getting his hands on those first Motown recordings and things," Stephens said. "It was kind of completing a circle for him in a lot of respects."


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Outdoor Developed Areas
New provisions for outdoor developed areas, including trails, picnic and camping areas, and beach access routes, that will be added to the standards
Achieving accessibility in outdoor environments has long been a source of inquiry due to challenges and constraints posed by terrain, the degree of development, construction practices and materials, and other factors.
The Board has issued requirements that are now part of the Architectural Barriers Act (ABA) Accessibility Standards and apply to national parks and other outdoor areas developed by the federal government. They do not apply to outdoor areas developed with federal grants or loans. A guide that explains these requirements also is available.
The new provisions address access to trails, picnic and camping areas, viewing areas, beach access routes and other components of outdoor developed areas on federal sites when newly built or altered. They also provide exceptions for situations where terrain and other factors make compliance impracticable. The new requirements are located in sections F201.4, F216.3, F244 to F248, and 1011 to 1019 of the ABA Standards.
The Board intends to develop guidelines for non-federal outdoor sites covered by the Americans with Disabilities Act (ADA) and areas developed with federal grants and loans covered by the ABA through a subsequent rulemaking.


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NASHVILLE (AP) - Senate Speaker Ron Ramsey predicts that lawmakers will approve a bill to allow wine to be sold in supermarkets and convenience stores next session.
The Blountville Republican told reporters in Nashville on Wednesday that lawmakers on the fence about the proposal were surprised by the backlash to the failure of this year's bill in a House committee.
That bill died when House Local Government Chairman Matthew Hill, who had supported an earlier version, cast the deciding vote against the measure. Ramsey called that series of events a "debacle."
Hill, a Jonesborough Republican, did not immediately return a message seeking comment.
Current law prevents grocery stores from selling any alcoholic drinks stronger than beer, while package stores can't sell anything except booze and lottery tickets.
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|Summary of 13 reviews :
|Room :
|Facilities :
|Service :
|Location :
|Hotel room status:
|Millennium Resort Patong Phuket
Tucked within the fashionable Jung Ceylon shopping center - Phuket's trendy shopping hub. Here, a modern and contemporary design sets the mood for guests within the immediate vicinity of Patong Beach and the island's concentration of shops, restaurants and entertainment.
Consisting of two wings, the Lakeside and the Beachside, the 221 and 197 guestrooms respectively are designed to exude a resort-like ambience with the feel extending to each of the wing's dining outlets. It also houses a well-equipped spa, ballroom, function rooms and two swimming pools.
Both wings of Millennium Resort Patong Phuket are physically connected to Jung Ceylon shopping center, a 200,000 sq.m. shopping paradise with more than 75,000 sq.m. of retail space and more than 200 shops. Existing partners include Carrefour, Robinson Department Store, SFX Cineplex and SF Bowling.
|To provide maximum comfort and convenience for our hotel guests, we have an assortment of guest rooms that will accommodate everyone. Housing more than 400 guest rooms, we are confident that our various types of guest rooms will be able to meet your every need. Make yourself at home in our spacious and comfortable rooms while you indulge in Phuket's natural tropical surroundings. At Millennium Resort Patong Phuket, we are dedicated to ensure that our guests enjoy a pleasant stay.
Superior Room
No. of rooms: 219 rooms
Room size: 30 sqm
Trendy, vibrant with a comfortable room size of 30sqm, our Superior Rooms offer a simple yet chic feel. Mostly located at the Beachside Wing, these rooms are furnished with shower, personal safety deposit boxes and internet access.
Deluxe Room
No. of rooms: 155 rooms
Room size: 32 sqm
Stylish and inspirational with warm colors and of a comfortable room size of 32 sq.m., Deluxe rooms are mostly located at the Lakeside Wing. Furnished with long baths or showers, personal safety deposit boxes, mini-bar and internet access, our Deluxe rooms offer elegant furniture and a personal balcony for guests to bask in the ambience of exotic Phuket.
Grand Deluxe Room
No. of rooms: 18 rooms
Room size: 35-40 sqm
Grand Deluxe Rooms are spacious with 35-40sqm. Located at the Lakeside wing, our Grand Deluxe Rooms overlook the pool area and Level Four, and fully furnished with shower, personal safety deposit boxes, mini-bar, welcome fruit basket and internet access.
Junior Suite
No. of rooms: 6 rooms
Room size: 50 sqm
With the extensive space of 50 sqm, Junior Suites of our famed 5 star hotel in Phuket are all about comfort and space. Located at the Beachside Wing, this spacious accommodation is equipped with Internet access, personal safety deposit boxes, mini-bar and feature separate a living and bedroom. The apartment style living concept can be easily converted into a 2 bedroom family suite where a complimentary jar of mixed fruit and nuts and juice bar awaits you.
Cabana Suite
No. of rooms: 18 rooms
Room size: 40 sqm
Cabana Suite offers exquisite luxury Patong hotel accommodation, which includes a private terrace and personal Jacuzzi with access to the pool. Lakeside Cabana Suite are fully furnished with long baths and showers, personal safety deposit boxes, a DVD player, Internet access and mini-bar. Facing Level Four, these stylish rooms also comes with a complimentary juice bar and a jar of mixed fruits and nuts.
|The Millennium Resort Patong Phuket boasts a host of
outlets that will please even the most discerning palate. From
poolside favourites and Southeast Asian delights to fine French
cuisine and a choice of bars, our range of restaurants and bars are
set to make your stay pleasantly complete.
|The Bistro Restaurant
The restaurant of choice with optional Al Fresco dining at the garden terrace serving savoury Mediterranean and Thai specialties, the Bistro brings outdoor dining to another level. Located at the Lakeside wing, Bistro can accommodate up to 125 diners.
Straits Dining
Presenting full flavors of authentic Southeast Asian delicacies, Straits Dining's focus is more on the essences of historical Straits cuisine. Everything from Malaysia, Singapore, Indonesia and more are available right here for your dining pleasure. Located on the 2nd floor the Beachside wing, Straits Dinging boasts a 120-seat capacity.
Lounge 98
Unwind at Lounge 98 after a long day to soothing music and choose from an interesting menu of specialty cocktails. Indulge in a vast array of irresistible concoctions in a relaxing ambience. Located at the Lakeside wing with a 40-seat capacity, alluring sunset evenings can be easily enjoyed here overlooking the terraced garden and water feature.
Bar 8
With an all day Wi-F Internet access, the hip and trendy Bar 8 boasts a vibrant selection of fashionable music and wide range of international cocktails and tasty bar snacks. Located at the Beachside wing with a 50-seat capacity, Bar 8 is the right place to be to chill out with a delicious drink.
Our well-equipped ballroom and function rooms, catering mainly to
meetings, seminars, group conferences team building activities and
more are designed for various capacities and come complete with
pre-function areas. Modern and elegantly designed, all facilities
are well-equipped with the needs of today's events.
|The Millennium Resort Patong function as an excellent business hotel in Patong Phuket. The hotel offers the following services and facilities for the guest:
|Swimming Pool (Lakeside)
|Swimming Pool (Beachside)
|Fitness Center
|Escentika Spa
|Escentika Spa
|Car Service
The resort is located in the hub of Phuket's tourist attractions. Within the immediate vicinity are Patong Beach and the island's concentration of shop, restaurants and entertainment.
By Car: Travel via bypass road towards Phuket Town and turn right at Lotus towards Patong.
By Air : Phuket International Airport.
By Sea : Wat Chalong Bay area. Price varies.


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The New Science of Giving
A young Houston couple is planning to give away $4 billion—but only to projects that prove they are worth it. Can they redefine the world of philanthropy?
LIKE ANY POPULAR food writer, Gary Taubes gets more than his share of e-mails about his work. So he didn't give it much thought one day two years ago when he got a five-line comment about a podcast he'd given the week before. It was plainly signed "John."
The man was intrigued by Taubes's theories on why people get fat—more specifically, the food writer's argument that most of the science on obesity is either badly flawed or inconclusive. What was needed, Taubes had said, was a comprehensive experiment that can answer some...
To Read the Full Story


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For Immediate Release
Patricia Kiernan Johnson;
January 23, 2006
New York, NY--January 23, 2006-- OPERA America and Opera.ca have announced the recipients of the 2005-06 Development Awards from The Opera Fund and the Canadian Opera Creation Program respectively. Development awards provide financial assistance for companies' efforts to assess and refine a work in progress or to revive a work after its recent premiere.
The Opera Fund is a growing endowed fund which allows OPERA America to make a direct impact on the ongoing creation and presentation of new opera and music-theater works. "The creation and presentation of opera are two vital elements of OPERA America 's mission," stated Marc Scorca, President and CEO. "Our ability to provide these grants in support of works in progress allows us to assume a truly significant investment role in the nurturing of new opera and music-theater."
Previous recipients of The Opera Fund grants include several highly-acclaimed works including John Adams' Doctor Atomic premiered in 2005 at San Francisco Opera; Richard Danielpour's Margaret Garner , which received its first fully-staged performance at Michigan Opera Theatre also in 2005; Jake Heggie's The End of the Affair , which premiered at Houston Grand Opera in 2004; and Osvaldo Golijov's Ainadamar , which received its staged world premiere at The Santa Fe Opera in 2005.
"The creation of new works is essential if the art form is to grow and thrive," said Jake Heggie, composer of The End of the Affair . "OPERA America 's support is an invaluable resource for opera companies especially as a vote of confidence which encourages others to contribute to the creation of new works."
The Opera Fund, launched with support from The National Endowment for the Arts in 2001, has been funded thus far by the Helen F. Whitaker Fund, The Andrew W. Mellon Foundation, The Canada Council for the Arts, The William and Flora Hewlett Foundation, The James S. and John L. Knight Foundation, The George Cedric Metcalf Charitable Foundation, Lee Day Gillespie, and Lloyd and Mary Ann Gerlach.
Development Grant applications were initially reviewed by panelists from both Canada and the United States . The panel evaluated projects based on the quality of the project concept, artistic merit, the strength of any institutional partnerships, and the resources of the company, including the ability to fully evaluate the project.
The final selection process was determined by two national panels. Panelists from Opera.ca included stage director Tom Diamond, singer Wendy Nielsen, composer Marie Pelletier, and composer Randolph Peters. Panelists representing the U.S. included stage director Christopher Alden, artistic consultant Susan Ashbaker, librettist Mark Campbell, and the American Music Center's Joanne Cossa.
The twenty-six applications represented large and small opera companies, experienced commissioners and those commissioning for the first time, as well as new works laboratories. Several works are multicultural in their inspiration and outreach. Jazz, South Indian, and Native American are among the musical genres being incorporated into the new works. The works are being written in English, Spanish, and Cherokee.
The composers and librettists of the application projects included established opera and/or new works artists, film composers, poets, playwrights, and jazz and rock musicians. These artists include recipients of many grants and awards, including Canadian Opera Creation Program's Artists Development Grants, the Academy Award, the Jean A. Chalmers National Music Award, Officer of the Order of Canada, Officer of the Ordre national du Québec, the Pulitzer Prize, the Tony Award, the U.S. Poet Laureate position, and the Walter Carsen Prize for Excellency in the Performing Arts.
Projects awarded a Development Award from either The Opera Fund or the Canadian Opera Creation Program include the following:
Fort Worth Opera: Frau Margot --$18,000 in support of a one week workshop residency for composer Thomas Pasatieri, librettist Frank Corsaro, the production team, and principal cast members.
Lyric Opera of Kansas City : John Brown --$8,800 in support of a week-long workshop for composer Kirke Mechem and the production team to review and assess extensive revisions to the original work.
The Minnesota Opera ( Minneapolis ): The Grapes of Wrath --$35,000; a co-commission with Utah Symphony and Opera, the grant will support costs associated with a final workshop to determine additional refinements prior to the onset of regularly scheduled rehearsals.
Music-Theatre Group ( New York City ): Loving Family --$20,000 in support of the development of Act II and a workshop of the completed work prior to its premiere in March/April 2007.
Opera Colorado (Denver): La Curandera --$20,000 in support of a workshop for composer Robert Rodriguez, librettist Mary Medrick, production team and singers prior to the work's premiere in mid-2006.
Opera Omaha : Blizzard Voices --$15,000 in support of a workshop for composer Paul Moravec, librettist Ted Kooser, and the production team. Blizzard Voices will be a staged song cycle in observance of the board's plan to create and produce works in a variety of styles and venues.
Opera Theater of Pittsburgh: Red Dust --$10,000 in support of three weeks of workshops which will address the unique needs of this multimedia work and culminate in public performances to be evaluated by a committee of local opera, music, and theater professionals.
Seattle Opera: Amelia --$20,000 in support of development workshops and a portion of the creative artists' fees for Seattle Opera's first sole opera commission.
Calgary Opera: Hannaraptor --$9,000 in support of a three-day workshop of the libretto in spring 2006, a one-week music/libretto review workshop in fall 2006, and a one-week workshop to review the completed work in spring 2007.
Musical Traditions, Inc. ( San Francisco ): The Tyrant --$17,200 to support creative meetings to plan the textual and musical revisions required to create a full opera concept; The Tyrant is currently formulated as a one-act concert piece.
Chants Libres ( Montreal ): Opéra Féerie --$20,000 to support the second phase of the composition and musical preparation of the work, based on a fable by Madame D'Aulnoy.
The Queen of Puddings Music Theatre Company ( Toronto ): Vanity and the Goddess Sarasvati --$14,000 to support a workshop for composer/librettist Michael Oesterle to continue the development of this opera set around the South Indian vocalist Suba Sankaran.
Tapestry New Opera Works ( Toronto ): Antigone --$20,000 in support of the first reading and revisions of the libretto, the first draft of the score, and a workshop reading. This process will lead to the determination of whether or not the work should then enter the pre-production phase.
Tapestry New Opera Works ( Toronto ): Opera to Go --$14,000 to support the workshop of the first draft of the score and provide funds for subsequent revisions. Opera to Go will be comprised of five 15-minute operas, each with its own composer and librettist.
The Opera Fund's 2006-2007 Guidelines for Audience Development Grants will be available in July 2006, and will be made available to OPERA America Professional Company Members and their partners; for information, contact Diana Hossack, Managing Director, at email@example.com. For further information about the Canadian Opera Creation Program , contact Micheline McKay, Executive Director, Opera.ca, at email@example.com.
OPERA America leads and serves the entire opera community, supporting the creation, presentation and enjoyment of opera.
Artistic services help opera companies and creative and performing artists to improve the quality of productions and increase the creation and presentation of North American works.
Information, technical, and administrative services to opera companies reflect the need for strengthened leadership among staff, trustees and volunteers.
Education, audience development and community services are designed to enhance all forms of opera appreciation.
Founded in 1970, OPERA America's worldwide membership network includes nearly 200 Company Members, 300 Associate and Business Members, 2,000 Individual Members and more than 16,000 subscribers to the association's electronic news service. In 2005, OPERA America relocated from Washington, D.C. to New York as the first step in creating the first-ever National Opera Center. With a wide range of artistic and administrative services in a purpose-built facility, the Opera Center is dedicated to increasing the level of excellence, creativity and effectiveness across the field.
OPERA America's long tradition of supporting and nurturing the creation and development of new works led to the formation of
The Opera Fund
, a growing endowment which allows OPERA America to make a direct impact on the ongoing creation and presentation of new opera and music-theater works. Since its inception, OPERA America has made grants of nearly $11 million to assist companies with the expenses associated with the creation and development of new works.


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Warner Bros.' videogame division will continue to play with Legos through 2016.
The studio has renewed a deal with the toymaker that will enable TT Games to continue to produce titles starring Lego characters.
TT Games produced the hits "Lego Star Wars," "Lego Batman" and "Lego Indiana Jones," and its next game is "Lego Harry Potter: Years 1-4," which hits store shelves later this year.
Warner Bros. acquired TT Games in 2007 as part of the studio's ongoing effort to build its internal videogame division, which produces original titles as well as a slew of titles based on its movie and TV franchises for a variety of audiences.
At the same time, the games have enabled Lego to expand beyond solely selling playsets in toy stores, while also upping interest in the building blocks.
A Lego theatrical pic is also in the works at WB, while Lego recently released the direct-to-DVD feature "Lego: Adventures of Clutch Powers" through Universal.
TT's first Lego game, "Lego Star Wars: The Video Game," bowed in 2005.
The Lego games, which appeal primarily to kids and families, have sold nearly 50 million units worldwide, the studio said.
"We are very fortunate to have the opportunity to continue the successful partnership between this legendary company and the talented TT Games, which will enable us to further expand our slate of widely recognized, family-friendly games," said Kevin Tsujihara, Warner Bros. Home Entertainment Group president, in a statement.


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List songs in album
It's sure lonely around here
Ever since Ren got his
Pectoral implants and went to Hollywood
I've never asked for anything
Just your happiness
And now that you have found it
I should be glad, I guess
But I've played in my litter box
As long as I can
And I would give most anything
Just to hear, "What is it man?"
I know you've got your pecs now
And gone on to bigger things
But before you go and flex now
There's a cat at home who sings
That each and every day and
Night he misses his best friend
And I only need to see you once
To make this feelings end
No matter where you go
No matter what you do
Remember there's little bit of
Stimpy's butt in you
And just once when you strike a
Pose could you think of me?
'Cause when I scratch my rear
I think of how it use to be
The house is much too quite
Now that I don't hear your voice
And you know that I'd be with you
If I only had my choice
But I know, I will smile again
When I see your name in lights
And when they talk about you
I'll tell them that I knew you
When you were just Ren
Artist: Eminem
Artist: Frank Zappa
Artist: Nat King Cole


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I've long been a fan of single-sex education for girls. My nine-year-old has enjoyed nearly five years at an all-girl school so I welcomed the findings reported in the article All-girl schools show edge. It supported my suspicion that girls educated alongside other girls flourish.
"International research has shown that women who went to all-girl schools are more competitive than their counterparts." Further, "[w]omen who attended single-sex schools are less likely to be victims of New Zealand's growing gender pay gap."
It listed successful local women who attended all-girl schools: Helen Clark, Theresa Gattung, Annette Presley, Ann Sherry, Jenny Shipley, Hekia Parata, Maryan Street, Jo Goodhew, Anna Paquin and Samantha Harrison.
The theory goes that counterproductive gender biases are eliminated at an all-girl school. There's no pressure to study supposedly feminine subjects. All temptation to hide your intelligence in front of the class hunk is removed. At an all-girl school a female will be head of the debating team, captain of the cricket team, top of maths, winner of the science cup - and even Romeo in the school play. There are no preconceived roles to adopt on the basis of gender.
AdvertisementAdvertise with NZME.
When boys and girls mature mentally and physically at different rates it makes no sense to mindlessly apply a one-size-fits-all education system. It's said that boys like firm direction while girls prefer working in groups and that boys with ready replies can drown out girls who prefer to contemplate before responding.
Some argue that single-sex schools represent a slippery slope to other types of niche schooling, that splitting up genders could lead to segregating pupils on the basis of religion or race. Just think, if we're not careful there could even be Catholic schools or Maori schools. Gosh, that is a worry.
The argument that all-girl schools give students a false impression of how the wider co-ed world operates doesn't cut it either. I don't see anything wrong with shielding girls and young women in their formative years from the sexism, stereotypical expectations, pigeonholing and general misogyny they'll eventually face in co-ed tertiary institutions and workplaces. Most of them will find out about pay gaps and glass ceilings soon enough.
On a micro-level I witnessed the benefit of an all-girl environment at hockey games every Saturday this winter when our girls invariably played against a mixed gender team. At first the opposition, always strategically weighted with boys, would look daunting but it quickly became apparent that the mixed gender teams were at a disadvantage on two levels.
Firstly, their team members just weren't mentally attuned to each other. Our girls seemed to intuitively understand one another and played a more interconnected and collaborative game. Secondly, the boys in the opposition seemed to play amongst themselves, seldom letting their female teammates in on the action. With that mindset they were effectively operating with fewer team members than our team whose players were receptive to all members.
At last count my daughter's team's record for the season consisted of ten wins, two draws and two losses. I think they had an advantage in being one of the few all-girl teams in their draw. And if I managed to identify the marked dissonance between the genders - as well as the habit of the boys to close ranks and lock their female teammates out of the game - in just forty minutes on the hockey turf, just think how such tendencies would be amplified for extended periods in the classroom.
What's your view on an all-girl education and single-sex schools in general? Are you an advocate - or is a co-ed education preferable?


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We have had one clear winner though: a corn soup. A chowder, I suppose. Asked to make it twice in a week is a winner in my book....especially considering I have tried and failed to master a corn based soup worth keeping for well over a year. Something always seems to fall short with corn soup for me - be it lack of flavor or too much. Finally though, we seem to have found a winner.
What did it take to find success? A little heat, and a few key complimentary vegetables to round out the flavor. Well, and I suppose bacon/pork, but I think it could do without just fine (though I'm not sure my husband would be as big a fan).
One of the funny little treats we have as the crops begin to grow and the promise of open air markets looms, is cleaning out last year's finds and treasures from the freezer. I was pretty thrilled to discover a heaping full bag of the sweetest corn I've ever tasted waiting in the freezer. Adding in some of our CSA ham and tomatoes from our garden set my wheels to spinning. A quick pantry scan yielded onions, garlic, a potato and a jar of roasted red peppers. A few more additions and we ended up with a tasty corn soup that was as filling as it was flavorful.
You could make this with easily grocery fare - canned stewed tomatoes, fresh or frozen corn, or roast your own peppers if you like. If you happen to have frozen tomatoes though, this is a great application. If you'll recall I freeze mine whole, peel and all. When it comes time to use them I let them defrost a bit on the counter or in a bath of lukewarm water. As they defrost the skin will peel right off. A couple seconds of popping off peels and a quick dice and you have un-stewed tomatoes.
Regardless, I think you'll enjoy the sweet-spicy mix and hearty meal this simple soup makes. My dear friend showed up the day after I made this and the leftovers became a point of contention - a battled upon find in the fridge, though I think I was the one most devastated when my husband polished off a final hearty serving.
Spicy-Creamy Corn and Roasted Pepper Chowder
1 thick slice country ham, cubed
OR 1/2 lb bacon cut into 1/2 inch slices
OR 1 large ham hock*
1 medium onion, diced
1 large baking potato, diced/cubed
3 cloves garlic, chopped fine
2 lbs (2 x 16 oz bags) frozen corn (still frozen) (you can use fresh as well)
1 x 14oz can stewed tomatoes with water/juice
OR 1.5 lbs frozen tomatoes, peel, chop and save the juices
1 cup stock of choice (ham stock is prefered but you can use vegetable or chicken)
1 jar roasted red peppers, diced
1/2 cup water + 1 large chipotle pepper in adobo, pulverized**
1 tsp cumin
2 tbsp fresh chopped chives
2 tbsp adobo seasoning (start with 1 tbsp)***
1 cup cream (you can use a fuller-fat milk as well)
* For ham hock add at step 5 and cook until fall apart tender, take out of soup, shred and add meat back into soup.
** Using an immersion blender or food processor add chipotle and water together and pulverize until thoroughly incorporated/chopped. Usually the chipotle in adobo is in the south american foods section of a grocery.
*** Adobo seasoning can be heavy on the salt so if you are on a salt-restricted diet or don't prefer salty flavors you might be better off making your own or using a low-salt version. If you can't find adobo at your store you can easily make your own as well.
- Heat a deep, thick bottomed pot on medium heat. Add country ham and brown slightly on all sides, set aside. If using bacon: cook thoroughly until crispy or nearly so, set aside and leave rendered fat in pan.
- Add onions to rendered fat and sauté until transparent. If you are not using meat or have no rendered fat simply use a tablespoon of olive oil.
- Add cubed potato and cook on reduced heat with onions for 5 minutes, stiring often. Add oil if needed.
- Increase heat back to medium and add garlic - stir for 15-20 seconds.
- Add remainder of ingredients (including reserved ham/bacon) EXCEPT cream, bring to a boil. Reduce to an active simmer, cover and let cook for 15 minutes or until potatoes are appropriately tender - depending on your potato you may need more time.
- Add cream, 1/4 cup at a time until a consistency/creaminess you prefer. Taste and add more adobo for flavor if needed.


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From cyclists accused of being Lycra louts, to drivers complaining they can't overtake. Cycling events, like cycling in general on Britain's roads, seems to stir up tensions. But separating the real concerns from knee-jerk reactions, is it possible for us all to just get along?
Sportives are on the up, and while some people embrace cycling events, some are less than enthusiastic.
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Surrey, home of Box Hill and favourite of the weekend cyclist, is a fine example of such vocal opposition, beginning with the petition to "Stop Surrey being turned into a cycle track". A couple of inflammatory articles from the Telegraph followed, "War declared on the Lycra louts on wheels" with a cyclist who apparently spat on an old lady's window, and yesterday "Take a stand against the false God of cycling" which bemoans the Olympic cycling legacy and incorrectly labels utility cycling a sport, "receiving obscene amounts of Government funding".
Compared with the overall transport budget cycling gets a pittance; £99m of an expected £12.5bn Department for Transport spend in 2013/14; this for something which offers a solution to economy-sapping congestion, not to mention health-sapping pollution and inactivity, and which is a fun, cheap and healthy mode of transport. The journalist may not like cycling, but given safe roads, people have shown they love it, and want to do it, including the 50,000 that turned up for this summer's Ride London event.
Articles referring to cyclists as red light jumping Lycra louts creates bad feeling on both sides, among cyclists who, rightfully, do not expect be held accountable for the actions of others, and among those who seem to believe anyone dressed in Lycra will, given half a chance, shout abuse at them and possibly even spit at them. It is too easy to lump cyclists, as a growing minority, in a group, and this can be dangerous.
As the Guardian's Peter Walker recently put it: "A driver faced with the challenge of overtaking a cyclist has all sort of options as to how close they pass, whether they slow down to do so, whether they take a (to the driver) slight risk on a blind bend. It's arguable that their sense of who the cyclist is and their right to be on the road plays a part in such split-second assessments."
Clearly we aren't accountable for the actions of bad-mannered cyclists any more than motorists should be held responsible for the dangerous drivers of this world who maim and kill. The fact that often cyclists are car owners and vice versa is, more often than not, ignored.
Meanwhile, Surrey Council is, sensibly, instead focussing on the facts, with the Surrey Cycling Strategy, with a consultation. The council says as well as welcoming the weekend rider "a true Olympic legacy would see every child in Surrey learning to ride a bike, and being able to cycle safely to school." The consultation preamble also points out more cyclists – leisure and transport – means less congestion and better health, pointing out better cycling facilities mean people without cars can travel more easily, too.
Among proposals are improving cycle routes, with new maps and information, improving road safety through measures like Surrey's Drive SMART partnership, as well as managing the impacts of cycle events through codes of conduct for cyclists and event organisers.
Meanwhile, the Department for Transport, thanks to lobbying by British Cycling, is holding a consultation on modernising legislation governing road cycling events.
The New Forest National Park is also, despite what the local paper would lead one to believe with its "crack down on cycle events" article, attempting to bring locals and cycling events together under a code of conduct following a dramatic spate in April when the New Forest Spring Sportive was sabotaged.
Nigel Matthews, New Forest Community and Visitor Services Manager, said: "The lead-up to the event caused so much local concern we felt it would be appropriate to bring organisations together to agree a code of conduct."
There are still grumbles and concerns from those who believe large-scale events disrupt the tranquillity of the New Forest (I spoke to the local commons defence group who still hold these concerns) but the situation is being treated with the open, mature discussion it deserves, with or without the help of the media.
Matthews said: "We hope that all event organisers will be happy to sign up to the charter when this is completed and that local people and user groups will be pleased with the standards of organisation expected of event organisers so that the New Forest remains a special place for all to enjoy."
That is the point; our roads should be for everyone, just as cycling should be for everyone. As a cheap means of transport and healthy leisure activity, cycling is having a positive effect on people's lives at a time when rail and fuel prices are rising, along with health problems relating to inactivity.
If more people are getting out on their bikes on the weekend that is surely a good thing, and some local authorities recognise that, and are trying to help local people to recognise it, too. The more everyone understands cycling is a positive force, and is on our roads to stay, the safer and more accessible our roads will be for everyone.


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OPP is not revealing any information relating to the killing of a dog by an officer
Collingwood woman whose dog was mistakenly killed by police is upset that the investigation into the incident is being kept under wraps.
Karen Sutherland's 21-year-old deaf dog, Merrick, got out of her backyard during a storm on October 19th and ended up wandering around the neighbourhood.
Neighbours a few streets over thought the dog was a coyote that was acting "in a daze" and they eventually called police.
Video of the incident captured by a neighbour shows an officer running over the dog twice with his cruiser before getting out and shooting the dog to death.
Police later admitted was a dog and not a coyote.
Sutherland says she was only interviewed once by Ontario Provincial Police who told her they were conducting an internal investigation.
OPP refuse to discuss details of that investigation, but said the case was initially handled by its internal professional standards bureau before they handed the investigation over to the Office of the Independent Police Review Director.
That office also refused to discuss the case, adding details would only become public if the police officer's actions were deemed "serious."
http://www.bayshorebroadcasting.ca/news ... wsID=81382


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Well, it's a 528iT to be exact.
Given that picture, you may already know what's coming. I introduce to you Brandon's 1997 BMW E39 528i Touring. It's brown. It's a wagon. And it has three pedals and a shifty thing in the center console. That makes it pretty much the holy grail of Jalop vehicles. It is however, sadly enough, not a diesel.
Luckily though, Brandon accounted for its lack of a diesel engine by ripping out the stock 2.8 straight 6 with a bigger engine. As you might imagine, the bigger engine makes more go juice. As it sits, this 528iT makes about 475 rwhp and 475 ft-lbs of rear wheel torque. And that's naturally aspirated with an incomplete and consequently hot air intake.
Yes, that license plate isn't wishful thinking. Brandon's 528iT has a nice iron LSX race engine installed, complete with 427 cubic inches. That's a 7.0 liter V8 for those less acquainted with muscle car vernacular. It is mated to a 6-speed Tremec TR-6060, the same transmission found in C6 Corvettes, CTS-Vs and the SRT-10 Viper. At this point you're probably already questioning how it stacks up to BMW's most powerful iteration of the E39, the M5. It's quicker, much quicker.
Brandon's 528iT started life off as a rare BMW Individual car equipped with an exterior dressed in Mojave Metallic Brown. It is indeed not a standard color option for BMW's E39 cars. The purchase came after he sold his beautiful turbo E34 which made 375 rwhp. Initially, no one understood his decision to trade a perfect E34 for a fecal looking grocery getter.
I get a lot of questions about what led me to build this car. When I first acquired a brown automatic BMW 5 series wagon as my new project car, people thought I was nuts. Mainly as to why I would sell an absolutely perfect 1992 turbo E34 sedan making 375 RWHP. I guess in regards to the latter question, I have to lay the blame on my good friend Clay (M5hunter on bf.c). Before meeting Clay, I had been thoroughly pleased with the E34 I had been building for the last 7 years. I had always been more of a purist and wouldn't have even considered the blasphemy of an American pushrod V8 in a BMW. But one day I got a PM on the forum. It was Clay. Unknowing to me, I was living right next to his parents and he had seen me driving locally quite a bit. That was the start of an awesome friendship. I told him to stop by whenever he wanted and I will never forget that Saturday when he pulled into my driveway with his LS1 powered E36. It sounded incredible. Of course I needed to go for a ride and was instantly hooked.
Brandon's wagon isn't the first BMW or even E39 to receive a monstrous Chevy LS V8. In fact, it's a tried-and-true formula in the world of modern day hotrodding and no track day event is complete without a small crowd of LS swapped E36s or Miatas. What makes Brandon's car special is its attention to detail and its quest to be the perfect Jalop car. A mere LS swap with accompanying drivetrain parts wasn't going to cut it. The car was stripped, reupholstered and bits of it repainted. Brandon spared no expenses in this build.
Underneath the hood is a brand new crate LSX which is in essence a C6 Z06's LS7 less the aluminum block and enforced with iron. This paves way for big power potential, for if ever Brandon decides a 475 rwhp BMW wagon just isn't enough.
I was originally planning on getting an LS3 from a wrecked GTO etc but when my good friend Russ Turner was looking for me, he called me to ask if I would be interested in a Thomson performance LSX 427. Essentially it's an LS7 with an iron block. I get a lot of questions about why I chose the iron block but for the money, it was the only way to go. It only weighs 93 lbs more than the aluminum version. It has titanium rods and intake valves, sodium filled exhaust valves, heat treated crank, LS7 heads and intake manifold etc. Since I wanted something radical, I also took the time to upgrade to a slightly wild comp cam, new springs, guides seals etc.
To ensure the car didn't handle like a clumsy wagon, the car was also fitted with coilovers and big rubbers at all corners. To ensure it didn't look like your grandmother's E39, it was fitted with M bumpers front and rear. And to ensure Brandon was treated in comfort as a reward to himself for building something truly magnificent, the interior was redone in black leathers, suede headliner and 7-series seats.
At first, I just tried the M5 fronts [springs] and used H&R springs with Bilstein shocks in the rear but it drove like crap and wasn't low enough. After a short bit, I was able to leave the car with Fortune [Auto] and they created a set of coilovers for the rear that transformed the car. I also removed the chrome trim and painted it piano black along with the pillars. The bumpers were swapped out in favor of the M5 style front and rear. I also built a set of facelift headlights using Orion V2 angel eyes and Nissan Murano projectors. The tan interior was not ideal for me so I sourced out a black interior from a parts car and at the same time, had the headliner and pillars done in black suede. I also went ahead and wired for stereo. For seats, I ended up getting a set of E38 sport seats which are kind of a mix between M5 and comfort seats. I just picked up an extended leather interior from an M5 which will be installed soon. The wheels are Varrstoen ES Volk TE37 reps in 19x9.5/10.5 with 245/35 and 275/30/19's. I had to do a little fender rolling but I feel the fitment is spot on.
What's more amazing was the time in Brandon's life at which the car was being built. He was on his way to becoming a father. For those who treat marriage and even more so kids as a final nail in the coffin for dream car ownership, Brandon leads by example that this is not the case. If you have to ask, yes, this wagon will most likely baby.
I did the swap while my wife was pregnant. I actually installed the motor the night before she gave birth and amazingly enough, I still finished the car within a few weeks after. It was a very straight forward swap and fired up with no issues. I put some local miles on it and took it easy for a bit but after about a month, went to have it tuned a bit and put on the dyno. The intake was a very poor setup and was creating excessive heatsoak which pulled timing. Even with this issue, the car still made 475/475 hp/tq at the tires!!! I have since routed it behind the fog light opening which gave me ambient intake temps and I would imagine put me up to 500/500. It sounds wicked and will light up the tires in most gears. It pulls hard in every gear and the torque is instant and endless. As my dad said after he drove it "It will rip the cape off superman in all 6 gears".
BMWCCA purists may sneer at its big American V8. Wheel whores may chuckle at its Varrstoens. Pedestrians on the streets may fail to understand why it sounds funny. But ban me to an automatic PT Cruiser in this life and the next if Jalops and gearheads alike don't shed a tear for this work of torquey art. The only way this can get better is if a man who likes smoking tires and hosts a Drive show is willing to produce a video feature on it. I may or may not be talking about you, Matt Farah.
All photos are credited to Brandon Miller and his friend Mike Lee.
newton is a Y-generation Bimmerphile and gearhead in Austin. He tries to write about cars whenever he can at newton.kinja.com. Actually, you're already there. And he enjoys starting sentences with conjunctions. He wrote this entire bio himself in third person because he aspires to be a Doug Demuro when he grows up.


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I know you can use the heal skill to Treat Disease to improve the chances of a diseased character to recover, but can you simultaneously give them Long-Term Care at the same time?
This is because some diseases the character will be suffering stat loss and will rapidly snuff it when their stat hits zero. Mitigating this will help the character survive longer and give them a chance to make their save.
I can't immediately see any reason why they couldn't receive both, but then the healer is both caring for the disease and giving them care; is this allowable or does it take two medics?


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Food & Drink
That's how the cookie (and a passenger's calm) crumbles
By Kat Kinsman, CNN • Updated 13th June 2012
When I didn't get my cookie, I almost started crying. No, this didn't happen when I was 5, 10 or even 15 years old. It was this past Christmas on an airplane bound for my home in New York, and I'm pretty sure this is the most embarrassing sentence I have ever typed.
It's not as if I'm normally some sort of slavering baked goods fiend (though I do love those Biscoff on Delta. Pro tip: Ask for a lime wedge to squeeze on them) or an especially nervous air passenger. I fly frequently enough to earn medallion status, know all the tricks for zipping through security lines bearing various challenging food products and am rattled not by pockets of turbulence.
It's just that when I've been stripped of my possessions, my dignity and any semblance of personal space and then strapped in for a multihour spell in the world's most cramped and crappy bar car, the little niceties go a long way toward keeping me -- keeping everyone -- sane. Or at least what passes for sane at 30,000 feet above the Earth.
Hey fliers: You can't have it all
On May 1, 1927, air passengers from London to Paris tasted the first airline meal. CNN's Jim Boulden looks back.
I smile at people a lot when I travel. It's not something I do on purpose, but it doesn't cost me anything, and even a flicker of civility can add a little light to the day of someone who's been screamed at, crashed into and generally treated as less than human by tired, frustrated and plain old nasty passengers. It feels good to do, and behaving like a kind, rational person has unintentionally paid off in room and cabin upgrades, free drinks and smiles back on days when I've found myself in need of such a thing.
A portion of the excess beaming also might be faking it till I make it. I'm not a nervous flier, but I am a generally anxious person prone to minor panic attacks -- especially when I'm moving heaven and Earth to get somewhere on time. I've worked intensively over the years to rein it in and take great pains not to let it bleed onto the people around me. Deep breathing helps, as do little rituals like perusing the newsstand, listening to a particular song or, if you're me, writing an honest to goodness pen and ink letter to a faraway friend while awaiting takeoff.
But the travel gods are not always smiling down upon us. The cab is late, there's an entire high school orchestra in the TSA line ahead of you, the magazine shop has yet to open for the day, and your headphones, pen and paper were accidentally packed in the bag you just checked.
On the day of my cookie downfall, my husband and I had been away from home for days, playing the part of the prodigal son and daughter-in-law at the holidays. His mother's health had been on the decline for a while, and we did our best to tend to her in the midst of mandatory holiday cheer. We were emotionally drained, physically spent, stressed from a sprint to the airport and a last-second quest for cheap rental car gas and, like every other human being traveling in the waning days of December, just needed the journey to come to a peaceful end.
Blogger Jenny Larson tells our Randi Kaye why she thinks it's a bad idea.
Airline assigns seats based on the travel mood of their passengers based on surveys.
After an exceptionally long and minimally addressed gate delay, we all gallumphed onto the plane, belted in and waited a goodly bit more. These things happen, and a lot of my fellow passengers seemed possessed of the notion that the planes are fueled by loud sighs, impatient groans and crabby cellphone conversations ("We're just STUCK at the gate. No, I don't know when. No, YOU tell them we're going to be late. FINE!").
My husband dozed and I tried to breathe deeply, not fixate on the strain of the previous few days or fret that the dog kennel would close before we could get home, and ignore the child rhythmically, ritualistically kicking the back of my seat. And I was really looking forward to that cookie; possibly even some manner of adult beverage as well.
For the last 30-odd years, I've seen the stock that passengers put into the inflight feeding ritual. Whether it's a scone with strawberries, clotted Devonshire cream and honest to goodness metal utensils on a short hop from Paris to London, or a lukewarm half-can of Diet Coke and .00006-ounce packet of pretzel dust, being given some manner of sustenance in the middle of captivity means an awful lot to people.
On a redeye flight to London in the late 1990s, I saw a 20-something woman mewl like an orphaned kitten when she realized she'd missed a midnight round of ice cream bars. I've witnessed grown men's rage as they realized the beverage cart did not contain their preferred brand of bourbon, and mixups surrounding specially ordered entrees have been met with McEnroe-level rage by people of all races, creeds and genders. People might just dig airline cuisine an awful lot, but I suspect it has an awful lot to do with maintaining some manner of control in the midst of chaos.
As my friend Chrissy says, "I always find it amusing watching the other people on the flight. When the service comes around, they act like they are being served their last snack ever." I'd never fussed all that much, but this time, that silly little cookie suddenly meant the world to me. And I wasn't going to get it.
The flight attendant was clearly as frustrated and harried as the rest of us. I'm sure she had a dog or family of her own she was aching to get home to as well, and in her haste, she missed our row. I'd assumed she was going to turn back around to us after serving the other side, but she'd clearly moved beyond us with no intent of returning.
"Um ... excuse me," I said, likely beaming manically.
She whipped around and rather than returning my smile, snapped. "WHAT? DID YOU NEED SOMETHING?!?"
My pulse thrashed. I'm not used to being yelled at much of anywhere, and definitely not while strapped into a chair while hurtling bumpily through the clouds. "I'm sorry. ... I ... I ... I thought maybe you had missed our row by accident. I ..."
"What do you want?!"
"Cookie ... I guess. And I have this." I shakily held up the little drink coupon I had clutched in my palm. "Orange juice ... and whiskey ... if you have it."
She leveled her gaze at my husband. "Did you want something, too?"
"Uh, no. No, ma'am." He saw my eyes starting to mist up and grabbed my knee.
"Did I do something wrong?" I asked him. He assured me that I hadn't. Atop my already high level of fret, I suddenly feared I'd breached some kind of protocol and was now mortified to boot. It was a stupid cookie, for goodness sake; no airline personnel had
threatened us with beheadings
, as had happened to my friend Michael on an NYC-bound flight, and I could have a whole darn sleeve of cookies and a vat of spiked OJ in the comfort of my own home in the matter of a couple of hours. I felt dumb and ashamed and petty -- and I still wanted that freaking cookie.
I got it eventually -- slammed onto my tray table along with my free cocktail (she waved my proffered coupon away, and I took it as a gruff mea culpa) -- and I nervously nibbled every last crumb of it, making it last until our wheels hit the tarmac.
We received a customer survey from the airline a day later -- form language saying we know your flight was delayed, and as a valued Gold Medallion customer, we appreciate your feedback, et cetera. I didn't bother to send that in. Weather happens, people snap, a person remains cookie-less for several hours of their lives. But a few weeks later, I shared a few words with them about another flight.
"First Class flight attendant Candace Watson is the best I have encountered in years," I wrote. "Gentleman sitting next to me said, 'She's like a flight attendant from 20 years ago.' She's friendly, charming, deeply competent and just makes the whole thing pleasant. If you have an award you give out, please consider her. She's a credit to your airline."
I'm not especially prone to gushing, but Ms. Watson fundamentally understood something about her nervous charges. "I just treat this like I'm hosting a party in my home," she'd told us.
"I keep you fed, I keep you calm, I keep you distracted. And it doesn't cost me anything extra to smile." And she kept the cookies coming.
What do you think? Share your experiences below.
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Ceramic Large Tea Cups 310ml
- Material:Blue And White Ceramic
- Original: Jingdezhen 景德镇 (one of the Top 3 famous porcelain and ceramic places)
- Package:Safety Packed(list:1pcs tea cups)
Maybe you're looking for a quality Tea set for your own enjoyment or giving it away as a gift, you can never go wrong with our full tea sets. The price tag is not cheap, but knowing that it will last a life time There is no better value out there than these beautiful set.There's a Chinese saying that goes: "One pot of good tea, a lifetime of friendship". Tea is not a beverage, but a type of lifestyle, or perhaps a kind of philosophy. This is why good teaware is so popular in China, because it's something that binds people. We hope one day you'll feel the same and share the spirit of tea.
- Note :
- Measurements are approximate only.
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- Any question about the item, pls contact us before you decide to buy.
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We will respond as soon as possible.
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What is it with comp sci kids and their college dorms? Hacking the windows to serve as a lo-res display probably goes back to the earliest days of the integrated circuit.
And before that, an army of freshmen and synchronized wristwatches. This particular example is from the Wrocław University of Technology and shows a KITT light show and rudimentary race cars.
For way more surreal KITT action, direct your attention to a very old episode of Totalcar, the hilarious motoring show co-presented by Nino Karotta (previously on Jalopnik as a driver of an F1 car and a gangster Benz). Watch him go to Austria to road test a KITT replica and get arrested by highway police while wearing a Hoff wig and fake chest hair.
No subtitles this time. To lessen the cruelty, here's a bite of Hungarian: when he says elmekórtani intézet at 20 seconds in, that means psychiatric institute. It all makes sense now, doesn't it?
And if you prefer your KITT new school, we've got plenty of that too.


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63:43 minutes (43.78 MB)
Join Alice,Bob and Cheryl as we interview Carla Arena, webhead, loverof Web 2.0 tools, wonderful educator and creator of EVOonline courses.
Sorry this is so late, but we have been without power since Fridaynight. We are still struggling 4 days later and no sign of power insight.
Here is the Chat:


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gamer culture
Lego Normandy SR-2 Is Eight Feet Long, Deprived North America Of Black Bricks
Ktorrek's name probably isn't real, but his skill at Lego building is. The architect has constructed an eight-foot long Mass Effect Normandy SR-2.
According to Ktorrek's Flickr album, at one point he had purchased every 2x4 black brick in North America off of Bricklink, a large but unofficial marketplace for the building blocks. According to his notes, the project (which began in February) spanned 225 hours and 15,000 bricks.
The Normandy name is painted on, but the other insignia are made with bricks. It also still isn't quite complete, as he's working on refining the back end of Commander Shepard's ship. You can see the rest of the images on Ktorrek's Flickr page along with images of his Normandy SR-1, Mako, and numerous other creations.


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So many pubes...
Not a great start to 2015.
Does a "From Dusk Till Dawn" TV series that Robert Rodriguez will be heavily involved in sound awesome to you? I know me too! What if I told you it was going to be on Univision and I was 99% sure it'll be in Spanish? I know I don't know Spanish either but I watch the channel all the time to! I love their stripper/news anchors and the project is just getting off the ground so I think we have enough time to learn the language so we're all going to be good here.
Magnolia Pictures has done gone and picked up the rights to the Israeli film "Big Bad Wolves". The film is written and directed by Aharon Keshales tracks the lives of three men caught up in a series of brutal murders. Keshales also helmed 2010's underground hit "Rabies", which apparently had a lot of really attractive woman in it but also had subtitles so I'm still not sure what to do there.
Juan Carlos Fresnadillo , the guy who directed "28 Weeks Later", has been confirmed to direct "Villain", a new film about two brothers who find themselves lost in the woods. Shia LaBeouf is also set to star in the film and he knows robots so I think we got a winner on our hands here.
Olivia Wilde and Mark Duplass are set to start in a new horror flick from Lionsgate titled "Reawakening". The film focuses on a doctor who discovers how to bring people back to life and the events that follow after he uses it on his daughter. I'm sure there's awful results but if something like this ever comes to be I think we all know that Michael Douglas will be the first one on our lists to bring back to life. Miss you man.


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Juventud Podrida come from Panama, actually this band is the first punk band that i discover from this country, Josh from the band, the guy who sent this added some information and here it is: "Juventud Podrida (Spanish for "Rotten Youth") is a Panamanian crust punk band formed in 2007, they are the first band of its gender in their country, The band marked a milestone in the history of Panamanian punk for its "eccentricity", they embrace the idea to work under the DIY ethics and to release their music on vinyl, on a country where doing that is considered a financial disaster for any music group, "1989" is the very first self-released punk record in Panama,t he sampling on "Los Demonios Del Norte" was extracted from the documentary "The Panama Deception", the artwork was inspired on the United States invasion of Panama that occurred in 1989, never forget...."
I can only add that they also appear in D-beat Hasta Que Te Sangren Los Oνdos compilation contributing Viviendo en depresion , the opening track of ep, Music wise 1989 delivers five tracks of angry and fast D-beat crust with some slower breaks here and there and brutal vocals from hell, the sound quality is excellent and considering the country of origin, the sound engineer did a great work. Only 150 copies were made. You can stream the ep in their bandcamp, click em a "like" in their facebook or visit their other pages (and they have sooo many, check here). Dnld link includes scans and .txt files with infos and is provided by the band (thanx Josh!,cheers!).
No more ranting, go grab it and enjoy it. The EP costs $5.00 for anybody outside Panama, the shipping is $4.00 for US, feel free to e-mail podridajuventud (at) gmail (dot) com for a physical copy and support the band!


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- There is no railing.
- There are lots of large mules with large body parts and large piles of poop.
- I'm thirsty.
- There is vast beauty, and vastness in general.
What, me worried? And yet for some reason I was not. Probably because pediatrician-researcher husband did enough worrying for more than both of us.
It was truly awesome, not in the like totally 80's way, but in the I am just a speck in this immensely astounding planetary way.
Yes, they could fall over the edge, get heatstroke, dehydrate, burn in the sun, fall over the edge.
Holding hands. We will all go down (and then up again) together.


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Mayor's Office
The reduced rate for StarTran's 31-consecutive day passes goes into effect Monday, October 1. The price for regular 31-consecutive day passes will drop from $45 to $17, and the price for 31-consecutive day Handi-Van passes will drop from $90 to $34. Prices for the low-income 31 consecutive day passes remain the same.
The 31-consecutive day passes can be purchased at the StarTran office, 710 "J" St., during regular business hours, 8 a.m to 4 p.m. weekdays. StarTran accepts only cash or checks. The passes also can be purchased by sending a check payable to StarTran, to 710 "J" St., Lincoln, NE 68508.
The lower fares for the 31-consecutive day passes were included in the City budget in an effort to increase ridership and offer savings to residents who choose public transit. Another effort to increase StarTran ridership by six percent this fiscal year is student service through a new contract with UNL. As part of the contract, StarTran will increase service on the #24 Holdrege route from four to eight buses starting in January 2013.
More information on StarTran, including Bike and Bus and the Big Red Express, is available by calling 402-476-1234 or visiting startran.lincoln.ne.gov.


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I'm going to tell you a secret. My favourite racing series of this generation has been neither Gran Turismo nor Forza. It's been Codemaster's Dirt series. A new game in the franchise should be cause for joy, then, but, well. Hrm.
The next game isn't Dirt 4. It is, as GameSpot describes it, "an arcade-style spin-off that takes the extreme-sports elements of Dirt 2, mixes in the Gymkhana events from Dirt 3, and then throws in some Destruction Derby action for good measure."
Handling has been changed to make the thing feel more arcade-like, there's online multiplayer but also two-player splitscreen as well.
So it's Dirt, but it's not Dirt.
That's all the information we have, aside from the fact it's available on PC, PS3 and 360 in May. Presumably as a downloadable title, given the timeframe.
Dirt Showdown [GameSpot]


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Store - Canson Mi-Teintes Paper Sheet 160 gsm 107 Anise
Product - basic STO22
Canson Mi-Teintes Paper Sheet 160 gsm 107 Anise
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Size: 19X25
Mi-Teintes paper is a popular and colourful choice for many pastel artists. It is medium toothed, 160 gsm (98 lb), and 65% rag, making it ideal for soft pastel, oil pastel, Conté or charcoal drawings. The unique colour selection provides you with a variety of different paper choices to suit your subject matter.
Canson Mi-Teintes paper is available in large or small sized sheets, individually or in single colour packages of ten. All colours in the Mi-Teintes range are acid-free except for black.