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You love the idea of having a garden, but you don't have the time to take care of your yard. Luckily, there are professional landscapers that can transform your outdoor place into the yard of your dreams. However, before you call for their help, make sure that you take note of these things:
Design – Describe what you need and check if the company can provide a sketch of the design you've been thinking of having in your place. If they can do it, ask how much it will cost. If you think you can afford their service and if they are known for creating beautiful landscapes, you may want to hire them. However, if you don't like the design that the company showed you, look for another business that can meet your needs.
Time – Basic gardening doesn't take too much time. However, if you want to change the entire look of your place, you need to know that this will take a long time. Ask the company how long they can do the work. You may need to hire the business who can finish the project fast. This is because you don't want to be distracted whilst they are in your house.
Services – Ask the company if they can give additional services. Some businesses don't just offer to landscape, but they can also help you choose the right materials that will look good in your place. Companies with extra services will save you time and money.
Cost – Even if you have a lot of budget for this project, you still want to hire the best landscapers that offer their services at a low rate. However, make sure that you will still get the most out of money—meaning they must do quality work.
Landscaping North Brisbane are the best to hire for this home outdoor project. Please visit their website for more info!


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- Restaurant Sultan PalaceAsked on December 20, 2016 at 03:39 AM
On our website we cannot use the the reservation option.
If we try to send a "reservaton" we get following errorSorry! Only one entry is allowed.Multiple submissions are disabled for this form.
Peter Raijmann
- JotForm SupportNik_CAnswered on December 20, 2016 at 03:51 AM
Hello Peter,
The message you saw is happening because Unique Submission option is turned on. To switch it off, please follow:
1. Go to preferences:
2. And set Unique submission to No Check:
Please let us know if you have any additional questions.
Thank you!

subset: commoncrawl


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In an attempt to release a movie so huge it'll give each fan his very own heart attack, Disney has crammed every single hero from the Marvel Cinematic Universe into one (okay, two) giant film(s). To prepare for the only film with a call sheet longer than its running time, check out the following fake spoilers for Avengers: Infinity War…
walt disney
A Wrinkle in Time – Top 10 Fake Spoilers
Was anyone else assigned A Wrinkle in Time in middle school but couldn't remember the plot if your life depended on it? Well fear not because it's hitting the big screen on March 9th. To get you ready for this trip down faded memory lane, check out these fake spoilers:
Bureaucracy and the Beast
(B&B is in the public domain of everyone's childhood so Boblius refuses to acknowledge plot details as "spoilers.")
Before he's THE BEAST, Beast is a tax-and-spend Prince. He vacuums income from the subjects of his French village to throw lavish parties where he prances around like Agador from The Birdcage (but somehow isn't the gay character people are up in arms about?). The villagers are happy to RSVP in the affirmative for pre-Beast's parties as long as he doesn't mock them.
When a disheveled and smelly (one assumes) crone stumbles into pre-Beast's latest party offering a single rose in exchange for shelter during a horrific storm, he laughs her offer away. Only pre-Beast gives out the roses in this edition of Bizarro Bachelor. For his haughtiness, the crone reveals herself to be an Enchantress (we wouldn't want to call her a witch in a movie starring Hermione) then transforms pre-Beast into THE (CGI) BEAST. Finally. Now he looks like the Beast from our childhood. Whew. (more…)


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Sweet Bacon!
We're very intrigued by the current craze for bacon in sweet treats. We first noticed the trend with this Bacon Baklava over at Food & Wine. Here's another version of Maple Bak'nlava over at Holy Shitake.
The food blog world is fully on the brown sugar 'n' bacon bandwagon now; Jumbo Empanadas makes a batch of Bacon Brittle, pictured here, and calls it cocaine for pig lovers. She got the idea from this Bacon Toffee. Looks oddly craveworthy. But what do you think? (Don't forget the Bacon Caramel.)


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Ali Dunn authored, "I Was a Preemie Just Like You" with a passion for helping families navigate premature birth.
Your Working Life with Ali Dunn
By Caroline Dowd-Higgins|2018-08-03T01:25:29-05:00May 10th, 2017|Featured, Your Working Life Podcast|
About the Author: Caroline Dowd-Higgins
With over a decade of career and professional development coaching experience, Caroline Dowd-Higgins has a desire to empower and energize people to achieve their personal goals. Her training style is engaging, high energy, and positive with a focus on unlocking the self-advocate within each of us.


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This bass is a beast, the SGR Series was made by Schecter to be an afordable option, the basses are great, I also tried the C7 but I felt in love with this one
I thought that was spelled "bithin' "
I start my musical journey with this bass. And I won't regret it a single bit. Well, except if I could start with a 197x jazz bass.


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What makes me act smaller than I am? What makes me feel like removing my body hair would be a good idea? What makes me want to change?
Baby Face explores stereotypical images of female infantilisation to unpick and understand their complex effects. I am interested in the paradoxical nature of living in a society that condemns pedophilia, yet where the sexualisation of children and women as childlike is so apparent. I want to understand why people are so uncomfortable to use the word woman, and in turn, feel like a woman. I want to draw attention to the desire to be cared for and the blurry lines between protection, tenderness, and infantilisation.
Baby Face explores the challenging reality of being a woman today, when in many ways, women are still expected to look and act like little girls.
Can you tell me a little bit about the work that you are bringing to Buzzcut?
The piece I am bringing to Buzzcut is called Baby Face and is about the infantilisation of adult women. Due to the way that I look, I have often been treated as though I am younger than I actually am. I knew I wanted to create a performance looking further into the many subtle ways adult women may experience infantilisation – physically, emotionally and sexually, and how this effects how women are seen and how we see ourselves.
I noticed images of women I saw around me and how their smooth, girlish and even babyish qualities were emphasised in advertising and films, and the disturbing trend for media images of young girls to display a sexual maturity. It occurred to me that we live in an age where paedophilia is explicitly condemned, yet the sexualisation of children and women as childlike is so apparent. This paradox interested me, and I wanted to see where I could go with these ideas in terms of live performance.
What is it about Buzzcut that attracted you to perform as part of it?
Buzzcut is a festival where brave and innovative work is encouraged, risks are taken and diverse voices can be heard. I have always enjoyed watching work at Buzzcut over the past few years, and it has given me the chance to see performances that have had a real influence on the way I approach making work.
Do you see your work within any tradition - and are there any artists (performance and beyond) whom you regard as a peer or an influence?
Baby Face is a performance that very much falls into a live art/theatre genre. There are lots of influences that I feel have been important to me throughout making the work such as Split Britches, Sh!t Theatre, The International Institute of Political Murder, Pip Utton, David Hoyle and Louise Orwin.
All of these artists have been important to me because I admire work that manages to explore difficult and often dangerous ideas, in a way that is also inviting and playful. Apart from performance artists, rap artists and spoken word artists also interest and inspire me, and artists who use language/storytelling in a way that is raw/uncensored/exploring the multiple voices of one person and their experiences.
How 'typical' is this work compared to other pieces that you have made? Did the process follow a familiar or new pattern?
Baby Face is not a typical piece of work for me in comparison to other performances I have made recently. Part of the reason why I was interested in making it was to challenge myself and try new ways of making performance.
Previous performances I have made have often been theatrical, or relied more heavily on the delivery of a certain 'skill' which captivates the audience, such as intricate choreography or dance. Baby Face is different in that during the process of making it I tried to look further into what stories I have as a person, and how I wanted these to come across to an audience. In doing so, I feel much more emotional and excited about this piece.
It has challenged me in completely different ways to previous work in that hopefully there will always be a raw and unrehearsed aspect to its performance.
What are you hoping that the audience will experience?
I hope the audience will experience something that reminds them of their own lives/attitudes towards infantilisation and feminism. Part of what kept interesting me throughout creating the piece was why it is so disturbing to see an adult look and behave like a child – yet why is this also the image of iconic sex symbols such as Kate Moss or Miley Cyrus? I take on my own infantilised image and explore how this looks and feels live on stage.
Although some of the images that I create could be seen as provocative or shocking, I would not want the audiences experiences to end with that emotion. My aim is to give the audience an experience to invite them to look at their own attitudes/ideas about what is allowed to be sexy and what is not,
and where they would draw the line.
A large part of the performance is my personal relationship towards the ideas in the piece, and I hope that by seeing this people will be able to re visit personal experiences and feelings about submission, power/control, and if there was ever an instance when they have felt belittled or like they were treated in a childlike way. I also hope that the audience will experience a playfulness amongst the more disturbing aspects of the performance. I had a lot of fun working in the rehearsal room with these ideas, and I hope some of that humour and laughter can come through in the piece.
What is it about performance that enticed you - and kept you making it?
Performing/making performance is an outlet for me, and a form of expression that I feel is the more satisfying than other art forms. I have always been fascinated with the live, and people exploring and creating their own versions of who they are. We are often surrounded by such manufactured/airbrushed images of what
peoples lives are like, and I feel performance is one of the only mediums in which we can explore different ideas about peoples experiences, and share our reality in a way that is more emotional or complex.
People often have so many different things they need to be for other people, a family member, a friend, a worker, and people can often feel like they are nameless and faceless. I am interested in what happens in the moment when people get the chance to be the part of themselves they want to be – and I feel live performance is often a most powerful form to actually change who you are/an aspect of who you are and have others witness this.
Katy Dye is a performance artist who is interested in dehumanisation, censorship and freedom of speech. She creates devised performances to invite audiences to re visit difficult aspects of human nature, and think about how we can begin to acknowledge and talk about their effects. In recent performances she has explored ideas of otherness, feminism, performance in places of conflict and how performance can be used as a re-humanising act. Katy has worked with Camden People's Theatre, The Royal Lyceum Theatre, Untitled Projects and Z arts Centre in Manchester. She is a recent graduate from the Contemporary Performance Practice course at the Royal Conservatoire of Scotland.


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Posted by Energetic
The Seabrook Nuclear Power Plant, more commonly known as Seabrook Station, is a nuclear power plant located in Seabrook, New Hampshire, approximately 40 miles (64 km) north of Boston and 10 miles (16 km) south of Portsmouth. Two units (reactors) were planned, but the second unit was never completed due to construction delays, cost overruns and troubles obtaining financing. The construction permit for the plant was granted in 1976 and construction on Unit 1 was completed in 1986. Full power operation of Unit 1 began in 1990. Unit 2 has been canceled and most of its major components sold to other plants.
The Seabrook Nuclear Power Plant was originally owned by more than 10 separate utility companies serving five New England states. In 2002, most sold their shares to FPL Energy (a subsidiary of FPL Group), later known as NextEra Energy Resources. NextEra Energy now owns 88.2% of Seabrook Station. The remaining portion is owned by municipal utilities in Massachusetts.
The Seabrook Nuclear Power Plant is one of five nuclear generating facilities operated by FPL Group. The other four are St. Lucie Nuclear Power Plant and Turkey Point Nuclear Generating Station operated by sister company Florida Power & Light (a regulated utility), and the Duane Arnold Energy Center and Point Beach Nuclear Generating Station operated by NextEra.
In 2010, the Seabrook Nuclear Power Plant applied to have its operating license extended from 2030 to 2050.The Wackenhut Corporation provides plant security to three of the four sites. Seabrook, St. Lucie, and Turkey Point experienced security related problems between 2004 and 2006. At Seabrook, US Congressmen and the NRC investigated reports that a newly installed security fence had not worked properly since its installation six months earlier, in addition to reports of overworked security officers.
A second reactor was proposed in 1972 and canceled in 1988.During the 2008 presidential election, Republican nominee John McCain mentioned the possibility of building the once-planned second reactor at Seabrook. The idea drew cautious support from some officials, but would be difficult due to financial and regulatory reasons.
|Seabrook Nuclear Power Plant
|Seabrook, New Hampshire
|Construction began
|United Engineers and Constructors
|Commission date
|March 15, 1990
|Licence expiration
|October 17, 2026
|NextEra Energy Resources
|Reactor information
|Reactor type(s)
|Reactor supplier(s)
|Power station information
|Generation units
|1 - 22kV GE
|Power generation information
|Installed capacity
|Annual generation
|10,763 GW·h


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Separate names with a comma.
Discussion in 'General Software' started by kumquat, Dec 13, 2007.
What the hell? How does that happen?
Are you on a dual core machine? Or something with more than one core or CPU? If so, bring up Task Manager, click the Performance tab, click View on the menu bar, select CPU History and make sure "One Graph Per CPU" is selected. That way you get to see all your cores. This is the most common reason Task Manager will show conflicting CPU usage reports just like yours.
If you're not on a dual core machine/dual CPU, then something is seriously wrong. Try running System File Checker from the Run box: Start - Run - sfc /scannow (press Enter). If any files are corrupt in your machine, it'll need the XP CD to restore them to original digitally signed states.
Hope this helps...
Click the show processes from all users checkbox...
Processes running under the authority of your user aren't using any CPU. Your process list is limited to just that without the checkbox checked.
The other tabs aren't limited to just your user activity, they show real totals. Nothing strange going on at all.
Process Explorer is your friend
Nothing shows up in the HijackThis log that doesn't show up in Task Manager.
So, I'll ask again: are you using a dual core processor, or a dual CPU machine? If you are, and you have Task Manager set to show only one graph for both CPUs/cores, it'll cause the "issue" you're having.
Sorry, it's a P4 with HT. Doesn't matter whether the display is one for both CPUs or one for each CPU. "System Idle Process" stays at 99 and CPU Usage stays at 50+.
This isn't my computer, but I can't for the life of me think of any way this can happen. It's sort of a problem I'm trying to diagnose remotely.
Ok, just wanted to make that clarification. With HT, you should leave the "One Graph Per CPU" setting the two "processors" will show properly in Task Manager. If the HT portion of the CPU is maxed out for whatever reason (a logical processor, not a physical one), and the actual physical processor isn't (weird how that works but it's possible) it'll throw off the percentage reading for total CPU usage.
There were a few instances in the past (several years now) where I had a client's machine that would do the same thing that the one you're trying to diagnose and repair is doing. Turned out to be an antivirus app he was running, some $5 cheap bargain software he grabbed at checkout in a computer store (impulse purchase on the way out the door, basically). It caused the "logical" processor on his P4 3.0 w/HT to peg out, but the actual processor rarely ever went over 40% or so. Couldn't understand it then, still don't really, but we got rid of that crappy software and got him a proper NOD32 installation anyway.
Good luck, regardless...


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Yum, right?
I know it looks like breakfast, but it was lunch. There's cheese in the egg, and a little salt and pepper. It was preceded by a giant bowl of gazpacho 2.0, which I had the foresight to set out before I went downstairs to exercise, so it was cool but not icy when I got back. Sadly, I think I overdid the onion in this batch, so I kept tasting it all afternoon, even after eating the rest of the pint of blueberries and vigorously brushing my teeth.
Karen called mid-soup and I got to wish her a belated happy birthday. Hooray for birthdays! Hooray for friends calling!
Unfortunately, yesterday was not without frustration. Oh, Hunter College -- how would I keep my bood pressure up without you? While I was waiting for my math placement scores to become "official," the class that I need filled up. Now I have to cross my fingers and hope some kid's financial aid doesn't come through so I can squeeze in when students are dropped for non-payment. Erm. I went ahead and registered for chemistry and its lab, and I hope I can hang onto those for the time being. And I got a great art history course: Islamic Art. I loved the Art of the Book in Islam course I took at UT a couple years ago, and I've heard good things about this one.
Last night I returned the rest of my math review workbooks to the library and picked up Neil Gaiman's Stardust. I was delighted to see that it appears to be of a normal length, which is to say, less than half a Harry Potter. The movie trailer looked intriguing, and I know that his fans are rabid, I mean, devoted. Speaking of, I think I'll take it to the park.
Off I go!
Thursday, August 02, 2007
Lovin' it...
Posted by Bee at 10:26 AM
1 comment:
- oneredboot said...
stardust is FUN! light and clever, nice images, nice magic.
but if you're looking for a 10-pounder, satisfying post-HP read, try Jonathan Strange and Mr. Norrell, if you haven't already. i venture to suggest that it's far far better than HP. karo couldn't get through it, but i love love love it.
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The Quadrifoglio models of Alfa Romeo win the What Car? Car of the Year awards 2019 –
Alfa Romeo Giulia Quadrifoglio wins Performance Car of the Year category in What Car? Car of the Year 2019 awards following last years Sports Car win
Alfa Romeo Stelvio Quadrifgolio wins Best Sports SUV for more than £60,000
from ALFA ROMEO http://www.fiatpress.com/press/article/120192


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Fraudulent Email Example
Important Security Alerts
- August 31, 2012 - Fraudulent FinCen Email
The fraudulent emails are being sent with the intent of gaining access to your computer, collect personal or confidential information, and/or load malicious software onto your computer. Clicking on any link or attachment in the email may compromise your system. If you have received one of these emails, DO NOT open any attachments or click on the links provided.
Important Security Alert:
Fraudulent FinCEN Email
Multiple users have reported receipt of the adjacent suspicious email from FinCEN. The email directs the user to follow a link and complete a registration form. If clicked, the link will install malicious software on the user's computer.
If you receive this or any other suspicious email, take the following steps:
Do not open the email or click on the link contained in the email.


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Washington Square News
"While many emerging performers are often reluctant to engage with their audience, Keller won over her audience with her witty one liners, but her powerful voice and musical talent were very clearly Keller's areas of expertise, and were reminiscent of Adele and Sara Bareilles."
"In addition to Keller's inherent musical talent, her songwriting skills were seamless. Keller clearly knows how to effectively write a song that pulls at the heartstrings as she showed with 'Inferno' but is also able to write danceable, crowd-pleasing song like 'Hidden Gem' or 'Figure It Out'."


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Anchorman 2: The Legend Continues premiere tonight
It's taken nine years and a clever promotional strategy to come around, but the UK premiere of Anchorman 2: The Legend Continues is finally taking place tonight!
So who's excited to see what comedic capers our favourite news team are going to get up to this time round? Premières have already taken place in Sydney back in November and more recently in Ireland on 9th December. The director and the four main cast members were in attendance, so UK fans will be eager to find out who else will be in attendance for the London premiere.
The sequel to 2004 hit Anchorman: The Legend of Ron Burgundy leaves the 70s behind. San Diego's top-rated newsman Ron Burgundy (Will Ferrell) returns, but this time he is intent on taking New York by storm and host the city's first 24-hour news channel. The big question is: Why can't the news be fun?
Will Ferrell, Steve Carell, Paul Rudd, David Koechner and Christina Applegate have all reprised their roles, while James Marsden, Kristen Wiig and Harrison Ford join the cast.
In the meantime, Will Ferrell's Ron Burgundy has taken part in the "Moments Worth Paying For" Campaign, reporting a special news bulletin about the importance of "making the right choice when it comes to your evening's entertainment". Watch the clip below:


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Issues of concern to people who live in the west: property rights, water rights, endangered species, livestock grazing, energy production, wilderness and western agriculture. Plus a few items on western history, western literature and the sport of rodeo... Frank DuBois served as the NM Secretary of Agriculture from 1988 to 2003. DuBois is a former legislative assistant to a U.S. Senator, a Deputy Assistant Secretary of Interior, and is the founder of the DuBois Rodeo Scholarship.
Tuesday, July 31, 2012
Song Of The Day #894
Pull Down The Blinds by Lattie Moore is Ranch Radio's tune today and you can find it on his 29 track CD I'm Not Broke But I'm Badly Bent.
Update: It ain't you, I can't get it to play either. None of my songs will play so something's awry at OpenDrive.
Update: Its playing fine now.
No comments:
Subscribe to: Post Comments (Atom)


text: We were excited to have so many fabulous links shared at the Welcome Spring Link Party! We were fortunate to have so many talented bloggers linking up. Thanks to all who stopped by and shared their spring time posts with us. Today, along with the other co-hosts, we're sharing some of our favorite . . .


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Join us for the 2019 Isle of Eight Flags Shrimp Festival May 3rd – 5th, 2019
From Georgia:
Head South on I95 to exit 373 (SR 200), turn left onto A1A to Amelia Island, then follow the Festival signs.
From Jacksonville International Airport:
Take I-95 North to exit 373 (SR 200) and go right onto A1A to Amelia Island and then follow the Festival signs.
Coming North on Highway 17:
Turn right at Yulee onto A1A (SR 200) to Amelia Island and then follow the Festival signs.
Coming North on A1A:
Follow road to end, turn right (SR 200) and follow the Festival signs.
For GPS Directories:
Enter: 102 Centre Street, Fernandina Beach, Florida 32034.
The Kids Fun Zone is located at 1200 Atlantic Ave, Fernandina Beach, FL 32034


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Susan Booth is new to the Preferred Adviser Team. She recently moved from Lawrence to Topeka and she is thrilled to be a part of Karey's team! She enjoys working with buyers to help make the process of finding a home stress-free and fun!.
She and her husband Don recently sold their business of 32 years, teaching mixed martial arts in Lawrence. They started a new business in 2016 flipping houses and enjoy the process of turning "crappy into happy"!
Susan and Don have two grown children, their daughter Ashley who also lives in Topeka, and son Adam (and his wife Mallory) who live in Oklahoma.
In her spare time, Susan enjoys woodworking projects, making jewelry, playing Pickleball, and relaxing on any beach!
View our Privacy Policy


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The protective put establishes a 'floor This strategy profits from the different characteristics of near and longer-term put options.
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Over time, the effects of inflation can erode the value of your savings. At the end of an inflationary year, a dollar buys a little bit less than the year before. This calculator is designed to estimate the future cost of an item based on today's prices and the rate of inflation you expect.
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The graph below illustrates the incremental year-by-year increase in prices based
on the factors you input. Even at relatively low rates of inflation, the cost of
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Werewolves: Anthro or Not Anthro?
(Dedicated to all the anthro artists giving us their feedback)
Because, you know... It has always been a bit confusing how to sort the werewolves in the deviantART Gallery System: Some artists label them as anthropomorphic creatures and upload them in the Anthro Gallery, some others label them as fantastic creatures, then upload them in DigitalArt / Traditional Art > Fantasy. To try to clear this issue a bit, let's review the situation:
Mature Content
Werewolves & Anthropomorphic: Definitions:
- ...from Wikipedia:
Werewolves, also known as lycanthropes, are mythological or folkloric humans with the ability to shapeshift into wolves or wolf-like creatures, either purposely, being bitten by another werewolf or after being placed under a curse.
Anthro: a synonym for anthropomorphism in the furry fandom.
Anthropomorphism is the attribution of uniquely human characteristics and qualities to nonhuman beings, inanimate objects, or natural or supernatural phenomena (...)
Anthro Art and may be any fictional work that employs the concept of animal characters with human characteristics. For this reason, any work, in any medium, may be considered part of the anthropomorphic genre simply by inclusion of a fantastic animal character, although such characters are most often seen in comics, cartoons, animated films, allegorical novels, and video games. The science fiction and fantasy genres make frequent use of anthropomorphism, and as a result, are especially popular in furry fandom. Since the 1980s, the term furries has come to refer to anthropomorphic animal characters.
- ...from WikiFur:
Anthropomorphic is a word meaning "like a human." It is used to describe a well-known concept called anthropomorphism: ascribing human characteristics to a non-human being or object. (...) the word can apply to any non-human thing, including animals, plants, and inanimate objects.
Since the 1980s, the furry fandom has used the word to refer primarily to bipedal animals. Anthropomorphic animals are sometimes called anthro or morphic for short, and art featuring furry characters is sometimes called anthro art. This is somewhat ironic, as anthro ultimately derives from the Greek anthropos, a word that means "human being."
Mature Content
The discussion:
Werewolves have always been a grey area (Grey Area is a term for a border in-between two or more things that is ambiguously defined, a border that is hard to define or even impossible to define, or a definition where the distinction border tends to move). If, all in all, an Anthro Creature is (as it is in this case), an animal with human features, a werewolf would be just the opposite; A human with animal features (since it's an human cursed, getting animal abilities and skills). So that's why I never thought they were "properly" anthro art, but Fantastic Creatures (even mythological). However, I must recognize a picture featuring a werewolf is, for sure, looking just like an anthro wolf, so, that's the difficulty.
deviantART is a placed created by artists for artists We have always thought rules should be flexible, and the Community Relations team encourage the artists themselves, if not the whole community, to take part in these decisions and help us to sort these issues. That's why a couple of months ago I set a journal entry (getting more than 100 comments) and a poll (getting 531 votes and almost 200 comments), asking everybody for your feedback and opinions, so we could figure out how to set this as a rule to encourage.
:thumb48619192: :thumb27679905:
Mature Content
The feedback:
We received all kind of suggestions, comments, ideas and opinions, and a lot of constructive feedback, so we can't quote everything here, but I will summarize it for you to get the main idea:
Poll results:
334 deviants said "Yes, werewolves are anthro"
152 deviants said "No, werewolves are not anthro"
45 deviants made another different comment.</b>
.Contradictions everywhere, most of the comments say "no", but most of the votes say "yes"...
And a few of the comments received .
xXShiranuiXx said: No. Just no. Anthro's are pretty much just drawings of people with fur, a tail and a deformed face. They walk upright, wear cloths, and talk about retarded stuff blah blah ect. Werewolves actually LOOK like wolves. they're able to stand upright a little bit, but not the extent anthro..things do. They don't(try) act like people ether, they just run around slaughtering everything until they go back to normal. Aside from limited bi-pedal movements there isn't anything anthro's and werewolves have in common.
OrientPaladin said: I usually classify them as Anthro because I go by White Wolf rules for werewolves. It's hard to tell a Crinos-form Werewolf from a plain Anthro-wolf anyway. Also...if we're going to split hair about Fantasy Vs. Anthro...Technically Anthros are fantasy, sine they don't really exist. They're only based off of real creatures. And even then, I see alot of Anthros that are unrealistic hybrids/mixes.
bah-zero99 said:I know it's a contradiction to the definition of anthro (Something with human features, not otherwise), but I find it easier to think of werewolves as anthropomorphic creatures rather than humans with animal features, and I think they should fit anthro even if they're supposed to be human for the same reason Catgirls, Dogboys, etc. don't fit in anthro, even if some are supposed to be "cats and dogs with human features". The wolfman, for that matter, wouldn't fit anthro at all either for the same reason, even if he's another kind of werewolf.
katerina said: I think they fit in both anthro and fantasy. They were the first Anthros weren't they? They just happen to be the kind that fit into the mythology of many cultures. I think that because there is such a great gray line there, that it's open for interpretation anyway.. so it might as well be the artist's interpretation that you go with. I dunno.. it's a really tough call to pick one or the other and that's when I just have a tendency to let the individuals decide
RedRodent said: I say the answer is generally no. Generally A werewolf is a fantasy creature which is created by some sort of supernatural means (drinking from water collected in a wolf's pawprint, certain rituals, or a simple bite or bloodletting injury from another werewolf). It all depends on what the artist *does* with the werewolf to make it anthro. I think we let the fantasy genre interweave with anthro a bit too freely. Sure, there are 'furries' or even plain anthro fans with were-creatures, but these are more intelligent animals. I say it depends on the situation.
savagebinn said: Considering wherewolves look pretty near identical to a lot of the other generic anthro wolve's you see around here, I wouldn't really complain if people uploaded them to the anthro gallery. Same crap with a different story behind it. I think it could go in either fantasy or anthro.
zarry said: I'm not sure if this pertains to the categories presented to us here on dA or not, but quite frankly I don't think the division between "Anthro" and "Fantasy" will ever be easy to determine. Afterall, a lot of creatures in fantasy art have anthropomorphic features (Such as a dragon that is bipedal, or has the ability to smile, etc.)
Nonayourbeeswax said: I don't think that Werewolves are an anthro race. But as far as anthro art goes, it depends on how much were (man) and how much wolf.
Think of it like this:
A picture of a man transforming in to a wolf (or vise-versa): I would put this under fantasy. It isn't a picture of a man or of a wolf, but rather something in between. It is also not a picture of a wolf with human traits thus, it is not anthro.
A picture of a werewolf with human traits: This would be anthro. Even though it is not a real animal, it still has human traits.
A picture of a wolf that the artist says is a werewolf: Either Animal or Fantasy. Depends on what else is happening in the picture.
And the wise reply came here:
Tygepc said: I've found the best way to handle "grey cases" is to look at them individually.
What it comes down to is perspective and the artist's intent. Are they drawing a mythical creature based on ancient lore or are they drawing something that possesses wolf-like qualities?
If the intent is to show a human transforming into a wolf then it should be mythical. If the intent is to show an anthropomorphic wolf-man (I define as an undefined wolf with human qualities or human with wolf qualities or alien race that happens to have features in common with the terrestrial lupine form) then the artist should have a choice to place it in Anthro of Sci-fi, mythical or fantasy.
The main question that I have come to, in order to solve the case, is to ask the artist if they know about the subgenera of furries/Anthro or not, and what their definition is of the art in question.
I've come to this conclusion because I've worked for fantasy & wildlife artists and have asked them what they felt about the subject. They said they didn't care about anthro because if the person was transforming it should be called a "Werewolf" and placed under the mythical section. They have no idea that Furries even exist and wouldn't like the rules that say werewolves because that might not be what they the original meaning of the art is.
I see no reason why artists can't be given a choice as to where they post their art.
The system fails when things become too black and white or codified.
If you want a historical view point, the most likely way people will classify Anthro is as an off-shoot of totem animal culture that has nothing to do with traditional mythical creatures aside from maybe "sharing a spirt with" or "having a close association with" a particular animal. They won't question that werewolves and anthro wolves are two completely different things (unless it is a sociology student writing a term paper, ^_^).
The bottom line:
Give that artists a choice as to which gallery their work should go in. To code it to one gallery will take away from what makes DA such a great place.
Mature Content
The conclusion:
Conclusion is there's not a conclusion But that's a conclusion itself!!! If we set "Werewolf = Anthro", or the opposite, "Werewolf =/= Anthro", we will be trying to sort something hard to sort by nature. We can't set a rule for everything, and sometimes we don't really need to. Besides, as said at the first lines of this article, deviantART is made by artists and for the artists we host here. And we think the community feedback is the main source for the guidelines we set. That's why we have decided to allow werewolves in both the Anthro Gallery and the Fantasy Gallery, no matter if it's digital or traditional art.
Yep, both Galleries will be a suitable place to upload your werewolves, as a general rule. And we are not going to say if a werewolf is an anthropomorphic creature or not because we don't need to. We wanted a way to sort art in the gallery system, and I think this is pretty fair, giving the artist themselves the chance to label their own art in this grey area
So, unless there are other factors to count or value, deviations featuring werewolves in the anthro gallery don't need to be reported as miscategorized submissions neither deviations featuring a werewolf, uploaded to the fantasy gallery. Both will be suitable, and we hope this works well to solve any kind of discussion about this
Again, thanks for your feedback, because without it, we would have never been able to figure out how to sort this issue. You all are great!!!!
PS: Thanks to Pixel-Spotlight for her help editing and polishing the article
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My last official news article, yay!


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February 3, 2010
50% Off Kinosmith DVDs
The Kinosmith DVD shop is having a 50% off sale for the entire month of February. Just use the promo code WELCOME2010 to receive 50% off of your order.
I saw The Art Star and the Sudanese Twins at Hot Docs last year and it was great. It had a brief theatrical release so if you want to see it again, you can for just $15.
Kinosmith also has L.A. Without A Map, directed by Mika Kaurismäki and starring avid Tennant, Vinessa Shaw, Julie Delpy, Vincent Gallo and Johnny Depp. I haven't seen this but for $12.50 it is the other movie I would pick up during this sale.
Posted in Movies at 5:00 PM


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Love, love, love these ladies and all that they do! I had an amazing first birth experience thanks to all that they do and share with their clients. I don't think I could have been any more prepared. The classes they offer are fantastic and how open they are about everything made us feel so well supported in every aspect. I'm so very glad that we switched to them. I felt so in the dark about everything while seeing a regular Gyno/OB. I am extremely happy that I was able to have the best possible waterbirth I could have ever asked for thanks to these lovely ladies. I wouldn't recommend any other place or people 🙂
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'The Great Horticultural Blessing of this Age'
Hello! Michelle L. here! Ready for a new blog post?! This week I'm chatting about the blessed wheel hoe.
This week at the farm we have prepared and planted many, many tomato plants. I'm guessing we have planted around 150 tomato plants (Italian Marmandes, San Marzano, Black Cherry and Snow White Cherry) at the east end of the farm. Planting seeds and seedlings into the ground is a romantic notion for people who dream of working on a farm or growing their own food at home. I know it was for me.
But how do you go from a field of last year's crop residues and emerging weeds, compacted from the winter and in no shape to plant anything in, to a soft, lovely, inviting bed ready for plants to dive into and make their home?
Although the best method is still up for debate (no-till? reduced tillage? intensive tillage? zone tillage?), here at the GCUOF our main source of aeration, loosening, weeding, and mixing is done through a wheel hoe. As T. Greiner describes it in his book, How to Make the Garden Pay, published in 1890:
But the tool of all tools, the modern weed slayer, the great labor saver, the greatest horticultural blessing of the age–that is the modern wheel hoe. This above all others frees the gardener from undesirable work, cuts down the labor account one-half, and makes tillage light and pleasant. The advantages connected with the possession of one of these tools cannot be overstated, nor emphasized too strongly, nor told too frequently. This tool reduces the unpleasant task of weeding to a minimum. Now the half-grown boy runs the wheel hoe up and down the rows of vegetables for fun' and recreation, and accomplishes in one-half hour what a man with a hand hoe could not perform in a whole day.
Since 1890, the wheel hoe has come a long way. Wheel hoes made of lighter metal and many different attachments are available, but the wheel hoes we use are made of wood, very simply designed, yet very effective. T. Greiner stated that using this tool turns tillage into "light and pleasant" work. Let me be the first to tell you that although at first it is fun, after about 2-3 hours muscles start to ache, and alas, farming becomes hard work. I have a new found respect for Martin, who can work his wheel hoe (which has a higher intensity than ours because his is wider and cuts deeper) hours on end, and still have a smile on his face by the end of the day.
The wheel hoe is designed to be able to break apart weeds, aerate the soil, yet reduce the amount of weed seeds that go to the surface to germinate. It is currently our best friend on the farm. Thanks to the wheel hoe, and many willing hands, including numerous volunteers (thanks Andy, Alexis, Suzanne and Catherine!), we were able to plant around 150 tomato plants and prepare beds for carrots, beets, onions and leeks to be intercropped (companion planted) between them. Later on in the season, we will use the wheel hoe to weed between rows.
Modern agriculture has become very mechanized, with our reliance on engine-powered machines now the norm. Through the use of the wheel hoe, I have grown to appreciate the simplicity and efficiency farmers before us were. It has also helped me connect even more to the food we grow and the food we eat. Maybe one day others will as well.
Until next time,
Michelle L.
CommentsOne Response to "'The Great Horticultural Blessing of this Age'"
Very good works.


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Australia university > Australian National University (anu) courses > Bachelor Of Economics (honours)
Bachelor Of Economics (honours) is a course taught by Australian National University (anu) in Australian Capital Territory. The course is a Bachelor Degree level qualification. The CRICOS code for the course is 002291a. It belongs to Economics And Econometrics category.
Bachelor Of Economics (honours) in Australian National University (anu) is not a dual qualification course. The course lasts for 46 weeks. The cost is about 21600 Australian dollars. The course is taught at Australian National University .
Course Summary:
Course Name: Bachelor Of Economics (honours)
Course Field: Economics And Econometrics
Course Provider: Australian National University (anu)
Course Code: 002291a
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Is Dual Degree: No
Duration: 46 weeks
Cost: AU$ 21600
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Tag Archives: marketing
Marketing – A List of Things for Writers To Do
I am a member of several Writers Groups and have many friends in the field of writing and get frustrated by their poor marketing. I am seriously often disturbed with the unsophisticated way many manage their writing business. For a … Continue reading
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Bottlekopf are a band from Poland that plays an old school from of Swedish style death metal and this is a review of their 2014 album "Absolutely Nothing" which was released by Wydawnictwo Psycho.
A very melodic and 90's orientated death metal sound starts off the album along with some growls and the music sticks mostly to a mid paced direction before adding in more fast parts which also leads up to a mixture of slow, mid paced and fast parts and the leads and solos the band uses are in a melodic early 90's Swedish death metal vein.
All of the tracks sound like they could of easily been released in 1992 and after awhile spoken word parts and clean singing can be heard in certain sections of the recording and all of the musical instruments have a very powerful sound to them and after awhile clean playing can be heard at times while the music mostly focuses on a heavier sound with the music being mostly in a slow to mid paced direction while it also has its fast moments at times and they also add elements of groove into their musical sound at times.
Bottlekopf play an old school style of death metal which also has elements of groove and while the music is not very original the band is very good at what they do, the production sounds very old school yet professional at the same time while the lyrics cover violent and hateful themes.
In my opinion Bottlekopf are a very decent sounding old school death metal band and if you are a fan of this musical genre, you should check out this album. RECOMMENDED TRACKS INCLUDE "Absolutely Nothing" "Carnage" and "Whoever Win, We Lose". 7/5 out of 10.


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Another Lower Mesa Falls Image
I developed some of the film from our Lower Mesa Falls excursion. This is a couple of scanned 4×5 negatives put together in Photomerge in Photoshop. Enjoy.
Posted in Uncategorized 7 Comments »
I developed some of the film from our Lower Mesa Falls excursion. This is a couple of scanned 4×5 negatives put together in Photomerge in Photoshop. Enjoy.
Posted in Uncategorized 7 Comments »
Jon and I made some photographs at Lower Mesa Falls this evening. What a neat place. Anyway, here are a couple of digital snaps.
Trees and Henry's Fork Between Upper and Lower Mesa Falls, Fremont County, ID 2008
Posted in Uncategorized 6 Comments »
I tried to count the Starlings in this photograph, but gave up after a few minutes. I think there are around 500.
Posted in Uncategorized 2 Comments »
Posted in Uncategorized 4 Comments »
My friend Andy Duncan told me about a diversion dam north of Idaho Falls that I hadn't photographed. I happened to be in Idaho Falls the other day, so I photographed it.
Posted in Uncategorized 2 Comments »
Tracie called the other night and invited us to an Idaho Falls Chukars (minor league baseball) Game. Her friend Jeff's work was having a company party at the game and he got discount tickets and the price even included dinner (pizza and soda) and t-shirts for the kids. We decided it would be fun. It was fun, and it's something that we'd like to do a bit more often. Here are some photos from the evening.
The kids getting their t-shirts signed by Charlie the Chukar
The Boys with Charlie the Chukar
The older boys testing their pitching speed (Kevin threw 38 miles an hour, Ethan didn't throw fast and/or accurate enough for the radar gun)
Kevin waiting for foul balls (he almost got a couple)
Oh yeah, the Chukars beat the Missoula Osprey 8-2.
Posted in Uncategorized 5 Comments »
The Summer Semester ended yesterday and my summer break is finally here, yea. Anyway, here are some of the better images created by some of my students this semester.
Kayla Christensen
Maddy Lucas
The Summer Semester ended yesterday and my summer break is finally here, yea. Anyway, here are some of the better images created by some of my students this semester.
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For a while now some of my students have been making Lumen Prints. A former student, Andy Duncan, started making these prints after seeing some of Jerry Burchfield's work. Anyway, they're fairly simple. All you do is get some photo paper, place objects (plant matter seems to work fairly well) on the paper, expose the paper to light (sunlight works very well) for long periods of time (20 minutes to several days) and then fix the paper with traditional darkroom fixer or sodium thiosulfate. Depending on the paper, the length of time, the subject matter, the fixer, and even the chemical makeup of the water, you end up with an image of different colors, saturation, and values (even though the material is black-and-white paper and chemistry).
I got a wild hair the other day and decided to finally make some of my own. Jon came over and we gathered the supplies and made a few lumens in the backyard. Kevin and his friend Daylen even made one. Here are the results.
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The other night Jon talked me into walking down into the Felt Power Plant on the Teton River. It was a cool place. Most of my serious photographing was done with film, but here are a few digital snaps:
Pipe and Pump, Felt Power Plant, Felt, ID 2008
Beaver-chewed Cottonwood, Felt, ID 2008
Teton River, Felt Power Plant, Felt, ID 2008
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I had a really nice afternoon of fishing. It was a lot of fun to catch several big native cuts in a pretty small stream.
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As the semester kicks off there is one thing we can all relate to: the stress that comes from paying for the classes we just started taking. I know when my tuition bill was e-mailed to me this summer, my heart skipped a beat, and not in a good way.
Every winter we fill out those annoying financial aid forms and cross our fingers that the packages we get are enough to get us through the next year of classes. But what if it's not? What if some of that money is taken away?
Both last year and this year, I was awarded a scholarship/grant/loan combo to pay for tuition. And both years I was awarded the Michigan Competitive Scholarship. It wasn't my biggest scholarship, but every dollar helps and I wasn't about to turn away free money.
However, this past May I received an e-mail from the state saying that the Competitive Scholarship had been cut from the state budget and was replaced by the Michigan College Access Grant. To make matters worse, this new grant was less money and was not going to be available to as many students as before. Great!!! (Insert sarcastic tone here.)
After that lovely note from the state, I quickly called the financial aid office to ask if there was something I should do, some form I should fill out or someone I could harass to keep myself in the running for this new grant. They said there wouldn't be any decisions made until the budget was finalized and to just wait to here from someone. Two seconds in a room with me and you'd know that patience is a virtue, but not my virtue.
So I anxiously sat on my hands, checked my e-mail on a daily basis and left messages with officials waiting to here from someone, anyone, about this grant money. When my tuition bill came in August, I called the financial aid office again to see if the grant was included in my package. It wasn't. They gave me a number for a guy who directed me to another person who transferred me to another state office only to learn that the offices were closed for a mandatory "day off" and to try again Monday. Good grief!
After two more e-mails I finally got a response from the Office of Scholarships and Grants.
"Thank you for contacting our office. Since the Michigan legislature has not made a decision regarding the 2009-10 budget for the current programs, we are unable to give out any award information at this time.
"If you filed your FAFSA by 03/01/09, made any corrections necessary, and listed Eastern Michigan University as #1 in FAFSA step 6, you have done all that you can in preparation for the Michigan Competitive Scholarship."
The e-mail went on to direct me to a state website where I learned about the state budget and how these proposed new grants were streamlining old programs to help ease the state burden. The fate of the grant and my chances for receiving money did not fill me with any hope for a good outcome. Since then my remaining financial aid package paid for this semester's tuition. The Michigan College Access Grant was not listed as a contributor.
While the original Competitive Scholarship was a nice surprise last year, I have to go on record as saying that the state is a tease. College students covet their dollars and count their quarters. It's not very nice to offer money just to change your mind four months later.
Since I have run out of people to call or annoy, I am waving the white flag and surrendering on this particular issue. I guess this means that the state can giveth and the state can taketh away.


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Far Cry 5 review
The less than steller Far Cry 4 and the mediocre Far Cry Primal painted a mundane picture of the future and left me unsure about picking up the next Far Cry.
In a time when Ubisoft was fighting to fend-off Vivendi, releasing successful titles is crucial to the company's survival. Listening to community feedback was important than ever and Ubisoft knew it, it is one of the main reasons The Division is a huge success, which further opened Ubisoft's eyes to how feedback from its players can change the fate of its games. Ubisoft's changed perspective has, thankfully, given new life to Far Cry.
Little nuances here and there play a huge role in changing the Far Cry formula in a meaningful way; so we are not just changing the setting and reskinning to call in a "new Far Cry."
World and character progression is much different while keeping other fun mechanics from previous FC games intact. Just like previous games, little effort can lead to overwhelming chaos across the map. Enemy and wildlife AI is much better compared to previous games which result in exhilarating, fun, and sometimes humorous situations.
Developers have beautifully implemented what they call "Anecdote Factory," it is their way of collaborating enemy AI, wildlife, vehicles, physics, and weapons in an organic way. In a classic Far Cry fashion, players will kill, loot, drive around, explore, and watch how the intricate web design of Far Cry 5 interacts with each other.
Exploration is tweaked, changed, and improved. Gone are the days you'll have to reach towers to unlock the map to access side missions and activities. The entire map is covered with a cloud and all you need to do is visit each section to unlock. You'll defog the map and can stumble upon side missions in random orders. Side activities, including exploration based Prepper Stashes, are triggered by just walking around and speaking to various characters.
Far Cry 5 hosts a very simplified progression and perks system. No longer you have to find items to crafts your favorite gear, all you need to do is complete missions and challenges to unlock skills and perks through Skill Points. The system is somewhat reminiscent of Assassin's Creed Origins minus the crafting part.
Everything takes place on American Soil this time as you play a Deputy, out to get Eden Gate; a cult run by Joseph Seed. You go about the game by speaking to people, building relationships, and using them to your advantage.
For the first time after Far Cry 3, the characters and the main story managed to garner interest from me. Joseph Seed is a clam, collective, killer who controls an end of times cult. He uses a special drug to keep his sheep in line and make them "see the truth." Seed is not your average cultist by any means. At various points in the game he will have a chance to kill you but instead, he'll try to sway you into joining him.
Interestingly, his dialogues are so well written that his message actually starts to affect you. At least once during your time in Hope County, you will rethink your actions and if Seed is correct. Creating an inner turmoil within the players is the strongest aspect of any storyline, and Far Cry 5 succeeds in this regard.
Still, you need to put an end to him.
You build your resistance and motivate people to stand up against the Project at Eden's Gate. As the hate and motivation to stand up grows, so does the attention of Eden's Gate lieutenants. We have Joseph and John running Eden's Gate with their sister Faith.
Joseph and John are aggressive but Faith is the voice of reason among the chaos. Your interactions with the Seed family are remarkable, they contribute to you seeing the truth, the truth of how miserable Hope County is under the ruling of Eden's Gate.
These characters are surprisingly familiar and they have a humanity to them that is rare to find in video games; not for a second, they would feel part of an imaginary world. And that's the beauty of it, lunatics like the Seed family exist among us. Far Cry 5 is a very relatable story about us, about what's truly going on in the United States; the game addresses an issue which most games would shy away from – a violent Christain cult.
Even though you know their actions are wrong but as you dive deep into the backstory of the Seed family to learn about an abused past, victims of violence, and how they lost hope you start to understand their perspective and how they see the world. The Seed family, truly, wishes to provide peace to the people they "Save." They aren't your traditional crazy cultists with a hidden agenda, their agenda is to save people from the end of times and the ailments of modern day society. Far Cry 5 is a very mature and well-written story, never before seen in a Far Cry game.
It is up to you to bring hope to Hope County.
Far Cry 5's combat has more depth compared to previous games. Often you will find yourself entering an encounter with the wrong type of weapon, and watch the enemies shred you to bits. The solution is to restart the mission with the most suitable loadout.
Not only the loadout but often choosing the correct buddy is the difference between success and failure. Boomer is a great buddy, he can grab weapons, attack enemies, and at the end of the battle, you can pet him for some post-battle pet therapy.
But being a dog owner myself it was hard to hear Boomer get hurt which is why I personally didn't use him that much. I doubt that would be an issue for other players though. Nick Rye, on the other hand, served at the best out of the buddy system. He'll be your wingman, death from the sky.
Far Cry 5's use of death, violence, and mindless killing never feels out of place. However, the trademark humor is still there to lighten things up – you can attend a bull testicle festival if you like. Far Cry 5 embodies the reality of what's going on all around us. Mindless following of extremists who preach peace yet spread violence is an issue we all face and for the first time, a game developer has highlighted it.
Rocket's red glare
My favorite moments in Far Cry 5 are quiet. Just me and my dog Boomer, wandering through the morning fog as it sprawls across fields of dry grass and scrub brush, a nearby brook and some crowing birds the only complement to my own footfalls. It's in these moments I can really sit and appreciate the majesty of Ubisoft's world, this faux-Montana with its soaring mountains, its golden farmlands and sleepy waterways, its hyper-aggressive wildlife.
It's almost enough to make you forget about everything that's gone wrong, here.
Big sky country
Far Cry 5 is caught up in all sorts of discussions I've no doubt it didn't want to be caught up in. "What responsibility, if any, do games have to reflect societal concerns?" "Why are big-budget games so afraid of saying anything about anything, and how can we fix it?" And so on.
There are no answers here. Far Cry 5 is only interested in being Far Cry—and it's good at it, too.
Much of the credit goes, as always, to Ubisoft's art department. Montana is spectacular. It really, truly is. There's this throwback-Americana look to it, the wooden cabins and hand-painted signs I remember from a childhood spent visiting Yellowstone and the Grand Canyon and their fellow national parks. I wasn't lying, my favorite moments in Far Cry 5 typically involved little more than walking through a forest or across a ramshackle bridge.
Art is aided by a renewed importance to the world itself. Arriving at many of the same conclusions as Assassin's Creed: Origins, Far Cry 5 finally ditches the tower-climbing formula Ubisoft once held dear, and it's a hundred times better for it.
Rather than dumping icons scattershot across the map, you'll instead set off in search of information. A townsperson might tell you about a mechanic who fled the area, leaving behind a tooled-up car in a nearby garage. Another might have word of a local celebrity holed up in a hotel down the street, or a cache of weapons in the back room of a diner, or assign you to kill a marauding bear in the adjacent hills. A map lying half-discarded on a chair might tell you of a nearby farm, while glancing at signs on the side of the road will alert you to lucrative hunting grounds or fishing spots.
It's so damn refreshing. As with Origins, I found myself engaging with Far Cry 5's side-content far more often than I did in 3 and 4. Flying my helicopter towards the next mission I might spot a cabin peaking out from the treetops, then swoop down to check it out. Chances are it held more of the same weapons and medkits and so on that I already had stocked, but there was always the possibility of a bizarre mission—maybe investigating aliens, a haunted house, or a berserk moose.
Failing that, each building was still dressed up with such care, so unique, that I never really felt cheated. The reward might be as simple as "Wow, whoever lived here really liked baseball," and that was okay with me. It's very reminiscent of the modern Fallout titles in that respect, and very different from Ubisoft circa 2007 to 2016.
Turning a blind eye
Anyway, that's the biggest change. The rest is bog-standard Far Cry. You play as a rookie cop who everyone simply calls "Rookie," a blank-slate of a character with no voice or personality—a step backward from Far Cry 4 in my opinion. In any case, you tag along with your boss (the local sheriff), a US Marshall, and two other deputies on a mission to arrest Joseph Seed, leader of a local cult called the Project at Eden's Gate.
These "Peggies," as the locals call them, are heavily armed and essentially a riff on the Branch Davidians, but large and powerful enough to basically take over the whole of Montana. Needless to say, Joseph's arrest doesn't go as planned. You're stranded in Montana and shortly thereafter are co-opted to spearhead a resistance movement.
Montana is split into five regions: one small tutorial area, another small island where Joseph's headquartered, and then three enormous sections led by Joseph's lieutenants/"family." John rules the farmlands to the west, Jacob the Whitehall Mountains to the north, and Faith the Henbane River to the east. Much like Ghost Recon: Wildlands, you can take on these regions in any order. Your only goal is to build up "Resistance Points" in each, which you do by attacking outposts, blowing up trucks, rescuing civilians, and doing more formalized story missions. Once you've got enough, you take the fight to the lieutenants and then, eventually, Joseph himself.
It's a more free-form structure maybe, but the component parts are still standard Far Cry.
The story completely falls apart though. I mean, let's just ignore the major plot holes, like the fact you have ready access to both planes and helicopters, are told that the nearest city is around two hours driving which means maybe 30 minutes flying, and yet instead of leaving to summon the National Guard you decide the better option is a small-scale guerrilla war.
Regardless, the open-ended structure leads to pacing issues, as well as a persistent feeling of deja vu. Far Cry 5 seems to have had trouble navigating the fact the player could learn any of its second act plot points in any order. As a result it's constantly reiterating information you've already learned, doubling back on itself to make sure you're keeping up with a story that's really not all that complicated.
The overarching story of each region also hits the same few plot points. Far Cry 5 has a recurring bit where you're captured and then somehow escape at the last minute—a conceit that's hard to believe the first time it happens, and downright miraculous the seventh time. At some point, when you've killed hundreds upon hundreds of cultists singlehandedly, you have to wonder why one of them didn't just put a bullet in your brain and have done with it instead of monologuing to you for minutes on end. There are also two different forms of mind control/hypnosis in this game, if you can believe it, each used for pretty much the same purpose but by a different lieutenant.
But more importantly, Far Cry 5 is the most tonally inconsistent in the series. One companion told me about a cultist who chopped the toes off parents and fed them to starving children. Another yelled "Skullfucked!" when I shot an enemy in the head. A third is a tamed mountain lion named Peaches. That pretty much summarizes the range of nonsense on display here. It vacillates wildly between ultra-serious morality tale and farce. There are multiple graphic torture scenes to endure, here. There's also a mission called "Lord of the Wings," where you guide your wingsuit through a canyon that's on fire.
Which brings me back to my initial point: Far Cry 5's been dragged into all sorts of discussions it clearly didn't intend to fall afoul of, chief among them being its use of America as a setting in an era where real-world America is more politically divided than ever. Ubisoft's explanation has so far amounted to (paraphrasing) "We're not trying to make any sort of political statement."
To throw a quote right back, though: "If you choose not to decide, you still have made a choice." Far Cry 5 looks like real-world Montana, but it sure doesn't feel like real-world Montana. It can't. It isn't an accurate representation of the current social landscape, because none of our modern worries are reflected. There's no discussion of wealth inequality, barely a passing reference to gun control (and often only in the context of "Liberals trying to take our guns").
And religion? Fascism? White supremacy? Police brutality? All neatly side-stepped—yes, in a game where you, a police officer, shoot and kill hundreds of eugenics-loving religious people.
Bottom line
That may not bother you, and if so, fine. Far Cry 5 is, as I said, a mechanically excellent Far Cry game. I largely enjoyed my time with it, in a mindless way. But it does raise questions of what responsibility developers have to real-world settings, if any. It also raises, as I said, questions about how long developers can get away with this "Our statement is that there's no statement" mindset.
For my part, I'd rather a game try than not. From BioShock: Infinite toSpec Ops: The Line, there are plenty of games that don't completely get their message across, but at least distinguish themselves in the attempt.
And I bet that version of Far Cry 5 existed, at some point—even if only in some writer's imagination. Much as Ubisoft might maintain the American setting was completely innocent, I've no doubt someone at some point chose it because they wanted to say something important about our society, be it politics or religion or what-have-you. I weep for that version of Far Cry 5, before "business realities" got in the way, because I bet it would've been an interesting ride.
What remains is just your standard blockbuster fare, empty and ultimately forgettable. That's a fine backdrop for traditional Far Cry shenanigans (and there are many) but it certainly doesn't live up to its potential.


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Auteur: Gross, Jan T.
Titel: Fear
Sub titel: Anti-semitism in Poland after auschwitz; An essay in historical interpretation
Describes the wave of anti-Semitism that swept through Poland in the years following World War II, when Jews who had fled the country returned to rebuild their lives, examining the pogroms, massacres, and conflict that destroyed a millennium of Jewish community life in Poland. The estimated 10% of Polish Jews who survived the Holocaust returned to a hostile and dangerous Poland. They encountered anti-Semitism in everyday relations, experienced difficulties rebuilding their lives, and were victims of outright violence, including murder. In `Fear', Jan Gross recounts the many post-war anti-Semitic acts, including the practice of tossing Jews from moving trains, and he tells of a pogrom in which 80 Jews were killed by rampaging adults and youths. These actions caused many Polish Jews to flee, never to return. Gross inquires into the nature of this anti-Semitism, saying it connects to the pain and guilt of Polish actions during the war. He examines the role of the Catholic Church in these events--and its lack of response--and he implicates the Communist Party, which took advantage of this Jew-hatred for its own ends. As he did in his compelling study `Neighbours', Gross has again uncovered a hidden, forgotten, or neglected aspect of post-war Polish history, as he documents and sheds light on human cruelty.
2006, 320 pag., Euro 24,95
Random House, New York, ISBN 375509240
This page last updated on: 13-1-2015


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Nothing is out of reach whether it's a simple business website or a feature-rich enterprise application. Even if it's somewhere in between, we'll be there to recommend or design the best solution for you.
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When products don't exist on the market that meet your needs, we're here with the solution. We'll design and build any custom application from middleware to enterprise level systems. Down to the last detail, we'll make sure that your new application is everything you expect it to be.
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Tell the world about your business. We'll provide all the graphic design, HTML production, testing, and installation expertise you need to give you the best possible presence on the web. From small websites to feature-rich web applications, it's all here.
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Once everything is in and working, maintenance is a key factor in getting everything you need from your systems. TDD excels at ensuring system integrity and success with superior response times and customer service.
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Our expertise in training virtually guarantees that your employees can make the most of the tools you give them. With our expertise in developing custom, in-depth curriculums, you're sure to see increases in productivity and profitability.
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text: It is also our task to give the correct advice to our loved ones on the proper ways to care for their dental hygiene as well. Refer to this blog link for tips and advice. Temperature Sensitive Teeth If you have teeth that are temperature sensitive, it is well advised and also recommended by professionals that you change your toothpaste. Seek help if you are unsure and unable to find the suitable toothpaste for you or your children.


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Close-Up Magic Competition – Tuesday 10th July 2018, 7.30pm
"Close-Up Magic" – The performance of magic in an intimate setting – often at a restaurant table, bar or in the hands, using items such as playing cards, coins, sponge balls, keys etc. Due to the proximity of the audience and the magician, some performers claim that Close-Up is one of the more challenging disciplines of magic, and yet one of the more interactive and enjoyable to both watch and execute.
Every year The Order of The Magi holds two magic competitions. Tuesday 10th July is our annual Close-Up Magic Competition, where members can compete for two trophies – one for best Close-Up performance and the other for the Best Card Trick.
The judging panel for the Close Up Trophy is made up of 4 judges – 2 experienced magicians and 2 audience members with little or no knowledge of magic. The Best Card Trick trophy is awarded by Life Member and Past President John (Sly) Smith.
This year at least six of our members will perform a selection magic with playing cards, coins, paper, sponge balls, and other small objects, so that the magic happens right under your nose!
Held at the Irish World Heritage Centre, Manchester, family and friends of members are invited to watch and support the competitors, as are visiting magicians etc. As this is an Open Night, there is no entrance fee for visitors.
Members wishing to enter the competition should contact either Mike or Max to register their interest. Please note – competitors must be at the event for 7.15pm sharp so that we can start on time, and must be fully paid-up with their membership fees.