text:
The espn.com headline made me flinch.
Griffin has Grade I sprain.
Noooooooo! Not Blake Griffin. Not the Clippers. Not my Clippers. Then I exhaled. No sprain for Blake. It was Robert Griffin III's knee. Sorry, Redskins fans. Better your pain than Blake's.
You see, I am an unabashed Clippers fan. You frontrunners can take your purple and gold, Tinseltown, 16 NBA titles Lakers.
Me? I'm a Clippers man. Have been ever since the club, formerly the Buffalo Braves, moved to San Diego in 1978.
The early Clips were World B. Free launching rainbow J's from the Sports Arena parking lot, Randy Smith's pull-up jumpers, he-man Swen Nater and his mustache banging the boards.
Unfortunately, they were also Bill Walton sitting in street clothes, bum feet ruining his career. They were "Jellybean" Bryant, Kobe's old man, driving coach Paul Silas crazy. And they were – and still are – run by the worst, most incompetent owner in sport, Donald T. Sterling.
When Sterling bought the club in 1981 his idea of promotion was splattering his mug shot across billboards and buses.
The Clippers won the '81-82 season opener at home on Halloween night. Sterling was so giddy after the game he ran across the court and jumped into Silas' arms.
Another game Sterling leaned his head into the Clippers' mid-game huddle, to which Silas replied, "Get the (heck) out of here."
It was the brilliant Donald T. who later in the season, at a posh luncheon, said the Clippers must finish last so they could land Ralph Sampson in the draft. Cost him 50 G's, serious coin at the time.
A journalist noticed then-Evening Tribune sportswriter Nick Canepa not bothering to take any notes. Asked why, Canepa said, "It's already in our paper today."
Sterling had given Canepa and sports editor Bud Poliquin the same spiel in a private meeting days earlier.
But enough slamming Sterling. Low-hanging fruit, you know.
More than anything, the Clippers have been bad. Terrible bad. Putrid bad. Gawdawful bad.
Since moving to San Diego in 1978 the Clippers have played 34 seasons. Number of winning seasons: three. Total record coming into 2012-13: 988-1,752. It's as if they were still double dribbling, trying to land Sampson.
The Lakers own 16 NBA championships. The Clippers have won two, count 'em, two playoff series.
The Lakers' history of big men reads George Mikan, Wilt, Kareem, Shaq and Dwight Howard. The Clippers' most memorable big man: Michael Olowokandi, picked No. 1 in the 1998 draft. If you're not sure how to pronounce Olowokandi's last name, try bust.
Players the Clippers passed on in '98: Paul Pierce, Dirk Nowitzki and Vince Carter.
Lakers celebrities include Jack Nicholson, Denzel Washington, Ice Cube and Dyan Cannon. The Clippers are not complete losers in this department, counting Billy Crystal, Jessica Alba, Charlie Sheen and Rihanna. Still, edge Lakers.
But not this year. Not on the court anyway. The Lakers tried to go the Dodgers route in the offseason, buying their way to a title. And how's that working out?
The Fake Show boasts a 10-14 record. They fired their head coach five games into the season. Their new head coach, Mike D'Antoni, is hobbling courtside on a rebuilt knee. Everything's supposed to be hunky-dory when 88-year-old - oops 38-year-old - Steve Nash returns. Sure.
Meanwhile, my Clippers sit atop the Pacific Division, needing binoculars to sight the Lakers.
The Clippers are fun. The Lakers are b-o-r-i-n-g. The Clippers are Griffin and his deadpan commercials. The Lakers are grumpy Kobe.
The Clippers are kids. The Lakers are Geritol. The Clippers run the floor. The Lakers walk the ball up the court in their wheelchairs.
The Clippers' bench extends outside Staples Center, onto Figueroa, past the 10, onto Sepulveda and out to LAX. Bench? The Lakers don't have one.
So, yes, we Clipper fans are gloating. We visualize Chris Paul heading the break, Griffin breaking back door, dunking on Lebron as the Clips, not the Lakers, hoist a banner to the Staples Center ceiling.
Of course, it probably won't happen. Paul blows out a knee, Griffin bangs his head on a rim and suffers a season-ending concussion. It's the Clippers way.
But they are our team. My team. Don't knock 'em.


text:
"Game changer" is a term you hear often when people talk about how technology has changed their industry.
By MICHAEL LEIMBACH
A recent conversation with a VP of sales highlighted the frustrations of many sales professionals in this weak economy. "How do we gain the attention of customers when they are being flooded with calls from so many sales reps?" he asked. "How do we differentiate ourselves enough that they want to talk to us and not feel they are getting the same story they hear from every other company?"
These are good questions in a market where customers have smaller budgets and less time to talk with suppliers. More companies are turning to RFPs as a way to limit the number of vendors they consider. Differentiating both the offering and the approach to the customer relationship has always been a competitive advantage. Today it is a critical necessity.
The key, as always, is offering value – a term that has almost lost its meaning through overuse. Salespeople are often exhorted to "sell the value," without much direction as to what that means. Too often it means trying to convince the customer of what the salesperson believes is the value, and the presumed value is being used to justify a higher price.
But if the focus shifts from the seller's point of view to the customer's, value means something very different. A customer's definition of value includes both price and performance. Sellers of higher-end products and services focus on high performance as value. Customers, on the other hand, regard price as a key element in their perception of value. They may or may not be looking for the highest level of performance, and may not be willing to pay a premium price to get it.
It's important to understand value as defined by each customer. The only definition of value that matters is the one from the customer's perspective. To effectively differentiate, salespeople need to consider two critical questions:
Where is my customer located?
If sellers of higher-end products and services focus on their own definition of value, they will miss a customer's preference. For example, not every business customer is willing to pay a premium for a level of performance they don't need. The place on the Value Map where customers are comfortable is where their required level of performance intersects with the right price.
To differentiate themselves from competitors, salespeople need to align with the customer's location on the Value Map, adjusting the performance level of the offering to be compatible with the customer's price requirements. This level of analysis makes it possible to offer the customer a solution that is different from what competitors are doing – falling back on familiar strategies of value-adds the customer may not want, or justifying the high price, again basing it on the seller's definition of value.
For customers who are seeking medium or even lesser performance, this might mean unbundling or looking for alternative approaches and less costly components for a solution. In cases where the customer is looking for higher performance and is willing to pay for it, the strategy would be to enhance the offering with features the customer wants and needs, while continuing, as always, to keep the price as compatible as possible with the customer's criteria for value. Some customers may indeed need and require the latest technology, the highest level of quality possible, or the fastest possible speed for their equipment or software. Others, however, are going to be satisfied with lesser performance in exchange for a lower price. What the customer is looking for in performance should be identified and clearly spelled out in the proposal.
What are the critical characteristics of performance for my customer?
The key to matching the customer's definition of value requires a clear understanding of how they define performance. Typically, salespeople – and customers – tend to think of performance as pertaining to the solution or the features and benefits of the product. In fact, there is a much broader realm containing other aspects of performance that affect every phase of the customer's experience with the solution, from acquiring it to the time when it is renewed, replacedor discarded. By understanding the customer's business and the activities, problems and needs at each stage of the customer life cycle, the salesperson can create additional, unique value that is difficult for competitors to match.
The customer life cycle represents the customer's complete experience with a solution and consists of four phases, each of which offers opportunities for finding sources of value and differentiation.
In each of these areas, there are opportunities to solve a problem, create efficiencies, save the customer time, or reduce redundancies in their systems. The value to the customer can have a significant impact without necessarily adding cost. An example of adding value might be in the Shop phase, where a seller could consult with a potential customer to help define buying criteria, working with the people responsible for identifying solution requirements.
Service providers can also ensure that services are easy to understand, and that customers have tools and expert help in comparing technology and matching potential solutions with their requirements.
The Buy phase offers opportunities for assisting customers with the contracting process, or providing financing orleasing options. Helping with Buy issues can add value for the customer without adding to the cost of the sale or the cost of the solution. Other kinds of assistance might include accommodations on invoicing arrangements, or offering pre-payment or retainer agreements, and timing to match the customer's budgeting cycle.
The Use phase is where most companies offer service to the customer. The customer expects that training and installation help will be provided. To add value above and beyond this expected offering, the salesperson needs an in-depth understanding of the customer's business. With this kind of understanding, a salesperson may be able to generate creative ideas for benefits unique to the customer's business. One sales rep observed how his company's technology was being used in his customer's warehouse operation and made suggestions that helped the customer achieve greater efficiency and accuracy in their picking and packing processes.
While often overlooked, there are many opportunities to provide new value at the Dispose phase as well. This could involve helping the customer measure results at the end of a contract, report on value achieved, or otherwise determine ROI. Salespeople may also conduct a new needs analysis to help customers determine whether there are additional needs for expanded services or updated technology.
Keep in mind that it is important, when enhancing value, to do it in a way that does not add significant cost for either the seller or the customer. Adding features that also add costs only moves higher on the Fair Value Line. Similarly, lowering costs by eliminating important features only moves down the Fair Value Line. To truly enhance value, the salesperson needs to find ways to enhance the overall performance of the product or service with few or no additional costs.
Enhancing the Value Beyond Expectations
What is needed to create differentiation is a reassessment of the concept of value and a better model for aligning with the customer's idea of fair value. By knowing where the customer is located on the Value Map, and understanding their criteria for fair price for the performance they require, the salesperson can offer a solution that precisely meets expectations. Such an offer will differentiate the offering from that of competitors.
By extending the value beyond customers' expectations, the salesperson can open up a wider gap with the competition. The sales organization can enhance the customer's perception of value by adding to the performance in ways the customer may not have thought of. This can be achieved by leveraging the salesperson's knowledge of the customer's business to find sources of value across the entire customer life cycle. Finding opportunities for low- or no-cost additions to performance enables the salesforce to offer value unique to their company and the customer; value that is difficult for competitors to match.
Michael Leimbach, Ph.D., is Vice President of Global Research and Design for Wilson Learning Worldwide. Withover 25 years in the field,Leimbach provides leadership for researching and designing Wilson Learning's diagnostic, learningand performance improvement capabilities. Hehas managed major research studies in sales, leadershipand organizational effectiveness, and has developed Wilson Learning's impact evaluation capability and return on investment models.

subset: commoncrawl


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I am not sure how to ask this question so i am having trouble googleing it. I will just put what i want to accomplish and maybe someone can point me to a tutorial or help me out. either way i am good. I like learning.
I want to create a list of pairs i guess: meaning
list = [ "this.txt" and "this.xfc",
"another.txt" and "another.xfc",
"yet_more.txt" and "yet_more.xfc"]
does that make sense?
what i am trying to do is walk through the file system and create a list of .txt files and the matching .xfc file with the same name but obviously a different extension.
I can walk the file system and pull each file type individually just fine but i would like to store them in a list together.


text:
Can anyone reccomend a good tutorial showing how to use http://goldengridsystem.com/
Or any tips and tricks...
Hi, Welcome to Sitepoint
Unfortunately I think you'd be better off looking at the owners site or the official documentation as I doubt many (anyone) here as used it.
Grids seemed to be used by those who can't really work out how to do it themselves because in all reality CSS is its own framework and from experience on the forums grids seem to hinder rather than help most users. Grids obviously have some good points as the authors put a lot of effort into them but to use them efficiently you have to be good at using CSS and most grid users are not experienced enough and end up using masses of code for little effect.
Of course my views may be biased because I only see the broken ones in the forums and there may well be satisfied customers around.:)
Don't confuse GGS with "The Golden Grid".The Golden Grid, made by @vladocar, is also a grid system. It has nothing to do with GGS. Accidental naming conflict. My fault.
Say's so in the GGS footer.
Which is Paul being polite about it... to be frank it's just another CSS framework that ties you into using presentational class names -- at which point you may as well go back to using HTML 3.2 without CSS for all the good it does your code.
27k of javascript, 6k of CSS with HTML 5 bloat on top? Do yourself a favor and forget you even heard of that broken half-assed nonsense that basically defeats the entire point of using CSS in the first place.
You know, I'm no expert, and among you I have no clout, but let me be honest about your comments for a moment. I am one of those who need the extra help when it comes to layout and structure... but this GGS, which I have only recently started playing with, isn't bloat by any means. Actually, the stylesheet is quite stripped down, and the only extent of a predefined grid system is comments which tell people like me (you know, those who still need the extra help), what width the column would be at which media query resolution. I also haven't had much experience with other grid systems, and have really only built a site or two using the 1140 css grid system, but since I started using a grid it hs greatly improved my efficiency.
From my perspective, the GGS doesn't constrict me to a specific class names, and really only has by default two class names related to the grid anyhow, nor is it weighed down with a complete threecol or grid_xx preset which I am forced to follow. OF course what do I know!
The one thing I do have about the GGS at this point in time with my experimenting with it is things like this:
margin: 0.9230769230769231em 0 1.3846153846153846em;
I'd rack my head against a wall if I even tried to understand it.
I think you just proved our point
Just learn the right way to do things first using CSS. It takes time and you will make mistakes but you won't end up needing a crutch to walk with as you will eventually be able to walk unaided.
If you learn a grid system then you you've doubled your work to start with as you have not only to learn CSS but also learn someone else's approach also. Develop your own approach and build your own repertoire of code and snippets that you can re-use knowing how to adjust them and how to make them work.
Just because we don't use grids doesn't mean we start from scratch all the time. Most coders have their own "basic structures" to work from and get something up and running very quickly.
I've been trying to get my head wrapped around GGS because it seems like it would help with responsive design (layouts with media queries and fluid grids). Responsive design requires some forethought so that you can wrap content in a consistent way. I'm also starting a new site and would love a way to standardize column width, gutter/padding, etc. It can be hard to manage that on large sites with numerous developers!
I might be reading into it too much, but I've found GGS to be more than a bit confusing. First off, it's really more of a recommendation than a grid system. He gives you some sample CSS and some percentages to use for columns, but that's about it. (Maybe that's a good thing?)
Here's a summary of issues I've noticed:[INDENT]"The leftmost and rightmost columns are used as the outer margins of the grid, which leaves 16 columns for use in design."In their recommendation for widths, the outer "columns" are 5.55555% and all others are 12.5%. ...not sure why and can it really still be considered a column in the grid?
Also, does the concept of folding really make sense? It's common for elements to span columns, so what's the different between having 4,8 or 16? Isn't an element that lives in one column in a 4-column grid the same as an element that spans 4 columns in a 16-column grid? I've been told that it lends to wrapping the content at in a consistent way, but I haven't seen good examples of that. In his examples, he just wraps one column under another, which brings me to another gripe:
Can you use this for the most common web layout: main content column with right rail? Looks like it's only makes sense with symmetrical cols.
Also, their code, which you don't have to use, relies on box-sizing which isn't supported by old IE. So, right off the bat if you want you're pages to work in IE 7 and 8, you have to find a new way to lay things out. His recommendation is to only use box sizing in media queries so that old IE won't see them anyway, but then you have to find a solution for your small screens (no queries) that doesn't use box-sizing. I suppose it's usually only one column, but I wouldn't want to limit the design in that way.
The Golden Gridlet is nice, though it wouldn't be the end of the world to create your own.[/INDENT]
The problem here might be that I'm looking at this from a coder perspective and it's more of a designer thing. That is, it's just a basic 'recommendation' for how you might design a site, not strict rules to guide you in how to code it.
It'd be nice if there was more documentation on it. Tons of sites link to it, but I'm starting to feel that no one actually uses it!
I'd be interested in any info you can send my way to clarify this stuff, especially if you've been putting it to use!
Ok, so I looked at this one a bit more closely and noticed the following:
5.55555% = 100 / 18 cols, 12.5% = 100 / 8 cols, 6.25% = 100 / 16 cols, etc. so, the 2 outer columns are always 100/18.
5.55555% is still a decent amount of space on a mobile device, although i checked http://goldengridsystem.com/ and it's design looks ok on my iPhone. ...might not work for all layouts though and unfortunately the golden gridlet isn't very configurable.
So, like some people in here I was quick to dismiss this as unnecessary and I am quite advanced in CSS and I didn't feel like I needed this. But I recently gave it another chance and it's definitely not for novices. It's basically just a set of CSS comments that you can use as a guide. And the JS overlay helps you stay on track with a completely variable browser canvas.
Right. If you don't get it, either work hard to figure out exactly what it's doing (that's what I do w/ JavaScript - screw that stupid programming language ) or just drop it and learn from scratch. It's never good to use a crutch for the rest of your life. I'm not saying that you will, but it's always better to learn to do it the right way than to write "blind" code.
Like Paul said, "boilerplates" for HTML and CSS are always useful and very common. Personally, I have a startup for all of my CSS and HTML. I use part of [Eric Meyer's Reset (as recommended by RyanReese) and a cut-down and modified version of the [url=http://www.sitepoint.com/a-basic-html5-template/#fbid=kblFsQs61XN]Sitepoint HTML5 startup](http://meyerweb.com/eric/tools/css/reset/) (no JS and an added wrapper div that I use). Both boilerplates are plug-ins for my Notepad++. Makes it easy to start up a project real fast or just to not have to deal w/ all of the initial meta data, etc. when doing a simple experiment.
Edit: The only grid that I use is 960 GS, but even then I've moved away after ditching the fixed-width layout.
Hello all!
Ok first things first. This is for the naysayers: you got the GSS confused with 960gs and others.
I agree with the whole semantic problems of grid systems, but that is EXACTLY what the Golden Grid System aims to fix!
And honestly: your end users will hardly see the source code; clients just care about results; and grid systems make life a whole lot easier. Why get so boggled down about tinny tiny details?
I use grids consistently, but I build my own based on what I need on a per-project basis. But the Golden Grid System is a fantastic starting point. I used it a few times, and it has definitely inspired my approach to building grids.
OK! onwards to the Golden Grid System!
What is a bit misleading at first about it, is that is doesn't give you a grid at all. No classes, no helpers. And a pretty lousy example to get it started.
It does give you guidelines which are commented with the column sizes: e.g.:
* Eight-column grid active
* ----------------------------------------------------------------------
* Margin | # 1 2 3 4 5 6 7 8 | Margin
* 5.55555% | % 12.5 25.0 37.5 50.0 62.5 75.0 87.5 100 | 5.55555%
following these guidelines you can edit your elements to fit within the "grid". You can also use their script to help align things.
1. I ususally start by setting a container that will house my elements. This container gets the margins of 5.55555%, for some breathing space.
.container {
margin-left: 5.55555%;
margin-right: 5.55555%;
you could apply this (with paddings instead of margins) to your body tag. It works. But I have a suspicion this isn't a good idea. Let me know if I am right or wrong in that one.
2. Now you start building your "columns" with your elements. In the example he uses a wrapper, which is creatively named .wrapper. This has a 0.75em padding applied right and left, but no width. You have to use this format in your elements.
Say you have a navigation bar on the left which will span 2 of the aforementioned 8 columns. Your CSS could look something like this:
nav, .mainheading, article,
.littlecolumnontheside, .yourElementsInColumns {
padding: 0 0.75em;
-webkit-box-sizing: border-box;
-moz-box-sizing: border-box;
box-sizing: border-box;
nav {
width: 25%; /* This is the width of 2 columns following the guidelines */
margin-right: 75%;
So, you define all of the "column" elements to have the properties of that .wrapper class. This keeps it tidy and avoids adding extra classes, plus you reuse the code and make the CSS significantly shorter and more manageable than if you were to write that in every element. But I'm just stating the obvious.
Then you add the width following the guidelines onto your element. In this case, the equivalent to 2 columns is 25% of the overall width.
Finally! thanks to the lovely box-sizing property, the paddings render inside the element AS THEY SHOULD! (This is one of the few things IE got right).
And your HTML is really straightforward:
3. Repeat.
That is basically it. The difference between this and a grid system with class helpers is that it keeps your code tiny, even if its a bit more work.
Since the elements cascade with the media queries as the screen size increases, you can really tailor it to every conceivable resolution.
That is it!
BUT WAIT! There is a little caveat.
This is a mobile-first approach. Internet Explorer < 9 doesn't understand media queries, which is bloody annoying. The "default grid" is 4 columns wide, which is ok in small screens, but looks crap in larger ones. And as much as we want to forget IE, its still a pretty important share of the market.
I adapted my own build of GSS to default the grid to 8 columns. Just did it by moving the media query definitions around.
BUT! this leaves another problem: Remember that .container element? It has an unrestricted size."Just add a max-width" I hear you say. No. For starters older versions of IE don't support max-width.
The solution is very easy! You could add an IE only stylesheet with conditional comments .... or ...
Serve a fixed width layout and fix it inside a media query:
.container {
width: 780px;
margin-right: auto;
margin-left: auto;
@media all {
.container {
width: auto;
margin-left: 5.5555%;
margin-right: 5.5555%;
Voilà! A simple-yet-sophisticated solution that doesn't bloat your markup with conditional comments.
I hope this helps.
First off, I'd like to salute a well done post. It was a pleasure reading it. Technical or otherwise.
I have two things to note about GGS.
I use normalize in my work: http://necolas.github.com/normalize.css/. It appeals more to me, as opposed to a reset. It doesn't strip the default style, it helps it, which is more logical.
GGS is trying to normalize the reset it uses in the beginning. Making it more like a normalize for grids, in the process. Which seems a bit of a paradox for me, that knows of and chose normalize.
Values like
line-height: 1.3846153846153846em;
margin: 0.9230769230769231em 0 1.3846153846153846em;
are not convincing me. If a grid requires this type of calculation, something went wrong, somewhere in the building process.
There is however, real example that could prove me wrong. Conversion from imperial to metric can lead to odd numbers too, and they're used every day.
For example: 1.255 kg = 2.76680 lb. This could be the argument for odd values for em converted to and from px. Still...
I have to agree with itmitică and things like "margin-left: 5.5555%;" are not really viable measurements for cross browser compatibility. Indeed Opera does not honour anything after the point as far as percentages are concerned anyway so by the end of the grid could be as much as 50px or so out depending on the number of columns. Other browsers will vary in how they round up and down so going for that kind of accuracy isn't really a viable solution.
A fluid width site should never really be made up of a sequence of percentage elements that add up to the total width as that is expecting too much and I always build into the layout at least one substantial element that has no defined width and soaks up the empty space and rounding errors without mishap. Even if you use exact percentages (e.g. 50% + 50%) ie6 and 7 will still get it wrong when the viewport width is an odd pixel size and drop a column as it rounds up the total to more than 100%.
By all means use a grid if it helps you but always remember to allow breathing space. I just prefer to code the page from scratch as setting up columns is a two minute job anyway so I don't really see the benefit. I've said it a number of times now but some of the hardest pages to debug that we see on the forums are the ones that have used grids - which is probably why I don't view them that favourably :).
I agree with you about the reset in GSS. I use normalize as well. But I find its better to flatten typography complete and start from scratch.
There are way too many resets flying about. I don't use the one they provide. I just stripped off the bits that interested me really.
As for the code snipped you posted... I am not entirely sure where that comes from. But yes, if you are using that many decimals you are probably better off as a private banker (but maybe not any richer given how things are nowadays).
Values like
line-height: 1.3846153846153846em;
margin: 0.9230769230769231em 0 1.3846153846153846em;
Now im really curious as to what those margins are
** types away different calculations in spotlight with no success and quickly gives up **
That translates to a 16/22px basline grid ... ish ... with a 22px margin on top and a 15px margin on the bottom.
The only difference is the relative nature of EMs. How he got to such a ridiclously broken up number is a different question.
A pedantic, but very insighful read is Marcotte's Responive Web Design from A Book Apart (http://abookapart.com/products/responsive-web-design).
He explains in very simple terms how to arrive to relative measures (in this case EMs, but could be ENs, %, points and picas)
Anyway, the idea is the following:
relativeSize = target / context
So if your body type is set to 16px, you multiply it by 1.375 to get the 22px line height.
1.375 = 22 /* the target */ / 16 /* the context */
That goes for the grid as well, hence the broken up numbers.
(Sidenote: do buy the book, its only $9 and you can read on the train home)
Finally it all comes down to this: Does it work? Well, yes it does. I have no issues. Yes, it might not be the ultimate pixel perfect photoshop mockup that we present to the client, but its fluid. You have to give it some credit.
At the office we make sure our clients understand that their website will NOT look the same. We let them know that we don't support IE6 (directly, by that I mean: avoid making a mess of it, but just make sure its usable e.g. mobile first approaches), and have limited support for IE7.
Of course, it all varies a lot. If you are working for a corporation that uses an outdated windows infrastructure you might want to reconsider those terms of agreement, otherwise you'll run out of business very quickly. Lucky for us, our clients know about Chrome.
In the end, it doesn't matter how hard you try, different browsers/OSs will mess up your website. Its part of the beauty of web design really: this lack of control that is becoming oh so trendy nowadays, with generative art logos and fixed exposure camera * he says looking at his Diana+ and regretting ever wasting money on it. *
And to be honest, fighting IE is one of the reasons I design stuff for web, instead of just focusing on art direction as I am "supposed to". Its an odd masochistic thing I guess: you shout and swear but in all honesty its quite fun. Its a puzzle. Albeit a very frustrating one... Maybe its just me
Ok, just though of this:
Take this measurement, and image this is the width of one of those so called 'columns':
Lets round it to 3 figures, as in IE: 5.234%
So, your page is now shortened by:
Chances are, this is less than a pixel, and will get rounded off anyway.
Opera ignores the decimals, so it becomes 5%.
Your website is now shortened by:
0.2% is really not going to make a lot of difference. And it rounds down, so its not going to break your layout, just squish it a tad.
Unless you have a 27" screen (in which case you are probably not using IE7) this small different is surely not going to cause a lot of trouble.
Do what you feel most comfortable with, what gives you the best results.In the end, all that you are selling is the end product, no matter how you get to it (that is the sad realisation that no one understands how hard we work. You present something to a client which you spent hours doing and you say: Look, this button is vertically aligned and it works in IE5, and all they reply is: "ok, nice" )
Do give the GSS a try. Don't just throw away fluid designs altogether, they are very important at this moment
I might be biased towards mobile design though, I'll grant you that
:lol: Good one.
I got those values from the GGS it self: https://github.com/jonikorpi/Golden-Grid-System/blob/master/GGS.csslines 168, 215... and many more like those in it.
I like the mobile first approach too.
My first instinct when I finally decided responsive design should concern me too, was to start from 960 layout, which was the norm then, and adjust up and down the width, 480 to 1600.
Later, looking at other responsive design concepts: http://www.sitepoint.com/forums/showthread.php?844712-Responsive-Web-Design-Techniques&p=5097468&viewfull=1#post5097468I decided to give mobile first a try, and extend my range, from 280 even, to 1900. I'm not entirely sure if mobile first approach is going to fit well with every one of my projects, but it feels so right to me, I just love it.
GGS certainly can teach a little something to everyone interested in different approaches to responsive design. Yet, somewhere, something is not right, with values like those I mentioned. Relative values, em or %, are relative for a reason. 0.23451132532152% is way past that.
Well it does depend on the job in hand but if you look at this simple example you will see that Opera is actual over 50px out!" That's enough to break any design.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"><html><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><title>Untitled Document</title><style type="text/css">*{margin:0;padding:0}div{ float:left; width:12.5%; background:red; height:100px;}</style></head>
Chrome is about 5 - 10px out and Firefox and IE9 seem to be the only ones that get it right. IE8 is only a few pixels out but IE7 splits it onto two lines like IE6.
However we can fix all of them by not floating the last one and not giving it a width.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Untitled Document</title>
<style type="text/css">
* {
div {
.last {
<div class="last">8</div>
Now there are no gaps, wobbles or broken layouts
I will agree that a lot of thought goes into some of the grid systems and reading the code and documentation does give a good insight into browsers problems. However, I feel that once you've delved that far into it you would be better off doing it yourself even if you borrow some techniques that you've learned. I just think that css is its own grid and I never see the need to layer something else on top. Maybe its just me
The problem with grids is that it attracts those that think its a short cut and jump in without understanding. I have some clients who are constantly asking me to fix the grids when they go wrong. More often than not they try and put content into the grid that just doesn't fit and wonder why it breaks. That's not the problem of the grid as such as they will work if used properly but there's no accounting for what users do though
While somebody above specified how such numbers are calculated and how some browsers do fine with 1.3846153846153846em, I would suggest setting technology down and looking at a real-world view. Unless we are in some super-scientific setting, could you tell what's the difference between 1.3846153846153846 and 1.3846153846? Let's not mention 1.384615 <- this number specifies it down to the millionth. I didn't bother to see what the sixteenth decimal is called, nor how much those 16 digits are attempting to split that pixel into.
When I do layouts, I try to stay as round numbers .25 -.5-.75. If I am needing to go below 0.125 to get a look I am attempting, I head back to the drawing board.
Translate something like em to px and you've automatically broken your layout on my machine. My baseline is NOT 16px and I'm not some weird minority (or is bad eyesite a really really really rare thing?).
Forget the pixels you might end up with somewhere. Use your own eyes to see how it looks/feels to you and go from there. (well, unless you have a client paying you to write pixels, in which case... just write pixels then)
Whenever I see a bunch of numbers after a decimal point in CSS I just assume someone put something really, really nice in their coffee that day. Wheeeee
Which right there is why you shouldn't even need some stupid grid nonsense in the first place... if you leave one column fluid, you don't need all that perfect math asshattery. Perfect widths == /FAIL/ which is why GRIDS == /FAIL. Grids seem to exist to assist the people using the flawed methodology of throwing exact widths on everything... which means uselessly bloated and needlessly convoluted CSS by people who seem to have failed to grasp the POINT of CSS.


text:
100 Common Sense Dating Tips
From Your Boyfriend's Best Girlfriend
by CM Writer
About the Book
It is time to have "the talk". Yes, THAT talk. The one your parents may have tap danced around. This book picks up where they may have left off.
Experts often emphasize how important communication is to relationships. "100 Common Sense Dating Tips" is jammed packed with conversation starters.
From the creator of Your Boyfriend's Best Girlfriend Blog, with a little help from her friends, comes a heartfelt and humorous book of advice, guaranteed to lift the spirit and elevate your dating profile.
This full color version features candid photos of real life couples and singles.
Features & Details
- Category Sex & Relationships
Small Square, 7×7 in, 18×18 cm
84 Pages
- Publish Date Jun 14, 2011
- Tags CM Writer, relationship advice, communication strategies, dating tips, inspirational, spiritual, marriage, intimacy
About the Creator
A graduate of UNC Chapel Hill and North Carolina Central University School of Law, CM's first public speech came at the age of five. When a classmate was unjustly scolded by their teacher, she stood in the middle of reading time to champion the rights of her counterpart. With an uncanny ability to both offend and endear, CM touches audiences with her down home realness. She approaches her writing and speaking from the standpoint that there are no good or bad people, there are just people who do good or bad things. Writing is one of CM's many passions. "100 Common Sense Dating Tips" is the first of a series of planned advice books, and the prelude to a semi-biographical book on relationships.
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text:
Leftover Rice
Whenever I have leftover rice from a stir-fry, I use it to make stuffed peppers later in the week. Or I open a can of chicken broth and make chicken rice soup or a can of tomato soup to make tomato rice soup. It cleans out the leftovers and is a nice change from the original meal. Millie S., Lower Burrell, Pennsylvania
© 2017 RDA Enthusiast Brands, LLC


text:
Japanese frame calendar
OK, so I'm a bit of a calendar freak, and it's hard to find a calendar I like each year without having to go the super-kitschy route -- you know: kittens wearing sunglasses, frogs driving small cars, etc. Well, THIS calendar leaves the art up to you. By providing a gorgeously colored little frame in the picture portion of each month, you provide the photo, then have no one to blame but yourself if your calendar sucks!


text:
Paul C. Anschutz
1942 — Dorrance, Kansas
WWII Veteran Paul C. Anschutz served in the U.S. Army from 7/16/42 to 10/16/45
He was born December 16, 1915, near Dorrance, the son of Ernest C. and Lena R. Koetkemeyer Anschutz.
EUROPEAN CAMPAIGN BATTLES: Rome-Arno, Rhineland, Ardennes, and Alsace.
DECORATIONS: European-African-Middle Eastern Campaign Medal with 4 Bronze Star Devices, American Campaign Medal, Distinguished Unit Citation Badge, Good Conduct Medal with Clasp, and the WW II Victory Medal.
He married Helen A. Tiedeman May 12, 1946, at Russell, KS.


text:
Friday, March 7, 2008
Follow the Sourdough - Day 1: Can you say Lactobacillus Sanfranciscensis?
Here is day one's step; starting the "starter." As you'll see, it is very basic, and requires only bread flour and water. The magic of sourdough is this "starter," with is basically a living, fermented batter that is made possible from the reaction between wild yeast in the air and Lactobacillus bacteria. These two live in symbiotic bliss and prevent any other microorganisms from growing in the starter. Good luck and stay tuned for the next video. Enjoy!
Tip: Use an unbleached bread flour for best results
31 comments:
Sourdough to the people! I bake lots of crusty artisony bread, but this will be my first sourdough using my own starter. I've heard that starters can be fussy(like my wife)-will you be giving some tips on keeping them happy?
- March 7, 2008 at 2:18 PM
- Chef John said...
"tips on keeping them happy?"
Wifes or starters?
- March 7, 2008 at 2:32 PM
Shaking things up a bit with that ominous sounding intro are you? Whatever floats your boat. Anyway, this will be fun even if I do have to dash off to the store now for bread flour. Glad you are doing this on a Friday!
- March 7, 2008 at 2:44 PM
Old Grandpa Sam, our family patriarch and a baker from the old country, (who could be haunting your kitchen & flat, if you know what I mean) didn't give away too much information, but he once told me the best flour to use when making bread was "old" flour. Then again, at this rate, your starter may take years!
- March 7, 2008 at 3:54 PM
How exciting! I just made a sourdough starter a few days ago. I cant wait for the next step video so I can join this little party!
Oh, please to tell.... how do I keep my starter happy?
- March 7, 2008 at 5:26 PM
- Chef John said...
it's the starters job to keep you happy. you'll see.
- March 7, 2008 at 5:37 PM
- tonic said...
Thanks Chef John! I've always wanted to make sourdough bread but starters seemed so daunting! I'm definitely following along with you!
- March 7, 2008 at 6:16 PM
- PrimeBrit said...
I would follow along, but I have to go out for dinner. I would rather be sticking pins in my eyeballs though. Having said that, I wouldn't be able to see the next step of your bread making! It's a bit exciting, waiting for the next section. Maybe I should be getting out more come to think of it!
- March 7, 2008 at 6:20 PM
yay the dough recipe I asked for :3
- March 7, 2008 at 7:43 PM
- Chef John said...
Yes, "old" flour would have more yeast present, I would think. Now about those ghosts...
- March 7, 2008 at 8:23 PM
- Connie said...
I have been making almost no knead bread, it is on my blog. I am going to go in right now and start the starter and go along with you.
- March 7, 2008 at 9:32 PM
- orgprepdaily said...
Isn't there some trick, like-fast-rising strain of sourdough? I was reading somewhere that the discovery of the proper bacteria strain made the miserable life of french dough-kneeding bakery boys much less miserable.
Also, here in Florida the Publix supermarket sourdough baguettes tend to be decent (even though their sourdough bread is sub-par) and I don't believe the supermarket-chain stuff is using natural starter...Is there a difference between the natural and the industrial sourdough starter?
- March 7, 2008 at 9:45 PM
- Chef John said...
Haven't heard of any trick starters. I've never bought a starter and never would. The fun is the science experiment aspect of the process. The waiting is part of the fun, and why it tastes so good if it works.
- March 7, 2008 at 11:38 PM
- hkfreak said...
Can you help me keep my wife happy? How about my dog?
- March 11, 2008 at 3:45 PM
- Chef John said...
Keep her well fed, give her lots of attention, and take her for a long walk every day. I don't have any advice about the dog.
- March 11, 2008 at 4:14 PM
In my opinion Sourdough Bread is the best tasting bread one can get. In Poland, we also have an amazing soup based on sourdough and 'kielbasa', called Zurek (or Zur). The base of the soup is basicly like the base for that bread, just more water (and a piece of rye bread to aid the process). The problem with SD is that it depands greatly on the environment it's made in, i.e. the bacterial flora present there. I know there's plenty of cute lil dough-souring critters in many parts of middle eastern and southern Europe. American friend of mine mentioned to me that there must be plenty in SF, 'cause they make delicious SD bread there. However, when we tried to make sourdough in south-western germany, we got a foul smelling substance each time. We kept trying but each time some other bacteria took over our mixture - that was probably also because the process was too slow. My advice is to try aiding it by adding a piece of a nice organic rye bread to the mix. Good luck to all. And all Thanks to You Chef for all the good work You do :) Cheers!
- May 22, 2008 at 12:29 PM
- c. said...
why do you have to toss 1/2 each day until ready to make sponge for bread?
why can't you just feed it each day with out tossing 1/2 of it?
How to you feed it once you refirgate it till making the next batch of bread?
hope you can help me out here.
- August 4, 2008 at 8:54 AM
- Chef John said...
please check comments on the next few days of posts. These issues were discussed.
- August 4, 2008 at 11:30 AM
I already have a nice mature starter I have been using for various sourdough recipes. Could you please tell me how much starter (approx.) you use in your bread recipe. It looks like 1 or 2 cups...but I can't find any mention of the amount of starter you use. I really want to try your bread recipe, but will wait til I hear how much starter to use! Thanks!
- January 14, 2010 at 9:40 AM
- Chef John said...
2 cups is fine
- January 14, 2010 at 12:47 PM
- Lourdes said...
i live in GA and my family in Miami, we all started the starter last Tuesday and are very excited! We caan't wait to see who has the best sourdouge bread. Thank for step by step videos which made it easy for us to follow everyday (long distance).
- April 10, 2010 at 9:39 AM
- Tyra said...
I just posted a recipe for sourdough waffles on my food blog. I had so many questions about making a starter that I had to go searching for a great tutorial. I'm featuring your "Follow the Sourdough" series tomorrow on my blog, at domessticated.com. Thank you for making the process seem approachable. I'm lucky to have been given a beautiful and healthy start, but for those not as lucky, I appreciate your straightforward tutorials.
- June 14, 2011 at 1:42 AM
- marie said...
Starting off this challenge in a few days, just wondering, when you throw 1/2 of it out can it be used in some way other then be just waste? pancakes? crumpets? The answer is probably hiding in a video or comment already but it might take me a few days.
- April 11, 2012 at 6:07 AM
I'm from Puerto Rico and I can't find unbleached flour anywhere. Would I have the same results with bleached flour???Sindy
- May 2, 2012 at 8:40 PM
- DevilsAdvocate said...
- This comment has been removed by the author.
- October 29, 2013 at 1:07 AM
- DevilsAdvocate said...
Hi CJ!
I too live in the SF area (Alameda) and with the colder temperatures, I was wondering if I should leave this in the oven?
I wasn't sure if:
- 1) That would be too warm
- 2) The close space wouldn't allow the right airflow for the yeast
Thanks for such a wonderful site!
- October 29, 2013 at 9:24 PM
- Chef John said...
Yes, the oven works well!
- October 29, 2013 at 10:02 PM
- GrandmaDude said...
VERY Important for those living in a dry (under 15% humidity) climate.
I covered the starter as instructed. When I looked a few hours later, it had a dry scab on top. Trial and error.
In dry climates, cover the starter with a WET cloth. Everything went smoothly after I did.
- September 1, 2014 at 11:45 AM
- Eric Crone said...
Hi chef, I know this post was a while ago, but can I use 1/2 whole wheat flour and half bread? If so, would I have to change the final dough recipe to half and half?
- April 3, 2016 at 1:09 PM
- Avril Newnham said...
Hi I know this is a very old post but video is missing.
- May 18, 2016 at 3:21 AM
- Judith Hughes said...
Thanks so much for Follow the Sourdough video lessons! You are great teacher and make the process easy to understand. Also, I love that you don't need fancy equipment and pans. Just form the loaf and place it on a sheet pan! Voila! I'm going to try it.
- July 14, 2016 at 2:28 PM


text:
COLUMBUS GROVE — Getting students excited about history is always a
plus for social studies teachers. Getting them excited about their own
community's history as it prepares to celebrate its 150th birthday is
much more than exciting.
This past school year, 16 students in
Skyler Mayberry's Advanced Placement American History class spent
several months researching different aspects of Columbus Grove history.
They also developed boards filled with historical pictures and
information that will be on display during the Columbus Grove
Sesquicentennial celebration, June 15-June 22, in the school Commons
The research began last March after students had chosen their topic for research.
had a week to come up with a project idea," Mayberry said. "I just
advised them if I thought the idea was too narrow or too broad."
students chose many areas of Columbus Grove's History, including the
Columbus Grove fire departments, CG Auto Sales, Columbus Grove
recreation, greenhouses, Columbus Grove dairies, the Day Block, the post
office and several more.
The students then were responsible for
research and for finding past pictures, and taking present pictures if
it applied, for the boards they developed.
"They would interview people and take pictures," Mayberry said.
students really enjoyed it." He said employees at Hawkeys who talked to
the students when they picked up their pictures also noticed the
excitement the students had about learning the history of Columbus
"Many of the students would go through microfilm of old newspapers in their research," Mayberry said.
pointed out a board that tells the history of study clubs in Columbus
Grove that includes a printout of the articles written about the various
study clubs and the topics they studied.
The student who did the history of Lugibill Brothers Inc. was given a tour of the business and told about the past history.
board talks about the Jones & Sons Ax Handle Factory, but ties it
in with education since J.F. Jones was the first superintendent in
Columbus Grove Schools.
The sixteen boards will be on display beginning Monday, June 16, in the school Commons.
invite everyone to stop by and learn more about Columbus Grove,"
Mayberry said. He said the 16 boards provide a wide mix of Columbus
Grove's history. "This obviously does not include the entire history of
the village," Mayberry said. "It's on many different areas of the
history though."
Mayberry will also have a local history slide presentation showing in the Commons during the celebration.
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Information published on this site is not for republication in print or web media without the expressed written consent of Putnam Sentinel Media.


text:
Brandon Dubinsky:
Said it was nerve-wracking watching Tampa-Carolina, especially when it got to 4-2.
"But when it was 3-0, we were pretty excited about that."
On success vs. Washington this season:
"Hopefully we can get a little bit of confidence. When you play a team well like we did, hopefully it will give you some confidence. But, playoffs, everybody's tied for first now. Playoffs, it's a whole new season, it's a fresh start, and that goes for both teams. Obviously they've gotten better and they've been on a helluva run lately, too, so I think it's going to be a different team than the team we faced in the regular season, and we're expecting that. And I think we're a different team than they faced. So I think it's going to be a fun series."
On the series two years ago:
"It's a different … we've had a different season than we had that year, as far as consistency, as far as work ethic, as far as games. I feel like we really deserve to be in the playoffs this time around and, maybe that time we didn't because of the middle of the season we had. So I think the biggest thing we're taking from that is the opportunity to go in as an underdog, an eighth seed, and try and make some noise, because we feel pretty confident with the group of guys we have here and the team that we have. So I think that's what makes it the most exciting."
Chris Drury:
On the series two years ago:
"Not many guys are left from that team. (told it was eight). Yeah, that's a pretty good changeover. They've got a lot of new guys, too. Yeah, the guys who've been there have been through it, kind of know the routine of playing there and coming back here for a series. I think, some things you can draw on. But again, it's such a new feeling, a new series, a new season."
More Henrik Lundvist:
"It was painful to sit and watch the last game Saturday night, but it went our way. Maybe it was our turn after what happened last year. So it's been exciting and I look forward to this."
On not having doubt, and where the confidence was when they left the Garden Saturday:
"It felt like the season was over, honestly. I didn't have a lot of hopes because we didn't get a lot of help the last month. It felt like they were all winning behind us. So, even when they were up 4-0 I thought they would lose. But when we finally knew we were in, right away I just started to think about what's going to happen, think about Washington, what they bring, and what I have to do to help this team win. Already, Saturday night I started to think about it. Now, each day, you practice, you prepare, everything you do right now is to get ready and play your best."
On winning three of four vs. Caps:
"Not much. Even in the past we've played them in the playoffs, and you can't look at the regular season. It's a different season and also we played them a couple of games when they were struggling a little bit. Now I think they're a better team, they have more confidence, their top players are playing well. It's going to be a lot tougher for us to get the wins. But we're a confident group right now. We're going to have fun, we're going to work really hard, and hopefully it's going to be enough."
Does he have to "stand on his head" to win this series?
"We'll see. Hopefully we're just going to play a really good team game and I do my job and that will be enough. But we'll see. …. I know I have to play well for us to beat them, but that's no secret. You know as a goalie, you have to be on top of your game."
"It meant a lot personally to make the playoffs. I take a lot of pride in that. And, I mean, it's a team game. But I took it very personal last year when we didn't make it. I should be better to help the team to make it. It was a big goal we had going into this year, to bounce back and be back in the playoffs. I think everybody should be proud and feel good about themselves and what we accomplished."
On the young kids on the team not having playoff experience:
"Well, I bet they had played playoffs before, growing up in different, junior hockey or whatever it's been. It's similar. It's just more now. It's bigger. It's more intense. But you still learn from every playoffs no matter where you play it. You have to learn to move on from each game, and have a very short memory."
Told Ryan McDonagh said he'd never played in any kind of a seven-game series, Lundqvist laughed, "Oh, really? … there you go."
"We're going to do whatever we can to help and support everybody in here. But it's hard to really talk to guys. Playoffs is something you have to experience and learn for yourself. You can't really tell them to do this or do that. You just go out and play your game. That's pretty much all you can tell them: Relax and enjoy it and (have) a short memory. But the biggest thing, you kind of have to experience to learn from it."
On communicating with the young D-men on the ice:
"I should communicate more. I'm pretty quiet. It always helps when you have guys talk more. Some guys talk more. I talk less. But it's something I can definitely improve."
On losing the 3-1 lead vs. Washington two seasons ago:
"It's tough to think that we were up 3-1, but at the same time I think that they were the better team that time. We just felt … we stole some games there in Washington and then it felt like they started to heat up and we couldn't get away with a fourth win there. Obviously, when you're up 3-1, it hurts to lose it. But it just felt like they were a little better at that time.
"I've said that the standings doesn't really lie after 82 games. They're the No. 1 team. But, yeah, I think maybe we're a little closer to each other this time than last time. They're a really good team. They have a lot of skill up front; even their D is really good. So we'll see. We'll see how we do. But it feels like we're a little closer this time than last time."


text:
Results 1,001 to 1,020 of 1385
Never had problems with Mumble+overlay and Planetside 2, personally. Using Windows 8, by any chance? That has been reported as a source of trouble for these two apps working together.
- Join Date
- Jun 2011
- Posts
- 1,965
Purple Giraffe to Protorp for being my Ace gunner recentley
- Join Date
- Aug 2012
- Posts
- 28
- Join Date
- Nov 2012
- Posts
- 690
I have been using the 1.2.4 RC with windows 8 for a couple of weeks, works great for me. (Overlay usually works anyway )
- Join Date
- Jun 2011
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- 202
Hah, thank you CMaster
Though I think it was mostly a matter of right place at the right time, esp. with those last 3 sundies that banzai charged across open ground with no support at all! Still, an exceedingly fun run, I'd not been pulling much armour recently but that's inspired me to divert some certs magwards in the near future.
- Join Date
- Aug 2012
- Posts
- 28
Cheers Wardancer, I'll get the RC set up when I get back.
Apologies to those operating in Special Giraffes this evening. I fumbled the Mumble short-cuts and wanted to be able to talk to you as a whole so you could hear the PL more directly, but I was losing too much time to Mumble so I gave in. Despite that, I do feel communication between myself and SG leadership was fine, so it wasn't a total wipe-out.
I'd like to thank everyone this evening who operated under me. Fantastic job in taking Esamir. Sorry the fights were only near to the end of the cap, but you otherwise performed admirably.Powered by Steam. And biscuits. I'm also a twit and dabble in creative writing.
May I make a wee request?
I struggle to hear the orders sometimes (due to a combination of factors), and in addition to that sometimes even when I do hear what has been said, it isn't clear that it was an order. For instance, people saying something along the lines of 'well it looks like x is happening at y, so we should probably go there next' - sometimes this is just an open discussion of possible tactics, sometimes it is the order.
PS2 can be overwhelming (especially for the more noob-like among us), and in combination with busy comms, noise and activity in-game, people with less clear mics, and a propensity to zone-out of what's being said in chat, orders can just get lost in the mix. I would massively appreciate it if, once decided upon, orders could be repeated (more than once) and for those orders to be spoken loudly, clearly and concisely so they are easier to make out.
Maybe it's just something that I struggle with though?
Maybe. But you're right. It is something SLs and PLs need to learn though.
in an effort to make command comms clear, I made everyone in it prio speakers, which cuts out most of the squad banter whenever there's talk in command. I'd like feeback on how you feel that works, both takin part in command chat and playing in the squads when the radio giraffe is priority speaker. Sometimes I couldn't hear Ridebird talking for instance. Don't know whether that impacted gameplay in any tangible way?
otherwise it was a good night for me. I spent most of it in my giraffe gal, ferrying alpha and a couple of ransoms about, performing radio duties meanwhile. That is a pretty good combination, by the way!
overall: good job JG and thanks for leading us!
09-04-2013, 07:47 AM #1011I spent most of it in my giraffe gal, ferrying alpha and a couple of ransoms about"Time is a companion, travelling with us on the journey of life, to remind us to cherish each moment as it will never come again. What we leave behind is not as important as how we lived."
Taking the opportunity of Sinomatic's post, I want to write about some things that concern me about the game, its gameplay and metagame evolution, and how we approach them.
During the last two weeks our outfit has made significant and tangible progress in its game. The Giraffes have significantly upped their game, tactically and operationally. We stick together more, we try to flank, we can face superior forces and either win or give them a bloody nose. We came up with operational improvements like Comms Liaisons for inter-outfit cooperation, Radio Officers for intra-platoon comms, so that SLs can be more than traffic wardens or a last resort when the AMS gets blown up. We started discussing and sharing tactics, things that work in game. So more new players stick around, enjoy the game and the banter.
This community is about playing, discussing and supporting PC games. This outfits exists for members of this community to experience this particular PC game, Planetside 2. I strongly believe that the role of the outfit is to provide members of our community the means to enter and explore this great, yet cryptic to the newcomer game. And besides the horrible UI and first player experience, this also means providing a structure where they can enjoy it, and not get frustrated by looking for a fight or getting killed when there are 20 other outfit members around who could have backed them up.
Also, this PC game is getting increasingly harder. The coordination of the opposing outfits is getting better, their tactical game is becoming more natural to them. Goals and methods are evolving. Yet the community that raves on about Dark Souls: Prepare to Die and Classic Ironman in XCOM is avoiding this aspect of the game.
IMHO this community is about supporting PC gaming. And Planetside 2 thrives or dies on its players. When one of the largest outfits of a faction is not following the evolution of the game and the metagame, the faction suffers. If the faction suffers, eventually its numbers dwindle, and the game enters its death spiral.
To me, this game breaks down like this:
-The Hex Map is like the turn-based map of Total War games. Overall commanders move units to capture and defend territory. Also this is where the logistical aspect of the game takes place. The main resource is players, and the in-game mechanism for controlling resource allocation and inflation is time and distance from a spawn. Like Total War, the critical part is the distance and time you need to cover, to respond to a threat or seize an opportunity. And like Total War, you cannot spread out too thin. A concentrated force will dislodge you, and then back cap everything you gained. You spread out after you've dealt with that 20-units army, not before.
-The terrain is like the real time aspect of Total War. Commanders and PLs move their forces, with minimal intel at times, trying to defeat the enemy. In fact, it actually reminds me of Rome and Medieval, where friendly forces could enter a battle, but you had no control over them. It is also like Close Combat. It is about moving squads, trying to maneuver, provide covering and suppressing fire, flanking the enemy, etc. Also, like in TW and CC, you mainly lose because of morale. And in a game where you are immortal, losing interest or heart, and thus switching continents or logging off early, is the closest thing to a casualty.
-The base lay outs, or wherever a fight is going on, are like XCOM or Jagged Alliance maps. Squad Leaders try to coordinate their squad members to take their objective.
-And of course the FPS aspect that each one of us experiences.
The user interaction with every aspect of this game but the last is mainly through voice. No clicks, no shortcuts, just comms. Also, this is a sandbox experience, and part of the evolution of the game and the metagame is what are the players goals. The game rewards players with region resources, consumable discounts for continent locks, and XP rewards for alerts, but at least on Miller it is mainly about faction loyalty and supremacy. It is about who and how takes and holds that god-awful place that we all hate to love, Indar. It is about who is the better organised, which faction coordinates its assets and outfits the best, who has the better strategic understanding, the better operational coordination, the better tactical play. It is a disservice to the greater Miller community to not pay the proper attention to this. Which is the very metagame that everyone is asking for and talking about.
By the way, on voice comms: Splitting into 12 giraffes channels is not about reducing banter. Perversely, it is when in Platoon or Split comms that chatting with our game mates is hindered. It's either the same old voices talking (mine being one of them), or everyone shutting up so that the PL can herd the giraffes. Or, as Sinomatic points out, everyone discussing orders over each other, and when the order is given, it is not clear what it is or if it is even an order or further discussion on the subject of issuing an order. 12 giraffe channels allow for more interaction, more chat. The orders are clearer, the tactical interplay tighter, and there is time and space for more people to also relax and chat for whatever they feel like.
But this game is mainly a MMOFPS. So that means massive firefights. Just going about shooting at stuff is not what the game is. There are other and better games for this. Having 40 people to chat with while doing it doesn't make it any less a lonely gameplay experience. IMO MMOFPS means coordinating inside the squad, but also the squads themselves supporting and covering each other.
We have made progress over the last weeks, from comms organisation to tactical play, to how we should structure our events and so on. I feel that more new players have stuck around, because we have worked out the kinks. And more veterans stick around, because we have evolved our gameplay, and can approach new aspects and challenges that this vast game can offer. Yet we are going back to early bad habbits. And we are doing a disservice to this community, to the greater server community and to this game if we don't stop it now, and don't go back to evolving and bettering our outfit. Which is our way of contributing to our community and the metagame of Planetside 2.
Last edited by MrEclectic; 09-04-2013 at 10:43 AM. Reason: Spelling, typos and vain attempts at clarity!
MrEclectic: Quite a long post there, and I can see your passion for the game and for our group behind it. I find it hard to find any clear point to it though. I think I can see where your frustration/concern stems from, but not really what you'd like us to do about it. Could you explain this to me?
I agree with your analysis, or most of it at any rate, I just want to know exactly what you want to get at. I guess it has to do with pushing our strategic game and communication/interaction still further in some way?
I totally agree with Sinomatic that clarity with orders is needed, by the way. One thing I try to do when playing the radio officer, as I've done increasingly often lately, is to make sure to preface any orders with some kind of sentence including that word. "New orders are to...", "We've been ordered to...", "Orders: ...", "Okay, our orders are to...". Sometimes something like, "We've been asked to/tasked with..." which is less good, really. It would probably be a good practice to always use the word "orders" whenever giving them as PL or when relaying as RO.
PL: "Alright people, orders: Alpha move to A, Bravo to horizontal genny, Charlie hold northern satellite"
On another note entirely (or slightly at least); I had a little chat with Mr. ProdigalVS after our ops on Esamir, and he was impressed by our actions there. Thought we did what needed to be done; leading and directing the zerg, pulling armour when needed, and generally being bad-ass. So props to all of you guys for yesterday, especially JGMan for coordinating the RPS forces, and to Cooper for making an impression in /orders.
Yeah, JGman did a great job last night. mega props for herding well and keeping it fun and positive for everyone.Planetside2: Noggachomp
Yes, you have a point about clarity. I guess caffeine hadn't kicked in yet, and I have this bad habit of going all over the place.
And there were several:
-First, my analysis of the game and the metagame.
-Second, my take on what the purpose of the outfit ought to be, in relation to both the game and this community. Not only "shoot lasers", but "shoot lasers and, hey, there are some other cool stuff too".
-Third, directly related to the above, my view is that casual and tactical need not be and indeed are not opposite and competing game modes, but complementing. And that tighter tactical and operational play not only explores further aspects of this game, but is also a more welcoming platform for clear and enjoyable social interaction.
-Fourth, during the last days we've been revisiting issues, in relation to the above points, that had been resolved.
Last edited by MrEclectic; 09-04-2013 at 09:18 AM.
- Join Date
- Jun 2011
- Location
- Prope Tripontium
- Posts
- 67
Hello all I had a great time playing last night, although I had to log off somewhat earlier than I had hoped. What a difference being part of an outfit makes! I even made a noticeable improvement in my KD ratio, which was nice (its still abysmal though).
I joined the not-so-silly giraffes in the end, as I thought that might be more instructional than bridge-building.
Also apologies to anybody who I TKd or injured. I still have occasional issues with identifying friends or foes, and I have a habit of pulling out my pistol rather than my medic tool, which has predictably poor results when it comes to healing people. Hopefully Ill get better before too long!
Regarding the discussion above, I thought I'd chip in with my impressions as a complete newcomer - bear in mind this was in a reasonably small platoon for only a couple of hours.
I've cast a brief eye over some of the discussion about Comms that have been going on, and last night at least I felt that there wasn't really a problem. Any confusion that I had emanated from not knowing where (for example) the SCU was, rather than from not being aware we were meant to be there. Orders were clear and concise, and generally as a squad/platoon I felt we maintained admirable cohesion and focus.
MrEclectic, I enjoyed your analogies to other games - that's a useful description of how the game works, and should be recorded somewhere more visible than in the end of a long thread. Your post as a whole was very informative, but as a newcomer I don't know what the "early bad habits" you refer to are. Certainly everything else you said appeared to make good sense!
Greatly looking forward to getting some more gametime in! Unfortunately I chose a bad week to pick this up, so I might not be around much till Saturday, but I'll see you then.
Edit: welcome on the team!
I can only echo Kyndylan said. Been playing with RPS for about a week and it's been chaotic yet great so far. Been left running for miles to an objective because I was stupid enough not to ask for transport in Amerish only to finally get to the objective after it got taken and everyone had already moved on. I also felt truly embarrassed when on my first Gal drop I missed the structure and met death when I ate a sheer rock face instead - but that has just been part of the learning experience not to mention great fun none the less (don't think anyone noticed anyway but me).
Even within the short time I've been here I've already felt a seriously cool vibe from a group that's obviously passionate not just about the game but also about making this a great outfit to be a part of. So from the perspective of a newcomer, as a comment on MrEclectic Wall-of-Text, you are succeeded in creating an atmosphere that feels welcoming and relaxed yet serious about having a good time through solid tactics and good leadership. Kudos to you all - the fact that a normally shy guy like me dares post in this forum is a testament to that."Time is a companion, travelling with us on the journey of life, to remind us to cherish each moment as it will never come again. What we leave behind is not as important as how we lived."
I'm not sure why the discussion came up again last night about how to split comms. I thought we had settled on this?
It's a very boring conversation to go over again and again."Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""
Steam ID
Can I get a yes or no from Cooper and others that I and anyone else is allowed to start special giraffes at any time? Without me being that guy again and the discussion it led to last night? Xing up in chat is enough, no need to discuss how/why/if we have legitimate reasons.
That way no one is forced to sit in a small channel and we can just go like that. Yes, I know I first proposed a split due to us being 40+, but if we can just go special at all times in an easy and relaxed manner that does not cause any problems for anyone splits shall no longer be a problem. Everyone can just play as they want.
I just find it frustrating to play in larger groups most of the time, because were never organised and working together. Its very hard to effectively lead more then 12 in battle at the micro tactical SL level. Also entirely uninterested in more discussion, better we just do like this.Find me on the Steams


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Beauty Road Test: Obsessive Compulsive Conceal Makes Dark Circles Vanish
There really is a concealer that blends exactly with your skin tone. Obsessive Compulsive does the trick.
-PJ Gach
Finding the right base and finding the right concealer can be a tough job. There are times when you want to, I don't know, re-arrange your closet rather then spend the time trying to find a product that (a) covers dark circles and blemishes (b) matches your skin tone and (c) doesn't cake or look fake.
If you find one that does cover what needs to be covered, then you're either going to have to find a base that matches the concealer not your face or some other crazy thing that you have to blend together to look "natural" after all that very annoying work.
Obsessive Compulsive Cosmetics has a very neat product that can cover what needs to be covered, match your skin tone and (yes, I did say and) look so natural that you don't need to add a base or pressed powder to look un-made up.
Read Beauty Road Test: Maskeraide Beauty Masks
OCC Skin Conceal ($20, occmakeup.com) with it's 12 shades will give you freedom from mixing, matching and going crazy covering dark circles, zits and what not. It, like the entire Obsessive Compulsive line is 100 percent vegan and creulty-free. It's also Paraben-free, doesn't contain silicon, fragrance or petroleum.
The first time I tried it, I used their #003 Concealer Brush ($22, occmakeup.com). I, very lightly, dabbed the brush in the concealer pot and gently patted it under my eyes. Within seconds, I saw my dark circles go bye-bye. I think I actually use less product by using a brush and not my finger.
The concealer feels like a souffle on my skin: Incredibly light. Maybe it's because it's made with cocoa extract, Aloe Leaf extract and vitamin E. It's nice to know that it's nourishing my skin and hiding things at the same time.
I can wear it alone–you don't see a diference between your own skin and the product, with pressed powder, or with a base. No matter what I use it with, it holds its own.
Whether you're doing a lot of late nights, need to hide the blemish from hell, or just want to even out your skin tone, this tiny pot of goodness answers a lot of prayers.
PJ Gach is Senior Editor: Style + Beauty at BettyConfidential.


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SAINT LEO, Fla. – The Saint Leo Department of Athletics has partnered with StatBroadcast® Systems to use the StatBroadcast Live platform to simulcast live stats of its athletic events on the web and mobile devices during the upcoming 2013-14 academic year.
Saint Leo is the fourth member of the Sunshine State Conference and seventh school from the state of Florida to partner with StatBroadcast. The other SSC schools that are clients of StatBroadcast are Florida Southern, Rollins and Tampa. In addition, the SSC office has also partnered with StatBroadcast for live stats of its postseason basketball tournament.
StatBroadcast® will provide live streams of statistical information via the web and mobile devices for fans of the Lions and media members covering the school for several of the school's teams, including men's and women's soccer, volleyball, men's and women's basketball, men's and women's lacrosse, baseball and softball. The program will debut during the Lions' women's soccer matchup against Webber on Sunday at 1:00 p.m.
As part of the agreement with StatBroadcast®, Saint Leo also has the option to utilize the StatMonitr media stats system and screens for 2013-14.
In addition to stat feeds available via the web, StatBroadcast® has launched a mobile-optimized site, capable of streaming the live stats data to web-enabled cell phones and devices including the iPhone, BlackBerry, Android and iPad. These stats will be available for fans on the go, including those attending athletic events at Saint Leo.
StatBroadcast® Systems, formerly known as BCS Stats Systems, is a sports statistics technology and media relations partner for athletic programs and events that has been providing technology and media relations support for athletic events and programs for the past 10 years.
Since that time, StatBroadcast® has grown into the leading provider of statistics technologies for collegiate athletics nationwide, and expanded its product lines to include StatMonitr wireless screens, StatMonitr web stats and StatBroadcast® Live for the web, mobile phones and multimedia.


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- Home
- Vexilar PP2012D FL-20 Pro Pack II 12Deg Ice-Ducer Combo w/DD-100
Product Description
Auto Zoom Mode: 1/2-screen zoom window bottom 6'
Low Power Mode: Reduces the output power by 50%
Unmatched display brightness and signal clarity
Five Depth Ranges: 20', 40', 60', 80', and 300'
Interference Rejection: cycles 10 IR settings
The Vexilar Pro Pack II system offers great performance features in a super-durable case with a built-in gimbal bracket to support your flasher. Standard features include a rod holder, tackle box, universal transducer holder, cable holding cleats and a 12 Volt, 9 amp-hour battery with charger. The Pro Pack now also comes with the all new FL Digital Depth Indicator, giving you an easy-to read digital depth readout, plus the ability to check your battery level with the push of a button. The Pro Pack II has been designed to fit into a five gallon bucket, and has an optional soft pack carrying case available. The Pro Pack comes completely assembled, individually tested and ready to fish with. It also includes an instructional DVD.
Packed with features and enhanced sonar performance, the FL-20 promises to deliver live action, three-color sonar that will change the face of fishing. The FL-20 has a sleek profile with a bigger display, and two auto-zoom ranges that split the display screen to let you focus in on just the bottom 6 or 12 feet of the water column. It offers target ID down to inch and displays depths down to 300 feet. The 20-foot Low Power range setting aids fishing in shallow water or thick weeds. The FL-20 comes with a night and day mode. The night setting allows you to cut the output of the LED display by 50 percent to avoid getting night blindness when looking at the super bright LEDs. The FL-20 also comes with a low battery indicator. The FL-20 is the ultimate multi-season sonar system.
• Auto Zoom Mode (AZ) - Gives a half screen zoom window of the bottom six feet of depth. No matter if you're in 10 feet or 100 feet, the bottom six feet always fills half of the screen. This gives you resolution never before possible in deep water!
• Low Power Mode (LP) - Reduces the output power by 50%. This feature takes the place of the Vexilar S-Cable.
• Super Bright and Rock Solid Display - The new Light Emitting Diodes along with a high power driver circuit and a screaming fast wheel speed gives the FL-20s display unmatched brightness and signal clarity.
• Five Depth Ranges - The Standard FL-20 includes 20', 40', 60', 80', and 300 foot ranges.
• Interference Rejection - Pressing in on the Gain knob cycles you through ten different IR setting to allow you to knock out interference from another close by depth finder.
• Vexilar 12 volt, 9 amp-hour battery delivers long lasting power. Pack comes complete with charger.
• An FL series three-color flasher from Vexilar, the world leader in three-color flasher technology. (FL-20 shown)
• FL Digital Depth Indicator. Gives depth and helps keep track of your battery level.
Two cable holding cleats.
• Adjustable rod holder with two possible mounting locations.
• The patented Ice-Ducer system is a self leveling transducer with float for accurate transducer positioning every time.
• Easy access to tackle box
• PC-100 case fits inside a five gallon bucket.
• Pre-drilled holes for optional accessories
• Universal transducer holder (on the back)
• Two-year warranty (Pro-rated on battery)
• Frequency: 200 kHz
• Power output: 400 watts peak-to-peak (50 watts RMS)
• Display resolution: 525 segments
• Current draw: 200 ma at 12V DC
• Dimensions: 4.4"H x 6"W x 2.5"D
• Depth Range: Maximum 300 ft.
• Weight: 1.1 lb.
• CE Certification: A001P100713005E


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ATA Leadership NOW
Leadership V.I.P. Zone
All students in the Songahm Taekwondo family are Very Important Persons, but Leadership members have chosen to aim higher and move faster, to advance their skills both as martial artists and experienced leaders.
The benefits of training at a higher level in ATA's most exciting and effective program are simply outstanding. This 'members only' section of the Leadership NOW website contains elite training videos, leadership articles, discount offers and more in honor of the remarkable journey these students make to become capable, caring leaders meeting the
(N)eeds of (O)ur (W)orld.
Log-in with your ATA Username and Password:
Note: To access the Leadership NOW VIP Zone, your ATA # must be registered in the ATA's official Leadership Program. If you are not a member of the official ATA Leadership program and would like to know more about it, please talk to your instructor.
Create an ATA account or return to the Leadership NOW homepage.


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HOUSTON - A pair of crooks in southwest Houston took the less-subtle approach to robbing a Sprint store, investigators said
Houston police said two men tossed a concrete block through the window of the Sprint store on Highway 59 near Sands Point about 4 a.m..
Investigators said the break-in triggered a silent alarm.
Police said when they arrived they caught the thieves in the act of swiping phones, laptops and other merchandise from the store. The thieves then dropped what they had and took off when they saw police, officials said.
One of the suspects was caught, but the other got away, police said. An HPD K-9 unit was called in to help in the search, but so far police said the suspect has managed to evade capture.
The store has repaired the broken glass.
Copyright 2012 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Which quality of glucose, which provides energy for our body like the fuel that runs a machine, make it easily dissolve in water?
Why is it of vital importance that glucose can dissolve in almost every fluid?
How are excess amounts of glucose balanced in the body?
What sort of changes occur in the body if there is not enough glucose ?
How does diabetes form?
Glucose, which is the basic source of food for all living beings, is a very important molecule. By means of glucose, which Allah created as an instrument, we can move our arms, work our jaw muscles to eat food and we can walk.
The glucose molecule, which has six carbon, twelve hydrogen and six oxygen molecules, has a hexagonal shape because of hydrogen atoms. These six oxygen molecules found in its composition gives glucose many important qualities. For example, by means of oxygen molecules, glucose can easily dissolve in water. The reason for this is that this molecule can form strong hydrogen bonds with water molecules, because of the oxygen atoms. Glucose can dissolve in almost any type of fluid due to this molecule that allows for solubility in water. Glucose is the most important nutrient source for the cells, and it is transferred to cells via blood; thus it has to be able to dissolve in fluid.
How does glucose move in the body?
Glucose has common characteristics with hexane, which has a similar molecular structure to glucose. Hexane is similar to glucose as a fuel; however, hexane does not carry any oxygen atoms and therefore when it burns, it causes many new and strong carbon-oxygen bonds. This situation prevents hexane from dissolving in water. Therefore, hexane cannot be carried to the cells by the blood. Under normal conditions, glucose is less efficient than hexane, but it is of vital importance for human beings, as it can be transferred via water.
When glucose molecules enter into a solution, it can turn its energy into fuel for the metabolism. Therefore glucose is the essential source of energy for living cells. Bigger molecules, for example complex sugars and starch, are scaled down in the form of glucose molecules in order to be easily burned and taken to the cells. In this way, glucose takes names such as blood sugar, grape sugar, or starch sugar depending on the metabolism it enters.
How are glucose molecules that emerge during the digestion process balanced?
70% of the food we consume supplies carbohydrate for us. Carbohydrates, the digestion of which begins in the mouth, are met with enzymes, which break down carbohydrates inside the saliva. The digestion of these molecules, which are partially broken down, ends in the small intestine. Glucose molecules that come out as a result of this break down causes the blood pressure to increase. However, blood pressure is balanced thanks to the enzymes that interfere with glucose molecules. In short, a molecule very important for the body is balanced by another molecule created specially by Almighty Allah's Will.
When there is excess glucose in the body, these excess glucose molecules are stored after being turned into another shape called "glycogen" with the help of an enzyme. The enzyme, which is responsible for turning glucose into glycogen is called "glucokinase." This enzyme is produced by the liver, and this production is under the control of the "insulin" hormone secreted by the pancreas. The glycogen produced steps in when there is need for energy in the body and becomes ready for use.
The perfect distribution of work in our body has existed since man was first created
In a factory, there are personnel who deal with production, who transport products to places, who control them, who detect surpluses and who use these surplus products for other purposes. Every part of the production process is controlled by chosen units. A detailed control system is carried out to avoid any mistakes. In every department, scores of specialists are employed. Despite this, a perfectly flawless order cannot be established, and mistakes do occur quite often.
This flawless system in the human body works just like a factory and it never makes a mistake except by Allah's Will. Each and every cell and molecule knows their tasks and carries them out in full. From amino acids, which are the building blocks of life, to atoms, from molecules to proteins, all things are under Allah's Might. There is no doubt that neither the molecules in the cell, nor the other structures that move with it have any intelligence, knowledge, talent or specialized training. All these processes and productions have not come into existence over time, and this perfect system was created just the way it is now since the moment of our birth. Allah has created this perfect distribution of work throughout thousands of years, even when science was unaware of this, without any flaw, and every molecule has carried out its function in every human being in the most perfect way. This superior creation of Almighty Allah is revealed in the Qur'an:
I seek refuge in Allah from the accursed satan-
"We created man from the purest kind of clay; then made him a drop in a secure receptacle; then formed the drop into a clot and formed the clot into a lump and formed the lump into bones and clothed the bones in flesh; and then brought him into being as another creature. Blessed be Allah, the Best of Creators!" (Surat al-Muminun, 12-14)


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The project that includes art pieces from 1960s to present time is aimed to investigate the concept of the structure (from Latin structura - a fitting together, adjustment, building...
The project that includes art pieces from 1960s to present time is aimed to investigate the concept of the structure (from Latin structura - a fitting together, adjustment, building...
The Art of Novgorod the Great in the Time of Prelate Macarius
The XVIth century in Novgorod's art history is a time of true rise but it still has never been an object of a special exhibition project ...
Exhibition in St. Michael's Castle will include around 50 graphic works, paintings and sculptures from the collection of the artist's family.
Mikhail Shvartsman. To the 90th Anniversary
Mikhail Shvartsman (1926-1997) is one of the few Russian artists of the after-war period who are claimed equal to the masters of the avant-garde ...
Artists of the Society of Russian Sculptors
The artists' union "Society of Russian Sculptors" (ORS – Obschestvo Russkih Sculptorov) was created in 1925 in the course of revolutionary ev...
The Russian Museum houses the biggest part of Rylov's artistic heritage: paintings and sketches of various periods, graphic works, illustrations. This will allow to present ...
The exhibition will present the propaganda art of the first years after the 1917 Revolution. The agitation art of this time was truly mass and embracing different aspects o...
|For enquiries:
|+7 (812) 595-42-48
|+7 (812) 314-83-68
|10:00 a.m. – 6:00 p.m.
|Mikhailovsky Palace, Benois Wing are open until 8:p.m.
|The Museum is closed
|10:00 a.m. – 6:00 p.m.
|1:00 p.m. – 9:00 p.m.
|10:00 a.m. – 6:00 p.m.
|10:00 a.m. – 6:00 p.m.
|10:00 a.m. – 6:00 p.m.
Ticket offices close 30 minutes earlier
The collection of masterpieces, chosen by the Russian Museum will allow you to make a first impression of the collection of the Russian Museum.
Russian Museum - one of the world's largest museums and is perhaps the only country where such a full treasure of national culture are presented.
Virtual tour of the museum complex. 2009 (Rus., Eng., Ger., Fin.)
In the online shop of the Russian Museum presented a huge range of souvenirs, illustrated editions and multimedia disks.
Be informed about news, events and exhibitions of the Russian Museum
© 2015
The State Russian Museum
Site development: Projector.media
The Russian Museum is the exclusive owner of all the interior images and pieces of art of the Russian Museum collection, as well as all the images and text information given on its official site. The usage of the texts and images provided on the site is only allowed with the permission of the Russian Museum.


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Sat Science - Ice Age
Math Science Nucleus
Saturday, May 4, 2013 from 1:00 PM to 2:00 PM (PDT)
Who's Going
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3 of your friends are going. Share it to get more people on board! Share
Sara Haughty
San Francisco, California
San Francisco, California
Luke Picard
London, United Kingdom
London, United Kingdom
Rick Vespucio
Florence, Italy
Florence, Italy
Event Details
May 4– Ice Age:Welcome to the Cenozoic!The Age of Mammals! Whatanimals wereroaming the Earth?Learn about the new lifetat led to human origins. Explore the Children's Natural History Museum through a scavenger hunt. Learn to identify fossil bones versus rocks.
Have questions about Sat Science - Ice Age? Contact Math Science Nucleus
When & Where
4074 Eggers Dr.
Saturday, May 4, 2013 from 1:00 PM to 2:00 PM (PDT)
Add to my calendar
Math Science Nucleus
Sat Science - Ice Age
Things to do in Fremont


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It may be cooling down in the rest of the country, but in New Orleans, summer heat is still in full swing. Luckily, the city offers plenty of options for those who want to "air condition their stomach" with a sno-ball, popsicle, or scoop of ice cream. Here are 7 our favorite ways to
satisfy our sweet tooth and cool off at the same time.
View 7 Must-Try Spots For Frozen Treats in New Orleans in a larger map
About the author: A native Texan, Abby McCartney now lives, works, and eats in New Orleans, where she teaches high school math by day and explores the city's rich food culture by night. She makes a mean chocolate chip pecan pie, loves avocado on everything, and is learning to like yogurt.


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Place the water in a tea pot and bring to a boil. Place the twigs directly in the pot or in a tea ball. Reduce the flame to low and simmer for 3 to 5. If directly adding the tea to the pot, strain through a tea strainer when serving. Serve as is, with any Edensoy, Eden Barley Malt Syrup, pure maple syrup or your favorite slice of citrus.
The twigs can be left in the pot and used once more for a slightly weaker tea. For a stronger flavor, simply add 1 teaspoon of fresh twigs.
Per serving - 0 calories, 0 gram fat (0% calories from fat), 0 gram protein, 0 gram carbohydrate, 0 gram fiber, 0 milligram cholesterol, 7 milligram sodium


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While plenty of consumers have been complaining about the banking industry, it looks like banks are working to quiet their voices.
A new study from Ath Power Consulting highlights an increase in the number of customers who are happy with where they park their money. In 2012, the number of customers who are satisfied with their banking institutions rose to 41 percent, a 4-point climb from 2011.
While credit union members reported higher satisfaction rates than customers at large regional and national banks, the study shows that some big banks are making strides in delivering a positive customer experience. At the nation's biggest bank, JPMorgan Chase & Co., the percentage of satisfied customers jumped 14 points in 2012.
New services overshadow new fees
Many customers have been frustrated by rising bank fees, but Michael McEvoy, managing director of ath Power, says that the banking industry is overcoming much of the negative public sentiment that surrounded financial institutions over the past few years.
"While banks have looked to replace lost revenue as they adapt their business models to the new environment, they have also added new services and leveraged new opportunities for reaching out to their customers," McEvoy says.
If banks continue to deliver innovative tools like mobile banking and offer interaction via social media channels, McEvoy predicts that banks have opportunities to reach a new level of satisfaction.
"Banks have leveraged technologies to improve effectiveness, and if they continue on this path, I expect that they will get closer to wowing their customers in much the same way that Amazon and Apple do today," McEvoy says.
However, don't expect big banks to win any awards just yet. The study shows that customers of the biggest 20 banks in the U.S. are three times more likely to switch banks than credit union members.
What do you think of the results? Have you been more satisfied with your bank or credit union this year?


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HOUSTON - A southwest Houston house caught fire Monday while the owners were out of town.
The fire broke out around 5:46 a.m. on Barberton near Beechnut. When firefighters arrived, they said they found flames shooting through the roof.
"The fire was hidden amongst all the construction debris on the first floor and in the attic," District Chief Steve Chichon said. It was hiding in pockets and so for 40 minutes the firefighters were on the inside trying to put it out."
Investigators surveyed the home to make sure no one was inside.
Most of the flames were concentrated in the attic of the home, officials said, but the exact cause was under investigation.
Ten residents who lived in an assisted-living home next door were evacuated as a precaution.
No one was injured.
Neighbors said the family was away on vacation.
Copyright 2012 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.