text:
|Publication number
|Publication type
|Application number
|Publication date
|Nov 26, 1996
|Filing date
|Jun 7, 1995
|Priority date
|Jul 31, 1992
|Fee status
|Publication number
|Jonathan P. File
|Original Assignee
|File; Jonathan P.
|Export Citation
|BiBTeX, EndNote, RefMan
|Patent Citations (30), Referenced by (39), Classifications (11), Legal Events (3)
|External Links: USPTO, USPTO Assignment, Espacenet
This application is a continuation in part of application Ser. No. 07/922,721, now U.S. Pat. No. 5,449,326, which is a continuation in part of application 08/242,309, pending.
1. Field of the Invention
The present invention relates generally to methods of game play associated with bowling pins, bowling balls, and bowling lanes. The present invention relates more specifically to a game play method that combines some of the game play steps normally associated with the basic game of bowling with the generation and selection of random numbers in a manner normally associated with the games of bingo and lottery.
2. Description of the Related Art
The standard rules of bowling have remained fairly consistent over time and have turned the game into what is predominantly one of skill versus a game of chance. Although the inexperienced bowler may on occasion enjoy a spare or a strike, the highest scores in the game are generally only achieved by those who have obtained a high level of skill. While this fact does not altogether discourage the inexperienced bowler from participating in the sport, it does confine the inexperienced bowler to competing against those that are at the same skill level.
The basic rules of bowling consist of bowlers engaging in what are essentially two-ball frames for a sequence of ten frames to arrive at a final score that is compared with other bowlers who bowl at the same time. In most cases, the bowlers who are competing against each other are in adjacent bowling lanes in the same bowling alley. A perfect score, according to the standard rules of bowling, is 300 and involves a strike on each of twelve tries with the bowling ball.
Each frame is nominally associated with the rolling of a first and then a second ball by each bowler. If the first ball is a strike, no second ball is thrown. A bowler may, therefore, throw as many as twenty-one balls during a complete game, or as few as twelve. In any event, scoring is accomplished by adding the number of pins knocked down in each frame to the total previously acquired in earlier frames. Spares involve a total of ten plus the sum of the next ball thrown, and strikes involve a total of ten plus the sum of the next two balls thrown. In every case, the goal is to knock down as many pins as possible with each ball thrown. The skills, therefore, involve appropriate targeting and placement of the ball when thrown such that the maximum number of pins will be knocked down.
Some modifications of the apparatus associated with the play of a standard game of bowling have been implemented and have allowed the less experienced bowler to compete more directly with those whose skill level is higher. Applicant's co-pending applications Ser. Nos. 07/922,721 and 08/242,309 describe and disclose a bowling system and method that incorporates bumpers in a manner that may alter the scoring procedure during a game of bowling. These bumper bowling systems and methods permit inexperienced players to acquire new skills at the same, or at an advanced rate, over those already skilled at the standard rules of bowling. Some aspects of applicant's bumper bowling systems also permit random factors to enter into the final score in any frame and thus, in any particular game of bowling. Despite this, it would be desirable to incorporate additional elements of randomness and chance into the play of bowling such that unskilled players might compete more directly against those skilled in the game.
Two games commonly associated with randomness and chance, as opposed to skill are the games of bingo and of lottery. Lottery games generally involve the random selection of some set of numbers that may or may not be matched by those who participate in the game. The typical lottery game might involve a set of six numbers, each number having a value from 1-50, with no two of the numbers being the same. Participants in the lottery game guess and select six such numbers prior to some random number generating device selecting the six numbers. Many state lotteries are based upon a system such as this.
Bingo is in many respects a more complex type of lottery game in that participants utilize a card with a random arrangement of numbers selected from the number group 1-100, organized in a two-dimensional matrix, typically 5 by 5. Individual numbers are then randomly selected and identified on each player's card matrix. The first player to acquire a specific pattern of matched numbers on his or her card is declared the winner.
Heretofore, no effort has been made to combine the skill characteristics of the game of bowling with the chance characteristics of either a lottery game or the game of bingo. It would be desirable to incorporate some of the random aspects of the games of lottery and bingo into the game of bowling in a manner that would permit unskilled bowlers to compete against those more skilled in the field, either according to rules associated with the standard game of bowling, or rules associated with a bumper bowling system such as that described in applicant's co-pending applications referenced above.
It is therefore an object of the present invention to provide a game method of play that combines some of the skill elements associated with the standard game of bowling with some of the chance and randomness elements associated with the games of lottery and bingo.
It is a further object of the present invention to provide a game method of play that permits the use of chance elements such as those found in bingo and lottery in conjunction with the play of a bowling game according to the standard rules of bowling.
It is a further object of the present invention to provide a game method of play that permits the use of chance elements such as those found in bingo and lottery in conjunction with the play of a bowling game according to the modified rules of bumper bowling game play that involve the intentional direction of a bowling ball against a bumper to achieve a specific score distinct from that normally achieved in standard rules of bowling.
It is a further object of the present invention to combine both skill and chance elements into a single game play format that permits unskilled bowlers to compete directly against skilled bowlers in a manner that increases the likelihood that an unskilled bowler might prevail in the competition.
It is a further objection of the present invention to provide a combination of chance elements and skill elements in a game of bowling in a manner that permits bowlers to compete against other bowlers in the same bowling alley, at the same time, or to compete against bowlers in distinct bowling alleys at distinct times.
In fulfillment of these and other objectives, the present invention provides a game method of play that progresses through a sequence of bowling flames, bowled by a number of bowlers at the same or different times, and involves a selected group of random numbers arranged in an array such as that typically found in the game of bingo, wherein the scores achieved by each bowler in each frame are compared with the randomly generated array such that when a bowler or group of bowlers acquires a set of scores, either in a sequence of flames or through a sequence of bowlers in a single frame, that matches a set of random numbers in the randomly generated array, that bowler or that set of bowlers is declared winner.
The randomly generated array of numbers may have a single dimension such as one set of six numbers, so as to imitate a lottery system, or may be two dimensional such as five sets of five numbers, as is typical in a bingo card arrangement. Variations between the examples mentioned above and beyond such examples even to the point of three-dimensional arrays are considered plausible by the present invention.
The present invention, generally speaking, provides a goal to be achieved according to standard or modified rules of bowling wherein the highest pin count does not necessarily win the game. The present invention provides a set of rules whereby specific pin counts, not necessarily the highest pin counts, are strived for in order to acquire a set of numbers randomly arranged and displayed for the bowlers to strive for.
FIG. 1 discloses a sample score sheet that incorporates a typical set of scores associated with the play of the game method of the present invention.
FIG. 2 discloses a sample random number sheet that includes a typical set of random numbers generated for the purpose of identifying winning patterns on the score sheet disclosed in FIG. 1.
FIG. 3 discloses a schematic block diagram of system appropriate for implementation of the game method of the present invention.
FIG. 4A discloses a flow chart of a typical method of implementing the game rules of the present invention in an automatic scoring system.
FIG. 4B discloses a continuation of the flow chart disclosed in FIG. 4A.
1. Brief Description of Method of Game Play
The game play method of the present invention can be briefly described as follows. Initially, numbers from 1-100 are randomly arranged and provided to all of the players before bowling actually begins. In this way, the order in which the numbers will come up is known ahead of time by each of the players. An object at this point in the play of the game is to look at the order of numbers and try to achieve scores that match the numbers closest to the beginning of the list (i.e., the first numbers that will be "called" in the bingo stage of the game).
Bowling is then begun with scores being posted and displayed in ordinary fashion. In the preferred embodiment of the present invention, five bowlers will bowl five flames each to completion. This will create an array of scores 5 by 5 in size. This is the same size as the typical array of numbers found on a bingo card.
As soon as five frames of five bowlers are complete, the randomly arranged numbers are compared against each frame's score for each of the five bowlers. Whenever a randomly arranged number matches a score in a particular frame, an indication is made on that frame. The random numbers are each sequentially compared with the frame scores until a specific pattern of matching indications is created on some team's score card. This usually occurs when a "bingo" or a row of indications results from a series of matched scores.
2. Detailed Description of the Method of Play of the Present Invention
In general, as described above, it can be seen that the game method of the present invention is a combination of the chance ordering of numbers from 1-100 and the skill associated with being able to bowl a specific number of pins in a particular frame. The present invention is, therefore, a blend of both chance elements and skill elements into a single game format.
The play of the game of the present invention lends itself to scoring by automatic means such as that provided by a computer. Since most bowling alleys incorporate computerized scoring systems, the implementation of the game play of the present invention is quite straightforward.
Initially, an array, A(100), is created and is stored with a randomly ordered set of numbers from 1-100. Each number element in array A is different from every other number element and every number from 1-100 is represented. This randomly ordered array is then printed or displayed so that every bowler is aware of the order in which the numbers will be "called" in the bingo portion of the game play. This allows bowlers to control, to some extent, their ability to "mark" their score card to facilitate the acquisition of a bingo.
With the order of the numbers displayed, bowlers proceed to bowl at least five frames. In general, a five game group of five frames is necessary in the preferred embodiment to establish a "bingo card" suitable for play. The five game, five frame structure may involve five separate bowlers or may involve fewer, with one or more bowlers repeating or playing twice. In this manner, a five game-by-five frame bingo card is created.
FIG. 1 discloses a typical score sheet and set of scores for one group of bowlers, or team, in the game. FIG. 2 discloses the array of randomly ordered numbers from which the bowlers may anticipate the "bingo numbers" being derived. FIG. 2 discloses a typical method of arranging, in an easily discernable fashion, the numbers 1-100 in random order. Table (40) in FIG. 2, is comprised of 100 numerical cells (42), each bearing a randomly ordered number (46) and a sequential identifying cell number (48) that indicates the order in which the randomly ordered numbers will be called. Bowlers would anticipate that at least the first five numbers (in this case 21, 90, 64, 7, and 57) will be called, and in all likelihood, as many as 40-50 numbers will be called.
Referring back to FIG. 1, and in combination with table (40) shown in FIG. 2, a complete scoring of a typical game of the present invention can be described. FIG. 1 shows a standard bowling score sheet utilized in this case with the rules of play for the game method of the present invention. Whereas the typical bowling game might incorporate ten flames, the preferred game method of play of the present invention would utilize only five. Score card (10) in FIG. 1 shows the scores contained in five frame columns (12) for five bowler rows (14). Bowling among the five bowlers, Adams, Brown, Carson, Davis and Elder, proceeds as would normally occur in a standard game of bowling, with each bowler paying attention to the randomly ordered set of numbers in Table (40) shown in FIG. 2. Typically, table (40) would either be displayed on a video monitor such that all bowlers could refer to it during the game, or would be printed on a form available to each bowler during the game.
In any event, the five bowlers would continue to accumulate scores through five flames as indicated in FIG. 1. Once five flames for five bowlers have been completed, a comparison is made between the randomly ordered numbers in table (40) of FIG. 2 with the scores achieved and recorded on score card (10) in FIG. 1. An indication means is used to show those scores that match numbers in table (40) as they are sequentially compared. In other words, as the example in FIGS. 1 and 2 shows, the first number randomly ordered in table (40) is the number 21. On score card (10), the score for Carson in frame 2 is 21. Thus, this score is circled as an indication that it matches a score in table (40).
It is necessary that the numbers disclosed in table (40) be taken and compared with the scores on score card (10) one at a time in the order in which they have been arranged. It can be clearly seen that every score entered on score card (10) will be found at some point in table (40) so the order in which the numbers are arranged in table (40) is determinative of how early in the process a particular score on score card (10) is circled or indicated as matching.
The numbers in table (40) continue to be stepped through and compared with the scores on score card (10). It is anticipated that a number of score cards (10) would be compared with the numbers in table (40) at the same time. They may, for example, be as many as 20-25 teams bowling at a time and creating score cards (10) similar to that shown in FIG. 1. Indications of matching scores in FIG. 1 are shown on the assumption that this particular score card would be the first to create a bingo-type pattern among the scores. In this case, indications (16) on score card (10) are implemented progressively until a bingo pattern is established. In this case, bingo pattern (18) is established when each of the frame scores for bowler Carson are circled. It is noted that this bingo pattern was achieved only after number elements (42) in table (40) up to the number element containing the number 30 are stepped through. Once a bingo arrangement is identified on any one of the score cards (10) being compared with table (40), the process is stopped and a winner is declared.
It is noted that in many cases, two frames on an individual score card (10) might contain the same numerical score. This is shown in FIG. 1 at flames (20) and (22), which both include the numerical score 9. Variations of the rules of the game of the present invention could permit both such scores to be circled and utilized to create a bingo pattern or may permit only a first of such scores to be utilized. In the preferred embodiment shown in the present case, only the first of such scores is utilized, thus preventing a bingo pattern from occurring that utilizes the first frame of bowler Elders' game. A reason for incorporating this limitation would be to prevent the not unlikely event that all five bowlers on a particular team might score the same score in the first frame intentionally, so as to possibly acquire a bingo pattern with only one or two numbers called from table (40).
A similar concern is raised when it becomes evident that an individual bowler could attempt to duplicate a score in as many as five consecutive frames by continuously throwing gutter balls. If, for example, the number 8 appeared as one of the early numbers in table (40), a bowler participant may score an 8 in the first frame and thereafter decide to retain that score in each subsequent frame through the fifth frame. If each of these frame scores counted, that bowler would automatically acquire a bingo with little effort on his part. In order to prevent this, the preferred embodiment of the present invention incorporates a rule wherein a gutter ball on the first ball of a frame must be given some non-zero score. This non-zero score could simply have a value of 1 or might be a randomly generated score from 1-10. In any event, such a rule is necessary to prevent the inappropriate result described above.
Once again, it is important to note that table (40) in FIG. 2 is displayed so that bowlers might review it prior to beginning the game and attempt to acquire some of the "earlier" selected numbers in the table.
As an example, referring again to FIG. 2, bowlers might look at the first ten numbers listed in the display as an indication of what numbers they might best be shooting for. In FIG. 2, the first five numbers are 21, 90, 64, 7, and 57, respectively. Bowlers could likely assume that the number 90 will be difficult to obtain in five frames and may dismiss it as unimportant. Likewise, in the earlier flames, bowlers would recognize that the numbers 64 and 57 will be unattainable until the fourth or fifth frame. Of the first few numbers, therefore, 7 and 21 may provide the best goals for bowlers to shoot for in the early flames.
In FIG. 1, it can be seen that bowler Adams, was able to bowl a 3 and a 4 for a total score of 7 in frame 1. The result could have been due to Adams skill in rolling a 7, or could have simply been by chance contact and scoring of pins.
A better example may be Davis in frame 1. Davis might note that the twelfth randomly ordered number is the number 9, and having bowled a 9 on the first ball of the first frame, may choose to intentionally gutter the second ball to retain 9 as a score. Carson in frame 1, having made a spare, might have tried to bowl a 3 on the first ball of frame 2, specifically to obtain the number 13 in the first frame, which came up seventh in the order of random numbers shown in FIG. 2.
In this way, bowlers can benefit both from their own skill and ability to generate specific scores on a flame-by-frame basis, and benefit from the randomness associated with the order in which these scores come up.
In its preferred form, the method of play of the present invention would involve the random ordering of numbers from 1-100 as indicated above, and the bowling of five frames in five games. Even without an automatic scoring system, bowlers could circle, or otherwise indicate that a particular number as it comes up in the orderly random arrangement shown, matches a number on the scoring sheet. When a preselected set of indications exists on a scoring sheet, a bingo is declared. The example shown in FIG. 1, five scores are matched for bowler Carson, in each of the five frames bowled. Five in a row, across, down, left-to-right diagonally, right-to-left diagonally, might also be "bingos" in this basic play. Likewise, a "home-run" bingo might be declared when a circle of scores are matched, or a complete "wipe out", wherein all scores are matched. Finally, a "strike", which is a combination of two diagonals, might also be defined as accomplishing a bingo.
A method for determining the existence of a bingo as the game proceeds could be accomplished through the use of the computer-based scoring system. In such a case, it is preferable to create three arrays that the computer constantly updates and compares. Array "A" is a one-dimensional array with 100 elements that will contain the randomly ordered set of numbers 1-100. Array "B" is a two-dimensional array 5 by 5 in size, and will incorporate the scores as they accumulate by the five players through five frames. Array "C" is also a 5 by 5 array with each element having a value of 0 or 1, depending upon whether a match indicator has been placed on that particular element.
As bowling progresses, array "B" is filled with the scores from each player, each frame. After five players and games of five flames are completed, array "A" is compared with array "B", one element at a time, stepping through array "A" in order. Thus, element A(1) is compared with element B(1, 1). If they are equal, element C(1, 1) in array "C" is set equal to 1. Every element in array "B" is checked against element A(1) and the corresponding element in array "C" is set if they are equal. The next element in array "A" is then compared with every element in array "B" and appropriate elements in array "C" are set as before.
As each element in array "A" is compared to elements in array "B", a check of array "C " is made to determine if any bingos exist. In this manner, the very first bingo will be identified and array "A" will be stepped through only to the point at which a bingo occurs.
Various configurations for array "C" would exhibit a bingo. For example, if elements C(x, 1-5), x equal to any number, are all equal to 1, then a bingo across exists. If elements C(1-5,y), y equal to any number, are all equal to 1, then a bingo down exists. If array elements C(n,n), n equal to any number, are all equal to 1, then a left-to-right diagonal bingo exists. If array elements C(n,6-n), n equal to any number, all equal to 1, then a right-to-left diagonal bingo exists.
A "home-run" bingo exists if elements C(1,1-5) are all equal to 1, C(5,1-5) all equal to 1, C(2-4,1) all equal to 1, and C(2-4,5) all equal to 1.
A "wipe-out" bingo exists if elements C(1-5,1-5) all equal to 1. A "strike" bingo exists if elements C(n,n) are all equal to 1 and elements C(n,6-n) are all equal to 1.
In any event, the computer scoring system checks each of the possible bingo combinations in array "C " prior to progressing to the next randomly ordered number in array "A". In this manner, the first bingo among all those playing is identified.
Reference is now made to FIGS. 4A and 4B for a description of the typical implementation of an automatic scoring system utilizing the game method of play of the present invention. In FIG. 4A, the first step (80) involves the creation of array "A", a single dimensional array with 100 elements. Step (82) involves setting each element in array "A" equal to some number from 1-100 in random order. In step (84), array "B", which in the preferred embodiment is a two-dimensional array, 5 by 5 in dimensions, is created. Step (86) involves the creation of array "C", which is a mirror image of array "B", being two-dimensional and 5 by 5 in the preferred embodiment. Step (88) involves zeroing out array "C" in preparation for use of array "C" as an indication of matching scores and numbers.
Array "A" is displayed, step (90) in some manner such that the bowling participants are aware of the numbers and the order in which they will be called. Step (92) involves the bowling of a specific flame by a particular bowling participant. Step (94) includes storing the frame score achieved in step (92) in array "B", at B(x,y), where x is equal to the bowler number and y is equal to the frame number. Decision step (96) asks the question if all five bowlers (in the preferred embodiment) have bowled for a particular frame, if so, decision step (98) asks if all five frames have been bowled.
If all five bowlers have not bowled a particular frame, then from decision step (96), the bowler number is incremented in step (100) and step (92) is repeated for the next bowler. If in decision step (96) all five bowlers in the preferred embodiment have bowled a particular frame, and in decision step (98) it is not the fifth frame, then in step (102) the frame number is incremented and the bowler number is reset to 1. Step (92) for bowling the next frame is thus repeated. After all five bowlers have bowled all five frames, decision step (98) continues to connection step (104).
FIG. 4A thus shows the accumulation of frame scores in array "B" through a series of bowlers and a series of a preset number of frames. Once again, in the preferred embodiment, this combination involves five bowlers bowling for five frames to create a 5 by 5 "bingo card" for use in the second half of the game. All along, bowlers as they proceed through step (92) by bowling each frame, have the array "A" displayed in from of them such that they might, to some extent, control the scores that they achieve.
Reference is now made to FIG. 4B for the second half of the game wherein the scores accumulated in array "B" are compared with the randomly ordered numbers in array "A". In step (106), array "A" is compared to array "B" by stepping through array "A" incrementally according to the order that the numbers are positioned in the array and additionally stepping through array "B" through the entire two-dimensional array. If any score in an element in array "B" is equal to the number stepped through in array "A", then the corresponding element in array "C" is set equal to 1. This, in step (108), is a mechanism for marking a particular position within array "C" that designates a match. As elements in array "C" are marked to indicate matches, step (110) involves checking for patterns in these arrangements in array "C " as described in more detail above, that qualify for bingo configurations. Decision step (112) determines if a bingo has occurred. If so, step (114) involves displaying the bingo on a monitor or other method for signaling the participants that such has occurred. Once a bingo has occurred, step (116) quits the automatic scoring program. If no bingo occurs from decision step (112), decision step (118) determines if all five bowlers' scores have been stepped through in the process of comparing a particular number from array "A" with scores from array "B". If all five bowlers' frame scores have been checked, decision step (120) then determines if all five frames have been stepped through. If so, decision step (122) determines if all 100 elements in array "A" have been stepped through to compare to the scores in array "B" If so, the program is terminated at step (130).
Back at decision step (118), if all five bowlers' scores have not been checked, step (124) involves incrementing the bowler number and proceeding in array "B" to the next score. Comparison in step (106) and the identification of a match in steps (108) and (110) progress as described above. In decision step (120), if all five frames have not been stepped through for a particular element number in array "A", then in step (126) the frame number is incremented, the bowler number is reset to 1 and, once again, a comparison is made with a particular element in array "A" as in step (106). If all five frames for all five bowlers have been compared with a particular element in array "A", but all elements in array "A" have not been checked, then from decision step (122), in step (128), the count in array "A" is incremented, the bowler number is reset to 1, the frame number is reset to 1 and a new bingo call number is compared from array "A" to each of the scores in array "B". In this manner, all of the scores in array "B" are compared incrementally to each of the numbers in sequence from array "A". As the numbers are compared, matches are identified and tagged by setting a particular element in array "C" equal to 1. Bingo configurations are continuously checked in array "C" as the comparison is being made.
As described above, the present invention lends itself to the combination of bowling rules with a variety of rules associated with games of chance. It can be seen that in many respects, lottery games of chance and bingo games of chance are related in their structure. A lottery pick, for example, may be seen as nothing more than a single bowler bowling a sequence of five or six flames, trying to match a selected set of numbers. In the case of a lottery-type play of the game of the present invention, however, a variety of rules might apply. In a first version of the preferred embodiment, a bowler would complete a typical bowling game, bowling all ten rounds through to completion and then utilize the scores from each of the frames as picks to be compared against a selected set of six randomly generated numbers. In a second version of the preferred embodiment of a lottery-type game of the present invention, the configuration of bowling scores shown in FIG. 1 might be utilized and compared against a similar set of six randomly generated numbers. The first team that acquires all six of these randomly generated numbers at some point in the scores for their bowling would be declared the winner. This is somewhat distinct from the above-described bingo bowling method since a winner may potentially be declared prior to the completion of all five flames by all five bowlers.
In addition, the game methods of the present invention lend themselves to various forms of tournament play within bowling alleys and between bowling alleys in different locations. Further, it can be seen that there is no requirement that competing teams bowl at the same time against each other. Many levels of tournament play are possible, where qualifying rounds involve lottery-type games of the present invention and higher level tournament rounds involve the more complete 5 by 5 bingo version of the game of the present invention.
Although a score card showing a 5 by 5 bingo version of the game has been described, primarily because it is this configuration that is most common in standard bingo play, any of a variety of bingo score card configurations can be utilized. In many cases where it is difficult to arrange for a group of five bowlers to bowl as a team for the purposes of a 5 by 5 bingo score card, individual bowlers might attempt to acquire bingos by simply scoring five in a row in any set of five consecutive frames during a five, seven, or even ten frame game. Thus, a bingo, or five in a row, could be scored by an individual player without support from either subsequent games bowled by that bowler or separate games bowled by team members.
In any case, it can be seen that a variety of different games can be played utilizing the basic precepts of the rules of the present invention. The incorporation of bumper bowling rules as described in applicant's co-pending applications referenced above and incorporated by reference here, permit individual frame scores to be of a greater variety thus, facilitating the acquisition of numbers for use in the bowling bingo or the bowling lottery-type game. That is, where a bowler might normally be limited to modifying his score in a particular frame by only 1-9 pin counts, the bumper bowling systems described by applicant's previous applications permit individual frames to acquire scores over a significantly greater range. A bowler, for example, who holds a 32 score in a particular frame may only accomplish scores in the next frame that would range from 33 to 42 or the like. With the bumper bowling systems described, multiples of the pin count, or numbers added to the pin count, as a result of contact with specific bumpers in the bowling lane system, would permit the bowler to increase the range of potential scores two or three-fold. In this way, the bumper bowling systems and methods of applicant's co-pending applications provide more access to the higher numbers that may have been randomly generated early on in the ordering of array "A".
Clearly an additional modification of the present invention that in many respects nearly eliminates the skill element involved would be to withhold displaying array "A" until the completion of the bowling sequence of frames. In this manner, no participant would be aware of the numbers that would be called in the final steps of the game so no effort could be made to specifically bowl a particular score other than to perhaps bowl as many different scores as possible in a sequence of flames.
A modification of the above rule in which array "A" is not displayed to the bowlers could involve a partial display of the array. After randomly ordering the numbers in array "A", some portion of the numbers could be withheld from display so that mixed elements of skill and chance remain in the game. Alternating numbers could be blacked out so that game participants know some of the numbers that would be called in the order in which they would be called, and would not know the remaining numbers. Other groups of numbers in blocks of five or more (for example) could be withheld to vary the chance elements within the game. Variations of the rules along these lines could be dependent upon the skill level of the particular game participants. The greater the disparity in skill between game participants, the more advantageous it would be to withhold displaying some or all of the numbers and the order in which they appear in array"A".
Other variations of the rules described above are anticipated by the disclosure of the present invention. The claims that follow are intended to cover these and other variations of the game. The fundamental rules of the game involve utilizing the scores acquired on a frame-by-frame basis, according to standard bowling rules or bumper bowling rules, and comparing those scores with randomly generated numbers for the purpose of matching each of a selected set of numbers or for the purpose of matching and creating patterns in the matched sets of numbers.
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|Amf Bowling, Inc.
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|John Chandler
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|Chavez Leroy R
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|Bingo method of scoring bowling
|Title not available
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|Vollmer Werke Maschf
|Anzeigevorrichtung fuer Bandenberuehrung bei einem Kegelspiel
|Sep 4, 1970
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|Walker Digital, Llc
|Method and apparatus for linked play gaming with combined outcomes and shared indicia
|Nov 10, 2008
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|Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn
|Jun 10, 2008
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|Walker Digital, Llc
|Multiplayer gaming device and methods
|May 2, 2007
|Oct 2, 2012
|Method and apparatus for providing a bonus to a player
|Jul 21, 2011
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|Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols
|Jan 26, 2012
|Feb 12, 2013
|Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn
|Jul 21, 2011
|Apr 30, 2013
|Gaming system and method providing multi-dimensional symbol wagering game
|Jul 21, 2011
|Jul 16, 2013
|Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols
|Jul 30, 2009
|Aug 6, 2013
|Bingo gaming system and method for providing multiple outcomes from single bingo pattern
|Feb 21, 2012
|Apr 1, 2014
|Inventor Holdings, Llc
|Multiplayer gaming device and methods
|Aug 1, 2013
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|Bingo gaming system and method for providing multiple outcomes from single bingo pattern
|Jan 26, 2012
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|Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn
|Nov 21, 2013
|Oct 4, 2016
|QubicaAMF Europe SPA
|Bowling process and system for providing pictorial representations of a score
|Nov 1, 2013
|Oct 18, 2016
|Novomatic Ag
|Gambling and/or gaming apparatus
|Nov 21, 2013
|Nov 29, 2016
|QubicaAMF Europe SPA
|Process and system for managing a bowling centre
|Sep 26, 2016
|Jun 13, 2017
|Novomatic Ag
|Gambling and/or gaming apparatus
|Sep 23, 2014
|Aug 8, 2017
|Douglas Van Dyke
|Bowling aiming apparatus
|Dec 5, 2003
|Jun 9, 2005
|Mccann John
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|Walker Jay S
|Method and apparatus for providing a bonus to a player
|Jun 10, 2008
|Dec 18, 2008
|Walker Jay S
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|Dec 17, 2009
|Nick Roach
|Gaming system and method of gaming
|Nov 1, 2013
|May 15, 2014
|Novomatic Ag
|Gambling and/or gaming apparatus
|Nov 21, 2013
|Jul 17, 2014
|QubicaAMF Europe SPA
|Process and system for managing a bowling centre
|Nov 1, 2013
|Jan 1, 2015
|Novomatic Ag
|Random number generator
|Apr 23, 2013
|Jun 11, 2015
|Naojiro Takeda
|Bowling Score Calculation Device, Bowling Score Calculation Method, and Computer Readable Medium
|May 3, 2011
|Jan 8, 2014
|Apr 23, 2013
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|Apr 12, 2000
|Nov 2, 2000
|Resultatsystem I G�teborg Ab
|System for bowling
|U.S. Classification
|473/54, 273/269
|International Classification
|Cooperative Classification
|European Classification
|Jun 20, 2000
|Maintenance fee reminder mailed
|Nov 26, 2000
|Lapse for failure to pay maintenance fees
|Jan 30, 2001
|Expired due to failure to pay maintenance fee
Effective date: 20001126


text:
Corn futures declined Wednesday night. The prospect of a huge fall harvest is weighed upon the crop markets again last night. Meteorologists continue pointing to a significant rain event next week, which is alleviating concerns about potential August dryness. Corn futures fell slightly as traders looked toward today's weekly Export Sales report. September corn edged 1.75 cents lower to $3.6075/bushel in early Thursday trading, while December lost 1.75 cents to $3.6975.
Talk of demand strength and old crop tightness is supporting the soy complex. Expiring August soybean and meal futures led prices in those pits modestly higher last night, with traders citing a lack of deliverable supplies. One has to suspect bulls are expecting favorable numbers on the Export Sales report. Big palm losses in Asia spilled over into the soyoil pit. August soybean futures ran up 4.0 cents to $12.245/bushel Wednesday night, while November futures rose 0.75 cents to $10.82. August soyoil sagged 0.09 cents to 35.96 cents/pound but August soymeal climbed $3.5 to $391.1/ton.
Wheat futures slipped along with corn last night. Anticipation of persistently favorable weather and large wheat crops here in the U.S. and around the world are depressing the wheat markets once again. However, talk that Egypt has been paying up for Russian wheat seemed to limit the losses. September CBOT wheat dipped 2.25 cents to $5.25/bushel as Thursday dawned over Chicago, while September KC wheat skidded 1.25 cents to $6.1575/bushel, and September MWE wheat stumbled 0.75 cent to $6.12.
Cattle traders are probably awaiting cash news. Despite the fact that beef cutout values continued their upward march Wednesday afternoon, live cattle futures barely inched upward overnight. That probably reflects trader caution ahead of anticipated cash market action later today or tomorrow. August live cattle stalled at 159.85 cents/pound early Thursday morning, while December slipped 0.07 cents to 159.85. Meanwhile, August feeder futures gained 0.47 cents to 223.50 cents/pound, and October feeders added 0.07 to 224.10.
Bears continue dominating the hog market. The swine industry clearly expects a major seasonal breakdown in hog prices during the days and weeks ahead. That's particularly apparent this morning, since late-Wednesday cash and wholesale news marked an improvement from midsession quotes, whereas CME futures continued yesterday's breakdown. August hog futures dove 0.90 cents to 118.25 cents/pound in early Thursday action, while December fell 0.60 cents to 93.85.

subset: commoncrawl


text:
Why Being a Leader Is Less Stressful than Following
While the image of the stressed-out executive or the politician under pressure has been firmly planted in the American mind, research increasingly suggests that it's actually people lower down on the social scale — not those in leadership positions at the top — who suffer the worst health effects of stress.
Now a new study of military officials and government staffers at a Harvard executive-training program confirms these findings, showing that as people climb the organizational rungs, their stress hormone levels and anxiety typically go down. "Being a leader, especially a high-ranking leader, is associated with lower levels of the stress hormone cortisol," says study co-author Gary Sherman, a postdoctoral fellow at Harvard's Kennedy School of Government, noting that chronically high cortisol is a physiological indicator of stress.


text: On Sat, Feb 13, 2010 at 10:52 PM, Pierre GM <firstname.lastname@example.com> wrote: > On Feb 14, 2010, at 1:42 AM, David Goldsmith wrote: > > > > On Sat, Feb 13, 2010 at 9:53 PM, Pierre GM <firstname.lastname@example.com> wrote: > > On Feb 13, 2010, at 11:56 PM, David Goldsmith wrote: > > > > > > > > > Please don't misinterpret my statements to mean that I think this isn't > important and/or that you should feel solely responsible for a fix - I > sincerely just wanted to uncover the nature and extent of the problem. > Unfortunately, I still feel like I don't really understand the functional > origin of the problem, otherwise I'd be the first to be offering to help - > perhaps if you can explain to me what you think is happening... > > > > In a nutshell: > > some functions in numpy.ma (like np.ma.compress) are actually instances > of a factory class (_frommethod). This class implements a __call__ method, > so its instances behave like functions. In practice, they just call a method > of MaskedArray. Anyway, the __doc__ of the instance is created from the > docstring of the corresponding method with _frommethod.getdoc. I'm sure > that's where we can improve things (like substistute `self `by `a`. > > Because it's an instance, help(numpy.ma.compress) gives the docstring of > numpy.ma._frommethod instead. In IPython, numpy.ma.compress? gives you the > doc, twice (I don't get why). > > > > Excellent, thanks Pierre: w/ this in the thread, if I can't help (I'm no > expert on factory classes, nor, certainly, on the why's and wherefore's of > iPython) I'm all but certain we have the communal know-how to get this taken > care of quickly. One final request, though, if I may: perhaps you could > make the issue "official" by filing a ticket? Thanks again! > > Well, you're the one who started the conversation, so *you* should open the > ticket ;) > Actually, it was Hans Meine, but no matter, I'll file "the __doc__ of the instance is created from the docstring of the corresponding method with _frommethod.getdoc. I'm sure that's where we can improve things (like substistute `self `by `a`" and the "Because it's an instance, help(numpy.ma.compress) gives the docstring of numpy.ma._frommethod instead" as numpy tickets (I just thought you might be able to describe the problems better, and, due to a deeper understanding, be a better point of contact for the tickets - all I'll do is quote your above characterizations). Thanks, Fernando, for filing the iPython issue. DG Thanks, Fernando -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.scipy.org/pipermail/numpy-discussion/attachments/20100213/6e00065a/attachment.html


text:
Over the past year, it's become fashionable to add the twitter and jasmine of 1970s folk to the tastemaker ...
Over the past year, it's become fashionable to add the twitter and jasmine of 1970s folk to the tastemaker's stew. Sure, that sound has always been around, kept alive in both the thriving cult of Nick Drake and by the dudes who get into Tim Buckley because the hottest girl they ever knew loved his kid's voice. But if the folk trend started in earnest late last year with the homey, kitchen-sink ramble of the Fiery Furnaces' Gallowsbird's Bark, then it broke wide open in 2004 with the enthusiastic reaction to Devendra Banhart's Rejoicing in the Hand.
Tanakh's Jesse Poe has been flirting with folk for some time; his 2001 debut, Villa Claustrophobia, is a rootsy, often incredibly multi-ethnic sonic bouillabaisse. But with Dieu Deuil, Poe's harnessing of organic folk and psych textures feels even more effortless-- and just a little bit genius.
Working with a new slew of collaborators-- including violinist Dan Calhoune and bassist/backing vocalist Michele Poulos-- Poe has fashioned a warmhearted meditation steeped in historically American rhythms. However, the record also has streaks of Villa's afield folk enclaves. "The Lord Is in This Place... How Dreadful Is This Place" is a Middle East drone tinged with traditional percussion, snatches of vocal chatter, and a wavering violin lead. "Images" is an introspective, possibly improvisational piece that percolates with faraway found sounds, brassy cymbal, and an accordion that flits down a dark passageway like a rambunctious child thief.
While these stylistic wanderings are charming-- and stippled with a pleasant warmth-- Dieu Deuil's primary thrust is a slowly setting, vaguely psychedelic Americana sun of robust acoustic guitar and keening violin. Poe's smoky baritone drifts through the whispering branches of "November Tree", which suggests everything from Pink Floyd to acoustic dream-pop. "And sometimes you find a little peace of mind/ In your tinfoil stars and your bottle of wine," Poe intones, "And sometimes I still need her." Poulos' echoing harmonies ease the song's darker suggestions ("Now I know/ All of us will have to go"), as does its hangover percussive brushing and hopeful bridge.
Tanakh seems to be admitting a bittersweet mood, but hoping to get out of it with some love, drugs and affection. That intent seeps through the six sighing minutes of "Instrumental", which finds a quiet inlet of babbling electronics, thoughtful electric guitar soloing, and tear-streaked violin. The track is exactly the type of modernist folk interpretation that's been buzzing in informed circles since the emergence of Sufjan Stevens. Although Poe's vocals occasionally seem like an afterthought, he scores big with "Lady Eucharist". On that track, his plucked acoustic guitar follows the loping path of a trap kit, and his shifting intonations make his brittle cerebral folk that much more engaging.
Tanakh's Dieu Deuil, the boppy mysticism of Vetiver, and the healing qualities of that band's Banhart all point to something in the comet's tail. Maybe it's a purposeful move away from the ghettoizing qualities of alt-country. ("We like having acoustic instrumentation over for beers," people seem to be saying. "Just don't invite Ryan Adams.") But the recent embrace of intelligent, sadness-tinged introspection could also have something to do with the sudden passing of Elliott Smith, in whom those qualities simmered like battered, fermented fruit. Whatever the larger forces at work, Jesse Poe has sketched another quiet heaven with Dieu Deuil, a record that sounds like a parchment ink of folk's roots but also basks in sun-dappled 21st Century modernism.


text:
The Holy Bible
Mark 2 : 22 - 28
Chapter 2
|And no one puts new wine into old wineskins; or else the new wine bursts the wineskins, the wine is spilled, and the wineskins are ruined. But new wine must be put into new wineskins."
|Now it happened that He went through the grainfields on the Sabbath; and as they went His disciples began to pluck the heads of grain.
|And the Pharisees said to Him, "Look, why do they do what is not lawful on the Sabbath?"
|But He said to them, "Have you never read what David did when he was in need and hungry, he and those with him:
|how he went into the house of God in the days of Abiathar the high priest, and ate the showbread, which is not lawful to eat except for the priests, and also gave some to those who were with him?"
|And He said to them, "The Sabbath was made for man, and not man for the Sabbath.
|Therefore the Son of Man is also Lord of the Sabbath."


text:
Route on Ostrich Egg Boulder at Mt Everest
General climbing discussions. Climbing, Bouldering, Mountaineering. Anything!!
**Keep the arguments to the suject, not the members!
**Keep the arguments to the suject, not the members!
Post Reply
2 posts • Page 1 of 1
Route on Ostrich Egg Boulder at Mt Everest
On the Ostrich Egg Boulder at Mt Everest there is a route immediately to the left (about 1.5m) of Eggstacy (16) and Shells (13). Does anyone know what its name and grade are? We have no idea. I can't seem to find it in the RD or on the net. The route guide starts with Eggstacy and moves right around the boulder, ending with Young Chicks (23). It's not Young Chicks cos there's no ways it was a 23. There are 9 routes on the route guide and 10 bolted on the rock. Does anyone know what our mystery route is? We climbed it this weekend and would really love to know what we did...
All that is gold does not glitter; not all those that wander are lost.
Come on all u fly bouldery types, someone must know this route... Its the one where you get up through a right hand semi-layback crack, then up left onto a sloping ledge (ish), and then scamper up the thin but on angle bulge to the top. Its the only climb facing the road, away from the rope playground. Its U-bolted, and didn't look that new. Im guessing about 17-18. If I remember rightly, 5D.
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text:
Readers, crafters, quilters- these folks LOVE their OttLites. Why is OttLite so popular?
Well, here's what Ott says:
What's so Great About OttLite Products?
"Some light wavelengths let you see vibrant colors, yet they emit a bright glaring light. Then eye muscles react by squinting. Other wavelengths let you see with high contrast – the edges of objects are incredibly clear which is ideal for reading text and seeing fine details. Yet you lose color fidelity.
"OttLite provides the best of both – the precise balance of contrast and brightness that allows you to see details clearly and colors accurately. Now the eye can see and focus without the harsh glare, distortion and fatigue other light sources cause. It's like natural daylight indoors!"—OttLite Technologies, Inc.
Why is Light Quality so Important?
"Details, color and comfort are critical to doing the things you love – reading, office work, scrapbooking, wood working, sewing, fly tying, cake decorating, learning – any activity that requires focused vision. OttLite helps people be more productive, allows better concentration and will facilitate a higher level of performance, regardless of the activity.
"Now you can match thread and fabric colors with complete confidence, keep reading that page turner, or stay focused to meet your deadline. When you can see every color true to life and detail clearly, you'll enjoy doing the things you love better and longer."—OttLite Technologies, Inc.
I can't speak for crafters or quilters- I do not possess those talents. But I can speak for the light quality as a reader and an IT professional. Eye strain is real, and without good quality light it can be difficult to work for any length of time in front of a screen. People with macular degeneration also find great benefit from OttLites so they can continue to do the crossword puzzle every morning without squinting and struggling.
We have excellent pricing on Ott fixtures and replacement bulbs. Check them out, and if you have questions you can chat with us or give us a call at 888-757-9591.


text:
Hortus Musicus
... who gave their first concert in 1972 was established with the initiation of Andres Mustonen, a violin student of the then Tallinn State Conservatory, and is therefore the oldest continuously working ensemble in its field in Eastern Europe and one of the few of such longevity in the world.
Born in the conditions of the soviet isolation, a group of enthusiasts, uniting their youthful energies and using minimal outward assistance (for it was simply not available) found their way and face in Hortus Musicus. Andres Mustonen performed a central role as the generator of ideas. His unacceptance of the then regime, as well as of the rock-hard conceptions that had developed in music, pushed the group towards a quest into the yet unknown world of pre-Bach music.
The music making of Hortus is first and foremost (and, often, differently from their European colleagues) characterized by a creative and cliché'less attitude to music that is distant to us in time, but not necessarily in essence. Never becoming in direct controversy with the so-called "authentic" or "temporally informed" way of performing, Hortus have never had it for a goal in itself. Thus, the concerts and recordings of Hortus sound fresh, comprehensible and powerful - this is the living music of today's people.
For more than 30 years now, Hortus have investigated and presented in their programmes European music from the 8th-20th centuries: the Gregorian coral - organums - medieval liturgic drama - hymns and motets - the Franco-Flemish school - the Trecento-masters of Italy - the 16th-century rigid polyphony - French chansons - Italian madrigals, frotollas and villanelles - a large amount of suites from Renaissance dances from all across Europe - early sonatas and secular large works of baroque composers of the 17th-18th centuries - the music of 20th century composers (often created specially for Hortus).
The works of contemporary composers serve as interesting challenge for the ensemble - one has to overcome some inabilities of the earlier instruments involving tuning and dynamics. On the other hand, it expands the emploi of the renaissance instruments and enables the new music to use especially beautiful and natural sounds, which would not be attainable with today's unified instruments. The new music performed by Hortus carries in itself the same values that are appreciated in earlier, more balanced music - the purity and clarity of form, harmony and beauty in simple things.
During their lifetime of more than 30 years, Hortus have given concerts in most European countries, the USA, Japan, Israel and the vast territory of the former Soviet Union, as well as performed at most major early music festivals. They have recorded ca 35 programmes, a part of which is available even today in companies like Erdenklang, Musica Svecia, Forte and Finlandia Records.
At the present there are 10 members in Hortus Musicus:
Andres Mustonen - artistic leader, violin, viola, recorders, cromorns
Olev Ainomäe - shawns, oboe, recorders, shalmey, cromorns, rauschpfeiff
Valter Jürgenson - trombones
Tõnis Kuurme - curtal, shawn, bassoon, recorders, cromorn, rauschpfeiff
Peeter Klaas - viols, cello
Imre Eenma - violone, contrabass, viol
Ivo Sillamaa - harpsichord, organ, piano
Joosep Vahermägi - tenor
Tõnis Kaumann- baritone
Riho Ridbeck - bass, percussion instruments
For the performing of 18th century oratorios and passions the "Hortus Musicus Academic Orchestra will assembled, in more solo programs - solo- and trio sonatas - the number of performers will be from 3 up to 6. By performances of great liturgical dramas up to 80 additional performers will be involved.
Hortus Musicus in rehearsal


text: Baby wearing is a great way to continue to bond with your baby. By carrying your baby in a wrap or sling, you are able to hear every sound. Babies that are carried in this manner tend to nurse more which also helps maintain mom's milk supply. As you take your baby out and about, the sound of your heart beat and warmth of your body are soothing. Being that close also allows baby to have more interaction and have shown to develop faster in some areas because of watching your behavior.


text:
Jackie's Journal July 13, 201112 Jul, 2011 By: Jackie Jones
Atomic Direct releases a television campaign for the SpeedFit Socket and Hammer Set, the latest addition to Kobalt's SpeedFit tool family.
Thane Direct appoints Rose Mann to the newly created position of director of live shopping distribution.
George Price joins DMW Direct as vice president of business development.
REVShare announces the hire of Bruce Angeli as vice president of ad sales for the east and southeast regions and Jon Arnoff as account executive.
Omnicom Group names Jonathon Haber chief innovation officer of OMD.
Medipac, a travel insurance company, launches its summer DRTV campaign created by Northern Lights Direct promoting an early-bird discount for travel insurance plans.
Forward Branding is awarded three honors in the 2011 Summit Creative Award competition for its work with Eastman Kodak Co.
Direct sales fashion jewelry company lia sophia debuts the new Social Fashion campaign at the 2011 U.S. Advisor Conference in Wisconsin.
Just Fabulous, a monthly VIP membership program that grants online access to celebrity stylists for shoes and handbags, selects Ocean Media as its agency of record for advertising planning and buying.
The Integer Group hires Ben Kennedy as group director of mobile marketing.
IBS Direct appoints Theodore Sherwin as its new president.
Audio marketing company Audio Messaging Solutions merges with Impressions On Hold, which delivers on-hold messaging solutions.
©2017 Questex, LLC. All rights reserved. Reproduction in whole or in part is prohibited. Please send any technical comments or questions to our webmaster. Contact Us | Terms of Use | Privacy Policy |


text: David Treadwell wrote: > Help, Please! SciPy installation is giving me fits. After a recent HD > crash, I'm trying to reinstall my Python system. Chris Fonnesbeck was having the same problem over on the SciPy-dev list, so I'm just going to copy-and-paste my response to him: The dependency handling between numpy.distutils commands is not the greatest. Sometimes you have to specify all of the intermediate commands. For example, all of my build lines look like this (any other commands being elided by ...): $ python setup.py ... build_src build_clib build_ext build ... In particular, you are missing the build_clib command which will build libdfftpack.a for you. -- Robert Kern robert.kern at gmail.com "In the fields of hell where the grass grows high Are the graves of dreams allowed to die." -- Richard Harter


text:
IT seems to me the party, through the government, is in a stalemate position. Something needs to be done to break this deadlock.
This is an issue that has to be resolved. There's too much at stake.
This is a very regretful decision for me. I think everyone knows the relationship between the Prime Minister and myself goes back some time.
This is not personal. This is about the party, its future, and the future of the country.
I actually believe we can win the next election. I believe the agenda is there but not understood well enough, as reflected in many of the comments coming back. We need to settle this, move forward.
I know the party is looking for change and clear air, and they don't see that simply by changing the leader. That's why I'm putting myself forward as part of the leadership group, to demonstrate that we are serious about not just changing leaders, but of actually showing leadership. That's what we're elected to do, that's what I want to be part of, and I think in all my public life I've demonstrated this is the driving force.
I'm doing this in the interests of the Labor Party and, in turn, the nation. I believe that the great things that I was part of in the Hawke-Keating government - great decisions, bold decisions, growing the economy - we have demonstrated in government what we can do. Growing it for a purpose, for fairness, for distribution, for the values that I, like so many others, joined the Labor Party for.
We can't win from the position we are in in the polls. I don't believe our future and our chances in the polls will just be determined by a simple change of leader. People have got to believe we have conviction, that we believe in what we stand for, there is a coherence of message and we are determined to pursue it.
What we have to do is to take people with us. That means being prepared to argue the case, and I know this: I know the people do not want an Abbott-led government. I get so many people in frustration to me saying: "We're not going to allow that man to lead this country, are we?"
The truth is there is a mood out there that does not want him, but is fed up with us at the moment. We've got to change it. I hope this circuit breaker does it and I look forward to the caucus taking a mature decision in the interests of their future and this country's future.
Anyone who knows me knows that whilst I might have strong views, I am also an inclusive person. So I don't say this is another narrow group, but if you look at the criticism of this government, it was that it was too concentrated. I want it to become more inclusive. I think from this position I can guarantee that.
I think we do, as a party, have to face up to our reform and our future. Who was the last Labor leader that led that reform? It was me. And I also believe that we've got to reclaim the success of the Labor mantle, the mantle that I was proud to be part of from a trade union perspective as well as from a government perspective in the Hawke-Keating era.
I owe the party everything not just because it has given me the opportunity to be what I am, but I owe it because it's about changing the nation, changing it for the better. Now, that's what I'm committed to do.
If this fails, I can happily walk away. Not happily walk away, but I would walk away. I would accept the collective decision of the party.
But what I'm challenging the party to do is to look beyond the prism of the two individuals. Look at where we go as a party, look at where we want to take the country, inspire the people that have elected us on previous occasions, re-inspire them again.
Simon Crean is a senior minister and former Labor leader. This is an edited transcript of his speech and press conference yesterday declaring his support for Kevin Rudd and his bid for the deputy leadership.
Originally published as Circuit breaker to end stalemate


text:
Requires Adobe Acrobat Reader
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I have always had the best of service and response from MCM. Highly recommended!


text:
On Mon, Feb 11, 2002 at 11:37:38AM +0100, firstname.lastname@example.com wrote: > Hi! I run Debian on a 486 with 8M RAM. I could find a low memory window > manager (lwm), but I still don't know if xterm is the most memory efficient > terminal emulator, or there is a better one. Any ideas? What about xvt, rxvt, wterm or even aterm? -- Karl E. Jørgensen firstname.lastname@example.com www.karl.jorgensen.com ==== Today's fortune: How do I type "for i in *.dvi do xdvi i done" in a GUI? (Discussion in comp.os.linux.misc on the intuitiveness of interfaces.)
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by Josef Skvorecky
Translated by Paul Wilson
Knopf; 436 pages; $22.95
This is one of those big, demanding, convoluted novels that no one is supposed to have the time to read anymore. Furthermore, its author, Josef Skvorecky, who left Czechoslovakia for Canada after Soviet tanks put an end to the Prague Spring of 1968, displays a leisurely, literary sensibility, as if words on a page could still hold their own among sound bites and photo ops. Worst of all, the book's subject -- the lives of ordinary Czechoslovak citizens under the unpredictable pressures of Soviet occupation -- is...


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Shin Splints
Topic Overview
What are shin splints?
Shin splints are a condition that causes pain and sometimes swelling in the front part of the lower leg (shin). The pain is most likely from repeated stress on the shinbone (tibia) and the tissue that connects the muscle to the tibia. They are common in people who run or jog. Activities where you run or jump on hard surfaces, such as basketball or tennis, can also lead to this painful condition.
What causes shin splints?
Most people get shin splints from repeated pounding on hard surfaces during activities such as running, basketball, or tennis. You can also get them when you:
Some people have flat arches in their feet, which can make the feet roll inward when running. This may also lead to shin splints.
What are the symptoms?
Most people with shin splints feel pain on the front lower part of the leg. Some people have mild swelling too.
When you first notice the pain, it may just be at the start of your workout and feel like a dull ache or soreness. If left untreated, the pain can become sharper and last until you stop exercising. In severe cases, the pain can continue even after you finish your workout.
How are shin splints diagnosed?
Your doctor will be able to tell if you have shin splints by talking to you about your symptoms and examining you. He or she may do an X-ray to rule out other conditions, such as a stress fracture.
How are they treated?
In many cases you can use home treatment to help relieve pain and swelling from shin splints.
You may also try over-the-counter medicine. For example, ibuprofen (such as Advil or Motrin) or naproxen (such as Aleve) can help relieve pain and swelling. Acetaminophen (such as Tylenol) helps with pain.
Ask your doctor if strengthening and range-of-motion exercises are right for you.
After you feel better, don't go back to your old exercise routine too quickly. Start slowly, and little by little increase how often and how long you work out. If you start out too fast, your pain may come back.
Can shin splints be prevented?
There are things you can do to help prevent shin splints.
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Cooper Landing, AK
Sponsored Topics
Cooper Landing, also commonly referred to as Cooper's Landing or The Landing, is a census-designated place (CDP) in Kenai Peninsula Borough, Alaska, United States, about 160 kilometers south of Anchorage, at the confluence of Kenai Lake and Kenai River. The town was first settled in the 19th century by gold and mineral prospectors, and has become a summer tourist destination thanks to its scenic wilderness location and proximity to the salmon fishing of the Kenai River. As of the 2000 census, the population in Cooper Landing was 369.
Cooper Landing was named for Joseph Cooper, a miner who discovered gold there in 1884. However, Peter Doroshin, a Russian engineer, had identified gold prospects as far back as 1848 when the territory was still part of Russian America.
Cooper Creek was first recorded in 1898 by the U.S. Geological Survey. In 1900, the Census found 21 miners and 1 wife living at Cooper Creek. The Riddiford Post Office began operations in 1924, and the Riddiford School opened in 1928.


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Robert Cettl's review published on Letterboxd :
The title character of this film, the first animated feature aimed at an adult sensibility, was the creation of underground comic book author Robert Crumb. Crumb was the most successful of a number of comic creators in the late 1960s and early 1970s, alongside such as Gilbert Shelton and Bobby London (whose work was later adapted for the screen in Dirty Duck). Crumb's published book of Fritz stories was bought by Warner Bros. and eventually secured by the team of producer Steve Krantz and animator Ralph Bakshi. Although the resultant film was a critical and popular hit, and a pioneering work in the field of animation, Crumb loathed it and a lengthy court battle ensued during which the cartoonist had his name removed from the credits. During the squabble, Krantz and Bakshi also ended their partnership, so that when the sequel came to be made, it was done without Bakshi's creative input. Fritz the Cat emerged as the first American animated feature designed as a social comment on the 1960s. Although many will forever nostalgically associate it with that era, the film is quite scathing in intent, despite its endearing irreverence, and makes for surprisingly resonant viewing – a true hallmark in the evolution of the animated feature. Bakshi went on to make a number of provocative animated features in the 1970s, establishing himself as America's foremost auteur in the field.
Fritz the Cat concerns the 1960s adventures of the title character, a student and aspiring hedonist interested in easy sex, dope and social revolution, when it suits him. In episodic fashion, which some felt uneven, he first seduces a trio of naïve girl students, taking them to a dope-filled orgy which is soon raided by the police (animated pigs of course). Fritz takes refuge in a toilet but soon finds himself a fugitive from the cops. He flees firstly through a synagogue and then returns to New York University where his roommates are deep in study for their upcoming exams. Fritz longs for life rather than study and sets his notes on fire. The fire catches immediately and the building is ablaze. Again a fugitive, Fritz makes his way into Harlem, where he befriends an ageing crow. He tries to be hip and cool in this African-American milieu and together with the crow, steals a car and goes for a joyride. Back on the streets of Harlem, a dope-fuelled Fritz starts preaching revolution and the angry mob soon turn on the police that gather there, causing a fully fledged race riot resulting in the death of his new friend. Alone, Fritz hides in a garbage can until rescued by his bourgeois girlfriend who takes him on a journey west. Away from the city, their car breaks down. Fritz abandons her, instead meeting a junkie biker who inaugurates him into a secret order of revolutionary terrorists planning to use him to detonate a bomb in an electrical power plant.
The first ever X-rated animated feature film, Fritz the Cat is an extraordinary debut from Bakshi, who is able to evoke the free-wheeling spirit of the 1960s as well as expose the contemptuous hypocrisy he sees behind it. Cleverly, the film mirrors the era in its course from free love and "harmless" pot-smoking hedonism through to race riots and finally, domestic terrorism. The message is clear: the social changes of the era only induced violence and social misery, with loving hippie "ideals" simply an equally empty and even narrow-mindedly simplistic ideological response to so-called "freedom" or "liberation". In the film's sarcasm, there is much bitterness. Youthful rebellion takes Fritz through a variety of adventures but ultimately far from enlightenment as he finds only the futility of revolution (if he even admits this to himself) and can only recourse to escapist peace and love homilies. Like much of the era, he is a figure of hypocrisy, of hedonism and rebellion without a real thought of their consequences. Through him, the film asks what is exactly meant by the term "revolution" when it is applied to that era. Is it sexual, racial, political, and moral? Although it touches on all of those aspects, what emerges most strongly is a sense of disillusionment, an aching lament for the era and for the way in which the ideals of peace, freedom and love segued into violence, exploitation and even sociological contempt.
Such is the paradox of the early 1970s, following on from this turbulent era, and Bakshi captures this alarmingly well. Fritz the Cat is an extraordinary film in its treatment of recent American history. As an example of animation making for social comment, the film is a major accomplishment, whatever personal resentments Robert Crumb may have had about it. Arguably, the film emerges as ultimately superior to the tales which inspired it, which were apparently never considered as amongst Crumb's finest work, even in underground circles. There is nothing in American film which comes close to being as effective in its single-handed re-definition of animation. The increasingly tumultuous chaos of a seminal epoch in American history has been complexly rendered in poignant, challenging and hilarious fashion. The seamless evocation of race, class and counter-culture futility makes for a valid cross-section of values and attitudes within American society in a process of transition. This theme of the uncertainty of social transition runs throughout the film and a kind of caricaturish behaviorism abounds as both sociological document and a surreal explosion of pop-culture values. About the paradoxes of social transition though, Fritz the Cat is rather despairing, its counter-culture icon systematically debunked: ample proof that Bakshi is a skilled social satirist inspired by the underground tradition.


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Cape Town - Farmworkers are sick of being treated as vulnerable victims by the media, say Witzenberg farmers who insist they have a good story to tell.
The town of Ceres hosted the biannual Plaas Kom Dorp Toe event on Tuesday night, when small groups of farmworkers travelled to town to perform song and dance numbers at a dinner for farmers and residents.
Farmers took the opportunity to tell the media that reporting only on farmworkers' difficulties was creating a falsely negative image of the agriculture industry.
Joy van Biljon runs the Kouebokkeveld Training Centre, which provided teachers and funding for many of the musical groups performing.
"Workers are getting really frustrated always reading that they are vulnerable victims," Van Biljon said. "Besides pathetic schools, the farm is a good environment."
She presented the media with a seven-point document on how to report on farms with a "more informed lens".
The points included that "the blanket labelling of farmworkers as vulnerable victims should cease as it is an insult", and that "the dumb and drunk image of farmworkers often portrayed by the media be critically examined".
In between the musical numbers, the audience was served wine and a meal while workers spoke about their life on the farm.
Arno Galant told the townspeople: "I feel like I'm on a long holiday. At the end of the day it's so peaceful, I can breathe the fresh air and listen to birds singing. The conditions I stay in are much better than what any municipality can provide."
June Jantjies from Kromfontein farm agreed. "I was born and raised on the farm. I am a farmworker and proud. I enjoy what I do."
Jantjies helps run the farm creche.
Social projects such as these were not charity, farm owner Anthony Dicey told the audience, because a farm was a business and nothing came free. Instead, it was about responsibility.
"There is a keen sense of competition among the farms, and it's not just about the best tonnage - it's about making a difference in our communities. It's our responsibility to help these people, because, you know what? We need them."
He said production benefited from social projects such as crèches for farmworkers' children.
"We reap the benefits, because our people are concentrating on their jobs - they're not worried about where their kids are. It's the right thing to do, and it also helps my conscience."
An Afrikaans musical dinner in a church hall is not complete without a rendition of Jan Pierwiet, and the Kitaar Kinders of Boy Muller Primary were there with their acoustic guitars to oblige. "They practise every day," said principal Tom Persens. "We don't have a discipline problem because music sets a tone of calmness."
Persens said the children carried the values they learnt in music into the classroom, and it had changed their attitude to academic work.
Cape Argus


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|MacBeth's Summaries
Act 1
Act 2
Act 3
Act 4
Act 5
|Act I, Scene 1 (A desert place)
The witches plan to meet after the battle, which we find is a rebellion in Scotland. They are summoned by their familiars and end with the theme of the play.
|Act I, Scene 2 (A camp near Forres)
The king and his thanes are at a camp and hear word of the battle from the bleeding sergeant. The sergeant had saved Malcolm earlier. He says that the battle was doubtful, with the rebel Macdonwald receiving reinforcements and luck. However, Macbeth managed to fight well, and killed the slave Macdonwald. A second attack by the Norweyan lord angered Macbeth and he met their attacks so the Norwegians got their butts kicked. The sergeant goes to get some medical attention, and then Ross tells the rest of the story. Norway and the rebel Thane of Cawdor were met by Macbeth and were defeated. The Norwegian king Sweno was forced to pay ten thousand dollars. Macbeth is given the rebel Cawdor's title.
|Act I, Scene 3 (A camp near Forres)
The witches meet again, as planned. One has been killing pigs. Another witch is getting revenge on the captain of the Tiger, who's wife has not given her a chestnut. Winds summoned by her will blow in every direction, making the sailor throw up and never sleep, though the ship will never be lost. The witch has the pilot's thumb. Then Macbeth comes. The witches sing a little song. Macbeth comments on the good and bad day, then Banquo sees the witches. They look human in some ways, but don't in others. The witches hail Macbeth as Thane of Glamis, his current title, as well as Cawdor, which he doesn't know he is to receive, and King, which is a complete shock. Banquo is suprised that Macbeth isn't ecstatic at the prophecy, and asks the witches why they have no prophecy for him. The witches make important predictions to Banquo, as lesser but greater, less happy but happier than Macbeth. They also say his children will become Kings. Macbeth wants to know more. The witches vanish, and the two puzzle over the disapperance. Ross and Angus come. Ross tells them the kind heard of his victory in battle. They tell him the King will honor him in person, but that he has also received the title of Cawdor. Macbeth asks why he is given someone else's title and is told of the treason. Now Macbeth starts thinking the prophecy might come true. Banquo is still worried. Macbeth is scared as he considers killing the king to complete the prophecy. Banquo says he is getting used to his new title. Macbeth comes out of his thinking and thanks the men. He tells Banquo they will talk later.
|Act I, Scene 4 (Forres, The Palace)
The king asks if Cawdor is executed yet and if the people who did it are back yet. Malcolm says the aren't back but someone who saw it said Cawdor confessed and apologized, at peace with himself so that death was not a problem, and the way he left was be tter than the way he lived. Duncan makes a comment important to theme, saying he trusted Cawdor, because he was deceptive in the way he acted. When Macbeth arrives, Duncan thanks him for what he did, saying he can never repay him. Macbeth says he was just doing his duty. Duncan says Macbeth will grow, and Banquo will be close to his heart. Banquo also expresses his loyalty, saying the benefit would be for Duncan. Duncan says he is happy despite troubles, and declares his son Malcolm his successor, making Malcolm a problem in Macbeth's getting the throne. Duncan decides to go to Macbeth's castle, and Macbeth goes to tell his wife. Macbeth talks of how he is having dark thoughts about trying to become king. Duncan comments on how great Banquo is and then follows him.
|Act I, Scene 5 (Inverness, Macbeth's Castle)
Lady Macbeth is reading a letter from Macbeth, which tells about the witches prophecy. Lady Macbeth says that her husband is too nice to get the greatness he is promised. She decides to help him gain the crown. A messenger tells her the King is coming. Lady Macbeth decides that Duncan will be killed while staying there. She tries to get rid of all kind thoughts so that she can do the deed. She tells her husband to appear normal, even while he plans to kill the King.
|Act I, Scene 6 (Before Macbeth's Castle)
Duncan talks about how pleasant the castle is. Banquo notes how the birds are abundant, marking it for a nice place. Duncan greets Lady Macbeth, who returns the formality and assures her loyalty. She leads them into the castle.
|Act I, Scene 7 (Macbeth's Castle)
Macbeth contemplates the crime and says he should do it soon if he does it. If this was all there was to it, and all he had to worry about was the afterlife, he would do it. But he is also judged here, and murdering may lead to his own death. He is supposed to be loyal to Duncan as a relative and subject and host. And Duncan is such a nice, great leader that whoever kills him will be damned. Everyone will be sad. There is nothing to make him do it except ambition, which is like a spur but also like a rider who jumps on a horse but falls off the other side. Lady Macbeth says Duncan almost finished dinner. Macbeth doesn't want to kill someone who has done him so well. Lady Macbeth asks what happened to his hope that he had so much. She will not love him if he doesn't do this, what he wants. Macbeth doesn't want to do it, and Lady Macbeth asks what happened since he was so willing to do it before. She says that if she had sworn to, she would kill a baby suckling at her breast. Lady Macbeth says they won't fail because they will get the King's attendants drunk and make it look like they did it. Macbeth comments on his wife's mannly mettle, and starts to believe his wife. She says it will look like the servants did it, so Macbeth agrees to do it, while hiding what he did from his face, a refernce to the theme.
|Act II, Scene 1 (Court of Macbeth's Castle)
Banquo and Fleance are walking around and wondering at the time. Banquo is worried about the dark thoughts in his head. Macbeth comes up and Banquo asks why he isn't sleeping when Duncan went to bed happy and sent them gifts. Macbeth responds that he wasn't as good a host because he was unprepared. Banquo dreamt of the witches and Macbeth says they should talk about that later. Banquo wants to maintain his loyalty to the king. Macbeth dismisses his servant and then imagines a dagger before him, but he isn't sure if it is real. He says it encourages to do the deed, showing him how. In the night, he dreams of Hecate and the witches, of a wolf howling the time for murder, and compares his stealthy approach to that of Tarquin. In horror, he resolves to do the deed.
|Act II, Scene 2 (Court of Macbeth's Castle)
Lady Macbeth says that the alcohol that made the attendants drunk has given her courage. Omens of death wish the king good night, and Macbeth is going to kill him as the drunk attendants are unconscious. When Macbeth shows up she is afraid they woke up and it didn't work. She would have done it if Duncan didn't look like her father. But he did it, after some trouble. One attendant woke up and said "Murder" but then they went back to sleep. Donalbain either said "God bless us" or "Amen" in response to Duncan saying it. Macbeth is troubled because he could not say "Amen". Lady Macbeth says not to think that way. Macbeth says he heard a voice saying he murdered sleep, which is described as such a sweet and pleasant thing. She tells him not to think of such sickly things and to wash his hands. She then agrees to put the daggers back, because Macbeth doesn't want to. She says only kids fear death and sleep. She will get some blood on the attendants to make them look guilty. Macbeth is troubled by knocking and says that nothing can wash his hands clean, and the blood will make the seas red. Lady Macbeth feels bad to have red hands but to be innocent of the crime itself. She tells him to wash his hands and retire and put on his nightgown so that they will not be suspicious to the watchers. Macbeth wishes he did not know what he had done.
|Act II, Scene 3 (Court of Macbeth's Castle)
The porter hears knocking and says that a porter at hell would have a busy job. He pretends to be the porter of hell, and imagines the sort of people who would come, such as a farmer who didn't get the high prices wanted, a traitor, and a tailor who tried to overprice his garments. Finally he lets Macduff and Lennox in, and they have a discussion about drinking. The porter tells how drink causes red noses, sleep, and urine. He also says it causes lechery, though it takes away the performance. Macbeth comes and greets Lennox and Macduff. Macbeth leads Macduff to the king. Lennox comments on weird things that happened during the night. Macduff returns, having discovered the murder. He is in hysterics, telling them of the horror of horrors and calling for an alarm. He compares the events transpiring to Judgement Day, when the dead rise up to a trumpet. Lady Macbeth comes and asks what is going on. And Macduff tells Banquo when he enters. Macbeth reenters commenting on how awful life is with the death of his king. Malcolm and Donalbain are then informed what happened. Lennox says it looked like the chamber attendants had done it. Macbeth says that in his fury, he killed the attendants. Malcolm and Donalbain are afraid and agree to leave. Banquo says they should reassemble to investigate the matter. Malcolm, in a comment relevant to the theme, says it is easy to show a false sorrow. They both agree it is not safe there and depart.
|Act II, Scene 4 (Outside Macbeth's Castle)
The old man says this is the worst night he has ever seen. Ross speaks metaphorically of the battle between light and dark. The old man compares it to an owl killing a great falcon. Ross then talks of the mysterious event with the horses of Duncan getting loose and eating each other. Macduff says it is thought the attendants did the murder. He thinks they were paid by Malcolm and Donalbain. Macbeth is said to have gone to Scone to get the crown. Duncan's body is said to be buried. Macduff and Ross bid each other farewell. The old man bids them farewell with a comment alluding again to the theme.
|Act III, Scene 1 (Forres, the Palace)
Banquo comments on how Macbeth has everything he was promised, but he thinks Macbeth gained it through evil. But Banquo hopes now that his prophecies will come true and his kids will be kings. Macbeth invites Banquo, his chief guest, to a feast. Banquo and Fleance are riding that afternoon, but can be back by supper. Macbeth says that Malcolm and Donalbain, their cousins whom guilt rests upon, are in England and Ireland but don't admit to the crime. Macbeth bids them farewell then tells the servant to fetch the murderers. While waiting, he deliver a soliloquy about how it is insufficient to be king, unless he is secure. He fears Banquo, with his wisdom and temper, will try to unseat him, as the prophecies said his children would be kings. Macbeth fears he has given up his soul and committed an evil act, just to put Banquo's descendants on the throne. He tells fate to fight him to the death. Macbeth has been convincing the murderers that Banquo is a bad person over the course of two earlier meetings. Macbeth tells the murderers they have a special role as men, and the murderers say they have had a rough life and would do anything. Macbeth tells them to kill Banquo, their mutual enemy. He compares his battle with Banquo to fencing, but says he can't kill him himself. He tells them to do it carefully, and to kill Banquo's son Fleance as well.
|Act III, Scene 2 (The Palace)
Lady Macbeth sends a servant for Macbeth, then says something that reminds of Macbeth's earlier soliloquy. It is no good to be insecure in what you have, and you might as well be destroyed. She asks Macbeth why he is keeping to himself and acting worried when he can't change what he has done. Macbeth says there is still a threat, and he wishes he were one of the dead who are in peace, than have such constant worries. Lady Macbeth tells him to act happy. Macbeth says his wife needs to remember that, too, and that they need to flatter Banquo to cover up for their dark plans. Lady Macbeth says not to kill Banquo and that they won't live forever. Macbeth says they can be happy after Banquo and Fleance are dead, which will happen that night. Macbeth doesn't want to tell his wife of his plans so that she can be innocent. He says this evil deed will help what was badly begun.
|Act III, Scene 3 (A Park Near the Palace)
A new murderer appears, claiming to be sent by Macbeth. Banquo approaches and they kill him, but Fleance escapes. They go to tell Macbeth.
|Act III, Scene 4 (A Park Near the Palace, Hall in the Palace)
At the banquet, they seat themselves according to rank. Lady Macbeth goes to play hostess, while Macbeth meets with the Murderer. He learns Fleance escaped and says he is now surrounded by fears instead of being calm and safe. Macbeth is grateful that at least the snake is gone, thought the worm Fleance will likely return. He tells the murderer they will meet again. Lady Macbeth tells him to be a good host, otherwise the guests might as well be eating at home or paying for the meal. Macbeth then sees a ghost of Banquo sit in his chair, but Ross and Lennox tell him to sit since they don't see the ghost. Lady Macbeth tells the guests to wait, that this is just a temporary fit. She tells Macbeth that it is just his imagining from fear. Macbeth says he is just ill and drinks wine to Banquo. He tells the ghost to go away, that it is not real. Lady Macbeth tells the lords to leave after Macbeth continues to act strangely. He wonders then where Macduff is. He says he will go to see the witches again.
|Act III, Scene 5 (A Heath)
Hecate is angry because the witches have been dealing with Macbeth without consulting her. She says he will be told his destiny at the cave the next day. The various spells she contrives will lure him into a false sense of security. The witches prepare for her return.
|Act III, Scene 6 (Forres, The Palace)
Lennox thinks it is suspicious how Macbeth has been acting and how two people killed their fathers. Macduff is reported to be in the English court, rallying forces to remove Macbeth.


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Become a Business Admin Apprentice!! with Aquilo Environmental Services Ltd
We are no longer receiving applications for this opportunity, but there are plenty more open so please continue searching.
- Intermediate Apprenticeship
- Business & Admin
An exciting opportunity has arisen at Aquilo Environmental Services for an enthusiastic, ambitious, organised administration apprentice with a positive can-do attitude. This friendly, fast paced team are looking to recruit someone as soon as possible, so if you think this sounds like you, click APPLY NOW!
Your duties will include:
- General administrative duties,
- Filing,
- Faxing,
- Scanning patients details,
- Photocopying,
- Archiving,
- Dealing with customers face to face, on the telephone and via email.
There are massive progression prospects available with this role for the most ambitious candidate.
Qualifications in Business Admin will be an advantage.
- Discreet
- Punctual
- Can-do attitude
- Flexible approach
- Team player
This role will be varied throughout the day and requires someone with a positive, forward thinking, can-do attitude to work on minimum supervision.
If this sounds like the apprenticeship for you!? APPLY NOW!
Application closed


text:
Position: Part-Time Bookkeeper/Office Assistant
Key Responsibilities include:
• All bookkeeping duties including data entry, processing, and
management of A/R, A/P, and bank reconciliations.
• Assist with some HR functions such as tracking vacation/sick time,
maintaining employee handbooks, and other duties as assigned.
• Additional office assistance as needed.
The successful candidate will have:
• Extensive experience of Quickbooks.
• Knowledge of inventory tracking and POS system.
• 3 + years experience as a bookkeeper.
Interested candidates should submit their resume to: firstname.lastname@example.com Please no calls or e-mails to the office.
About Greensgrow:
As an extension of its mission to transform vacant urban lots into positive green spaces, Greensgrow runs a City Supported Agriculture (CSA) initiative, conducts education programs, and consults on urban agriculture practices. We are dedicated to promoting social entrepreneurship through the reuse of land once deemed useless, while reconnecting city dwellers with rural food producers and promoting the greening of Philadelphia's homes and gardens. Greensgrow's non-profit Philadelphia Project brings green ideas to life while Greensgrow Farm Inc. brings food and flowers to our neighbors. Together we are building a better, more progressive and sustainable Philadelphia.
Greensgrow has shown it's breadth as an organization and a national leader in urban farming by receiving the "2011 Sustainable Business of the Year Award" from the Philadelphia Chamber of Commerce and the Food Systems Innovator Award from the Delaware Valley Regional Planning Commission and 2011 Best City Nursery while its founder, Mary Seton Corboy, was named "Best Philadelphian" in 2008 by Philadelphia Magazine and was recently named recipient of the Shackamaxon Award.
For more details, visit www.greensgrow.org.