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|138 posts found
Made History
Joined: 7/11/11
Pink, it's like red but not quite.
Originally posted by Aragon100
Even better, it's moderator-approved, allowing you to flame on without risk of spanking!The forum equivalent of punching your little brother (but only if mom's not looking).
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
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Originally posted by CrazKanuk
There havent been any poll on that and i believe more players then you understand want a oldschool UO game to play.
I am not here to make YOU or any carebear my friend. I reacted to the biased moderators over at SotA that allow certain even worse descriptions of the non-consensual PvP players. Carebear on the other hand isnt allowed over at SotA. There are different rules for the carebears.
I dont want the carebears affecting my game and turn SotA PvP into carebear land. I would never play SotA if the only PvP game available is turned into a PvP game where carebears had the last word -
CaptainJackSparrow point out one of the main problems developers have to solve in these lines and i quote -
" I think I can answer that now, which was something I didn't catch before. Ok this is how it goes. Right now there are crafter RP types sitting on the fence, maybe they wanna try PvP, maybe they do want to PvP but the problem is they do not want to take risks nor lose their valuable crafter RP type stuffs to us rabid maniacs foaming at the mouth to get their robes and chairs and stuff.
So without the color, basically they want to PvP but in a perfectly safe sterile environment, so by going into OPO and having PvP it is "forcing" them into PvP(which is full loot) they don't want. This is also a very large issue for PvP players, as when we go into PvP we really want full loot, hard core rules for hard core gamers should apply when we go for it.
You see it as negative the way i describe carebears but you know what, i dont care what you think. You and me will never play the same game and im very glad for that. I play with my 100 member guild and we have a blast in the games we enter. See what i did there, my playstyle is appreciated by my members and having a tight 100 man guild tells me that i dont do so much things wrong or they wouldnt be there.
Do you have such a guild enjoying your gamestyle? I doubt it.
Originally posted by Icewhite
Great point! One could almost draw the conclusion that moderation is completely and maybe randomly subjective.
P.S. - I'm a carebear. I think it's funny and sort of ironic that the carebears have PK'd the griefers in the meta game and booted them. I got some dirty satisfaction from that.
The OP should probably play a game more suited to his tastes like Pathfinder Online. There is a game with free ganking and griefing. It seems just what the OP is looking for.
Originally posted by InsaneMembrane
So carebear is allowed over at SotA?
Good then i guess they read my thread and finally understood how wrong they treated the ones that favor non-consensual PvP.
Made History
Joined: 7/11/11
Pink, it's like red but not quite.
Originally posted by Aragon100
When you're a Jet, you're a Jet all the way.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by Torvaldr
Why dont you read the thread before posting?
Carebear is a good name for all PvE players.
You called me a carebear without knowing me nor my playstyle, huge difference, you made it personal.
I played felluca after trammel and it was nothing like a graveyard, it was more populated then before trammel, I was there. Were you there?
That felucca was so unpopulated after trammel is a common lie carebears uses to point finger on how unsuccessful UO was during the non-consensual era and that trammel saved the game. Trammel didnt destroy anything in felucca, the Europe server was more populated then ever and it was actually the best time i had in UO.
My guild were fighting similar players in chaos/order/factions or we killed PK:s. We often helped new players out when we had the time since we knew that would be good for the game in the long run. So you see i were never the griefing asshole so many carebears fear getting into their game. I really despise the kind of players that seek out the weak, it only make themself weak. We gave them some playerjustice and often it worked very well when they realized there is some better players arround that wont accept my griefing playstyle.
Playerjustice is better then doing it like SotA are doing it. Consensual PvP will remove alot of potential players from the game.
I never saw PK:s as a hard problem after statloss was introduced. They could have made the penalties even worse but instead developers chickened out and created trammel and a split population.
Originally posted by Aragon100
lol you don't deserve to be treated any better than you are. Expecting kid glove treatment is exactly where the carebear definition stemmed from - people didn't want to have the bad consequences of pvp so they asked for kid glove pvp. You just lost the pvp match at sota. Deal with it. It's amazing how many gankers and griefers are really carebears in disguise, expecting some special treatment when they don't get their own way. Sometimes you win in pvp and sometimes you lose. This is like permadeath, just for your pvp style is all.
Originally posted by Aragon100
Yep, I did. Anytime someone throws around epithets it's personal whether you want to admit it or not. I don't care what you did in UO or what your self appointed accolades are. They mean nothing to me or probably anyone else. Whining and lashing out cause you didn't get your way is about as carebear as it gets regardless of your past. I played Lineage (the real one, not L2) for years. Do you care? What does it matter if I've pk'd the hell out of people before? What we played in the past means little to nothing in the present.
The bottom line is you got PK'd in the meta game and it's funny really. No amount of yelling is going to change that. Trying to put down the pve players with derogatory labels isn't going to win you friends or your objective again because it's irrelevant to actually implementing the mechanic. There's free form pvp games out there. Play them.
Advanced Member
Joined: 10/14/04
Iarð skal rifna, ok upphiminn.
Have to clarify what one considers 'risk versus reward' here, because that doesn't seem to be a condition that can only be met through player competition.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
Originally posted by Torvaldr
Your right that is the name of the thread.
Originally posted by Deivos
I consider that risk vs reward. Add consequences as full loot to it and its pretty much as it should be.
Explain what in carebear world you would consider risk vs reward, im interested.
Advanced Member
Joined: 10/14/04
Iarð skal rifna, ok upphiminn.
In PvE, risk vs reward would be the same as anywhere else. effort and cost can be as much of a factor wherever you go.
For example, you say full loot PvP, and the PvE equivalent already exists in the form of corpse runs to recover your stuff. You can modify that equation by letting NPCs wield your equipment, and that gives the double effect of having to recover your gear while at a loss, and bridge the gap of retaking it from a foe as if a person had taken it.
Your premise is built on the notion that the problems one faces in PvP is functionally any different than that which one would face in PvE, and not realizing that both are bound to the exact same subject of what rules define the overall game.
"The knowledge of the theory of logic has no tendency whatever to make men good reasoners." - Thomas B. Macaulay
Originally posted by Deivos
Yes there is effort but there is no risk, just rewards. And there is very little consequences.
Corpse runs usually mean you run to a body that never decay or you just have your loot on you when ressurect.
In the PvE world some games use insurance to lower the risk loosing anything. I can go on alot longer but there is a huge difference.
Originally posted by Deivos
This makes sense. In Lineage 1 I would have the same xp penalty whether I died to a mob or a player. Whether I dropped items and how much I dropped to the ground would depend on my personal karma score. Mobs and players gave different types of rewards. You might get lucky and get a good drop from a chaotic player, but smart people had pk gear sets so if they died and dropped it was no big deal. In fact some "red" chaotics went out and got killed to reduce their karma debt so they could put good gear back on and farm the xp loss faster.
In any event all that still doesn't matter because they obviously learned from UO that pure gankfest pvp wasn't that popular, but more so that sort of open pvp is a nightmare to keep in check if the feedback from Koster is any indication. If people supported sota before they knew exactly how pvp would work then that's their fault. They get to learn a real risk vs reward lesson. Next time maybe they'll be more careful with throwing their support and money after the wind.
Advanced Member
Joined: 6/29/07
Someone set us up the bomb
Pvp in UO =
Reds - pvp spec'd/geared
Blue players - pve spec'd/geared trying to pve.
w/e 2 hardcore pvp in UO
what a joke
Originally posted by TiamatRoar
This statement is pretty absurd. Every time you apply for a job, get in an argument, drive your car in traffic, ebay, place an offer on a house, you engage in PvP. We are constantly competing for resources, land, etc.
I do not understand why people hate risk vs reward so much when it comes to video games. If it comes down to choice, then risk vs reward options are a good thing. NPC content becomes stale and must constantly be evolved to make things interesting and involving. With PvP, varied character development and varied player skill keeps you guessing and I find this kind of combat much more interesting.
Apprentice Member
Joined: 8/02/08
Originally posted by Aragon100
Sounds like you have found your dreamgame in the making. Why on earth do you spend so much time/bandwidth attacking something that is (well to most anyway) obviously not your dream game?
Belittling a game you have no intention to play will NOT make your dream game better/more successful. Actually it may be counterproductive because most of us carebears are smart enough to avoid games that relies on a fresh supply of cannonfodder. You just managed to strike one game off the list of things to try for some of us.
Anyway: Good luck with your game. I hope it will match your expectations :-)
We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
Originally posted by Halandir
Yes why should we critique any mmorpg when one already caters to our needs. When a mmo isnt even developed yet and they are still basically in the idea stage, we should never comment on our ideas. We should go play the game that already exists that fits our needs.
Just because Eve exists does not mean we do not want a decent fantasy setting PvP game that is FFA. Your argument that " since there is one or two games that fits your needs, you should play them and never speak about other MMORPGS " is a pretty weak one.
We complain about a function or mechanic we do not like. You complain about us complaining. We get no constructive ideas. How about you actually speak on the topic. Imagine this kind of attitude in the real world, Hey KFC my chicken was under cooked. Hey man, dont complain about under cooked chicken when you can just go get chicken at Popeye's.
Spotlight Poster
Joined: 6/17/09
There is no innocence, only degree's of guilt!
Please explain to me how PVP = Risk vs Reward gameplay? You keep tossing that around but have yet to explain how this is the case.
You take offense at being called a carebear yourself, and then proceed to take offense that some said you "May" have sociopathic idiations. Yet you continue to use a derogitory term for PvE only players. Do you see the hypocrisy in this?
You like PvP, you think it is the best thing ever, we really do get it. Just move on, stop with the 30 threads for the same bloody topic. Pick one thread and stay there.
And again before you jump on me calling me a carebear... I do PvP, I enjoy PvP. I do not however believe that it is the ONLY way to play, nor do I see how this is "Risk vs Reward" gameplay. That is a canned statement that you are using to make it mean whatever the hell you want.
Risk = Risking something in the game, this can be anything, Time, Loot, Exp, Repair costs. There are different levels of Rick
Reward = The things you gain. XP, Loot, Money
Last I checked all of this can be obtained in PvE as well. So really, your statement does not define what you want it to. However I do understand what you are trying to say.
Originally posted by Arrogant_Wormy


text:
|East Longmeadow, Mass.
|High School:
|East Longmeadow
2009 ~ Schnepp played in nine matches with 17 sets... During her first season in Durham, she registered 30 digs including a season-high 12 digs at Stony Brook on Oct. 11... Overall, Schnepp added four kills, two aces and a .300 hitting percentage. Schnepp was named to the America East Academic Honor Roll with a GPA of 3.0 or better.
Before UNH ~ Schnepp, a 5-7 outside hitter was recruited by UNH in a libero/defensive specialist capacity... She played for Head Coach Mel Dzioba at East Longmeadow High School... She was an All-State selection in 2008 and was a three-time Springfield Republican Western Massachusetts All-Scholastic selection... Her 771 career kills, 312 aces and 458 digs helped her to be chosen as one of the "Super 7" volleyball players in Western Mass... Schnepp was also tabbed as a Wendy's High School Heisman Award finalist in Massachusetts. Jessie played for Western Mass Volleyball Club... She won the Western Massachusetts javelin championship and finished seventh in the state competition.
Personal ~ Born March 27, 1991 in Springfield, Mass… Daughter of Bob and Myra Schnepp… Is majoring in occupational therapy.... Father was a track & field athlete at UMass, while several of her cousins have participated in collegiate athletics.

subset: commoncrawl


text:
Tuesday, April 17, 2012
Theres a bright spot in the black hole of our kitchen remodel: Dozens of cookbooks are stacked in the guest room (next to the fridge and stove), and Im taking inventory.
Before you turn to the sports page, know this: Most of them belong to Widdle. Hes collected cookbooks for 25 years, starting when he had a traveling job that took him all over the country. Hes especially fond of church cookbooks, but any small-town receipt collection will do. He reads them avidly, marking the dishes hed like to try.
I enjoy cookbooks, too, but in the way one enjoys a novel. Theres something comforting about reading five variations of Watergate salad on a yellowing, spiral-bound page. (For the uninitiated, WS is not a salad in any way, shape or form: It includes cool whip, crushed pineapple, pistachio Jell-O and pecans, and may make your teeth explode.)
Most of our cookbooks have titles like Heavenly Delights and Pass the Plate. They hail from Yemassee Baptist, St. Pauls Episcopal, Rehoboth United Methodist, Grace Advent Christian, Westminster Day School in Spartanburg, S.C., Christ Church in New Bern, N.C., First Baptist in Varnville, S.C . you get the gist.
I used to collect cookbooks too, once upon a time. The oldest one is Favorite Recipes of the Lower Cape Fear, which Aunt Eleanor gave to me on my 16th birthday. On the flyleaf she wrote, Remember, the way to a mans heart is thru his stomak!
I did not heed her advice. The best that can be said for my cooking is that you will probably survive it. (Some readers may remember the Thanksgiving I microwaved a turkey breast, which blasted through the microwave door, slammed into a wall and slid reproachfully to the floor.)
Widdle, being intelligent, approaches my cooking with deep suspicion. I keep telling him if I ever kill him it will not be in the kitchen; it will be in our bed, during one of his epic snoring fits. No matterhe still peers at every pot I stir with the expression of a man marching to his doom. (Note: I do bake cookies with some success. Candy-making is fun, too, but its hard to mess up pouring melted chocolate into a plastic rosebud mold.)
When I do get the odd urge to cook, I turn to tried-and-true recipes. Last month, for example, I decided to make coleslaw, so I went to our trusty cookbooks, which are normally wedged into cabinets and cupboards in the laundry room. Why didnt I search online? Simple: Im hopeless at printing out recipes. The font is either too small or 45 pages of ads spew from the printer along with the three-paragraph recipe. P.S. I ended up not making the coleslaw because A) We didnt have any mayonnaise and B) Who wants to shred cabbage all day?
A few of my favorite cookbooks are: The Cincinnati Junior Service Leagues When Pigs Fly, which I grabbed in an airport; Favorite Recipes from the Backs of Bottles, Boxes, Jars and Cans, which is essentially a 410-page tribute to Campbells cream of mushroom soup; and The 3-Ingredient Cookbook, which is positively Zen in its simplicity. A sample recipe: Peel and slice carrots. Pour melted butter over carrots. Bake at 350 degrees until carrots are soft. Another one: Clean fish. Lay bacon on top. Bake until fish is opaque and bacon is curled and brown.
Thats just it: Everything I cook comes out curled and brown.
Julie R. Smith, who is currently living on microwave popcorn and olives, can be reached at firstname.lastname@example.com.
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AMCC Fall All-Sportsmanship Teams Announced
- Release Date:
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- (716) 649-7900 ext. 333
Pittsburgh, PA – The Allegheny Mountain Collegiate Conference (AMCC) released the All-Sportsmanship team for the 2010 fall sports teams. Six student-athletes from Hilbert College have been recognized for their sportsmanship on and off the field of play. AMCC commissioner Donna Ledwin initiated this program during the 2007-08 academic year to complement the "Be Loud, Be Proud, BE POSITIVE" sportsmanship program originated by the AMCC league. Since its inception, the NCAA has begun to use the same tag-line in its publicity materials and it is now accepted as the DivIIICA (Division III Commissioners Association) Fan Sportsmanship Program.
Hilbert College is represented by six first-time selections. Aaron Lawrence (Fishkill, NY/John Jay/ECC) and Scott Cvetkovski (Cheektowaga, NY/Depew) are the only upperclassmen selected by their peers. Lawrence is a second-year men's cross country team member who will be graduating this spring after transferring from Erie Community College. Sophomore Cvetkovski represents the men's soccer team. The freshmen athletes chosen were: Stephanie Laymon (Herkimer, NY/Herkimer) from women's cross country; Shannon Memminger (Amherst, NY/Sweet Home) from women's volleyball; Joe Pernick (Tonawanda, NY/St. Joseph's Collegiate Institute) from golf; and Sarah Schmidt (Rochester, NY/Irondequoit) from women's soccer.
All AMCC institution sports programs may select one member from their team who displays good sportsmanship throughout the season. These individuals are selected by their own teammates. The student-athlete selected must consistently demonstrate a high level of ethical conduct, respect and fair play in both practice and competition, whether on the sidelines or as an active competitor. He/she must also serve as a positive representative of school spirit when a spectator at other teams' sporting events.
Hilbert College, located in suburban Hamburg, N.Y., south of Buffalo, is a private four-year college founded in 1957 in the Catholic Franciscan tradition. With nearly 1,100 students, Hilbert is a dynamic Western New York college that offers career-focused majors, including one of the top criminal justice programs in the region, and more than 50 minors and concentrations. The college's engaging, student-centered campus community offers numerous leadership, internship, and service learning opportunities from which students launch successful careers while making positive changes in their communities. The Hilbert Blueprint promotes a well-rounded student experience over four years – starting with the Foundations Seminar in the freshman year, followed by Sophomore Service, Junior Symposium, and culminating with the Senior Capstone. Hilbert has expanded its academic offerings with the college's first graduate programs and new Accelerated Degree Programs geared to adult learners.
Upcoming Events
- First Year Student Orientation
- Aug 14, 2015
- Summer Session A2 Ends
- Aug 21, 2015
- First Year Student Orientation
- Aug 28, 2015


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