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Fits the following 2000 Honda Accord Submodels
When it concerns choosing the right source for your drivetrain system's wheel bearing, consider Beck Arnley. Beck Arnley's collection of OE quality replacement wheel bearing is exclusively intended to perform like the initial product that came mounted in your car when it was released from the manufacturing plant, hence giving it with perfect fitment and solid general performance. Every Beck Arnley Wheel Bearing, as a way to accomplish this production feat, is built within exacting criteria.
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Oct. 22, 2008
WORCESTER, Mass. - Holy Cross senior running back Mike Kielt (Southbury, Conn.) has been named the ECAC Offensive Player of the Week, for his performance in Saturday's 44-26 victory over Dartmouth at Memorial Field in Hanover, N.H. Earlier this week, Kielt had been selected as the Patriot League Offensive Player of the Week.
Against Dartmouth, Kielt had 18 carries for 120 yards and three touchdowns. He also caught five passes for 75 yards and another score. He had scoring runs of 39, five and eight yards, and a 41-yard touchdown reception. He helped put the game away for Holy Cross, as he scored two touchdowns in a three minute span late in the third quarter after Dartmouth had pulled to within 10 points of the Crusaders at 23-13. He is the first Crusader to score four touchdowns in a game since Steve Silva accomplished the feat in 2005.
For the year, Kielt now leads the Crusaders with 334 yards rushing on 60 carries. He has caught 17 passes for a total of 148 yards. He is the second Crusader to win the ECAC Offensive Player of the Week award this year, as senior quarterback Dominic Randolph (Amelia, Ohio) earned the honor last week.
Holy Cross (3-3 overall, 1-0 Patriot League) returns to action this Saturday, Oct. 25, when it hosts Lehigh (2-4 overall, 1-0 Patriot League) for a 1:00 p.m. game.

subset: commoncrawl


text:
Did Miley Cyrus and Liam Hemsworth Postpone Wedding?
UPDATE: If you're not sure about Life & Style's source, how about People's? A week after L&S's story, a People magazine source reiterated that Miley & Liam are still engaged, but their wedding was pushed back. "They want to figure out their life together before they get married," the source said, adding that they originally wanted to tie the knot this summer. "They're still engaged and living together. They just realized that there is no rush with the wedding and that it's better that they wait a bit." So ... basically, same as the story below.
Original story, from April 10:
Just two days ago, Elsa Pataky told E! News she and husband Chris Hemsworth were "very excited" for Chris's little brother Liam's wedding to fiancee Miley Cyrus. "We just want them to live a happy life," Chris added.
So it's strange to see a new story out of Life & Style claiming the wedding was put on hold, with Elsa telling Life & Style, also on April 8, "If they get married, it would be nice to go."
IF they get married? That sounds more hesitant, but it could just be a case of misunderstood quotes. However Life & Style also quoted some unnamed insider who said Miley & Liam were supposed to be married this June in Palm Springs, "But there have been so many problems with them, they thought it was best to work out their issues before making such a big commitment."
This insider continued, "They aren't ready. Their families are both concerned. They don't want to see Miley and Liam get married and then get divorced."
No one wants them to get married and divorced. If they are talking through their issues, that's great. It's the mature thing to do. E! says Liam and Miley have been "making major healthy strides in their relationship," so even if it's true that they postponed their original wedding plans, it might just be the smart thing to do.
Source: Life & Style, E! News


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Description: In Spanish and English. The Desaparecidos Project is an initiative of a variety of human rights scholars and activists who hope to combat forced disappearances and the impunity that often enables them to continue occurring. The website includes current news on government repression of dissent, memorials to disappeared people, testimony of survivors and resources for attorneys.
Captured 12 times between Oct 29, 2009 and Jan 18, 2013
Videos: 28 Videos Captured
Subject: armed conflict and persecution--disappearances, armed conflict and persecution--political prisoners, laws, justice, and judicial proceedings--accountability
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|60 posts found
First off, I was not a trial member. I had 2 accounts, both paid and had 4 characters each.
The game has a good crafting system, it also has a good taming/breeding system. That is the only positives.
The flag system barely works, half the time things dont register, and even if they do most of the people who are red dont care anyways. The direct x 10 client is just trash, it barely works. You will get lights flashing every where, and crash. There are so many bugs its not even funny. At any moment be prepared to have your self stuck in random things, you will hit walls that arent there. You will fall through the ground at a bunch of spots. The parry system is laughable, because it only works to the advantage of who ever is closest to the sever. If you manage to get the other persons swing in a block right before it hits you, your next hit will do double damage.
The trade system is terrible. You cannot tell what the person is trying to give you, unless your a master at the crafting system. The only way your getting a master at the crafting system is if you have at least 2 paid for accounts with 4 characters. That won t even get you any where near all the crafting stuff. Basically here is what you get to look forward to. If you go the solo route with getting your own crafting going on. You will spend over 100 hours, in gathering stuff, making and deleting characters, to figure out what age its suppose to be, and what its stats are. Now you are gonna spend at least 20 more hours figuring out how and where to get your books to get the crafting skills. Then about 40 hours grinding out the gold, by killing skeletons over and over hoping nobody kills you. Once you get all that done, you are arent even close to understanding how the crafting system works. About that time you managed to figure out how to get resources, and which spot you got to put it in. Now you got to spend many many hours figuring out how to get the resources, and where to store them. Now you are crafting junk items. It will take you over 1000 more hours to figure out how much resources go where, and how to place them in the right spots ect. If you have to get your own stuff, it takes around 4 hours of gathering, 2 hours of extracting the resources from that stuff, and about 5 mins of crafting to get your self some armor and weapons. Then you will go out and die, within about 10 mins, and have to do that again. What ends up happening there is no one does this because they all quit like i do. So if you like to play on your own time, and solo and do what you want. This game is not for you in any way shape or form. You have to have a guild of people, and deal with what they tell you to do all day long every day. So look forward to doing the bitch work of the guild for months.
If you go the guild route, and listen to all their crap all day long, you will be able to get to combat faster. In combat you will look forward to, lag and glitches all over. So who wins comes down to who can figure out how to use the bug to their advantage best. Then if you even make it to a guild war, the server will most likely randomly crash on you. Out of the 3 weeks i played, the server randomly crashed 4 times. Which the server will get rolled back at least 2-10mins. So anything you did is gone.
There has not been a update in all the 3 weeks i played, and there doesnt seem to be one coming any time soon. There is a donation system, because the only people that play long are the people that have no lives, out side of working and playing this game. So be prepared when you join the guild team speak, to listen to a bunch of lonely old men cry your ear off all day long. But anyways, instead of fixing any bugs, or upgrading the server, or fixing the hundreds of balance problems, you know what they did. They used the donation money to hire some one to do animations. Yep animations lol.
You get all that and less, if you make it pass the mortal online patch process, which will just use like 25-40 gbs for no reason, because it doesnt delete anything. Better make sure you have over 60gbs left, because if you dont and it runs out of space, even if you were 99 percent done, guess what you get to do it all over again.
So i spent 66 dollars to play this horrible game. It wasted a bunch of my time ill give it that. This has been the worst mmorpg experience i have ever had, and i have played over 30, starting with uo. This game has made me decided to quit mmorpgs, and never come back. The community in these games over the last 14 years of these games has gone from great, to the worst kind of people on the planet. The games use to be about having a good time with people, and having fun. Now its about trying to make people mad, and get them to quit. Games use to be pretty bug free when they came out. Now it takes 3 years to just get alpha stage. They turned the fun times into a stupid gimmick to try and take peoples money. Well have fun mmos, your in for the worst mmorpgs have to offer, if you didnt have the pleasure of starting before wow, then i am sorry you missed a great moment in time. It is all down hill from here.
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Ultima Online Correspondent
Joined: 7/08/04
Some editors are failed writers, but so are most writers. - T.S. Eliot
Hey, man. I'm sorry to hear you've had a bad experience, and nothing is worse than an MMO putting a bitter taste in your mouth for the genre.
I've also been playing MMOs since Ultima Online, and I agree that, with the enlargement of the genre, a lower common denominator has hit the community. However, with that said, don't let Mortal Online be the end of your MMORPG journey. I have found that, generally, like real life, MMOs feature good people and bad.
Personally, I've had a good time with the community on Guild Wars 2, mostly because I found a guild of mature individuals, full of people who are married couples or have kids. In other words, mostly mature adults (not that you have to be one of those to be mature, but it's usually a good indicator if those people feel welcome in the guild). But, that doesn't mean I haven't ran into plenty of complete and utter jerks, either, outside of that guild. It's a mixed bag. For every fantastic party I get where we're chatting and making jokes, there's one where somebody acts like an elitist scumbag.
It also sounds like your problem is with how Mortal Online spends its money from consumers. That's a big issue, and I'd certainly leave a game if I felt my money wasn't going to improve the game experience, either.
Anyway, again, sorry about your experience, but you should keep giving MMOs a playthrough and find a group you meld with. I think it'll help. But if you feel you need a break from them, that I can certainly understand.
Good gaming,
- Tryken
Originally posted by Tryken
Thanks a lot for your message. Maybe that is my problem. I pick games like mortal online, but there just seem to be the worst people imaginable playing games like that. I like games like that not, because i like to run around and kill every one. Which seem to be the norm in any game like that. Guess people just love to cause people harm... But... The reason i do is because those games seem to have the better crafting systems. Like mortal, i was really enjoying that i could make 100000 of different weapons, and each would be my own. Also there were to many to count potions, armor, food, and lots of other stuff to make. In all the other games i see, I dont know about guild wars, but like wow, the crafting in that i dont even know what that is. Its not crafting in my book, it the worst system of crafting i have ever seen. UOs crafting, from the start to now, i think is still great fun, but the graphics are just to bad. The best was SWG, but that emu is in alpha still. POTBS sounds like it has fun crafting, - the fact that you have to have 30 accounts to get any where in crafting.
So i guess my online hope is, i figure out how to mod skyrim, and make my self a mod that brings mortal onlines crafting to Skyrim. But that in it self, would prolly ruin the fun, because since i made it i know how it all works. The fun for me is figuring it out. So, I am just out of luck. Or I will go back to swg emu. That was the best experience i have had in a long time. I logged in, ran around for a few hours. Some one took me to there city, and we just chatted about the game for a few hours, and they gave me some stuff and said have fun. I log into mortal online, and some ones trying to follow me around for hours trying to see if i leave the town so they can take my stuff.
I just wish there was a game with mortal online/SWG crafting where every resource is unique, and the items you create are your own, and different from every one elses. With out the insane people, who find it fun to sit for hours seeing what the best way it is to ruin some ones fun. So since open world pvp, just brings those people. SWG crafting, in a no open world pvp.
I have tried vanguard, but again that crafting is stupid, its just a play on the push button theme, instead on instant making, you have to jump through some hoops and hit a few more buttons, but in the end every one makes the same thing, and every one gets the same resources. Eq 2 same way. Every game out now is that way, that i know of - SWG EMU, Ulitma Online, and mortal online. Is it so hard to put a crafting system in, like those games. I guess so since no other games have it.
But, I am getting off track sorry lol. Thanks again for the encouraging words.
Novice Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.
Originally posted by Souleater42069
I mean this with sincerest respect, but didn't you realize long before you bought this that you would have this experience? I try very hard to look into anything before I touch it with a payment. I'm not always successful (lord of the rings online and age of conan)...but when I am...Guild Wars 2, SW:ToR, et al....I save lots of $$ :)
Better luck in the future. Sorry :(
I guess you just weren't hardcore enough for it. /s
I can't figure out why people enjoy MOs crafting, it is unnecessarily complicated for the sake of being complicated, with only few viable recipes.
No, I figured they would have the bugs fixed by now. The only reason I quit is because of the bugs. I told you why I liked the crafting, each item is unque.
Originally posted by Souleater42069
Yeah, but what use is uniqueness in a game where all that matters is stats? Sure, you crafted an unique item, that you can proceed throwing into the trash because all everybody wants is a specific combination of best stats.
Advanced Member
Joined: 11/23/09
Yes, the crafting does blow.
For example, if you make a wood spear with a wood tip and spear a naked guy, you do ~3 damage.
Change the tip to a stone tip, and now you're doing ~15 damage.
Change it to a metal tip, now you're doing ~25 damage.
Except, you're stabbing a naked guy with a spear. Even a wood spear does massive damage in those cases. I really wish they normalized the damage and made the 'high end' weapons only marginally better, like 10-20%.
But anyway, MO is beyond hope, it is so sad. This is why I have no respect for the EU when it comes to gaming. Such ideas lost in the sea of sub-par execution. DayZ really only comes in at par, with ArmA doing most of the heavy lifting anyway, still majorly flawed itself.
Advanced Member
Joined: 8/14/09
No one can deny the game has bugs. That's a fact of life in MO and for many of them there's no end in site. May be reason enough to quit for most, but I think a majority of new players that 'may' enjoy this type of niche game but quit fall into 1 of 2 categories. Let's be clear tho, this is a very 'niche' game... it is definitely NOT for everyone.
1. They want to do everything. Amazed at the vastness of a sandbox, they want to go every route and be self-sufficient. Not a horrible thing but like you said, you'll need multiple characters and have to do everything yourself. So the whole supply chain is on your shoulders. Like crafting - you have to go all the way from the base materials to the end product. Instead of focusing on one or two things and relying on your fellow players for the other stuff. In my eyes, that's part of the beauty of MO. Your almost forced to engage with other people, in some ways it reminds me of my first mmo (FFXI). There was no way you'd be getting to max level in that game going solo, you had to get out there, meet people and work together for a mutually beneficial result. In many mmos these days it's just click the group button, don't talk to anyone, grab your loot and go.
Not to say you can't play MO solo style but you just shouldn't try to do everything on your own. Especially not when your just starting. There are hundreds of ways to make money in the game, find one you enjoy and use that to fund what else you want to do. For example if your into just making leet pwnsawse characters you can use your strength to take down beasts and sell their carcasses to butchers. Then use that money to buy your weapons/armor straight out, have a refiner/extracter and buy just the ores, or have a crafter and buy the extracted materials. Trying to put everything on your shoulders burns alot of players out quickly.
2. They want a Chivalry MMO. They see this huge sandbox with almost endless possibilities and they choose to take the most linear path possible. They want what it viewed at that time as the single best race, age, weapon, armor, mount, stats. Endless possibilities, but only one right answer in their eyes. Every decision is pre-planned and macro'd up. They get into the combat very quickly after joining a 'leet' guild and away they go randomly killing anyone they see to show their strength. I imagine it's fun for awhile but it's just Chivalry Online in their eyes... can't last.
I'm no veteran, i actually just recently returned to the game and maybe have 3 months total playtime. I'm enjoying the journey of maxing out my skills slowly. I have long term goals to work towards. I LOVE that it takes 100s of hours if you want to be an expert at your craft and love even more that so much isn't common knowledge in the game. Try to pick up alchemy for example :P. Anyway, without getting too much off topic - i highly enjoy the game and the devs vision. The bugs and imbalances are an annoyance and i can see them as a reason many stop playing, but passed that is a open world of endless posibilites to enjoy.
I hope your just blowing off steam and not really calling it quits for mmos. Also, if you really enjoy the sandbox genre and the vision that the devs had in making Mortal Online then keep an eye out for - Embers of Caerus or Relics of Annorath... or MAYBE The Repopulation. None of them will be done any time soon, but all are looking amazing from what little we've seen.
Elite Member
Joined: 11/16/07
Originally posted by Souleater42069
These jokers are about the worst company at running an MMO, ever. They make people like SOE look like the pros they aren't.
A couple of times they had to do "fundraising" in order to pay for continued development when running a nominally P2P title.
As you have seen, there are tons of bugs and broken mechanics that have been there for years.
It is no mistake that this game took how long to get Greenlit on Steam? Year and a half? More?
Sad truth is that with MO, what you see is what you get. And are not likely to get better (3-4 years into going live, they had their chances).
Originally posted by Burntvet
Let's be fair, there's always the guys behind Dark & Light. Hard to beat those.
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli
i finally decided to try this game out. Yesterday got it all set up and running. Played for an hour and uninstalled it. I dont know about the Lore since i didnt play it enough but the buggy gameplay, animations, mechanics are enough to kill any game for me. The only thing i really enjoyed was the race selection portraits and the idea of an ancestry system. THe character models dont look anything like the ones showed in the race selection portraits. The animations are horribly clunky and look like they were made in early 90s. THe game has some interesting ideas but the flaws are too big to be tolerable in any game.
Like i said, i only played for an hour so i am not talking about anything i didnt experience (Lore, progression, maps outside the starting area, etc). The game was too bad to keep me going. A game like this shouldnt be out as a comercial release. It feels and looks worst than an alpha for an UE3 game that launched in 2010
Before a fanboy gets offended, i am not bashing the game. It is a very different thing to bash a game than to refuse to accept unfinished and poorly made products as comercial releases. So i am pointing out what killed it for me within an hour of play time. The state of this game is unacceptable.
Originally posted by rojo6934
As far as I know, the lore is not fully implemented because they're having troubles translating it from advanced Swedish.
Novice Member
Joined: 8/08/11
Originally posted by Toferio
Don't play MO for the lore, graphics, lack of bugs, animations, or anything of the sort or you're gonna have a bad time.
Advanced Member
Joined: 2/14/10
as long time player of MO i must say all that the OP wrote is true. The game has too many bugs, prediction is horrible, and the penalties for being a douche are quite laughable.
MO has some of the best ideas of any sandbox with some of the worst coding ever created.
i really wish they would fix all that crap, but more then likely that would mean scrapping the current game and starting from scratch. never going to happen.
However, there is nothing quite like it out there. nothing that make you feel like you are actually stabbing someone with a spear, or shooting arrows from an actual mount like MO does. Not yet anyways (hurry up Forsake studios!).
Elite Member
Joined: 5/06/07
Your review is being discussed on the official MO forums: http://www.mortalonline.com/forums/threads/an-mo-review-by-some-random-newb.92911/
Funny thing is, these guys are so obsessed they even mention me by name in a thread I didn't even participate in...
Man, that is a great way to head into a 4 day weekend. Sometimes life just aligns perfectly!
Oh well. While there are still the very few that instinctively respond with the "writer is a noob" type posts, at least many of the long time followers actually state "He's right".
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)
Advanced Member
Joined: 7/08/13
I dunno why most of u guys hang out here to bash the game... If ur not playing, then why do u care???
Im having a blast playing this game, Fps melee combat in an open world pvp game is a dream come true... The prediction is not that bad left for a few laggy players, most of the time I can block/parry any attack I see on my screen and can hit anything as well.... The gamebreaking bugs are gone, most of the ones left are just annoying
This game isnt going anywhere, maybe it isnt for u, but maybe go find a game you like instead of bashing MO on these forums as a hobby
Novice Member
Joined: 1/30/12
I tried that game earlier. And it was one of my worst mmorpg experiences ever. This game is ugly beyond any recovery, the animations are terrible, combat was inaccurate, the interface sucks, the textures are muddy, there was absolutely nothing that I liked about that title.
Why I tried it? Because I love open world pvp with fps style targetting/full looting. Like I had it in Darkfall and still have it in Darkfall:UW. But really, MO ain't for me after seing that other titles don't look and feel like spare time hobbyist projects.
Novice Member
Joined: 1/17/09
This is quote from their forums. I think the guy is Russian judging from the post. Actually comparing this game to a woman. WOW!
Keep on rockin'!
Elite Member
Joined: 11/16/07
Originally posted by Toferio
Considering D+L was a straight up scam resulting in a civil judgement against the creators, I will grant you that one.
I also figured there might be one or two worse (and thus I said "about") that I might not have considered. But you'd have to look really hard to find a worse company still in operation.
That said, this game is a joke in the industry, and MO gives "sandbox" games (even when there is not much sand) a bad name.


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Father accused of driving drunk with kids in carSeptember 05,2013Police: Man drove drunk with his kids
BENNINGTON A local man faces criminal charges after police said he had a blood-alcohol level more than 2½ times the legal limit while driving with his two children, 7 and 10, in the car.
Michael A. Martin, 31, of Bennington was arraigned Tuesday in Bennington criminal court on a misdemeanor count of driving under the influence of alcohol. The charge was modified because Martin had been convicted of the same charge in July 2006.
Trooper Elliott Justinger of the Vermont State Police said he had been dispatched to Shaftsbury for a citizen dispute at 8:50 p.m. Monday. But on the way he learned that one of the people involved, later identified as Martin, had left with two children in his car.
At Martins home on School Street, Justinger said, Martin told him hed had 14 beers that day but had slept for five hours before driving.
A preliminary breath test indicated Martins blood-alcohol content was 0.208 percent at 9:20 p.m., the trooper said. The legal limit for driving in Vermont is 0.08 percent.
At the police barracks Martin declined to give police a statement or provide a breath sample, according to Justinger.
Martin, who pleaded innocent to the charge, was released without bail.MORE IN This Just InBy Kathleen Phalen Tomaselli Full StoryBennington College and Middlebury College both top a list for most entrepreneurial colleges in... Full StoryWas the response to an alleged assault at College of St. Full Story
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Cancer Health Center
Childhood Liver Cancer Treatment (PDQ®): Treatment - Patient Information [NCI] - General Information About Childhood Liver Cancer
- General Information About Childhood Liver Cancer
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This summary is about the treatment of primary liver cancer (cancer that begins in the liver). Treatment of metastatic liver cancer, which is cancer that begins in other parts of the body and spreads to the liver, is not discussed in this summary. Primary liver cancer can occur in both adults and children. However, treatment for children is different than treatment for adults. See the PDQ summary on Adult Primary Liver Cancer Treatment for more information.
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Risk factors for hepatoblastoma include the following:
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- Having Beckwith-Wiedemann syndrome.
- Having hemihyperplasia (a condition in which one side of the body or a part of one side grows faster than the other).
- Having a very low weight at birth.
Risk factors for hepatocellular carcinoma include the following:
- Being male.
- Having the hepatitis B virus that was passed from mother to child at birth.
- Certain genetic changes linked with childhood hepatocellular carcinoma.
- Having one of the following conditions:
- Biliary cirrhosis.
- Alagille syndrome.
- Glycogen storage disease.
- Progressive familial intrahepatic disease.
- Tyrosinemia.
Patients with tyrosinemia or progressive familial intrahepatic disease may receive a liver transplant before there are signs of cancer.
Possible signs of childhood liver cancer include a lump or pain in the abdomen.
Symptoms are more common after the tumor gets big. Other conditions can cause the same symptoms. Check with your child's doctor if your child has any of the following problems:
- A painless lump in the abdomen.
- Swelling or pain in the abdomen.
- Weight loss for no known reason.
- Loss of appetite.
- Nausea and vomiting.
Tests that examine the liver and the blood are used to detect (find) and diagnose childhood liver cancer.
The following tests and procedures may be used:
- Physical exam and history: An exam of the body to check general signs of health, including checking for signs of disease, such as lumps or anything else that seems unusual. A history of the patient's health habits and past illnesses and treatments will also be taken.
- Serum tumor marker test: A procedure in which a blood sample is checked to measure the amounts of certain substances released into the blood by organs, tissues, or tumor cells in the body. Certain substances are linked to specific types of cancer when found in increased levels in the blood. These are called tumor markers. The blood of children who have liver cancer may have increased amounts of a hormone called beta-human chorionic gonadotropin (β-hCG) or a protein called alpha-fetoprotein (AFP). Other cancers and certain noncancerous conditions, including cirrhosis and hepatitis, may also increase AFP levels.
- Complete blood count (CBC): A procedure in which a sample of blood is drawn and checked for the following:
- The number of red blood cells, white blood cells, and platelets.
- The amount of hemoglobin (the protein that carries oxygen) in the red blood cells.
- The portion of the blood sample made up of red blood cells.
- Liver function tests: A procedure in which a blood sample is checked to measure the amounts of certain substances released into the blood by the liver. A higher than normal amount of a substance can be a sign of liver cancer.
- Ultrasound exam: A procedure in which high-energy sound waves (ultrasound) are bounced off internal tissues or organs and make echoes. The echoes form a picture of body tissues called a sonogram. The picture can be printed to be looked at later. In childhood liver cancer, an ultrasound exam of the abdomen is usually done.
- CT scan (CAT scan): A procedure that makes a series of detailed pictures of areas inside the body, taken from different angles. The pictures are made by a computer linked to an x-ray machine. A dye may be injected into a vein or swallowed to help the organs or tissues show up more clearly. This procedure is also called computed tomography, computerized tomography, or computerized axial tomography. In childhood liver cancer, a CT scan of the chest and abdomen is usually done.
- MRI (magnetic resonance imaging): A procedure that uses a magnet, radio waves, and a computer to make a series of detailed pictures of areas inside the body. This procedure is also called nuclear magnetic resonance imaging (NMRI).
- Abdominalx-ray: An x-ray of the organs in the abdomen. An x-ray is a type of energy beam that can go through the body onto film, making a picture of areas inside the body.
- Biopsy: The removal of cells or tissues so they can be viewed under a microscope to check for signs of cancer. The sample may be taken during surgery to remove or view the tumor. A pathologist looks at the sample under a microscope to find out the type of liver cancer.
The following test may be done on the sample of tissue that is removed:
- Immunohistochemistry study: A laboratory test in which a substance such as an antibody, dye, or radioisotope is added to a sample of cancer tissue to test for certain antigens. This type of test is used to check for a certain gene mutation.
Childhood Liver Cancer Treatment (PDQ®): Treatment - Patient Information [NCI] Topics
Today on WebMD
WebMD Special Sections
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- Living With Multiple Myeloma
- Hodgkin Lymphoma: Treatment Choices for Refractory or Relapsed Disease
- How to Talk With Your Healthcare Team About Chronic Lymphocytic Leukemia
- Stem Cell Transplants for Blood Cancers
- Understanding Cancer and Bone Metastasis
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- What Is Paroxysmal Nocturnal Hemoglobinuria (PNH)?


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Middle School Ramadan Activities
Celebrate Ramadan with these activity ideas. Regardless if you take part in the observance, or you're simply seeking to broaden your child's cultural horizons, our Ramadan activities are a great way to increase your kid's understanding of this sacred month of the Islamic calendar.
DIY Worksheets
Make puzzles and printables that are educational, personal, and fun!
Matching Lists
Quickly create fun match-up worksheets using your own words.
Word Searches
Use your own word lists to create and print custom word searches.
Crossword Puzzles
Make custom crossword puzzles using your own words and clues.


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Wedding DJ's & Disc Jockeys in Holland, MA
Your Holland Wedding DJ's in Western Mass
Your wedding day is one of your most special days in your life. New England Disc Jockeys knows this and has been one of the favorite DJ's throughout Holland and Western Mass for 30 years. We know how to make your day special.
If you are in Holland or are having your wedding in Holland and are looking for a quality DJ that will make the most special day even more special, then we invite you to call us. We have DJ'd many wedding in your area and give it the exact feel that you are going for on your wedding day.
Call Brian Fowler at 413-330-0668 or see us on our website at NEDJ.com for a great Holland Wedding.


text: I call this the post-moving-pit. It will be the guest room/ sewing room, the catch is whoever comes and visits first has to clean it (anybody?). I have managed to sew up a couple pillow covers in here despite all the mess though. When there's a will there's a way, and pillow covers were a necessity.


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|124 posts found
My biggest concern about an IP that I grew up with and love is that the developers are so out of touch with reality that they are heading down a path similar to what BioWare did with SWTOR. Based on what we know today, I believe TESO will havea fate similar to SWTOR. Huge budget, exciting for the first 30-90 days, then drop off and fail status shortly after. Here's why.
http://www.youtube.com/watch?v=1_Fr6VF_1LA at 0:27 Matt Firor thinks they are bringing two different types of players together into one game. As a result they are mixing TES features with "popular" MMO features that two different players will be familiar with and like. This is so not true at all. Of the 27 friends on my Steam list that play TES series, all of them play MMO games as well. These are the same player base. Not two different. By adding features like, instances, short term instanced battlegrounds, factions, zone locks etc. they think they will combine the two player bases together. They don't understand that the two are one and the same and are sick and tired of instanced zones, short term battlegrounds, zone locks and lack of freedom.
http://www.youtube.com/watch?v=1_Fr6VF_1LA at 3:11 Matt Firor thinks that the worst experience in an MMO at the early stages is not being able to find your friends. So their solution is "Mega Server" where the computer decides which server/instance to put you in. This could not be further from the truth. I have played MMOs for 17 years and never once did I have problems finding my friends because we all knew before hand where we were going to play. How? Because we are friends duh, we communicate via chat, phone, text and we all know where we are going. Having a "smart computer" tell you where you are going means 2 bad things: 1) How does it know who your friends are and where it will put you? It doesn't and at first, it wont. 2) This means the game is going to be HEAVILY instanced. This is bad because maybe you want to stalk an opponent who's been killing you and since you're not friends, maybe you wont be on the same server today...I see this is TESO dev team jumping on to some new server technology (that SWTOR used) because it sounds good, but as we have already seen. It wont be.
http://www.youtube.com/watch?v=1_Fr6VF_1LA at 8:04 This is what GW2 did and is totally stupid and is what happens when you force and funnel people to a PVP area. Rather than giving us an open world we can PVP in at any level which is what we haven't seen in a while and is something I think most of s hunger for. Zenimax is failing hard here.
These are just a few examples of how I believe the Developers are out of touch with what the MMO/TES fans and players are thirsting for in this title. As in all previous TES, we want a non linear OPEN WORLD where we can do what we want when we want. Factions are OK if you allow cross factions to explore the opposing faction's areas. By zone locking us out and funneling us into Cyrodil you are no different than what SWTOR tried to do, what GW2 is doing and failing at and what DAOC did but was never as big as it wanted to be. Zenimax should take lessons from the failures of the past and not make the same mistakes. Take EQ as an example. As a Halfing I could venture to Dark Elf territory and sweat bullets that I wouldn't be detected and KOS. THAT's the kind of feel we want. Not some carebear safety zones with a race to 50 so we can pvp in Cyrodil and definitely not the computer auto scaling my level and gear so I can fight in Cyrodil at lvl 10. That is so carebear and NOT what TES fans are going to pay for long term.
Now: Skyrim
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Elite Member
Joined: 3/24/05
So i guess you will not be playing it. Stuff like that happens.
When do the good fight turn bad, Smedley is a good example.
This have been a good conversation
It depends. When more information is out I will make the decision then. But as of today based on what I know, it doesn't look good and I don't want to support the business model of: "Lets make a mediocre game, hype it up and make our profit in the first 3 months so who cares about the quality long term." But I do realize most in the MMO community will continue to support this business model.
Now: Skyrim
Novice Member
Joined: 11/26/09
You are arguing out of an PVP point of view, and probaly you are right in this regard.
I'm not so sure if this is also true for ppl who can't care for PVP.
Additional if the server transfers would be free of charge, or a service which is covered with the subscription fee you could w/o problem move the server to your friends.
I think similry like you, small servers where you know most of the ppl and where your reputation is based on other ppl is a good thing. thats why so many assholes are around when you have cross servers. In the beginning of wow you couldn't move away and no x-server was available, so ppl who acted like assholes branded them selves. I think that was a good feature what is missing now.
Elite Member
Joined: 3/24/05
if they are smart they release it as a B2P and then just crap out a expansio ro two each year
When do the good fight turn bad, Smedley is a good example.
This have been a good conversation
Apprentice Member
Joined: 6/11/08
I think with my heart and move with my head.-Kongos
To be fair, any individual on these forums is at least as clueless about the player base as any game developer. Game developers at least have access to some metrics related to games and game play. Unless they don't bother buying them from the companies that collect them. In which case, they are about as clueless as the people on these forums.
I can not remember winning or losing a single debate on the internet.
Elite Member
Joined: 1/06/05
Originally posted by ZigZags
some of your post I agree with (mega server part) some I disagree with (pvp part, that's personal preference).
the above isn't necessarily so.
Your friends?
How about the people who aren't your friends who don't share the same interests?
Of the people I know who aren't friends, who played skyrim, half of them don't play mmo's.
The other half don't play mmo's "often" and for the most part only play WoW. one played Lotro. However she never finished Skyrim, a bit too open for her.
Originally posted by tawess
I agree. B2P would definitely be a plus for me. I'm not sure how popular that would be with the subscription crowd though.
The mega-server is something I really like. I like it in STO and would like to see that approach used more often.
I'm not interested in open world ffa pvp so that would be a deal breaker for me.
To each their own I guess.
Novice Member
Joined: 8/19/12
I agree with you on wanting to explore the entire world and not being locked out of zones.
I agree that we shouldn't have a lot of loading screens. However, even Skyrim has some loading screens. If they are brief and are only for going into certain areas like dungeons, I'm OK with it. I'd rather have the WoW fly across the entire continent kind of thing than GW2's find the portal so you can get to the next zone.
I HATE PvP with a passion. I do NOT want open world PvP. If you simply must have it, then I want the following:
1. Give me the option to turn PvP OFF
2. Make it so that only if I venture into an enemy city I get flagged PvP. If I'm just wondering around exploring a zone, I don't want to get ganked by some other player.
Maybe this is where the megaserver will actually come in handy. You can have your open world pvp gankfest and I can have my nice RP/PvE explore the world enjoyment.
Apprentice Member
Joined: 6/11/08
I think with my heart and move with my head.-Kongos
Can't really speak for anyone else, or the game itself, but I would be far more inclined to buy a B2P game than a Sub game. I think the mega server thing is a fine solution. We're never going to get back to servers where everyone knows each other, so we may as well be on servers that get us near the people we know.
As far as PvP, if it's just OWPvP added to the game, same as say, Rift, then it'll be a waste of effort on everyone's part. If it has some purpose, and some incentive to occur in large groups, then it'll be worth the effort. Otherwise, they should just stick PvE with flags.
I can not remember winning or losing a single debate on the internet.
Originally posted by lizardbones
I agree with your B2P summary. That's just me though. I would think it a popular option, but I'm out of touch with the mmo demographic.
I also agree with your server assessment. I love how the server community existed in Lineage but that doesn't seem like it can be replicated unless the game is super niche. I like how the servers in STO feel very busy. One of my gripes with GW2 is that my cousin is on another server and they haven't implemented open world guesting yet. I'm not sure why people don't like the idea of a single server.
Even with mega-servers they could have a ffa pvp ruleset server and a pve/flagged system. I do like it when pvp is more than just PK, but I would like it to be optional (that's just me).
Novice Member
Joined: 2/25/09
Hmm ?
It's meta-developing. It's looking too much at what's trending and not enough about your team's strengths and drive to make a good game. Everyone's doing it because marketing and finance is what runs your development studio.
Currently playing - FF14ARR
Apprentice Member
Joined: 6/13/10
OP...today I don't share your concern.I have not played an ES game.....but I have played many mmog's and know DAOC VERY WELL..So far from all I've heard , I'm encouraged.Matt F is being true to the ES lore...yet making an mmog.
Given my deep disappointment with GW2 WvW( 24/7 zerg where you try to score points ....sigh ) ESO is my only hope.
Originally posted by Landon68
Exactly what I was thinking. Have the infrastructure and options for a server transfer in place to execute within 30 days of release would solve the problem of not being able to play with your friends.
However I think the biggest problem for people not being able to play with their friends is the fact that there are factions that cant communicate with eachother, visit eachother's lands, or group up.
I used to play on Race War PVP server, Tallon Zek on EQ. it was 4 teams of 3 races, but you could still communicate and visit/invade eachother's territories if you wanted to. It was fun.
Now: Skyrim
Originally posted by Shadanwolf
ESO's pvp sounds so damn similar to GW2 and that's what is turning me off. A Huge PVP zerg land where everyone scales in level and gear regardless of their actual game progression. I smell fail all over. I would prefer public pvp dungeons, ala Darkness Falls in DAOC and frontiers. But really I would prefer Public everything like EQ1 had and have specific objectives in Cyrodil that would drive much of the PVP there naturally. I hate being forced and funneled where to go and what to do in an MMO, especially an Elder Scrolls one.
Now: Skyrim
Originally posted by ZigZags
All large scale pvp is pretty much a zerg fest.
Novice Member
Joined: 8/19/12
There are also supposed to be smaller scale objectives besides just the giant zerg raid on the Capital. For example, you'd have objectives to take over resources in order to starve out the enemy. Probably objectives to take out key NPC's on the other side as well, in a more stealthy manner. From what the devs were saying, they wanted there to be a variety of PvP things to do in Cyrodiil... aside from just the big zerg battles.
Apprentice Member
Joined: 10/15/12
Originally posted by ZigZags
cyrodill is bigger than oblivion. it also has public dungeons and quests. it's basically a huge owpvp zone. it's not really all that similar to gw2. other than it will also have 3 faction siege warfare.
I think the prostitute mod corrupted your game files man. -elhefen
Elite Member
Joined: 10/29/07
I dont really think instances will be the biggest problem in ESO.
Firor did lose my interest when he said all MMO features were already invented and needed no additions. That is kinda like when the head of the Us patent office said everything was already invented and they might as well close down in the 1890s.
Thinking like that leads to old boring copying of old stuff. Sadly enough, most people here seems to think more or less the same, in threads about what MMO people should make if they have the money SWG2, UO2 and AC3 are the top choices forgetting that it was new thinking that made AC, SWG and UO good games from the start.
I assume ESO will be a mix between DaoC and Wow which might sound good to some of you but the same can be said of WAR.
There is still time to change this tough, I hope that the alpha and beta testing make Bethesda and Zenimax to change their mind and revamp the game before launch, after it is too late.
The Elder scrolls have been a good series since Daggerfall, if Firor want to make a new DaoC he should instead buy the license from EA, it should be peanut money. Messing up your popular IP isnt worth it.
Elite Member
Joined: 10/29/07
Originally posted by muffins89
Still sounds pretty similar to GW2 to me, even if it have dungeons and is larger.
While GW2s borderlands doesnt have quests it do have events.
Then again, I think GW2s WvWvW is pretty fun so that part sounds fine with me, in fact this is the part of the game that sounds fun to me.


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Listen to Manuel MP3s!
What Are Human Rights
As defined in Wikipedia, Human Rights are moral principles that set out certain standards of human behaviour, and are regularly protected as legal rights in national and international law.
So what are Human Rights? They are "commonly understood as inalienable fundamental rights to which a person is inherently entitled simply because she or he is a human being." Human rights are thus conceived as universal (applicable everywhere) and egalitarian (the same for everyone).
Unfortunately, Human Rights are not defended in parts of the world where people struggle to daily survive.
I wrote this song You Don't Have to Fight, to support Human Rights anytime and anywhere in the world, for anyone.
You Don't Have to Fight, because you have these rights on principle and you should be respected just as human being first of all without the need to fight or to ask for them!
This song is free for you to download and you are authorized by myself (its composer and author) to download it.
Here are my words in my song (performed by myself):
Title: You Don't Have to Fight (The Human Rights Song)
When every other thing goes wrong
And you don't know how go on
It will never take so long
And you will sing this one song
Because you just have on principle
You don't have to fight
just to have your right
You don't have to fight
in the darkest night
You don't have to fight
keep your dreams alive
The Way of Love
This is a new love track demo, with a very sweet chorus that will make you dream.
The demo has been created to explain how to mix vocals with other instruments, there are many effects used (the typical state of the art effects used in the industry). The song itself is not "common", because it's a blend of different styles all together. Considering it as demo, I love to blend styles.
If you want to know how I had the idea of this song, it's simple. It all starts from the electric piano part that I play during the chorus. Started from there and evolved into this track.
As always, I wish you a great listening and use always very good speakers to have the best audio experience.
If you have good headphones, it's ok as well. Better to use good headphones than bad speakers.
Electric Adventures
This is a new track with many electric guitars performances, and an overall "electric" feel exactly, electric adventures.
It's a trip into intrumental rock, with some spicey funk and brilliant drums!
Initially, I wrote also the lyrics for this piece, but didn't find the singer with the vocal tone I was searching for.
So practically it became an instrumental track only, but, anyway, it's good this way too!
The ending electric guitar solo, from 1:57 and next seconds is by guitarist Mike Woodley.
Mike is an aspiring composer and musician who is fluent in a wide range of musical styles and genres. He plays several instruments and has worked in film and video games as a musician.
The Stars
This is a wondeful soft piece, an inspiring melodic trance track I wrote before, but completed it only now, after a lot of time, I can say.
Anyway, it's ready for you and your soul, if you have the time to listen to it
When I composed it, I had in my mind love stories under a beautiful night sky, with brilliant stars all above. I imagined also about heaven and trips in space and time, so there's really a lot in this track.
The Stars is a return to club and dance tracks, after a while I focused on Funk and other styles, as you can see listening to the other music demos.
I wish you a wonderful listening, just a small hint, listen to the track with very good speakers and at high volume, you'll enjoy it very much!
Through the Mountains
Winter is leaving us, spring is coming, but this track is dedicated to snow, freeze, snowboarding, skiing and mountains.
All you have to do is listening and have in your mind stunts and jumps across the mountains, the snow, the rivers and beautiful forests.
I was born in a beautiful island, having so much sea and beaches, but I always loved the idea of mountain trekking and I've never been able to. Never found the time or the opportunity. I hope to succeed in this idea next winter. So, bye bye winter, for now.
Welcome beaches and this new wonderful summer season
About Through the Mountains, the style I used is a mixture of funk ideas and guitar rock. The rhythm has been done carefully, and while the BPM is 120 only, I think it gives perfectly the idea of energy and sports.
Phat Funky Road
There are many songs named Funky Road. If you search on Internet you'll find so many, but no one is named Phat Funky Road. Why Phat? Because in this new track I blend Funk ideas with Rock and harder rhythms. Well, not so hard, not exactly my style, but I consider it hard, since I'm a Classical artist.
Phat Funky Road
More Funk, I love Funk, yes… why not? seems the new trend of latest years. In Phat Funky Road You'll find something reminding you Funk Rock, Funk Metal or similar.
Funk Rock is a fusion of Funk and Rock. Many instruments may be incorporated into the music, but the overall sound is defined by a definitive bass or drum beat and electric guitars. The bass and drum rhythms are influenced by Funk music but with more intensity, while the guitar can be Funk or Rock influenced, usually with distortion.
Funk Metal is a subgenre of Funk Rock that fuses elements of Heavy Metal and Funk. Allmusic has claimed that, "Funk Metal evolved in the mid-'80s when alternative bands like the Red Hot Chili Peppers and Fishbone began playing the hybrid with a stronger Funk underpinning than Metal."
As I said, not exactly my style, but since I like all kinds of music genres I could not refuse the temptation to try, considering also all the positive emails I'm receiving about my Funk experimentation (like Funk in Nature).
Saying more about Funk music, I would like to write few big names that have been able to blend Funk music with harder rhythms, like Rage Against the Machine, Red Hot Chili Peppers, Living Colour but the list is very long so I suggest you to make a deep search about the topic.
Funk in Nature
Funk Music is still very popular, after all these years. This song is a great tribute to this genre. While I composed it having in mind Funk Music and its variations, I created a blend with other styles and modern ideas. The cocktail of music notes resulting of this blend is refreshing and sweet, with natural landscapes coming in mind and beautiful sceneries.
Funk in Nature
Funk is an American music genre that originated in the late 1960s when African American musicians blended soul music, soul jazz and R&B into a rhythmic, danceable new form of music. While Funk de-emphasizes melody and harmony and brings a strong rhythmic groove of electric bass and drums to the foreground, if you want to create a unique blend with modern ideas you have to re-introduce melody someway, and the flute melody is a perfect way to do this, considering how this instrument has been considered a great player in the 70s.
Like much African-inspired music, Funk typically consists of a complex groove with rhythm instruments such as electric guitar, electric bass, Hammond organ, and drums playing interlocking rhythms. Funk bands sometimes have a horn section of several saxophones, trumpets, and in some cases, a trombone, which plays rhythmic "hits".
In my track I used the well known Clavinet sound, one of the typical Funk instruments, used very much to give a strong rhythmic fingerprint to the recordings.
A Clavinet is an electrophonic keyboard instrument manufactured by the Hohner company. It is essentially an electronically amplified clavichord, analogous to an electric guitar. Its distinctive bright staccato sound has appeared particularly in Funk, Disco, Rock, and Reggae songs.
Talking about the "natural" part of the track, New Age, Nature Music, Easy Listening and Relaxation Music, all are good terms to explain how Funk in Nature develops and distinguish itself from the rest of the piece.
There are many images coming into mind while listening to the music, sweet natural landscapes, beautiful sceneries, green valleys, brilliant rivers and blue skies. You can close your eyes and see all of this, relaxing and enjoying the unique blend of melodies and rhythm.
I can add that there is also some "Celtic flavour" in the blend, making it even more unique.
Listen to Music Online
Many asked me to write a post about the Music Pages I've got in my websites, so you can easily Listen to Music Online
Ok, let's start then.
Listen to Music Online
The first page is the Music Demos page here at ManuelMarino.com.
You can find it also in the top bar, title is of course Listen to Music Online.
In this page I've collected the latest tracks I've produced in 2009, mainly orchestral and film music, but there is also Astronauts and Funk Music whis is a mix of different styles, from choral to jazz, pop and funk.
Still want to listen to the music online? There is my new Official page at Manuel Marino Official, with mp3 demos and excerpts from games soundtracks I created.
You can access also to my Free Mp3 Player.
This Mp3 Player contains mixes from old tracks, mainly 1999 produced tracks, and later years.
These tracks come from my old archive of my CD's published on Mp3.com in those years but there are also independent demos made just for fun and to show my talent as composer and producer.
After Mp3.com experience, I focused on games soundtracks and you can listen to some of them through my MarinoSounds.com Studio page.
To listen to music just check the pages of the multimedia projects listed in the homepage.
Last but not least, MarinoSounds.com has been totally renewed, new graphics and new design. There is also a new logo saying Blasting your mind with unique sounds.
Knights and Film Music
Today I publish a new music track, inspired by knights, chivalry, code of honour, battles and dangerous wilderness exploration. This is a demonstration of my talent with orchestral arrangements.
Knights and Film Music
The Knight is an elite warrior sworn to uphold the values of courage and honour.
Knighthood was characterized by two elements, feudalism and service as a mounted combatant. Both arose under the reign of the Frankish emperor Charlemagne, from which the knighthood of the Middle Ages can be seen to have had its genesis.
Knights were trained in hunting, fighting, and riding. They were also trained to practise courteous, honorable behaviour, which was extremely important.
This behaviour was a Code of Honour, made of solemn oaths, like to protect the people and to live by honour and for glory.
Danger was part of a Knight's life, and you can feel dangerous surroundings in this orchestral demo.
Part of the track is from the music soundtrack I'm composing and producing for the Nintendo DS videogame Baalzebul. It is an innovative fantasy role play game. The first playable demo will be completed soon.
Today I create a new category, named 2009 Music Demos, where I'll publish totally new music tracks made with the latest gears but with the same talent behind: myself
These tracks are demonstrations of my skills and creative ideas and in each post I'll explain the inspiration that moves them, the images (like the Astronauts) I would like you to see, while listening to them, and the feelings.
Astronauts and Funk Music
This first post is dedicated to big 80s space operas, movies, novels, astronauts and sci-fi culture. This is also a trip to old good 80s with their catchy rhythms, synths and guitars.
This first demo starts with a space choir, an opening orchestra and choir theme, I can say epic and grand, that creates images of galaxies, shuttles, astronauts and the infinity of the universe.
The choir evolves into a rock instrumental piece, with 80s synth effects that add a spacey feel to the entire track, yes, again more astronauts music. I can name it "space rock".
Yes, as you see I like everything about space topics, astronauts, spaceships and similar.
The next style is jazz, a universal style that will never end to please our ears, today, and in the next centuries.
Synths are back in an 80s pop mix, while a really catching funk part ends the demonstration, making us really uplifting and excited.
I dedicate this music work to Richard Garriott, Lord British in Ultima and significant figure in the video game industry. And lately, also an astronaut!
On October 12, 2008, astronaut Garriott launched aboard Soyuz TMA-13 to the International Space Station as a self-funded tourist, returning safely 12 days later aboard Soyuz TMA-12.


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The award-winning Healing Magazine® is just off the presses and also available online at www.healingmagazine.org. This issue explores many ways in which organizations and families triumph through their enrichment strategies and advocacy on behalf of children on the Autism Spectrum. Parents, clinicians, foundations, teachers and organization are singular in their desire to help individuals on the Spectrum live happy, fulfilling lives and communicate with the those they love. This special issue of Healing offers a variety of compelling articles by representatives of these groups who are all moved every day to work on behalf of those with Autism.From the story of a model residential program in Maine to a summer camp in Pennsylvania, to mothers in several states and authors of great recognition, this issue is a guide to understanding the joys of communication, love and living with children, teens and adults on the Autism Spectrum. KidsPeace is very grateful to the authors of these articles and hopes that their stories will touch and educate many readers. KidsPeace has been serving the needs of children since 1882, and is at the forefront of innovative programs for diagnosing and teaching children on the Spectrum. Because this issue is so special, we have both posted the articles online and provided a downloadable PDF of the magazine for readers to enjoy and share with others. For more information on KidsPeace and its many programs, please request more info, or contact a customer service liaison at 800-8KID-123 (800-854-3123) or email@example.com. If you know a teen who needs a safe place to discuss issues and seek advice online, direct him or her to www.TeenCentral.Net, a site that is operated by KidsPeace and monitored by Master's level clinicians.
KidsPeace has been providing services to children since 1882. At the main KidsPeace campus in Orefield, PA, an important aspect of each child's treatment is the opportunity to participate in religious or spiritual activities during their free time. Marian Schappell and Tony Jefferson are part-time spirituality teachers and chaplains to the children of KidsPeace, and they fulfill their ministry by recruiting members of the local religious community and KidsPeace associates to volunteer with the children. A diverse group of dedicated clergy and lay people donate their time and love to conduct religious services, teach spirituality, mentor and listen to the children, sing, pray, play basketball and be there for the children on a regular basis.
To thank all of these volunteers for their important contributions, KidsPeace hosted an appreciation breakfast this week to thank all of those who spend their time with the children. Among the attendees were pastors and chaplains of a number of Lehigh Valley churches and associations, members of the Parkland Ministerium, volunteers who teach and advise the children and KidsPeace associates who are members of the Spirituality Committee. Several KidsPeace children attended as well to express their thanks to the wonderful volunteers who help them so much. One young man performed a rap he wrote encouraging others to pray and try hard, while a young woman sang a poignant song and told her story of life before KidsPeace. Another young lady told her story, thanking Marian for all of the help she provided to her in her recovery. Katya, a volunteer, sang a song she composed for the KidsPeace children that asks that all be released from the darkness and see God in others. Another young man discussed how Islam has turned him into a better person and praised volunteers from the Muslim Association of the Lehigh Valley who teach teens about the Koran, prayers and how to model Islamic behavior. One of the pastors spoke about bringing God to the children, giving them the courage to open up and trust others.
After enjoying a wonderful breakfast with KidsPeace associates and several youth, the volunteers joined into a prayer circle and sang along with Marian to give thanks for all of their gifts from God. It was a touching tribute to these unselfish men and women who work so hard to bring the kids peace and healing.
Marian Schappell joins Deacon Charles Coyle and Msgr. Robert Wargo at KidsPeace appreciation breakfast.
On October 29, more than 25 referral agency representatives, community members, current and future foster parents and KidsPeace leaders spent the morning visiting the new Foster Care and Community Programs office in Alexandria, VA. KidsPeace President and CEO Will Isemann addressed the group and said he was delighted with the turnout of concerned visitors. A former foster child also spoke and told the audience about her struggles when she was in the foster care system. Pat O'Brien of "You Gotta Believe" in New York City spoke about the importance of placing older children and teens who often have a difficult time finding permanence and loving families to guide them to adulthood. In the afternoon, Pat presented a complementary training to 16 local agency members, providers and community partners who learned about Pat's successful efforts to find foster and adoptive homes for teens in New York.
Spanish TV station Telemundo covered the open house for its 6:00 p.m. and 11:00 p.m. newscasts and also posted the story on its website, spreading the message that there is a dire need for foster families in Northern Virginia, particularly bilingual Hispanic families. Also in attendance were staff from local departments of social services, members of SCAN VA (Stop Child Abuse Now), Carmen Fernandez of HACAN (Hispanics Against Child Abuse and Neglect) Rosalia Fajardo of PEATC, Barry Londeree from Congressman Jim Moran's staff and Pat Donnelly of CWLA.
Will Isemann commented that he was happy for the large turnout and hopes that KidsPeace will fill a large void in the NOVA area. "KidsPeace has been caring for children in need since 1882," Isemann said. With more than 40 foster care offices around the country, KidsPeace will fill a void for the foster children of Northern Virginia and apply our outstanding matching process to the foster parents and children in this area. We strongly believe that careful matching results in fewer unsuccessful placements and happier families."
For more information on foster parenting and children who are waiting for loving homes, contact KidsPeace Foster Care and Family Services at5100 Leesburg Pike, Suite 302, Alexandria, VA 22302, 571-403-9260, or complete and submit our online form.
KidsPeace President and CEO addresses visitors at open house
KidsPeace Mobile Support Specialist Cristie Ansbach was honored for athletic contributions by her Alma Mater, Alvernia University. Last Month, Cristie was inducted into the Hall of Fame for extraordinary accomplishments as a point guard for the teams that hold the four best winning percentages in the school's history. Cristie went 19-8 in her freshman hear, helping the team win an ECAC South Championship, and went 22-6 the following 3 years, attending the NCAA Tournament each of those years and winning a PA Athletic Conference championship in 1998.
Cristie was PAC Player of the Year twice and an All American two times as well. She has the fourth highest career scores for the school, 1,479 points, and was Most Valuable Player at the ECAC South Championship as a freshman. She also leads in career assists, steals and is second in free throws and free throw percentage. Cristie also ran cross country at Alvernia and was named most valuable runner and All-PAC for her efforts.
Cristie is a wonderful role model for the children she support at KidsPeace, showing girls in particular that they can succeed if they work hard and persevere in developing their talents. She works late night at the KidsPeace Psychiatric Hospital, averting potential crises and providing intense assistance when crises do occur. The kids respect her for her achievements and for her work with them at KidsPeace.
KidsPeace Foster Care and Community Programs has announced that its Columbia, Maryland, office has moved to a new location. The new address is
5575 Sterrett Place, Suite 200, Columbia, MD 21044, 410-964-9329, toll free 877-266-8460, fax 410-964-9375. This new space will offer more room for parent visits, play areas for children, training and private meetings with families, referral sources and trainees.
Recognizing that these difficult economic and political times place increased pressure on young adults, the KidsPeace Psychiatric Hospital has begun admitting clients in the 18-21 year old range. "It has become very evident over the past 6-9 months that this group of young people needs a place to turn if they experience psychiatric crisis," said Director of Admissions and Marketing Sean Klutinoty. "An adult psychiatric hospital can be a very scary place to this group," Klutinoty added. "KidsPeace has been serving young people since 1882, and we treat all of our clients with care, understanding and respect for their cultures and stages in life."
The KidsPeace Psychiatric Hospital is located on the beautiful Orchard Hills Campus in Orefield, PA, only a short distance from all Lehigh Valley Emergency Rooms. The rolling hills and more than 255 acres of peaceful countryside add to the healing environment of the hospital, and our clients respond positively to the modern facilities and highly experienced staff.
KidsPeace offers treatment to for most DSM-IV diagnoses, as well as behavior and emotional issues, but is not equipped to provide detoxification services or to treat medically unstable clients. Referrals come to the hospital from a variety of sources, including hospital emergency rooms, private physicians and psychologists, schools and colleges, and other professionals who understand the level of acuity KidsPeace Psychiatric Hospital handles. KidsPeace accepts private insurance or government funded coverage and quickly determines level of payment prior to admission.
For more information or to make a referral to the KidsPeace Psychiatric Hospital, contact Customer Relations/Admissions at 800-8KID-123 (800-854-3123).
In the Lehigh Valley, KidsPeace has been holding annual autumn balls for 8 years -- formal affairs with sit-down dinners, dancing and auctions of wonderful donated items. This event typically raises a large amount of money for the KidsPeace Children's Fund, which provides necessities and some extras to children in our care. Due to the tough economic times, we are planning a truly unique concept for our Autumn Ball. We are asking our donors to spend December 10th not dressed in gowns and black ties, but with their families and loved ones instead. Here is how it works ...
Make a donation of $200 to KidsPeace and receive coupons to pick up a hot, delicious pizza, a bottle of wine and 6 wonderful cupcakes and stay at home and share the feast with your friends and families. Pizzas will be available from one if 3 locations of Penn Pizza at two locations in Allentown or Rosanna's in Bethlehem; the wine from two Clover Hill Vineyards & Winery locations; and the cupcakes from The Flour Shop in Bethlehem. The ball takes place from 6:00 p.m. until 10:00 p.m. on December 10th, and the children at KidsPeace will be having a pizza party right along with you. Additionally, your gifts to KidsPeace will help provide winter outerwear, toiletries, books and games and holiday gifts to children who will not be able to be home for the holidays, whether in one of our residential centers or in foster care.
Can't afford $200? KidsPeace will gratefully accept donations of any size to bring smiles to the faces of children who, in many cases, have experienced very little kindness in their lives before coming to KidsPeace. For more information, please contact Colleen Kulp at 610-799-7906 or firstname.lastname@example.com.
Enjoy an evening with your family and help the children at KidsPeace at the same time.
KidsPeace President and CEO appeared on the morning news on WFMZ, Channel 69 today to help promote "Kids of Character," a local nonprofit that is promoting instilling character in our children at a grass roots level. Isemann appeared with Gwen Pongracz, founder of the organization to explain that parents, educators, business leaders, neighbors, community members and all responsible adults are all stakeholders in teaching our children the core values of character, which include:
They advised parents to read books to their children that contain characters who portray values and take responsibility, and to use teachable moments to discuss the topic with older children. Additionally, all adults who interact with children in the community should take responsibility for teaching positive character traits to our future physicians, attorneys, educators and business leaders.
Isemann explained that, at KidsPeace, "All associates reinforce character attributes to the children we care for in treatment and in our schools. We model character for our kids at all times and provide them with tools that will help them learn to incorporate these attributes into their lives." KidsPeace hosted a conference for Kids of Character at the Orchard Hills Campus in Orefield last month
Pongracz pointed out that character is mandated by "No Child Left Behind," and urged parents to contact their schools to learn how this mandate is being carried out and ask for more character attributes to be incorporated into curricula.
Isemann added that KidsPeace is partnering with Kids of Character because it is the right thing to do as a business and as responsible members of the community and he urged other businesses to support the organization in any way possible.


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Samsung Galaxy S3
The first "real" iPhone competitor, first real "global" phone--available on nearly every carrier, nearly everywhere--also represents the rise/dominance of Android OS.
Samsung's flagship smartphone successor burst forth this past summer with a surfeit of software features to wow and confound mass-market buyers of premium handsets. Set apart by its thin, light, and sleek design, the Android powerhouse fanned out across the range of carriers (starting with five in the U.S.) and instantly won wide appeal.
Surging sales and additional color choices worldwide have made the Galaxy S3 a global hit. Projections forecast 30 million sales ; in November, Samsung pushed more GS3 units than Apple did of its iPhone 5.
For more on this story, see our full review of the Galaxy S3.


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Last edited by chaud; 2012-10-23 at 07:10 PM.
No more pvp silence, no more static dmg in non-burst phases
warriors, Hard times are comming...
warriors, Hard times are comming...
Cause we need them...rite?
Blizzard do not destroy Jaina Proudmoore's character. Make her who she once was, not full of rage and vengeance.,If you are curious about me or about my writing aspirations, feel free to pst me. Paladin-Sorcerer at your service! My Youtube Channel https://www.youtube.com/user/Aeluron Big fanboy of Yrel now. Love her now
Oh come on. They changed 70 exalted factions to 60 for the new title? That sucks. 60 is a complete joke to get.
We need a genocide that targets whiny mages.Glyph of Gag Order Does not work against players.
Damn, I am at 69 exalted reps and they decide to nerf it.
At least leave it at 65!
10 seconds from 2 minutes is a drastic, harsh change.. and I don't have a monk. That's just a gamechanging, mindfuck of a design process.
lol, there goes warriors if this goes through.
taking the silence off of pummel made sense... taking it off both pummel and heroic throw does not make sense.
"Intervene Run at high speed towards a party or raid member, intercepting the next melee or ranged attack within 10 sec while the target remains within 10 yards.
Major Glyphs
Glyph of Gag Order Does not work against players."
And that's all warriors get.. rofl blizz, rofl.
I dream that in the near future, new Blizzard employees that actually play PvE will take care of mage changes.
Glad they are changing the rep achievements like they said they would back in the beta. 70 was near impossible unless you got some of the harder or removed reputations, then it was easier.
they could just remove that warrior glyph instead, it's nearly useless now rather than making it not work on players lol... does make sense about pummel indeed but heroic throw? nope... if they really need a good idea badly, make the glyph cause heroic throw silence for 3 sec but increases it's cooldown by 30 sec so it's 1 minute again.
blizz are actualy stupid players said gag order was stupid on pummel what do they go and do make the glyph shit in pvp they really have no clue about there own game
Glyph of Gag Order Does not work against players.
Good change, now get rid of the other blanket silences. I play a warrior and this glyph was getting out of hand, this is a very good change.
Blanket silence is a retarded mechanic, why should you be rewarded with a blanket silence when you've missed your interrupt?
Blanket silence just promotes badplay.


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WILMINGTON, NC (WWAY) — Wilmington Police are looking into two armed robberies that involve employees of different Wilmington restaurants.
The first incident happened around 11:00 p.m. and involved a delivery driver for Lucky Star Chinese. Police say three men approached the victim in the parking lot of The Preserve at Pine Valley apartments on South College Road. The victim told police one of the men called in an order. Money and food was taken. The deliveryman was not hurt.
Police say about 30 minutes later, another armed robbery was reported, this time at Henry's Restaurant near the intersection of Independence and Shipyard boulevards. They say a woman was robbed after walking out of the restaurant by three male suspects. The victim told police they tried to get her to take them inside but then left. Money, a purse, wallet and two cell phones were taken in that incident. She was not hurt.
There have been no details released about a description for any of the suspects besides that the first incident involved two black males and one white male, while the second incident involved two black males and one male with an unknown race. Police are not sure if the two incidents are linked at this point.


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Lauren Liess
Contemporary vase carved from teak root in Indonesia.