text:
"Experience a new way to play."
The underdog of the 7th Gen. Everyone though it would fail and that Nintendo would bow out of the Home Console race, but it actually became the highest selling system of the generation and Nintendo's highest selling system ever. How? Motion controls made for an interesting new gimmick and clever marketing aimed at the "casual gamer" people. Tech-wise, it essentially is "two GameCubes duct-taped together"; thus, it was pretty cheap and easy to develop for. As a result, there's a shitload of shovelware on the system. But that's why this list is here.
Since it was essentially a GameCube on Steroids, it has full backwards compatibility with its Software, Memory Cards, and Controllers. So check out its page if you're wanting more games than what's here. Nintendo later stripped out the Controller and Memory Card ports with a redesigned Wii, and started using a new disc drive that couldn't read Gamecube discs. They still can be used for Backwards Compatibility with homebrew loaders and classic controllers.
There was also the smaller, black and red Wii Mini. It's intended to be a budget version. It has no SD slot, no Gamecube compatibility, no internet connectivity, a top-loading disc drive, much worse build quality and composite video only. Even if you find it very cheap, don't buy it unless you're a hardcore Wii collector. It sucks.
The system is also know for its homebrew scene, almost rivaling the Xbox in that department. Check here to get your Wii setup for homebrew and here for what homebrew is available.
The Wii U is also compatible with Wii software and hardware. It can also run GameCube games if you've softmoded your vWii mode.
From 2013 to 2014, Nintendo essentially shut down everything online related with the Wii besides the Wii Shop Channel. This means the Forecast Channel, News Channel, Everybody Votes Channel, Nintendo Channel, and Check Mii Out Channel are dead. But most importantly, WiiConnect24 services and Nintendo Wi-Fi Connection are gone (blame Glu Mobile for closing GameSpy's servers ergo closing Nintendo's). Shit sux, but there are alternative ways to still play online, such as wiimmfi. This also means there aren't any more updates, so mod to your wagglan' heart's content!
The List[edit | edit source]
Disc-Based[edit | edit source]
|A Boy and His Blob
|A Boy and His Blob for Wii is a re-imagining of the original NES classic. New levels, powers, and designs make this an astounding game. Beautiful visuals, sound and design in every aspect, nothing about this game will disappoint. The game feels like a perfect blend of old and new school. No Wii IR shit, just plug in dat Nunchuck and get playin', because this will fully envelope you in its child-like atmosphere and give you a warm feeling of nostalgia. The few drawbacks include a few strange choices in the control scheme, and signs fucking everywhere. Features a hug button which makes the boy hug the blob and the player 'aww'. Re-released on Xbox One, PS4 and PC.
|Animal Crossing: City Folk
|Life Sim
|Basically take Animal Crossing Wild World on the DS, add in a city, and you have Animal Crossing: City Folk. It's probably most fun if you don't own Wild World for DS and haven't played the Gamecube game (Or the original N64 version for that matter). If you haven't played an Animal Crossing game before, you are better off going for the superior Gamecube / DS versions.
|Another Code: R - A Journey into Lost Memories
|A direct sequel to the DS game Trace Memory/Another Code: Two Memories. Despite the so-so reviews for the game, it's actually quite great, and certainly a worthy sequel to its DS predecessor. Only released in Japan and Europe; so while it's in English, you will need some sort of homebrew on the Wii to play games from other regions, or a PAL Wii.
|Arc Rise Fantasia
|Very typical modern JRPG with Tales-esque characters and plot. Combat, however, is strictly turn-based and comparable to Final Fantasy X. The story's nothing worth writing home about and the voice acting is absolutely awful, so consider the undub version. Graphics are okay but sometimes too colorful for their own good. It's also surprisingly difficult at points. A solid but ordinary RPG in case you own a Wii and are desperate.
|Arcade Hits Pack: Gunblade NY / L.A. Machineguns
|Light Gun
|A no-frills port of two SEGA arcade rail shooters, which work splendidly well with the Wii's pointer controls. They don't look pretty, and there are basically no extras or add-ons, but L.A. Machineguns especially is a very fun game for rail shooter fans, as you zoom over virtual L.A. in a helicopter, shooting faceless "terrorists" and getting motion sickness. Both games can be played co-op. (Or you could just play L.A. Machineguns with two machineguns!)
|Battalion Wars 2
|Battalion Wars 2 combines third person shooter and strategy. You control units in real time, but you need to move and attack tactically in order to win. This is a solid game overall. One main issue is that some of the motion controls are a little wonky. It is surprisingly difficult (especially compared to the first on the Gamecube).
|Bit.Trip Complete
|Like the 3DS Bit.Trip Saga, this has all six BIT.TRIP games in one. Unlike that, it contains new difficulty levels, 120 new challenges, and gallery modes containing production stills, concept art, 25+ movies telling Commander Video's story, and 6 letters to fans by Alex Neuse, and a Soundtrack Sampler CD. This is the ultimate way to enjoy this retro-inspired series.
BIT.TRIP BEAT Control a paddle by tilting the remote, and bounce back all the 8bit beats that come at you in formation. Eye sex, punishingly difficult and really satisfying.
BIT.TRIP CORE Use the D pad to shoot directional beams and zap all the beats swirling around you to create funky 8bit melodies and crack the high score.
BIT.TRIP VOID Yet another spin on catching beats. This time, you move a little black hole with the analog stick around insane bullet-hell patterns, avoiding white beats and catching black ones to grow larger.
BIT.TRIP RUNNER Rhythm-based platformer in which you help the badass Commander Video reach the goal by jumping, sliding and kicking his way through a pixelated world accompanied by awesome beats. Eargasmic as always.
BIT.TRIP FATE Play as Commander Video, but this time you are traveling along a rail with various dips and loops, all while firing bullets at incoming enemies and getting power-ups.
BIT.TRIP FLUX Returns to a style last seen in BEAT, but each and every single aspect of the game is overloaded to the point of mastery. A wonderful end to a wonderful series.
|Blast Works: Build, Trade, Destroy
|Shoot 'Em Up
|A new stab at side-scrolling shooters, in Blast Works you are able to attach the different pieces of your defeated enemies to your ship, during play, allowing you to build up an awkward heap of a ship shooting randomly across the screen. As you can imagine, this can become chaotic fast, especially when playing with four players. The game's saving grace is that it has an incredible editor where you can create and customize anything from bullets and ships to entire levels and bosses so you can remove or improve the game's attachment mechanic. There was also the ability to download and upload your creations online, but that has been discontinued. Originally a free PC game that can still be downloaded here.
|Boom Blox: Bash Party
|Party / Smash 'em up
Forget the original Boom Blox; this one is streets ahead of it (though the first is still good). A physics game which engages the player in a variety of tasks and puzzles all using the Wii's innovative IR. Grab and pull blocks Jenga style, shoot lasers at flying objects or throw baseballs at huge towers. Bash Party gives you access to the same level creation tool that the developers used,
|Bully: Scholarship Edition
|Open World / Sandbox
A game by Rockstar that can be summed up as GTA in prep school. You must forge alliances and confront the various cliques in school and use your bully's arsenal (stink bombs, slingshot, good ol' fists) to establish your reign of terror. You can even seduce girls (and some boys). You also have to go to class, though. An original, lighthearted and inventive title. This an improved edition of original game.
Originally on PS2, this is fixed up. Also on 360 with slightly improved models, textures, and much warmer lighting / smooth shadows.
|Survival Horror
|A first person Survival Horror involving ghosts as well as a lot of J-Horror clichés. The game is reminiscent of Echo Night: Beyond (PS2) in many ways such as the look of the ghosts, also you don't have any weapon, your heart-rate is your "health" and you die if it's too high. The storyline is also very good.
|Castle of Shikigami III
|Bullet Hell
|If you are a fan of bullet hell/danmaku shooters, then this is definitely a game you should look into. Has the insane bullets-shooting-bullets difficulty that the genre is known for, and while the single player is kind of short, it features two-person co-op, and the story changes depending on what combination of characters is used. Scoring system relies on getting as close to bullets as you can without getting hit (aka "grazing"). Only recommended to those already familiar with bullet-hells.
|The Conduit
High Voltage Software and SEGA cater to Wii players with their very own generic FPS. Think Halo: Combat Evolved, with awesome controls. It's functional, and the customizable Wii controls are a dream.
|Conduit 2
|A improvement over the original in almost every possible way. The single-player mode takes you out of the boring sewers of Washington D.C into places like Atlantis, Central America and an oil rig in the Bermuda Triangle, the static cutscenes and explosive Drudge mines are gone, and the art direction is much better, at the cost of looking even more like a Halo clone. The fun but barebones multiplayer from the original now has co-op, splitscreen, a dozen different modes and it's the only Wii FPS to have supportted an actual headset instead of Wii Speak as well as a patching system. While the single-player is fun, it's also incredibly short at about 4–6 hours and the story is just an excuse for the game's settings. Also has one of the greatest endings in video game history.
|Cursed Mountain
|Survival Horror
|An atmospheric, creepy, and original horror game made exclusively for the Wii. This title is set in the snowy mountains of the Himalayas, with your character climbing up a forbidden mountain's heights searching for his brother, who had gone mysteriously missing on a previous expedition. On your way through the surprisingly decent story, you fight horrible Buddhist spirits and monsters using prayer movements and a MAGIC, LASER SHOOTING PICKAXE. It's less stupid than it sounds. Visuals are pretty impressive for a Wii title, the motion controls work fairly well, and while it's not Silent Hill scary, it definitely succeeds at being creepy. It also might be worth noting that the developers of this game, Deep Silver, are the same people who later created Dead Island.
Also on PC.
|Dawn of Discovery
|RTS / Sim
|Basically a more colorful, kid-ish version of the PC game Anno 1404. Build your cities, amass your troops, explore new places, repeat. Surprisingly deep. Be warned that this game was made by Ubisoft's 'kiddie' division (responsible for the Petz/Imagine games).
|de Blob
|de Blob is like a platformer combined with a sandbox game. You color buildings and splat enemies using surprisingly well implemented motion control. Occasionally, you'll have to waggle the Wiimote furiously to paint certain landmarks. This has tons of missions that progressively get tougher. There's also optional missions, and a neat multiplayer mode. Has the most upbeat jazz-inspired sound track that you'll find in any video game. The music's intensity increases as the city gets more colorful and different instruments play based on your color. Original is on the PC as freeware, but bears little resemblance to the Wii game. Still, you can download it here at around 99mb. Also has alternate versions on DS and iPhone.
Sequel is out and is multiplat! It's also fucking great!
|Dead Space: Extraction
|Light Gun
|A rail shooter for the Wii, prequel to Dead Space (PS3, 360 and PC). Surprisingly effective at freaking you out, despite the on-rails action. Has several bugs that can crash your game (It's EA, what'd you expect), but definitely worth playing through. Has nice graphics rivaling HOTD: Overkill and the Resident Evil shooters. Scary if you play alone in a dark room, but some scares are very cheap. Split screen mode is unlockable (through regular gameplay or with cheat code).
Now for the PS3 with Move
|Deadly Creatures
|Although short, Deadly Creatures is a fun game. Controlling a tarantula and scorpion, you will traverse the various environments. Your enemies range from gila monsters, to rodents, to other creepy crawlies. I find the tarantula to be much more fun than the scorpion personally. The motion control here is hit and miss. Amazing voice acting with Dennis Hopper and Billybob Thornton!
|Dino Strike
|Light Gun
|A budget-priced game in the style of classic arcade light gun shooters, where you shoot hundreds of dinosaurs on some remote island. As expected, the story is hilariously cheesy with Australian voice acting included. Beware that this game is really hard, more than it looks, partly because many of the weapons are painfully slow to use. The game could've benefited from at least some basic features, but it does have four-player co-op, or one-player dual-wield.
|Disaster: Day of Crisis
|Action / Light Gun / Survival
|JP and PAL-only. Closely related to Japan's Zettai Zetsumei Toshi disaster survival series, the game puts you in the shoes of an ex Marine as he chases after terrorist cell SURGE while negotiating every natural disaster imaginable. Action, rail shooting, first aid mini-games and more await you; some sections are better-implemented than others. Points gained allow you to upgrade skills and equipment, but it is an overall arcade-y experience. You can replay stages for higher scores and the story is completely ridiculous and overacted to the point where you wonder if it's a parody.
|Dokapon Kingdom
|Board Game / Party / RPG
|Mario Party meets classic JRPGs. Pick a character and class and move across the board protecting towns, defeating bosses, and making lots of money. Games take longer than your average Mario Party round, though. Known as a friendship-destroying game because it actively encourages being an asshole, and allows you to humiliate players by doing things like changing their name or shaving their head. Lots of fun. Also on PS2.
|Donkey Kong Country Returns
|2D Platformer
A fantastic revival of the Donkey Kong Country series by Retro. Play solo or co-op with Donkey and Diddy Kong; you will need the abilities of both to succeed. This is actually very challenging and boasts amazing level design with tons of extra collectibles; everything looks vibrant and lively as well. The only downside are some annoying obligatory motion controls, which can be fixed with some homebrew cheat codes. Ported to 3DS with some extra content. The sequel, Tropical Freeze, is on Wii U.
|Donkey Kong: Jungle Beat
|2D Platformer
|A port of the great GC platformer. Content-wise, this has more modes and levels. This game no longer uses the DK Bongos, but a mix of traditional and motion controls. Also, the number of beats no longer pertains to your health, using a more traditional heart and life system. This version of the game feels more like a traditional platformer, though easier than the GC version. Whether or not this is the best version is up to you. You can buy the GC+Bongos (both used) or this for about the same price. If you can find it, that is.
A child-friendly first person shooter, Elebits is a unique game with an interesting game mechanic. You control a "capture gun," that can carry and throw objects to reveal hidden creatures called "Elebits". By shooting Elebits, you charge up your gun which allows you to pick up heavier objects to find more Elebits. The game has a robust, yet slightly unrealistic physics engine (picture catching butterflies in G-mod) and an excellently customizable level editor. This game is plagued with overly-long / tedious missions, lack of variation, lackluster graphics, and some slowdown, but is still pretty damn good. Multiplayer is frantic and exciting, but unbalanced. Called Eledees in Europe.
Sequel on DS was also fairly nice though very different.
|Endless Ocean
|A game in which you scuba dive in the Manauri sea. Basically, you explore the ocean's depths and observe the sea's various forms of marine life. Not really a game so much as an experience, but sometimes there's nothing better than relaxing after spending a day raging at games. Educational, relaxing and beautiful. Called 'Forever Blue' in Japan.
|Endless Ocean: Blue World
|This improved pretty much everything over its predecessor. Perhaps even more relaxing than the prior entry in the series. Since these games aren't exactly all about plot, there's nothing wrong with skipping the first to go into the superior sequel. Even more educational and beautiful but now with more 'gamey' sections (damn sharks and underwater mansion). Called 'Forever Blue 2' in Japan.
|Epic Mickey
|3D Platformer
|So Disney walked up to Warren Spector, the guy who helped make such games as System Shock 2 and Deus Ex, and told him "Hey, we want to make Mickey Mouse relevant to gaming again". So, he did just that. What we have is an awesome 3D platformer reminiscent of platformers from the days of PS1 and N64, like Banjo Kazooie or Spyro. All the levels are huge and beg you to explore them to find all kinds of secrets and collectibles, the art style and music is great, there's a surprising amount of replayability due to moral choices, alternate endings, and collectibles, and the story is fair enough. The only issues with the game is that sometimes the camera freaks out on you, and there're a lot of fetch quests. A great pick if you miss the openness of 3D platformers from days gone by. Has a 73 on Metacritic because game critics are much less forgiving with platformers than they are with cover-based shooters and Madden roster updates.
Has a sequel which is also on the Wii, as well as the WiiU/PS3/X360. It sold badly and got poor reviews though, so Disney shut down Junction Point. RIP.
|Excite Truck
|The first Wii entry of the Excite series, and a really fun game for a launch title. Has all the stunts and ridiculous speeds of Excitebots, but you can only play as different trucks but at amazingly fast speeds across deforming land. The one thing Excite Truck has that Excitebots doesn't is the ability to play whatever music you have on your SD card.
|Excitebots: Trick Racing
|Sequel/update to launch title Excite Truck. This is an absolutely chaotic arcade racing experience. While the premise looks absolutely stupid on the outside, the execution and gameplay of it are a blast. You race as one of several transforming animal robots, doing tricks and stunts to get the most stars. There are tons of other modes to play, such as sports challenges, or poker. Yes, racing poker.
Unavailable in Europe, but it's worth importing! You'll just need an NTSC Wii or the Homebrew Channel.
|Final Fantasy Crystal Chronicles: The Crystal Bearers
|Action RPG
|An unusual Final Fantasy game largely unrelated to other Crystal Chronicles titles. Play as a refreshingly cocky protagonist in a shallow but fun adventure. Gameplay revolves around magically levitating and throwing objects with motion controls. Features lots of mini-games and special gameplay sections, an eclectic soundtrack, and a short playtime. Might appeal to Final Fantasy non-fans.
|Final Fantasy Fables: Chocobo's Dungeon
|This is a new entry in the roguelike Chocobo's Dungeon series. There are many classes for Chocobo, and each one has unique features and skills. The best part of this are the bonus missions, which have various restrictions and are quite challenging, requiring some real strategy to finish. Also has a Japan-only DS remix with some new classes and change-ups, along with a special dungeon that lets you play as Cid(!). Has a gorgeous soundtrack made up of arrangements of the very best songs of Final Fantasy I to XI.
|Fire Emblem: Radiant Dawn
|Strategy / RPG
|Direct sequel to Path of Radiance (GCN) with much of the returning cast. The plot deals with the aftermath of the war and the rebuilding effort in the face of a new conflict. It's very hard in the beginning but gets slightly better a few chapters in. Graphically it looks practically the same as its predecessor, and includes the same features such as equippable skills and weapon-forging, though support conversations are sadly gone. At least the Laguz are slightly more useful. Overall a decent entry in the series. Has a couple replay-only characters, too.
|Fragile Dreams: Farewell Ruins of the Moon
|Action RPG
|An atmospheric, exploration-focused game where you play one of the few survivors in a post-apocalyptic Tokyo, trying to figure out what happened to the world. Very melancholy gameworld with ruined environments and anime-style characters. Meanwhile combat is very clunky and features survival game aspects such as breakable weapons and limited items. Definitely a game to play more for its look and feel than anything else. Has some awkwardly funny scenes as well.
|Geometry Wars: Galaxies
|Shoot 'Em Up
|Similar to the Geometry Wars on DS and 360. Incredible pointer controls set it apart from the others. Need the DS version to unlock the last levels which sucks. But they can be unlocked with homebrew cheats instead.
|Ghost Squad
|Light Gun
|Since neither Virtua Cop (difficult to port/Sega possibly lost the source code) nor Time Crisis (tied up to Sony) are coming on to the Wii any time soon, this is the next best thing. The usual daggy voice-overs and plot though with a counter-terrorism theme. Guns have multiple firing modes, missions are branching and there's a shitload of unlockables that add to the usual replayability of high scores. Like HotD2+3 on Wii, it doesn't have widescreen.
|Ghostbusters: The Video Game
|Action / Puzzler
|What sets this port apart from its 360/PS3 counterparts is the two player co-op mode, amusing animation style, and awesome control scheme. The story starts where the 2nd movie left off. You play the role of an unnamed rookie, solving puzzles and busting ghosts, testing new and badass weapons made by Egon and Ray. All of this while enjoying cutscenes written and voice-acted by the original Ghostbusters cast! On the downside, it's a short game (but with the unlockables it sports some replay-value) and your teammates' AI is a little slow at times. Also contains an alternate ending.
|GoldenEye 007
|This game is an absolute blast. Good blend of stealth/"run and gun" gameplay, okay local multiplayer mode, and features "007 classic mode" which removes regen health, and you survive on health packs. It's not the nostalgic orgasm everyone expected. There is a lot of throwbacks to the 64 version, but it never goes overboard with it. If you're a FPS fan, and have a Wii, you won't find a better shooter on the console.
Recommended controls: If you know how to configure it properly, use Wiimote + Nunchuck. Otherwise, use Classic Controller Pro.
|Groovin' Blocks
|Falling Block / Rhythm
|Basically a WiiWare version of Lumines, but with a larger variety of colors. Really fun if you don't already own Lumines. Also on the PSN. Strangly, got a retail release as well but don't buy that.
|The House of the Dead 2 & 3 Return
|Light Gun
|There's nothing much to say: two classics of cheesy B-movie rail gun arcade horror ported to the perfect home console for them. Boasts a good amount of unlockables and extra modes as well, but nothing outstanding. The simple pleasures of bad voice acting and zombie-shooting will never go out of style. Be warned that these games actually get pretty hard, but you will be awarded more lives and credits if you keep losing in them.
|The House of the Dead: Overkill
|Light Gun
An all-new House of the Dead with a Tarantino-influenced grindhouse feel, intentionally cheesy writing, copious swearing, a B-movie plot, and the like. It doesn't really nail the style, but gameplay is pretty fun regardless, and there's lots of extra modes. Also easier than your average HotD. Dual Gun Mode is notable for letting you play with two guns alone or even letting four people play in teams of two. Ported to PS3 and Android OS.
|Ivy the Kiwi?
|Incredibly aesthetically pleasing. You play as a kiwi wearing her eggshell on a tireless search for her mother. Very easy and simple, and the learning curve and difficulty level somehow makes the game fun for kids and adults alike. It's on the same level as A Boy and His Blob or Muramasa in terms of beauty. Only the American version is in full color - if you want sepia, try another version using region-free-enabling homebrew! Also on Wiiware, DS and DSiware.
|Ju-On: The Grudge
|Survival Horror
|A very underrated Survival Horror for the Wii. While short, it's also one of the scariest games this generation (and it costs very little). It is divided in several chapters in which you must solve simple item-based puzzles to find the exit, while trying not to get killed by ghosts. You don't have any weapons. You use the Wiimote as a flashlight. This game isn't for everybody; most people will probably find it as dull as the critics have. Recommended for horror fanatics, or if you're looking for a game that will scare casuals, as the game is so simple that anybody can play it.
|The King of Fighters Collection: The Orochi Saga
Even though the Wii didn't get much love from fighting game developers, some decent ports were made for it. KOF Orochi Saga has four games on it (KOF '94 to '97) which encompasses the first saga of the series (which itself has 14 main games until 2017). The flow of the 3 vs 3 battles is good, the loading times are imperceptible unlike the god-forsaken PS1 versions, the controls are nice (with Classic Controller, obviously) and the games themselves aged very well. If you're not familiar with the series or didn't have the opportunity to play Neo Geo games back in the day, give it a try.
Also on PS2, which also has a more polished japanese version that includes KOF '98. KOF Nests Saga (99, 2000 and 2001) is also a must in that console.
|Kirby's Dream Collection: Special Edition
Celebrate the 20th anniversary of Kirby with this special edition box set, which includes Kirby's Dream Land, Kirby's Adventure, Kirby's Dream Land 2, Kirby Super Star, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards, all on one disc. Also includes a bonus disc soundtrack and a nifty little art book too. There's also 3 episodes from the Kirby anime hidden within (But it's the 4Kids dub and is shit, but hey, it's there). All games are also available on Virtual Console, the main attraction being Kirby 64 due to difficulties emulating it elsewhere.
Never released in Europe? What the fuck guys!
|Kirby's Epic Yarn
|Kirby is back in his most diabetes-inducing adventure yet! This time, he stumbles into another world where everything is made of yarn and fabric. He lost his ability to inhale his enemies and copy their power, but makes up for it with a number of Yoshi-like transformations, including a car, a submarine, and a giant robot armed with missiles. The art style is enchanting and features many clever surprises. Let's just say there is a LOT you can do with yarn. The gameplay is more similar to Wario Land 2; Kirby is invulnerable and only loses some of his collected beads when hit by an attack. Said beads can be used to buy furniture for Kirby's house, which unlocks mini games. The challenge lies in finding all the hidden treasure rather than just reaching the goal.
|Kirby's Return to Dream Land
|Visually similar to Kirby 64, while its gameplay is reminiscent of Brawl's Subspace Emissary story mode. A four-player co-op adventure with many copy powers for Kirby, each with a variety of moves and attacks. Motion controls are minimal and optional, while difficulty is low as usual. Has a surprising amount of extra content (and a weird twist at the end). Definitely pick this up if you love Kirby Super Star and miss Kirby 64. Has a critically acclaimed spiritual sequel on the 3DS titled Kirby Triple Deluxe.
|Puzzle / Platformer
|Remake of the PS1 2.5D platformer. As Klonoa, a cute rabbit-thing, you explore the vibrant world of Phantomile. The main gameplay mechanic revolves around inflating enemies to use them as stepping stones to clear obstacles. Fair length and difficulty with a number of post-game extras and some jarring plot twists for a happy-go-lucky platformer. The graphics have been overhauled, but the style is completely different; some may construe this rendition as unfaithful or dull. There is also new and terrible voice acting, but you can turn on the old PS1 VA. If you didn't try this on the PS1, this is a great option. The sequel came out on PS2, there are some GBA spin-offs.
|The Last Story
|Sakaguchi and Uematsu return and bring a decent RPG to the Wii. Features real-time combat with a cover system alongside the general slew of JRPG combat mechanics. Aside from the fairly forced love story, the plot itself is fairly focused and well done - going out of its way to subvert several cliches in the process. If you're looking to get a JRPG fix on the Wii, this is a pretty good option. Also features a Gamera cameo.
|The Legend of Zelda: Skyward Sword
|Adventure / Action
|Visually influenced by Impressionist paintings, Skyward Sword might be the prettiest Zelda title yet, with a whimsical airborne island setting and a story that finally ties together the convoluted Zelda timeline. Combat is delightful in the way that each enemy feels like a mini-puzzle to solve, and Wii Motion Plus controls are responsive (if your Wii Motion Plus is improperly calibrated, you may experience issues while diving or fighting). However, it's somewhat lacking in length and content for a mainline Zelda game. A slew of homebrew cheat codes can enhance the game by disabling certain interruptions, such as rupee text boxes and Fi's constant tutorials.
|The Legend of Zelda: Twilight Princess
|Adventure / Action
|Clearly influenced by and trying to follow in the steps of Ocarina of Time, with a gloomy look, a darker storyline, and more grotesque monster designs. Also features a rather meaty plot with lots of supporting characters (for a Zelda game). In the Twilight World you play as wolf-Link, a style which some find annoying. Tons of dungeons and content, in any case. Simultaneously released on GCN; this version was visually flipped for right-handed motion controls. The GCN version also has a steadier FPS rate, but is rare. This game can softmod your console.
|Little King's Story
|This is a strategy game where you recruit civilians and assign them to various jobs. Then you go out into the open to explore, beat bosses, and conquer the world! There's a lot of secrets to find as well. Compared to Pikmin, there are a lot more kinds of minions to employ. The bosses in particular are a lot of fun here. They each have specific strategies and weaknesses that you will need to exploit. Party building and organizing are definitely a fairly important part of the game as well. Great humor and some of the most creative bosses you will ever fight. Largely regarded as the best Wii game of 2009!
Has a poor remake on the Vita with a less cutesy art style.
|Lost in Shadow
Artsy platformer by Hudson where you play as a boy's disembodied shadow, interacting with the shadows cast by objects in the foreground. This leads to some interesting puzzles involving light manipulation, and a cool gameplay twist later on. The game's architecture and "soft lighting" aesthetics scream Ico homage, but it's pretty decent on its own terms.
|Beat 'Em Up
|From the creators of God Hand and Okami comes Mad World. Surreal, Sin City-esque graphics really set it apart from other games. Fun, over the top beat-em-up with hilarious and vulgar announcers (one is Bender and the other is from Whose Line). Waggle works rather well here. A bit short, but definitely worth your time. What other game lets you shove 3 signposts into some mook's head, throw them into a burning barrel and then slam them furiously and repeatedly against a spiked wall? An indirect sequel/spinoff is on the Xbox 360 and PS3 named Anarchy Reigns.
|Marble Saga: Kororinpa
|The sequel to Kororinpa (Also a great game), this has a lot more features that make it superior to the original. New gameplay modes, tons of new levels and puzzles, Balance Board Support, and the ability to make your own levels
|Mario Kart Wii
|A very popular game to hack and generate custom content for, such as textures, characters, vehicles, music, race tracks, and other fun stuff. (like 200cc racing!) Online multiplayer has been shut down, but alternate servers are now available through the Wiimmfi service.
Classic and Gamecube controllers supported.
|Mario Party 8
|Board Game / Minigames
|I don't know how you could have the dignity to put "8" in this game's title. But anyway, the game has the same formula as the last ones. Collect stars, play minigames, etc, etc. Lacks widescreen support for whatever reason, but at least it's more akin to the Hudson games than its sequels.
|Mario Party 9
|Board Game / Minigames
|After 8, they decided to give Mario Party a 5 year break, and then made the 9th one. And they actually did something different this time. You now move in a car, an have to collect the most Mini-Stars, and now the Mini Games are less abundant. Hated on by most because it was too "different". Also has one of the most eye-searingly gaudy and thematically unfocused case cover art of all time.
|Mario Strikers Charged
|Sports (Football)
|A world-football/soccer game featuring Mario and company. It is the sequel to Super Mario Strikers on the Gamecube, and features chaotic soccer gameplay and online competitions. The grim-dark special kicks are pretty badass, too.
|Mercury Meltdown Revolution
|Remix of the PSP title. Navigate your way through various stages by either heating or cooling your little glob of mercury, making it either run faster or become more solid. Add in puzzles that require you to split the blob into multiple parts, colour each in, join them to form a certain colour and somehow manage not to fly off the level and you have one hella hard game. The motion controls work really well in this game.
|Metal Slug Anthology
|Run 'n' Gun
|7 of the best Run n' Gun games ever made all together at last. A pretty good compilation and a must-have for all Slug fans. Great for you and a bro to waste the afternoon away together. Beautiful animation and fun-as-fuck gameplay all around. Has very weird pixel-scaling if that matters to you. GC controller supported. Even if it doesn't say so on the box you just have to change it to GC support in the control options menu. Only the JP version has Classic Controller support unfortunately.
|Metroid Prime 3: Corruption
|FPS / Adventure
|The conclusion to the Prime saga that began on the GCN, now with a very developed story and lots of dialogue for a Metroid game. The gameplay is the same as in previous titles but flawlessly implements the Wii's motion controls, which especially makes for some very fun boss fights. Sadly it gets quite easy towards the end. Still a fantastic game. The Metroid Prime Trilogy was also released for Wii with motion controls for all three games, but is exceedingly rare.
|Metroid Prime Trilogy
|FPS / Adventure
|Entire Metroid Prime trilogy on a single Wii Game Disc, why not? The first two entries are enhanced with Wii controls and EDTV (480p widescreen), but there are some missing effects and visual glitches (Read more here). Warning: Saves from the non-Trilogy version of Prime 3 do NOT transfer to this version. The updated controls for 1&2 are generally regarded to make this the superior way to play the games, even if you own the original GCN games. Discontinued, so if you haven't got it by now... you know what to do!
|Monster Hunter 3 Tri
|Action Adventure
There are now unofficial homebrew patches to bring online content to offline mode
Kickass monster hunting action now on the Wii. Features a completely redone engine and different areas and monsters than the PSP games as well as the new switch axe and medium bowgun. Unfortunately some of the old weapons were removed and the total number of monsters isn't as high as in the Freedom series, but the new attacks of the recurring weapons make up for it and the amount of original monsters is the highest in the series so far, so if you're bored of Kut-Ku, definitely give this a try.
|Muramasa: The Demon Blade
|Platformer / Action RPG
A visually impressive game with large and detailed sprite work similar to Odin Sphere (PS2). Play as a runaway ninja or a cursed princess and hack your way through gorgeous 2D levels teeming with mythical Japanese monsters. Though the gameplay is very repetitive, combat is fundamentally satisfying and there's lots of weapons to collect, not to mention multiple endings. Voice acting remained Japanese in English localizations. Ported to PSVita (with better translation).
|Mushroom Men: The Spore Wars
|Action / Platformer
|A stylish action-platformer with fun gameplay that is kinda held back by an iffy camera. You play as a mushroom person exploring a world where the things small to us are massive to them. The combat is pretty simple, but building weapons is fun, the platforming works well, and the boss fights, ranging from a star-nosed mole to a jackalope, are fun. If only the camera didn't freak out every time you got near a corner. Prequel is on DS but is a bit crappy.
|NBA Jam
|Started out as some basketball, turned into a remake of the classic NBA Jam. The Wii version is a bit "gimped" compared to other console releases (not as good graphically and no online mode), but has an extended single-player mode to supposedly make up for it.
U.S. ex-president Obama, The Beastie Boys, Karl Malone, and Patrick Ewing, among others have been confirmed. Play it while its references didn't get old.
|NEW Super Mario Bros. Wii
|As a single-player game it's a pretty by-the-numbers retread of Mario platforming, with added Koopa Kids for the nostalgic. But as a multi-player co-op game (up to four players) it's extremely fun thanks to the ability to constantly troll each other by stealing power-ups or pushing them off ledges. Definitely a game to play with friends. Was previously bundled with the American version of the now discontinued Mario Red Wii for Mario's 25th Anniversary.
Has more sequels than it should. All of them plays the same.
|NiGHTS: Journey of Dreams
|The only existing sequel to NiGHTS into Dreams for the Sega Saturn, created by some of the original dev team including the same lead designer. It's a 2.5D platformer but without platforming- just point the analog stick to where you want to go and the titular character, Nights, will float in that direction. Hold the button to speed up, and do this in circle formation around enemies to defeat them. The sense of physics/momentum is not as refined as it was in the original game, and hurt even more by the fact that Nintendo controllers used an octagonal rest instead of a round one, but it's nonetheless a great love letter the original and has a wonderful art direction.
|No More Heroes
|Hack 'n' Slash
|A gorey oddball title by the creator of Killer7. Play as an ordinary loser who mail-orders a lightsaber katana and sets out to become the world's best assassin, for which he'll have to take out the current top ten first. Stylish, cel-shaded graphics. The game revolves around its exhilarating boss battles; the rest is rather empty and lacking in variety, though there are some mini-games and side-quests. Has a cult following for its sense of humor and presentation. PAL version has censored violence. Ported to PS3 in HD.
|No More Heroes 2: Desperate Struggle
|Beat 'Em Up
|Travis is back (with a few sections as two other assassins) but after a 3-year fall from grace, must once again be #1, but this time, it's personal. This time the non-killing side-jobs are pseudo 8-bit styled (except Suda trolled us all by having the only 3D one be the fucking scorpion-collecting one from NMH1). The ranking matches no longer cost anything, but are still cleverly designed, and there's even more now. Both American and PAL versions have full gore! Seems notably easier than the first but it's still one hell of a ride.
Germany (and Austria?) received censored localizations.
|Action Adventure
Commonly considered the best game of all time by some. The brush is now used via the Wii Remote pointer, making drawing the magic
The HD version on PS3 offers both motion controls, and standard controller options. The PS2 or PS3 versions are the way to go due to the superior control schemes.
|One Piece: Unlimited Adventure
|Beat 'Em Up
|Plays like a beat-em-up based game, pretty good all around One Piece game. Developed once again by Ganbarion. You play as the straw hat crew just beating ship up and having a grand old time. English voices are actually done by Funimation instead of 4Kids. If you are a fan of One Piece, get this. Sort of rare so the price can be up in the $40 range used, so keep an eye out for bargains.
|Onechanbara: Bikini Zombie Slayers
|Action / Hack and Slash
|The OneeChanbara series aren't popular outside Japan so you probably don't know what's this game about. It's pretty simple, though. Aya and Saki, dem J-girls in tight clothes, wielding Katanas and a waves of zombies/monster/things to slash the fuck outta them. The story is forgettable and terribly translated so don't bother. The controls are quite simple; you do a short vertical/horizontal waggle to slash. It has some in-game tutorials for the dumbest to understand how to do each attack/movement, don't worry. Later on when you level up, you'll need a lot more timing and "rhythm" to achieve some cool combos (specially with the unlockable characters). Despite what some reviews says, the controls are remarkable intuitive and fits perfectly with the arcade-y gameplay. Unlock harder difficulties to find a real challenge. Overall, it's a really fun and overlooked game that will deliver many hours of entertainment. Also, dat Saki's suplex.
|RPG / Life Simulator
|A charming, quirky RPG with a unique style (based off of the puzzle series "Gussun Oyoyo"?) and an original battle system. Interestingly enough, the game can be controlled entirely with the nunchuck, which takes some getting used to. The battle system focuses on using the analog stick to angle or power up attacks from your characters' various, er, bon-bons. You can take on jobs and professions to get money, items, etc., and while the story is okay, it gets a little slow near the end. Recommended if you want to play a unique RPG.
|Order Up!
|I know that just by looking at the boxart, one would think this is a "casual" game. Well, you would be right, but this is a casual game done well. You buy and manage various restaurants, trying to get them to 5 star rating by buying special ingredients for food, which is cooked in surprisingly well done "Cooking Mama"-esque mini games.
May not appeal to everyone.
|Pandora's Tower
|Action RPG
|Ganbarion's submission to the Wii console comes across as a mesh between Shadow of the Colossus, Zelda, God of War, and a dating sim. Unfortunately, the game, due to its recycled areas, ill-paced plot, and repetitive soundtrack, isn't nearly as awesome as the aspects imply. Regardless, it's a solid title that's worth a playthrough. If you like it, it offers much by way of replayability, including several, significantly different endings based on how you bond with the love interest. An expansive crafting system adds a bit of depth to the game and is a good timesink for those with a completionist bent. If you're looking for an excuse to dust off your Wii for a bit, Pandora's Tower is definitely an option.
|Phantom Brave: We Meet Again
|A port of Nippon Ichi's PS2 strategy RPG, Phantom Brave. There's practically no changes to the main game other than the ability to display it in 480p, but the it does include a second campaign that picks off where the first one left off, letting you use some new characters, and also comes with a digital art disc, which has art work and sprites from the game. Worth checking out if you never played the PS2 version, as this is quite unique as far as SRPG's go.
Minor updates to loading times and a few textures are barely noticable.
|Not much has changed in this port of the GC game except the addition of some decent usage of motion controls that only enhance the experience. It's also in 16:9, as well. You play as Captain Olimar, who crash-landed on a planet that's implied to be Earth. Various parts of his ship have scattered across certain areas in a small part of the world (since Olimar's quite small himself). With the aid of plant-like creatures named 'Pikmin' you must retrieve the parts of your ship before the thirty-day limit is up.
|Pikmin 2
|Similar motion updates as Pikmin 1. Takes place after the first, and this time you get a partner named Louie to accompany Olimar. You travel back to Earth to pay back a steep debt for your boss by collecting what seems to be various pieces of junk and trash. Once again, you need the help of the Pikmin to accomplish this, and this time, there are two more varieties than in the first game. Unlike the 1st game, there is no limited day system and the levels are much bigger. The focus has shifted from exploring the overworld and archieving as much as possible as fast as possible to dungeon crawling and treasure collecting, which you might or might not like. Special challenge levels and multiplayer add variety.
|Project Zero 2: Wii Edition
|Survival horror
|You like Fatal Frame right? No? Too bad! This is a remake of Fatal Frame 2: Crimson Butterfly (widely regarded as the best iteration in the series) using the FF4 engine. Its story segues into FF1 related stuff, but is largely comprehensible so you don't have to worry about missing out on anything. The Wii Edition features the Haunted House multiplayer so if you have a woman over (ha!) you can get them scared enough to coerce them into having sex with you or something. Also features new endings and other features.
|Prince of Persia: The Forgotten Sands
|Action / Adventure
|Let me get this straight: did you play the PC/Xbox 360/PS3 version? It was quite average, right? Well, this is nothing like those.
With soulful story and awesome game mechanics, which are hard to describe (INFINITE WALLCLIMBING WORKS) and beautiful design of stages, lots of bonuses and classic Prince of Persia included, you wouldn't want to miss this.
|Punch-Out!! for the Wii is a reinvention of the retro boxing classic. Watch your opponent for visual cues and dodge in time, then strike back with a perfectly timed hit! Little Mac and Doc Louis return, along with many fighters from previous installments and the infamous bike scene remastered for a new generation. Play it NES-style (by holding the Wii Remote horizontally) or use a Wii Remote and Nunchuk combination with optional Balance Board movement. The motion control is decent, but play NES-style if you want to beat the game. Contains a surprising amount of replay value with unique challenges: Title Defense, Last Stand and Champion modes.
|Rabbids Go Home
|Action / Adventure
|A non-party Raving Rabbids game that's actually really good. The story revolves around the Rabbids suddenly deciding that they need to go to the moon, because, I don't know, it's their home or something. So they decided to cause chaos throughout the city and the world by getting as much junk as they can by crashing into it and putting it into a shopping cart, Katamari-style, so that they can make a tower of junk that stretches to the moon. The game is fun, has good humor, a great soundtrack. Also on DS.
Fourth (or fifth?) in the Rabbids series, with one similar to this coming out soon.
|Rayman Origins
|A really good game with a lot of beautifully stunning artwork much like the 1st Rayman game. Kinda like New Super Mario Bros. in which it has local 4-player consisting of Rayman, Globox, and two Teensie's. Remarkably keeps all of the effects intact from superior consoles, but with a lower-resolution 480p display. Also available on Xbox 360, PS3, PC, Vita and 3DS.A sequel called Rayman Legends is out and has all levels from this game, but Ubi gave our old Wii some rest, so get it on other consoles or PC.
|Red Steel 2
|FPS / Action
|You remember that Wii launch game, Red Steel? Remember how shitty that was? Now, forget about that, because this game is a sequel in name only. This game is single-player only, sports a cel-shaded style with a good soundtrack and a Western/Oriental setting. Requires Wii MotionPlus, but it works really well. There's nothing more satisfying than knocking someone into the air with your katana, then filling them with bullets on the way down.
|Resident Evil
|Survival Horror
|A straight port of the GC game with no additions or new controls aside from 480p. Unfortunally the FMV cutscenes have been borked and load times are a bit longer. Supports Classic and GameCube controllers. Haunting music, new puzzles, amazing visuals, and the addition of Crimson Heads and Lisa Trevor will make your skin crawl and keep you on your toes.
An HD version is out for 7th and 8th gen consoles and for PC, albeit digital only. Some locations and cutscenes were updated, so that version is worth checking out.
|Resident Evil 0
|Survival Horror
|Same port job as Resident Evil. Takes place before the first game, play as Rebecca Chambers and escaped convict Billy Coen as they discover what's going on this damned mansion. Features a partner swapping system where you can switch the characters on the fly.
Also on 7th and 8th gen consoles, albeit digital only.
|Resident Evil 4
|Survival Horror
|The best iteration of Resident Evil 4 yet. It has the great graphics of the Gamecube version, further enhanced by widescreen support and 480p, all the extras of the PS2 version, and without a doubt the best controls out of any of the versions. After playing the motion controls on this game, playing with a controller again feels like a step backwards, but if you want, the option to use a Gamecube controller is still there.
|Resident Evil: Umbrella Chronicles
|Light Gun
|Re-tells scenes from the original Resident Evil, Resident Evil 3: Nemesis, and Resident Evil 0, but in light gun shooter format! Yay! It tries to remain as faithful to RE as a rail shooter can, and it's competent at doing so. Headshots are hard to get though (Trying to shoot that spot below the hairline, above the eyes and in the middle is stupidly hard). Prepare for some really, REALLY hard bosses. Even upgrading your weapons will leave you suffering through some really hard levels.
|Resident Evil: The Darkside Chronicles
|Light Gun
The sequel to Resident Evil: Umbrella Chronicles, this game re-tells the plot of Resident Evil 2 and Code Veronica in light-gun shooter format. The title also features something of a prequel chapter set prior to Resident Evil 4. Headshots are 'easier' to get now, sadly the newly added vomit-inducing shaky-cam renders a lot of the game needlessly hard but it's still a good game overall.
|Rhythm Heaven Fever
|The third game in the quirky rhythm-based series, luckily sticking to the A and B button for the beats instead of wagglan. As expected, the songs in this game are addicting and pretty challenging if you want to perfect every single song. The visuals are also really nice, featuring vibrant colors and unique design you wouldn't really see nowadays. There's also a bunch of additional shit to unlock as well. Perfect for quick plays and parties.
There are actually differences in the various regional releases of the game. The European version (Beat the Beat: Rhythm Paradise) is possibly the best version of the game, being fully translated and having the option to switch between Japanese and US soundtracks. However, only the Japanese version of the game (Minna no Rizumu Tengoku) has the endless game Manzai or Not where the English games replace it with Mr. Upbeat. Nice to blind people who can't enjoy other games.
|Rodea the Sky Soldier
|Announced back in 2010 and gone through numerous delays and various obstacles, this love child of Yuji Naka has finally arrived in Japan and West, bundled together with the Wii U version.
This is basically the swansong of the original Wii. The gameplay is ridiculously fun. Best described as Sonic with NiGHTS influences, which is no wonder considering its creator. It does have a 3DS version, which differs in terms of gameplay just like multiplatform games from SNES/Genesis era.
|Rune Factory Frontier
|Action RPG / Sim
|A strange mix between Harvest Moon and a JRPG. Really addicting if you let yourself get caught up in it, like any good Harvest Moon game. Obviously a spin-off. Some argue this entry is better than the DS games but to each their own. Expect to pay
|Sakura Wars: So Long, My Love
|The first installment in the revered Sakura Wars series to make it stateside. In an alternate-universe, vaguely steampunk 1920's New York, you must manage a musical theatre troupe that is actually a front for a steam mech-riding world defense team! There is no grinding; deepening your relationship with the multi-ethnic cast of girls directly affects battle performance, which takes place in turn-based SRPG form. It's incredibly cheesy to the point of embarrassment, but that's part of its charm. The PS2 Premium Edition includes an extra CD with Japanese voice acting, but the English voice work is very competent.
|Sengoku Basara: Samurai Heroes
|Hack 'n' Slash
|A Dynasty Warriors-esque hack 'n' slash game made by our good friends at Capcom. It's actually the third game in the series, but the US only got the first one, which was called Devil Kings and was full of edits. Now you can enjoy all the over the top, VERY Japanese action translation of the Sengoku period of Japanese history. It may not be historically accurate, but it's still one of the most fun of the "slashing hundreds of soldiers" style action games.
If you can handle the moonrunes and importing, Sengoku BASARA 3 Utage (this, but better) is preferable. You can learn more about it HERE.
|Shiren the Wanderer
|RPG / Roguelike
|The newest entry to Chunsoft's nailbitingly difficult mystery dungeon series, locally published by Atlus (so put away your fake neckbeards). This game is the first to feature fully 3D characters and settings instead of sprites. The story is forgettable, but the tweaks made to the game actually made it slightly more accessible, and it was better for it, instead of "YOU DIED? BACK TO LEVEL ONE AND NO ITEMS". (It's not mandatory, so you can still cry and rage like a madman when you die!). Tons of hours of content. Prequels and sequels on the DS. The 1st is localized, the second may be coming, and there's no word on 4 or 5, but they look like the best entries yet!
|Silent Hill: Shattered Memories
|Survival Horror
A "re-imagining" of the original Silent Hill with Harry still in the lead, now framed as a re-telling of past events during a psychiatry session. A psychological profiling system affects the story and ultimately the ending you get. Gameplay is strictly divided into investigation sections where you take pictures, recieve calls and solve puzzles, and action sections where you simply must run from emaciated, humanoid monsters in the icy other world. Easily the best Silent Hill not developed by Team Silent themselves.
Also on psp.
|Sin and Punishment: Star Successor
|Rail Shooter
|Almost a decade late, this is the sequel to Sin and Punishment, that N64 title from Treasure that everyone thought the world forgot about (thankfully it's on Virtual Console, in english!). Luckily, this game is just as badass and over-the-top as the one before it. Hard to describe and best experienced firsthand, it's like a fusion of Contra with Gradius and a lightgun shooter. 1cc-obsessed shmup players will have a tough time here thanks to its unusual length, but it's a breathlessly imaginative 3 hours that can't be faulted. Supports Wii Remote and Nunchuk, Wii Zapper, Classic Controller, and GameCube Controller. There is no way in holy hell you're going to beat this game with analog sticks and buttons. Strap on that Wiimote + Nunchuck.
|Sonic Colors
|A return to form for Sonic. The only friend is Tails and the only thing close to a gimmick are the "Wisps", basically living power ups, which are tons of fun and add a new depth to the levels without breaking up the flow of the gameplay. If you are not interested in using them they are seldom necessary to progress in a level, but you will need them to collect all the hidden red rings. The music and visuals are great and the script is less cringe-worthy than previous efforts, being more similar to the old Adventures of Sonic the Hedgehog cartoons (with expy robots for Scratch and Grounder).
The game is mostly 2D (but with some 3D) with a strong emphasis on slower puzzle platforming/exploration and shares some similarities with the 2D Mario games. It is NOT "Unleashed day with powerups". Some consider this to be the most well-designed modern Sonic game, full-stop.
Recommended Controls:
|Speed Racer
|Racing / "Car-Fu"
|Surprisingly inventive game based on the Wachowski film. You can side-ram opponents or drive up to them from behind and flick them into the air. You can spin around as an attack, you can jump into the air and you can even attack from the air! All these things are done with just the Wii remote and it's surprisingly intuitive. Also: When you boost, the screen turns all LSD-y. If you want a breath of fresh air, definitely this game a shot. Splitscreen co-op also included. (So fun!) Your mind will probably be screaming "WHY ISN'T THERE AN F-ZERO LIKE THIS??"
Also on PS2 with more racers and tracks, but severely downgraded visuals.
|Super Mario All-Stars Limited Edition
|This is just a Super Mario All-Stars rom that doesn't even include Super Mario World. Comes with a soundtrack CD and history booklet for Super Mario Bros. 25th anniversary. Mostly a collectors item.
|Super Mario Galaxy
|3D Platformer
|The Wii's big Mario platformer launches him into space to collect stars on various floating galaxy-worlds with new power-ups and some amazing boss battles. Magnificent soundtrack as well. Though this game lacks the free-roaming feel of Super Mario 64 and Sunshine (most Star missions are very on-rails), it makes up for it with great presentation, a very nice hub world, and lots of challening stars, plus a Luigi mode to collect them all over again.
|Super Mario Galaxy 2
|3D Platformer
|In terms of content this is basically a Mario Galaxy expansion pack: new levels, new bosses, new power-ups, and Yoshi. The story totally takes a backseat here, but that hardly matters when the gameplay is so fun. If you enjoyed Galaxy at all you'll love this game as well. Has some great musical throwback choices and old-school references as well. And Luigi mode, obvs.
|Super Paper Mario
|Platformer / RPG
|Though the game features some RPG elements, it is mostly a platformer now. It's still, nonetheless, a very fun game. The humor is great, the levels are over the top, and there are plenty of interesting puzzles. While not as good as the previous installments in the Paper Mario franchise, this is still definitely worth playing. Gameplay can get a little dull at times, but the game's quirky atmosphere and retro style will keep you playing. The Pit of 100 Trials returns (twice) for some added replay value, and you have to redo both of them at least once to get everything.
Some people complained about the game not being an RPG, but they didn't expect the sequels would be worse.
|Super Smash Bros. Brawl
|Third edition of the wildly popular Nintendo crossover fighter with more characters and stages, a hefty story mode, and tons of side content to keep you busy for a long time. Includes online play. Some consider this too floaty and slow compared to Melee, but it's guaranteed fun with friends. If you can't handle the gameplay consider the fan mod Project: M.
GameCube controllers are strongly recommended. This game can softmod your console.
If you get tired of its mechanics, check out Project M, a mod of this game that adds some stuff from Melee and SSB64 and you don't even need a modded Wii to play it.
|Tales of Symphonia: Dawn of the New World
Direct sequel to the fan-favorite Symphonia, with new main characters and a returning cast as well. The basic Tales gameplay remains the same but the story and writing are abysmal even by series standards. Courage is the magic that turns dreams into reality. It's also lacking in content, but there's multiple endings, and you can capture and use monsters in battle. The NA version has extra content, and the PAL version even more. Ported to PS3 in HD along with the first game.
|Tatsunoko vs. Capcom: Ultimate All-Stars
|A very colorful and cartoony tag-team crossover fighter in the style of Marvel vs Capcom, but with Tatsunoko (classic Japanese animation company) heroes, and an unusually obscure roster on the Capcom side. Full of cameos and references for fans of either company.
It's on par with every other Vs. game, but people didn't play because it's on Wii.
|Tenchu: Shadow Assassins
|A decently made stealth title made by the developers of the original Tenchu games. Sneak around various locations taking out enemies from the shadows with really cool, brutal stealth kills. The only major downside about the game is that if you aren't REALLY careful, you'll get caught, and the motion-controlled sword fights with people who have spotted you control awkwardly.
|Tetris Party Deluxe
|It's fucking Tetris. You know how to play Tetris, right? Well, this version has a ton of new modes and can even let you control with the Balance Board, which doesn't really help, but it's fucking hilarious.
|Trauma Center: New Blood
|Sim / Puzzle
|The sequel to Trauma Center: Second Opinion, New Blood continues the story of Second Opinion along with adding even harder challenges and more general surgical stages to play through. If you haven't played Second Opinion yet are recommended to play through Second Opinion, as New Blood is more difficult and builds upon skills learned in Second Opinion.
|Trauma Center: Second Opinion
|Sim / Puzzle
|The remake of the first Trauma Center on the DS with the glorious precision controls of the Wii pointer. The game follows new surgeon Derek Stiles, who has a "Healing Touch," which lets him slow time during surgery. Healing wounds is satisfying in the first couple of levels, and the learning curve stays consistent with no awkward hiccups of random difficulty between transitions. For those looking for a challenge, this is for you, as simple mistakes in later levels will result in complete loss.
|Trauma Team
|Sim / Puzzle / Point and Click Adventure
Even more hospital fun. This time, you play as six different doctors who all specialize in their own fields: first response, diagnosis, forensics, surgery, endoscopy and orthopedics, some of which play very differently from the usual Trauma Center fare (especially forensics, which is almost like Phoenix Wright investigations). The story intertwines between the docs and is told through a sort of animated and fully (
No euro version again
|Wario Land: Shake It!
|Pretty fun and humourous 2D platformer. The amazing and fluid graphics were done by Production I.G.! Like 4, Wario isn't invincible, but a few enemy attacks and stage hazards DO still power him up in various ways (setting him on fire for instance). These powers, again, still can help him find secrets. The game is pretty easy if you just want to breeze through it. However, getting all treasures and completing every mission is VERY difficult, then take into account the hard-to-find bonus levels.
It may not be the best Wario Land, but it's a pretty good one, especially if you find it for cheap.
|Warioware: Smooth Moves
|The frenzied WarioWare franchise comes to the Wii. Different microgames require you to hold the Wiimote in a different way and waggle yourself to victory as the onslaught of challenges becomes faster and faster. Plenty of unlockables and fun multiplayer modes included. Said multiplayer is a blast but still not as good as the Gamecube version.
|Wii Sports Resort
|Sports / Minigames
|Wii ______ games are a taboo among "hardcores", yeah, but this is the best one. Includes Nintendo's official MotionPlus bundle, which as well as being fun, showcases the technology superbly. The best new sports are arguably Swordplay and Table Tennis, though everyone will have personal faves. Bowling has been improved. There's also "Stamps" which act like achievements, some of which are easy, but others are damn hard. The airplane mode lets you explore the resort and has a bonus that appears in some other games.
|Xenoblade Chronicles
An amazing JRPG by
There's a port for the New 3DS, that is an inferior experience due to the inevitable graphics downgrade but worth it if you have no other chance to play. A HD Remaster is scheduled to be released on the Switch sometime in 2020.
There's an HD texture pack available for use with Dolphin Emulator that is generally considered to be a must if you're really feeling it. It not only enhances the textures by a great deal, but also features updated portraits as well as controller buttons for PS or Xbox controllers. The OK Computer of games.
|Zack & Wiki: Quest for Barbaros' Treasure
|Adventure / Puzzle
|A largely forgotten standalone Capcom game where a pirate boy and his magical monkey friend set out to find treasure. You interact with each level through a point-and-click interface reminiscent of classic adventure games, where you must explore your environment and use your ever-increasing assortment of gadgets to progress and ultimately solve each stage. Has a delightful toon-shaded style. Definitely try it if it sounds like your thing.
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|Fatal Frame IV: Mask of the Lunar Eclipse
|Survival Horror
A survival horror game developed by Tecmo and Grasshopper Manufacture. Join Ruka, Madoka, and Misaki as they return to Rougetsu Island to find out the truth behind the unknown disease that causes drastic memory loss, and to discover the hidden secrets and tragedies buried within their pasts. This can be played without having played the other ones. Japanese-only with no hopes of seeing Western shores, but a fan-made patch to translate the game fully in English can be found here with only minor errors in translation.
A remake of 2 was released though, so it's all good.
|Milestone Shooting Collection 2
|Shoot 'Em Up
|A compilation of five definitive shmups made by Milestone Studio. It includes Radirgy, Karous, Chaos Field, Radirgy Noa and Ilvelo. Though it is Japan only, you can still get Ultimate Shooting Collection in America which, however, leaves out Radirgy Noa and Ilvero. I recommend to pick this up at least for Radirgy Noa, which was done quite recently.
|Taiko no Tatsujin
|FUCKWIN adorable rhythm game done by Namco. Has 5 versions on Wii at the moment: Taiko no Tatsujin Wii, Taiko no Tatsujin Do Don to 2 Daime, Taiko no Tatsujin Minna de Party 3 Daime, Taiko no Tatsujin Wii Ketteiban and Taiko no Tatsujin Chou Goukaban. Personally, I recommend the third one because of really fun party mode, or the second one if you are going to play it alone, but your mileage may vary. Ketteiban has BY FAR the most expansive song list of any console Taiko, with a total of 105 tracks - and almost half of them are Namco Originals, mostly boss songs (hope you like getting raped by 10-star Ura Onis!). A great deal of the list has to be unlocked, though. The fifth version, Chougoukaban, features a lot of titles new to CS, so check it out as well. It also has 100 tracks, just like Ketteiban.
For those unfamiliar with it, its just Donkey Konga without bongos. As a matter of curiosity, the series DID have an english release called Taiko Drum Master for the PS2, with western songs and even Rock the Dragon. Some arcade versions were translated as well, but they're rare in US.
|Zangeki no Reginleiv
|Action / Angry JP People
|From the developers of Earth Defense Force. Same mindless fun, superior quality. Since the plot takes place in norse mythology, there's no guns, so you must use melee weapons and magic which are suprisingly effective. The real fun comes from the combat system. To hit an enemy you need to slash your wiimote through it to cut off their limbs, ensuing fountains of blood. There are five magic types, but with the most useful, charged magic, you can obliterate an army in one shot. Has fabulous motion+ support. Supports online co-op.
NTSC-J only, so you will need a modded console to play it.
WiiWare[edit | edit source]
WiiWare is expected to shutdown on January 30, 2019. It is already impossible to add Wii points. Therefore, this list should only contain games that are WiiWare-exclusive in some capacity.
Some games that were previously recommended but can be played elsewhere:
- La-Mulana (Vita, PC, Mac, Linux)
- Lit (PC, iOS, Android)
- LostWinds (PC, iOS)
- LostWinds2 (PC, iOS)
- Max & the Magic Marker (PS3, DS, PC)
- Mega Man 9 (PS3, 360)
- Mega Man 10 (PS3, 360)
- NyxQuest: Kindred Spirits (PC, Mac, iOS)
- Phoenix Wright (DS, PS4, XBO, Steam)
- Sonic 4 (PS3, 360)
- Swords & Soldiers (PS3, Wii U, PC, iOS, Android)
- Tales of Monkey Island (PS3, PC, Mac)
- Toki Tori (Steam, Switch, Wii U)
- World of Goo (Switch, PC, iOS, Android)
|Alien Crush Returns
|The unexpected sequel in the Crush Pinball series. Surprisingly still great, but not quite as good as the original for the fact that it's rather short, but still enjoyable. Still has the mini-battle tables the series is famous for though. There's also a LOL-worthy story mode, but at least it has bosses.
|And Yet It Moves
|A very interesting, artistic indie platformer where the main gameplay feature is that at any given time, you may twist the world around you freely by wiimote, even in mid jump. The puzzles and levels are very creative, and the art style is unique and pleasing to the eyes. Also on PC, but rotations are limited to 90 degrees only.
|Arkanoid Plus!
|Puzzle / Vertical Pong
|The WiiWare version of Taito's Arkanoid game, part of the Plus! line they released for WiiWare, which consists of ports of their classic games. Nothing really new, but Arkanoid is always fun, well, until it gets really hard later on.
|Art Style: Cubello
|Art Style is a series of games which combines sleek visuals and audio with unique gameplay. CUBELLO has you shooting and matching colored cubes; think a twisted 3D bust-a-move. About 50 or so levels but it's good while it lasts. You'll rage when the game decides to place a string of totally random blocks on your cubello, or when the thing smacks you in the face, but that's all part of the fun.
|Art Style: Orbient
|Art Style is a series of games which combines sleek visuals and audio with unique gameplay. ORBIENT involves playing with gravity to absorb stars and planets. Stupidly hard at times, lots of levels, and even some super hard bonus levels once you complete the main game! Based on the GBA game orbital.
|Art Style: Rotohex
|Art Style is a series of games which combines sleek visuals and audio with unique gameplay. ROTOHEX has a hexagonal grid of triangular tiles, which you rotate in groups of 6 in order to match up same-color mini hexagons. Starts off fairly easy, however, by the time you have four or five colors at once it becomes much more difficult... then, of course, you get four more colors! Based on the GBA game dialhex.
|Art Style: Light Trax
|Art Style is a series of...yeah, you get it by now, right? LIGHT TRAX places you in control of a line, and your objective is to beat your liney opponents to the finish by speed boosting and dodging obstacles. Looks easy, but can be deceptively challenging. Features some thoroughly fresh beatz and relaxing cruise modes. Based on the GBA game dotstream.
|Art Style: Rotozoa
|Puzzle / Action
|Also known by the massively
|Blaster Master Overdrive
|Action / Platformer
|Holy shit, a new Blaster Master game? Well, it's more of a remix of the original game (similar map, but a new story about mutants and a scientist, instead of a frog and his owner, JASON), but it's got plenty of new stuff in it. All of the vehicle platforming and gunning you've come to expect. Just as hard as the original, except you can actually save!
|Bomberman Blast
|Bomberman is always a blast with friends. Now with 8 players and wagglan items (or button mashing if you're using the Gamecube controller). Simple, fun and blastastic!
Although this particular release appears to be exclusive to WiiWare, there are multidude of other Bomberman games on other platforms that aren't radically different.
|Bubble Bobble Plus!
|Another entry in Taito's Plus! line of ports. Nothing really new, outside of diagonal platforms in arrange mode (which can be jerks at times), but features all the bubble-spitting and apple eating you've come to expect from Bub and Bob. About 300 levels with more as $1 DLC for even harder bubble blasting action.
|Bust-a-Move Plus!
|The last entry in Taito's Plus! line of ports. Pretty much the same story as the other Plus! games, meaning it's a new entry, but only with little new content. But, hey, Bust-a-Move's still a fuckawesome puzzle game.
Although this particular release appears to be exclusive to WiiWare, almost every platform has a Bust-A-Move / Puzzle Bobble game on it.
|Castlevania: The Adventure ReBirth
|Action / Platformer
|A reimagining of Castlevania: The Adventure (Old Gameboy game), this game is a 'brand new', Wiiware exclusive classic Castlevania title. Did you ever think you'd say that from you mouth in your lifetime? I think not. Game is fucking awesome, and the remixes are just as good. Prepare for some amazingly hard gameplay!
|Cave Story
|Platformer / Metroidvania
|The game widely considered to be the best independent-freeware game ever made, now on the Wii. The textures are smoothed and the character sprites are sharper, and the music is also revised and redone. Pixel helped out developer Nicalis quite a bit with the production of this version, and it shows. Sanctuary Time Attack Mode, Boss Rush Mode, and a mode that lets you play the story as Curly Brace are some new editions to the game. Updated graphics are optional, try the (free) pc original if you're unsure of this masterpeice. Update: If you had problems with the new music and SFX before, they've patched that now.
Cave Story is available on practically every platform.
|Chronos Twins DX
|Action / Platformer
|A fun and interesting action-platformer that will mess up your mind with hard. Think Mega Man X, only you control two versions of yourself on two screens at the same time. Plenty of puzzles that require one screen doing something that effects the other. Also on DSiWare.
|Contra ReBirth
|Side-Scrolling Shoot 'Em Up
|It's a fucking Wiiware exclusive Contra game. Let me say that again. IT'S FUCKING CONTRA. The same old punishing difficulty, two player co-op, spread-gun using gameplay we know and love. If you don't have this game already, you're obviously not a man.
|Dive: The Medes Island Secret
|Think of it as a Metroidvania style rendition of the Endless Ocean games, only without all the fish catching, and more swimming through huge levels full of death hazards to find treasures. Even though the game is pretty difficult, it still manages to be relaxing due to the graphics and sounds, and it has decent replayability, since you can upgrade your gear and access parts of older levels you couldn't before.
|Excitebike: World Rally
|The guys who did Excite Truck and Excitebots decided to do a graphical overhaul of the original Excitebike and add in a bunch of online features, such as online racing, and a level editor that lets you send and download other people's custom levels. If you loved the original Excitebike, it is a worthy purchase.
|FAST - Racing League
|Wipeout-ish game on Wiiware. Single player is lacking, 'cause there is only 12 short tracks in the game, but the fun part is challenge mode and frantic multiplayer.Not sure why, but it has a slight feel of Sonic Riders.
Has sequels in the form of FAST Racing NEO on the Wii U and FAST RMX on the Nintendo Switch, by the same developer.
|Final Fantasy - Crystal Chronicles: My Life As A Darklord
|Defense / RPG
|Enemies (adventurers) will approach from the base of the tower, and you must prevent them from reaching the top. Place different floors, each with a different cost and effect, and then place different monsters upon each floor. Use the spoils to buy upgrades for your monsters, all of which have different strengths and attributes. TONS of DLC too, which can be gotten free as a .wad online (if you enjoy pirating).
|Final Fantasy - Crystal Chronicles: My Life As A King
|As a king, build your city and commission and command your adventurers with daily commands, such as which dungeon to explore and what to do there. Keep your citizens happy and make sure everything is running smoothly, from donating to buildings to provide better equipment to your adventurers. Starts off slow but quickly spirals into micromanaging madness.
(known in Europe as Hydroventure)
Coax a pool of water around the level, hitting switches and splashing badguys. You don't move the water, though; you tilt the level left or right to pour the water around. Later powerups let you freeze the water or move as a cloud. Very lenghty (89 main missions with lots more to find), surprisingly challenging, and with a fantastically chill soundtrack.
Sequel out on 3DS. Fluidity: Spin Cycle
|Gradius ReBirth
|Yup. WiiWare gets its own exclusive Gradius game. Similar to Contra ReBirth, this game is actually made up of various stages from all the other Gradius games. Still just as hard. A bit too bright and colourful though.
|An over-the-top, arcade style 3-on-3 basketball game with great action and impressive stylish graphics for a Wiiware game. Great fun to play if you're already bored of NBA Jam but still want a good basketball game to play. The controls take some getting used to, and while there is an online leaderboard, there's no WiFi multiplayer. Still an awesome game.
|JellyCar 2
|Car Platformer
|You're a car, you're made of jelly, your engine sounds like someone blowing a rasberry. Each level you have to get to a flag at the end probably by going though various contraptions that will squish your jelly body. Car can change size for a limited time, and there's also a balloon and sticky wheels power-up in this one. Pretty fucking fun. Also on PSP.
The original Jelly Car also has an unofficial, homebrew port, which you can find on the Homebrew browser. And while the second one has more content, it lack the unpolished charm (and better control scheme) of the first one. Both are worth checking out.
|Jett Rocket
|3D Platformer
|A great 3D platformer with some impressive graphics for a Wiiware game. Reminds the player of fond memories from the platforming days of the N64. Has a few interesting puzzles and vehicle sections, and some decent music. The only down side is that it's a little short, as it only has three worlds. Still, well worth checking out if you like 3D Platformers.
Has a 3DS sequel, Jett Rocket 2: The Wrath of Taikai.
|MaBoSHi: The Three Shape Arcade
|Puzzle / Action
|Three little games in one. Each is based on a shape. Sounds dull huh? It's not. Why? Because the idea is you get some friends and play all 3 games simultaneously, side by side split screen. Each game has the potential to affect the other games - enemies from one game can shoot over into the one next door if not destroyed, for example.
|Mr. Driller W
|Action / Falling Block
|The latest entry in the Mr. Driller series, absolutely full of all the colorful blocks, cute characters (each of which play a little differently) and sound effects the series is known for. Drill through the blocks, but don't get yourself smashed! Exclusive to WiiWare, but still pretty much the same as the other versions (on all formats since dreamcast).
|Muscle March
|Action / GAYMEN
|Get ready for the balls-to-the-wall awesome that is MUSCLE MARCH. Some football player stole your jar of protein, and now it's time to MUSCLE. Choose from 6 different bodybuilders (and a polar bear) and strike poses whilst crashing through walls in a race to reclaim what is rightfully yours. Made by the developers of Katamari Damacy. Manliest game EVER! Also loved universally by /v/ due to its gloriously gay overtones.
|A well-made WiiWare game that manages to fit a full-fledged FPS into a tiny download due to Nintendo's file size limits. Controls are smooth and effective with some freaky-ass moments in the mix for added fun. Also, THAT'S WHY YOU'RE STILL A KID. (Don't worry, you'll find out.)
|Mech Combat / TPS
|An awesome mech combat game that can actually be controlled with the WiiFit balance board. Finally, a non-sports/exercise related use for that thing. Featuring 8 customizable mechs with upgradeable weaponry and impressive graphics for a downloadable Wii title. The single player is pretty stale, but it's the two-player splitscreen and four-player online that really make this title worth using your Nintendo points.
Also on iOS.
|Pole's Big Adventure
|Platformer / Joke 'Em Up
|A game that was made as a parody of it's generation. Currently released only in Japan with no sign of an English release. Includes 100 "gags" for the player to uncover, which includes a bunch of parodies based off games like Super Mario Bros., and one of them is an item that gives the main character an erection. It isn't really a game meant to be taken seriously, as it features a lot of gameplay jokes like intentional glitches and mishaps.
|Pokemon Rumble
|Action / Arena
|Essentially Pokemon: Gauntlet Edition, except no food, but a variety of different moves and types. You can have a full party of MORE than 6 Toy Pokemon, which you can get in various ways, and you can "bid them farewell" for money which can be used to buy better moves for better mons. Toy Pokemon never level up or evolve, but at the end of a level you'll almost always find yourself getting even more and better mons in the double digits. This game allows up to 3 extra players to join in, so if you feel you're getting swarmed from time to time, that's why. Not that fun playing solo - this game definitely shines when played with friends (preferrably friends who like Pokémon).
Has sequels on 3DS and Wii U.
|Rage of the Gladiator
|Action / Punchout! Clone
|For all of you who were bitching that there weren't enough new characters in the recent Wii Punchout! game, this game was made for you. Pretty much plays exactly like a fantasy/gladiator themed Punchout! game, with options to either play it with just the Wiimote on its side, or with the Wiimote + Nunchuck. Ten monsters, magicians, knights, etc. all want a piece of you, and Little Macius is going to have to bring them down. Also on 3DS.
|Space Invaders Get Even
|Think Space Invaders, except it plays nothing like Space Invaders, and you are the one attacking all the buildings, tanks, and ships. Really fun with great humor, but the price is ridiculous. To get all eight of the levels in the game, you need to fess up a total of 2000 points, 500 each. A great game if you can get it, erm, "cheaper".
|Tomena Sanner
|A game where you play as a Japanese business man dodging obstacles, avoiding samurai, tricking T-Rexes, and standing off with cowboys, all so that he can reach the ultimate dance party. Yeah, it's pretty bizarre, but that's Konami for you. Really cheap, only costs 5 bucks.
ONLY ON WIIWARE (The ios version was de-listed)
|Wild West Guns
Fixed FPS
|An overlooked arcade shooter. This game works like a railshooter except that only around 1/3 of the game is on rail, while the rest is just fixed screens. You shoot targets, indians and cowboys, as well as other western related things. The best thing about this game is its arcade feel and its scoring system. I always get back to it from times to times just to improve my high scores. Features a 2 players mod(e?) (co-op or compete for the best score).
Also on iOS.
|Water Warfare
|Water Warfare is Hudson's 2nd WiiWare FPS game (Onslaught being the first), and it's surprisingly good. The single player is a bit dull, but the main event here is the multiplayer. You can take water bazookas, water machine guns, dual water pistols, and SHOW THEM ONLINE. It's the first WiiWare FPS to have deathmatch modes, team battles, CTF, and all the other wonderful multiplayer modes you've came to love. The online is surprisingly active, so you'll always find a game. With a ranking system and leaderboards, it has replayability. At 800 points it's a 'bargain', for a FPS aimed at children anyway.
|Zombie Panic in Wonderland
|Homage to Wild Guns and Little Red Riding Hood's Zombie BBQ. The world's been infected by a zombie outbreak and it's up to Momotaro and his sexy fairy tale ladyfriends to clean shit up by razing it to the ground. Features pretty fun and frantic gameplay (on hard) and HIGHLY destrucible environments, which are handy to beating the stage and smashing zombies with. More fun with two players, but then again, what game that lets you isn't?
Also on 3DS and iOS.
Virtual Console[edit | edit source]
PAYAN FOR ROMS. There are homebrew emulators that work well. Don't consider buying one until you've tried the game on the homebrew emulators, since you're getting scammed otherwise. The VC offers plenty of classic games to play. In addition, Wii remotes are much more convenient than tripping over wires. Many of the virtual console titles are worth buying just for superior controls and the assured quality that you sometimes can't find with emulation. Well, given that we have numerous games on the VC listed in our wiki, you should check our respective sections. However, there are some that may not be available in your region or on the service in general. To double check this, check HERE if you have an American Wii, HERE if you have a European Wii, and I guess HERE if you have a Japanese Wii for some reason. Most of the Hanabi Festival gamesare translated but some have better fan translations on 'romhacking.net', plus they cost 100 Wii points more than normal games so be very careful before purchase.
Recommendation Copypasta[edit | edit source]
|Seventh Generation
|Mattel HyperScan - ZAPiT Game Wave - Sony PlayStation 3 - Nintendo Wii - Microsoft Xbox 360 - Tec Toy Zeebo
|GPH Caanoo - Tiger Telematics Gizmondo - GPH GP2X - Nintendo DS - Sony PlayStation Portable - Conny Pocket Dream Console


text:
Republicans in the House released a brief outline of their proposed next round of tax cuts Tuesday. The two-page document calls for making the individual tax cuts and pass-through deductions, which are currently scheduled to expire in 2026, permanent.
House Ways and Means Chairman Kevin Brady (R-TX) said that he expects the cost of those changes to come in at roughly $600 billion. No revenue raisers or spending cuts to cover the cost were mentioned.
The outline also calls for the creation of a universal savings account for retirement funds, a special tax break for startups and expanded use of 529 plans for educational expenses.
The outline does not mention any technical corrections for the tax law passed late last year, although retailers and other business-owners have been pushing lawmakers to fix various mistakes in the legislation. "Keeping those corrections out of the proposal underscores how GOP leaders are using it as a messaging tool and want to avoid highlighting problems with the law," writes Bloomberg's Laura Davison.
Although it's not clear that the Senate will embrace a second round of tax cuts, Brady said he plans to move three separate bills this fall, each with a different theme – permanency, savings and innovation – with the timing of votes depending on levels of interest in each area.

subset: commoncrawl


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text:
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All of our work comes with different warranty options and we stand by the warranties we give.
If you want the correct advice for your property, please feel free to call Amalgamated Pest Brisbane
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Branch Manager


text:
OAKLAND — Lew Wolff, the managing partner of the A's, was on the field before Wednesday's game with the Coliseum awash in sunshine and his team having a magic number of six to win the American League West. All was good.
Yes, the A's should draw better given their record (89-62) and their lead (6½ games) in the West. Yes, the leaky sewage that once more intruded into public consciousness raised more of a stink than Wolff would have liked. And yes, there are stadium issues that face the club now and heading forward.
But for this day, Wolff was in his element — hoping that his troops could get the home field advantage for the first round of the playoffs. The A's came into Wednesday with a one-game lead over the Detroit Tigers in the race to host three games in the best-of-five games first round.
"The energy level is always greater for the home team," Wolff said. "I hope we can get there. I'm not committing to anything yet. It's obvious we have a home-field advantage, although we have played well on the road and have done well in one-run games.
"The stars are in our favor."
Wolff said he looked at what the Tigers were able to do last year — win three home games over the A's to make it to the AL Championship Series.
Someone brought up the fact that the Tigers, once they got to the ALCS in Yankee Stadium last year, said they were prepared for the energy of the crowds in the Bronx because they'd played in Oakland.
"I didn't know that," Wolff said, smiling, "but that's a real compliment. The energy level here is always impressive."
The Coliseum, by virtue of its age, and the A's fan base, by virtue of its relatively small numbers, take heat, but it's not entirely clear that either should.
Wolff points instead to the real estate mantra: Location, location, location. He says a downtown stadium, whether in Oakland or San Jose, is the key to unlocking the fan base.
"Look at a beautiful day like today," he said. "Downtowns are where the transportation hubs are. People can walk over.
"If we were in a downtown, like most stadiums are now, there's a chance that people would be around and come out. I doubt very much that a lawyer in downtown Oakland is going to go down the elevator (from his office), get his car and drive to the park."
Of course, Oakland doesn't have a huge corporate infrastructure, which is part of the A's problem, he says.
"We've got a fan base," Wolff said. "We have very little in the way of a corporate base. None of this has to do with fans.
"When we played the Rangers (the last series of 2012 to win the pennant), I think there was more energy here than in some World Series."


text:
AS BEMUSED trainer Robert Smerdon sought legal advice on Thursday night after being charged with acting in a way that was prejudicial to the interests of racing, former AFL footballer Mark Hunter, who placed the now infamous bet for banned jockey Damien Oliver, has been granted an indemnity.
Steward Rob Montgomery, who chaired the Oliver betting scandal, said that Hunter was a witness in the case and had been granted concessions for evidence he had supplied to the hearing.
''Yes, Hunter had helped us during the course of the inquiry. And he had earned concessions for doing so. After all, it was his information that brought about the Oliver case, however it is still an ongoing situation,'' Montgomery said.
Racing Victoria stewards have brought charges against Smerdon for passing on $11,000 in cash to Oliver in October 2010, the proceeds from a bet the now-disqualified jockey earned from backing Miss Octopussy at Moonee Valley earlier that month. ''I did a favour for a friend, an unquestioned favour. I didn't inquire what the money was for. For all I knew it could have been for a lot of reasons. And at the end of the day, it wasn't any of my business. I just passed it on.
''I can't get my head around how they [stewards] could come up with that charge under those circumstances. I don't think I have harmed the interests of racing. It was a case of a favour for a good friend.''
One of the state's leading trainers, Smerdon said he had been overwhelmed by the support from all levels of the industry.
''The support has been encouraging. [People] have said that they are supportive of me making a stand,'' he said.
The Victorian Racing Appeals and Disciplinary Board will hear the charge against Smerdon at a date to be fixed. The penalties for the charge are on a sliding scale from a fine to disqualification.
Smerdon told stewards he had arranged with Oliver to pick up the package of cash at his Caulfield home after trackwork one morning.
However, stewards contend in their charges that Smerdon did not take, ''Any step to determine the reason or purpose for the payment from Mr Hunter to Mr Oliver''.
The Oliver betting affair, the disqualification of jockey Danny Nikolic for threatening chief steward Terry Bailey and a number of investigations by stewards into the illegal race-day treatment of horses have left the industry reeling in recent months.
Oliver had pleaded guilty to placing the bet on Miss Octopussy, but was allowed to ride through the spring carnival, with the investigation held over.
He was subsequently disqualified from riding for eight months and suspended for a further two months, leaving him with 10 months away from race-riding.
Stewards said their investigations into the involvement of other parties in the Oliver matter ''remains active''.
The charge against Smerdon comes on top of a recent $10,000 fine issued to him by stewards for negligence in allowing his horse Shewan to be treated on race day.


text:
From Bob Baker
Knoxville, IA — (January 11, 2013) — Bryan Clauson, originally of Carmichael, California, and now living in Noblesville, Indiana, today was named the 2012 "Driver of the Year" by the North American Non-Winged Sprint Car Poll voting panel of media members, promoters, sanctioning officials and manufacturers for his first time ever. The United States Auto Club (USAC) sprint car champion and Indianapolis 500 competitor earned twelve (12) of the sixteen (16) first-place ballots cast in the year-end poll.
Those drivers ranked second through fifth, respectively, are Dave Darland of Indiana, USAC-California Racing Association (CRA) champion Mike Spencer of California, Midwest Sprint Car Series (MSCS) and King of Indiana Sprint Series (KISS) champion Jon Stanbrough of Indiana, and Tracy Hines of Indiana. Rounding out the 'top ten' drivers are Chase Stockon, Damion Gardner, three-time "Driver of the Year" Levi Jones, Nic Faas and Ryan Bernal, respectively. Mike Spencer captured three (3) first-place votes, while a single nod went to three-time "Driver of the Year" Jon Stanbrough. Bryan Clauson's sprint car owners, Corey Tucker, Tim Clauson, Mike Curb and Cary Agajanian, will receive the 2012 non-winged sprint car "Team of the Year" award for their first time.
Chase Stockon of Indiana will receive the "Wild Card Award" for his exciting non-winged sprint car performances in 2012. Mike & Tim Truex of Loudpedal Productions will receive their first North American Non-Winged Sprint Car Poll "Media Member of the Year" honors. Jim O'Connor of the Kokomo Speedway will earn the "Promoter of the Year" title for the second time.
Nick Drake of North Carolina will receive the 2012 North American Non-Winged Sprint Car Poll "Rookie of the Year" award from the voting panel. Joe Devin of DRC Chassis will receive the "Builder/Manufacturer of the Year" honors for the fifth time.
The North American Non-Winged Sprint Car Poll is an annual awards program of the National Sprint Car Hall of Fame & Museum Foundation, Inc., of Knoxville, Iowa. All awards will be distributed in the spring of 2013 at tracks throughout North America. The awards were announced on the fourth day of the Lucas Oil Chili Bowl Midget Nationals in Tulsa, Oklahoma.
Final 2012 North American Non-Winged Sprint Car Poll
rank, driver (first place votes), hometown, state/province, points
1., Bryan Clauson (12), Carmichael, CA, 1320
2., Dave Darland, Walton, IN, 740
3., Mike Spencer (3), Temecula, CA, 654
4., Jon Stanbrough (1), Jamestown, IN, 510
5., Tracy Hines, New Castle, IN, 286
6., Chase Stockon, Elizabethtown, IN, 200
7., Damion Gardner, Concord, CA, 177
8., Levi Jones, Olney, IL, 171
9., Nic Faas, Huntington Beach, CA, 153
10., Ryan Bernal, Hollister, CA, 114
11., Kyle Larson, Sacramento, CA, 108
12., Robert Ballou, Rocklin, CA, 98
tie, Hunter Schuerenberg, Sikeston, MO, 98
14., Brandon "Bud" Kaeding, Los Gatos, CA, 88
15., Chris Windom (4), Canton, IL, 66
16., Coleman Gulick, Binghamton, NY, 39
17., Rip Williams, Yorba Linda, CA, 23
18., Kevin Thomas, Jr., Cullman, AL, 21
19., Charles Davis, Jr., Buckeye, AZ, 17
tie, Scotty Weir, Marion, IN, 17
21., Justin Grant, Ione, CA, 12
tie, Brady Roa, Buena Park, CA, 12
23., Tony Hunt, Inglewood, CA, 11
tie, Cory Kruseman, Ventura, CA, 11
25., Brady Short, Bedford, IN, 8
Also receiving multiple votes: Brady Bacon, Jerry Coons, Jr., Shane Cottle.