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vol. 61.
Y.'jDustin, 112 U. S.604,5Sup. Ot.296, and of this court in Rush 'to Newman, 7 O. O.A. 13.6,58. Fed. 158, 160. This latter suggestion, however, is not important"for the reason, above stated, that there is in the present case no· bill, of exceptions which can operate to bring the testimony or any of the rulings of the trial court upon the record. It follows, we think, in: view of numerous fe'deraladjudications, that as an appellateoourt we are limited in otlrexamination of the .case in hand to the single inquiry whether the complaint filed in the circuit court was adequate to support the judgment, and that can hardly be regarded as a debatable question. Bond v. Dustin, supra; .Andes v; Slauson, 130.U. .s. 435,·438, 9 Sup. Ot. 573; Railway 00. v. Henson, 7 O. O. A. 349, 58 Fed: 531; Merrill v' Floyd, 2 O. .c. A. 58, 50 Fed. 849; Walker ,v., Miller, A. 331, 59 Fed. 869. It is apparent frolXl the judgment: entry that the circuit court allowed the ,defendants in error a credit for a large portion of the feesmentiolled in the exhibit attaphed to the defendants' answer; but, alii no demurrer was interposed to the plea .claiming these crediU!, .there is nothing in the record to indicate that the government contested the marshal's right to such allowances if the services charged for were actually-rendered. It follows,therefore, that this court willunot undertake to determine whether.the fees in question, or any of them, wa-e properly allowed as a credit, inasmuch as it does not appear that an issue of that kind was raised and decided by the trial court.! Railway, 00. v' Henson, supra; Elliott, App. Fooc. ,§§470, 476. We have all'eady alluded to the fact that the stipulation found in the record does not constitute "an agreed case;", because it does not appear that the case was submitted to the c(mrtfor its decision upon the facts recited 'in such We are accordingly precluded from considering the question whether the judgment is such as ought to have, ,been rendered on the agreed facts, as we might have done if it clearly appeared that the stipulation was intended to state an agreed case according to the practice approved inU. S. v.Bliasson, 16 Pet; 291; also,. inStimpsonv. Railroad 00., 10 How. 329, and Burr v. Navigation Co., 1 Wall. 102. Finding. no reversible error in. the record, the judgment of the Circuit court is hereby affirmed.
SOOFIELD et,al. v. PARLIN & ORENDORFF 00. (Oircuit Oourt ot Appeals, Seventh Oircuit. May .1, 1894.) No.lBO. 1.
A letter received In due course of mall In response to a letter sent by the is presumed, in.the absence of any showing to the contrary, to be the letter Of the person whose name is signed to it.
SAHE-ADMISS10NCONTAIJll.ED IN OFFER OF COMPROMISE.·'
Where theexecntion,ot'tlll!! contract sued on is denied by the defendant, s letter offering tocomprottllse the claim, and making an express recognition of the contract, is· admissible in evidence as an admission of the execution. of the. contract.
IOOJ'lELD t7. PARLiN .. ORENDORFF CO.
CONTRACTS OF CORPORATIONS-EvIDENCE-PRINCTPAL AND AGENT.
A contract entered Into on behalt of a business corporation by Its agent or manager is admissible in evidence against the corporation without proot that its execution was authorized by any formal corporate act.
Connecticut, doing business under the firm name of G. S. & F. M. Scofield, brought this suit against the defendant in error, the Parlin & Orendorff Company, a corporation and citizen of Illinois. The first count of the declaration alleges the execution by the defendant and acceptance by the plaintiffs of the following written proposition: "Estallllshed 1871. G. S. and F. Y. SCofield, General Advertising Agents,.30 East 14th Street, New York City. P. O. Box 4,401. . "New York City, Dec. 3rd, l&Sp. "You are hereby authorized to procure tor us the insertion of our advertisement in any number of country newspapers, not to exceed five hundred (500), said advertisement 'to occupy a space of four Inches, single column, fora· pe riod of six months. Upon presentation to us of the first copy of each paper containing our advertisement we agree to issue our duebill in favor of the publisher, or order, and to accept said duebill, when accompanied by thirtyfive dollars ($35.00), in cash, as full paym"nt tor one of our Clipper threewheel plows, the regular list price ot which is seventy dollars, f. o. c. at Canton, Ill. We further agree to pay you a cash commission of five dollars ($P.OO) for each paper in which you procure the insertion ot our advertisement, said commission to be due and payable upon presentation to us of the first copy of each paper containing' our advertisement. We also authorize you to furni'sh all electrotypes necessary to carry out this contract, tor which we agree to pay you twenty cents apiece. Parlin & Orendorff Co." "[Sgd.]
In Error to the Circuit Court of the United States for the South· ern District of illinois. Assumpsit by Gerrit S. Scofield and Frank M. Scofield, copart· ners doing business under the firm name and style of G. S. & F. M. Scofield, against the· Parlin & Orendorff Company. Defendant obtained judgment. Plaintiffs bring error. The plalntifl's in Gerrit S. Scofield and Frank Y. Scofield, citizens ot
It Is further alleged that, in the performance of the contract so made, the plaintiffs procured for the detendant the insertion ot its advertisement accord· ing to the terms and conditions of the contract in 327 country newspapers, and, immediately after the publication, In'each instance presented to the detendant the first copy of the newspapers containing the advertiseDient; that they also furnished a corresponding number of electrotypes, of which the detendant had notice; and that by means of the premises the defendant became liable to pay, and in consideration thereof undertook and promised to pay, to the plaintiffs the sum of $1,700.40. The declaration contains also the common counts for work and labor done, goods sold, and money had and received. The defendant pleaded the general Issue and non est factum. There was a trial by jury, Which, by direction of the court, returned a. verdict for the detendant. In order to prove the execution of the contract, the plaintiffs offered in evidence alleged correspondence between the parties, including a number of letters which purported to be written upon the defendant's letter-head paper, to be dated at its place of business, and to be signed by the defendant, and were shown to have been received in due course of mail by the plaintiffs, or by their attorney, to whom they were addressed. To the first letter offered, dated May 31, 1886, and which contained the expression, "since we contracted with Scofield Bros.," and other expressions indicating the existence of a contra.ct between the parties, It was objected that "the letter shows upon its face that it was written In pursuance of an arrangement by which they endeavored to compromise these matters. and there is no proof of Its exeC'lltion, or who executed it, or the authority of anybody to write it." The court sustained thlt
FEDERAL REl'ORTER,
! "
vol. 61.
objection, putting its ruling on the ground "that It Is not admissible under the speclalecount". nor under tM common count, being In the nature of an offer of compromise, and that compromise is not declared on, ,and it is not It corporate act/' Other letters were excluded upon the same:grounds, and When the letter of ];)eeember 5, 1885, Was offered; and a similar objection made, the court said: "The declaration declares on II special contract; which, it alleges, was OI)"tp.e 3d day of December, 1885. A, letter Is· offered in' evidence, purporting to be by the Parlin & Orendorff Company, accepting t,he propositions, and so on. It does not,Vurport to be the overt act. of the corporation at all, and iseTldently not ewhat'is declared on. Tbecontract is described with referencetodate, and so one, and what.purportB to be a haec "erba copy, as I set. out. TheobJectionw1ll be sustained." And again the court said: "This is a special contract, declared on against a corporation, alleging the corp'ora,tion made the.. cpni:ract.. I have held that any 'act to bind the defendant'must be a corporate act. 1 have held furthermore that only certain kinds of J)roof could be introduced on. the special count, and that on the common C()Unt'only certain kinds of proof could be introduced, and the proof offered dO not fall within thatelass. That is the substance of what! attempted to !!! hold." 'lDach of 'the letterS'offered in evideIice to which the"name of the defendant was subscribed had the following printed heading: "Office of Parlin & Orendpri'f Company, of Agricultural Implements, Oanton, TIl., - 188-." .
Sanders & Powers and Morton Culver, for plaintiffs in error· . Orendorff & Patton, for defendant in error. Before WOODS and JENKINS, Oircuit Judges, and BAKER, District JUdge. Circuit Judge (after stating the facts). We are of opinion . . tha:t the court erred in excluding from the jury the correspondente, and especiiJ,lly the letters purporting to ..be from the defendatl,4which qfIered in evidence for the purpose of showing the execution, and the existence between' the parties, of the contract setout in the declaration. depositing in the post office of a properly addressed, with the pdsta'ge prepaid, is prima facie evidence that the person to whom it was addressed received it" (Briggsv.Hervey, 130 Mass. 186); and, conversely, a letter received in due course of mail, and especially if it be in resI!0ense to a letter sent by the receiver, is presumptively the letter Qt the one wholile name is signed toit. Of the genuineness of the letters in question there was certainly sufficient prima facie evigence. ThepHtintiffs were advertisb;1g agents; the defendant, a manufacturer. of agricu.ltural implements. The letter of November 301. 1885, the. first in order of date, showed the willingness of the defendant to accept for its implements one-half of stated prices when accompanied by proof that enoughadvertisiJ,lg had been done t()pay for the other hll,If. To this the plaintiffs responded by the letter of December .3d, inclosing a form of their regular contracts, to be signed by the defendant, and two days later· was written the letter of Decenrber5, 1885; over the name of the defendant, saying, return herewithonr agreement .for advertising, Which you will please execute [perform] as soon as possible." In this letter sued on, and also a statement of the was inclosed the contents of the proposed advertisement, to· which also. was appeq4.ed the signature, ''Parlin & Orendorff Co., M'f'r's, Canton, IDs."
The letter of May 31, 1886, after an express recognition of the fact that a contract between the parties had been made, proceeds to an offer of compromise. This letter, while not admissible to prove the offer of compromise, was admissible to show an independent statement or admission of fact pertinent to the question in issue. Of the authenticity of these letters, and the contract transmitted with one of them, the circumstances in proof, the regular transmission by mail, the letter heads and envelopes, and the contents of the letters themselves leave no reasonable doubt. They should have gone to the jury, and, in the absence of contrary evidence, should have been accepted as. conclusive of the execution of the contract by the defendant. The ruling of the court to the contrary, and, presumably, the sworn denial of the execution of the contract, proceeded upon the theory that, in order to bind the corporation, a contract must be shown to have been executed or authorized by a formal corporate act, such as an order or resolution of a board of directorE.. But the business of modern mercantile and manufacturing corporations is not always, or even generally, conducted in that way, but is committed to agents and managers, whose powers are limited practically only to the lines of business for the prosecution of which the corporations were formed. It follows that correspondence conducted by these agents, and contracts made by them. in the name of the principal, in the due and ordinary course of business, must be admissible in evidence as if the parties were natural persons. If a document offered against a corporation is not genuine, or its execution unauthorized, the corporation will be able in most instances to show the fact, while, on the other hand, if direct proof of formal or overt corporate action or authority were required of the opposite party, it would often be, indeed it would be in the power of the corporation to make it, difficult or impossible. It is contended by the appellee that there was a failure of evidence in other material respects, and, that, if there was error in excluding the letters and contract, it was harmless. There is, we think, no such lack of evidence in any respect suggested as to justify the taking of the case from the jury. Besides, the contract was, as it seems to us and as counsel for appellee have argued, essential to the plaintiffs' right of recovery upon any view of the case presented, and, that having been ruled out, the plaintiffs were not bound, in order to save the question, to go on making proof which, when made, could not, under the ruling of the court, be available. The judgment is reversed, and the cause remanded for a new trial..
: ;',;.
v. (CirCuit, CllOurtot Atlpeals, Eighth Circuit
May 7, 1894.)
.t\l'l'IllAlr-ASSIGN'HEN'l' OF
, ,In pursuance ot rule 11 ()t. the circuit court of appeals tor the eighth cirCliit (41' Fed. rl.),requiring an assignment of errors. to be filed with the pe,tition tor thew-rit of erroror'll.pp'eal, and declaring that errors not assigned ,.. aecording to this. rule will be 'disregarded, the court will not review a judglUep,t when of errors was not filed until after the writ of error was allowed. nor nnW after expiration of the six months allowed fors$g out the writ ()f' error. U. S. v. Goodrich, 4 C. O. A. 160, 54 Fed. 21, 'f{)ll()wed; ,
to the Uniteq Court in the Indian Territory. Thi$ was an action by Jane McCurtain, administratrix of Jackson F. ,McCurtain,deceased, against William F. on a promissory, note made by defendallt, payable to said Jackson F.· McCur.A demurrQl'to defendant's answer was sustained,and judgment .' for plaintiff was entered thereon. Defendant brought error. Goo. E: Nelson filed a brief' for plaintiff in error. and SANBORN, Circuit Judges, and TRAY· ER,pistrict JUdge. Citcuit Judge. By the act Qf March 3, lS!)l (26 Stat. Pll: 826, 829), now-rit of error, by whiGh a jUdgment can be reviewed call'be sued out after six months from its entry. Rule 1:1 ot'tl1lS court provides the plaintiff in error shall file with his the writ of errQi' an assignment of errors, that no writ of errqr shall be allowed until such assignment of errors has been filed, and th'rt.t' errors not assigned' according to this rule will be disregarded. judgment in error seeks to review here was en:tel.'E!q March 14, 1893. '. The writ of ,error and citatiOn are tested 1893.. No assigI).ment of errors was filed until September 18, 1,893: The. assignment of errors 'Was not filed until after the tin:).e t() sue out a writ of error to review this judgment had expired, nor ulltil more than a month after writ returned here was issued: Under our rule,which have repeatedly declared would be enforced,the supposed errors, assigned will be disregarded, and the ,affirmed, ,'Yith costs. U. S. v. Goodrich, 4 C. C. A. 00. v. Colorado Eastern Ry. Co., 4 160, 54 ,Fed. 21; Union Pac. C. C.1\..161, 54 Fed. 22;:F'1ahrity v. Union Pac. Ry. Co., 6 C. C. A.. 167, '56 Fed. 908. It is so ordered.


text:
Egaleo win leaves Akratitos bottom of Greek league
ATHENS, Jan 29 (Reuters) - Egaleo continued their push for a UEFA Cup spot after former Portsmouth midfielder Yiannis Skopelitis helped secure a 3-0 victory at first division strugglers Akratitos on Saturday.
The result moved Egaleo into seventh position on 25 points and sent Akratitos to the bottom of the table in place of Kallithea, who beat 10th-placed Larissa 2-1.
Skopelitis rejoined Egaleo this month after an unsuccessful 12-month spell in the English Premier League.
The 27-year-old notched his side's third goal with a shot from outside the area in the 70th minute.
Anastasis Agritis had opened the scoring in the 27th minute before Niko Nikolopoulos made it 2-0.
In Saturday's other game, Kallithea won in the league for only the second time this season.
A free kick from Serbian midfielder Goran Petkovic sailed into Larissa's net in the 20th minute.
Larissa's German defender Marco Foerster was sent off three minutes later but the visitors hit back with a goal from Brazilian Vela Junior.
Kallithea regained the lead after 38 minutes thanks to another free kick from Petkovic.

subset: commoncrawl


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Let's revisit the classic look. This look has been the ideal look for many, many years. It is very Audrey Hepburn and Doris Day. It has beautiful lines and can stand the test of time. I think that British designer, Johanna Hehir's collection can do just that. Her dresses have that classic style but fresh and modern. See her entire collection here. These are my favorites:
Happy Weekend!
54 minutes ago


text:
A new boy just saying hello
Hi there,
I'd just like to introduce myself.
Dick Summerfield's the name and I'm from the Netherlands.
I've just ordered a second-hand laptop so that I can mess about with a computer away from home. I was looking at Linux distro's (because this will be a Linux only machine) and had decided on openSUSE when I found this old live CD with Puppy 431 on it.
I'm running that now on an old laptop belonging to my daughter and I have to say I'm having a lot of fun!!! The big question now is will I forget about openSUSE (apparently it's a good distro for laptop use).
Now a question! I did a lot of technical drawing on my Windows box using a CAD program which is definitely Windows only. I know there is a program called QCAD which runs on Linux but is that available for Puppy? Or any other CAD program?
Anyone know please?:)
Oops! just noticed there is a special " member intro forum " Very sorry! :(
Welcome to LQ and welcome to the world of Puppy Linux. AFAIK, no Qcad for Puppy. You might want to check the Puppy forum; I'm pretty sure I've seen discussions there regarding CAD programs on Puppy.
You also, might want to investigate wine, which will let you run some windows programs.
And there is also VirtualBox that one can run in Puppy that will allow you to create a file that is seen by VitualBox as a hard drive. You install windows on the virtual drive and then you can run windows in Puppy.
Thanks for the tip. I'd heard of wine, though have no experience with it. Presumably not all Windows programs work with it? But it's worth a try - as the only CAD program I know, which runs on Linux, I don't really get on with.
I'd never heard of VirtualBox, so will have to look in to it. Thanks,,,
As a followup, VirtualBox lets you run a complete operating system like Windows 98, XP, Vista, linux versions, etc.
in a window on the Puppy desktop, or full screen over the Puppy desktop.
If you are running a frugal install of Puppy, be sure to use the SFS version of VirtualBox and make your virtual drives outside of your pupsave in /mnt/home.
I learned that the hard way!
Thanks for that 8-bit.
I'm still very much a beginner at Linux so I will be storing all this stuff for when I understand things better. Meanwhile I've also got some hard learning to do!
|All times are GMT -5. The time now is 07:08 PM.


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St. Petersburg — A light but constant rain seemed to hinder Dixie Hollins' second-half offense as Osceola narrowly won.
The Rebels found success on the ground early as Brandon Bell posted 87 yards and two touchdowns on four first-half carries.
As the rain picked up, however, there was a shift in momentum.
"I don't think the rain had a lot to do with it," Warriors coach George Palmer said. "We tried to do a little too much on defense during the first half. Once we worked on sealing their perimeter, we were in good shape."
While contributions from Zack Bashoor (20 carries for 63 yards) and Daviel Clark (17 for 75) provided most of the dirty work, Andrew Matyk threw for both of Osceola's touchdowns. Matyk finished 3-of-7 for 56 yards and the touchdowns.
Rebel center Bobby Spears struggled with the wet ball as faulty snaps were an issue for Dixie throughout the game. Quarterback Dana Harrington fumbled two high snaps but managed to recover both.
With 1:40 left in the game, Dixie's Jon Bordog set up for a 37-yard field goal. The snap went behind the holder, however, and the would-be game-winner never made it off the turf.
Rob Bibelhauser, Times correspondent


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text:
For Immediate Release
September 23, 2002
For More Information
Contact: Public Affairs Office
(850) 488-0420
Department of Corrections Secretary Michael Moore said today "Reading Family Ties-Face to Face" is a win-win program for incarcerated mothers, their children, and the department.
The program, which began in February 2000, allows incarcerated mothers in Lowell and Hernando Correctional Institutions to have weekly visits with their children using live video transmitted via the Internet. Moore said he believes the program improves mothers' conduct during incarceration, will increase the number of mothers caring for their children upon release, and will improve the behaviors of the children.
"Currently, there are nearly 4,600 women incarcerated in Florida prisons," Moore said. "We estimate that approximately two-thirds of these women are mothers. With this program, we hope to strengthen the bond between mothers and their children, and through weekly family development classes, improve their communication and parenting skills."
Moore said the program is an outstanding example of the benefits of public/private partnerships. The children go to a participating "community site" for the hour-long video visit. Currently these sites are located at Abe Brown Ministries in Tampa, Holy Redeemer Church in Miami, and Faith Temple Believers Church in Pensacola. The incarcerated mother goes to a small office within the prison that is equipped with a computer, camera and speakerphone. An Internet connection then is made with the community site.
Moore said anyone who is not in disciplinary confinement can participate in the program. Offenders are always under direct supervision during the visits, he said.
"This program allows children to visit with their mothers without having to travel long distances to prison facilities. In addition, many caretakers and mothers are uncomfortable with the children being exposed to razor wire, guard towers, and possible pat-down searches that are inherent in visits to prison compounds," Moore said. "With the video visits, these issues are extracted."
Moore will be at Abe Brown Ministries in Tampa on September 23 to observe a video visit.


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Freescale readies 65-nm chip prototyping
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SAN JOSE, Calif. One year after its entry into the 90-nm chip market, Freescale Semiconductor Inc. is readying its 65-nm devices.
"We have addressed many of the industry's widely reported challenges with 90-nm and are applying our expertise to the next generations of technology," said Freescale's Chief Technology Officer Claudine Simson, in a statement. "Our achievements at 90-nm over the past year set the stage for successful 65-nm prototyping, which we will begin in November."
Since initiating manufacturing of 90-nm product designs on 300-mm wafers in October 2004, Freescale has introduced 12 new products on 90-nm low-power CMOS technology.
Freescale's newest 90-nm products were introduced in Crolles2, the joint Freescale, STMicroelectronics and Phillips R&D/pilot manufacturing facility located in Crolles, France.


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BP Comment Quick Links
|Strength of Schedule Report
February 2, 2012
Future Shock Blog
Edwin Jackson and the Fall of 2003
The story of the day, in what has been a slow news week, is Edwin Jackson signing a one-year deal with the Washington Nationals. There are plenty of people out there doing the smart, prudent thing by talking about what this means for the team in 2012, and how a crowded fight for the final spot in the Nationals rotation will work out. Unfortunately, that's not how my mind works. When I think about Edwin Jackson, the first thing I think about is September 9, 2003.
While Jackson has proven to be a durable starter with the occasional flash of brilliance, there was a time when he was arguably the best pitching prospect in the game. A sixth-round pick in 2001, Jackson drew more interest from scouts as a raw, but tantalizing five-tool center fielder, but his athleticism provided equal intrigue on the mound. After pitching and hitting in the complex league during his pro debut, he moved to the mound full time in 2002 and his stock began to explode. He put up a 1.98 ERA in 19 starts for Low-A South Georgia, which prompted a two-level jump to Double-A in 2003, where he struck out 157 over 148 1/3 innings as a teenager.
While the Dodgers were a winning team in September of 2003, they were still well behind a Giants team that would go to win 100 games. Thus, they rewarded some prospects with September looks, including Jackson, who made his debut in Arizona pitching against Randy Johnson, who was having one of his few bad years. It was Jackson's 20th birthday, and he was spectacular, allowing one run on a sacrifice fly over six innings while giving up four hits and striking out four. He was as good as advertised, and looked like a sure-fire superstar, but for whatever reason, the development just stopped from there.
To watch Edwin Jackson more than eight years after that eye-opening debut, he's still almost the exact same pitcher. He still parks his fastball at 94-96 mph while touching 99, but the slider is still a tease, as he mixes in true wipeout versions with ones that just sweep across the plate, while he's never gotten much velocity separation from his average changeup. He's lowered his walk rate at a slow but steady pace, yet is still an inefficient pitcher who averaged just under 100 pitches per six innings in 2011. He's hardly bad, he's just frustrating because he's not better. There's no obvious reason for his stagnation. We can talk about the age ranges for when players peak, but nothing is absolute, and some hit their apex early, and some late. Still, all I can think about right now is watching that 20-year-old in September of 2003 and thinking I was witnessing something magical.
Kevin Goldstein is an author of Baseball Prospectus.
16 comments have been left for this article.
BP Comment Quick Links
Domenik Hixon
Sarge, didn't the Dodgers muck about with E-Jax's mechanics following the 2003 season? If I recall correctly, there was a school of thought that such changes were the reason he took a step back at the time.
Feb 02, 2012 15:06 PM
With so many of the Nationals pitchers on innings limits due to being young and/or injured, wouldn't it make some sense for the Nationals to go to a six man rotation while all are still healthy?
Feb 02, 2012 15:11 PM
I love this idea. Why not think "outside the box" on this team? What have they got to lose?
Feb 03, 2012 07:26 AM
You don't sign Jackson for $10m if you really believe you have nothing to lose. Sure, the lineup is still weak but the pitching gets better seemingly by the day.
Feb 03, 2012 09:36 AM
Dan W.
The interesting question to me is how much the "win-now" signings of Jackson and Lidge, and the trade of prospects for Gio, speeds up Harper's timetable. You've got Jackson on a one-year deal; that's not really compatible with keeping Harper down in AAA for service-clock reasons until June. (If they think he needs more minor league at-bats, that's another story, but it doesn't sound like Davey thinks so.)
Feb 03, 2012 10:34 AM
Would Jackson be the Corey Patterson of pitching? In terms of getting by on talent without ever learning anything?
Feb 02, 2012 16:05 PM
Perhaps he was brought in to teach Strasburg and Zimmerman? /sarc off
Feb 02, 2012 16:29 PM
And 2013 will likely bring Jackson to yet another new team. Its incredible how many teams he's been on at such a young age.
Feb 02, 2012 16:38 PM
He must be the first player to play for seven different teams by age 28. Octavio Dotel, Mike Morgan, Ron Villone, and Matt Stairs share the record for having played for 12 different teams.
Feb 03, 2012 03:18 AM
Bradford Doolittle
BP staff
And eight different organizations -- he was traded twice in one day last year.
Feb 03, 2012 08:46 AM
I really liked him as a Cardinals and was holding out some vague hope that he'd get some of those Pujols dollars that got suddenly freed up. Maybe in 2013!
Feb 03, 2012 09:37 AM
So why can't he seem to last on teams for more than one year? He's a solid starter. I was surprised to see that he only got a one year deal. Was it his preference to sign a short-term deal or are teams just not sold on his consistency? The past four years his ERA's have been:
Feb 03, 2012 12:42 PM
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text:
by Pete Bodo
Sandwiched into all that good news this past week about prize money increases at the French Open and Wimbledon, and the "dream Fed Cup final" that was realized when Serbia finally played up to its potential, was a bit of news that is demoralizing to U.S. tennis fans and administrators, even as it leads to rejoicing in certain precincts of Rio de Janeiro, Brazil.
The already anemic two-event U.S. indoor winter "tour" has been downsized. By 50 percent.
Remember the days when a robust winter season was kicked off by the greatest of all indoor events, the U.S. Pro Indoor in Philadelphia?
Now, one of those two stragglers, Memphis, is moving to Rio. And the other, the San Jose event, is re-locating to Memphis. This was not as complicated a deal as it may appear, as the same entity (San Jose Sports and Entertainment Enterprises) own both events—at least it did until it sold its Memphis sanction to IMG and its Brazilian partner EBX, enabling the ATP to launch the new Rio event in what has been an intriguing but generally problem-laden geographical frontier for the game.
Let's leave that issue for another time and take a moment to mourn what we're losing. As Dick Gould, a college coaching icon who developed countless top pros at Stanford, told the San Jose Mercury News: "It's a sad day in tennis in the Bay Area. It's going to hurt the area. It's something that we will feel."
It's funny, but we don't tend to think of tennis tournaments as living, organic entities. But in some ways that's just what they are, rising and falling like empires. This is obscured by the fact that almost every event has a bloodless, nakedly commercial mission—as evidenced by its name (in San Jose's case, most recently it's been the SAP Open). There's nothing very warm and fuzzy about business management software solutions, which is SAP's line of work. But while title sponsors come and go, and a different luxury car-maker gets to flood local streets bearing the likes of Roger Federer and Mardy Fish and Fernando Verdasco, almost every tournament has a rich history. A life, if you like.
And few tournaments have CV's as colorful as that of San Jose, which is the fifth-most long-lived of all the tournaments on the pro tour. It's been played continuously since 1889. If you only know this event in its current manifestation, as a rather lowly ATP 250 that has had trouble attracting the top European players—which unfortunately means most top players—you're missing out on a lot of tennis history.
"San Jose" began and spent most of its history as the Pacific Coast International Tennis Championships, first played at the Hotel del Monte in Monterrey, Ca., 11 years after the first Wimbledon Championships. The PCIC quickly became the leading tournament in the American west, including that tennis hotbed, California.
The event eventually moved to the California Tennis Club and later at the historic Berkeley Tennis Club, where a 22-year stint came to an end in 1972, shortly after the dawn of the Open era. Former pro Barry MacKay took the event to a more capacious venue—San Francisco's funky Cow Palace, the former California State Livestock Pavilion that would attain even greater fame as a venue for pro sports and music extravaganzas.
The list of champions from the Cow Palace era (1974-1993) includes Arthur Ashe, John McEnroe (four times), Andre Agassi, Ivan Lendl, and Michael Chang. In 1994, San Jose (with it's new HP Pavilion arena) became the last stop for this event. American tennis was strong then, and the tournament chugged along. But as American tennis faded, the tournament became a tough sell (Andy Roddick did his part, though, winning San Jose three times). A number of other factors eventually came into play as well, among them small crowds and the inconvenience imposed on the National Hockey League's San Jose Sharks, also owned by SJSEE, who are habitually forced to to take a two-week road trip to accommodate the tournament each year.
The promoters have promised to keep the tradition of Bay Area tennis alive in the coming years (next year will be the 125th anniversary of pro tennis there), probably through exhibitions. Somehow, it just doesn't have the same ring as SAP Open. . . never mind Pacific Coast International Championships.
It's another sad day for American tennis.


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By Austin Ogwuda
Asaba—THE deportation of the wife of Obi of Igbodo community in Ika North-East Local Government Area of Delta State, recently, has divided the community, just as feelers from the state government circle indicate that the warring factions might be summoned to Government House, Asaba, for the issue to be resolved.
While some of the villagers stormed the palace last Friday to sack the wife of the Obi on account of the woman not being an indigene of the community, some other villagers are backing the embattled Obi, Obi Ikechukwu Osedume I, who had insisted that his Ebonyi-born heartthrob remained his choice wife.
Those in the camp of the Obi, under the umbrella of Concerned Igbodo Citizens, in a statement, yesterday, by their Chairman, Mr. Victor Christopher, said there was nothing wrong with the Obi insisting on marrying an Abakaliki woman, from Ebonyi State.
The group tackled the Iyase of Igbodo (the Prime Minister), Dr. Joseph Unomah, who was in the forefront of the deportation. The Iyase had queried: "Why should he (Obi) marry a non-indigene? The last straw that broke the camel's back was that he brought the said lady to the palace. So, the community rose, marched to the palace and demanded her evacuation."
The Concerned Igbodo Citizens insisted that "he (Obi) is a listening father and one of the youngest Obis in Africa, whose love for his people has no limit."


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Clive Barker's Jericho
Review by Suprak the Stud
"Sometimes, Attaching Your Name to a Project isn't a Good Idea"
For some reason, I have always felt that the genre of horror is translated better in video games than any other medium. The whole experience tends to be more immersive, as you're not just watching a character on screen or reading about it in a book, and instead are in direct control of whether or not your character makes it to the end. Despite this advantage, the genre as a whole has been floundering pretty badly lately, and there haven't been too many legitimately frightening games since the early days of Silent Hill and Fatal Frame. While I had considered abandoning the genre entirely as in a lot of recent horror games I can only make it an hour in before my character dies of boredom, I always end up going back to this genre that has continued to mistreat me around Halloween time. This year, I ended up going with Clive Barker's Jericho, which Clive Barker apparently loved so much that he felt obligated to put his name in the title. I had never heard of Clive Barker, and after looking him up I was pleasantly surprised to find out he was the director of Hellraiser and some other popular horror movies. After playing through Jericho, I have come to the conclusion that he should probably stick to movies as while the game was entertaining at times, I've encountered pumpkins that were more frightening.
As the game opens, some terrorist organization has taken over a lot of desert ruins in a place called Al-Khali. While this might sound like a pretty crappy terrorist organization, spending their days occupying abandoned shopping malls and kicking over kids' sand castles, it turns out this abandoned desert is actually very important and hosts some sort of ancient evil. See, turns out man wasn't the first thing God created, and his initial attempts at creation were something akin to a sixth grade art student that just cobbled a bunch of clay together that latter exploded in the kiln. God wasn't as naturally talented as we would like to think and his first creation, The Firstborn, was so terrible that he tried to sweep in under the rug. However, it was so terrible that not even God could kill it (kind of like Paris Hilton), and the best He could do was seal it off there, at Al-Khali. But the thing as a propensity for escaping and running amok whenever things on Earth start getting too evil, and the terrorist organization has succeeded at breaching the seal in an attempt to free The Firstborn. As killing something that God couldn't kill doesn't fall into the training of most army members, the Jericho squad is summoned, which is a squad of soldiers with various psychic or metaphysical type powers that are useful for slaying all types of demons. These seven members are the only people to stop the Firstborn from freeing itself and taking out all of his neglected child issues out on humanity.
While this doesn't sound like anything that people will be confusing for thought provoking literature any time soon, I actually sort of like the basic premise behind the game. Squad based games have done well in the past, and by giving each member of the squad some sort of special power, it provides some nice diversity from simply shooting the hordes of demons attacking you. Members of your team each have some unique ability, ranging from Cole's capacity to slow down time, which allows you to run all over the area and shoot enemies before they have a chance to return fire, to Black's ability to control individual bullets from her sniper rifle and aim them through the heads of multiple enemies. Sure, a group of paranormal army soldiers using magical powers to stop an ultimate evil sounds like a concept that was originated by an uncreative fanfiction author, but it is almost works in terms of gameplay and some of these abilities are actually fun to use, even if they have been implemented in several other games already.
While there is nothing wrong with a squad based game, it does become somewhat problematic when the members of the squad are so unbalanced that it would be impossible for them to use a seesaw. Early into the game, you unlock the ability to rapidly switch between team members and use their special abilities as you see fit. As Black, you have the ability to mentally control your bullets, fire out explosive rounds to take out any of the large enemies in the game, or use a sort of force push that prevents most common enemies from getting close enough to attack you. However, as someone like Jones or Rawlings, you have the abilities to either shoot at the enemies with your colonial muskets or bring up the character control hub and switch to someone that isn't so useless. About half of your team is only useful during some mandatory puzzles that involve their specific talents, while the other half of your team is busy decimating Eastern Europe. While you technically have six members of your team, I spent almost all of my time using either Delgado, Black, or Cole, and began wishing I could change the AI of the other characters from attack to begin operation human shield.
The actual narrative here isn't anything spectacular, but there are some moments where the game actual almost develops into something interesting. There is a surprising amount of lore that went into the creation of Jericho, and by completing certain in game objective you unlock profiles of the squad and of the various villains. These are surprisingly detailed and a lot are actually fairly interesting to read through, especially the villains. Jericho has you progress through the past into each time period that The Firstborn has previously been released in, and as it is only released when people do something particularly evil, the times you go to are filled with some truly despicable people. Along the way you meet a Roman governor that would give Caligula a run in terms of debauchery, weighing in at over a ton are having a penchant for taking part in bloody orgies, a Nazi psychic commander that uses her powers to convince people to eat their own children, and a Catholic Bishop that willingly led thousands of children to their deaths in the Children's Crusade. All in all, there is a good assortment of villains here and the profiles actually set up a nice foundation for the story.
And with that said, everything else about the story is completely unremarkable. Sure, the profiles are nice to read through and the villains in the story are well thought out, but it doesn't make the in-game narrative any less dull. It's like Barker put all of his energy into developing these intricate profiles and then decided that nothing interesting actually had to happen during the actual story. The ending to Jericho is one of the worst in recent memory, punctuated by a sequence where you don't actually fight one of the main villains that the game has been building up and fizzling to an end with a dull, uninspired final boss fight. There is one of these awful endings that doesn't even wrap up everything, possibly in an effort to set up a sequel, but with how this game played out I wouldn't be interested enough to pick up a sequel if they ever released one. Although, maybe it is unfair to criticize Jericho for the lack of a proper climax as there was never any buildup during the rest of the game that should lead one to believe that the ending would be anything other than dull. There are some interesting sequences where you learn a little about the villains or the other people trapped in the abyss with you, but while a fairly nice job is done developing the backstories to these nonplayable characters, similar attention was never given to the story which is both linear and boring. It doesn't really help that most of the people on the squad are either void of any significant personality or entirely brash and unlikable. They're all dressed in what looks like black leather S&M gear, and spout out awful dialogue every couple of steps. Even the characters themselves don't seem to like each other, as they're pulling out their guns and pointing them at each other nearly every other cutscene. I can't say a blame them; if this was my traveling troupe I would have shot half of them before we even got off the plane.
Perhaps the worst part about the game is the atrocious level design. Jericho features the worst level design I've encountered in an FPS, both visually and schematically. Each level is essentially a straight line from beginning to end with enemies serving as your only decorative motif. Sure, they do throw in a turn here and there and stairs will change the elevation of the level at times, but this doesn't change the fact that you always only have one way to go. Exploration isn't discouraged, but that's sort of like saying teleportation isn't discouraged, because it's outright impossible. And, despite the fact that I only had one way to go, there were times I still wish I had a map. This was the first time I ever wished I had a map to navigate what is essentially a straight line, but everything in every level looks exactly the same. Each level is like one long perpetual stony gray castle corridor (or gray destroyed corridor or yellow corridor), and if you happen to get turned around at some point, you'll start backtracking without intentionally doing so. You've always got that nagging feeling that you're already been this way because this monotone corridor looks awfully familiar, and the only way you can really tell you're going in the correct direction is if you're being inundated with enemies. It's as if the level designer made one gray crumbling wall, and fell so in love with it that he or she decided to copy and paste the design repeatedly for the entire five stages. There is one part in the Roman level where I thought, Hey, this looks alright, but anytime I can count the number of parts of levels I thought were well designed not on my fingers, but on my torso, something has gone terribly wrong. The rest of the game looks alright, but the enemies look like nearly every other demon monster from video games ever and only the bosses look interesting enough to be memorable.
The back of the box advertises Jericho as a horror game, but at no point in the game was I ever moderately frightened (unless you count that constant nagging fear I had that I was accidentally backtracking). In fact, for someone who supposedly has a lot of experience in the horror genre, Clive Barker doesn't seem to have any sort of clue as to what passes for scary. Being chased by some sort of evil creature when I'm alone and unarmed would be frightening. Being chased by the same sort of creature when I'm with a friend and we have guns is considerably less so. And being chased by these creatures when I'm armed with an automatic weapon, a shotgun, a slew of magical powers, and six friends that also have guns and magic is no longer remotely frightening. In fact, at this point, I'm the one probably doing the chasing. The monsters should be fleeing in terror, because I can conjure flame demons, slow down time, and shoot three of them with a bullet I control from my sniper rifle a few hundred yards away. We're the kind of things that give little monsters night terrors. There are a lot of gross out type moments that some authors or moviemakers sometimes confuse for scary when they don't have enough good ideas to actually tell a frightening story, but there's nothing here that'll make you jump, which is due in part to that fact that you have enough firepower at your disposal to take out a medium sized country. This game has you traveling through the most evil places in history, including Nazi Germany, Roman rule under Caligula, and the site of the Children's Crusade, and yet somehow makes each location look bland and dull. How do you make Nazi Germany look anything other than terrifying?
This tameness is basically indicative of a larger problem, which is that the game is too easy. There never is much of a challenge in the game as the enemies are terribly designed. There are a total of five levels divided into different segments, and each level is really only comprised of two to three different enemy types. The enemies are specifically designed to represent the type of soldiers from that era, which is nice, but each enemy really only has one tactic that it uses ad nauseum. And whenever a little skirmish breaks out, fifteen or sixteen of the same enemy tends to appear in pairs or groups of three, and once one is defeated an exact replica will pop up and repeat exactly what the previous enemy did without bothering to change strategy. In one particularly apoplexy inducing stretch a series of twenty demon Roman soldier trudged around the corner, hid behind their shield, walked six steps, and slowly stuck their head above their shield to check their surroundings, at which point I shot their fragile skull from across the room using the sniper in the team. Literally, nothing changed about this process for ten minutes, and I was beginning to feel like the universe was broken and started skipping, forcing me to relive the same couple of minutes of my life over and over and I wished I was at least playing a more enjoyable game if this was how I was going to be trapped. You would think that after there was a pile of bodies about ten high at the same location, all with bullet holes in there head, the soldiers might change up there strategy slightly and not expose their tender little head to my mean old bullets (or at least take a different path as I'm sure it must have been hard to walk through the huge pile of bodies), but each one marched to their doom in the same location as if they were lemmings. This happens in nearly every level, and it would be nice if the enemies were programmed to not be so dumb.
The problem with the difficulty is made worse by the fact that you basically have unlimited ammo and unlimited health. You usually have to put codes in for these kinds of options, but Jericho just gives these things away to you for free. Cole keeps on downloading ammo whenever you start running low and it is fully filled at any checkpoint, meaning there is no need to conserve your ammo and you don't even have to be bothered to go around the level and look for it. If you fall in battle, you have five other members of your squad that you are immediately teleported to, just to ensure that it is nearly impossible to die. And you can literally revive any of your fallen teammates by just tapping a button, just in case six lives and nearly infinite ammo didn't make the game easy enough.
There are a couple of other minor nagging issues, including the fact that your team never is nearly as competent as you are after you switch out of them, meaning you have to do most of the heavy lifting. The AI is competent most of the time, but prone to bouts of terrible dumbness that leaves you running around the field reviving them. There are enemies that explode if they get close to you, and in keeping with the terrible design of the game, they can only be stopped by shooting little portions of their body from far away before they get close enough to explode themselves (or you can just blow them up, but no one on your team seems smart enough to do that if you aren't controlling them). This is cheap enough, but worsened by the fact that the other members of your team are apparently very cold and always want to huddle together, ensuring an explosion will take out three of four members that are too dumb to scatter when they see a walking bomb heading towards them. Thus, you have to run across the screen to revive them, and you usually make it back to your cover spot just in time to turn around and see another one of these enemies blowing themselves up and killing the same group of your squad that still haven't figured out that explosions lead to death. You technically could just leave them until the battle is over, but the other living members of your team begin shouting that you need to help them, or at least they do until an enemy explodes on them and shuts them up. The exploding enemies are especially talented at popping up from the ground right next to your team in the middle of battle, ensuring that even if your teammates weren't totally incompetent at escaping explosions, they'd still die several times per level.
There are also some terrible quick time events, which occur at random instances without any warning and hide the buttons you need to press at the very side of the screen ensuring that the first couple of times it happens, you will die. This doesn't really count as difficulty or a challenge, as you can repeat this process as many times as you want without any negative penalty, and is once again more cheap than actually difficult. The game never really seems to understand difficulty, and instead is content at throwing random, cheap attacks at you that are more frustrating than they are difficult. The only battles that either aren't entirely repetitive or frustratingly random are the boss battles, which while on the easy side are well enough done to provide some satisfaction.
While I have complained about a lot of aspects of Jericho, it actually is not a terrible game and might be fairly enjoyable for someone just looking for a mindless FPS to pass a couple of days. There isn't a ton of content here, so it should probably only take ten hours or so to play through it and there isn't a lot of extra stuff to do except unlock all of the profiles for your viewing pleasure. There are a lot of things that Jericho almost does right, and the basic premise behind the game is not a bad one. However, there are so many stumbles along the way that if I was Clive Barker, this is not a project I would want my name attached to. In fact, the game seems determined to sabotage itself at every opportunity. The special abilities are fun to use and the shooting mechanics are pretty good, but the battles are all repetitive and half of your team is pretty much useless. A lot of time went in to developing a deep lore to the world of Jericho, but then no time was give to the actually story and there are only glimmers of interesting segments eventually punctuated by a terrible ending. Add in some cheap enemies, sketchy AI, and awfully implemented QTEs and you have a recipe for a disappointment. Now I'm beginning to remember why I tend to stay away from horror games, but I'm sure I'll forget again by next year.
now that's a concept that truly terrifies me.
Master of Horror (THE GOOD):
+Premise behind the story could have been quite good if properly developed
+Some surprisingly well done profiles that are interesting to read
+Memorable villains; some decent boss fights
+Some special abilities are fun to use in battle
+Squad based gameplay almost works and switching between your non-useless teammates to use their special abilities is pretty enjoyable
Master of Chores (THE BAD):
-Worst level design in a modern FPS; exploration impossible
-Poor story and character development
-Disappointing final boss fight
-Battles become repetitive because of poorly programmed enemies
-Some cheap tactics used to make game seem more difficult
-Too easy; nearly have unlimited ammo and infinite revives
-Some useless team members; playable cast of characters is fairly unlikable
Master of Bore (THE UGLY): Jericho actually offers a tip line in the game, and if you call a certain number you can buy certain cheats to make the game easier for you. The only problem with this strategy to earn an extra buck (other than the fact that tip lines haven't been employed since the early nineties when people found out about the Internet) is that if people are finding Jericho difficult, they most likely also find dialing a phone difficult and won't be able to call in.
Reviewer's Rating: 3.0 - Fair
Originally Posted: 11/09/09
Game Release: Clive Barker's Jericho (US, 10/23/07)
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text: Pete and Jen from The Morning Mix [ Morning Mix Show Notes 1/19 By Jen Jacobs January 19, 2011 Free coffee, saving money and American Idol insanity!! Read More Category: Celebrity News, Morning MIX, Music News, On-Air Tags: american idol, disney world, fox, simon cowell, steven tyler Send to a friend! Share on Facebook Share on Twitter Pin it! Reddit This! Share on Tumblr!


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The president arrived at Dover Air Force Base just after midnight to witness the arrival and transfer of 18 Americans killed in action. Those 15 soldiers and three drug enforcement agents were among 55 Americans killed in October, making this the deadliest month since the war began eight years ago.
This year the Pentagon lifted the ban on media coverage of these transfers --the arrival of flag covered caskets.
During Vietnam, those caskets, carried across air fields and across our TV screens, were a haunting reminder of an ever-climbing death toll in a seemingly endless battle.
Now, the president will decide the policy. Whether or not to send thousands more soldiers into combat having witnessed the price of the hardest choice any president can make.
That's a page from my notebook.
I'm Katie Couric, CBS News
Watch Katie Couric's Evening News Report:


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The General Education Development examination covers five topics: reading, writing, math, science and social studies. Each test awards a score between 200-800. Many states require students to obtain a score of 410 on each of the five tests and an average of 450 for the GED test to pass.
Typically GED testing centers in Phoenix AZ are offered at:
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- Phoenix Adult Education Centers


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Florida State defensive coordinator Mickey Andrews spoke with the media Monday about the Seminoles' loss at Georgia Tech, issues defending the option attack this past Saturday, looking ahead to preparing for this weekend's game against Clemson, and much more. Here is a transcript of that conversation.
Opening Comments:
"I guess I will start off by saying we were disappointed with the outcome of the game. Determined it wasn't our best performance, I don't remember ever when we have given up that many yards rushing in a ball game. Certainly we didn't do enough to help us win the football game, to help our team win the football game. We thought our plan was good going in, we had it very simple, and very basic to make sure we didn't have a lot of missed assignments and that was one of the things that came out of the game. We had probably fewer missed assignments than we have had in any game this year. We had less than 10 missed tackles again. Normally when you do that, you do well defensively. It wasn't – the problem that we faced was getting the defense executed. We lined up incorrectly a couple of times, a few times. It seemed that every time that that occurred, that's when they seemed to have a play called to take advantage of it. They did a very good job of changing their plans as they went along. Every time we made an adjustment, they would go back and find something else that created another weakness. You just have to give them credit. They are doing an outstanding job of getting there people in place and executing their offense."'
"We were concerned going in that in a weeks time could you simulate the blocking schemes as well as the speed of the game, the speed of the option. We didn't get that done to the extent that we needed to. We adjusted to it as it went along. We had some trouble covering the pitch early in the game because of their alignment or their formations. We made some adjustments in our alignments at halftime that kept us in it. Once we got that taken care of, they attacked us – like I said it was a good job on their part. Getting out of position was the thing that really created problems for us. We played one particular defense that gave up both long fullback runs for touchdowns, just improper alignments and taking care of your job. They got over 100 yards on two plays and 14 points. What it boiled down to basically was they executed their offense better than we executed our defense."
"You would think if you had an opportunity to play it again next week that you would do a whole lot better just simply due to the fact that you have got something to teach, and correct, but you don't get that chance. You got to do it when you play."
"Like I said earlier, going in we were concerned about our ability to tackle in space which was not a significant problem for us. Another concern was us being able to hold up against their wide receivers, big number eight he caught two balls for 25 yards I think or something like that. The first pass was a 30 yarder, that was their 50 yards passing in the first half. They didn't have any in the second half. They had two yards rushing in the fourth quarter. We did some things well, but when we broke down, we broke down and gave up big plays. That was the thing that we talked about with them all week, and especially Friday night, prevent long gainers. Lets don't give up big gainers. And the other thing was create and force takeaways and we didn't get enough of that. We only forced three punts, and then two turnovers. Only one fourth down play, and we didn't win it. We didn't get a very favorable spot."
Q: I think it was Dekoda Watson who said as the game got on he got more and more confused. If the game plan was simple, are you surprised by that?
Andrews: Yeah. We had pretty much the same thing. We had three defensive fronts that we were going to play, two of them were basically the same. For some of them, there were two little changes for interior lineman and linebackers. Yeah, I am concerned that it was difficult because it didn't seem to be difficult when we put it in and didn't have those problems with it on the practice field. Probably as much as anything, the speed of the game, it's so hard to simulate in practice. The angles, the motion, getting everything to fit just right.
Q: If you were to go against that offense again would there be certain things you would make adjustments on?
Andrews: We did. We made some adjustments during the game. One of them was to take out the defense that gave up two touchdowns. We just called it two too many times. We had people that weren't lined up properly and didn't take care of their man. That's enough said there.
Q: Was there some reason on those running plays that the middle of the field gets wide open like that?
Andrews: Yep because the safety was covering the pitch man.
Q: So the assignment on the fullback has to be done by someone up front?
Andrews: That's the logical thing. Yes. Somebody's got to take care of that when you do it. You got to change up a little bit with how you attack the fullback whether you do it inside out or outside in. You got to change up how you attack the quarterback, you got to give him a little different look and even how you attack the pitch. We just didn't get it executed, enough said. They went primarily to a trips formation which had been a more pass oriented formation than a run and they did some things on it that gave us some problems. When it comes right down to it, it's simple when you say someone take the dive, someone take the quarterback, somebody take the pitch. It's more than just assignments, it's execution too. Tackling comes into it. Even though there weren't missed tackles, we weren't in position to make tackles sometimes.
Q: Some of the players said they might have been trying to do too much, did you sense that?
Andrews: We assigned a guy to get the fullback, the quarterback, and the option. What they were referring to I'm not sure. Just do your job. We never gave anybody more than one job.
Q: But some of the players were saying that sometimes they might have been trying to do more than just their assignment.
Andrews: Yeah, maybe so. Like I said, I don't know how it could be any more simple than what we did. With as few of calls as we had, I think their priorities sometimes – one lineman on a certain play was blowing the center up instead of playing the fullback. Your primary job was not whipping the center it's to take the fullback. Or a guy on the quarterback, you can't be peeking at the dive fake or you'll miss the quarterback. A couple of times we missed the angle too. They started running a follow play that was different than what they ran a lot of times. We finally adjusted to it, and did alright, but we just didn't get it done to prevent long plays, and that is key.
Q: Is this offense going to be a nightmare for this league once he gets his people in?
Andrews: If they execute. It's all about execution. They didn't have a bad pitch. One time we created a fumble, but it wasn't on the pitch, we got the ball out of there. Everette (Brown) did. They were careless with the ball one time, two times on a pass. We broke it up, we should have intercepted that one. Then we intercepted the other one, the one that went to number eight. The thing was is that they had a spring and a whole season to work on their scheme. We had one week. That's a disadvantage. I would say it would be more that – and I would say that depth probably hurts them more. Their first team, they have got some pretty good guys in place. But I think too, people will learn how to defend it better, just like we would if we would have played it again.
Q: You are facing a lot of offensive firepower against Clemson aren't you?
Andrews: Yes. Their offensive line only has one returning starter, their center. They have played seven or eight games now, eight games I guess so they have got some experience now. The skill people are about as good as you face. Running backs, very talented, speed, make you miss, can break tackles, and maybe just as important for an offense they can catch the ball. 28 (CJ Spiller) had six passes for 105 yards against Boston College. A lot of times, the key to an offense like that is to get the ball to the guy, he doesn't have to line up behind the quarterback to get it all the time. They are doing a better job of getting those guys the football. Very good receivers, tall, very rangy, speed guys, and looks like they have got it back together. They struggled a little bit there at the beginning of the year, but looked pretty impressive against Boston College. We can't use our defense that we used against Georgia Tech all year long. Nothing. Not a single play. So now we will get back, hopefully we can do a better job playing the defenses that we have had all our reps on.
Q: Patrick Robinson intercepted one pass and nearly picked another one. He is starting to play a little better.
Andrews: He is starting to come back now. He looked a little bit more like he was at the end of last year. Getting healthy again, getting enough reps to be an effective player. He will have to – that was the thing about last week, I told them that those corners were going to have as big of a role as anybody on that field playing against those big receivers. I think going in, that big guy was the only receiver that had caught a pass in the last four games. And you can see why with that big body that can run and catch like he can. Patrick's job was difficult this past week because there were a lot more running plays then there were pass plays. The play where you are challenged is the play where you have to be at your best. He caught a couple passes in front of us and got his 25 yards like that. And then caught another short pass on a wheel comeback. I guess that was it. They completed four out of six.
Q: Can you pick out one issue that Clemson has created that the defense has not handled well in the last few meetings?
Andrews: Probably the screen plays. They throw a lot of different screens and they execute them. It may be as good of a play that they execute. They get it to different receivers. The jailbreak, the bubble, the slip screens by their running backs but they are very good at that. They have hurt us through the years with as much man coverage as we play you get someone isolated and those are the plays where you just have to have help from your linemen, your backers, everybody has got to react to them. We will have to do an outstanding job with that this week.
Q: How do you counter that?
Andrews: You have to have great coverage, you have to get off blockers, and you have to get folks flying to the football. You have got to know the difference between beating a blocker when you are pass rushing and when a guy has turned you loose. There are not many plays where our people just totally are freed up by their blocker. We just have to be very smart at that.
Q: Are they doing much differently since the change in coaches?
Andrews: Some, a little bit but we thought at one time about just breaking down the two games since Tommy has been (gone) from there but we are going to look at all of the tape. We will look and study all of the tape. It is the same players, they changed a few things but you don't usually see major changes.
Q: Was the Bowden Bowl ever distracting for you as an assistant coach? Do you think it has any factor now that it has ended?
Andrews: No, I think you are the guys that made it a big thing, a big issue. I don't remember seeing anything in the scouting report about it being the Bowden Bowl. I don't think it was ever mentioned in a meeting or practice, Coach (Bowden) never mentioned it. I think it is just something that you hype the game up with and probably the media got more fun out of it than anybody.
Q: Does Clemson look like a different team than earlier in the season or just a team that has smoothed out some of the rough edges?
Andrews: The film that we have looked at, the videos that we have looked at, is a team that had the skill early just as they do now, a team that did some things that really created problems for your defense as far as alignments, getting lined up, they run a tremendous amount of formations from every personnel grouping that they have. I don't know if our players can learn that much but anyways we have to get it taught. Quarterback, both of them have been hurt some, they have played very, very well at times and at other times have tried to rely on their other players to help them through it but basically it is not a whole lot of difference. They looked like they may have played more like a team this past week.
Q: Jermaine Thomas has been getting some praise for his play in games, have you see what makes him special in practices?
Andrews: Yeah, he is a guy who has got vision, he has acceleration, and he does things that most real good backs do. He doesn't go down with a whiff. I think probably as much as anything is his ability to use his blockers and to break off of tacklers.
Q: Sounds like he has toughness.
Andrews: Yeah, here is a kid who got hurt, he got knocked out of the Virginia Tech game, got very little practice this week, really didn't know his status, and he goes out there and is our leading rusher. That is impressive.
Q: Based on what you have seen from him in practice you aren't too surprised by what he did Saturday?
Andrews: Nope. He has done it in other games when he has been in there. It wasn't a one time fluke. When a horse runs good one week, the next time all he is doing is eating oat and pooping, then you don't hear nothing being mentioned about him but when he goes and does it two or three times then you take notice that it must be a good horse. I don't know why I am talking about horses, I have never been to a horse race. … I saw it on TV.
Q: Second half of the Georgia Tech game they only had one big play, how much do you attribute that to them losing their quarterback and how much was that the defense executed better?
Andrews: Well we did a little bit better of a job but like I said we were in the same defense that got the other touchdown run by the fullback in the second quarter and I think it is easy to assume we didn't call that defense any more, we put that on the shelf. We are going to have to get a little bit better at it before we ever play it again. But losing their quarterback, the kid that came in to take his place wasn't quite as effective as the other guy was. I was a little surprised they threw the ball there at the end like they did but Pat did a great job on it. That is the thing you have to do defensively, when a team makes a mistake you have to make them pay for it. Just like we made a mistake on our alignments, they made us pay for them with 14 points. I think the amount of time you are able to work against it and make adjustments, a big part of it was on the sideline when they come out telling them where they have to make their changes and anytime you play an offense like that you kind of get more accustomed to it as the game goes along.
We had prepared for that formation but not nearly as much as we got it in the game. Their regular two-slot set was the primary thing they had used all year. This was probably 10 or 15%, probably 10% of what they had used in all of their other games but they had some success with it early and just stayed with it.
Q: Did that spread you guys out more?
Andrews: Well, it changed our alignment with our safeties for one thing and you have got to adjust your backers a little bit when you do that.
Q: They worked backside off of that.
Andrews: Yeah, they worked in trips. We knew they liked to attack trips backside but we thought we would get it with the lead option instead of bringing the guy back.
Q: When you are facing a talented and dangerous Clemson team that hasn't quite put it together but maybe is showing signs, do you have to hammer it home that you will likely get these guys best?
Andrews: I think our guys are aware of that. They need to win just like we need to win. It seems like they have rallied a little bit now and have pulled the pieces together. They had the same trouble with the same team that we did but what we will do is we will go back to playing our regular defenses that we have been playing and our kids will be a little more comfortable with that. Now you have other challenges that face you with that, you are facing a totally, completely different type of offense and we will have to defend in space again because of the way they split people out and the movement, making your checks and adjustments on that is something we need to be good at.
Q: What is Michael Ray Garvin's status?
Andrews: Don't know. He has had this trouble before with concussions. We will just have to wait and see. Randy (Oravetz) will know more about that.
Q: Was he hurt on his return or some other time?
Andrews: No, I think it was when he was covering the kickoff.
Q: I guess you wouldn't mind getting another shot at Georgia Tech's triple option in December in Tampa?
Andrews: Well, we got through grading it yesterday and it has been put to bed. I wouldn't even have brought it back up if I didn't have to be here. That won't happen until next year or if it does happen in Tampa then so be it. I think it would be a bad thing to have two weeks to prepare for. You don't even think about that, the only think you think about right now is Clemson.
Transcribed by Corey Dowlar and Chris Nee.
href="http://floridastate.rivals.com/forum.asp?sid=1061&fid=1079&style=2">Football Message Board or on the Tribal Council


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A newly revealed document shows the Nuclear Safety Commission backed a claim by utilities in a 1992 report that no safety measures were needed to deal with a long-term complete power loss at nuclear plants, illustrating they minimized risk assessments together.
A text written by Tokyo Electric Power Co. was included in the report to revise safety measures compiled by the commission's working group, and in the end no steps were introduced to counter the loss of key electricity-run reactor cooling functions.
Loss of power was a main cause of the disaster at the Fukushima No. 1 nuclear plant. Three of its six reactors suffered meltdowns after the plant lost most of its power following the magnitude 9.0 earthquake and tsunami of March 11, 2011.
At the time, the working group was discussing revising a guideline the commission had endorsed in 1990 that ruled out the need to consider a long period of power loss.
According to newly unveiled materials, the commission's secretariat, at that time part of the Science and Technology Agency, asked utilities in a document dated October 1992 to "write a composition" on why there was no need to consider measures to counter station blackouts lasting longer than 30 minutes.
Tepco responded that "sufficient safety will be secured" as long as nuclear plants are controlled properly, touching on the reliability of emergency power sources at that time.
Kansai Electric Power Co. also said the risks of power loss are extremely low and measures to deal with such risks need not be included in the guideline.
The commission adopted Tepco's claim in its guideline and no safety measures for a long power outage were included.
Haruki Madarame, who chaired the commission, apologized over the issue, saying it was inappropriate to have power companies play a part in creating the original guideline draft.


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|Morgan Patterson, Kristine Hoffman (sitewide)
|Submitted By:
|Morgan Patterson on Sep 18, 2012
|Comments on Bald Rock Basin
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|Show which comments —
By Morgan Patterson
From: CT
Jun 5, 2014
|So anyone done any cool new FAs?
By Glen Luckjiff
May 3, 2015
Had our first go at the Basin today and enjoyed the rock and surroundings. Finding the boulders for the first time is non-trivial and I would suggest the following edit to reach the Welcome Wall (East Side).
There's a small parking lot for Bald Rock Basin located at the end of John Todd Way in Redding, CT. From the parking lot follow the blue blazed trail North. Continue North at the junction and follow sign to Bald Rock. From Bald Rock continue along the dirt road out into the power lines past four poles (including the pole you see immediately as you enter the cut) and then (close to the fifth pole) follow slight trail (hard) left (SW) into the woods and down into the basin. After a few minutes working your way down you will see the Welcome Wall to your right.
By Morgan Patterson
From: CT
May 4, 2015
Just a warning... the power lines host massive tick populations and we stopped going in that way all together as we weren't excited about pulling 10+ ticks off us per visit.
It is also significantly longer if you are trying to get to the west side and you also miss some good bouldering between bald rock and the basin.


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A SOUTH Tyneside theatre boss has expressed concern for a popular singer after he cancelled his borough date.
Joe Longthorne was set to appear at the Customs House, in South Shields on Saturday, September 27, but has had to cancel the gig due to illness.
Ray Spencer, executive director of the Mill Dam venue, said: "We're really concerned to hear that Joe is unwell again and it'll be a great disappointment for his many, many fans that he is unable to make the date.
"We do hope that there's a speedy recovery, and that some time in the future he will return to The Customs House. We send him all our best wishes."
Anyone with tickets to the concert should go to the theatre or call the box office on 454 1234 to have their tickets refunded.
Twitter: @ShieldsGazVicki


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Spring 2017 Patricia Bolaños-Fabres receives prestigious Fulbright Scholar Award. Read more here.
Spring 2017 Congratulations to Patricia Bolaños-Fabres for receiving promotion to full professor!
Spring 2016 Congratulations to Roy Ketchum for receiving tenure at CSB/SJU!
Hispanic Studies faculty release book on gender and Hispanic film and literature
Congratulations to Tania Gómez, Christina Mougoyanni Hennessy, and Patricia Bolaños-Fabres on the publication of their new book titled Gender in Hispanic Literature and Visual Arts. The collaboration by the three professors of Hispanic Studies resulted in an "eclectic collection of essays that takes the ongoing conversations about gender in the Hispanic world into the twenty-first century." The book "examines cultural discourses on women in the Hispanic World and offers insightful and nuanced analyses of contemporary literary works, films, performances, and paintings." Gender in Hispanic Literature and Visual Arts is published by Lexington Books and can be purchased through the CSB/SJU Bookstore and on Amazon.
Hispanic Studies and Spanish Club T-shirt Fundraiser
CSB/SJU Spanish Club is offering two new t-shirt designs as part of a fundraiser to support their on-campus programming this year. Students, faculty and staff can choose between two designs, one in black featuring a quote by Rigoberta Menchú, Guatemalan activist and Nobel Peace Prize recipient, and another in heather red featuring a quote by Cantinflas, actor, producer, and screenwriter who often portrayed impoverished Mexican campesinos.
T-shirt on left reads: "La paz es hija de la convivencia, de la educación, del diálogo." -Rigoberta Menchú
(Translation: "Peace is the daughter of coexistence, of education, of dialogue.")
T-shirt on right reads: "Yo amo, tú amas, él ama, nosotros amamos, ustedes aman, ellos aman. Ojalá no fuese conjugación sino realidad." -Cantinflas
(Translation: "I love, you love, he loves, we love, you all love, they love. If only it weren't a (verb) conjugation but reality.")
Gender in Hispanic Literature and Visual Arts
Christina M. Hennessy, Patricia Bolaños, and Tania Gómez
The New Mediatrix
Elena Sánchez Mora
Posmodernismo y teatro en América Latina: Antología crítica
Nelsy Echávez-Solano
25 anos celebrando la cultura Hispana en Estados Unidos
Nelsy Echávez-Solano
Melina Mercouri (1923-1994)
Christina M. Hennessy
José Isaacson y la Poética del Encuentro
Marina Martín
Homenaje a Thorpe Running
Marina Martín
Viva la historieta! Mexican Comics, NAFTA, and the Politics of Globalization
Bruce Campbell
Spanish and Empire
Nelsy Echávez-Solano
Rodolfo Walsh : Argentino, Escritor, Militante
Eleonora Bertranou
El Mito Como Provocación : Edipo en el teatro español contemporáneo
Christina M. Hennessy
El mito disidente : Ulises y Fedra en el teatro español contemporáneo (1939-1999)
Christina M. Hennessy
Mexican Murals in Times of Crisis
Bruce Campbell
El 27 lúdrico : los suplementos de "Carmen" y "Gallo"
Patricia Bolaños-Fabres


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Are Taxes Too Low in the USA?
A recent Bloomberg Businessweek article, "Mr. Normal Meets Mrs. Merkel" got me thinking. Why are Americans screaming about their tax levels? We have among the lowest federal tax rates in the civilized world and certainly the lowest our country has experienced in the past several decades.
In the Businessweek article, the newly elected French President, Francois Hollande, promised while campaigning to raise the top income tax rate in France to a stratospheric 75 percent. Even if he doesn't follow through with the audacious tax increase, discussing that type of tax on the wealthy would never fly here. Obama is shunned when he mentions marginally increasing the tax on the wealthy.
According to a Scripps Howard News article by Thomas Hargrove published at KSHB.com, the U.S. trails most developed countries in their complete income tax rates. The United States pays just 24 percent of its total economy (or gross domestic product) to those collected by every level of government, according to the Organization for Economic Cooperation and Development.
In contrast, Australians pay 27 percent, Japanese pay 28 percent, Canadians 31 percent Band the Swedes a whopping 46 percent. Granted, many of those countries offer a greater safety net to their citizens in the way of social benefits. Yet, the lower taxes collected in the United States gives our citizens an advantage to save and invest more than our developed nation cohort.
Additionally the value added tax that many countries impose on every purchase make our local and state sales taxes look downright anemic. In fact, my Brazilian friends flew to Miami to purchase items for their new baby. They still came out ahead financially, even after the cost of the airfare and hotel, than if they had purchased these same baby items in their home country. Taxes add tremendous costs to goods in other countries. Consider what you pay for this popular technology item internationally. You can buy an Apple iPad for $499 in the United States. In many developed markets, that same iPad goes for up to 50 percent more. In Spain the same tablet runs $742 and tech savvy Japan charges $621 for the iPad.
I dislike paying taxes as much as the next person, but when I step outside and breath the clean air, drive on the updated highway system, drink water from the faucet, walk on our safe streets, visit a local or national park, I appreciate the services our taxes provide. On the other hand, the tax system is burdensomely complicated and unnecessarily confusing. It's way too easy to game the system and the hours lost in completing a basic tax return could be pleasantly spent on numerous other activities. I confess, I still haven't completed my 2011 tax returns and am under the graces of the allowable tax extension. If they were easier to complete, I wouldn't have chosen to delay the process.
Tax Recommendations
1. Appreciate the benefits we receive from our tax dollars. They are vast and make our country a wonderful place to live.
2. Advocate with elected officials to simplify the tax code for the good of all.
3. Realize that our tax rates are reasonable in comparison with our developed nation's comparison group.
4. Hold legislators accountable to get rid of the programs which waste our tax dollars.
With the sun setting on Bush's tax cuts this year, our tax rates are likely to return to level last seen during President Clinton's administration. Remember those eight years? We had a bout of economic prosperity in spite of higher tax rates. As our economy picks up steam, a slightly higher tax burden may be camouflaged with higher employment and salaries. In the mean time, as you fret the deductions on your regular paycheck, keep a perspective and realize your tax burden could be much worse.
Barbara Friedberg, MBA, MS is editor-in-chief of BarbaraFriedbergPersonalFinance.com where she writes to educate, inspire, and motivate for wealth in money and life.
Posted-In: Barack ObamaFinancial Advisors Politics Topics Economics Markets Media General Best of Benzinga
© 2017 Benzinga.com. Benzinga does not provide investment advice. All rights reserved.


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SHERIDAN — A local judge extended the "deliberative process" privilege recently recognized by the Wyoming Supreme Court to rule in Sheridan County School District 2's favor in a recent court case with The Sheridan Press.
Press attorney Bruce Moats said he believes the extension of the ruling will have lasting impacts on Wyoming's open government process.
The Sheridan Press filed a petition to the court in February for the release of executive session meeting minutes related to a proposed $45 million multi-purpose recreational facility discussed by the school district in closed meetings.
Information about the facility was first brought to the public's attention at a semi-public forum regarding educational goals in Sheridan County in January. At that forum, then Sheridan Mayor Dave Kinskey said he felt the $45 million could be better spent on the education of the community's children.
Following several public information requests to the school district, as well as Sheridan College, documents showed that the school district was considering a bond issue as soon as the spring of 2014 for the project.
In its arguments to the court, SCSD2 said the facility had been discussed in public in regards to the district's needs for better and more expansive locker rooms, indoor practice facilities and other recreational needs. But, no specific reference to the facility itself was ever discussed in a public school board meeting. The Press found no reference to the specific facility in meeting minutes of the school board dating back to January 2012.
The conversations held in executive session regarding the project, the school district claimed, fell under several exemptions provided for in Wyoming law — real estate, personnel matters, pending litigation, confidential information and student expulsion. Judge William Edelman of 4th Judicial District Court agreed with the school district in his summary judgment of the case released Thursday.
"…the Court finds that all matters discussed in the executive sessions fits squarely within what may be kept confidential pursuant to the plain language of the relevant statutory section," the judgment stated.
Moats expressed concern, though, that the court does not say which specific exemptions applied.
"Neither the newspaper nor the public knows what the board said about its discussions on the facility in the minutes," Moats said. "This, combined with the brevity of the court's finding, makes it difficult to fully understand the ruling."
In his decision, Edelman also referenced the non-disclosure of certain documents in the Wyoming Supreme Court's recent decision in Aland v. Mead, where the Court stated that a common law deliberative process privilege is incorporated in the Wyoming Public Records Act.
The Supreme Court ruling established a three-prong test to determine whether records and documents may be withheld from public disclosure — if it is interagency or intraagency communication, pre-decisional and deliberative communication or not in the public interest to be disclosed.
Edelman extended this "deliberative process" language to the Wyoming Public Meetings Act.
"The deliberative process privilege was not briefed by either party," Moats said. "The court said the public records and public meetings acts are analogous and essentially grafted the deliberative process privilege on to the Public Meetings Act.
"I fear the result is that governing bodies may go into executive session for any discussion that is 'pre-decisional and deliberative,' regardless of whether it fits any of the express provisions for executive session in the Public Meetings Act," Moats continued. "This would allow nearly any discussion that might lead to a decision to be held in executive session. I believe that would fit the great majority of discussions held by governing bodies."
Moats added that there is case law from other states that public records acts do not control what must be public under public meetings acts. Moats also said he reads the Supreme Court's decision to limit the deliberative process privilege to executive government officials, not legislative bodies.


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Over the weekend I was reading an article about the relationship between social capital and social networks. The sentence containing the authors definition of a social network began with:
A social network—real world kind not the virtual kind… (emphasis is mine)
I'll be honest, I had a hard time paying attention to the rest of the article because I believe this is a fundamental flaw in the way people think about using social media for business.
This is akin to saying face-to-face conversations are real, but phone calls are not. Social media (online, virtual, etc.) tools are not different types of networks. They are tools to help you connect, communicate, and collaborate with members of your network(s).
The strength of the relationship between you and the members of your network is not dependent upon where your interactions take place; it has to do with the nature and qualities of those interactions.
When you attend a Chamber of Commerce event, you have a different relationship with each of your fellow members. Some of them you know quite well, you've done business with them, and you often meet with them outside of the chamber events.
Others you know by sight. You say "hi" and you may know what they do, but you wouldn't say you have a "relationship" with them.
My point is you can have shallow relationships in person and you can have deep relationships online. Many business owners are starting to realize that their best business relationships are not confined to one or the other but rather use a blend of online and offline communications to their mutual benefit.
The same thinking applies to marketing plans. You don't need a marketing plan and a social media marketing plan. You need a marketing plan that takes all advantage of all of the communication tools that will help you communicate with your ideal customers.
If you want to use social media to grow your business, it's time to stop thinking about it as a "separate thing" and think about using it as another tool to communicate and network.


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"When I said, My foot slippeth; thy mercy, O LORD, held me up."
King James Version (KJV)
15But judgment shall return unto righteousness: and all the upright in heart shall follow it. 16Who will rise up for me against the evildoers? or who will stand up for me against the workers of iniquity? 17Unless the LORD had been my help, my soul had almost dwelt in silence. 18When I said, My foot slippeth; thy mercy, O LORD, held me up. 19In the multitude of my thoughts within me thy comforts delight my soul. 20Shall the throne of iniquity have fellowship with thee, which frameth mischief by a law? 21They gather themselves together against the soul of the righteous, and condemn the innocent blood.
Share This Verse:
Bible Verses like Psalms 94:18


text:
Firefox 12 goes to bottom of web page
User Help for Mozilla Firefox
27 posts • Page 2 of 2 • 1, 2
I also have the exact same issue. It just jumps to the "blocked" section of the page as soon as the page finish to load. I can confirm that it happens due to a hosts file which block ad sites.
This only started to happen with FF12 and never happened before...
I disabled the script on my router & the problem goes away. However when forced to choose between router based ad/script/malware blocking (which blocks things for all devices on my local network) or running firefox 12 on my laptop, I went with the script. I've downgraded to firefox 11 & all is good again. I'll wait for the next version of firefox and try again.
Well, that sux. We cannot just sit with the problem.
It must be a bug.
I've never submitted a bug before but I will try later.
I have filed a bug on it.
Easier than I anticipated.
Not sure, but possibly setting browser.xul.error_pages.enabled to true or false would help? It changes the way blocked items are displayed. (Note I am not saying the bug shouldn't be fixed, just something that might help in the meantime.)
You are right ronleo, setting "browser.xul.error_pages.enabled" to "false" has stopped the jumping.
I've add this information to mozillauser233 bug report...
It's already reported, see:
and https://bugzilla.mozilla.org/show_bug.cgi?id=748803
I use the little Batch File approach that turns the Host File On/Off with Rt Clk Open and confirm that with HOSTS OFF No issue - with HOSTS On the test url's shown open at bottom to 25% down. I can live with it but hopefully it will be fixed.
Firefox 55.0.3-(64) - Win 7-64 Hm Prem - i5 8G - ESET EIS 10 - MBAM Prem 3 - SuperAS Pro - Macrium Reflect 7 - Diskeeper Pro 15- EPIM Mail - Secunia PSI 3 - NO Java or Flash
Correct me if I am wrong. How are they the same?
I've got no problem scrolling with spacebar.
The issue is that using a adblock hosts file of any sort, router, pc etc, auto scrolls the page.
I just tested it and was able to scroll down just fine with spacebar. Loading pages like Newegg, gets auto scrolled down.
But with this set to true "default" with Firefox 11, there are no problems.
So why is this?
So it's this bug https://bugzilla.mozilla.org/show_bug.cgi?id=749218 but read the comments, the cause is likely the same, focus is on subframe (with content blocked) instead of top-level document.
If I may offer a workaround, I have a standard host file (i.e. nothing in it) and use Adblock Plus extension. No such problem.
Michel Gagnon
27 posts Page 2 of 2 • 1, 2
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