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Chattanooga at Hawai'i
Waikiki Beach Rainbow Wahine Tournament
Stan Sheriff Center - Honolulu, Hawai'i
Saturday - Nov. 30, 2013
Head Coach Jim Foster
Thoughts on the game:
"We made plays and the freshmen grew up today."
On the play of the freshmen:
"They are a very athletic group and their defensive ability is significant. They played with discipline within the framework of that. (Aryanna Gilbert) is a very, very strong player and she knows how to use her strength and move her feet. Moses is long and Chelsey is competitive. Whitney got some shots off. It is a fun game to watch and a fun game to be involved with. It was a hard-nosed, intense, good win."
On Taylor Hall's senior leadership:
"When Taylor was out there, there were four people we matched around her that played with her intensity and her passion. We did have that the first day. We didn't play better and she didn't play with that passion. I told her, on the third day like this, you learn a lot about yourself."
On the break for exams:
"We have two days off to get ready for exams, then we will go from there. Wednesday will be an interesting practice. We will walk in and see where their heads are. I know how the freshmen are going to walk in. They showed they have been paying attention.


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Man gets three years in jail after dramatic arrestBy Patrick McArdle
STAFF WRITER | September 20,2013BENNINGTON A New York City man whose arrest during a drug sweep in Bennington in January was preceded by what police called an overwhelming show of force was sentenced to serve three years in prison after pleading guilty Thursday to two felony charges.
Bernard Rowell Jr., 26, entered his guilty pleas in Bennington criminal court to one count of selling heroin and one count of selling cocaine. As part of the plea agreement, the state agreed to dismiss four other felonies and two misdemeanor charges, all of them drug related.
The circumstances of Rowells arrest were described in the courtroom by Bennington County Deputy States Attorney Robert Plunkett. Rowell was one of more than 45 people arrested in Bennington County on Jan. 16 as part of Operation County Strike which was described at the time as the biggest single-day drug sweep in Vermonts history.
Plunkett said Rowell was believed to be one of the people who was bringing drugs from New York City to be sold in Vermont although Plunkett said that nine months later, it was unclear whether Rowell was one of the major players.
Police learned during the operation Jan. 16 that Rowell was in a home on Pleasant Street but Rowell refused to leave. Police responded by sending a tactical team in special gear to the home and calling in a helicopter, flown by customs and border patrol agents, which circled the home until Rowell agreed to surrender without further incident.
The sight of the police response attracted a large number of onlookers and media, including television cameras. Many of the neighboring residents watched through open windows despite the cold and snowy conditions.
Col. Thomas LEsperance, director of the Vermont State Police, said later Jan. 16 that he believed the police response contributed to the peaceful resolution.
There are times when an overwhelming show of force will cause people to surrender. ... Having this number of officers in Bennington for today was not only necessary, it was the right thing to do, he said.
The charges to which Rowell pleaded guilty involved selling drugs to a confidential informant, operating on the behalf of police, in December.
Judge Nancy Corsones accepted the plea agreement Thursday and sentenced him Rowell to serve three years to three years and one day in prison. The purpose of such a sentence is to ensure that an out-of-state resident with no real ties to Vermont will not be compelled to stay in the state because he or she is on probation.
In Rowells case, in particular, he is expected to serve his Vermont jail sentence and then be extradited to New York where he is facing outstanding, drug-related charges.
Rowell made a brief statement to the court.
Id like to apologize to the town and the community if I caused any mischief here. I would like to just do my time and get back home to my kids, continue being a father, he said.
Corsones chastised Rowell for his words.
The mischief that you caused to the community by selling to a (confidential informant,) I can understand you using that term. The utter destruction that the dealing of crack cocaine and powdered cocaine and heroin has caused in the state of Vermont is beyond description. ... The cancer that this kind of behavior causes for families and communities is beyond description, she said.
email@example.com IN This Just InBy Kathleen Phalen Tomaselli Full StoryBennington College and Middlebury College both top a list for most entrepreneurial colleges in... Full StoryWas the response to an alleged assault at College of St. Full Story
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- RICHARD'S POOR ALMANACK: On this day 1739, 'Richard Palmer' identified in prison at York Castle as the notorious outlaw DICK TURPIN; IN 1836, Battle of the Alamo begins near San Antonio de Bexar, Texas; 1896, the Tootsie Roll invented by LEO HIRSCHFELD.
- RICHARD'S POOR ALMANACK: On this day in 1472, Orkney, Shetland islands put up as collateral by Norway to Scotland in lieu of dowry for MARGARET OF DENMARK on her marriage with JAMES III, king of Scotland; 1962, JOHN GLENN first American to orbit Earth.
- TOMORROW'S HEADLINES TODAY: City mayoral candidates debate campaign issues; Hartford, Conn., woman still missing; Neal Goswami reports attempts to legislate suicide; local woman loses 100 pounds through TOPS program.
- RICHARD'S POOR ALMANACK: On this day in 1878, JOHN TUNSTALL murdered near Lincoln, New Mexico, by the outlaw JESSE EVANS; in 1930, ELM FARM OLLIE first cow to fly in aircraft, first to be milked airborne; 1955, nuke test WASP; '79, snow in Sahara.
- TOMORROW'S HEADLINES TODAY: Rutland Herald News Editor Alan J. Keays and staff writer Gordon Dritschilo discuss stories planned for the February 18, 2015, edition of the newspaper: Winter budgets maxed, legal marijuana, Springfield bank job, USPS slowdown
- RICHARD'S POOR ALMANACK: On this day in 1249 AD, ANDRE of LONGJUMEAU is dispatched by LOUIS IX of France to meet the KHAGAN, ruler of the Mongol Empire; in 1804, during 1st Barbary War, STEPHEN DECATUR scuttles the pirate-held USS Philadelphia in Tripoli.

subset: commoncrawl


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Created on 25 June 2009
- 11th ANNUAL BABY DERBY - Feb. 22, 2009 Sponsored by Kimberly-Clark and Jewel-Osco. Five babies (age 10 to 12 months) chosen in a random drawing, crawled from start to finish on a five-lane Huggies Diapers mat at center ice. Daisy Chaidez of Cicero, IL won her family a Funjet Vacations trip for four to Mexico's Riviera Maya with accommodations at the all-inclusive, five-star Iberostar Paraiso Maya.


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An injury collision landed 50 year old Maxine F. Hicks, of Hugo, in critical condition on Saturday, May 5, 2012. The collision occurred at approximately 1:30 a.m. on HWY 271 just 6 miles south of Antlers in Pushmataha County.
Hicks, the driver of a 2005 Chevy Equinox, fell asleep at the wheel and ran off the roadway to the left striking an embankment and then a utility pole.
She was transported from the scene by Eagle Med Air Ambulance to St. Francis Hospital in Tulsa. She was listed in critical condition with head, arms, legs and trunk internal and external injuries.
The cause of the collision was listed as sleepy with the condition of the driver being inattentive. Hicks did not have her seat belt in use at the time of the collision but both the front and side airbags deployed.
This collision was investigated by Oklahoma Highway Patrol Trooper Chris Dennis, #223, of the Pushmataha County Detachment.
[1] mailto:email@example.com
[2] http://www.theantlersamerican.com/sites/default/files/Accident graphic_2.jpg


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Town Square
Not your average ham and cheese sandwich
Original post made by Donna Con Brio, another community, on Dec 14, 2006
Comments (1)
a resident of Menlo Park: Downtown
on Jan 9, 2007 at 2:03 pm
I am soo excited to hear that, bc the one they have a left bank doesnt' do it for me at all. I'll check them out...
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With the Aloha Kia Hilo Trade-In Estimator, you can quickly find out what your car is worth. Use our Aloha Kia Hilo Trade-In Estimator to find KIA Trade-In Values for vehicles located in Hawaii and throughout the region now. We'll quickly help you find your KIA trade-in values. Hilo HI, Kea'au, HI, Kurtistown, HI and all the surrounding communities come to Aloha Kia Hilo where we make finding your trade-in value as easy as can be.
You should know exactly what your Hilo, HI KIA is worth, especially because it's so quick and easy to find out. Determine the trade-in value of your KIA for Kurtistown, Kapoho or Opihikao and the surrounding area today, with the convenience of our Aloha Kia Hilo Trade-In Estimator.
The Aloha Kia Hilo Trade In Estimator determines the value of your vehicle. Speak with a experienced sales professional today who knows your vehicle and the Hilo HI KIA market. It's our sales professionals that can help you find the best KIA Trade In Values Kea'au HI has to offer. KIA buyers - and buyers of any car or truck - come to us looking for that best value.
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19.723596; -155.067206


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June 20, 2006
Windows Live Messenger Out Of Beta
The same day when Yahoo Messenger 8 Beta launched, Windows Live Messenger came out of beta. Is this a coincidence?
Let's install the software. If you do that, you'll see there are a lot of opt-out options and bundles.
You'll also notice that Live Messenger cloned Yahoo Messenger interface. If Yahoo has Launchcast, Microsoft has Rhapsody Radio (but you have to pay for it). Both have an ad and a search bar at the bottom of the window.
So what's new in Windows Live Messenger?
* Live folders - share files with your contacts and synchronize the updates.
* Live contacts - update your contact card and it updates for everyone you want it to.
* PC-to-PC calling.
* PC-to-phone calls: sign up for service with Verizon.
* Video calling: 640x480 videos.
* Live Messenger will offer users a sneak-peak at the upcoming Walt Disney movie release "Pirates of the Caribbean: Dean Man's Chest," as well as an online video game based on the movie.
Live Messenger will replace MSN Messenger, that will still be available for users that have older versions of Windows.
Yahoo Messenger - Live Messenger interoperability is not yet available.
You can see a video that shows the new features of the Live Messenger and they are described by a member of Live Messenger team.
Download Windows Live Messenger (15.3 MB, requires Windows XP).
This blog is not affiliated with Google.


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Salvage Chevy
Finding the perfect salvage Chevy is simple with a search of an online salvage auto auction. From the comfort of your couch at home or office desk, you can find the salvage Chevrolet to supply you with the parts you need to repair your family car. You can even find a new project car or truck that fits within your tight budget.
From an Equinox to a Silverado, a membership at SalvageAutosAuction.com allows you access to the specific model and year of salvage Chevrolet that you want. To narrow the search, you can even locate salvage Chevy vehicles in your area. If you're curious about a particular car, you or a professional mechanic that you hire should visit the Copart facility and inspect the vehicle.
As a member, you will have access to the exclusive salvage auto auctions across the country run by Copart. Typically Copart auctions are closed to those who do not have a dealer's license. Once you place your bid, SalvageAutosAuction.com and our affiliate dealers do all the work. We take your maximum bid and try to get the car for the lowest price possible.
Don't let a good salvage Chevy slip through your fingers. Sign up with SalvageAutosAuction.com today and start bidding.
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The ceremony will be held on the River Parade Field of the Pentagon.
There will not be a media availability following the ceremony.
Media must be at the River Parade Field no later than 11:40 a.m. (EDT). Media interested in audiovisual coverage of this event may contact Terry Mitchell at (703) 695-0169.


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Poolside Pocket Tee
Poolside or dockside, our aptly-named Women's Pocket Tees go with everything, from skirts to shirts and even over a swimsuit.
· 100% cotton
· Crew neck pocket tee
· Garment-dyed
· Enzyme-washed
· Whale tab at pocket
· Imported
Care Instructions:
· Machine wash
Need Help?
Call us: 1-800-892-4982
Email us: email@example.com
Mon - Fri 8am - 8pm ET
Reviewed by 2 customers
Sort by
- Great Colors
- Soft
- Poor Quality
- Thin Material
Best Uses
- Casual Wear
Comments about Vineyard Vines Poolside Pocket Tee:
The material is very thin and has actually worn a few small holes in it. I will be returning it soon due to poor quality.
- Fit:
- Feels true to size
- Length:
- Feels too short
- Was this a gift?:
- No
- Loses Shape
- Poor Quality
Best Uses
- sleeping
- Yardwork
Comments about Vineyard Vines Poolside Pocket Tee:
This tee is extremely thin and shapeless. For the price, I was extremely disappointed. Don't get me wrong, I don't mind spending money on a tee just to have the little VV logo on it, but the quality of this one makes it not even worth one tenth the price. I do yardwork in this or sleep in it when my husband is out of town and can't see me.
- Fit:
- Feels true to size
- Length:
- Feels true to length
- Was this a gift?:
- No


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Outreach Education Programs
The following educational programs are currently offered by the Center for Counseling & Well-Being Staff, Wellness Center Staff and Peer Health Leaders. Most presentations will be conducted by a Peer Health Leader. These programs average 30 minutes in length; however adjustments can be made, if needed.
*Click on the program you would like, fill out the Outreach Request Form and then submit it. Someone from the Wellness Center will contact you about your request.
*This form must be filled out in order to schedule your request.
*Listing alternative dates and times will increase our availability.
*Our staff will not be able to honor every request, due to other job responsibilities, but will make every effort to honor as many as possible.
*Outreaches are arranged from 8 am to 4 pm Monday through Friday. To request presentations after 4 pm, please call Brittney Criswell at 974-2320.
*A 2 week advance notice is required for booking presentations. Contacting us early in the semester will enable us to better meet your needs.
*Equipment will need to be available for PowerPoint presentation requests.
If you have a specific request for a program not on this list, or if you would like to request professional staff from the Center for Counseling & Well-Being or Wellness Center,
please contact Brittney Criswell at 974-2320 or email at email@example.com.
For more information about the Peer Health Leaders, click here.


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Drug Compare
Generic: codeine-guaifenesin
It breaks up and clears congestion
What should I watch for while using this medicine?You may develop tolerance to this medicine if you take it for a long time. Tolerance means that you will get less cough relief with time. Tell your doctor or health care professional if your symptoms do not improve or if they get worse. If you have a high fever, skin rash, or headache, see your health care professional.
Do not suddenly stop taking your medicine because you may develop a severe reaction. Your body becomes used to the medicine. This does NOT mean you are addicted. Addiction is a behavior related to getting and using a drug for a non- medical reason. If your doctor wants you to stop the medicine, the dose will be slowly lowered over time to avoid any side effects.
Drink several glasses of water each day.
You may get drowsy or dizzy. Do not drive, use machinery, or do anything that needs mental alertness until you know how this medicine affects you. Do not stand or sit up quickly, especially if you are an older patient. This reduces the risk of dizzy or fainting spells. Alcohol may interfere with the effect of this medicine. Avoid alcoholic drinks.
The medicine may cause constipation. Try to have a bowel movement at least every 2 to 3 days. If you do not have a bowel movement for 3 days, call your doctor or health care professional.
What side effects may I notice from receiving this medicine?Side effects that you should report to your doctor or health care professional as soon as possible:
Side effects that usually do not require medical attention (report to your doctor or health care professional if they continue or are bothersome):
Copyright © 2005 - 2015 Healthline Networks, Inc. All rights reserved for Healthline. Healthline is for informational purposes and should not be considered medical advice, diagnosis or treatment recommendations. Terms of Use | Privacy Policy


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Home Future StudentsCurrent StudentsFaculty & StaffPatientsAlumni
A-Z | Portals | Course Login | Web Mail
All UC Denver recording studios feature a full suite of McDSP plugins, provided by McDSP.
Please contact a
CAM advisor
for further information.
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All trademarks are registered property of the University. Used by permission only.


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For further details regarding our pricavy policies including the use of cookies please click here. For instructions on how to enable cookies please click here. If you need assistance one of our customer service representatives at 1-800-850-7463 would be glad to help.
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Step into a fashionable boot with authority and presence, like the Indigo by Clarks Mission Alfa ankle boot. This beautifully designed women's boot features rich leather or oily leather upper with an asymmetrical, antique finish zipper and leather pull accent. The chunky Leawood heel and lugged rubber sole finish the look of the Indigo by Clarks Mission Alfa boot with stylish details and rugged wearability.
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Monday, December 16, 2013
As he made his way down the hallway late one night, Jim Kirwan saw his father standing with his back toward him through a crack in the bedroom door.
That peek was the last time he'd ever see his father alive as he passed away from a massive heart attack just hours later. Kirwan was 20 years old, his father 47.
"He died, in my view, because he didn't exercise," Kirwan said. "Essentially, no exercise and I believe that was, ultimately, the driving force behind his death."
Since then, Kirwan, now 58, has made promoting exercise and healthy living his life's mission. Through his newest health initiative, Get America Moving, he's hoping to have a national impact on the promotion of healthy living and exercise. He has launched a start-up website that is centered on initiating exercise and healthy makeover through carefully measured programs and simplistic plans.
"I don't want to sound naïve here when I think that a guy in Mount Pleasant can change the world but if you don't start out with big intentions, you'll never get there," Kirwan said. "We have, what I call, the inactivity epidemic. The vast majority of Americans don't exercise enough but the problem is, they don't know that. On the exercise front, I've decided I need to make a stand here, make a contribution, shake a few trees."
To literally get America moving, beginning Jan. 2 Kirwan is offering a free 30-day exercise challenge on www.GetAmericaMoving.com that he hopes will spark a trend toward healthy living. The challenge is made up of instructional videos and comprehensive workout plans that Kirwan says offer step-by-step exercise formulas for all skill and ability levels without gym memberships or extensive equipment. From there, the options are limitless. Participants can take Kirwin's program as far as they want after the trial period. He suggests joining the challenge Jan. 2 to work through it at a similar pace as others, but says anyone interested can get involved at any time.
"It's to challenge, encourage and motivate people to exercise," Kirwan said. "A lot of people start doing things but they don't give it enough time and they let it fall by the wayside. I will hold their hand. And this is easy. They can do it. I'm trying to get people in the habit of exercise and build the confidence to keep going."
Kirwan moved from Ireland to America in 2003 with plans of becoming entrenched in the fitness world in the United States. In 2004, he founded TrySports in Mount Pleasant, which has since grown into five-store regional chain for triathlon sporting equipment and training. Kirwan prided himself on TrySports' hands-on community outreach. When his responsibilities evolved from shop founder to business CEO, he knew it was time for a change. Get America Moving now allows him to return to the hands-on approach while maximizing his reach and help people start exercising, get healthy and realize their athletic potential.
"In a sense, I'm taking the same concept that we used with TrySports, getting involved in the community and getting people to try sports, and transplanting it to a much wider and broader theme across the nation," Kirwan said. "I talk about being on a mission and it sounds funny sometimes, but I really do feel like so strongly about this topic. I see so little happening out there. There's so much confusion and if nobody else is going to do anything, than I'm going to do it."
His motivation stills burns as strong as it did years ago. He thinks about his father daily and shudders at the thought of the circumstances that cut his life short. He's lost several other friends since then to health-related issues. His dream for Get America Moving is to have a widespread impact on what he deems as a national health crisis, but says if he can transform the lives of even a small population, he says his mission will be a success.
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Tucson, Ariz. – The New Mexico State men's golf team is currently tied for 11th at 29-over par. The Aggies and the rest of the field completed round one but were forced to stop play because of darkness in round two with 2-4 holes left for each player.
"We need to become more consistent driving the golf ball, as a team we have the length but need to play from the fairway more often," head coach Mike Dirks said. "Today we did not get the play we needed from our top two players, Justin Shin and Brett Walker, they have been playing very well at home, but it needs to translate to quality scores on the road."
In round one, the Aggies were lead by Kenneth Fadke and Willy Hogan,w ho each posted a score of 3-over par, 74. Fadke and Hogan each carded two birdies in the first round.
Derek Baade was 5-over par, 76 in round one with two birdies, while Justin Shin and Brett Walker were both 7-over par, 78 in round one.
The Aggies will be back in action for the final round of the Arizona Intercollegiate, Tuesday morning. Log onto www.golfstat.com for live scoring.


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August 5, 2015
Texans don't trust government very much — especially the federal government, according to the University of Texas/Texas Tribune Poll conducted this month. Their least favorite branch of the federal government? Congress, by a wide margin.
Asked to choose their most trusted part of the federal government, only 10 percent listed the legislative branch and Congress. Nearly three times as many listed the executive branch and the presidency, while 34 percent listed the judicial branch and the Supreme Court.
"The branch closest to the people is the one we hate the most," said Daron Shaw, a political science professor at UT-Austin and co-director of the poll.
His fellow pollster Jim Henson, the head of the Texas Politics Project at UT-Austin, said the Supreme Court's decision upholding the federal health care law was disconcerting to Republicans, but said there's a reason that's still the most trusted branch.
"There's nowhere else for conservatives in the state to go right now. They don't trust the executive branch because they don't trust [President] Obama. Congress has just been infected with negative attitudes. Even with the health care case coming out of the Supreme Court in a way that disappointed conservatives, the court is still seen as the backstop for conservative policy.
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Yesterday ended today at 1:30 a.m. 16 bags were missing. Some still are.
The start line for the Mexico City Marathon was right outside of our hotel, in the Zocalo. I'm told that fireworks announced the "presence" of the race at 5:30 a.m and again at 7 a.m. I slept through 'em.
My roommate told me I yelled in my sleep during the night – twice. I do that sometimes.
Breakfast was an authentic Mexican buffet. I don't know everything I ate, but I liked it all. That's why I made two trips.
The white drizzle on the pancakes tasted like vanilla. YUM! Some people think vanilla is for weenies. What say you?
The green drink was called "mixed juice." It tasted like celery.
We had a great view from our breakfast table.
We attended church at The Caminando Junto con la Ninez Student Center (ME-857), and enjoyed their lunchtime hospitality afterwards.
Lunch was tasty. I had two bowls of whatever it was. I was told what it was, but I don't remember.
After service and lunch, we piled on to the Magical Mystery Sponsor Tour Bus and got lost. The magical mystery part is how we manage to squeeze down the narrow roads around here.
While lost we saw two dead dogs on the side of the road and debated over a third. He was sleeping. We also made an infinity-point turn to go back in the direction we had just come from 'cause we wanted to get unlost.
At the end of the day, we climbed the Teotihuacan piramide and got rained on as we descended. My camera died at the top of the pyramid, taken as a sacrifice by the Teotihuacan gods.
But it did manage a few pics before giving up its life. Here's one.
The pyramids' resident vendors were offering amazing prices for their wares. "Just for us." That's what they said. The price? "Almost free."
Tomorrow, we will spend the morning at the Compassion Mexico office, have lunch with the office staff and then catch a plane to Tuxtla Gutierrez.
Tuesday is when we get to lovin' some kiddos. Hope the Internet works down there.


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|23 posts found
In the last weeks, There have been several articles and posts about archeage, in this forum and outside, speaking of the status of the game regarding the pvp ruleset and the enviroment that it created.
Some articles seens to say that archeage will have a gank fest and will be a complete turn-off to casual players or even to the western average players. Some others states the oposite: the game is full of safe zones and limitations in the pvp mechanics (e.g: forced factions, flaws in the flagging system, flaws in the economy, etc) making the pvp severily restricted in quantity and quality, being without meaning in the practice.
So, which of that 2 negative visions about the game is nearer the truth?
Seens that this mmo will not have appeal to the "extremists" players, but only to the average ones. Players from WoW/ FFXI/Rift/GW2 or from Darkfall/Mortal Online will both consider the game a turn-off by oposite reasons. This game will appeal more to "average" players, used to play mmos like Asheron's Call, SWG, Lineage, EVE, etc
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Originally posted by maccarthur2004
Let me first say that I hope the bad about systems are exaggerated.
Second, I don't think those 2 things are not incompatable, and in the worst case serario can exist at the same time. Safe zones can cause camping. I remember when swtor added kill fields to the bases on Ilum. It turned into fishing for kill at the edge of the fields.
Trust me I know how people can exaggerate, but in worst case scenarios both are possible.
The Elder Scrolls Online
Novice Member
Joined: 6/11/12
Do or get Done
Nobody should get turned off (or hyped for that matter) before actually trying something for them selves.
I have been following Archeage over the last several months, but I have never played the game itself, so like you, I am getting all of my information second hand. It is my understanding that even the Korean version is still undergoing changes regardless of the fact it went live in... January? I am also sure that we will see some changes to that version when the Westernization comes. Maybe not... Some people may be happy, and some, not so happy.
I personally am not a big fan of PvP. For the most part, my experiences with PvP have been groups of douchebags ganking lowblies, or just a single douchebag ganking people 50 levels below them. I never understood how anyone could be such a child and/or sociopath to *enjoy* their gametime by ruining it for others. Don't get me wrong, I understand that a big draw for a lot of Archeage fans is the open PvP but really... how many of those people actually like the excitement part of it and how many just can't wait to be assholes and start ganking people everywhere? For those of you in the former category, no offense intended. I do not like the idea of a gankfest in ANY game, as it just lends itself to people being assholes... always. If I want my heart to beat fast... I'll go exercise... not be chased by a group of people trying to kill me and steal my shit in a game. That doesn't mean I don't want a game with penalties, or risk, or something like that. I'm sorry, but 99% of the people who want openPvP with no safezones or limit restrictions are douchebag gankers... and you know it.
The sandboxiness aspects of Archeage sound very interesting to me, but it also sounds like it requires a lot of heavy socialization via guilds, but again, I haven't played it and this is just what I seem understand from the posts I have read. I think most people would agree that the Asian crowd of MMO'ers are a lot more group/guild oriented than a large percentage of Western players. I'm not saying that is bad or good.... but I do tend to lean heavily towards doing my own thing.
In the end, Trion will do what they think they need to do to attract the most players. They are in this business to make money. If it is a hardcore UO type game, they are not going to attract casuals and people who just don't want that sort of risk when they play a game. On the other hand, from the way Archeage is designed, there seems to be a heavy PvP aspect, so they will need to work that out somehow. I'm sure I'll get the call from them any day now to ask me how exactly they want to fix it. Trion, PM me if you want my number and we can work it out. *Wink*
Apprentice Member
Joined: 5/05/05
My understanding is it's all safe zones and very themepark until level 30. After that, the game becomes sandbox and most of the game world is ffa pvp with some safe zones. If you are ganking your own faction you risk becoming outlaw and going to jail. This is all hearsay. I have not tried the game myself.
Sagorn, one thing you should have in mind: Archeage is hyped by it's differences from present mainstream mmos, not by what it will have equal. So, to hope that developers make features like WoW's or Rift's is to kill the game.
Some are worried because the safezones are in coastal areas, so is possible to high level players make sea trades protected by safe areas, what can kill the risk system intended to such activity.
Hard Core Member
Joined: 9/05/05
Originally posted by maccarthur2004
I feel you have those groups a little mixxed up, Asheron's Call, SWG, Lineage, EVE, Darkfall/Mortal Online players are the "Extremists", those who play WoW/FFXI/Rift/GW2 are the "average" players.
But I am also interested on what the truth is on the PvP for this game.
Mess with the best, Die like the rest
Originally posted by Kalafax
I dont mean population statistics wit the term "average", but only the pvp preferences spectrum.
The extremists are people that wanna either a carebear paradise (everyone coloring their houses, cultivating flowers, giving their hands and being happy) or a mega-ultra-hardcore full loot pvp. Average players are positioned in intermediate positions in that spectrum.
Originally posted by Kalafax
I am not sure what you mean by "average". I am an above average MMO player (I would say) but I just don't like PvP. So.. basiscally anyone who plays 'carebear" MMO's is average and people who like to stroke their e-peens are "l33t"? Come on now...
Hard Core Member
Joined: 9/05/05
Originally posted by maccarthur2004
I know thats what you ment by "Average", in my example above, EVE, Darkfall/Mortal Online, Lineage, and Asheron's Call all have extreme PvP, SWG had great Factional warfare but not everyone got involved some were extremly into Merchant/Crafting stuff thus they were "Extremists". WoW/FFXI/Rift/GW2 have PvP and PvE but none of it is very extreme one way or another, the PvP isnt FFA or Free loot and is all concentual, while the PvE is all Linear, thus no extreme one way or another and "average".
To the poster above its not ment as an insult, thats just how it is.
Mess with the best, Die like the rest
I don't care if people want to PvP, I just don't want to be a part of it.
If PvP was optional, the *hardcore* PvPers would not play... do you want to know why? Because the *hardcore* PvPers are usually hardcore griefers who just like to go around stroking their e-peens as they smash people who clearly have no interest in PvP, and are easy targets. If that wasn't the case, then the hardcore PvPers would just all flag PvP and have a blast killing each other while the rest of the "carebear paradise" people went about their business.
If a game like UO came out now, it would last a very short time. Sorry, but most people do not want to lose hours of gameplay because some dick decided to be a dick. I understand that there are *some* people who find full loot permadeath open world PvP exciting, but that is very, very small crowd. If games like Archeage, or even WoW had a hardcore PvP server with permadeath etc... it would be barren.
Please don't call me and others "carebears" because we don't find "fun" in wasiting hours of gameplay because other players want to be assholes.
Something I forgot....
If there are some sort of repercussions for being a ganker, then I can see it being a little more interesting. People like openworld pvp because they feel it is more real for the player to be able to do whatever they want. Well.. guess what, that's not very realistic now is it? In the "real" world people don't murder someone without taking a big risk. Yes... some people don't care, but with any luck they end up paying the price for it. When an openpvp world has some real penalties for being a dick, then I'll give it more consideration. Until then, as long as you can freely be a prick without ANY sort of negative response, no thanks.
The Elder Scrolls Online
Originally posted by Sagorn
Fair post here. Your post before this one was offensive.
The Elder Scrolls Online
Originally posted by bcbully
Wasn't meant to be offensive. Was basically my opinion. I wasn't pointing any fingers at any one specific. If you think I was wrong, explain why, but don't say it was offensive without saying why.
Novice Member
Joined: 1/23/07
Anybody need a towel!?!
South Park, Mr.Towely
Sweet thats exactly what IM looking for ina MMO. SWG style Woot
Joined: 6/14/12
Originally posted by Kailash
Exactly how it is swg style?
Apprentice Member
Joined: 9/28/05
Originally posted by Sagorn
Everything is relativ. Of course he meant average in behaivor and playstyle of pvp. And if you dont like, or dont play pvp at all you are of course a extremist in terms of pvp. Is that that hard to understand? Dont feel attacked.. about that.
And by the way.. if a player dont like, or dont can stand any form of pvp, or enforced pvp upon him, Arche Age may be the wrong game. It is a pvp game, and you may be involved in pvp if you like it or not. You can of course avoid a lot of pvp, but not completely.
Originally posted by Sagorn
It is all good and nice. But try to understand, that some player unlike you indeed enjoy pvp. And that a game where pvp is involved in everything and will influence everything is for some pvp player a lot more interesting than a game where pvp is just about fighting.
Look.. for a lot of player pvp is not just the fight. It is the war about resources, it is the game about the economy, it is about control of territory, it is about community, influence of a bunch of people and all that... and combat is just a very tiny part of that all.
But you cant have that if you seperate pvp into a battleground or allow some ppl to influence part of it without being involved in pvp. You would destroy the economy, with allowing a few to take part in it without any danger without any pvp.
So try to be as insightful that actually a few ppl like such a game as i understand that some ppl like games without any pvp at all. We may not play together the same game, because our different playstyles, but there is really no need to prejudge other players just because of different interests.Edit2: In my mind consequences have to be part of pvp. I am completely for some harsh penalities for some pvp behaivor. Low Level ganking and the like is just a from of griefing like ninja looting. But you need other solutions(if you want a all around pvp game) then to restrict it completely. It is all about what you want to deliver, what game do you want. And if that is set in stone you have to look for appropriate solutions. It is easy in a game more based on pve just to restrict pvp to certain areas, but in a game about pvp you cant do that without destroying the pvp world.
Advanced Member
Joined: 3/20/04
I'm not as dedicated a researcher as a lot of you guys are, but my understanding is that most of the features which may make PvP more meaningful are not implemented yet. That is - territory control, castle building, player factions etc. on the PvP (Northern?) continent?


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Rumor: 50-inch Apple television already in Jonathan Ive's design lab
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|2139 posts found
Apprentice Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between"
Originally posted by VengeSunsoar
Yes they have said MMOs should be completly soloable, you obviously have not read any of this thread.
You guys want NO distinction from solo content and group content, meaning you dont belive groupers should get any rewards from grouping that you cant get solo. You also want to solo, any and all group content. which obvioulsy negates the group content.
Then you claim MMOs were solo to begin with? That is completly false, and I honestly cant believe you would think anyone is going to believe that. Seriously just wow!
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Originally posted by Adalwulff
No one has stated they should be ONLY soloable.
No. If you want to group go for it, you should get rewarded. If you want to solo go for it, you should get rewarded. Rewards should be based on success.
No it doesn't negate all group content, see above.
There SHOULD be alternative pathways for both. People will choose the one they have more fun with.
I never said MMO's were ONLY solo, I said you could solo in all MMO"s. Yes you could solo in UO, yes you could solo to cap in EQ with almost half the classes.
Seriously just wow!
Quit worrying about other players in a game and just play.
Originally posted by VengeSunsoar
You're obviously not understanding human nature, where we all go the path of least resistance, which has been stated many times in this thread. If everything is soloable then people will solo, as simple as that, it'll remove any need for groups because there wouldn't BE a need for groups if people can do it all themselves. To incorporate both playstyles while making them both viable I think is simply an impossible task. A developer needs to choose one or the other.
Pro-groupers just want to keep a multiplayer game as a multiplayer game. If you can solo everything in a multiplayer game then that game has failed in its genre. It's no better than a single player game with a chat room.
Anyone find it wierd how fantasy fiction, on which most MMO's are based, usually have a single hero or small group of hero's and the fictional content is usually a single soloable (by the hero) or small groupable (by the small group) villian but in MMO's the expectation by a lot of people is in game villians must only be destroyable with large numbers of people.
Pretty bizarre.
@Usual Suspect, you are having a hard time understanding because your definition of multiplayer in MMO's is seriously flawed.
You can do heaps of things solo in the real world, does that make everything you do in the real world by yourself single player too? If I go speeding down the road in my car, can I discount everyone else on the road because I'm in the car by myself?.
Your assertion that doing something solo in a game world in which many other players are also doing things in the same game world, somehow makes whatever they are doing inconsequtial to other players is total nonsense.
Originally posted by UsualSuspect
Except as has also been stated many time in this threaed, it is not true. So you are not understanding human nature. Yes many will do the path of least resistance, however many will also do what they enjoy the mostm and that is the key, people will end up playing the game they enjoy most and playing the style they enjoy most. If people like grouping then they will group. WoW has shown that. They made grouping (dungeons) just as easy and rewarding as soloing (quests) and many many many, some even say the majorty are now grouping up more than soloing.
Also who says soloing is easier. There is no reason whatsoever that soloing needs to be easier than grouping. Actually if the soloer takes the same mobs as the group, than soloing is harder. However it can be made even more difficult via simple puzzles or mini games, and I'm sure many other people can think of many other ways.
No. A developer doesn't have to choice on or the other. They can simply choose activites that are solo or group. Again, even the dreaded wow has found a solution that offers a great deal of soloing shoulder you, or a great deal of grouping should you wish.
A multiplayer game only means you have opportunity to interact - thats it, nothing more.
Quit worrying about other players in a game and just play.
Originally posted by VengeSunsoar
Really? People are still holding onto this belief? If you only have the opportunity to interact, that's called a chat room. A multiplayer game involves two or more players working against or with each other. Name me one multiplayer game that simply gives the opportunity for you to interact. And count MMO's out of that, they're the problem, not the example.
Let's try a list here:
Multiplayer Pool - "What do you mean it's my shot? I'm not here to play against you.".
Multiplayer Blood Bowl - "No, my team isn't moving, I just want to chat if thats okay?"
Multiplayer Call of Duty - "No! You can't shoot me, I don't want to fight today.".
The list goes on and on.
Originally posted by UsualSuspect
A chat room doesn't have a game portion. A chat room doesn't let you buy/sell, craft, take orders, auction, group, quest, go on dungeon runs, pvp, random drive by heals, buffs, kills... so no, your wrong. There are many many many forms of interaction in an MMO, grouping is just one.
There are many games in pool, some have teams, some are solo, sometimes its just a bunch of friends hanging out.
And in some games there is a very limited form of interaction. But MMO's have many many forms of interaction.
Keep trying though.
edit - in any one specific game, the rules of the game may dictate how interaction occurs. That may be just taking turns, it may be something else. But MMO's have many different forms of interaction and all are equally viable.
Quit worrying about other players in a game and just play.
Originally posted by UsualSuspect
The games you listed are all pure adversarial games (you directly compete against another person).
Sailing, Rally Racing, Mountain Climbing, Picking up girls in bars... there are tons of things we do, were we don't directly interact but we are in competition.
Apprentice Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between"
Originally posted by Ikonoclastia
And you guys claim we are trying to tell you soloers how to play MMOs...HAHA!
Look at you, first you tell usualsuspect his definition of MMO is wrong, when it isnt, because there isnt one definition for all people.
Then you equate a MMO to a movie???? So game devs should redesign thier MMOs after movies, are you serious???
Then you try and equate real life with an MMO, by driving a car down the road? Sorry but your making one strawman after another.
How about you stick to the topic, can you do that?
Apprentice Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between"
Originally posted by VengeSunsoar
You just contridicted yourself big time!
You guys were just telling us that you have no time for- "buy/sell, craft, take orders, auction, group, quest, go on dungeon runs, pvp, random drive by heals, buffs, kills.." , all those things require other players!
Remember that? You cant be bothered with other players, because you have no time, you need to do everything solo becaues dealing with other players is a hassle. Those are your words.
Now you claim that you are doing dungeon runs with other players? Taking orders and crafting with other players???
Make up your mind man, you keep changing your tune with each post, kinda wishy-washy and transparent.
Originally posted by Adalwulff
Um once again no. No one stated they don't have time for that. Some have stated they don't have to for other people's schedules, but many of those things can be done on the individuals schedule. So no your just wrong, again.
As people have stated repeatedly, they do like interaction with other players, however they want to pick and choose how that interaction occurs. And much of that does not require grouping.
You need to go back to grade school for reading comprehension.
Quit worrying about other players in a game and just play.
Originally posted by Adalwulff
With the whole mess that was SW:TOR I've come to a conclusion. A solo-centric game will never work, it'll be consumed just like a single player game - people will play it, do what needs to be done, then move on leaving the place a barren wasteland. Actually, that reminds me of that quote from The Matrix - "Humans are like a virus, a plague. You soloers are a cancer of this genre.". Okay, that last bit was modified, but anyway, it just reminded me of that quote. Moving on...!
What I was going to say is that, as much as they hate it, soloers need group content, not for themselves, but for the games whole ambience. People didn't need other people in SW:TOR so the chat channels were mostly silent, there was no need to help anyone nearby, trading was pointless because everyone could craft whatever they needed. It was a single player game dressed up as an MMO.
In MMO's with a larger focus on group play, the players are working together, the groupers do their group thing while chatting and making the chat channels come alive. Soloers can carry on with their own thing too, but because of the activity required between players they get a more community feel to the game, people will be gathered in areas chatting or preparing to move out to a dungeon, etc.
In a strictly solo game, everyone would be wandering back and fore doing their own thing, mostly ignoring each other. That community feel would be missing. It's like real life, people walk around doing their own thing, but you always see groups of people, be it a parent and children shopping or an old couple discussing the weather. If everyone was ignoring everyone else, could you imagine how weird it would be?
So that's how I see the case with the quoted post. He's confused because he needs group content, even if he doesn't want to play it, it's a requirement to make a thriving community. Without it, we end up with games like SW:TOR - empty, soulless, silent and decidedly lonely. A game that is considering F2P within 6 months of opening, despite having cost over $100 million to create.
Originally posted by UsualSuspect
Now this I will agree with, in part. A game that is too solo-centric is IMO too limiting. Swtor, was too solocentric, it was also far too linear, had some pretty bug pvp, and had no real end-game. I"m not sure which one will have the greatest impact, however it's still too early to see if it did indeed fail, at last call it still had 1.3 million subs (yes I know that was still within the 6 month mark, but there are no other meaningfull measures to go by yet).
However a game that allows people to solo to end-game is not necessarily a solo-centric game. Again many could and did solo to end game in EQ.
Quit worrying about other players in a game and just play.
Apprentice Member
Joined: 6/15/12
The very idea that a topic like this is still raging on after so many years points to the very heart of the problem with this genre.
It is stagnated with closed minds which is why the games themselves havent evolved much...both players AND developers.
This entire issue could be resolved easily if a game maker would just stop being lazy and use the tools at hand. Scaled content would make a game solo, group AND raid friendly. It can be done, it can be done RIGHT and there have even been top developers that have states so at the game developers conference several times, with examples of HOW it can be done right.
No company, large or small should be making an MMO that targets ANY one group of players. Doesnt matter if its solo, group, pvp, pve, raid, elite...
Any game made to target a FEW players will limit their income AND the longevity of the game itself. A game that can scale to the player is the single best way to go.
player is soloing a mob, the player is level 5, the mob is level 5 and has the skills that matches up best to the lvl 5 class the player belongs to. If a mage, the mob gains a skill set to be challenge a mage.
If the lvl 5 mage is grouped with a lvl 5 cleric, the mob scales upward to best match a group of 2 with a healer.
if its a full group of level 5 players, the mob because elite and gains a skillset to match a group.
That is just one of many examples given by people like Raph Koster, a vet MMO maker(whom I dont even like BTW) that made UO, SWG and EQ2 as how to create an MMO that is for EVERY type of player and not only that, but a game that will remain 100% playable no matter what level you become...no more making 10% of a game for levels 1-20 that may NEVER be played by that character again...100% of the game remains a playable option for every character.
Stop thinking in terms of the past...as long as the players think in terms of the past, the game makers will never be forced to making games truly new...for the future.
Novice Member
Joined: 3/02/12
Originally posted by UsualSuspect
Why does an MMO have to be absolute, why cant it be build to support multiple types of gamers? If you look at MMO history, the MMOs that emphasis group play from the beginning tend to not to be as successful as the MMO that trick you into believing you can solo then at endgame pretty much tell you, "oh ya, from now on to progress future you need to start grouping up with others". And that to me is the problem for most of the game, I am told you can solo, but then at level cap Ifor some odd reason I gotta start grouping up with people I don't know. I personally hate that.
One of the great things about gw2 for me is I don't really need to group up with people IF I don't want to; In other to get the best gear in the game. I can get the benefits of being in a group without having to deal with those people. IF I have 1 hour to play I can get in get out, don't have to worry about getting a group for anything.
Also, The problem with swtor IMO was it had multiple problems it being a solo friendly game was not THE issue it was just one of many that lead to its downfall. If it becomes f2p, watch as it blossoms into a very successful game.
Originally posted by VengeSunsoar
Before one expansion after the other started making content easier, there were only really two classes that could solo to end-game in original EQ. The Druid and the Necromancer. Some say a Bard could do it too, but my first character before even Kunark came out was a Bard and it was a nightmare trying to solo. It was doable, but you were much better off not bothering and going with a group. The time it took to down one Cyclops in the Karanas, for the amount of XP you got for doing it, was just.. yeah, go with the group every time.
Druids and Necromancers, on the other hand, could snare and dot, so could simply run around waiting for the creature to die before moving on to the next. I believe the Druid could do this with up to 4 at a time, quad kiting. Both could also self heal and the necromancer went one better and could gather mana back as well.
Other classes, no way. I played a Monk for most of my years in EverQuest and it died so fast solo that it was laughable. Talk about paper tank. It could really dish out the damage, but took hits hard. And this was a Monk with the best gear available, as I was in the top raiding guild on the server, so..
Anyway, EQ you could solo to end game, but your class choices were limited, as were your XP locations.
We've been through that before Usual. Bards, druids, monk, necro's, rangers, paladins, sk's and later beastlords could all solo. Yes it took longer but every single one of those classes had ways to either kite, snare, root, seperate mobs and/or heal.
Necro's and Druids could do it better (except for bards swarm kite) but all those classes could and did do it.
White/yellow/red mobs were hard, but they absolutely could take blue mobs.
If you died easily with a monk, you didn't play a monk well. Find blue, FD to seperate mobs, beat him, mend if needed. Done, bandage, repeat.
If kiting, dungeons were definately harder. In open areas Bards could charm, fear, swarm/dot kite, in dungeons they could charm, if in trouble, fear, than invis. And if you going to dot/swarm kite yes it takes long, but don't do just one mob, grab like 20 of them, fire up your drums and aoe dot to death, or charm kite the cyclops, only a few minutes to fight.
Quit worrying about other players in a game and just play.
Originally posted by Adalwulff
I never claimed that. I don't care what groupers think or say.
His definition is incorrect. You can make up a definition if you like but I'll go by the original and proper definition of Massively (many) Multiplayer (multiple people playing) Online (while connected via the internet).
MMO's are like interactive movies. MMO's also model real life elements and we interact in MMO gameworlds like we do in Real Life, if we fall we may be damaged, if someone shoots us we may be killed...
The analogy I used is quite accurate.
I think Adawulf and Usualsuspectt, you will continue to argue your "points" regardless of whether they are untenable or unreasonable. You inability to consider other points of view and your willingness to create new definitions or skip logic so that you can "Win" this argument really makes the whole argument a waste of time and "Winning" it worthless.
I'm going to go solo something.
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Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between"
Originally posted by Ikonoclastia
"Pot meet kettle"
Your claim is bizzare, I see you argueing your point, with no regard to our points of view, you still want games soloable all the way thru. I never said it wansnt an MMO, I am saying its a stupid way to make an MMO, and I will never play one of those MMOs.
So when I see you soloers come into a game forum, trying hard to promote more solo mechanics, and its a game I intend to play, you can bet that I will be there to make my view heard.
Even If I have to repeat it a thousand times..... just like you are doing.
Originally posted by Adalwulff
You are just inventing things to suit your needs (again). If you read my posts I have never argued against grouping, nor advocated for solo only, my position is in the middle ground.
I believe that both group based, solo based and a combination of both in a game are legitimate ways to create MMO's. I don't like to play group based content at the moment because of the random nature of current grouping mechanics. Just as I wouldn't like to go to a party with randoms pulled from the street, I don't want to go to a dungeon with a complement of people pulled randomly from the internet.
I think your ideology (everyone should be forced to group or not be rewarded) [mod edit] ignores the natural inclination of humans to group because social activity is already a reward in and of itself.


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Not sure which Texaco case you're referring to . . . (only one I'm aware of is the Pham case). And in that case, the law applied as we noted -- Plaintiffs had to put on sufficient evidence of liability and damages. Indeed, the appellate court REMANDED for trial as to damages, finding the evidence put on at that default stage was insufficient.
Even if it's a default, you have to make your record. You have to make a showing as to liability and damages. You don't just get a "WIN" and have all relief contained in your prayer granted cuz you won by forfeit or something.


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ibm.com Community
Handling lost or stolen mobile devices in the enterprise
Chris Pepin 110000H1GN firstname.lastname@example.com | | Tags:  security | 0 Comments | 567 Visits
Mobile devices, by their very nature, are well suited for work on the go. While their small size and portability make them the perfect travel companion, this also makes them susceptible to being lost of stolen. While laptops face this same risk, smartphones and tablets, by virtue of their small size - are at greater risk of being lost or stolen. This could put corporate data at risk. It is important that the enterprise establish a policy for addressing lost or stolen devices. Common techniques:
Mobile Enterprise Case Study: Hilton Worldwide
Haris Krijestorac 270004DHQV firstname.lastname@example.com | | Tags:  study case | 0 Comments | 722 Visits
The definition of the workplace has changed. Smart CIOs are getting ahead of the curve now. Robert Webb of Hilton Worldwide is one of those CIOs.
Today we published a video on our YouTube channel about how IBM helped Hilton Worldwide create a smarter and more mobile workforce. The video features both Webb and Rich Esposito, IBM VP of Workplace Services and IT Strategy Services.
Among other benefits, IBM Mobile Enterprise Services helped Hilton Worldwide:
Webb also discusses the trends relevant to businesses in the hospitality industry today, and indeed other industries. The trends are:
CIOs and IT managers need to start thinking about how to deal with these issues, and the role mobility plays in them.
We hope you get a chance to check out the video below!
Why Mobility is Key in the Healthcare Industry
Haris Krijestorac 270004DHQV firstname.lastname@example.com | | Tags:  healthcare | 0 Comments | 810 Visits
While an increasing number of businesses are benefiting from becoming a mobile enterprise, the healthcare industry is uniquely affected in several ways. The following are three characteristics of the medical industry that make mobility solutions particularly useful to them.
All clients are different
People often have similar tastes in food, clothing, or movies. However, when it comes to health, everyone is different. Medical professionals need to treat people as individuals, and gather data on an individual basis. Professionals can not diagnose purely based on knowledge. They need information pertaining specifically to their client, and they need this information at their fingertips.
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Perhaps more than most industries, the medical industry is bounded by regulations coming from the government. Healthcare providers that do not leverage technology well have to pay the price when they fail regulatory inspections, or do not have efficient reporting tools to make sure they are in check.
Not only are regulations constantly evolving, but so are practices. Having instant access to industry practices as well as patient info can lead to benefits for both the client and healthcare provider.
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While privacy is important to many businesses, in the medical industry disclosing client information is often illegal. Storing and accessing this information through an insecure IT infrastructure can compromise this. That is why healthcare providers should not just assume their data is secure, but verify that it is.
Learn more about mobile enterprise services?
IBM services can help medical professionals get real-time access to time-sensitive data.You can learn more about IBM's mobility service offerings for the healthcare industry at our Enterprise Mobility for Healthcare Providers page.


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Softball Sweeps D'Youville in AMCC Action
Battle, Ratajczak, Parker earn triples in second victory
- Release Date:
- April 5, 2010
- Contact:
- The Office of Sports Information
- (716) 649-7900 ext. 333
Amherst, NY: The Hilbert Softball team (8-6) swept D'Youville College on Thursday night at the Amherst Pepsi Center earning a 5-1 victory and an 10-8 comeback victory. The wins even the Hawks AMCC conference record at 2-2.
In the second game of the evening, runs were traded back and forth between the two teams as Hilbert and D'Youville were tied at 3-3 after four innings of play.
D'Youville broke open the scoring in the fifth inning as five runs would go up on the board for the Spartans off of four hits and three errors committed by the Hawks defense.
Being down five runs heading into the bottom of the fifth was an all too familiar situation for the Hawks. Olivia Battle (Rochester, NY/ James Monroe) started off the comeback with a triple after driving the ball to right center field. Four batters later, Rachel Parker (Hamburg, NY/ Hamburg) would send a deep ball into the outfield giving Hilbert their second triple of the inning. Parker would reach home on a passed ball matching D'Youville's five runs in the top of the fifth to tie the game at 8-8.
Amanda Ratajczak (Cheektowaga, NY/ Maryvale) continued the offensive momentum for the Hawks in the bottom of the sixth earning Hilbert's third triple of the game. The triple would send Battle around the bases to score after she earned a base due to being hit by a pitch during her at bat. Senior Carrie Sisson (Elma, NY/ Mt. Mercy Academy) earned an RBI off a single to right field. Ratajczak would score giving the Hawks a 10-8 edge.
Ratajczak's triple in the sixth would mark the first time this season triples were hit in back to back innings.
With the go-ahead run at home plate and two outs, D'Youville's Brittany Barren crushed a ball into center field. Amber Grosch (Depew, NY/ Depew) was there to make the catch sealing the sweep for Hilbert.
In the previous game Sisson would earn her second pitching victory of the year with the decisive 5-1 win. Freshman Emili Ripley (Batavia, NY/ Notre Dame Catholic) led the Hawks offense with 2 RBI's, two hits and one run scored.
Hilbert will face Medaille College on Wednesday, April 7, for their third conference matchup of the year. The first pitch is set for 3:00 p.m. at McCarthy Park in North Buffalo.
Hilbert College, located in suburban Hamburg, N.Y., south of Buffalo, is a private four-year college founded in 1957 in the Catholic Franciscan tradition. With nearly 1,100 students, Hilbert is a dynamic Western New York college that offers career-focused majors, including one of the top criminal justice programs in the region, and more than 50 minors and concentrations. The college's engaging, student-centered campus community offers numerous leadership, internship, and service learning opportunities from which students launch successful careers while making positive changes in their communities. The Hilbert Blueprint promotes a well-rounded student experience over four years – starting with the Foundations Seminar in the freshman year, followed by Sophomore Service, Junior Symposium, and culminating with the Senior Capstone. Hilbert has expanded its academic offerings with the college's first graduate programs and new Accelerated Degree Programs geared to adult learners.
Upcoming Events
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- Aug 14, 2015
- Summer Session A2 Ends
- Aug 21, 2015
- First Year Student Orientation
- Aug 28, 2015


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Right of way vegetation maintenance
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Porter Round Coffee Table 3 3
Cute, functional, great purchase! Overall, the table is great, it's stylish, cute. Mine wobbles a little bit but I think it's my fault (I broke one of the screws off when putting it together so, had to use another screw which was slightly off from what was provided). March 9, 2011
Looks even better in person We ordered this table online and are very pleased. It looks nicer in person than in the online photos. The only con is that since it isn't one solid piece (which would make it 10 times more expensive) it's slightly wobbly. I like the 2 levels it offers for storage and display. Looks and functions wonderfully in our very small living room. January 5, 2011
Good luck assembling!!! We are still trying to get it together! The cheap screws break, nothing lines up, and it's taking hours to put together. We may have to return it. December 2, 2011
1-3 of 3


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Silk Contrast Knit Shirt
Style # 204196
A mix of soft knit, bold color and luxurious silk give this bebe button up shirt serious fall attitude. Offers a lightweight and soft fit. Try it with a pair of textured pants and boots for a quick casual-chic look.
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I've never had an IUD so I probably shouldn't be answering this...but will give you the LITTLE I know:
I do have one friend who got pg with an IUD (rare, obviously) and had to have it left in the entire pg. Luckily her daughter sufferend no known damage.
Here is what another freind who has one said:
The risks are scary as H**l but it's good if you can get past that...lol
some risks: the iud can be imbeded and will need to be surgically removed.. you can lose your reproductive organs from extreme infection
fainting during the procedure of putting it in
heavier and more painful periods
ectopic pregnancy
its wonderful other than the risks of it
and the reason its scarey is because I am afraid its not going to work
because the IUD doesn't prevent fertilization of the egg, it just prevents it from attatching to the uterine wall and even then, its not 100% nothing is
Sorry if that was rather forward and on the negative side. I have little knowledge and only a biased opinion...lol So, don't make a decision because of me, just wanted to give you the little info I had.
Catherine (22)
DH Britton (27)
Emma Margaret (03/02/03) 37 weeks from PIH & oligo


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Completion of the Parent Information Program is a requirement for all parents involved in a divorce, legal separation, or paternity case in which a party requests that the Court determine Legal Decision Making, Parenting Time, or child support. Parties involved in other types of domestic relations actions, such as modification or enforcement of Legal Decision Making or Parenting Time, as well as child support matters, may also be ordered to attend the Parent Information Program at the Court's discretion.
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Our Winged Heart Sterling Silver Custom Birthstone Ring is the perfect way to carry a reminder of your significant other or family with you wherever you go. Featuring a colorful birthstone heart of your choice with fluttering wings on either side, this ring is ideal for symbolizing the love you and your loved ones share. Select a birthstone and we will place it in a beautiful prong setting on this solid sterling silver ring.
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Henderson on TRT: 'I've been on it for six years, I'd be getting sick and laying on the couch more without it'
Dan Henderson on TRT: 'I've been on it for six years, I'd be getting sick and laying on the couch more without it' - MMAmania.com
His words at a recent UFC 157 open workouts via MMA Weekly:
"Just doctors recommendations basically. Before I did anything I called the athletic commission to make sure it was okay. This was a long time ago. And they had no problem. I would welcome random drug testing for that and for everything. I think that would really help clean up this sport a lot and when people look at (the sport), there is no bad taste in anybody's mouth if the UFC really implements random drug testing."
Henderson, for one, says he wouldn't pass judgment on the younger fighters of today seeking for approval to get on TRT, saying each case is different but the UFC is well on its way to legitimizing the whole process of approval:
"I don't know everyone's situation, it's different. It could be a legitimate reason or it could not be. Obviously that makes it a little bit more fishy. But, I think the UFC maybe has to have everyone see their doctor to get approved to be on it. And go through their testing and make sure it's legitimate and monitor it a little bit better. It's not too tough to monitor."
In his case, the 42-year old mixed martial arts (MMA) veteran believes the therapy has helped him with his overall health, saying he wouldn't be as active if he wasn't on it and even if he weren't fighting anymore, he would still be on it:
"Yeah, I'd still be competing, but I'd probably be getting sick more and be lying on the couch more. But, in the same token, If I wasn't fighting, I'd still be having to take it."


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From the blog post Our Dino in China: Flying Cretaceous Class.
Last Updated: 2 August 2012
WiFi is available throughout the Museum
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The miracle of childbirth can have a major impact upon a woman's body. One of the most lasting and troubling effects is the appearance of stretch marks on the stomach area. Stretch marks form when the skin is stretched greatly over a short period of time, causing tissues to rupture and leave behind scarring. Without the use of an effective treatment, stretch mark scarring can be permanent. Understanding the impact that stretch marks can have upon a woman's self esteem, renowned plastic surgeon Dr. Michael Fiorillo developed the Hydroxatone Stretch Marks line to help reduce the appearance of these unsightly skin blemishes.
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