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|This material is published under the OGL
Infusion Versus Influence Edit
There are two perspectives on how characters in an RPG can enhance the items around them. One method is infusion. In the infusion model, characters take a part of their being and make it a part of the item. This model tends to direct thought into a model where magic items are permanently magical. It also pushes towards the idea that if a character loses the item then the character has lost some part of them – even at some small insignificant level. It is not essential to see it that way, but that is a natural conclusion if the infusion approach is taken far.
This work intentionally takes a different approach. Instead of infusion, Complete Gear will speak of influence. A character influences the items around them for as long as they are in the character's possession. A sword may be mundane in the hands of a peasant, but in the hands of a great warrior, that sword becomes a blade of legend. When the character relinquishes control of the blade and returns it to the peasant, the blade is no more powerful than when the peasant first held to sword.
The upside to this perspective is that a character does not permanently give a part of them into any item. If a sword breaks or gets stolen, it is merely a matter of finding a new sword to influence. If the character wants to shift from using a sword to using a war hammer, it is merely a matter of shifting influence from one item to the next. Items become much more fluid in Complete Gear, and adventuring becomes much more interesting with respect to how a character can choose to display their power.
Influences and Attunements Edit
In this system, characters no longer need gold to benefit from magical items. Instead, characters automatically gain item Influence Points (IPs) either bit by bit as they adventure or all at once when they reach a new level. This choice is made completely at the Game Master's discretion. With these IPs, a player can decide how their character bestows their influence upon the equipment that they carry.
An influence is any magical property that a character is able to bestow on an item. Examples might be: +3 Frost for a weapon, +1 Fortification (light) for armor, cure light wounds for potions, or even fireball for scrolls. There is no restriction placed on a character's abilities as to what they can influence. The general rule is that if a character could buy the item in a standard game they can spend the IPs to make an influence upon a mundane item.
At first, it may seem strange for a non-spell casting, non-manifesting fighter to be able to influence a vial of water and make it into a potion of Cure Light Wounds. However, in terms of game mechanics this is no stranger than the same fighter being able to go into a temple and buy such a potion themselves. The source of the power has changed, but mechanically the fighter is still healed the same amount. It is a natural extension that comes from understanding that a character can use their quality as an adventurer to take a mundane item and make it unique.
As with the rules of a standard game, special limitations on items do restrict use. For example, while anyone in a standard game can walk into a magic-mart and buy a scroll of fireball, only a character with fireball on their spell list could actually hope to use the scroll with any given success. The same is true in a Complete Gear game. Any character could use their IPs to influence a piece of parchment to become a scroll of fireball, but not every character can assume use of the item once they influence it. However, an item is only magical in the hands of the character that owns the influence. A character cannot give an item that they influenced to any other character and have them initiate the item's use at all. A character can only use influences of their own making.
The process of bestowing an influence upon an item is called attunement. No mundane item can benefit from more than one attunement at a time. For example: while a character can be attuned to a flask in order to bring about a cure influence (as a potion), the same character cannot also be attuned to the exact same flask in order to bring about a sanctuary influence (as a potion). A character can have both of those influences at the same time, but the character would need to be attuned to two separate containers that are capable of holding a liquid.
Items designated for attunement can take any reasonable form. A glass flask might be attuned to a character's cure influence. However, this influence could also be made to a vial, a cup, or even a canteen (although all three would still only count as single-use items as a potion would). A pouch might be attuned to a character's ability to create an extra-dimensional space, but the attunement could just as well be made to a knapsack, a backpack, a trunk, or even a chest. A twig might be attuned to a character's ability to make it a wand, but the attunement could also be made to anything from a pencil, a candle, or a metal nail. A jeweled necklace might be attuned to a character's ability to enhance their natural armor, but the attunement could also be made to a torque, a scarf, or a choker.
An item should make sense for any influence. But, this aspect should also allow players to be creative with their characters. Perhaps more importantly, items – and their pricing – that are designed for a certain body slot in a standard game should have that aspect honored in a game using the rules for Complete Gear.
The Same Economy, Different Rules Edit
| Character
| Expected
Influence Points
Characters automatically receive greater ability to influence items as their own power increases within the game. Mechanically, as a character increases their overall character level they gain more IPs. The table indicates an appropriate guideline for Game Masters to follow in order to keep the assumed balance in the game. The values listed are an appropriate level for characters at the beginning of the indicated level. This table also assumes that if any treasure is being handed out it is for role-playing purposes (like tipping bartenders and paying for a night's stay in an inn) rather than for purchasing equipment. The default understanding of Complete Gear is that gold is solely for buying mundane equipment while the IPs are for making that mundane equipment magical or psionic in nature.
It should be noted that for the sake of conversions, a cost of 1 gp in a standard game equals a cost of 1 IP in Complete Gear. What this means is that if a character in a standard game can purchase an item for 4,000 gp, in a Complete Gear game the item can be purchased for 4,000 IPs. However, in no circumstance should characters be allowed to trade treasure for an increase to their IP allotment. The IP values in the table should be set as cap for each character as they attain a new level. Game Masters are welcome to hand out IPs as they see ft within the context of their own game. For Game Masters who want to deal with handing out IPs as the characters gain experience, they are welcome to do so in chunks. In this case, Game Masters can hand out IPs with the next level's value as the goal during the course of the adventure. A Game Master taking their characters from level 2 to level 3 may gradually hand out IPs throughout an adventure to slowly bring them from 900 IPs to 2,700 IPs. Some Game Masters prefer a simpler game where the characters jump from one IP level to the next as soon as their character level increases. This scenario completely removes the need for Game Masters to hand out anything but mundane treasure. In this case, the IP pool available to the character jumps when a character's level jumps from one level to the next. This can be quite freeing from a Game Master perspective.
A character can add any influence to their repertoire if they have the new mundane item for attunement in their possession and if they spend 1 hour meditating for every 1,000 IPs spent (Round up to get full hours). Due to the mental strain of attuning to items, a character can only enter one state of attunement per 24 hours regardless of how long the meditative state may last. Characters desiring to create more than one influence to a proper number of mundane items can combine the IP costs and use the total in calculating the time necessary for attunement.
Attunements that last longer than 24 hours count as the attunement for all the days spent (including any portion of a day not fully used). Thus a character attempting to attune to a group of items for 30 hours would not be able to make another attunement attempt until the day that follows the day upon which the 30 hour meditation ended.For example, a character can gain a +2 keen influence for their mundane rapier at a cost of 18,000 IPs and after spending 18 hours in attunement. At some time later, the character may learn that they are soon going to face an opponent with fire vulnerability. In this case the character can spend another 18 hours in attunement to alter the influence to either +1 Flaming Burst or a +2 Flaming (or some other combination) for the same rapier. This alteration completely replaces the +2 keen influence that was previously held. Additionally, either of the mentioned examples would not cost any additional IPs since the standard game costs are identical.
As a second example, suppose a character already has a blur influence upon a flask (to create a potion of blur). However, the character may know that a difficult battle is coming. The character may spend 1 hour in meditation and alter that influence to a single cure moderate wounds or even 6 influences of cure light wounds (assuming the character has 6 distinct mundane flasks to influence). Either of these changes would be at no additional IP cost since the gold costs in a standard game are all equivalent.
A character can change an influence to any other style of influence so long as they have the mundane item(s) in their possession and the time to meditate. In the above example with the +2 keen influence, the player could just as easily remove that influence from their character and replace it with a +3 Resistance influence upon a cloak, a +2 Wisdom influence upon a periapt, and a +2 Dexterity influence on a pair of gloves. Of course, this assumes that the character has the necessary mundane items for attunement in their possession. In this case, the character would actually have a net gain of 1,000 IPs to their unspent IP pool. This is because the +2 Keen influence costs 18,000 IPs while the other three influences combined only total 17,000 IPs. Changing the character's influences in this manner would take 17 hours for attunement and it would render the sword completely back to a being a mundane sword.
Influences last until something in the game causes them to cease (player dismissing an influence, player replacing an influence with another, the character being subjected to disjunction or dispelling, etc). Thus, permanent influences like those of swords and armors would stay intact from the point of successful mediation until removal. Other influences are created to have a specific number of uses or charges. These influences last until the proper number of uses or charges have been expended. In this case the influence ends and the IPs that had once been spent of the influence are now treated as unspent. The character can be attuned to the item allover and gain a new set of charges if desired. Some influences, such as potions and oils, only have one use. After a character receives the effect of these kind of influences the IPs are immediately treated as unspent and the character has to again go through the process of being attuned to the item to gain another benefit.
A character can take simple actions while being in a meditative state for attunement. These simple actions are quite restricted. A character can move around; although they cannot be active in an area where other people are around without being distracted and ending the attunement attempt unsuccessfully. For example, a character cannot walk the streets of a town –or even the halls of an inn – while meditating. Furthermore, should a character move they must maintain line of sight with the item(s) to which they want to be attuned. A character can eat food that needs little preparation as they attune to the desired items. They could easily cut a piece of bread from its loaf or cut some cheese from its block. However they could not cook a meal if it involved following a recipe or concentrating on making sure the food is cooked properly. In general, if an activity requires any sense of concentration the activity is too strenuous to accomplish while attuning to an item.
Should a character be interrupted in the middle of an attunement attempt, the character is treated as though nothing changed from before the attunement began. If the player desires to have their character meditate again the character would need to meditate for the full amount of time. In the example above regarding altering a +2 keen influence into the three smaller influences, if the character was interrupted before the meditation was finished the character would still have a +2 keen influence and would not benefit at all from any of newly desired influences.
However, the failed attunement process does not count as a completed attempt. Thus, if a character is interrupted they can try another attunement attempt in the same day so long as the first one was unsuccessful. Once a character successfully completes an attunement attempt for any given day, however, they are done for the whole day.
If something happens to a mundane item to which a character is attuned, the influence is lost. The IPs that had been spent are treated as though they are unspent. Should the character come across an item identical to the item that was destroyed, the character still cannot use their influence until they are properly attuned to the new object.
For example, a player might spend enough IPs to gain the +1 Flaming influence for a particular mundane bow. That influence is specifically attuned to the bow in question over the span of 8 hours of meditation. Should the character have their bow shattered in combat and find a similar bow, the character cannot use their +1 Flaming influence on the new bow unless the character spends 8 hours attuning to the new bow.
Influences and Masterwork Weapons/Armor Edit
Only masterwork items can be enchanted in a standard game. In a game following the rules for Complete Gear, this need not be the case. It is possible for the masterwork distinction to disappear from the game altogether (although it certainly doesn't need to). It depends on how streamlined a Game Master would like their game to be.
To keep game balance within the expected costs yet not worry about whether an item is masterwork or not, the price for a masterwork item can simply be assumed into the price of the influence Thus, a character wanting to influence a mundane mace would need to add an additional 300 IPs to the cost of the desired influence if the mace is not already masterwork. If the mace is already masterwork it is not necessary to include the masterwork cost in the cost of the influence If the Game Master only wants masterwork items to be able to be influenced in their games, then the cost for the masterwork quality would always be paid with actual gold pieces instead of influence points. Those gold pieces would have to be made available to the characters, however.
Either choice regarding the necessity of masterwork quality is acceptable. Neither choice will change the balance of the game. Yet, allowing the players to not worry about the necessity of masterwork quality may open the game up to a greater diversity in treasure hunting as well as using items that are meaningful to the character.
Influences and How They Relate to Others Edit
It has already been stated that a character can only use influences of their own making. A fighter who allocates IPs to produce a cure light wounds influence on a flask of liquid is the only one who can use that influence. However, this does not imply that the fighter is the only one who can benefit from the influence. Characters can benefit from another's influence so long as the one who created the influence is the one who uses the influence
For example, suppose a fighter has a cure light wounds influence upon a vial of water. If the character is in the middle of a fight when one of the character's allies falls into unconsciousness or worse, the fighter could follow the rules of a standard game and administer to their friend the cure light wounds potion that the fighter made through their influence. The effect of the influence would be resolved and the life of the fighter's friend might be saved. Regardless of who benefits from the influence, the influence was still used by the character to which it belonged.
As another example, a character that is capable of using divine scrolls may use their IPs to create a mass bull's strength influence upon a piece of parchment (thus creating a scroll of mass bull's strength). Only the one who spent the IPs can use the parchment, but the effect of the mass bull's strength spell would occur naturally. In this manner, the allies of the character can benefit; but only the one who created the influence triggered its use.
Special Materials Edit
The easiest means of dealing with special materials is to assume the cost of the special material into the influence A player could use 4,000 IPs and purchase a Mithral influence for their character that is usable for any metal medium armor to which the character has been attuned. A player could purchase a +1 Mithral Glammer influence for a medium suit of metal armor for a final cost of 7,700 IPs. This influence could only be used on a medium armor that was made of metal and to which the character has taken 8 hours of meditation to become attuned.
Some players and characters will find this aspect of Complete Gear fascinating. Imagine having a character who venerates dragons and who can take a mundane piece of leather armor and seemingly alter it so that when they put it on it appears like dragon hide. Or perhaps there is a character that has a knack of always having silver arrows on hand when they are needed. The possibilities for characters being able to define their items is endless so long as the players have no problem seeing special material as part of what a character has the power to manipulate.
For Game Masters and players who do not want special materials to be handled in this manner, a variant rule is given later regarding how to treat special materials. That variant maintains the thought that an item's material composition is unchangeable by a specific influence.
Hardness and Hit Points of Attuned Items Edit
In a standard game, one tactic in hindering an opponent's power is by sundering their equipment. This is still a valid tactic in a Complete Gear game – perhaps even more valid because in a Complete Gear game the attacker is no longer sundering their magic treasure! As one might guess from the process above, the effect of this tactic is much less significant in the long run since a player is much less likely to be upset if their favorite sword is sundered.
Should a character have their favorite piece of equipment sundered, it simply means the character has to attune to a new item. What is often a tragic moment in a standard game – wrought with anger and ill effects on the game – now becomes a memorable speed-bump on the character's path to glory. The character defines the item, so the power remains in the character's IPs (which are now treated as unspent) and not in the broken item.
That explanation aside, the rules for hit points and hardness are identical in every way to that of a standard game as long as an item remains in the possession of the character that imparts the influence For every point of enhancement bonus placed on a shield or weapon, the item's hardness increases by 1 and its hit points increase by 10. Other items made by an influence have the hardness and hit points of their magical counterparts. Should a character relinquish an item or give an item to another character, the item is treated as having the hit points and hardness of a non-magical item. If the character reclaims the item upon which they have an influence, the hardness and hit points resume as though it were a magical item once more.
Effect of Complete Gear on Item Creation Feats Edit
In a game that completely removes purchasing magic items and instead replaces it with a system of character's influencing items to become more powerful, there is very little point in having Item Creation Feats. Magic items are no longer created, they are influenced into existence. In some respects, this system grants every character a very limited use of every relevant item creation feat in the game. The short answer is that in a Complete Gear game, there is absolutely no need to even include these feats.
However, if a game is being played that uses the variant given in a later section regarding combining this system with the standard system of gold purchasing, Item Creation Feats can be included in the game and used as normal. In this case, items that are created can be shared with anyone while items that are influenced still remain usable only by the person who has made the proper attunement. Additionally, items that are created count against the character's wealth according to how much gold was necessary to make the item – not how much the item would cost to purchase.
Influences and Dispelling/Disjoining Edit
Influenced items react to both magical and psionic suppression in exactly the same way as their magically created counterparts in a standard game. Influenced items that are successfully targeted by a dispel effect lose effectiveness for 1d4 rounds and then regain effectiveness. Influenced items that are affected by a disjunction effect have their attunements destroyed and become non-attuned mundane items. However, the affected character can simply use their now unspent IPs to reestablish the attunement the next time that the character can meditate for the appropriate amount of time. In many respects, this makes disjunction much less dramatic and returns it to a fun tactic to be used against a party.
Any other effect that mimics a disjunction or dispelling produces similar results. Either the influence is suppressed and reforms after a limited amount of time or the influence is removed but can be attuned once more with meditation. A player should never lose permanent access to their IPs unless their character experiences some sort of permanent level-loss. Even then, the character would regain the lost IPs when they gain enough experience to regain the lost character level.
Intelligent Items Edit
Intelligent Items are difficult to place in a campaign because they do take more work on behalf of the player. However, there is no reason that an intelligent item cannot exist within a Complete Gear game. The Game Master must approve of the decision to allow a player to create an intelligent item. Ultimately, however, the intelligent item creation process belongs in the hands of the player. This is a significant alteration to that of a standard game.
In an intentional balance of power, the only difference between Complete Gear and a standard game is that a player's choice to influence an intelligent item is a permanent dedication of IPs unless the Game Master allows the player to alter the IPs spent on the intelligent item for a good in-game reason. The reason for this balance is because of the increase in attention towards the game that is necessary when an intelligent item comes into play. Only the Game Master can determine if an intelligent item has served its purpose or not and thus they retain the right to accept when an intelligent item can be made mundane once again.
The pricing guidelines listed for intelligent item creation can simply be converted from gold pieces to IPs. A player can create an item for their character by using the tables given in the SRD. Rolling percentages is not necessary; a player can choose from the options in the same manner as they can choose the properties of magical items. The choices selected will determine the other abilities of the item.
For example, a player may want an intelligent item with the following statistics:
- Lesser Powers: 10 ranks in Spot (5,000 IPs), 10 ranks in Listen (5,000 IPs), and daze monster 3/day (6,500 IPs)
- Greater Power: magic circle against evil at will (16,000 IPs)
- Two abilities at 18, one ability at 10
- Speech, telepathy; 120 ft Darkvision, Blindsense, and hearing (12,000 IPs, abilities defined by above choices for Lesser and Greater Powers)
- Special Purpose: Defend any good-aligned elf in danger
- Dedicated Power: Confusion (+50,000 IPs)
This item would cost a total of 94,500 IPs. A player creating this intelligent item would have to dedicate those 94,500 IPs until such a time as they wanted to change attunements and the Game Master was agreeable.
However, notice that this item has not been given any form. It could be attuned to a falchion and joined with a +3 Flaming influence for an additional 32,300 IPs. Or it could take the form of a +3 Arrow Defecting influence upon a shield for an additional 50,150 IPs. It could even take the form with an Evasion influence upon a ring for 25,000 IPs. Any item that is capable of attunement can hold intelligence. These costs assume that the mundane item is present and masterwork costs are in the influence cost where necessary.
Perhaps one of the more interesting aspects about the Complete Gear system is that the form of the intelligent item is completely fluid. To use the above example, the character could start out with the intelligent ring option for a total of 119,500 IPs assuming they have the time to meditate for 120 hours (5 full days). However, as the character adventures perhaps they desire to give up the ring influence and gain the shield influence mentioned. The character is welcome to transfer the form of the intelligent item from the ring to the shield so long as they have the extra 25,150 IPs available and the 145 hours (7 days, rounded) to meditate. In this instance the character must meditate for a time related to the new full cost of the item: 144,650 IPs.
In all other ways, intelligent items follow the rules of interaction as in a standard game. They are granted their own saves where appropriate. They respond to disjunction/dispelling as an intelligent item would in a standard game. They should even be treated as constructs – with an appropriate ego score and under the Game Master's control – for as long as the player allocates IPs to maintain the influence
Artifacts in the Game Edit
In Complete Gear, artifacts can truly stand distinctly apart from items. Items are influenced by characters in Complete Gear. Items gain their power from the character that wields them. In contrast, artifacts remain a power unto themselves. They do not draw power from being held and their power is not diminished when passed from hand to hand.
In terms of game mechanics, artifacts need not change anything with respect to a character and their IPs. Artifacts cannot be made or bought and thus only enter into a game at a Game Master's discretion. They have no determined price and thus have no IP comparison. A character has a particular artifact in a game solely because the Game Master has blessed the character with the artifact. As such, artifacts continue to play the same role. They are handed out by Game Masters as the game unfolds without affecting a character and their ability to use IPs.
Back to Main Page → 3.5e Open Game Content → Sourcebooks → Complete Gear


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The Campus Program encourages a comprehensive coordinated community approach that enhances victim safety, provides services for victims and supports efforts to hold offenders accountable. The funding supports activities that develop and strengthen services for sexual assault, domestic violence, dating violence, and stalking victims. Grant funds also support strategies to prevent, investigate, respond to and prosecute these crimes.
Learn more.
© 2016 National Sexual Violence Resource Center – Founded by the Pennsylvania Coalition Against Rape
This site is supported by Grant/ Cooperative Agreement No. 1UF2CE002359-04 from the Centers for Disease Control and Prevention. Its contents are solely the responsibility of the authors and do not necessarily represent the official views of the Centers for Disease Control and Prevention.

subset: commoncrawl


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SAINT LEO, Fla. - On Friday, September 30, Saint Leo University and the Saint Leo Athletics Department will be participating in Lee National Denim Day.
Lee National Denim Day highlights all those affected by breast cancer, as well as the attempts by researchers and donators to rid this terrible disease.
While National Denim Day falls on October 7, Saint Leo University as a whole will be celebrating and honoring this notable cause this Friday.
On 'Denim Day', all students, faculty, and staff are encouraged to donate five dollars to support this fight against cancer. In return, we ask that each of you wear denim or pink to Friday night's volleyball match against Lynn University. All donations can be placed in our 'Denim' bucket near the ticket gate inside the Marion Bowman Activities Center.
In five years, Saint Leo has donated over $6,000 in cash to the foundation with its most successful outing coming in its inagural year of 2006 ($1,139).
Let's show unity in this fight against breast cancer.
Please continue reading for more information on Lee National Denim Day, and remember that first serve for the 'Pink-Out' volleyball match is set for Friday at 7:00 p.m.
Since its inception in 1996, Lee National Denim Day has adhered to a simple philosophy: one day, one cause, one cure®. In 15 years, that philosophy has become a mantra for millions and has made an impact Lee Jeans never dreamed possible.
It all started when several Lee Jeans employees realized that each of them, in one form or another, had been touched by breast cancer. An everyday conversation sparked an idea and led to the creation of Lee National Denim Day, which has become one of the largest single-day fundraisers nationwide for breast cancer.
In its first year, Lee Jeans set a goal of raising $1 million on Lee National Denim Day. To do this, Lee Jeans invited companies to go casual for a cause, inviting employees to wear their jeans to work on Denim Day in exchange for a $5 contribution to the fight against breast cancer. The underlying concept behind the program was simple - by convincing enough people to take one small step, together they could reach an incredible goal.
The response to the inaugural Lee National Denim Day program was astounding. That year, more than 3,000 companies signed up to participate, raising $1.4 million dollars for the fight against breast cancer, setting the stage for what would become one of the most captivating social action campaigns in the country.
Since its first year, Lee National Denim Day has raised more than $83 million for the fight against breast cancer and unites nearly one million supporters nationwide each year.


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This Basic refresher course reinforces fundamental skills such as programming and operation of the SimNewB Advanced in various modes. Participants complete one programmed scenario and receive worksheets and checklists for future scenarios. Attendees must have participated in an Introductory Training Course or have commensurate experience operating a simulator.
A Laerdal instructor will travel to your facility and teach up to eight participants.


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I believe I asked this question before, but I'll try again.
Anyway, I have your standard MVC based web application with a model layer. I would now like to to expose that model layer directly to my client side interface via AJAX. However, all the AJAX request will really do it hit a URL that returns JSON or XML data. So at this point my REST API exposes ALL data access methods throughout my application to the public, by hitting the endpoint. This is obviously no good. So I was wondering if there is a reliable and secure way to restrict the REST API access to the site, or more specifically an internal HTTP request via AJAX. I'm not sure this is possible, but It would be the ideal solution.
Just to have a better idea of what I'm trying to do is essentially decorate JQuery with a data access method specific to my application. So that the below code would essentially make a HTTP request to find a node with the id of 90.
,success:function(...) {
,error:function(...) {
pkg: being the path to the DAO to instantiatemethod: the method to callargs: arguments for the method call, in this case 90
success: standard JQuery success callbackerror: standard error callback
What the above code will do is generate a standard jQuery AJAX request like the below:
,success: success // the callback passed by the dao decorator
,error: error // the callback passed by the dao decorator
However, the issue becomes that anyone can easily hit the url: http://www.myapp/dao.php/Component.Node.DAO.DAONode/findById/90/ to get the data. I don't want this, at all, since I will be calling methods that expose vital data and perhaps perform actions that I want to control internally.
So, is there a reliable way to only allow HTTP requests within the domain to access my REST API? In the end I only want to allow internal access to my applications REST API layer. The whole point of this is to allow client-side code to perform data access operations directly, bypassing the controller layer. However, do that I need to make sure that no one can hit the API endpoint directly.
You could try long polling, but that's rather tricky. You'd still need to authenticate at the start of the polling request though.
Another possibility is web sockets, but that's only feasable if IE support isn't required. The larger problem is this solution is experimental by nature since web sockets haven't been finalized.
Both of these require a persistent PHP script to run, which is an unusual use case.
I was just thinking out loud really.
How about naming it something more general instead of "secret"? That's like picking your user password as "password".
Also by minifying your javascript, it will be harder to reverse engineer. It's not 100% bullet proof but it helps.
You have any examples of how that can be done without exposing the key to the user?
,secret: 'tyr673g#452)))9088jdk^5thd'
,success:function(data,status,xhr) {
See the problem?
That is what I would like to avoid, adding a API per operation permission layer on top of the data access layer.
Well I'll give it to you straight. The two goals you want to achieve here are at ends of one another. You cannot have both.You could check for the AJAX header and all that stuff but that is easily spoofed.
Expose your model to JavaScript and you expose it to the world, there is no way around that.
How about an API key? Just don't generate any other keys except for internal use.
No. The method of the request is defined by the HTTP 1.0 protocol, if you add more the behavior is undefined. The difference between GET and POST not only affects client and browser but any proxies in between. Adding an undefined method could cause them to bork en route.
I do something similiar but all javascript traffic goes over POST. Each post request is still going to hold the PHPSESSID from the $_COOKIE array so Sessions can be started normally. So your javascript will still need to start a user object and use it to check permissions for what javascript attempts.
But all this has little to do with GET or POST.
You cannot avoid it if you want your application to be secure. End of story.
Not directly though HTTP...that is not possible unless you are using your own protocol. AJAX is though HTTP hence the name XMLHttpRequest.
I can't believe there is no other way to deal with this than adding programmatic permissions. That really isn't an option for me. I rather dump this whole idea all together than add permissions like that, as my data access methods are pretty generic. It would be almost impossible to just account for all possible actions.
Well, I need to be 99.9% bullet proof considering it will expose the applications entire data access layer to the public, if it is not. Obfuscation could be added as an additional measure, but by itself its pretty weak.
Is there anyway to perhaps not allow access to the script/endpoint (dao.php) using htaccess rules? I'm not sure if its possible to write a rule to essentially say if not an AJAX or internal(?) request don't allow. I don't think its possible, but worth asking.
no, yes, maybe who knows? The initial idea was to make this generic, but if I can't find a away to secure it than I'm probably just going to scrap it or only use it for specific circumstances. For example, in some case I may be using a list method for non-authenticated users. many times there is data that is returned that I rather not make available to someone directly hitting the endpoint. Although, not critical to security it would just be nice to make sure no one can access the functionality directly through HTTP. Though, I'm thinking this is less and less likely.
Are the users who have access to this AJAX application authenticated through PHP?


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SATURDAY'S final match of the season against Basingstoke gives Worcester City one last chance to salvage some pride.
It would be nice to finish on a high and move up a few places in the league — even if that might paper over a few of the cracks of recent weeks.
We are yet to pick up a point in April but even if we had won every game I would still aim to beat Basingstoke.
It's the last game of the season, we are at home and hopefully it will be a hot day and we can put on a decent show in front of our fans.
They have given us fantastic support in what has been a very disappointing season.
There's been a lot wrong on and off the pitch. It's my job to get it right on the pitch and things have dipped massively in the second half of the campaign.
But the fans are always great and have given us massive support home and away.
At the start of the season we were on fire away from home and it was great to see the travelling supporters enjoying that.
However, since Christmas, after the pay cut and a few players leaving, the points have been scarce compared to the first half of the season.
We knew we would get injuries and suspensions but that doesn't allow for picking up just 17 points in the second-half of the season.
Our goals total is very poor and that's something we have to rectify. It's not just the strikers, we need goals from all over the pitch and we also haven't scored enough from set-plays.
When Kevin Spencer equalised after coming on as a substitute against Maiden-head last month he said the key to it was his run. If you don't have the desire to get into the box you won't score goals and that's what we haven't done.
Having spent a year in this league, we have learned what it takes to win games and now we have got to get the players to go and do it.
I am looking forward to getting ready for next season. We have arranged a pre-season friendly against Cheltenham on Saturday, July 11, and they have promised to bring their first team.
The final warm-up game will be against Hinckley on Saturday, August 1, but the others have still to be scheduled.
Meanwhile, Dave Bampton is suspended for Saturday's match and he has had something of a mixed season.
During the summer friendlies when he first arrived, people could see what he brought to the team with his tackling and link-up play.
But he was injured after two minutes of the first game at Bognor and it's been a bit-part season since, both through injury and suspensions.
Gary Walker has been a ready-made replacement and I think he's been one of our best players week in, week out. He's a young lad and has needed a rest in the last couple of games but he will play at the weekend because he deserves to play in the final match.


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Self-assembled Carbon Nanomaterial Scaffolds for Efficient Energy Device Applications
Cary Pint, University of California, Berkeley
Thursday, April 14, 2011, 3:30pm
This seminar is part of the Jones Seminars on Science, Technology, and Society series
One of the greatest challenges facing mankind in the next century is energy management amidst a finite and limited amount of energy resources. As future energy shortages will be catalyzed by rapid urbanization and population rise, the search for a "new oil," or an equally cost-effective alternative energy source, is important to facilitate modern societal and technological development. The purpose of the research presented here is to utilize nanoscale carbon-based material templates as new architectures for highly efficient energy storage and energy harvesting devices. This work begins by demonstrating techniques geared toward generating templates of single-walled carbon nanotubes transferred to conductive substrates. This is accomplished using both a Gecko-inspired transfer process as well as a high-temperature metal sintering process, as the latter facilitates robust metal-SWNT electrical interfaces. This enables device architectures benefiting from the single-molecule SWNT properties inherent in such self-assembled materials. From this material, I will discuss the fabrication of a new class of solid-state supercapacitors that are ideally suited for both high power density and high energy density. Additionally, I will discuss approaches to utilize carbon nanofiber (CNF) arrays grown on conductive substrates for efficient photoelectrochemical solar-to-fuel conversion devices. Solution-phase processing of CNFs using tunable elastocapillary forces yields ideally textured 3-D solar device back-contact architectures. Utilizing this architecture with TiO2 as a model semiconductor absorber, device performance metrics are enhanced by up to three times compared to planar device architectures due to structurally driven enhancements to carrier collection. Similar material frameworks fabricated using InP and top-down processing techniques emphasize the route toward high efficiency 3-D device architectures, with efficiencies measured up to 8% for H2O reduction. This work gives a roadmap toward ways in which efficient carbon nanomaterial architectures can be engineered at the growth level to be integrated into diverse and efficient energy applications promising for affordable next-generation energy storage and harvesting systems.
About the Speaker
Dr. Cary L. Pint is a postdoctoral fellow at University of California, Berkeley involved in research focused on new solar energy device fabrication. He received his Ph.D. at Rice University in 2010 with research focused on the controlled growth of self-assembled single-walled carbon nanotubes and their use in applications ranging from sensing devices to energy storage devices. Cary has authored over 30 publications, is a coauthor on a book focused on carbon nanotube synthesis and applications soon to be published, and has been the recipient or finalist for a number of national awards, including the APS LeRoy Apker award, the Vanderbilt Prize, and recently the AVS Dorothy and Earl Hoffman Scholarship.


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Generation HU
This new program for Young Alumni was created to keep graduates of the last 10 years connected to Harding University. We will accomplish this by providing networking, serving and giving opportunities.
Class of 2016 Senior Gift Campaign
See our Young Alumnus of the Month
Whether you're hunting for a job, looking for a church home, or just wanting to reconnect with your alma mater, we can help. In order for you to successfully network, professional and social opportunities and events must be available. The Office of University Advancement will organize the professional portion, with assistance by the COBA Center for Professional Excellence and the Harding Career Services. These two organizations are constantly upgrading to better serve students and alumni.
Services include:
- Providing job help, from creating professional connections to resume consultations
- Helping you find a church home, whether you're new to the area or you just haven't found the right one yet
- Planning social events on campus, such as tailgates, dinners and sports activities
- Hosting Generation HU events in cities with a large young alumni population to make it easier to connect and re-connect recent alumni with each other.
What is Generation HU in your city?
Generation HU events so far have been held in Little Rock, Nashville, Oklahoma City, Dallas, and Searcy. Events not only offer fun activities, but also bring together a large group of Harding alumni in one area. These events provide an opportunity to meet new Harding friends in your location and catch up with old ones. They also provide professional networking opportunities with other Harding graduates.
If you would like to volunteer to help organize an event in your city contact Andi Haney.
If an event is planned for your city, you don't want to miss it. To stay informed on when and where the events will be held, make sure your contact information is updated below.
Young Alumni Service Project Instructions
Serving is a key component to the Harding experience, but we do not want it to end once you graduate. Generation HU introduces to you Bisons for Christ Nationwide. Bisons for Christ is a designated day where students, organizations, clubs, and athletic teams get together to take on various service-orientated tasks on and off campus.
This spring we will host Bisons for Christ Nationwide for alumni to join together in their communities and participate in service projects.
More detail will be shared closer to the date. Make sure your contact information is up-to-date so we can stay connected with you.
As young alumnus, you have the opportunity to contribute to the education of future Harding students. Generation HU has designed a participation-based giving plan to give recent graduates a chance to become involved and to make a difference. Using the ideas, suggestions and input from fellow young alums, this program aims to change the culture among recent grads. We want you to know that we need you, that every gift matters, and that staying involved with Harding is essential to its continued success.
Ways to give:
Call 417-372-5108 or email Andi Haney
Mail in a check to:
Andi Haney
Harding University Advancement
HU Box 12238
Searcy, AR 72149
Generation HU Giving Plan
Make a 3 or 5 year pledge to make an annual donation in the amount of your graduation year ($20.10 for 2010 grads), or more. This may seem like a small amount, but the chart below illustrates that together young alumni can contribute small amounts that ultimately make a big difference.
As an alumnus, you have the opportunity to pass on the Harding experience to current and future students. By sharing your time and experiences and making an easy gift of your graduation year or more, you can support Harding and make a difference.
For more information on giving, visit our website.
Currently, approximately 10 percent of all Harding alumni give back. But of the 10,000 young alumni, less than 5 percent support Harding though gifts. With the help of donor support, your college tuition payment was reduced by one-third. By paying it forward with your monetary gifts, you can provide that same financial help to current and future students.
We want you to stay connected to the university after you graduate, and we hope your willingness to support your alma mater continues to grow. We value your participation, so the dollar amount of your donation is not the most important aspect.
Share your time and experiences
Do you remember when you were a student and a guest spoke to your class, your department, or the whole student body? We want that to be you. Giving your time and sharing your experiences is a great way to ensure and advance the educational experience of Harding students. Do you have stories, experiences, advice and information you wish you would have known when you graduated? Students love hearing from experienced professionals who were once sitting in the seats of their own classrooms.
How to get involved?
If you are interested in speaking to students, email GenerationHU. If you have a Harding faculty member with whom you are particularly close, contact that person directly. This way you can work with their class schedule to find a time that suits you both.
If you visit the Harding campus please feel free to stop by the Advancement Office in Heritage room 213 and ask for Andi Haney.
10 Ways to Support HU
What's up with you
Let us know by emailing firstname.lastname@example.com
- If you get married email us with your name, maiden name (if applicable), your spouses name, current address, wedding date, and occupations and you will be in the Harding Magazine.
- If you are having a baby the Alumni office will send a gift.
- If you receive awards, accomplishments, or promotions you will be mentioned in the Harding Magazine.
Update Your Contact Info
Giving FAQ
I have heard about the President's Council; is this different? How?
President's Council and Generation HU are not the same, although they are both run through the Advancement Office. President's Council members make a pledge to give a minimum of $50 a month, or $600 a year.
Can I designate my gift to be used for the college that I graduated in?
(i.e.: College of Business Administration, College of Nursing, etc.)
You can designate your Harding Fund gift to any college or department that you would like.
What impact does such a small gift have?
Every gift contributes to our task of making a difference. Your gift alone may be small, but, if you, your friends, and their friends give, you have significantly affected the participation rate. Participation is key, and together we can make a difference.
I am still paying off my loans; why would I give to the Harding Fund?
Your loans are paying for the products and service (your school). Your gift is paying it forward to show your appreciation for the intangibles that you received from the University. Donations reduce the cost of attending Harding by approximately one third. Through your gift, you allow other students to have the same experience and join thousands of others alumni who have also paid it forward.
How will I benefit from giving?
By giving, you are showing us that you want to be a part of the young alumni program. In addition to being recognized in the Harding alumni magazine, you also get the benefit of knowing you are helping students to receive the Harding experience.
If I am married, do we both need to give separate gifts?
Since this giving program is all about participation, we would love to have husbands and wives both give. You can combine your graduation years and give that total if you would like.
Contact Us
Generation HU is a part of the Advancement Dept.
Andi Haney
Generation HU Director
Cell: 417-372-5108


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Recent Comments made by patootie63, 1181-1200
extract from 242nd Medical Detachment (source 381st.org website) 26 April 1944 – Briefing was at the unholy hour of 02.15 hrs, with take off at 05.15 hrs, the target designated…
extract from mission report (source 401bg.org website) mission to Chateauroux (France) on 5 feb 1944 "The results of bombing Chateauroux Airfield were excellent. Pictures of 401st…
Plane was 42-40025 "Touch the Button Nell"
extract from 535th Bomb Squadron (381st BG) diary, 6 feb 1944 "This command provided 33 aircraft which took off for Nancy, France, the target being an airdrome. The weather was…
Mission was on 13th april 1944 Summary (extract from 401bg.org website) The 401st provided the Low Box of the 94th Combat Wing in this attack on the ball bearing works at…
it was aboard 42-29755 (VP-Y) "Gremlins Delite"
extract from 533rd BS diary (5 november 1943) "The designated target for today was Gelsenkirchen for six aircraft of this squadron, the pilots being: Alexander, Crozier, Hansen,…
Capt Slaton crew 30 missions
crew was Lt John Raedeke crew
42-39957 "Hit Parade" 305th BG 364th BS WF-O damaged on Oschersleben on 11 jan 44
extract from 448th Sub-Depot (381st BG) april 1944 (source 381st.org website) This month proved to be a very good one for this organisation, highlighted by the winning of the…
43-38771 (381st BG 534th BS GD-E)
from 303rdbg.com website : 41-24606 Werewolf 358BS: Lt. Oxrider ordered his crew of nine to bail out over the south coast of England after limping home with only one engine…
extract from 535th Bomb Squadron diary (30 may 1944) "30. Lt Yates in "Me and My Gal", which came home burned out in the nose compartment and cockpit after undergoing fighter…
a mistery ... The Tomahawk Warrior (B17-G) had 42-97267 as serial number and on this picture we can see serial 42-30613 (was "Shoo Shoo Baby" number and it was a B17-F without…
2Lt Arthur L Rosenthal (bombardier) 1Lt Wrisberg crew mission to Munster, aboard 42-3517 source 351st.org website
S/Sgt William W. Fleming (waist gunner) from Capt Southworth crew (303rd BG 427th BS) Became a gunnery instructor in England after completing his combat tour, on 3 sept…
S/Sgt Rueben Kuebler (top turret engineer) 94th BG 410th BS Berlin mission on 22 march 44 flying aboard 42-31599 "The Filthy Hag" (GL-O) pilot was Lt Harpootian
Sgt Nick Rotz (381st BG 535th BS) Berlin mission was on 19 may 44
S/Sgt Ernest H. Koon (ball turret gunner) Capt Wysocki crew Was aboard 42-31069 "Little Moe" on 20 dec 43
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Excuse me for a second while I sit here and continue to reminisce about my time in Miami. Sigh…I guess these outfit photos don't help right? As I get over it, I want to share one of my Torrid conference looks with you.
A big thank you to Torrid for sending me a few pieces to try out on this trip. As you can see below, I snuck out of my conference long enough to snap a few of these photos on the glorious patio. Don't mind my hair, it was a little breezy out there! My goal with this look was to bring a sense of business to the beach.
What I'm wearing from Torrid: Black Ponte Ruched Sleeve Blazer, Ivory Twill Pocket Tank Top, Broadway Ankle Zip Stiletto Jeans, Black & Gold Plate Faux Leather Cuff, and Gold Cross Station Necklace. Not from Torrid: Warby Parker sunglasses (old), Old Navy Flats (old), and Rumba watch.
On this day, comfort was my number one concern. You know I adore these stiletto jeans, I think I've worn them a million times already. The tank is soft and flowy. I can see myself wearing it a lot…I mean a lot. The blazer is something that will remain in my closet for a while. It's a little thick for summer, but will get a lot of use this spring. I'm really impressed with the jewelry too. Love the simplicity of it all. On a side note, everything fit great. I'm a size 16 and the pieces I chose here are size 1. These are really versatile pieces for my wardrobe too!
Take a look at my pics below…sigh…look how beautiful the water is…I need to live here. Anyways…stay tuned for a few more OOTD's this week!
Disclosure: The products in this post were provided for review purposes only. All opinions expressed are 100% mine and are not affected by this gift. I am a Torrid Insider.


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ECAC Release
PHILADELPHIA – Elyse Shenberger competed in her first-ever collegiate meet as an all-around gymnast at West Chester on Feb. 8. The freshman posted three career-highs and was named ECAC Division I Rookie of the Week.
Shenberger was dominant in her first all-around competition. The Hummelstown, Pa. native scored career-highs on bars (9.750 – second place), floor (9.725 – third place) and the all-around (38.675), leading Penn to a 191.625-187.750 victory over the Golden Rams. Her all-around score was good enough for first place – she also added a 9.525 on vault for sixth and a 9.675 on beam which tied for second.
This is Shenberger's second such award on the season, having won the Co-Rookie of the Week Award on Jan. 27 after helping the Red and Blue to a dual win over Yale.
Penn will be back in action on Feb. 17 when it welcomes Bridgeport to the Palestra on Senior Day at 1 p.m.


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Topic: Supplements?
Hello Everyone! Hope you all had a wonderful weekend! My husband would like to know if anyone is taking any over the counter supplements and your opinions on their usefullness...good or bad. He currently takes garlic, fish oil, omega 3, melatonin, and green tea. He has also been eating alot of veggies...spinich, brocolli, califlower, carrots etc. He hasn't began any kind of treatment as of yet but had been doing alot of reading & research.


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Oh Mighty Wing
Lazy idiot
Tick tock
Drew you sure are friggin alot!
Not cursing sucks. That's it... I fucking give up. It's back to swearing for me.
50,000 Miles Later
but everyone here obsessively checks both groups anyway (admit it, people), so post your questions either place.
I have checked the swamp site and was very frightened by the pictures.
Yes, Candice is in every single one of them, so your fear is understandable. It terrifies me a little every time I go there too.


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A ROTTWEILER and what is believed to be a Rottweiler cross attacked a Hale woman's dog as it was being walked along the River Bollin.
The owner of the Springer Doodle, Jessica Rowlands, 34, wants to warn other dog owners to be vigilant when walking in the area, as the owners of the Rottweiler left the scene without apologising for the attack.
Jessica's in-laws, who live with her on Ashley Road, were walking her dog, Ruby, at around 11am on March 10, when they saw the Rottweilers were not on leads.
"My in-laws asked the owners of the dogs to put them on the lead as they were bouncing everywhere and it was unsettling with them being such big dogs," said Jessica.
"When Ruby went down to the water, they went after her and attacked her – she is very shaken and has a bite mark at the top of her leg which is about the size of an egg."
Ruby had to be taken to a vet and required an operation due to the size of the cut in her side.
Inspector Laura Burgess, from Trafford South INPT, said: "We take dog attacks very seriously as we are aware of the impact this can have on the dogs and owners.
"Thankfully there are very few serious incidents but we need information from the public when they do occur to assist the investigations by the police and RSPCA."


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Biscuits & gravy.
And hash browns.
With some bacon.
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Biscuits & gravy.
And hash browns.
With some bacon.
In other news, the Suns were beaten AT HOME by the Wizards and are getting killed by the Cavs as we speak.
I do think Frank would make adjustments if we had face a team like this in a seven game series. He doesn't change our normal defense for a reg. season game and sometimes it hurts.
Wade played today and they won fairly easily.
In other news, the Suns were beaten AT HOME by the Wizards and are getting killed by the Cavs as we speak.
Yes I know. Spurs are injury plagued though. No Green, no Kwahi, no Splitter. They had a guy out there today I think on a 10 day contract. That's how banged up they are.
But let's say you are right. Let's assume for a moment that Granger is not with us after the trade deadline. Your assumption that they would then give those minutes to Cpeland is totally off base. Copeland would get a few, but Vogel would primarily go with Rasual Butler because he is the veteran, would be more consistent and can be better trusted.
I have no idea why you even bring up Granger in this post game thread. He had very little, if not nothing, to do with our loss in this game. For the most part, the same can be said for nearly all of our previous losses as well. Your proposed solution is way off base.
Wait you mean the Spurs lost to another elite team? No way! They've only been doing it all year and are still a favorite to come out of the West!
Spurs are playing without 2 starters and up until recently without 3 starters.
I would rather be the hammer than the nail
The Suns did pull the game out against the Cavs.
I would rather be the hammer than the nail
A lot of people questioning the effort in this game, I'm not sure they really understand what it's like to play basketball in that altitude. I went to college in Colorado (go Rams!) and when I first got there it felt like someone was squeezing my windpipe when I walked up a flight of stairs too fast, much less playing basketball. If you're not acclimated it doesn't matter who you are, you won't be ready to walk into Denver and come out of the gate on fire. When we went to OT the night before I was absolutely certain it was a loss. The fact that we almost pulled it out was what surprised me.
We are built as a playoff team.
In the east particularly that means size and strength.
We're pretty much at the top of the food chain in that department and that bodes well for us.
However we have our weaknesses.
1st among'st them is we look like plodding oaf's against the sprightliest programs.
Not to worry because like I said playoff basketball requires size and strength.
A decent five seed in the West can handle with ease the teams that drive us nuts.
And then THEY (or their betters) will have to handle us.
We don't need to change our style to beat jump-shooting dervishes, they'll be weeded out for us.
...Except maybe that OKC squad. We may have to uproot them ourselves.
A. Hope another team beats them in the West.
Has to be said.... 20 back to backs this season for the Pacers. That is one of the toughest schedules in the league, regardless of opponent. Half way through the season the Pacers have played almost as many B2B as some teams will play the entire season. If it weren't for this scheduling nightmare the Pacers would probably still be on pace to beat the 72 wins record.
The one thing I do fear is that month by month the Pacers are showing their weakness and have not really adjusted much to it. THey can simply get ran out of the building early on in games. So a disciplined team can run on us for 48 minutes and not let us crawl our way back into.
You can't get champagne from a garden hose.
I'm concerned the offense is becoming too guard oriented, lance and Paul are big talents but the way they have beat up teams is inside out, wears down the opponent slows the game down and they get to the free throw line. It was no coincidence that when the runs were made they had lance in the post passing to cutters. Also west going against his man, hibbert has been missing on offense but they need to get him consistent touches in the paint. Paul is still the number 1 option without a doubt but they need to be getting west and hibbert touches in the paint.
The back to backs and road games fatigue the bigs much quicker than at home, Hibbert and West get dead tired much faster, partly the reason why Roy is fouling more. Luckily as been what's said, there are no B2B's in playoffs, and the game slows down in the playoffs, even for those west teams.
"It's just unfortunate that we've been penalized so much this year and nothing has happened to the Pistons, the Palace or the city of Detroit," he said. "It's almost like it's always our fault. The league knows it. They should be ashamed of themselves to let the security be as lax as it is around here."
----------------- Reggie Miller


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To Be Deep in History
The nineteenth century witnessed the conversions of two prominent Anglican clergymen to Roman Catholicism. Both men would ultimately become cardinals in the Roman Church, and both men would profoundly influence Roman Catholic theology. The first was John Henry Newman (1801 …Read More
A Rose Is a Rose
A rose is a rose is a rose. This dictum reinforces the adage that a rose by any other name is still a rose. The idea is that the essence of the rose is not conditioned by what name is …Read More
Eastern Bankruptcy
My son, Danny, came home from his Japanese baseball practice exclaiming, "Dad, coach is making us worship the ground." The coach had required them to bow toward the ground in worship. I called a Japanese pastor who said that this …Read More
The Subtle Lure of Liberalism
It has been a long time since I met an authentic, bold-faced liberal, one willing to claim that one word as a badge of identity. Many evangelical Christians believe, of course, that such creatures did, in fact, once exist. In …Read More
The Gospel-Driven Life: An Interview with Michael Horton
Tabletalk: Please tell us how you became a Christian. Michael Horton: My parents were faithful Baptist believers, although my mom was really the spiritual leader in the home when it came to daily devotions together and encouraging me to pursue …Read More
The High Cost of Ambivalence
Walking away from gospel orthodoxy or disconnecting from the stream of church history should strike terror in our hearts. But because of personal compromise, far too many believers are found "walking in the counsel of the wicked, standing in the …Read More
The Temptation of Idolatry
The temptation to pursue a new way of salvation, a new path down the road to righteousness, is an eternal struggle. The Puritans experienced it and warned us of the vanity and shear arrogance of creating our own custom-fit cult …Read More
The National Denier: Fiction Stranger than the Truth!
It is strange, is it not, that perfectly rational, even brilliant people should believe the most untenable of fables but disbelieve the most believable of historical events? No, it is beyond strange: it is downright tragic, because to deny this …Read More
I and the Father Are One
When Jesus said, "I and the Father are one" (John 10:30), what did He mean? The gender of the Greek word for "one" in this passage is not masculine but neuter, designating the Father and Jesus not as one …Read More
True & False Assurance
Probably Romans 8:16 is the greatest assurance text in the entire Bible. It is appealed to by Reformed and Arminian evangelicals alike, though they have conflicting ideas of assurance. Romans 8:16 reads, "The Spirit Himself testifies with our …Read More
The Anchor of Theology
"Why aren't Christian women interested in theology?" I often hear that question (usually from men), and I'm never sure how to answer. That's likely because I can't relate to the premise that Christian women aren't …Read More
Is the Enemy of My Enemy My Friend?
We are not living in a season of peace. Thinking Christians must surely be aware that a great moral and spiritual conflict is taking shape all around us, with multiple fronts of battle and issues of great importance at stake …Read More
Truth Exchange: An Interview with Peter Jones
Tabletalk: What is the mission of truthXchange, and how did it begin? Peter Jones: On February 9, 2014, I watched the Grammys' tribute to an event that occurred fifty years ago, when the Beatles appeared on The Ed Sullivan Show …Read More
A Supernatural Faith
"The God hypothesis is no longer necessary to explain the origin of the universe or the development of human life." This assertion was at the very heart of the movement that took place in the eighteenth century that we …Read More
"If I Should Die Before I Wake …"
WHAT HAPPENS TO US AT DEATH? We know what happens to the body, but what happens to the soul? The materialist's answer is simple: There is no such thing as a soul, so there is no hope of eternal life …Read More


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PC Charting
An opinionated screen-shot show and shopping guide.
By Ben Ellison — June 2006
My head hurts! For this article I installed more than a dozen PC navigation programs on two computers. Oh yes, there were crashes, some even violent; heck, I probably qualify for some obscure Windows hall of fame. But I did manage to run each Electronic Charting System (ECS) through some drills—installing various types of electronic charts, hooking up a simulated GPS and sometimes other sensors, exploring new harbors and building routes to them, and ultimately pretending that I was underway with each program as my principal nav tool. In fact, over the years, I have been underway with most of these programs. But still—when faced with summarizing them or, worse, trying to steer you among them—I don't know what to say!
Next page > Part 2: PC Charting > Page 1, 2, 3, 4
This article originally appeared in the July 2006 issue of Power & Motoryacht magazine.


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25 Things About Florence Welch
Did you know Florence Welch sees ghosts? We bet you didn't! Speaking of, here are 25 little-known and super-cool facts about the singer!
-Diana Denza
The gorgeous, supremely talented Florence Welch of Florence and the Machine took the music industry by storm with her powerhouse vocals and haunting lyrics. And now, with the release of her second album Ceremonials, out today(!), countless admirers are scouring the net for the scoop on this lady in the spotlight.
So, in honor of this sure-to-be-smokin' new release, here are 25 facts to feed our little red-haired obsession.
1. Florence Welch was born on August 28, 1986, in South London, making her a mere 25 years old!
2. It seems that success was in the stars for this lucky lady! The young singing sensation's mother, Evelyn, is a Harvard-educated historian and author, and her father, Nick, is an executive at an advertising firm.
3. Florence also has serious writing skills in her blood: she's the granddaughter of former Daily Telegraph Deputy Editor Colin Welch.
4. Florence is commonly referred to as "Flo," a nickname that flows rather well.
5. When this famed singer was a kid, she used to transform old cereal boxes into small dollhouses complete with miniature chairs and windows.
6. After each singing lesson, which she started at the age of 11, Florence would request to sing "Spooky" by Dusty Springfield– a strange choice after learning French and Italian arias. Florence explained to the Telegraph, "It was a weird mix and I think that's where the difference in my range comes from."
7. After her parents separated when Florence was 13, her mother fell head over heels for a neighbor. Florence, her mother, and two sisters moved in with him…and his three kids! "It was like the Brady Bunch," Welch told the Telegraph.
8. In her teen years, this gal was a fan of Nirvana and Green Day– even getting all decked out in official merch for their shows.
9. Florence's first band was called the Toxic Cockroaches. Yes, really.
10. While attending the Alleyn's School in London, Florence was diagnosed as dyslexic and dyspraxic. "I was just quite absent, mentally as well as most of the time physically," she told the Telegraph.
11. But that didn't stop the determined teenaged Flo from attending Camberwell College of Arts to pursue illustration.
12. The flame-haired singer was quite the oddball even while in school: she designed a 6-foot tall faux flower installation that read "You're a Twat" as a project for one of her courses.
13. Though this gal is known for her incredible vocals, she is also talented with instruments. Her first instrument: the drums!
The story behind Flo's unconventional big break, her favorite book, and more up next!


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I have an existing circuit board layout. I need to change two resistor values, add one resistor and add two capacitors.
I have changed the schematic with no problems. But when I forward annotate to the PCB layout Ultiboard rips up all of the connectors, 11 alphanumeric displays, two speakers, and five ICs! These are moved outside the board edge along with the new components.
What should be a ten minute board modification has become a mess that will take days to clean up!
1. This is totally stupid! Why is it doing this?
2. Please tell me that there is a way to defeat this stupidity. If not, the program goes into the trash!
Hi Phil,
A forward annotation should not remove the placed components and traces. It should just show you the changes that are being made to the netlist like in your case, it would be the adding of some new components etc. The new components should show up outside the board outline.
Is it possible for you to send us your files and I will take a look at what is causing the issue.
On your part, when you do a forward annotate, when it opens Ultiboard, please make sure the netlist is only showing the changes being made and not the complete netlist.
The forward annotation list does have the information for adding new components in the layout and making connections to nets.
But it also has a long list of statements to the effect:
Item Difference Schematic Layout Action in layout
XX Footprint PartN Change device to PartN
So it is changing an existing part to the same part, thereby pulling it out of the layout and putting it on the outside of the board outline.
In all cases I have made no changes to the schematic for the parts that are being replaced by the same part. It is ripping up almost every part on the PC board. Why is it doing this?
It would have taken less than 30 minutes to make these changes in any other program. I have been flailing with this problem for over a month. Nothing I can find in the documentation helps, and nothing I have tried works.
Here is a bit of information that might help.
The board was originally designed by someone else. Almost every component is not found in the National Instruments library, but is from a custom library.
I do not have that library.
Clearly the schematic and the layout have all of the elements of the parts - symbol, footprints, etc. I have not changed any of these things, so there should be no reason for the program to make changes.
Furthermore, when the components are ripped from the existing layout and placed around the board outline, they are the same custom components that were on the board before forward annotation, and not parts from the NI library..
Do you suppose the missing library has something to do with this problem?
Hey I dont know how to connect the multisim with Labview. Please share any simple example programs to understand.
Hi Phil,
I tried running some tests to see if I could re-produce the problem but I was not able to. I created some custom components and used them in my design and then removed them from my database but still, it did not seem to do what you are seeing. It still kept everything on the board except the things which I added.
Is it possible for you to send us your files and we can take a look at what is causing the issue. You can go to the link below and create a service request and we can try to resolve your issue.
I have started a service request.
I want to get AC signals from mulisim to Labview. For that i have completed small heater circuit in Multisim.
Now i want to connect multisim with labview. While connecting with labview " Unspecified error " is occured. I dont know how to resolve it.
Please help to resolve it. I have attached my program
This issue is not linked to this thread. Please start a new thread for this issue.
The problem:
The original files were created in Multisim/Ultiboard V8.
I am using V11
V8 files are incompatible with V11!
It took more than a month of hassling with the forum and NI tech support before someone finally stopped saying "it shouldn't do that" and admitted that V9 and later are incompatible with existing files!
When Multisim reads older files it translates component footprints from the common industry wide names like SO-8 to some 12 to 15 character gibberish. All components in the schematic file are changed.
When you forward annotate to the layout file Ultiboard says "look, all the components have changed" and rips up the entire design!
What a piece of crap! (Actually, my opinion of the %^&*^$ at NI who decided to create this incompatability cannot be printed)
The solution:
I opened the V8 layout file in Ultiboard V11. I then saved every component to a user database with encrypted footprint names that Multisim will never recognize.
Then I edited every component in the V8 file in V11 Multisim to replace the footprint standard names with the matching encrypted names. These were saved to the database. Then I replaced the components in the schematic with the new components from the user database.
What a PITA!
Finally, after 2 1/2 months I have finished a job that would have taken 3-4 hours in any other program!
After this job is done I will never touch this crapware again!


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Welcome to Liverpool Public Library
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Comprehensive catalog of the holdings of the Onondaga County Public Libraries, including Liverpool Public Library. Includes the 3M Cloud and Overdrive downloadables listings. See the How Do I menu at left for help reserving/holding an item. Downloadable eBooks are also listed in the Polaris catalog.
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Browse the media collection, make your selection, and come to the library with your OCPL library card to retrieve your disks from the MediaBank machines. Items checked out from the Liverpool MediaBank machines must be returned to the Liverpool machines.
Find out more about Liverpool's MediaBanks.
Download and Keep Freegal MusicMillions of songs and music videos, 28,000 labels!
Use your Liverpool Public Library card and PIN. Download to your computer, tablet, or smart phone.
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Downloadable ebooks and audiobooks, with a new look to the website, Summer 2016. Find out what's changed.
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Would you like to know when we get a new book by your favorite author? Do you want to be informed right away when we get a new Jazz CD? Now you can! The Polaris catalog will let you save your searches. The searches will run automatically, regularly updating you with new results that will be sent to you via email. Find out how!
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text:
If You Go
Snow Valley Ski Resort, Running Springs, Hwy. 18, 5 Miles East of Running Springs.
Open: 8:30 a.m. to 4 p.m. daily
Information: 909-867-2751
Snow Summit, 880 Summit Blvd, Big Bear Lake.
Open: 8:30 a.m. until 4 p.m. daily
Information: 909-866-5766
Bear Mountain, 43101 Goldmine Drive, Big Bear Lake
Open: 8:30 a.m. until 4 p.m. daily
Information: 909-585-2519
Mountain High Resort, 24510 Highway 2, Wrightwood.
Open: 8:30 a.m. until 4 p.m. and starting Friday, hours are 8:30 a.m. to 10 p.m. through Sunday.
Information: 888-754-7878
Mt. Baldy Ski Resort, 8401 Mt. Baldy Road, Mt Baldy.
Open: For snow play only from 11 a.m. to 6 p.m. Fridays and 8 a.m. to 6 p.m. Saturdays and Sundays. No ski slopes open, although the beginners' slope may open this weekend.
Information: 909-982-0800
RUNNING SPRINGS >> Morning sun glinted on the snowy ski runs as the thermometer flirted with the high 20s on opening day of Snow Valley's winter season. And the newly covered slopes of local mountains translated to green as local resorts translated snow into money.
Advanced skiers John Reilly and his fiancee, Lesandre Barley, both of Running Springs, celebrated their first day on the slopes Tuesday.
"They did get 6 inches of snow and groomed it, so it's a superb day up here," said Reilly, 45.
Barley, 31, reported that two runs were open, including The Edge, which is the terrain park.
Temperatures marked the coldest opening the resort had seen in a long time, said Nick Chatterton, 34, Snow Valley's snow surfaces manager.
Chris Toth, marketing director, agreed.
"For early season conditions, it's pretty cold. Nick and his snow surfaces crew have done a great job," Toth said. "Two women are part of the crew, and that's unique."
A slightly cooler than normal December has propelled snowmaking ahead of last year, which was slightly warmer than normal for the 12th month of the year, said Steve Travis, a meteorologist for AccuWeather.
"It's been a decent season so far," said David Stone Junior, a San Bernardino Mountain entrepreneur, who owns Fireside Lodge and Bear Creek Resort, both in Big Bear Lake.
"The key to it is what nature is going to bring," Stone said. "So we are all in a beautiful holding pattern to see what happens."
Travis said that there will be a gradual warm-up at the end of the week and temperatures should rise to slightly above normal for Sunday and Monday.
During the peak of the warm-up, some of that man-made snow might be melting, he said.
The next chance for natural snowfall in the Southern California mountains will be at the end of next week, Travis said.
That's not a sure bet at this point, he said.
"We have a rudimentary sense of what is happening," that might bring cold Canadian air back into the Southland, he said.
Snowmaking at Mountain High is going so well that night skiing is expected to begin Friday, Mountain High officials reported Tuesday on the resort's website.
Robbie Ellingson, general manager of Mt. Baldy Ski Resort, said that he is hopeful that the beginners' slope will open for the coming weekend, although the resort has been open for "snow play" since Thanksgiving.
Like other ski slope operators, Ellingson said he is hoping for natural snow.
"Typically, when the mountains are white, we do better," he said.


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A FLY-TIPPER who buried his head in the sand when confronted with his littering in Lower Gornal has been fined over £1,000.
Shane Mole, of Mendip Road, Halesowen, was found guilty of dumping the rubbish on a garage site in Wood Road, in July 2010.
The case took three years to come to court as Mole repeatedly failed to respond to letters and legal notices.
He also failed to attend interviews about the issue.
Dudley Council officers had traced the rubbish back to addresses in Birmingham from where Mole had removed the waste.
He claimed a friend dumped the waste while letters and other correspondence from the council had been sent to his parents address rather than his.
But Dudley magistrates found the 30-year-old guilty at a hearing yesterday on Thursday, January 2.
Mole, who has a previous conviction for fly-tipping, was fined £350 for dumping the waste as well as £450 compensation.
He was also fined £100 for failing to provide information to the council and ordered to pay £250 costs, as well as a £45 victim surcharge. Mole has been given 14 days to hand over the £1,195 total.
Councillor Tracy Wood, cabinet member for environment and culture, said: "This prosecution sends out a clear message that we work hard to keep this borough clean and tidy.
She added: "This case has been a very long process because of the difficulties in contacting Mr Mole, but ultimately he has broken the law and is now left with a hefty fine through the courts."


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Stay warm - and enjoy a quick, tasty meal
By Jane Lawson
, The Daily Times Herald
Have a family story or recipe to share?
If you would like to share your family's favorite recipes, or know someone with western Iowa ties who we should feature in an upcoming article, please send an email to Jane Lawson at firstname.lastname@example.com describing recipes and the stories behind them. Also, if possible, include the recipes and a digital photo of the cook or baker and family members. We can also make arrangements to have photos mailed. If you do not have access to the Internet, and you have suggestions for featured cooks or bakers, please send a letter with information to Ann Wilson, Carroll Daily Times Herald, P.O. Box 456, Carroll, Iowa 51401. Or call Ann Wilson at 712-792-3573.
January 6, 2014
With record-setting frigid temperatures, the last thing we want to do is run to the store. No one wants to prepare a time-consuming, complicated dinner when all we really want to do is snuggle under a warm blanket to read a good book or watch a relaxing movie.
If your energy is at an all-time low, here are a few fast and friendly meals for you and your family to try.
Crock Pot Chicken with Black Beans
This recipe couldn't be any easier. My kitchen smelled amazing while this was cooking in the crock pot. The flavor was perfect, no additional salt or seasoning was needed.
4 -5 boneless chicken breasts
1 (15 1/2 ounce) can black beans, rinsed and drained (I used seasoned)
1 (15 ounce) can corn (I used 2 cups frozen corn)
1 (15 ounce) jar salsa, any kind (I used chunky)
1 (8 ounce) package cream cheese
Take 4-5 frozen, yes, frozen, boneless chicken breasts put into crock pot (the chicken I used was not frozen). Add black beans, corn and salsa. Cook in crock pot on high for about 4-5 hours (or on low for 7-8 hours) or until chicken is cooked. Add 1 package of cream cheese (just throw it on top!) and let sit for about 1/2 hour. Stir to combine and melt cream cheese. Serve with rice or corkscrew pasta or slice chicken and fill flour tortillas.
Spaghetti Carbonara
Try serving your family a creamy pasta with a salty bite. Martha Stewart has perfected Spaghetti Carbonara. The key is to have the egg mixture ready to go so you can toss it with the hot spaghetti to cook the eggs.
1 pound spaghetti
1/2 pound bacon, sliced crosswise into 1/2-inch pieces
3 large eggs
1 cup grated Parmesan cheese, plus extra for serving (optional)
freshly ground black pepper
Bring a large pot of water to a boil over high heat and cook the spaghetti. Meanwhile, in a large skillet, cook the bacon over medium-low heat until just crispy, 8 to 10 minutes. Skim off some of the fat. Drain the pasta, add to the bacon in the pan, and toss to combine.
Whisk together the eggs, cheese, and pepper in a small bowl. Pour into the pasta, and combine thoroughly. Serve immediately with extra grated cheese, if desired.
Southwestern Scalloped Potatoes
A few years ago, I cooked my late uncle, Jim Wilson, a variety of meals for his freezer. After he passed away, I found the empty food containers I'd given him and Southwestern scalloped potatoes was one of them. I'd forgotten about the recipe until I saw the name I'd written on the lid.
To turn the potatoes into a main dish, add diced ham.
8 medium potatoes, peeled and thinly sliced
1 (10 oz) can condensed cheddar cheese soup
½ cup water
1 (4 oz) can green chilies
1 small onion, finely chopped
1 cup grated Monterey Jack cheese, grated
½ teaspoon paprika
3/4 teaspoon garlic salt
1-2 cups diced ham (optional)
Place sliced potatoes in slow cooker. In a medium bowl, mix together chilies, onion, cheese, paprika, and garlic salt. Mix with potatoes (and ham) in slow cooker. Using the same bowl, mix together condensed soup and water. Season to taste with salt and pepper. Pour evenly over the potato mixture. Cover, and cook on high for 4 hours. Stir occasionally.
Speedy Lasagna
If you don't have a lot of time but are in the mood for lasagna, Southern Living has a solution for you. There's no skillet to clean and the entire dish is prepared in the microwave from start to finish.
1 lb Italian sausage, casings removed
1 (26-oz) jar spaghetti sauce with onions and roasted garlic
1 tablespoon chopped fresh or 1 teaspoon dried basil
1/2 teaspoon pepper
6 no-cook lasagna noodles
2 cups ricotta cheese
2 cups shredded mozzarella cheese
3/4 cup grated Parmesan cheese
Crumble sausage into a plastic colander; place over a large microwave-safe bowl. Microwave at high 1 minute, and stir (make sure your colander is microwave safe). Microwave at high 3 to 3 1/2 minutes more, stirring every 30 seconds, or until sausage is done and no longer pink. Drain well on paper towels. Discard drippings. Rinse and wipe bowl clean.
Stir together sausage, spaghetti sauce, basil, and pepper in large bowl. Spread one-third sausage mixture in bottom of a lightly greased 11- x 7-inch microwave-safe baking dish; top with 3 noodles, 1 cup ricotta cheese, and 1 cup mozzarella cheese. Repeat layers once.
Top evenly with remaining sausage mixture and grated Parmesan cheese. Cover with double-thickness plastic wrap, and microwave at medium (50% power) 30 to 35 minutes. Using an oven mitt, carefully lift one corner of plastic wrap to allow steam to escape, and let stand in microwave 5 minutes before serving.
Tex Mex Chicken Taco Soup
Emeril's Cook With Your Kids Contest featured this soup that contains quite a few ingredients, but it can be thrown together in no time and needs only 20 minutes of cooking time.
1/2 cup diced onions
1/2 cup diced green bell peppers
1 tablespoon minced garlic
vegetable oil
1 lb chicken breasts, boiled and shredded
1 pkg taco seasoning mix
1 (8 oz) jar salsa
1 (14 oz) can kernel corn
1 (14 oz) can hominy
1 (16 oz) can ranch style beans
2 (4 oz) cans tomato paste
2 (14 oz) cans chicken broth
1 (8 oz) package cream cheese
Saute onions, green bell peppers, and garlic in a small amount of vegetable oil. Add chicken, taco seasoning mix, salsa, vegetables, beans, tomato paste, and chicken broth. Adjust liquid to your liking. Bring to a slow simmer and simmer for 20 minutes. Place cream cheese in a separate bowl. Using a measuring cup, take some of the hot liquid from the soup and pour over cream cheese to melt and then add back to the soup. Simmer on low for another 10 minutes. Serve with tortilla chips and grated Monterey jack cheese. It's also great over rice on the second day.
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Place all ingredients except the granola in a blender and pulse several seconds. Pour into glasses, spinkle 2 tablespoons granola on top of each glass and serve.
Per serving - 341 calories, 8 gram fat (20% calories from fat), 9 gram protein, 58 gram carbohydrate, 2 gram fiber, 0 milligram cholesterol, 96 milligram sodium


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Reviewed by 3 customers
Comments about PBS NOVA: Deadliest Earthquakes DVD:
This DVD provide me extensive knowledge of where, why and how earthquakes happen. It also showed me the affect an off shore earthquake can have on coastal cities and towns when a tsunami is generated. I was also educated on some of the things that are being put in place to try to predict earthquakes and to minimize their impact on mankind. I am in the Air Force and stationed in Japan. My family and I survived the March 11, 2011 9.0 earthquake. This DVD was very informative and will help us to prepare to deal with future eartquakes.
Comments about PBS NOVA: Deadliest Earthquakes DVD:
I am retiring a couple of my films and replacing them with this one. My students actually watched this film and were not bored with just "people talking."
Comments about PBS NOVA: Deadliest Earthquakes DVD:
Awesome CGI as well as details about recent devastating earthquakes and plate tectonic motions' effects on geologic activity! A must watch!


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Ewenny Road, Bridgend, CF35 5AW
Price FromView Rooms
- Very Good
- 16 guest reviews
"A comfortable night and excellent breakfast. Highly recommended...."
"Perfect place to stay. Great price..."
"Nice hotel with a really good spa. Rooms are fairly basic but clean and comfortable. Good parking and free wifi...."
"I booked this venue from laterooms as I arrived in Wales quite late that evening on a business trip, I rang ahead and the informed the recep..."
"The hotel & room were clean but the bed & fixtures & fittings were all a bit tired..."
About the hotel
The Best Western Heronston Hotel & Spa is situated on the outskirts of Bridgend and ideally placed to discover the beautiful Glamorgan Heritage coastline. We are equidistant from the capital city of Cardiff and the cosmopolitan city of Swansea, therefore making us the perfect venue for business or pleasure. All of our 75 bedrooms are well appointed and include Standard and Superior rooms and Bridal suites.
The Ewennys Bar & Grill offers the perfect place to unwind and have pre-dinner drinks before relaxing in the tranquil atmosphere of our Crane Restaurant, where you can enjoy freshly prepared cuisine from our Seasonal Menu using locally sourced produce. There is a choice of six event rooms, so no matter what size of function or conference you are to organise, we will be able to accommodate you in comfort. After a busy day relax and unwind in our newly refurbished leisure club complete with indoor pool, sauna, spa pool and steam room. For the more energetic we also have a fully equipped gym. Here at the Best Western Heronston Hotel & Spa we are always mindful that our aim is to welcome you back. . Free Wifi & Free Parking
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Facilities Show/hide
- Main
- Hotel Non-Smoking Throughout, 24 Hour Reception, Wedding Licence
- Parking
- Car parking available onsite
- Business
- Wi-Fi Available, Wi-Fi Available In Public Areas, Wi-Fi Available In Rooms
- Dining
- Restaurant
- Leisure
- Gymnasium, Indoor Pool, Sauna
Can't find the facilities you're looking for?
- Call us on 0333 300 1007 and we'll help find the perfect hotel for you
- Call
Useful Info Show/hide
- From 14:00 hours
- By 11:00 hours
- Up to 12 years old
- 15/06/2016 to 26/11/2022 - Please note: Weddings and functions are held most weekends which may lead to increased noise levels and busy public areas. The price shown is based on the occupancy and dates you have searched for. Prices and availability are subject to change based on the arrival date, number of nights and occupancy searched for. All prices are inclusive of all local taxes.
- Pets are not allowed
Customer Reviews
Our reviews are from genuine LateRooms.com customers. We verify that the customer has stayed before leaving a review.
Very Good
81% would recommend it to a friend
Customer service
Food quality
Room quality
Convenient, clean but a few issues
Room clean and pleasant.
No bedside light bulb. Mattress old and broken on one side so wife sleeping at an angle. Most worrying was the smoke alarm had been covered up with a plastic bag (checked this was not the case in other rooms) and therefore presumably was non- functional. Has to be a safety risk and presumably done by a previous guest (a smoker at a guess!). Worrying that it had not been noticed by cleaning/maintenance staff. Receptionist confirmed in the morning that this was not hotel practice or policy. Reasonable food in restaurant in the evening with good service. Breakfast - noticed a number of occasions where staff got guests orders confused or wrong. Apart from above I would still consider staying again.
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A comfortable night and excellent breakfast.
Highly recommended....
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