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Fire Emblem: Radiant Dawn
FAQ/Walkthrough by Ask_B_007
Version: .3 | Updated: 12/03/07 | Search Guide | Bookmark Guide
____________________________________________________________________________ | | | | | | | | | Fire Emblem | | Radiant Dawn | | | | | | | | by Ask_B_007 | | email: firstname.lastname@example.com | | | | | | | | | | | | | | Version .3 | | | | | | | | | |____________________________________________________________________________| ~Table Of Contents~ !. IMPORTANT NOTE [FE!] @. Before We Begin [FE*] #. Map Legend [FEMAP] $. Basic Game Controls [FEBGC] %. Hidden Items Note (Read this!) [FEHIN] ^. Data Transferring [FEDT] I. Part One - Silver Haired Maiden [FEI] 0. Prologue - Under Gray Skies [FE0] 1. Chapter 1 - Maiden of Miracles [FE1] 2. Chapter 2 - The Dispossessed [FE2] 3. Chapter 3 - A Faint Light [FE3] 4. Chapter 4 - A Distant Voice [FE4] 5. Chapter 5 - The Lost Heir [FE5] 6. Chapter 6 - Raise the Standard [FE6] 6.1 Stage One [FE6.1] 6.2 Stage Two [FE6.2] 7 Chapter 7 - A Gathering Hope [FE7] 8. Chapter 8 - Glory Unwanted [FE8] 9. Chapter 9 - One Survives [FE9] E1. Endgame - Daein, Arise! [FEE1] II. Part Two - Of Countries and Kings [FEII] 10. Prologue - On Drifting Clouds [FE10] 11. Chapter 1 - Winds of Rebellion [FE11] 12. Chapter 2 - Tides of Intrigue [FE12] 13. Chapter 3 - Geoffrey's Charge [FE13] E2. Endgame - Elincia's Gambit [FEE2] III. Part Three - Intersecting Vows [FEIII] 14. Prologue - The Great Advance [FE14] Frequently Asked Questions [FEFAQ] Legal? [FELEG] Thanks [FETHX] ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- !. IMPORTANT NOTE [FE!]: First off this is my second Fire Emblem FAQ. In my previous one, Path of Radiance, I started by writing the walkthrough for easy mode, then proceeded on to normal and hard modes. For this walkthrough, I will do the same. Thus, right now I am only working on easy mode. If you are playing on a harder mode then note that there will be differences for each chapter and right now this walkthrough may not be incredibly useful to you. However, I will eventually get to the other difficulties and, in the end, I think this walkthrough will turn out just as nice as my last one. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- @. Before We Begin [FE*]: If you email me please make sure that the question hasn't been answered on this FAQ and also please do not ask me questions about parts I haven't gotten to yet. I have plenty of things that I am working on but I will try and complete this FAQ as soon as possible. Anyways, this FAQ is not to be redistributed/sold or any other crap like that. This is just to help you beat whatever level it is that you're stuck on. Also note that I will not go step by step in each chapter as different people like different characters. It's up to you to decide which characters to use but I will offer some general advice on that matter. PLEASE DO NOT EMAIL ME SAYING THAT THE CHARACTERS I LIKE ARE BAD. YOU ARE ENTITLED TO YOUR OPINIONS ON CHARACTERS AS I AM ENTITLED TO MY OPINIONS. IF YOU THINK THERE ARE BETTER CHARACTERS THAN THE ONES I USE THEN GO AHEAD AND USE THEM.THE CHARACTERS I'M USING ARE NOT NECESSARILY THE BEST. One last note, though I will not discuss what happens in cut scenes there will probably be some spoilers in this FAQ. If that bothers you then beat the game on your own without the help of a FAQ. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- #. Map Legend [FEMAP]: __________________________________________ | | | M = Micaiah | | S = Sothe | | V = Volug | | T = Tauroneo | | R = Rafiel | | N = Nailah | | To = Tormod | | Vi = Vika | | E = Elincia | | M = Marcia | | n = Nealuchi | | L = Leanne | | Ne = Nephenee | | B = Brom | | O = One of your units | | X = One enemy unit | | X+ = the chapter's boss | | C = chest | | D = Door | | Y = Yellow partner units | | G = Green friendly units | | b = Ballista | | h = Healing Jar | | | = wall or other impassable terrain | | \ = wall or other impassable terrain | | / = wall or other impassable terrain | | ~ = Water | | t = Tree | | | |__________________________________________| Note: My maps may not be spectacularly accurate but will be close. And generally one space on here equals one space in game. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- $. Basic Game Controls [FEBGC]: COMING SOON! One note for now though, I would suggest using a Gamecube controller if you have one simply for the fact that it doesn't use batteries. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- %. Hidden Items Note [FEHIN]: Throughout the game you will be able to find items hidden on various spaces on maps. I will mark them down by number on my maps, list them, and try to describe their locations. An important thing to note is that it may take several turns for the item to show up. To find the item just keep having a character wait on the specific space. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- ^. Data Transferring [FEDT]: Fire Emblem: Radiant Dawn is the sequel to Path of Radiance, and as such, it allows you to transfer data to it. However, as of now, only normal and hard mode epilogue save files can be used. Also, you must not even have any form of an easy mode save on your Path of Radiance file or the game will freeze up. Now onto what actually transfers: First, you can get stat bonuses for your characters. If a character reached level 20 of their final class and capped a stat (or more) then they will receive a fixed bonus to that stat (or stats) in Radiant Dawn. The Health stat bonus is +5 while Strength, Magic, Skill, Speed, Defense, Resistance, and Luck get +2. Some special cases, however, are Danved, Calill, and Sothe. Danved will get all of the bonuses from Devdan since they are actually the same person. Calill will receive her own bonuses and any bonuses that Largo would have received since he is not playable in Radiant Dawn. Sothe will receive his exact stats from Path of Radiance if he reached level 20 even if the Path of Radiance stat is lower than the base stat in Radiant Dawn. Also, since his resistance cap is lower in Radiant Dawn, if his resistance in Path of Radiance is 15-20, it will be 15 in Radiant Dawn. Next are the weapon rank bonuses. If a character's weapon type reached C to S rank then there will be a weapon experience bonus given in Radiant Dawn. The bonuses are 40 for C rank, 80 for B, 120 for A, and 160 for S. Now onto Supports. Support conversations on a Path of Radiance epilogue file can be viewed in the support library once you create a new Radiant Dawn file using the Path of Radiance data. Also, 'A' level supports in Path of Radiance will become bond supports between the characters giving a +5 to critical and dodge. Last, we have Coins which were previously thought to be useless. Now any coins from the Path of Radiance epilogue file will transfer to Ike's convoy at the beginning of Part 3. They now can give bonuses to forged weapons. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- I. Part One Silver Haired Maiden [FEI]: 0. Prologue - Under Gray Skies [FE0]: _____________ | | | | |M | | | |_O |__ _| | |X | | X+ | | | -| |_ | | |X || | |_| ---| | | X| |_______| Player Dawn Brigade 2 Enemy Pugo's Bandits 4 Dropped Items: 1 Herb Units: For your first mission, you will start out with Micaiah, a level 1 Light Mage, and Edward, a level 4 Myrmidon. On turn 3 Leonardo, a level 4 archer, will join your group at the top left of the screen. Overview: The town is being attacked by some bandits. So it's your job to get rid of the losers. There are only 4 of them so this should be a very simple task. They all only carry axes so Edward will have the advantage against them all. Also, Micaiah and Leonardo can hit them from a distance without fear of being hit in return. Suggestions: I would suggest mainly using Micaiah and Edward, as Leonardo isn't the best of the archers. The bandit in the middle will drop the herb and he can be easily picked off from a distance by Micaiah, if you want to off him quickly then let Leonardo injure him first. Be careful of the bandit on the right because he will move once you are in range. The boss remains stationary and will only attack if you are right next to him. Thus, you can take him out with whichever character you want. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 1. Chapter 1 - Maiden of Miracles [FE1]: ________________ | |XX| | | |+ | | | | | | |X | | | | |_ | | X | | ___| | __ X--| | | || X | | __|| -- | | | |_ | |_| | | | | | | | ___ | | | | X| | |_|O|_ | |X | | OOM| | |_______________| Player Dawn Brigade 4 Enemy Occupying Army 8 Items From Visiting Houses: 1 Vulnerary 1 Hand Axe Dropped Items: 1 Steel Sword Units: You can now use Nolan, a level 9 Fighter. He's a bit higher in level than the others right now so I wouldn't overuse him too much. However, he is a good unit so overall you will probably want to use him throughout the game. Overview: The enemies now have a variety of weapons, but that's just fine since you now have a larger variety in weapons. To start you'll want to visit the house on your left to pick up the vulnerary. Move north so that Nolan can take on the lance user to the left and Edward can take on the axe user to the right. Keep Micaiah right behind them so that she can attack from a distance. Just keep moving forward, making use of the bottleneck that's a few spaces below the boss. Suggestions: Unless you plan on using Leonardo, just leave visiting the houses to him. When you get the hand axe, make sure to pass it on to Nolan. Send Nolan and Edward up front and make use of their weapon advantages. Let Micaiah stay right behind those two to get some experience from hitting/killing enemies. The two enemies on the bottom left don't seem to move at all so you can easily take them out. Remember that if you are right next to an archer, they can't hit you back. The boss, Isaiya, has a steel sword that he will drop when he dies. He won't move at all so you can hit him from a distance and basically kill him however you want. You may also want to trade items between characters before finishing this chapter. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 2. Chapter 2 - The Dispossessed [FE2]: ______________ | X| | C| |S X | X| X | | X X X| | | | X | |- -------- -| | | | X X | | | |- --- --- -| | X | | | |C |M O | | |C | OO X | | |O | | |______________| Player Dawn Brigade 5 Enemy Occupying Army 12 Dropped Items: 1 Iron Axe 1 Steel Bow 1 Chest Key Items in Chests: Bottom Left Chests: Top: 1 Wind Edge Bottom: 1 Thani Top Right Chest: 1 Energy Drop Units: Laura, a level 1 priest, joins your party. She can only heal so make sure to keep her in the back and have her heal your characters as necessary. On turn 3, Sothe, a level 1 Rogue, will also join your party. He will enter at the top left of the map as I have marked. Overview: On this map there are ledges that you can go up and down. The enemies can also use these ledges so be careful. All of the enemies will attack you when you are in range. When Sothe appears, you can use him to open chests. He is level one but he has already been promoted. Thus, he can pretty much take care of himself. However, you should let your unpromoted units get the majority of experience for a while longer. Be aware that the enemies with ranged weapons can attack you even if they are on another level, however, you can also hit them with ranged attacks. Also note that Micaiah and Sothe have an A level support with each other. So, you can keep them close together to give them both better evasion, accuracy, and strength. Suggestions: I would suggest that you start off by having Nolan block the doorway to your right. Position the rest of your party at the bottom except for Edward so that he can attract the enemy directly above you. The two closest enemies will attack you and on your second turn you can take them out and have Laura heal if necessary. I would suggest moving Sothe down when he arrives, so that he can join up with the rest of your group and not gain too much experience just yet. The boss is the one character who won't move so when you get up to him you can take your time and make sure to distribute your items to the right people. Then you could have Sothe get the contents of the chest and have Micaiah use the Thani tome to take out the boss. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 3. Chapter 3 - A Faint Light [FE3]: ______________ | | Y | | _| OOY | | | OMSO | | | O | |__| | | X X| | X --- | | | |--D| | |X | | X | | | | X | |--XX----- | | X | | X | | X |X| X | | |+| | |______________| Player Dawn Brigade 7 Partner Independent 2 Enemy Occupying Army 13 Dropped Items: 1 Door Key Stealable Items: Discipline Scroll 1 Hand Axe or 1 Iron Axe Some Vulneraries and Herbs Reinforcements: 1 Begnion Soldier will come out at the top on turn two next to Aran. Unlike Aran, this guy is just another enemy for you to kill. Units: Ilyana, a level 12 Thunder Mage, joins your party. However, there are better magic users in the game so I can't really recommend using her much. You also have two partner units, Kurth and Aimee. They can't fight and you can't move them directly. However, after you move Micaiah you can have her direct these partner units. I would suggest that you just use the direct -> target command and select a square at the top of the map. On turn 2, Aran, a level 7 soldier, will come out right at the top where you start. You must have Laura talk to him in order to recruit him and use him. Overview: The goal is to defeat the boss who is at the bottom of the map. Take note now that he has a Discipline Scroll which you should have Sothe steal. Also, make note of the thickets and healhedges which will add to the evasion of whoever is standing on them. Healhedges will also heal a little health each turn for whoever is standing on one. Be careful of the archers because they can attack from across walls and one of them has a longbow. You can of course hit them back with ranged attacks if you don't want to wait until you get around the walls. An enemy drops a door key, but door keys aren't really even necessary because Sothe can open doors without them, and any of your characters can attack doors to destroy them. Suggestions: First off, you could open the door on the right but I find that it may be easier to just send your whole party down the left side. You can take your time with the two knights because they won't move. The other enemies will move so don't let anyone get too far ahead. Heal as needed and proceed cautiously making use of the thickets. You can let Sothe steal some items including either a hand axe or iron axe depending on which you want. You just have to get the enemy with these axes to equip the one you don't want to steal. Stealing is also a nice way to give Sothe a little more experience. The boss, Burton, will not move but his weapon has range so be careful of that. Let Sothe steal the scroll and then Micaiah should be able to easily kill him with her Thani tome. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 4. Chapter 4 - A Distant Voice [FE4]: Note: From now on at the beginning of each chapter you will start out at your base. Here you can move around items and put them in storage if you need/want to. You can also make use of bonus experience in the manage section. Bonus experience is given after each chapter depending on how well you met certain conditions. In example how fast you beat the chapter. So if you want you can give experience to your characters to level them up. I'd suggest using exp on low level characters to help them become usable. You can also give characters new skills if you have any such as the discipline skill you should have just acquired. An important thing to note is the info conversations you can read in your base. 1 star means that the conversation is merely interesting/funny. 2 stars means that it will usually give you advice on how to handle the next chapter. 3 stars means that you will probably either get a new item or new character. Another thing to do at your base is to buy, sell, or forge items. To do this just go into the Shop menu. Your base is the only place to buy items so make sure you have what you need before you leave. Forging items can be useful yet costly. I'd advise making weapons for weaker characters that you want to help level up. You can change weight, atk, critical rate, and even the color of the weapon. By going to the Library section you can see the bonus exp you've received in previous chapters and see info on characters and terms. By going into the Support section you can create and work on supports between characters. Each character can have a support with any one, and only one, other character. You can get this support up to A rank and you can also erase it if you want to start a different one. One last thing to do at your base is to save the game if you need to. Another note is that this is the first chapter in which you get to choose which units you want to take into battle and where you want them positioned. Of course, some characters must go into battles and you can only position your characters on certain spaces. ______________ | C C| | X+ X X+| | | -----|X | | | | | | h |------| h | |1 | O 2|X | |- -| OMS |- -| |X OO OO | | O | | | | X h h | | X 3 | |C | |______________| Player Dawn Brigade 9 Enemy Laguz Bandits 3 Laguz Bandits 5 Dropped Items: 1 Chest Key Stealable Items: 1 Chest Key Items in Chests: Bottom Left Chest: 1 Pure Water Top Left Chest: 3,000 gold Top Right Chest: 1 Seraph Robe Items that can be found: 1. 1 Beastfoe by standing on the space one left and one down from where the top left healing jar is. 2. 1 coin by standing on the treasure in the northeast corner of your starting area. 3. 1 Master seal by standing on the space one left and one down from where the bottom right healing jar is. Units: Meg, a level 3 Armor Sword, will join you if you simply read the info conversation entitled "In Town" at your base. Overview: This is our first fight against Laguz. One key thing to remember is that they are only dangerous while transformed. Thus, it is easiest to take them out when they have a human form. Another thing to notice is the holes scattered around the map. You and your opponents will have to go around these obstacles. Note that some of the walls can be broken and the one laguz above you will try to break a wall down to get to you. The healing jars will heal a little health of whoever is near them. Sothe and Micaiah can have a couple little conversations in this chapter if you put them next to each other and select "Converse". Suggestions: I suggest you start off by playing defensively. Block off the south and let the two laguz down there come to you. While the laguz up top is trying to break down the wall, hit him with some ranged attacks to take him out. When you go get the coin you can hit the laguz to the right with some ranged attacks to take him down. Make your way around the map with your stronger units out front to protect your weaker ones. The two bosses Agony and Pain will not move so you can safely hit them with ranged attacks. Just don't forget to get all of the chests before killing everyone. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 5. Chapter 5 - The Lost Heir [FE5]: _______________ | | G | | | -| G G | X| | X1 X X| X | | X X | | X \ | | |- -|--- | | | | | | X X | | X X | | | X X| |O O|----|2 XX| | OO | X +| |OVMS| | | O O \ X | | X | |_______________| Player Dawn Brigade 10 Enemy Occupying Army 19 Other Daein Warriors 3 Base Conversation Items: You can get 10,000 gold by reading the info conversation entitled "Sothe" at your base. Dropped Items: 1 Vulnerary Stealable Items: 1 Master Seal 1 Shine Barrier Some Vulneraries Items that can be found: 1. 1 Concoction, go to the space to the right of the top left enemy 2. 1 coin, go 4 spaces left of the boss Reinforcements: 1 Soldier and 1 Fighter appear near the top right and 1 Soldier and 1 Fire Mage appear at the bottom right at the end of turn 1. 2 Soldiers appear at the top left at the end of turn 2. 2 Soldiers appear at the bottom right at the end of turn 3. 1 Soldier and 1 Archer appear at the top right at the end of turn 4. Units: Volug, a level 15 Wolf, will join your group if you read the info conversation entitled "Nailah" at your base. Overview: Your goal here is to defeat every enemy but first you'll want to go up and help out Jill, Tauroneo, and Zihark. Some of the enemies will move towards your group and will make use of the ledges. Tauroneo's group will get attacked but they should be able to take care of themselves for a while. The only problem is that they're stealing experience from you! So get up there, protect them, and keep them from hogging the experience. You can have Sothe talk to each of them but they won't join you in this chapter so the only point in it is to see the conversations themselves. Note that the sand will hurt your movement a little so be careful of that. This is also the first map with enemy magic users. If you've been leveling up Micaiah decently like you should be doing, then she should have no problem with them. Suggestions: The enemy with the master seal will start moving toward you from the bottom right. So I would have Sothe around there to steal it from him when he gets close. Get up around Tauroneo's group and defend there for a bit while being careful of the soldiers that appear at the top left. Once you've gotten rid of most of the enemies, you can easily go over and take out the boss. He won't move but does have a ranged attack so be careful. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 6. Chapter 6 - Raise the Standard [FE6]: Note: This chapter has two parts to it. The second part will start right after the first and you will not be able to go to your base in between. You will, however, be able to switch items around between your characters at the start of part two. 6.1 Stage One [FE6.1]: __________________________ | | + | | | | | XX | | | | | X X | | | | | | | X | | | X | ---- | /--| | | | | X \ | | | | \ | / X --- | | | | || 1 | | | | -- | | | | XX | | | | 2X X | | | | --X - \ | | | || /| O O \| | |-----|| | | VOO | | | -----| |TSM | | | | OOO | | | | O O | |____|______________|______| Player Liberators 13 Enemy Occupying Army 13 Base Conversation Items: You can get 1,000 gold by reading the conversation entitled "Outside the Village" at your base. You can get the Renewal skill by reading the conversation entitled "Kurth" at your base. Dropped Items: 1 Steel Sword 1 Hammer 1 Steel Lance Items that can be found: 1. 1 coin can be found as marked on the map, there is a tree 2 spaces to the right of it. 2. 1 Arms Scroll can be found as marked on the map, there is an enemy 1 space to the right of it. Reinforcements: 2 Armor Sword and 1 Armor Axe appear at the top right, 1 Pegasus Knight appears at the top middle, and 1 Thunder Mage appears near the boss at the end of turn 1. 1 Pegasus Knight appears at the far left at the end of turn 4. 2 Soldiers appear near where the boss was when he is killed. Units: Tauroneo, a level 14 Lance General, Jill, a level 14 Dracoknight, and Zihark, a level 3 Swordmaster will join your party as soon as you get to your base assuming they survived the previous chapter. Out of the three, Jill is a good unit to use. Zihark is already promoted and you should already be using Edward instead so you may not want to use Zihark much. Tauroneo is also already promoted and not very useful except maybe to be a decoy and take hits. Overview: At the beginning this chapter looks quite simple. You and the enemy have the same number of units. However, the enemy will be getting a few reinforcements. In particular, watch out for the Pegasus Knights because they have very good movement. In general, you'll want to advance slowly as a group, making use out of the thickets. Also, pay attention to the enemy weapons since they have a decent variety. Defeat every enemy to win. Suggestions: By this point if there is a character or two who you've been completely ignoring, like I've been doing, then you may want to just start leaving them out of chapters even if you could bring them. Let the enemies come towards you so that you can hit them first. Some won't move until you're in range so you'll want to put someone with the advantage just in range of them. The two Armor knights by the boss won't move at all so they're easy kills. The boss, on the other hand, will attack you when you get in range. Therefore, put someone like Tauroneo just in his range so that they can take the hit and not die from any possible criticals. Then you can let someone else finish off the boss. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 6.2 Stage Two [FE6.2]: ____________________________ | XX G G | | X GGG | | X+ G G | | X G | | | X X | | | b X X | | --X | | |--- --------X X-| | X / ~ | | ~| | X 1 /~ ------| |--| | X -----/ / | | /~ / | | / / X | | --- b | | X X | | X X | | X --- | | --| | | | | ~ | | | | ---- TSO | | - | OOMVO | | | ~ | OOOOO | |____________________________| Player Liberators 13 Enemy Maradan Army 8 Occupying Army 21 Dropped Items: 1 Red Gem 1 Paragon Skill Stealable Items: 1 Steel Lance or 1 Javelin, whichever the boss doesn't have equipped Items that can be found: 1. 1 Master Seal, 3 spaces down from the mage to the left of the top ballista. Reinforcements: 2 Axe Knights appear at the top right corner at the end of turn 5. Overview: This map is pretty big, so just take it one step at a time. First you should quickly go up and take out the enemies around the ballista. At the end of the first turn, Fiona's group, the Marado Knights, will become your allies. They'll move towards the right and most of them will be carrying villagers. Thus, they'll need to be protected. If Fiona survives, she'll join your group in the next chapter. You'll now want to move towards Fiona's group to protect them but mounted units will be coming at you from the left so keep some good units at the bridge to take them down. Defeat every enemy or just kill the boss to win this battle. Suggestions: After you take out the cavalry at the left bridge, I would move everyone up to the top right to block off that bridge and protect Fiona's group. Once you've handled the majority of enemies there, you can then proceed to go after the ones around the second ballista and boss. Be careful, because the boss will attack when you get in his range. Thus, I suggest you move slowly into the other enemies' attack ranges so that you can kill them without the boss moving. Once the other enemies are gone, you can easily take out the boss. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 7. Chapter 7 - A Gathering Hope [FE7]: _______________________ | X1 X | G | | | |X | | | | ------ --D--2 X | | /| | X X X X+ | /|G DX -- -- X | | /| | | | | | /|--| | | | | | X /| | | X |----| | /|G DX | X | | | X /| | | | | G| | ------ X | XD | | X | | G | | | | | | | --------- --------| |O O //////// -/ | | O O X | |VMS | |_OO____________________| Player Liberators 9 Enemy Occupying Army 19 Base Conversation Items: You can get a Brave sword by reading the conversation entitled "Pelleas" at your base. Dropped Items: 2 Door Key Stealable Items: Just a couple vulneraries Items that can be found: 1. 1 Coin to the right of the guard at the top left 2. 1 Master Seal to the right of the top middle room (3 spaces right of the door) Reinforcements: 1 Soldier and 1 Fire Mage appear at the bottom right at the end of turn 1. Tormod, a level 5 Fire Sage, Muarim, a level 19 Tiger, and Vika, a level 13 Raven appear at the bottom right at the end of turn 1. 2 Soldiers appear at the bottom left and 1 Soldier and 1 Fighter appear at the bottom center at the end of turn 6. 1 Wind Mage and 1 Fire Mage appear around the boss at the end of turn 8. Units: Fiona, a level 9 Lance Knight, will join your group if she survived the previous chapter. Have Sothe talk to Tormod in this chapter to instantly recruit Tormod, Muarim, and Vika. Overview: To start off you'll want to send Sothe towards the right so that he can quickly talk to Tormod when Tormod and his group appear. Other than that you should make your way up the left side, possibly splitting into two groups. There are 5 prisoners that you should release in order to get some extra bonus experience. However, before opening their cell doors, make sure that you first kill the enemies in the top left because that is where the prisoners will escape to. Also, make sure to wipe out the enemies near the cells before opening them to clear a nice path for the prisoners. After you let all of the prisoners escape at the top left, you can proceed to finish off the enemies and have Micaiah seize the square the boss is on to win. Suggestions: This chapter is pretty straightforward, just slowly make your way through the map, while freeing prisoners and recruiting Tormod's group. Watch out for the couple reinforcements that appear at the bottom and try to attack you from behind. Note that the boss and the two archers by him will not move. The boss is pretty powerful and the square he is on will heal 3 health each turn. A good weapon to take him out might be the hammer you should have. Also, if you want to try and squeeze some extra experience out of the boss you could stand units by him that you know won't kill him and that won't die themselves. You can let the boss attack you so you gain experience. Then he can heal himself with vulneraries to have this continue for a while. It's kind of a cheesy way to get some extra experience but use it if you want to. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 8. Chapter 8 - Glory Unwanted [FE8]: _________________________ | | | | | VR X X | | N X X | | | | 4 | | G O | | S G 3 | | G OMO | | X O | | X G | | X | |1 G X G X X | | X X| | X X X | | To + | | M Vi | | 2X | | | |_________________________| Player Liberators 12 Enemy Occupying Army 16 Other Prisoner 6 Note: Jill, Tauroneo, and Fiona cannot be used this chapter Base Conversation Items: You can get a Restore Staff by reading the conversation entitled "Tauroneo" at your base. You can get an Ashera Icon by reading the conversation entitled "Vika" at your base. Items that can be found: 1. 1 Coin at the far left on the same line as the bottom left prisoner 2. 1 Coin 2 spaces up and 4 right of the bottom left 3. 1 Coin 3 spaces right of the prisoner on the same line as Sothe 4. 1 Arms Scroll at 1 space left and 5 down from the top right Reinforcements: 1 Dracoknight appears at the bottom right at the end of turn 1. 2 Bandits appear at the bottom center at the end of turn 2. 1 Thunder Mage and 1 Fire Mage appear at the left center at the end of turn 5. 2 Dracoknights appear a little bit above the boss at the end of turn 7. Units: Rafiel, a level 12 Heron and Nailah, a level 33 Wolf will join you at the beginning of the chapter and they must be used this chapter. Note that for any chapter you have a character such as Rafiel who can make another character move again and there's no turn limit, you could potentially take as many turns as you want just having one character move and then use vigor to let them move again. Thus, the user of vigor can get as much cheap experience as you want at the cost of your turn amount. Overview: First off, the mud throughout this map will seriously hinder your movement. You'll want to try and move as fast as possible to protect all of the prisoners. What makes things especially difficult is the Dracoknight that appears because its movement is not hindered. Once you've gotten rid of the enemies that try to take out the prisoners, you can move in to get rid of the boss and the enemies around him. Suggestions: You can leave the left side to the wolves and the bottom to Tormod's group if you want. Your main group will want to fend off the enemies at the top but also try and move quickly to the right. The boss won't move but the enemies around him will when you get in range. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 9. Chapter 9 - One Survives [FE9]: _________ | | | 3 | |2 X X | | X | | + | | | | M | | | |___1_____| Player Liberators 1 Enemy Occupying Army 3 Base Conversation Items: You can get 10,000 gold by reading the conversation entitled "Pelleas" at your base. You can get a Pass Scroll by reading the conversation entitled "Jill" at your base. Dropped Items: 1 Vulnerary Items that can be found: 1. 1 Olivi Grass 3 spaces to the right of the bottom left 2. 1 Coin 2 spaces down from the top left 3. 1 Coin 1 space down and 3 left from the top right Units: The Black Knight will join you at the start of this chapter. Overview: It looks like you only have Micaiah but once you start the chapter, the Black Knight will appear in front of you to help you. Also, the map will change to fog of war and more enemies will come in to hide in the fog. All you have to do is make your way to the boss and kill him to win. Just be a little cautious because enemies will come at you from all sides. Suggestions: This is a good chapter to finish leveling Micaiah up to level 20. Just use the Black Knight as a shield and let Micaiah get the kills. If you get Micaiah up to level 20 then you can pretty much just let the Black Knight handle everything. You may want to try and stay in a corner and let the enemies come to you. Then move counter-clockwise to pick up the items. After that just finish off the boss. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- E1. Endgame - Daein, Arise! [FEE1]: ______+______ | CC --X-- X C| | X X X X | | X | | X | |-X -- -- X-| || | | || | | |- ---D---- -| | X | | | C| | X | | | | | X C| | | | |X--- -------| | |X X | | | X | | X | |- ------- -- | | X | | | C ---- ---| | |---|X | | |---- ----- |X| | O | | X | | |OOO | |VMOO | |OSO X | |___O_________| Player Liberators 12 Enemy Occupying Army 23 Note: Tauroneo cannot be used this chapter. Base Conversation Items: You can get a Thani Tome by reading the conversation entitled "Fiona" at your base. You can get a Blue Gem by reading the conversation entitled "Volug" at your base. Dropped Items: 1 Chest Key Stealable Items: 2 Heal or 2 Physic (if you can get the healers to hold the Heal staves) 1 Concoction 1 Fire or Elfire (if you can get Fire to be equipped) Items in Chests: Bottom Section: Chest: 1 Reaper Card Middle Section: Bottom Chest: 1 Speedwing Top Chest: 1 Unlock Staff Top Row: Left Chest: 1 Coin Middle Chest: 1 Parity Scroll Right Chest: 1 Vantage Scroll Reinforcements: 2 Thieves appear at the middle right entrance at the end of turn 1. 1 Wind Mage, 1 Fire Mage, and 1 Fighter appear at the bottom left at the end of turn 2. 2 Fighters appear at the middle right entrance at the end of turn 3. 2 Myrmidon appear at the middle left entrance at the end of turn 5. 1 Wind Mage, 1 Fire Mage, and 1 Fighter appear at the bottom left at the end of turn 6. 2 Fighters appear at the middle right entrance at the end of turn 9. 2 Armor Axes appear in front of the boss when you get to the top level. Overview: You now have two very powerful units that you can use, Nailah and the Black Knight. However, you should want to level up the rest of your party so try and use these two only when necessary. Your goal is to get to the top and seize the square Jarod is on. You'll want to split into two groups in order to move up quickly and efficiently. Also, you'll need to move fast to take out the thieves that come in so that they don't get all the items from the chests. Kill the boss and have Micaiah seize the space to beat the first part of this game! Suggestions: You should definitely split up since most of the stairways can only be traversed single file. Just try to move up quickly and make use of weapon advantages. Rafiel can also come in very handy since he can allow units to move again and he can heal a little health each turn for whoever is standing next to him. Jarod and the couple enemies around him don't move so they should be easy enough to handle. Since Jarod can heal, you could try to get some extra experience like in chapter 7. Most of the chest items are pretty good so don't forget to get them all. As for the reinforcements that appear at the very bottom, you could let them come up to you so that you can easily handle them as they try to get up the ledges/stairs. Note: At the end of this chapter, Micaiah will change classes automatically. Part I Fin ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- II. Part Two - Of Countries and Kings [FEII]: 10. Prologue - On Drifting Clouds [FE10]: ________________ | | | | | M X | | E | | X | | | | NL | | X | | | | | | X | | X | | X | | | | X X+ | |______X_________| Player Crimean Army 4 Enemy Imperial Knights 9 Dropped Items: 1 Short Axe Units: With the start of the second part you now have all new units. Elincia, a level 1 Queen, will be the main character for this part but don't use her too much yet since she is already fully promoted. Marcia, a level 5 Falconknight, Nealuchi, a level 22 Raven, and Leanne, a level 5 Heron, will also be a part of your group at the start of this chapter. Haar, a level 11 Dragonmaster, will join your group if you have Marcia talk to him. He appears at the top left at the end of turn 1. Overview: Your goal is to survive and protect Leanne for 8 turns. The map is very straightforward, just kill all the enemies or last turn limit and this chapter is done. Suggestions: You'll want to quickly take out the enemy that's right about Nealuchi then have Leanne move towards the top left corner to keep her safe. You should also make use of her ability to let units move again. Don't move Marcia too far away from the top left area until you recruit Haar. Then send your units downward to take on the enemies. All the enemies, including the boss, will attack when you're in range so be careful. Haar will probably be your best bet for taking out the boss and getting his short axe. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 11. Chapter 1 - Winds of Rebellion [FE11]: ________________ |---- --| X X | |-| /| X | | X /| + | | X/| | |---- /|X | |_ _| B X | | N X X | | ------- --| | |/////| |/| | --- |_____| |/| ||_ _| | | | | | |-- -- -- -- |X| | | |X| X X | | |________________| Player Independent 2 Enemy Rebel 9 Volunteer 4 Dropped Items: 1 Vulnerary 1 Antitoxin 1 Herb Stealable Items: 2 Coins 1 Herb Items in Houses: Top House: 1 Ashera Icon Middle House: 1 Steel Axe Bottom Row: Left House: 1 Javelin Middle House: 1 Concoction Right House: 1 Spectre Card Reinforcements: 1 Bandit appears at the bottom entrance and 1 at the left entrance at the end of turn 7. Units: In this chapter you once again start off with new units. Brom, a level 2 Axe General, and Nephenee, a level 1 Halberdier will be your only units to start with. Heather, a level 7 Rogue, will appear at the bottom right at the end of turn 2 and can be recruited by having Brom or Nephenee talk to her. Overview: Your goal here is to defeat the boss but you'll want to go around getting the items and recruiting Heather first. Also, be careful of the bandits that come in because you don't want them to stop you from getting the house items. The boss will move once you attack him so be careful of who you keep in his range. Suggestions: Leave the enemies that are directly to your right alone at first so that you can get to Heather more quickly and you'll then have her to steal the coin off of the one enemy. You'll want to quickly off the two enemies above you and make your way down using the ledge directly below you. You don't really have to worry about the houses just yet, you just have to make sure you get back up there by turn 8. By moving quickly down you can recruit Heather as soon as she appears and then off the enemies around the bottom. Visit the houses and get back up to where you started. Once you've gotten everything it shouldn't be too hard to off the enemies at the right since none move until attacked. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 12. Chapter 2 - Tides of Intrigue [FE12]: Note: From now on you'll have access to your base again. __________________________ | |L -- L -----| | --X X X X XX+ | / /___ /\ /\ X X | | | | | | -- | X /| | | |_ / | _ | XX / | | | O | \| | \ | | | /-OO O X | | | | | / O O O X |_/ -- | |/ O ----- L X| | | -- L -| ~ \- X | | |--| |---| ~ \\ X \ | | | ~ | \- | \| |_________/____|___\----_X| Player Azure Army 8 Enemy Felirae's Army 1 Base Conversation Items: You can get a Talisman by reading the conversation entitled "Elincia" at your base. You can get an Elixir by reading the conversation entitled "Geoffrey" at your base. Dropped Items: 1 Torch (top row of enemies, second from left) 1 Vulnerary Stealable Items: 1 Secret Book (boss has it) 1 Coin (enemy in bottom right corner) A couple Vulneraries Items that can be Found: 1. 1 Discipline Scroll can be found where the enemy is standing at the bottom right corner (bottom row, last column). Reinforcements: 1 Soldier, 1 Halberdier, and 1 Thunder Mage appear at the bottom left corner at the end of turn 5. Units: Lucia, a level 14 Swordmaster, Lethe, a level 21 Cat, and Mordecai, a level 16 Tiger will join your party at your base screen. Nealuchi and Leanne will rejoin your party at the start of the chapter. Overview: This is another fog of war map, so you'll have to be cautious while you move forward. You can use the lanterns scattered around the map to aid your vision. Leanne will die from basically anything and if she dies it is game over, so be very careful with her. The enemies lower down will move except for the one in the right corner. The top enemies, including the boss, will not move except for a couple that are a little lower down on the right. Be careful when you reach the cluster of enemies at the top right, one of the lower ones has a killer lance and another has a ranged attack. The boss has two armor enemies right in front of him. The boss has Elwind so be careful when attacking the knight directly in front of him. Defeat the boss to win. Suggestions: I would suggest first forming a wall with Nephenee and Brom to take on the lower enemies. Then you can move up and pick off the ones up top since they won't move. Since several reinforcements appear at the lower left corner, you'll want to be prepared to take them out when they show up. Once you get rid of the enemy at the right with the killer lance you should have no problem with rest. Just be careful of the boss since he has ranged magic and you first have to take out an enemy directly in front of him. Also, be sure to steal the secret book off of him before killing him. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- 13. Chapter 3 - Geoffrey's Charge [FE13]: ________________ |- -----X----- --| | X|+|X | | X | | X X | | X|D| X| | c| |c | | | X --- --- | | |--D-| | | |3| | | | | | | | X X |X | | | X t X |c | X| | t tt X - -- | || t X | ||t X t| ||tt X ----- -| |------- X |t | | X 1 ---tX | |XX --tttt X | | tt tt2 | | ttttt X XtXX | |X tttt | |X ttt X | | tttt ----- X--| | Xt | |----- tt | |t tt tttt | | X X | | X X | | X X X | | X | | | | | | O | | O O | |-| OO Y Y O | |_| Y Y Y Y Y | | Y Y Y | |________________| Player Royal Knights 6 Partner Royal Knights 10 Enemy Rebel Army 42 Base Conversation Items: You can get a Brave Lance by reading the conversation entitled "Elincia" at your base. You can get a Silver Axe by reading the conversation entitled "Kieran" at your base. Dropped Items: 1 Wo Dao 1 Vulnerary 1 Steel Blade 1 Steel Lance 1 Speedwing Items that can be Found: 1. 1 Arms Scroll 15 spaces down and 6 right (the row below the left castle wall 1 space below the right half of the fence that extends the wall) 2. 1 Coin 17 spaces down and 3 left (the marking on my map shows it best since it's right by a bunch of trees) 3. 1 Coin 7 spaces down the left column (1 down, 2 left of the left door) Reinforcements: 1 Fire Sage, 1 Armor Sword, and 1 Soldier appear at the top right at the end of turn 3. 1 Sword Knight and 2 Lance Knights appear at the left, right below the castle walls at the end of turn 5. 2 Axe Knights appear at the left, right below the castle walls at the end of turn 6. 2 Axe Knights appear at the left, right below the castle walls at the end of turn 7. 1 Sword Knight and 2 Lance Knights appear at the left, right below the castle walls at the end of turn 11. 2 Axe Knights appear at the left, right below the castle walls at the end of turn 12. 2 Soldiers appear at the top right at the end of turn 15. Units: Another chapter with all new units to start off with. This time you get Geoffrey, a level 15 Lance Paladin, Kieran, a level 11 Axe Paladin, Astrid, a level 2 Bow Paladin, and Makalov, a level 7 Blade Paladin. Marcia will also be joining you again to start this chapter. Danved, a level 9 Halberdier, will join you if you read the conversation entitled "Calill's Shop" at your base. Overview: To start off you definitely want to take a look at the map, since it's pretty long. The first half is pretty straightforward though, so you can pretty much just march forward up until you get to the castle walls. Once there it gets a little more annoying since the catapults will be hitting you from a distance. Also, keep Marcia away from all the bow users up top since they can kill her pretty easily. If you want her to get a lot of experience then you can let her handle the lower left enemy reinforcements. The enemies up top won't move except for the reinforcements so they should be fairly easy to pick off. Have Geoffrey seize the square the boss is on to win. Suggestions: For the first half of this chapter you can just march along easily enough. You can let your friendly units help out some to make things run smoother. However, once you get inside the castle walls you should just have them target some area to be a catapult distraction and nothing more since you can take on the rest of the enemies easily and get more experience. You'll want to split into two groups to handle the left and right sides. Also, you should leave a couple units back to deal with the lower reinforcements and I feel that one of them should be Marcia since she'll have a rough time with the bow users. The boss is a Swordmaster with a sword that adds to his critical hit chance and he drops it when he dies. Thus, you don't want him to use it even once so hit him with ranged attacks to take him down. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- E2. Endgame - Elincia's Gambit [FEE2]: ______________________ | | | E | | |\ | |Y |OO | | O | |\ | | |O Y Y|Y Y|Y | |\ | | | ----- O --- -O|\ | | | YOY Y O |\ | | ------ O --- Y|\ | |M 1--| -- | | |\ | |--- |Y Y | |\ | | -X ------- - |\ | | X X X |\ | |----- ---|\X X| | X XX X X |\ | | ------------- |\ | |X XX|-- -| |\ 2| | X| X X | |\ | | X | X |-D-|\ X| |\ | XXX --| X |-- | |\ | X | |\ X /| X X | | X /| X X X -----| | X X/| XXX XXX-----| |________+_____________| Player Crimean Army 10 Partner Crimean Army 12 Enemy Rebel Army 40 Base Conversation Items: You can get a Physic Staff by reading the conversation entitled "Haar" at your base. Dropped Items: 1 Tomahawk 1 Energy Drop 1 Silver Greatlance 1 Nullify Scroll Stealable Items: 4 Coins 1 Reaper Card 1 Dracoshield Several Vulneraries Items that can be Found: 1. 1 Olivi Grass 3 spaces to the right of where Marcia starts 2. 1 Arms Scroll 7 spaces up from the bottom right corner Reinforcements: 1 Thunder Sage and 2 Halberdiers appear to the right of the boss at the end of turn 1. 1 Warrior and 2 Halberdiers appear at the bottom left at the end of turn 2. 1 Sword General and 1 Lance General appear to the right of the boss at the end of turn 3. 1 Thunder Sage and 2 Swordmasters appear at the bottom left at the end of turn 4. 1 Sword General and 1 Lance General appear to the right of the boss at the end of turn 5. 1 Thunder Sage and 2 Swordmasters appear at the bottom left at the end of turn 6. 1 Thunder Sage and 2 Halberdiers appear to the right of the boss at the end of turn 7. 1 Thunder Sage and 2 Swordmasters appear at the bottom left at the end of turn 8. 1 Thunder Sage and 2 Halberdiers appear to the right of the boss at the end of turn 9. 1 Warrior and 2 Halberdiers appear at the bottom left at the end of turn 11. 1 Sword General and 1 Lance General appear to the right of the boss at the end of turn 12. Units: Calill, a level 6 Fire Sage, will join you if you read the conversation entitled "Calill" at your base. Marcia will appear above the top left sandbag as soon as you start the chapter. Geoffrey, Kieran, Makalov, Astrid, Danved and a couple friendly units will appear at the top right at the end of turn 7. Overview: Another large map but this time your goal is to either simply defend for 15 turns or kill the boss. If you're just going to defend then just block off the sides and chip away slowly at the enemies. If you want to go for the boss, then move down both sides and meet up in the middle area. Once you've gotten rid of the enemies there you can send a couple units down the left path and the majority of your forces down the right path. Geoffrey's group will arrive after turn 7 ends and you can rush them down to help take on the main group of enemies around the boss. Be careful once you get around the middle area because some enemies have longbows and these can really hurt your flyers. The boss and the enemies around him will move when you get in range. Thus, it'll be tricky to get the dracoshield off of the one enemy left of the boss. You're going to want to lure the boss and the other enemies in and when you get Heather to steal the dracoshield, you'll want to finish off the boss on that turn. Suggestions: Make your way down both paths and gather in the middle area. You should let your friendly units help out since there are so many enemies. Calill has a meteor tome so you can have her stand up top and provide support for your other units. You can also let your friendly units distract the longbow users to help you out. A couple units such as Brom, Marcia and Nealuchi should be sufficient to handle the lower left so you can send the majority of your units in towards the boss. Carefully lure the boss and the enemies around him to you and steal the dracoshield if possible before finishing off the boss to end the second part. Part II Fin ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- III. Part Three - Intersecting Vows [FEIII]: 14. Prologue - The Great Advance [FE14]: More Coming Soon! ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- Frequently Asked Questions [FEFAQ]: 1. Are Roy and Marth in this game? NO. 2. What controllers can I use for this game? You can use the Wiimote, the classic controller or the Gamecube controller. 3. Is <insert name here> good? Possibly, and hopefully I'll add in a character section later on to discuss my opinions for characters. Stat increases are random, however, so it is hard to say that a particular character will always be good or bad. 4. Is it necessary to play Path of Radiance in order to understand this game? No, you can enjoy this game without having played its prequel. However, I thought Path of Radiance was fun and would suggest that you play it. 5. How does transferring data from Path of Radiance to this game work? If you have a Gamecube memory card inserted that has a Path of Radiance save file and this file contains an epilogue save, then you can use this when you start a new game. Some people have reported problems with this and I believe the problem is that it won't work if you have an easy mode Path of Radiance save. When I tried this I was able to use my Hard mode save only after I deleted off my easy mode save. This still may not work so if you are having problems I suggest you contact Nintendo. 6. Are all of the Path of Radiance characters in this game? Everyone from Path of Radiance will join your group except for Largo who will just make a very small appearance. Also, for some reason Devdan calls himself Danved now o_0. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- Legal [FELEG]: This FAQ/Walkthrough is copyright 2007 Ask_B_007. Sites with permission to host this FAQ: www.Gamefaqs.com www.neoseeker.com www.1up.com www.supercheats.com www.cheatcc.com If you want permission to post this faq on your site or use portions of it for non-profit email me at email@example.com and I will probably give you permission. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ---------------------------------------------------------------------------- Thanks [FETHX]: Thanks to the sites that are hosting this FAQ. Also, thanks to everyone who helped make the Fire Emblem: Radiant Dawn game. And of course, thanks to you for reading this. ---------------------------------------------------------------------------- |\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\| |////////////////////////////////////////////////////////////////////////////| ----------------------------------------------------------------------------
FAQ Display Options: Printable Version


text:
Former Canberra girl and television presenter Melissa Doyle will be in town this weekend at the National Library of Australia to promote her new book, Alphabet Soup.
The book is scattered with anecdotes about life as a woman and a working mother, and some highlights from her career.
Unlike some of the other celebrity books on the market these days suggesting in no uncertain terms how you should live your life, Doyle says it's not her style to preach.
''I think for me it was more about wanting to share my experiences because I really want to say to other women, I think we're all doing our best,'' she said.
''Something as women I think we think we're the only ones trying to make it all work and not succeeding and I don't think that's a healthy thing.''
Having left Sunrise in 2013, Doyle now spends a lot of time on the road, covering events all over the world.
''The thing I love most is bringing events to people live as they unfold. I've has some extraordinary opportunities this year, standing outside the jail in Bali as Schapelle was released and I just got back from the royal tour,'' she says.
''I also went over and did the Oscars and covered the Syrian refugee crisis last year.''
And while she misses her old gig, she says she no longer has a need for her old friend, the trusty alarm clock.
''I don't set it anymore. I get to 6am and it's a three-hour sleep in. I now get to get up and get the kids off to school.''
Melissa Doyle will be talking about her new book, Alphabet Soup, at the National Library of Australia on Saturday May 10 at 1:30pm. Tickets $15 from nla.gov.au.

subset: commoncrawl


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SYDNEY/WELLINGTON – Fiji began a massive cleanup on Monday after one of the most powerful storms recorded in the Southern Hemisphere tore through the Pacific island nation, flattening remote villages, cutting off communications and killing at least 10 people.
Aid agencies warned of a widespread health crisis, particularly in low-lying areas of the country where thousands of the country's 900,000 people live in tin shacks, after crops were wiped out and freshwater supplies blocked.
Many people remained hunkered down in hundreds of evacuation centers across the country, where they had headed before tropical Cyclone Winston hit late Saturday, packing winds of up to 325 kph (200 mph).
"Many people have been left stunned and confused about what to do," Prime Minister Frank Bainimarama said after declaring a 30-day state of emergency.
"This is a time of sorrow but it will also be a time of action … we will reclaim what we have lost."
The 10 fatalities were all along the western coast and were caused mainly by flying debris and drowning in storm surges, the Fiji Broadcasting Corporation said, citing authorities. There were also fears for seven fishermen believed to be missing at sea.
A curfew in place for more than 36 hours was lifted early on Monday, allowing the Fijian military to ramp up efforts to reach the more remote parts of the archipelago of about 300 islands.
"The Fijians are desperately trying to repair severed lines of communication, but they hold grave fears that the news waiting for them will be dire," said Oxfam Pacific Regional Director Raijeli Nicole.
"Given the intensity of the storm and the images we have seen so far, there are strong concerns that the death toll won't stop climbing today and that hundreds of people will have seen their homes and livelihoods completely destroyed."
Aerial footage of villages taken by the Royal New Zealand Air Force and posted on the Fijian government's official website of the outlying islands showed whole villages flattened and flooded.
The Australian and New Zealand government authorized the release of emergency aid supplies held in the Fijian capital of Suva, which escaped the brunt of the Category 5 storm.
"These stores will ensure communities have access to safe drinking water and basic hygiene for those who have lost their houses or are displaced," Australian Foreign Minister Julie Bishop said in a statement.
Bishop added that the high level of preparation by the Fijian government had helped keep the death toll low.
Virgin Australia said it would resume flights on Monday, while Jetstar said it Most of Fiji was without electricity Sunday and residents had been told to stay inside for a second straight night as officials scrambled to restore services and assess damage in the wake of a ferocious cyclone.
Winds from Cyclone Winston, which tore through the Pacific Island chain over the weekend, reached 285 kph (177 mph), making it the strongest storm in the Southern Hemisphere since record-keeping began, according to the Weather Underground website.
Although the weather calmed Sunday, a curfew was extended through early Monday and police were empowered to make arrests without a warrant to ensure order.
In a televised address to the nation Sunday, Prime Minister Voreqe Bainimarama said many people had been left without power, fresh water or communications.
He said that the police and military had been brought in to help with rescue operations and the general cleanup, and that government agencies were working overtime to clear roads and restore power.
"This is a time of sorrow, but it will also be a time of action," Bainimarama said. "We will stand united in the face of this disaster."
Officials were trying to establish communications and road access to the hardest-hit areas, and said they would not know the full extent of the damage and injuries until then.
George Dregaso of Fiji's National Disaster Management Office said that two people on Ovalau Island died when the house they were sheltering in collapsed on them, and that another man was killed on Koro Island, although it wasn't clear how.
Authorities also said three people on the main island of Viti Levu were killed in the storm, but didn't have more details.
Tourism Minister Faiyaz Siddiq Koya said that all tourists in Fiji were safe and that there was no significant damage to the majority of hotels on the main island. Fiji is a popular tourist destination, known for its beach resorts and scuba diving.
Cyclone Winston hit Fiji on Saturday and moved westward overnight along the northern coast of Viti Levu. Fiji's capital, Suva, located in the southern part of the main island, was not directly in the cyclone's path and avoided the worst of its destructive power.
"Truth be told, we've gotten off pretty lightly here in the capital," said Alice Clements, a spokeswoman for UNICEF. "It was still a pretty awful night. You could hear crashing trees and power lines, and popping rivets as roofs got lifted and ripped out."
She said there was foliage everywhere that looked like it had been put through a blender.
About 80 percent of the nation's 900,000 people were without regular power, although about one-third of them were able to get some electricity from generators, said Dregaso, the disaster office official. Landlines throughout Fiji were down, but most mobile networks were working.
Dregaso said there were 483 people who had evacuated from their homes and were staying in 32 emergency shelters. He said he expected the number of evacuees to rise.
Authorities were urging people to remain indoors as they cleared fallen trees and power lines. They said that all schools would be closed for a week to allow time for the cleanup, and that three universities would be closed until further notice.
The government declared a 30-day state of natural disaster, giving extra powers to police to arrest people without a warrant.
The government said the curfew would end at 5:30 a.m. Monday.
"The curfew has been imposed to protect lives and protect property," Bainimarama said in his address.
Clements, the UNICEF spokeswoman, said there was particular concern for people on the northern part of the main island and on smaller islands. She said that many would have lost their homes and livelihoods, and that some tourist resorts on the outer islands may have been damaged.
The airport reopened Sunday to allow emergency flights, Dregaso said, after many flights had been canceled the day before.


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Endoscopic Surgery + Belly Button Surgery Q&A
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Can an Endoscopic Abdominoplasty Be Performed Through the Navel if I Am Also Getting Umbilicoplasty?
I have some stretch marks around my belly button and abdominal separation from pregnancy which I have not been able to repair with exercise. I have... READ MORE
Umbilicoplasty or Floating Mini Correction? (photos)
I recently had endoscopic repair of my diastasis recti. I opted for endoscopic due to scar concerns (body building goals) & conflicting... READ MORE
Can endoscopy be used to correct loose skin in addition to muscle separation and herniated navel to avoid scarring of TT?(photo)
My first priority is correcting my belly button, but I've been told that the only way to correct is by correcting entire separation laterally down my... READ MORE
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Belltrees Vest - Brown
Made using our signature Heavyweight Oilskin fabric and updated to complement a modern way of life our Belltrees Vest is a great option for when you need something lighter than a jacket.
The Belltrees Vest - Brown is also available in BLACK Midweight Cotton Oilskin.
At Driza-Bone, we believe in making timeless, functional and comfortable clothing that is designed to fit and made to endure.
Never influenced by trends or fashion cycles, our garments are designed to be worn time and time again. Inspired by the hard-wearing qualities of workwear and military apparel, Driza-Bone products are durable and will serve you well, even in the harshest of elements.
Our investment in design, quality materials and manufacturing processes ensure that you can depend on every Driza-Bone garment is one you can depend on and one you'll want to wear.
Everything you need. Nothing you don't.
- Code: VEM1097HWO-BRN
- Construction: 100% Heavyweight Cotton Oilskin outer, 100% cotton lining
- Midweight Cotton Oilskin construction makes it waterproof and wind resistant
- Vest design means you've got freedom of movement in the arms
- Two front pockets with hand warmer entry and stud closure to securely store your belongings
- One upper chest pocket with zip closure to keep your mobile phone handy
- Zip and stud closure to give you extra protection from the wind
- Adjustable tabs on each side to tailor the fit to how you like it
- Corduroy collar makes it comfortable around your neck
- Made in Australia
At Driza-Bone, we are committed to creating products that last, which is why we endeavour to use durable, high quality materials. To ensure that your Driza-Bone piece lasts you as long as possible, we recommend the following care for your garment:
- Sponge or rinse with cold water (do not use detergent, bleach or any other cleaning agent on the Oilskin fabric unless reproofing)
- Allow to dry naturally in shade
- Store in a cool, dry place
- Do not tumble dry
- Do not iron
- Do not dry clean
- Avoid exposure to high temperature heat sources or any form of ignition
We also recommend the following maintenance for the Oilskin fabric:
- Inspect regularly for dry areas such as shoulder and neck seams, sleeve creases and pockets
- Apply Oilskin Reproofer Spray to these areas as required
- If the entire garment has dried out, you will need to reproof it using the Oilskin Reproofer Wax (this should not occur often if care instructions are followed)
Find out more about shipping and returns


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Greg Finley Dishes on Former 'Secret Life' Co-Star Shailene Woodley
Greg Finley has nothing but love for his former Secret Life of the American Teenager co-star Shailene Woodley.
The 29-year-old actor was in attendance at the 3rd Annual Josh Hutcherson Celebrity Basketball Game on Friday, which helped raised money for the Straight But Not Narrow organization. We had the chance to talk to… More »


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To those that are fairly new readers, All Things Thrifty is part of a decorating contest that is quickly coming to a close. We are currently on week 8 out of 9 weeks of the contest, and All Things Thrifty is one of the last three finalists! YAY!
It is down to the wire, so if you haven't hopped on over the vote yet, I invite you to do so. This week's category was JUNK. Voting continues until Friday evening at 10pm Utah time.
Click HERE to go check it out and vote!
Below is All Things Thrifty's project for this week. 🙂 If you'd like to check out more details of this project, go HERE.


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Address jitter and noise more effectively with DDR4: Part 1
1 Comment
As long as the amount of random jitter in the data signal was negligible, the setup and hold assumption was also reasonable. For DDR speeds up to about 1.6 GT/s, the contribution of random jitter to signal timing was small compared to the total bit time, which is the inverse of the data transfer rate. At higher speeds, however, random jitter effects become significant, potentially taking up much more than half of the entire data valid window. Table 1 (below) shows just how much of the data valid window can be consumed by 5 ps (rms) of random jitter in a variety of DDR designs (assuming a 10-18 BER goal).
Although an error rate of 1 in 10-18 bits seems vanishingly small, DDR busses are usually 64 bits or more wide, so this actually results in a memory-channel error rate greater than 10-16, or more than one failure every two weeks. The traditional assumption of zero errors when Ts+Th is satisfied cannot be achieved in practice, but for the lower DDR speeds, this goal can be effectively met by adding a relatively small amount of extra timing margin to the device specification. This has in fact been the industry practice thru DDR3. It's interesting to note that at 1.6 GT/s, at which the portion of the data-valid window that could be consumed by random jitter becomes significant, the traditional allocations of timing budget for the controller, the DRAM and the memory bus begins to result in negative system timing margin.
Negative margin in a real system translates immediately into system instability, reliability and performance issues. But there are plenty of stable, high performance DDR3 systems running today at speeds even faster than 1600 MT/s. The reason for this is that the memory, controller and system developers go to great lengths to add extra margin to their own designs to ensure their products run reliably. At 1600 MT/s and above, this margin is no longer small compared to what the specification requires. The cost of adding an appropriate margin can become significant when you consider how much longer it may take to complete a new design, perform additional characterization, implement stricter tests, or screen to tighter speed bins in production. The problem is exacerbated if all three development teams—controller, system and memory—design in the same margin, then this work is not done just once but several times, adding unnecessary cost and complexity. The DDR4 specification not only reduces or eliminates the need to add redundant margin, it also enables a more exact calculation of how much margin is actually needed to meet performance and reliability goals. This can reduce development costs, improve time to market and increase yields thru more accurate binning in production.


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Far West Health Library Services
The Far West Health Library offers a range of services for its users.
Staff, members and students of the following organisations are welcome to use the library services and facilities. Members of the community with an interest in health/medical issues may also access the collection.
- Department of Rural Health, Broken Hill
- Far West Local Health District
- Broken Hill GP Super Clinic
- Royal Flying Doctor Service, Broken Hill
- Maari Ma Health Aboriginal Corporation
- Community borrowers
Services and Facilities available at Far West Health Library
- A large range of books, journals and audio visual resources
- Literature searches
- Reference interviews
- Inter-library loan and document supply service
- Computer lab
- Internet access
- Photocoping
- Printing
- Scanning to email
- Access to electronic databases
- Quiet reading area
- Individual study desks
- Skype
Ask a Librarian
If you would like to make a loan request or ask the Librarian a question please contact the via email. Alternatively, the Librarian can be contacted by phone 08 8080 1210.


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By ERIN HANAFY Associated Press NEW YORK Fairy tales offer children a fantasy world of magic, roma
Current subscribers have full access to all online news content as part of their subscription. If you are a current subscriber, please log in with your website account information for full access. If you are a current subscriber, but have not yet registered for access to the website, please call our Circulation Department at (330) 821-1200


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- Playa Paraiso
- Playa Paraiso Holidays
- Playa Paraiso Hotels
Playa Paraiso : Accommodation Only
Ideal for holidaymakers wanting a quiet resort close to buzzing Playa de las Americas, Playa Paraiso lies amid the dramatic shores of Tenerife's southern coast.
Small and sedate, there's little happening here to disturb the peace, although the purpose-built centre has quiet eateries serving Canarian and international dishes plus friendly bars and shops selling holiday necessities. A compact pebble beach lies nearby and there's a popular salt-water lido ideal for relaxed days. At night, most entertainments are hotel-based, although some music bars provide sociable stop-offs for evenings out.
A 10-minute taxi or bus ride brings you tothe boat trips, beaches and nightlife of Playa de las Americas and a waterpark, karting, mini-golf and dolphin-watching excursions all await nearby. And don't miss an outing to see the volcanic mountains of Teide National Park - they're amazing!
Hard Rock Hotel Tenerife
Playa Paraiso, Tenerife, Canary Islands
The volcanic island of Tenerife has a new rock to it's shores –Hard Rock. Split between 2 towers (Nirvana and Oasis), th... more


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SCAD Fashion Next Photos
Reversible shearling coat, Donna Karan New York, price on request, at Donna Karan New York stores nationwide. Haircalf belt, Ann Taylor, $44. Calfskin bag, Marc Jacobs, $895.
Fawn fox coat with leather collar, Derek Lam, price on request, at Derek Lam, NYC. Chiffon shirt, Gucci, $650. Leather pants, J.W. Anderson, $1,625. Gold earrings, Anita Ko, $1,400.
Bright Eyes, Fresh Faces


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The Indian Intellectual Property Office invited comments today for the recently published draft amendment rules ("draft rules") for Design filings in India. The draft rules can be found here.
We are a boutique intellectual property law firm based out of India, assisting clients ranging from early-stage start-ups to Fortune 500 companies across several industries in protecting intellectual property across the globe.


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Title: Network and Pathways Bioinformatics for Biologists
Date: 16 – 18 May 2012
Venue: EBI, Wellcome Trust Genome Campus, Hinxton
Course Overview
Is it right for me?
This practical course is specifically intended to give life scientists training on how to optimally explore and use protein-protein interaction bioinformatics resources. This course spans from the actual data repositories to resources and tools to explore and analysis the vast amounts of data available. We will also cover data resources related to pathways. Principles of biological network analysis will be introduced and case studies presented. Preference will be given to those actively involved in or commencing protein interaction and/or pathway-related projects.
What will I learn?
· Molecular interactions state of the art
· Making sense of interactions
· Interactions: regulation at the molecular, systems and genome level
· Network based tools for novelty finding
· Pathways informatics: databases and tools
· Ontologies and Standards in Interactions and Pathways
For further information or to register for this course please follow this link: http://www.ebi.ac.uk/training/onsite/120516_intpathpsimex.html


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dedicated to the proposition that a woman's place is in the print shop
Hi. I am wondering if anyone has had success with dip dye techniques on Lettra? Rit Dye and KoolAid are the suggestions I've seen on various web posts. Thanks!
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Tom Gees, PGA
Main Address:
Exec. Learning/Perf. Programs
250 Coachlite Ct S
Onalaska, WI 54650-8710
(608) 781-1966
250 Coachlite Ct S
Onalaska, WI 54650-8710
(608) 781-1966
Tom Gees is a PGA Professional in Onalaska, WI. The PGA of America comprises 27,000 men and women professionals with one singular goal in mind - to make the game of golf more enjoyable for you.
Services Offered:
- Instruction
Professional has not entered award information.
Home » Golf Courses » Wisconsin » Onalaska » Tom Gees, PGA
PGA of America Championships
Bellerive Country Club
St. Louis, Missouri
Le Golf National
Guyancourt, France
Quail Hollow Club
Charlotte, North Carolina
Olympia Fields Country Club
Olympia Fields, Illinois
Trump National Golf Club
Washington, D.C.


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- Description
Office Star MET1924-RD 24 In Metro Round Red Faux Leather BarstoolIncludes
1 BarstoolDimensions
Barstool, 16"W x 16"D x 24"H
- Additional Information
Additional Information
SKU 26101577 MPN MET1924-RD GTIN UPC 090234305484 Brand Office Star Collection N/A Assemble Length N/A Assemble Width N/A Assemble Height N/A Assembly Required Yes Material N/A Finish Espresso Styles Contemporary Shipping Time 1-2 Weeks Free Shipping Yes
- Reviews
Disclaimer: Pictures displayed may include optional products not included in the price. Computer monitors often display color variations. Color swatches are shown if alternative colors are available. Please call us or email us if you have any questions!


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Please note: colors and/or sizes that are not listed are manufacturer stock. Please call us at 866 K2 Diving and we will special order for you. No extra fees!
Why buy from K2?Find out what others are saying!
This BCD jacket is gorgeous has been specifically designed for those who travel by plane as it is the result of painstaking research on the most suitable materials for reducing weight to a minimum.
It has exactly the same characteristics as the Flex in the sea model but with the addition of the integrated Lock Aid weight system. Nothing has been left to chance in the search to achieve a record weight, beginning with the choice of the material, a 210 denier nylon which is light yet very strong.
The back is soft and padded and has a rear rubber area with a strong grip and a double strap to safely block the tank.
Two generous zip up pockets allow stowing of even bulky accessories.
On the back of the jacket two lead pockets allow for perfect distribution of the weights between these pockets and the Lock Aid integrated weight system.
The control for the rear release valve has been placed at the front, on the lower right hand side of the jacket.
All the D-rings are made from a light alloy.
Travelight can be folded up in just a few seconds and fastened with a special retractable strap so that it can be stowed easily in its own carrying bag, which has a shoulder strap.
Travelight's very light structure and its anatomical shape make it a very tight-fitting and streamlined jacket once underwater and it offers very little resistance to forward movement.
Contact Us | The Kitchen Sink | Request a Catalog| Tribe K2 Blog | About Us | K2 on Facebook | Privacy| Why Buy from K2?
Contact Us | The Kitchen Sink | Request a Catalog| Tribe K2 Blog | About Us | K2 on Facebook | Privacy| Why Buy from K2?


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Kevin Murphy Born Again
- 2 reviews See the Breakdown
- Product Info | Add Your Review
Kevin Murphy Born Again Reviews
Chanel of hair careThis made my hair extensions feel the best I've ever experienced. Amazing miracle worker — 5 years, 10 months agojanette2011 | 5 reviews
This review is: Helpful | Not helpful | Inappropriate | 0 of 1 people said helpful
Awesome product - but don't use it full strengthI love this stuff. I have very thin, damaged (color-treated) hair. This truly does make it feel smooth and look really shiny. It is too heavy to use alone but I mix it 1/2 and 1/2 with my Kevin Murphy Angel Rinse and leave it on for 5-10 minutes once a week to deep condition. — 9 years, 2 months agoErinDenver | 5 reviews
This review is: Helpful | Not helpful | Inappropriate | 5 of 6 people said helpful
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Ten Reasons a Yoga Teacher Training in Nicaragua is For You
Why Nicaragua? Nicaragua. Land of Lakes and Volcanoes. Country with a poet's heart. Mountains, oceans, plains, rainforest. A wild, beautiful, yet sometimes misunderstood, paradise for adventurers and seekers of all kinds. Central America's diamond in the rough. Doing a yoga teacher training anywhere will change your life. But doing your yoga teacher training in Nicaragua will also transform your soul. Nicaragua and its people will welcome you home even if...Read More »


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Jimmie Johnson – Mix 107.3 KIOW
Jimmie Johnson, 87, of Clarion passed away Wednesday, August 16, 2017 at the Iowa Specialty Hospital in Clarion. A Memorial Mass for Jimmie Johnson will ...
Jimmie Johnson's takeaways from Chicagoland NASCAR test
Motorsport.com, Edition: Global
Will this be the year that Jimmie Johnson adds Chicagoland Speedway to his win column?
Jimmie Johnson reflects on 'unfiltered' Hendrick Motorsports documentary and its cringeworthy moments
For The Win
Last season, HMS' driver Jimmie Johnson cemented himself as one of – if not the greatest NASCAR drivers of all time, winning his record-tying seventh Cup Series championship. For The Win spoke with Johnson about his experience filming and his reaction ...
Jimmie Johnson Trying to Mentor Youngsters While Chasing Record Eighth Championship
Sports Illustrated
Jimmie Johnson doesn't feel pressure. Not anymore at least. There was a time when it weighed down on his shoulders and occupied his thoughts. But now, Johnson says, he's "playing with house money." Johnson has won seven NASCAR Cup Series ...


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October 31st, 2012 Archive
hi, i'm kristin!I'm a Midwestern wife and Mom of two little boys. After being diagnosed with Celiac Disease in 2013, Iowa Girl Eats is a place I share delicious and approachable gluten-free recipes made with everyday, in-season ingredients. Visit my Recipe Index for inspiration!MORE ABOUT ME
My Latest Videos
Recent Posts
- 15 Recipes to Take to Someone in Need (GF)
- Refrigerator Zucchini Pickles (Sugar-Free)
- 5 Favorite Fall Wardrobe Essentials
- Avocado, Egg and Spinach Sweet Potato Toasts
- Sugar Cookie Peach Cobbler for Two (GF/DF)
- Peach Caprese Salad
- Secret Ingredient Restaurant-Style Salsa
- BBQ Sausage, Beans and Greens
Iowa Girl Eats is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com.


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Adrie by Susie Dippel
Welcome! You are browsing as a guestWould you like to see 3 projects made from this pattern and much more? create a free account What am I missing?
This pattern is available for $5.50 USD
buy it now or visit pattern website
buy it now or visit pattern website
The unusual construction of this vest will keep you interested as you knit, I promise! And the flattering lines and casual, easy way it wears will make it one of your favorite accessories once the project is done.
Size & Finished Measurements:
Sizes: S(M,L)
Shown in size Small. My bust is 37".
Back width at bust: 18"(21",24")
Length at center back: 19"(21",24.5")
For more information, see: http://chiagu.com/collections/garments/products/adri...


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SARASOTA, FL- New hope for homeowners dealing with skyrocketing flood insurance rates.
State lawmakers moved along a bill on Wednesday to entice private companies to enter the flood insurance market in Florida. The proposed bill would allow companies more freedom to set rates and shape coverage plans.
Senator Jeff Brandes from St. Petersburg sponsored the bill. The bill is in response to escalating premiums the federal flood insurance program has put out on some homeowners, Nearly doubling costs.
The senate may vote on another bill that would delay the increase of flood insurance rates.


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Hey there, time traveller!
This article was published 24/9/2013 (1428 days ago), so information in it may no longer be current.
The River East Royal Knights feel like they're in prime position to challenge for a Manitoba Major Junior Hockey League (MMJHL) title.
The Royal Knights, who knocked off the No. 3 Fort Garry-Fort Rouge Twins in the first round of this spring's playoffs before putting a scare into No. 1 Charleswood, are looking to keep that confidence heading into the 2013-14 campaign.
"We definitely want to be considered a contender," head coach Ryan Bonni said of the team, which is seeking its first Jack McKenzie Trophy championship since 2000-2001. "I always like our team come playoffs because of our depth. We've got some grittiness in there, and in a long series, I think we can wear a team down."
River East will be returning the bulk of its members to the squad that went 22-19-4 last year, as it didn't lose any players to graduation. Bonni said having a lineup consistent with last season's will be a benefit to both players and coaches.
"We're a year stronger and wiser," said Bonni, 34, a defenceman who played 11 professional seasons. "Last year, we started to make that move turning into men, and again even more so
this year."
Though the Twins finished 18 points higher than the sixth-place Royal Knights in regular season play last year, Bonni bristled at the thought that it was an upset.
"We went in thinking we could win. Not taking anything away from Fort Garry — they're a strong, talented team — but we knew what we had in our room," he said.
"We showed the whole league we could take down one of the best teams in the league," added forward Kyle Lee, a Transcona resident. "We showed not to take us easy."
Bonni said forwards Andrew Kossack, Matt Lumsden, Garrett Shymko, and Cam Kilpatrick will be called upon in particular to help lead the team up front this year, while veteran goalie Bryan Tait will shoulder the load between the pipes. North Kildonan resident Kilpatrick, 21, said the Royal Knights truly compete by committee.
"We don't really have one or two key guys. Everybody contributes — not just on the scoresheet, but in the room, too," the four-year veteran said. "We all know how we can all play together. We can all score. We're going to have four solid lines all the way through the lineup, defence is always solid."
Lee, a five-year member of the team, has grown in stride with the lineup, as well as Bonni, who took over as coach from father Barry before the 2010-11 season.
"We were not very good in the first couple years, and now we feel, in the last couple years, we can be a strong competitive team," Lee, 21, said.
The Royal Knights posted a 2-3-0 pre-season record, and opened the season Saturday in Morris against the defending champion Pembina Valley Twisters.
Forward Simon Miller, 19, said the drive to beat perennial favourite Charleswood will fuel the Royal Knights this year.
"We still think about it — it makes us more hungry to beat them," Miller, a Garden City resident, said.
Twitter: @HeraldWPG


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Want to be on the cover of FITNESS Magazine? Apparently, hundreds of you do! And with our Face of Fitness Cover Contest off to a smashing start, we're so excited about the first two weekly winners, aka semi-finalists. Take a look at who you've chosen so far!
Face of Fitness Week #1 Winner
Week #1 Winner: Shonnery Pettit
Shonnery's story is about "Something to Call My Own," and for her, that thing is fitness-slash-dance. Despite being a married happy mother to two children, she wrote that she felt like "I'd lost my identity somewhere along the way." So she got back into the gym, started dancing again, and even tried out to be a Dallas Cowboys Cheerleader, at age 35! Now, she's training for her first half-marathon and just completed her first "mud run" with some of her gym friends.
FITNESS says: Heck yeah! You go girl!
What Shonnery says about winning Week 1: "The support my friends and family gave throughout the contest was something I will treasure. Thank you so much for providing the platform that allowed for such wonderful things to come my way!"
Face of Fitness Week #2 Winner
Week #2 Winner: Liz Scott
When Liz's mom was diagnosed with meningitis and encephalitis, she lost the ability to walk, talk, write, and other functions. Determined to help her mom get out of her wheelchair and have a healthy lifestyle, Liz started going on walks with her. Little by little, Liz and her mom built up from just a few steps to entire miles. Eventually, Liz's mom was able to walk a half-marathon! Despite that Liz is a self-proclaimed "crazy-fit, exercise lover," she says that inspiring her mom is actually her proudest fitness accomplishment.
FITNESS says: Awww! Warm fuzzies.
What Liz says about winning Week 2: "I am so excited about this contest! I entered on a total whim and all my friends and family jumped on board, majorly."
Congrats, Shonnery and Liz!
So, who will win Week #3? Don't forget to vote for your favorite!
And most importantly, make sure to submit your photo and story to our Face of Fitness Cover Contest! Five finalists will be flown to NYC for photo shoots, with one Grand Prize Winner scoring the cover of an upcoming FITNESS issue—and a 5-night vacation for two to an amazing Hawaiian resort! What are you waiting for?


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There are weeks and weeks of good weather and no school coming up.
How are you going to fill them?
Are you off on holiday? Where are you going?
Do you have any plans to hit the beach? Will you have big water fights?
Or are you just going to sit in your room and play computer games?
Unfortunately this topic is now closed but there are Comments pages on other subjects on the main Chat index.


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Issue of the Week: Milwaukee County's Ongoing Budget Deficits
Plus Hero and Jerk of the Week
what's the county to do? The options are pretty limited, since the vast
majority of the property tax levy is going to state-mandated functions like
public safety, the courts and health and human services. The deficit is so big
that it equals laying off 352 full-time employees or asking non-mandated
services to bear the brunt of the cuts (cultural institutions, transit, EMS support to municipalities, and services for the
disabled, homeless and incarcerated). On the other hand, instead of cutting,
the county could raise revenues by raising the property tax and the wheel
tax—two revenue sources that don't require state approval. PPF estimates that
the increase would equal roughly a $62.03 increase for a homeowner with a house
valued at $150,000 and two cars.
PPF has created models to help policy-makers sort out next year's looming
crisis, it also has strong words about the county's inability to craft
long-term solutions that require increased investment in the county. Instead,
the Scott Walker administration and the county board have relied on short-term
gimmicks, easy-to-cut programs and a living-on-a-credit-card mentality that
will only get worse in the future.
Heroes of the Week
Local 'Kids Who Care' Scholarship
Last week, Kohl's
Department Stores awarded $1,000 scholarships toward higher education to more
than 200 youth volunteers across the country through its "Kids Who Care"
scholarship program. "These kids are doing remarkable work to benefit their
local communities," said Julie Gardner, Kohl's executive vice president and
chief marketing officer. "We feel privileged to be in a position to help
support the continued education of deserving kids across the country who are
making a real difference in the lives of others."
Among area youth receiving the awards were Kevin Lusterio, 18, of Franklin, who serves as a volunteer tutor for the Boys & Girls Clubs, Nick Ruiz, 18, of New Berlin, who has volunteered at Mexican Fiesta for nine years, and Kristin Wollmer, 17, of Waterford, who volunteers with the Arthritis Foundation.
Jerk of the Week
'Journal Sentinel'
Columnist Patrick McIlheran
months of flogging Climategate, conservative Journal Sentinel columnist Patrick McIlheran just can't let go. In
case you missed it, so-called Climategate—last fall's manufactured scandal in
which hacked e-mails from British climate scientists allegedly showed that data
was manipulated to support the fact that humans have an effect on global
warming—has been thoroughly debunked by no less than five investigations. Yet
McIlheran—not exactly an expert on scientific matters—just can't admit that he was
wrong about the trumped-up affair and set the record straight. First, he denied
pumping the scandal, saying he merely linked to critiques of the scientists'
work. Then he said he still has doubts about global warming. No wonder why
McIlheran (alongside Joe the Plumber) won an award in March from Americans for
Prosperity, the global-warming-denying Astro-turf organization funded by Big
Oil. Neither one of them is bothered by those pesky things called facts.
A Voice of Reason
Bucyrus CEO Tim Sullivan
GOP chief Reince Priebus just got called out for lying about Sen. Russ
Feingold's involvement in a federal decision to save jobs at the South
Milwaukee-based Bucyrus Corp. While Priebus spun a story that Feingold "was
silent" on the deal and didn't seem to care about the jobs, Bucyrus CEO Tim
Sullivan rose above the politics and set the record straight. "The facts do not
support this assertion," Sullivan stated, because Feingold had fought for
Bucyrus when communicating with federal bankers. Sullivan deserves kudos for
his efforts to be fair and, most importantly, accurate.
Correction: The July 8 Hero of the Week identified Erik Lindberg as a principal planner of Power Down Week. Though Lindberg is a member of Transition Milwaukee, credit should go to Sarah Moore and a group of planners. Transition Milwaukee co-founders include Nicole Bickham, Jessica Cohodes, Christie Mole and Tom Brandstetter.