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Kenyan runner Caleb Ndiku goes Hollywood starring in new rap video
February 8th, 2016 by Tim Huebsch | Posted in Running videos | Tags: caleb ndiku, hip-hop, music
Move over Ezekiel Kemboi and your extravagant dance moves (see below), there's another Kenyan distance runner who has some hidden talents that extend beyond running ability.
Caleb Ndiku stars in the latest hip-hop music video from Machakos Kyalo throwing cash in the camera to a backdrop of trophies. Sporting his Kenya Nike kit used in competition, Ndiku also gets in a solid workout running throughout the four-and-a-half-minute video.
Watch the full video below:
Among his notable lyrics is the following gem: "No one thought I would be track star, but now they see me in sports cars."
Throughout the video, Kyalo pays homage to the Kenyan distance star who has represented the African nation multiple times on the international stage.
Machakos, referenced in the video, is Ndiku's hometown located 60 kilometres southeast of Kenya's capital, Nairobi.
Ndiku, 23, has a number of impressive feats in his repertoire including a gold medal at the Commonwealth Games in 2014 and a silver at the 2014 IAAF World Championships last summer in Beijing. Both were in the 5,000m.
In addition to his appearance in the music video, Ndiku has made headlines in the past for some rather odd behaviour including wearing a toque at the 2014 World Indoor Championships in Sopot, Poland despite the meet being held indoors.


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CARSON, Calif. – The LA Galaxy go from one major test to another when they face high-flying D.C. United on Wednesday at StubHub Center (7:30 p.m., Time Warner Cable SportsNet, Time Warner Cable Deportes).
Coaches and players understandably were proud of their 2-0 victory over the Vancouver Whitecaps on Saturday, just days after an embarrassing 4-1 loss to the Columbus Crew followed by an early, three-goal deficit against the Colorado Rapids that surprisingly led to a 4-3 victory.
The Galaxy insisted after Saturday's impressive performance their collective mentality was different, with the end result one of their better defensive efforts of the season.
Now they'll have to prove they're right.
"It's game to game," veteran left back Todd Dunivant said. "You go into the Colorado and Columbus games thinking you're ready to go and you saw what happened. You have to prove it over and over.
"There's no 'Now we've turned the corner.' There's none of that kind of talk. You literally have to prove it every game and every week.
"The second you think you've cracked it and got it all figured out you're going to be down three goals at the half. That's a good lesson for us."
Added head coach Bruce Arena when asked about the team's change in approach, "How do you know? If it's that simple would that be the case for the first 23 games? It's the usual ebbs and flows, ups and downs you experience during a season."
Speaking of such changes in momentum, D.C. United endured one of the bleakest regular seasons in MLS history in 2013. United finished just 3-24-7 – and became the first team in MLS history to win three or fewer games – for only 16 points, but they did win the U.S. Open Cup by virtue of a 1-0 victory over Real Salt Lake.
What followed during the offseason was an almost complete roster makeover that featured the additions of, among others, ex-Galaxy right back Sean Franklin through the re-entry draft; Eddie Johnson from Seattle, defenders Bobby Boswell (Houston) and Jeff Parke (Philadelphia), midfielder Davy Arnaud (Montreal) and Fabian Espindola (New York Red Bulls, Real Salt Lake).
The result has been nothing short of stunning. United is in first place in the Eastern Conference (13-7-4, 43 points) and just earned a decisive 3-0 victory at Sporting Kansas City last weekend.
"Obviously they've had a very good year to date," Arena said. "A bounce-back year, which is probably a rule of thumb in the league. When you're down you get the resources to come back up. (Head coach) Ben Olsen has done a terrific job turning the team around.
"It will be an exciting game on Wednesday."
The Galaxy's Alan Gordon has been impressed with United as well.
"When a full team believes in the system and is on the same page, that makes for a tough team to beat," he said. "It's going to be a very tough game for us here.
"We're going to have to have a big performance to beat this team."

subset: commoncrawl


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TrimTabs CEO: Forget Earnings, Watch Float Shrinkage Instead
The AdvisorShares TrimTabs Float Shrink ETF has outperformed the S&P 500 since its October 2011 because of simple supply and demand, said the fund's portfolio manager Charles Biderman. Biderman said earnings are often manipulated, yet companies cannot overstate or understate the number of shares they have in the market. Biderman said he invests in companies that grow cash flow to buy back shares, thereby shrinking the outstanding float. He said large cap tech players like Apple and Oracle are big float shrinkers, as wellas oil refiners which have been buying back a lot of shares of late.


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(Based on Intent to Use) Brushed and brushless motors for machines
(Based on Intent to Use) Computer software development tools; computer software and software tools for application integration, namely, for setting up flight safety-critical and mission-critical applications; Projectors, namely, movie projectors, photographic projectors, slide projectors, video projectors; monitors, namely, computer monitors, television monitors, video monitors; displays, namely, electric luminescent display panels, electropho...
(Based on Intent to Use) Custom manufacturing of voice, data and video communications and secure voice data and video communications hardware, and network hardware, for others; custom manufacturing of voice, data and video equipment for airborne, ground and shipboard applications; custom manufacturing of communications equipment for military and defense applications; custom manufacturing of secure communications devices, namely, audio control ...
(Based on Use in Commerce) Design and development of customized real-time embedded software and design verification software for others in the fields of avionics, aerospace, defense, medical electronics, transportation, communications equipment and industrial equipment; custom design of communication and secure communication hardware, software and networks for others; (Based on Intent to Use) Software design, development, and implementation se...
(Based on Intent to Use) Flight controls, namely, flight sticks, flight control grips, flight control yokes, collective grips, cyclic grips, target acquisition grips, throttle grips, collective levers, cyclic sticks, rudder pedals, landing gear, throttles, and control wheels for fixed and rotary wing aircraft
Perfect for these industries
Words that describe this mark
This is a brand page for the ESTERLINE trademark by ESTERLINE TECHNOLOGIES CORPORATION
in Bellevue, WA, 98004.
Write a review about a product or service associated with this ESTERLINE trademark.
Or, contact the owner ESTERLINE TECHNOLOGIES CORPORATION of the ESTERLINE trademark by filing a request to communicate with
the Legal Correspondent for licensing, use, and/or questions related to the ESTERLINE trademark.
Status Update!
On Monday, September 18, 2017, status on the ESTERLINE trademark changed to PUBLICATION/ISSUE REVIEW COMPLETE.
On Thursday, April 7, 2016, a U.S. federal trademark registration was filed for
ESTERLINE by
ESTERLINE TECHNOLOGIES CORPORATION, Bellevue, WA 98004.
The USPTO has given the ESTERLINE
trademark serial number of 86968372.
The current federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE.
The correspondent listed for ESTERLINE is
LYNNE E. GRAYBEAL of
The ESTERLINE trademark is filed in the category of
Machinery Products
Computer & Software Products & Electrical & Scientific Products
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Computer & Software Services & Scientific Services
Vehicles and Products for locomotion by land, air or water
The description provided to the USPTO for ESTERLINE
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So fresh and so clean, clean! It's always a welcome sight to see a fresh Hilltopper football schedule for the 2013 season. The first season under new head coach Bobby Petrino is shaping up to be a very manageable and successful campaign.
The season kicks off with a bang against in-state rival Kentucky, who will look to extract revenge (or remove the dagger from their backs) against the Tops in, of all places, Nashville, TN. The Hilltoppers will travel back down to the Volunteer State the next week and actually face a team located within state borders in the Tennessee Vols.
Also, in non-conference action, Western Kentucky will host Navy and travel to Army, meaning Nick Holt's defense will be tested against a couple of pesky triple option/wishbone offenses which is never an easy task. And last but certainly not least, the highly anticipated announcement that MEAC juggernaut Morgan State will visit WKU on September 21st. The Bears capped 2012 with a 3-8 record, including a 66-6 loss to Akron. The Hilltopper offense should have a field day reminiscent of West Virginia Tech.
The conference schedule features tussles with Sun Belt newcomers South Alabama, Georgia State, and Texas State, all games are on the road. Of course, there are the usual conference suspects in Louisiana-Monroe, Louisiana-Lafayette, Troy, and Arkansas State.
The October 3rd road trip to Louisiana-Monroe will be a Thursday night primetime game featured on ESPNU.
And if you didn't think the name Bobby Petrino had power, think again! Western Kentucky's home game versus Louisiana-Lafayette will be a primetime showdown on either ESPN or ESPN2 on a date to be announced (either Tuesday, Oct. 15th or Wednesday, Oct. 16th).
Thanks coach, this is huge for the WKU program! How in the world did you pull this off?
With the 2013 schedule in place, Western Kentucky's future is so bright we may have to wear shades, just like Sun Belt commissioner Karl Benson.
2013 Football Schedule
Aug. 31st - Kentucky - Nashville, Tn.
Sept. 7th - @ Tennessee - Knoxville, Tn.
Sept. 14th - @ South Alabama - Mobile, Ala.
Sept. 21st - Morgan State - Bowling Green, Ky.
Sept. 28th - Navy - Bowling Green, Ky.
Oct. 3rd - @ Louisiana-Monroe - Monroe, La.
Oct. 15th or 16th - Louisiana-Lafayette - Bowling Green, Ky.
Oct. 26th - Troy - Bowling Green, Ky.
Nov. 2nd - @ Georgia State - Atlanta, Ga.
Nov. 9th - @ Army - West Point, N.Y.
Nov. 23rd - @ Texas State - San Marcos, Tx.
Nov. 30th - Arkansas State - Bowling Green, Ky.


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Batting collapse leaves Australia reeling
Australia's batting descended into complete farce on day two of the second Test at Lord's, with their series hopes hanging by a thread.
On another crazy day of Ashes cricket, 16 wickets fell in total.
Despite the earlier bloodshed with the bat, lion-hearted Peter Siddle (3-4) delivered a fighting, against-the-odds performance for Australia in the final session to leave England 3-31 in their second innings at stumps.
But so much more is needed to save Australia from Ashes crisis, with England enjoying a commanding 264-run lead.
The highest successful chase at Lord's was 344 runs by West Indies against England in 1984.
Joe Root is 18 not out and nightwatchman Tim Bresnan yet to score.
Triggered by another butchering of the decision review process, Australia lost 10 wickets for 86 runs in 41 overs earlier friday. They were all out for 128 in reply to England's first innings of 361.
The Ashton Agar effect was over and Darren Lehmann's honeymoon period officially ended.
It will go down as one of Australia's most catastrophic batting performances, even from a team that, in recent times, has been no stranger to collapses.
Terrible use of DRS, compounded by embarrassing shot selection sent Australia plummeting from 0-42 in the over before lunch, to be all out midway through the final session.
Graeme Swann finished with 5-44, but the Australians only had themselves to blame.
Aside from Shane Watson and Chris Rogers' opening stand, Australia's 10th wicket partnership was their next best.
Just two batsmen passed 20 and seven fell for 10 or less.
Australia's first innings lasted three and a half hours - the same amount of time it took Jonny Bairstow to make 67 for England in their first dig.
The batting failure was a huge slap in the face for the bowlers, in particular Ryan Harris.
He completed a brilliant five-wicket haul in the morning, but the injury-prone quick was being asked to roll through the overs again in the afternoon.
Watson challenged when he shouldn't have, Rogers (15) walked when he should have challenged, and Phil Hughes was either just as silly or an unlucky victim of DRS confusion.
By wasting his lbw review when plumb, Watson directly impacted on Rogers' decision to not challenge his going down leg - with Australia learning nothing from their DRS failures at Trent Bridge.
Usman Khawaja played a shocking shot in his Test return, skying Swann to mid-on, and there was the elementary run-out of Agar.
The comedy capers continued when back into the field - Brad Haddin letting a regulation keeper's catch from Joe Root fly through to the boundary off Watson's bowling in the fourth over.
Siddle struck with three wickets in four overs to get rid of Alastair Cook, Jonathan Trott and Kevin Pietersen, but Australia will need a miracle to avoid going 2-0 down in the series, with the pitch to continue breaking up as the match goes on.
1) Ryan Harris (2013)
2) Glenn McGrath (2005, 2001, 1997)
3) Jason Gillespie (2001)
4) Terry Alderman (1989)
5) Craig McDermott (1985)
6) Bob Holland (1985)
7) Geoff Lawson(1981)
8) Lenny Pascoe (1980)
9) Bob Massie (1972 - twice)
10) Alan Davidson (1961)
11) Graham Mackenzie (1961)
12) Keith Miller (1956 - twice)
13) Ray Lindwall (1953, 1948)
14) Ernie Toshack (1948)
15) Clarrie Grimmett (1930)
16) Warwick Armstrong (1909)
17) Ernie Jones (1899)
18) George Giffen (1893)
19) Charlie Turner (1893, twice in 1888)
20) Jack Lyons (1890)
21) John Ferris (1888)
22) Joey Palmer (1884)
Scoreboard at innings break on the second day of the second Test between Australia and England at Lord's (London):
First innings
A COOK lbw Watson 12
J ROOT lbw Harris 6
J TROTT c Khawaja b Harris 58
K PIETERSEN c Haddin b Harris 2
I BELL c Clarke b Smith 109
J BAIRSTOW c & b Smith 67
M PRIOR c Haddin b Smith 6
T BRESNAN c Haddin b Harris 7
J ANDERSON c Haddin b Harris 12
S BROAD c Haddin b Pattinson 33
G SWANN not out 28
Extras (11lb 4w 6nb) 21
Total 361
Fall: 18 (Cook), 26 (Root), 28 (Pietersen), 127 (Trott), 271 (Bell), 274 (Bairstow), 283 (Prior), 289 (Bresnan), 313 (Anderson), 361 (Broad).
Bowling: J Pattinson 20.1-3-95-1 (4w 3nb), R Harris 26-6-72-5, S Watson 13-4-45-1, P Siddle 22-6-76-0 (1nb), A Agar 13-2-44-0 (2nb), S Smith 6-1-18-3.
First innings
S WATSON lbw Bresnan 30
C ROGERS lbw Swann 15
U KHAWAJA c Pietersen b Swann 14
P HUGHES c Prior b Bresnan 1
M CLARKE lbw Broad 28
S SMITH c Bell b Swann 2
B HADDIN c Trott b Swann 7
A AGAR run out (Prior) 2
P SIDDLE c Swann b Anderson 2
J PATTINSON not out 10
R HARRIS c Pietersen b Swann 10
Extras (4b 1lb 2w) 7
Total 128
Fall: 42 (Watson), 50 (Rogers), 53 (Hughes), 69 (Khawaja), 86 (Smith), 91 (Clarke), 96 (Agar), 104 (Siddle), 104 (Haddin), 128 (Harris).
Bowling: J Anderson 14-8-25-1 (1w), S Broad 11-3-26-1 (1w), T Bresnan 7-1-28-2, G Swann 21.3-5-44-5.
Second innings
A COOK b Siddle 8 43 28 0 0
J ROOT not out 18 85 60 1 0
J TROTT b Siddle 0 8 6 0 0
K PIETERSEN c Rogers b Siddle 5 11 11 1 0
T BRESNAN not out 0 19 15 0 0
Extras 0
Total (for three wickets) 31
Fall: 22 (Cook), 22 (Trott), 30 (Pietersen).
Bowling: R Harris 5-1-12-0, S Watson 4-2-9-0, P Siddle 5-3-4-3, J Pattinson 5-3-5-0, S Smith 1-0-1-0.


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You are not permitted to download, save or email this image. Visit image gallery to purchase the image.
Searches for two people missing in bush on either side of Cook Strait have been hampered by bad weather today.
An aerial search for a tramper missing in Kahurangi National Park near Nelson was suspended for the second day running.
Palmerston North man Alistair Levy, 54, was last heard from a week ago after reaching the summit of Mt Owen, in the park's southern section.
Ground search teams have been called off after combing an area described as some of the most difficult terrain police have encountered.
Senior Sergeant Steve Savage said fears for Mr Levy's welfare were very high.
Initial searches with infrared equipment and night goggles produced no results, something Mr Savage said was "concerning in itself".
"Obviously as time goes on and the search continues to be delayed a happy outcome is becoming less and less likely."
Police hoped the weather would clear enough for the helicopter to search the two square kilometre target area tomorrow morning.
"It's an area that's incredibly dense and difficult to access, and it's the only remaining gap in our search at this stage."
If the aerial search yielded no results operations are likely to be postponed pending further information, said Mr Savage.
Meanwhile the aerial search for a runner missing in the Tararua Ranges was postponed today because of heavy rain and high winds.
Alistair Shelton, 33, has been missing since going for a run on Saturday morning and failing to meet his family for lunch.
He was wearing a singlet, black shorts, lycra tights, bright green running shoes and had a small backpack.


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Family Man Tim McGraw Gives Advice on Raising Daughters
Though Tim McGraw's life is busy with music and the occasional acting role, the country star finds his greatest reward in raising his three girls — Gracie, Maggie and Audrey — with wife Faith Hill.
One perk of having such a successful career is that the musician/dad, who celebrates his 44th birthday today, is able to call the shots and be home more often these days. "The girls have a pretty good social life, so I don't really stay out [on the road] any longer. I fly out at three in the afternoon, go do my show and fly back, and I'm home by one," McGraw tells the Palm Beach Post. "I'll go out every now and then for a three or four day run, but most of the time I fly in and out."
He likes to keep an eye on things, especially the boys that visit the house from time to time! He laughs and says, "There's a lot of estrogen around my house. I tell my friends by the end of the summer I'll have two teenage daughters in my house, so I'll officially become an idiot."
McGraw was also on 'The View' earlier this week, explaining that his oldest daughter, Gracie, turns 14 soon, and Maggie will be 13 by the end of the summer. "Gracie, going into her 14th year now, she's 5'7″ … I mean, she looks like she's 18, 20-years-old. I got trouble," he admits.
As for the best thing a dad can do for his daughters, McGraw adds, "Love 'em [and] just to really not judge them. That's the toughest thing as a dad. It's not that you want to judge them, it's just that you want to protect them so much. The great thing is they have such a good role model in their mother. She's such a perfect person for a girl to look up to and try to be like."
But McGraw, always with a good sense of humor, finds this tactic works best: "I live in a house full of women, and the best advice I have is just to be quiet."


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Mara Carfagna
Former topless model and beauty queen Mara Carfagna is Italy's Equal Opportunities Minister.
AppealThere's just something uber hot about a stunning Italian woman that not only looks fantastic and has all the right moves, but also has a head on her shoulders. Mara Carfagna was a former beauty pageant contestant as well as a topless dancer/model, appearing semi-nude in lad mags like Maxim . Now she's taking the French government by storm. Suddenly politics is very, very sexy.
SuccessSo Mara Carfagna may not have had huge accomplishments in modeling, but after being appointed Equal Opportunities Minister, we boosted her "success" rating up a bit. After all, is there a woman with a better balance of sexiness and smarts than a former topless model in government? What a way to serve the people.
Mara Carfagna BiographyMaria Rosaria Carfagna was born December 18, 1975, in Salerno, Italy. Her father was a teacher/ principal and her mother was a teacher as well. Mara Carfagna has been said to have had a pretty traditional and conservative upbringing, learning how to play piano as well as studying dance. She attended Scientific High School and, in 2001, she graduated from the University of Salerno with a degree in law.
After finishing her education, Mara Carfagna started auditioning for beauty pageants, including 1997's Miss Italy. She finished in sixth place. She used the experience of the pageant to pursue a television broadcast job she took on next for the television company Mediaset, which was owned by Silvio Berlusconi, who would later be Italy's prime minister.
mara carfagna is equal opportunities minister of italyFrom 2000-06, Mara Carfagna was a performer on La domenica del villaggio. The show ushered in public exposure as well as plenty of publicity and, in '06, Mara became the host of Piazza grande. Her stunning looks as well as her interest in politics caught the attention of TV giant Silvio Berlusconi, and he recruited her for his Forza Italia party.
In 2007, controversy ensued after Silvio Berlusconi made a comment at an awards dinner that if he wasn't married, he would have gladly snatched up Mara Carfagna. His wife made him issue a public apology in one of Italy's newspapers, which he did.
In May 2008, to the surprise (and envy) of people everywhere, Mara Carfagna was appointed as Equal Opportunities Minister of Italy. She was one of four female cabinet ministers appointed to Silvio Berlusconi's new government.
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Terese Drew is the Partner-in-Charge of the firm's St. Louis office. She was the Co-Leader of Hinshaw & Culbertson LLP's Personal Injury and Property Damage Practice Group. Ms. Drew is a past co-leader of the firm's Defense Litigation Department and a past member of the firm's Executive Committee.
Ms. Drew concentrates her trial practice in the defense of commercial general liability claims, including medical negligence claims, products liability, premises liability, transportation, employment matters, including age, sex and race/origin discrimination cases, claims involving enforcement of ADA and Federal Employers Liability Act (FELA).
Her assignments routinely include the representation of manufacturers in products liability claims, commercial transportation companies, municipalities, amusement/leisure industry manufacturers and retailers, as well as professional liability insurers. Her medical negligence matters have an emphasis on emergency physicians.
In January 2009, Ms. Drew was voted a member of the American Board of Trial Advocates and served as the President of the Missouri/Southern Illinois Chapter from 2014 – 2015. She was the first woman President in the Chapter's history.
Professional Background
Ms. Drew's work experience began in 1984 with a clerkship at the Missouri Court of Appeals for the Honorable Carl R. Gaertner. She joined Hinshaw in September 1987.
A member of the Missouri State Bar Association, she served for three years on the Board of Governors and for eight years on the Young Lawyers Section Council. Ms. Drew is also a member of the Bar Association of Metropolitan St. Louis. Her litigation practice is reflected in such professional affiliations as the Defense Research Institute, the Missouri Organization of Defense Lawyers, the Transportation Lawyers Association and the International Amusement & Leisure Defense Association.
Since January 2006, Ms. Drew has been an Adjunct Professor at Saint Louis University School of Law teaching trial advocacy.
Professional Affiliations
- American Board of Trial Advocates, Missouri/Southern Illinois Chapter, President (2014–2015); National Representative (2015-present)
- Defense Research Institute, Member
- International Amusement and Leisure Defense Association, Member
- Missouri Bar Association, Member
- Missouri Organization of Defense Lawyers, Member
Honors & Awards
- Fellow of the Litigation Counsel of America, Trial Lawyer Honorary Society
- Included in "The Best Lawyers in America®" in the area of Personal Injury Litigation - Defendants (2015–2018).
- Holds the AV® Peer Review Rating from Martindale-Hubbell, its highest rating for ethics and legal ability.
- America Top 100 Lawyers Missouri Lifetime Achievement
- Member Professional Liability Defense Federation (2015-present)
Representative Matters
Ms. Drew has tried cases throughout the states of Missouri and Illinois, as well as in the federal courts of both states. In addition to her trial practice, Ms. Drew has written and argued appellate briefs before all Appellate Courts in Missouri, the Eighth Circuit Court of Appeals and the Missouri Supreme Court.
Upon conclusion of a clerkship at the Missouri Court of Appeals, Eastern District in 1985, Ms. Drew's civil trial work has focused on litigation for a variety of entities, including AT&T, Stevens Transport, New Prime, Inc., Travelers Insurance Company, National Guardian Risk Retention Group. The Hartford and Metro. In addition to her trial experience, Ms. Drew has written and argued over 30 appellate briefs before all Appellate Courts in Missouri the Missouri Supreme Court and the Eighth Circuit Court of Appeals.
Ms. Drew's representative cases for the past ten years include:
- Pamela Davis v. Dr. Scott Landry et al. (Circuit Court, St. Charles County, Missouri) September, 2013 Plaintiff alleged the Defendants including emergency physician, Dr. Scott Landry, failure of diagnosis and treatment of toxic shock syndrome. Decedent died in hospital with complications, sepsis. Defense verdict was returned.
- Collins v. Dr. Otha Rains (Circuit Court, Crawford County, Missouri) March, 2013 (Failure to Diagnose) Plaintiff alleged failure to diagnose and treat hernia and urinary retention in the emergency department resulting in a bowel obstruction and significant surgical repair. Jury was out less than 30 minutes. Unanimous defense verdict.
- Dwiggins v. City of Chesterfield, Department of Police, et al., Circuit Court St. Louis County, Missouri. (Employment discrimination, sexual harassment and retaliation.) Plaintiff, a police officer with the City, alleged that a sergeant had made sexually harassing statements and reported the action to her captain. Following a full internal investigation, there was no conclusive evidence. Plaintiff alleged as a result of her complaint, the sergeant stared and leered at her at work and in the parking lot. She claimed the City gave her difficult assignments, poor reviews and no raise because of her complaint. A directed verdict was entered for the sergeant and a defense verdict for the City.
- Hill v. United Exposition, Circuit Court, Cape Girardeau County, Missouri, March 2008. (Comminuted fracture of ankle and rotator cuff tear. Result: 100% defense verdict.) Plaintiff was on an amusement ride and descended a slide, striking her foot at the bottom. Defendant maintained Plaintiff took off her shoes, threw them down the slide and hit the shoe when she landed. Plaintiff claimed wage loss of $30,000, medical specials of $32,682.62. Plaintiff asked the jury for $250,000. Defense verdict.
- Gloria Brown v. Dr. Dana Day, Circuit Court, St. Francois County, Missouri, October 2007. (Failure to diagnose and treat claim for $2 million.) Plaintiff alleged failure to diagnose and treat vascular compromise of leg in emergency room, resulting in an above-knee amputation. Jury demand by Plaintiff of $2 million plus money for future pain and suffering. The jury returned a 100% verdict for the defense.
- O'Hare v. BJC Health System, Circuit Court of St. Louis City, Missouri, August 2007. (Wrongful death claim for $2.9 million. Result: 100% defense verdict.) Plaintiff alleged wrongful death and failure to diagnose a septic knee and properly treat patient with sepsis in multiple visits and telephone call to the emergency room. Settlement demand of $1 million. A settlement offer of $200,000 was made (withdrawn at start of trial). Verdict was returned 100% in Defendants' favor.
- Mikell v. Metro, Circuit Court, St. Louis City, Missouri, August 2007. (Result: $12,400) Plaintiff claimed bus moved prior to her getting to seat. Video from bus showed Plaintiff walking by numerous open seats available. Plaintiff claimed she had to undergo total knee replacement surgery due to the injury. Medical specials exceeded $70,000. Plaintiff's demand was $350,000. Defendant offered $45,000 and withdrew prior to trial.
- Nuspl v. Oakley, Circuit Court, St. Louis County, Missouri, November 2006. (Traumatic head injury, more than $2 million. Result: 100% defense verdict.) Plaintiff alleged that Defendant tractor trailer crossed the center line, hitting his tractor trailer and causing him to hit a tree. Plaintiff sustained a closed head injury. Demand of $850,000. Verdict was returned 100% in Defendant's favor.
- Lovelace v. Sodexho, (Circuit Court Jackson County, Kansas City, Missouri) November, 2005. (Personal injury action. Plaintiff patient in the hospital asserted that he ate bad clam chowder and as a result of contracting some type of gastroenteritis, suffered a deterioration of his multiple sclerosis and claimed wage loss and worsening of his medical condition, Plaintiff asked jury for excess of $20 million; Result: Parties settled during day two of deliberations.) Plaintiff was a patient in the hospital for hemorrhoid surgery. He and his wife alleged that they were served clam chowder (New England style) and after eating the clam chowder, both alleged diarrhea, vomiting and symptoms of gastroenteritis. Plaintiff Lovelace was hospitalized for approximately one week with this condition and then discharged. Plaintiff alleged that he sustained a worsening of his multiple sclerosis because of this period of deconditioning. He claimed that he was able to walk and be completely active prior to this incident and following the latter, was now confined to a wheelchair. Defendants maintained that the clam chowder was not contaminated and that there was no evidence that the Plaintiff had a food borne illness. Moreover, Defendants maintained that the condition of multiple sclerosis is degenerative in nature and that the waxing and waning and periods of deconditioning were consistent with the disease process.
- Darden v. Bi-State Development Agency d/b/a Metro, (Circuit Court City of St. Louis, Missouri) October, 2005. (Personal injury action. Plaintiff, a minor at the time, was a passenger on the Bi-State bus and exited the bus and alleged that the driver signaled her that it was safe to cross the street, and Plaintiff was struck by the Co-Defendant. Plaintiff sustained significant orthopedic injuries as well as an injury to her eye. Plaintiff asked jury to award between $750,000 and $1.2 million; Result: Defendant's verdict.) Plaintiff was a minor girl passenger on a bus. The bus stopped at a bus stop and she and two friends exited the bus. Plaintiff claimed the bus driver looked in his side mirror and signaled her to cross the street. She also indicated that the driver signaled her a second occasion after checking the mirror. As she stepped out, she was struck by the co-Defendant's vehicle. Plaintiff sustained significant injuries, both orthopedic and to her eye. After deliberating a day, the jury returned a verdict in favor of all Defendants.
- Self v. Brunson, et al, (Circuit Court City of St. Louis, Missouri) June, 2005. (Personal injury action. Plaintiff standing at the bottom of a loading dock was struck and pinned by his left shoulder by a backing tractor trailer being operated by Defendant Brunson, resulting in injury to Plaintiff's shoulder and subsequent surgeries; Result: Defendant's verdict, 0 percent fault assessed to both parties, case is presently on appeal.) Plaintiff was a tractor trailer driver who was at a dock picking up sound equipment. Defendant Brunson was also a tractor trailer driver at the same dock loading additional equipment. Plaintiff, unknown to Defendant Brunson, went behind his tractor and was "spotting" as he backed into the dock area. The doors on Defendant's truck opened and pinned Plaintiff against the dock. Plaintiff sustained injury to his shoulder resulting in surgeries and alleged inability to act as a stage hand. Plaintiff asked the jury for $2.1 million. The jury returned a verdict with 0 percent fault assessed against all parties. Plaintiff has appealed.
- Ebling v. USA Truck, (United States District Court, Western District of Missouri) April, 2005. (Personal injury action. Plaintiff driver of a tractor trailer was struck in the rear by the USA Truck tractor/trailer. Plaintiff claimed injury to his back and shoulder resulting in shoulder surgery being performed and inability to act as an over-the-road tractor trailer driver, Plaintiff asked jury for over $750,000; Result: Jury verdict for plaintiff $241,000). Plaintiff was driving a tractor trailer which was stopped on I-70 westbound due to traffic. Our tractor trailer driver attempted to stop; however, was unable to do so and struck the rear of the tractor trailer. There was virtually no damage to Plaintiff's vehicle. Plaintiff drove to St. Joseph, Missouri and then sought medical treatment. After a period of conservative treatment, Plaintiff underwent shoulder surgery and subsequent hernia surgery, which he claimed were both related to the accident. As a result of the latter Plaintiff was off work and claimed he could no longer act as an over-the-road truck driver. Evidence was introduced that the brake lines on the USA Truck tractor were damaged and not working at the time. USA Truck maintained that they were in proper order at the last inspection prior to the accident.
- Richka v. American Family Insurance Company, (Circuit Court City of St. Louis, Missouri) April, 2004. (Breach of contract, bad faith claim. Plaintiff alleged that the insurance carrier failed to settle a personal injury action within their policy limits, thus exposing them to an excess verdict of $1.7 million; Result: Jury returned verdict in favor of Plaintiff; however, Defendants had previously entered into a high/low agreement.) Plaintiff was insured by American Family Insurance Company. A driver of one of Plaintiff's cleaning vans had a minor impact rear-end collision. The Plaintiff in the underlying case sought no initial treatment and subsequently claimed a closed head injury resulting in inability to work and numerous neurological and neuropsychological testing being performed. A trial took place in the Circuit Court of the City of St. Louis and a jury awarded Plaintiff in the underlying case $1.7 million. Plaintiff's attorney claimed that a settlement demand in the amount of $250,000 had been made and rejected by the insurer. The insurer maintained that there was never a firm offer to settle the case but rather a recommendation by Plaintiff's attorney but no indication that his clients would accept the latter. The jury returned a verdict in favor of Plaintiff; however, a high/low agreement between the parties had previously been entered.
Ms. Drew has lectured frequently, speaking on a variety of litigation topics. Among the subjects of her presentations are:
- Defending the Insurer in a Bad Faith Claim
- Managing Risks & Handling Claims
- Slip & Fall Cases in Missouri: New Case Developments
- So You've Been Sued, What to Do About it? (relating to the amusement industry)
- Specialization in Missouri, Past, Present, Future
- Uninsured Motorist Coverage Stacking in Missouri: New Case Update
- Uninsured and Underinsured Motorist Coverage (including 1990s Illinois Update)
- Author of Computerized Video Graphics: More Than a Picture, Missouri Bar Journal, Summer 1987.
- August 21, 2017
- August 15, 2017
- August 26, 2016
- August 15, 2016
- August 17, 2015
- February 25, 2015
- August 19, 2014
- Terese A. Drew Elected as the 2014 American Board of Trial Advocates President for the Missouri/Southern Illinois ChapterDecember 13, 2013
Hinshaw Publications
- June 10, 2013
- September 1, 2012Medical Litigation Alert
- March 19, 2012
- July 22, 2011
- Missouri Supreme Court Prohibits Ex Parte Communications Between Treating Physicians and Defense CounselSeptember 8, 2010Medical Litigation Alert
Service Areas
J.D., Saint Louis University School of Law, 1984
B.A., magna cum laude, Stonehill College, 1981
- Illinois
- Missouri
- U.S. Court of Appeals for the Eighth Circuit
- U.S. Court of Appeals for the Seventh Circuit
- U.S. District Court for the Central District of Illinois
- U.S. District Court for the Eastern District of Missouri
- U.S. District Court for the Southern District of Illinois
- U.S. District Court for the Western District of Missouri


text:
Quake-hit AMI insurance bailout could cost $1 billion
The Government says the bailout of insurer AMI could expose taxpayers to a $1 billion bill.
Finance Minister Bill English this morning announced a back-up financial support package of up to $500 million for AMI but indicated the full cost could be double that amount.
Do you have an earthquake claim with AMI? Contact us on firstname.lastname@example.com
AMI is facing major problems after the Christchurch earthquake and is at risk of going bust over quake claims.
AMI says the final amount of its exposure from the quake remains uncertain and it is very grateful for the Government's support.
"An accurate estimate on the final financial commitments for the second quake are probably still a couple of months away. There are simply too many unknowns at this stage," said Chief Executive, John Balmforth.
"Uncertainty about the final claims tally has translated into uncertainty about AMI's ability to pay. We could not allow such concerns to mount and it was for this reason that we asked Government to stand behind us during this difficult period.
"We are very grateful that they have done so."
"The intent of the package is to give certainty that all claims will be met," Bill English said.
English said the Government would invest the equity into AMI, with the right to take ownership and assume control if needed.
"This support package will give AMI the time to seek a market solution to the challenges it faces as a result of the two Canterbury earthquakes," English said.
The Government could elect to take control of the company at any time with the payment of $100m.
Christchurch-based AMI Insurance is New Zealand's second-largest residential insurer, with 485,000 policyholders and 1.2 million policies across the country.
It has more than 85,000 policyholders in Christchurch, with 225,000 policies - or about 35 per cent of the residential insurance market in the city.
"The Government has made it clear that helping to rebuild Christchurch is one of its most important priorities," English said.
"That is what today's announcement is about: providing certainty for AMI's tens of thousands of policyholders in the aftermath of the two earthquakes and ensuring the rebuilding of Christchurch and the insurance claims process proceeds in an orderly manner."
He said AMI approached the Government on March 9 with concerns that its reserves and reinsurance might not be sufficient to cover the total value of claims resulting from the September and February earthquakes.
"Since then, officials have been working closely with the company to gather information about what are complex issues and to consider the best option for taxpayers and AMI's policyholders," English said.
"It was the Government's judgement that a support package was necessary to give certainty to policyholders that their claims will be covered. This applies to all AMI policyholders - not just those in Christchurch.
"Because of uncertainty around the cost of earthquake damage, it is too early to tell whether AMI will have sufficient resources to cover all of these claims. The full extent of the claims AMI faces will remain unclear for several months.
"We could have left many thousands of AMI policyholders with their houses destroyed or significantly damaged without insurance coverage."
This was a unique situation, English said.
"Ministers have decided to act now. This provides a financial backstop for policyholders so the rebuilding of Christchurch is not jeopardised by potential solvency or liquidity issues and so confidence is maintained in the insurance sector."
English said this was not a company bail out because there were no shareholders in AMI. The policyholders were the owners and the only ones who would benefit, he said.
The Government would appoint a director and advisers to AMI to monitor it.
"At some stage we will need to go back and have a look at whether the company was run prudently," English said. He added that there was nothing to currently suggest it had not.
The Government was not in talks with any other insurance companies.
Labour leader Phil Goff said the Government made the only decision possible.
"You cannot leave policy holders in Christchurch without the certainty that their claims can be paid and you cannot allow nearly half a million policy holders across the country face that same situation," he said.
"I think the principle that this is an area the Government needed to intervene in the interest of policy holders, who face a significant risk if the company were to go under, justifies action taken to sustain the company in the immediate future."
Goff said there would need to be safeguards in place to protect the long-term interest of taxpayers but could not comment in detail on the merits of the package without looking closely at how it will be applied.
Listed New Zealand insurer Tower has signalled its interest in acquiring AMI.
"It's too early for us to comment, other than we would be interested [in a deal]," said Tower group managing director Rob Flannagan.
"Their business is very compatible with ours, and in many ways there would be a lot of upside in my view. I have spoken to the [AMI] chief executive [John Balmforth] earlier this week, but they are choosing to go a different path at the moment."
Earlier this month AMI said it was looking at options to raise money to help pay claims from the February 22 earthquake.
As a mutual owned by its policyholders, AMI does not have shareholders or other investors it can go to for funding.
AMI had $600 million of reinsurance cover for the February quake and about $500m in cash and investments. It is understood all that money has been allocated to pay existing claims.
"They have burned through everything," the source said. "They have burned through all their reinsurance cover plus their capital. They have no capital left."
AMI did not sell commercial insurance, which would limit its exposure to further substantial earthquake claims relating to damaged property in the central business district's "red zone".
Concerns have been swirling around the insurance industry about AMI's ability to meet its claims after Government estimates that it could cost up to $15b to rebuild Christchurch.
AMI's credit rating was downgraded by agency AM Best from A-plus to A-minus, with the new rating also put under review with negative implications.
Insurance Council chief executive Chris Ryan said all insurance companies continued to be rated as investment-grade.
AMI complied with the council's minimum solvency standards. However, AMI had been asked to provide an updated disclosure of its financial position after it announced it was looking at options to raise capital, Ryan said.
AMI has more than a 30 per cent market share of the fire and general insurance market in Canterbury.
AMI was been downgraded by credit ratings agency AM Best Co from A-plus to A-minus because of the likely use of its capital to cover the February 22 earthquake.
AMI is a mutual company, meaning that its customers are also its owners.
AMI has a network of 73 branches, two call centres and 22 agencies across New Zealand
Formed in 1926 as South Island Motorists Union.
Later it formed a company called Allied Mutual Insurance, from which AMI derives its name.
This company formally changed the name in 1997.
Mutual shares are held by a trust formed in 1997 because of a change in legislation.
In the fiscal 2010 year the company reported policy growth that helped it to a "record" net surplus after tax of $31 million.
After the September 4 earthquake John Balmforth said the company had received 8500 quake-related claims.
In March he said the company was raising capital which might be used to cover claims from the February 22 quake.


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Featuring Model Prices and Specifications, plus Reviews,News and Videos.
Former V8 Supercar champion Marcos Ambrose will return to Australia in 2015 as part of a new partnership between Dick Johnson Racing and the US&nbs...
Interested in a new car? Simply tell us the vehicle you are interested in and we can take care of the rest.
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text:
Stallion Care and Problems
The Double-Duty Stallion
Is your stallion expected to perform in both the breeding shed and the arena? Here's what you need to know.
Photo by Courtesy Michele Mcleod
Special Report
12 Facts About Vaccinations and the Equine Immune System
Download this special report to learn more about equine vaccines and the immunity they induce.
Equine Vaccination: What, When, and Why?
Dr. David Horohov, UK Gluck Equine Research Center director, gives a overview of vaccines and explains their importance.
Photo by Anne M. Eberhardt/The Horse
More Articles
- UK Gluck Center to Host Fifth USDA-NIFA Symposium on EAV
- International Equine Disease Report, First Quarter 2017
- The Double-Duty Stallion
- UK Graduate Student Spotlight: Bora Nam
- UK to Host Second Equine Nutrition Short Course
- Clear and Present Danger: Reduce Your Horse's Disease Risk
- Tweets from Rood & Riddle's Client Education Seminar
- New Nonsurgical Equine Sterilization Technique in the Works
- Blood in Semen: How Much is Too Much?
- Top Reproduction Studies of 2016
- Infographic: Vaccinating Your Horse
- Castration In The Horse
- Male Horse Hygiene
- Vaccination Basics For Horses
- Hypersalivation in Horses
- My Horse Has a Fever: Now What?
- Stallion Anatomy and Physiology
- Horses and Infectious Disease
- Study: Pentoxifylline's Effect on Semen Quantity and Quality
- Vaccines for all Ages
Farm Call: Your Questions Answered
Q. We just got a 4-year-old stallion at our barn, and I wanted to know if even with electric fencing will he be able to break out to get in with the mares that are in the paddock next to him?
Smart Horse Keeping
My Mustang Isn't Who I Thought She Was
A DNA test offers Alayne surprise answers to questions about her BLM mustang's ancestry.


text:
London Academy of Gaming is a profesional croupier & poker dealer training school / academy located in central London UK. We offer a 5 week croupier training course followed by guaranteed full time employment (t's & c's apply). All our students will be trained to the highest standard to meet the needs of UK casinos We train our students in Roulette, Blackjack, 3 card poker and now Texas Hold em poker
'Copyright 2010 -London Academy of Gaming- Croupier Casino training course -


text:
AKC/Eukanuba National Championship
Photo Coverage for the December 2007 Show Held in Long Beach, CA
Please check back periodically as we are constantly updating our galleries.
December 2007 AKC/Eukanuba National Championship.
Sunday, December 02, 2007
ACE Awards
Around the Rings on Sunday
Best Bred-By-Exhibitor in Show
Best in Show
Eukanuba World Challenge
Eukanuba World Challenge Finals
Sunday Evening Judging
Saturday, December 01, 2007
AKC Meet the Breeds
Around the Rings
Herding Demo
Saturday Evening Judging
Friday, November 30, 2007
AKC Canine Health Foundation Dinner
Judges Dinner
December 2007 AKC Agility Invitational .
Sunday, December 02, 2007
Agility Invitational Winners
Saturday, December 01, 2007
Ribbons and Trophies
Saturday Agility Action
Friday, November 30, 2007
Before the Event
December 2007 AKC National Obedience Invitational.
Sunday, December 02, 2007
Obedience Awards
Sunday Morning Obedience
Sunday Obedience Action
Saturday, December 01, 2007
Obedience Banquet
Saturday Afternoon Obedience
Saturday Morning Around the Ring
Saturday Obedience Action
Saturday Obedience Competition
Friday, November 30, 2007
Obedience Cocktail Party


text:
You are here
Music in the Air at the Airport
We are the Live Music Capital of the World and there's Music In The Air the minute you step into the terminal. Catch local musicians at one of our several venues Monday through Friday. Live music performances are accessible to ticketed passengers only, and are made possible by the City of Austin Aviation Department, Delaware North Companies, and Pepsi.
- Detailed listing of the live music performances in the below venues
- Earl Campbell's Sports Bar, Gate 13, 3:30 to 5:30 p.m. Monday - Friday
- Waterloo Records / Austin City Limits, Gate 13, 1:00 to 3:00 p.m. Friday
- The Saxon Pub and Grub, Gate 5, 1:00 - 3:00 p.m. Monday - Friday
- Annie's Cafe & Bar, Gate 18, closed for renovation
- Music In The Air: Live Music Stage Sponsorships
Live Music Stage Sponsorship
Maybe you've heard that Austin is the Live Music Capital of the World. We know it is! The area is home to almost 2000 bands and performing artists. Almost 200 live music venues make for a lively nightlife scene for locals and visitors. And of course there are the musical festivals. There's South By Southwest (or SXSW, as we like to call it), Austin City Limits, Old Settler's Music Festival, and more.
ABIA is part of the City's love of music with its Music In The Air. With five live music stages right in the terminal, passengers get to sample the music that makes Austin great. By sponsoring the Live Music Stage, you'll have the ear of just about everyone who passes through Austin-Bergstrom International Airport. Your sponsorship includes signs and banners on the stage, giving your message a "soundtrack" that only Austin can offer.
For more information on live music sponsorships, contact airport Music Coordinator, Michael Pennock at 512-530-6508 or e-mail email@example.com


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TAMPA — By a vote of 62 to 18, the firefighters union on Tuesday approved a new contract that includes no raises this year.
Mayor Pam Iorio and the union hit in an impasse in negotiations in July. The biggest sticking point was pay raises.
The union, which has 637 members, had been willing to forgo cost-of-living raises because of the shrinking city budget, but wanted to hold onto so-called step raises given to new recruits in their first years of employment.
Capt. Jace Kohan, the union treasurer, said the low member turnout may be because of firefighters' disapproval of the compromise.
"It speaks for the hard economic times that we are in," Kohan said.
"We're not happy about it. It's a disappointment, to tell you the truth."
The police union faced a similar battle with Iorio, and its demands were rejected when the contract went to the City Council for a vote this month.
That prompted leaders of the firefighters union to give in on the step increases and reach an agreement with Iorio.
The compromise includes no raises this year for firefighters. But it does increase money available for tuition reimbursement and an exemption from random drug testing, two provisions the union had sought.
Kohan said the contract increases a tuition reimbursement fund from $78,000 a year to $114,000 for firefighters who are continuing their education.
The contract now goes to the City Council for final approval.
Times staff writer Robbyn Mitchell contributed to this report. Janet Zink can be reached at email@example.com or (813) 226-3401.


text: Would the Clippers consider picking up Novak and a second rounder for Matt Barnes? Clears up SF logjam in LA, can hide Novaks defensive short comings with rim protectors already on roster, and Novaks outside shooting detracts teams from doubling down on Griffin. Barnes gives Toronto a defensive minded three who can start or backup Ross. Contracts are about the same.


text: Best-selling author Snicket takes a stab here at a hilarious murder mystery for older readers, in which a bumbling Clouseau-like inspector is called upon to solve an orchestral crime. The story centers on the "suspect" instruments as they present their uproarious alibis. The violins? "Violins are the stars of any orchestra. If we killed the Composer, we would have to find work at square dances or in romantic restaurants." The Tuba? "I'm a confirmed bachelor. I was home all night playing cards with my landlady, the Harp, taking sips of warm milk from a little blue cup." You'd be hard pressed to find a sym-phunnier crime story than this.


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I got a chin implant about 10 months ago. I'm not satisfied with it. My labiomental crease is deep and when I smile, my chin looks like a golfball/bubble. I don't know if I should remove my implant and get a smaller size? Or should I get juvederm? Any suggestions? Thank you.
Front View of Chin - Deep Crease and Golfball/Bubble Chin
Doctor Answers 3
Chin implant
You need a full exam by a BOARD CERTIFIED PLASTIC SURGEON.
Is the bulge a soft tissue or is it the implant, that is the decision to be made then my guess the implant need to be removed. If the bulge is only when you smile then it could bedetached muscle. Once the issue is resolved then another appropriate implant can be reinserted
Chin implant: too large?
AT 10 months, the result is likely to be stable and will not likely change much. In my opinion, given your dissatisfaction, I would discuss downsizing of the implant.
Abnormal Contour Following Chin Implant
In the photos provided, I do appreciate an unwanted prominence along the central portion of your chin. It might be that your implant needs to be reshaped or resized altogether. I don't think that Juvederm is a good choice for you since you seemingly already have too much volume in this region. Find out what size and shape implant was placed and discuss the various options with your plastic surgeon.
Learn more: http://www.drhilinski.com/procedures/facial-implants-san-diego-ca/
You might also like...
These answers are for educational purposes and should not be relied upon as a substitute for medical advice you may receive from your physician. If you have a medical emergency, please call 911. These answers do not constitute or initiate a patient/doctor relationship.


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SoulCalibur II
Review by Random-J
"A new stage of history (that's alot like the old one)...but this one has Link..."
Every once in a while a game comes along that takes the world by storm. A game that has the gaming media drooling like dawgs. A game that can get delayed loads of times and will not lose fans because the game is so good that it's worth waiting for, no matter how long the wait. Soul Calibur 2 is one of those games. The previous 2 titles were mammoth hits on their respective platforms (Soul Blade on PS and Soul Calibur on Dreamcast) but neither title garnered the kind of mass attention that Soul Calibur 2 has received prior to its release into arcades and home consoles.
Soul Calibur 1 was viewed as one of the best 3D beat 'em up ever at it's time of release and I'd have to agree. Everything Soul Calibur did, it did to the 10th degree and added a level of fun, style and cleverness that no other 3D beat 'em up seemed to be able to match. However, despite Soul Calibur becoming one of the Dreamcast's fastest and biggest selling games, it faded into a slight void of obscurity due to the fact that given SEGA's track record, many were reluctant to buy the console and had good reason to, given the ill fate of the Dreamcast which followed shortly after it's release. But despite this, word on Soul Calibur got round and it garnered up major popularity and a loyal following, so it was no surprise that Namco announced a sequel years later and then decided to make the gaming world very, very happy people by announcing that the sequel to Soul Calibur would go multi format to ensure nobody missed out on the action. But how do you top that which is already viewed as the pinnacle of the 3D beat 'em up?
Not just any old review ///
Now this is a UK review of the GameCube version. I don't think you really need to guess what the overall verdict of this game is gonna be, because I'm pretty sure you already know what the deal is with this game. Also, if you've clicked on this review, then obviously you're considering buying this game and the GameCube version of it at that! I won't go into TOO much depth, but will point out and articulate where ever I can on why the GameCube version is as good as any other. I'll also point out that I do own a PS2 and I have played the PS2 version of the game, so I won't be knocking Sony's machine, but I do hate X-Box, so I'll tell you from now, "Spawn is doo doo!!!! BOOO X-BOX!!!"
Gameplay ///
If you've played Soul Calibur, you'll know the deal here. It plays exactly the same. You get 3 attack buttons. A, B and kick; A - being your horizontal attacks and B - being your verticals. Characters all wield weapons and have full freedom of movement which no other 3D beat 'em up offers. Not only can characters sidestep, but they can walk around in all directions and this is what is called the '8-way run.' It's well done and really does offer a greater level of movement which is not evident in other beat 'em up. Characters can also soul charge, which temporarily makes their attacks more powerful. It's not something that will win you the match and is nothing innovative or special, but you'll find yourself using it all the same.
The battles take place in arenas, all of which are of varied shapes and sizes. Some arenas have sides which players can be knocked out of for a "Ring out" and others have walls surrounding them. The walls are a new addition to Soul Calibur 2 as Soul Calibur featured none at all. The walls aren't as fundamental in this game as they are in titles such as Dead or Alive 2 and 3, but are there all the same. It's also a lot more difficult to knock an enemy against the wall than it is in Dead or Alive, as you have to strike with a powerful attack that sends the player flying back far and hard enough for them to be sprawled eagle across the wall. This doesn't really add anything new to the matches and if anything, makes things unfair as players are put at a major disadvantage if they hit a wall. Players on the receiving end are likely to get juggled to death as players cannot block and recovery is almost non existent when you strike a wall. But thankfully, due to the 8 way run this will not become a regular occurrence and if you have any sense you will move out as soon as you find that you're being backed up against a wall.
If you've played Soul Calibur before, then you'll be able to pick this up and play it straight away, because not much has changed. All the characters that made it over from Soul Calibur have all their old attacks (along with some new ones) and play the same as they ever did. For newcomers however, the game is simple enough for you to be able to pick up and play and get stuck in from the get go. Unfortunately (for players who like a bit of skill) this game can be played through a bit of button bashing and the C-Stick has specified button presses assigned to it, so like Capcom VS SNK 2: EO, it can be used to execute some attacks. This is a bit of a sad thing, but I think you'll be hard done by to find a beat 'em up that doesn't allow a bit of button bashing here and there. It cannot be avoided, so I won't knock Soul Calibur 2 for it. Also, players who truly know how to handle and master this game will have they wicked way with any opponent who button bashes anyway – so it's no biggie!
Fighters ///
This game sports a healthy selection of 15 fighters to start off with and 8 unlockables. Soul Calibur fans will be glad to know that not many characters have been taken out and any that have been axed, are in this game in some form or another. The cast of characters is as stands;
- Mitsurugi
- Taki
- Kilik
- Maxi
- Xianghua
- Ivy
- Nightmare
- Voldo
- Astaroth
- Talim (a new character to Soul Calibur 2)
- Cassandra (a new character to Soul Calibur 2)
- YungSung (a new character to Soul Calibur 2)
- Raphael (a new character to Soul Calibur 2)
- Necrid (a console exclusive character to Soul Calibur 2 designed by Todd McFarlane)
- Link (a GameCube, console exclusive to Soul Calibur 2)
The unlockable characters are;
- Yoshimitsu
- Cervantes
- Charade (a fighter who adopts other characters styles)
- Sophitia
- Seung Mina
- Assassin (who fights like Hwang from Soul Calibur)
- Berserker (who fights like Rock from Soul Calibur)
All the characters sport weapons and have their own individual style. Soul Calibur 1 players will recognize some familiar faces and also some new ones and will also know exactly who Hwang and Rock are. Sophitia is made some what redundant as she fights a lot like her younger sister (Cassandra) and also is not as good and Seung Mina fights a lot like Kilik. However, they are they there if you want to pick them and it doesn't hurt to have them there all the same - for fans who played as Sophitia and Seung Mina in Soul Blade and Soul Calibur. The final boss is 'Inferno' and his name leaves little to the imagination as to his appearance. He adopts other fights styles and changes fighting styles whenever he loses a third of his life. He is not selectable this time round as he was in Soul Calibur, which accounts for Charade being selectable in his (or its) place.
Game modes ///
Soul Calibur 2 sports a healthy selection of game modes. Arcade and VS are pretty much bog-standard, obvious ones, but then you get Survival, Time attack, Team Battle, Practice and then 'Weapon Master' mode. Soul Blade and Soul Calibur players will be familiar with this mode as it is the same as the 'Edge Master' and 'Mission battle' modes respectively.
Weapon Master mode is the mode you will play the most as it is in this mode that you get to earn new weapons for all the characters in the game (except for 4 of the characters). Weapon Master mode is made of up Chapters and each Chapter has a number of stages. The stages aren't just straight forward battles however, little twists are placed on the fights and stipulations apply to each one. Some matches will require you to knock the opponent out of the ring and others will require you to juggle your opponent in the air with a combo. Other matches will not allow you to guard attacks and others will place you in conditions where air time is increased, so fighters stay airborne for long amounts of time when they are juggled. Not winning matches under the specified conditions will cause you to lose the match. You can attempt a stage as many times as you like and you can save your game whenever and however often you like, so if you get fed up with a stage (which I assure you, you will) then you can leave it and return to it later. As you progress through Weapon Master mode you will acquire 'Gold' and this is the currency within the game that allows you to purchase items within the Shop which can be accessed from the map. Weapons, bonus costumes for characters and unlockable game modes are bought in this shop. Not all the games bonuses are available in the shop however; some are obtained through completing the game in Arcade mode and others by completing specific stages in Weapon Master mode. Extra Chapters and Sub Chapters are also hidden away in Weapon Master mode, so to complete it fully and unlock every bonus you will have to unlock the extra Chapters first. As large as the Weapon Master mode may sound, it is very short in comparison to the 'Quest mode' available in Virtua Fighter 4 Evolution and isn't as difficult as the 'Event matches' in Super Smash Bros Melee. However, it's a nice change from the Arcade mode and will take up a bulk of your time. BUT….(And this only applies to Soul Calibur 1 players, but…) Soul Calibur 1 fans will be disappointed at the unlockables as they are pretty much the same as they were the first time round. Any special modes that have been unlocked can be viewed and played in the 'Museum.'
For every mode in the game (except Weapon Master), there is an 'Extra' version, which allows you and the computer to play with any weapons obtained and also fight on any new unlocked stages and with or against unlocked characters. Soul Calibur 2 has a nice selection of games modes to keep you happy…BUT…(and there's always a but). Once Weapon mode has been completed (which will not take long) and everything has become unlocked, there's not much to return to and the game become a tad boring. Unlike Smash Bros. Melee, there's not a lot to do on your own with this game. Thankfully though, like all beat 'em ups, this game makes up for it BIG time in VS mode and this is where Soul Calibur 2 shines in all its glory. Get a couple of friends round and have a "winner stays on" session and this game will get played for hours on end. Nothing is better than beating up a mate and then humiliating them with a nasty looking throw. Soul Calibur 2 definitely needs to be played in VS to be truly appreciated. All in all, Soul Calibur 2 sports a healthy selection of game modes and bonuses for home console owners and does go to the trouble most beat 'em ups don't bother going to.
Graphics ///
Soul Calibur 2 is a pretty looking game, no doubt about it. Every character is strikingly detailed and boarder somewhere between realistic and Manga inspired. The stages are also beautifully rendered and everything from the title screen to the menus are nicely done. Some of the console exclusive characters don't look so good though and sport some basic textures and low polygon counts; Sophitia and Berserker in particular. The two of them look they bowled in from Soul Blade and then were just smoothed up a bit. Sophitia is a blatant palette swap of Cassandra, except her nose is longer and her eyes more squinted. It's not a major gripe, but compared to the rest of the cast, they do look a bit rough around the edges - almost to the point where they don't look like they belong in the game. Also, they're designs are crap and their costumes are flat out awful. Trust me when I say that Sophitia has seen MUCH better days.
The overall presentation of this game is top notch; however, by today's standards it doesn't have such a WOW factor. The graphics in this game won't blow you away like the first time you (those who were lucky enough) powered up your Dreamcast and saw the first Soul Calibur in action. This isn't to say that Soul Calibur 2 doesn't look good…no sir-ee Bob! What it does mean is that Soul Calibur 1 was so amazing – graphically, that this time around it doesn't feel like the huge graphical leap that Soul Calibur was from Soul Blade or that Virtua Fighter 4 was from Virtua Fighter 3.
Sound ///
The music in this game is brilliant, although music in beat 'em ups usually isn't a mandatory thing and I don't know of anybody who has based their decision on buying a beat 'em up on its soundtrack alone. The music is orchestrated and very easy on the ears. If you've played Soul Blade or Soul Calibur then you'll know what to expect as the music style is pretty much the same as those two. A nice little treat for GameCube owners is that 'The Legend of Zelda' theme has been re-done for this version of the game and the "ta-DA-DAA-DAAAAAAAAAAAAAA" jingle that you're used to hearing when you obtain a key item from a treasure chest in Zelda games, is also heard when you win a match as Link. It's a minor thing, but a nice touch all the same and adds to the exclusiveness of the GameCube version over the PS2 and X-Box versions of the game. (I'll type that again…) It's a minor thing, but a nice touch all the same and adds to the exclusiveness of the GameCube version over the PS2 and X-Box versions of the game.
The characters voices are English this time round and to be honest, they don't sound half bad. They sound miles better than Tekken 4's and there's even an option to have the voices in Japanese if you'd prefer; which is a small thing, but a nice thing all the same - especially if the cheesiness of the English voices get a bit too sickly for ya. The sound effects are nothing out of the blue. All the yelps, screams, stabs, hits and metal clangs are intact and sound the same as they ever did. For those who can exploit it, the game supports Dolby Pro-logic II, which once again is a minor thing, but it's there all the same for those whose televisions and sound systems support it.
Problems ///
There's no such thing as perfection and Soul Calibur 2 is proof of this. Soul Calibur 1 was 'near perfect', so does that makes Soul Calibur 2 'nearer' perfect. Well…no, not really. As 'near perfect' as Soul Calibur was, there were still problems with it. Some of which were the…
The juggling in Soul Calibur was out of control and characters would fly up into the air if caught on the receiving end of a specific move and be susceptible to a mid air beating; which often led to the character flying clean out of the ring. This leads me nicely to the second problem with Soul Calibur…
Ring outs:
Characters flew out of the ring too easily and despite the sheer size of the arenas, players still found themselves duking it out at the edge, fearing they might go out if they get as much as a flick in the face. Attacks send players flying too far across the arena and out of the ring, which is un-fair and frustrating and can often disrupt the flow of matches, especially when 2 really good players are going at it and then a player flies unexpectedly out of the ring. This also happens in Soul Calibur 2 as well. It was a major problem in the first game and is still a problem here. Characters don't fly as far as they once did when juggled, but still fly high enough to the point where they'll land out side the ring. It can be a real pain, even more so if the match is going in your favor and then you're tossed outside the ring un-fairly.
The recoveries don't feel as quick and as easy as they were in Soul Calibur 1. The one thing that made Soul Calibur 1 so brilliant to play was that the flow of the matches were quick and furious and this was down to the fast recoveries the game allowed. Pressing the [block button] allowed your character to land on their feet if they were knocked into the air, recover and stand up-right if they staggered and get up real speedy like if they got knocked onto the floor. It works in Soul Calibur 2, but not as quickly. If you've played Soul Calibur 1 then you'll often find that your character takes a while longer to get up this time round and that recoveries aren't as quick as they were.
The blocking in this game is a bit iffy. Sometimes you'll find yourself blocking a flurry of attacks and then all of a sudden you find that your character gets hit. It's very frustrating and does happen frequently. This was a regular occurrence in Soul Calibur 1 and it's a shame it wasn't sorted here because it can and WILL cost you the match. Sometimes I don't even bother to block when I play the game because I cannot see the point if I know I'm going to get hit regardless.
All of the above are problems that can damper the fun of the game; however, they are things that Soul Calibur 1 veterans will notice more than anyone else, seeing as they were problems that plagued the first game and still exist in this one.
It's got Link! ///
No doubt you'll know that the GameCube version of Soul Calibur 2 features Link as its exclusive character. Now, my view may be a little biased, because I'm a devoted Nintendo fan - but if you're pondering over which exclusive character is the best out of Heihachi, Spawn and our hero time, then it's no contest. Do not listen to the Nintendo haters and X-Box lovers when they tell you "Link don't fit in" and that "Spawn is the best character." It's all bullcrap! Lemme break it down for ya'll…
1:Heihachi is a bad ass, but doesn't have a weapon. End of story.
2:Spawn can hover and has a fireball. Plus, is there anything X-Box exclusive about Spawn? He could have just as easily been put into the PS2 and GameCube versions of the game!
3:Link on the other hand is a Nintendo character and will not appear in any other version of Soul Calibur 2. He has the edge over Heihachi because he has a weapon and has the edge over Spawn because he is completely exclusive to Nintendo. Plus, it's Link! That is reason alone!
4:Plus, Link has better weapons to obtain in Weapon Master mode such as his bug catching net, Mirror shield, Biggoron sword and Cane of Byrna from 'Link to the past.'
Trust me when I say he kicks serious 'A double-S.' Link's projectiles do throw the balance of the game off slightly because no other character has them, but they can be easily dodged. Plus they are trademark moves of his and Namco would have done a grave in-justice to have put Link in the game without his trusty Fairy bow, bombs and Boomerang. My only nag with Link is that when you fight him, he does feel over powered and the computer doesn't hold back with him. Another bit of a nag (I'm doing a lot of nagging aren't I?) is that he only has the one costume but in different colours. It would have been nice for Namco to have designed a nice costume for him; A coat of armor or Link out of his tunic clothes without his hat or something. Just to add to his coolness. Link also doesn't talk, which is no surprise as he hasn't said anything for the past 2 decades, but it would have been nice for him to have a little, quirky Japanese phrase for his victory pose. BUT…These are minor things in the scope of what is an overall great character and an achievement for Link to appear out of a Nintendo produced title. Link rules!! End of. If only the rumors were true and Ganondorf was in this game also… <sigh!>
I ain't using that Fisher Price pad!! ///
Don't let nobody tell you that you can't play Soul Calibur with a GameCube pad. If they do, then blank them or tell them to shut up. They're just haters. I had my doubts as to whether a GameCube pad could do Soul Calibur 2 justice and was ready to write it off before I'd even used it. But upon using the pad for the first time, I was silenced. The pad works fine. The PS2 pad is still better overall, but the GameCube pad is absolutely fine and don't let anyone tell you otherwise. The layout of the buttons actually makes things easier at times, because the A button is so big and the X and Y buttons surround it, it's easier to glide your fingers across them for combos and any attacks that need glide like movements from one attack button to another. Once again, I stress that the pad is fine and no doubt is easier than using that black microwave of a pad for the X-Box.
So…What is the best version? ///
There is no version of this game that blows the others out of the water. PS2 magazines and websites will favour the PS2 version, X-Box magazines and websites will favour the X-Box version and Nintendo magazines and websites will favour the GameCube version. There honestly is no BEST version of the game, however…due to my love for Nintendo; I love the GameCube version best because it has Link and that the GameCube doesn't have a 1 on 1 3D beat 'em up of this Calibur. (You see what I did there?) And Smash Bros Melee, sadly does not count. The X-Box got his glory with Dead or Alive 3, the PS2 hardly has a lack of beat 'em ups and had its day with Tekk…..Oh my bad. That game was rubbish wasn't it? OH. Virtua Fighter 4 Evolution – (That's the one!) So would it really hurt that much to let the GameCube version of Soul Calibur 2 bask in the limelight? After all…the GameCube version has shifted more copies than both the PS2 and X-Box versions…So what version of Soul Calibur 2 will you be getting again…?
So… ///
Soul Calibur 2 is a great game and is one of the best 3D beat 'em ups around. It is fun to play and it's easy to be impressed by due to the nice graphics and the over the top complexity of many of the attacks in the game, which do look amazing. The negative aspects of the game do not harm this game much, but hardcore fans, players and owners of Soul Calibur 1 who play this game will realize that the problems that existed in Soul Calibur 1 have made their way into its sequel and will also notice straight off that not much has changed since it's Dreamcast outing. This isn't necessarily a bad thing, considering that many liked the way the original game played. Soul Calibur 1 played so well that it would be stupid to change too much as that would be fixing something that wasn't broken in the first place and more often than not, that's a bad idea. However, some new innovative features would have been nice, just to give it that major edge over its predecessor and fixing the problems that did exist in the first game wouldn't have gone a-miss either. Soul Calibur 2 is better, but only just and doesn't feel like the major leap that Soul Calibur 1 was from Soul Edge. It's not that Soul Calibur 2 isn't good…not at all. If anything, it's just a testament to what a brilliant game Soul Calibur was at the time and that it did a hell of a lot of things right the first time round. But, most of this will only really make a difference to those who have played Soul Calibur 1 and knew its ins and outs. Newbie's to the series will fall for this game big time and it's not difficult to see why. Newbie's will definitely adore this game more so than fans of the first Soul Calibur, because they are going into this game head first with a fresh eye and they have nothing to compare it to.
Soul Calibur 2 is a brilliant game and even if you own its older brother on Dreamcast; buy this game!! If you don't own Soul Calibur 1 and was one of the unlucky few that never even played Soul Calibur 1, then most definitely buy it!! There's no reason not to. And seeing as there is no other beat 'em up of this kind on GameCube, it's not really a tough decision now is it?
A game that isn't as perfect as it should have been, but one that will win over your money and then your heart.
Reviewer's Rating: 4.0 - Great
Originally Posted: 10/07/03
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Efficient lasers operating in the 1.3 μm band are of interest in the health industry for frequency conversion to the visible spectral region and for Raman shifting to the eye-safe 1.5 μm region. In this work, we demonstrate for the first time, to our knowledge, a side-pumped laser emitting at 1.3 μm. An output power of up to 14.9 W was obtained at 1313 nm with 54 W of absorbed pump power, representing 27.7% optical efficiency and a slope efficiency of 45%.
© 2013 Optical Society of AmericaFull Article | PDF Article


text: This deal is expired! The deal below has expired, but no worries. You can still check out available coupons and "follow" the store to receive alerts for future offers. Amazon Coupons » Parachutes by Coldplay Also: Plans Ten Thousand Fists Violator Flag this deal What's the matter? Choose a reason Dead deal Duplicate Bad link Spam Inaccurate No value Alive again Edit deal Dexterous Jul 01, 2012 free coldplay, this is great Reply dddsss Jun 30, 2012 guess i missed it. was it downloadable to one's ipod, etc...? Reply psplove Jun 30, 2012 Now $5.00 Reply mnvikings11 Jun 30, 2012 Thanks, I got all 3 & listening to them now. Reply dealsnappa Jun 30, 2012 Just downloaded the album for FREE! Reply YesBoss Jun 30, 2012 My Cousin Had This One, He said Its Nice To Have. Thanks For sharing The Post. Reply DiscoQueen Jun 30, 2012 Wow, thank you so much!! I LOVE Coldplay! Thanks for sharing! Reply vimalr Jun 30, 2012 got all the albums. Thanks for sharing. Reply heyimdennise Jun 30, 2012 Awesome! I love coldplay Thanks for sharing! Reply additc Jun 30, 2012 nice, got it. Reply kidamnesiac Jun 30, 2012 their best album tbqh Reply preppykid Jun 30, 2012 Coldplay for free? Amazing! Reply wannabecool Jun 30, 2012 Good deal... already own the album but for those who don't worth picking up. Reply nimase85 Jun 30, 2012 A whole album for free sounds like a pretty good deal to me... Thanks for sharing I like Coldplay Reply 1 like Load More Comments


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The Uninsured: An Interactive Tool
In 2012, 47.3 million nonelderly people were uninsured. Lack of health insurance coverage affects many groups of people, including both workers and non-workers, people of all ages and geographic locations, and people with a range of health conditions. Through its coverage expansions, the Affordable Care Act (ACA) has the potential to reach a broad range of groups. The interactive tool below examines how the ACA may affect various groups of uninsured people by analyzing how many are uninsured, the main reasons why they lack coverage, and how they may gain coverage under the ACA.
To start, click on a group below to explore data and resources on the uninsured.
Embed Instructions
The Kaiser Family Foundation encourages other organizations to embed the Uninsured interactive on their websites.
To embed the interactive as seen here, follow these steps:
- Click on "Share" in the upper-right-hand side of the interactive.
- Copy the line of code you see under "Embed."
- Paste this code into the HTML view of your content management system.
- You may need to adjust the width and/or height for the interactive to appear correctly in your website.
To embed a version of this interactive whose first slide begins with a specific population—i.e. part-time worker or self-employed—chose the appropriate iframe code from the embed page.


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NewswireToday - /newswire/ -
Cape Town, South Africa, 2012/04/19 - MiX Telematics launches MiX Track in Asia, an ideal solution for fleet operators looking to know the whereabouts of their mobile assets without the complexity of a full fleet management system - MiXTelematics.com. NYSE: MIXT; JSE: MIX
MiX Telematics, a global leader in driver safety, vehicle tracking and fleet management solutions, launches MiX Track in Asia, an ideal solution for fleet operators looking to know the whereabouts of their mobile assets without the complexity of a full fleet management system. The solution places fleet tracking at the fingertips of fleet operators and is effective for both small and large fleets.
MiX Track (mixtelematics.com) will be launched in Asia through collaborative efforts with MiX Telematics Asian channel partners, namely LKW in Hong Kong, Syseng in Singapore, DRM in Malaysia and CV Indoparts in Indonesia. The MiX Track regional distribution network is expected to grow notably over the next couple of months due to the rising need for affordable and reliable fleet tracking technology.
Features that include the find nearest vehicle function, real-time tracking and location management are easy to use and accessible 24/7 via the visually appealing MiX Track web interface. Customers are also able to keep tabs on their vehicles when theyre out and about through the MiX Track mobile application, available for a range of smartphones including iPhone, BlackBerry and Android.
Working through a small onboard computer that is fitted into each vehicle, MiX Track continuously transmits positional and other information back to MiX Telematics secure servers. As well as tracking their mobile assets, customers are able to access essential vehicle performance information including vehicle speed, harsh braking and harsh acceleration, enabling them to gain full control over the performance of their fleet, concludes Tasker.
Written by / Agency / Source: MiX Telematics
Availability: All Regions (Including Int'l)
Traffic Booster: [/] Quick Newswire Today Visibility Checker
Distribution / Indexing: [+] / [Company listed above is a registered member of our network. Content made possible by PRZOOM / PRTODAY indexing services]


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World's Youngest Transsexual Opens Up About Her Journey
Princess 19 on 9 Jan 2012 at 10:30am
One of the youngest sex change patients opens up about her life and her experience since becoming a young woman.
Since the age of three Jackie Green has always associated with being a girl. But at the time, she was a boy named Jack. Playing with dolls and wearing girl's clothing was not exactly acceptable behavior for a little boy. Her family knew at the time she was different.
"When she was such a girly boy from such an early age I even started hoping she might grow out of it and it might turn out that I had a gay son," Jackie's mother, Susie, told the Daily Mail.
"I think I must have been one of the few parents who was actually praying I had a gay son," she went on.
"But you could see from about the age of three it wasn't just the toys she played with it was as much as the way she played with them."
Jackie knew then that she wanted to be a girl, recalled her mother.
"And she just said to me: 'Mummy, God made a mistake, I have a girl's brain in a boy's body.'''
At first, Jackie's mother tried to dissuade her son (at the time) from the "girly" habits. But, fighting it became futile.
As years passed, Jackie's life was filled with misery as she was bullied and tormented over the choice to dress as a young girl while still a boy - all through grade school. One can only imagine what such a young transgender would go through.
Soon, suicidal tendencies enveloped Jackie's thoughts - as well as an attempt to remove her body's male genitals. Her mother decided to take action and made the brave decision to save her child's life by stopping male puberty from developing and supporting her desire to be a girl.
When she was 16, Jackie's mother took a loan out on her home to help pay for the gender reassignment surgery. Jackie's father, who Susie divorced when Jackie was young, helped pay for the treatment. The expenses totaled about $34,000. Jackie underwent the eight hour surgery in Thailand, where the laws are more relaxed for an underaged individual to have this kind of procedure.
It has been two years since the surgery and Jackie is living a healthy normal life and becoming a confident young woman. She is even dating and has a steady boyfriend who has no issue with her past.
"I actually thank my bullies because they have made me a stronger person, she said.
"I don't like the idea of hiding, why should I? I think it would make me feel ashamed when I'm actually proud of myself."
Hopefully sharing her story will help other teenagers that might feel the same way.


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Finally, the preseason has arrived.
I know what you're thinking: You can't wait to see Mike Zimmer's Vikings in action tonight.
And I know what you will be thinking about a half hour after kickoff: Where's the remote?
But with a new head coach, a bunch of intriguing newcomers and a handful of positions still far from settled, there are reasons to refrain from changing the channel, at least not until halftime.
Here are the three main things I will be watching tonight:
1. WHO STANDS OUT AT QUARTERBACK? Both Matt Cassel and Teddy Bridgewater will get reps with the first-team offense. Cassel figures to play two or three series. Bridgewater could play a couple of quarters, maybe more. A strong performance could help Cassel get some separation from Bridgewater, who has continually been praised by the coaching staff. But Bridgewater has more to gain potentially. If he plays with poise against the Raiders, the coaching staff could choose to give him even more reps with the first-team offense in camp, making it an even competition from here on out. Christian Ponder will get the leftovers, and he has something to prove to 31 other teams.
2. WHO STEPS UP AT STRONG SAFETY? The addition of noted Zimmer guy Chris Crocker says a lot about the health of the safeties or what Zimmer thinks about his current options there. Or both. The three top contenders to play next to Harrison Smith — Robert Blanton, Jamarca Sanford and Andrew Sendejo — have all missed time in camp due to injuries. Blanton won't play tonight, and Sanford's status is up in the air. These preseason games will play a huge role in helping Zimmer pick his second safety, as he wants to see them tackle on the back end. Don't be surprised if the veteran Crocker is already with the first team tonight, but this competition remains wide open.
3. HOW WILL THE ROOKS FARE OUT THERE? Bridgewater isn't the only rookie the coaching staff is eager to see. Zimmer could potentially count on a number of his draft picks this year, starting with top pick Anthony Barr, whom Zimmer will use all over the field tonight. Third-round running back Jerick McKinnon gets to run against a defense that is actually trying to tackle him. Fifth-round guard David Yankey has an outside chance to claw his way into the starting mix before Week 1. And seventh-round cornerback Jabari Price will try to carry his strong start to camp into an actual game. The preseason is an opportunity for these rookies to show they're ready to contribute right away.
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Lefty ideals for World Hockey
Hockey happens to be the only game that does not have a completely left hand driven player. All other sports and games have such players the famous ones being Rafael Nadal, Martina Navratilova, Brian Lara, Wasim Akram, Phil Mickelson and Lionel Messi just to name a few. The reason is that the available apparatus/ equipment used in these is amenable for being used by left handed, right handed and ambidextrous people alike.
So where is the problem in field hockey? Well, the problem lies with the design of the hockey stick. With the blade having a curved surface on the right and a flat surface on the left the stick can be used comfortably only by a right hander and not by a left hander. In order to bring home this point let me narrate an incident that happened during my school days. We were playing an inter- class hockey match and the opposing team was giving us a good fight. I noticed that a player from the other team had gripped the stick in the left handed mode that is the left hand below the right hand. His problems as the match proceeded became quite evident. He had difficulty while dribbling, scooping and hitting the ball since his primary left arm and body could not extend far right to get that required thrust and comfort level. Even when he played to his left the stick imposed a problem by offering the reverse side which is effectively just over half a blade. The overall impact left was of a playing style that was neither fluent nor effective besides looking awkward.
How is it that ever since the existence of hockey as an organized sport, a left handed player of international repute has never been able to grace it with his skills? It is indeed surprising that right from the games supreme governing body to the school level, no one in authority has ever identified this lacuna and taken steps to make the game playable for left handers.
Main hindrance
The lacuna lies in the rules framed by the apex body governing international hockey, the FIH. As per these the game will be played only by a stick whose design has been stipulated namely that it has a curved surface on the right of the blade and flat surface on the left thereby making it usable solely by right handed players. Secondly, the design of the stick stipulated as such the rules go onto state categorically that the game will be played only with these sticks, the underlying intention being that dangerous play leading to serious injuries could ensue if both right handed and left handed players using their respectively designed sticks are allowed to mill around the same arena.
Notwithstanding these rules, I would like to ask FIH and all its affiliate bodies and organisations as to why one of the most beautiful and graceful games was never promoted for playing by completely left hand driven players right through the existence of these bodies for over a hundred years. Why was the game monopolized and structured only for right handers?
I can think of only two principle reasons for this lack of promotion. The first reason would have to be the constantly perceived notion by FIH that the number of left hand driven people is very low in number and thus arranging tournaments for them would be impossible. The low number however could also be attributed to non-availability of required sticks whenever a left hand driven player-children and adults at school and college level-chose to play the game and thus got demotivated to pursue it further. The second reason is perhaps the ability for some left hand driven persons managing through sheer grit and determination to adopt (no other choice!) and adapt to right handed playing.
Support needed
Despite these extenuating though inadequate arguments I feel that we can make a start at least by framing rules of hockey for left handers and by stipulating the design of the stick to be used by them. By doing so the gates would open for these players, hockey associations, educational institutions and manufacturers since legal hurdles would have been cleared.
In this age of internet word would spread to all corners of the world about such a measure. Who knows then that the perceived low numbers may actually turn out to be higher and that converts to right hand hockey may reverse migrate to their preferred brand of hockey, thus further swelling the numbers.
Let's remember, Rome was not built in a day and that the Olympic movement started only with very few athletic events. So it's going to take some time but let's begin by taking the first important initial steps. Even if some countries muster twenty players at the national level we would be able to organize an international tournament. With the International Left Handers Day and National Sports Day (India) to commemorate the great hockey wizard Dhyanchand's birthday were recently celebrated on 13th Aug and 29THAug respectively. Let these occasions inspire us to bring hockey to a neglected section of society.
About Me:
I am a retired colonel from the Indian Army. I have been a keen writer and observer of every-day life and issues. I have played almost all games during my younger days and while serving in the army. I write regularly to newspapers and magazines with letters having been published in publications like Times of India, Hindustan Times, India Today, The Outlook and Readers Digest. I was the editor of a monthly dedicated to the Corps of Signals of the Indian Army.