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HoN and Ventrilo
by JarrodP on May.26, 2010, under News
Heroes of Newerth and Ventrilo?
So my curiosity has gotten the best of me. My friends and I use Ventrilo all the time for Heroes of Newerth, but anyone else I run across and ask does not. I have put together this little poll to find out some responses. Please take the time to fill it out, no registration is required.
Personally, I have been using Ventrilo in every game I have played. I really could not think of gaming, raiding or competing with out Ventrilo. PLUG INCOMING! I am going to give Typefrag.com a shout out as they have amazing Ventrilo Servers.
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Heroes of Newerth Patch Notes 1.0.2
by JarrodP on May.26, 2010, under Patches
HoN Patch Notes Version 1.0.2
- Marchers are now in the outpost
- Fixed Plated Greaves not working.
- Implemented functionality for "Buy All Components"
- * Clicking this button will attempt to purchase all components and sub-components needed to complete the recipe.
- Fixed several stringtable entries
- Fixed blockers behind the Legion fountain to help people who teleport back there
- Updated some cliffs so wards will not sink into them anymore
- Fixed "Helm of the Black Legion" appearing incorrectly on the shop due to it's length
- Tweaked some weirdness with collisions in the pathing code
- Fixed the pause dropdown so it now has the correct title
- Following functionality added: Right click on a buddy or clanmate and select "Follow" to follow them. You will join and leave any games they join or leave until you unfollow them, quit the game, or are in a game that starts.
- Players attempting to re-connect to servers they got disconnected from will no longer be unable to join them due to PSR restrictions for times when they have recently played a game and their PSR was not updated before connecting to the server.
- Fixed matchmaking to auto focus the channel they join in on
- Removed the "stats reset by release" notification from the reset stats form
- Fixed an issue where blank lines would appear on IMs when one of the players chatting would join or leave a game.
- Fixed a bug where the No Stats icon would not show up in notifications for games that were "No Stats"
- The game will no longer display an additional disconnect message indicating that the hero was removed and assets distributed to their team when a player with no team is kicked from the game
- Rearranged the icons on the bottom of Public Games interface to make more space and fix alignments
- Updated Min/Max PSR Filter to be a little more lenient, for example selecting <1500 and >1600 now checks if it the server is <=1500 or >=1600.
- Tweaked the Public Game interface so that it can now display the actual advanced game options when hovering over the "Advanced Options" icon
- Added a "Hide Restricted Games" option to the Public Game interface
- * When enabled any games a player is ineligible for due to having a leaver status or having a PSR outside the range of that game will be hidden
- * Credit to Bangerz for the implementation
- Added the Premium Account icon to the Icon Key tooltip
- Added more ping filter values (from a max of 270 to a max of 360) and added more PSR values (1900 and 1950).
- Added game hint indicating players can disable notifications in game via the options menu
- Logging in with "Invisible Mode" will now always bring focus to the "Status" channel, previously it wouldn't the first time logging in
- Removed requirement to enter a reason when banning someone via "/bl add nickname", it now defaults to the reason "None" if none is specified
- Fixed an issue where the banlist reason was not updated properly unless the player logged out first
- Using "/r" will only reply to the last whisper received, and will no longer reply to the last buddy or clan whisper
- Added maximum spread setting for matchmaking
- * This will ensure that you are not forced to play with players far above or below your rating
- Restrict matchmaking regions to just USW, USE, EU
- Improve tracking of matchmaking failure rates and player disconnections
- Fixed a glitch when you had a body effect on and threw the shell
- Can now use Shell Surf's teleport while under the effects of Take Cover
- Take Cover now triggers off tower hits
- Initial radius of Kelp Field changed from 600 to 400
- Rocket Barrage damage reduced from 105/130/155/180 to 85/115/145/180
- Sawblade Showdown cooldown set to 50 seconds at all levels (from 60/45/30)
Fayde - Stances will no longer reset when she dies
Gauntlet - Completely reworked, still a dev hero. Let us know what you think on the forums.
Night Hound - Updated the tooltip for Smoke Bomb to explain that he cannot attack towers while in the cloud
Scout - Marksman Shot will no longer place an infinite life state on the target
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Heroes of Newerth Patch Notes 1.0.1
by JarrodP on May.22, 2010, under Patches
Version 1.0.1
- Fixed average wait time and percent successful matches stat tracking for matchmaking
- Added some matchmaker logging
- Fixed substitutions not working properly
- Tweaked some oddities in the pathing code
- Heroes might 'stick' on each other slightly again. We are developing a more permanent solution
- Toggling autocast and attack abilities no longer interrupt any current actions
Harkon's Blade - No longer stacks with Lifeleech & other attack modifiers
Nome's Wisdom - Recipe cost from 600 to 200
Plated Greaves - The activated effect can now apply to all allied non-hero units (including player controlled units).
Puzzlebox - Recipe cost from 1000 to 1100
Added New Legion Int hero, Bubbles, inspired by Puck the Faerie Dragon
* Fun Fact: The voice of this hero was recorded by Robert Jadah, who also voiced Morla The Thousand Year-Old Turtle for 'The Neverending Story'
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Balphagore Strategy Guide
by JarrodP on May.21, 2010, under Guides
Balphagore Strategy Guide
Balphagore is one of the next to be released heroes in HoN. He is a fat monstrosety that feels like an early laning strength hero, who has pushing power and is an anti teamfight powerhouse.
Primary Attribute - Strength
Str 25 +3.1
Agi 17 +1.2
Int 17 +1.9
Balphagore Skills
Regurgitate: This skill is an aoe blast similar to Malphas' flame breath. It does some decent damage and has a pretty low cooldown. It also applies a slow to his enemies and regurgitates corpses for his other ability. This ability is going to be used to harass and support your other abilities.
Demonic Pathogen: This skill is a short silence, and one that will spread to their entire team if they are too close. This skill synergizes perfect with his ult and first skill; punishing any team who is foolish enough to group up. This skill is very mana inefficient if you only manage to hit one person with it, so keep in mind that you need the ability to spread to get your worth.
Corpse Conversion: This ability gives staying power and pushing power. At max charges/level you gain 5 minions to push a tower/gank a hero/jungle in the woods. Additionally this skill gives you health for each corpse you pick up, giving you a little extra regen.
Hell on Newerth: This skill is the explosive anti-teamfight power of Balphagore. He waits till the enemy team throws a ton of mana at them to max out his charges and then lays a solid 550 damage nuke on them all that spawns a 300 damage unit bomb per hero he hits. Throw a tempest into the mix after all the spells are blown, and can you say annihilation? Balphagore can.
Item Build and Strategy
Balphagore is the team tank and as a side a pusher. Start yourself off with a few minor totem, pretender's crown, crushing claws, and some health regen, just like any normal strength hero. Your best bet for boots on this beast is Plated Greaves or Str Steamboots because you want to be a tank. Pick up a runed axe for both mana regen and cleaving to help you gather corpses for your pushing and you will storm through towers. Pick up a Helm of the Black Legion or my preference, Shaman's Headdress into a Barrier Idol so that you can survive the initial spell blasts that you need for your ultimate to be effective. Pick up a Shrunken Head if you are getting disabled terribly, or rush for some more massive health boosts if you can and soak up all the team damage you possibly can.
In terms of effective use of Balphagore, you can push extremely well with minions and a cleave, saving the minions for stomping towers rapidly. In terms of teamfights you want to get the enemies attention, live through enough nukes to give you 80+ charges on Hell on Newerth and mash that skill onto the entire enemy skill. Toss out your minions and your DoT/silence and blast them with a cone of Bile. If you can survive to get your charges to 80+ and pull off that sequence of moves you will be able to take a grouped up set of heroes from full to almost nothing near instantly. Tempest is your best friend when he blinks in after they use their abilities on you enough to pump you up. Watch your enemies explode.
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HoN Early Game Item Purchases
by JarrodP on May.20, 2010, under Guides
Introduction to Early Game Items
Having a solid early game and staying in the lane as long as possible is the most important you need to worry about.
First item is Runes of the Blight. If you aren't picking these up, you're probably doing something wrong and you should re-evaluate your plan and start over with buying a set of these. Health potions are not an acceptable replacement for the runes for the reason that they can be dispelled. This doesn't mean you shouldn't pick up a potion at all, it just means if you are going to pick up a potion, you should already have some runes in your bag already.
Health Potions will give you 400 hp while runes will only give you 345. The thing to remember is most heroes have to get way too low to need the health potion early on, in addition to the fact that it is dispelled on attack. Best to have one of these for a bit later, just to stay in the lane for a bit longer.
Mana Potions are an item that you really want to pick up one of on some of the early int characters to keep them effective early on. Toss yourself an extra 100 mana for another early nuke on the enemy carry and you could ensure a victory for your team, if it's done just right.
Ward of Sight and Monkey Courier if you are a support, better yet, if you are not a carry and your team does not have a set of wards and a monkey, cough up the cash. Buy the monkey, buy the ward, your team needs them and if the enemy has them and you don't, you've probably lost the early game. These two items are more important than that crown you wanted, or the mana battery. You picked a non-carry, so support the team. As a general note, don't buy both unless you want to get screwed really hard early game.
Bottle (3/3) is an early game item that you should only pick up first of someone like Thunderbringer, if you aren't warding. Bottle should be reserved for after you pick up 600g in the laneing phase and you run it to you from the team monkey. You need the stats from the next few items to last hit better against opponents who aren't going to go bottle. TLDR: Last hit power > bottle 90% of the time.
Minor Totem/Pretender's Crown make for a nice HP, mana, and last hit boost that you really can't afford to leave behind. generally you want to pick up 2 Minor Totems because stat point for gold on these are through the roof in comparison to other items. Pick up the crown only if you are saving space in your inventory.
Mana Battery can be bought in the outpost, but sometimes you want to pick this item up before you get there, such as when you have a heavy spamming lane or you are going to be roaming. This is not a buy for everyone at the start, but it is an item that makes the game more interesting, faster paced, and much more entertaining. Mana battery great, but be cautious about turning it into a power supply, because the recipe cost can usually be spent better on other things. If you need the inventory space and you are getting a lot of use from your battery though, a supply is a valid option.
Logger's Hatchet is really only an early game item for melee carry heroes. You won't pick it up often and you will have to give up stats to pick it up right away, but it will allow you really great last hits. Know who you will probably be laneing against and decide if the lowered health and mana is worth the better last hit.
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HoN Life Steal Guide
by JarrodP on May.16, 2010, under Guides
Introduction to Life Steal
So here is the dillema. There are currently 4 different ways to steal life from an enemy via an item that you can buy. It is hard to know which one to choose. Which one will be the most beneficial to me as a tank/carry/ganker/support? Which one will keep me alive the longest? Well with this you should be able to answer all these questions and more.
Hungry Spirit: +10% Life Steal - 900 gold
Hungry spirit is the cheapest of all life steal items, however it has no other stat or damage benefit. It is great early game because it can allow you to farm or just regain some lost life while lane-ing. However late game it will just take up the space of an item that can provide lifesteal and stat or damage bonus.
Whispering Helm: +5 Armor, +20 Damage, +15% Life steal, and ability to convert creeps. Cooldown: 300 seconds.
- Components:
- Hungry Spirit - 900 gold
- Helm of the Victim - 950 gold
- Total Price - 1850 gold
- Hungry Spirit - 900 gold
Elder Parasite: +17% Life Steal. When activated, adds 100 attack speed, 20% movement speed, and 20% increased damage taken (self). Cooldown: 25 seconds.
- Components:
- Hungry Spirit - 900 gold
- Elder Parasite Recipe - 1050 gold
- Total price - 1950 gold
Abyssal Skull: +15% Lifesteal Aura, +.80 Mana Regeneration Aura, +5 Armor Aura, and +15% Damage Aura.
- Components:
- Ring of the Teacher - 500 gold
- Hungry Spirit - 900 gold
- Trinket of Restoration - 350 gold
- Abyssal Skull Recipe - 300 gold
- Total Price - 2075
Abyssal Skull is probably the ultimate support life steal item. It doesn't just have a lifesteal aura, it has mana regeneration aura. It has an armor bonus aura. AND it has a damage increase aura! This turns your support hero into the ultimate support. It helps your team stay alive and kill the enemy with the armor and damage auras. This item is definitely best for the hero that is going to be alive in the back of the fight. Losing the hero with these buffs could mean the end of a fight.
Symbol of Rage: +25% Life steal, +25 Strength. +20 damage, +5 Armor. When activated, grants you +150 life steal. Lasts 3.5 seconds. Cooldown: 50 seconds.
- Components:
- Whispering Helm - 1850 gold
- Axe of the Malphai - 3200
- Symbol of Rage Recipe - 1100 gold
- Total Price - 6150 gold
Symbol of Rage is the grand-daddy of all lifesteal items. It has the most life steal at a whopping 25%. It also has an armor, strength and damage bonus. And the best part about it is the activation ability. Granting 150% life steal means that you will stay alive while hitting an enemy. If you hit for 200 damage a hit, that means you are regaining 300 health a hit. That can be the difference in a team fight if your tank can steal 600-900 life right in the middle/end of a fight. This item is best suited for the initiator/tank of the group. It allows for him/her to gain a lot of life in a short amount of time. It can mean the difference in any team fight.
Now that you know all this, go forth and steal life from thine enemies. Steal life to stay alive. Enjoy and Happy Hunting
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Heroes of Newerth Patch Notes 1.0.0
by JarrodP on May.13, 2010, under Patches
Heroes of Newerth Latest Patch Note - Version 1.0.0
Release Build
Bug Fixes
- Fixed terminating players properly ingame when they left
- Fixed disconnection caused by the terminated player message
- Fixed upside down taskbar icon under Linux
- Fixed matchmaking giving improper point values
- Fixed the black and white box when picking a dev hero
- Fixed MinPSR/MaxPSR not being reset back to 0 when a game ends
- Rate of passive income is now adjusted when a player terminates (Higher with less players)
- Cleaned up create game dialog
- Added a frame that holds the disconnect button on the loading screen
- Updated tooltip description for hardcore mode so it doesn't say items are dropped
- Tweaked Linux resource auto-reloading
New Dev hero, Gauntlet
- Minions spawned by Balphagore's ult will now die if their target dies
- Won't eat Items, Wildsoul's Bear, or Mechanical units anymore
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Heroes of Newerth Patch Notes 0.3.6
by JarrodP on May.10, 2010, under Patches
Heroes of Newerth Latest Patch Notes - Version 0.3.6-------------
Game Modes
- Added Dev Hero Mode
- When enabled, Dev Hero Mode allows work-in-progress "development" heroes to be played
- All future S2 Hero additions are going to be added as "dev heroes," this allows us to get feedback on a large scale and evaluate balance before including the hero in the stable hero pool
- Dev hero mode must be enabled when hosting games. It can be filtered in the game list. Dev heroes will not be used in matchmaking or competitive tournaments
- Added new advanced game option "Tournament Rules"
- When enabled, allows the host to specify in the game lobby which team gets first ban
- Only affects BP and BD gamemodes
- Added "Hardcore Mode" advanced game option
- No passive gold/sec gain
- A creep/hero deny results in 0 experience for the enemy team
- A tower deny results in 0 gold for the enemy team
- "Item Drop" advanced game option now drops all items on death.
- Items dropped on death cannot be picked up by couriers, sold, or killed on the ground.
- Items dropped on death can be picked up and used by anyone.
- Added 5 seconds to each players pick time in Random Draft (25 -> 30)
- Added 5 seconds to transition between bans and picks in Random Draft (15 -> 20)
Important Bug Fixes
- When using Runes of Blight on a tree, heroes will now approach from the correct side. (Will now no longer go all the way around a tree to eat it)
- Heroes are much less likely to keep blocking each other as they try to run past each other (HUGS!)
- Fixed ability tooltips sometimes getting stuck on screen
- Fixed an issue causing buying while dead to sometimes not work
- Abilities used from in the fog will no longer originate from the 0,0 position
- This includes Devourer's Hook, Electrician's Grip, Pollwog Priest's Tongue Tied, Puppet Master's Puppeteer's Hold and Voodoo Puppet, and Witch Slayer's Mana Drain
- Fixed sound system/voicemanager interactions that were causing crashes upon sound system restart
- You can now drop an item into an inventory spot with a building under it
Matchmaking 2.0
- Matchmaking has received some serious revisions that should drastically improve match making quality. Please help us further perfect our match making system by giving it a try and leaving feedback on the forums
- Reworked how matches are formed to more consistently replace players who fail to load and to decrease time to find matches for players with exceptionally high or low SMR ratings
- Players new to matchmaking must complete 5 provisional matches, in which they will be matched with other new players. If not enough new players are available, they will eventually be matched with regular players.
- Players now have the option to set their initial standing according to general skill level, which affects the types of players they will be matched against. The three options are Beginner, Intermediate, and Advanced.
- Solo matchmaking uses Banning Draft (BD)
Ingame Changes
- Added a new keybinding: Direct Pathing
- When held down and an order is given (Move, Attack, Cast, etc) will move the hero in a direct path towards where you click no matter what is in the way. Ignores cliffs, heroes, and creeps. Useful for chasing through the woods or pushing yourself against a cliff to cast into the river!
- Re-arranged some of the shop to put modifiers into the correct (bottom) shop. This includes all lifesteal items. Brutalizer and Lightning items are now in the Combat shop. Be wary of your hotkeys!
- If you buy an item on a courier then transfer that item to your hero, you can now sell that item for its full value within the 15 second sellback period
- Added game option "Minimap Rightclick" (default on). When disabled, the player cannot right-click on the minimap.
- The game will no longer display an incorrect disconnect message indicating that the hero was removed and assets distributed to their team if the disconnected player was a referee or spectator
- Fixed disconnect messages appearing twice when a player disconnects in game
- Calling a vote to remake, pause or kick (through the console) before the pre-match game phase will no longer work. (ie. only after the players are loaded into the map can they call these.)
- If displaying chat timestamps were enabled in game, various game messages sent to both teams were not being timestamped (disconnects, Kongor kills, Barracks destruction, etc). These messages now display the timestamp properly if the client has this option enabled.
- New death for the legion main building
- Finally took down our Christmas lights...
- New Hellbourne sounds and effects for buildings
- Random small chest sound/model fixes
- The game option "Show exp numbers" is now on by default for new installations.
- Added an option "Center Camera on Respawn" that allows users to toggle whether or not the camera will automatically focus on their hero after respawning
- Unpause now plays a noise so players are aware
- Fixed some neutral NPC sounds playing globally
- Updated map to remove texture seams
- Added a visible 'corpse' for NPCs dying
- Heroes can no longer pickup runes while stunned
- Referees are now treated as spectators
- Fixes the fog issue, allows them to see the scoreboard, allows them to talk with other referees and spectators
- Added some environmental sound effects on Caldavar
- Double Tap returns!
- Fixed the sound bug where muting someone might not always work
- Restrict most actions while the game is paused
- Fixed the "Share All" courier button to reset its state at the start of every game
- Fixed a bug that occurred when spectators used the "Disable Fog of War" or "Lock Camera" options would see those settings carry over into the the next game they joined or played
- Fixed some tooltips for items in the shop
- Fixed spectators at 1920x1080 resolution
Pre-Game Changes
- Hero icons no-longer react to mouseovers/clicks when there's no hero
- The loading race values now start at 1 and end at 10, the old race values should no longer appear when loading the next game
- Pressing ALT in the game lobby will now toggle the chat mode between "Team" and "All" chat modes.
- Moved the Ping/Players/Version labels in the game lobby a bit to the right as we weren't making use of the space and server names with long names like those we use for South Africa overlapped into these labels
- Voice chat indicator/mute button shows up in the hero picker/etc. now (on the inner side of the hero name)
- Pressing the "All/Team" button in the game lobby will now set focus to the chat input line
- Lobby now has sounds for actions (kick, join etc)
- Increase the max spectator slots to 10
- Fixed the Alternate Picking crash
- The host option "Disband" has been changed to "Disconnect", Upon disconnecting the game server will assign another player as the host and print a message to the game lobby indicating the transfer of hosting privileges
General Changes
- Replays now begin recording during the picking phase
- Removed the "Tier" filters, columns and inputs from the game browser and create game interface
- Added filters, sortable columns and all inputs for Min/Max PSR to the game browser and create game interface
- Players may now specify a Min/Max PSR range when creating a game. Min/Max PSR games will appear normally as they would in the game browser and other players may join a game if their PSR falls within 2% of the range the game server Min/Max PSR is set to. (This means a player with 1471 PSR should be able to make it into a game marked Min 1500, and a 1734 player would be able to join a game marked as Max 1700, but those are the very edge of the 2% tolerance, so anything higher or lower would be rejected.)
- Games outside of a player's PSR range are grayed out in the game browser similar to the way "No Leaver" games appear to a player with leaver status. If no range is specified when the game is created then no range is enforced. If a player is invited to a game, the server ignores the PSR restrictions for them allowing friends to play in games they may not normally be able to be playing
- Added Min/Max PSR to the /gi or /gameinfo commands
- The players PSR is now retrieved and stored locally on the client when logging in, and is accessible through the UI_CMD() GetPSR()
- Removed the ticks, grinds, blips and whatnot that were playing when the game started up
- Added an option "Disable Background Effects" that allows users to toggle whether or not all the background lobby effects and animations are played. (Credit to Pancakeslp for the original mod)
- Fixed some buddy request/add notifications playing sounds a bunch of times when logging in if a player had those notifications saved in their history
- The Notification Duration slider under options->interface now sets the duration (1-15 seconds) a notification is displayed for
- Fixed a number of incorrectly labeled tooltips on the options menu. Disabled the "Health/Mana Bar Scale" in the options
- Removed the "Options" menu from the F10 in game menu
- Fixed "Add PlayerName" buttons on options menu to align properly and correctly add the player clicked on
- Increased max size of joinable channels to 30
- Using the slash command /join
"password" will now attempt to join the channel with the password specified. (Anything in between the quotes at the end becomes the password)
- Fixed some issues in the client/interface causing the change password dialogue to not work
- Fixed the lock/unlocked tooltip for hosts to display the correct tip (was previously showing the opposite tooltip it should have been showing)
- Players can now select Logon/Logoff and Join/Leave Game notification settings for clan members separately from the notifications they select for their friends
- Fixed an issue where notifications were not being saved to the history properly
- Fixed the default notification time to be 10 seconds instead of 10000
- Updated sub-account description
- Removed "Show Menu Transitions" from the options menu as the option is not currently being used
- Fixed iris closing sound being heard on disconnect
- Fixed "/r" to not reply to a clan whisper automatically with "/c m", instead it will reply directly to the sender with a "/w PlayerName" just like how "/b m" works
- Trying out new color for the selected item in listboxes
- Fixed the "Show Winner" button on the match stats screen to correctly display and announce the team who won
- Fixed sound driver list sometimes showing the current driver incorrectly
- This means the sound system will only restart if it is indeed necessary
- Fixed a couple places where linux system class was using incorrect character conversions
- Added console command "precacheworld
". So for example type "precacheworld caldavar" to precache its resources
- Removed cvar browser_maxPing as it was not being used
- Invisible Mode will now remember its state the next time the game re-loads
- Players in "Invisible Mode" will no longer auto join default HoN or Clan channels when leaving a game, allowing them to properly remain in a hidden state
- Clicking on the clock in the system bar now toggles between 12 hour and 24 hour display
- Re-arranged Public and Create Game interfaces to make more space and added icons/checkboxes for the new "Hardcore" and "Dev Heroes" game options
- Moved "Alt Hero Picking" on the Create Game interface to an Advanced Option, which is what it is actually categorized as
HoN Items
Bananas - Can now be sold for 500 gold
Doom bringer - Can no longer be transferred to your stash, manually dropped on the ground, or given to teammates.
Frostburn - Snare is now 5% a charge and stacks 3 times
Frostwolf's Skull - Recipe cost increased by 500
Geometer's Bane - Now spawns illusions in a triangle and randomizes the position of the hero on use
Nome's Wisdom - Rebalanced
- Strength lowered from 6 to 4
- Agility lowered from 6 to 4
- Intelligence lowered from 16 to 14
- +Damage lowered from 10 to 6
- % Mana Regen removed
- Aura armor lowered from 4 to 3
- Healing from the Aura tweaked so that if the healing exceeds your max health, a shield of equal value is applied for 10 seconds.
Nullfire Blade
- Fixed so it can now properly dispel Jeraziah's Protective Charm
- Recipe will sell for the correct value again
Plated Greaves
- Cooldown increased to 30s, duration lowered to 15s
- AOE effect now grants +20% damage but only affects allied non-player controlled creeps
- AOE effect no longer grants armor
Stormspirit - Can now target all heroes (allied and enemy). Can no longer target Kongor.
Tokens - Can no longer be sold
- Added Balphagore as a dev hero. Must host games with the dev hero option enabled to play him
- Feedback on this hero is appreciated, as we are still fine-tuning balance and making necessary adjustments
Behemoth - Fixed weird shadows with Fissure
Blacksmith - Fixed some issues with multicast and Frenzy
- Voice added. Nuts.
- Tar Toss will no longer apply its slow to Magic Immune units
- Sawblade Showdown's Staff of the Master upgrade no longer provides a static 70% movement speed slow. Instead, units who walk into the saw blades will have a 4 second snare applied to them that starts at 90% and quickly reduces in strength over the duration.
- Sawblade Showdown won't slow couriers anymore
Deadwood - Clearcutting now causes trees to die with a cooler animation.
Madman - Barrel Roll will once again grant invulnerability during the duration of the roll
Magmus - Lava Surge once again provides invulnerability during travel time
Engineer - Ult to 85s at all levels from 90/75/60
- Voice added
- Updated description
- A ton of effect changes
- Slice renamed Cull
- Illusions from Burning Shadows now attacks much faster
- Illusions from Burning Shadows are back to full size
- Illusions from Burning Shadows can no longer be selected or show healthbars
- Cooldown on switching between Scythe and Shadow Stance removed
- Fayde now starts in Shadow Stance
- Charges on Shadow/Scythe Stance increased to 2,3,4,5
- Reflection
- Manacost increased to 150,175,200 from 150
- Duration changed to 30,35,40 from 40 at all levels
- Reflection stealth state will no longer have charges that do nothing
- Shadow Cripple now reduces all healing on the target by 50% while it's active
- Shadow Cripple is no longer dispellable
Glacius - Updated Ice Imprisonment tooltip to explain that it lasts 10 seconds when cast on creeps
Keeper of the Forest - Updated Root effect to match the area better
Legionnaire - Added custom sounds for his charge
Maliken - Updated recommended items
Ophelia - Command will no longer give the bonus HP to couriers she has bought or to heroes/herself in weird situations
Pandamonium - Voice added
Plague Rider - Voice added
- Units under the effects of Morph can no longer evade or deflect attacks
- Cooldown of Wards changed from 110/95/80 to 100
Pyromancer - Fixed a bug causing ult to trigger Nullstone twice (causing the cool down to decrease too much)
Soul Reaper - Rewrote some tooltips
Witch Slayer
- Units under the effects of Miniaturization can no longer evade or deflect attacks
- Fixed a bug causing ult to trigger Nullstone twice (causing the cool down to decrease too much)
- Call of the Valkyrie will now determine the close-range target to get hit twice at the time the ability is used, rather than after a 0.5 second delay
- Tweaked leap distance from 630,690,780,840 to 630,720,780,870
Vindicator - Voice added
Voodoo Jester - Cask now bounces for 2/4/6/8 times, instead of the incorrect 2/4/5/8 times
Warbeast - Metamorphosis will no longer apply to his courier
Wildsoul - Wild will no longer apply to his courier
Zephyr - Correctly credit him for damage that his ult does
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HoN Crowd Control Part 2 of 2
by JarrodP on May.07, 2010, under Guides
Heroes of Newerth Crowd Control Part 2 (read part 1)
The next three CC items are the big luxury crowd control items, don't expect to be picking these up very often unless you are having an amazing game.
Frostfield Plate
Frostfield Plate falls right in the middle of all the CC ability items, and is the lowest on the tier of the high end luxury INT items, though not the easiest to build out of the top three (which it shares with Hellflower and Kuldra's sheepstick) . The INT armor sits at a hefty total of 4700 gold, putting it comfortably out of reach for a lot of support unless they are really dominating the competition.
Not only does it have such a high cost it is built in mostly large pieces, 2700,1400,600, the cheapest being the recipe. Overall the item is really strong in that it provides people like Behemoth, Soulreaper, and Defiler with a lot of armor, mana, a slow, enemy attack speed reduction, and a blast aoe nuke. Overall though it's an item I just can't justify buying unless for some reason you are just destroying the other team. It's a not a bad item, but unless you are initiating and tanking for your team a Sheepstick is going to be more useful.
The next item on the CC table is Hellflower. This item gives a ton of mana regen, attack speed, and damage. Which means that as a CC/DPS item it is competing with the likes of Harkon's Blade and at 5025 gold (only 75g less than Harkon's) it's definitely the inferior of the two main dps INT hero items. Hellflower does have a few things going for it though. The first of the things Hellflower brings to the table is a 5 second silence, making it a hard counter to heroes like Wretched Hag and Magebane when they try and blink out last second, because the silence is the longest of all the CCs.
The second thing is it's team nuke capability. 20% damage that the target takes gets slapped right on as an extra bit of damage at the end of the silence just like Voodoo's Cursed Ground. This ability makes it a great way to take down a hero that has devastating spells, because a team focus is going to kill the hero. The last thing that makes this item so amazing is the fact that it has probably the easiest buildup of almost any high tier INT item in the game. Every single piece of this item costs 900 or under, meaning that you never have to worry about stockpiling 2700 gold, and you never feel bad about buying your team wards because you are always just around the corner of your next upgrade. Overall this item just does not see enough play because it's competing with too many other items that just outshine it in terms of stats and abilities.
Kuldra's Sheepstick
The final CC item in our arsenal is Totem of Kuldra, the famous Kuldra's Sheepstick. This item is really expensive, being composed of a ManaTube, a Blessed Orb, and a Acolyte's Staff for a total of 5675 gold. This item really has only somewhat often play in competition by Wretched Hag players. This is due to the fact that it just takes so much to put this item together and most of the time the average gold per minute for someone who isn't capable of devastating creep waves and the jungle sits somewhere around 200-300 gold per minute. What this means is that if you are doing your job as support and buying wards and support items for your team you are already behind by about 3-4K gold.
So in the end you need to farm up around 8-9K total in a game, and with such a low gold per minute average that puts you looking to complete this item not until at least 30 minutes into the game, and that's if you aren't stacking up any deaths. Even with these limitations, if you can pick up a sheepstick your team is bound to be happy with their extra bit of control, and the kills your team racks up will keep going outwards.
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HoN Pharaoh Guide
by JarrodP on May.04, 2010, under Guides
Hereos of Newerth Pharaoh GuidePharaoh is another character that I enjoy playing. He has great ganking, lane-ing, and initiating abilities. He is the utility tool in your toolbox and has so many uses.
SkillsHellfire: Pharaoh conjures plumes of fire around him for a short duration, hitting random nearby enemy targets, damaging each and stunning them briefly.
Mana cost: 75
Cooldown: 32/28/24/20 seconds
Explanation: Hellfire is a skill that when used correctly will absolutely destroy your enemy. The ideal scenario for this skill to be used is when encountering an enemy hero by himself, because it will cause some serious damage to him since all the impacts will focus on him. The skill is also extremely useful when chasing a lone hero who is trying to run away, because it will allow you to easily keep up with him if you just stay by his side without hitting him, all this while your friends pound on him.
Wall of Mummies: Pharaoh summons a wall of Mummies around himself and anyone close enough to him. Enemies who come close will be pushed away, causing damage and draining some Mana.
Mana cost: 50/60/70/80
Cooldown: 15 seconds
Explanation: This skill can be used offensively and defensively to great effect. Combined with the Pharaoh's ultimate, it is one of the most effective ganking skills in the game, you use it to trap your enemies after a well placed ulti, and then you activate your hellfire to wreck the enemy. Yet, it can also be used without the ultimate, as you can simply catch up to an enemy after an ally stuns him, and use it to keep him trapped. However, this skill also has an amazing defensive use, countless times I have saved myself while running from the enemy by going along a narrow path.
Tormented Soul: Pharaoh unleashes a tormented soul toward a target location anywhere on the map. The soul self destructs when it reaches the designated location, releasing its dark energy to damage nearby enemies.
Mana cost: 50
Cooldown: 30/25/20/15 seconds
Explanation: My favorite skill in the whole game. Period. This skill has so many uses, which not only have GREAT benefits for the player using the Pharaoh, but it can also be used as a major asset for your team in general. This skill guarantees you can always farm due to its moderate but effective for last hitting damage, its incredibly low mana cost, and its fast cooldown. Not only good for farming though, you will be able to constantly harass heroes from a safe distance. So for you, this skill means you can last hit creeps easily and constantly, you can harass enemy heroes constantly, you can last hit enemy heroes when you need a kill and you can do all of this from anywhere on the map.
Wrath of the Pharaoh: Pharaoh directs all of his focus in a target direction. His focus is so intense it takes physical form as it travels in the desired direction. If it impacts with an enemy unit, it will damage and stun them and Pharaoh will charge toward its location.
Mana Cost: 150
Cooldown: 80/60/40 seconds
Explanation: This skill, again like all of Pharaohs skills, has defensive and offensive uses. The obvious offensive use is to fire it at an enemy, set up your Wall of Mummies, activate your Hellfire, and lay waste to him. He won't even know what hit him. The best two things about this skill, are the speed at which the "hook" travels, and the extremely long distance it can reach. Many a times have I killed opponents which had been out of sight for a while , just by firing a well placed Wrath of the Pharaoh at the direction at which they were running, and finishing them off. This skill will remain useful throughout the game because it virtually guarantees no enemy will ever get away from you. At early and mid game, it is also an amazing skill to gank, you can stay out enemy sight while he is farming a lane, and then fire your Wrath of the Pharaoh and pound on him while a teammate helps you out.
- Tormented Soul
- Wall of Mummies
- Wall of Mummies
- Tormented Soul
- Hell Fire
- Wrath of the Pharaoh
- Hell Fire
- Tormented Soul
- Wall of Mummies
- Tormented Soul
- Wrath of the Pharaoh
- Hell Fire
- Wall of Mummies
- Hell Fire
- Attribute
- Wrath of the Pharaoh
- -25. Attribute
Early GamePower supply for the mana and health replenish. Makes it great to stay in the lane and not have to go back to the pool just to stay alive and regain mana and health. Scarab to increase your mana regeneration rate. While all of your skills do not cost a great deal of mana, you do utilize them constantly. That combined with a relatively low mana pool means you are burning through mana really quickly.
Mid GameHelm of the Black Legion because you are a tanking. Your primary role is that of a tank/initiator/support. You need to be able to stay alive and the increased health regeneration will definitely do that. Runed Axe will increase damage making you more effective in those team fights, increase your health regen which just makes you that much harder to kill, and increases your mana regeneration which means you can cast your spells all the more often. Daemonic Breastplate is a must for any Pharaoh. As Pharaoh you have a ridiculously slow attack speed. I am sure you could throw telephone poles in real life faster than this guy attacks. The increased attack speed will actually make you an effective damage dealer in those group fights. That combined with the armor increase, allied attack speed and armor increase, and enemy armor reduction, will make you an effective efficient tank/support
Luxury ItemsBehemoth's Heart. It is pretty self explanatory. Huge health increase, ridiculous health regeneration rate. Makes you pretty damn hard to kill.
Skill combinationWrath of the Pharaoh to zoom to the enemy. Wall of Mummies to trap the enemy and push away any others away. Hellfire so they can't cast any of their skills and does some pretty good damage. Tormented Soul for some easy magic damage while you wail on the guy. Rinse and repeat. All your skills have a pretty quick cooldown so don't be afraid to use your skills constantly. Use Tormented Soul to scout areas, kill creeps, harass enemies, and get final hits on a run away enemy hero.
Enjoy and Happy Hunting
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Sir Ian McKellan Blasts IOC as Russia's Anti-Gay Laws Set to Overshadow 2014 Olympics
The Olympics, traditionally lauded for their ability to inspire international competition and national pride, have turned towards a fight for human rights as the world prepares for the 2014 Sochi games. Rights activists have recently turned an eye towards Russia as the country's anti-gay laws have been enacted - and today's news that the International Olympic's Committee (IOC) has declared that the nation's laws do not interfere with the world games, has caused some to speak out, including Sir Ian McKellen.
In a post on his Facebook page, the famed stage and screen actor writes:
"As a gay participant in the opening ceremony of the London Paralympics in 2012, I am angered by the International Olympics Committee's announcement that harsh Russian anti-gay laws do not transgress its own Sixth Fundamental Principle of Olympism that "any form of discrimination is incompatible with belonging to the Olympic movement". In Russia, it is now effectively illegal to speak about homosexuality in public. That means that openly gay visitors to Russia, including Olympians, are only welcome if they bring their closets with them. I agree with the Human Rights Campaign that, "The IOC has completely neglected its responsibility to athletes, corporate sponsors, and fans."
The Sochi 2014 Winter Olympics kick off Feb. 7.
McKellen is the recipient of six Laurence Olivier Awards, a Tony Award, a Golden Globe Award, two Academy Award nominations, four BAFTA nominations and five Emmy Award nominations. His work spans genres ranging fromShakespearean and modern theatre to popular fantasy and science fiction. He will next appear on Broadway opposite Patrick Stewart in No Man's Land and Waiting for Godot in rep.
Some of his most notable film roles include Gandalf in the The Lord of the Rings and The Hobbit trilogies, Magneto in the X-Men films, and Sir Leigh Teabing in The Da Vinci Code.
McKellen was appointed Commander of the Order of the British Empire in 1979, was knighted in 1991 for services to the performing arts, and was made a Companion of Honour for services to drama and to equality, in the 2008 New Year Honors.
Photo by Walter McBride

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Rudeboy Rumble (Dee Jay Theme)
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Rated 5 / 5 stars
Nice remix!
Rated 4 / 5 stars
It's not quite the perfect remix of Deejays theme but it's a good one nonetheless. I think the main problem was the overuse of instruments and noises. The crowd cheering was a nice bonus and adds to it but other then that yeah it passes
Thanks for the feedback, dude! Yeah, this was a pretty old remix of mine. Hopefully I can revisit this again someday and balance out the instruments a bit more; it is pretty noisy looking back on it >__<
But glad you liked it regardless. Feel free to hit me with a request!
Rated 4 / 5 stars
I love everything about this remix, except the crowd noises, it may be just personal preferance, but if you take out the crowd noises you'd almost never notice when the song starts/ends, and that is a good thing for a loop, in my opinion at least. Downloading anyways, I love your stuff.
Rated 5 / 5 stars
Good job
You added it well together, and it's a good effect with the crowd added in their. The drum things are a nice touch, and far better than anything I could ever create! And I can make some cool stuff! ^-^ For that, a TEN is blasted in yo dang gone face! >:(
Lol much obliged dude, really appreciate the feedback :)
Feel free to check out the other joints I posted. If you have any requests, lemme know!


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Detox and Treatment are not the same thing, drug detox is a medical procedure and Treatment is therapeutic. If you have become addicted you must Detox before you can begin any type of meaningful recovery from your addiction. Detoxing from drugs and alcohol can be dangerous without medical supervision and you should always consult with a professional before attempting to quit cold turkey.
The first hours in drug detox are the most critical and that's why we have a medical staff on-site 24 hours a day for your safety and comfort. Upon arrival at the Florida House Detox you will be given a full medical evaluation and our team will determine the best protocol available to safely and comfortably detox you from the substances your body has become dependent on. All through your stay at the Florida House detox center our team will continually monitor your progress and do everything possible to make your detox as comfortable as possible with your safety our number one concern.
Our Faculty was designed and built exclusively for detoxification. Our semi-private rooms, 500 thread count sheets, flat screen TV's, and in room rain showers were designed with your comfort in mind. All of your meals are made to order and our dining room is open 24 hours a day and fully stocked with comfort foods and healthy alternatives provided by our on staff Nutritionist.
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I'm due November 17 with our second child. We live on the west coast and baby's grandparents and most aunts and uncles live in Colorado and central Midwest. I'm not sure I dare buy tickets for Christmas to fly with a 4-5 week old baby (possibly younger if it comes a bit late). The cheaper tickets from bigger airports would involve a 3 hour drive on either or both ends of the trip, possibly through bad weather at that time of year. Because of job situations I don't know if family will come here, perhaps, but no guarantees. We normally see them twice a year: Christmas and summer. Time off from work isn't a huge issue, my husband has a generous paternity leave and can work remotely if needed, but he doesn't want to be out/away from the office and his co-workers for huge extended amounts of time either, just for his own productivity's sake.
Another option is to try to do Christmas with immediate family in January or February, but might not be able to see as many great-grandparents, my aunts and uncles and cousins, etc.
We did a lot of activities and travel when our first was a newborn, but they didn't involve flying or winter weather, and family came to us and then we did the camping/traveling/etc together.
Any creative solutions for my situation?
Has anyone out there ever bought tickets for baby's first plane trip before baby is born?
What are your Christmas plans?
Luckily all my family lives nearby.. dh's is on the east coast, but his parents are coming to visit in the beginning of december. I did travel across the country when ds was 3 weeks old. Yes, buying our tickets before he was born. I trusted that he would come early like dd did because I really didn't want to travel with a baby under 2 weeks! It was for my SIL's wedding.
Whats your family's traditions like when it comes to gift giving and such? Will people likely want to drown you and your kids with presents you'll be stuck flying home with? Because that is a *pain* With most airlines charging for checked baggage these days, luggage is EVIL. 4-5 weeks might be easier than 3 weeks. A little more time to recover and such. With all the luggage we dragged through the airport, since we checked nothing, my pp bleeding increased a LOT. It was too much for me. Actually being there, however, was quite nice. I was able to rest and snuggle the baby a lot because there was so much help with dd! Consider whether being around all that family will lighten your load, or increase it. Will you have people helping entertain your toddler, let you get naps in and such, or will you be put to work with christmas prep?
If you do decide to go, its probably pretty safe to assume your lo will be "old enough" to fly (under a certain age.. forget what.. 2 weeks? requires a dr's note I think...) so buying a ticket in advance isn't that much gamble. Unless of course there's complications.. which we don't like to dwell on that possibility! Newborns are really easy to fly with. Snuggle, nurse, sleep. The actual flight itself shouldn't be an issue (for the newb at least, good luck with your toddler though! LOL) Pack as light as you can. Try and get your dh to haul as much of it through the airport as possible. Rent one of those little smart carts. If you can afford checking luggage (or fly southwest so its a non issue).. do so! But remember checking car seats can cause invisible damage to them and make them unsafe, because baggage handlers throw them and drop them @@. If you can't use the carseat on the plane (non issue for ticketed babies) gate checking is safer.
dd (9) ds (7), ds (4) & ds (1)
Thanks for your encouraging response and for helping me think through the details. Good to know I wouldn't be totally crazy to buy tickets before baby is born.
My family is very helpful and would entertain, feed, and put my toddler to bed. I think once we got there it would be, overall, very relaxing.
We try to fly southwest if possible and check an extra bag or two coming back (like a duffel bag that we took along folded up), or leave extra things behind for others to deliver to us later. For carseats, I try to get my parents or inlays to borrow one so we don't have to take an infant one with us (toddler would be riding in his in the airplane).
Thanks LilStar!
Anyone else trying to figure out Christmas logistics?
I would probably buy tickets in advance if there was somewhere important for me to be. My sister flew with her 3 week old baby a couple of years ago without any issues.
That being said, we're staying home this year. My mother is going to be spending Christmas with my sister, who's due to have a baby on Dec. 24th. It looks like my IL's will probably be here, as my MIL is going to be staying with us for about a month after the baby is born anyway. We'll probably have a low-key holiday with my sister (a different one that lives close) and my IL's.
I'm more worried about Christmas shopping this year though! I highly doubt that I'll want to shop with a newborn and a toddler, uhg. I'm pretty much going to start now with gifts and hope to be done by early Nov. Here's hoping!
Abra, Married to George, Mother to DS 12/03 & DD1 08/09 & DD2 12/11 + Someone New in May 2015! After years of planning, we are finally living our dream in South America!!
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IGPX – Immortal Grand Prix, Vol. 3 Reviews
IGPX – Immortal Grand Prix, Vol. 3
Team Satomi is still in the running for the IGPX chamionship but first they have to beat Team Sledge Mamma. That won't be easy because River is now the forward for Sledge Mamma and he knows all of Takeshi's moves. Will Takeshi be able to fight off River while trying to maintain control of his mecha with a virus sabotaging it? Whoever wins is going on the final IG-1 finals to face the Cunningham Hume and Team Velshtein. In order to beat Velshtein, they're going to have to dodge their ultimate attack, the Indraga mano, which no one has survived. Genre: Sci-Fi/Action/Mecha.
List Price: $ 24.98
Price: $ 5.28
MiniDrivers – Chapter 4×06 – 2012 Monaco Grand Prix
MiniDrivers are back! The most famous highlights for the Grand Prix are here again to show you the new vision of the races. What can we ask about the 6th race of the season where we had the 6th different winner? It's clear… To see the craziest stuff in Formula One with MiniDrivers. Just enjoy the Monaco GP with your favourite characters.
Video Rating: 4 / 5
Uploaded by SeventyBuckss.
Video Rating: 5 / 5
One Hit Wonders: The story of one off Grand Prix winners Reviews
One Hit Wonders: The story of one off Grand Prix winners
A look at the drivers and teams who have won only one World Championship Grand Prix, since the formation of the championship in 1950.
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Grand Prix 2011: The World's Best-Selling Formula One Guide (Official itv Sport Guides) Reviews
Grand Prix 2011: The World's Best-Selling Formula One Guide (Official itv Sport Guides)
The rev of the engines, the wave of the flag, the sheer thrill of the race: get ready for the Formula One 2011 season! ITV Sport Grand Prix 2011 is your essential resource to the upcoming races with comprehensive overviews of the teams, drivers, and tracks. Detailed circuit maps and diagrams, facts, statistics, and 90 amazing color photographs complete this 14th edition of the world's best-selling F1 preview.
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Categories: Sports Tags: 2011, BestSelling, Formula, Grand, Guide, Guides, Official, Prix, Reviews, Sport, World's
iRacing 2.0 Nvidia Series F1 2011 @ Silverstone Grand Prix Pablo López Highlights
Several shots of Radical Driver Pablo López in the Nvidia World Series 2011 with the Williams FW31 @ Silverstone Grand Prix Circuit Starting 19th. arriving 14th with 0 incidents. start, overtakes, pit stop, battles.
Video Rating: 4 / 5
Testing gets underway 2.30 minute mark. The loudest engines on Earth. Amazing V10s at 19k rpms. I happen to work for one of the few companies in the world that owned a Formula One Race Team. That allowed me unparalleled access to the driver and mechanics. This is part 1 of a video that I shot a few years back… I was able to video tape within the track area and pits while they were installing new engines and testing at extremely high revs… The noise is so loud, your entire body hurts afterwards… No other video captures a full engine test…. Testing gets under way around 3 minutes into video… Turn up the speakers and enjoy! You will never hear F1 engines as loud… Engines are getting much smaller 2013 The FIA has announced change from 2.4-litre V8 engines to 1.6 litre 4 cylinder engines rev limited to 12000rpm.
Video Rating: 4 / 5
Categories: Sports Tags: 2011, Grand, Highlights, iRacing, Lopez, Nvidia, Pablo, Prix, Series, Silverstone
Overdrive Grand Prix: The F1 fever
As the countdown for the Formula 1 race begins, this week on Overdrive, watch the Formula 1 race track in India.
Video Rating: 5 / 5
Classic Game Room review FORMULA ONE: BEYOND THE LIMIT for Sega CD from 1993 for the Mega CD add on (Sega CD) for Sega Genesis (aka Sega Mega Drive). From Sega Sports and Fuji Television comes this F1 racing game with formula one cars and drivers from the early 1990's. Good looking visuals are all but ruined with horrendous framerate issues which turns gameplay into a terrible experience. This CGR review of Forumula One Beyond the Limit on Sega CD has gameplay from F1 Beyond the Limit on Sega Megadrive Mega CD showing game play in this driving videogame.
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Formula 1 1994 San Marino Grand Prix Part 1
Part 1 Copyright: FOM Sorry about the picture quality
Formula 1 2010 Singapore Grand Prix Highlights Race Edit [HD]
All content belongs to Formula One Management(FOM). I do not own any materials. A self made Race Edit of the 2010 Singapore GP
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2009 Maylasian Formula 1 Grand Prix . Winner Jenson Button. Done by FIA, available in www.formula1.com Artist: The Futureheads Music: The Beginning of the Twist
Video Rating: 4 / 5


text: Motel 6 Hotel rating Quick Specs Commissions 8.0%Rates $100-$113Year Built 1972Year Renovated 1996 View Large Interactive Map Address 895 Geary StSan Francisco, CA 94109 Web http://www.motel6.com/en/motels.ca.san-francisco.4330.html Phone + 1 415-441-8220 Fax + 1 415-771-5667 Toll-free 800-4-MOTEL6 Email firstname.lastname@example.com OverviewMeeting SpecsPhotos & videos Description Low-rise Motor Inn, modern facilities, continental breakfast; located six blocks west of Union Square.Year Built: 1972Year Renovated: 1996Check in Time: 3:00 PMCheck out Time: 12:00 PMNumber of Floors: 4Total Number of Rooms: 72Rates: $100-$113Commissions: Room Only 8.0%Chain: Motel 6, Inc.Chain Website: http://www.motel6.com GDS Hotel Reservation CodesAmadeus GDS: MX SFOE76Galileo/Apollo GDS: MX 46910Sabre GDS: MX 000067WorldSpan GDS: MX 4330 Motel 6 Location & NeighborhoodIn San Francisco, 10 miles from Oakland. 6 blocks W of Union Square. Beach, Highway, Tourist. Motel 6 Rates & PoliciesMotel 6 rates are Daily in USDStandard: $100-$113 Credit Cards Are AcceptedReservations must be guaranteed with a credit cardMeals: No Meals IncludedDeposit Policy: Guarantee blocks by credit card or depositCancellation Policy: By 6pm day of arrivalHotel Discounts offered: Corporate discountGovernment/ Military discountAARP discount Nearby AirportsSan Francisco Intl (11 miles south)Oakland Intl (12.25 miles southeast)Norman Y Mineta Intl (39.75 miles southeast)More Airports » Motel 6 Room AmenitiesMotel 6 amenities are in All rooms unless noted otherwiseAir ConditioningDaily Maid ServiceRooms for Non-smokersTelephoneRefrigeratorCable/Satellite TelevisionTelevisionInternet Access (High Speed & Wireless) Guest ServicesBabysitting/Child CareComplimentary CoffeeMulti-lingual StaffFree Onsite ParkingWheelchair Access to Common/Public AreasCommon Area Internet Access (Wireless) Security ServicesSmoke Alarm in RoomsSprinkler in Rooms Pet ServicesPets AllowedAdditional Fee for Pets Nearby SightseeingChinatown (0.50 mile)Walt Disney Family MuseumYerba Buena Center for the ArtsHayes ValleyBeat MuseumMore sightseeing »DiningJardinierePloufFrescaNew AsiaSamovar Tea LoungeMore dining options » Nearby RecreationBeachBoating/SailingFishingGolf CourseHealth ClubHealth Spa/MassageHorseback RidingJogging TrailsShopping Mall/AreaTennis (Indoor Tennis, Outdoor Tennis) Motel 6 Meeting Rooms & Events Motel 6 Business ServicesFax Motel 6 Images, Videos, & Virtual Tours Photos & Videos Motel 6 ExteriorMotel 6 ExteriorMotel 6 ExteriorMotel 6 ExteriorMotel 6 ExteriorMotel 6 LobbyMotel 6 LobbyMotel 6 LobbyMotel 6 LobbyMotel 6 LobbyMotel 6 LobbyMotel 6 RoomMotel 6 RoomMotel 6 RoomMotel 6 OtherMotel 6 OtherMotel 6 OtherMotel 6 Other Images Powered by Ice Portal Nearby San Francisco Hotels More Nearby Hotels Cornell Hotel De FranceAdante HotelBeresford HotelCarriage InnCity Center Inn & SuitesCivic Center Motor InnGood HotelGrant Plaza HotelHotel Mark TwainInn on BroadwayKing George HotelMarina InnMayflower HotelMonarch HotelOasis InnSuper 8 San Francisco/Union Square AreaThe Andrews HotelTravelodge by the BayMission Inn Hoteliers! Is your listing up to date? With over 130,000 hotels in our database, no other source compares to our depth of information. Click here to review and be sure the travel professional knows your hotel's latest details.


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What is Axial Neck Pain?

Axial neck pain refers to pain over and/or around the cervical spine or neck. The source of axial neck pain originates from the neck muscles/ligaments/joints. This is in contrast to radicular sources of neck pain, like cervical radiculopathy or cervical spondylotic myelopathy, which involve nerve or spinal cord compression. With axial neck pain, patients may note headaches or pain in their shoulders, in addition to neck soreness and/or stiffness.

When confirming the diagnosis, your doctor will rule out "referred" sources of neck pain, like a tumor or an infection, as these can mimic axial neck pain. He will also do a neurological examination to rule out nerve involvement or radiculopathy.

What Causes Axial Neck Pain?

A number of medical conditions cause axial neck pain. Here are a few examples:

 Cervical Strain: After an injury to the neck, an individual may develop a spasm of the neck and upper back muscles. Patients commonly point to their trapezius muscle, a large superficial muscle that extends from the back of the head down to the mid back and laterally to the shoulder blade. Spontaneous improvement is common.

 Cervical Discogenic Pain: This is the most common cause of neck pain. This disorder refers to "derangement of the architecture" of one of the cervical discs. There may or may not be associated inflammation. Pain is worse when the neck is held in one position for too long. There may also be a limited range of motion of the neck. A patient may have radicular symptoms (e.g. numbness or tingling in the arms), but axial are usually more notable.

 Cervical Facet Syndrome: This is also a common source of neck pain and refers to a disorder of the facet joint or zygapophyseal joint. The facet joints are small joints located between and behind each vertebrae. They help prevent excessive rotation and flexion of the spine. If you suffer from cervical facet syndrome, you will likely have pain over or just to the side of the vertebrae in your neck. Like cervical discogenic pain, you may have radicular symptoms as well, but again, axial are more prominent.

 Whiplash: Whiplash commonly occurs during a car accident when there is a sudden and intense accelerating and/or decelerating motion of the neck causing it to flex and/or extend rapidly. Whiplash causes a strain or sprain of the neck muscles and/or ligaments, but it can also affect the vertebrae (7 bones in the neck), discs (cushion between the vertebrae), or nerves in the neck. Symptoms such as neck pain and a whiplash headache may occur right after the injury or days later.

Take Home Message

Axial neck disorders cause neck muscle spasm, irritability, and pain. Patients usually seek medical attention when the pain is persistent and begins interfering with their daily activities.

Fortunately, axial neck pain can be treated with simple, conservative measures, like a combination of home exercises and over-the-counter medications.

Please note that treatment for axial neck pain is different from that of radicular neck pain. Please read more about treatments for your neck pain in How Do I Treat My Axial Neck Pain? and How Can I Treat My Pinched Nerve?

Sources

Anderson BC, Isaac Z, Devine J. Treatment of neck pain. In: UpToDate, Basow DS (Ed), UpToDate, Waltham, MA, 2014. Accessed October 2014.

http://www.ninds.nih.gov/disorders/whiplash/whiplash.htm. Accessed Oct 2014.

Patient information: Whiplash (The Basics). In: UpToDate, Basow DS (Ed), UpToDate, Waltham, MA, 2014. Accessed October 2014.

DISCLAIMER: The information in this site is for informational purposes only. It should not be used as a substitute for personal care by a licensed physician. Please see your doctor for advice, diagnosis, and treatment of any concerning symptoms or medical condition.

What is Axial Neck Pain?

Axial neck pain describes pain around the area of the cervical spine or neck that is NOT radicular in nature. This means that there is no neurological dysfunction. While someone with axial neck pain may have also have shoulder pain or headaches, they do not complain of pain in their arms, which is more consistent with cervical radiculopathy or cervical spondylotic myelopathy. These conditions involve the nerve roots or spinal cord. Axial neck pain originates mostly from a muscular/ligament/joint sourc

What Causes Axial Neck Pain?

A number of medical conditions affecting the cervical spine and its surrounding muscles can cause axial neck pain. Here are examples:

Cervical Strain

Cervical Discogenic Pain:

Cervical Facet Syndrome

Whiplash:


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Bennet in GJ tonight as part of three-day bus tour
DENVER — Democratic Sen. Michael Bennet is starting a three-day bus tour to make closing arguments in his neck-and-neck contest against Republican Ken Buck.
Bennet leaves from Denver this morning and has six stops planned. He starts in Greeley and winds up tonight in Grand Junction. Bennet also has stops in Fort Collins, Longmont, Boulder and Broomfield.
Bennet was appointed to the Senate seat last year and is waging his first election campaign. Polls show the contest too close to call as the campaign enters its final weekend.
Buck is in Colorado Springs Friday talking to military retirees.


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I am a member of the Collective Bias® Social Fabric® Community.
This shop has been compensated as part of a social shopper amplification for Collective Bias and its advertiser. #shop #cbias
Hi peoples! So, yesterday Jeremy and I went all out and had this super fun football party! I made a TON of football style food. Mostly appetizers that you can eat standing and socializing. I love having a fun spread of appetizers to choose from, it makes eating so much more exciting and special! We really got a kick out of decorating for our football party and devouring all the yummy treats I made! One of the stand out dishes were definitely these amazing chicken wings made with Bud Light!


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There's many ways we imagine Harry Styles could celebrate a great gig in Sweden, and this time he chose to dig out a hat and turn his charm on.
Oh Hazza.
The singer was snapped in Collage Nightclub in Sweden on Friday night looking really cosy with a mystery woman, after he stormed the stage with his bandmates once again as part of their Where We Are tour.
The pair were hugging and laughing together, and cheeky Harry even appeared to give his blonde companion a kiss on the cheek.
Well, who could resist him in that hat?
She is thought to be either Danielle or Nicole Kahlani, a hair and make-up duo who have worked with 5 Seconds of Summer and more stars, and friends with beauty pro Lou Teasdale.
It is unclear who exactly the stunner is, but Mirror Online have contacted the star's reps for comment.
It all looked like a great night with drinking games going on all over the place, and Harry dressed up (as much as he ever does) in a black t-shirt for the occasion.
The star recently melted the world's hearts once again when he recorded a special message for a fan on her wedding day.
(How can we book him please?)
Tash Gershfield, 25, was surprised on her big day when Harry recorded a message begging her to leave her new husband for him - all set up by her husband of course.
It seems she resisted though, so Harry's still on the market - as long as this new blonde friend is only that, of course.


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ONeill's Comments Show We Can No Longer Turn a Blind EyeRoundup: Media's Take
Paul Vitello, writing for Newsday (New York) (Jan. 13, 2004)
The war in Iraq has become a fact of life in the U.S. - another worry in a sea of murky worries, and about as threatening to the average American as mad cow disease.
Except for the people killed and maimed daily on Iraqi soil, and except for the people who might be maimed or killed, and except for the families and loved ones of the people in those categories, Americans seem to be moving on.
We have elections to worry about, the job market, the dangers of hamburgers and farm-raised salmon. We have the Academy Awards.
Last year, at last count, 70 percent of Americans said they believed Saddam Hussein was personally involved in the Sept. 11, 2001, attacks. And in a poll taken this month, 60 percent say the president did the right thing to invade Iraq in March 2003.
But as President George W. Bush himself said last year, correcting a misconception he was primarily responsible for fostering, Hussein had no known role in the 9/11 attacks.
And as his former treasury secretary, Paul O'Neill, revealed in a CBS"60 Minutes" interview on Sunday, Bush was looking for an excuse to invade Iraq from the moment he took office, eight months before 9/11.
Iraq was discussed at the first National Security Council meeting after the inauguration, O'Neill says. And"from the very beginning, there was a conviction that Saddam Hussein was a bad person and that he needed to go." From that point on, he said, the issue was never what to do about Hussein but how to get rid of him -"finding a way to do it."
The administration had an agenda, in other words. And, to extrapolate one degree past what O'Neill says, when CIA people later complained that the White House had misused and stretched their intelligence to justify war, maybe that was why.
So now that the war is a dim fixture in the nightly news firmament - a stalemate in which the Iraqis hate and dread and need us with equal vigor - some testimonials begin to emerge indicating that maybe we were duped, or at least misled into it.
Besides his"60 Minutes" interview, O'Neill tells Time magazine this week that he never saw evidence that Iraq had weapons of mass destruction, though he sat in on national security meetings for 23 months. (Iraq's alleged possession of WMD was the official justification for war.)
Then, there is a report published recently, with much less public notice, by the U.S. Army War College. In it, visiting research professor Jeffrey Record of the college's Strategic Studies Institute criticizes the Bush administration's war on Iraq as"unnecessary" and as a"detour" that has diverted attention and resources from the threat posed by al-Qaida.
This paper was published on the War College Web site and reported on in the Washington Post."The war against Iraq was not integral to the Global War On Terrorism but rather a detour from it," Record wrote."The global war on terrorism as presently defined and conducted is strategically unfocused, promises much more than it can deliver, and threatens to dissipate U.S. military and other resources in an endless and hopeless search for absolute security."
From the perspective of a military analyst, then, the war was a bad decision made with good but unrealistic intentions.
A much darker view, however, is expressed in a new book by Kevin Phillips, the former Republican strategist turned historian and Republican critic. His book,"American Dynasty: Aristocracy, Fortune, and the Politics of Deceit in the House of Bush," is about four generations of Bush family business interests in Middle East oil kingdoms.
In an op-ed piece in the Los Angeles Times, Phillips says his book traces"many decades of entanglement and money-hunting in the Middle East" by various members of the Bush family, though most notably George H.W. Bush, the president's father. And he says these pursuits"have created a major conflict of interest that deserves to be part of the 2004 political debate."
It is the most damning criticism possible of a political leader - that the president's personal and family interests may have informed his judgment in sending Americans to fight and die on foreign soil.
It certainly should be part of the political debate - along with O'Neill's story and the war professor's judgment, and the few other faint voices now shouting into the wind of our busy, distracted American lives.
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- He's 75 now. When he started teaching at the University of New Orleans students walked out on his class.
- 'Fake news' from 1738 offers lessons for modern historians, says Missouri scholar
- Peter Dreier calls on Americans to build monuments to liberal heroes


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The Kryptek Combat Shirt provides high-performance design features and durability in the field. Double-reinforced elbows and ripstop weave fabric hold up to crawling, shooting and climbing while unique camouflage designs blend into multiple environments.
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Russia Views As Promising Idea Of Establishing Under U.N. Aegis A Coordinating Antiterror Center For Emergency Help To States
Russia sees as promising the idea of establishing under the United Nations' aegis a center for coordinating assistance to states in crisis caused by acts of terrorism, said Russian Foreign Minister Igor Ivanov on Friday during a general-policy discussion at the 56th session of the UN General Assembly. Ivanov said that such a structure could be focused on the provision of consultative and material-technical help in eliminating the effects of terrorist acts. "Russia also proposes considering the possibility of sealing in international law the principle of responsibility of states for non-taking of measures against terrorists found on their territory and under their jurisdiction", said Ivanov. To him, "a separate responsible goal" is the ensurance of the earliest joining by all states the already signed and current international antiterrorism conventions. In addition, it would be useful also to create within the United Nations a mechanism of monitoring by states of their contractual obligations in the field of struggle against terrorism, believes the Russian foreign minister. In the opinion of Russia, priority is attached to the earliest coordination and adoption by the UN of a comprehensive convention on the struggle against terrorism and a convention on the struggle against nuclear terrorism. Igor Ivanov expressed conviction that "the member-states of the United Nations well can resolve this goal before the end of the current session of the General Assembly".


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Britain's population rises to 62.3milion in biggest boom for 50 years
Britain has seen its biggest population spike in 50 years driven by foreign-born women having more children here, according to new statistics.
Numbers shot up by 470,000 to 62.3million last year, according to the Office for National Statistics.
The 0.8 per cent increase is the highest since the year leading up to 1962 and the key cause is more births.
The population has been boosted by past migration to Britain, because foreign-born women tend to have more children than their British-born counterparts, the ONS figures revealed.
There were 134,000 more children born in 2009/10 than in 2001/02 and in 2009/10 there were 12.5million women of child-bearing age, up from 12.3 million in 2000/01.
Another factor is the number of women born in the 1960s and 1970s having children at an older age than in previous generations.
The number of migrants entering Britain remains at similar levels seen over the past six years, with 574,000 people entering the country last year.
And the difference between the increase in births and a decrease in deaths accounted for just over half of the growth. The lower number of deaths was due to medical advances meaning people were living longer.
The number of men aged 85 and older has increased and those with circulatory diseases are living longer.
Net migration, the difference between immigration and emigration, has risen compared with the year before, the figures show.
The populationâs usual annual growth rate is 0.6 per cent.
In response to the figures, immigration minister Damian Green said: âThis is yet more evidence of the impact that a decade of uncontrolled migration has had on the UK.
âWe are in the process of fixing the immigration system we inherited to ensure that any migration-related population growth is sustainable and brings benefits to the UK.
âNet migration has been too high but the controls and reforms we are introducing will bring it back down to the tens of thousands.â
However, a report released by Oxford Universityâs Migration Observatory last week said it was thought the government would only achieve half the desired effect at best.


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From business interruption to medical stop loss, let the experts at the Sean S Fincher, Inc. help you search for potential coverage gaps and other customized insurance solutions. Give us a call at (910) 525-3001 to talk about how to manage your risk or to make an appointment with our office.
The Sean S Fincher, Inc. also offers products in South Carolina. Please call for information on products in those states.


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Alexander Wang Interview: Launching Home Accessories, Dior Rumors
Alexander Wang on the Dior Rumors, What He's Rolling Out Next
>> After recent rumors that LVMH could be interested in buying a stake in Alexander Wang (or that he is being considered for a design role at Christian Dior or Louis Vuitton), what does the designer have to say for himself on the matter? Nothing — he declined to respond — aside from a "nervous giggle," WWD reports.
Emphasizing his pride at growing a company without external financing, he didn't rule out the possibility of a future alliance: "I always take a meeting, and I always want to hear what people have to offer, but at the same time, I've been very content with focusing on our own brand. If I was to do something else, I would want to do something that would be completely different from me. Sometimes you don't get to say all you want to say in your brand. When the right opportunity comes, it will present itself in a way that I'll be inspired by it. But right now, it's not like, 'Oh I'm after that house, I want to do that.'"
Currently, he's focusing on expanding into new categories, like home lifestyle accessories, he said.


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In recent months I have spent more time than I should, pondering what, precisely, is required to get a letter to the editor published in the Times-Standard. Lately, it seems that our newspaper has allowed itself to become a mouthpiece for odd expressions of gratitude and bonkers ideas on how to resolve our community's ailments. We even witnessed an extensive and serious debate unravel in published letters about a local TV weather personality. That's right -- we debated the weather lady.
Have we nothing of substance to discuss?
In the last year, I read a letter thanking a dentist for replacing a cap on a tooth on short notice. One writer told a story of alien spacecraft flying around in the Eureka skies, only to conclude that it was actually the search lights from Redwood Acres. Another writer explained how she was injured, someone called 911, an ambulance showed up and she received medical care at the hospital. Recently, a two-sentence letter was published, which suggested the enslavement of our local homeless population.
Editor, is it necessary to publish every letter that you receive? Will you please consider publishing letters that contribute to an intelligent discussion of happenings in this community? If you feel this one doesn't fit the mold and it goes unpublished, I already respect you more for being discerning.
Nick Vogel


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Doug Bandow writes in the American Spectator about the case of our client Georges Tadonki, who challenged political corruption in Zimbabwe and paid for it with his job. In 2008 Tadonki had been on station for six years and predicted epidemics of both cholera and violence. Journalist Peta Thornycroft interviewed Tadonki at the time, concluding […]
The Nigerian government's attempt to pin a criminal case against its former Central Banker Lamido Sanusi after he exposed a multi-billion dollar corruption scheme reeks of political motivations.
The relations the International Criminal Court (ICC) enjoys with states in Africa are testy – and things don't appear to be getting better.
This week my office has been abuzz with the news that our law firm won a pro bono award, but the first person I called was the client in said case, Dr. Georges Tadonki, who is still awaiting justice in the case. Despite the extremely strong 104-page ruling from the U.N. Dispute Tribunal in his […]
The truth of the matter is that the fuel and maize subsidies have not actually been removed, but rather they have been transformed by the PF into the One-Party State Subsidy.
From former Amb. John Campbell at the Council on Foreign Relations: The incessant violence is starting to impact the Nigerian economy. While Lagos hustles along without regard to the bloodshed in other parts of the country, economic activity has dipped, as in Kano, Nigeria's second largest city. Enterprises with exposure in northern Nigeria are seeing […]
Tadonki brought a wrongful termination claim against the UN after the organization effectively fired him in early 2009. The UN's bulletproof legal immunity necessitates an unusual system for adjudicating such cases. Because the UN cannot be sued, tribunals convened by the UN itself deal with employment claims, pseudo-courts that don't adhere to several important aspects of accepted U.S. and European legal procedure.
It's one of the world's largest untapped reserves of precious metals and natural resources. It's also an ungoverned Wild West drawing in competing militias into prolonged bloody wars, and soon, possibly the neighboring states competing for influence. Welcome to the Democratic Republic of Congo (DRC).
A historic victory for Amsterdam & Partners LLP from the UN Tribunal, finding several OCHA officials involved in grave misconduct in the treatment of Dr. Georges Tadonki.
In Zambia today, the PF believes that it is illegal for you to have an opinion. You can be considered a "criminal" for disagreeing with the president, and apparently, you can face jail time if you dare to voice that criticism.


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Rusk County oil refinery plans stall but still alive
By Peggy Jones firstname.lastname@example.com
Feb. 21, 2013 at 10 p.m.
Plans for a refinery to be built in western Rusk County have been jettisoned by the group that's been working on the project for more than a year.
However, a different group is working to obtain financing for a refinery to be built in the same area near New London, a spokesman said.
Ken Williams, owner of Gregg County Refinery and principal agent for the group that was pushing the original development plan, confirmed Thursday the effort had ended. The plan called for utilizing the long-idled Longview Refinery on Premiere Road as a terminal and portions of the refinery equipment being dismantled and used at the new site.
The 30,000-barrel-a-day facility was to be financed mainly with $182 million in low-interest Hurricane Ike bonds channeled through the Angelina-Neches River Authority. The total project was estimated to cost more than $300 million.
But the effort stalled in late 2012 after the group failed to meet deadlines to receive the tax-exempt bonds.
Since then, a new ownership group has been formed, said consultant Duane Gordy, a spokesman for the group that has taken the working name of Rusk County Refinery. Tulsa oilman Coleman Ferguson is the principal agent, he said.
"When we didn't get the Hurricane Ike bonds, it changed the funding mechanism," said Gordy, who also was involved in the original effort.
"We still want to work with the Angelina-Neches River Authority, and we are still looking at the same location."
Angelina-Neches River Authority Executive Director Kelley Holcomb confirmed the agency's interest in helping to secure tax-exempt private activity bonds for a refinery in Rusk County.
"We are loosely engaged," Holcomb said. "Some aspects of a refinery project dealing with the environment - air quality issues, for example - could qualify to be tax-exempt. Others might be low-interest."
The land selected for the refinery, but never purchased, is a little more than a mile southeast of the intersection of Texas 42 and Texas 323, Gordy said.
Rusk County tax records show 150 acres eyed for the project were owned by Near Bore Resources. The Texas Railroad Commission in April 2011 issued a final order against the owners of Near Bore Resources regarding environmental issues arising from groundwater contamination.
"That was part of the problem," Gordy said. "We weren't going to buy that liability. That was up to the owners."
But he said the new ownership group still favors the property because certain aspects of the land "would save us millions in construction costs."
New owners want to locate the refinery within the Angelina-Neches River Authority jurisdiction, Gordy said.
"If we were to move north, we would be in the Sabine River Authority, and that group did not show any interest in the project," he said.
In addition to environmental cleanup costs associated with the chosen Rusk County site, Gregg County Refinery faced environmental cleanup issues at the mothballed Longview Refinery site. Public records show a history of claims by federal and state environmental agencies against the site dating back at least to the early 1990s.
Williams has argued because the contamination dates back decades, former owners including Gregg County, the City of Longview and Pine Tree ISD have liability for cleanup.
"Gregg County Refinery is isolated to the 35 acres at Premiere Road," Williams said Thursday. "It has nothing to do with anything going on in Rusk County."
Gordy said the new ownership venture is larger than the original.
"The current plans are bigger than the old. We're up to $210 million now. But things of that size don't happen fast. I would be surprised to see anything on the ground before 2014."
Rusk County officials voiced a "better late than never" attitude to the stalled plans.
"We're still hoping it happens," Rusk County Judge Joel Hale said earlier this week. It would be great for Rusk County, Kilgore College and West Rusk CCSD, for jobs and our economy."
Original estimates envisioned 400 construction-phase jobs and about 85 permanent positions at the refinery.
West Rusk County Consolidated ISD Superintendent Tommy Alexander said he, too, remains hopeful. The school district stands to realize a substantial increase in tax revenue should a refinery be built in the district.
"I think some things are going on probably below the water level right now, but I'm not privy to any of that and don't know anyone who is," Alexander said. "I still think there's a real possibility it will happen. I'm very hopeful - very, very hopeful - but it's kind of a waiting game on our end."


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The New Chickens Have Arrived!
The 15 new chickens have finally arrived after hatching on Wednesday in Texas and flying directly to our house. Well, the USPS did the flying and we had to fetch them from the post office in Carthage. View the photo album for some nice photos and movies. And Ingrid cooked up a chicken guide showing the different breeds.
Ingrid Chops Off Her Hair!
After discovering just one gray hair, Ingrid decides to preemptively remove all the other potential traitors! Ok, well really... She had 10 inches chopped off to donate to Locks Of Love. Check out some before and after pictures for your viewing pleasure!
Some assembly required. Batteries not included. Offer not valid in some states. Internet connection required. Coffee may be hot.


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Let's talk about smart, shall we?
It's such a loaded word, smart. When you're little, it's the word your loving parents throw at you like candy every time you do something remotely clever, like sitting up alone or avoiding bodily harm by dodging legos on the floor as though they're land mines. –Which, they fucking are. To everyone who says "blah blah blah, when I have kids I'm never going to yell!" Sure. Until you step on a lego while barefoot, and then you will rival Mr Pink for number of expletives exploding from your mouth like so much ash from Vesuvius.
Moving on! Smart. My WHOLE DAMNED CHILDHOOD I was smart, not pretty. I was good to cheat from on all of your reading tests, and I began to RESENT SMART. I wanted to be popular and pretty and all of those things that my odd personality quirks and chubby childhood prevented me from being. I remember trying to gain friends in fourth and fifth grade by writing my weekly "writer" on topics like why "Beavis and Butthead" shouldn't be banned, and why gay people should be permitted to serve in the military openly. I did this, at a school, in the nineties, in the midwest, in a school with a strong Christian influence. I had no foresight as to how this would go over. I lacked the social skills necessary to see these papers wouldn't culminate in the culling of new friends, but instead add to my already precarious tally of unadvisable social decisions.
Much of the way through my middle and high school years, this was the way of things. By then, I'd moved into very strict, very religious parochial schools. This proved to exacerbate my insecurities by punishing my uniqueness and personal views by an onslaught of brainwashing and bullying. I was never able to camouflage my personality and opinions enough to fit inside their cookie-cutter image of what I should be like, and that never ends well for anyone. I was an opinionated, emo nerd, with a deep love of theatre, movies and books, and the ones I read so rarely were considered acceptable. Again, when I was alone, birthday after birthday, I began to resent "smart." I hated "unique." and I detested "nerd."
It wasn't until I reached my twenties, and found myself surrounded by the types of people with whom I was always meant to be surrounded, that I embraced my nerd. I was living in Brooklyn and made friends with all manner of academic, theatre geek, chem lab assistant, writer, and artist. All of us smart, most of us unique, definitely emo, and complete nerds. We all failed social finishing school.The lot of us as likely to ignore outings in favor for staying at home. We know this is ok, because we are all like this. Pajamas FTW.
We all grew up resenting "smart." Yet, somehow, "smart," and later, "nerd" became less synonymous with insecurity, and completely synonymous with "community." It's the community that birthed nerd culture, and will continue to thrive long after it's lost its cache. We are a passionate lot responsible for comic books, epic works of literature, sweeping orchestrations, and nuclear fission. We may not many of us be able to throw a ball 20 meters, (though, some of us can) and we may not know enough about fashion to be on-trend, but who needs trends when you have a closet full of comic book and band tee shirts? (ok, so they're not always appropriate, but they CAN.BE.BEDAZZLED.)
The exposure to this community is a reason the internet is wonderful. Why blogging is wonderful. Why it is that Twitter, *when not used for bullying or showing penis pictures* is wonderful. Do you have any idea how many bloggers are gigantic nerds? How many have advanced degrees in science or obscure Nordic literature? somany. justsomany. At least within my circle of blogging friends. Even in the health and fitness/wellness community of bloggers, the amount of them who have obtained their RD or who frequently cite evolutionary changes as harbingers of what's to come? Incredible.
Thank fuck for all of you. Seriously.
And now? citing the evolutionary changes that has started to increase our resistance to gluten, and the driving need to be environmentally friendly by not eating animal products all the damn time…
Gluten and Grain Free Vegan Almond Crackers
Gluten and Grain Free Vegan Almond Crackers
Keywords: bake snack side bread breakfast appetizer vegan gluten-free kosher paleo
- 1 cup almond meal (grind almonds to a coarse meal texture in food pro)
- 2 tbsp chia seeds
- 6 tbsp water
- 1/4 cup maple syrup
- 1 tbsp garam marsala (I like spicier blends)
- pinch salt
- pinch pepper
preheat oven to 350F
combine chia and water and set aside for ten minutes
combine chia mixture and all other ingredients
stir until combined
on a silpat-lined cookie sheet, spread mixture to 1/8″-1/10″ inch thickness
This is easiest to do by covering it with a sheet of plastic wrap and using a rolling pin
bake 15 minutes, cut into crackers with pizza cutter, bake five more minutes, flip, bake 5-10 more minutes, or until edges turn brown.
cool completely and store in airtight container.


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When Gustave Guajardo went to the movies with his friends last weekend, he wasn't expecting to be in a bareback orgy with five other twinks, let alone even thinking about shoving his huge, cock balls deep inside a cock hungry bottom whore. And yet, that was exactly what he did. Now, he's anxious to feel another warm mouth sucking his juicy cock and a tight hole wrapped around his uncut tool. But how to get things started? Who to talk to about fulfilling his wishes? He confides in his neighbor, Gilbert Rosa, who tells him to leave it all to him. He knows an adorable cocksucker who might give up his ass for a bareback fuck. All Gustave has to do is follow Gilbert's lead. At first, Logan Lechero — who loves big dick, sucking, and getting fucked — puts up a good show. After all, he doesn't want it getting around the neighborhood that he's a big puta! And yet everyone knows, which is how Gilbert gets Logan to suck both, his and Gustave's cock. Logan gets his sweet ass stretched out by Gilbert and then by Gustave, each of them taking turns spit roasting and tag team bareback fucking the dick hungry twink before rewarding him with cum facials, which the greedy cocksucker diligently guzzles.
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The 30th annual Oracle OpenWorld conference has 50,000 registered attendees and is packed full of sessions and keynotes on Oracle databases, applications, middleware and hardware, among other topics. OpenWorld occurs the same time as JavaOne 2012, and together the two take over a large chunk of San Francisco for the entire week.
Editors from SearchOracle.com and SearchCloudApplications.com will be at OpenWorld the whole week, capturing all the news and focusing on user sessions on Oracle Database 12c, engineered systems and other hardware, Oracle application upgrades, cloud computing and other topics.
In this part:
Oracle Database news
Check here for details on Oracle Database 12c features and other Oracle Database news.
Oracle applications news
Information from the show Oracle Fusion Applications as well as other Oracle applications such as E-Business Suite, PeopleSoft and JD Edwards will be featured here.
Oracle hardware news
We expect announcements on Oracle Exadata and features on other Oracle hardware such as Exalogic, Exalytics and Sparc-based systems.
Oracle OpenWorld videos
Check here for all videos from Oracle OpenWorld 2012, including interviews with experts and attendees.