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BOMB squad officers have taken away two mortar shells from a Bournemouth property.
Police were initially alerted after reports that an 'unexploded bomb' had been found in fishing nets at a home in Madison Avenue, Springbourne, this lunchtime.
A policeman at the scene said: " The whole house has been cordoned off because there were reports of explosives."
Mr Victor Tayor at the property said: " All I am going to say is that they are explosives.
"Police have done an excellent job and I must give praise to both the police and the bomb squad who arrived quickly."
Neighbour Don Stuart said: "We have heard from neighbours it was explosives and it had something to do with fishing."
Initial reports had said the explosives were in fishing nets.
The bomb squad arrived and have now removed the explosives from the property.
Dorset Police have now issued this statement: "At 10.45am today, Friday 17 January 2014, Dorset Police received a report that two mortar shells had been discovered and taken to premises on Madison Avenue in Bournemouth.
The shells were found by a member of the public while fishing in Poole Harbour.
An Explosive Ordnance Disposal Unit attended the address and secured the items before transporting them to the beach at Southborne Overcliffe to carry out a controlled explosion.
The area around the beach site was cleared by Dorset Police and the surrounding roads were closed between 1.40pm and 1.50pm to enable the explosion to take place.
No one was injured and the incident is now concluded. " .


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Hey there, time traveller!
This article was published 3/4/2013 (1602 days ago), so information in it may no longer be current.
Like many gamers, I loved BioShock and BioShock 2. These first-person shooter games took place in Rapture -- an underwater decopunk world populated by crazed genetic scientists, Ayn Rand-inspired industrialists, creepy little girl clones and the iconic cyborg Big Daddy.
The BioShock games have been celebrated for their immersive environment, stunning production design, chilling combat scenarios and morality-based storytelling.
The latest game in this franchise, BioShock Infinite, takes the series in a very new direction. The game is not set in Rapture. And it does not feature Little Sisters, Big Daddies or BioShock's hero Jack.
BioShock Infinite is set in 1912 in the floating city of Columbia. You will play Booker DeWitt -- a hard-living Philip Marlowe-type detective. Booker has been hired to retrieve a young woman, Elizabeth, from Columbia in order to pay off his gambling debts.
Columbia is a lush and fascinating world. There are floating districts interconnected by magnetic bridges and a roller-coaster-like rail system called Skyline. The designers clearly invested their time, attention and passion in creating this world. Little touches, like the realistic hummingbirds, are rendered with impressive detail.
But, Columbia is no Rapture. The 1912 setting is not as darkly stylish as the underwater deco-dystopia of Rapture. In Columbia, there are timely social issues -- evangelical religious leaders, racial segregation and a violent conflict between capitalists and the labour movement. But the setting feels more like a theme park than a fully realized experience of the period. I often felt like I was playing Sam Spade, trying to rescue Zooey Deschanel, in the Manitoba Museum's little 1919 town.
BioShock 1 and 2 featured combat with hand-held weapons, guns and "plasmids" -- genetic cocktails that granted superhuman psychokinetic powers. BioShock Infinite has hand-held weapons, guns and "vigours" -- which are basically the same as plasmids.
My favourite vigour was Possession -- which allows you to possess an enemy or gun turret and have them fight on your behalf. However, you can only equip two vigours at a time. I accidently replaced Possession with a less interesting vigour at an early stage in the game -- and I never found the Possession vigour again. So, beware when you equip these items.
My favourite character in BioShock Infinite was Songbird -- a giant mechanical bird that is Elizabeth's jailer and only friend. There is an excellent final boss fight where you will use Songbird to battle flying gunships and Zeppelins. You will find small stuffed animals shaped like Songbird in the early part of the game -- and I suspect many gamers will be buying similar toys in the real world.
But as much as I enjoyed that final Zeppelin battle, I found the ending of BioShock Infinite very disappointing. In the previous games, your hero (Jack or Big Daddy) was given moral choices that changed the ending of the game. This moral element of the storytelling encouraged replay as it was intriguing to discover how many ways the story could change due to your actions.
In BioShock Infinite, there are no moral choices that affect the storyline. Designer Ken Levine, while promoting BioShock Infinite, said of the ending: "It's something we're incredibly proud of. It's like nothing you've actually experienced in a video game before." But, in truth, the ending is just a classic twist reveal, a bit like the ending of the film The Sixth Sense where Bruce Willis discovers that he has been dead all along. Only, this reveal involves time travel and multi-universes. I found this ending neither unique nor satisfying.
If there had been no previous BioShock games, then BioShock Infinite would perhaps seem more impressive. But having played the previous superior games, Infinite leaves a sense of disappointment; a longing for moral complexity and multiple endings.
Danishka Esterhazy is a screenwriter, film director and self-confessed video game addict. She prefers games with a story but will settle for a good sword fight.

subset: commoncrawl


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The arrest of leaders of LulzSec, the hacker group that breached websites run by Sony, Nintendo and other companies – along with the Central Intelligence Agency – indicates again that the cyber-arm of the US law is very long.
The FBI has arrested three LulzSec suspects being sought by the the Federal Bureau of Investigation, and the Irish police are reported to have arrested one suspect and to be holding him in Dublin.
The raids follow the arrest in New Zealand of Kim Dotcom, founder of the file-uploading site Megaupload as part of an FBI operation. Read more


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England international Jamie Jones-Buchanan has signed a new three-year contract with Leeds, ensuring the veteran forward will play out his entire career at his hometown club.
The 32-year-old has made 307 appearances for the Rhinos since making his debut in 1999 and will now stay at Headingley until the end of the 2016 season.
"It is great to have agreed the new deal but, as everyone who knows me knows, there was never any intention from me to leave my club," Jones-Buchanan said.
"I am really excited about the new season and having the young guys involved in pre-season along with the new faces in Paul Aiton, Tom Briscoe and Andy Yates has given the whole place a lift."
Leeds coach Brian McDermott added: "Jamie is at the core of our club, not just because of what he does on the field but what he offers off the field as well.
"As part of the group of five players who have won all six Grand Finals, his place in the history books of the club are already assured but his enthusiasm for what still lays ahead helps to drive everyone on."
Jones-Buchanan, who missed the World Cup through injury, has won three World Club Challenges with Leeds as well as six Super League titles.


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[Note: Updated on October 11, 2011 to note that multiple ByteArrays or BitmapDatas can be acquired at the same time in the AIR 3 implementation. —Oliver]
The new-to-AIR 3 native extensions capability includes not only a general-purpose API for manipulating ActionScript objects from native code, but also fast-path APIs that allow direct access to ByteArray and BitmapData objects.
Using these APIs, native code can get direct access to the memory that sits behind a ByteArray or BitmapData—no copies, no translations. In order to achieve that, native applications have to declare when they want access via an acquire call, and when they're done via a release. In between the two, we restrict access to the rest of the API in order to guarantee the pointer that's returned remains valid.
Furthermore, it's possible to acquire two or more byte arrays or bitmaps at the same time so long as there no intervening calls to the rest of the API. This can be used, for example, to take image as an input for a filter and write directly to a second as the output.
As always, if you have ideas for enhancements to this and other features, you can vote for them at ideas.adobe.com/air.
See the Native Extensions documentation for more on working with ByteArray and working with BitmapData.


text: Gary Stone, Getty Images [ Don't Miss TJC's Incredible Production of 'Sweeney Todd' By Amy Austin February 28, 2014 If you love the arts and especially musical theatre, then do not miss TJC's incredible production of "Sweeney Todd: The Demon Barber of Fleet Street". Chloe and I went to the show last night, and we were both in awe of the sheer talent and greatness of the show. Read More Category: Around East Texas, East Texas News, Entertainment Tags: live theatre, musical thatre, orchestra, stephen sondheim, sweeney todd, sweeney todd the demon barber of fleet street, tjc Send to a friend! Share on Facebook Share on Twitter Pin it! Reddit This! Share on Tumblr!


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GALVESTON, Texas - A man has been accused of robbing a 5-year-old boy.
Jerrome Dominick, 22, has been charged with second-degree felony robbery.
Galveston police said the boy was playing near the swings in Cuney Park in the 700 block of 41st Street when Dominick approached him about 8 p.m. Saturday.
"(Dominick) pushed the little kid down," witness Muntrazian Martin said. "The little kid started crying and (Dominick) took his phone and took off running."
Martin said he's run into Dominick before. Martin said Dominick previously bullied his 14-year-old sister.
Police said Dominick ran across the street to the Sandpiper Cove Apartments after the robbery. Lt. Michael Gray said the two blocks the apartment complex occupies are the most dangerous in the city.
"It's probably the highest crime area that we have," Gray said.
Police records show that officers have been called out to the complex more than 1,200 times since July 15, 2011.
"It's very dangerous," Gray said. "We're working to take steps, increase patrols and do what we can."
Dominick has been booked into the Galveston County Jail. If he's convicted, he would face up to 20 years in prison.
Copyright 2012 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Emily & Ashley Tree of Life Pendant Necklace
This is such a beautiful necklace. It's only 16 inches long, so it rests nicely on the chest. The tree is a beautiful symbol. Necklace is crafted from 14k gold, and is a delicate beauty.
Peridot gemstones, glass pearls, glass beads and silver tone accents combine in this handmade necklace with matching handmade Tree of Life pendant with pentagram decor for a pagan touch.
Designed with a handmade tree of life pendant, cherry quartz gemstones and vintage beads, this handmade necklace is adjustable in length and a colorful celebration of spring!


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103GBF Babe Of The Day – Raquel Pomplun
This girl an extraordinary hottie who's got quite a few claims to fame for only being 26 years old. Come fall under the spell of the lovely Raquel Pomplun.
Miss Pomplun holds the honor of being Playmate of the Year for 2013, making her one of the best of the best. She also hosts the "Mansion Mayhem" show on Playboy Radio, so you can hear the sweet sounds of her voice on the regular. On top of that, she's also a Black Belt TV Fight Jock and is a 2013 Victory Cover model. She's a busy girl, but also one that keeps herself looking drop dead gorgeous through it all.
Become a fan of hers on Instagram, Twitter, Facebook and her own official website.


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Intel's Dual Core Strategy Investigatedby Anand Lal Shimpi on 10/22/2004 3:09 PM EST
- Posted in
- CPUs
59 Comments
Back to Article
Dasoo - Tuesday, November 02, 2004 - linkHas anyone heard anything about possible implications of the move to dual-core on memory? While I would guess that there would be little impact, I'm wondering if dual-core systems will use more memory or if dual-core will require performance characteristics.
Thanks Reply
Speedo - Sunday, October 31, 2004 - link#55, "Right...unless you also happen to be running another application. For example "Windows" with 26 services..."
Yea, but does these services, in a normal gaming computer installation, really take that much cpu time to really show an improvement in games?
For example, taking a look at the taskmanager right now shows I have 99% (or more) cpu resources free. Reply
dak - Monday, October 25, 2004 - link#31, "Hang on -- to all those that say dual threads are crap -- what exactly are you running -- AMD 64 maybe? they'res no software that can take advantage of the 64 bit, so its virtually the same thing no? "
Sorry mate, I've got 2 amd64 boxes running 64 bit. It's called Linux you dolt. Windows ain't the only thing going on out there. And I can't wait for dual core, it'll be great for source based linux distros like gentoo.... Reply
knitecrow - Monday, October 25, 2004 - linkThe only people raving about dual-core equals double the performance would be Intel spin doctors and computer noobs.
Having a multithreaded application is not a simple matter of a linear increase in programming time/skill/effort/debug/validation ... it's a geometric increase.
This makes multithreaded apps, inherently expensive with longer development cycle.
Furthermore, poorly written multithread apps can run far worse than single threads.
The windows OS is quite dumb when it comes to multithreading; while it may suffice for 2P and 4P... it becomes less appealing when you scale to 8P and outright useless after that. No wonder UNIX remains top choice for multiprocessor supercomputers.
Please consider REALITY before raving about dual processor.
Audiophile1980 - Sunday, October 24, 2004 - link[q]In a single threaded application, no they will not be any faster. In a game for example, two 3.2GHz cores will not be faster than a single 3.2GHz core.
Right...unless you also happen to be running another application. For example "Windows" with 26 services... Reply
eachus - Saturday, October 23, 2004 - link"When AMD mentions that their K8 architecture was designed for multicore operation from the start, they weren't lying. Each Socket-939 or Socket-940 K8 chip, whether it's an Athlon 64, Athlon 64 FX or Opteron, features three Hyper Transport links (whether they are all operational is another question). In order to create a dual core version of a K8 based chip, you simply remove a single pair of Hyper Transport PHYs, one from each chip, and fuse the two Hyper Transport links together - thus creating a direct path of communication between the two cores, capable of transmitting data at up to 8GB/s (at 1GHz) between the two chips."
That is not how AMD does it. Hammer chips have a cross-bar switch with connections to memory, Hypertransport links, and up to TWO CPU cores with cache. Dual core chips have one copy of the crossbar and memory controller, and both CPU cores connect to it. All done. The crossbar works at core-clock not memory speeds. The only case where the cross-bar could be a bottleneck is if both CPU cores have >50% cache hit rates on the other core's cache. Reply
eachus - Saturday, October 23, 2004 - linkReply
stephenbrooks - Saturday, October 23, 2004 - link#27:
--[There are several reasons why games aren't written multithreaded: 1. multithreaded apps have more overhead so they run slower on single CPU systems.]--
I never said they'd use multiple threads when running on single CPU systems. There's a very simple call in Windows you can do to determine how many processors there are, and you can decide how many threads you produce based on that. For instance if you have to detect collisions with 400 objects, you could do 100 in each of 4 threads, or 200 in 2 or 400 in the original thread.
--[2. most gaming systems are single CPU.]--
Yes, _right now_. If we end up having 4 or 8-core chips by 2010, single-threaded games are going to look rather silly.
--[3. the threads need to communicate with each other to get the frames drawn. Since the threads have critical sections, running them on a single CPU will make the critical sections que up causing major lag and drop in framerate.]--
The game would scale down to 1 thread on a 1 CPU (non-HT) system.
I think the main problem is that since there aren't so many multi-processor SMP systems out there, developers just think in terms of one thread all the time. It will take dual-cores etc. to become commonplace to change that.
Finally, will everyone who assumes "different threads have to be doing qualitatively different things" please stop it? That's complete pants. Often you get the best (near-linear) scaling when you just have a lot of repetitive (non-mutually-relying) things to do and you can split them equally between a thread for each CPU.
It's certainly true that _when no apps are multiprocessor-aware_ the different threads you have will be doing different things, but when the programmers know about how many CPUs there are, it's a whole different ball game. Reply
douglar - Saturday, October 23, 2004 - linkFrom aces hardware--
"According to AMD documentation, both cores in a dual-core chip are connected to one shared SRQ (System Request Queue). The SRQ has ports for CPU0 and CPU1. The links between the two cores and the SRQ runs at core frequency with 64-bit data paths. The SRQ is connected to the XBar (crossbar) which handles signal routing between the SRQ, MCT (Memory controller) and up to three HyperTransport Links. The SRQ is also connected to a APIC (Advanced Priority Interrupt Controller) that services both cores (dual Int ports).
The important thing here is that the cores are connected before the crossbar, not after it, as Anand suggests. Hence the cores in a dual-core chip will share all the HyperTransport links and the memory controller.
See slide 26 of Fred Weber's MPF Presentation, 2001:
http://www.amd.com/us-en/assets/content_type/Downl... "
Briggsy - Saturday, October 23, 2004 - linkThe following is complete and utter bullcrap (from page 2): "Each Socket-939 or Socket-940 K8 chip, whether it's an Athlon 64, Athlon 64 FX or Opteron, features three Hyper Transport links (whether they are all operational is another question). In order to create a dual core version of a K8 based chip, you simply remove a single pair of Hyper Transport PHYs, one from each chip, and fuse the two Hyper Transport links together - thus creating a direct path of communication between the two cores, capable of transmitting data at up to 8GB/s (at 1GHz) between the two chips."
This has been described in detail by AMD since 2001. AMD DO NOT 'fuse' together two Hypertransport links to make a dual core processor.
AMD's processor incorporates an integrated Northbridge, which is a crossbar that attaches to the memory controller, hypertransport controllers, and the processor interface, called the SysReq. The SysReq can connect to TWO cores, and this was designed as a capability from the very beginning. AMD's dual core simply adds another CPU core and attaches it to the currently unused port on the SysReq.
If you get a simple, well explained, detail like that wrong, I can only assume the rest of the article isn't very reliable either. Reply
ChronoReverse - Saturday, October 23, 2004 - link@48
And Windows reports 10 threads for the UT2K4 demo. I still know that it's not really designed to take full (by full I mean special) advantage of multithreading. Reply
Chuckles - Saturday, October 23, 2004 - link#37
According to 'top' on Mac and Task Manager on Win XP:
Escape Velocity: Nova - 7 threads
Robin Hood: Legends of Sherwood (Demo) - 5 threads
Airburst Extreme (Demo) - 8 threads
Homeworld 2 (Mac Demo @ 1st mission, 2nd save) - 8 threads
Homeworld 2 (PC Demo @ 1st mission, 2nd save) - 8 threads
All seem to be reporting multiple threads. Reply
Sunbird - Saturday, October 23, 2004 - linkI have a question that just popped into my mind,
Will the dual core processors from AMD and Intel technically be two 64bit cores?
If it is, man, you get dual core and 64bit all in one, seems it will be pretty cool (but not those dual core prescotts :P ) when you have both of those steaming away with software written for them. Reply
AdamK47 3DS - Saturday, October 23, 2004 - linkI envision more marketing behind the dual core CPUs than performance numbers to sell these. Most people (as is proven by the responses here) will think their getting double the performance simply because they are "dual cores". Dual cores require multithreading capabilities to truly take advantage of them in a single app. If you're a gamer there aren't very many games out there that are multithreaded. Even most games coming out in the next couple years won't be multithreaded. Multithreading can be cumbersome to programmers. Reply
AdamK47 3DS - Saturday, October 23, 2004 - linkReply
Reflex - Saturday, October 23, 2004 - linkJust to make one thing clear: I like dual core, I think it is a good move, I can't wait to get mine...
However, you will not see 100% improvement on a dual core system, not even close, even with multi-threaded apps. At best you will see 80% in *some* situations, in most circumstances its more like 40-50%. The thing to remember here is that those dual cores are sharing the rest of the system with each other, so a straight 100% improvement is impossible due to the fight for system memory and resources. This is exacerbated on shared bus designs like the P4, but even in the case of the Athlon64 there are some shared resources.. Reply
xsilver - Saturday, October 23, 2004 - link#42 I think you answered your own question
"Within a year or two, you will be buying (essentially) 6 to 8 GHz CPUs, instead of 3 to 4 GHz CPUs."
Essentially this 6ghz cpu is no better than the 3ghz cpu on one program -- its all fine and dandy to be able to run 2 programs just as fast with no performance hit but when advertisers say it runs X fast, that X would not have changed; only you can run X and Y at the same time.... Its not double performance, its more like HT overdrived.... you mention MMX, sse etc. they are good features cause they add no cost/ heat into the equation whereas dual cores may double the processor on both counts here...
The INTEL spin doctors though will spin it so it sounds good until software can use the multithread properly... Reply
theprofessor - Saturday, October 23, 2004 - linkI don't know why everyone seems so against dual core CPUs. I have been waiting years for this (as I was for 64-bit CPUs). Most people will see an increase in performance using a dual core CPU. I don't care if the program is single threaded or not. Most people run more than one program at a time. All modern Operating Systems (including XP) will allocate time on both cores for different processes. So, while you're playing your single threaded game on one core, you can run your encoding software, anti-virus software, im software, e-mail software, download software, whatever software on the other core, with no hit to performance. If you don't play games, include whatever single threaded software you like. There will be a decent boost to performance no matter what you are doing.
Dual core is the best upgrade a processor can get. Why? Because with MMX, SSE, SSE2, 3D Now!, and, especially, 64-bit, there needs to be re-programming and/or re-compiling involved to notice any difference at all. With dual core you will notice a difference in almost all modern computing paradigms the day the chip is released. And as the technology becomes more mature and prevalent, you will notice even more performance as developers re-program/re-compile there software.
Computer enthusiasts should be looking at this as a doubling of computing performance. Within a year or two, you will be buying (essentially) 6 to 8 GHz CPUs, instead of 3 to 4 GHz CPUs. As far as pure performance increase, I think this could be the greatest technology ever introduced to a processor line. No other technology (listed above – MMX, etc.) has been able to give almost 100% performance increase (theoretically) across the board in all applications.
If nothing else, think of it this way. With the ramp in CPU frequency drastically slowing over the last two years, going forward it will now be at least double what it would have been. (i.e. If AMD and Intel can currently only handle 200 – 400 MHz frequency increase in a year, with dual core that becomes 400 – 800 MHz.)
It's a win almost every way you look at it. So please, try not to be so critical of this great technology.
Thank you
Reflex - Saturday, October 23, 2004 - link#37: If that were true then every ported PC game would take years to rewrite and bring to the Mac since they are not designed multi-threaded in the first place(and most Mac games are PC ports).
Don't confuse the fact that you can multi-task while playing a game with the idea that the game itself is multi-threaded. They are not the one and the same, and you can multi-task while playing a game on Windows as well... Reply
thermalpaste - Saturday, October 23, 2004 - linkIntel could have launched the dual core using the P6 architecture as in the pentium-M processor. If they still love high clock speeds, maybe they can deepen the pipelines a bit for the p6. With prescotts touching 65 degrees plus, the dual cored pentium-4s may need car radiators in order to overclock;). Its obvious that the dual cores only come into play for multi-threaded apps, so perhaps intel can shift back to p6 when majority of apps support multi-threading. Reply
ViRGE - Saturday, October 23, 2004 - link#35, all the compilers in the world won't help Intel here with multicore. Threading isn't just an optimization, it's something that has to be explicitly declared and controlled in code in order to make sure that the threads don't work against each other, or assume that the other is/has done something it hasn't. Intel may be able to work in some thread-swapping tricks to speed things up, but for multicore designs to shine, it's up to the developers to do it; Intel can't control that. Reply
Anemone - Saturday, October 23, 2004 - linkActually Intel has confirmed again and again that dual core is coming in Q3 05. Those are netburst cpu's so that's some approximation of dual P4. Those will plug into current LGA775, and run at 2.8, 3.0 and 3.2, with 64 bit ability.
Chuckles - Saturday, October 23, 2004 - linkI'm surprised that games haven't been multi-threaded on the PC side. The games for Mac are... Reply
michaelpatrick33 - Saturday, October 23, 2004 - link#35 Intel itself has that the dual core P4's won't be out until Q1 2006. That is 2006. They are delaying the Celeron D 350 and the Pentium 4 670 until Q2 05 and they will be on a 800 FSB. The only dual core Intel is releasing in 2005 is the Itanium. They will release a dualcore P4 chipset in 2005 but have no dualcore P4's to go into it until 2006. These aren't rumors, these are the facts. Intel is only going to take a small hit financially but they are definitely behind AMD on some fronts at this time. This doesn't mean AMD won't shoot itself in the foot but Intel is facing some problems. There have been a number of 64bit beta programs that show tremendous gains in 64bit long mode due more to the 16gpr's than 64bit. The 64bit part of AMD x86-64 is more than just 64bit remember. So is Intel's. Windows XP64 will be out 1st half 05 (supposedly) and we will see 64bit programs along with it. Should be interesting Reply
Anemone - Friday, October 22, 2004 - linkNo no no and no.
I'll forgive the bias, but if this is your honest summary opinion of whare Intel is headed, or what problems will be its Achilles heal (memory bandwidth) I can only say that I think the coming year is going to be quite an education for you.
Don't get that entirely wrong. AMD is most definitely doing things very well, but their plan to introduce dual core to servers first is based on technological limitations, the markets they feel they still need to make inroads on (strategic order), and where they will achieve the best margins. They will still have to share a bus, and still have to pass cache duplication over that same bus, so I'd be highly careful on just what you think their chips will do in dual core format. Good design is probable, but AMD can and has let us down more than once.
Heck, so has Intel. Prescott? God, what WERE they thinking? It has improved, but 40 I mean 64 bit is still like mystery soup. I'm positive they just want to sell everyone new "64 bit" Prescotts in 2005, so they're robbing every customer now, imo. But don't think for one minute that they've taken this year as it stands without working behind the scenes. As for forcing dual core and then letting the market make software for it? Well let's see, MMX, SSE, SSE2, doesn't that seem like a trend? And would you say that SSE2 is useless, and unsupported? Intel builds the compilers that make their hardware run. They even make the compilers that make AMD hardware run. That's pretty key, and rather silly to ignore.
I guess when I read this I hadn't expected you to look at every possible Intel rumour and take the "worst possible scenario" route to find your best guess answer. I was wrong.
cosmotic - Friday, October 22, 2004 - linkWhy no word about Moterola or IBM? Granted they aren't PC chips, it would be nice to see a comparison. Reply
AlphaFox - Friday, October 22, 2004 - link#19 - win 2000 doesnt know the difference between a dual processor system and a hyper threaded cpu. win XP and server 03 know that it is just a single CPU with diper threading enabled, thus you can run a dual processor hyperthreaded system on XP pro. Reply
ViRGE - Friday, October 22, 2004 - link#31, it's similar to, but not the same as the 64bit transition. At the very least, if you want to get some use out of the 64bit extras, you simply need to recompile your program, and you can work out further optimizations without too much effort. Converting programs to usefully use multicore tech though is going to be far more difficult, since it requires a concept(multithreading) that isn't known very well by most programmers, implemented even less, and no one is really sure what a good way is to multithread some types of applications(i.e. games). Reply
xsilver - Friday, October 22, 2004 - linkHang on -- to all those that say dual threads are crap -- what exactly are you running -- AMD 64 maybe? they'res no software that can take advantage of the 64 bit, so its virtually the same thing no?
and to those that say the heat requirements will stay the same because of increased die size, in total isn't the while cpu still socket 775..... that's still pretty small and probably too much for air cooling to handle. Some sites report a 30 degree increase at load for 100W of power (on a thermalright heatpipe i think) 200w will be way too high in temp increase? Reply
michaelpatrick33 - Friday, October 22, 2004 - linkIntel has said their desktop dual coares won't come out until Q1 2006 and that the only dual cores coming out in 2005 was their Itanium.
http://www.xbitlabs.com/news/cpu/display/200410200... Reply
GhandiInstinct - Friday, October 22, 2004 - linkSo why not test this technology and leave it in the labs instead of wasting consumers times. Obviously it's a waste of money if we don't have any software utilizing it. So, oh wow! KUDOS to the company to release it first, but remember the Prescott? First 90nm.... crossing the finish line first doesn't mean you earn that place. Reply
dak - Friday, October 22, 2004 - linkGood points :) Glad we don't use single cpu's at work lol Reply
Brian23 - Friday, October 22, 2004 - link#25 There are several reasons why games aren't written multithreaded:
1. multithreaded apps have more overhead so they run slower on single CPU systems.
2. most gaming systems are single CPU.
3. the threads need to communicate with each other to get the frames drawn. Since the threads have critical sections, running them on a single CPU will make the critical sections que up causing major lag and drop in framerate.
Once multi CPU systems are the norm, I'm sure there will be games released for multi CPU systems. Reply
dak - Friday, October 22, 2004 - linkHmm, I never really saw the big deal about thread creation. Who really cares if it takes a freaking tenth of a second to spawn a thread, if you're only doing 20 or so threads at the startup of a game? I can't think of the last time I used a temporary thread. I usually spawn 'em at startup for a pre-defined role. Can't be the overhead of thread creation, they could split one off for texture loading in the background, and obviously the network clients. Personally I think it would be harder to NOT thread games, but I guess I'm too used to threading... Reply
stephenbrooks - Friday, October 22, 2004 - linkWindows thread creation has a bigger overhead than Linux threading, but you can still shuffle them about quite a bit and still get benefits. I'd imagine if they could keep it at one fork per tick or frame, it'd be pretty good.
No reason I can think of why video games aren't being designed for multi-processors. Apart from the fact someone should take their shiny FX-55s away and give them quad-2.0GHz things to work on instead - _then_ they'd take advantage of it. Reply
dak - Friday, October 22, 2004 - linkStrange, I'm kinda surprised that video games are single threaded. We write flight sims at work (*nix only), and we thread/fork all over the place. Flight sims are really just really big video games :)
I would think with AI, physics engines, network clients for multiplayer, and oh yeah, that rendering loop thingy, that they'd be all over threading. I don't know about winders programming really, is the scheduler too borked for that? I can't imagine it would be, and I'm not one to give anything to microsoft.... Reply
stephenbrooks - Friday, October 22, 2004 - link#19, I assume you mean XP Home. I'm running XP Pro on dual hyperthreaded Xeons and get 4 showing up in task manager. Reply
stephenbrooks - Friday, October 22, 2004 - linkI was looking around some presentations on Intel's site - it seems that we're in a dead zone before some fundamental changes are made to their transistors in the 2007-08 time frame (metal gate, tri-gate and high-K something-or-other), which might give real performance and clock speed improvements again (mention is made of reducing leakage 100x, for example). All the weird stuff happens in the 45nm and 32nm processes, with the 65nm one being another "boring" one like 90nm, hence the focus on dual-core for the next few years, I guess. Reply
HardwareD00d - Friday, October 22, 2004 - linkOverclocking a dual core would be a waste because until software developers start to write games in a way that uses multiple cores, you're just going to have one OC'd core sitting there looking dumb (and probably putting out a shedload of heat). Reply
HardwareD00d - Friday, October 22, 2004 - linker I mean #15 sorry Reply
HardwareD00d - Friday, October 22, 2004 - link#16, The reason hyperthreading will be disabled with dual cores is because WindowsXP only support 2 processors right now. I'm not sure about Windows 2000, but Intel has said you should not enable HT with that OS.
I heard that Intel is hoping that M$ makes a "patch" to XP so it will do 4 processors. AFAIK, Intel is waiting on that for the "official word" on HT in dual core. Reply
thelanx - Friday, October 22, 2004 - linkSo these are underclocked 3.8 prescotts? That could be prove to be a great overclock with water cooling maybe, as it'll be virtually garuanteed 3.8 GHz or more, just gotta make sure you've got adequate cooling. Reply
thelanx - Friday, October 22, 2004 - linkReply
GhandiInstinct - Friday, October 22, 2004 - linkSo for now it's just an advanced version of hyper-threading, instead of virtual cpus you have physical cpus, thanks Anand. Reply
sprockkets - Friday, October 22, 2004 - linkHow are the 2 cpus connected with Intel? Why disable hyper-threading for having extra cores, oh well, guess it makes some sense. What then we could do is make 2 cores with a split amount of ALUs and FPUs. Reply
Jeff7181 - Friday, October 22, 2004 - link#13... Water cooling won't be a necessity. Don't forget, with the increase in heat from dual cores there's also an increase in surface area for that heat to be dissipated through. I don't think you'll see a huge increase in CPU temperature at all. What WILL increase more is power requirements, and case temperate... as well as the temperature of the room the PC is in and probably the size of the heatsink. Reply
xsilver - Friday, October 22, 2004 - linkAnand, how did you measure power consumption from your last batch of reviews? hardware or software? links? thanks
Regarding dual cores, aren't these cpu's going to be horrendously expensive to produce if they are basically 2x prescotts?-- and if there is 200w power consumption, isn't that mandatory water cooling territory? Reply
Anand Lal Shimpi - Friday, October 22, 2004 - linkJeff7181
True, but I was mostly referring to 800MHz FSB chips, the 533MHz parts will still be available then too.
You pretty much answered your own question there, monitoring user inputs are generally not CPU intensive tasks at all - in fact you could say that those tasks are mostly user limited :) A huge benefit to dual core (or SMP in general) is that if you have one renegade application that eats up a ton of CPU power, you still have a separate CPU that can continue to work for you during the interim. It is a tangible performance improvement, but one of few for desktop uses.
It's tough to say what's going on with AMD until we actually see more roadmaps. For now, they haven't increased clock speed all that much either, remember we're still at 2.6GHz at a maximum with the fastest non-FX Athlon 64 running at 2.4GHz. As far as building more fabs goes, they cost about $2.5B a piece and take quite a bit of time to build, I don't think that's exactly the quickest fix to the situation at hand :)
Remember that Banias and Dothan are designed with clock speed limitations in mind, they need smaller manufacturing processes to actually reach higher clock speeds as they natively have very short ramping abilities. For more information take a look at my Banias or Dothan reviews.
In a single threaded application, no they will not be any faster. In a game for example, two 3.2GHz cores will not be faster than a single 3.2GHz core.
Take care,
klah - Friday, October 22, 2004 - linkThese will still be using 1.385V? If so, 200W+ power consumption?
GhandiInstinct - Friday, October 22, 2004 - link"The vast majority of applications on the desktop are still single threaded, thus garnering no real performance benefit from moving to dual core"
So two 3.2ghz cores will not be faster than one 3.2ghz core? Reply
skunkbuster - Friday, October 22, 2004 - link"Given that Dothan will ramp to 2.26GHz by the end of 2005"
isn't it already at 2.1ghz now? and if so, then it seems odd to me why it would take them a year to raise the speed by 160mhz...
or am i missing something? Reply
Falloutboy - Friday, October 22, 2004 - linkdamn those dual core p4s are going to be hot. even though the thermal denseties the same the heat has to go somewhere. Its still double the heat
I'm forseing a stock heatsink resembling the XP-120 Reply
ksherman - Friday, October 22, 2004 - linkI like the fact that speeds arent going to be changing very much... they dont really need to. Im glad to see the two companies focusing on new technologies versus higher speeds. I like intels concept for their mobile processor, sounds cool. Im starting to get the feeling that (at least with Intel) that they should base their desktop processors off their mobile version. They seem to be so much more efficient. Intel makes it sound as if effiency is not a big concern with d-top processors... Reply
Marsumane - Friday, October 22, 2004 - linkAmd doesnt seem to have come to a grinding halt on clockseed. I think they will have to supply us with our speed upgrades for the next year and a half. If i were them, id build more fabs. Reply
supertyler - Friday, October 22, 2004 - linkThe article mentions several times that most desktop applications are single threaded. Is that really true? I thought most of desktop applications with a GUI are multi-threaded, with one thread performing the task the program is designed to, and another processing user events (mouse clicks, key presses...). It's arguable that the thread that does this processing is mostly inactive and thus the benefits of a dual core chip are reduced, but they are in fact multi-threaded. I think most of us have seen little programs with a poor design that perform a given task and, once you send it to the background, they are responseless and not repainted until that task is completed. Reply
Jeff7181 - Friday, October 22, 2004 - linkNice article, but isn't there a 2.4 GHz Prescott based Pentium 4 available? It has a 533 MHz FSB and HT disabled, but it's still Prescott based is it not? Reply
Anand Lal Shimpi - Friday, October 22, 2004 - linkToastedlightly
For each individual processor.
Take care,
Anand Reply
Toastedlightly - Friday, October 22, 2004 - linkIs the 3.2 ghz for each individual processor or for the combined total? Reply
Regs - Friday, October 22, 2004 - linkOhh wow, another frying pan CPU by Intel. Reply


text:
|There have been no great strife than that of the antichrist, since the day of the creation of the Prophet Adam (as) to the Last Hour. (Al Barzanji, Al-Isha'ah li-ashrat al-sa'ah, p. 225)
All of the incidents that our Prophet (saas) announced as the portents of the coming of the antichrist have been realized successively one by one. Our Prophet (saas) said that the system of the antichrist will make people irreligious. Today 99% of people are under the influence of scourges like wars, conflicts, terror brought by irreligiousness, slaughter of innocents, murders and increase in the number of suicides which show that the antichrist is on action. In other hadiths our Prophet explains the environment that the antichrist will cause :
|... (At that time) MISCHIEF, DISORDER, COUPS OCCUR A LOT AND PEOPLE KILL EACHOTHER. People will commit suicide and scourges will pervade the earth. And in such a troubled time… CURSED ANTICHRIST.. will come (Ash-Sharani, Mukhtasar Tazkirah al-Qurtubi, p.482)
"Time (the Day of Judgment) approaches, the deeds will decrease, excessive meanness and ambitions will take seed in humans and there will be a lot of tumult," commanded our Prophet (saas)
The companions asked; What is tumult?
Messenger of Allah commanded : "IT IS MURDER!, MURDER!" (Bukhari, Volume 13 page.6023)
20th century had been a century in which unprecedented big wars took place. With the influence of Darwinist, materialist, communist and fascist ideologies, the system of the antichrist caused the destruction of thousands of town, villages and cities, the death of more than 1 billion people due to famine, neglect, diseases, poverty, suicides and massacres and about that much people to be injured and become permanently disabled in the First and the Second World Wars.
In the First World War big masses have been murdered with aerial bombardment which had been used for t-he first time and the cities have thus been destroyed. The fact that the antichrist will use airplane technology has been stated in the hadiths with an allegorical narration.
|Under the feet of the Dajjal the earth will be rolled up as the skin of the ram is rolled up from wool. (Dajjal will act that fast ) (Hakim al-Nishaburi, Al-Mustadrak alaa al-Sahihain, 4; 529-530).
|Dajjal goes as fast as the wind sweeping clouds before it. (Muslim, Kitab al-Fitan: 110)


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HOUSTON - A man who has been charged with three counts of aggravated assault after a mass stabbing at Lone Star College's Cy-Fair campus has a long history at the school.
Dylan Quick, 21, was featured in the college's student spotlight on April 1. The profile had been posted on a blog site, but was removed Tuesday evening.
According to the story, Quick was born completely deaf and received a cochlear implant when he was 7 years old.
"The first few years after receiving the implant, Dylan says he was busy learning English, just as if he were an ESOL student," the article read.
Quick was homeschooled and his mother involved him in the college's library teen activities when he was 12 years old, according to the story. The program helped him increase his hearing and communication skills.
Quick participated in a book club and listed his favorite book as "The Phantom of the Opera: The Original Novel" by Gaston Leroux, the article read.
Quick planned to one day build and host an online international book club to connect people of all ages from around the world, according to the article.
"He was a good student," said Audre Levy, president of Lone Star College's Cy-Fair campus. "He also worked in our public library. The library staff had fine things to say about him. There were no signs ... there was anything amiss."
The story stated that Quick planned to pursue a career in accounting and wanted to transfer to the University of Houston after getting an associate's degree from Lone Star College.
According to a statement Quick voluntarily gave investigators on Tuesday, he has had "fantasies of stabbing people to death" since he was in elementary school. The Harris County Sheriff's Office said Quick also indicated that he has been planning this incident for some time.
Neighbors described Quick as shy. They said he would say hello when he took out the trash and helped his parents tend the yard, though he rarely came out alone.
Quick was reported missing in 2011 and was not seen for about three days. He was found camping out on Lone Star College's Cy-Fair campus.
Related: Several stabbed at Lone Star College
Copyright 2013 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Nottinghamshire crashed to their second defeat of the LV= County Championship season when they were beaten by 6 wickets by Durham at Trent Bridge.
The home side had batted until tea in making 333, with Michael Lumb making 123 and Graeme Swann 57. Set 183 for victory, from just 23 overs, Durham pulled off an astonishing chase to reach their target with 16 balls to spare.
Mick Newell, Nottinghamshire's Director of Cricket, was understandably disappointed.
"If we could have just hung until tea and used up another two or three overs I think it may have been beyond them to chase that down." Mick Newell
"In this day and age a run rate of around seven or eight is gettable and they got off to a flyer," he said. "We were struggling to hold them in check and it's small details but if we could have just hung until tea and used up another two or three overs I think it may have been beyond them to chase that down."
Michael Lumb and Luke Fletcher began the morning session knowing that crease occupation was the order of the day and they safely managed to negotiate a further 75 minutes together.
Fletcher was struck a fearsome early blow on the helmet from Mark Wood but recovered to reach 17 before falling to a catch behind off Scott Borthwick.
Chris Read was greeted with a waist-high full toss from the leg-spinner which he pulled ruthlessly through midwicket. his next delivery was driven firmly back to the bowler, who claimed a low catch but neither umpire was interested.
Lumb had an alarm from the same bowler, miscuing just short of Stoneman at midwicket. He then advanced from 94 to 98 from a thickish inside edge off Wood.
The left-hander's 16th career century – fourth for Notts and fourth against Durham – duly followed in the 62nd over as he punched Wood to the off side boundary.
The lunch-time scoreboard was a nightmare for a superstitious person – 222-6, with Lumb unbeaten on 111.
Durham had the second new ball available just four overs after the resumption but they chose not to take it – with beneficial results.
With pressure building Lumb, on 116, was reprieved when he charged at Borthwick and was missed by Mustard behind the stumps.
After the pair had extended their stand to 50 Durham at last made further inroads. Read (29) edged Borthwick into the waiting hands of Collingwood at slip and then Lumb (123) drilled the ball back to bowler Breese.
Stuart Broad (10) also fell to Borthwick, leaving Graeme Swann and Ajmal Shahzad to try and plunder a few runs for the final wicket.
They hung around for 23 overs together with Swann playing some expansive shots to boost the total, hitting two maximums as he reached his first championship half century in five years.
On three separate occasions Swann had to have treatment, after blows to the instep, forearm and forehead, with the latter delivery requiring a new helmet to be brought out as well.
With nine wickets down tea was delayed by around 25 minutes until, after a stand of 75, Swann was last to depart, lbw to Borthwick.
Needing 183 to win in 23 overs Durham got off to a flying start and Notts were unable to keep the run-rate in check. Mark Stoneman raced to his fifty in just 24 deliveries, the quickest in Durham's history and then Phil Mustard got there from just 30.
Graeme Swann dismissed them both, and also accounted for Ben Stokes (12) and Dale Benkenstein (9) but the damage had already been done, allowing Gareth Breese (18 not out) to score the winning runs.
The Durham party had suffered a less-than-ideal preparation to the day after being evacuated from their Nottingham hotel during the night after a fire.
Many players were made to wait outside for up to four hours before being re-accommodated elsewhere.
Notts take five points from the match, with Durham heading back north with 22.


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A commodities trader says rising food prices are a result of the growing world population and as countries become wealthier they will demand a more protein-based diet.
Bloomberg reports Singapore-based trader Sunny Verghese, chief executive officer at Olam International Ltd. (OLAM), said high wheat and soybean prices in 2011 and corn prices in 2012 are more the result of population growth and increased demand than a cyclical issue. Verghese made the statement at the Kingsman sugar conference in Dubai on Sunday.
The world's population is expected to grow from its current 7 billion to 9 billion by 2050. The agriculture industry is aware of the challenge to feed an additional 2 billion people and is seeking technologies to boost their production to meet the demand.
Chris Mahoney, director of agricultural products at Baar, Switzerland- based trader Glencore International Plc, noted the world will also need to find solutions for transportation and storage of the commodities once they're produced.
"Without the transport, logistics infrastructure and processing capacity, production even if it keeps pace with demand will be unable to reach the consumer," Mahoney told Bloomberg.
Reuters reports Verghese made comments on the use of corn for energy. He said using food for fuel contributes to higher food prices, hitting the world's poorest people hardest.
Keeping ample food supplies is a concern as people in many countries already spend over half of their income on food. High food costs have driven civil unrest in the Middle East and North Africa less than two years ago.


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Isn't it a bit of a stretch saying it looks like an iMac? For starters it's white and the iMac is brushed aluminium. Then there is the bezel all the way around which the iMac doesn't have. The big Apple logo is missing too o.O
Maybe if you are Mr Magoo you could say it kinda likes like the love child of the current iMac and an old iMac G5.
Umm yeah, Saying that looks like an iMac is kinda like saying a green tomato looks like an apple (the edible kind)..
So a red mustang and a green mustang gt must not look similar either right?
::scratch head::
You guys are nutts!!! THIS looks exactly like a iMac.
Your argument still is because its white? who freggin cares if it was red. i can paint anything any color, just cause the color changes doesnt make the design change..
and just because you seem to lack any type of imagination in seeing past the white versus brushed here you go.
Love how you single me out even though 3 of the first 4 comments, including mine, all said or implied it didn't look like an iMac. Whatever. If you want to think that everything looks like some Apple product then that's your right. Just like its mine to say it doesn't. Only difference is I'm not slagging off at people for having an opinion. Yet you guys feel the need to attack anyone who has a different opinion to yours. Nice social skills. Slow clap.....
It's a white rectangle
He's got a point here.
How about it DOESN"T look like one... It looks like a black and white tablet that inevitably has to be rectangular! My lord these articles are like a bi*chy child wrote them, Apple fanboys.
Rectangles need, I'm afraid, to be rectangular, and for this reason all similarly sized devices are going to appear similar if they're the same colour scheme(isn).
This site is complete SHITTT!
*freedom of speech*


text:
Sorry about posting it again. The Problem has arisen again.
the bottom curve of the drop down is breaking again in Firefox and IE8.
works perfect in IE7
You are using images for rounded corners??!!!
CSS does it for you, via border-radius, although for older browsers you would add -webkit-border-radius and -moz-border-radius.Finally to target older IE you would finish with behavior: url(PIE.htc); You can check out PIE.htc at http://css3pie.com/
Vineet, it seems to be working exactly as designed in IE8 and Firefox. You didn't describe how it is "broken". If you are referring to the little "feet" beside the bottom corners, those are the left and right borders that you've applied to #mega div. Maybe give your .gif a solid background color instead of transparent. How did you fix this problem before?
Yup, ronpat has it: those are your borders sticking out.
If you keep using images... you could have your submenu hold the sideborders and let the div only have a bottom border and the images. That's one possibility.Another is similar to ronpat's idea... but instead of making the images larger, you could give the spans borders instead. White ones. Unless the background behind the menu won't be white, but I dunno what you're planning.
I would feel bad wasting someone's CPU for a rounded doohickey. Let'em have pointy corners like in the good old days, sez I.
hi ronpat
yes you are right
i m talking about the right and left borders that extend around the corners.
i cannot have solid background around the corners because those drop downs need to be above all my content.
On homepage they will be above the image slider, on inside pages they will be above header banners that are multicoloured
So i need to have to rounded corners transparent.
rounded cornersbox shadowscss gradients
Yup, added to the wastelist. Ain't nobody left a site because it wasn't rounded enough or gradientatious enough for them. Or if they did... well... http://usability.com.au/2012/11/changes-in-web-user-behaviour/ we can't fix everyone
That all said, Vineet might find everything much easier if he were to use it though. Might also depend what IE use levels are in India or wherever his visitors are. If they're low I'd still rather CSS3+noPIE
hi stomme
if left_curve is 15pxright_curve is 15px
But i want to mention center_curve in percentage. so that i dont have to change it, when i change the div width.
I guess it would be difficult to know the exact percentage.
if i dont mention width, then the border doesnt show
The css solution looks like this:
#mega div {
padding:15px 10px 15px 10px;
border-left:2px solid #3d90b3;
border-right:2px solid #3d90b3;
 border-bottom:2px solid #3d90b3;
You will have to add vendor specific code for greater browser compatibility, but this is the basic pattern.
On the html page, delete the
 line entirely.
If you want to use images instead of border-radius, let us know. I'm sure we can come up with something.
vineet, are you still looking for background images with round corners instead of css corners? or have you solved this already?


text:
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text:
* Former state Supreme Court Chief Justice Leah Ward Sears of Schiff Hardin is off the bench and in the game.
* Former state Supreme Court Chief Justice Leah Ward Sears of Schiff Hardin is off the bench and in the game.
In the past two posts (here and here), we've talked about the pros and cons of pro bono. The newest Super Lawyers Playbook, Doing Good While Doing Well: A Road Map to Success with Pro Bono, shows that the pros outweigh the cons-if you manage your practice right.
That management begins when you embark on pro bono work for the first time. There are countless good causes and organizations to support. Where do you start?
The best place to start is with motivation. If you have a solo practice, what causes are closest to your heart? If you run or are a part of a larger firm, then ask that question of the attorneys who might be the best candidates for performing pro bono work. What issues are they most passionate about? What causes get you really geared up in the morning or keep you up at night?
There's no shortage of people, organizations and causes needing legal help these days. Case in point: Both legal-aid services and the court system rely heavily on volunteer lawyers to help meet the needs of underprivileged clients. But while many folks qualify for legal aid, funding for the program remains tight.
Since the need for pro bono attorneys is so great, it can be tempting to take on a lot of work. But giving into that temptation can derail your good intentions.
Steve Marchese has been there. As pro bono director at the Minnesota State Bar Association. this former business litigator knows that it's easy to get overwhelmed by the options. "With the inherent need for this type of work, I at times see endeavors sort of self-destruct, because firms try to help too many," Marchese says. "When starting out, I think it's prudent to select one effort or organization to build a sense of commonality within the firm."
So it's crucial that you focus on just one or two causes, at least at first. Serving a well-chosen cause can do real, sustainable good for both the beneficiaries and the firm.
Among other benefits, pro bono work gives attorneys a golden chance to build esprit de corps. It provides plenty of opportunities for collaboration and sharing knowledge, assets that the firm can build upon, going forward. Staffing pro bono projects with a well-chosen mix of veteran and newer attorneys can promote collegiality. This also allows those newer attorneys to develop their client relations, file management and oral advocacy skills under the guidance of experienced mentors.
Dedicating additional resources to volunteer legal work may seem daunting. But putting a plan in place built on the motivations of you or your firm's attorneys can make that easier-and be a big help to those who need it.
Convinced? You can dive deeper into the subject by downloading the new Super Lawyers Playbook on pro bono best practices. Done right, there's a great deal of good you can do. The new playbook can show you the best practices for your practice's good works.
In the cover story of the 2007 issue of Northern California Super Lawyers Magazine, we sat down with the man who once bested Al Davis, former owner of the Raiders: business litigator Robert A. Van Nest. He shared why "world-class litigator" and "decent guy" don't have to be mutually exclusive concepts. An excerpt:
According to Van Nest, success as a trial lawyer requires three qualities: the willingness to work tremendously hard; the ability to think on your feet; and the ability to separate the wheat from the chaff.
"Trials happen quickly," he says. "You have to be able to immediately grasp the implications of what happens in court and respond to it. The best way to do that is prepare in advance. ... In any trial, just a few factors decide the outcome. You have to be able to distinguish what matters from what doesn't."
Just as important, he says, is a developed focus that enables you to zero in on the key elements and not be distracted by irrelevancies.
As he puts it, "In any trial, just a few factors decide the outcome. You have to be able to distinguish what matters from what doesn't." That became particularly important in the suit against Al Davis, the majority owner of the Oakland Raiders. In 2005 Van Nest and Stacey Wexler, a partner in the firm, won what one news report termed a "rare legal victory" against Davis, whose aggressive, even bombastic, response to any attempt to thwart his will tends to steamroll opponents. The claim was for hundreds of millions of dollars.
Van Nest and Wexler represented the heirs to the football team's founders, who claimed the contract Davis signed entitled them to recognition as limited partners in the franchise and gave them a right to examine the books.
The suit generated heated and sensationalized media coverage, fueled by rehashes of past controversies involving Davis, various local governments and the Raiders' fan base. It was, in short, a media circus. But the Keker & Van Nest partners prevailed by resolutely keeping the proceedings focused on the terms of the contract rather than on motives, feuds and personalities.
Read the rest of the full feature article on SuperLawyers.com. And be sure to check out the most recent issue of Northern California Super Lawyers Magazine here.
At Super Lawyers we've heard it all before....."How many people did she have to petition to be selected?" or even "His advertising dollars got him in the magazine." But see for yourself below and separate fact from fiction.
We take pride in our patented selection process, which produces a credible, comprehensive and diverse listing of outstanding attorneys that can be used as a resource for referring attorneys and consumers searching for legal counsel. Super Lawyers is also part of Thomson Reuters, which has a rich history in the legal world spanning more than 140 years.
Our selected attorneys are the best of the best. From honors and awards to transactions to pro bono work, our research department evaluates each lawyer in the candidate pool based on the 12 indicators of peer recognition and professional achievement. And don't forget a representative number of small, medium and large firm attorneys are selected. At the end of the day, five percent of attorneys are selected to the Super Lawyers list with another 2.5 percent selected to the Rising Stars list in each state.
Jason Paul Beaulieu, Founding Partner at Timmerman, Beaulieu, Hinkle & Esworthy, LLC shares with us his thoughts on the rigouressness on our selection process. "The credibility obtained by the peer-driven selection to a Super Lawyers list has greatly enhanced our marketing efforts and resulted in new clients. It also tends to reassure existing clients that they have made a good decision."
For more information on the selection process or to get involved visit our selection process page.


text:
Student Support Services (SSS) is a program funded by the U.S. Department of Education. SSS is designed to target college students who have the potential to succeed with their college endeavors and successfully transfer to a four-year institution. Determining your future educational and career goals is not an easy process. SSS provides professionally trained staff members to assist students making these decisions.
Student Support Services is a nonprofit educational opportunity program. SSS is hosted by Dodge City Community College. For application materials or for further information please call: (620) 227-9406 or 1-800-FOR-DCCC ext. 406
SSS is a program that serves 140 full-time Dodge City Community College students. In order to qualify you must meet the following federal eligibility:
Dodge City Community College
(Lower level of Student Union)
2501 North 14th Avenue
Dodge City, KS 67801
Phone: (620) 227-9406
Toll Free: 1-800-367-3222, ext. 406
Fax: (620) 227-9356
Monica Kane
SSS Director
2501 N. 14th Ave.
Dodge City, KS 67801
Applicants will be selected for program participation in compliance with the provisions of Section 427 of the U.S. Department of Education's General Education Provisions Act (GEPA). Accordingly, access and participation will not be denied to applicants based on gender, race, national origin, color, disability or age.
This publication is funded by a grant from the U.S. Department of Education (Grant number P042A100930).


text:
Pipe Dream (Apple IIgs)
Published by
Developed by
Also For
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Related Web Sites
- Pipe Mania (Product page on the developer's website (J2ME))
- Pipe Mania aka Pipe Dream (History about the various versions and platforms for this classic game.)
Searches and Links
Amazon ; an online store selling new and used computer and video games.
Google ; search engine that ranks by popularity
eBay ; Many older games listed on MobyGames are out of print. Auction sites like eBay are the best place to find them.
*Designated trademarks and brands are the property of their respective owners.


text:
This Forum has been archivedVisit the new Forums
|Forums: Index → Narutopedia Discussion → Policies, Narutopedia and Wikia ACG
Now that Wikia ACG has grown, with the Narutopedia being the largest wiki in organization and community (Though, ^_^ that is probably going to change pretty soon... This may only be the 2nd largest wiki once discussion on the Yu-Gi-Oh! Wiki joining is finished; I haven't checked size yet, but the Yu-Gi-Oh! Wiki is one of the largest wiki on Wikia that fits in our scope, if not the largest.) I think policies should be revamped.
The current Rules page and Standards page that is put on all new Wikia ACG wiki just as a base was actually created for the most part by using the pages from the Gaiapedia as that's the first wiki I adopted.
But they were originally created in a state where there was no active community besides me, and were focused more along the lines of getting people to follow them instead of randomly editing with no standard or common sense on how to do something. But the new focus is to try to make the project more newbie friendly. So it's probably time to create a good set of Policies/Guidelines/Principles. For the most part, one which basically takes the stuff we commonly agree on how to do and turns them into a readable page so new people can understand the views of the community that effect how things are done on the wiki. Some of them can be made Wikia ACG wide, and some of them will just be for the Narutopedia.
Since the Narutopedia is the largest, I thought we'd start writing them here, and after we've got something good we'll move them to the Animepedia where global stuff is currently temporarily put and the entire community can chip in on finishing them up.
Rather than Wikipedia's set of Ignore/Civility/EW/NPOV/Original Research/Verifiability/Protection/Blocking/Copyright/Non-free/etc... I was thinking of a different set that would work better for the smaller scope, and different outlook of the projects here.
- Common sense
- Covers things which should be considered common sense when on the net or a wiki. This would be a Policy
- Civility towards other users
- Validity
- Covers things related to the content of an article. This would be a Principle.
- Cascading list of what sources the community considers more heavy than others.
- Dispute
- Covers things related to disputes and how to deal with them. This would be a guideline on how to deal with them.
- How to deal with an edit war.
- When should you block, and how long. What's the reason for those points to.
- Legal
- Covers things related to protecting all the wiki from legal issues, and things on legal points of the wiki itself.
- Cite something, don't copy it. (Excluding GFDL compatible resources)
- Fair use or free use? How to find out what one is, and how to know if it's ok to upload something.
- Ownership (Tied in with below)
- Info on the GFDL and how that affects how people can use the content.
- ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Dec 11, 2007 @ 05:41 (UTC)
Well starting off suggestions... I think we should have a small part saying something like:
- If you are going to argue for a side, please remain civil and do not treat the other side hostilely. If you are not going to treat other people in the discussion with respect, then there is no point to having you in the discussion and your opinions made while acting hostilely will be ignored in decision of the topic.
~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Jan 11, 2008 @ 06:31 (UTC)
- Adding on to Dant's suggestion, we should have something stating like "debatable topic", as to discourage random people jumping with a bunch of edits on topics that have been debated already. *points to Haku page* --Dubtiger 18:11, 13 January 2008 (UTC)
- I agree with Dubtiger's idea. Too many people keep editing articles that are already consummate--they don't need anymore info. By opening up debateable topics, people can pick and choose new articles (approved first of course). This might improve the wikia's popularity among individual fans and participants. Good idea Dubtiger. I'll try to come up with some of my own ideas. --Ikijime Koorimusha 01:49, 8 April 2008 (UTC)
- P.S. Do I have jurisdiction to remove those offensive posts?
- Yup, those posts would be considered vandalism so anyone is allowed to revert them.
- The idea does seam interesting, we could have a Forum for debatable topics (With large notices reminding users to remain civil or be forcibly removed), and have a talk header template list debatable topics for that page linking to where they may be discussed. And that would leave us to enforce a policy of "Keep the talkpages discussions on topics only to what citeable relevance should be reflected int the article and not speculated debate on the topic". ~NOTASTAFF Daniel Friesen (DanTMan, Nadir Seen Fire) (talk) current discussion Apr 9, 2008 @ 07:34 (UTC)
- Adding on to Dant's suggestion, we should have something stating like "debatable topic", as to discourage random people jumping with a bunch of edits on topics that have been debated already. *points to Haku page* --Dubtiger 18:11, 13 January 2008 (UTC)


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Cairo Gossip Login Area
Mon Feb 22 10:00 pm to Tue Feb 23 03:00 am - Cairo Jazz Club. 197 26th Of July St., Mohandiseen
Cairo DJ, Nader Tahawy, celebrates one year at Cairo Jazz Club on a night that will see another CJC favourite, Mohasseb, take to the decks. Reservations at CJC are recommended; call 01068804764.
Sorry, Heidi, Mark and Lara - your names are decaying Egypt's identity....
Four Seasons Nile Plaza's Graffiti recently brought together the joys of sushi and jazz un...
Manic Monday at Cairo Jazz Club sees local favourites, Ashmawy and SHIHA, take to the stage for a huge night of house.
Led by one of Egypt's most charismatic front-men, George Aboutar, The Woodpeckers Trio take to the stage at The Tap East for a night of rock and indie covers.
Cairo's premier jazz crooner, Ahmed Harfoush, returns to Zamalek's Riverside Restaurant & Lounge.
Local four-piece indie band,, Do'souka, kick things of at Cairo Jazz Club this Tuesday, before making way for Egyptian-Lebanese indie pop duo, Maii and Zeid.
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Since Cooking Channel launched recipe ratings and reviews just over a month ago, fans have been pretty vocal about which recipes are their faves.
From Gabriele and Debi's Pesto Lasagne to Bal's sweet and nutty Vesan treat, Food People are chiming in about what they're cooking and how they've made Cooking Channel recipes their own.
Here are a few recipes that caught our eye!
Laura Calder's Shrimp and Zucchini Skewers (shown above)
Grilling season has officially kicked off, and Laura's succulent skewers are perfect for this time of year…
"This is a very easy and tasty dish. I liked threading the ribbons of zucchini between shrimp for a colorful presentation. I will keep this recipe in mind before I start up the grill." — kelleyred from Fort Worth, TX
Kelsey Nixon's Rapid Rolls
Quick, easy and irresistible — three words we like to pair with Kelsey's popular rapid rolls. Serve them at dinner-time and everyone will want seconds, and thirds.
"I have made these rolls several times now and really enjoy making them. They are so easy to make and I love that they look exactly like the ones on the show and in the picture above. I have given them to several people and they just raved about them. I followed the recipe exactly and they turned out beautiful. Thank you for such a delicious recipe." — jacmen from O'Fallon, MO
David Rocco's Dessert Pizza
With David's dessert pizza, versatility is the main draw. Top it with grapes and pine nuts, apple and gorgonzola, or go all out with mascarpone and chocolate-hazlenut spread. Or follow this suggestion and try all three!
"Made the pizza dough from the recipe provided. Used grape seed oil as I wanted a neutral tasting oil. The grape pizza was delicious! I used ground almonds and pecans instead of pine nut. I used a little brown sugar and honey to top pizza. I sprinkled the crust with cinnamon and nutmeg. The hot grapes are like little mounds of sweet hot raisins/hot grapes. Trust me, they are wonderful. I also made the apple blue cheese pizza with a little cinnamon, mixed almonds/pecans drizzled with honey. The blue cheese, apples, and honey all mixed together and hot make a wonderful taste combination. These have been added to my "make again" folder. Thanks David." — Chef 565650 Jim from So. California
We'd love to hear more from you about what Cooking Channel recipes you're cooking up. Turn up the flame and try out some of our best summertime grilling and entertaining recipes, and let us know what you think!


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As pork producers struggle with record-high feed prices caused by the worst U.S. drought since the 1950s, the National Pork Board (NPB) has approved domestic and international marketing budgets that will help drive pork demand at a critical time.
The Board is committing $27,735,000 in Fiscal Year 2013 for domestic marketing efforts and $7,102,000 for international marketing efforts that will help stem producer losses that are forecast for this next year. The Board added almost $2 million in additional dollars to the marketing effort from its September preliminary budget.
The action came as NPB approved a 2013 program budget of $69.8 million, slightly higher than the 2012 budget of $69.3 million. The budget now goes to the U.S. Department of Agriculture (USDA) for final approval. USDA oversees the NPB's of the National Pork Checkoff.
"Pork is a great value in the grocery store today for consumers, but we know we face challenges in the year ahead," said NPB President Conley Nelson, an Algona, Iowa, farmer and pork production executive. "As pork prices rise next year because of reduced pork supplies, supporting the Pork® Be inspired® advertising and promotional campaign is going to be important in moving more pork. During the first quarter of 2013, the checkoff is working to feature pork at retail, in foodservice and online for a short-term, measurable impact for farmers."
Nelson added, "The Board added more funding for domestic promotional support to ensure that we can continue to build upon the success of the Pork Be inspired campaign. The campaign has been able to grow its target audience - consumers who are medium-to-heavy fresh-pork eaters - from 30 percent of U.S. households to 35 percent."
National data show that consumption of fresh pork is holding steady among all consumers while consumers in NPB's Pork Be inspired target audience are trending toward higher intake. In September, the amount spent per U.S. consumer on pork was the highest of any month since 2004. In addition, the recent NPB tracking study conducted in June surveyed 1,200 U.S. households and found that targeted consumers reported enjoying three servings of fresh pork in the previous two weeks. These consumers are open to fresh pork, with more of them rating fresh pork cuts higher compared with previous tracking studies.
Internationally, U.S. Pork exports are on pace to match the 2011 record of $6.108 billion in value and 4.97 billion pounds. For the first eight months of the year, export value is more than $56 per head.
"Farmers have come to depend on export markets," Nelson said. "Investing additional dollars into international marketing programs will allow the checkoff to expand U.S. Meat Export Federation promotions, as well as to fund research to continue to keep export markets open and look at new market opportunities."


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Chemical Engineering Program
From Undergraduate Engineering Handbook
m (Protected "Chemical Engineering Program" ([edit=sysop] (indefinite) [move=sysop] (indefinite)))
Revision as of 16:57, 21 August 2013
2013-14 Chemical Engineering Undergraduate Program (CHEME-BS, BSH, BASH, or MIN)
- UG Program Director: Stacey Bent -- Stauffer III, Rm 215, firstname.lastname@example.com
- Student Services: Pamela Dixon, Stauffer III, Rm 113, firstname.lastname@example.com
- Chair: Eric Shaqfeh, email@example.com
-- ABET Accreditation Criteria Apply --
Chemical Engineering is a discipline that relates to numerous areas of technology. In broad terms, chemical engineers are responsible for the conception and design of processes for the purpose of production, transformation, and transport of biochemicals, chemicals, energy, and materials. More recently, chemical engineers are increasingly involved in the design of new products that are enabled by emerging process technologies. These activities begin with experimentation in the laboratory and are followed by implementation of the technology to full-scale production. The mission of the Chemical Engineering department at Stanford is to provide professional training, development, and education for the next generation of leaders in chemical sciences and engineering.
The large number of industries that depend on the synthesis and processing of chemicals and materials place the chemical engineer in great demand. In addition to traditional examples such as the chemical, energy and oil industries, opportunities in biotechnology, pharmaceuticals, electronic materials and device fabrication, and environmental engineering are increasing. The unique training of the chemical engineer becomes essential in these areas whenever processes involve the chemical or physical transformation of matter. For example, chemical engineers working in the chemical industry investigate the creation of new polymeric materials with important electrical, optical, or mechanical properties. This requires attention not only to the synthesis of the polymer, but also to the flow and forming processes necessary to create a final product. In biotechnology, chemical engineers have responsibilities in the design of production processes and facilities to use microorganisms and enzymes to synthesize new drugs. Chemical engineers also solve environmental problems by developing technology and processes, such as catalytic converters and effluent treatment facilities, to minimize the release of products harmful to the environment.
To carry out these activities, the chemical engineer requires a complete and quantitative understanding of both the scientific and engineering principles underlying these technological processes. This is reflected in the curriculum of the chemical engineering department, which includes the study of applied mathematics, material and energy balances, thermodynamics, fluid mechanics, energy and mass transfer, separations technologies, chemical reaction kinetics and reactor design, biochemical engineering and process design. Courses are built on a foundation in the sciences of chemistry, physics, and biology.
The individual student's mathematics and science course preparation for the chemical engineering major depends on his or her previous background in these areas. Following are six representative sequences or 4-year plans. Recommended plans 1A, 1B, 2, or 3 or alternative math plans 5 and 6 start at different points but all conclude with the same in-the-major depth requirements and completion of degree requirements. Plan 4 is representative of the schedule of courses for students approved for honors research, which requires a minimum of 12 units in addition to the normal requirements for the major.
Representative programs with the recommended engineering math (CME) courses:
#1A Little preparation in math and chemistry: This plan starts with MATH 19, 20, 21, and
#1B Little preparation in math; strong chemistry: This plan starts with MATH 19, 20, 21 and
#2 No AP math credits, prepared to start with MATH 40 series, then move to CME math series. Strong chemistry preparation; start with CHEM 31X.
#3 AP math credits, prepared to start with the CME math series, which is recommended instead of the MATH 50 series. Start with CHEM 31X.
#4 Same preparation as #3, but with a degree goal of a B.S. with Honors in Chemical Engineering. This departmental Honors Program is by application only; see departmental student services. This plan is for students interested in an in-depth research experience in addition to the normal coursework for the major.
Alternative programs with MATH 50 series courses (require and additional 5 units of math):
#5 No AP math credits, starting with MATH 40 series and continuing preparation with MATH 50 series.
#6 AP math credits for MATH 40 series; start with MATH 50 series.
Our departmental website is at http://cheme.stanford.edu/ and that of our student chapter of the American Institute of Chemical Engineers is at http://www.stanford. edu/group/aiche/. Our faculty, staff, and students would be glad to talk with you about majoring in Chemical Engineering. If you would like more information about this major, please contact our departmental student services staff in Stauffer III, room 113. Alternatively, you may phone (650-723-4306) or email Pamela R. Dixon at email@example.com.
Objectives and Outcomes for Chemical Engineering
1. Graduates will be effective in applying the basic chemical engineering principles along with analytical problem-solving and communication skills necessary to succeed in diverse careers including chemical engineering practice and academic research.
2. Graduates will be effective life-long learners especially in a field whose focus areas, tools, and professional and societal expectations are constantly changing.
3. Graduates will be equipped to successfully pursue postgraduate study whether in engineering or in other fields.
4. Graduates will consider the broader context of social, environmental, economic and safety issues and demonstrate high standards of professional and ethical responsibility to become responsible citizens and leaders in the community and in the field of chemical science.
(a) An ability to apply knowledge of mathematics, science, and engineering.
(b) An ability to design and conduct experiments, as well as to analyze and interpret data
(c) An ability to design a system, component, or process to meet desired needs within realistic constraints such as economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability
(d) An ability to function on multi-disciplinary teams
(e) An ability to identify, formulate, and solve engineering problems
(f) An understanding of professional and ethical responsibility
(g) An ability to communicate effectively
(h) The broad education necessary to understand the impact of engineering solutions in a global and societal context
(i) A recognition of the need for, and an ability to engage in life-long learning
(j) A knowledge of contemporary issues
(k) An ability to use the techniques, skills, and modern engineering tools necessary for engineering practice.
(l) The background for admission to engineering or other professional graduate programs
Instructions for Finding Out More About the Chemical Engineering Major
1. Contact Chemical Engineering Student Services. Drop-in visits are encouraged, especially Wed/Thurs/Fri from 2:30 and 4:00 p.m. in Stauffer III, room 113. To make an appointment with the student services administrator, send an email to Pamela R. Dixon at email@example.com. We encourage you to let the department know that you are considering the major so we can give you an opportunity to ask questions and get more information about chemical engineering, our advising program, summer internships, year-round research opportunities, and so forth.
2. Attend the annual ChemE advising symposium September 26, 2013, from 4:30PM to 6:30PM in the Chemical Engineering Gazebo and Courtyard.
3. Attend monthly departmental advising sessions held by Lecturer Lisa Hwang and Professor Andy Spakowitz the first Wednesday of every month in Keck 279 from 4:00PM to 5:00PM.
4. Meet one-on-one with chemical engineering faculty and/or students.
Chemical Engineering Program Requirements
Mathematics and Science (47-53 Units)
- MATH 41 Single Variable Calculus 5 units, (Aut) Fr (or AP credit)
- MATH 42 Single Variable Calculus 5 units, (Aut,Wtr) Fr (or AP credit)
- CME 100* or Math 51 AND 52 Vector Calculus for Engineers 5 units, (Aut, Spr) Fr, So
- CME 102* or Math 53 Ordinary Differential Equations for Engineers 5 units, (Wtr, Spr) S Fr, So
- CME 104 or 106 Linear Algebra & Partial Diff Eqs for ENGRs 5 units, (Spr);or Intro to Probability and Statistics for Engineers 5 units, Wtr
- CHEM 31X, Chemical Principles, 5 units (Aut) Fr OR CHEM 31A/B, 10 units, (Aut+Wtr) Fr (or AP credit)
- CHEM 33 Structure & Reactivity, 5 units, (Wtr, Spr) Fr
- CHEM 35, Organic Monofumctional COmpounds, 4 units, (W,S) Fr
- CHEM 36, Organic Chemistry Lab I, 3 units (A,S) Fr
- PHYSICS 41, Mechanics, 4 units, (W) So (or AP credit)
- PHYSICS 43, Electricity & Magnetism, 4 units, (S) So (or AP credit)
- CME 100 and 102 are the recommended math courses for ChemE majors.
Technology in Society 3-5 units; Select one course from the approved TiS List
Engineering Fundamentals 3 courses minimum
- ENGR 20, Intro to Chemical Engineering, 3 units, (S), Fr/So (same as CHEMENG 20)
- ENGR 25B or 25E, Biotechnology or Energy: Chemical Transformations, 3 units, (W), Fr/So
- ENGR Fundamentals elective from list of approved options; may not use a second version of E 25 as elective
CHE Professional Req't CHEMENG 10, The Chemical Engineering Profession, 1 unit, (A) Sr
Engineering Depth 59 units -- Note: ENGR Fundamental and Depth combined must equal a minimum of 68 units in order to meet ABET graduation requirements (does not include CHEMENG 10)
- CHEMENG 100, Chem Process Modeling, Dynamics, & Control, 3 units, (A), Jr
- CHEMENG 110, Equilibrium Thermodynamics, 3 units, (W), Jr
- CHEMENG 120A, Fluid Mechanics, 4 units, (W), Jr
- CHEMENG 120B, Energy & Mass Transport, 4 units, (S), Jr
- CHEMENG 130, Separation Processes, 3 units, (S), Jr
- CHEMENG 150, Biochemical Engineering, 3 units, (W), Sr
- Two electives from the group of 5 options below; may not combine 174 & 183
- CHEMENG 140 Micro & Nanoscale Fabrication Engineering, 3 units (W), Sr OR
- CHEMENG 142 Catalysis with Applications in Energy Transformations, 3 units, (S), Sr OR
- CHEMENG 160, Polymer Science & Engineering, 3 units, (W), Sr OR
- CHEMENG 162. Polymers for Energy & Environmental Sustainability, 3 units, W
- CHEMENG 174, Environmental Microbiology I, 3 units, (A), Jr OR
- CHEMENG 183, Biochemistry II, 3 units, (W), Jr
- CHEMENG 140 Micro & Nanoscale Fabrication Engineering, 3 units (W), Sr OR
- CHEMENG 170, Kinetics & Reactor Design, 3 units, (A), Sr
- CHEMENG 180, Chemical Engineering Plant Design, 3 units, (S), Sr
- CHEMENG 181, Biochemistry I, 3 units, (A), Jr
- CHEMENG 185A, Chemical Engineering Lab A (WIM), 4 units, (A), Sr
- CHEMENG 185B, Chemical Engineering Lab B, 4 units (W), Sr
- CHEM 130, Organic Chemistry Lab II, 3 units, (A,W) So
- CHEM 131, Organic Polyfunctional Compounds, 3 units, (A,W) So
- CHEM 171, Physical Chemistry 3 units, (S), So
- CHEM 171, Physical Chemistry 3 units, (A), Jr
- CHEM 175, Physical Chemistry 3 units, (W), Jr
Instructions for Declaring a Major in CHEME
- Log onto Axess and request to major in Chemical Engineering
- Print your unofficial Stanford transcript from Axess
- Download a CHEME program sheet in Excel from the Program Sheet page and complete it electronically. You must choose and follow the requirements from a year you were enrolled at Stanford. Enger "AP" instead of a course grade for any course waived due to AP credit.
- Save the electronic file for your records; print the PS
- Take your unofficial transcript and completed PS to Pamela Dixon, Student Services administrator, in Stauffer III, room 113. She is generally available during Wed/Thurs/Fri afternoons, 2:30-4pm. Alternatively, you may go directly to Chemical Engineering student services.


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A series of free band concerts will entertain park visitors in Otley and Yeadon this summer.
Leeds City Council has announced that Summer Bands in the Park, which includes performances at Wharfemeadows Park, Otley and Tarnfield Park, Yeadon, is returning.
In Yeadon park-goers will be able to hear the Yorkshire Imperial Urquhart Travel Band in action on Sunday, June 1, and the Yorkshire Bavarian Oompah Band on Sunday, July 13.
Yorkshire Brass Quintet, meanwhile, will play in Wharfemeadows Park on Sunday, June 29, with Summerbridge and Dacre Silver Band set to perform on Sunday, July 27.
The news has been welcomed by Otley and Yeadon's three – Liberal Democrat – ward councillors.
Councillor Ryk Downes said: "We know how much residents and visitors appreciate being able to hear a really good brass band.
"This year residents are in for a treat, with a chance to experience just about every variation on the theme of brass."
Councillor Colin Campbell added: "We are urging everyone to put the dates in their diary and come down to their local park to enjoy an afternoon of great music."
The concerts, which all take place between 2.30pm and 4.30pm, are being subsidised by a grant from the North West (Outer) Area Committee.


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OVIEDO, Fla. - The Air Force Reserve has joined the search for one of the two boaters who were missing since Saturday after the other boater was found Wednesday afternoon in Lake Jesup.
The body of Jason M. Cobb, was found Wednesday afternoon in Lake Jesup, floating near Bird Island in approximately 6 feet of water, authorities said. There were no apparent signs of trauma to the body, FWC said.
Charles T. Jackson, 26, of Deltona, remains missing. Rescue reservists from the Air Force Reserve's 920th Rescue Wing have joined the recovery efforts. Six "Guardian Angels equipped with two Zodiac boats, sonar detectors, radios, flashlights and an array of other equipment to search remote areas," according to a release.
"We are very appreciative to partner with the 920th Rescue Wing whose members and equipment will supplement the existing resources of the Seminole, Volusia and Orange county sheriff's offices, as well as the FWC. The expertise they bring to the table is invaluable in this search effort and will hopefully help hasten the recovery and bring closure for Mr. Jackson's family and friends," said Capt. Chris Roszkowiak, area supervisor for the Florida Fish and Wildlife Conservation Commission, in a release.
The Guardian Angels will continue the search until sunset on Thursday and will resume again at sunrise if needed.
"Everybody here is grieving but at the same time you've got to move forward because we still have Charlie out there," said Dustin Erickson, a family friend.
Cobb, 30, of Osteen, and Jackson were reported missing on Dec. 29 when they did not return home from a boating trip on Lake Jesup, authorities said. The two men had launched at Lemon Bluff about 5:30 p.m. and drove the boat across the lake to Black Hammock fish camp. The two reportedly left Black Hammock in the boat around 1:30 a.m. Dec. 29 heading back to Lemon Bluff and hadn't been seen since.
A friend found the empty boat about 12 hours later approximately three-quarters of a mile north of Black Hammock, on the north shoreline of Lake Jesup. FWC investigators said they suspect the men were somehow ejected from the vessel. There were two life jackets, two paddles and keys to their truck found on the boat.
The FWC, Seminole County Sheriff's Office and Volusia County Sheriff's Office have been searching by vessel, helicopter, fixed-wing aircraft and by foot since Saturday afternoon. In addition, hundreds of friends and family of the men organized their own searches.
"We know how difficult this has been for the family and friends of Jason and Charles, and while this is not the result we all had hoped for, it does at least bring some closure to Jason's family and friends," said Lt. Jeff Hudson, FWC incident commander.
Search efforts will continue tonight and tomorrow for Jackson, authorities said.
Stay tuned to Local 6 for more details as the emerge.
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