text:
Obama "disappointed" in Voting Rights Act ruling
President Barack Obama says he's deeply disappointed with a Supreme Court decision halting the use of a key provision in the Voting Rights Act.
Obama says in a statement Tuesday that voting discrimination in the U.S. still exists. He says the high court's ruling is a setback but that efforts to end voting discrimination will continue.
Obama says the decision overturns well-established practices that for decades have helped making voting fair in places where historically there has been discrimination. He's calling on Congress to pass laws to ensure every American has equal voting access.
The justices said in a 5-4 ruling Tuesday that the provision can't be enforced until Congress comes up with a new way of determining which states and localities require close federal monitoring of elections.
Statement by the President on the Supreme Court Ruling on Shelby County v. Holder{}I am deeply disappointed with the Supreme Court's decision today.{} For nearly 50 years, the Voting Rights Act - enacted and repeatedly renewed by wide bipartisan majorities in Congress - has helped secure the right to vote for millions of Americans.{} Today's decision invalidating one of its core provisions upsets decades of well-established practices that help make sure voting is fair, especially in places where voting discrimination has been historically prevalent.{}As a nation, we've made a great deal of progress towards guaranteeing every American the right to vote.{} But, as the Supreme Court recognized, voting discrimination still exists.{}{}{} And while today's decision is a setback, it doesn't represent the end of our efforts to end voting discrimination.{} I am calling on Congress to pass legislation to ensure every American has equal access to the polls.{} My Administration will continue to do everything in its power to ensure a fair and equal voting process.


text:
Goodness-of-fit test for a nonlinear time series
Goodness-of-fit test in a general model of nonlinear time series is considered. We present an asymptotically distribution-free test based on a random field of innovation martingales. Its consistency under any fixed alternative is also proved. Copyright 2009 Blackwell Publishing Ltd
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Volume (Year): 30 (2009)
Issue (Month): 6 (November)
Pages: 674-681
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text:
Fall Gobblers What Am I Doing Wrong
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November 1, 2012, 11:07 PM
Senior Member
Join Date: October 9, 2009
Location: North Alabama
Posts: 5,933
fall gobblers
If you are truely hunting "gobblers only" (mature males) in the fall, you are in a tough contest, and an elite "specialty". Turkey hunting master Ben Rogers Lee thought gobblers only in the fall was some of the toughest huntng there was. Ben Lee wrote some great articles on fall gobbers and a search in our new and modern digital age might turn up some results.
You seem to have one of the major issues solved, finding birds.
Fall gobblers are not particularly social nor easily called up. They like their own kind (other gobblers) this tme of year and are not seeking female/hen "entertainmemt". They typically form small bachelor groups and might respond (not necessarliy answer) to limited coarse gobbler yelps and clucks if they believe you are part of their gang.
Turkeys in the open are often a pain. If they do not see the source of the calling (another turkey) they just will not go there. Try some gobbler decoys (if legal) and limit your calling and be sure to mimic gobblers, and not young birds or hens.
Now, if your are hunting fall "turkeys"(hens or gobblers) busting flocks and kee-kee calls are correct and effective.
Finally , while hen turkeys "nest" in the spring to produce offspring, turkeys in general "roost" ( in trees) in the evenings and I suspect is what you are describing in the ridges. And........turkeys cannot smell..........praise God, or we might not ever kill one. So you can nix the scent.
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The Center for Faith and Practice at Geneva College invites the campus and community to come together for the annual Evening of Prayer on Thursday, April 12 from 7-9 p.m. at the First Baptist Church of Beaver Falls.
The evening is a time where the college will gather with the Beaver Falls community to fellowship, sing, enjoy refreshments and pray together for our city. Local churches and several other members of the community will come together to share concerns and praises and to lift up our city in prayer. There will be transportation provided for Geneva students who desire to attend.
The theme verse for the evening is Jeremiah 29:7: "Also, seek the peace and prosperity of the city to which I have carried you into exile. Pray to the LORD for it, because if it prospers, you too will prosper."
Geneva College is a comprehensive Christian college of the arts, sciences and professional studies. Founded in the tradition of the Reformed Christian faith, Geneva prepares students to serve Christ in all areas of society: work, family and the church. Geneva College′s philosophy of education is based on the Foundational Concepts of Christian Higher Education. Geneva is a founding member of the Council for Christian Colleges & Universities (CCCU).
© 2017 Geneva College | All rights reserved


text:
Zimbabwe International Exhibition Centre, Hillside Rd, 00000, Bulawayo
The Caribbea Bay Resort & Casino Kariba Hotel is a luxury hotel located along the shores of the Kariba lake. Its casino features tables of Roulette and Blackjack as well …
425 Impala Drive 00000 Kariba
Le Chikwanha Casino is hosted by the Hotel Chitungwiza, 30 kilometers far from the capital Harare. In the gambling room, you will find slot machines. Be sure to attend th …
Chitungwiza, 00000 Chitungwiza,
A5, 00000, Kwekwe
Nestled at the foot of Nyanga mountains, the Hala Montclair Resort and Casino suggest leisure trips based on entertainment and comfort. To play your favorite games, the r …
Postnet Suite45 Roosevelt Park Victoria Falls, Matabeleland North 00000 Harare
North Hall Exhibition Park Showgrounds, 00000, Harare
In Zimbabwe, 140 km away from Harare, the Kadoma Hotel & Conference welcomes you in wonderful gardens. In this hotel, you can organize conferences (9 200-seat rooms are a …
Bulawayo Rd 00263 Kadoma
The Leopard Rock Hotel, Golf and Casino is one of the most elegant hotel of Zimbabwe. It is located inside the Bunga forest and Botanical reserve. Its casino offers slots …
CABS Northridge Park West Block, Northend Close Borrodale 00000 Harare
The Kingdom Hotel, the nearest Hotel from Victoria Falls invites you to stay in its hotel during your stay. It will offer a myriad of services to help you and give you th …
A8 00000 Victoria Falls
The Malwatte Casino is located at 5 minutes drive from the city of Marondera. The casino invites you to enjoy yourself at one of its 50 slots. Many activities dedicated t …
Malwatte Lodges, 00000, Marondera
Cnr Aerodrome Rd/3rd Street, 00000, Mutare
The Casino Midlands gives you a preview of the Zimbabwean welcome. The sign is located in one of the largest cities in the country and inside the Midlands Hotel. If you l …
Main Street 00000 Gweru
The Regency Casino & Harare can be found inside the Rainbow Towers Hotel. The casino is made of 160 slot machines and tables of Roulette and Blackjack. The hotel is made …
Rainbow Towers, Pennefather Avenue 00000 Harare


text:
Digimon Rumble Arena 2
Gomamon by Bronze Patamon
Version: 0.95 | Updated: 08/17/04 | Search Guide | Bookmark Guide
Digimon Battle Chronicle/Digimon Rumble Arena 2
2004 Bandai, Black Ship/Amaze
Gomamon Character FAQ v.1.00
Copyright 2004 Bronze Patamon
-I. Introduction
-II. System
-III. Items
-IV. Stages
-V. Gomamon's Stats and Evolutions
-VI. Goma's Movelist and Descriptions
-VII. Diving Deeper
-VIII. Conclusion
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
v.0.95-What you see now! I'll probably get better translations on things in
later versions. Maybe some more info as well...
v.1.00-New and improved with more correct info!
Part I - Introduction
This is my first FAQ, so don't mind the shoddy appearance of things! I could
give a brief review of the game here like some FAQs do, but I feel that's best
left to the individual GameFAQs Review section.
I decided to make a character specific FAQ for Gomamon after playing DBC for
some time. I felt that he would and will most likely be shunned aside in favour
of the likes of Agumon, Guilmon, Patamon, etc. due to how he plays in
comparison. I feel quite strongly that Gomamon is quite deadly in the right
hands, he just needs the right "grasp". Emulate me or not, this FAQ is focused
primarily on how I believe Gomamon is great and how to achieve such. This FAQs
secondary purpose is for explaining the game's system, items and stages.
Well I guess that's all an intro needs...
Part II - System
Digimon Battle Chronicle's battle system is a little different then you may
expect. It's nothing innovative but it's not immediately comfortable either.
One reason this FAQ lacks a combo sheet for any one of the characters is that
the game lends itself to a very combo friendly atmosphere. While this makes
combos easy to perform, it also means that combined with the varied stages,
not all combos are consistent. Therefore it's best left to the individual to
create their own combos in the moment. While some combos may seem to be a
consistent thing at first, other stages will rend them either useless or
limited in use.
In its basic play-format, the goal is to be the last opponent alive. The basic
system of a vitality bar is used. On default settings, all opponents have three
lives to eat through before being defeated. Unlike some games, if you fall down
a pit, you will instantly be KOed one life down, and not simply become injured
and respawn.
Juggling and OTGs are common combo formats in DBC. Almost every true combo is
made up of either one or both of those elements. This also means that aside
from near-infinite juggles, combos are generally capped at around 9-12 hits,
with maybe a few more tacked on if an enviromental hazard is present. So combo
fiends need not apply for study! Also, like all fighting games, the longer a
combo is, the weaker each individual hit is. However, this can in part be
bypassed by purposely breaking a combo and then attacking the opponent when
they hit the ground (since when an opponent hits the ground after being
air-bourne, the combo is counted as completed).
Walls are something else that should be counted in. If an opponent is sent
flying by an attack, smacking into a wall will cause additional damage to them.
Walls can also be used to pin an oppenent against for the purpose of juggles.
Something rarely done in a fighting game is DBC's evolution system. When you or
someone else attacks an opponent, they release Evo-Spheres. Collected, these
spheres add evo energy to your storage guage. This energy can be used to
manually recharge health. Or, when the meter is full, a press of the Evo button
will cause you to evolve to a stronger stage. Your attacks and stats change
along with your shape, so be cautious. If you need speed at the moment,
evolving to a beefy tank build may not be your best option. Plus, if you evolve
too often you may be sacrificing your ability to heal. If you are defeated when
evolved, and you are not out of lives, you will spawn back into play one stage
lower than you were, but you will keep intact all evo energy you had in your
guage. All Digimon except the bosses have three evolutionary stages in game.
Below are shared or universal abilities of all characters:
-Normal Attack
A simple hit that upon connection makes an instant combo if tapped. You can
also target your attack upwards or downwards by pressing in the desired
direction. Attack upwards will juggle or knock air-bourne foes down. Attack
downwards will usually sweep an opponent of their feet or hit a grounded
Note that any special move will link after a Normal Attack combo, but that
doesn't mean EVERY last interrupt will create an inescapable combo.
If you press down+normal while in air, you will cause yourself to slam
downwards and flatten foes. They will also be dizzed by this if you land
directy on top of them.
Certain characters will either perform a diagonal air-dive by pressing normal
attack while air-bourne or an air-dash attack.
-Special Attack
Varies from character to character, but in many instances the same result.
By itself it usually performs a projectile. Combined by pressing up will
usually result in an anti-air/uppercut attack. Lastly, combined by pressing
down will usually perform the Digimon's most unique ability.
Some special attacks can be charged or delayed by holding this button down.
Makes you jump quite obviously, but every single character can perform a
double jump by pressing this twice, even tin cans and pinatas. One character
can even triple jump and another can high jump.
You can gaurd while on the ground when either standing or crouching. This is
interchangeable while holding the gaurd button down. You CANNOT air gaurd.
If your evolution meter is full and you are a first or second stage Digimon,
you will evolve to your next stage. While evolving, you are invincible,
including about three seconds after you finish evolving. Additionally, while
evolving, your blue aura acts as a shield that will nullify projectiles and
If your Digimon is at its final stage, this button will activate its Ultra
attack, which generally is the most powerful attack available to them. Also,
during an Ultra attack, you are invulnerable.
If you have any evo energy in your meter, you can heal yourself gradually by
holding down gaurd+normal attack. This will quickly drain your guage, but the
small amount of vitality you gain could very well be worth it.
-Charge Blast
If you press gaurd+special attack when your Digimon is in its final stage, it
will perform a powerful attack. If you hold the two buttons down, you will
charge the attack, making it more powerful or/and adding more shots or/and
longer range. This attack always has a bit of start-up delay, so don't abuse
it too often.
You can augment your movement speed by slightly leaning your joystick left or
right. This, of course, is only possible through an analog control method (i.e.
the GameCube's joystick) and not the cross pad.
Pressing the grab button will cause your Digimon to reach forward. If an
opponent should be within reach, you will pick them up and be able to carry
them. It is at this point that you can then throw them. It is espcially a good
idea to toss them off into a pit or into a wall.
-Rapid Recover
Rapidly mash directions to speed up your recovery rate getting up from the
ground, air-recovery, dizziness or to escape a throw. You can also use this to
escape from combos, if you're quick enough.
Part III - Items
Appearing on every stage but the final are special items. When touched they
each activate a different affect. My name for them is first with their
appearance description in paranthesis.
Health (Small Red Cross)
This will restore your vitality by a small amount, and I do mean SMALL. While
the gain may not be very significant, it saves you a few Evo-Spheres worth of
healing. This item can also be knocked out of foes on occasion.
Large Health (Large Red Cross with Word Band)
Restores vitality completely. Obviously a great pick-up when in desperate need
of health.
EVO (Small Blue Orb with the word Evolution on it)
Completely fills evolution meter. Great for instant EVOing or for manual
healing purposes, or even for double Ultra attacks...
1-UP (Purple Glowing Object)
These appear only in match types where KOs have a determining factor. As is
expected, this item's effect gives you one additional life.
Bomb Curse (Spherical Metal Bomb)
Whoever grabs the item will constantly have a bomb appear above
them and drop down. If you don't move around wisely enough, you'll eventually
be killed by all the bomb damage. The bombs can damage others though. Its
affect ends only when you obtain another item or get KOed.
Fire Up! (A Flaming Chili-Pepper)
You will be covered in flame. While active any Digimon near you will suffer
constant damage. It causes no injury to the user.
Invincibilty (A Golden Shield)
Covered in a purple aura, you cannot be injured or knock away.
Digital Nuke (Orange-Outlined Hazard Symbol)
A large explosion occurs, blinding everyone and possibly damaging them.
Iron Fist (A Metal Fist)
All of your normal attacks and your air-smash move gain additional punch,
sending opponents further back when hit.
Random Digivice (Dark-Yellow Digivice with a Green Question mark on its screen)
Activates a random affect. It could be any of the below...
-Summon Phantomon
Phantomon is summoned to a random spot in the arena. He moves and teleports
around seeking Digimon. Should he come in contact with one, he will swing his
schyte and instantly KO whoever it hits.
-Sleepy time
All Digimon except the one who obtained the item fall asleep. Sleep victims
wake up automatically if damaged or after some time passes.
-Digivolve Everyone
All Digimon evolve one level up.
-De-Digivolve Everyone
All Digimon devolve one level down. No action is taken
on first stage Digimon.
-Digivolution Convolution
All Digimon that aren't at their final stage evolve to it. All Digimon at
final stage are devolved back to their first stage.
-Sympathy Pains
When activated, the user will sacrifice a HUGE portion of their life and give
it to a random foe.
Turns the unlucky item holder into a Pinata! While in this status, all you can
do is move and jump. In addition to this handicap, your speed and jump height
will also be decreased. The only cure is to let enough time pass.
-Lightining Strikes
Lightining will strike down from the heavens at random spots around the stage.
Don't get caught by one, or you'll be facing huge damage.
-Body Snatchers
All opponents will randomly switch "souls". That is, take for example that you
are playing Palmon against Neemon. If this effect is activated, you will
gain control of Neemon whilst your foe will switch to playing as you. While
in effect, the damage and combos done will still affect your own life. In
other words, in the example above you would control Neemon, but damage would
still be done to your Palmon life meter and not to your enemy's (Neemon in
this case). So don't purposely harm yourself thinking it will damage the foe.
This particular effect seems to be extremely rare.
Part IV - Stages
10 stages exist. Below is their title and description. Note that I could not
translate all titles, so my custom stage titles are in brackets, like so "[]".
Also, I only describe stage hazards as describing EVERYTHING in the stage would
quickly grow tedious...
Jungle Ruins
The tamest stage. On the left are two trees with three branches. Should one of
those branches be destroyed, it will down the tree, causing it to sink down and
dropping all tree-dwellers to the floor. Also on the left is the stone ground.
While it may appear hard, if someone should air-drop onto it, it will cause a
wave-like effect on its surface, disrupting the movements of anyone on it and
bouncing the air-dropper into the sky.
On the right is the wooden bridge. After enough damage is inflicted upon it, it
will break, allowing players to fight in the stream below it. Note that a
full-evo bar item will always appear under this bridge at the beginning of the
fight, so try to be the first one to break through!
[Great Waterfall]
Fighting in front of a titanic tropical waterfall. This stage is a mostly
vertical one.
On the left and right ends of the stage are two large leafs. Touching one will
catapult you into the sky. There's also a smaller leaf in the middle of the
stage, but it will bounce you lower than the other two.
In the middle of the stage at the top is a wooden swing bridge. It will slowly
rock back and forth and commonly have special items appear on it. It can only
be reached by utilising the stage's two large leafs.
Danger Town
A battle through an old west town.
Sprinkled throughout the stage are TNT barrels, which can be picked up and
tossed. Obviously these things explode, so throw 'em at foes! Careful, they may
get in the way of your combos, damaging you in the process. Also note that if
you are carrying one and you drop off a ledge, it will explode in your hands.
Mine carts will periodically dash accross the bottom-middle of the stage,
replenishing the supply of used TNT barrels. If one of these carts should touch
you, you'll be KOed on the spot.
On the left of the stage is a building which can only be entered by either
breaking through its side window (which will be fixed shortly after being
broken) or by busting through the bottom portion of its wall. Inside is a floor
dividing top from bottom. This can be busted through conventional means.
On the left of the stage are two more things. One is a sign at the top of a
building, which will fall down if the roof is shaken violently, smashing anyone
in its way. It will remain felled until someone walks on it again, which will
cause it to spring back up, rocketing the Digimon into the sky, usually into
a special item.
The second thing is a pair of doors. The top one is off limits, but the bottom
one can be accessed. Passing through it will momentarilly take you off-screen,
only to come shooting out of the top door moments later. This is a good
function to use if you need a few seconds of invincibility.
Magma Hell
Warring inside a massive magma cavern.
Below the entire stage is scorching lava, which will damage thou and cause thee
to spring up into the air in pain. Don't be a fool and juggle yourself this
way! :P
The bottom portion rock structures are highly unstable and eager to break
apart, which will send you below...
That giant skull in the backround isn't just for show. Every now and then it
will poor a great deal of lava out of its mouth, raising the lava's height
level. Only the top four platforms are safe during this time. After a while,
the lava level will settle back down.
Bay 47
Moonlit fight in a cargo bay.
This stage is in constant movement, with platforms moving here and there.
Sometimes these can crush you, so beware.
At times brown crates will be seen, which can be shattered to reveal an item.
Be aware that the bottom "floor" of the stage will sometimes open, revealing a
pit. Only suspended platforms are safe at this time.
Steam Town
A factory stage with pipes and water.
The water at the bottom of the stage is actually a pitfall, so don't get any
ideas of swimming in it. Though you may have no choice... Occaisonally the
pipes around the stage will blast steam out of them, pushing you away in the
direction they are flowing. This can either be an aid in reaching higher ground
or a ticket to the sea-floor. In one situation, the steam blast will corner
you, leaving yourself pinned for eager opponents to combo you.
Sometimes the steam blasts are replaced with fire blasts. While these won't
push you in a direction, they WILL cause gradual damage upon your Digimon.
The steam blasts and fire blasts will ALWAYS fire in the same patterns, so
learn them and behave accordingly.
[Tin Factory]
Conveyer-belts and pipes in a very active factory.
The conveyer-belts in this stage a very annoying and will constantly force
you to work against them in order to keep your footing. Why keep that? Not only
is there a pit waiting for you below, but there a few large golden pipes on the
sides waiting eagerly to suck you in. If you are sucked into a pipe, you will
be transported to the mechanical apparatus above the stage. Trapped in here,
you will be detained for a few seconds before coming out of it as a tin can
with your likeness drawn upon it! Like the Pinata, there is little you can do
in this status. However, you CAN attack still and collect Evo-Spheres. The way
you attack is to perform your air-drop slam attack. After a bit, the can will
get a dent in it and you will be unable to move for a second, then you will
break out automatically.
If you, as a can, become sucked into a pipe, instead of transporting to the
device above, you will be shot out of a random pipe.
Be aware that the can transformation process taxes your HP.
Also, while a tin-can, you can still heal yourself with G+N.
At Toy Town
Massive Digimon ballons fly in the backround, whilst you and your foes traverse
a large lego-like obstacle course where you will meet with a fire spitting duck
and an explosive fish.
This stage is in constant movement, it will scroll in various directions
forcing you to keep pace or be eliminated. This stage is very complex, so I
can't describe it in full, but I can point out the hazards present.
-Cookies make up a few of the platforms. These treats will break apart if stood
on for too long.
-A small amount of the platforms are purple and will shrink when stepped upon
until they are no more.
-Boxes here and there will have mechanical teeth things that will spring out
of them and damage you.
-The mechanical fire-breathing duck damages you obviously, but its movements
are always in the same pattern, so after learning that, you will know how to
avoid it and when to lure foes into its flames.
-The mechanical fish at the end will launch small explosive fish at the stage
floor. When fish meets floor block, it will explode leaving a hole where once
there was land. One of the fish it launches will be aimed at a Digimon and not
the floor, so beware of this threat.
Far Alone (locked at first)
An ice fortress sitting in solitude, with many sharp icicles for good measure.
At the topmost right and left corners are two whirlwind things. If you enter
one, you will be teleported to the opposite one. The afforementioned iciles are
indeed very prevalent. Sitting on the bottoms of the middle platforms, these
will cause minor damage to you. There is also a set of sharp icicles on both
ends of the stage. These will cause a bit more damage and throw you back a bit,
great for nasty combos!
At the very top-middle of the stage is a sort of ice chandelier thing.
Performing an air-drop on it will cause it to violently crash down, breaking
through the thin sheet of ice at the stage bottom. The ice spikes underneath
are lethal and will KO instantly whoever falls into them. After crashing the
chandelier will rise back up slowly. Also after some time, the broken sheet of
ice will reappear.
As if it needs mention, this stage is slippery throughout.
Also, this stage's music is probably the best in the game...
KO Surrender
The final boss stage, filled with dark, floating castles and the occasional
lightining flash in the backround.
Only composed of a few linear platforms, this stage may appear basic in
apperance at first, but just give it some time...
Beside pitfall deaths being a common theme, there are NO power-up items to be
found here. In addition to droning up and down, the following effects will
occur randomly on each platform:
-Fire Ignition, in which a column of fire will burst upwards, causing continual
-Ice Coating, in which the platform will become incased in ice. This makes
it slippery.
-Red Vent, in which a large column of "red air" will burst up, floating you
upwards and leaving you vulnerable to attacks.
-Sheer Drop, in which the platform will swiftly fall down, giving you access to
the death below. After a bit of time, the platform will regenerate back into
-Lightining Purge, in which the platform is charged with energy and then a
swift blast of lightining blasts it, damaging anyone on it.
The platform effects will, at times, occur simultainously on any set of
Part V - Gomamon's Stats and Evolutions
In-game is a menu displaying every Digimon's stats and move info. Here I have
compiled the game's grading on Gomamon and his two evolutions. Ratings are on a
scale between 1-5 with 5 being the best.
Gomamon -- "I'm mad! Don't rub me the wrong way!"
Speed- 5/5
Attack Strength- 1/5
Projectile- 1/5
Defence- 3/5
From this you can see that Gomamon is all about speed and defence. His Attack
and projectile power are a very low, making him a speed based character with a
healthy dose of defence for good measure! Rush in like you don't care and make
your opponents eat a combo! His high speed also ensures smooth evasive actions.
Ikkakumon -- "When he's not moving his giant body is like a white gun
platform! He builds a line of defense with his barrage attacks!!"
Speed- 3/5
Attack Strength- 3/5
Projectile- 3/5
Defence- 3/5
After evolving to Ikkakumon, Goma gains quite a well-rounded persona. All of
his stats are about average, making Ikkakumon a presence well felt in combat.
As said in that quote by his name, he can simply laze back and keep a constant
stream of missiles coming at your opponents, punishing their mistakes and
keeping them back.
His high HP rating also helps keep you alive longer than most.
Zudomon -- "His Thor Hammer is invincible!"
Speed- 1/5
Attack Strength- 5/5
Projectile- 4/5
Defence- 4/5
And now Goma reaches the peak of RAW power! His speed rating may be low, but
Zudomon is still quite fast. His excellence is obviously in his peerless
physical strength. His special attacks are also some of the best in this game.
Not to mention that with that solid defence and HP rating, Zudomon will likely
last quite some time, while still being able to act aggressively. After Goma
reaches this stage, you will be a land-stalking terror!
Part VI - Goma's Movelist and Descriptions
Bear with me on these attack names! I wasn't able to fully translate all of
them due to the katakana being a bit blurry and small on my television display.
All of the character's movelists have one example combo displayed, this will be
simply labled as "combo" as that is what the Japanese characters name it.
Rough or unsure translations will be surrounded by this: {example}
Though it may be obvious, here is the abbreviation legend!
N=Normal Attack Button
S=Special Attack Button
J=Jump Button
G=Gaurd Button
E=Evo Button
OTG=On the Ground or Off the Ground
Tail Slap |Gomamon flips upwards, spinning twice. Quick move
U+S |that releases a nice amount of evo-spheres.
|Easy combo ender and aerial-punisher as well.
Marching Fishes |Gomamon spits a purple fish out of his mouth, which
S |flys forwards in a small arc pattern.
|Weak and usually releases only one evo-sphere from
|from foes, but when used to set-up a defensive
|"wall", it is quite effective at detering enemy
Bubble Soma |Gomamon flies off the ground a bit and encases
D+S |himself with a water shield, which pops after a
|second or so. This is Gomamon's absolute BEST move,
|period. This technique will repel ANY projectiles
|and send them back opposite the direction they
|were traveling (yes, even Omegamon's Garuru Cannon)!
|It's also a great "runner" move. If you perform it
|whilst jumping forward, you will float forward and
|damage all opponents in your way, while also
|reflecting any projectiles! Used in this way, you
|can potentially reap MANY Evo-Spheres from your
|hapless victims!
{?????} |Gomamon crouches, then slides quickly forward like
D+N |a seal on ice. The BEST ground move around.
|Made for OTG combos and just generally disrupting
|the peace! Fast, powerful and sometimes sneaky, you
|will want to use it often. Careful though,
|it can drive you off pitfalls if you are too
|careless with it.
Combo |Slap, slap, slap then Tail Slap, and to finish it
N,N,N,U+S,D+N |off, a well-timed ground slide! The timing with the
|ground slide is delicate, if you don't time it
|correctly, it will not combo.
Horn {????} |Ikkakumon lowers his head a bit, then thrusts
U+S |upwards violently using his horn. Great anti-air
|move for offence, defence and as a combo finisher.
|Also removes quite a tasty amount of Evo-Spheres
|from foes. Very quick and sudden technique... It's
|also relativaly safe to pull out whenever the
|desire strikes.
Harpoon Vulcan |Ikkaku's trademark move! He shoots the horn off from
S |his head, which quickly breaks out into a missile.
|Powerful and useful as a means to create a defensive
|wall (much like Goma's Marching fishes, only more
|powerful). Also, the longer you hold down B, the
|further the missile will travel before descending
|in an arc. The timing and distance judging on this
|is quite tricky, so practice this move a lot and
|obtain a solid feel for for how to accurately snipe
|at your foes.
Icicle Coat |Ikkakumon shakes his fur around and releases some
D+S |sharp little blasts of sheer coldness. While damage
|is nonexistant, if this move connects with an
|opponent, he will be frozen solid in a block if ice!
|You can then administer combo-rich justice upon
|your chosen foe.
|Not only can this interrupt "party-fights" (where a
|group of 2 or more Digimon are dukeing it out
|fiercly), but you can drop down from the air,
|freezing all who are on your descent path! Be
|cautious though! If you whiff this move, you're
|just asking for a painful combo to be released
|upon thee...
{?Root Ton?} |Ikkakumon flies hastily downward, claws first,
J+N |at a diagonal angle. This will sweep all
|air-bourne Digimon off their feet and slam into the
|ground whoever you should meet-up with on the
|surface. Great wake-up aerial tech., just don't
|become abusive with it, as a foe who catches on to
|your pattern can easily gaurd the attack and counter
|you. A bad taste about this move is that if you are
|not cautious, you may end up shooting yourself down
|an endless abyss and KO yourself, an embarresment
|you definately want to avoid.
Combo |Claw, claw, claw, Icicle Coat. Nothing fancy,
N,N,N,D+S |but fairly useful sprinkeled here and there...
Hammer Hit |Zudomon tosses his hammer, now covered in thunder,
U+S |upwards at a diagonal angle. This is an awesome
|anti-air move! Not only can it pressure opponents
|off of high ground, but it has near unmatched
|priority when it comes to aerial projectiles. You
|can also release them successively at a fairly good
|rate. Strong and a high releaser of Evo-Spheres,
|this is Zudo's second best technique and one all
|opponents will learn to fear!
Hammer Spark |Zudo slams his hammer onto the ground, creating an
S |arrow-like stream of electricity that flies straight
|forward until it collides with an object (preferably
|a foe). Like Marching Fishes and Harpoon Vulcan,
|Zudomon can use this power to keep opponents at bay
|and discourage jump-ins. You can release each arrow
|pretty quickly and they travel at a good clip. A
|little slow compared to other projectiles, but at
|the same time, stronger than most of the others.
Thor Freeze |Zudo takes his hammer and, pointing it outward,
D+S |swings around rapidly, gaining electrical charge.
|As long as you tap B, Zudo will continue to swing.
|This is potentially Zudomon's mightiest move. Trap
|an opponent in the corner and listen to their cries
|of agony! XD You are VERY open to aerial moves
|during this tech., so use it with discretion. You
|may feel invincible during it, but as soon as you
|recieve your first jump-in awakening, you'll think
|twice about abusing its might. Keep this move up
|long enough and it will literally rain Evo-Spheres!
|This move has a VERY long recovery time, so keep
|that in mind when and where you use it.
Anvil Smash |Zudo holds his hammer aside and charges it with
G+S |thunder. As soon as you release the B button, he
|will slam the hammer down with extreme force,
|causing extensive damage and sending foes flying.
|Slow, just like all final stage charge moves, but
|also like all the rest, freakin' mighty! Don't
|become predictable with it. The long start-up delay
|present even when not charging can punish you
|indirectly. You can OTG opponents with this move,
|which makes foes who'd rather laze on the ground
|instead of fight wish they never had met you. Also
|available to use at the end of combos, as long as
|you time it properly.
Vulcan Revenge |Zudomon's Ultra Technique. He holds his hammer
E |behind himself, focuses energy, and then slams his
|hammer into the ground with godly force. This is
|unblockable and immensely powerful, though slow to
|execute. It should be noted that Zudomon is
|invincible during the execution of this move, so
|feel free to throw it out whenever foes are grouped
|around you!
Combo |Smack, Thwack, Smash then hammer spin. Like Ikkaku's
N,N,N,D+S |combo, this isn't anything special, but fun to use
|on occaison, especailly in corners!
Part VII - Diving Deeper
What I just scribed about Gomamon above is basic stuff. This section delves
deeper into Gomamon's style of play.
First off, a simple list of Yeas and Nays...
-Best crouch move in game
-Only character that can reflect projectiles
-Weak projectile
-Bubble Soma's delays "can" be a bad thing
-Weak normal attacks
-Sniperable projectile
-A freeze attack that covers the area all around you
-Solid air defence
-Icicle Coat does no damage and sometimes fails to freeze
-Isn't exactly the best at keeping opponents away
-MASSIVE strength
-Hammer Hit and Hammer Spark are great moves
-Very Durable
-Extremely damaging combos
-Very slow
-Delay exists pretty much everywhere
-His Ultra attack is longer to start up than any other Digimon except for
If only you played Gomamon and remained un-evolved, you'd be pretty good off.
With Bubble Soma, you've got a unique attack that can potentially halve the
usefulness of certain Digimon. Zudomon's strength is VERY tempting however and
if opponents are overwhelming, then he is definatly the better choice (though
you'll have to endure Ikkaku's shortcomings first).
Why is Gomamon, in my view, the best first stage Digimon? Besides Bubble Soma,
his ground slide wasn't called the best by me for no reason. It is full of
multiple uses. Not only as a combo ender and OTGer, but also to aggressively
race ahead of the competition to grab Evo-Spheres. It is possible to dive
through an entire group of three Digimon, tripping all of them.
Tail Slap, like Ikkakumon's anti-air horn, is great for rise raids (situations
in which an opponent is castled on a high ledge and using it to their
advantage. So you find a way to break them down) and air-combos.
A universal strategy is to remain in your first stage and never evolve, using
Evo-Spheres only to manually heal. Though as is the case with every first
stager, your defence is comprimised.
Goma's best stage is probably KO Surrender. People are keen to use projectiles
there due to its small size. Using Bubble Soma will defeat their cause as well
as providing a "sweep" of the arena. In fact, it should not be lost knowledge
that Bubble Soma should NEVER be used without movement unless you are alone.
Otherwise you will be consumed in damage. Alone in this case means there is
only one opponent near you, there are no opponents near you or a case in which
moving forward would be a bad idea (such as into a group of evolved opponents).
Goma's worst match-up (non-boss) is V-mon. V-mon and his evolutions don't even
have projectiles (save for one of FlaDramon's moves). ImperialDramon (one the
BEST final stages in this) has beams, something Bubble Soma will NOT reflect.
V-mon's rush down style is also a detriment to Goma's style.
Truth be told, Ikkakumon is probably Goma's worst stage. Though the ability to
snipe with Harpoon Vulcan is very neat, it's almost his only merit. I've had
Icicle Coat fail on me quite often, so I don't use it very much as the risk
is too great. His anti-air U+S move is quick, but leaves him at bit open, great
for aggressive rise raids though.
Harpoon Vulcan is STILL Ikkaku best treasure though and the only Digimon with
a manually guided projectile. You can still fire it off for mortar defence, but
the rate will be less than other projectiles.
Ikkakumon's best stage is Danger Town. With all the multi-tiered platforms, his
air horn special attack really serves him. Plus Harpoon Vulcan will pass
through the roofs of the buildings, potentially causing sneak attacks.
His worst match-up is once again V-mon. Most of V-mon's (and his evos) will
easily break your defences. Don't even mention ImperialDramon to Ikkakumon, it
makes him shed.
Zudomon is simply a fortress. Both his Hammer named attacks are massively
useful. You can hang back smacking distant foes with Spark and destroy jump-ins
with Hit. Know that his noraml attack in air is one of the best jump-in attacks
around. It has no delay at the end if it hits, so it can be used for easy
jump-in combos. Thor Freeze is monstrous in corners and in groups, but don't
travel around with it. Anyone with half a brain (i.e. not the AI) will easily
avoid and counter it. It's simply too slow to be an effective means of
aggressive travel.
Zudo doesn't have to create large combos for damage, the damage handed out from
an air-rushdown ended with Thor Freeze is more than enough damage for him.
He's a fortress, true, but fortresses are not known for mobility, which is a
problem you'll run into (as with any "big guy"). Faster characters have an edge
over you in speed, so if you find yourself crowded and Thor Freeze isn't
working on them, try to lure them to jump and then use Hammer Hit to kill them.
Luckily Zudo's high HP and defence protects him from suffering too much in
gang-ups, but you have to find ways to avoid being cornered. Thor Freeze works
fairly well to get yourself out of corners, but your foes may find ways around
it again.
Don't forget the suprising speed of Hammer Hit, it's your friend.
Hammer Spark is mighty and although it won't eat through projectiles, it will
stop them. Plus, if you "layer" enough Sparks one after the other, you can
future counter in such circumstances. Hammer Spark is a projectile that flies
pretty low to the ground, so make certain you're lined up well enough before
firing it off. In air there's a slight delay between execution and release, so
activate it a second before you actually want to use it to allow for the delay.
Anvil Smash is a great punishment for grounded foes and can be used to parition
combos as described elswhere in this FAQ. It sends opponents flying away even
if it's not charged, so never charge it unless you have plenty of time.
Zudomon's best stage is Tin Factory. Thor Freezeing your foes into the pipes
almost feels evil. Plus the high-low game at that stage lends it to easy kills
by Hammer Hit. Zudo's speed can get in the way there, but that shouldn't be
much of a problem at the Tin Factory because it's the smallest stage.
Zudomon's worst match-up is Palmon. She may be weak, but both her first and
final stages have poisoning attacks, which can be used on you whilst in
Thor Freeze recovery. Togemon is definatly not something Zudomon needs either,
don't ever let her get close. Finally, being that Lillymon is insanely fast,
Zudomon is naturally in fear. She has low HP and defence, but if Lilly finds a
way into your fortress, it'll be difficult to react.
In closing, remember that Ikkaumon is usually not the best thing to hold onto
forever. He may not suck, but being that he's Gomamon's worst stage, you'll
naturally want to limit Ikkaku's use.
Part VIII - Conclusion
The End!
I've not spied any cheats or secrets that can't already be found out through
GameFAQs codes section, so there's none of that to list. As for alternate
colours, I don't think they exist. I've tried every button combo I can and I've
not been able to select the same character, thus elminating a need for
alternate colours (even though they are easy to make Amaze!). Sad, but at least
this forces variation among Digimon selections!
Credits & Thanks
-Me, Bronze Patamon for writing this FAQ!
-Akiyoshi Hongo, for starting Digimon itself!
-Bandai, for keeping Digimon alive even still!
-Toei, for animating the Digimon series!
-Black Ship/Amaze, for without them, DBC wouldn't exist!
-DKFlamey of the With the Will forums for some translation help!
"Sliding absorbs shots!!"
~Bronze Patamon 2004
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Transcribed and submitted by Sue Beach, email@example.com
=========================================================================== Husband: Alba Ellsworth BRADEN born: 27 March 1871 place: Jefferson, Washington Twp., Clinton Co., Indiana marr: 15 May 1897 place: Frankfort, Clinton Co., Indiana died: 10 Nov 1907 place: Mulberry, Clinton Co., Indiana buried: Nov 1907 place: Fair Haven Cemetery, Mulberry, Clinton Co., Indiana father: William Mordnant BRADEN mother: Laura Virginia WATT =========================================================================== Wife: Emily Amina CRANE born: 9 Aug 1878 place: Lebanon, Boone Co., Indiana died: 9 July 1914 place: Frankfort, Clinton Co., Indiana (hit by train) buried: July 1914 place: Fair Haven Cemetery, Mulberry, Clinton Co., Indiana father: William CRANE mother: Nancy A. BECK =========================================================================== CHILDREN =========================================================================== #1 William Robert BRADEN (male) born: 28 Sept 1898 place: Mulberry, Clinton Co., Indiana marr: 24 Feb 1923 place: Louisville, Kentucky died: 18 June 1979 place: Richmond, Wayne Co., Indiana buried: June 1979 place: Earlham Cemetery, Richmond, Wayne Co., Indiana spouse: Vera Voynne HEALEY --------------------------------------------------------------------------- #2 Laura Nancy BRADEN (female) born: 4 Mar 1900 place: Mulberry, Clinton Co., Indiana marr: 2 Oct 1917 place: died: 1968 place: buried: place: spouse: Francis Lee PAVEY


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Your Rating:
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#1378 highest rated PC strategy game (#8635 on PC, #28507 overall)
33.33% of 9 total votes
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45% of 11 total votes
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text:
The cranberry harvest in Wisconsin is underway right now.
And the results are looking good despite the drought.
That harvest means hundreds of millions of dollars for
Wisconsin, as we are set to lead the nation in cranberry production.
"It's always due to the weather. This year was certainly
unusual to say the least," Tom Lochner, executive director of the Wisconsin
Cranberry Growers Association said.
This year, the USDA says Wisconsin is expected to harvest 4.5
million barrels of cranberries, up two percent from just last year. That's an
impact of $300 million on the state.
"Brought in a few more acres into production this year, plus
above average yields—we're going to see that crop increase a little bit,"
Lochner said.
At Elm Lake in Wisconsin Rapids, it's the timing that's been
the biggest change.
"This year has been one for the record books as far as
early. I've never seen anything as early," Mike Moss, owner of Elm Lake
Cranberry said.
Moss says he will produce around 40,000 barrels. But for
him, that's not too much of an increase.
"This year will be an average crop," Moss added.
Cranberry growers say the drought hasn't really affected the
size of their crop, but it has impacted the amount of work that goes into
producing it.
"It's made more work to bring the crop through. We had to
protect it earlier, we had to sprinkle more throughout the summer," Moss said.
That work is coming to an end. Moss says all his cranberries
will be harvested by Wednesday. And now, he's looking ahead.
"Being a farmer, you have to be optimistic for next year,"
Moss told Newsline 9.
Optimistic—as Wisconsin goes for the 19th year of
leading the nation in cranberry production.
Experts say cranberries were able to thrive this summer
because farmers use irrigation systems and don't have to rely on too much rain.
1908 Grand Avenue, Wausau, WI 54403
News Tips: firstname.lastname@example.com or 715-842-9293


text:
New law can seal felons' records
Legislators, DAs are contesting reforms made to drug laws
By Don Lehman
Wednesday, June 3, 2009 9:15 AM EDT
Local district attorneys and legislators are among a group calling for a change to a recently passed state law that would allow criminals to have up to four drug-related convictions wiped from their criminal records.
The new law is part of the state's reform of the Rockefeller-era drug statutes. It allows people convicted of 51 separate crimes, ranging from petit larceny to "operating as a major (drug) trafficker," to petition courts to seal records related to one felony conviction and up to three misdemeanors.
To read more click HERE.


text:
IMMonitor Yahoo Messenger Spy allow you to monitor, block or record Yahoo Messenger conversations remotely, If your kids (or spouse!) are spending too much time chatting via Yahoo Messenger, or you suspect they're engaged in dangerous conversations, IMMonitor Yahoo Messenger Spy is a very simple way to find out and stop it. You can save all intercepted messages to HTML files for later processing. It's easy to use, and it will monitor all conversations without the use of client software installed on the remote computer. No one will know how their Yahoo Messenger conversations is being blocked or recorded and it will never stop working until you close it.
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Supported Languages: English
Additional Requirements: 32Meg RAM,486
PAD file URL: http://www.immonitor.com/YahooSpy.xml
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text:
Record stream capture music from lala.com.
Local Area Network
A network between computers in a local area (like inside a building), usually connected via local cables. See also WAN.
A laptop computer, or simply laptop (also notebook computer or notebook), is a small mobile computer.
A popular social music website that uses the wisdom of crowds to recommend music to its users. The Last.fm Audioscrobbler music engine automatically sends the name of every song the user plays to the server. It then uses the information to recommend songs and artists, connect users with similar tastes and more.
Record stream capture music from Last.fm.
Using hypertext, a link is a selectable connection from one word, picture, or information object to another.
The process of creating potentially viral content with hopes of obtaining a large number of incoming links. For example, writing a satirical article of a current event in hopes of attracting a lot of attention. A negative aspect of linkbaiting is intentionally saying something unpopular in hopes of creating a stir or creating a hypter-provocative title to an article.
Link Building
The process of getting quality Web sites to link to your Web site, in order to improve search engine rankings. Link building techniques can include buying links, reciprocal linking, or entering barter arrangements.
Link Farm
Many search engines give weight to the number of incoming links to a web page in order to determine the quality of a page. Link farms are webpages filled with links with hopes of raising the search engine ranking of destination pages. Most modern search engines like Google tend to recognize link farms and ignore the links produced.
The input jack on your computer's sound card. This is where you plug in equipment such as tape-decks, turntables, etc, to feed music into your computer from an outside source.
The line that carries the final video or audio output to the line monitor or recording device.
Linux is a free open-source operating system based on Unix.
Liquid Audio
A digital-audio format long been used by the IUMA, the Internet Underground Musical Archive.
Listservs send Internet email to users who sign up for it; they are managed by software that resides on a server. Though users subscribing to a listserv may well engage in communication amongst themselves, listserv is a one-way (push) communication mechanism.
A file maintained on a server showing where all files accessed are stored. Log file analysis reveals the visitors to your site, where they came from, and which queries were used to access your site.
The identification or name used to access - log into- a computer, network or site.
In electronic music, a loop is a sample which is repeated. Loops may be repeated through the use of tape loops, delay effects, cutting between two record players, sampling, a sampler or with the aid of Computer Based Looping Software.
Lossless Compression
Compression does not remove information from the source. The opposite is lossy compression.
Lossy Compression
In order to reduce the size this compression removes information from the source. The opposite is lossless compression.


text:
L-3 Avionics Systems last month announced receipt of an approved model list (AML) STC and parts manufacturing approval that covers installation of the Iris infrared imaging system in many King Air 90/200/300-series turboprops.
This latest certification included a Bendix/King KMD-850 multifunction display to display the IR camera's enhanced-vision video in the cockpit. The FAA approval for the camera system in the King Air series allows for display of the Iris images on any display that includes an RS-170 (standard black-and-white video) input, according to L-3.
The King Air C90 was the first application for the Iris camera as part of an installation approved last summer. Developed as a low-cost alternative to cryogenically cooled EVS products, Iris displays a real-time gray-scale image of the runway environment day or night, including other aircraft, people, animals and obstacles. The barium strontium titanate detector provides 320- by 240-pixel clarity. L-3 claims it is immune to solar radiation and displays an uninterrupted, continuously calibrated image even during rapid maneuvers in the air or on the ground. List price for the system is $15,000.
The King Air AML STC opens an important market for the fledgling Iris EVS product, according to Larry Riddle, L-3 Avionics Systems vice president of business development. He said STCs for more airframes will follow soon. In the King Air series the camera is installed in an existing fiberglass fairing originally approved on the C90, Riddle added, saying the design is intended to keep installation costs low. Total price for the system, including the display and installation, is expected to be about $25,000 to $30,000.


text:
Global Cotton Baseline 2008-09 - 2018/19
ECONOMIC FUNDAMENTALS – Real GDP growth is projected at -2.16% in 2009 for developed countries before it slowly recovers to about 2.3% per year. Developing economies, on the other hand, are projected to grow by 2.6% in 2009 before they recuperate to an average of 5.3% thereafter. – A more favorable exchange rate between the Chinese yuan and the U.S. dollar will allow for U.S. cotton to be more affordable to China's cotton textile industry.
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|Date of creation:
|Mar 2009
|Contact details of provider:
| Postal: Box 42123, Lubbock, TX 79409
Phone: (806) 742-2821
Fax: (806) 742-1099
Web page: http://www.aeco.ttu.edu/
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text:
Answered by:
Access Error 3709
i have two access apps, one (1) is calling the other (2)
in (1), i have a vba function which pulls data (from a odbc-connected db) and stores it in a native table in (2)
then, (1) calls a routine to manipulate said data, finally printing it to a report
now, in some cases i get this error 3709 "the search key was not found in any record" when doing "docmd.Openrecord" with a filter criterion. after doing some research, i thought i had the solution, and removed the memo fields' (there are some) index.
strangeley enough the problem still exists.
to be more specific: the calling from (1) to (2) is within a loop. running a single recordset through the loop (at least til now) never crashed.
running the app (2) seems to run smoothly as well, but as the access-apps run within a scheduled job (evry 3 mins) the manual way is out of debate.
any suggestions?
There's no such thing as `DoCmd.OpenRecord`, so we really need to see your code to know what you're talking about.
David W. Fenton
David Fenton Associates
All replies
Whenever I get an error, the first thing I do is 'Google the error'. If you can't figure it out, based on your research, post the code here. It sounds like a record is not loading, and that is triggering the error. It's almost impossible to know for sure, without seeing your code or SQL.
There's no such thing as `DoCmd.OpenRecord`, so we really need to see your code to know what you're talking about.
David W. Fenton
David Fenton Associates
Hello Markus_strauss,
Welcome to our forum.
As David and KCWD said, the error has something to do with the "docmd.Openrecord".
Have you tried KCWD's idea?
Using DoCmd.OpenForm,,,,acnormal or DoCmd.GoToRecord,acLast instead?
If the problem persists or I misunderstood anything, please feel free to let me know.
Best Regards,
Macy Dong [MSFT]
MSDN Community Support | Feedback to us
Get or Request Code Sample from Microsoft
Please remember to mark the replies as answers if they help and unmark them if they provide no help.


text: Petite colorblock striped skirt Item E8729 Color: NAVY Size: PETITE 2 PETITE 2 Size Charts Quantity: 1 2 3 4 5 6 7 8 9 Add to Bag Wishlist Add to Bag Add To Wishlist share: size & fit Sits at waist. 21 3/4" long. Falls below knee. Product Details Spring calls for bright colors—especially on an ultra-flattering A-line skirt. Our designer seamed two bonded twill fabrics together for some bold pattern play. Cotton. Back zip. Lined. Machine wash. Import. Online only. Item E8729.


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I was contacted by the favorite online store Modcloth to participate in their Uniquely You Campaign where I was challenged to style a chosen article of clothing, the Evening of Extravagance Dress, to fit my personal style.
I mean, the dress itself is perfectly me from the knee-length skirt with a tulle underlay to this sassy bit of lace peeking at the bust. So how would I style it? Easy: gold and pearls.
I love to get glam and liven up LDBs (little black dresses) so that every accessory will stand out from the black color. Either a black shoe with a fun detail to it or a glamorous shoe will work; it's usually up to how fabulous I'm feeling for the evening occasion. Additionally, I can never help myself to incorporate some color into every outfit, so peep it in the refreshingly minty clutch in this one! Isn't this look so Audrey Hepburn classic LDB with a twist?


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The new dispatcher sucks. I'm going in there and I'm going to tear her a new asshole! She has a lot of fucking nerve getting my ass out of bed at 3 am, having me go through the Army base inspection --which took thirty fucking minutes... and for what? I drove to the destination and the fucking tow was not even there! GOA. Gone on Arrival. Fuck.
I threw my tow truck into gear and headed back to dispatch. I was pissed. Yesterday was a miserable shift; it was raining and there was too much to do. I got yelled at for not washing my truck But it's raining! I got yelled at for not putting the bucket back in the right place when I did. Damn bastards... Then when I got home an hour late, the wife was there, chewing me out for not calling... and now.... Here I was wide awake at four in the morning! Sure I was on call, but it really pissed me off to get up at 3. For nothing.
For some reason, the outside door of the company was unlocked. That was unusual. I pushed my way in. "Hey! I know you're new and all, but don't be stupid. This is a dangerous part of town, and you need to leave this goddamned door locked at night. You never know who could get in..."
"I see you got in fine."
"You need to lock the door."
She got up from her chair at the corner desk. A yellow blanket she'd had piled on her lap to stay warm fell on the floor. She walked past me to turn the key in the door.
"Happy now?"
She sounded annoyed. Seems like she wasn't having the world's greatest night either.
"Look. I don't know who pissed in your Wheaties, but I got pulled up out of my bed to go on a police call, and when I got there, there's no fucking car to tow, and nothing else to do next. I'm not doing this job for my fucking health, you know."
"Thank you for bringing that to my attention."
This was not going well. I probably shouldn't have come down here. All she was doing was pissing me off. Dumb bitch.
The radio hissed. She perched in her chair to answer a call from 212. She made a few notes on a sheet of paper, logged an entry into the computer, and told 212, "All clear." Her computer updated. There was nothing else on it.
"You going back home? Or did you only come in here to make me feel bad?"
"I'm not a fucking robot. I can't push a button in my neck and automatically fall back to sleep. I'm probably up now. And that sucks to high heaven because it's still raining out there, and we're likely to be swamped again today."
"Look. I didn't single you out. This is my job. I didn't make the fucking call up. I paged you where I thought they needed you, and it fell through. Shit happens. Give me a fucking break."
She looked more tired than usual. She usually wasn't this defensive. Chewing her ass wasn't making me feel any better.
"If I help you fall back to sleep, will you forgive me?" she asked. "Come here."
I took two steps towards her and she reached out to unfasten my belt. I'd heard about her. I didn't know if it was true. People say all sorts of crap about people that isn't ever true...
She fumbled with the front of my drawers and took out my cock. It hadn't been touched in days, well not in that way, and was needing some serious relief. I'm sure that was part of my fucking attitude problem.
"Come here," she urged again.
I stepped closer and she dropped on her knees in front of me. She swallowed my dick in her mouth. I felt three quick flicks of her tongue against the ridge there on the end, and then she sucked it deep inside. It didn't take but about four slurps and I was rocket hard. Now what?
She spread her blanket out over the dingy rug. She patted a spot. "Lie here."
My mom didn't raise no dummy. I got down on the floor. My dick stood up from my trousers like the statue of liberty.
She was wearing a little black top and a long broomstick skirt that she pulled up around her. No panties. She straddled my hips, and planted her feet flat on the floor on both sides. She settled down over me, looking deep in my eyes, and her pussy lined up with my cock. Her skirt made a puddle of rayon and gathers.
She was dripping wet. She sank down on my cock and she started riding. Cowgirl up.
She must do her kegels, because she knew what the hell she was doing. She clenched muscles around me and rose up on her toes. Right as she got to the head of my cock, she'd release. She'd then lower down, clench, and rise up. I matched her pace, and tried to push up when she rose, but she kept control. The press and release was amazing.
"You have a nice cock," she told me.
"You know what you're doing," I said.
"Thank you."
She quickened her pace and squeezed especially hard. I was just about there. I was just about there. I was just about...
She stood up, all the way off me and turned around. She moved her feet, positioning them inside the V of my legs. She pulled the skirt up off her legs and showed me her ass. It was nice and round, a little bouncy. It was the kind of ass you didn't mind riding hard against because it was never going to assault you back. Plenty of padding.
This time when she settled down, she rocked forward over her feet. She kept her hands on her buttocks, spread them and thrust it in deep.
I'd fucking heard right about her. She liked it up the ass!
She weren't no sissy about it neither. She clamped down on my dick with muscles that were designed to push things out and she rocked up and down on my shaft.
"Oh. Oh. Ooh." I sighed underneath her.
Her fingers found their way under the canopy of her skirt and started diddling her clit. I could feel the flick of them against my inner thighs and balls a little on the motion when she sank back down. Then up, and down. Up and down. Up-down-up-down.
She rode me with her ass just like I was fucking her pussy.
"Like that?" she asked.
"Hell yah," I said, rocking up to meet her. "Hell yah."
She used her butt muscles to swirl that hard asshole around me, her ass a miniature hula hoop. Damn! She held the skirt up so I could see. She gripped handfuls of fleshy buttocks and mooshed them around, my cock deep inside of her.
"You like that ass?"
I figured it was a rhetorical question.
Damn, I was close. Close. Close, close, close... Almost there...
Damn! Shit! NO!
She stood up again. She pulled right off me and left me twitching in the cold night air. What the hell?
"Trade you spots?"
Did she know what she was doing to me? My poor tired ass cock didn't know what to do. It hadn't had this kind of attention in years.
She knelt on the blanket, kind of pushing me off to the side. She leaned down, her elbows flat on the ground, the skirt up and over her head. All that really showed was a mountain of fabric with a butt at the top. That asshole stood out, bright pink. She spit on her hand and wiped herself, her asshole glistened, and ready.
"Fuck me hard," she directed. "I want it in my ass and I want you to give it to me hard."
From that position, I had to make up a way to hit it. She was too low, and I was going to have to crouch. I pointed my dick down and dipped it inside. Nice. Real nice.
I did that for awhile. I was almost doing squats. I tapped it just with the head, then out. The head in, then back out. In then back out. Her sphincter muscles were squirming. They didn't know what to do.
Then I went all the way in, and she pushed back against me to take everything I had.
"Fuck me hard."
I started pounding away.
"Slap it."
I rode harder. My balls were slapping her ass. Is that what she wanted?
"With your hand, Silly. Spank my ass!"
Shit. How coordinated did she think I was? Here I was, I couldn't stand, couldn't kneel, squatting over her round ass, trying to make sure I stayed inside her fucking ass, and now she wanted me to spank her?
I hauled off and hit her ass. Whap!
"Harder....harder," she urged.
"Again. Keep it coming..."
Well one nice effect of having me smack her ass was it gave me something to think about for a second besides how close she was to making me cum. I somehow balanced on my heels, guided my pole in and out and slapped her ass two, three more times.
"Other side. Balance it out."
She was getting red hand marks all over the right side. I slapped the left. I went back and forth.
Watching her ass turn bright pink, I kind of lost track where I was with my dick. I slipped out.
Her skirt had fallen around her, so she was pretty much covered, except for that ass. She pushed it up higher. "Hit it. Keep it coming."
Her fingertips were underneath us, snagging back and forth across her clit, which jutted out like a small purple grape. She handled it rough.
I spanked her three more times while I watched her masturbate. Her fingers were getting her juices sloshing, and reached back to trace wet circles around her anus. She pulled her ass cheeks open. It winked at me.
"Put your dick back inside," she told me, "make me cum."
I pushed inside and ground up against her. I could feel her contract. She was tight. It was feeling go-o-ood.
She sank down a bit lower and I had to struggle to keep it in. My shins were killing me!
Her breathing got real raspy and desperate.
"Fuck me. Fuck me. Fuck me...." her voice trailed off into a groan. "Oh my God. Ohmygod. Omigod."
An anal cum is a little bit different. It rose up from her body and she arched her back and started to moan: "Aaah. Aaah. Aaah." with each downstroke. She tightened up like she was a sea anenome, and clenched at my cock. "Aaanh. Aaanh. Aaaanh." Her voice was guttural and deep.
My legs were going to give out. Not now! Not fucking now! I prayed to the gods to give me five more minutes.
It wasn't going to take that long. She came real hard and arched her butt up and sank her head into the yellow of the blanket. Her fingers that had been incessantly flicking her clit started to slip in and out of her vagina. I could feel them against my dick. Fucking hot. This was so fucking hot.
I was right there. At this point, she was a receptacle. She thrust three slender fingers inside her cunt and I felt her stroking the underside of my shaft, one wall of skin away...
"Unh. Unh. Unhg. UNHG!" I thrust in one last time. Hot jets of cum shot deep inside. "Oh God!" I hollered. "Oh God!"
I rolled off her, and she pulled to one side of the blanket. I sank down behind her. Leg muscles throbbed. I hadn't pushed myself like that in ages. My dick pulsed, then stretched flat out. A string of cum still connected our bodies. My drawers were bunched below my balls, but I didn't care.
She smoothed her skirt back down and nestled against me. "Think you can go to sleep now?"
I didn't answer. When the phone rang twenty minutes later, I didn't even hear it. She didn't wake me till it was time for next shift.


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Using fingering weight yarn I got in BA Argentina, held doubled. My swatch was a little big, but was the right gauge after blocking.
3/29: Clipping along on this. Am a little worried that it is going to be short. I might have to block some length into it. Ideally the reverse stockinette portions and gathers would be right under my bust, but this might not possible. I have the body done, but need to do sleeves and the pockets still. Jury out on the tie.
4/15: Finished last week. Love it! I debated the tie for a long time, but went with one button instead. My sweater grew a little, but was a great fit when it was done. I think my dimensions ended up slightly more than the 34/36 size. I used a little more than 400gms of yarn.


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TAMPA — A Tampa man is accused of raping and beating a 41-year-old woman in an abandoned house Tuesday.
Jean Armaned, 28, met a woman and walked with her to a house where she was staying at 4 p.m., police said.
Armaned said he wanted to have sex with her, but she said no, police said. Armaned then attacked her outside the home and started beating her as she screamed for him to stop, a witness told police.
Armaned, of 4603 Citrus Circle, grabbed the woman by the throat, dragged her inside the house and raped her, police say.
The witness called police and gave a description of the suspect and location.
Police arrested Armaned on charges of sexual battery, false imprisonment and kidnapping. This is his first arrest in Florida, according to state records.
Jessica Vander Velde can be reached at (813) 226-3433 or email@example.com.


text: Mamiya 645 AFD kit with camera body, 80mm lens, and 120 back.3 additional 120 backsMamiya 24mm fish eye lens(manual focus)Mamiya 120mm Macro lens(manual focus)Mamiya 150mmAF lensMamiya 35mm AF lens2X eyepieca magnifierElectronic cable releaseRotating tripod collar.Photos and references available upon request.All the lenses are clean, clear and lightly used. All the equipment was used non-professionally$2750 delivered to you.[a href=\"index.php?act=findpost&pid=220286\"][{POST_SNAPBACK}][/a]


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In our way to Athens (and to the second part of our trip), we drove to Naples to take a plane. Long before this trip, we heard about the problem with garbage in Naples and, despite that, we decided to spend one night in Naples rather than driving there in the morning and risking miss the flight… besides we thought "this garbage problem cannot be so bad". We couldn't be more wrong!
The problem has become far worse than we've imagined. While we were there, CNN reported the worsening of the crisis and we've watched people burning piles of garbage that were accumulated on the streets just at the corner of the hotel we spent the night. It was so depressing!
I hope this crisis gets to an end soon. Although everybody we asked seem to agree that Naples is not a city worth spending some time in, I am still convinced that there are some good places to see there. It seems this problem with the garbage is lasting long enough to influence everything else: people serving you in restaurants, in train stations, in hotels, (and everywhere else) are stressed out to the point they scare people away.
It also seems that people reacts by worsening everything else… for instance, the McDonald's we found at the train station is left in a state that we gave up eating there (chairs are torn, tables are not cleaned and the restrooms are in a sorry state).
By dinner time we were so depressed that we decided to stay in the hotel and have dinner there, barely waiting for the morning to come so we could carry on with our trip…. and we spent just one night there! now imagine people having to live there day after day…


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By Todd Bernhard on Tue, 01/24/2012
I admit, I'm a bit of a Radio Shack groupie. I'm always there, checking out what's new. I had seen the Livio Radio "Bluetooth Internet Radio Car Kit" but didn't pay much attention. After all, I already have a Garmin GPS that acts as a Bluetooth speakerphone. But the folks at Livio Radio lent me a review unit to try out. So I gave it a shot.
Well, let me tell you, this is more than a Bluetooth headset. It takes the BT audio from your iOS device and broadcasts it onto an unused FM radio channel. Unlike some lesser models I've tried, it auto scans for an available frequency. The audio doesn't have to be phone calls, either. That's where the "Internet Radio" portion of the name comes in. You can stream Pandora, Grooveshark, iTunes and other apps. Livio even has their own app, optimized for operation in the car, that offers 45,000 AM, FM and Internet Radio stations.
The Livio Radio is pretty smart. I never had to enter a PIN #... it automatically sensed my iPhone 4S, when I ran Settings -> General -> Bluetooth and selected the Livio. The iPhone even told me there was a free app I could download, and it took me to it on the App Store.
I like the gooseneck design, but it depends on the placement of your car's cigarette lighter outlet. In my case, I had that GPS unit taking up the port. But the good news is they provide a USB port to plug your iPhone charging cable or other devices in.
At first, the volume seemed too low, and I had to crank my car's stereo volume all the way up. But then I read the manual! It turns out the knob that controls the frequency also controls the volume if you push it in first. I might have preferred separate buttons for volume, but once you set it, you're probably more likely to use your car's stereo to fine tune the volume. After that, the sound was quite good (Aerosmith, BTW.)
There is a line-in so you can connect your MP3 player independent of Bluetooth as well as a line-out so, if your stereo supports a line-in, you don't have to deal with the FM broadcast issue.
If you need either a Bluetooth speakerphone for the car, or a way to stream audio to your car stereo, the Livio Radio fits the bill nicely, but if you need BOTH capabilities, then look no further.


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And, of course, the fine print:
Get free shipping on your next order when you spend over $100. The discount will be automatically applied to your purchase; no promo code required. The subtotal of your purchase must be $100.01 or greater after any promotional discounts have been applied. Additional fees such as tax or shipping and handling do not apply toward your minimum subtotal requirement of $100.01. Offer applies to standard shipping only. Certain items that require additional shipping and handling are excluded from this promotion and do not apply towards your $100.01 subtotal minimum. Offer subject to change.
And just like that, another year has gone by in the blink of an eye. Make this your daily mantra and you'll savor all 365. "The Days Are Long, But The Years Are Short" is hand-painted in graceful script and encircled by a twiggy wreath of vines. Each wood sign is handcrafted of a solid square of pine that's sanded, stained, painted, aged and distressed by the hand of the artist to evoke vintage-y appeal. The unique beauty and charm of the natural wood—knots, bumps, rings and all—brings it all home.
This product ships from the maker within 14 days, via USPS
If you're not happy with this item for any reason, you may return it for a full refund within 14 days.


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Facebook is trying to make your News Feed more relevant
Facebook is once again making changes to its News Feed algorithm – but this time the changes may actually make your feed more interesting.
Based on feedback from tens of thousands of user surveys, the social networking site said it is updating its algorithm to show users more relevant stories at the top of their feed.
"We saw through our research that people reported having a better News Feed experience when the stories they see at the top are stories they are both likely to rate highly if asked and likely to engage with," read Facebook's blog.
"We are making an update to News Feed that combines these two signals. News Feed will begin to look at both the probability that you would want to see the story at the top of your feed and the probability that you will like, comment on, click or share a story."
READ MORE: Facebook may launch a ride-sharing feature
In other words, Facebook is going to try to make your News Feed more interesting to you personally – but they are also hoping you will be more compelled to interact with content on the site.
These changes are based on user surveys that you may have taken part in. Facebook asked people to rate random stories from one to five stars in response to the question "how much did you want to see this story in your News Feed?"
While the change won't have much impact on the average user, the company did warn that page owners could see declines in referral traffic due to the changes.
Of course, users will still be able to manually choose specific friends they would like to see updates from first.
How to manually control what you see in your Facebook feed
If you want to have more control over what updates you see first in your News Feed, simply click the down facing arrow located at the top right of the Facebook homepage and select "News Feed Preferences."
From there you will be able to prioritize who you see updates from first and unfollow people to hide their posts.
© 2016 Shaw Media


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Age: 56
Address: 12754 Foliage Court, Apple Valley
Occupation: Logistics team leader, aerospace company
Education: Business Degree – Technical School (Maryland); Business/Human Resources Emphasis – Attended Normandale, University of Minnesota and Inver Hills Community College;
Previous elected, appointed or volunteer positions: Dakota County Human Services Advisory Board; lead election judge (Dakota County, six years); CAP Board (three years); Union Gospel Mission (15 years); People Serving People; Women's Shelter; Grace Church (EP) – Usher & World Missions Events (19 years).
1) Why should people vote for you?
Twenty-five year resident, passionate about Apple Valley; committed; listens to understand; "It's not about me!" – I sincerely care that Apple Valley maintains having a well-educated workforce and stays on track for being recognized as "pro-business." On the campaign trail I'm hearing residents do not understand why taxes continue to increase, but property values decrease. Residents want a voice – many do not even know there is a council; Apple Valley being viewed as stagnant with trends of same old-same old including restaurants, other business ventures. All this said, new leaders are needed with fresh ideas to fill vacancies, those willing to step out of their comfort zone. You will not go wrong selecting me as "your choice."
2) What should be the top funding priorities?
Business development supporting job growth; technology, upscale townhome development, adequate fire and safety resources; trees replacing those uprooted by construction (residents have been adamant about replacement) many noted "this is why I moved to Apple Valley"; tourism.
3) What cost cutting measures to city spending would you support?
Community events expenditures out of city budget; council meetings that spend numerous hours discussing insignificant items (i.e. where signage should be allowed for realtors, freelance businesses, political, other?). If you tour at least seven suburbs in a 12-mile radius, you will see signage everywhere. Not saying right or wrong – just pointing out all time spent was city budget dollars. In my opinion – seems "old school"; consolidate multiple committees (i.e. Urban Affairs, Planning could be joint effort).
4) In what ways can the city improve the delivery of its services?
Consistent and constant communication – "Corner Spot" once a month in local paper highlighting important issues affecting local population; begin 2013 with resident focus groups and/or town hall on quarterly basis chaired by two council members providing round-table discussion allowing shared views, providing feedback as to what is important; have resident reviews on how city administration (including council) is progressing or digressing.
5) What areas of economic development do you think the city can improve upon?
Business growth; tourism; jobs. Unfortunately we have lost some business with job opportunities. We are slow to grow and no-one is visibly doing anything about it. Why does Burnsville have the largest employer in the southern burbs? Eagan has BCBS, Coca-Cola, major strip mall convenient to residents and extremely prosperous to business. Eagan and Burnsville have multiple diverse restaurants. Research shows comprehensive "2030" blueprint – but if plan is to be activated, we should be discussing now. Our future depends on leadership saying "what's happening?" and "what's being done to make sure we have a plan in place?"
6) What do you bring to the table that other candidates don't?
Risk-taker; commitment; listen-to-understand versus making my ideas priority; too many politicians are in it for their own career aspirations versus "representing the city." I was raised in a large metropolitan area and have seen what cities our size can do. I'm a believer to get outside of the box seat and help make things progress like the marathoner trying to achieve his PR. Let's act on our goals, versus just documenting the objectives.
7) What is the city of Apple Valley missing? How can the City Council address that need?
Business development diversity (larger employers); partnership with neighboring suburbs to grow together. Instead of competing against, combine services and resources shared. This equals more jobs (growing larger businesses in a shared environment); other areas of the country have started to do this with success (Towson, Parkville, Cockeysville, Dulaney Valley, Md.) – shared business development, education, public transportation, restaurants, tourism – ultimately providing less tax dollars to the residents; keep taxes low by funding needed services with revenue from tax base.


text:
Updated from 9:35 a.m. ET to include additional Time Warner and analyst commentary information throughout.
NEW YORK (TheStreet) -- Time Warner (TWX), faced with what may be an aggressive bidder in Rupert Murdoch's Twenty-First Century Fox (FOXA), could look at how its former cable operation Time Warner Cable (TWC) fended off unfriendly suitors. As Time Warner Cable fought an increasingly tough bidder in Charter Communications (CHTR), the company's CEO Rob Marcus reached out to Comcast (CMCSA) and was able to drum up a friendly offer.
Comcast's Brian Roberts bid roughly $45 billion for Time Warner Cable, in one of the largest all-stock cable deals in a decade. For Time Warner Cable CEO Marcus, the merger was a tremendous coup after many on Wall Street had assumed Charter Communications, backed by cable mogul John Malone, would be too hard to handle.
WATCH: More market update videos on TheStreet TV
Perhaps, Time Warner CEO Jeffrey Bewkes is looking at Time Warner Cable's successful defense against Charter as a template for how he might deal with Rupert Murdoch and Twenty-First Century Fox. The New York-based company confirmed that it rejected Twenty-First Century Fox's offer of $32.42 a share in cash and 1.531 Twenty-First Century Fox Class A non-voting common shares on July 8.
There Was a Dealbreaker in Comcast's Time Warner Cable Bid


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Whether you call it Body Paint 2.0 or Body Paint Revolution or just The Best Short Ever, you're getting all our latest technology in the fastest and most comfortable short we've ever made. We've further developed the engineered knit construction made famous in the original Body Paint, adding aero dimples on the leg and mesh at the back, and integrating an improved leg gripper system. The Progetto X2 AIR seat pad gets some small tweaks after another million kilometers of pro testing this year, including improved airflow for faster drying.
Buy Castelli Clothing from Chain Reaction Cycles, the World's Largest Online Bike Store.
If you're not completely satisfied with an item you may return it within 12 months of purchase. We'll give you a full refund if the item hasn't been used or the component hasn't been fitted.More information on returns
Black - Bronze


text:
As a sophomore Dallas, Ga., running back Kamani Thomas chewed up 1,901 yards and 22 touchdowns averaging eight yards per carry.
Premium Content
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text:
It's Obama's Muppet Show
And, according to what I just read, the Obama campaign isn't planning on giving up Big Bird. It's like they said in the article, Obama won't cut anything big items but he also won't cut small ones. The head of PBS pulls down a 7 figure salary. He could take a pay cut and give it back to the Muppets and all will be happy.
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You had to have actually used WebOS for a few days to understand its beauty (I had Pre 1 & 2).
You can toggle radio, Bluetooth, screen, flashlight directly from the pull down menu, which is always available. Frequently used apps (the bottom route odd home screen) can be brought up from any app/screen by dragging your finger up, instead of having to press home, then select (of course, you can do that too).
True multitasking, live background app previews (apps update their screens in the background; notice ICS background apps like music have old screen shots). 2 motions to close current app and choose another open app (ICS needs 5!), 1 sideways swipe to toggle between previous and next apps (2 taps on ICS, and I frequently select the wrong one of the last two),
WebOS internals made finding, installing, and updating hacks & kennels a no brainer (CWM is brain surgery on comparison). The list goes on.
The interface and interaction were just very smooth & efficient. It just seems like everything takes longer to accomplish on Android. I'm pretty happy with my Galaxy Nexus, but a merge of WebOS and Android would be the dream phone OS.
Meego (what Intel and Nokia were working together) was open sourced and even it is not being developed on. The real problem is that there is no momentum and impact on WebOS, compared to iOS and Android. While it may have good ideas, a lot of the problems in contributing comes from hardware compatibility. The touchpad audience is kinda small, compared to what Android is being targeted at. I imagine porting it to other phone/tablet devices would bring it's own bag of problems, too.
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> Option 5 (or 0) would be to use GCJ. This is likely to be the fastest > and most lightweight solution, but perhaps not the most featureful. > GCJ is definitely an alternative for the reasons you mention. I didn't mention it (nor any other JVM) because I see it as one of several "JVM's" that Pl/Java should be able to use. It comes with JNI (and what they claim a much faster alternative). I'm currently looking into what's needed in order to use GCJ for Pl/Java_JNI. Regards, Thomas Hallgren
Next: From: Neil Conway Date: 2004-02-23 17:37:41 Subject: Re: Heads up: 7.3.6 and 7.4.2 coming soon Previous: From: Peter Eisentraut Date: 2004-02-23 16:14:09 Subject: Re: Pl/Java - next step?