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|168 posts found
Apprentice Member
Joined: 1/11/12
Exactly, add systems that encourage players adding the content, mmo problem solved.
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Apprentice Member
Joined: 9/29/08
Originally posted by Ozivois
Leveling in RPGs is about doing mission along a finite storyline. Mmos based on 'systems' don't follow a storyline and therefore have no missions and no need for character leveling.
Hard Core Member
Joined: 9/23/08
Two different things without any dependency.
Apprentice Member
Joined: 7/25/03
contact me if you are seriously interested in
many of the forum warriors here that are so personally invested in their
themepark vs sandbox war....
are failing to see that
systems vs. content == sandbox vs. themepark
and lets not ignore that games are not one or the other, but somewhere on a spectrum between the 2.
The End
Novice Member
Joined: 12/06/04
I cut my teeth on Pong. \m/
Originally posted by elocke
This and digital actor NPCs, but that's wishful thinking :D R.I.P. digital actors.
Novice Member
Joined: 4/09/11
Great article Bill!. And an issue which has been winding me up for many years ever since UO really. It still surprises me how much UO got right, that no one copied into newer games and are only now starting to reappear in modern games some 15 years later (such as GW2 and TSW using it's skill system roughly).
I was fortune once to chat with the then Game Director of LOTRO, and discussed live action in game events (I was using UO and Anarchy Online as reference). He didn't seem to grasp the concept at all sadly much the shame as "we already have festivals" was his answer repeatedly. I think even SWG tried it at one stage. And currently all we really have is Eve which is pretty much utterly random due to the scale and nature of what it is (and quite possibly another fluke like WoW).
UO with it's events run live action in game by it's (then) Councilors' before EA got rid of them were brilliant for bringing the world alive. The player housing and shops also brought the would alive. Along with how detailed the skill system was and hobbies and other side line activities you could do.
But by far my favorite in any of game "system" so far has to be that from Anarchy Online. AO had it's ARK's event team and GM's who were utter stars. The use of story characters or whole new ones alive (ok sometimes dead) walking around the game. In events, in story lines which would only become apparent after weeks, months...years. The way different characters would appear in different areas, how the stories evolved to involve players to effect them in game. Towns being lost or taken over! 50ft giant robots! assassinations of guild leaders (by the Events Team). Busy in a raid and a group of mercenaries popping up and ganking you from GM's as you mouthed off a bit on the forums etc...brilliant! Yes possibly frustrating for you at the time, but as a living breathing world it was great.
Such things don't need to occur everywhere, they just need to pop up occasionally, surprise people! And the players themselves pick things up and run with it also. The storyline the GM's might of had could realistically go any direction (and probably did with interference from players).
Complex detailed systems for a player to fiddle and tweak a character is great. But if the tools were there for a GM to blow up a huge chunk of a town, for them to have a small team running around the town causing mayhem or leaking a story out over time is something every MMO should have!
Apprentice Member
Joined: 1/26/12
A theme park with more "time sink" rides than just "progression" or adding some well thought out sandbox elements that tax people's imaginations a little to create/use/adapt... whatever.
More - different "things to do"
Hard Core Member
Joined: 2/14/11
Originally posted by elocke
What "systems" are lacking in GW2 in your opinion?
Actually i think it offers more systems than any other MMO for leveling....
They don´t force you to do a quest in just one path...instead they give you multiple options for almost everything.
All GW2´s systems are equally rewarding in terms of exp offering also multiple leveling vias availables.
Novice Member
Joined: 8/12/08
There's a MMO game coming out that will address many if not all of these concerns. Check out Citadel of Sorcery: http://www.citadelofsorcery.com/
Novice Member
Joined: 11/06/12
It's obvious some of these games were started by some sect or something, lmao, hool.
Originally posted by theniffrig
I think it very well possible if a game has multiple systems such as class and race, then it wont need appeal. It will be appealing to the people who try to have fun with the skills(systems) as they differ.
Best Regards, ...
Apprentice Member
Joined: 7/04/11
This may be the best column I have ever read on this site
Survivor of the great MMORPG Famine of 2011
Novice Member
Joined: 5/07/06
Being new to the GW franchise, specifically GW2, I think they are hitting on most of the points. Except it's certainly not "sand box" yet having been out for a couple months, but Sand Box is over rated in my opinion. But are absolutely on top for price model.
EQ2 or SWG was the closest I know of on the market at the moment for Sand Box, which I played the heck out of from launch until recent. Unfortunately the people who want to play sand box are the ones who want to create it, and usually for their own self created content. Outside of small pockets a true sand box only satifies those people who just want to create Sim City environments (single player mentality). In an MMO environment with everyone creating quests, dungeons, environments - even a couple hundred people doing that creates an overwhelming number of unknown options as a player. EQ2 was on the right track in this regard, but their main game got so dumbed down and irrelevant over the last couple years, and again then to the player created content. To me it's like shooting yourself in the foot.
Eventually your only trying to cater to either the hard core raider's and making them farm the same raid zones all the time for the best gear or cater to the Farmville people who wish they were solo game developers with a bunch of fancy tools. But doing so they have lost their entire game play system and story, that allows random active challenges keeping people engaged in that game system and story line, which is supposed to be the fun part of playing and escape.
If for example you look at anything that SOE or Turbine or Funcom has put out as "FTP" compared to Arena Net's GW2 (and maybe GW1?) they are anything but FTP. This is probably why you get so many people trying so many FTP games and vanishing so soon. It's an impulse model, having very little sustainability.
This is why they all not only require an advanced subscription model to simply be able to wear good gear to be competitive or relevant to go into the content all the few dozen people are at. But ALL of them also do require expansion purchases, costing on average $40-50 USD, then constantly bombarding you with cash store purchases on top of it. Is this because they know they're desperate and know the game isn't fun enough to just enjoy instead of sucking off the long time skittle eaters or are they greedy trying to prey off of their own main fans?
GW2 may have only been out for a few months, but I'm still excited I got the game as a gift and have been extremely surprised. GW2 is so much more FTP than any model I've seen. Sure you buy the box - again if you want the real content in anyother game you need to as well... (unless you want the first 8 or 10 expansions for EQ2 that got so watered down. now you will solo level to max in a week or so to get to where the entire population is at with said paid for expansions).
I did get to max level pretty easily IMO in GW2 being a casual player now over the last couple months, but I never "felt like I had to" I just enjoyed the ride - It's beautiful and lively, the world always feels active and huge even only standing around NPC's only. I still only have about 40% world explored. But regardless of where I go in the world it is always a challenge. The auto-leveling is very well done. This keeps it a game and keeps me on my toes, just very fun that way.
GW2 actually encourages an MMO environment, you don't need to be grouped to be "grouped" in the world unless you're hitting an instanced dungeon. You can be running around and all of a sudden surrounded by dozens of people doing the same thing. That is very cool. Even NPC's seem a bit real... The world just seems to be different from anything I've seen.
PVP, forget about it... It's crazy fun, the only thing they need to fix is WvWvW server hoping. But still this is insane fun. Literally hundreds of people playing with you at every moment in a fast paced crazy way, all kinds of tactics or play styles, I'm still trying to figure out that game play aspect alone - whoot I have to think and try!!! No script plugins to make sure I'm ducking or running or taking a potion at exactly the right moment, WHOOT!!!. I just think they did a really good job at it and the number of people playing prove that point.
Not trying to sound like a GW2 coolaid drinker, but I did buy every EQ2/EQ1 expansion until recently, and spent hundreds of dollars on top of that over the last year alone, of that since it went ftp to really play a "FTP" game, only to get more and more discouraged with hugely declining populations even despite constant merger servers.
I get a game like GW2 that is compelling, fun, and I can play the game with no worries of a monthly fee of any kind, any thing in a "Cash" store I can buy with what I earn in game, or I can cheese out and do it the easy way, It's there but I've never seen anything I actually would need or want to do that for. I will happily keep paying for a full box version for new expansions - was doing the same for any other FTP game. But this is just fun, it's out on the table and there's no guess work or tricks in between so far.
Also I was never very good at decorating my houses, in EQ2 i had about 10 of them on my main, there was just piles of crap everywhere to get them out of my bags.... Well I did have one that's cool ;-)
Spotlight Poster
Joined: 6/17/10
Originally posted by ShakyMo
DAoC is WoW with 3 factions and RvR.
EQ1 is WoW with larger raids and HDP.
Novice Member
Joined: 11/08/12
Things that ruin games for me;
Solo Content Focus; Too many games these days cowtow to the casual gamers whiny cry of "I can't do anything alone, wah!" ... I'm tired of playing games where I can solo a group quest by being 2 levels over the requirement. I'm tired of being able to get through a games content while being a douchebag and not having to work with people to get my objectives done in a sensible way. The last game that I played that made me feel like I had to get to know the community to progress and therefore become a part of the game system itself was EQ2. The only thing that stopped me from playing it was a content patch that killed my video card and I couldn't play any more. I'm not saying its bad so much as not all of us want to be totally alone all the time and theres less focus on making team play avalible for people on a long term basis instead of a random scream for help with a quest and everyone leaving afterwards.
Difficulty not being difficult; The past few MMOs I've played lately have no learning curve or sense of achivement for the things I've been doing. EVE was a really difficult game, but every new peice of information gave me a new sense of power and I could impliment the new knowledge immediatly, try something new and get to know people. FFXI was one of the hardest games that I'd ever seen at the time it came out and while its gotten much easier over the 10 years its been around, theres still a sense of difficulty and ya really need to talk to other people to find out how to do shit, theres no hand holding with auto positioning markers to tell you exactly where to go without even reading your quest chains.
Concept of Levels is outdated; The past few games I've played, and even my current game, allows players to level too bloody fast. In my current game (Fallen Earth), you can hit level cap and be out of something to do in under two weeks. Exp is divied out so sloppily that 4 well known grind camps have developed to get you from 1 to 55 in a couple of days, and automated systems that allows players to earn points while AFK sucks out what little of the gameplay there is left. Theres a lot of games that succumb to this kind of thing though, where the questing content that tells the story of the world is ignored completely and people just cap off to end game, PVP for a bit on the gear grind, and leave. Both F2P and P2P models. DCUO had a fair way of handling it, treating the levels as a tutorial system and making end game be about tweaking your gear to fit your playstyle, but it doesnt have everything I want to make a game attractive. Secret World did away with levels entierly which was great to a degree, but it lacked basically anything ELSE to do when I wasnt in the mood to repeat a quest for the 11ty-billionth time. Mabinogi is still my favorite leveling system simply because I can reset my levels when progression hits the point of eye-ball bleedingly difficult, even in teams, but by no means is it a 'perfect' system.
Sandboxes that are not true Sandboxes; Star Wars Galaxies was a Sandbox. Giving the players control on what was built, where, how it looked, what they could sell from it, create their own events and games and still have an extensive game system to play when they were done screwing around with their friends is what stands out to me as being a Sandbox. I only played the game on a trial for a friend of mine, but I could see the huge amount of potential it had and why it was loved so much. However, building one tiny zone where players can put down buildings that they have no control over what goes into it or how it looks and telling people to afk there then call it a Sandbox, makes me want to slap people. Players having no control over their shared content beyond wheather or not they spawn in this location or that location then slapping a Sandbox name on it infuriates me. I'm an event builder, I like being part of the reason people stay around for more than a year. A game that focuses entierly on hitting level cap and getting uber raid gear and NOTHING ELSE is not really a game I want to play.
Crafting Dead Ends; How many systems have you played where theres a huge varience of craftable items but everyone uses only one specific type? Or the other end of the spectrum, theres only a few items avalible and none of them fit what your trying to play? I was excited when I heard about GW2's crafting system, but actually playing with it, it fell into great dissapointment. Sure I can 'discovor' recipies, but once I find out what certian foods or items do, I can't compound them on my own and create something new based on the types of ingredients -I- want to use, not the forced thought of secret recipies that are locked down to an exact pattern of ingredients. I think I'd actually like to see an MMO that uses Ateleirs crafting system for creating better quality goods, but with more freedom on using my own items (Another call back to SWG and how resoruces had different levels of stats and were not infinate, I really regret not playing the game more).
Though, I have noticed an increasing trend in the Korean F2P model where they've realized that crafting the same piece of gear over and over is retarded and either offer a system where you can only craft consumables that you are going to be using anyway, or the results fo a craft is randomized with stats that can fit a variety of needs (And the repetitive random spawn of things named like 'of the tiger', 'of the eagle', etc). I also believe total lack of FAILURE at trying to craft something is BAD, because the market becomes floooooded with more crafted items than there are players. *Looks at GW2 and its 1.2 millions sticks of butter on the AH, because food can't be sold to NPC vendor*
Cash Shops and Economics; I've been playing a lot more F2P/Freemium models lately as my odd jobs are devoured more and more by people who cant find legitimate pay work, leaving me with less and less free change to throw at my games. As of late, I've been frusturated with game companies who are making offers to their players that just boggle the mind. "Free" makes me think "Low cost cash shop full of conviniences". Currently my favorite cash shop belongs to Mabinogi, even though Nexon doesn't have the greatest reputation or customer support. All their items are priced incredibly low and they really are Convinience items, not pay to win. They're all priced around 10 cents to a dollar, and I know a lot of people who are daily throwing their change into the shop system for just those conviniences (Some spend $100 a week on those conviniences). On the flip side I've been poking around GamersFirst recently and find myself appauled at $8-15 price tags on things listed as 'convinience', or where APB and EVE share a point; Vanity for the Wallet Warriors, "They're willing to pay $20 for a horse, surely they'll pay $50 for a top hat!"
No. No I will not. Goodbye. What happened to companies actually looking at what their players are buying and earning and lowering prices for the economics rather than just screaming about holiday sales? Wouldnt it be better to have a constant revenue stream than rely 100% on international holidays to sell things for your game?
Thats all I've got off the top of my head. Theres probably more I could rant about, but I've got a PVP map to take back. Bloody Techs are like ants...
Apprentice Member
Joined: 12/29/04
The MMO that I played the longest was AC. Part of it was there were only a few alternatives. A significant part was the comprehansive scripting. But another part was that it took time to get through game content. It took a full year before the first player reached the max level! With current games, players can powel-level to max in a week or less. Is it any wonder that players leave after a couple of months because they've been everrywhere in the game and there are no challenges left?
Advanced Member
Joined: 8/12/09
Originally posted by MMOExposed
what?..both those games were out before WoW...that made no sense
Novice Member
Joined: 10/17/12
Great article.
Elite Member
Joined: 6/10/09
Originally posted by wrightstuf
So if they were out before WoW then why aren't we talking about cloning them? Why does it always have to be WoW clone? Whenever people use that it reminds me of things I try to forget: polyester double knit, milli vanilli, the macarana, seinfeld, 1987 - 1993, achy breaky heart, carrot top, and I could go on but you get the picture I hope.
Novice Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry"
Jean Sali
Just step back a bit , remove all the auto features that make games more fun so that communities can thrive and you have your games back. Sadly too many people just want to insta win and not have fun playing MMOs these days.
until then none are currently worth playing....
Hard Core Member
Joined: 10/10/03
That the idea that GW2 is sandbox could have been put forward is astonishing. :D
Nice first post "theletterd", welcome to where we come to vent a bit about how dire MMO's have become. One thing I would say is don't play F2P when your cash is tight, that can only make you less tolerant of the MMO format. There have been some decent releases of late, like SWTOR and TSW, but yes they are not cheap. Though not as good as say Lotro they are solid MMO's.
If you play grinders you will just end up grinding your teeth and that would skew anyone's view on the outlook for the genre.


text:
FORT WALTON BEACH — Okaloosa County Sheriff Larry Ashley is standing firm on a plan to spend $3.4 million to keep an armed deputy in every school for another year.
"If I've got to list the priorities of what the Sheriff's Office does, I believe those kids are at the top of that list," he told county commissioners Tuesday during a budget workshop.
Ashley has secured about $1.2 million in funding from the Okaloosa County School Board. He needs another $2.2 million from the county to pay for the program.
That $2.2 million accounts for almost half of the $4.7 million increase he has requested from county commissioners for fiscal 2013-14.
Look over the Sheriff's budget. >>
Commissioners made no decision on the request Tuesday. County Administrator Ernie Padgett has proposed giving Ashley a $2 million increase, but commissioners will have the final approval in September.
If commissioners don't approve his request, Ashley has vowed to cut a wide range of other services to pay for the deputies in schools.
"I just think it's that important, regardless who's funding it," he said.
Some commissioners questioned the fiscal burden the program places on taxpayers.
Commissioner Wayne Harris said Ashley's decision to place deputies in all the schools was "self-imposed" and not something the board initiated.
He also called for the school district to shoulder more of the cost.
"My heartburn is if the schools are getting the bulk of the benefit, then the schools should be paying for it," Harris said. " … If it's that important to them, why aren't they willing to come up with that?"
Ashley said school district officials don't believe they should be responsible for enforcing state laws, and that it's the Sheriff's Office's job to protect students and school employees.
"From that point of view, it's certainly my responsibility to protect our citizens," he said.
Commissioner Nathan Boyles agreed with Harris. He said the school district is an independent taxing authority and should pay for the deputies in schools if it deems that is a priority.
"They should be funding that program, no different than they fund school lunches or that they fund school buses or any of the programs associated with educating our children," Boyles said.
Ashley told commissioners he is committed to the school resource officer program with or without additional funding, and will make major cuts to fund it.
He said the program is "more than just an armed response to an attack." It helps children see law officers as friends and deters crime at schools, he added.
"I can't measure the crime prevention, but I can tell you it's there," Ashley told commissioners.
Among the Sheriff's Office services that could be reduced or eliminated are traffic enforcement, marine enforcement, specialized street crime units, employee fingerprinting, funeral escorts and walk-in civil process and records services.
Ashley's total budget request for next year is $32.8 million.
The remainder of Ashley's $4.7 million increase includes $600,000 for state retirement fund contributions, another $600,000 for a 3 percent salary increase for his employees and $1.2 million for 40 patrol vehicles, a prisoner transportation bus and 20 mobile computer terminals.
"There's no fluff in this budget," Ashley said.

subset: commoncrawl


text:
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Subungual Hematoma Prognosis
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Scott D Fell, DO, FAAEM
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text:
MORGANTOWN (AP) - Whatever success Juwan Staten has this season will be defined in the coming months as West Virginia pushes through a challenging stretch of non-conference games before opening Big 12 play against Oklahoma on Jan. 5.
Staten is the team's point guard, the transfer from Dayton, where he led the Atlantic 10 in assists (190) as a freshman in the 2010-11 season.
The Mountaineers will need his points and his assists if they are to be better than the sixth-best team in the Big 12, as predicted in the preseason coaches' poll, and make their sixth straight NCAA Tournament.
Truth is, Staten's greatest achievement may have already happened.
Even though he sat out last season because of the NCAA's transfer rules, his teammates named him a team captain before the start of this season.
"One of his skills, I would say, is that he's really good with the ball and he can pass and shoot and score and all that stuff," senior Deniz Kilicli said, "but I think his biggest skill is that he can really organize our team."
That will be Staten's calling over the next 12 days, a stretch in which WVU's season will take form. It began with Wednesday's Capital Classic against Marshall (5-4) at the Civic Center.
Three days later, the Mountaineers (3-3) host Virginia Tech (7-0), which is off to its best start since 1982-83, when WVU assistant Ron Everhart was a sophomore. (The game will be on ESPN2.)
WVU then plays Duquesne Dec. 11 at the Consol Energy Center before playing No. 3 Michigan Dec. 15 at the Barclays Center, in Brooklyn, N.Y.
This is very much the opportunity Staten eyeballed last season as he watched from home and from the bench when WVU finished 19-14 and had frequent and sometimes prolonged periods when the offense didn't work.
"I felt last year that we kind of lacked that guard that kind of brought everyone together," Staten said. "I want to go out there and be a leader every time I step out on the court. I feel like I know what's going on and it's my job to help people who don't and make sure the team gets into plays when we need to and gets into sets when we need to and plays defense when we need to."
The Mountaineers can continue the momentum they started assembling in Wednesday's 94-69 win against VMI, when seven players scored in double figures for the first time since 1994, or they can feel a little like they did after two losses in the Old Spice Classic left them 1-3.
"I think it'll help us," said Coach Bob Huggins, whose team played five games since Nov. 12. "It's hard to simulate games in practice. That's why high school guys scrimmage as much as they can scrimmage. They want to play against someone else. It helps."
It'll help Staten, too. His first game with WVU, which was his first game since Dayton's NIT loss in 2010, was forgettable. The 6-foot-1, 190-pound sophomore went scoreless and missed all six of his shots in 34 minutes of the loss to Gonzaga.
He's been far better since, making 23 of 38 shots, 14 of 17 free-throw attempts and averaging 13.5 points. He only had eight assists in the two games and he has a negative assist-turnover ratio for the year, but assists for a point guard can be misleading in the motion offense Huggins runs. Everyone is put in position to pass the ball and set up baskets.
That's coming around, too. WVU has scored 50, 60 and 70 points in losses and 87 and 94 in wins.
"We want to play more of a faster, up-tempo pace," he said. "That goes through my mind every time the ball is on my hands.
Staten's bigger impact giving direction, whether its organizing and instructing the team or taking a steal or a defensive rebound or a pass after a missed shot and racing toward his team's basket. His teammates marvel about the difference it makes after they say they lacked it in the past.
"Let's be realistic," sophomore Gary Browne said. "We have more leadership on the team now."
WVU played the past two seasons with Truck Bryant as the team's starting point guard, but he was miscast after starring as a high school and AAU shooting guard. To his side last season was Jabarie Hinds, a freshman who had also never played the point guard position, but who is also struggling back at the off guard position this season (8.2 points, 43.9 percent shooting, 27.8 minutes per game).
Most of the Mountaineers haven't played with what one of them might call a true point guard. Only senior Deniz Kilicli and sophomore Kevin Noreen shared the floor with Joe Mazzulla, whose last game was the NCAA Tournament loss to Kentucky in 2011.
"When you have a real point guard, your game is going to be way different," Kilicli said. "You're going to have drives and kick-backs, not just drives. That kind of stuff we didn't have much of because Truck was a 2-guard, what you'd call a combo guard, but he was a scorer.
"Before that, we had Joe and Joe was a point guard and you could see a difference between last year's offense and the offense my sophomore year when Joe was here, and even the Final Four year the year before that when Joe was healthy. Joe did all the stuff he needed to do to make sure everyone on the team was on the same page because a point guard sees everything before the coach does because he's in there. Juwan can do the same thing."


text:
Hungry Beast, a news program that airs on ABC1 Australia, had a segment about Google a few days ago. The TV show defines Google as an advertising giant whose main goal is to track users and deliver targeted ads.
Many of the numbers that are supposed to show Google's power are outdated. For example, the number of Google servers was estimated to 450,000 in 2006. comScore estimated that Google attracted more than 2 billion searches a day in July 2009.
Hungry Beast claims that Google "wants to own your phone, your email, your computer and your entire digital life". Using the verb "own" is inappropriate, since Google simply hosts your email and offers software for your phone and your computer. Projects like Data Liberation show that Google's doesn't want to trap your data.
Another claim is that "Google wants to own the cables that deliver the Internet and the electricity to power them", when Google's goal is to "help make Internet access better and faster for everyone" by showing that it's possible to "deliver Internet speeds more than 100 times faster than what most Americans have access". Like Gmail, which offered for the first time 1 GB of storage for free, or Google's bid in the FCC spectrum auction, which helped consumers because Google convinced FCC to add some new rules: the winner of the auction has to "give its customers the right to download any application they want on their mobile device, and the right to use any device they want on the network".
The video concludes that Google's ultimate goal is to gather data about everyone in the world and to show great targeted ads. Actually, Google's mission is to "organize the world's information and make it universally accessible and useful". Google's disrupting business model pushes the boundaries of technology by democratizing knowledge. Ads are only the fuel that helps Google accomplish its mission.
"We aspire to make Google an institution that makes the world a better place. (...) With our products, Google connects people and information all around the world for free. (...) By releasing services, such as Gmail, for free, we hope to help bridge the digital divide. AdWords connects users and advertisers efficiently, helping both. AdSense helps fund a huge variety of online web sites and enables authors who could not otherwise publish." (Google's IPO Letter, 2004)
{ via Harvey Sanchez }
March 7, 2010
The Beast File: Google
This blog is not affiliated with Google.


text:
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- Outdoors
This self-watering planter is amazing! First, it is made of sturdy plastic, and after 2 months in the hot afternoon sun, the color (red) has not faded at all. The reservoir is easy to refill, and the self-watering feature has kept the soil uniformly moist through weeks of 90+ heat. I'm a beginner gardener, and probably planted more plants in each planter than I should have, expecting a few might not make it. Instead, the flowers are spilling out of the planter, growing larger and more colorful than I could have expected.
The only two things that people may not like about these pots are: 1. the wheels do not swivel, so it could be hard to shift the pot sideways (otherwise it moves easily enough - I'm able to lift it without a problem), and 2. it's hard to see how full the reservoir is while you're refilling it. I have a tendency to overfill it, and the water leaks out the hole. Not a big deal for me, but probably means this pot is best outdoors.
Overall, outstanding performance. I think I might buy a few more next year!
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- No
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December truly is the most wonderful time of year when Huskers pride and holiday spirit combine on this traditional glass ball tree ornament! Featuring the school name and wordmark with a festive candy cane print, this ornament will add a sweet touch to any fan's holiday.
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Rivethead says things that I want to say, but he says them smarter.
Rivethead says things that I want to say, but he says them smarter.
Big Hairy American Winning Machine
no, no, no... Dan had a bad injury against Sheilds which resulted in a poor performance... unlike Anderson who made up an injury against Sonnen...
Id love to see the Hendo/Anderson rematch.... eventually, before its all over, but Anderson has more important fights now.
Dan couldnt come to terms with the UFC, he got offered a higher price and went for it. Im still not sold that Dan's asking price for his contract from the UFC didnt play a part in him leaving and not getting his title shot... The UFC knows that Dan is a huge draw... That is the type of fight they really try to force... Dana may have said Dan would get a title shot, but it complicates things slightly when he isnt even signed with the UFC after that.
And speaking of rematches... didnt Dan turn down rematches with both Lil Nog and Shogun, while he knew he wouldnt get his shot at Jones until late summer.
I also love how Dan goes on to say that he wants to see Anderson fight Luke Rockhold, who he thinks would give him fits.... While many of the MMA community were acting like that Anderson's camp was foaming at the mouth at the idea of that fight.
Gotta admit, I think Dan is a great fighter and I for one would not have minded watching that fight. But let's face it, Dan wanted that fight, but did he earn that fight? It's debatable, after losing to Silva he beat Paul Harris (barely ranked) in a tight decision, then Ace (not sure if top 10) in a split decision and then Bisping (not top 10) in what is one of the greatest KOs of all time. But the point remains, did he want it or did he earn it?
Dan wanted the fight and Silva didn't. Dan left the UFC. Had Dan beat a top 5 guy after Bisping he probably would have gotten the fight.
Everyone wants a shot at the belt, so that is a pretty good reason for Dan to want the rematch. But what was in it for Silva? I'm not saying rematches don't mean anything, but people don't usually seek rematches with people they beat. So all I'm saying is that I don't think there is anything wrong with Silva not wanting that fight. Also saying that I'm not convinced that Dan did enough to really earn it.
I am a big fan of Dan, but let's face it, he is the type of guy that is always looking out for himself. He is the guy that not too long ago said that he should have been the Main Event over Rhonda, despite that being a title fight...
Good point... Did I subconsciously create another account?
Dont worry, soon we will clear the filth of this site that is Rivet, Sakara and Hoss.
You dont just lose 3 of the top 10 pound for pound posters on the forum without massive repercussions.
That would be suicide to the forum in all seriousness it would be like the UFC just dropping AS GSP and JBJ...Unlike them we'd have more stars remaining but it would hit us rather hard.
I really believe that people like Bill Murray or John Belushi are just as great and just as valid as Robert De Niro or Al Pacino. And I don't think you can say One Flew Over the Cuckoo's Nest (1975) is a better movie than Animal House (1978); they're different genres. I think they're both examples of great craftsmanship.
-Sam Rockwell
Use the force, Hoss!
Big Hairy American Winning Machine
I want to see that fight as well. Why not make it at LHW and have Silva go up because he has fought there before and isn't gonna fight anyone close to deserving for a title shot at MW.
FW-Hominick, Weichel
LW-Stout, Cerrone, Jim Miller
WW-GSP, Fitch, Goulet, Rory
HW-Carwin, Barry, Russow
RRR=the Rhonda Rousey Resistance
classic - "this is the dumbest thing Ive ever heard. thats like me having a picture of Hitler posted, and saying "I dont believe in his politics, but I like to hear him talk" W.Silva>C.Norris
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Wild Ponies saddle up for show in Ann ArborWritten by Vicki L. Kroll | | email@example.com
With their September debut "Things That Used to Shine," Wild Ponies galloped up the Americana Music Association's airplay chart.
"We really wanted to make a record that meant a lot to us," said singer and guitarist Doug Williams. "We put a lot of ourselves into it — a lot of our personal stories and our personal feelings into it.
"For that to resonate with other people, it's definitely exciting and overwhelming."
He and his wife, Telisha Williams, singer and bass player, co-wrote the 12 tracks on the disc.
On the title song, the couple sing, "I like things that used to shine/ Polished smooth by the grains of time/ Old and used and past their prime/ … A roughed up penny from the year I was born/ Old leather boots all scuffed and worn/ An old pocket watch that still keeps time."
"If you could see our house, you could look around and see that song is pretty much what our house looks like," Doug joked during a call from Nashville. "There's a fine line between vintage and junk."
After laughing, he said, "One day I was just taking an inventory of the physical objects that mattered most to me in the world. We don't have a lot of physical objects, but it turned out that the ones that mattered most weren't necessarily the most expensive things, but were the things that carried some sort of weight or meaning.
"And then at the end of the song, it turns out it's really about the relationship and the life that you've built matter the most."
The Williams also name-drop singer-songwriter Hazel Dickens.
"We both admire and revere and have a ton of respect for her career and the way she lived her life and the causes she worked for — progressive movements of labor, women's rights — and she was doing that in a genre of music that's relatively conservative, bluegrass, and she wasn't afraid of that at all," Doug said.
"She wasn't necessarily contentious; she was just very strong and powerful, and she wrote these songs that had amazing meaning. They carried a real weight, a moral and political weight, but they weren't overtly political. We work hard to try to do things like that, too."
With "Truth Is" and "Trigger," Wild Ponies rein in a difficult subject: sexual abuse.
"When all the Penn State and Catholic Church stuff was coming to light, the pattern that we were realizing — Telisha as a victim suffered herself — was that all this stuff had gone undercover for years; it was kept in secrecy. People were just trying to sweep it under the rug and pretend that it didn't happen until finally it came out.
"That can be just as damaging as the actual abuse, so we wanted to confront that and at least have a little bit of a dialogue out there so people can talk about it," Doug said.
"We have had a lot of good reaction from fans… They appreciate [Telisha's] bravery."
Wild Ponies — the Williams and drummer Jake Winebrenner — will play at 8 p.m. Feb. 13 at the Ark in Ann Arbor. Billed as "My Folky Valentine," the evening also features The Laws and Annie and Rod Capps. Tickets are $15.
Tags: Americana Music Association's airplay chart, Catholic Church, name-drop singer-songwriter Hazel Dickens, Penn State, sexual abuse, the Ark in Ann Arbor, Wild Ponies


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Pricing & Reservations - call 24 hours 800-242-1715
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511 Springfield StFeeding Hills, MA 01030
Phone: 413-789-3069
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Employees are incredibly kind and helpful. My storage unit was spotless.best experience at a storage place ever.Will recommendLeona from Feeding Hills, MA
June 25, 2015
It is the first time I rented a storage unit, going in I was very nervous. The employee I believe she was a manager was very fast, knowledgable over the rules and regulations and made me feel like I made the right choice. I was able to go in fill out paper work, get a tour of the space, rent the truck, and move my things in to the unit all under three hours.Anthony from Springfield, MA
May 26, 2015
We had limited knowledge of storage units, and my husband and I have been quite impressed with your facility. It is, indeed, very clean. The associate has been very helpful and courteous.Linda from East Granby, CT
May 26, 2015
You guys are great! Clean, great prices, nearby, and convenient. Also appreciate that you all look out for providing the best price for me as possible.Melinda from Suffield, CT
May 26, 2015
I was very pleased with the associates at the Uncle Bob's Self Storage in Feeding Hills. The storage unit was very well kept. The office was clean and bright and I was welcomed at the door like I was a family member. The manager Ginny went above and beyond to assist me and she answered all of my questions. Both Steve & Ginny have something you usually don't find these days. A caring attitude and a customer service ethic that is second to none! Would I recommend them to my friends and family? You bet I will! Thank you for such a pleasant experience and know that you will see me back the next time I am in need of your services. Kind Regards, KatherineKatherine from Southwick, MA
March 23, 2015
A well-run and well-maintained place that's convenient for winter car storage. It also has electrical outlets available for battery maintainers which is an added plus for me! Great job!!Christopher from East Granby, CT
February 25, 2015
Art and Vanessa have been wonderful to work with. They always are friend and very informed. I love my storage unit. TanyaAlexander from Memphis, TN
December 2, 2014
I received excellent service from the staff at the Suffield store. Once I had forgotten to lock my unit properly and the staff picked it up immediately and emailed and called me. WOW! service!Stephen from Windsor Locks, CT
October 23, 2014
The staff are always so courteous and helpful and seem genuinely happy to help. The staff are what help make this place top notch!Valerie from Windsor Locks, CT
August 25, 2014
Every expectation was met with some being exceeded. The associate was kind enough to stay late for us which was really great since we were moving from out of town. He was extremely helpful & professional. If we ever have a need for renting a storage space in the future it will be with Uncle Bob's. You have a really great group of people working for you in the Feeding Hills, MA center.Wayne from West Springfield, MA
July 25, 2015


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Our team of Compassion Bloggers will be in Tanzania next week (May 6-11, 2012).
Whether you sponsor a child in Tanzania or not, whether you are a brand new or long-time sponsor, you'll want to follow the team as they share their adventures in Africa:
- Amy Lupold Bair
- Kelli Stuart
- Scott Williams
- Jolanthe
- Maggie Whitley
- The Nester
- Keely Scott
- Shaun Groves
Guaranteed they will make you laugh, cry and everything in between!
And, as we share about this trip, we welcome any questions you may have. So be sure to check in often to read firsthand what God is doing to eradicate poverty in Tanzania.
Do you tweet? Follow the team on Twitter.
Don't have a Twitter account? Not a worry — you can always follow the latest news about this trip here or at compassionbloggers.com.


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We used to have purely blackberry but in mid-2009, we were given the choice to use iphone or blackberry and now all our execs are using iphone and some of our supervisors. We have also started using ipad for our people on the go.
Some are still using blackberry just for the QWERTY pad while some employees use both.
We also got enterprise discount from AT&T.
iPhone being tested at JP Morgan, other enterprises
iPhone is being tested at JP Morgan and other large enterprises as an alternative to RIM's BlackBerry, Bloomberg reports. They have 220,000 employees. UBS AG with 63,000 employees is doing likewise and Standard Chartered Bank will have 15,000 iPhones distributed by end of year.
Cost savings and employee preference were the two biggest factors cited by companies for the shift in the Sanford Bernstein survey. Employees would rather own an iPhone and are increasingly willing to buy the device themselves, which helps cuts costs as companies look to rein in spending, said Sanford Bernstein's Ferragu.
Wells Fargo previously switched to iPhone and iPad. Enterprise is a momentum game and it looks like that momentum is changing.
Are you using iPhone in your enterprise?
Have something to say about this story? Leave a comment! Need help with something else? Ask in our forums!
Reader comments
iPhone being tested at JP Morgan, other enterprises
We used to have purely blackberry but in mid-2009, we were given the choice to use iphone or blackberry and now all our execs are using iphone and some of our supervisors. We have also started using ipad for our people on the go.
I would love to use my IPhone 4 for work, but my company uses Lotus Notes, and they don't have the Traveler server for push email.
We certainly don't rank as a fortune 500 company. We only have 30 employees. I can say though, that the iPhone has by far been the easiest of any of the smartphones to deploy in our business environment, and has proven to be quite popular.
It was time for iPhone to come up on this kind of market.
My company is not really a big enterprise (ArcTouch Inc), but we are distributed all over the world and all the employees are doing very well with iPhone.
I work for government and, while they aren't purchasing iPhones yet, I see tons of them in use every day. Lots of personal iPads too. Only the netadmin types use Android. All of us devs have personal iPhones and iPads. I think RIM is losing government slowly and Google made a mistake by having Android so open. Apple will do well in enterprises, if they don't get too carried away with horsecrap like Game Central and Ping.
Although iPhone is a much more fun device to own, it isn't as secure in the enterprise as a Blackberry. BES is now free as well if you don't want support but in most cases you do need another server to run it unlike ActiveSync which is built into Exchange. I think Blackberry still has its niche market in the high security world but they do need to make their devices more appealing to the end user.
I work for a $34.07 billion a year revenue company, and unfortunately we're not allowed to use iPhones... I'm not even allowed to connect my personal iPhone to the internal email servers... BB's all the way. Something to do with internal Security department stating that Apple's email solution isn't secure like RIM's...
I work for a homebuilder and we get email working on iPhones and Android products. However we don't support them. Blackberry is our standard and we aren't changing it.
My friends work uses nextel for the wallow talkie feature. They have the worst cell reception ever. I asked why not the iPhone and he said because it doesn't have a wallow talkie function. I don't get it. The iPhones could sync with address book server and they could use facetime.
Has anyone noticed that the picture of the iPhone 4 has some sort of lines around the speaker cutout? Anyone know what that is?
Its great that the iphone is extending into the enterprise market. What will make it fail you ask? Battery life....
Try rocking your iphone all day long and then try going out for drinks afterwards. Your iphone will not make it through the night. I would love to make the switch. I have had an iphone and believe it could be the best phone ever made. If only the battery could perform like my 9700.
It's nice to see the iPhone making the inroads in the enterprise market. Before it can become widespread, though, Apple will probably have to create a separate activation environment, and remove iTunes entirely from the IT process.


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Mostly Cloudy
Wind: 0 mph
Joseph Merritt Koch, 85, of Fayston, passed away in the comfort of his family on Friday, May 25, 2012, at the Central Vermont Medical Center in Berlin. Born on April 29, 1927, he was the son of the late Joseph B. and Estelle (Christmann) Koch. On December 26, 1959, he married the former Jean Oliver in Teaneck, NJ.
Joseph was a 1945 graduate of Hawthorne High School in Paterson, NJ, and then continued his education as a very proud and honored scholarship student at the King's Point (NY) U.S. Merchant Marine Academy where he earned his bachelor of science degree in engineering. He continued his Merchant Marine training at the San Mateo (CA) Training Center where he met his lifelong friend, John Dillon. While at the training center, he and John had a choice of either serving on the deck or engine room; John chose the deck and Joe, the engine room. While in Yokohama, Japan, Joe received life threatening burns from a steam valve and had actually received last rites; he decided that this was not his time and went on to be an accomplished, successful and natural born salesman.
Joe began his sales career when he took over his father's used car business in Paterson, NJ, which he sold in 1960. From there he went to work for the Bendix Corporation as a technical sales engineer and then in 1973, took a job selling perimeter security systems for Security Sciences Corporation of America (SESCOA) in Franklin Lakes, NJ.
Joe accepted a position with Simmons Precision of Vergennes selling fuel-metering systems for civilian and military aircraft and then from 1977 for over the next 25 years, he worked for Del Norte Technology, first in Fort Wayne, IN, and then from his home in Fayston selling computerized perimeter security systems for federal and state prisons.
His memberships included Our Lady of the Snows Catholic Church in Waitsfield, the Waitsfield Rotary Club, the Ski Club of New Jersey, the Sugarbush Soaring Association, and the Ski Patrol at Mad River Glen.
His family fondly remembers Joe for his love of motor boating, sailing, ice boating, sports cars, skiing and his daredevil ways on water skis. He also enjoyed tennis, flying and restoring vintage aircraft and camping. Joe enjoyed a lifelong attraction to fun and adventure. We will always remember his positive outlook on life and his ability to make friends wherever he went.
Joe is survived by his wife of 52 years, Jean Koch of Fayston; two daughters, Susan Koch of Honesdale, PA, Jennifer Koch and her husband Gregg Blasdel of Burlington; a son, Steve Koch and his wife Christi of Brandon; a sister, Lois Petersen of Pompton Plains, NJ; as well as nieces, nephews and extended family. Joe was predeceased by a sister, Estelle Murphy.
A Mass of Christian Burial will be celebrated from Our Lady of the Snows Catholic Church in Waitsfield on Tuesday, June 5, 2012, at 10 a.m. with a reception to follow. Inurnment will be in Bragg Hill Cemetery. For those who wish, memorial gifts would be appreciated in lieu of flowers to the U.S. Merchant Marine Academy Academic Scholarship Program, 300 Steamboat Road, Kings Point, NY 11024. To send online condolences please visit www.perkinsparker.com and Facebook. Assisting the family is the Perkins-Parker Funeral Home and Cremation Service in Waterbury.


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JQuery Events/live + ScrewUnit = :-(. ScrewUnit swaps the DOM "out from under" the elements that Events/live is watching, which messes with ScrewUnit. Call
dieon the DOM elements that live events are watching.
ScrewUnit + CI + IE = :'-( Also, When ScrewUnit suites become large, they trigger IE's "slow script" warning, which can freeze your continuous integration build. Check out the Registry Hack to set your own timeout.
We have a fan of Thor in the house: "Map options to a class. Simply create a class with the appropriate annotations, and have options automatically map to functions and parameters." Which, as is (not) obvious, indicates that Thor is a replacement for rake.
7 Comments
Jack Dempsey says:
"Which, as is obvious, indicates that Thor is a replacement for rake."
While Thor can definitely be used as a replacement for Rake, its also very useful for standalone scripting. You can use its option parsing abilities and run scripts on their own. I utilize a lot of these abilities in a little project I've been working on called beet, a project generation tool (similar to Rails templates):
June 26, 2009 at 3:26 pm
Matthew O'Connor says:
It's not at all obvious that Thor is a replacement for rake! At least not from your description, it's a bit more suggestive though once you see the sample code on github.
June 27, 2009 at 12:26 am
TJ Holowaychuk says:
Thor sucks IMO. Check out http://visionmedia.github.com/commander/
June 28, 2009 at 10:03 am
Steve Conover says:
Guess it depends on what you're using it for. We like it because we get classes and methods, and we can invoke either via regular object instantiation + method call, or from the command line.
June 28, 2009 at 5:22 pm
Joe Moore says:
Sarcasm FAIL! Sorry for the confusion. Thor was described to me as a replacement for rake, while the actual description was very confusing to me.
June 29, 2009 at 9:12 am
Kristian Hanekamp says:
To prevent Screw.Unit and jquery Live Events from clashing I use the following "after" function:
// remove all jquery live events
October 19, 2009 at 3:19 am
Kristian Hanekamp says:
Let me try this again, hoping for better formatting:
To prevent Screw.Unit and jquery Live Events from clashing I use the following "after" function:
// remove all jquery live events
October 19, 2009 at 7:55 am


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Enjoy the best Orlando has to offer and save. Hotel Stay for 4 Days/3 Nights at Vacation Village Resort at Parkway with optional 4th night FREE on a 1 Bedroom studio, sleeps 4. 2 Adult Tickets for 3 Theme Parks in Orlando Free Shuttle to all Park
Everything you need to make your vacation a perfect vacation is at Captains Quarters Resort. A beautiful location near Grocery stores, restaurants, shopping. Short walk to the Intercostal waterway.
Caribbean style two story property surrounding a tropical courtyard and swimming pool located in the heart of Key Largo. Facilities include a full liquor bar and lounge, gift shop/spa and a PADI 5 Star scuba diving operation King and double suites.
An intimate tropical setting and immaculate suites are the hallmarks of our lovely boutique hotel. Only 6 rooms, all with full kitchens and most with ocean views and private balconies, make for a truly relaxing getaway.
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Recent upgrades in 2014 to all 30 1-bedroom suites, sleep 4.All with kitchens and private screened balcony on the water in Key Largo.Dock available for quick, easy boat access ocean or bay.Heated pool/jacuzzi,BBQ grills tennis/shuffleboard onsite.
Specials & Packages Check Out Our Current Special Rates & Package Deals The Lookout Lodge is Your Islamorada Resort Hotel of Choice Escape the daily grind and revel in the spacious suites and natural beauty found at Lookout Lodge Resort
An Award Winning Superior Small Lodging Property located direcctly on the beach in Hollywood. Our one and two bedroom suites are your home away from home! We provide free parking, heated pool, daily maid service, free wifi!
8 Day 7 Night Stay at The Beautiful Orange Lake Resort in Kissimmee Florida For Rent by Owner. Unit Size: 2 Bed/ 2 Bath Sleep: 6-8 Check in: Friday, Saturday Or Sunday Make Offer Now for your Family Next Vacation, Family Reunion, Church Function
Your Vacation Romance and Destination Specialist. Give us a call for special pricing and bookings
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You know you want to visit Florida, now you just need to find a place to stay! Browse through our Florida hotels and resorts listings and find great deals on hotels and luxurious resort packages. Take advantage of the many amenities that can be included with your stay such as in-room internet access, room service, fitness center, pool and hot tub, steam room, and shuttle services to and from the airport. Stay at a beautiful Miami Beach hotel or a lovely beach resort in the Keys. We have hotels and resorts in Florida to fit anybody's needs.
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- Hospitals
- Patient & Visitor Information
- Our Physician Practices
- Specialty Centers
- Da Vinci Robotic Surgery Center
- Patient Care Services
- Education, Residency Programs & Research
- Community Outreach
- Patient Stories
- Palmetto Health Foundation
- Volunteer Programs
Gift Shop
Gifts are just a phone call away
Store hours:
The Pink Palmetto Gift Shop offers a wonderful assortment of gifts, flowers and balloons for all ages. You will find fresh flowers, plants, gifts, greeting cards, stuffed animals, books and magazines, candy, toys, jewelry, balloons and so much more.
Can't make it to the hospital or unable to go to The Pink Palmetto Gift Shop to select a gift? The Pink Palmetto Gift Shop is happy to deliver your gift to your loved one or a staff member anywhere within the hospital during The Pink Palmetto Gift Shop's normal business hours. You also may call The Pink Palmetto Gift Shop at 803-296-5211 with any questions or to place an order.
Hours and Location
The Pink Palmetto Gift Shop is conveniently located in the main lobby of Palmetto Health Baptist. Staff members and volunteers are available to help you anytime during store hours:
Monday–Friday, 9 a.m.–7:30 p.m.
Saturday and Sunday, 1–5 p.m.
To place your order at Palmetto Health Baptist, call (803) 296-5211. We accept MasterCard or Visa. For the phone numbers of the gift shops at our other two campuses, please check our phone directory.
Palmetto Health is a South Carolina nonprofit public benefit corporation. All proceeds from gift shop sales are returned to the hospital to enhance patient care.


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Rabin bill proposes additional firepower in N.C. schools
North Carolina schools may see not only officers, but other employees or even volunteers, carrying weapons on campus by early 2014— but not all local school officials are on board.
Senate Bill 59, proposed by Sen. Ronald Rabin, a Republican who represents Lee and Harnett counties in the N.C. General Assembly, would allow local public, private and charter schools' governing boards to individually decide if they want to approve the changes in their respective districts — which would allow guards to openly carry guns or to have them concealed, in addition to loosening the requirements to carry a gun on campus.The bill is in committee, but Rabin said he's fighting hard for it to be approved for a vote on the Senate floor as soon as possible. If it does become law, it would take effect Dec. 1, 2013.
"I told [committee members] quite frankly that it's a matter of urgency that we get something," Rabin said in an interview earlier this month, adding that there are several bills related to firearms, including his, that legislators could combine before sending them to the Senate for a vote.
However, Lee County Board of Education Chairman Lynn Smith said he wasn't entirely comfortable with having full-time, armed guards in elementary schools. The district now has armed and uniformed school resource officers at every high school and middle school, and the middle school officers also occasionally visit the elementary schools. While his bill encourages school districts to place guards in all three levels of schools, Rabin said — in the spirit of the small government platform he campaigned on — that he intentionally wrote the bill so local schools would have a choice, not a mandate, if the bill becomes law.
One thing that wouldn't be up to the individual districts, however, is the level of training a potential guard must have. The bill states: "... all applicants, other than certified law enforcement officers, must successfully complete an approved firearms safety and training course developed by the North Carolina Sheriffs' Education and Training Standards Commission."
Rabin, a retired Army colonel who led special forces operations during the Vietnam War, said training is one mandate he was more than happy to levy.
"Based on my own experience with the chaos that can come from small arms … training should be strict, and standard, across the state," he said.
Smith said in an email earlier this month that one of his main trepidations regarding this bill would be if it were combined with House Bill 491, proposed by local Rep. Mike Stone, which aims to transfer control of student resource officers in Lee County away from the schools and into the hands of the Lee County Sheriff's Office. Smith said he would prefer to have anyone with a gun on campus answering to the principals of schools they patrol. Regarding Rabin's bill, he left the door open for a potential compromise.
Referring to plainclothes school resource officers, Smith said Monday, "I could see doing that [in the elementary schools], but 'armed guards' leaves me feeling a little cold. I mean, are we talking shotguns, rifles, handguns, what?"
Smith also noted the purchase earlier this year of high-tech security systems, including electronic locks and surveillance cameras, as well as fencing installed around certain locations.
"That was something that really needed to be done, and I'm satisfied with that and how it turned out," Smith said of the various security upgrades that, like Rabin's bill, were initiated with the Newtown, Conn., elementary school massacre in mind.
In Chatham County, student resource officers are armed and under the control of the sheriff's office, not the school district. School board Chairman David Hamm said he has never had problems with that setup, either in his time on the board or when he was principal at Pittsboro Elementary School. However, he said, the true benefit of a resource officer is to provide a presence of authority that hopefully negates the need to fire a gun at all. In fact, he said, he's not aware of a resource officer in Chatham County having done so.
"Lots of times, people don't understand the [school resource officers'] duties, which is probably more liaison and counselor than heavy force," he said. "... It starts in the elementary grades, with the kids getting used to seeing [the officers] and learning that they're there for you, not against you."
Hamm added that the school board hadn't been following the progress of Rabin's bill and probably wouldn't make any of the changes it contains if it were to become law.
Chatham County Superintendent Robert Logan said he was also fine with the state of security in his schools.
"If putting armed guards in schools means that we have well-trained individuals with law enforcement backgrounds, I support that," Logan said, adding that he doesn't like Rabin's proposal to allow teachers, principals, bus drivers, cafeteria workers or others to carry weapons as long as a school board approves.
"I've been trained in firearms, and I would not want to have the responsibility of having a firearm on a school campus," he said. He also related a story from a friend who's a principal in South Carolina, where one student came to campus with a gun, intending to wreak havoc. The student reportedly went immediately to the student resource officer and shot at the officer, although he missed and the officer disarmed him. The student later testified he wanted to kill the school's armed guard first so no one could stop his rampage. Logan said he wouldn't want to put teachers or other employees in a similarly targeted position by arming them.
Furthermore, he noted that even professional law enforcement officers sometimes demonstrate bad judgment in using weapons. Saying that volunteers or school staff might be even more susceptible to a lapse in judgment or temper, Logan said he couldn't support arming anyone but a professional. He also suggested that a Taser might be a better solution than a gun.
"I don't think that the firearm problem in America is solved by arming everybody," he said. "I mean, it would be like the Wild, Wild West."


text:
Hi all,
I am working in lab with several windows machines running very expensive lab equipment. The head of the lab has disabled all usb ports in fear of virus transfers. Consequently getting data off these machines is a pain in the b#*t, because only few of the personal are allowed to transfer data off via FTP transfers.
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|115 posts found
Novice Member
Joined: 1/06/07
Hype (noun)
Originally posted by nkitz
The game has not stopped being in development.
It was back then. It was when it was sold. And it is now.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
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Originally posted by Zekiah
lol gratz on picking out one thing and commenting on it.
Yeah, yeah. Every sandbox mmo I know of is always in development, if they didn't stay in development they wouldn't have anything to keep people interested.
Next short witty reponse.
Novice Member
Joined: 1/06/07
Hype (noun)
Originally posted by nkitz
You want to support a "kickstarter" project for a product that's already been SOLD to consumers.
If you can't see the absolute absurdity in that mindset, there's really nothing more we can discuss. It's irrational and detrimental to the gaming industry to support such a scam.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Novice Member
Joined: 1/10/05
I bought this game 2 years ago infact bought 2 accounts and gave one away to a friend.
It really has some great sandbox ideas. moveable terrain, the crafting is pretty good. Its comparable to Wurm online.
The thing is there is really nothing to do once you get a settlement built up. Sure they have added decay now and added more wildlife and some other things to kill, but is that really enough to keep you interested for 6 months? I dont think so.
Is it worth the money? well thats up to you. If your a person who buys games plays for a few months or even 30 days then sure its not bad and you will have fun. But it needs more to keep people interested for any length of time.
But if you like Wurm online, your probably going to like Xyson.
played M59,UO,lineage,EQ,Daoc,Entropia,SWG,Horizons,Lineage2.EQ2,Vangaurd,Irth online, DarkFall,Star Trek
Originally posted by nkitz
Thats the concept you fail to grasp, a GOOD sandbox doesnt need further development. Xsyon is half a sandbox, that why people get bored in a matter of weeks.
I would agree with SabbathSMC. If you like Wurm you'll like Xsyon. If you're looking for something that requires a little personal RP (roleplay) then you'll like Xsyon. The game doesn't focus on telling you what to do. If you find it exciting to run around building things and then moving on - Go have fun! If you need something that is going to map out how you play and what to do with your time... I'm sure you can find a Clan Leader who will do just that lol.
I have to disagree with the comment about this not keeping someone interested for 6 months. There are a handful of games out there that only have building elements. It's really about the following statement about price. If it's worth it to you then get it. Same thing applies to the 6 months statement. If this is a game you like... for what it is - then you'll stay interested for more than 6 months. If it's not - then follow the Kickstarter and see if you want to join in in getting the game to the next level.
Originally posted by natonn
Unless you are into building things just for fun, this game WONT keep your interest for over 6 weeks, let alone 6 months.
Originally posted by Hancakes
I respect your opinion :) I believe there are more aspects to this game then just building. Yes that seems to be the primary aspect but not the only.
The game is most definitely a niche game and isn't for everyone. It seems you fall outside of that niche market.
Originally posted by natonn
So please enlighten me into the specfics that aren't just building/crafting ? What niche is Xsyon catering to?
I also find it ironic you were peddling the same crap back in Sept.
"Now is a great time to get in. MrDDT posted what is being planned. He neglected to mention that NG is also starting a kickstarter program so that they can hire additional Devs. I'm pretty excited about that and think things will really start moving in the next few months." http://www.mmorpg.com/discussion2.cfm/post/5268640#5268640
Please...Its going on TWO YEARS!
Do you have any idea how much money Jordi made at the release of Xsyon? I promise any money made during the "kickstart" will go right back into his pockets.
Novice Member
Joined: 2/06/11
Originally posted by Hancakes
I was actually playing it few months backs, met a group of couple who supported the game since day 1, i joined their tribe, settled somewhere in the center of the map~
one day i decided to travel, to see the world, so i took, no sh*t, 2-3 hours, climbing across mountains, every now and then i had to find water to drink and fishing to eat, before i reached green mist, i thought no one could be here, then i saw a hut, and there was a dude scavenging and lumberjacking.. damn, i was thrilled to see ppl.
there was no detail map guides me, i just walk to where there's possible route, and i saw lot of crazy structure at lot of random places.. i was lost, but i kept on going.. so it took me 2-3 hours get to point B, and took me another 2-3 hours to get back to the camp, but obviously i lost again, dont even know where's my tribe, only thing tells me is the grid numbers.
this games has a very nice exploring feels to it. i really liked it. but again, lack of pve content droves me insane, but i liked the game.
I get it , you're emotional about the subject. You have the right to be upset ... hurt even. Xsyon has promised a lot of things out of the gate and they didn't happen. You've obviously made the choice to stop playing and remain a little scarred over the subject. I on the other hand am not. I'm optimistic about the entire thing. Has it been slow? Yup. Should it have been quicker? Yup. Does it suck that I'm not rich? Ya. Oh well, you choose to move on or not.
So what else is there to do in Xsyon!?
As previously mentioned - Terraforming and Building. Yes you can do that over and over again. If you've played minecraft since the start you'll remember when that was about all you could do... people played for a very long time before the updates came in with more stuff to do (yes they were much faster).
Hunting: You can hunt... YOU CAN HUNT! Yes, you might not find people who want to buy your crap and if you're a master hunter you still might not find people to buy your stuff. This is where RP comes into play.
Exploration: Do you like to explore? Well you can do that as well. Would I personally recommend playing the game just for that? Nope, but it is your choice!
Helping: Do you play games to help people out and interact? Well you can do that as well! Go on hunting parties, help tribes build large structures... there are many things out there and if you have a rep of not ganking everything in site - you'll find work. (this is another RP thing).
Crafting: You can craft, YOU CAN CRAFT. Maybe you dont craft the best stuff, but you can still trade your goods. There's always someone about who needs something. Yes most every Xsyon player wants to be able to do everything theirselves... but it's just not that easy. -- Are there downfalls to crafting in the eyes of others? Yup! There is no such thing as a perfect system and Xsyon is making efforts to do what they can.
Are there other things to do? Ya there are. Am I going to list every single thing for the above poster? Na, you can view it on their website. You can also checkout their kickstarter to see what things are in game and what is planned. YES I know, a lot was promised at release - as I understand it... Xsyon ran out of his own personally invested money... it happens... it sucks.
So - Am I saying go out and play? Na. I am saying that I like the game for what it is and I will like it even more for what it will become.
Oh I forgot - What Niche Market? As I gather the market is the true sandboxer. Someone who wants to do things just to do them. To make something their own. To play the game the way they want to. Yes yes yes Hancakes there are things not in the game yet... that doesn't mean you can't enjoy it if you really REALLY fall into that group.
Thanks for reading!
Novice Member
Joined: 3/24/10
alot of ya seen me ingame, or roaming these forms. Ive been with xsyon since beta and i shall stay with it perminatly. See slaping a tent on the ground, and then saying nothing to do, then obviously sandboxs are not for you. The main purpose of the sandbox is to give ya the freedom to get creative and xsyon does this. There is 5 -15 story buildings ingame that players made and spent months making, Hunting, hell its a challenge and there is folks the spent a year doing only that and they still do weekly hunts and love it. Zombies and mutants ingeneral added a ton of fun, The crafting patch coming up will add aton more to gameplay. Those that dont like the game and keep spaming everything about it is also probally the same that at one point got banned for esessive griefing or somthing that broke the EULA, so thus they troll here. Happens to all games folks Ignore the trolls, try the game You decide if ya like it,
Trial server is FREE so you loose nothing to check it out. Also once kickstarter launchs, im gonna support it and givem my money, I see the vision and where this game can go and it will get there, and these trolls wont stop it from happening as unlike most devs these days, Jordi is loves his work, does it all day everyday and VERY RARELY gets a friggin break. Also those who keep flamin these threads, Unless you got an mmo you funded out of your own wallet and you code, No complaining as Developing a game is a ton of work and takes alot of time. Also unlike wurmonline, He has been keeping his promises, he puts up a todo list of wat the next round of updates will be, and he does them all, then does a new one n repeats, Not fill your heads with b/s and then never see anything at all. btw you should read wats coming soon, as those will be worked on and done, if you dont beleave well thats up to you but ive personally seen every list his posts completed :-)
Advanced Member
Joined: 6/05/08
The problem Fatboy, isnt that there is nothing to do. Its the price is to high for what is offered.
When you can get a more complete sandbox game that has older graphics for a lot less. (cant mention it here even though the whole project has the written permission of the original publisher)
Xsyon is far from the bad if not horrible game it was on launch, it has improved greatly, if anything it would have my vote for most improved. But its still far off from what SWG was, or even Roma Victor was, much less what newer games that are on the horizon like The Repopulation.
As someone else said in another subforum here, "Developers are suffering from a lack of focus."
And he is right, most devs these days are suffering from an extreme case of ADHD.
So much crap, so little quality.
Novice Member
Joined: 1/06/07
Hype (noun)
Originally posted by Hancakes
It actually pisses me off that I PAID for the game and now he wants more cash to "kickstart" the game that he sold us. And what's worse is people are falling for this scam.
Sad. Very sad.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
As I said before, you don't have to participate and those that do are perfectly able to make their own minds and are not sheeple. You bought a game and you were promised this and that but he didn't give you a timeline or set date either, so you have to understand that a small team like that and development is going to be slow as things take different amounts of time. You keep trying to make that decision and to convince people otherwise. Yes, you paid for the game and no one is telling you to kick in a dime of money and why you keep complaining about it as if someone is twisting your arm, making you kick in some money is beyond me. If kickstarter does well then you wont have anything to complain about and if it doesn't then you'll continue on as you are right now.
It's best just to click block above hancakes and this ones name and just ignore their posts. The game as Hodo said has come a long way in just a year and he's been working hard on it as Fatboy said. As I have said in a previous post, the game development is going as fast as it can because of the playerbase for sandbox mmo games. The playerbase is not the largest by any means and telling a developer to just stick with account sales and continue development with server cost and staff pay on that doesn't make good sense when there are options out there for the developer to tap for funds to speed up the development process. You are no authority on finance and you probably have someone else do your taxes, maybe even your bills but there are costs that are factored in along with development and I'm sure the server bill comes first. Whatever may be left over from all the operating costs could very well not even buy a few hours of dev time for another programmer or artist, so if he wants to go the kickstarter route then great or if investors would like to finance development that would also be dandy.
I think you few fail to understand the scope of everything as you've never been in a position to know what is going on with development and what all goes in to it. I've done developer work on Wurm and fully understand all the factors you must include and figure in but I digress.
Advanced Member
Joined: 2/26/09
Played the game early on, actually really like it. Clunky, laggy, bugged...but fun as hell. The main reason I stopped playing was lack of real motivation to do stuff. What the game needed (and may still need) is something to battle against or a goal to aim towards. The only real threat when I was playing was other players who were bored and decided to screw with other players. The game needed some major common enemy, like zombie armies or more wild animals or something, but when I played it was pretty much just a building and crafting game (which I completely loved, that isn't a negative).
Give the game a bit more polish and some form of danger and the game would be very enjoyable. I will be checking out the trial server again to see how things are now.
Novice Member
Joined: 1/06/07
Hype (noun)
Originally posted by nkitz
I don't fail to understand anything. He sold a game that was YEARS away from completion and it failed. He's now asking for MORE money to "kickstart" a game that was ALREADY SOLD.
That sir, is a scam.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Originally posted by Zekiah
It didn't fail, it's still in development as are many other sandbox mmo games. You are starting to sound like a broken record.
Novice Member
Joined: 1/06/07
Hype (noun)
Originally posted by nkitz
They're asking for "kickstarter" money TWO YEARS after charging customers for the game upon release! They've had TWO YEARS to deliver on their promises and have not done that. That is the definition of fail!
Lol. You've taken the definition of fanboi to a whole new level.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
That is not the definition of fail but "Still in development" :P
Wurm has been in development for 8 years and it's no where near complete even though you could say certain parts are but a true sandbox mmo is never finished as there is always something you can add to the game. I'm not wasting anymore of my time trying to explain to you what a sandbox is and what kickstarter does for small game companies, so I'll just block your posts. Out of sight, out of mind. :)


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