text: Ys - The Oath in Felghana http://www.grawl.nl Ys: The Oath in Felghana by Grawl grawler (@t) gmail (d.t) com 07/31/05 - Version 1.3 ============================================================================== Donations ============================================================================== It seems thousands of players enjoy my guide, seeing the countless mails I receive. This makes me very happy, since it means my guide actually has some use ;p So I'm asking you, if you're enjoying this guide, could you perhaps donate some money? Heck, I'll be happy with your 2 bucks you were going to spent on a cheeseburger later ;p Thank you! http://www.donategrawl.cjb.net ============================================================================== Introduction ============================================================================== Every question, feedback, comment etc. can be mailed. Put "YS: Oath Felghana" in the subject, so I can pick out the mails easily. Thanks! Also add where you found the guide, is possible. Never mail me if you can't keep it civil. I have no problem ignoring your mail when you start to call me names. Most of the time I'll pick a fight, and post the mails afterwards on some forums for fun, but that's not the point. Keep in mind that you can use this guide for free, so show some respect, and don't act like an 11-year old kid (even if you are one!). If you found a mistake, or don't understand something, just mail me, be as detailed as possible, and we'll work things out. I'm not related to Falcom. This FAQ has been made for fun, not to make any money out of it. Don't use this FAQ on your site/magazine etc. without my permission. Copyright (c) 2005 by Grawl. I keep a list of sites that are allowed to use my guide. Using this guide without my permission will lead to a lawsuit, not matter what. To make searching easier, I added search-codes in the TOC. Just press CTRL + F and enter the code to jump to that part immediately. ============================================================================== Table of Contents [YS.00.00] ============================================================================== * Table of Contents.................................................[YS.00.00] * History & Next Version............................................[YS.01.01] * Introduction......................................................[YS.02.01] * Walkthrough.......................................................[YS.03.01] * The Story Begins................................................[YS.03.02] * Tigray Quarry...................................................[YS.03.03] * The Illburns Ruins..............................................[YS.03.04] * The Zone of Lava................................................[YS.03.05] * The Abandoned Mines.............................................[YS.03.06] * The Elderm Mountains............................................[YS.03.07] * The Icebound Cave...............................................[YS.03.08] * Valestein Castle................................................[YS.03.09] * The Clock Tower.................................................[YS.03.10] * Genos Island....................................................[YS.03.11] * The Dark Shrine.................................................[YS.03.12] * The Throne of Evil Lord Sealed..................................[YS.03.13] * Character List....................................................[YS.04.01] * Enemy List........................................................[YS.05.01] * Items.............................................................[YS.06.01] * Inventory.......................................................[YS.06.02] * Equipment.......................................................[YS.06.03] * Secrets...........................................................[YS.07.01] * Hard Mode.......................................................[YS.07.02] * Nightmare Mode..................................................[YS.07.03] * Inferno Mode....................................................[YS.07.04] * Time Trail......................................................[YS.07.05] * Debug Mode......................................................[YS.07.06] * Elena's Costumes................................................[YS.07.07] * FAQ...............................................................[YS.08.01] * Conclusion........................................................[YS.09.01] ============================================================================== History & Next Version [YS.01.01] ============================================================================== Version 0.1 (07/05/05) - Everything is new. (32,5KB) Version 0.2 (07/06/05) - Fixed a small mistake, added Secrets Section, updated the walkthrough, and some other random things such as enemies. (45,8KB) Version 0.3 (07/07/05) - See above, expect I didn't fix any mistake. (53,1KB) Version 0.4 (07/07/05) - Almost finished with the guide. You'll have to wait for a full tactic on the final boss though. Hrhrhr. Truth is, I'm having trouble with it myself. (64,4KB) Version 1.0 (07/09/05) - Finished the walkthrough, and there shouldn't be too much missing. If you find something, let me know. (67,7KB) Version 1.1 (07/10/05) - Fixed some small mistakes, added a secret. (68,4KB) Version 1.2 (07/12/05) - Changed some item-names to the proper ones, fixed some (silly) mistakes, added some things here and there. (69,7KB) Version 1.3 (07/31/05) - Added/Fixed some small things. (70,9KB) ============================================================================== Introduction [YS.02.01] ============================================================================== Before you start reading this guide, I want you to get a few things straight; * I'm not a Japanese help-desk. If you can't play the game, because you lack the knowledge to read/translate Japanese, don't come to me. Once again, I'm NOT a Japanese help-desk. My Japanese isn't good enough in the first place. * This game is designed for Japanese environments. If the game doesn't work, check the FAQ-section. Other than that, you're on your own. * For now, the guide won't contain any Japanese tags, so you can just leave the front the way it is. * My Japanese isn't as good as it should be, so I may misspell some names here and there. * Because of my Japanese, I'm not able to translate the dialogues enough to figure out the story. I can guess what it's all about, but I won't write it down, because I might be wrong. * If you've never played any Ys game before, and you aren't great at fast moves etc., I suggest to play the game on easy. The normal mode is pretty difficult sometimes. That's a warning. If you want to know if you can handle it, just play the normal mode until you beat two bosses. If that wasn't too hard, you can probably try some more. If it was too hard, you should play on easy. * Talk with everyone you can. When you do this, the characters will be added to your character-file (in the option menu), so you can check what person I mean. * Your character is called Adol. * This walkthrough is made while playing on normal. * If you're unable to beat a boss, try to level up, or get more gold. Levelling up will make you stronger, and once you get more gold, you can buy new weapons and armor in the shop. * Kill all the enemies you encounter, even if you've been there before. This'll help you level. * The more enemies you kill, the higher you orange bar (exp multiplier) will go. It'll run out if you're not fast enough. * Enemies will drop various items; healing herbs (you can't take them with you), and boosts (strength, mana etc.). They'll run out fast, so the best idea is to move on. * When you die during a boss fight, you can simple retry. Don't bother re-loading. * Set auto-dash. Go to your options, and check the fourth checkbox. This'll allow you to always run (once you learned it, that is). ============================================================================== Walkthrough [YS.03.01] ============================================================================== ------------------------------------------------------------------------------ The Story Begins [YS.03.02] ------------------------------------------------------------------------------ The game starts when Adol and Dogi are talking. They hear a Guff howl, and Adol runs forward to check it out, leaving Dogi alone with a couple of Guffs. Great work Adol ;p Adol finds Elena, and some Guffs. Time to protect the cute girl. The tutorial will start, explaining how to attack (Z to attack, X to jump), and how to perform various moves. Kill the Guffs, and move will attack. You'll learn how to use a special attack. When the big icon on the lower left is blinking, you can press V. This will give you a boost, and allows you to do more damage, and move/attack faster. After the fight, Dogi will run into the screen, and you'll all have a nice talk. *Intro Movie* Adol, Dogi and Elena will walk towards Redmont Town. They talk with Gardner, and he'll let you in. Dogi and Adol decide to stay in the inn, but Elena goes home, since this is where she lives. In the mean-while, you'll see King McGuide talk to Chester. Note that Chester is the brother of Elena. And just the way it became night, it becomes morning. A fresh start. Now, you only need to talk to Elena in order to trigger the next part of the story, but I suggest to talk to everyone. Elena lives in the house in the topleft corner of town. Once you talked to her, go back to the inn, and you'll see some people gathered on the square. Talk to Ricardo (the guy with the brown hat). When you have to select something, go for the top option. You'll get the world map (go to your inventory to use it), 50 gold and 1 raval. The ravals are used to upgrade weapons and armor, in case you wonder. Head outside the city. Keep going to the right, and save. Keep going right, while battling enemies, and you'll reach... ------------------------------------------------------------------------------ Tigray Quarry [YS.03.03] ------------------------------------------------------------------------------ Outside is another save point and Paul. Talk to him, and you can go inside. Time for some fun. From the beginning of the cave, go right and right (lower exit). In this area, you'll find a chest with 5 ravals. There is a pot with gold on the far right. Go up the stairs on the right, then keep heading right until you find a man called Dewey. Talk to him, and he'll give you keys. Head all the way back to the area with the stairs (lots of them), and take the lower left exit. Save, and open the doors. Don't take the northern exit yet, since there is no way to go for now. Follow the path, and you'll bump into your first boss; *Boss #1: Dularn (HP: 190)* This is a tricky boss as first boss, but not really hard. She'll start in the middle of the field, with a shield around him. Don't attack her, since it'll hurt you. She'll throw three kind of attacks at you; * Swords from above: Move around, and they won't hit you. Don't jump. * Swinging swords: The most difficult one to avoid. Move back, and jump over them, while you move towards Dularn. * Swords aligned: The swords will form a "wall" that'll come towards you. Simply jump over them. After she used three attacks, the shield will vanish. Attack her (special attack if you can). Once she did this for about two rounds (depends how much damage you did to her), she'll do the same attacks, but in a random order. Watch this moves closely to see what she'll use against you. After a short while, she'll keep doing this, but right after she used the attacks, she'll teleport away to a random location. Then she'll use an attack against you, but it's simple to avoid. Just jump over it. It's time to hit her. Repeat this all until she gives up. Walk down, and open the chest for the fire ring. Press S or D to equip it. A tutorial will show you, you can use it by pressing C. This will cost mana though, which'll recharge slowly. The Mozuks will take little damage from your sword, but fire will work great against them. Head back to Dewey, and go down the stairs. Go left, and find a pot with gold. Go down, and you'll find another pot with a healing item. Keep going to the right. Note you'll encounter the bugs I mentioned earlier. Use fire against them. After going down some stairs, you'll find a straight hallway. Find a way up the platform. There is a chest here, but it's semi-invisible, and you can't use it. Check the torch behind you. Jump, and set it on fire. Open the chest for a fire ruby. This allows you to charge you attack, and cause more damage. Might as well try it out on the Mozuks ;p You'll reach a save point and Edgar. Talk to Edgar. Then enter the room north for your second boss; *Boss #2: Ellefale (HP: 400)* Remember you can charge your fireballs. Do this, or you'll have an extremely hard time with this boss. I forgot I could charge at first, and just couldn't figure out what the problem was. Then I used the charge, and I didn't die a single time =p Anyway. at first, she'll use two kind of attacks; horizontal, and vertical. When she uses the horizontal attack (watch the way she throws), jump over it. When she uses the vertical attack, move side-ways. Once she's damaged for about 200HP, she'll start using two more attacks. She'll throw some wind at you, which follows you, wherever you go. Just run past when it gets near, and that problem is solved. She can also shoot a few blue lasers at you. To avoid those, jump at the right time. After she dies, you'll get the Ellefale statue. It's a quest item, which'll you need the final battle. Leave the room, and after some chit chat, you'll end up in Redmont Town. Some more talking, and you can move around again. Visit Rochus (leave the house, then enter the house on the right). He'll give you 7 ravals. Now talk to Elena, then head inside the church and talk to Bishop Nicolas. Accept his quest, and you'll get the key to the ruins. From now on, Antonio is willing to give you gold, if you give him 10 ravals. I suggest you not to do that for now. You can do it a bit later though, when you have more ravals. Once you did it three times, Antonio will give you a ring, which you can trade for a symbol with Randolph. However, talking about gold; you should have enough now to buy a new sword, and new armor. Don't upgrade them yet, it's not really worth it. If you don't have enough money, return to the mines, and battle some more. Once you're done, leave the city, and head for... ------------------------------------------------------------------------------ The Illburns Ruins [YS.03.04] ------------------------------------------------------------------------------ To get here, just check your map. Where you went right to find the mines, now head up, the right. Open the gates, save, and enter. This area is a lot harder than the mines, so watch out. Just follow the path up, until you can go left or right. Go left for a pot with gold, then go right again. You'll end up in a hall, and you can raise a platform, but it has no use for now. Just go right, and you'll be outside. Open the pot (ignore the enemies), and keep going. You can go four ways from here. Where you came from, up (room with enemies, and a chest that contains 12 ravals), down (room with enemies, and a chest that contains a shield) and to the right, which leads to a new area. You can guess the order, I hope? ;p On the far right, is a chest that contains 6 ravals. Then go back a bit, and light the torches. A platform will raise. Go up, and light the torch on your right to raise another platform. Keep going to the right. Once again, you can go four ways. Where you came from, down (room with enemies, and a chest that contains a life potion), up (room with enemies, go to the right, light the torch, then go left for a chest that contains some ravals), and right. Keep going once you went right, and ignore the enemies. Just keep going. You'll find a pot on your way, and in the next room you can go four ways again. Back, up (pot with gold), down (enemies, a pot with gold (left), a pot with a healing herb (right) and a chest that contains the second fire ruby) and right. With the second jewel, your blasts are even more powerful. Head right, and you can finally save. Head to the right, watch the small conversation, and get ready to battle Chester. *Boss #3: Chester (HP: 700)* This isn't an easy fight, so be prepared. He has 3 attacks for now; * He throws blades at you. Simple avoid them by running around. * He'll dash at you. He'll have a green aura around him. As soon as he comes towards you, jump over him, and attack him from behind. Watch out, because he'll use a shield, and counter-attack if you don't move away fast enough. * He'll simple attack you with his sword, when you're close enough. Once he has 400HP left, he'll start teleporting around. Just run around in circles to avoid most of this. He'll dash at you soon enough. That's the moment when you can attack. Note that you should never attack his shield, or it'll explode. Once the fight is over, you'll be thrown into the lava zone by Chester. ------------------------------------------------------------------------------ The Zone of Lava [YS.03.05] ------------------------------------------------------------------------------ Save, and walk down the path. This area is hard, so beware. Take the path to the left. There is a bridge here. Just jump down. You'll end up in a complete new room. On the left side of the room is a chest. It contains the fire amulet. Equip that in order to walk over lava without taking damage. On the right side is a pot with gold. When you're done, jump down. There is a chest in the corner on the left, but a lot of hard enemies. Open the chest for some ravals, then run as fast as you can to the right side of the room. Leave, and go up to end up in the main room again. Save if you want, and go left two times. There is lava here, so equip the amulet, and you'll be fine. First, go up, and find the chest (note: avoid the deep lava) to find a new sword. Then head back and go down, and follow the path. You'll find a pot with a healing herb. You'll end up in a big room. Just keep walking, until you find a chest. It contains the wind ring. Dularn will show up, and leave just as soon. Go back to the big room. You'll be followed by flames, so just keep running until you reach it. *Boss #4: Guilen (HP: 1100)* A pretty easy fight. He'll come out of one of the five holes. You can notice this, by the bubbles. Move away from him as far as possible, and hold your magic-key (C, be sure to press S or D to select the wind ring). As soon as he gets close, jump over him, release the magic-key, and hold it straight away. You'll hover over the dragon, and as soon as you land, you can jump the other way, hover again etc. You can do this three times, and by then the flames on his body will be gone. Now get behind his tail, and keep hitting it with your sword. Piece by piece, his body will fall off. He only has two attacks; * Shoot fire. Just stay with his tail, and this attack won't hurt you. * Fireball. He'll quickly turn around, and shoot a fireball down. He barely uses this attack, so there's nothing to worry about. When he had enough, he'll enter a random hole. Stay away from it, because the lava that comes up hurts. Repeat it all, until only his head is left. Just keep slashing his head from behind, until he dies. Real easy, and you should be able to do it without losing much HP. Return to the save-point, and save. Then head back to the room you visited before you reached Guilen. When you jump, and use the wind ring to hover, you can cross a gap, to find the first wind emerald. Head back to the first save point. Note the new enemies. You can kill the small bugs (Mozgouz) with your wind ring. Anyway, save again at the first save point, and return to the main room. Head right. There is a wall here that blocks your path. But if you walk to the left platform, and use the wind attack, you can hover to the other platform. There is a pot here with gold. Now just keep heading right, until you find another save-point. Don't save yet, but walk a bit further. On the altar you'll find an item. Pick it up, and use it in order to learn to dash (press the arrow-key two times). Now save, and head to the right for yet another boss. *Boss #5: Gyalva (HP: 1200)* At first sight, this is a tough fight. On second sight, it's a breeze. I used the fire ring for this battle. The dragon uses two stages; Stage 1 - It'll stay away from you, and you can't hit it. He can do a variety of attacks; * Fireballs: He'll shoot fireballs at you. Just dash to the side. * Super-Fireball: He'll gather up power (you'll notice when he does that). Dash to the side to avoid this attack. * Dive towards you: He'll dive towards you, from his current position. He'll also go back. Sometimes he only dives once. * Super-Dive: He'll move to the far left or right. Quickly dash to the opposite side. He'll turn all the blocks around, and when you're on it, it can be painful. He'll only use one attack, before he goes to the next stage; Stage 2 - Now you can hit him. Charge up your fire ring, and shoot at him. He'll shoot fireballs at you, which will cause the blocks to move up. Just stay still (keep your distance), and jump when the fireball is about to hit you. The extra height allows you to hit him when he's not close enough. Sometimes he's near the ground, and you don't have to jump in order to release your fire. After a few attacks on stage 2, he'll move back to stage 1. This boss has no extra attacks, so check how his moves work, and defeat him. After the fight, you'll gain the fire statue. Follow the path, and you'll find a broken bridge. Swing to the other side, and find a chest with 12 ravals. Then fall down, and leave the room. Chester will pick a fight again, but Elena and Dogi will wander in. After some talking, you'll be in Redmont Town. A lot of people here, and a lot of talking. Once they're all gone, talk to the mayor for 20 ravals. Buy a new shield/armor if you have the money. If you don't have that - don't worry, we'll do some things before we'll continue the main story. If you still don't have enough after that, you should just kill some enemies for money. Leave the town, and Elena will give you a feather. You can use it to teleport, which is just very useful. Might as well try it out. Teleport to the ruins, first save-point. Enter the ruins, and go up and right, and you'll be inside. Kill the enemies, and light the torch. Go up. With the wind ring, you can now enter the room. Kill the enemies inside, open the pot for gold, and then open the chest for 20 ravals. Some more enemies will come in. Kill them, and then teleport to the second save of the quarry. From there, head to the right, towards the broke bridge. You can now cross the bridge with your wind ring, and find a pendant. Also, open the pot for gold. Return to town, buy some more equipment if needed, and then talk to Aida. Show her the pendant, and she'll give you the shiny crystal. You'll need it later, for the castle. Now head to the castle, and talk to Fran. Accept the quest, and walk to the entrance of the ruins. Talk to Christof, and escort him to the castle. When you get there, talk to all the guards, and Elisabetha will come out, and give you the brooch. Now head back to the second save of the quarry. Head up to a new room. There is a pot with gold here. Talk to the people and head inside the... ------------------------------------------------------------------------------ The Abandoned Mines [YS.03.06] ------------------------------------------------------------------------------ This is a long part, with tough monsters (not really, only the orc-like monsters). The hardest problem is there is no save around for miles, so be as careful as you can. Anyway, head to the far left. You'll find a room you can enter to the north. Enter it, and look at the statue. You'll learn how to double jump, and get a book. To double jump (you guessed it) press X two times. Now go back, and get down. There are 2 pots here (topright corner, bottom right corner), and when you go to the right, you'll find a pot, and a chest with 50 ravals. Head back, and go to the bottom left corner, and follow the path. There is a lake here, and a chest. The chest contains some ravals. Keep going to the left. You'll end up in a new room, where you can go down the stairs, and left (over a bridge). Cross the bridge, and open the chest for the second wind emerald. Then take the stairs down. Open the pot for some goods, and then keep going to the left, until you can go down with some stairs (again). In this room, there is a pot in the topright corner, a chest with 40 ravals in the bottom right corner, and a chest with a life potion in the bottom left corner. Then take the path left (you need to use your wind technique here). In this room is a chest with 65 ravals, and some stairs. And finally, you'll reach a save point. Save save save! Time for the next boss when you go up. Don't worry, it's a laugh. *Boss #6: Istersiva (HP: 2000)* Scared by the HP? No need. Switch to your fire ring, and fire at the worm (no need to charge). He'll spit out small crystals. Just destroy them with your sword. The top priority is to destroy the small crystals. If you do that, the big crystal will never shoot a laser. The small crystals hardly do any damage, so don't be afraid of them. Destroy the small crystals, then shoot at the worm. Once it has only 1000HP left, it'll die, and the real boss will appear. Afraid? Hah! This guy is easy too (or girl, no offense). He has a variety of attacks (I'm including the ones when he's even more desperate, since they are almost the same); * Egg-Drop: He'll float around, and drop eggs. Stay away from them, since they explode. * Machine-Gun: He'll shoot small balls at you, but they hurt quite a bit. Just use your wind ring and float over them. * Energy-Ball: He'll shoot a few big energy balls, which'll explode into smaller balls. Use the wind ring to hover over them. * Barrier: The green crystal will spread, and create a big shield. Just walk away from it. After he did a few attacks, purple crystals will spread around him, and shoot lasers. Just walk underneath them, and use you wind ring to cause damage. Repeat this until he dies. You'll get the mine statue. Go back, and save. Teleport back to Redmont Town, and see the Mayor. Some talking, and you're free to go again. You probably won't have any money for new stuff, and that's the way it should be. Just go outside. Be sure you talked to Anya and Hugo. Time to hunt for goodies. Go to the quarry (the save-point before the mines). Head right, and you'll be in the screens with the stairs. Go all the way up. You can reach a platform you couldn't reach before. You'll find a pot with gold. After that, head to the first save of the zone of lava. Go to the main room, head right, then (stay in the room), go to the topright corner. You can jump on a new piece of ground now. From there, you can go to a new room, with a chest. The chest contains a life potion. Now go back to Redmont Town. Walk towards Elderm Mountain. Notice the new enemies. Once you get there, save and double jump. Walk north. ------------------------------------------------------------------------------ The Elderm Mountains [YS.03.07] ------------------------------------------------------------------------------ Go right, to the new screen. On this screen, you'll find a flower. Take it with you. Then follow the path. When you're about to leave the screen, walk back a bit, and drop down. There is a pot with gold, and a chest with 90 ravals. Now leave the screen. Eventually, you'll find a cave. There is a pot with gold. Enter the cave, and follow the path again. You'll eventually end up in a big cave that has a lot of turns. You'll notice a big hole on the left side of the screen. Jump down there to find a pot with gold. Continue your way up. When you can go right, do so, and you'll find a chest with 50 ravals. Ignore the enemies there, they're too much trouble. Go back, and go up, in order to take the path to the left. In the topleft corner of this map, is a chest with 50 ravals. Once again, just ignore the enemies. On the right side is a flower, surrounded by ice. Use your fire ring in order to destroy the ice, and grab the flower. Keep heading north. You'll end up in an area where you have a lot of climbing to do. There is a chest with 40 ravals here. Almost on top, you can go left, and find a pot with gold. Find the way up. In the next area is a save point. Go right for the next boss(es); *Boss(es) #7: Ligaty (HP: 3000)* The tactic is to keep all the enemies alive till they end. When one dies, they'll use more advanced attacks. When there's only one left, it's a killing machine. They are all able to take damage from your sword. The green harpy takes damage from your wind ring, while the red harpy takes damage from your fire ring. Weaken the red harpy first, till it has 200HP left (use the fire ring, since you can only damage her, when the HP counter says 2200, you did enough damage). Then switch to the green harpy, and use the wind ring, until the counter says 1400. Then start to attack the blue harpy until she dies. Because the other harpies barely have any health left, do some kamikaze attacks by running at them, and start to slash away. When there are still three harpies, they'll use various attacks; * Feathers: They'll shoot feathers at you. * Meteor (Red): The red harpy will shoot down towards you. * Whirl-Wind (Green): The green harpy will use the same attack as you use. * Ice-Attack (Blue): The blue harpy will shoot ice towards you. * Duet: They'll go up in the air, land down, and produce notes. Jump over them. The best time to attack, is before, and after the duet. In the mean-time, just jump and dash around. Once there are only two harpies left, they'll use above attacks (excluding duet), and these: * Singing: They'll sing together, but produce notes themselves. Harder to avoid, but not hard to avoid. * Comet-Duo: They'll shoot down towards you, four times totally. The best time to attack, is after the Comet-Duo, because they'll stand still for a short while. Once there is only one harpy left, they'll use their own special attack, and; * Ultra-Song: The harpy will produce 3 waves of notes. A bit of jumping will take care of that. Once again, just keep them all alive till the end, and it's a breeze. Now go back and save. Keep going to the right, and you'll find a house. Enter, and you'll find a person called Berhard. You can go to his house if you want to be completely healed. Not that I see the point of that, with the save-point nearby, but still... Just be sure to talk to Berhard at least once. Keep heading right. You'll find some new enemies, and an area where you start a bit higher than the rest of the map. There is a pot here. Just hover to the right side. Then go up, to find another flower. Keep going up, until you find the entrance to a cave. Don't enter yet, but go left, and drop down. With some use of your wind ring, you'll be able to reach a chest with a life potion. Enter the cave, and simply follow the path. Eventually you'll have to go left or right. Go left if you want to grab some gold from various pots. Beware of the enemies, a lot strong ones. Then go back, and go right. You'll find Dogi. Reach the other side (double jump, then hover with the wind ring), and Dogi will throw you the final ring; the earth ring. This allows you to dig through walls. The Ilba's Shells will be much easier this way too. Find the wall with a crack in it to the right, and dig through it. Enter the room. You can save here, which is really nice and recommended. Open the chest for the first topaz for the earth ring. Now let's do some things before we continue, shall we? Teleport to the first save-point in the Zone of Lava. Head to the main room, and head down and then right. You'll find a wall with a symbol on it. Crack though it. Inside is a chest with 200 ravals, and a pot with quite some gold. Now teleport to the last save-point in the mines. Walk to the left, up the stairs. Go to the left, and crack through the wall. Watch out for the enemies, as they are able to do you A LOT of damage. Just ignore them, and open the chest for 200 ravals. Ignore the pot, and teleport away somewhere. Now head to the second save-point in the ruins. Walk left 4 screens, and you'll find a cracked wall. Crack it open, and enter. Once again, a lot of strong enemies. Just run to the end, open the chest for a cloak, and teleport away. In case you still didn't trade ravals with Antonio, it may be a good idea to do that now. You'll get a ring (trade it with the guy at the inn for an item that boosts your boost), and tons of gold. If you have enough money, but the best shield, armor and weapon the shop has to offer. If not, just return a bit later. That was fun, wasn't it? ;p Return to the save-point, and leave the room. Now head left a bit, and go up. Dig through the wall here. In the next room, is a very narrow path. Don't fall oooooooooff... Actually, just jump down. You'll end up in a completely different room. Head to the left (ignore the enemies). With the combination of dashing, the wind ring and double jumps, you can make it. Go left, and then all the way down. Enter the room here, and you'll find a chest with shoes. These will help you navigate on the ice. Yes, you'll never slip away again. Teleport back to the save-point, save, and go back to the narrow bridge. Much easier now =p Find your way past it, and you can go down. So do that. Go down, and then go to the left, to a new room. From here, head up, and follow the path to find a cracked wall. Dig through it. Follow the small path here, and leave again. You'll be in the previous room again, and you're able to open a chest with 120 ravals. Return back down the small hall, and keep walking down to find a new room. Follow the path down. After a while, you'll notice you can go left or right. Go left, or you'll fall in a pit with spikes, and get most of your health gone. From there, head to the right. You can go up three times. Pick the second one to find a chest with a life potion. Pick the third, and follow the path to the topright to find the next area. ------------------------------------------------------------------------------ The Icebound Cave [YS.03.08] ------------------------------------------------------------------------------ Find the save-point, and follow the path to battle the boss. *Boss #8: Gildias (HP: 3000)* A battle in which you'll need a bit of luck. Be sure to have your earth ring equipped at all times. He has various phrases, and he starts with the first one (how much sense did that make to you?), and does some attacks; * Bite: When you're too far away from him, he'll bite at you. * Breath: He'll use his breath against you, which causes ice pillars to rise from the ground. * Wings: He'll use his wings and shoot ice towards you. If you look closely (start with a double jump), it's not that hard to avoid. Dash towards him, and kick one of his legs away using the earth ring. He'll fall down. Smash him in the face, and when he tries to stand up, kick one of his legs away again. You can do this until he has about 2200HP left. Then he'll go into the next phrase. He'll stop biting, but use more attacks; * Ice-Pillars: He'll shoot three rows of ice pillars towards you. * Sky-Dive: He'll dive into the sky, some pillars will fall down, and he'll land again. Both the pillars, and the dragon as he falls, will hurt. The trick is to time a double jump (just before the pillars hit the ground) and then use the earth ring, in the direction of one of his legs. This'll kick him on the ground, allowing you to kick his head again. Take your distance from him when he goes into the sky though. When he has around 600HP left, things will get ugly, and he'll use one more deathly attacks; * Throw-Down: He'll dive in the sky, just like the normal attack, but no pillars will fall down. Instead, he'll try to grab you. Try to avoid this at all costs by running vertical, or by double jumping. If he manages to grab you, he'll throw you down. This won't hurt yet, but he'll make sure you hit some ledges, which cause quite a lot of damage. It can bring you down back to 25% if you're not careful. You can avoid the ledges with the wing ring, but it's nearly impossible to miss them all. Just kick one of his legs, and slash his face (boost is your friend). He'll give up soon enough. The ice statue will be yours. When you try to walk back, you'll notice the exit is blocked. Use the earth ring against the rocks. Dogi will break the exit open for you. You'll both walk outside, but Chester will show up, and hurt Dogi pretty bad. Berhard will take care of it. You should just get back to Redmont Town. Save, and head towards the port. You'll see dead bodies, and Gardner, who's wounded. Talk to him, and then head inside. Elena and Anya are attacked by soldiers. Help them out. When you use the earth ring, this is pretty easy. After the fight, you'll go inside with some guys. Find the pig-like creatures. There are 10 ravals hidden around that area, slightly out of view. After the chat, talk with everyone, get what you need (should be nothing), and head towards the castle. Talk to Fran and the guards, and then enter (save first, obviously). ------------------------------------------------------------------------------ Valestein Castle [YS.03.09] ------------------------------------------------------------------------------ There is only one way to go from here, and that's north. Might as well go there. Follow the path, and you'll bump in some enemies. Just keep going. In the next screen will be spears. The trick is do time right, and double jump. The problem are the enemies that wander around. Go right. Head up the stairs, to find a room with more stairs. Destroy the Halvaiger on the stairs, and turn around. There is a chest you can reach with some skills. It contains 200 ravals. Keep going straight ahead. Try to avoid the big balls, because they hurt, and knock you off the platform. If you fall off, and you're not lucky, you'll fall in some spears, and perhaps an enemy is ready to ambush you. If you want to be certain the last thing doesn't happen, you can destroy all the enemies first. Be sure to equip the shoes, or you'll slip off. Also, double jumping helps you to avoid the balls. Proceed to the next room. From here, head right, and follow the path down. There is only one way to go, and that's inside some sort of chapel. Inside, you'll find the hangar of Elena. Head back to the room with the hole in the middle. Take the stairs up. If you look closely, you'll see a chest underneath a piece of stairs. You can reach it by double jumping. It contains the second topaz for the earth ring. You'll have to drop down again in order to get back though. So, get the jewel, and then aim for the top of the stairs. You'll reach the top of the tower. There is a piece of broken bridge here, which you can cross by doubling jumping and hovering. In the next room are Elisabetha, Alice and Christof. Talk to them all. Alice will give you a piano key. Now head back to the room with the hole again, and head left. Cross the room by some jumping. In the next room is a save-point. Save, and then go to the right, and drop down. If you go to the left, and find your way up, you'll find a chest with a +40 piece of armor. Go back toe the room above. Dave mentioned there is a chest with 500 ravals here. Now head back to the save-point, save, and go north for the next boss. *Boss #9: Death Falcon (HP: 2712)* This battle can be really easy, or really hard. It depends if you upgraded your weapons, and your level. Anyway, he has four phrases. If he's green, you attack with your wing ring. If he's red, you attack with your fire ring. If he's yellow, you attack with the earth ring, and if he's blinking in a white color, only your sword will harm him. If he's purple, you have a very serious problem, because you have no purple ring (it's a joke!). He has various attacks; * Ball-Attack: He'll shoot a ball at you, and returns it. As if it's not bad enough, he ball also spits out fire, which hurts. Dodge the ball with a double jump, dodge the fire with common sense. * Homing-Knives: A bunch of knives will come your way. They are hard to avoid, but it's the easiest when you stand really close to him. The problem is; spears will come from the ground around him. * Dashing: He'll dash four times at you, which can make you cry real bad. It's hard to avoid, but a double jump does most of the trick. That, and timing. When he changes phrase (and he will go back and forth), he'll summon spears in 4 directions. Just stay away from him when he does that, and you'll see them coming from miles. When he dies, he'll leave a piece of orgel pipe. You'll need it so pick it up. Go back and save. Now teleport back to the beginning of the castle. Go inside, and walk up the stairs. The gate is open here. Follow the way, until you're in a room with spears. Walk to the left, and you'll notice a platform north of you. Go up there, and jump around to find a cracked wall. Dig through it, and open the chest for 320 ravals. Then head left to end up in a room full of ice (you know what that means, equip the shoes). Note you can also reach this room by going back to the tower you found earlier, and then head right, all the way down, through the gate that was locked before. From there, you could follow the way, and find another tower. If you went south, you'd have found this room. This is just a bit faster. Anyway, find your way up. There is a pot with gold here as well. Leave the room through the north, to find the second tower. From there, head to the right. Equip the crystal you got from Aida. It'll reveal fake floors, and that's something you really need in here. See that chest north of you? Find your way there, to find 380 ravals. Now let's make things a bit easier for ourselves. Equip the fire amulet, and fall down. Walk to the right, and find your way up. Eventually, you'll find a cracked wall. Dig through it, and open the chest for a +30 shield. Then head back to the room with the fake floors, go to the right, and save. Head down, and you'll need to fight a boss. *Boss #10: Zellfel Zam Schutilger (HP: 2925)* A very easy battle, especially compared to the last one. I only used my earth ring against this boss, and won on my second try. He'll use various attacks: * Fire-Breath: He'll shoot fire at you. This is long-ranged, so watch out. * Bite: When you're close enough, he'll bite at you. * Dash: He'll dash towards you. * Power-Stomp: He'll jump up, and stomp at the ground. When you're in his area, this'll hurt you. * Howl: When he has around 1000HP left, he'll use this attack. He'll howl, and a group of wolves will rush in. Charge your earth ring (you have enough time to use this, since you can run away from the wolves), then double jump and when you're about to get hit, use the earth ring. You'll come out unharmed. The main trick is to stay close to Zellfel Zam Schutilger, and he'll be pretty easy. After the battle, you'll find a cross. Head back, and save. Now head back to the tower, and go up. You'll find a chest on your way (reach it with double jump, then the wind ring), which contains 250 ravals. Way on top is a room, with Bishop Nicholas. Talk to him, and hit the pot for gold. Then head back to the chapel, and put the pieces on the orgel. Then play the orgel to open a door. This will lead to an underground system of tunnels, paths and enemies. There isn't much to do though. Keep going until you find some Radlies (they look like butterflies). Head right. There is a pot hidden, you can reach by walking up the stairs, and then double jumping to the left. It contains some gold. You can take the stairs up, or down. Take the ones up. Make your way to the right side. You need to double jump and hover. Never go down. Well fine, once to reach a pot with gold. The main thing is, stay as high as you can. When you reached the right side, you can go even higher, and head left again. Follow the path, and you'll end up at the previous room, but much higher. Keep going, and you'll find a chest with a +76 sword. Now just head all the way to the right, and you'll find a save point. Save, and go north for the next boss. *Boss #11: Zirduros (HP: 3300)* This boss is the easiest to defeat, by combining your earth ring (against rockets, stomps and lasers) and the sword (whenever you get the change, since it does more damage than the earth ring). He uses this attacks; * Stomp: He'll jump towards you, and stomp down. Stay close and double jump to avoid this. This leaves some mines. * Mines: He'll move his tail, and mines will drop down. * Homing Missiles: He'll shoot two homing missiles, that'll follow you around. Attack these with your earth ring. * Missiles: He'll shoot missiles up in the air. You can see where by looking at the shadows. Beware, because they'll damage you when you're too close. * Laser: When you're in front of the boss (that's why you should stay behind him), he'll shoot a big laser. Double jumping avoids it, but it's hard to see when it'll come towards you. * Machine-Gun: He'll shoot a machine gun, in 360 degrees around him. Double jumping or running around will avoid this. This may take some tries, but don't give up. I defeated him when I wasn't looking at his health bar anymore. A bridge will pop up. Go there. You'll have a chat with Elena. Talk to her again, to Bob, and finally to Andre. He'll give you the key to the clock tower. Head back to save, then go right. Find the gate, and open it. ------------------------------------------------------------------------------ The Clock Tower [YS.03.10] ------------------------------------------------------------------------------ Head to the left, and jump on to the moving block. Then go right. There is a torch that isn't lit, so fire against it. This will move a block left of you. Continue to go up. Eventually, you'll find a block on the left side, near a wall. Don't go up, but jump down. You'll find a chest with the final fire ruby. Then head up again, and you'll find a locked gate. On the right are some blocks. Stand on the second and third block (keep jumping between them), until they're both down. Then head back to the gate (you can reach that platform from the second block), and make your way to the right. You'll find the first statue. The gate will open, so go there. Head up the block, and make your way to the right (you have to go up a bit). You'll find a chest with 350 ravals. Now go up. In the topright corner is the second statue. In the topleft corner is the gate (which'll open once you got the statue). A bit down from the gate, is a pot with gold, and some enemies. Up to you if you want to get that. Either way, enter the next room. There is a torch here that needs to be lit. Then just go up. There isn't anything special here. The statue is in the topleft corner, the gate in the topright. Next room. Light the torch at the right side of the room (did Falcom become lazy at this point, perhaps?). Then head up a bit, and light another torch. Go up a bit more, and then to the left. You'll find a hole. Drop down, and grab the last statue. The bells will ring. Well it's a clock tower, after all. Head to the gate in the upperleft corner, and enter. From here, crack the pot from gold, and find the exit. Walk over the castle walls, and save. Enter the next room, for the next boss. *Boss #12: Chester (HP: 3500)* Try to be level 44 for this boss, and he'll be much easier. He uses various attacks; * Dash: He'll dash towards you. * Energy-Ball: He'll shoot energy-balls (well they don't look like balls, but whatever) at you. * Eagle: He'll shoot an eagle of energy at you. * Thunder-Attack: He'll gather energy, and he'll shoot energy in various directions. * Teleport: He'll teleport, and dash at you. He does this several times. And just like before, he'll use a shield against you sometimes. Don't hit it, or it'll explode. You can only damage Chester with your sword, but I used my earth ring to protect myself. After the battle, the king will flee, and Chester will follow him. Follow them up the stairs. After some talking, you'll have to fight Garland. Just give up, you won't beat him. And as you can see, your HP will stay at 1, not 0. How fun. Then watch the cutscene some more, and you'll end up in Redmont Town. Yadayadayada, some more talking. Leave the room, and take the door to the right. Talk to Chester, in order to get the best sword in the game. A whooping +90 strength. Talk to everyone, and be sure to upgrade the sword as far as possible. Then save somewhere. Now head to the docks, and Dogi will bring you to... ------------------------------------------------------------------------------ Genos Island [YS.03.11] ------------------------------------------------------------------------------ Dogi will be hurt, but that doesn't hold you back. Save, and head in. The nun will show up, and transform into Dularn. Well, that's funny. Let's battle her and win. *Boss #13: Dularn (HP: 4000)* I found this battle extremely easy. Why? Because you have the earth ring. You can practically defend yourself against every attack, and have enough time to charge the ring. So that's the tactic. Use the ring against all the attacks, and slash her with your sword. She'll do exactly she same moves, but just with more swords, and sometimes a bit harder. Once again, earth ring is the key here. After the first time you attacked her, she'll make a copy of herself, which is purple. Don't attack it, but attack Dularn herself. The copy will attack too, but just wait time the use pf the earth ring, and you'll be fine. She'll summon 5 images after a while, but to be honest, I found that easier to avoid then just one image. When she has around 600/700HP left, she'll throw little devices in, that shoot lasers. Just keep double jumping to avoid those, keep using the wind ring to protect yourself, and this battle should be easy to win. Run back to save, and continue. Now head back to the room with the fight, and head north. ------------------------------------------------------------------------------ The Dark Shrine [YS.03.12] ------------------------------------------------------------------------------ There isn't really anything special to say about this area. Just keep running, killing and jumping. Eventually you'll see a chest underneath you. Double jump there, to find the third wind emerald. Go back, and a bit left is a chest with 750 ravals. Head to the room left of that. Jump over the broken bridge, and find a hole to drop in. A lot of undead here, but for now you're save. Open the chest (after killing the Skull-Magiste, be aware that she'll resurrect) for a +48 defence piece of armor. Then jump down, and walk south. You'll find a chest with a hammer. Then go to the right. I suggest not to fight the undead. Two rooms to the right, you can take two paths down. Take the right path first, and open the chest for an instrument. This will kill the skeletons for good, so they won't resurrect. Now teleport back to Redmont Town, and talk to Adonis. He'll give you the final shield (+36 defence). Now head back to the Dark Shrine, and drop down in the room with all the undead. Head to the chest with the hammer. From there, head to the right. Keep going, and you'll eventually find a room with a lot of those rolling and flying spikes. Get up, and to the left. Eventually you'll see a chest (look close). It's near a spike that keeps moving in a square. Open it to find the final earth topaz. Keep going right. You'll find a room where you have to get up. There are chests here (you'll bump into them) with ravals. One contains 720 ravals, the other 960 ravals. A bit further you'll find a pot. And that's all you can find. Now follow the path, and you'll find a save-point. The last save-point for the game. The final bosses are waiting for you. The question is, are you ready for them? Level up, upgrade your weapons etc. Then head inside... *Boss #14: Garland (HP: 5000)* This boss isn't really hard, actually. He'll summon a shield around him. Dash at him, and hit the shield with your sword. It'll only break when you use the shield Chester gave you. He'll use any of these attacks: * Scythe (Low): He'll use his scythe at a low level. Jump over it. * Scythe (High): He'll use his scythe at a high level. Don't jump, but be aware of the big energy-balls he'll shoot around. * Thunder: He'll gather power, and shoot thunder at various points. Use the earth ring, to protect yourself against the attacks. After a few attacks, he'll blow you away, and start over. After a while, he'll use more attacks: * Space-Ship: He'll transform into some kind of space ship, and speed towards you. Jump sideways to avoid this. * Laser: He'll shoot lasers up in the air, which'll come down towards you. You can see where they are coming from though, so just jump away. * Sword: He'll slash a sword at you. The earth ring will take care of this. * Suck: He'll start to suck you in. This is hard to avoid. Keep dashing to the bottom left, and keep double jumping. Sometimes you survive, something you don't. The wind ring may help you here, if you can switch fast enough. When you get sucked in, he'll cause you quite some damage. So, to attack him, use the earth ring to avoid most of the attacks, and then keep hitting him with your sword. When he dies, he'll try to suck you in, stand up one final time, and explode. When he stand up, keep using the earth ring to survive. There, only last boss left. Let's go there now. No kidding! Save first =p Then step on the symbol in the middle of the area, to reach the final boss. ------------------------------------------------------------------------------ The Throne of Evil Lord Sealed [YS.03.13] ------------------------------------------------------------------------------ Walk forwards, watch the cutscene, and the fight can begin. *Boss #15: Galvaran (HP: 6000)* The final fight, and most likely the hardest fight. At least get a revival item, or you'll probably die halfway. This boss uses 3 phrases; Phrase 1: He'll use some attacks at you: * Fire: He'll shoot fire towards you. Double jump to avoid this. * Energy-Balls: He'll shoot big energy balls towards you. The earth ring will help you around here. * Ice: He'll shoot ice. Double jump, and be sure to stay on the ice. Then hit the jewel on his head with your fire ring. Once you hit the jewel, his eye will expose. Fire with the fire ring at his eye. He'll; * Sword: He'll form a sword with his arms, and slash at you. Not hard to avoid at all. * Fire: He'll move sideways with his arms, and fire will come up. Once again, double jumping does the trick. Just shoot at his eye whenever you can. When he gets hurt enough, he'll move to phrase 2. At this point, he'll suck all your energy away, so no ring will help you here. He'll gather a big ball of energy, and shoot it at you. Wait till he really shoots it, and then jump to the other side. The ball will expands, but you should be safe. In the mean-while, lasers will move from the sides, and he'll use the attacks of above. Not just that, he'll also stomp his hands at the ground. The idea is to hit his hands, so you get your energy back. He'll then create spikes of ice on the complete floor. Use the earth ring to protect yourself, and then slash at his eye as fast as you can (boost will help you here). Once he's down to 1000HP, he'll move to the final phrase. He'll suck your energy away again, and shoot an energy ball at you. Slash it back with your sword. Keep doing this until it hits him. The second time, he'll do the same, but also create a black hole, where small purple balls of energy will come from. Avoid those, but also hit the big energy ball back. The third time he'll create a black hole, that tries to suck you in. Avoid this at all costs. If you get sucked in, charge your earth ring, time the use of it, and if you keep using it when the lasers comes up, you can come out unharmed. The fourth and final time, he'll create the black holes with the purple balls again. If you manage to hit him again, the fight is over. Watch the ending, and you'll end up in town. Talk to everyone, and walk outside to see the real ending. Congratulations. Now try the hard mode (or normal, if you played on easy). ============================================================================== Character List [YS.04.01] ============================================================================== 01. Elena Stoddart 02. Chester Stoddart 03. Dogi 04. Edgar 05. Gardner 06. Dewey 07. Ricardo 08. Paul 09. Margo 10. Joel 11. Adonis 12. Cynthia 13. Randolph 14. Antonio 15. Aida 16. Bob 17. Anya 18. Rochus 19. Harold 20. Fiona 21. Hugo 22. Father Jan Pierre 23. Sister Nell 24. Bishop Nicolas 25. Count McGuire 26. Elisabetha 27. Alice 28. Christof 29. Andre 30. Fran 31. Berhard 32. Dularn ============================================================================== Enemy List [YS.05.01] ============================================================================== I'll add more as soon as I have it myself. The following monsters are listed like this; Number. Name/HP/STR/Exp/Lvl/DEF/Gold (Special Note/Best rings against it) 01. Guff/42/42/5/1/40/1 02. Riez/67/44/8/2/44/1 03. Bicmole/47/46/17/2/31/1 04. Gulms/52/50/24/3/50/2 05. Kayrun/57/48/33/4/44/2 06. Radel/88/58/40/5/59/3 07. Mozuk/113/68/65/6/61/4 (Fire ring needed in order to kill) 08. Fazzle/111/75/65/6/63/5 09. Sigled/154/81/75/7/65/6 10. Eager/82/81/95/9/72/4 11. Seean/97/81/95/9/72/4 12. Gulg/123/89/105/10/82/7 13. Diegled/155/95/115/11/89/7 14. Barl/121/91/115/11/80/6 15. Sizarian/115/90/121/12/87/8 16. Zown/167/101/122/13/81/8 17. Zual/121/103/124/13/78/8 18. Almenger/162/104/122/14/100/8 19. Gewme/175/105/131/15/93/9 20. Mozgouz/117/104/29/16/104/3 (Wind ring needed in order to kill) 21. Kelzarl/172/108/153/17/119/10 22. Queguff/205/121/143/17/109/9 23. Deriez/160/125/145/17/109/10 24. Fozen/185/125/156/18/117/10 25. Robal/213/134/156/18/102/11 26. Geld/186/128/165/19/132/10 27. Barlen/168/135/182/21/130/12 28. Doradel/264/135/188/21/130/13 29. Gel-Grad/207/140/204/22/130/14 30. Kradel/246/146/206/23/147/22 31. Jigel/156/149/146/24/125/20 32. Halick/180/149/226/24/132/24 33. Zolmie/352/154/223/25/150/28 34. Pashhow/228/151/227/25/129/3 35. Ilba's Shell/288/165/233/27/157/26 (Earth ring) 36. Ilba's Core/192/171/241/28/93/10 (Will escape when Ilba's Shell dies) 37. Salada/242/152/241/27/137/30 38. Vi-Jigel/176/167/170/28/141/20 39. Alemtron/233/171/241/28/156/50 40. Galgado/316/171/250/29/163/60 41. Mon-Jigel/313/165/258/30/165/354 42. Jigradel/325/177/263/30/166/80 43. Ishguest/333/188/249/31/169/100 44. Selnade/290/174/253/31/155/100 45. Falan/289/186/270/32/159/105 46. Halvaiger/354/193/273/32/180/105 47. Kratica/403/199/274/33/181/110 48. Ishknight/372/198/287/34/173/115 49. Farighva/403/199/274/33/181/110 50. Xenovaiger/397/204/300/35/186/125 51. Pique/251/207/65/35/168/26 52. Erid/351/208/309/36/191/100 53. Radli/372/213/317/37/195/105 54. Torieze/493/218/326/38/199/100 55. Detoh/389/215/323/39/204/190 56. Garlium/426/219/331/40/201/35 57. Estarion/482/244/345/41/228/130 58. Keratos/502/233/219/43/223/42 59. Balzarl/512/235/390/44/231/240 60. Doonos/632/248/413/45/251/156 61. Skull-Alnada/590/251/394/46/248/166 (Instrument needed to fully kill) 62. Skull-Magiste/532/247/394/46/230/160 (Instrument needed to fully kill) 63. Mahavariese/703/260/424/47/260/180 64. Lavynada/680/262/456/48/253/200 65. Dularn, a Shadow of the Evil One 66. Ellefale, the Statue of Azurite Death 67. Chester Stoddart, the White Knight in Heartless 68. Guilen, the Jaw of Roaring Flames 69. Gyalva, the Tyrant of the Blazed Sphere 70. Istersiva, a Mutation of the Crystal 71. Ligaty, the Sensual Dancing Three Beasts 72. Gildias, the Guardian of the Frozen Cave 73. Death Falcon, an Assassin's Blade Like a Whirlwind 74. Zellfel Zam Schutilger, Mad Brute in the Fortress 75. Zirduros, the Fullmetal Heavy Cannon 76. Chester Stoddart, the White Knight in Avenger 77. Dularn, the Allergiange of Eternal 78. Garland, Mind Broken of the Darkness 79. Galvaran, the Devastator from Far Ocean ============================================================================== Items [YS.06.01] ============================================================================== ------------------------------------------------------------------------------ Inventory [YS.06.03] ------------------------------------------------------------------------------ |--|--|--|--| 01. Felghana Map - See the world |01|02|03|04| 02. Wing Amulet - Teleport to save-points |05|06|07|08| 03. Phantom's Mirror (50 Gold Shop) - Invincible for short time |09|10|11|12| 04. Amulet (50 Gold Shop) - Stuns enemies |13|14|15|16| 05. Life Potion (10.000 Gold Shop) - Increase max. HP |17|18|19|20| 06. Broshia Nostrum - Gives you the ability to dash |21|22|23|24| 07. Berm Leaf - Hugo needs these, give 4 to get a life potion |--|--|--|--| 08. Bob's Pendant - Show this to Aida to get the shiny crystal 09. Silver Pendant - You find this in the chapel in the castle 10. Storehouse Key - Opens the door to the first boss 11. Ruins Key - Open the gate to the ruins 12. Clock Tower Key - Open the gate to the Clock Tower 13. Message Slate - Allows you to double jump 14. Silver Ringing Pipe - You get this from Death Falcon 15. White Ivory Key - You get this from Alice 16. Star Cruciform - You get this from Zellfel Zam Schutilger 17. Jade Ring - Trade it for the symbol 18. War god's Seal - Boost your boost 19. Pyroxene Brooch - Increase the drop rate for monsters 20. Crimson Hammer - Needed for the best shield 21. Star-Moon Sculpture 22. Sunset Sculpture 23. Darkness Sculpture 24. Corona Sculpture ------------------------------------------------------------------------------ Equipment [YS.06.04] ------------------------------------------------------------------------------ Weapons (Strength increase): +20 - You start with this (Short Sword) +34 - 800 Gold in Shop (Long Sword) +48 - Found in the Zone of Lava (Broad Sword) +62 - 24.000 Gold in Shop (Banded Sword) +76 - Found in the castle, in the underground passage (Battle Saber) +90 - Chester will give this to you when he's wounded (Brave Sword) Shields (Defence increase): +6 - You start with this (Wood Shield) +12 - Found in the Ruins (Small Shield) +18 - 2.800 Gold in Shop (Large Shield) +24 - 16.000 Gold in Shop (Banded Shield) +30 - In the castle, second tower, all the way down (Battle Shield) +36 - Adonis will give this, when you give him the hammer (Battle Shield) Armor (Defence increase): +8 - You start with this (Leather Armor) +16 - 650 Gold in Shop (Chain mail) +24 - 3.500 Gold in Shop (Plate Mail) +32 - 18.000 Gold in Shop (Banded Mail) +40 - In the castle, right wing, all the way down (Battle Armor) +48 - Found in the Dark Shrine, in a room full of undead (Raval Armor) Accessories: Fire Amulet - Walk into lava without taking damage (deep lava still hurts) Shiny Crystal - Reveal weak spots in the castle Shoes - Navigate on the snow/ice without slipping away Cloak - When standing still, you recover HP Instrument - The undead won't resurrect anymore with this equipped Revival Mask - When you die, you'll be revived Rings: Fire Ring Ruby #1 - Found in the Quarry Ruby #2 - Found in the ruins Ruby #2 - Found in the Clock Tower Wind Ring Emerald #1 - Found after the fourth boss Emerald #2 - Found in the mines Emerald #3 - Found in the Dark Shrine Earth Ring Topaz #1 - In a room to the right, of where you got the ring Topaz #2 - Found in the castle Topaz #3 - Found in the Dark Shrine ============================================================================== Secrets [YS.07.01] ============================================================================== ------------------------------------------------------------------------------ Hard Mode [YS.07.02] ------------------------------------------------------------------------------ In order to play the game on hard, you need to beat the game on normal. The enemies will do twice as much damage, and he bosses have more attacks. ------------------------------------------------------------------------------ Nightmare Mode [YS.07.03] ------------------------------------------------------------------------------ Beat the game on hard mode, in order to unlock nightmare mode. This'll made the game extremely hard. Source: Rancrosider (HongFire) ------------------------------------------------------------------------------ Inferno Mode [YS.07.04] ------------------------------------------------------------------------------ To play on this difficulty, you need to finish the game on nightmare. However, be sure you have the latest patch for this to work. ------------------------------------------------------------------------------ Time Trail [YS.07.05] ------------------------------------------------------------------------------ Beat the game, to unlock time trail. You can play against all the bosses in a row. ------------------------------------------------------------------------------ Debug Mode [YS.07.06] ------------------------------------------------------------------------------ 1. Go to the directory where the save games are located; C:/Documents and Settings/Your Name/Application Data/Falcom/YSF_WIN/ Note: You may have to enable the option to see hidden files/dirs first. 2. Make a back-up of ysf_win.ini, then open it. 3. Find GameClearFlag=3 and change it to GameClearFlag=1. 4. Save the file, and run the game. You can now play time trail. and use the following keys when playing: F2 - Gain a level F3 - Get 1,000 gold F4 - Get 1,000 Ravals F5 - Get full HP back You also get the debug mode after finishing the nightmare boss rush. Source: GameFAQs.com ------------------------------------------------------------------------------ Elena's Costumes [YS.07.07] ------------------------------------------------------------------------------ Finish the game on any difficulty to get a new costume for Elena. Right click on her in the configuration screen. Every difficulty unlocks a new costume. Note you need the latest patch for this to work. ============================================================================== FAQ [YS.08.01] ============================================================================== Q: Can I play this game, with an English version of Windows? A: Yes. You can try two things; 1. Use AppLocale to run the game (Google for it). You'll get a lot of yadayada from nerds, but it works great for this game, so why not? 2. Set your locale area settings for Windows to Japanese. This may cause some English applications and games not to run properly anymore though. Obviously, Japanese fonts should be installed. I'm not going in-depth here though. Q: I need help on an enemy/boss/area, but I have no idea what it's called. How can I find out? A: For enemies/bosses/characters; go to the menu, and check the last tab. You'll find an option to view the enemies/bosses/characters there. The English names are included. For areas; when you wander into the area, the name will be displayed in the top left corner of the screen. Q: When should I upgrade my weapons? A: That's up to you. You'll find plenty of ravals, and at the end of the game, enemies will even drop them (ravals, not upgrades ;p). Q: Where can I find the patches? A: http://www.falcom.co.jp/ysf/support/patch.html - Scroll all the way down Q: After the patch, the game doesn't work! A: You downloaded it, didn't you? ============================================================================== Conclusion [YS.09.01] ============================================================================== I hope you enjoyed my guide, since I put a lot of work in it. If you encounter problems, feel free to mail me. Also suggestions, feedback, comment etc. are accepted. The mail addy is on top of this file. Thanks-list: Duminas and various people at the GamingForce Forums (http://www.gamingforce.com/forums),the HongFire Forums (http://www.hongfire.com/forum), DeuceMUGEN, Dave, Rancrosider and Armando. And especially you, for reading this. For other guides, you can check this link: http://www.grawl.nl ============================================================================== Copyright (c) 2005 by Grawl. All rights reserved.


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Tweetvolume Election is an experiment to find the conversations voters are having about the election on Twitter.
Tweets collected from Twitter's public streaming API are filtered through mentions of the candidates.
While the results don't always relate to the election (we can't filter out all of the unrelated content), perhaps they can begin to shed some light on how people are talking about the upcoming presidential election.
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Rolvaag-Anderson race no longer longest recount
It was on this day in 1963 that Karl Rolvaag took the oath of office and became Minnesota's 31st governor. That marked the end of what was then the longest-running recount in Minnesota history.
The battle between Republican Norm Coleman and Democrat Al Franken for one of Minnesota's U.S. Senate seats is about to break that record.
MPR's Cathy Wurzer spoke with Minneapolis election lawyer Brian Rice, who has argued election contest cases before the Minnesota Supreme Court.


text: In a post-financial crisis world, the lack of viable international leadership is potentially troubling. In 2013, the WEF believes, this breakdown of international coordination will go increasingly local: in such a world, governments will focus more on their domestic agendas, which will create new risks in and of itself. Most importantly, the growing vulnerability of elites makes effective public and private leadership that much more difficult to sustain. Leaders of all kinds are becoming more vulnerable to their constituents, generating more reactive and short-term governance. Whether one looks at the dismal approval ratings of the U.S. Congress or the impact that more open flows of information is having on the Chinese ruling elite, it is clear that people are becoming more and more uninspired by their governments. When it comes to unemployment, the widening disparity of wealth, or environmental degradation, highly complex or even intractable issues set politicians up for failure in the eyes of their constituents. Underperformance erodes elites' legitimacy, making it that much harder for them to lead effectively. Against this backdrop, a host of key 2013 risks and opportunities takes shape.


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Six UH Manoa film students invited to Shanghai International Film FestivalUniversity of Hawaiʻi at Mānoa
Academy for Creative Media
HONOLULU - Six student filmmakers from the Academy for Creative Media at the University of Hawaiʻi at Manoā have been invited to screen their films at the Shanghai International Film Festival in June. The six will be granted full delegate status, allowing them to mix with filmmakers, distributors and press from around the world.
"This is the second year of our Student Media Arts (SMART) Exchange with Shanghai, a key international relationship for the Academy and the University," said Tom Brislin, ACM chair. "It demonstrates not only our global reach, but also the appeal of our talented students' films that tell original Hawaiʻi-based stories that bridge cultural boundaries."
Manoā Chancellor Denise Konan added, "We're very proud of this recognition for our student filmmakers because it honors their outstanding talents and also showcases the rich cultural diversity here at the Manoā campus."
The six student filmmakers and their films are Jay Hubert ("Dao"), Ty Sanga ("Follow the Leader"), Henry Mochida ("Chopsticks"), Brian Makanoa ("Eve"), Tod Barnett ("Fun in the Park") and Russell Blanchard ("A Birthday with Grandpa").
The films by Hubert, Sanga and Mochida have been screened in multiple Mainland festivals including the prestigious VC Asian American FilmFest in Los Angeles. Hubert's "Dao" took the top college film prize at the Houston International WorldFest. The three films, along with Makanoa's "Eve" were shown at the 2006 Hawaiʻi International Film Festival.
The students will receive awards from the Roy and Hilda Takeyama Foundation Fund at ACM for their airfare. The Takeyamas have supported ACM since its inception with equipment grants and awards for students. Lodging for the students is provided by Shanghai University. The SMART Exchange program also brings Shanghai University students and their films to the Hawaiʻi International Film Festival, which partners in the program. ACM Assistant Professor Anne Misawa created the SMART Exchange and will accompany the students to Shanghai.


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Sunday, September 30, 2018 - 2:00pm
Sunday Docent Tour
Please join one of our docents every Sunday at 2pm for a tour of the museum. Meet us in the Brandenburg Gallery just outside the G.E. Foster Gallery. Plan to spend under an hour exploring the museum. Bring your questions about our exhibitions. Sunday Docent tours are free with museum admission. Contact firstname.lastname@example.com


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BLOUNTSTOWN -- With almost 600 yards of offense, the Blountstown Tigers struck early and didn't let up to post a 48-14 win over the South Walton High Seahawks in varsity football action.
On the first play from scrimmage, Blountstown's Shontavious Peterson broke loose for a 75-yard scamper down the right sideline for the score. Andrew Bennett kicked in the point after and the Tigers were on the board in the first 20 seconds of play.
South Walton, however, failed to make a first down and was forced to punt.
"They were big and physical," said South Walton Coach Phil Tisa. "Our last two opponents have been very good teams."
Last week the Seahawks lost to a much bigger Walton County High team, who suffered an overtime loss to Blountstown a couple of weeks ago.
On the punt, Blountstown brought the ball out to its 41-yard line and again struck quickly. On the first play, quarterback Hunter Jordan connected with Tripp Taylor on a route who took it 59 yards for the score. Bennett kicked in the point after and the Tigers were up 14-0 in the first two minutes of play.
The Tigers, who tallied 411 yards on the ground, had five players put touchdowns on the board. Shontavious Peterson who scored the first TD of the game rushed four times for 143 yards and two scores, the second a 57-yarder. Alex Mayorga carried the ball 11 times for 88 yards and a touchdown. Corin Peterson rushed two times for 42 yards, including a 38-yard run for the goal line and a 14-yard catch for a TD.
Quarterback Jordan was two-for-two through the air for 73 yards and two touchdowns. Dylan Lee came in and finished up going five of seven for 89 yards.
South Walton had 209 yards total offense with 154 coming through the air. Quarterback Johnathon Ortner completed 12 of 29 passes for two touchdowns. Senior Seahawk Sage Roberts had both touchdown catches, a 17-yarder in the second quarter and a 58-yarder in the last.
"We had opportunities that we needed to capitalize on and we didn't do it," Tisa said.
South Walton's Harrison Schaffer recovered a fumble and Zach Reese intercepted a pass but the Seahawks failed to capitalize on the interception.
Blountstown scored in the final seconds of the first half on a quarterback sneak by Dylan Lee to go up 35-7 at the break.
After Nathan Dunham intercepted a Seahawk pass the Tigers cashed in for another touchdown to start the third period with Shontavious Peterson scoring his second TD, a 57-yard dash.
South Walton turned the ball over again and Blountstown scored once more on a 2-yard run by Mayorga.
With a running clock, the Seahawks scored one last time on a 58-yard strike from Ortner to Roberts for the TD.
The Seahawks are off next week while the Tigers will host the Liberty County Bulldogs.


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Making a call with hidden caller identification
Turning caller identification on my mobile phone on or off
Copying contacts between my SIM and my mobile phone
Setting an alarm on my mobile phone
Sending pictures and video clips from my mobile phone
You can divert incoming calls to your voicemail. You can choose which types of calls you want to divert, such as all calls, missed calls or when the mobile phone is busy.
Find "Call forwarding"
Slide two fingers down the display starting from the top edge of your mobile phone.
Tap SETTINGS.
Tap Call.
Tap Call forwarding.
Select divert type
The current settings will be displayed.
Tap one of the following options:
Always forward
Forward when busy
Forward when unanswered
Forward when unreachable
Divert calls to your voicemail
Key in +6596301389
If you selected Forward when unanswered in step 2, you need to select for how long you want your mobile phone to ring before the call is diverted:
Tap the drop down list below "DELAY".
Tap the required delay.
Tap ENABLE.
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My Thought for the Day can be found, here. If you like it, give us a thumbs up and share it with your friends.
From the kitchen of One Perfect Bite...This is a quick and easy cookie jar stuffer that you might want to include in your cookie recipe collection. I am inordinately fond of shortbread, as much for its ease of preparation, as for its buttery richness. The addition of coarsely chopped chocolate pumps this recipe up a bit and certainly makes it more interesting than plain ol' plain ol' shortbread. The recipe originally came from Taste of Home magazine and, save for substituting bittersweet for semisweet chocolate, I have not varied from it at all. I do, however, want to insert a reminder here. Shortbread does not travel well. As a matter of fact, it gives new meaning to the old saw, "that's how the cookie crumbles." I also want to emphasize that whatever chocolate you use, it should be coarsely chopped, unless you want your cookies to resemble chocolate shortbread. This is a great recipe for beginning cooks and it adapts quite well to poorly equipped summer cottage kitchens. Here is how the cookies are made.
Chocolate Chunk Shortbread...from the kitchen of One Perfect Bite courtesy of Taste of Home
3/4 cup butter, softened
1/2 cup confectioners' sugar
1 cup all-purpose flour
1/2 cup cornstarch
3 ounces semisweet chocolate, coarsely chopped
Additional confectioners' sugar
1) Preheat oven to 300 degrees F.
2) Cream butter and sugar in a large bowl until light and fluffy.
3) Combine flour and cornstarch. Gradually add to creamed mixture and mix well. Stir in chocolate.
4) Shape into 1-inch balls. Place 1 inch apart on ungreased baking sheets. Flatten with a glass dipped in confectioners' sugar.
5) Bake for 25-30 minutes or until edges are lightly browned. Remove to wire racks to cool. Yield: 2 dozen.
One Year Ago Today: Strawberry and Cream Cooler
Two Years Ago Today: Top Ten Posts for 2011
Three Years Ago Today: Blanquette de Veau
Four Years Ago Today: Blueberry Crumb Cake


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Dream Baby Quilt Pattern
This darling quilt pattern will have your baby in dreamland!
This adorable quilt will be something your child or grandchild will cherish forever! Also perfect as a baby shower gift. Use just 3 fabrics that are easily pieced together to create a crib-size quilt in no time. Pattern from Shabby Fabrics. Finished size is 37 1/2" x 52".
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Dream Baby Quilt Pattern
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I love this pattern. I have done one similar with teapots and teacups in a baby pattern.
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In the final seconds of the third place consolation match of the World Cup, the Germans, with the help of the crossbar, out lasted Uruguay to win 3-2.
Sami Khedira scored the winning goal for Germany in the 82nd minute, to give the Germans the lead with only ten minutes left in the match.
But the Germans had to survive a final-second free kick by Uruguay striker Diego Forlan, who scored five goals in the tournament, from just outside the penalty area. The shot ricocheted off the crossbar, and the whistle sounded.
U.S. & World
This marks Germany's second straight third place finish in the World Cup.
Khedira's header after the Uruguay defense failed to clear a corner kick by Mesut Oezil ended Uruguay's hopes of beating Germany for the first time in 82 years.
"We had hoped for more, and we did everything for it," Khedira said. "This was some kind of final and we did everything for it.
"We have a young team and set an exclamation mark here and can reach more."
Uruguay came from behind to lead 2-1 when Forlan brilliantly volleyed in Egidio Arevalo's 51st-minute cross for his fifth goal of the tournament.
Germany defender Marcell Jansen tied it five minutes later with a header after goalkeeper Fernando Muslera misjudged a cross.
In the dying moments, on a rain soaked pitch, Uruguay had one more opportunity. But Forlan, who has been especially dangerous on free kicks, hit the bar.
"Obviously it's something spectacular to be among the top four," said Forlan. "If someone would've asked us at the beginning, we would've liked it. It's something positive."
Thomas Mueller opened the scoring for Germany in the 18th minute, also his fifth goal at the World Cup. Edinson Cavani equalized for Uruguay in the 28th when he slid a shot past goalkeeper Hans Joerg Butt.
Miroslav Klose's aching back prevented him from playing for Germany and he finished the tournament with four goals and 14 for his career. He is one goal shy of Brazilian forward Ronaldo's World Cup record and, at 32, doesn't expect to play in 2014 in Brazil.
Germany coach Joachim Loew was forced to make five changes to his team. Defender Philipp Lahm and forward Lukas Podolski were out with the flu. Loew also has the flu but was on the bench. Backup striker Mario Gomez also has the flu.
In an action-packed match, Butt made two good saves on Luis Suarez and Forlan after his team's second goal. The 36-year-old veteran, who was the third-string goalkeeper in 2002, got his World Cup debut replacing Manuel Neuer.
Suarez returned from a one-game suspension for a handball on the goal line against Ghana in the quarterfinals. He saved a goal, Ghana missed the ensuing penalty kick on the final play of extra time, then Uruguay won the shootout.


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Previous Lecture
Complete and continue
Decolonizing Christianity
Towards a Decolonized Christianity
Welcome: If we are to heal/ let it be glorious (4:51)
Baby Suggs, holy's ministry in Toni Morrison's Beloved
(re)welcome! (4:01)
Liberation Theology
The Blood is Crying Out
Do Black Lives Matter to God?
LECTURE: Liberation Theology (then & now) (23:45)
Anti- Capitalist Theology
Protestantism may not make you rich, but it sure makes you unhappy when you're not rich.
resurrection means to me: being able to rise above self-interest
LECTURE: we are not individually salvageable. (15:20)
Queer // Womanist Theology
You accin womanish
loves women sexually and/or non-sexually
Journey to Liberation
showing up fully human
LECTURE: expanding the possibilities of God's Love (16:46)
HOPE: God where are you?
no good news for those who live on Saturday
Life Before Death
LECTURE: the only hope hoped for (13:38)
our idea of forgiveness is rooted in the liberation of our oppressor and not of ourselves.
Do Black Lives Matter to God?
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"Somehow we have developed this large contingent of know-it-all baseball fans who bay like wounded coyotes at any mention of wins, losses, RBI or batting average. I never know whether I should blame myself for this or not.." (Bill James)
Thursday, June 17, 2010
It Keeps Right On A'Hurtin'...
In the second, he gave up a leadoff double; a single and sac fly later, it was 1-0.
To start the third, he gave up a single and hit a batter; his bacon was temporarily saved by a diving stop by Pedro and strong throw to first for out number one. But another sac fly and a two-out double, and it was 3-0 before the parrot could take his first lap around PNC.
By the end of the third, the Pirates had two hits; both were with two away and the bases empty. The Sox got two leadoff guys on, and both scored. Hmmm...sounds like a plan the Bucs may want to adopt.
The Pirates tried to make some noise in the fourth. Garrett Jones doubled off the wall in center (and Alex Rios mitt), and went to third on Lasting Milledge's one-out liner into short center. Pedro came up with ducks on the pound, took a mighty cut at the first pitch heater, and...bounced sharply into a 3-6-3 DP. Pittsburgh must rub off on these guys.
In the sixth, Neil Walker gave the guys a shot in the arm when he took an 0-2 curve that caught too much of the plate into the third row, making it 3-1.
Ohlie couldn't keep them hanging around, though. A leadoff double over Jose Tabata's head, a sac bunt, and a gapper triple got him the hook. The Big O went 6-1/3 frames, giving up five runs on nine hits with four K's.
Joel Hanrahan came on, and gave up a routine grounder that got through the drawn-up infield to close Ohlie's book.
The Pirates had some fight left in them, though. In the eighth, an Andy LaRoche pinch-hit double, Tabata walk, and Walker single loaded the sacks with one away. McClutch lined a single into left for one, Jones hit a towering fly to right that he got just under to plate another, and Lastings Milledge singled home a third run.
Up stepped Pedro, and three 96 MPH heaters from lefty Matt Thornton later, he was back on the bench. But it was a game, 5-4, going into the ninth. The Pirates, though, had run out of pixie dust.
Bobby Jenks sandwiched a sweet sliding catch by Juan Pierre between a pair of K's to notch the save. For Pittsburgh, too little, too late.
Wonder what the brass would have said if you told them in March that by June 17th Charlie Morton would be in the minors and he, Ohlie, and Zach Duke would be a combined 4-22, none with an ERA under five? Probably nothing printable in a family blog.
Another interesting thing we noticed is that the AL teams steal, hit-and-run, bunt, run suicide squeezes, hit sac flies, go from first-to-third, show patience at the plate, and do all the things NL teams are supposed to do but so often don't.
Jimmy Leyland and Ozzie Guillen may not be known as small ball guys, but their teams sure don't waste many runners.
Paul Maholm will take on Fausto Carmona and the Indians tomorrow night, starting the 1960 World Series celebration weekend. It could be awhile before they celebrate another one, so party while you can.
-- Tonight's Pedro watch: 0-for-4, with three K's and a DP. He's been a slow starter at every level, and his MLB debut has been no different. But in the field, he was night and day from last game. He made a couple of nice reaction plays and showed a rifle for an arm. He turned from Richie Hebner into Pie Traynor in 24 hours.
-- Jose Tabata isn't showing his youth at the plate. He's hitting .259, but with a .355 OBP, and stings two or three balls per game while showing some patience. Jose will fish, but not often, as shown by his six-game on-base streak. At first blush, he could be the leadoff guy the Bucs have been looking for.
4 comments:
- WilliamJPellas said...
This team truly is bad beyond belief. There is a small glimmer of hope when it comes to the everyday position players---though still not yet enough talent overall and Doumit needs to go---but it's the starting pitching that is utterly killing us.
I still think Paul Maholm is a quality mid-rotation starter in the big leagues, but his knee and other dings seem to have knocked him down a couple of pegs. Duke is awful. Ohlendorf hasn't recaptured his form from last season. Morton is hopeless. Karstens is actually our best chance to win on most nights, and that's beyond pathetic. (Don't get me wrong, I love Jeff, and every staff needs guys like him, but he should be a long man and spot starter, not taking a turn every fifth day.)
I'll say again that you have to ask what's going on with our pitching when so many hurlers seem to go straight into the ground when they come here. Granted, none of them are world beaters, but....yoi and double yoi.
- June 18, 2010 at 9:41 AM
- Ron Ieraci said...
Yah, Will, Maholm has been awfully dependable this year; I think he's left four games with the lead and not gotten a decision.
Maybe next time his knee aches, they'll give him a couple turns off instead of making him pitch one-legged like last year.
The pitching has been disastrous, and it does call their evaluation and/or coaching skills into question.
The hitting shouldn't be this bad, but at least it brought the next wave of talent here to learn the ropes. I still think they'll have a turnaround toward respectability as the year goes on and the pups progress.
Still, that lack of power is a killer and needs addressed.
- June 19, 2010 at 9:21 AM
- WilliamJPellas said...
Again, what is their identity, and what sort of team are they trying to build that plays ball "the Pirate Way"? American League, Earl Weaver, 3-run home runs and great pitching? Or, National League, Whitey Herzog, go-go-go high average hitters who run all day long (with great pitching, of course)?
Seems to me we're neither of those things, though---it must be said---we had 3 guys on the roster at or nearly the same time in Morgan, McLouth, and McCutchen who would certainly have enabled us to play Whiteyball, assuming McLouth would have stayed healthier with us than he has in Atlanta (perhaps an unfounded assumption).
Man, our starting pitching stinks. Just. Stinks.
- June 19, 2010 at 12:29 PM
- Ron Ieraci said...
I don't think they're that far along, Will, to mold a team one way or another. I can tell by the draft and trades that they like big, hard throwers.
As for the position players, I think it's whatever sticks against the wall; even in the draft they're all over the place regarding physical tools.
Whether that's an organizational tug-of-war or a dynamic of marketplace reality is hard to tell; probably a bit of both.
- June 20, 2010 at 12:16 AM


text: Yep today (4/12/91) would be my Birthday, I'm 18 :D. However today and this weekend in general has completely sucked. Me and my gf were fighting, I'm broke, got absolutely nothing for my b-day (dad gave me my car that I've pretty much been driving for the past few years just now I have to pay insurance...some how..all my parents are laid off -_-) no job, and all my friends were out of state so no one even came over not including the fact I live in the middle of no where and there's nothing to do :frown: . Hopping to have some people up next weekend at least, but we'll see. :D


text:
Ramadan 2020: Suhur & Iftar Schedules in Margate, FloridaCan I Help?
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Masjid Jamaat Al'Mu-mineen located in Holiday Springs, Margate is outreaching to serve the Muslim Ummah and humanity. The Masjid is dedicated to promote the cause of Allah (SWT) through Islamic faith, and believes as its duty to provide spiritual well-being, enlightenment and social platform for the Muslim Community.
Services: 5 Daily Prayers Adult Quran (Tajweed) Learning Eid Prayers Jumu'ah Prayers Weekend School for Kids
- Name: Masjid Jamaat Al-Mumineen
- Type: Mosque
- Address: 3222 Holiday Springs Blvd, Margate, FL 33063, USA
- City/Locality, State: Margate, Florida
- Established: Unknown
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- Parking may be easily available
Facilities for Women
- Prayer space available in completely separate prayer hall.
- Odhu facilities available.
- Restrooms available.
- Shared entrance.
Wheelchair accessiblity
- Accessibility is unknown.


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In our regular Sunday feature, FIFA.com presents you with some of the biggest names in football who will be celebrating their birthdays over the coming week.


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For Belt and growing family, home a quiet getaway
Expecting first child soon, Giants slugger opens doors to contemporary ranch
Brandon Belt could be back with the Giants as early as this weekend if the soreness in his previously fractured thumb sufficiently goes away. In the meantime, we know more about that other timetable involving him and a much-anticipated home arrival.
Belt and his wife, Haylee, are a couple of months away from the expected arrival of their first child, a boy (aka Baby Baby Giraffe), and let's just say they are happily nesting. They, along with their omnipresent pooch Lilly, are featured in the latest episode of the MLB.com video series Home Field Advantage presented by Coldwell Banker, giving you a virtual tour of their house about an hour east of AT&T Park.
Previous episodes in the series have showcased homes owned by Colby Rasmus, Adam Dunn, Adam Jones, Steve Garvey, Johnny Damon, LaTroy Hawkins, CC Sabathia and Neil Walker, with more coming throughout the season.
"For me, home means a place where I can relax and not have to worry about the stresses of everyday life," Belt said. "I can come home and just be with my family.
"I want our home to be a place that [Haylee] is going to love, because she is here twice as much as I am. I'm just here to be lazy and lounge around until I get to the baseball field."
That family is expected to grow by one in September, during what could be another big postseason bid by the Giants. They moved after last season into a contemporary ranch across the Bay Bridge (and then some) with a three-car garage and fenced-in yard out back.
"Our lives are gonna change in a huge way in September," Belt said. "My wife's pregnant, so we're having our first kid. That's another reason why we wanted to live out here as well. We just have more space. We're not sharing walls with anybody. We just have our own place to go, where we can be our family."
The couple met in high school in Lufkin (pop. 36,009), a town in East Texas just inside the state line, and they said that "small-town" past is another of several reasons they have chosen a home lifestyle outside of San Francisco.
"Last year, our home was in the city, in San Francisco," Belt said. "It was great, we love the city, it's an awesome place to be. But the city home kind of didn't really do it for us. A home, to me, is a place to get away from it all. So from that standpoint, we wanted to get out away from the city, where it's quiet.
"Obviously, it's real quiet out here. We just have room to breathe. So for us, it's a lot better out here. ... It's more of what we're used to. That's what we liked here."
Haylee cited the climate as well: "It's like 20 degrees warmer out here than in the city. We're not very fond of the cold. We like it out here."
Finally, there is the dog. If you read Brandon and Brandon -- one of the most popular baseball blogs in the MLB.com community, authored by Belt and Brandon Crawford, where Belt announced impending fatherhood -- then you know about Lilly. Haylee guest-blogged that Lilly is a Heinz 57, probably beagle and dachshund mix. In the video, she says the yard is "one of the main reasons why we also chose to live outside of the city ... because she loves to be outside and run around."
"The thing that makes this our home the most to me is the fact that we have our dog around," Brandon said. "I know that sounds kind of crazy, but we hadn't had our dog the past few years. We left her at home, because we lived in apartments, and we learned from the first year that she does not do well in apartments. So once we got out here and were able to bring her and just come sit outside and hang out with our dog and lounge around and do all that stuff, more than I guess any personal possession we could bring, that's what makes it home to me."
"She's like our child right now," Haylee added. "We'll see when September comes if that changes."
As one might expect, giraffes play a role inside the house. Right there on what Belt calls the "sit-stuff-here area" is a stuffed giraffe given to him as a birthday present in April. You most likely know the story. But he explains the giraffe origin in the video as well.
"When I was a rookie with the team, in 2011, I was playing the outfield, which I don't usually play a whole lot," Belt said. "They hit a fly ball to me. In Milwaukee, they have lights that go all the way around the stadium. So the ball got caught up in the lights, and I could not see where the ball was. I'm moving around, I'm trying to just figure out how to get this ball out of the lights. And in doing so, I kind of made myself look like a newborn animal, or a baby giraffe, which is what [Giants announcer Duane] Kuiper called me on TV, so that kind of stuck with me ever since.
"I think the fans like it quite a bit. They love it. Every now and then a fan will give me some stuff."
And now they are making room for a Baby Baby Giraffe. They think this is the perfect home for him, and you can see for yourself.
"I'm hoping we bring the baby home and we just know everything," Haylee said. "That's what I've heard -- it comes to you naturally."
Brandon smiles. "We'll see," he said.