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Hey there, time traveller!
This article was published 14/11/2012 (1743 days ago), so information in it may no longer be current.
Winnipeg city council shot down what one councillor called a "downright dangerous" proposal to sell a prime chunk of downtown land near The Forks.
This afternoon, Couns. Justin Swandel (St. Norbert) and John Orlikow (River Heights) introduced a motion on the floor of city council that called on the city to sell Parcel 4 to The Forks North Portage for $6 million.
Parcel 4 is located adjacent to the Canadian Museum for Human Rights and near The Forks. Earlier this year, city council considered a plan to give an Alberta-based hotel chain $7 million to develop the city-owned site as a 50,000-square-foot water park, hotel and parkade.
The deal eventually fell through after councillors were bombarded with negative feedback from constituents, who said The Forks isn't the place for a water park and worried whether the design would be a good fit for the area. City council asked the company for more detailed site plans, prompting hotelier Canalta to walk away from the deal.
Swandel's motion calls on the city to negotiate the sale of the land to The Forks North Portage as they expressed an interest in acquiring the land during the water park transaction.
Swandel said the Forks North Portage did not approach him about any specific proposal for the land, but he thinks they should be given the opportunity to acquire the land and develop it, rather than having it sit as an "ugly" gravel surface parking lot.
"All we're doing is asking the administration to see if they can go out and negotiate it," Swandel said. "It will still have to come back and be declared surplus and the transaction would have to be approved by council."
The idea prompted backlash from fellow councillors who questioned whether the city learned anything from how the water park proposal was handled.
Coun. Jeff Browaty (North Kildonan) called Swandel's idea "downright dangerous" and mused The Forks could flip the property to another company. Coun. Dan Vandal (St. Boniface) said Swandel was basically attempting to sole-source the sale, noting Swandel's original motion indicated the sale price would be $6.5 million.
Swandel accused councillors of lacking "political courage" for letting Parcel 4 sit there undeveloped, noting the land would likely return to a "black hole of no decision."
Forks North Portage chief executive officer Jim August could not be immediately reached for comment this afternoon.
Fort Rouge Coun. Jenny Gerbasi said it may be a good idea to work with The Forks to develop the land, but the city has got to start following its own processes. She said the land, located in her ward, has not been declared surplus.
"It might be the right thing to do in the end, but we need to start following process around here," Gerbasi said during a city council lunch break. "That's the root of our problems and we just keep continuing to try and fix bad process with more bad process."
Join the Winnipeg Free Press's Jen Skerritt for live coverage from city council today.
Councillors will consider authorizing additional spending to complete construction on four fire halls, and vote on whether to declare the 11-storey tower portion of the Canada Post building surplus.


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Did you know?
If you're travelling the Sani Pass, bring your passport - you'll be travelling into Lesotho.
South Africa's scenic passes give you great views of this country. Here you get an idea of the lay of the land and the majestic horizons in the distance.
From the winding tarred passes of Mpumalanga, taking you through timber country, to the craggy, masterfully-cut dirt passes of the Little Karoo, a mountain drive through a scenic pass in South Africa is nothing short of an excellent adventure.
The Malutis and the Drakensberg, our massive rock fortresses, are well served by passes that once were simple wagon tracks. When you hear the stories of how these pioneer wagons were disassembled, carried across the mountains piece by piece and then rebuilt on the other side, you have to give credit to the determination showed by those who passed before you.
There's a legend about every one of South Africa's scenic passes. Who designed it, who built it, what happened to the builders, the tragedies and the joys of completion. There are also many famous South African mountain pass ghost stories that add myth to these heights.
Most people think tarred passes indicate well-constructed ones. Not necessarily so. In the case of the Swartberg Pass down in the Little Karoo, for instance, Thomas Bain, the 'Man with Theodolite Eyes', built it so well that no one has seen the need to tar it over to this day. The hang of the camber is perfect, the sights below are breathtaking and you always feel safe – the results of a masterfully cut mountain pass.

subset: commoncrawl


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The organisers of a cycling event that covers much of the route to be used for the first stage of the 2014 Tour de France say that last week's announcement has given them a huge boost.
Ilkley Cycle Club, who attracted 800 riders to the town last year for the revival of the White Rose Sportive, say, interest in their event is already soaring.
The event offers three rides of 110, 84 and 50 miles through the Yorkshire Dales.
Potential sponsors have been expressing their interest in backing the event on Sunday, July 7, and the club says it is already talking to Welcome to Yorkshire about the 2014 event which could form part of the celebrations around the arrival of the Tour de France in Yorkshire.
Club spokesman Jonathan Riley said: "We have the capacity for 1,000 riders and we expect the fact that the White Rose Classic routes overlap with the Tour route in places will make our event an early sell out.
"We're also expecting massive media interest, and increased involvement from sponsors."
Ilkley Cycling Club member and ex-Yorkshire divisional champion cyclist Ged Mill ward (48) still regularly competes successfully in open time trials and veteran road race competitions.
He raced for an amateur cycling team in Brittany, France over 20 years ago and learnt to speak what he calls 'cycling French' quite well in his time there.
Experiencing the spectacle of Le Tour coming to Ilkley in 2014 first hand is going to be "superb" he says " I'm planning to cycle some of my favourite routes up the Dales with cycling mates in advance and get a great vantage point to see the world's best cyclists race through Yorkshire."
The organisers of the long-established Otley Cycle Races are already planning ahead.
They have set the date of their 2014 race for Wednesday, July 2, the day before the Tour-de France riders are intro- duced in Leeds.
Race director Giles Pidcock says that they have had expressions of interest from potential corporate sponsors since last week's announce- ment.
He said: "The Tour de France is a massive event and already it is sparking huge interest.
"We had 14,000 people at last year's race and expect that to grow.
"One of the big challenges for all of us is to use the Tour de France to create a lasting legacy for the cycling industry in Yorkshire."


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OVER 150 people attended the public exhibition yesterday (January 8) to see plans for a new hotel at the Butlin's resort in Minehead.
If planning permission is granted by West Somerset Council, 100 jobs, mostly full-time, could be created for local people.
Charles St George from PPS who held the exhibition at the Hobby Horse Ballroom said: "We've had some really good feedback by people who came along today, there was lots of interest about the hotel.
"We had 50 visitors this morning and 113 since and we're pleased with how many visitors have come along.
"The new character hotel would be aimed both at those with preschool children so they could visit outside of the school holidays but also for families during traditional holiday periods."
The hotel plans are in addition to new one-storey and two-storey accommodation approved earlier this year which will open in the spring of 2015.
Mr St George added: "If plans are approved we would start construction work on the hotel as soon as the other accommodation is completed and we would hope to have the hotel up and running in the summer of 2016."
There are also plans to improve the check-in system so that on change over days to help ease traffic.
Instead of checking in at the main gates, visitors would be able to check in at the new accommodation.
The planning application will be submitted to West Somerset Council in the next few weeks.


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With the Adobe CS5 release just around the corner, the design community has come alive with reviews, articles, videos, and sample artwork that showcase the powerful features of this release.
Illustrator's community experts have come up with some very interesting videos about the new Illustrator features, such as:
- Perspective Grid
- The Width tool
- Using the new Strokes panel
- Creating complex shapes with the Shape Builder tool
These are of course just some of the features that make Illustrator CS5 so powerful and inadvertantly easy to use.
Look at what Terry White, a reknowned design evangelist has to say about the top 5 Illustrator CS5 features:
For those of you who are more interested in the design perspective (quite literally), here's an article that puts design in perspective, by Jackie Dove.
There's another very exciting video by David Macy, that highlights the power of Perspective Drawing in Illustrator CS5. Take a look:
To get a more basic usage of the tool, you can also check this video that briefly describes how you can bring text into perspective and use the tool more efficiently:


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Muschamp: UF can deal with injuries
Published: Wednesday, October 2, 2013 at 11:57 a.m.
Last Modified: Wednesday, October 2, 2013 at 6:00 p.m.
Despite being hit hard and often by injuries this season, including losing their starting quarterback and best defensive player for the year, the Gators have managed to win three of four games and continue to play at a high level.
This likely would not have been possible in Will Muschamp's first season, the Florida coach said Wednesday.
"We've got a man down, man up situation here at Florida," Muschamp said on the SEC coaches' teleconference. "When you sign to come play here, you expect to compete for and win championships. We don't make excuses about injuries and things.
"We've recruited well. We're a far cry from where we were two years ago, I can assure you of that. We would not have been able to withstand some of these injuries we have now.
"We've recruited well. We have depth on our roster. When guys go down, we expect our competition level to stay the same."
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.


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UPBEAT Sam Eggington believes his blistering Prizefighter performance could be the perfect launch pad to stardom.
The 19-year-old welterweight, who made history as the youngest ever competitor in the one-night, eight fighters tournament, bowed out in the quarter-finals to eventual finalist Dale Evans at Wolverhampton Civic Hall last Saturday.
But that was only after a barnstorming three rounds in which the Stourbridge man and his Welsh opponent traded heavy blow for heavy blow.
Despite a points defeat, Eggington's all-action style created a buzz on social media network Twitter, while he also received praise from several promoters.
It could all prove vital in building a following for the fighter, who was competing in only his fourth professional bout after turning over last year.
He said: "It's all gone wild since the fight.
"On Saturday I had 20 followers on Twitter and now I've got 160 and rising. I went to Merry Hill on Sunday and people were pointing me out.
"Eddie Hearn and David Coldwell both said they would have me on their shows.
"I definitely feel it has done me more good than harm, even though I lost."
The previously unbeaten former Warley amateur stated he had nothing to lose in the build-up and didn't disappoint, fighting like it was his last day on earth.
Eggington's aggressive approach almost cost him dear inside the opening minute as he was caught flush by a left-right-left combination, which saw him stumbling back and looking toward the ceiling.
However, somehow he stayed off the canvas and after gathering himself, began to find the target with shots of his own.
It was frenetic stuff as Eggington landed early in the second round and Evans then countered with both men happy to go toe-to-toe for long periods.
The pattern continued into the final stanza, though Evans seemed to be landing the more telling blows as he finished the stronger. All three ringside judges gave him the fight, with two scoring it 29-28 and the other handing him all three rounds.
Evans went on to beat Mark Thompson in the semi-finals, before narrowly losing out in a thrilling final to Glenn Foot.
Meanwhile, Eggington has already pencilled in his next fight in Birmingham on February 24.
He said: "I can't wait to get back in the gym and start getting ready.
"He hit me hard early on but it was only when I watched it back I realised how much trouble I was in.
"But I dug in and came back into it. In the second round I felt I blew him away.
"I felt I caught him with some really good shots but having watched it back, his shots did seem cleaner and I can understand why the judges gave it to him."


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Freed's IT shop, with a staff of 60, has found the demands on it have expanded, along with a need for a bigger budget, to make the changeover. Right now, he explained, he's forced to run three ERP systems as he's "trying to get down to one." Each new Oracle application tends to replace five or six legacy applications, with long-term savings in store further down the road.
The Exadata hardware is a key part of the consolidation strategy, with much of its system maintenance coming from Oracle rather than Overhead Door's database administrators (DBAs) and system administrators. It will end up with 16 Oracle databases running on four nodes of the appliance, Freed said.
Gautham Sampath, CTO of Pinellas County, Fla., with a population of 1 million surrounding St. Petersburg, uses a single console of Oracle Enterprise Manager 12c to manage the county's 100 database systems. Enterprise Manager is lifecycle systems management for Oracle database systems, Fusion Middleware and Oracle applications.
Sampath said system administrators can see how well the parts of the software infrastructure are running from the management console. "We can be more proactive, less reactive," when admins see that a system is running low on CPU or memory, or a database response time is slowing as it works through a poorly formed SQL query.
Pinellas County can manage its 100 databases with four full-time-equivalent DBAs. Without Enterprise Manager, it would take at least six, and it would be "a much more manual process," Sampath said.
For example, Pinellas County uses a 1-TB database system that needs 10 copies to be used by dev, test, patching, updating and production-staging teams. Theoretically, he needs 11 TBs of storage for each team's copy, but Oracle 12c allows "subsetting" of the database with a limited set of all the data available. Dev and test can work with two years of back data, instead of the full 10 years available. Through subsetting, implemented through the Enterprise Manager 12c management console, he can make many of those copies 100-GB instances, bringing his total storage needs down to 2 TBs.
Even though they're only subsets, Enterprise Manager doesn't let them fall into inconsistencies with the full-sized system; it maintains referential integrity across all of them. Enterprise Manager 12c to Sampath is "a very big achievement," with a utility helping the DBA create subsets. The subset copies are easier to back up then 10 full-sized systems, thanks to "the lesser data footprint."
Pinellas County uses an Oracle Exalytics appliance to run the data warehouse system with Oracle Business Intelligence Enterprise and Hyperion analysis software. Modeling and analysis and reporting on the county's $1.7 billion budget is done with those tools. In effect, Exalytics "is a decision-maker" when it comes to facing the county's largest challenges, he said.
Learn more about how IT can influence business decisions by attending the Interop conference track on the Business of IT in New York from Sept. 30 to Oct. 4.


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The Spanish Institute is a highly regarded Spanish Language School specialized in teaching the Spanish language and its culture through 8 levels (3 weeks each) of Intensive Immersion program in México. We Follow the European Framework of Reference for Language learning and the ACTFL guidelines. Students may attend from 1 level to all 8 levels.
Our students learn from the outset to think and express themselves in Spanish as they participate in our exceptional International Award Winning Academic Curriculum and wide variety of extra curriculum activities.
Our Spanish Language School has provided an intensive Spanish immersion program for over 30 years to students, professionals (from all fields) and seniors from more than 60 countries.
Our functional approach to language acquisition emphasizes in using Spanish in authentic and diverse circumstances. We have a "communicative" focus, concentrating on verbal interaction in Spanish. Our formal classes are dedicated to learning the structure of the language (comprehension, linguistics, reading and writing) and the conversation portion of the program to using the Spanish language – the key to really mastering it!)
By participating in our Spanish Immersion program you will not just learn the Spanish language… you will live the Spanish language.
Live Spanish Teacher provides live language lessons over the internet, taught by excellent Spanish native teachers. Our mission is to give you quality Spanish instruction with great convenience. You can have your Spanish lessons wherever you have access to your computer: at home, in your office or from a hotel.
Check out some of the Activities you may do during your spare time of your Spanish studies: Volunteer Activities, Cooking and Dance classes, Extreme Sports, Cultural Activities, Watching or Participating in Sports, Shopping, Relaxing Activities, etc.
If you want to check out our web site in German – you may Click Here.
Sign up to receive updates of all the Free Online Spanish resources that The Spanish Institute of Puebla produces. (i.e. El Subjuntivo, Spanish Conjugator, Quick way to build Vocabulary, Spanish Grammar Guide, Prepositions, Verbs, Pronouns, etc.)
Located in the heart of the Historic Center and only 1 ½ blocks from the Spanish Institute they offer our students an excellent option of where to stay during their studies at the Language School. These are small suites with kitchenette, gym, roof garden, etc.
"A Big Smile in a Small Face" was an initiative started by the Directors of The Spanish Institute of Puebla and their daughter, born out of a desire to give to some of the less fortunate children of Mexico a reason to smile.
In this section features free to use fun online games for learning spanish . Including games, phrases , vocabulary , numbers , spelling and grammar.


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Eva Solo dressing shaker, which incorporates a pouring spout that catches every last drop before it falls just where it shouldn't. Oil and Vinegar are indispensable ingredients at parties and everyday meals. The lid of the flask ensures that the ingredients keep well, and that you can shake them if you want to mix your own dressing for a salad or barbecue marinade. The flask is made of glass which is dishwasher and microwave-proof. At the same time ists transperency allows you to clearly see exactly what the flask contains.
Awards and Distinctions - DesignPlus 2007
Eva Solo
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Item #13548 | Dressage
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Results 1 to 20 of 1949
WAS - Weapon Appreciation Society
a discussion has been going in the state of the game thread, which I think needs its own thing.
look around you. look around you. can you tell what Im looking for? yes! guns!
guns is an element composed mostly of spite and metal. and custard.
thanks guns! thuns!
Why for the love of god does anyone like the shitty TR stuff is beyond me. I dont think they are better. Or atleast, I dont get the feeling being unjustly killed by TR more often than I kill them.- Tom De Roeck.
verse publications & The Shopkeeper, an interactive short.
"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave
I tried running around for 15 minutes with the CARV, unaugmented. Couldn't kill shit with it. Might just be a lack of experience, or a lack of forward grips/compensators, i don't know. I wasn't overwhelmed by it, to be honest.
Can I have a guess, that players try to play with weapons, that are more belonging to other faction in style and then realizing, that that faction has better assortment of that weapon style?
I'm planning to get even more hard hitting weapons on my NC (ACX-11 and REAPER DMR) just to keep my feeling of faction and just cause I love those good sounds they produce.
For VS, I really would like to try out more guns, to learn them more.
Last edited by Bankrotas; 27-03-2013 at 10:03 AM.Hear from the spirit-world this mystery:
Creation is summed up, O man, in thee;
Angel and demon, man and beast art thou,
Yea, thou art all thou dost appear to be!
you do know they added the vr training room right? you can try any guns and any mods for free.- Tom De Roeck.
verse publications & The Shopkeeper, an interactive short.
"Quantacat's name is still recognised even if he watches on with detached eyes like Peter Molyneux over a cube in 3D space, staring at it with tears in his eyes, softly whispering... Someday they'll get it." - The Conclave
Yes, I do much prefer the shitty TR stuff since it doesn't have ridiculous recoil and spread as our guns do. This mostly goes for the LMGs however where I now, after being stupid enough to try TR, am having a really, really hard time getting used to the absolute shit that the Pulsar and Orion is in comparison. They fire slower, they hit for less and the recoil and spread is much higher. They're just straight up worse for me.
Weapons I do love on Vanu are VX67 which is amazing and feels amazing, and the Phobos which is also amazing. I've tried the Pulsar, Orion and Flare for Vanu as LMGs, but none of them are very good. I do like the Pulsar at range, but the damage degradation is so significant that I fail to see a point trying after feeling the power of dakka. Any tips on what I should use? The whole hipfire Orion thing is imo totally useless, just spreads all over (laser sight or not), and without foregrip the Orion gets very spazzy in the side to side recoil.
TR weapons have better stats imo, at least the ones that matter.
Comparing the Medic and Engineer starting weapons, the TR ones come out on top. They do more damage, they have a lower ROF, they have higher accuracy, they've huge clip sizes."Halo is designed to make the player think "I look like that, I am macho sitting in my undies with my xbox""
Steam ID
27-03-2013, 11:19 AM #7Hear from the spirit-world this mystery:
Creation is summed up, O man, in thee;
Angel and demon, man and beast art thou,
Yea, thou art all thou dost appear to be!
- Join Date
- Jan 2013
- Posts
- 890
The HV45 is a must, as is a shotgun of your choice. I prefer the nova with the extended clip for a 12 shot magazine. With slugs, it becomes very decent at medium range fire, as it kills in 3 shots and doesnt have any drop.
Also, i'm really not sure what you're on about with the carv, ride. It's been nerfed a lot, and yeah ... it takes 1 bullet less at range to kill due to damage degradation of the orion, but the orion COF is a littler tighter (=spread). Is it possible that this is a perception thing? I.e., the weapon sound/feel makes it seem a lot more powerful?
Edit: i'm not saying there's no difference, but it's pretty marginal imo ... except when it comes to the 100 round mag.
Last edited by qaz; 27-03-2013 at 01:14 PM.
- Join Date
- Jan 2013
- Posts
- 37
Ridebird, I'm surprised you don't like the Pulsar Lsw as it's pretty much better than the Carv in every respect, except ammo. I agree on the Orion though : i can't hit any damn thing with it.
Nono, the Carv is vastly superior to the Pulsar. First shot recoil + overall spread is shit on the Pulsar.
Qazz: It can fully be perception (it sounds, looks and feels much more powerful, but that is the Vanu course I fear - except for the Lancer), but I killed several infantry at about 50 meters in under half a second with the Carv. That is not possible with the Orion due to side to side recoil shaking up a storm and bullets flying everywhere. I have my Auraxium with the Orion and I know it in and out, but I would take the Carv any day over it and did _much_ better with the Carv. On my uncerted TR HA I had 1.8 K/D while playing solo for about an hour.
edit: You can link all the spreadsheets you want, I still think they don't varry over much how the weapons act in game. Saying that the Orion has tight COF and little spread is simply not true for example. It seems quite off. Take the SVA88 - a weapon that should be exactly similar to the Orion in COF. It is not. It is very, very different.
Last edited by RIDEBIRD; 27-03-2013 at 01:30 PM.
It is not a matter of the type of recoil and spread you see then? Some weapons have recoil upwards and only to one side, which is more manageable, if you learn the pattern. Others have recoil upwards, and randomly from side to side. This is impossible to compensate for, making these guns less accurate in practice. There's also a huge difference in first-shot recoil between guns, that can change the feeling quite a bit.
I know, Pulsar has the pattern and I compensate. There is however absolutely no need to compensate on the Carv (you also can't due to equal horizontal recoil).
Pulsar has ridiculous first shot recoil. I think that might be what throws me off.
- Join Date
- Feb 2013
- Posts
- 14
I have spent quite some time in this game, and I'm also someone who likes to play with a wide variety of weapons. I've got all Auraxium Medals on our carbines (except for Solstice Burst... seriously, who plays this gun when u can have Pulsar C or Solstice SF which are able to fill the same niche and more?) as well as 4 out of 6 Auraxium Medals on the LMG's (actually working on the 5th with the SVA-88, gonna get the Ursa for the last Medals as well). I've also spent some time with Shotguns, Assault Rifles, Sniper Rifles and so on...
I've come to the following conclusions, regarding most of our Vanu Weapons:
They are ok. Easy to use, because we have low recoil and therefore we don't have to "do" much to work against our recoil. Mostly I'd recommend our weapons to be used as "spray and pray", since our First-Shot Recoil multipliers (on most weapons, not all of them) SUCK, heavily, and Single-shot as well as Burst-Fire doesn't pay off because of that. Actually, your Bullets will go wherever you do NOT want them to go if you do. CoF (Cone of fire) is also very unpredictable, so "shoot more-think less" applies even more (not indefinitely, of course).
So, basically, what you may have learned in other FPS's, regarding Burst-Fire, does not apply to most of the VS Infantry Weapons - basically, you give away the advantage of them when you try too hard to be an "outstanding Marksman".
F.e. most of the NC Weapons are pretty much the opposite of that - Kicking like a horse, harder to control because of that, sustained fire CAN be a nightmare, but when used carefully you hit harder, and kill faster.
What makes the TR Weapons the strongest over-all Infantry Weapons right now, is that they have a good mix between all that - First-Shot Recoil on some weapons is manageable, CoF is not worse as ours (Vanu's) is, all that combined with decent Magazine Size, decent RoF and Recoil still lower than you're used to from most FPS's lets you fire much, shoot sharp, hit good, reload less.
All of that with the fact that VS's only "real" upside comes with our downside as well - no bullet drop but damage degradation - makes me say that I'd quite frankly take some of our enemies weapons over some of ours at any time.
Of course we have some outstanding guns as well: VX6-7 (I'd call it best over-all carbine at any time), HV45 (... seriously, where does it's awesomeness end?), Orion (I know, some ppl don't like it, but I think it's a hell of a gun (not many attachments, small clip, I still like it)).
Just to make sure ppl are convinced I know what I'm talking about :
On a general note, I think that these two are important statistics in a weapon, besides the obvious like RoF or dpb: first shot recoil multiplier and bullet velocity. Especially the latter: even if the opponent has a bit higher RoF, faster travel time means that your bullets reach him first than his you.
Well, obviously everyone loves the Hydra (H-V45). It is a great weapon, and I think it is what every Vanu weapon category should have. Unfortunately, that is not true for the carbines or the LMGs: VX6-7 shares its hipfire accuracy and RoF, and the Serpent has its amazing ADS accuracy even mid-range plus an even higher RoF (850 rpm). In fact, VX6-7 has a terrible x3 first shot recoil multiplier. I'm about to get my Auraxium medal at VX6-7, and I think I'm switching to Serpent afterwards. By the way, one of the things that helped this FPS noob survive a bit more in Auraxis is learning to hip fire, and these weapons have been invaluable to that.
I love my Nova, especially in towers, and IMHO the semi-automatics are the only shotguns that should have been included in the game. Their RoF allows some reaction to the opponent, yet they are still devastating.
For bolt snipers, the Parallax. Amazing weapon. Even at the edge of the infantry render distance, just 1.5 mil-dots compensation is sufficient, and the bullet flies so fast that they probably won't have much time to be lucky and change stance or direction of movement before they get a head shot (smile!).
As for LMGs, SVA-88 all the way. Fitted with Adv Foregrip, Compensator and HVA, it is an amazing gun. And it can also hipfire in an emergency. I've also used the Pulsar LSW, which is a great, versatile and user friendly weapon, which I'd recommend to people who don't want to get the SVA-88. And the Orion, which is supposedly CQC, but others have noted its shortcomings. But yeah, compared to the TR and especially the NC, there is not a viable long range Vanu LMG. The damage drop off is too severe. And the funny thing is, that if you try to compensate for the recoil in long distances by switching to single shot mode, there is bullet drop!
Also, and here's something else funny, Vanu weapons across all categories have slightly worse bullet velocity than the other factions equivalents. So, not only do we do less damage in long range, we also have to lead more. which means we miss more.
Last edited by MrEclectic; 27-03-2013 at 03:27 PM.
By the way, the reduction in hipfire CoF bloom afforder by Laser Sight and Adv Laser is there, even if you turn the laser off (by pressing L, or whichever is the key you have bound "turn lights off" too). Also, if you had it off, and respawn, your character's model will appear with the laser beam on. Just turn it on and off again.
I'd recommend the Phobos over the Nova any time. More powerful with higher fire rate = profit. But yeah, seems I have totally missed out on the SVA88. I think bullet velocity and first shot recoil is what I am now struggling to bare with on hte Orion and Pulsar after trying TR.
By the way, High Velocity Ammunition (HVA) adds a level of damage at the edge of the damage degradation distance, while Soft Point Ammuniton (SPA) degrades to the normal level as it would, and not to a level worse as the forum rumour was.
Out of lmgs I think EM6 has slowest speed. Yep.Hear from the spirit-world this mystery:
Creation is summed up, O man, in thee;
Angel and demon, man and beast art thou,
Yea, thou art all thou dost appear to be!
- Join Date
- Feb 2013
- Posts
- 14
I don't know wether to like the SVA-88 or not... A weapon clearly designed for long ranges (High Bullet Velocity, low First-Shot Recoil, Attachments such as High Velocity Ammo) but yet it features highest RoF of ALL Vanu LMG... paired with highest vertical recoil (alongside Flare). And it has a Single-Shot fire mode built in....
I still prefer the Flare mid to long ranges, and will prefer the Ursa once I have it (just nice they hit a liiiittle bit harder than our usual LMG), so for me it's a niche weapon with a couple of nice functionalities... but won't be able to compete with other weapons in their specific niches in the long run (my opinion)


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Topic: Having procedure today, 5/20
I'm having the procedure today to have stents or external drain put in to help lower bilirubin and make me eligible for more aggressive chemo. Bili has to go down to 5 to be eligible for the aggressive chemo. Mine was at 22.1 last Wednesday and I'm guessing it's higher now given I'm more yellow.
Please pray that the doctor can get the stents in so I don't have the external drain. Would be great if I woke up with no external drains!
I'm at the hospital now - procedure is scheduled for 11.15am EDT.


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THE WOODLANDS, Texas - Three people were killed when a drunken driving suspect going the wrong way on Interstate 45 caused a head-on collision in The Woodlands, said Department of Public Safety Troopers.
Troopers said Edward Blackwell, 43, was driving a Chevrolet Impala when he entered the freeway just north of Woodlands Parkway going north in the southbound lanes on Sunday morning.
Troopers said Blackwell crashed into a Pontiac G6, killing the driver and passenger, 27-year-old Dominique Hobbs and 25-year-old Anis Atkins, in the Pontiac at the scene.
The passenger in Blackwell's car, 47-year-old Stephen Isbell, also died at the scene.
Blackwell was taken to Memorial Hermann Hospital in critical condition. Investigators said he suffered internal bleeding.
"I've never seen anything like this in my 10 year career," DPS Trooper Erik Burse said. "There is no reason for someone to turn around and start traveling in the wrong direction in the freeway."
Investigators said Blackwell will face three counts of intoxication manslaughter if he survives his injuries sustained in the crash.
Blackwell is a member of the National Guard.
"It does hurt to know that he's a soldier," Burse said.
It's the second time in 48 hours that a fatal wrong-way crash occurred on the North Freeway. On Friday, two teens were killed on I-45 near Highway 242 when authorities said a driver traveling the wrong way hit their car head-on.
In that case, deputies charged Nicole Nadra Baukus, 23, with two counts of intoxication manslaughter.
Despite similarities in the two fatal crashes, troopers said the only common denominator is alcohol.
"It's not a road problem. It doesn't appear that the signs or any road marking would have someone turn around and do that," said Burse.
Copyright 2012 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Last-Minute Holiday Appetizer: Spinach-Artichoke Dipby Michelle Buffardi in Healthy Holidays, Healthy Recipes, December 24, 2011
Everyone loves spinach-artichoke dip. But this restaurant favorite is notoriously loaded with fat and calories — from the cheesy dip and the fried tortilla chips it's served with. But this recipe is incredibly easy to lighten up — Ellie Krieger's recipe calls for light cream cheese, light mozzarella and light sour cream along with chopped spinach and artichokes, and when you bake it, you can't even tell the ingredients are better-for you. Skip the deep-fried tortilla chips and serve this dip warm with baked tortilla chips, whole wheat pita chips or crudites.
Warm Spinach and Artichoke Dip
Recipe courtesy Ellie Krieger
Serves: 12
1 tablespoon canola oil
1 medium onion, finely chopped (about 1 1/2 cups)
3 cloves garlic
1 (9-ounce) package artichoke hearts, defrosted, rinsed and dried
1 (10-ounce) package frozen chopped spinach, defrosted, excess liquid squeezed out.
1/2 cup reduced fat sour cream
2 tablespoons mayonnaise
1/2 cup (4 ounces) Neufchatel cheese (reduced-fat cream cheese)
2 ounces (about 1/2 cup) shredded part-skim mozzarella cheese
1/2 teaspoon salt
1/4 teaspoon fresh ground pepper
Pita wedges or crudites, for serving
Preheat oven to 375 degrees F.
Heat the oil in a saute pan over medium heat. Add onions and cook stirring occasionally, 4 to 5 minutes. Add garlic and cook an additional 3 to 4 minutes, or until onions are light golden but not browned. Remove from heat and cool.
In the bowl of a food processor combine artichoke hearts, spinach, sour cream, mayonnaise, Neufchatel, mozzarella and salt and pepper. Process until smooth. Add cooled onion-garlic mixture to the food processor and pulse a few times to combine.
Transfer mixture into an 8-inch glass square baking dish or 9-inch glass pie plate which has been lightly sprayed with cooking spray. Bake for 15 to 20 minutes or until heated through. Serve with pita wedges or crudites.
You can print or rate the recipe on FoodNetwork.com.
Or try these other healthy holiday appetizers:
Baked Potato Chips With Onion Dip
Robin Miller's Last-Minute Appetizers
Sweet Potato Chips With Black Olive Tapanade


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River Tay, Perthshire, Scotland
de James Finlay
Acerca del libro
The Dalguise Fishing Beat stands on the mighty River Tay, Perthshire in Scotland, one of the greatest salmon fly fishing rivers in the world.
The photographer, James Finlay, an avid fly fisherman himself, provides us an intimate and nostalgic documentation of the Dalguise Beat, a fishing beat that inspired Beatrix Potter during her days at Dalguise creating Peter Rabbit, and inspires people today who visit to fly fish.
Características y detalles
- Categoría Fotografía artística
Cuadrado pequeño, 18×18 cm
66 Páginas
- Fecha de publicación oct. 11, 2010
- Etiquetas Fly Fishing, River Tay, Dalguise, Perthshire, Scotland, Rod, Salmon, Water
Acerca del creador
James Finlay provides us with photographic images that capture the details, patterns and graphic form of the landscape before us to enrich our knowledge and views of the world around us. His work allows the eye to rest on the rich textures present in nature and tells stories of time passing...perfectly distilled moments of simple beauty. James' work has taken him to the vast landscapes of the High Arctic on the Arctic Ocean, the Scottish Highlands, the midwest of the USA, Lord's Cricket Ground, Henley Royal Regatta to the city architecture of London and Chicago with exhibitions and published images in London, Scotland and the USA. His work is described by critics as; "some of the most powerful and poetic landscape photography seen and somehow the photographs capture a really strong sense of nostalgia. Enrich and immerse yourself in his work. See more on www.jamesfinlay.com
Inicia sesión o crea una cuenta para publicar un comentario.


text:
This Forum has been archivedVisit the new Forums
|Forums: Index → Narutopedia Discussion → Help with Naruto Fanon
I hate to ask for help, but I need it! So far, the Naruto Fanon Wikia is suffering from a lack of visitors. Plus, I am having trouble with templates, since I don't know how to make my own. Basically, I've been borrowing templates from different wikias, mainly this wikia's template list, to prepare for loads of visitors, but to no avail. I really need help! --Dubtiger 02:05, 9 October 2007 (UTC)
- ...Do remember that most of the Stuff you copy from here requires a lot of the Wikia ACG CSS/JS. Copying from here might not work out to well. I'd help but I don't exactly approve of the project.
- My first issue is the name... You've added a whole new level of confusion to the use of the word Fanon. What was previously something misunderstood is now turning chaos. The definition of the word Fanon is something non-cannon which fans commonly consider to be cannon. But many Wikia wiki mislabel their wiki and call them Fanon, when what they are really creating is a Fanfic wiki, where people don't put fanon but instead fanfic. You've expanded this to a whole new level of confusion... Now with your wiki on Wikia not only does Fanon here stand for what Fanfic means (Real Fanon wiki themselves don't appear to even show up here) but now you are also defining Fanon to mean Fan RP's. So now because of your wiki Wikia defines Fanon to mean something non-canon but considered cannon by fans, fan-fiction, and also a fanatic rp game, ANARCHY. A proper name would either be Naruto Fanplay, or Naruto RP. But your Fanon wiki is so far from proper definition that it doesn't even fit within Wikia's bad and misguided definition of Fanon.
- Then there's the rules...
- You break the principle of Dissuade Interaction which Wikia follows right on your Main Page.
- You have an extremely worded rule for censoring on the wiki, when there have been thousands of discussions on this kind of thing which have determined that a wiki should be open, uncensored, and also that using F*** instead of Fuck is pointless on a wiki.
- Words in rules are capitalized to put emphasis on them breaking netettiquete and also encouraging people to break them in the same way as Dissuade Interaction tries to stop with spam/vandal fighting.
- The rules on rules go against the Openness and Be Bold ways in the Wiki way which Wikipedia and Wikia was founded on.
- You break Ownership with your rules treating it like your own wiki not like a proper Wikia wiki which is not owned by anyone and actually controlled by the community, not the admins. Admins are not gods on Wikia, they are merely users given powers to help other users. Why do you think Wikia named the Group which had more abilities than a Sysop on every single Wikia wiki Janitor instead of Global Sysop.
- The rules break 85% of Fanfics and Fan RP's where part of the point is to explore possibilities that could never or didn't happen in cannon and also ignore the fact that instead of being attempted to be merged together Fanfics/Fan RP's on a wiki should be separated so that individual people creating Fanfics or users doing Fan RP's don't have to conflict with each other and people can create Fanfics/Fan RP's which explore similar situations with completely different starting points which work from a different combination of things than the other one.
- Rename the wiki... And do about a 160° on the direction of the wiki and you might get enthusiastic contributors and me to help. ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Oct 9, 2007 @ 03:10 (UTC)
- Okay... So I'll have to explain why the wiki is as is then...
- 1. Most wiki fan pages are dubbed fanon, so it would be, at first, confusing, to start calling it something else. It's not my fault that the Wikia staff named it so. I cannot change the name, so it will remain Naruto Fanon for a while (at least).
- 2. I'm not a fan of profane language, I want to make the site more appropriate for the younger population. Lots of people are huge fans of Naruto, and since it is on Cartoon Network, where kids that may not even be teens can watch it, I want to make the site a safer environment for that age group. It does not matter if the person knows or not: it is an implied word - if the person is aware of the cuss words, he or she would already know. If not, ignorance is bliss to them.
- 3. This isn't really a point, but your Dissuade Interaction link does not link to the page, so I cannot comment on it. I don't know all the provisions of that rule.
- 4. The use of adminstrators having said power over the wiki is so that people would not create and use characters that unsuitable for role playing, such as a character than can kill everyone in a 10 mile radius. Both surreal and unfair to others. I listed myself because there are no one other than me that come on the page often, so there is no reason to promote a load of sysops when there are little for the sysops to look over.
- 5. The fanon is to create realistic fan-made information to expand Naruto-fan's imagination. Role playing is just a bonus for those who frequent the site.
- Also keep in mind that the rules and other restraints are not set in stone, and I am willing to alter them to better suit the visiting population. I openly accept critique over my rules so that I can improve them. Hopefully, you can find more flaws in my rules so I can revise them (hopefully with the help of people who actually frequently visit the site)
--Dubtiger 16:51, 9 October 2007 (UTC)
- Here's the link w:c:wikis:Dissuade Interaction. If you tell them not to spam, they'll be encouraged to spam. Wikia didn't name it that way, some random users made a mistake and people have been following it, it's not confusing to use correct terms, it gives better google hits and stops confusing the readers. The only way to stop this is for wiki to start using the proper term, but by continuing it you are contributing to the problem instead of the solution. And you already stopped people from god modding in another one of the rules, that has no relevance to admins having control of the wiki, the community should still hold control over it. I've seen other fanon wiki around, and none of them have a set of rules that put the sysops above the contributors, and they're doing about 1000x better than your wiki.
- Like I said, a rewrite and rename with help would make the wiki much better and I'd even help if that were the case. ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Oct 10, 2007 @ 16:36 (UTC)
Okay, I made some adjustments to the page. Can you specifically (and, preferably, harshly) critique the rules now? I really want to fix the mistakes that I made (unintentionally). --Dubtiger 18:58, 15 October 2007 (UTC)
- Let's see...
- Instead of "The rules on this page CANNOT conflict with the rules listed on this page. The rules listed here hold more power than on an individual page." what would be better is "Rules for individual rp's cannot conflict or override the wiki's rules."
- Instead of "Role play posts must be at least several sentences long!", perhaps "Role play posts should not be short and span multiple sentences rather than being an active conversation of short sentences between players (Wiki are not meant to be edited constantly with small things)."
- Rather than that huge and restricting set of rules and censorship... "Please be polite to other players and writers."
- Perhaps that rule on RP characters should make considerations for those doing rps such as a narutoXsakura rp where someone acting as their son would be alright... Perhaps "Please do not use global role playing characters with close relationship to the actual Naruto characters" or "Please do not use role playing characters with close relationship to the actual Naruto characters with the exception of characters meant for specific rp's which they fit within"
- Do remember that you may wish to move your rules to a Project:Rules page later or split them up, the Main Page is not a good rules page.
- About your character pages, the template that says "is property of User." does not work. Wiki rules can tell people to respect a creation ie: Not edit someone else's character... But can't go and imply ownership or property over an article or page. ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Oct 16, 2007 @ 03:16 (UTC) 03:16, 16 October 2007 (UTC)
As I said, though possibly not clearly... Since the rules are a bit messed up (still), the templates that were copied were a bit messed up, and the name isn't even correct... What I would be willing to do, is recreate it with you... I could have the staff create a Naruto Fan stuff wiki (The naruto fanon wiki would still be in that location so that we could use it to copy things from when we're working on the other wiki). I could co-found it with you and help you recreate the rules and start a structure. And rather than trying to copy templates or anything, we could go along with what's on w:c:Projects:Wikia ACG/Status and expand Wikia ACG to also include Fan stuff wiki. Which means that you wouldn't half to go and copy things, and we could even work on a set of complex Fan stuff templates that can be used on other Fan stuff wiki should more be added to the project. ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Oct 16, 2007 @ 03:16 (UTC)
- Thanks for the help. Help with the templates would be amazing, since I basically copy templates because I suck at making them. Thanks for all of the critique. --Dubtiger 13:23, 16 October 2007 (UTC)


text:
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Topic: Got to meet Derin tonight!
We had so much fun together! Great dinner, and lots of talk about cholangiocarcinoma!
Wife to Brian; Mommy to Carter (11) and Madison (8)
Liver transplant 7-9-2013
cholangiocarcinoma.org :: Cholangiocarcinoma Foundation Discussion Board
a resource for patients, friends, caregivers and loved ones.
You are not logged in. Please login or register.
|La fundación de colangiocarcinoma (CCF) ahora ofrece servicios de traducción en Español.
Por favor publique sus preguntas en Español y un intérprete le va responder.
Join our new Mentoring Program
A new discussion board experience is coming this September!
After 10 years, we're upgrading our discussion board to a new modern system. The new forum will be easier to use, mobile-friendly and loaded with new features! We'll be taking all of the existing posts and users over to the new board, you won't have to do anything. If you have any questions, we've started a thread here to discuss.
We had so much fun together! Great dinner, and lots of talk about cholangiocarcinoma!
Geez, Tiff. You are just becoming the little CC Ambassador. Praying for great news about your scans. I am glad you got to enjoy meeting Derin. He seems like a super nice guy. Take care.
Love, -Pam
Very cool! Glad you had a good time!
Tiff, how fun ! Praying for good test results tomorrow.hugs
Fabulous pic of you both on FB, Tiff. Glad you had a good time
Tiff.... great news. Glad that you had fun.
To Tiff, yes you are our little Ambassador, good job with the name, Pamela. Would have loved to be a fly on the wall. It seems more of our members are meeting up and that is not only awesome it is some kind of miracle!
Thanks y'all. I just love meeting people! Derin is an awesome guy! Seeing him, you would never known he had been through cc.
Soooo....who's next on my list. Lol
Thats great Tiff! No doubt you and Derin had a blast! All this meeting up with each other sounds great to me!!
Tiff: I think a trip to Scotland?? Dundee area??? We should plan it!!
That would be awesome kris! Haha
Heck yeah!!!!!!!! That sounds like a brilliant idea Kris!!! All and everyone would be most welcome here indeed!!!!
Huge Scottish hugs all round!!
Count me in.
Gonna need to get a massive haggis at this rate to feed you all!!!
You'll love it, trust me!
Haggis again is what?
Hi Marion!
"Haggis again is what" It's gooood, thats what haggis is!
Here's a recipe for it, just to get all of your taste buds salivating in eager anticipation of our national most delicious dish!
A few pics of the dish -
http://shop.scottishhaggis.co.uk/Catego … aggis.aspx
And it tastes fantastic with the tatties and the neeps!!
Oh Gavin...now, what are tatties (potatoes?) and neeps?
Ok, gavin, I went to the link for the recipe, read the first ingredient and well...suffice it to say I will not be partaking, but thanx.
Tatties and neeps?
Gavin, didn't you hear... Haggis inedible says US Government!!!
Loved this quote from the UK expert:
Professor Hugh Pennington, one of the UK's most eminent food safety experts, said last night he was baffled by the claim sheep lung makes haggis inedible.
He said: "It is hard to see what their arguments are. They are quite keen on offal foods and down south they eat the most bizarre things. There is nothing on a pig that isn't eaten except the squeal."
He added: "Haggis is cooked extensively so any bacteria should be killed off, and there should not be any parasites or toxins. If you rule those things out you are left with a cultural thing.
Ha, ha....great quote and very convincing, Eli.
randi....I get it. But then I know of people who won't eat liver and I used to love it. That was of course before my husband had been diagnosed with this disease.
LOL Randi!!! I guess that you are not up for a bit of sheeps stomach then?? Ha! You don't actually eat the stomach, it is just used to hold all the lovely ingredients in for cooking. Then it is split open and the insides scooped out and devoured. I'm really selling this dish am I not.....lol!
In reality and these days, a stomach isn't used to hold all the ingredients in and what is now used and has been for many many years is artificial casing, much the same as what they use for sausages etc. Our Kris had it when she lived over here and she loved it!
Yep, tatties are indeed potatoes and the neeps, they are turnips. Both essential to have with the haggis. Sounding better now I bet!!
Thanks for the link and quote Eli, and geee, I must have missed the bit about our dish being "inedible"!!! After all, it's done us proud for centuries!!
Hugh Pennington is one of the worlds most respected authorities on food hygiene etc and he is always in the media here when something breaks out food wise etc. So I'm with Hugh here and also our butchers when they say that taking the lung out is "unthinkable" for the dish!! Is lamb not eaten much in the US? We love it over here.
Gavin, had to jump in here before I leave. Whereas I would not eat Haggis, there is a very popular Jewish dish called Kishka. It used to be the stuffed casing also of the stomach. Filled with a rather tasty bread crumb mixure served mostly on Holidays. Delicious. Of course we never ate the casing but it was so worth the mixture. I am sure they now use an artificial casing. And let's NOT forget chopped liver. Don't know too many people who would not order chopped liver on rye with a piece of onion! OMG mouth is now watering so I better get to the airport. Teddy's daughter tells me there are some great Deli's in Palm Springs, I am sure we wilkl hit one.
So sorry to say Gavin, but haggis sounds gross. I have never had lamb and I am 54 years old. I do know some people eat lamb chops and rack of lamb in the US, but I guess the reason I never ate it is because my Mom said she made it once and she couldn't stand the smell of it. I have never had a turnip either. Do they taste like beets? I love beets. I think it is cool how we learn different things about each other's cultures. I'll come visit, but no haggis for me, thank you. Take care.
Lainy...you've reminded me not be grossed out by other peoples food delicacies! I have also had Kishcka (altho I am sure my parents never told me it was encased in internal organs!!!) and chopped liver (altho I don't eat either anymore). Liver has lost it's appeal for me too Marion!
Ok, and Jews eat fish for breakfast (smoked salmon, white fish, lox) and I'll bet most non-Jews would be disgusted thinking of eating that for breakfast. I know it took my non-Jewish husband lots of years to eat what we ate growing up.
So, Gavin, I guess little stomach casing can't be that bad, right? But I will have to pass on the neeps, never had much of a liking for turnips.
I think food is all what you get used to but I don't know many who would turn down the universal food of chocolate cake!!
The information expressed is not medical advice. The discussion boards are not intended to replace the services of a trained health professional or to be a substitute for the medical advice of physicians or other healthcare providers. Read the full disclaimer.


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loop·hole (lphl)
1. A way of escaping a difficulty, especially an omission or ambiguity in the wording of a contract or law that provides a means of evading compliance.
2. A small hole or slit in a wall, especially one through which small arms may be fired.
[loop2 + hole.]
The American Heritage® Dictionary of the English Language, Fourth Edition copyright ©2000 by Houghton Mifflin Company. Updated in 2003. Published by Houghton Mifflin Company. All rights reserved.
an ambiguity or omission in the law, which enables one to evade it
Collins Essential English Dictionary 2nd Edition 2006 © HarperCollins Publishers 2004, 2006
Interestingly enough I believe that the original loophole is the number 3 meaning. A loophole began as a place where danger originates, now is a place to escape 'danger'.
mark looped Bailey


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We've got our boots and cowboy hat, so look out… Cooking Channel's in Austin, TX!
We're here to meet the passionate Food People around these parts — both Texas locals and Austin fans, like us, who're in town for the SXSW Interactive Conference. We hope there are some breakfast tacos left…
Come say hello at the Cooking Channel Beer Garden we're hosting at Easy Tiger, Mar 9-11. We're serving complimentary food and beer pairings, plus featuring an amazing line-up of bands. Unfortunately our guest list is currently full, but you can add your name to the waitlist or follow us @CookingChannel for daily VIP ticket give-aways.
This isn't our first time in Austin. We've shot quite a few shows here and want to share our list of places you should stop in.
Cooking Channel Austin Picks:
Jalopy, 1502 San Antonio St.
Homemade sauces and home-pickled vegetables, all on a rotisserie chicken sandwich.
Have to Try: The Caprese
Franklin Barbecue, 900 E 11th St.
This roadside mobile restaurant churns out some of the best barbecue on the block.
Have to Try: Custom-Made Sausage, Pork Ribs, Fatty Brisket, Tipsy Texan
Cuban Sandwich Café, 1804 Briarcliff Blvd.
Owner Enrique left Regla, Cuba, at the age of 5 and he now owns this killer bakery. He makes his pastry with pork lard and butter — what a way to start your day!
Have to Try: Pastelito de Queso, Café con Leche, Cuban Sandwich
See our full list of Must-Visit Food Spots in Austin.
Also be sure to check out our SXSW and Austin Eating Guides here:
Tune in to Cooking Channel for great food and cooking shows like these:
|Nadia G's Bitchin' Kitchen
Nadia and her bitchin' crew serve up declicious dishes with a touch of attitude.
Show Times and Recipes
|Not My Mama's Meals
Bobby Deen remakes his mama's recipes into lighter, healthier dishes you'll love.
Show Times and Recipes
|Symon's Suppers
Michael Symon shares his favorite crowd-pleasing recipes, from casual family dinners to drinks night with the boys.
Show Times and Recipes
Hungry for more? See what's hot at Cooking Channel here:


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I've been working on the first new client page in about two years, mostly as a favor to a friend since I'm still on doctors orders not to be working -- but in the process came up with a way of handling menu fly-outs that I've never seen before... I've dabbled with this approach in the past but I've never seen anyone else use it -- and my former attempts had some issues because I was... well, even I overthink solutions to problems once in a while.
I've got a demo up here:Overflow:hidden menu demo
The key part of the code is that rather than try to move the APO child menu, or play around with display:none -- I set the parent LI to overflow:hidden... and set it to visible when hovered...
LITERALLY (cutting out all the fancy anchor and color code):
#mainMenu li {
#mainMenu li:hover {
#mainMenu li ul {
#mainMenu li li ul {
Is all I had to do for the first drop-down and all the sideways ones -- this means that on child UL's you can state their position:left once and not have to play with adjacent siblings or any of that. I just APO the menus where I want them, and hovering the LI shows them if present...
The directory for that demo is as always wide open:Index of /codeExamples/menuDemo
Though nothing too fancy in there, the simple CSS, the demo page itself, and good old CSShover3.htc to slap legacy IE into rank and file.
I've also been testing this against pretty much every browser I can think of... and it seems solid. Lands sake it even works in iCab, Arora and WebPositive.
Has anyone seen this approach before? I'm curious because I never have, and it seems SO superior to the code I've seen for handling this in the past. It's so... obvious an answer, I'm wondering why I've not seen it before.
... and for an old salt like me, something I've not seen before, especially when it comes to CSS, is a rare and special gift.
That seems to work very well Jason. I can't remember seeing overflow used before for this and usually the other alternatives were visibility or display or position.
It seems to work well and I had to go back to opera 9 to find a version that had problems (opera 9 shows scrollbars on the lists) but that's not an issue as that is an old version and not used any more.
I see no problems in IE and others so all in all looks like a tidy solution.:)
(I did notice a typo you may want to fix though.)
#pageWrapper {
And I would probably have put the zoom on the child anchors rules where you have removed the float rule as the top level already has a layout with the float but that's being very picky.
Oops on the typo -- guess I belted out the demo too fast.
Hmm. If I moved the haslayout trigger to the dropdown anchors only, I could set the LI back to auto height and then use the holly hack -- one more property, but at least it would be valid code with no proprietary values... Gotta play with that.
The Opera 9 behavior is odd, since there is no overflow:auto being set... though I seem to remember that problem from the past where some elements in Opera would show scrollbars "just because".
Overall though it's odd -- it seems so obvious an answer in hindsight, but I can't seem to find record of this method being used anywhere.
Yes I don't think there is logical reason for it but luckily its not an issue these days.
it seems so obvious an answer in hindsight, but I can't seem to find record of this method being used anywhere.
I'm still surprised to see things I hadn't though of. I think its because we get used to doing things as they have been done before without questioning too much. Usually when I settle on something that's working everywhere I get lazy and just use the same method again without thinking perhaps that there could be a better method. That's why I like the forums and posts like this that question the way things are done.
Fixed the typo, and made a few other minor tweaks to trim some fat... and the more I think on it the more I think the Opera 9 issue is WHY I didn't use this method in the past... Now that I could give a rats ass about supporting Opera 9, whoo-hoo.
... they say memory is the first to go.
Wow Jason, this is awesome.
This is the most easily accessible dropdown I've come across. I tried tabbing through the menu, and the result is simply brilliant. And it works a treat with the VoiceOver screen reader on Mac. Will have to get it testd on Windows.
OK, so we have Suckerfish. What to call this one? The Deathshadow dropdown? Deadfish? Deathdrop? Knightdropper? (We could make a competition out of this!)
I didn't even think along accessibility lines -- it's based on hover so FF is going to be a miserable pile of failure, but that's firefox the moment accessibility is on the board in the first place... and I suspect that for keyboard navigators it will be equally bad in Webkit based browsers.
It does seem to navigate properly in Opera (surprised the dickens out of me!)
Hmm, I wonder if some of those fancy CSS3 selectors could be leveraged to address the issue. They give us a way for a element to target it's parent yet? (I'll start digging again)
-- edit -- No, of course not, that would make things too easy and make WAY too much sense. I mean, we have >, why not < ? I mean javascript does have parentNode... Same idea.
<grissom>Unknown Signature Homicide, Metropolitan Las Vegas.</grissom>
But I'm saying it works really well in FF.
I mean, we have >, why not < ?
Very good question. (That would be a lot more useful than some of the other fluffy stuff introduced in CSS3.)
Hmm, doesn't quite roll off the tongue. :lol:[/ot]
I just uploaded a new version to give browsers less capable than opera a boot in the patoot with a bit of scripting assistance for keyboard navigation, so the cascading menus actually fly-out in those browsers.
All whopping 673 bytes of scripting...
Though it appears to not work properly in FF 4+, though it's great in 3.6-... ah, the struggles.
Hmm, interesting. I kinda liked the way it didn't drop with tabbing but the text just changed. But I guess this would make people happier. (BTW, I was testing in FF 3.6.)
I like "deadfish" best
As Ralph said it's an interesting and usable tab effect in Firefox and webkit.
-- edit -- No, of course not, that would make things too easy and make WAY too much sense. I mean, we have >, why not < ? I mean javascript does have parentNode... Same idea.
Ah yes the old parent selector. They've argued over this for years saying that it would be too labour intensive for the way css works. I wouldn't;t be surprised if it eventually surfaces though.
That's actually really funny -- said behavior was unintentional and completely accidental.
Call it a happy accident?
It's actually quite neat and unlike absolute elements that are placed off screen and can't be seen when tabbing the elements with overflow are brought into view nicely because the document scrolls them to be visible because they are in the right place to start with.
Another plus
Ok, I just split it into two demos, one with the scripting assist, one without.
Without javascript (apart from htc for IE6-)Overflow:hidden menu demo
With javascript assist for keyboardOverflow:hidden menu demo with scripting assist for keyboard
This is definitely going on my list of "tutorials I need to write".
it's an interesting and usable tab effect in Firefox and webkit.
Also happens in IE9 and IE8. (I haven't tested other browsers.)
Are you suggesting it will start to stink after a while? :lol: [/ot]
Like everyone said, it's a pretty slick method and I like how easy it is to implement.
So, how to say this without sparking a riot?
It's a CSS-only menu (except for some basic JS for the keyboard tabbing demo) with nested links so the old frustration of losing your place if you don't move your mouse just right is still alive and kicking.
Now, there are solutions people have to this cough jay kwery hoverIntent plugin cough that gives the user a bit of customizable grace.
Would you consider somehow implementing something similar (perhaps with a pure JS solution)?
Worse case scenario with JS turned off the user has a fully-functioning CSS-only menu and they have pay extra attention to their mouse. Best case they have a solid dropdown menu with some useful UX experiences built into it.
No it's not new, I've seen dropdown hide-n-show done with the overflow property before.
A quick search on google just turned up this CSS Dropdown tutorial which is identical to what you have done for the hide/show.
Keep at it though, even if yours wasn't the first it could be the best
I understand what you're saying about that -- it's why I make mine at LEAST 32px tall per anchor, and real world I'd make them 48px tall. If it's as tall or larger than the cursor itself, it shouldn't be too big an issue.
Of course if you have enough dropdown items for that to be an issue, it's time to get them out of your menu and find some other way to navigate the site.
See why while the demo goes to a fourth layer flyout, I'd probably never implement more than the first.
Though I find the scripted assisted ones in terms of mouse-out delays LESS useful -- since they don't change fast enough for me in most cases... Same reason I hate animated crap on the desktop. I click on minimize I want it gone NOW, not three seconds from now after some stupid "genie" animation. I click on maximize I want it maximized NOW, not after some goofy 'enlarge" animation. I click or mouseover a menu-item, or mouse-out of a menu... Well, you get the idea.
You could say I'm an impatient sort -- but I don't have a i7 870 with a GTX560 to have my desktop behave like Windows 3.1 on a 386... just as I don't have a 22mbps connection so that pages still take 30-40 seconds to load like I was on dialup.
You're quite correct though this would make a great foundation for more scripting assist for the people that want it.
@rayzur -- huh, I spent all last night googling trying to find anyone using it; as I said though, my google-fu failed me... though that method has the idiotic ".submenu" class crap in it... but that figures since it's a wordpress article.
Which might be why I glossed right past it -- what does turdpress have to do with good code?


text:
Road marathon with twice the elevation gain/loss of the Monkey. NO THANK YOU.
50,000 Miles Later
12 Monkeys
Nope. Not twice the gain/loss. I note the website says: "Total Elevation Change: ~7,234 ft". That is gain + loss. Which is about the same as Monkey. It just happens to have it all in the first half.
I note the website says "America's Toughest Road Marathon". I wonder what metric they use.
And this is old news. But thank you. Last year it was run the same day as CMM, I think.
Several Monkeys ran this...one of them tried to win but did not; he still came in top 10 tho.
I'm running somewhere tomorrow. It's going to be beautiful. I can't wait.
Poor baby
Damn. I guess you told me.
Hoodoo Guru
Road trip. We can all stay at Thunder's.
The tangents are moot.
"The 2011 course includes 3,620 feet of total elevation gain and 7,234 feet of total elevation change."
We estimate (conservatively) that Monkey is ~3500 of gain/loss, or 7000 of overall change. The 2010 course had about 100 feet of additional gain/loss, which is 7200 feet of overall change. Conservatively. Likely more.
Damn. I guess you told me.
You running?
You running?
What Monkey ran it? Iceman?
Yah. 3:14:35.
So I just learned that the BR folks are offering free entries to anybody who has completed the Mount Lemmon Marathon. Mt. Lemmon climbs straight up a big hill outside Tucson, and ha 6000 feet of climb (with very little descent). Mt. Lemmon also claims to be America's Toughest Marathon. So the BR folks are offering free entries to convince Lemmon finishers that their race is tougher.
What have I wrought?!?
Anyhow. I modified Monkey's website.
Demon of Bad Decisions
America's Toughest Marathon.
America's Toughest Marathon.
They claim to be America's Toughest Road Marathon.
It still doesn't hold a candle to Pike's Peak.
I want to do it because I want to do it. -Amelia Earhart
I know, right?
Options,Account, Forums
It still doesn't hold a candle to Pike's Peak.
Oh yeah, well, Mt Everest is higher. And you can't climb it by candlelight either.
Why are we arguing about topographical features again?
It's a 5k. It hurt like hell...then I tried to pick it up. The end.


text:
I blogged this on the MXNA weblog yesterday, but just to make sure the word is out, I'll make a quick post here, too. Yesterday, I installed a new version of the MXNA Flash Services with a lot of good improvements. The post on the MXNA weblog contains the details.
Anything else you want to see? Has anyone built a Flash Lite app yet? I know there must be some under development because I got a lot of good feedback on the first version of the Flash Servies, so hopefully this version has everything you need.


text:
Posted 7 years ago
(1 item)
I found these unique figurines at a thrift store. There are no markings on them to idenity a maker or source. They are heavy and there is felt on the bottoms. The rope the cowboy is holding actually dangles.
They are about 6" and 5 1/2" tall. I really like these and plan to keep them for myself, but would like to know more about them and maybe where to get more, if there is more.


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Valve's High Dynamic Range Exploredby Josh Venning on 9/30/2005 12:05 AM EST
- Posted in
- GPUs
47 Comments
Back to Article
eastvillager - Monday, October 03, 2005 - linkScreenshots don't do it justice, nor does 'trying' it for 5 minutes, deciding you don't like it and then going back to your old config. It adds considerably to the experience, for me at least. Reply
Marsumane - Sunday, October 02, 2005 - linkIm not so sure I agree that the NV cards are not as good at implementing this engine's HDR effects due to the fact that the NV cards are all one of two extremes. They are either the highest end cards which crush the entire ati lineup and dont provide a good comparison, or they are the lowest-tier card in the roundup with no real direct competition. I mean just look at the memory bandwidth of the 6600gt as well as the pixel pipelines and ull find that it has no real comparison to the ati cards benched. Furthermore, I dont see how the ATI cards have anything to compare to either. It seems as if the top NV card had the least impact from implementing HDR and it just scaled down the list fairly evenly. Maybe the conclusion was made based upon the numbers of cards not posted, but from my perception, based on reading the numbers on here, I'm not seeing any real reason to state that NV cards do worse than ATI cards in this comparison. Furthermore, look at the x800 from bloom to full HDR. The 6600gt had less of a percentage hit as compared to the x800. Maybe I missed something, but does anyone else see this? Please correct me if im wrong. Reply
gamara - Tuesday, October 04, 2005 - linkI caught that too. The GTX dropped 2.5 FPS from none to full. The x850 XT dropped 15.8. For those that like percentages, the NVidia dropped 3.5% while the ATI dropped 22.3%. How exactly is that better? I like how the GT went from second to last with no HDR to second best with full. I will concede the 6600 GT dropped over 50% with the full effect, but when FSAA first hit the scene the thought of running a low-mid range with AA was OBSURD. Reply
islandtechengineers - Sunday, October 02, 2005 - linki know why... factors factors factors..... anyway its still not nice to only release if with DOD and the lost coast..... to bad if couldnt be released for all :-{ even as a update which I'm sure will arrive.. Reply
Busithoth - Saturday, October 01, 2005 - linkwell, I'm running a 2405 with an x800xt, and HDR made the difference between smooth as butter and less than that. I liked the effect, but the fast pace of things in DoD made it really annoying to me more than anything else. Given time, I can get used to it, of course, but I'd rather be in single-player doing so (come on lost coast), then I can try my hand at MP again.
I can't understand the argument that it's an aid to players, though.
More realistic, I'll grant that. but how exactly does it help anyone but campers, I don't know. Besides the fact that people can just turn it off, it's an act of faith to assume that someone's gonna be blinded coming around a corner. (as I was multiple times when it was still enabled)
altogether though, HDR on, I thought this game was bliss for the eyes. Reply
Frackal - Friday, September 30, 2005 - linkWhy do computer users bitch so much
I love the HDR, it does look more realistic and moreover BF2 looks crappy after playing DOD-S. BF2 was my fav. game until DOD-S, now its a tough call because BF2's gameplay is better but it doesn't look that great anymore.
HDR is the future Reply
OvErHeAtInG - Saturday, October 01, 2005 - linkYes. Most of the people complaining about HDR haven't even tried it, it seems. See Wilson's post above, you have to see it in motion. Frankly the screenshots don't look anything like the game in motion. Has anyone here played GT4 for the PS2? They implemented some sort of advanced light thingies like this to great effect. The whole point is how something (wet road surface at sunrise) would look totally different depending on the angle you're looking at it from; blinding white one second, black the next, just like in real life.
Has anyone else tried HL2 after they added HDR to some of the maps? Looks good. And like they said *if you read up on it*, this is really a partial implementation of HDR, worked into the source engine. Of course it's really only worth it if you have a high-end videocard, otherwise you'll have to disable AA in order to get playable frames. In a very-aliased game like HL2, it's a tough call which I'd rather have :) Reply
coomar - Saturday, October 01, 2005 - linkwith a 6800gt, i was playing everything high at 1280x1024 with 2x aa/8af i think with hdr on Reply
gravy - Friday, September 30, 2005 - linkthe 6600GT is obviously going to be limited, but why put a 6600GT up with X800's and the likes of 7800's ??!!
might as well have thrown in a 9800XT to compare with the 6600GT, and then a 6800GT to compare with the X800's
i hope to see a follow up to this with these cards as well as the upcoming X1800's and X1600's, a nice well rounded comparison to see how both players are fairing with the new technology
perhaps a Lost Coast review will be just that as it will likely be more demanding than DOD:S ??
thanks for a nice read Reply
ViperV990 - Friday, September 30, 2005 - linkWhat is the point of all these fancy lights if there are no shadows? I am talking about the boat and the tank traps in the screenshots.
8NP4iN - Friday, September 30, 2005 - linkYeah... where´s the shadows of those objects? Reply
ballero - Friday, September 30, 2005 - linkSeems to me it's Low-DR not High-DR. After playing Farcry and SC:CT the Valve' hdr looks like a step backwards... Reply
Questar - Friday, September 30, 2005 - linkhttp://arstechnica.com/articles/culture/lostcoast....">http://arstechnica.com/articles/culture/lostcoast....
Leper Messiah - Friday, September 30, 2005 - linkI think it looks a lot more realistic, while actually playing. The screenies don't do it justice.
Just think though. Flashbangs with HDR. *cackle* Reply
Phantronius - Friday, September 30, 2005 - linkThank god BF2 doesnt' have HDR or I woulda given up on it Reply
bob661 - Friday, September 30, 2005 - linkI would've just turned it off. Reply
yacoub - Friday, September 30, 2005 - link
In other words, in a real battle, the sun in your eyes will affect your aim, thus adding to the realism of the game.
Yet when the goal is to win, the last thing I'd do is add something optional that impinges MY ability without equally affecting everyone else's. =
So maybe in a singleplayer game or maybe if it was something in a couple years that is defaulted to ON and doesn't easily turn off, it would be useful. But really, graphical settings should never be optional if they directly impact the player's ability like that.
That would be like returning to the days when people figured out you could turn off the FogOfWar or smoke effects so you could see the full draw distance and totally snipe people before they could even see you coming. Reply
DerekWilson - Friday, September 30, 2005 - linkvalve says hdr gives an advantage because the contrast differences make it easier to spot players moving through the environment -- or something like that. Like a player who steps in front of a dark tunnel occludes the light outside and will really stand out.
Personally, I don't think it's that useful or detrimental ... I do think it adds some pretty nice realizm to the scene in many places. This HDR implimentation is not perfect, but its better than many others out there.
The balance is good in my opinion. Reply
route66 - Friday, September 30, 2005 - linkOverrated.
Developers need to find better usage of my CPU and GPU load than subtle lighting effects. Reply
segagenesis - Friday, September 30, 2005 - linkMore like too bad they didnt do this from the beginning with Half-Life 2 and it didnt look any better to me from the start. I wonder when people will ever get it in thier heads that graphics != gameplay. A game could have all these fancy smancy effects but if it still plays badly the graphics do NOT make up for it. Read: Doom 3.
Concentrate on the game first, not the graphics.
route66 - Friday, September 30, 2005 - linkThere's something wrong with me because I liked Doom3 Reply
Griswold - Saturday, October 01, 2005 - linkNope theres nothing wrong with you. Doom3 was just as fun as HL2 to me - but in a different way. Matter of fact, D3 was the first game since the original Doom that actually had some scary moments for me. THAT is fun.
I pity those who cant appreciate that, probably because they did not play Doom way back in the day when it was the non-plus-ultra. Reply
bob661 - Friday, September 30, 2005 - link
quote:You are not alone. :) Reply
There's something wrong with me because I liked Doom3
karioskasra - Friday, September 30, 2005 - linkLike? I thought bloom looked like crap, but seriously what else is there to do? With PPU units coming and dual core drivers handling some of the GPU loads, I just hope they're not merely limited by direct x Reply
StuckMojo - Friday, September 30, 2005 - linkmeh. to me, from the screenshots, it looks better without it.
bloom alone really blows, the sand is all washed out.
full hdr is nice, but you can tell the textures on the buildings weren't created with HDR in mind, they wash out quite a bit with HDR.
I was reading about this in game developer, and IIRC, you have to modify your textures to really get a bang from HDR. Reply
Frallan - Friday, September 30, 2005 - linkIm one of the guys who are on the brink of getting that secong 6800gt how does a SLi setup work w. this? Reply
Sunrise089 - Friday, September 30, 2005 - linkI'm pretty unimpressed with this technology if this is all it will ever look like, not to mention, is this some great step forward from Doom 3's lighting effects, or is Valve just a year behind?
As far as the coverage goes, I know you can only test so many graphics cards, but why the x800 xt and x850 xt, they are so similar in market and performance. I would have substituted an x800 xl or x800 pro for the x800 xt. Reply
DerekWilson - Friday, September 30, 2005 - linkthough doom 3's shadowing is better, valve's hdr lighting is far beyond what doom 3 does.
the real advantages can't be shown from a screenshot. it's moving between dark and light areas that really show off the capabilities of the engine. Blooms are nice and add a subtle effect to lights and reflections. But the adaptive exposure has the potential to change the way games are designed and played on a fundamental level. Stealth games would actually change the most with shadows and blooms helping to actually conceal enemies and players naturally.
Even shining a flashlight in someone's face could be a gameplay aspect. In a dark room, a flashlight would effectively blind the target if used correctly. Reply
Avalon - Friday, September 30, 2005 - linkIs it just me, or was the resolution not stated for those benches? Reply
Bullhonkie - Friday, September 30, 2005 - link
All of the tests were run at a resolution of 1600x1200 with no AA or AF.
Frackal - Friday, September 30, 2005 - linkI actually meant to ask about the resolution too.
In my own bench, starting from spawn point at anzio and then running to the other end of the map while doing some shooting with the bazooka, at:
4AA/16AF All High/Reflect All
MultiSampling AA
Forced Trilinear mipmaps
I get just over 70FPS
4400+ @2.65
2gigs mushkin at 241 1:1 2/3/3/8 Reply
ashay - Friday, September 30, 2005 - linkIs it just me? In EVERY screenshot of HDR vs !HDR that I've seen, I've thought the !HDR looks better. Maybe I need to play and see for my self.
wanderer27 - Friday, September 30, 2005 - linkI have yet to see where either Bloom or HDR makes things look better.
AOE III - HDR/Bloom looks worse.
Day of Defeat - HDR/Bloom looks worse.
Oblivion - Bloom effect looks bad, haven't seen a shot of non-Bloom on this game yet.
Maybe it will do something for darkly lit games, but so far they all look too glowy (AOE), or washed out (DOD).
So far this looks like a useless technology they're trying to shove down our throats. Thankfully, in AOE you have the option to turn this crap off.
My advice to the Devs, stop wasting time on this and find something that'll actually make things look or play better.
overclockingoodness - Friday, September 30, 2005 - linkThe image with HDR is smoother. Reply
Frackal - Friday, September 30, 2005 - linkFrankly I was blown away by the graphics in DOD-S and I've played COD2, FEAR, BF2, etc... If you're running the right rez with all details turned up, its like being in a photograph much of the time.
Valve should have gotten way more props for this
I hope I don't have to see you guys exclaiming how good FEAR's crappy graphics are if you ever review that game..
Anyway I love AT but I thought this really downplayed the impressive graphics here. Reply
Gigahertz19 - Friday, September 30, 2005 - linkThe very bottom image looks the best to me. Compare it to the top which has alot of the jaggies but witht he HDR the jaggies are missing, it looks alot smoother. Wish I had a better GPU then a 9700 pro. Reply
Bonesdad - Friday, September 30, 2005 - linkAll the jaggies are definately still there, the entire image is just more washed out...I think the top image has richer colors. Not really impressed, personally. Reply
toyota - Friday, September 30, 2005 - linkall the jaggies are still there in the bottom pic. they are just a little washed out. its not any smoother. Reply
DerekWilson - Friday, September 30, 2005 - linkWe did top end and upper midrange ... this was really just a taste though -- believe me, we'll have more benchmarks with this game soon :-) Reply
PrinceGaz - Friday, September 30, 2005 - linkInteresting article though like many others I was distinctly unimpressed by the static screenshots showing the "benefits" of HDR. Maybe it works a lot better while actually playing the game...
The choice of cards tested seemed a bit strange to me though. Either a 7800GT or GTX would have been enough for top-end nVidia performance, as would a single good card from the X800/X850 line-up to show how ATI compares with their current generation (ideally figures from an X1800 would be thrown in, but NDAs currently prevent that). The omission of a 6800GT or similar was the main problem with the benchmarks though, as many of us have one of them and would like to know well they fare.
Along with the 6600GT for current mid-range performance, ideally you'd also include an FX5900/5950 series and a 9800Pro as not everyone buys a new card when a new generation of hardware is released. The 9800Pro is still very capable and should be included in all reviews, and an FX5900/5950 should be included too for reference even if it does suffer badly with modern pixel-sharder intensive games, so that people can decide if an upgrade is worthwhile. Anything less than those cards would probably be a waste of time for this review though as they'd be too slow.
In fact I'd say a 9800Pro and FX5900/5950 should be included in *all* graphics-card / game-performance reviews, in addition to the usual 7800, 6800, 6600, X800/850. You must have them lying around somewhere ready to drop in a suitable box I'm sure :)
I'm looking forward to the updated/follow-up article with additional benchmarks, I understand if time was pressing you could only test on a limited number of cards. Reply
OvErHeAtInG - Saturday, October 01, 2005 - linkThe move to PCIe does make everything harder for them, though, as they would have to build a second box which would be as identical as possible except for a different motherboard, introducing a few potential inconsistencies. Other than that, my thoughts exactly.
Although, frankly, this preview told me what I wanted to know. Great job, guys!!! Reply
Hi - Friday, September 30, 2005 - linkIMO, bloom looks the best of all three screenshots Reply
overclockingoodness - Friday, September 30, 2005 - linkI personally like full HDR; to me, it's smoother. Reply
ksherman - Friday, September 30, 2005 - linkagreed Reply
bob661 - Friday, September 30, 2005 - linkI agree with the comments above. Looks too washed out. Not natural. Reply
Araemo - Friday, September 30, 2005 - linkHumorously enough, if you go to a bright beach on a bright day, the sand will look 'washed out'. Especially if you're viewing it through a TV camera(which limits the dynamic range of the image in a similar way that your monitor limits the dymanic range of the rendered scene.)
Plus, this is generation 1 real-time HDR(sorta), don't be TOO hard on them. ;P Anti-aliasing was poo-poo'd early on because it 'made everything blurry'. I can't live without it in most games(As long as I'm playing at 1024x768 or above) Reply
pol II - Friday, September 30, 2005 - link...screenshots anyway. Just looks too washed out to me. Good to see that the technology is moving forward though. Reply


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The Crap We Missed – Tuesday 6.18.13
Welcome to Tuesday's The Crap We Missed which is above a gallery of topless Kelly Brook pics that I'm in no way attempting to shamelessly redirect you to. Please, do not go back to these topless Kelly Brook pics, or you won't see Adrian Grenier and some awful off-camera parents, Taylor Lautner practicing the "Wife Came Home Early Hollywood Hills Mansion Exit" he learned from Tom Cruise, and Jay-Z laughing at how Obama won't even get this asshole's ring back, but totally made him the king of Cuba.
H to the IZZO! (I Have no clue what that means, but I'll assume it's this.)
- Photo Boy
Click Here To Start The Galley
Photo: Bauer-Griffin, Fame/Flynet, Getty, INFdaily, Pacific Coast News, Splash News, WENN


text:
Con-way Freight Receives LTL Carrier of the Year Award From Ryder Supply Chain Services
ANN ARBOR, Mich. — Con-way Freight, a less-than-truckload (LTL) carrier and subsidiary of Con-way Inc. (NYSE: CNW), today announced it has been honored with an LTL Carrier of the Year award by the Ryder Supply Chain Services account team supporting a major high-tech manufacturing customer. Con-way Freight was recognized by the account team for superior service supporting the high-tech customer's freight transportation needs.
Ryder operates a multi-carrier transportation network, which handles thousands of shipments daily throughout North America for the customer. Con-way Freight is one of five primary carriers engaged by Ryder to provide LTL freight services for the manufacturer's supply chain.
Ryder and its customer hold their core carriers to some of the most stringent transportation quality and service performance standards in the industry. Its annual evaluation program measures and ranks LTL carriers across four categories: on-time performance, exception-free handling, accurate and on-time invoicing and customer service.
Greg Stubbs, senior logistics manager for Ryder System, Inc., noted: "We commend the Con-way Freight team for earning this distinction. Their conduct at every corporate level displays the true spirit of customer service, cooperation, partnership and commitment to continuous improvement. Once again they've raised the bar for other carriers to follow."
"Over the years we've worked hard to create a customer experience that sets us apart from the competition," said Greg Lehmkuhl, president, Con-way Freight. "We are honored to be recognized by Ryder for our performance supporting this important customer, and we want to extend our sincere appreciation to everyone who contributed to the success of this relationship."


text:
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10 Severe Weather Preparation Resources on TheHorse.com
- Mar 13, 2016
- Basic
- Topics:
Disaster planning starts at home and in neighborhoods. It begins with understanding your farm and community's risk for wildfires, storm outbreaks, hurricanes, earthquakes, and chemical mishaps.
Photo: Marvin Nauman/FEMA News
When you've got 1,200-pound, four-legged dependents to consider, planning in advance for natural disasters and severe weather takes on a whole new meaning. Fear not: We've compiled 10 severe weather resources you can use to prepare your horses and farm for disasters before they even occur.
For more information, visit the "disaster preparation" subtopic on TheHorse.com.
Article: Navigating Natural Disasters with Horses No one wants to envision what might happen to their horses if suddenly faced with a flood, hurricane, tornado, wildfire, earthquake, or other disaster, but in certain parts of the country these devastating events can be a part of life, and horse owners must be ready for them. Read More
Article: 20 Disaster Planning Questions Disaster planning starts at home and in neighborhoods. It begins with understanding your farm and community's risk for wildfires, storm outbreaks, hurricanes, earthquakes, and chemical mishaps. Well-prepared horse owners should be able to answer 20 questions before disaster strikes. Read More
Podcast: Weather Emergencies and Horses Rebecca Gimenez, PhD, discusses dealing with weather disasters when managing horses. Listen Now
Video: Hurricane Preparedness Rebecca McConnico, DVM, PhD, Dipl. ACVIM, offers advice on planning for natural disasters and the hurricane season when managing horses. Watch Now
Article: Preparing Horse Farms for Winter Weather Disasters Loss of electricity, impassable roads, and breaks in communications can happen in any climate and at any time, but winter is an especially dangerous time to have to deal with natural disasters. Take the time to review farm disaster plans. Planning will help keep family, employees, and horses safe in the event of a weather disaster. Read More
Article: Preparedness is Key to Surviving Tornadoes with Horses In tornado-prone areas, some residents construct storm shelters in order to safely ride out dangerous ordeals. When it comes to protecting horses, however, designing a "tornado-proof" barn is a more complicated matter. That's why preparedness is crucial for helping horses survive potentially life-threatening storms. Read More
Article: Wildfires: When Evacuation is Not an Option Wildfires are a very real threat in many parts of the country and, while owners are able to remove their horses from at-risk areas in some cases, evacuation isn't always an option. How should you handle your farm and animals in these cases? Read More
Article: In Disaster's Wake: Horses and the Devastation Massive destructive forces of nature, such as hurricanes floods, and tornadoes can roar into our lives with or without forewarning. Other environmental threats such as drought, oppressive heat, or biting cold move quietly into areas and can linger for months. As horse owners, we must recognize the potential effects of environmental conditions on our animals. Read More
Webcast: Equine Identification: Methods and New Technologies When natural disasters strike, you might be forced to identify your horse, whether he's avoided danger by fleeing the area or if his body's been found in a crumpled barn structure. Learn about the latest equine identification technologies. Watch Now
Free Download: Horse Identification Halter Tags In case of trauma, theft, weather emergency, missing or loose horse, travel, etc., these identification tags will help you be prepared. Vital information on your horse, from its name to your veterinarian's name and contact information, can be life-saving in emergency situations. Download Now
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