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Tigers Close Out Fall Schedule at F&M Bank APSU Intercollegiate
NASHVILLE, Tenn. – The Tennessee State men's golf team will compete in its final tournament of the fall at the F&M Bank Austin Peay Intercollegiate. The Tigers will play 36-holes on Monday and the final 18-holes on Tuesday at the Par-72, 7,132 yard Links at Novadell in Hopkinsville, Ky.
TSU will field a five-man team consisting of seniors Andrew Warner and Codie Welborn teaming up with juniors James Stepp and Dallas Hill. Sophomore Blake Burgett rounds out the squad.
The Tigers will be a part of a 13-team field which features nine squads from the Ohio Valley Conference. Other participating teams include, Lipscomb, South Dakota, Southern Illinois, and Western Kentucky.
Monday's opening round will begin with an 8:00am shotgun start, with the second round beginning immediately following the first 18-holes of play.


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From the beginning, it is important to find an appropriate balance between taking loving care of an ill family member and taking care of oneself at the same time. It is impossible to care for our beloved if we are ill, exhausted or frustrated. Sometimes anger and sadness join frustration when we are stretched beyond our capacity. We should not allow that to happen.
In November 2009, the National Alliance for Caregiving, in collaboration with AARP, published a study that revealed that more than 43 million Americans are caring for a family member older than 50. This is the first generation that finds many people caring for parents for as long as they cared for their children. Yes, it is a challenge for our boomer generation. Many of us care for a beloved without realizing that we are doing anything special.
My husband was in treatment for cancer for seven years. I was his caregiver without title, monitored his meals, accompanied him to the doctor, counted out meds, assured his comfort and performed the jobs of housekeeper/caregiver/practical nurse. I was grateful that I could.
My mother cared for Dad, unaware that she was doing something special; she was simply keeping her beloved vertical and well. At 5-foot-1-inch, she often supported his 6-foot-2-inch frame as they took a cab to the hospital. We children were kept in the dark, "protected" from responsibility, which was easier to do in the days before cybercommunication. There are fewer secrets today. The kids are deeply involved.
Family caregivers are doing a variety of chores for their elders, often oblivious to the wear and tear they experience. Many continue to go to work despite long hours weekly "helping Mom and Dad." They grocery shop, drive to doctor appointments, manage the meds, plan meals or cook, fill in during the hours that a paid caregiver is not on board. In many instances, the family is in no financial position to pay for extra help. It is expensive unless we have insurance. Many members of the boomer generation put careers on hold to take care of an ailing parent.
Illness builds, falls happen, changes occur, suddenly or gradually someone in the family requires help at home. Frequently it is a matter of aging; as we age, there are a multiple tasks that we can no longer comfortably perform. After a fall or surgery, followed by a stay in a nursing center, we are not ready to take back full responsibility.
Momentary confusion or forgetfulness plagues others. It might only be a matter of having a member of the family come by periodically to straighten out the checkbook and perhaps renew lists of reminders.
When a few hours of help evolve into something larger, because a dementia or Alzheimer's disease is developing, the ability to be independent begins to fade. Potential family caregivers then need to look at reality. Caring for someone with serious limitations is satisfying and exhausting.
The Mayo Clinic HealthLetter provides four important tips for "finding balance in Alzheimer's caregiving." The tips are not limited to caring for patients with Alzheimer's, though; they are truths that I paraphrase here.
- Acknowledge that there are times of frustration, loneliness and sadness, and allow those feelings to come out. Talk with a close friend, find a support group, go for a walk or seek a professional counselor. Repressed negative feelings can be destructive to everyone involved.
- Few caregivers can do it all. A family caregiver cannot be expected to do the weekly thorough cleaning in addition to the caregiving chores. If cleaning help is coming to the house regularly, do not cancel it. We must pay attention to our limitations. If using a stepladder is scary, promise yourself you will not climb.
- Arrange short breaks in the course of the day. Call a friend while the patient is napping, pick up that fun reading and enjoy it while taking deep breaths; take that walk, buy those shoes you need.
- If folks offer help, they mean it, so let them help. Make a list of chores that need doing and offer them to those who wish to assist. "Would you like to walk the dog, get us the morning paper, or sit with Joe while I take a short nap?" Enlist family members to share the responsibility of caring for Mom.
The challenge of caregiving for family is real, but it need not be destructive or debilitating.
For information on caregiving agencies and support groups, contact the county's Aging and Independence Services department at (800) 510-2020.

subset: commoncrawl


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Rolled Chicken Breasts Stuffed with Prosciutto and Barley (Adapted from Real Food)
1/4 cup chopped prosciutto
1 teaspoon olive oil
1/2 cup chopped onion
1 teaspoon minced fresh rosemary
1/4 cup pearled barley
1/2 cup chicken broth
1 tablespoon fresh grated Parmesan cheese
4 boneless/skinless chicken breast halves
4 thinly sliced pieces of prosciutto
1/2 cup white wine
1 teaspoon cornstarch
1 tablespoon water
In a small saucepan, heat oil over medium. Add onion and cook until softened, about 4 to 6 minutes. Stir in the 1/4 cup chopped prosciutto and rosemary - cook until the prosciutto is lightly browned, about 4 to 6 minutes more. Stir in barley and broth - bring mixture to a boil, reduce heat, cover and simmer until the barley is tender, about 20 to 30 minutes. Remove and let cool.
While you wait for the barley to cool, preheat the oven to 400 degrees.
Stir the cheese into the cooled barley mixture.
With a sharp knife, carefully butterfly the chicken breasts - cover them with plastic wrap and pound each breast to make a thin sheet of chicken. Evenly divide the barley mixture between the chicken breasts. Roll up each breast, starting on the long side, and then wrap each breast with a slice of prosciutto. Place the breasts, seam side down, into a casserole dish lightly coated with nonstick spray - try to give them enough room so they are not touching. Pour the wine into the dish and cover. Place in the oven and bake for 15 minutes - remove the cover and continue to bake for about 10 minutes more or until a thermometer inserted into the chicken registers 160 degrees. Carefully remove the chicken breasts and cover to keep warm. Pour any remaining liquid from the casserole dish into a small saucepan - bring the juices to a boil over high heat.
In a small bowl, stir together cornstarch and water. Whisk cornstarch slurry into the hot liquid and cook, whisking constantly, until thickened, about 1 to 3 minutes. Serve the chicken sliced on the diagonal with some of the thickened sauce over the top.
Makes 4 servings.
Just found the recipe? Click here to see where we talked about it!
Tuesday, May 10, 2005
Rolled Chicken Breasts Stuffed with Prosciutto and Barley
2 comments:
- Anonymous1/02/2008 10:47:00 PM
I made this for my annual New Year's pdinner for eight. It was by far the best. The flavor was so outstanding. The barley adds a richness that is enhanced by the prosciutto.ReplyDelete
Anon - Thanks for the feedback! I'm happy to hear it went over well.ReplyDelete
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How The Defense Department And NSA Is Hyping Cyberwar To Better Spy On You
from the not-cool deptWe've discussed multiple times the massive unsubstantiated hype around the concept of "cyberwar", which mostly has been led by former government officials who are seriously cashing in on the hype. Yet, every time we mention this, we get people insisting that we just don't know the "real story" and the "threat" is really big. But we keep waiting for some evidence to support that theory.
Seymour Hersh, over at the New Yorker, who tends to be the most connected reporter around when it comes to getting the inside scoop on what's happening in the US military, has a (typically) long and worth reading analysis of the whole "cyberwar" concept that effectively agrees with exactly what we've been saying all along: it's totally hyped up beyond reality, in an effort to build the reputations of a few people and to cash in on a trend. People on all sides of the issue all seemed to point out to Hersh that "cyberwar" is blowing things out of proportion. There's plenty of espionage going on, but that's quite different (and a lot less sexy when it comes to trying to make money).
But what's even scarier than the people seeking to get money is the way the Defense Department has been using this to try to basically take control of the whole "cyber defense" aspect. Back in August, we discussed how there was this ongoing fight between the Defense Department (military) and Homeland Security (civilian) to manage the "cyber" threats, with the Defense Department basically using its experience in being incompetent to argue that it knows better.
And, as you look at the details, the Defense Department isn't just looking at "cyber defense," it keeps on making the argument that part of "cyber defense" is also "securing" private networks and usage. Jerry Brito, over at the Tech Liberation Front, just had a post questioning whether or not the military should have a role in civilian cybersecurity, and Hersh's long article gives plenty of reasons why it absolutely should not.
Multiple people note that one of the best ways to make various networks and systems more secure from espionage attacks is to increase (or even mandate) widespread encryption. That would certainly make things more difficult for espionage. But the NSA (part of the Defense Department) doesn't want that because that makes it much harder to spy on people. In fact, the very same NSA has been pushing the feds to put in place a mandatory backdoor to any encryption so that it can keep on spying.
But, of course, any such backdoor can (and absolutely will) be used by those trying to spy from elsewhere as well. So when you put the NSA in charge of "cyber security," it seems to focus on using that mandate to actually improve its ability to spy on everyone (including on domestic soil), rather than actually doing stuff related to actual "cyber security." We've had various pieces of similar stories over the past few months, but Hersh does a great job pulling it all together in a way that makes it pretty clear that this whole thing is a huge boondoggle for most of the players. The ex-gov't officials screaming "cyberwar" are making tons of cash, while the Defense Department and the NSA are using all that hype to gain more control over the internet and the ability to spy on people -- but not necessarily to make anyone more secure.
Filed Under: cybersecurity, cyberwar, defense department, nsa, privacy, security


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The Continuum Encyclopedia of British Philosophy Reference library
This is the first comprehensive reference work devoted to philosophy in Britain. In addition to biographical entries on the lives and works of individual thinkers, it incorporates major historical surveys of the core philosophical topics, mini factual entries to facilitate reference, and detailed entries on themes, movements, institutions, journals, influences and theories through the ages. The Encyclopedia brings together 2,500 entries contributed by over 500 international experts. It is a unique resource for students and specialists to tap into the development and transmission of philosophical ideas over time, across disciplines, and to and from other countries.
The Encyclopedia employs a broad construal of "philosophy" in line with historical usage, making it a source of continuities, connections and paths for future inquiry. It is a highly important database for teaching and research in philosophy, as well as in history, science, literature, religion, politics, psychology, sociology and economics.
A Dictionary of Atheism Quick reference
Over 150 entries
This new dictionary provides definitions of terms related to the subject of atheism, ranging from those of historic importance, including the history of the term 'atheist' itself, to crucial concepts in the contemporary study of atheism and related topics, such as nonreligion and postsecular. Coverage includes secular and humanist organizations, significant events in the history of atheism such as the Scopes Monkey Trial, neologisms by or about atheists including 'Bright' and 'New Atheism', and parodic religions and deities such as Pastafarianism and the Flying Spaghetti Monster. Atheism is a growing subject of study with a significant scholarly presence emerging online, and many of the new terms covered represent the first authoritative definitions for this subject.
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Over 450 entries
The Dictionary of Early American Philosophers, which contains over 450 entries by nearly 300 authors, provides an account of philosophical thought in the United States and Canada between 1600 and 1860. The label of "philosopher" has been broadly applied in this Dictionary to intellectuals who have made philosophical contributions regardless of academic career or professional title. Most figures were not academic philosophers, as few such positions existed then, but they did work on philosophical issues and explored philosophical questions involved in such fields as pedagogy, rhetoric, the arts, history, politics, economics, sociology, psychology, medicine, anthropology, religion, metaphysics, and the natural sciences.
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A Dictionary of Logic Quick reference
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Dictionary of Untranslatables: A Philosophical Lexicon Reference library
This is an encyclopedic dictionary covering hundreds of important philosophical, literary, and political terms and concepts that defy easy--or any--translation from one language and culture to another. Drawn from more than a dozen languages, terms such as Dasein (German), pravda (Russian), saudade (Portuguese), and stato (Italian) are thoroughly examined in all their cross-linguistic and cross-cultural complexities. Spanning the classical, medieval, early modern, modern, and contemporary periods, these are terms that influence thinking across the humanities. The entries, written by more than 150 distinguished scholars, describe the origins and meanings of each term, the history and context of its usage, its translations into other languages, and its use in notable texts. The dictionary also includes essays on the special characteristics of particular languages--English, French, German, Greek, Italian, Portuguese, Russian, and Spanish.
Originally published in French, this one-of-a-kind reference work is now available in English, with new contributions from Judith Butler, Daniel Heller-Roazen, Ben Kafka, Kevin McLaughlin, Kenneth Reinhard, Stella Sandford, Gayatri Chakravorty Spivak, Jane Tylus, Anthony Vidler, Susan Wolfson, Robert J. C. Young, and many more. The result is an invaluable reference for students, scholars, and general readers interested in the multilingual lives of some of our most influential words and ideas.
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The Encyclopedia of Aesthetics is the first reference work to survey the full breadth of critical thought on art, culture, and society from classical philosophy to contemporary critical theory. A 1998 RUSA Outstanding Reference Source, the Encyclopedia features 600 articles on the major concepts, thinkers, and debates about the meaning, uses and value of all the arts. Distinguished scholars from many fields and countries have contributed to this comprehensive and pioneering achievement, which is now available for the first time in e-book form.
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Encyclopedia of Aesthetics (2 ed.) Reference library
Featuring 815 articles by distinguished scholars from many fields and countries, the Encyclopedia of Aesthetics is a comprehensive survey of major concepts, thinkers, and debates about the meaning, uses, and value of all the arts—from painting and sculpture to literature, music, theater, dance, television, film, and popular culture.
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The Biographical Encyclopaedia of Islamic Philosophy Reference library
2006 CHOICE Outstanding Academic Title
There has been a long tradition of interest in philosophy in the Islamic world, and it is the aim of this comprehrensive reference work to represent the lives of some of the major thinkers within this tradition. The notion of philosophy has been interpreted broadly to include a large number of intellectuals who were interested in conceptual issues that either directly relate to philosophy or form part of the background of Islamic philosophy as a whole. Included are details about the lives of significant legal thinkers, theologians, political thinkers and even geographers where their lives are relevant indicators of the progress of philosophy in the Islamic world.
An international group of authors has contributed clear, accessible entries written in non-technical language, and no previous understanding of either philosophy or religion is presupposed. The biographical entries include all the major thinkers of Islamic philosophy since the foundation of the faith, as well as minor but significant figures, many of which have not previously been profiled or described in English. Every major school of thought, from classical falasifa to Sufi mysticism, is represented, and entries range across time from the early years of the faith to the modern period.
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This gelatin-silver print is printed, stamped, and signed by Cole Weston, son of Edward Weston, and is accompanied by a hardcover copy of Edward Weston: Portraits.
Edward Weston (1886–1958) began to earn an international reputation for his portrait work in 1911. But it was not until 1922 that he came fully into his own as an artist, with his photographs of the Armco Steel mill in Ohio. During 1923–26 he worked in Mexico and in California, where he lived with his sons, turning increasingly to subjects of his own choosing such as nudes, clouds, and close-ups of rocks, trees, vegetables, and shells. On a Guggenheim Fellowship from 1937–39, he photographed throughout the American West. In 1948 Weston made his last photograph; he had been stricken with Parkinson's disease several years earlier. On January 1, 1958, he died at Wildcat Hill, his home in Carmel, California.


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Denise Petrik
Class of 2011
Major/Minor: English, Creative Writing, Psychology
Denise Petrik '11 practically grew up in her local library, cultivating her love of reading and writing. So it seems natural that after her journey through Washington College, majoring in English with minors in creative writing and psychology, she's now pursuing a Master of Arts in Library and Information Science at the University of Pittsburgh.
In the college selection process, Washington College was Denise's first campus visit. That first impression brought her back. "I felt comfortable on campus," she says. "I loved that the school was so writing-oriented and the idea of the Lit House in particular."
She also found a second home in Miller Library. After three years on staff as a student employee, Denise collaborated with Michele Santamaria, Miller's reference librarian, on an article about using popular culture to help students understand what the library has to offer them.
Denise credits Dr. Kate Moncrief, associate professor of English, with supporting her goals as they leaned toward librarianship. Her senior thesis advisor, Dr. Sean Meehan, also urged her to research more deeply the interconnectivity of libraries. That process in itself helped crystallize her wish to help others embrace all that libraries have to offer.
Her thesis, "Not the Same Old Story: Becoming Classic through Retellings," focused on direct retelling of stories such as King Arthur and Robin Hood—whereby old stories are woven into new tales. Denise argues "that specific works cannot really be classic because the label is subjective, and neither the label nor the individual works may last forever; the stories that they tell, however, can last forever as long as they are being retold."
Just as stories are reimagined and recast, so too are libraries. Denise says: "As the nature and form of information evolves, we are moving beyond the traditional notion of libraries as buildings full of stacks of variously bound collections of thought and invention. Libraries now have to incorporate all forms of digital information."
Although she affirms, "books aren't going anywhere," in order to keep pace with information technology, she says "libraries will have to change what's available to people and adjust the way they make that information available." Indeed, where some may perceive e-readers, smart phones, MP3 players, video cameras, and other handheld electronic devices as threats to libraries, Denise sees a future "where all of these media interact with one another to provide greater depth and opportunities to learn."
Because of this evolution, Denise notes, "the most valuable resources for the people who use libraries will be those individuals who are working there as their guides and teachers, helping them teach themselves."


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SAM's two longest serving board members have resigned. Jim Gorman and Jim Hilly served together for 22 years, longer than any SAM board members in the organization's history. Gorman cited SAM's transition "in a new direction" for his resignation.
At the same time, new board member Amos Eno also resigned. Amos founded and directs the Resources First Foundation, described as an organization "founded in 2000 to support and develop conservation programs to strengthen and sustain rural communities, economies and green businesses, and to support private sector conservation initiatives by supporting the multi-faceted conservation needs of private landowners."
The Foundation has been very successful and now has a presence all over the country. Amos brought a lot of expertise – and an extraordinary ability to raise money – to the SAM Board, but served there for less than a year. He was brought on board by Gorman to strengthen the group's leadership and fundraising team.
Only four members remain from the last 12-member board I served, just two and a half years after I left SAM to write full time. No board members remain from the group that served during most of my 18-year tenure.
Jim Hilly
Jim Hilly contributed to SAM's work at an extraordinary level. A resident of Portland, Jim's passion is firearms and he was a strong advocate for gun rights. He's also very proud of his moose! While he once served as Portland's Transportation Director, much of his career was spent as an Unemployment Compensation Commissioner in both the King and Baldacci Administrations.
Jim was especially good on the laws and rules that govern nonprofit groups. He was our in-house expert on SAM's bylaws and other legal and organizational issues. When we merged SAM with its Conservation Education Fund a few years ago, Jim wrote the legal documents including by-laws and sheparded us through the process to win federal approval for the merger.
But it was when he stepped up and volunteered to manage the State of Maine Sportsman's Show that Jim most strongly demonstrated his commitment to SAM. SAM shares ownership and responsibility for the state's largest sportsman's show with The Maine Sportsman magazine. Jim managed the last five shows on behalf of SAM, sharing that duty with TMS's editor Harry Vanderweide. Jim and Harry worked on the show year-round, often meeting weekly. It's a lot of work. Harry retired from his jobs as TMS's editor and show organizer last year, and Jim managed this year's show with Kelly Allen (now general manager of The Maine Sportsman but also SAM's office manager during much my tenure there).
I learned the hard way, more than once, that Jim's advice is the best. The SAM board and I made several mistakes over the years when we ignored his advice. Jim Hilly has been an extraordinary leader of Maine's sportsmen, and his presence on the SAM Board and contributions to the organization will be missed. Honestly, I am not sure he is replaceable.
Jim Gorman
Jim saved SAM in 1995. I do not say this lightly. As SAM's President that year, Jim stood up to board members who resigned and sued the remaining board members and me. He led us through a turbulent year that, finally, resulted in a Judge's one-paragraph summary judgment dismissal of the lawsuit. This all happened in my second full year as executive director, and it was not only troubling but very disruptive, as you can imagine.
Without airing the entire matter, I can tell you that Jim Gorman's strength and vision made the difference for the organization at that time. After he led us through that black period, SAM took off to become one of the state's most influential organizations. He was a very big part of it all.
Throughout my 18 years as SAM's Executive Director, I served just two SAM Presidents. Jim was President at the beginning and end of my service. Edie Cronk served as President for ten years in the middle of my tenure. Both were great people to work for and with, and will go down in the group's history as its most effective leaders. And I say that as a former SAM President myself!
Jim never trumpeted the fact, but he is LL Bean's grandson and works at Bean. It's no accident that Jim's family includes some of SAM's most generous donors and lifetime members, or that LL Bean has been SAM's most generous corporate partner. In January of this year, when SAM was in financial difficulty, the Gormans stepped up with extremely generous donations to get the organization through that crisis.
I especially appreciated Jim's leadership style. He fostered a relationship that allowed me to work as a team with the board, creating an environment of trust where we were able work together in good will and friendship. It was very effective. In fact, without that, I would not have lasted 18 years. Every one of my contracts gave the board the opportunity to fire me at will. I often told them I did not want to work there if they didn't want me.
In my last issue of the SAM News, published in November of 2010, I listed SAM's achievements from 1993 to 2010. It's a very long list, and Jim Gorman and Jim Hilly were important to every single achievement. Winnowing the list down to what I considered the top ten achievements, I came up with these:
Became an influential force at the legislature, with annual agendas that enjoyed great success.
Made SAM PAC a powerful nonpartisan political action committee with a very high percentage of victories.
Won the very challenging 2004 bear referendum.
Created a Fishing Initiative Committee of avid anglers who have worked together for 18 years to bring fishing issues to the forefront, including at the legislature, and led the effort to establish fall fishing, protect native brook trout, grow quality landlocked salmon, simplify fishing rules, and much more.
Brought stability to SAM's finances and membership and constructed one of the state's most beautiful and functional headquarters and conference centers.
Played a key role in conservation projects that added 2 million acres to Maine's inventory of conservation lands open to hunting, fishing, and other outdoor recreation.
Created strong alliances with other sportsmen's groups, landowners, farmers, and environmentalists.
Created – with our partner Maine Audubon – the Maine Outdoor Heritage Fund that has awarded more than $17 million to conservation and outdoor recreation projects.
Created the Pickering Commission that regularly reviews laws, rules, and publications to simplify, clarify, and improve them.
Created the Sportsman's Congress that brings outdoor leaders together once a year to preview issues that will dominate their agenda in the coming year.
It's a pretty impressive list, wouldn't you agree? And Jim Gorman and Jim Hilly were very impressive leaders of our state's largest and most influential sportsman's group. On behalf of all the SAM members I served, I can only say: Thank you Jim and Jim.
If you see either of the Jims anytime soon, please let them know that you also appreciated and valued their service.


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Each Cosmic Shimmer Ink Spray Mist comes in a 50ml Bottle which can be used in a variety of ways. Use as a spray mister, pop a little ink onto a craft sheet and use with a brush to colour in images, mix with Warm White Chalk Paint to create your own colour of Chalk Paint, mix with Pearl Shimmer Paint to create your own shimmering paint colour, create your own ink pad by adding to Cut n Dry Foam or Felt, change the colour of American Seam Binding, Vintage Ribbon, Tulle, Fabric Roses and much more.
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It's such an exciting time to be a gay lady who loves to watch fictional gay ladies. Right now, there are more lesbian and bisexual characters on TV than ever before, spanning broadcast and cable networks, age demographics, genres, ethnicities, races, and nations. So recently we asked you to help us rank the top 25. (If you'd told us five year ago that there would be more than 25 lesbian/bi characters on active television shows, we would have laughed in your face—but here we are!) After two weeks of voting, we've tallied the results, and here are some interesting tidbits about your current favs:
And now, without further ado, your rankings of the Top 25 Lesbian/Bi Characters on TV (Right Now)
25. Dani, Glee
It is a tough act to follow our beloved Brittany S. Pierce as Santana Lopez's girlfriend on Glee, and while we're still pretty convinced Brittana is straight-up endgame, we're happy to see Santana smiling again. We downloaded "Here Comes the Sun" to our iPods, too, if we're being honest. Here's to early morning kisses, acoustic duets, and innocent distractions.
Check out our Glee recaps!
24. Crazy Eyes, Orange is the New Black
Suzanne Warren is an enigma wrapped in a mystery cloaked in a Shakespearean monologue. She's got a tough exterior with a gooey caramel center. On the one hand, she's aggressive and commanding, but on the other, she expresses such tender vulnerability when asking Piper why people call her "Crazy Eyes." We'd throw our pie for her any day.


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Games are a commercial endeavor, complete with cross-promotional marketing. Sometimes the messages have questionable ties, but other times, the match is too good to miss.
So it is with Scion's (a Toyota company) promotion of the Vita version of Motorstorm RC. According to an announcement on the PlayStation blog, not only is Motorstorm RC launching tomorrow for PS3 and Vita, but thanks to a Scion sponsorship, the Vita edition will be completely free to download for a limited time. And they really mean free: zero cost, no additional fee to access certain content.
Motorstorm RC was a launch title for the Vita in Europe, but doesn't come to North America until tomorrow. The post from Sony doesn't clarify for how long this free deal will be available, so players interested in getting their racing on may want to get the download sooner rather than later.
We've previously reported that the PS3 and Vita versions of Motorstorm RC were designed to work together and that purchasing one would unlock the other, making this a particularly good deal for Vita owners.
MotorStorm RC Driving to PS Vita for FREE, Courtesy of Scion [PlayStation.Blog]


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Escape to the Movies: Halo Legends
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Excuse me... did you say something? Because I think- "Anonymous Source"- that you haven't earned the right to be an... <COUGH> arbiter of right and wrong here; at least not yet.
Last time I checked, it was a reviewer's responsibility to discuss all aspects of a film, not just those that he didn't care for... which is exactly what I was trying to take MovieBob to task for... a review focused on his distain for the subject matter, while neglecting to mention anything that might be useful to a person who would think "Gosh, he clearly doesn't like Halo, but I do, so I wonder if the continuity (or whatever) was good..."
Pressing the play button doesn't mean absolute acceptance of the product revealed, fool. And you can't call me a moron until you prove yourself to be an intelligent and thoughtful member of the community. I don't care that your (likely) teenaged brain may tell you differently.
As I pointed out in the two replies above this, I really DON'T think that the sole mission of a 'critic' is to tell us what to like and what to dislike. I can figure that out on my own, thank you very much. I rely on critique to illuminate me on those aspects of filmmaking (or game production) that I am either ignorant of, or not likely to consider.
I will admit: I am far more familiar with games than I am with films, so perhaps I place a larger burden on (and expect more from) MovieBob than I do Yahtzee, but I don't think that I'm out of line here--
The whole reason I laid into Bob was because his entire "review" really came off as a tirade against the subject matter, and left out any commentary about aspects which would be relevant to someone who didn't necessarily agree with his perspective about that subject matter. To me, that is when it ceases to be a review and becomes evangelism against the movie in question.
Ok Moviebob...
Bu-bu-but Bioshock??
And I know you like that game from your overthinker vids....>=/
Hey wait a sec??
Have ever played System Shock 2, Dues Ex, Thief 2 even???
Well done, Bob. Another good review. Wasnt bad, but wasnt worth owning,
I thought it was pretty good, I find that the chapter entitled "The Duel" far out shines any of the others. The watercolor art is just beautiful, and the story is epic, it kinda reminds me of those old cheap samurai movies, which is weird since its Halo. Overall, I'd say buy it, I can see myself watching it multiple times, and I really didn't enjoy the games all that much. I've finished them all, but I don't own them.
So? He did not like every bit of the movie but he praised the parts that according to him were considered a success. That's just HIS opinion. And again, I did not see any tirade. Just an opinion.
Eversince I first came in contact with the Moviebob reviews I got stuck. A very charming and humorous way to talk about visual media.
What I'd really want is for the Halo franchise to be something more then just a fun FPS serie, it can actually focus alot on immersion by having a setting and story that makes the audience ponder. A deterioating alien empire trying to keep itself together by claiming to have dangerous enemies, resulting in genocide of never-before recorded magnitude in human history. I'm surprised over that the atmosphere after Halo: CE didn't shift into a darker, more hopeless tone. As by that point only Earth itself remained populated by humans, all of the colonies had been turned into glass-covered ruins with billions after billions of people that had perished with it. Were the ones who did this sadistic monsters? No, they were mostly honor-focused minds that even had chivalarious ideals (reffering to Elites here.), or simply having no other choice but to obey. They allowed themselves to be blindly guided on a path of terrible destruction, certain of that they were working for the greater good.
There is potential for the Halo franchise to develop into a deep story. Things like what I mentioned above are what could make a Halo movie really, really good if you ask me.
Perhaps I used the wrong words to describe my interpretation of this anime collection. Of course it's alot of "Hack and Slash", but as I mentioned about my dislike for japanese animation culture, I can't see Halo and anime mixing together. It doesn't go with my taste. Infact I think this is what the Halo franchise needs the least if its universe is to be taken seriously (By me atleast.).
About the Spartans. Of course they still have the same intellectual capacity of any other human being, but I was reffering to their anatomy. The amount of hair on them is just impractical for combat, and wouldn't they be rather pale having spent their time in those suits for a rather long time? I can imagine the Spartan working scheduele to be nearly non-stop during the war against the Covenant. Sure, this might be an unimportant detail, but for me it becomes dumbed down. They're not what I'd imagine a Spartan looking like. Their skelleton was given metallic layering, muscle development was increased to an extensive level, tons of implants were placed all throughout their bodies. How could they avoid not looking like post-suit Darth Vader in some degree?
Curiously enough, the picture lordlee showed with Western RPGs on the right side and with Japanese RPGs on the left side on page 4 of this thread had me cringing when looking on the left side with the right side being a fine collection of quality games to my eyes.
My dislike for JRPGs are probably, at its core, that I don't see any intellectual value in it. Atleast Halo had me think about something, as my previous post and this one clearly demonstrates.
People keep comparing Yahtzee and Moviebob, I don't think that's fair at all, Yahtzee isn't a critic really, he's more of a stand up comedian, he could "review" a game that dispensed blow jobs on command and did your cleaning at the same time while having the best story ever written and he'd still find a fault in it. That's the whole point of ZP, I don't know about you guys but I like watching him rip a game apart, even ones I love, like the man himself said people don't come to him for the good stuff about a game, they come for the brutality of him ripping it a new one.
Moviebob on the other hand... well I like his gameoverthinker stuff to a degree, even if I think he's way too biased to be conducting "analysis", and lately he's been getting worse, this movie here is a perfect example, it's suppose to be a review of the content not a rip on the source material, or his personal hate for the genre of games that inspired it.
I wonder what Bob thought of The Animatrix? Although I haven't seen Halo Legends (not going to either) 'The Duel' sounds like it has a lot in common with 'Program' and 'Origins' sounds eerily similar to 'The Second Rennaissance' (even down to being narrated by a computer).
I can't really blame you for getting tired of everyone saying b-b-but Half Life all the time. I admit ValVe is one of the few game developers that have made a large number of great FPS but you when all you go on a bout is Half Life it makes it sound like it's the only good FPS ever. There are good FPSs but you have to really look for them.
A good review, although i feel u under represented a significant segment of the fanbase (the "oh god this is probs gonna fail, but lets watch anyway" segment) whihci fall into.
All in all i have to agree it was interesting to see, particuarly enjoyed "the package" even with the wince worthy cliche lines. Claimin Halo series to be one dimensional only really works if u completly deny the books though.
That said moveBob u only review movies, so this is to be expected.
Not really your finest review. I don't really agree with you at all on the "western vs japan" thing. It overall doesn't feel like a "big thing". I dare say sense I have played most halo games that a lot of that fanbase appricate the idea of turning it to an anime than some "hollywood-thing".
I could agree with you that consols vs other consols is a war of hate. But pretty much all of them as a fair amount of western and japanish games. And western does matcho shooters and Japan everything else? Thats just feels very shortsighted.
And it really feels like you focus way too much trying to piss some "lonley fan" of latly. Would be nice with a review where you avoid saying how much fans the subject has that are idiots, and how much you don't care about their comments.
At least their not fans of Tiger woods.
"while Japan is represented by...uh, everything else"
*cue dozens of various anime heroes*
<3 the humor
I liked Halo 1, great gameplay, solid AI decent designs all around it started to suck when they tried to make 2........ oh and MP sucks..... any game reliant on MP alone should be called an EP....hence Halo ep 3.....
Halo 1 is for the most part not just another FPS, they did more with the level design and AI than most FPSs even other to do, now Halo 2+ is your generic FPS fodder that is best forgotten since they stopped trying to make a good game and a solid experience. And that lack of care and design is why most new games suck..... build game themes to arbitrary and generic story/genre/gamepaly condemnations is getting quit tiresome....
And yes...I the great game hater just defend a game....
I rather liked them all except the water color one it just kinda gave me a headache with its almost dream sequence like almost fuzzyness I also felt that they added nicely to the halo story that i was already a fan of.
I actually watched these and found them pretty good :).
The arbiter is a trillion times more bad ass after watching Legends
Ok, I'd like to start by saying I agree about the animation of part 1. The designs are cool but some of the effects are just.... bad. Part 2 is shockingly shinier and uses 3-D animations alongside traditional animation. Just an FYI.
Now, to (and, no offense here) pick appart your comment. Fair warning, it's gonna get really nerdy in here, so if people aren't interested in the depth of the Halo universe (shut the fuck up, haters, yes there is depth, read one of the fucking books) I suggest you move on.
As for the humans being Forerunner, it does kind of hint to that, but I'm pretty sure it's more that the Forerunners loved Earth as the humans there were the closest to them, genetically, that they've ever found, and Earth is very similar to their home planet. That's what I think, at least.
Next point: yes, the Halos were activated millenia ago. 343 says "100,000 local years" meaning the years around that specific Halo, giving us a bit of leeway in saying how long it's been on Earth. Let's just say that it was about 70-80 thousand Earth years ago... Humans were around back then, just very primative. In fact, check this out: http://en.wikipedia.org/wiki/Toba_catastrophe_theory
As for why they couldn't make a weapon to wipe the Flood, it's a simple thing of "we just can't". They couldn't find a way to make a weapon that targeted smaller life forms but not larger ones... that's how the Flood infection forms survived.
Now, as for preserving their entire race, let me give you an example grounded in real world... Let's say you are in command of an army. You're winning. You see no WAY you could possibly lose. But, one day, you recieve word that your enemy seems to all be running and hiding in a place you thought they wouldn't have a foothold. You go there only to find out that not only are they all hiding there, but they're creating a weapon that could decimate your armies, costing you the war. "Well, god DAMN!" you'd say. "It's a good thing that I saw them coming here!" And then you'd blast them to kingdom come, destroying them and their weapons. The Forerunners had to stay locked in combat with the Flood in order to distract them from the overall plan. They also couldn't evacuate civilians or else the Flood would have gotten sight of that too. The Halo strategy had to be carried out swiftly and without being noticed. The time between when the Halos were sent to their respective parts of the galaxy and when they were activated was probably a total of a couple hours. They had no time to save themselves.
Now, I'm not trying to completely destroy whatever your view of the Halo universe is. I'm just sharing what I've seen and been led to believe myself. In fact, Origins could be wrong. Cortana said herself that a lot of it was guesswork. But hey, we'll all find out soon enough... a trilogy of books are being written right now. The Forerunner Trilogy. We'll all see who's right then :D
Fire Emblem is the shit. That is all.
You don't need to tell me, I was hooked from his fifth Game Overthinker (I was introduced to him quite a while before his Escapist series thanks to Screwattack's Submission Sunday).
Again, my reply to this will be kind of wonky as I never played the Halo games through. That out of the way, that really is an interesting way to look at the Covenant, and demonizing the Prophets, while forgivable as a result of the game fundamentally being an FPS, wasn't the best way to convey that view. I'm thinking you might be a fan of the books like a few users earlier. As for the movie, I'm rather doubtful, but if you use the backstory well I wouldn't say it's impossible.
Yeah, regardless of medium, something based on an FPS will be rather hack and slash.
That aside, I was pretty surprised myself when I learned of a Halo anime, and it really seemed contradictory like Moviebob said. Of course, to see how well this went I'm gonna have to see it myself, and I have to note that the short where the anime thing would hurt the seriousness seems to be Odd One Out, and again that's a parody.
I wouldn't see the hair as much of an issue, actually, since they're wearing helmets. Other than that, though, you bring up some accuracy issues with the Halo universe, though I have to say I'm still for the general idea of Homecoming.
I'll say this about those four games: Tales of Symphonia is intentionally rather cliche, as is the Tales series for that matter (though I personally loved Symphonia). Soul Nomad is made by Nippon Ichi, that's all I need to say (if you don't know about them, look them up, they generally make rather silly games). Final Fantasy V, from what I've heard (I just started playing it), is kind of a self-parody and, yes, would have a lighthearted and cliche story as a result. That leaves Fire Emblem, which still has some rather young heroes and JRPG-fantasy conventions, but the cast is generally comprised of adults and it avoids the things you're probably annoyed by in JRPG's. It's not a philosophy-fest, but maybe you should try that one, at least for the strategy gameplay.
On the WRPG front, I really need to get around to Fallout 2. Maybe I'll also try Mirrowind, but Oblivion left a bad impression on me (ironically, I liked Fallout 3, which is quite similar gameplay-wise).
Edit: Oh, and KOTOR. I think my brother's hard copy is lying around somewhere.
At the risk of being cliche, I have to wonder what JRPG's you have played. Part of me thinks they were earlier Final Fantasy games, which aren't exactly the most though-provoking experiences. Maybe we should discuss this with lordlee, since like last time he's more qualified than me.
Oh, and trust me, your dislike of JRPG's is not unshared here.
"With Western gaming represented by one-dimensional-steriod-injected-gun-toting-muscleheads and digitized athletes, while Japan is represented by, uh, EVERYTHING ELSE"
lol. Great review, I really liked hearing your stance on the Halo series and it's fanboys, damn them, we need more people playing TF2 D:
but the people that are truly as you put it, are in the minority. take me for example, Im a Halo fan but you don't hear me tearing into Bob for mostly loathing the collection of shorts presented on the disc
Shining force>Fire Emblem ,that is all....
The review was better than I expected, but it is fairly annoying that moviebob clearly has no knowledge of the halo mythology outside of maybe one or two levels of the games, which if you pay attention is brilliant within itself, throw in the expanded universe and the halo universe is one of the largest and most amazing of the lot.
As for the "grunting testosterone fuelled characters" I am going to have to disagree there as well, at the very worst we have a generation of humans that have only ever known war and are on the brink of destruction, the marines HATE the covenant, which is completely justified based on what they did, and the spartans themselves are not very emotive because of the modifications that happened to them and the effects of their training, it is fairly difficult to see the true depth of the spartan characters without having seen the expanded media I will admit, but it is still extremely annoying that this reviewer behaves like his opinion on a series is justified when he clearly has absolutely no real knowledge or understanding of it.
That said, I still enjoy many moviebob reviews, but his halo bashing is pointless and really grating, I know it is "cool" to be like yahtzee and dislike halo, but the difference between yahtzee and moviebob is that yahtzee explains that he has a lack of foreknowledge of the mythology of the franchise that may have affected his enjoyment or understanding of it, whereas moviebob who clearly doesnt have a clue acts like his opinion is the only correct one, which is big headed even for him.
Well phrased point. I agree entirely.
Wow I honestly thought you were joking when you mentioned the diversity, and I'm genuinly surprised by the varying narratives.
I'm still waiting for the inevitable mutated brute 'Shoop Da Whoop' comparisons.
I'm not even going to touch it...
When I originally heard about Halo: Legends, I didn't care either way. But now I'll probably rent it. looks entertaining.
Ordinarily, I'd agree with you, but- to me at least, and I don't think I'm completely off my rocker here- his positive comments were all in the vein of 'this was cool/funny because it subtlely ripped the subject matter.' There was no discussion of editing, storyline, production values, direction, organization, etc. etc.
Look, as I said: I've got no problem with Bob ripping movies a new asshole, what I have a problem with is when he completely neglects to discuss objective aspects of moviemaking that might be relevant to those who may not agree with his subjective opinion about the material. The bottom line is that exact neglect shifts him from critic to demagogue.
I am consistent in my stance: I (and several others) tore into him about 'Book of Eli' because he spent the vast majority of his "review" ripping it apart because of the premise, and- literally- spent 15 seconds saying that it was generally well-acted and well-directed outside of that. Given that I don't carry the same prejudice against the 'post-apocalyptic bible salesman' theme, I was able to say to myself "I probably will enjoy this movie, even if I disagree with Bob about the premise". And I went. And you know what? I liked it. Not earth-shattering, but it was worth my time and money.
But Bob has ceased to even provide the 15 seconds of objective discussion. My guess is that he is following Yahtzee's lead and shoveling steaming mounds of vitriol to the masses in the pursuit of page-views. This is really, really fucking sad. You know why? Because I watched Bob's review of 2012 and thought to myself "wow, for the first time in my life, I can feel comfortable with a reviewer because they actually involve and discuss the technical merits of a film, instead of just telling me 'I liked this story/actor/director' or 'I hated this story/actor/director', and leaving me to determine if I think I will agree or not, which is something I expect to do with my friends' opinions, not that of a 'professional critic' who I don't even know."
I suppose I'll just quietly adopt the same attitude that I have with Yahtzee when I click on a MovieBob review: it's only entertainment and rarely if ever will offer any useful information for making a purchasing decision. (But wait! Isn't that the definition of demagoguery? You see where I'm going with this?) Honestly, that is just sad. Pathetic and sad, because I have thousands upon thousands of sources of entertainment, and- now- not even one person who has great knowledge of cinema and can advise me about the aspects and qualities of a film that I might otherwise be unaware of.
EDIT: To clarify, I'm not expecting Bob's reviews to consist only of a dry 'film-school' dissection of the technical merits of each film, but dammit, I expect at least some discussion of those aspects.
Okay, as an assumptive fellow English major and a fellow opinionated person myself, I'd like to put my 2 cents in on Bob.
Bob is a biased individual. There's no disputing that. He's an old-school geek and a fan of genre films, Nintendo, and comic books. He dislikes derivative works such as Halo, especially setting the standard for other works to be just as derivative if not more so than the former. He's especially caustic towards the fans who impose such mediocre works as being superior to the others.
What we also have to realize is that every person is biased, especially reviewers. What sets them apart from the others is the ability to check their biases at the door and try to view a work neutrally in order to give a sound review. If the work in turn defies their biases and actually turns out good, they find it as an especially good work. If it affirms their biases, they find it as an especially bad work.
Bob's biases are very apparent, and we as viewers have to keep them in mind when viewing his reviews. His views on a work are going to be drastically different from some of us and closer to others. We just have to be aware of them when seeing a review and make our own judgment based on his view as opposed to ours. I respect and rather like his opinion and thus enjoy his work. If you disagree strongly with his work, I'd suggest to find another reviewer unless of course you like the contrast to your views.
I am rather indifreent to the Halo series and while I can't give a strong opinion on the series, I do veiw it as just an above-average work with a conventional story that refuses to break convention. There's no denying the franchise has grown stale, even stagnated over the years and deserves either a complete reinvention or must be put down like a rabid puppy. I am however impressed that a person with such strong views against the series can still view a work based off the former to be rather good intriguing and look forward to watching it, and perhaps making a review of my own.
No offense taken. Also I just rented Legends from a local rental place and just saw the second part. It does look better though I have some story nitpicks and general complaints for that one as well, but maybe some other time.
Anyway I've played all three games as well as read the secret terminals in Halo 3 and they still point to humanity being forerunner. They metion finding earth (dubbed eden if I recall) but no mention of any sentient life on it. That the planet was so similar to their own would explain why the surviving forerunners would settle there and why the portal to installation 00 would be located on earth. And again if humanity is not forerunner as Origin says then why can no other race activate the Halo arrays?
You misunderstood what I meant about saving themselves. Yes obviously they could not save everyone, but they could still save their race from going extict. They had the technology to preserve enough of a species to be sustainable. So why nt do the same for their own? We know they made shield worlds (Ghosts of Onyx) so why not use them?
As for the weapons both that excuse and the weapons they showed in the anime are a cop out IMO. They could build entire ring worlds but those puny laser pistols were the best they could do? So much for them having combat armor six times more powerful than a spartans MJOLNIR armor lol. Also it made no mention of an AI going rogue and joining the gravemind.
I'm not saying you're wrong, just that IMO there are a lot of plot holes and continuity errors if Origins is to be believed. Maybe they have since decided to retconn the story. But at the end of the day all that matters is that Halo kicks ass despite what Bob might think ^_^
You know, there are Western video games out there that break MovieBob's stereotype. You haven't named one yet. Actually, you've proved his point.
That's why I quit playing.
The first game had a story, the second game had a commercial. I didn't even care when the third hit. I figured the trend would be the third would have a single player option that you click and Master Chief wags his hand at you disapprovingly.
Was a shame too because, other than the flood, I really enjoyed it. The multiplayer didn't feel any more refined than most shooters I had played up till that point so I'm still largely shocked it became such a cult phenomenon.
yay movie bob. another non-beleiver in the halo phenomenon (sp?)
Ugh. If there's one thing I hate more than an anti-Halo fan, it's an ill-informed anti-Halo fan.
Plenty of us are fans of anime, or at least not "Japanophobic" as you so colloquially refer to it, and plenty of Japanese are fans of Halo.
Any Halo fan worth his salt knows at least some of the backstory, and/or has read the novels, in which case "Oh-Em-Gee It's A Girl" is hardly a shock.
The Elites (Sangheili) have a well-established tradition of warrior culture, so samurai-esque armour isn't really that big a stretch.
Spartan 1337 is fairly stupid, I'll give you that one. There were only 70-odd Spartan-II's, each numbered up to 160 or so, if my memory isn't failing me.
Spartans are hardly machismo'd up robots.
Anyhow, in the end, you come off as an arrogant, Halo-hating, self-aggrandizing wanker. If that was your original intention Movie Bob (if that IS your real name!! -drama-), then I commend you on a job well done.
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By Staff Writer | August 26, 2013
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The European Commission is overseeing a joint government-industry program aimed at developing new curved Instrument Flight Rules (IFR) procedures for helicopters using satellite-based augmentation systems (GNSS-SBAS).
French consulting and engineering group Egis is leading a consortium consisting of Pildo Labs, CGX Aero and DSNA on the two-year Curved Applications for Rotorcraft Environmental (CARE) enhancement project. The CARE group's goal in designing and implementing the new IFR procedures is to improve rotorcraft navigation and enable helicopters to avoid "noise sensitive urban areas," according to a statement from Egis.
After defining the criteria for these satellite-based procedures, the CARE group will identify benefits and begin to promote the new procedures to airports and helicopter operators.
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This is week 35 of my participation Amy Johnson Crow's, once a week challenge to blog about one ancestor a week, tell their story, biography, a photograph, an outline of a research problem — anything that focuses on that one ancestor. More about the challenge can be found at her Blog, No Story Too Small.
Amanda Houghton (found spelled Holton and Hotten) was reportedly born February 12, 1833 in Tioga County, Pennsylvania or New York or Michigan, to parents whose identifies remain in question.
There is an Amanda Houghton found on the 1850 US census of Madison, Dane County, Wisconsin, she is living with Anna Houghton 47. Anna is listed as head of household, value of her real estate is given as $200.00, born in New York; next enumerated is Amanda, age 17, born New York; then listed is Almina age 7, born Michigan. There is also a carpenter living in the household, a Chas. Payne, age 52, born England.
On November 9, 1852 at Springfield, Dane County, Wisconsin, Amanda Hotten married Aaron Lashbrook. Sadly, many of the questions asked were not answered or filled in on the marriage record found.
Aaron and Amanda (or Mandy as I have found her referred to by distant family members) moved many times during their lives. That may explain a land patent, dated June 15, 1855 for land in Black Hawk County Iowa, that a Amanda Lashbrook, living in Buchanan County Iowa was awarded. The patent was for 40 acres of land, the number on this grant is 29667. (See below for additional information on land patents in this county by Charles and Anna Payne.)
The family was found enumerated on the 1856 State census of Barclay Township, Black Hawk County, Iowa: Aron D. Lashbrook, age 28, born in England, occupation looks to be "horseferries"; Amanda, age 23, born New York; Jacob I or J, age 2, born Wisconsin. This is the only time we see any recordings for the son Jacob.
Next enumerated in the 1860 census in New Hampton, Chickasaw County, Iowa the family is found as follows: Aaron, age 29, farmer born England; Amanda, age 27 born New York; George, age 3 born Iowa; Albert, age 1 born Iowa.
On the July 1864 IRS Tax lien lists we find "S D Lashbrook", a physician listed in Cedar Falls, Iowa. Tax due is $10.00. We are fairly sure this "S D" is actually, A D, however, caution is urged as we cannot be "positively without a doubt" sure.
Amanda and Aaron are enumerated on the 1870 US census of Garden City, Garden City Township, Blue Earth County, Minnesota as follows: Aaron, age 47, farmer, value of real estate $1920., born England; Amanda, age 37, keeping house, born New York; George, age 13, born Iowa; Albert, age 11, born Iowa; Alvin, age 10, born Iowa; Mary Ann, age 3, born Iowa; Myra, age 3, born Iowa. The agricultural census tells us that they had 52 acres of improved land and 108 acres of other unimproved land, valued at $1920.00, they grew wheat, Irish potatoes, oats, and produced butter.
After moving some more, the family appears in the 1880 US census in Spring Brook, Harlan County, Nebraska as follows: Aaron age 56, "vetneary Sergeon", born NY; Amanda age 46, wife, born NY; Alvin age 20, son laborer, born Iowa; Aretta age 13, daughter, at school, born Iowa; Myron age 13, son, laborer, born Iowa; Dora age 10, daughter, at school, born Minnesota; Chester age 8, son, at school, born Minnesota; Charles age 8, son, at school, born Minnesota; and Ausker (sic-Oscar), age 6, born Iowa.
Five years later, still in Nebraska, the clan is found on the 1885 Census of Prairie Dog Township, Harlan County, Nebraska. They appear as: A. Aron Lashbrook, age 57, Veterinary Surgeon, born England, both parents born England; Amanda, age 50, wife, keeping house, born New York, both parents born England; George, age 27, son, farmer, born Iowa [note: I believe George is also enumerated in Fairfield Township with his wife Nellie, and her son from her first marriage to Melvin Brady, Alva.]; Edwin, age 23, son, farmer, born Iowa; Myron, age 18, son, at home, born Nebraska; Dora, age 15, daughter, servant, born Minnesota; Charles, age 13, son, born Minnesota; Chester, age 13, son, born Minnesota; Oscar, age 8, son, born Illinois.
Amanda and Aaron had 14 children: Jacob Lashbrook, reported to have died young. Infant born and died 1855. George L. Lashbrook. Albert I. Lashbrook, reportedly died young. Richard Alvin Lashbrook. Ada A. Lashbrook, reported by family to have died young, but may be Aretta on the 1880 census. Myran Aaron Lashbrook. Myra Lashbrook. Delora E. Lashbrook. Chares Clinton and Chester C. Lashbrook, reported twins. Dexter P. Lashbrook, reported to have died young. Oscar Ira Lashbrook. Cora E. Lashbrook, also reported to have died as an infant.
By the 1890's Aaron and Amanda were living in Arkansas City, Cowley County, Kansas. Extended family and other researchers reported that Aaron had been buried in the Parker Cemetery. No mention of any possible death data or burial information for Amanda was ever made. This was in the days before Find A Grave is what it is today, we were not sure where the Parker Cemetery was. One family member thought it was in Kay County Oklahoma. In 2004 Man and I were headed home from a winter in Texas and decided to make a stop in the area. Within 30 minutes of setting up our Tana in a campground we had been put in touch with a very kind lady who knew where the cemetery was and knew just where Amanda and Aaron were buried. She met us at the cemetery and shared what she knew about them and other Lashbrooks that were interred there. And, I got a photo!
"Died - - Last evening, on North E. street, of heart disease, Mrs. Amanda Lashbrook, aged 58 years. The burial took place this afternoon at Parker Cemetery."
* Research notes on possible mother, Anna:
Anna Houghton of Dane County Wisconsin, received on August 1, 1849 a land patent for 40 acres, the patent was signed by President Zachary Taylor.
On January 2, 1852 a marriage index that indicates a marriage between Charles Payn and Anna Houghton too place at Madison, Dane, Wisconsin. A recent discovery, a copy of the marriage has been requested.
On June 15, 1855, Charles Payne and Anna Payne, both living in Buchanan County, Iowa, are granted land patents in Black Hawk County, Iowa, Charles' is numbered 29665, and Anna's is numbered 29666. They are both for 40 acres, in the same township. This is the same date as Amanda Lashbrook received a land patent for land in Black Hawk County Iowa.
Charles Payne appears on the 1856 Iowa State Census, of Barclay Township, Black Hawk County, Iowa: Charles Payne, age 54 or 57 (hard to read), married, has lived in Iowa for one year, born England, wagonmaker, naturalized voter, owns land; Anna Payne, age 54, married, one year in Iowa; Arilla E. Houghton, age 14, in Iowa one year, born Michigan.
In 1860 in Cedar Falls, Black Hawk County, Iowa there is a Charles Payne, age 69, farmer, value of real estate is $500, value of personal property is $100., born in England with the following in the household: Hannah Payne, age 61 (compiler feels she is the same as Anna Hougton from the 1850 census), born New York; Almina Houghton, age 17, born Michigan; Elizabeth Payne, age 12, born Iowa.
Charles, Anna, Almina have not been found after this census. Elizabeth awaits research. Hopefully rurther research will turn up a hint or two to further this research.
*** 52 Ancestors Weeks Button courtesy of Amy Johnson Crow.
**** I use many resources to research, FamilySearch.org is a free site. Ancestry.com is a pay site for which I pay, no discounts, etc. Fold3, is another site I subscribe to and pay for. None of these sites have asked me to review them, or use them. See my Disclaimers page for further details.


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"The African saying, that it takes a village to raise a child is true, but the thing we need to remember all the time is that we are that village, it's not somebody else, each one of us are part of the village and we have to daily say, what I can do to contribute to this, what can I do to help somebody further the life of a child," stated Alma Powell, Chair of the Board at America's Promise Alliance, discussing the importance of the advocacy community taking action on early childhood policies.
The first ever Rally4Babies took place on Monday, July 8th, sponsored by ZERO-TO-THREE, bringing together national leaders, celebrities, and citizens in support of early learning for babies and toddlers. During the event, award-winning journalist and CEO of Starfish Media Group Soledad O'Brien asked questions to prominent speakers such as U.S. Department of Health and Human Services Secretary Kathleen Sebelius, U.S. Secretary of Education Arne Duncan, and Chair of the Board at America's Promise Alliance Alma Powell about why early learning for infants and toddlers is critical. Jennifer Garner, Actress and Save the Children Artist Ambassador, shared stories about why she is passionate about teaching moms how to support their babies' early learning. Finally, award-winning children's musician Laurie Berkner did a live performance for rally participants.
In case you missed it, watch a YouTube recording of the rally and share the event with your friends and family.
The focus of the Rally4Babies was to emphasize the importance of a comprehensive early learning strategy and to rally Americans around early learning policies that focus specifically on babies and toddlers. More than 6 million children younger than age 3 are in the care of someone other than their parents every week. On average, children are in a child care setting for about 35 hours a week. Forty-six percent of infants and toddlers under age 3 live in low-income families, and 24 percent live in poor families. In 2010, 16.5 percent of infants and 24.2 percent of toddlers of employed mothers were in care in an organized facility (such as a child care center) and another 16.9 percent of infants and 16.3 percent of toddlers of employed mothers were in family child care homes.
Currently, the Child Care and Development Block Grant (CCDBG), the law that allocates funds to states for child care, does not provide states with any guidance on how those funds are to be used to improve the quality of infant and toddler care. To ensure that children are in settings that are safe and promote healthy development, Child Care Aware® of America recommends that states are provided the flexibility of choosing from several effective options to improve program quality and to strengthen the workforce for infants and toddlers, including establishing statewide networks of family child care providers and infant and toddler specialists, as well as establishing other statewide initiatives.
It's time to take action to ensure that we, as the village, are doing what's right for infants and toddlers nationwide. Take time to urge your lawmakers to cosponsor S. 1086, a bill to reauthorize CCDBG.


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Boys & Girls Clubs of Boston via Crowdrise
January 30, 2013
BENEFITING: Boys & Girls Clubs of Boston
EVENT: 2013 Boston Marathon
EVENT DATE: Apr 15, 2013
Boys & Girls Clubs of Boston (BGCB) and Ron Burton Training Village (RBTV) are thrilled to partner with our inspired 2013 Boston Marathon team of John Hancock employees to raise funds to provide hope and opportunity for youth in the greater Boston area. To streamline our donation process this year, all gifts will be directed to Boys & Girls Clubs of Boston (BGCB) and then divided equally between BGCB and RBTV.
Boys & Girls Clubs of Boston (BGCB)
The mission of BGCB is to help young people, especially those who need us most, build strong character and realize their full potential as responsible citizens and leaders. BGCB serves 15,000 youth, ages 6-18, annually. Half of our members come from households earning less than $27,000 per year. Programming in our Clubs is offered at a cost of $25 per school year for youth ages 6-12 and only $5 for teens, yet, BGCB invests an average of $2,500 per member. Support from our partners raises critical funds for our life-enhancing programming in the areas of Education, Arts, Life Skills, Leadership, Technology, and Sports, Fitness & Recreation.
To learn more visit www.bgcb.org
Ron Burton Training Village (RBTV)
The mission of the Ron Burton Training Village is to build within youth from low income communities, racial harmony, leadership, self-determination, respect and love for others through a program of spiritual, educational and physical fitness training in a wholesome, caring environment. Over the past twenty -four years, the Ron Burton Training Village has served more than 3,000 young men and women in their spiritual, physical and educational growth. Twelve months a year, over a six-year period, campers are guided, supported and mentored in some of life's most essential areas including: education, social skills, morals, values, leadership and fitness.
Though campers come from very diverse backgrounds, the majority of the youth who attend the training village are kids from economically disadvantaged and often troubled and at-risk situations. The Ron Burton Training Village curriculum directs the focus of these individuals toward a positive and productive target whose bull's-eye is; a love for God and ones fellow human beings, physical adeptness and academic excellence. We are able to accomplish this through the medium of sport.
To learn more visit http://www.ronburtontrainingvillage.com/
You can help support John Hancock's dedicated marathon runners by clicking the DONATE button above. All donations are tax-deductible.


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Cobra IRadar S-Series
Description: The Cobra iRadar S-Series is the world's first under-the-hood radar/laser/camera detector to utilize a Bluetooth® connection to a smart phone. It is easily installed under the hood of the vehicle so it is completely invisible to those who do not know it is there. The Cobra iRadar S-Series connects to the free iRadar companion app and allows users to access the iRadar Community – the largest and most active crowd-sourcing community of smart detection users – and share valuable information with nearby users regarding live police, camera enforcement locations, dangerous intersections, and other caution areas.
Price: $299.00 to $300.00 Visit the Website
Parrot ASTEROID Infotainment System
Description: The Parrot ASTEROID lineup of connected car solutions provide a more enjoyable, safe, and informed driving experience for drivers. Parrot initially introduced the Android operating system into the vehicle with the launch of the Parrot ASTEROID Classic and the new ASTEROID Smart, Tablet and Mini provide in-car connected solutions for all needs, vehicles and budgets, including navigation, multitouch screens, a range of sizes and a variety of technology offerings. All of the new ASTEROID models have access to the Parrot ASTEROID Market, the first platform dedicated to providing apps optimized for use in vehicles. Users are able to download a variety of free and paid apps, including Spotify, through the ASTEROID Market directly through the device or through a computer. Apps can be created for, or adapted, to the Android-based ASTEROID platform, taking full advantage of the ASTEROID screen sizes, voice recognition, Text-to-Speech, geolocalisation and internet capabilities. The ASTEROID's Android platform enables the use of apps independent from smartphones while providing an upgradable platform to ensure your device stays current as new technology and software is developed.
Price: $299.00 to $599.00 Visit the Website
Vehicle Diagnostics By Delphi
Description: Delphi's newly launched Vehicle Diagnostics, a 2013 Popular Mechanics Best in Show from the International Consumer Electronics Show (CES), was developed in partnership with Verizon Wireless to provide users with car-to-cloud/cloud-to-car connective services for almost any vehicle manufactured in 1996 or newer. By simply plugging the device into a vehicle's OBD II port, users have the ability to: • Receive email alerts for select driving and vehicle performance issues • Set up geo-fences and receive email alerts for entry and exit • Locate and access family or businesses vehicles anywhere and anytime without having to tag the vehicle's original location (a feature that can immediately ease the midnight panic attacks surrounding the whereabouts of your young driver) • Use a smartphone, laptop or tablet as a key fob for your car, regardless of where you are, to help when accidentally locked out • Monitor overall vehicle health status • Summarize all trips from engine start to stop (date, times, distance, starting and ending locations) Vehicle Diagnostics by Delphi is giving users, whether their regular carrier is Verizon or not, the power to access the full potential of their vehicles despite the age and factory technological bells and whistles. I'd be happy to set up a conversation between a Delphi and/or Verizon Wireless expert to discuss how Vehicle Diagnostics and future devices will revolutionize how we interact with our vehicles, as well as provide a demo unit for you to try out yourself.
Price: $250.00 Visit the Website
Cobra IRadar ATOM
Description: The iRadar ATOM is the most innovative, user-friendly and technologically advanced radar/laser/camera detection system on the market that employs smaller components while packing in its highest performance platform, making it the radar detector with the smallest footprint in the industry and 35% smaller than the iRadar 200. It allows users to share alerts in real time when connected with the iRadar app and the iRadar Community. The iRadar Community lets users report and warn other users of live police, caution areas, and photo enforcement areas. Its companion smartphone app vividly displays a host of valuable information including speed, compass direction, location-based mapping, maximum speed setting, and an array of warnings from the iRadar ATOM itself, and from other iRadar users nearby. Available in May.
Price: $199.00 to $200.00 Visit the Website
Cobra Electronics IRadar 200 Detection System
Description: The latest model of Cobra's multi-award-winning detection system, Cobra iRadar 200 consists of a sleek dash-mounted smart detector unit paired via Bluetooth® to a powerful yet intuitive smartphone app. Together the system detects police radar/laser signals and notifies users in real-time of upcoming caution areas, excessive vehicle speed, live police and photo enforcement areas, and then automatically shares caution information with other iRadar users nearby. The new system offers universal support for Android™ and iOS smartphone.
Price: $129.94 to $129.95 Visit the Website
Published on Jun 12, 2013


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Brian Appel interview with Richard Prince. Not sure when it was done, but it wasn't too long ago, because Prince references preparing for the Guggenheim show.
Appel twice expresses admiration - excerpts below- that Prince doesn't make and exhibit new prints of his old photographs. Prince doesn't say anything about the upcoming Guggenheim show's heavy use of exhibition prints.
Brian Appel - Richard, I've always loved the fact that your photographic editions were so small. The cowboy image from the 16th of May was from an edition of two. Traditionally, fine art photographers think nothing of going back to their negatives ten, twenty, thirty or even forty years after the original exposures are made and use photographic materials that are completely removed from the original technological conditions from which the initial images were created – in effect producing pictures that are divorced from their time frame...
When I look at your photo based artworks I always know that the image I am looking at is a print done in close proximity to the original exposure. Your 'copy' of someone else's 'original' is in effect 'authentically vintage'...
Richard Prince - This was a choice I made back in 1980. I was treating the photograph as an object. Always thinking about the way it was presented....
Brian Appel - I'm always cautious when I look at a fine art photographic print – trying to decipher whether it's a 'vintage' or 'printed later' print. But with your work, the prints are always locked into the act of the original exposure and carry with them the appropriate color aging and patina of prints made at the time of their creation.
- my post on first noticing all of the exhibition prints at the museum.
- Isabelle Graw, Reconsidering Prince, Dec 2007 - she talks about the use of exhibition prints in the Guggenheim show, and says the Living Rooms prints of 1977 (and others?) were produced in an enlarged format for the Guggenheim show. The originals were 20x24 Ektacolor prints, each an edition of ten. I don't recall exactly what the Guggenheim displayed.
- Nancy Spector on the decision to use exhibition prints.
Monday, May 05, 2008
(not) on exhibition prints
Posted by Martin at 12:20 AM
1 comment:
- Anonymous said...
LOL! Wonder what Appel thinks about those exhibition prints. Anyway, looking at your old post I found your link to Cremaster fan art (which looks about as interesting as say Star Trek fan art, maybe less so) pretty amusing.
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