text:
The terrain is tessellated, so it'll keep reducing in resolution and FPS will never become an issue.
The real giveaway would be the texture repetitions on the dark terrain texture.
Computer Science Student. Maker of things.
The terrain is tessellated, so it'll keep reducing in resolution and FPS will never become an issue.
The real giveaway would be the texture repetitions on the dark terrain texture.
I'd second that. I think you'll get better results with a simpler mesh.
I think something along the design of this model, with a less sci-fi look would look better. Forums.cgsociety.org
The stupid graffiti is not.
Ah excellent. As usual it will be entirely brilliant apart from the hormonal-centric character models.
Far more impressive than the title had me believe.
is that a UV fix? that looks awesome =)
This should be awesome. Would love to see some of the towns from RnL in CE3 =)
Neat. I love the Pseudo-Realistic Approach =)
The normal on the brick looks a bit odd.
I would suggest making a custom heightmap (with brick as white and the grout as black), converting that to a normal (cryTIFF export option), then overlaying that with the crazybump normal and blending them.
I'm using Photoshop to make seamless textures from photographs. My shader maps are made in photoshop or using the cryTIFF plugin
It's probably a good idea to familiarise yourself with the cryTIFF plugin, if you use photoshop.
Generally, most surfaces benefit from more subtle shaders. Here's A metal floor surface I made. Crydev.net
I think your normal maps are too powerful; Especially in this one, you're losing recognition of the material.
probably not, based on BF4's turnaround time. =)
because america...
yes, that's the cause of the bug listed in the thread
The code is supposed to include windows.h instead of afxres.h in the express version, but the if statement didn't seem to be working
Ah, this thread sorted it out Crydev.net
Thanks for the tutorial. It compiles up to the following error, "cannot open include file 'afxres.h'". Any idea what's up?
Nice indeed.
From what I remember, these types of objects usually have an LOD without wire, which may be necessary if having multiple of those objects in a scene is a problem.
This is extremely impressive. I think some details on the path and some ToD tweaking would make this look brilliant.
Audacity. I get sounds from freesound.org, and in this case added a low pass filter to simulate the sound passing through a wall
looks fun, just in a £2 app sort of way, not a £17 game way.
if you increase the HDR factor on them sparks to brighten them, and have the room lights emitted from the water level, that might improve the visuals in that room.
This may be of use to you Worldofleveldesign.com
1300 polies is way too high for a barrel. You should be able to get most of the details in that for less than 500 faces
the visuals are lovely, though I found the controls to be a bit annoying. The cornering on large turns works really well, but on smaller turns I can't get the control I want.
If possible, I'd like to maintain grip when not accelerating in a corner, and then drift when I accelerate. At the moment, not accelerating makes me drift and accelerating just makes me crash.
But, super cool =)
no, Cryengine 1 En.wikipedia.org
Great to see some progress, looks awesome
you mean a 560GTX and 4GB of ram surely?
Looks like an awesome Idea. I think some of the animations could do with a little tweaking, but it looks fun =)
A remake sounds great, though keep the same narrator, cause He was perfect for the role =)
nice, Though I'd try some other water materials, the current one's foam is too bright for the scene
Looks fairly awesome. Can't see anything to fault there
Thanks, Looks awesome
Since It's being awkward, any chance of a youtube link?
Looks awesome/interesting =)
My crit would be the smoke should be bluer, to look like its behind the fog
That does looks awesome, the cubemap on the water seems a bit bright though
not bad, but you should definitely do it in the art style of the game graphics, this kind of thing 1.bp.blogspot.com
Its the bytes used to store integer values. 2^16 bits. Which is more than enough maps
Two things elude me, motivational music, and why people can't cycle for real.
But those are just opinions, that works brilliantly for its purpose.
I would Improve the scenery later in the video, as it goes from amazing to somewhat lackluster at 13:00 in. Depends how you want it done, but if its going to be stored as a video, then you may as well add as much detail as you can =) personally
I see some odd shading, perhaps there are some polygons facing towards the roof?
Looks awesome by the way
increasing contrast won't improve the texture, You need to add cloth detail to the texture
not bad, but you should match the sand texture colour to that of the original
I think the top two parts of the hud would look better at the top of the screen, but it looks nice otherwise. If its possible, having the milliseconds in subscript would be nice as looking at four sets of numbers might be difficult in a mid-race glance
nice, but could you not add a few more polygons to the model?
Perhaps a description on the video itself would be slightly more useful? =D
This is the Cinema version of Cryengine 3, the features in the video are largely exclusive to this version
hopefully should be very fun to work with, watching the weather change when the station is destroyed
its a mix, I'm trying to include cut parts but not things that were cut for a reason
the metal could do with a tad of rust, keep the green though, it looks great
seems a bit odd having the computers need the open edge. Maybe a solid wall?
very nice, but a bit under detailed. Maybe if you have a grated floor with small pit underneath, this kinda thing Planetmedia.gamespy.com
Map seems to end suddenly, but EP2 had that problem as well. Looks nice otherwise. APC placement seems a bit random.
Install Crysis patch 1.2, running the game a few times may help
that smoke doesn't look too great in bright sky, try some others
I fail to see what was wrong with the old SMG, and having an ACOG sight doesn't fit with HL gameplay
Make the old one better, but please don't change the weapon
This maps at least suggests pripyat, and most likely IS pripyat. Its a fine recreation, like STALKER only better =D
the angles a bit odd, perhaps have it smash straight into the cliff
hmm, needs more red around it, ATM it looks like you've got an eye problem
Box letters should be 3d!
Maybe Make It look a bit more realistic?
Its sooo fun video editing =D
nice, but don't stick identically to the beta version, try make your version as original as possible whilst keeping the key points in
It should be good to have some progress again
EDIT: mess around with colour correction, that could make it a heap better
try use the same effect but a lot smaller around what you already have
one thing to say is the block on the right (when zoomed in) looks almost real, I think if you get the fog this good in other places it should look amazing
would just be the fast zombie, which shares its animations with the scrapped combine guard
yeah, Have an empty plug at the water level or something
yeah, even a road would make it a bit more believable but a small town opposite the pitch would be ideal
Agreed, love it!
I wouldn't use that, The vault purifier is a much smaller affair, that is designed to purify the wastelands water
cool, please make a sim =D
tust looks good, but only if you rust all of the sentry
Looks very nice
It's the new engine too isn't it?
Try reverse modding it into half life 2 =)
the cliff texture should be stretched out, its reapeated too much ATM. Otherwise very nice
You thinks thats something? did you see what the catholics used to do?
ooh cool, reminds me of bioshock 2 MP...
I did enjoy the mod, 5 is average, and 6 is ABOVE AVERAGE. the way you review mods dosen't represent a reliable scale. If that is a 9, then what is a mod like 'outpost 16' worth, 23/10?
PS. What If I do sing the HL2 Theme?
PPS. what HL2 Theme song?
Obviously haven't used it yet but from what I've heard This should be an excellent engine to work with. The graphics look a but cartoony, But I'm sure its just a matter of improving your assets.
Awesome Job!
some kind of support structure on those walls would make it look a lot better, and perhaps scale up the texture as It looks too repetitive at normal size
because he plans to rip them?
firstly, read. secondly, which is bold like the other scores?
Yes I found the mod thoroughly enjoyable, and good enough to be a proper spin-off from HL2, which is why it deserves such a good score
very nice, textures need work though
mmm nice, lighting is incomplete though
I imagine a night club would tire easily, and if the music can be heard outside of the building, annoying.
I would consider doing a bar/pub instead
you put the ladder in seperatley methinks
revolving grate of TERROR!
please get rid of it and but a fence there I beg of you!
valve does have a habit of making a rather rubbish music genre amazing...
how many textures do you plan to illegally rip?
why? they're moving to a more modern, capable, FREE engine?
they're distasteful for a game like this
To be honest, you may want to consider using a 3d version of those buildings, however well you make it at that distance it looks too 2D
thats more or less what I have in mind
[article has been updated]
personally I would use a slightly darker fog
nice, obviously we want to see portals =)
it would be nice if you could incorperate the Hl2 (or more) weapons with a more portal style HUD, perhaps no health meter and icons of bullets for a ammo display (like MOH:AA)
like yourself saying what a stupid comment =/
good point, but city 17 is in the evening
great, I'll be sure to translate some signs in the game
(except city 17, combine are speaking english)
more awesome when you kamikaze it into a skyscraper =)
yeah, Norway's on the left, if it gives you a better sense of where
nice hills, but isn't the area around chernobyl flat?
I posted the exterior view to show what the architecture looks,
(View Original) should give you a bigger picture
very nice
the trees need some work, but otherwise great
okay, I pasted it from the readme
I think the interface needs work, It looks somewhat tacky, a good HUD could make the game look a lot better
Roof looks very cool BTW, may post it
seems quite an empty scene. That texture needs work because you can't really tell what material it's supposed to be
that decal is pretty horrid, its an effect they stopped using soon after HL came out.
if you want to use it, change the texture to about 10% of what it is now
lighting needs improving. With that light at the back the scene should be quite bright
what you've put over the stock character textures seems like it could be improved
a good moon is always a good idea, you'll be seeing a lot of it =)
Is he tame?
that would be awesome
This will mainly feature in ravenholm, the only time gordon travels at night in the original. This will help reinforce you are still on a combine led world
Updated 29/04/10:
I know it looks rubbish, but the grey sky looks a lot better in game. Really moody and depressing
Oh I know that feeling =/
Nice btw, darken the texture and add some scraped off white text, that would look awesome
oh, bake some light on
lol stop staring =)
the blue ambience is pretty awesome, a refreshing change to the orange tones we're used to
Definitely change the detail of the areas the player won't see into bumpmap
PS, looks awesome
A brilliant Trailer, I felt the BETA did little to live up to this
Excellent lighting, perhaps too much Post-Processing
awesome, but needs cluttering up to match the exterior and storyline
lol, pretty awesome man, you will probably want to extend the forest to the area around the hotel
somewhere from earth? dammit now I have to start over ;)
PS, I updated the floor texture, I'm just using the old one around the station
I probably will replace them with metrocops when I get round to it
not bad, they need random timing though, some advanced particle features would be great if you don't have them already
Its hard to see the sun rays there, but they make a huge difference, making V.High quality worth it
May I? =)
the stripes down the handle are due to wasted polies, and there's more from the underneath view, you should try deleting faces and making more simple ones
awesome! did you use SSS in the render?
not bad, but needs to be brighter, a huge single light used like a sun should look good to create some global lighting
nice, should make an excellent sky-box =) planet's fiery core
is this a black mesa area?
Needs a better wall texture to make it a bit more interesting, and maybe a smooth tiled metal floor. If you want me to make a mock up reply
nice, I think rather than the planet the story is based on, It should constantly be in the sky-box, like a twin planet. that would be brilliant
Wow, An excellent mix of space exploration and high detail small scenes. just amazing!
A TOD like this in the final game would have made it awesome
I prefer that RPG model, don't like the explosion much though
this doesn't do the game any justice, looks too much like far cry
They're very early korean models, might even be the Chinese models
It's one of the most original levels in modern FPS games
yeah, that's an overview, so you wont even see that in game. I've already started adding detail with crysis assets inside
this looks particularly nice, can you dirty up the walls at the back with decals or something?
Not bad, needs dirtying up a bit.
To be honest, something from the HL universe should stem from much simpler backgrounds. A barely maintained vehicle would be a logical vehicle in the HL universe. If your going to use a BMW, it would be awesome to see it completely rusted, panels peeling off the car itself =)
The Gamma! It BURNS!
barrels should look a lot better =)
PS. Sorry about the video capture lag =(
Not really, I want to keep it close to HL2, but I may use a slightly creased jump and sprint speed without changeable modes
Please note I want to change the Head system later on mainly because of cryteks... sexism issues
It's a Straight Translation :p
Nice, if you take crysis for example, those thin bits of explosion that spray out shoud have black smoke trails, should improve it a lot
Thanks, the plan is to create a much more diverse range of enemies and weaponry in this game. I will use a similar system to Crysis for weaponry, but I will remove the customisation, so you will hold one or two of each weapon type.
I plan to use a lot of modern day weaponry, as well as combine issue weapons, and hopefully a better melee selection. I want to add aliens from Blue shift and opposing force, as well as some of the cut Half Life enemies
you should leave an ominous toe on the table as an easter egg =)
Okay, I've Played, here are my suggestions
Shared ammo pick-ups - the weapons are shared but I found myself desperately low on ammo
Don't restart level - Loading takes too long, especially as low player numbers mean it need to be restarted often. you could probably kill and re-spawn all the NPCs instead, or have a mode where the enemies stay dead when you re-spawn


text:
US 6280488 B1 Abstract An additive composition comprising:
(a) an ashless dispersant comprising an acylated nitrogen compound; and
(b) a carboxylic acid, or an ester of the carboxylic acid and an alcohol wherein the acid has from 2 to 50 carbon atoms and the alcohol has one or more carbon atoms
provides an improvement in the lubricity of fuel oils and exhibits improved solubility in the fuel oil.
Claims(9) 1. A method of improving the lubricity performance of a fuel oil containing not more than 0.03% by weight of sulphur and having a 95% distillation point of not greater than 350� C., the method comprising adding to the fuel oil a lubricity improving amount of an additive comprising (a) an ashless dispersant comprising an acylated nitrogen compound and (b) an ester of a dimer carboxylic acid wherein the hydrocarbyl group has 10 to 40 carbon atoms and a glycol or polyglycol, the ester being terminated with monoalcohol, and wherein the ratio of component (a):component (b), calculated on a weight:weight basis, is in the range of greater than 100:1 to 2:1.
2. The method of claim 1, wherein the lubricity performance of the fuel oil is improved in the injection pump of a compression-ignition internal combustion engine.
3. The method of claim 1 wherein the lubricity performance of the fuel oil is improved in a high pressure injection unit injector.
4. The method according to claim 1, wherein the fuel oil is a middle distillate fuel oil.
5. The method according to claim 1 wherein the acylated nitrogen compound has a hydrocarbyl substituent of at least 10 aliphatic carbon atoms and is made by reacting a carboxylic acid acylating agent with at least one amine compound containing at least one �NH� group, said acylating agent being linked to said amino compound through an imido, amido, amidine or acyloxy ammonium linkage.
6. The method according to claim 1 wherein the acylating agent is a substituted succinic or propionic acid and the amino compound is a polyamine or mixture of polyamines.
7. The method according to claim 1 wherein the acylated nitrogen compound comprises a hydrocarbyl-substituted succinimide or hydrocarbyl succinimide prepared by reacting a poly(isobutylene)-substituted succinic anhydride acylating agent wherein the poly(isobutylene)-substituent has between 30 and 400 carbon atoms with a mixture of ethylene polyamines having 3 to 7 amino nitrogen atoms per ethylene polyamine and 1 to 6 ethylene groups.
8. The method of claim 1, wherein component (b) is a mixture of esters formed as the reaction product of equimolar amounts of ethylene glycol and dilinoleic acid, subsequently reacted with methanol.
9. The method of claim 1 wherein component (a) is an Mn 950 polyisobutenyl succinimide being the reaction product of polyisobutyl succinic anhydride and a polyethylene polyamine mixture approximating pentaethylene hexamine.
Description This is a division, of application Ser. No. 08/875,649 filed Sep. 17, 1997, now U.S. Pat. No. 5,958,089. This invention relates to additives for improving the lubricity of fuel oils such as diesel fuel oil. Diesel fuel oil compositions including the additives exhibit improved lubricity and reduced engine wear. Concern for the environment has resulted in moves to significantly reduce the noxious components in emissions when fuel oils are burnt, particularly in engines such as diesel engines. Attempts are being made for example to minimise sulphur dioxide emissions resulting from the combustion of fuel oils. As a consequence attempts are being made to minimise the sulphur content of diesel fuel oils. Although typical diesel fuel oils have in the past contained 1% by weight or more of sulphur (expressed as elemental sulphur) it is now considered desirable to reduce the level, preferably to 0.05% by weight and, advantageously, to less than 0.01% by weight. The additional refining of the fuel oils, necessary to achieve these low sulphur levels, often results in reductions in the level of other polar components. In addition, refinery processes can reduce the level of polynucleararomatic compounds present in such fuel oils. Reducing the level of one or more of the sulphur, polynucleararomatic or polar components of diesel fuel oil can reduce the ability of the oil to lubricate the injection system of the engine so that, for example, the fuel injection pump of the engine fails relatively early in the life of an engine. Failure may occur in high pressure fuel injection systems such as high pressure rotary distributors, in-line pumps and injectors. The problem of poor lubricity in fuel oils is likely to be exacerbated by the future engine developments aimed at further reducing emissions, which will have more exacting lubricity requirements than present engines. For example, the advent of high pressure unit injectors is anticipated to increase the fuel oil lubricity requirement and hence the demands on lubricity additives. Environmental concerns are also encouraging the reduction in high-boiling components of fuel oils. Whereas middle distillate fuel oils typically have a 95% distillation point of up to 380� C. or even higher, moves to reduce this point to 360� C. or even 350� C. or lower are gaining momentum. This reduction in the 95% distillation point has the result of limiting or excluding the presence of some naturally-occurring heavy n-alkanes from fuel oils. Lowering the levels of both polynucleararomatic compounds and some heavy n-alkanes can alter the physical properties of the resulting fuel oils. It has now been found that lubricity additives hitherto used in the art and particularly those which are esters are poorly soluble in such fuel oils, particularly at low temperatures, leading to partial precipitation of these additives. As a result, the lubricity additives may not reach their intended sites of action further along the fuel system. Furthermore, there is a continual need for additives with improved lubricity performance. It has now been found that the lubricity of fuel oils, especially low sulphur, low 95% distillation point fuel oils can be improved by the use of an additive composition which also exhibits improved solubility in the fuel oil. GB 1,310,847 discloses additives for cleaning the fuel systems of liquid fuel-burning engines and other fuel burning devices, the additive comprising a dispersant which may be an acylated nitrogen compound, and an oxy compound which may be an ester of a glycol, polyglycol, monoether glycol and monoether polyglycol with a mono carboxylic acid containing up to twenty carbon atoms. WO-A-92/02601 discloses deposit control additives for fuels which comprise a polymer or copolymer of an olefinic hydrocarbon, a polyether, an N-substituted polyalkenyl succinimide of a polyamine and a polyol ester based on neopentyl glycol, pentaerythritol or trimethylol propane with corresponding monocarboxylic acids, an oligomer ester, or a polymer ester based on dicarboxylic acid, polyol and monoalcohol. The olefin polymer, polyether and ester form a carrier fluid for the succinimide. EP-A-0 526 129 discloses fuel additives for controlling octane requirement increase, which comprise an unhydrotreated poly-α-olefin and the reaction product of a polyamine and an acyclic hydrocarbyl-substituted succinic acylating agent, and may also optionally comprise a corrosion inhibitor (E) which may be the half-ester of a polyglycol and an alkenylsuccinic acid having 8 to 24 carbon atoms in the alkenyl group. According to the first aspect of the present invention there is provided a fuel oil composition comprising a major amount of a fuel oil containing not more than 0.05% by weight of sulphur and having a 95% distillation point of not greater than 350� C., and a minor amount of an additive composition comprising: (a) an ashless dispersant comprising an acylated nitrogen compound, and (b) a carboxylic acid, or an ester of the carboxylic acid and an alcohol wherein the acid has from 2 to 50 carbon atoms and the alcohol has one or more carbon atoms. In a second aspect of the invention there is provided an additive composition comprising: (a) an ashless dispersant comprising an acylated nitrogen compound, and (b) a carboxylic acid, or an ester of the carboxylic acid and a polyhydric alcohol, wherein the acid has from 2 to 50 carbon atoms and the alcohol has one or more carbon atoms, and wherein the ester is not that formed by a monocarboxylic acid containing up to 20 carbon atoms and a glycol, polyglycol, monoether glycol or monoether polyglycol; provided that the composition does not additionally comprise a polyether and polymer or copolymer of an olefinic hydrocarbon when (a) is an N-substituted polyalkenyl succinimide of a polyamine and (b) is a polyol ester based on neopentyl glycol, pentaerythritol or trimethylol propane and a monocarboxylic acid, an oligomer ester, or a polymer ester based on dicarboxylic acid, polyol and monoalcohol; and also provided that the composition does not additionally comprise an unhydrotreated poly-α-olefin when (a) is the reaction product of a polyamine and an acyclic hydrocarbyl-substituted succinic acylating agent, and (b) is the half-ester of a polyglycol and an alkenyl succinic acid having 8 to 24 carbons in the alkenyl group. In a third aspect of the invention there is provided the use of the additive composition defined in the first aspect, or of the second aspect, in a fuel oil to improve the lubricity performance thereof. Whilst not wishing to be bound by any theory it is believed that when the additive is included in the fuel oil for use in a compression-ignition internal combustion engine, it is capable of forming at least partial mono- or multi-molecular layers of a lubricating composition on the surfaces of the injection system, particularly the injector pump that are in moving contact with one another, the composition being such as to give rise, when compared with a composition lacking the additive, to one or more of a reduction in wear, a reduction in friction, or an increase in electrical contact resistance in any test where two or more loaded bodies are in relative motion under non-hydrodynamic lubricating conditions. A major advantage of the additive composition of the invention is in greatly improving the lubricity of fuel oils containing less than 0.05 wt % of sulphur and having a 95% distillation point of not greater than 350� C. The combination of (a) and (b) can provide unexpected enhancements in lubricity performance. The additive composition of the invention also has good solubility in fuel oils, particularly at low temperatures. Whereas difficulties can arise in transporting fuel oils through lines and pumps because of precipitation of additives with subsequent blocking of fuel lines, screens and filters the combination of components in the additive composition of the present invention provides a mutually compatible, soluble combination in the fuel oil. The fuel oil composition of the present invention exhibits a high degree of homogeneity and freedom from suspended solid or semi-solid material as measured by a high filterability, particularly at low temperatures. The Fuel Oil Composition (First Aspect of the Invention) The fuel oil composition comprises a major amount of fuel oil and a minor amount of the additive composition, as hereinafter defined. The Fuel Oil The fuel oil may be a petroleum-based fuel oil, suitably a middle distillate fuel oil, i.e. a fuel oil obtained in refining crude oil as the fraction between the lighter kerosene and jet fuels fraction and the heavy fuel oil fraction. Such distillate fuel oils generally boil above about 100� C. The fuel oil can comprise atmospheric distillate or vacuum distillate, or cracked gas oil or a blend in any proportion of straight run and thermally and/or catalytically cracked distillates. The most common petroleum-based fuel oils are kerosene, jet fuels and diesel fuel oils. A preferred specification for a diesel fuel oil for use in the present invention includes a minimum flash point of 38� C. The sulphur content of the fuel oil is 0.05% by weight or less, preferably 0.03% for example 0.01% by weight or less, more preferably 0.005% by weight or less, and most preferably 0.001% by weight or less based on the weight of the fuel oil. The art describes methods for reducing the sulphur content of hydrocarbon middle distillate fuels, such methods including solvent extraction, sulphuric acid treatment, and hydrodesulphurisation. The fuel oil also has a 95% distillation point of not greater than 350� C., preferably not greater than 340�C. and more preferably, not greater than 330� C., as measured by ASTM-D86. Preferred fuel oils have a cetane number of at least 50. The fuel oil may have a cetane number of at least 50 prior to the addition of any cetane improver or the cetane number of the fuel may be raised to at least 50 by the addition of a cetane improver. More preferably, the cetane number of the fuel oil is at least 52. The Additive Composition (a) Component (a) of the additive composition is an ashless dispersant comprising an acylated nitrogen compound, preferably having a hydrocarbyl substitutent of at least 10 aliphatic carbon atoms, made by reacting a carboxylic acid acylating agent with at least one amine compound containing at least one �NH� group, said acylating agent being linked to said amino compound through an imido, amido, amidine or acyloxy ammonium linkage. A number of acylated, nitrogen-containing compounds having a hydrocarbyl substituent of at least 10 carbon atoms and made by reacting a carboxylic acid acylating agent, for example an anhydride or ester, with an amino compound are known to those skilled in the art. In such compositions the acylating agent is linked to the amino compound through an imido, amido, amidine or acyloxy ammonium linkage. The hydrocarbyl substituent of 10 carbon atoms may be found either in the portion of the molecule derived from the carboxylic acid acylating agent, or in the portion derived from the amino compound, or in both. Preferably, however, it is found in the acylating agent portion. The acylating agent can vary from formic acid and its acylating derivatives to acylating agents having high molecular weight hydrocarbyl substituents of up to 5000, 10000 or 20000 carbon atoms. The amino compounds can vary from ammonia itself to amines having hydrocarbyl substituents of up to about 30 carbon atoms. A preferred class of acylated amino compounds are those made by reacting an acylating agent having a hydrocarbyl substituent of at least 10 carbon atoms and a nitrogen compound characterized by the presence of at least one �NH� group. Typically, the acylating agent will be a mono- or polycarboxylic acid (or reactive equivalent thereof) such as a substituted succinic or propionic acid and the amino compound will be a polyamine or mixture of polyamines, most typically, a mixture of ethylene polyamines. The amine also may be a hydroxyalkyl-substituted polyamine. The hydrocarbyl substituent in such acylating agents preferably averages at least about 30 or 50 and up to about 400 carbon atoms. Illustrative of hydrocarbyl substituent groups containing at least 10 carbon atoms are n-decyl, n-dodecyl, tetrapropenyl, n-octadecyl, oleyl, chlorooctadecyl, triicontanyl, etc. Generally, the hydrocarbyl substituents are made from homo- or interpolymers (e.g. Copolymer, terpolymers) of mono- and di-olefin having 2 to 10 carbon atoms, such as ethylene, propylene, butene-1, isobutene, butadiene, isoprene, 1-hexene, 1-octene, etc. Typically, these olefin are 1-monoolefins. This substituent can also be derived from the halogenated (e.g. chlorinated or brominated) analogs of such homo-or in terpolymers. The substituent can, however, be made from other sources such as monomeric high molecular weight alkenes (e.g. 1-tetra-contene) and chlorinated analogs and hydrochlorinated analogs thereof, aliphatic petroleum fractions, particularly paraffin waxes and cracked and chlorinated analogs and hydrochlorinated analogs thereof, white oils, synthetic alkenes such as those produced by the Ziegler-Natta process (e.g. poly(ethylene) greases) and other sources known to those skilled in the art. Any unsaturation in the substituent may be reduced or eliminated by hydrogenation according to procedures known in the art. The term hydrocarbyl denotes a group having a carbon atom directly attached to the remainder of the molecule and which has a predominantly aliphatic hydrocarbon character. Therefore, hydrocarbyl substituents can contain up to one non-hydrocarbyl group for every 10 carbon atoms provided that this non-hydrocarbyl group does not significantly alter the predominantly aliphatic hydrocarbon character of the group. Those skilled in the art will be aware of such groups, which include, for example, hydroxyl, halo (especially chioro and fluoro), alkoxyl, alkyl mercapto, alkyl sulfoxy, etc. Usually, however, the hydrocarbyl substituents are purely aliphatic hydrocarbon in character and do not contain such groups. The hydrocarbyl substituents are predominantly saturated. The hydrocarbyl substituents are also predominantly aliphatic in nature, that is, they contain no more than one non-aliphatic moiety (cycloalkyl, cycloalkenyl or aromatic) group of 6 or less carbon atoms for every 10 carbon atoms in the substituent. Usually, however, the substituents contain no more than one such non-aliphatic group for every 50 carbon atoms, and in many cases, they contain no such non-aliphatic groups at all; that is, the typically substituents are purely aliphatic. Typically, these purely aliphatic substituents are alkyl or alkenyl groups. Specific examples of the predominantly saturated hydrocarbyl substituents containing an average of more than 30 carbon atoms are the following: a mixture of poly(ethylene/propylene) groups of about 35 to about 70 carbon atoms; a mixture of poly(propylene/1-hexene) groups of about 80 to about 150 carbon atoms; a mixture of poly(isobutene) groups having an average of 50 to 75 carbon atoms; a mixture of poly (1-butene) groups having an average of 50-75 carbon atoms. A preferred source of the substituents are poly(isobutene)s obtained by polymerization of a C4 refinery stream having a butene content of 35 to 75 weight per cent and isobutene content of 30 to 60 weight per cent in the presence of a Lewis acid catalyst such as aluminum trichloride or boron trifluoride. These polybutenes predominantly contain monomer repeating units of the configuration
Examples of amino compounds useful in making these acylated compounds are the following: (1) polyalkylene polyamines of the general formula IV
wherein each R6 independently represents a hydrogen atom, a hydrocarbyl group or a hydroxy-substituted hydrocarbyl group containing up to about 30 carbon atoms, with the proviso that at least one R6 represents a hydrogen atom, q represents an integer in the range from 1 to 10 and U represents a C1-18 alkylene group; (2) heterocyclic-substituted polyamines including hydroxyalkyl-substituted polyamines wherein the polyamines are described above and the heterocyclic substituent is for example a piperazine, an imidazoline, a pyrimidine, or a morpholine; and (3) aromatic polyamines of the general formula V
wherein Ar represents an aromatic nucleus of 6 to about 20 carbon atoms, each R6 is as defined hereinabove and y represents a number from 2 to about 8. Specific examples of the polyalkylene polyamines (1) are ethylene diamine, tetra(ethylene)pentamine, tri-(trimethylene)tetramine, and 1,2-propylene diamine. Specific examples of hydroxyalkyl-substituted polyamines include N-(2-hydroxyethyl) ethylene diamine, N,N-bis-(2-hydroxyethyl) ethylene diamine, N-(3-hydroxybutyl) tetramethylene diamine, etc. Specific examples of the heterocyclic-substituted polyamines (2) are N-2-aminoethyl piperazine, N-2 and N-3 amino propyl morpholine, N-3-(dimethyl amino) propyl piperazine, 2-heptyl-3-(2-aminopropyl) imidazoline, 1,4-bis (2-aminoethyl) piperazine, 1-(2-hydroxy ethyl) piperazine, and 2-heptadecyl-1-(2-hydroxyethyl)-imidazoline, etc. Specific examples of the aromatic polyamines (3) are the various isomeric phenylene diamines, the various isomeric naphthalene diamines, etc. Many patents have described useful acylated nitrogen compounds including U.S. Pat. Nos. 3,172,892; 3,219,666; 3,272,746; 3,310,492; 3,341,542; 3,444,170; 3,455,831; 3,455,832; 3,576,743; 3,630,904; 3,632,511; 3,804,763 and 4,234,435, and including European patent applications EP 0 336 664 and EP 0 263 703. A typical and preferred compound of this class is that made by reacting a poly(isobutylene)-substituted succinic anhydride acylating agent (e.g. anhydride, acid, ester, etc.) wherein the poly(isobutene) substituent has between about 50 to about 400 carbon atoms with a mixture of ethylene polyamines having 3 to about 7 amino nitrogen atoms per ethylene polyamine and about 1 to about 6 ethylene groups. In view of the extensive disclosure of this type of acylated amino compound, further discussion of their nature and method of preparation is not needed here. The above-noted US patents are utilized for their disclosure of acylated amino compounds and their method of preparation. Another type of acylated nitrogen compound belonging to this class is that made by reacting the afore-described alkylene amines with the afore-described substituted succinic acids or anhydrides and aliphatic mono-carboxylic acids 5 having from 2 to about 22 carbon atoms. In these types of acylated nitrogen compounds, the mote ratio of succinic acid to mono-carboxylic acid ranges from about 1:0.1 to about 1:1. Typical of the mono-carboxylic acid are formic acid, acetic acid, dodecanoic acid, butanoic acid, oleic acid, stearic acid, the commercial mixture of stearic acid isomers known as isosteric acid, tolyl acid, etc. Such materials are more fully described in U.S. Pat. Nos. 3,216,936 and 3,250,715. Still another type of acylated nitrogen compound useful as compatibilising agent is the product of the reaction of a fatty monocarboxylic acid of about 12-30 carbon atoms and the afore-described alkylene amines, typically, ethylene, propylene or trimethylene polyamines containing 2 to 8 amino groups and mixtures thereof. The fatty mono-carboxylic acids are generally mixtures of straight and branched chain fatty carboxylic acids containing 12-30 carbon atoms. A widely used type of acylating nitrogen compound is made by reacting the afore-described alkylene polyamines with a mixture of fatty acids having from 5 to about 30 mole per cent straight chain acid and about 70 to about 95 mole per cent branched chain fatty acids. Among the commercially available mixtures are those known widely in the trade as isostearic acid. These mixtures are produced as by-product from the dimerization of unsaturated fatty acids as described in U.S. Pat. Nos. 2,812,342 and 3,260,671. The branched chain fatty acids can also include those in which the branch is not alkyl in nature, such as found in phenyl and cyclohexyl stearic acid and the chloro-stearic acids. Branched chain fatty carboxylic acid/alkylene polyamine products have been described extensively in the art. See for example, U.S. Pat. Nos. 3,110,673; 3,251,853; 3,326,801; 3,337,459; 3,405,064; 3,429,674; 3,468,639; 3,857,791. These patents are utilized for their disclosure of fatty acid-polyamine condensates for their use in oleaginous formulations. The preferred acylated nitrogen compounds are those made by reacting a poly (isobutene) substituted succinic anhydride acylating agent with mixtures of ethylene polyamines as hereinbefore described. (b) Component (b) of the additive composition is a carboxylic acid (i) or an ester (iii) of the carboxylic acid (i) and an alcohol (ii). The acid, alcohol and ester will now be discussed in further detail as follows. (i) Acid The acid may be a mono or polycarboxylic acid such as aliphatic, saturated or unsaturated, straight or branched chain, mono and dicarboxylic acids being preferred. For example, the acid may be generalised in the formula
where x represents an integer and is 1 or more such as 1 to 4, and R′ represents a hydrocarbyl group having from 2 to 50 carbon atoms and which is mono or polyvalent corresponding to the value of x, the �COOH groups, when more than one is present, optionally being substituent on different carbon atoms from one another. �Hydrocarbyl� has the same meaning as given above for component (a). Preferably, when the acid is monocarboxylic, the hydrocarbyl group is an alkyl group or an alkenyl group having 10 (e.g. 12) to 30 carbon atoms, i.e. the acid is saturated or unsaturated. The alkenyl group may have one or more double bonds, such as 1, 2 or 3. Examples of saturated carboxylic acids are those with 10 to 22 carbon atoms such as capric, lauric, myristic, palmitic, and behenic acids and examples of unsaturated carboxylic acids are those with 10 to 22 carbon atoms such as oleic, elaidic, palmitoleic, petroselic, riconoleic, eleostearic, linoleic, linolenic, eicosanoic, galoleic, erucic and hypogeic acids. When the acid is polycarboxylic, having for example from 2 to 4 carboxy groups, the hydrocarbyl group is preferably a substituted or unsubstituted polymethylene and may have 10 to 40 carbon atoms, for example 32 to 36 carbon atoms. The polycarboxylic acid maybe a diacid, for example a dimer acid formed by dimerisation of unsaturated fatty acids such as linoleic or oleic acid, or mixtures thereof. (ii) Alcohol The alcohol from which the ester (iii) is derived may be a mono or polyhydroxy alcohol such as a trihydroxy alcohol. For example, the alcohol may be generalised in the formula
where y represents an integer and is 1 or more and preferably 2 or more, for example 3 or more and R2 represents a hydrocarbyl group having 1 or more carbon atoms such as up to 10 carbon atoms, and which is mono or polyvalent corresponding to the value of y, the �OH groups, when more than one is present, optionally being substituent on different carbon atoms from one another. �Hydrocarbyl� has the same meaning as given above for the acid. For the alcohol, the hydrocarbyl group is preferably an alkyl group or a substituted or unsubstituted polymethylene group. Examples of monohydric alcohols are lower alkyl alcohols having from 1 to 6 carbon atoms such as methyl, ethyl, propyl and butyl alcohols. Examples of polyhydric alcohols are aliphatic, saturated or unsaturated, straight chain or branched alcohols having 2 to 10, preferably 2 to 6, more preferably 2 to 4, hydroxy groups, and having 2 to 90, preferably 2 to 30, more preferably 2 to 12, most preferably 2 to 5, carbon atoms in the molecule. As more particular examples the polyhydric alcohol may be a diol, glycol or polyglycol, or a trihydric alcohol such as glycerol or sorbitan. (iii) The Esters The esters may be used alone or as mixtures with one or more acids or one or more esters and may be composed only of carbon, hydrogen and oxygen. Preferably the ester has a molecular weight of 200 or greater, or has at least 10 carbon atoms, or has both. Examples of esters that may be used are lower alkyl esters, such as methyl esters, of the above exemplified saturated or unsaturated monocarboxylic acids. Such esters may, for example, be obtained by saponification and esterification of natural fats and oils of plant or animal origin or by their transesterification with lower aliphatic alcohols. Examples of esters of polyhydric alcohols that may be used are those where all of the hydroxy groups are esterified, those where not all of the hydroxy groups are esterified, and mixtures thereof. Specific examples are esters prepared from glycols, diols or trihydric alcohols and one or more of the above-mentioned saturated or unsaturated carboxylic acids, such as glycerol monoesters and glycerol diesters, e.g. glycerol monooleate, glycerol dioleate and glycerol monostearate. Further examples include the esters formed from dimer acids and glycols or polyglycols, optionally terminated with monoalcohols such as methanol. Such polyhydric esters may be prepared by esterification as described in the art and/or may be commercially available. The ester may have one or more free hydroxy groups. The ratio of component (a):component (b), calculated on a weight:weight basis, is advantageously greater than 1:100, preferably greater than 1:50, more preferably greater than 1:25, and most favourably greater than 1:4. The greater the ratio of (a):(b), the more soluble the resulting additive composition appears in the fuel oil. For optimum lubricity enhancement, the ratio of component (a): component (b), calculated on a weight: weight basis, is preferably in the range of 1:2 to 2:1. The Additive Composition (Second Aspect of the Invention) Preferred under the second aspect are those additive compositions defined in relation to the first aspect, wherein the ester is of a polyhydric alcohol. The additive composition may be incorporated into a concentrate in a suitable solvent. Concentrates are convenient as a means for incorporating the additives into bulk fuel oil. Incorporation may be by methods known in the art. The concentrate preferably contains from 3 to 75 wt %, more preferably 3 to 60 wt %, most preferably 10 to 50 wt % of the additive preferably in solution. Examples of carrier liquids are organic solvents including hydrocarbon solvents, for example petroleum fractions such as naphtha, kerosene, diesel and heater oil; aromatic hydrocarbons such as aromatic fractions, e.g. those sold under the �SOLVESSO� trade name; paraffinic hydrocarbons such as hexane and pentane and isoparaffins; alcohols; esters, and mixtures of one or more of the above. The carrier liquid must, of course, be selected having regard to its compatibility with the additive and with the fuel oil. The additive composition of the invention may be incorporated into bulk oil by other methods such as those known in the art. The components (a) and (b) of the additive composition of the invention may be incorporated into the bulk oil at the same time or at a different time, to form the fuels oil compositions of the invention. The Use (Third Aspect of the Invention) The additive composition may be used to improve the lubricity performance of those fuels oils containing not more than 0.05% wt sulphur, and particularly those fuel oils defined under the first aspect of the invention. Treat Rates The concentration of the additive composition of the invention in the fuel oil may for example be in the range of 10 to 5,000 ppm of additive (active ingredient) by weight per weight of fuel oil, for example 30 to 5,000 ppm such as 100 to 2000 ppm (active ingredient) by weight per weight of fuel, preferably 150 to 500 ppm, more preferably 200 to 400 ppm. When the additive composition is in the form of an additive concentrate the components will be present in combination in amounts found to be mutually effective from measurement of their performance in fuels. The methods of assessing the benefits obtained from the presence of the additive composition in fuel oil will now be described. As stated, it is believed that the additive composition is capable of forming at least partial layers of a lubricating composition on certain surfaces of the engine. By this is meant that the layer formed is not necessarily complete on the contacting surface. The formation of such layers and the extent of their coverage of a contacting surface can be demonstrated by, for example, measuring electrical contact resistance or electrical capacitance. Examples of tests that can be used to demonstrate one or more of a reduction in wear, a reduction in friction or an increase in electrical contact resistance according to this invention are the Ball On Cylinder Lubricant Evaluator and High Frequency Reciprocating Rig tests. The Ball On Cylinder Lubricant Evaluator (or BOCLE) test described in Friction and wear devices, 2nd Ed., p. 280, American Society of Lubrication Engineers, Park Ridge Ill., U.S.A; and F. Tao and J. Appledorn, ASLE trans., 11, 345-352 (1968); and The High Frequency Reciprocating Rig (or HFRR) test described in D. Wei and H. Spikes, Wear, Vol. 111, No. 2, p.217, 1986; and R. Caprotti, C. Bovington, W. Fowler and M. Taylor, SAE paper 922183; SAE fuels and lubes, meeting Oct. 1992; San Francisco, U.S.A. The extent to which the additive composition remains in solution in the fuel oil at low temperatures or at least does not form a separate phase which can cause blocking of fuel oil lines or filters can be measured using a known filterability test. For example, a method for measuring the filterability of fuel oil compositions at temperatures above their cloud point is described in the Institute of Petroleum's Standard designated �IP 3871190� and entitled �Determination of filter blocking tendency of gas oils and distillate diesel fuels�. In summary, a sample of the fuel oil composition to be tested is passed at a constant rate of flow through a glass fibre filter medium; the pressure drop across the filter is monitored, and the volume of fuel oil passing the filter medium within a prescribed pressure drop is measured. The filter blocking tendency of a fuel composition can be described as the pressure drop across the filter medium for 300 ml of fuel to pass at a rate of 20 ml/min. Reference is to be made to the above-mentioned Standard for further information. In assessing the additive composition of the present invention this method was adapted by conducting the measurements at temperatures lower than that specified in the Standard. The invention is further illustrated by reference to the following Examples. The following materials and procedures were used. Fuel Oil A diesel fuel oil having a sulphur content of 0.05% by weight of sulphur, a cetane number of 50.6 and a 95% distillation point of 340.5� C., and having the additional characteristics shown below:
Additives Additives A and B were added to the fuel oil in the proportions recorded in Table 1, and after thorough mixing the fuel compositions were evaluated in the High Frequency Reciprocating Rig Test. The results are given in Table 1 as the wear scar diameter. Also recorded is the percentage reduction in wear scar diameter in comparison with the wear scar diameter observed for the fuel oil not containing the additives.
Additives A: A succinimide ashless dispersant being the reaction product of 1.5 equivalents of PIBSA (polyisobutyl succinic anhydride, with polyisobutylene number average molecular weight of approximately 950, as measured by Gel Permeation Chromatography) with one equivalent of polyethylene polyamine mixture of average composition approximating to pentaethylene hexamine. The reaction product is thus believed to be a mixture of compounds predominating in the 1:1 PIBSA:polyamine adduct, a compound in which one primary amine group of each polyamine remains unreacted. B: A reaction product of equimolar amounts of ethylene glycol and dilinoleic acid, subsequently reacted with methanol, being a mixture of esters within the definition of component (b) as hereinbefore described. As can be seen from Table 1, the additive formulations in experiments 2 and 3 both gave a significant reduction in wear. Further High Frequency Reciprocating Rig tests were conducted in a second diesel fuel oil having the following characteristics:
A and B from Example 1, together with Additive E (a commercial mixture of dimmer fatty acids, predominantly dilinoleic acid) were added to this fuel oil in the proportions recorded in Table 2, and the wear scar diameters measured.
As can be seen, the fuel compositions of the invention (8 and 10) showed greatly superior HFRR performance, confirming the good lubricity provided by combinations of (a) and (b). A third diesel fuel oil was treated with various amounts of Additive A of Example 1 and the ester sorbitan mono-oleate (Additive C), as detailed in Table 3. The mixtures were assessed for filterability according to the IP 387190 filterability at the temperature recorded in Table 3. The fuel oil had the following characteristics:
As can be seen from Table 3, the fuel compositions of the invention (12, 13 and 14) each passed the filterability test, while the fuel composition comprising the ester alone failed. The diesel fuel oil of example 3 was treated with various amounts of Additive A of example 1 and the ester glycerol mono-oleate (Additive D), as detailed in Table 4. The were repeatedly assessed for filterability according to the IP387/190 filterability temperature of 0� C., over a period of up to 35 days.
As can be seen from Table 4, after 17 days the fuel compositions comprising ester alone (15), and ester plus a low relative amount of Additive A (16) both failed after 17 days; whereas the fuel compositions with a higher ratio of A:ester continued to pass, even after 32 days. Experiment 19, wherein the ratio of A:ester was 0.45, gave the best result, the pressure drop across the filter always remaining below 10 psi. Patent Citations
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text: Meta Battle Subway PokeBase - Pokemon Q&A Login Register All Activity Questions Unanswered Tags Users Ask a Question Rules Chat Gen III moveset for Slaking? 0 votes Basically I was clearing out a load of old rubbish from my loft and found my old Emerald and have restarted it and I want Slaking on my team, any suggestions for a moveset? gen-3 slaking movesets asked Aug 19, 2013 by JonnyLancs Please log in or register to add a comment. Please log in or register to answer this question. 2 Answers 0 votes Best answer I would probably do this: Nature: Adamant/Jolly Ability: Truant (no other option) Return/Double-Edge/Mega Kick STAB, and the power gets better as the friendship raises for Return, huge power for Double-Edge but recoil damage, and big power again but shaky accuracy for Mega Kick. Brick Break Coverage against Steel and Rock types, and works extremely well with the next move. Shadow Ball Gets Ghost-Fighting coverage with Brick Break, and is your weapon against Ghost types. Bulk Up/Earthquake/Rock Slide/Elemental Punch Bulk Up can be used for boosting your attack and defense and make you an absolute monster. Earthquake, Rock Slide, or one of the Elemental Punches are all coverage options. answered Aug 19, 2013 by JarJar~ selected Aug 23, 2013 by JonnyLancs Adamant and Jolly, seriously? That's a waste of pokeballs Lawl. It's in-game. They are just preferred natures. They aren't mandatory. thanks this seems pretty cool, I'll give it a go Please log in or register to add a comment. 0 votes Move # 1 Hyper Beam Move # 2 Bulk Up Move # 3 Brick Break Move # 4 Rock Slide answered Aug 19, 2013 by PikaPals Dont you remember traunt? I cant do bulk up. Hyper beam isnt that good since its special attack isnt as good as physical Can't do Bulk Up? What? Also, in gen III both are physical. I mean traunt kinda like makes it useless in my opinion Boosting move are fine with Truant imo, but you said you CAN'T do it :P yeah... :P Please log in or register to add a comment. Related questions What is a good moveset for Slaking? Is Fling a good move for a Slaking? What is a good GEN 3 moveset for Pidgeot? What is a good GEN 3 moveset for Dragonite? What is a good beauty contest moveset for Claydol (gen 3) Does Slaking get a tier change in Gen V? Who should I choose for my Gen III team, Milotic or Walrein? Out of all the Pokemon in Gen III, which can use the following moves best in the current metagame? Useful Meta Posts How to change your username How to add a user avatar Why was my post hidden? The points system Question etiquette Flags vs Downvotes Anime FAQ


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This is an adaptable native tree with no serious disease or pest problems and a lovely branching pattern.
Lovely pink or white spikes of bloom and handsome foliage (that is unappetizing to deer) more than compensate for the initial anxiety this plant creates.
Like a little black dress, some plants are classics and never go out of style.
This genus of plants are commonly called anise hyssops and are in the mint family.
Like good friends, good shrubs have the capacity to keep surprising us with their many virtues!
An interesting native wildflower that grows naturally in wet meadows is chelone lyonii.
Learn about how to best assess your gardens for Spring on this edition of Focus On Flowers.
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Cool fall days give gardeners the incentive to divide perennials, so that new starts can be established before the winter.


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The latest news about 3D printing,
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Scientists and engineers at BAE Systems have lifted the lid on some futuristic technologies that could be incorporated in military and civil aircraft of 2040 or even earlier.
Posted: Jul 10th, 2014
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Posted: Jul 3rd, 2014
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Product Description
Available while supplies last.
This Knobware Pull comes in a satin nickel finish. It is offered in a 128mm size.
Knobware Art Deco Pull
- Made in the USA.
- Includes 1 in. screw and 1 3/4-in break off screw for different widths.
- For use on Furniture and Cabinetry.
See the Full Set:
Materials: | Zinc | |
Weight: | 0.16 0.28 Pounds | |
Listing: | Made in USA, Quick Ship |
Dimensions & Weights
Knobware C3519 Art Deco Pull
Height: | 0.625 - 0.75 inches |
Center to Center: | 3.78 - 6.75 inches |
Width: | 0.625 - 1.25 inches |
Projection: | 1¼ inches |
Length: | 4.5 - 7.5 inches |
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Sku | 9718716S |
Group # | 1360829 |
Category | Cabinet Pulls - 676 |
Style | Art / Designer - 232 |
Sales Rank | 86 |
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I know y'all already know Mike Will Made It
from Future (Ft. Drake & Juicy J) – Sh!t (Remix) Lyrics on Genius
Drizzy is giving Mike WiLL Made It a shoutout for producing the track. Drake has went in on other songs produced by Mike WiLL, such as Lil Wayne's "Love Me" and 2 Chainz' "No Lie."
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To help improve the quality of the lyrics, visit Future (Ft. Drake & Juicy J) – Sh!t (Remix) Lyrics and leave a suggestion at the bottom of the page


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Stainless steel 30/16L rectangular recycler
Item No.3310139605
This fingerprint-proof recycler from Simplehuman is made with two colour-coded buckets (including a white 30L container and a blue 15L compartment), a durable all-steel pedal, estimated to last 150,000 steps, a slim profile hinge that allows for economical space usage with a flush fit against the wall and patented 'Lid shox' technology which ensures a slow, silent close. It also hides excess bag at the sides with in-built 'Bag tuck' openings.
This item is available for
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Ethridge Methodist Church Tennessee TN More » Ethridge Churches
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With over eleven million members, Methodist churches can be found worldwide. As a result of John Wesley's teaching, in 1979 the Methodist branch of Protestantism was created. Besides the Bible, the Methodist church also teaches from the Book of Discipline of The United Methodist Church and the Twenty-five Articles of Religion. The Methodist way of living was developed from three basic precepts from John Wesley: shun evil and avoid partaking in wicked deeds at all costs, perform kind acts as much as possible, and abide by the edicts of God the Almight Father. You can find a Methodist church here at Church Angel .Com - the ultimate church finder.
More ETHRIDGE METHODIST CHURCH is located at 49 MAIN ST in the city of Ethridge. Ethridge is located in the beautiful state of TN. According to our database, there are approximately - 4 churches in Ethridge, with 0 Catholic churches, 0 Baptist churches, 0 Pentecostal churches, 2 Methodist churches, and 2 other denomination churches. If you are looking for a new church or just visiting Ethridge, please browse through our church directory to find a church that meets your needs.


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It's pop culture poetry time! Test your pop culture knowledge by trying to solve this juicy riddle, and click through the slideshow to see if you're right!
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This Housewife is no fan of Teresa G,
Who's awaiting sentencing after pleading guilty.
She says her co-star "was never a friend,"
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But she isn't going too far and will be on TV.
Scroll down for the answer and read more over at usmagazine.com.
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Cheap Flights to Hassi Messaoud
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Traitors: American Professors Go to Tehran to Help Mad Mullahs
A couple of so-called American professors recently went to Tehran University to help the radical, anti-American, racist, Islamists propagandize about how wonderful the Mad Mullahs think the Occupy Wall Street "movement" here in America is.
Wonderful, no?
Anti-Americans Alex Vitae, professor at Brooklyn College, Heather Gautney, professor at Fordham University, John Hammond, professor at City University of New York all appeared at the terrorist's little convention to speak glowingly of the hate spewed by both the OWSers and the Mad Mullahs.
The fact that the Mad Mullahs love the OWS "movement" says an awful lot about what the true nature of OWS is, doesn't it? It'd be like being on the KKK's Christmas card list!
Needless to say, Iran is the biggest state sponsor of terrorism in the world today and the OWSers are hopeful of instigating as much terror here at home as possible. So, on second thought, I guess these "professors" went to the right country for a how-to lesson.
Maybe we can cancel their passports before they get back.
(H/T The Weekly Standard)
Also see...
The latest feminist obsession with rape has reached the point where false accusations are now being thrown around loosely. It has resulted in a negative stigma toward men on college campuses, and...
Read MoreWarner Todd Huston
Warner Todd Huston is a Chicago-based freelance writer, has been writing opinion editorials and social criticism since early 2001 and is featured on many websites such as Andrew Breitbart's BigGovernment.com, BigJournalsim.com and all Breitbart News' other sites, RightWingNews.com, CanadaFreePress.com, and many, many others. Additionally, he has been a frequent guest on talk-radio programs across the country to discuss his opinion editorials and current events as well as appearing on TV networks such as CNN, Fox News, Fox Business Network, and various Chicago-based news programs. He has also written for several history magazines and appears in the book "Americans on Politics, Policy and Pop Culture" which can be purchased on amazon.com. He is also the owner and operator of PubliusForum.com. Feel free to contact him with any comments or questions : EMAIL Warner Todd Huston and follow him on Twitter, on Google Plus , and Facebook.
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28 January 2015, 06:30 PM ET
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15 Avenida "A" 5-30, zona 13, 01013 Guatemala, Guatemala – Show map
Very nice garden and outdoor eating area.
United States of America
Service, staff, breakfast, cleanliness, coziness, decor, you name it!
United States of America
Excellent service, great breakfast, comfy room
United States of America
Food was good and staff was amazing
United States of America
The readiness of staff to do its best to satisfy our requests. (Coffee at 4:00am to accommodate an early flight.) Directions to safest ATM, best ceviche, pharmacy; any transport arrangement anywhere in Guat; warm welcome and full-time responsiveness. Clean, clean, clean!
United States of America
solicitous staff pleasant rooms beautiful patio
United States of America
Huge room and bathroom with all the amenities, lovely garden, wonderful breakfast. Really nice staff, comfortable bed.
United States of America
Amazing service and hospitality. Location was perfect, enjoyed my stay with the hotel.
United States of America
My husband and I were looking for a good location, comfort and fair price. We found a great place for our money. Friendly staff, very clean place. A treat. We recommend this place.
United States of America
Close to the airport
United States of America
Dai Nonni Hotel has functional facilities and is well located near metro stations, shopping malls, restaurants and is only 6 minutes' drive from the Archaeology and Ethnology Museum. La Aurora International Airport is 2 km away from the hotel.
Guests are entitled to get the continental breakfast without additional cost. Rooms are decorated with wooden furniture and have tiled floors.
All rooms in Dai Nonni Hotel have free Wi-Fi, private bathroom, air-conditioning and cable TV. Also, free private parking available on site.
We speak your language! Hotel Rooms: 7 This property has been on Booking.com since Aug 8, 2012.
Low rates
No booking fees • Save money! Best price guarantee — enter dates to see these prices!
56 properties in Guatemala
Including hotels, apartments, villas and more.
71 verified reviews
We verify all reviews from guests who have stayed at Dai Nonni Hotel. Find out more.
They speak your language!
Dai Nonni Hotel's staff speaks: Spanish, English
Booking is safe
When you book with us your details are protected by a secure connection.
Free private parking is available on site (reservation is not needed).
Shuttle Service (surcharge), Airport Shuttle (surcharge), 24-Hour Front Desk, Tour Desk, Laundry
All Spaces Non-Smoking (public and private)
Spanish, English
From 3:00 PM
Until 12:00 PM
Cancellation and prepayment policies vary according to room type. Please enter the dates of your stay and check what conditions apply to your preferred room.
Children and Extra Beds
All children are welcome.
Up to two children under 11 years stay free of charge when using existing beds.
Up to two older children or adults are charged GTQ 100 per person per night when using existing beds.
There is no capacity for extra beds in the room.
Additional fees are not calculated automatically in the total cost and will have to be paid for separately during your stay.
Pets are not allowed.
Cards accepted at this property
Hover over the cards for more info.
Other Places you Might Like
Based on 71 reviews
Value for money
Free WiFi
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Located in the Zona 10 district in Guatemala, Holiday Inn offers its guests free WiFi access and an outdoor pool. The property also has a fitness centre.
Score from 46 reviews
Very good
Radisson Hotel & Suites Guatemala City In Guatemala City's Zona Viva district, this stylish Radisson hotel offers free airport transportation, a gym and a rooftop hot tub with panoramic city views. Each spacious suite includes free Wi-Fi.
Score from 271 reviews
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Hotel Casa Blanca Inn is located only 450 metres from Guatemala's International Airport and features free Wi-Fi, included breakfast and an on-site restaurant.
Score from 199 reviews
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Located in the centre of Antigua Guatemala, Lo de Bernal offers Spanish Colonial style and luxury. It is just 600 metres from the Central Park, and 700 metres from the bus station.
Score from 120 reviews
Very good
Very nice garden and outdoor eating area.
Not near restaurants. Could not change money.
so close to the airport and so close to the TransMetro, safe transportation to historical centr
all positive
Service, staff, breakfast, cleanliness, coziness, decor, you name it!
holiday season noises in the hallways
The readiness of staff to do its best to satisfy our requests. (Coffee at 4:00am to accommodate an early flight.) Directions to safest ATM, best ceviche, pharmacy; any transport arrangement anywhere in Guat; warm welcome and full-time responsiveness. Clean, clean, clean!
Razor ribbon and locked gates. But these are ubiquitous in small properties anywhere in Latin America. We never felt insecure while at the hotel.
solicitous staff pleasant rooms beautiful patio
Very friendly and helpful staff, particularly in organising transport. Lovely sunny garden. Airport transfer was efficiently done.
Lighting in our room was poor.
Huge room and bathroom with all the amenities, lovely garden, wonderful breakfast. Really nice staff, comfortable bed.
Late at night so I am not sure about the neighborhood whether it was safe or not. Not sure where I was in zona 10.
Staff service was excellent Meals were limited in choice from the hotel but plenty available in nearby restaurants, the in house quality is good but simple. Breakfast was an excellent tipico meal.
The bed was very hard and uncomfortable.
Amazing service and hospitality. Location was perfect, enjoyed my stay with the hotel.
My husband and I were looking for a good location, comfort and fair price. We found a great place for our money. Friendly staff, very clean place. A treat. We recommend this place.
The staff was helpful and kind in every possible way. The room was clean and nicely appointed and the shower was hot. The garden right outside my room was a delight to spend a little time in and it was all very convenient tot he airport. They even packed a little brown bag meal since I left very early. All in all my stay there was lovely and I would return and highly recommend it.
Perhaps a yogurt in the brown bag would have made it all that much more special. There was a little noise from the main road a block over but it was early in the evening, so bring ear plugs or music if you are sensitive to that.
The service Veronica gave us , arriving late welcoming us with a cool drink, accommodating us with a different room and waking us up in the morning with fresh coffee, plus arranging a taxi to the airport and to our surprise she handed us a brown bag breakfast , a lovely touch!
The rooms were a little stuffy but after airing out, we slept well, maybe a fan would be helpful!
Very helpful. Arrived very late with 2 children. We shown immediately to the room to get the children settled. Then I went to check in. Excellent transfer from the airport. Great take away breakfast. One of the best hotels that I have stayed in for a long time.
In addition to providing great accommodation before an early morning flight, staff ensured we had something to eat before heading to the airport.
close to the airport really kind staff, even gave a breakfast bag, since we left 5am in the morning
The room and bath were very spacious and clean. The bed was comfortable. The garden was pretty. It is near a park which was closed to traffic on Sunday and since there was little else to do it was great for people and dog watching.
The location is very near the airport and the planes fly just overhead. However, that makes it easy to get to the airport which was our objective. It was difficult communicating with the staff as our Spanish was as bad as their English.
Excellent location, very close to the airport. Safe. Staff were very helpful. Dinner was good.
It was good that they provided a small breakfast in a paper bag to take our our early morning flight. The breakfast could have been better, as it included only a box of juice, an orange, a package of crackers and an un-buttered bread roll with nothing on it.
It is a very nice place, close to the airport and to the city
Close to the airport
Shower was not warm enough to use. The takeaway 'lunch' was not worth taking - it consisted of a dry roll, dry crackers a banana and the worst fruit drink of our trip. But the worst thing was that they neglected to give us a receipt for our cash payment (and I neglected to ask for one) and then they tried to hold us up for a second payment.
Close to the airport, very helpful friendly staff. Clean and spaces room. Welcoming juice on arrival and a very secure hotel. Very early transfer to airport a breeze and arranged by hotel
Limited food options from local hotel, or they order in for you. Our transfer driver from Antigua had trouble finding hotel, out of the way place in a side street
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What does DMCC mean in Governmental?
This page is about the meanings of the acronym/abbreviation/shorthand DMCC in the field in general and in the Governmental terminology in particular.
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"DMCC." Abbreviations.com. STANDS4 LLC, 2015. Web. 27 Feb. 2015. <http://www.abbreviations.com/term/1425440>.
DMCC also stands for:
- D M C Corporate Diversified Fund
- Data Management and Coordinating Center
- Diploma in Medical Care in Catastrophes
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