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30 min into game and no thread. Any updates?
30 min into game and no thread. Any updates?
I see Augie really shook the lineup up after the last 2 days of errors.
Good performance by Peters thus far.
6K. Naquin Ripped to third, weiss on his knees to 1st. Grounder SS out at 1st. Just like the game is meant to be played.
Horns up
HBP. sac bunt. JW clearly HBP and ump blows the call. Walk. 2 on one out. Silver caught looking twice after being up 3-1. Two outs. Wild pitch 2nd and 3rd. Felts looking. $#@!. Had a great opp. there.
Knebel in. Augie says he can go 7, no prob, all part of the plan. I don't know why they would take Peters out. He was outstanding.
Last edited by 4th and 5; 04-29-2012 at 03:13 PM.
dammit.. silver goes down looking.
Swing. The. Bat.
Nice at bats Horns. Two strike outs after we had 2 on.
after 4, 0-0...........Knebel in to pitch.
just got drilled on a hit up the middle...got the out...trainer out looking
And Knebel DRILLED center mass by a liner out at first. I hope he's OK.
Single stretched to 2. Already missing Peters. I question the change.
4 straight balls Did I mention that I question the change?
58 foot pitch. Bloop single 0-1. 1st and 2nd 1 out.
Double play.
Last edited by 4th and 5; 04-29-2012 at 03:21 PM.
really would like to know why we changed pitchers....1-0 aggy, 2 men on
double play! out of it, going to the bottom of the 5th, 1-0 aggy
How the $#@! are we not hitting a guy with the name, "Pinata"?
out of the inning with a single, and threw him out stealing, then a ground out....on to the bottom of the 6th 1-0 aggy
Single, felts picks runner at 2B. Ground out to 2b.
Horns up
Aggy throwin a 1 hitter through 6. Is he a good pitcher or do we just seem like we suck today on offense?
Hard to score with just one hit. Need the bats to come alive. 9 outs left.
Our lineup is $#@!ing pathetic.
a shot knocked down by house....end of inning, after 7, 1-0 aggy
another K for Knebel, 3 down......on to the bottom of the 8th.
^---- aggy pitcher
Last edited by M C Orange; 04-29-2012 at 04:11 PM.
Is Kawika Emsley-Pai available to pinch hit?
As usual, no bats. How the $#@! can the University of By God Texas not recruit any kids that can hit? And if we do hit, it's only singles! Pathetic!
Here we go. 1 to tie, 2 to win.
What inning?
Well, at least we already won the LSS today thanks to Womens Golf.....
Walsh singles. First and second. No outs.
Please dont go down looking Silver...
Perfect sac bunt. Almost beat it out.
holy $#@! yes!!!! bases loaded no outs!
Tie game. Aggy 2b saved the game.
Almost? Gametracker says he did.
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Wednesday, June 17, 2009
Quilt Tutorial: Seeing Red
42 comments:
- Treasuresofjoy said...
I Heart that!!
Simply beautiful!!
- June 17, 2009 at 4:56 AM
- Amy said...
That is gorgeous! And a neat little trick :)
- June 17, 2009 at 5:32 AM
- Ashe Family said...
Absolutely beautiful! I love the simplicity of the look of it. I can't believe how much sewing you manage to accomplish!!!
- June 17, 2009 at 5:53 AM
- Leslie said...
LOVE this! Guess I needed that 101st tutorial...I finally understand!
- June 17, 2009 at 5:58 AM
- Quilted Cupcake said...
This quilt is lovely! Great color combo - very inspiring! I have to try this one! thanks for sharing!
- June 17, 2009 at 6:36 AM
- scrapworking said...
Love it! And you're right...simple is good and if it's red, all the better. Thanks for sharing!
- June 17, 2009 at 7:09 AM
- Karen said...
How Striking! What did you use for your tan fabric? Love it!
- June 17, 2009 at 7:10 AM
- Sonia said...
wow, this is so awesome!
- June 17, 2009 at 7:18 AM
- Marianne Penner Design said...
Your red quilt is absolutely gorgeous. Thanks for sharing the quilt and tutorial.
- June 17, 2009 at 8:16 AM
- RED PEPPER QUILTS said...
Oh I love it! Triangle quilts are such a favorite, and this color combination is really beautiful. Well done!
- June 17, 2009 at 3:28 PM
- Vanessa said...
I just recently found your blog and have loved looking through your quilts. They are amazing. Each time I see a new one I say to myself "ooh, that will be my next quilt project..." This time is no different. I LOVE THIS QUILT! Not only do I love red but it looks simple enough that I actually could make it. Anyways, just wanted you to know I love your blog and your quilts!
- June 17, 2009 at 3:34 PM
- Kelli said...
The red and the linen are such a fantastic combo! You are so generous with your tutorials. Thank you!!
- June 17, 2009 at 4:37 PM
- amandajean said...
i do love your quilt! it's wonderful with all the variety of red prints.
- June 17, 2009 at 6:42 PM
- Starbound Studios said...
Love it! And I've been wanting to do a quilt with this same pattern...the triangles, and you may have just pushed me there :o)
- June 17, 2009 at 9:06 PM
- zees5 said...
I have an antique quilt thing too and this is one of my 3 fave designs. You did a totally awesome job with the maximum impact possible with those reds. I am sew inspired. Awesome! (: izazbz at yahoo dot com
- June 17, 2009 at 10:35 PM
- Breigh said...
Aww that's so pretty!! :)
- June 17, 2009 at 11:53 PM
- essie said...
that looks great! i love the fabrics you've chosen :)
- June 18, 2009 at 6:50 AM
- Tricia and Aimee said...
Love it! Can't believe what you young moms accomplish...way to go!
- June 18, 2009 at 8:46 AM
- farmgirldrygoods said...
I would have never thought to use tan and red together...it looks amazing! I love the simplicity, and the red just pops!
- June 18, 2009 at 4:21 PM
- Cheryl Arkison said...
I love half square triangles almost as much as I love circles.
Just a tiny note on your tutorial. I find that if you want a 6 inch finished block it is better to start with 6 and 7/8 cut blocks. Once sewn and pressed you get a 6.5 inch unfinished block. Otherwise I make them exactly as you do.
- June 20, 2009 at 8:03 AM
- susan said...
- June 21, 2009 at 4:10 PM
- Karin said...
Amazing quilt! Simple is indeed best!
- June 21, 2009 at 11:53 PM
- snapdragons said...
*sigh* So much beautiful theory... which never quite translates to reality for me. I'll just enjoy *your* straight seams and matching corners :) I love that sweet red print with blue and white flowers from Joanns, btw. I have used it many times.
- June 24, 2009 at 4:44 PM
- BJ said...
I really like this quilt, all those red triangles are very striking!
I would usually think to pair the red triangles with white, but I will have to rethink that because the linen really works.
- July 8, 2009 at 6:17 AM
- kinderdiva said...
Okay, maybe is 101 triangle tutorial, but this is the first one I actually understood! I've been so afraid to try anything but squares and rectangles, but will be tackling triangles today. Thank you!!!
- July 25, 2009 at 8:34 AM
- Betty Crocker Ass said...
thanks for this tutorial! it was fun to make...
- August 1, 2009 at 8:51 PM
- Millie said...
Thanks for a great tutorial!
I have this huge pile of 6.5" blocks from a previous Snowball quilt which I am not sure what to do with. Now I know...I am going to make this quilt. Thanks!
- August 25, 2009 at 8:10 AM
- amber said...
i love this quilt. ever since i saw it i have wonted to make this for my daughter. I am going to feature you on my blog. if this is not ok with you then i will remove it
- November 5, 2009 at 2:23 PM
- bingo~bonnie said...
The tan fabric I used is from Joann's. If I remember right it was country classics in ivory? Double check that because I'm not positive, it was the same color as the linen.
Oh I'm so glad you shared that last tid-bit of information b/c I've been seeing awesome quilts like yours all over blogland and wondering where on earth to find that color fabric to use with the bright and bold prints and colors that everyone is making!!!
Your quilt is super simple and will certainly make an awesome impact on the room ;) Thanks for sharing! ;)
Love from Texas! ~bonnie
- November 9, 2009 at 8:34 PM
- Yvonne said...
Wow!Oh I`m so glad to found this great Tuturial.
Thank you very much.
Love from Germany
- January 8, 2010 at 3:24 PM
- greeblygreebly said...
Thank you so much! I never would have figured that out, now I can't wait to try it!
- February 18, 2010 at 6:47 AM
- Diana said...
Thank you so much for your tutorial. A friend of mine sent me the link to your wonderful website and this quilt because she thought this would be a good first quilt for me to make.
I want to use the fabric from my daughter's wedding and I was wondering how many different fabrics do you think I would need? As I was cutting up the fabric that I have I realized that, even though there is a bunch of fabric, there are only seven different designs. How many would you recommend? Will I be repeating too many if I only use these seven? Thanks so much for your help.
- March 23, 2010 at 3:20 PM
- Mirka said...
It is beautiful !!!I love halfsquqres !!!So many combinations!And red is my favorit colour ( and blue,pink,light yelow,mint green,asw........ha,ha !Mirka
- March 29, 2010 at 9:22 AM
- Amber said...
that is such an awesome trick!
- May 20, 2010 at 10:09 AM
- Bridget Martinelli said...
Hi, I love your blog, so clean & fresh, just like your quilts, lots of energy.. I will come back.. check out my blog to see the quilts and papercrafting that I do. .
- June 17, 2010 at 10:01 PM
- Sharon@Sharon at Home said...
I just found your blog and LOVE it. I made the same quilt, only in blues.
- October 28, 2010 at 8:51 AM
- Helen said...
Well, it looks like I am late to the party, but I really enjoy the blog and the tutorials. Thanks so much, I will be returning again and again.
- September 22, 2011 at 8:29 PM
- shona said...
Hi! I love this pattern and colour scheme!! I have found two red and white patterned fabrics that I want to combine with plain white fabric and maybe another red patterned fabric but can you advise how much plain fabric and how much patterned fabric you used for this project please??
Thanks in advance!!
- December 3, 2011 at 2:33 PM
- Suzanne said...
I love the variety of reds you used. This is definitely a wonderful quilt!
- January 14, 2012 at 4:43 AM
- Jen Conlon said...
Great tutorial! You've been featured on the Quality Sewing Tutorials blog.
We hand select only the best free tutorials and patterns for home sewers.
Grab a brag button!
- January 23, 2012 at 4:30 PM
- adavis6731 said...
Do you mind sharing how much of the plain fabric you needed to make 83 squares? I have cut my patterned squares out and am ready to purchase the solid. I am making mine for my baby boy, due in September. Thanks!
- July 11, 2012 at 12:20 PM
- Siren said...
Beautiful! Red and beige look really good together :)
- August 13, 2012 at 6:51 AM

subset: commoncrawl


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30 August, 2011 | (01 hr)
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This Conference KeyNotes Webcast from the 2011 Talent Management Conference will feature Kris Routch, Senior Consultant at Development Dimensions International (DDI) and Dr. William Shepherd, Senior Vice President Human Resources, Director, Recruitment and Development, Huntington Bancshares Incorporated. The session will share highlights on how you can leverage mid-level managers to increase performance within your organization.
Who Should Attend:
Directors, Vice Presidents responsible for Human Resources, Talent Management, Leadership Development and Training and Development
William Shepherd Ph.D.
Dr. Shepherd has responsibility for the design and implementation of Huntington Bancshare's succession planning, leadership development, performance management, coaching, and organizational culture programs and processes. Dr. Shepherd ... Full Bio
Kris Routch
Kris is an Executive Consultant at DDI where he specializes in the assessment, development, and coaching of senior leaders. Prior to joining DDI in 2008, Kris had compiled over 20 years of diverse business experience across a myriad of business di... Full Bio
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Jennifer Donahue is a Consultant for DDI's Executive Solutions Group, and has been extensively involved in DDI's work in the area of mid-level assessment and development. Jennifer has more than 15 years of experience in corp... Full Bio


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Homophobic language and bullying is widespread in UK secondary schools. Ninety percent of secondary school teachers say pupils in their schools are bullied, harassed or called names for being – or perceived to be – lesbian, gay or bisexual. Three quarters of gay pupils report experiencing verbal abuse; and almost three-in-ten report being physically bullied.
The good news is that things are improving. Over the past five years, the proportion of gay pupils who report that their schools take homophobic bullying seriously has increased markedly. At the same time, the number of gay pupils who feel unable to speak out about being bullied has declined.
Our research shows that secondary schools which take an active, positive approach to tackling homophobic language and bullying get the best results. This is what Secondary School Champions offers to your school: a partnership with Stonewall, Europe's largest gay equality charity, aimed at creating a safe and welcoming learning environment for pupils of all backgrounds.
A wall display at Morley Academy, a secondary school in Yorkshire.
You will meet your legal requirements under the Equality Act and from Education Scotland inspections. New changes in the law require schools to take proactive action. The Equality Act 2010 introduced for the first time a duty on schools requiring them actively to tackle issues such as homophobic bullying and the protection of those who might experience it. Being part of the programme will help to ensure you are complying with the Act. During school inspections, inspectors from Education Scotland evaluate the extent to which all young people are cared for, treated fairly and with respect, and listened to. They look at anti-bullying policies and how the school promotes equality and diversity. Inspectors also evaluate how the learning needs of all young people are being met. If bullying or unfair treatment are found to have an adverse impact on young people's health and wellbeing, learning or achievement, this will be taken into account in deciding the overall evaluations of the school's performance.
You will help your students reach their potential. Celebrating difference and tackling homophobic bullying helps to promote an environment for students that is conducive to optimal learning and development. Homophobic bullying can have a profoundly damaging impact on young people's secondary school experience. A third of gay pupils experience bullying which leads them to change their future educational plans and three in five say it harms their academic performance. By working with Stonewall to mitigate the worst harms of homophobic bullying, you can help push your students towards their academic goals.


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Friday, September 20, 2013
Breakfast with the mayor was not just a meet and greet last week but a venue for breaking news in the world of education.
Mount Pleasant Mayor Billy Swails, whose term ends in November, announced that he and other town officials are courting Francis Marion University in the hopes that the school will create a Mount Pleasant campus.
Francis Marion University is one of South Carolina's 13 public, coeducational universities. As one of the state's six comprehensive institutions, FMU provides a strong liberal arts education.
During the breakfast meeting, Swails told the crowd that he has had detailed conversations with FMU officials and is talking to legislators and community leaders about the possibility.
"Some are on board and some are not," he said.
"It is no secret we have always wanted a four-year college in Mount Pleasant," he added.
Efforts to reach public officials were unsuccessful.
The university offers a broad range of undergraduate degrees and a select number of graduate programs in serving the needs of communities, businesses and industries of the Pee Dee region.
Francis Marion is the only state university located in the Pee Dee region, and many of its students are the first in their families to go to college.
All faculty members have advanced degrees, and 81 percent of the full-time faculty hold doctoral or terminal degrees.
While 95 percent of its students come from South Carolina, the university enrolls students from 36 states and 16 foreign countries, allowing students to experience the diversity of people from other cultures.
The student-faculty ratio is 15 to 1, and the average class size is 21.
The average age of undergraduates is 21, while the average age of graduate students is 36.
The university offers to the community programs and services in continuing education, technical and professional assistance, industrial and economic development and artistic and cultural enrichment.
Many cultural activities (concerts, lectures, plays, art exhibits, planetarium and observatory shows and film series) are offered free to the public.
The university has an NCAA athletic program with six sports each for men and women.
The University's school colors are red, white and blue, and the mascot is a patriot.
(Read the Moultrie News to stay updated on developments of this breaking news at www.Moultrienews.com).
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Welcome to Awesomeville. Population: you. Keep up your awesomeness while wearing this Property of Jacksonville Jaguars Football Club tank top. It features "Jacksonville Jaguars Football Club" lettering with a Jags logo in between. Don't forget this tank next time you are pumping iron at the gym or when you just need a cool shirt for game day.
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Police: man saved by seat beltApril 03,2013Police: man saved by seat belt
HARTFORD A New Hampshire firefighter is being recognized by the Vermont State Police with its Saved by the Belt award after he survived a head-on crash in Interstate 89 that killed three people in the other vehicle.
Vermont State Police Traffic Safety Commander Lt. Michael Macarilla presented the award Monday in Hartford to John Hill, of the Hooksett, N.H., fire department.
Macarilla says that by properly wearing his seat belt, Hill avoided serious injury or death.
Hill was off duty during the May 7, 2012, crash. He was headed south when a northbound vehicle crossed the median and hit him.
Hill suffered a broken arm, chest and leg injuries, but he returned to full duty at the fire department within six month of the crash.MORE IN This Just InThe family of a Connecticut man who was killed in a car accident on Route 4 last Friday night is... Full StoryAssociated Press Full StoryIt seems like I just started to warm up from last winter and I see back-to-school displays. Full Story
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- TOMORROW'S HEADLINES TODAY: City mayoral candidates debate campaign issues; Hartford, Conn., woman still missing; Neal Goswami reports attempts to legislate suicide; local woman loses 100 pounds through TOPS program.
- RICHARD'S POOR ALMANACK: On this day in 1878, JOHN TUNSTALL murdered near Lincoln, New Mexico, by the outlaw JESSE EVANS; in 1930, ELM FARM OLLIE first cow to fly in aircraft, first to be milked airborne; 1955, nuke test WASP; '79, snow in Sahara.
- TOMORROW'S HEADLINES TODAY: Rutland Herald News Editor Alan J. Keays and staff writer Gordon Dritschilo discuss stories planned for the February 18, 2015, edition of the newspaper: Winter budgets maxed, legal marijuana, Springfield bank job, USPS slowdown
- RICHARD'S POOR ALMANACK: On this day in 1249 AD, ANDRE of LONGJUMEAU is dispatched by LOUIS IX of France to meet the KHAGAN, ruler of the Mongol Empire; in 1804, during 1st Barbary War, STEPHEN DECATUR scuttles the pirate-held USS Philadelphia in Tripoli.


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Kepler-452b revolves around a sun much like our own.
2014 Life Sciences Salary Survey
November 1, 2014|
This year's data reveal notable variation in compensation for life scientists working in different fields, sectors, and regions of the world.
November 1, 2014|
This year's data reveal notable variation in compensation for life scientists working in different fields, sectors, and regions of the world.
November 1, 2014|
Once dominated by correlational studies, face-perception research is moving into the realm of experimentation—and gaining tremendous insight.
November 1, 2014|
Linking the human nervous system to computers is providing unprecedented control of artificial limbs and restoring lost sensory function.
October 1, 2014|
Scientists are taking to social media to challenge weak research, share replication attempts in real time, and counteract hype. Will this online discourse enrich the scientific process?
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Researchers unravel the biology of beauty and art.
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Neuroscientists are automating neural imaging and recording, allowing them to monitor increasingly large swaths of the brain in living, behaving animals.
December 1, 2013|
The Scientist's annual competition uncovered a bonanza of interesting technologies that made their way onto the market and into labs this year.
November 1, 2013|
The Scientist opened up its annual Salary Survey to our international readers for the first time, revealing stark differences between average pay in the U.S., Europe, and the rest of the world.


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Newbies, Post in Welcome Central to open up the boards
0 Members and 1 Guest are viewing this topic.
This is not a prediction thread of similar.Do you believe that at some point in time, could be 2010AD but also 99999AD, God ends the current type of creation.So basicly Gods plan of the ages ends. Everyone is in the state He always planned.
Yes, I do.He is making all things new.
Yes, there will be an end of the world,


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Run vs. Tulsa awakens Herd
HUNTINGTON -- A 19-0 scoring run was good for what ailed the Marshall University men's basketball team.
In a first-half span of 7:30 on the game clock the Thundering Herd broke out of a scoring slump and had an 18-point lead that led to a 79-61 victory Wednesday night against the Tulsa Golden Hurricane in Cam Henderson Center. Marshall (8-8 overall) is 1-0 and in a logjam of teams atop the Conference USA standings.
Elijah Pittman backed his defender in for a basket. Nigel Spikes dunked. Rob Goff collected a missed free throw by Dennis Tinnon and dunked. Pittman swished a 3-point shot. Dre Kane scored on a drive. D.D. Scarver made a 3-pointer, then another, then two free throws.
Marshall bounced back after a three-game losing streak that included a 37-point bashing last weekend at Ohio University.
"(It was) us being focused, starting on Monday when we came to practice," Marshall guard Dre Kane said. "I think we had a great two days of practice. Coach (Tom Herrion) gave us a great game plan and we executed it. We just came out with energy."
Marshall built a double-figure lead during its run, the first time it led by more than two since a Dec. 19 win over Savannah State. The Herd's 45.0 field goal percentage was its best in 10 games and the 65.0 percent free throw shooting was the second best of the season.
The fun continued when Kane stole the basketball from Tulsa guard Pat Swilling Jr. in the backcourt. Teammates were settling in to play defense, so Kane held the ball until D.D. Scarver came sprinting back. Kane fed Scarver for a dunk that resulted in a three-point play.
Pittman followed with an off-balance throw from right side of the court that banked in for a 3-pointer and he also made a foul shot.
Marshall was ahead, 43-20, at halftime and stretched the gap to 29 in the second period.
Kane said the newfound offensive efficiency was a result of some "don't think, just shoot" philosophy.
"Guys were worrying about the wrong things," he said. "Guys worrying about scoring, about playing time. Today we played together as one.
"I think if we do that we have a good chance at winning the next 15 games."
Pittman's 19 points led Marshall while Kane and Scarver both had 16.
It was Kane's second game back from an injury to his right (shooting) hand after the junior missed four contests. He was shooting only 35.4 percent for the season (15.6 percent on 3-point attempts) and made six of nine from the field while going 4-for-6 from the three-point line.
"My hand's fine," said Kane, who played for 29 minutes. "It was just me shooting in rhythm. I didn't take any bad shots. I was taking shots the defense gave me, and it's about time I knocked some down."
Kane also had seven assists, four rebounds, two steals and three turnovers when he went to the bench with 10:23 left in the game and the Herd ahead, 62-36.
Tulsa (9-7, 1-2) is playing without three injured 6-foot-7 players, leaving 6-10 head coach Danny Manning as the tallest member of the Golden Hurricane. The tallest player in the starting five was 6-7 Kauri Black, who fouled out with four points, five rebounds and 6:26 left to play.
The 6-8 Tinnon assaulted the boards for 11 rebounds, leading the taller Herd to a plus-15 advantage.
Defensively, the Herd put the clamps on Tulsa's 3-point shooters and limited the Golden Hurricane to just 36.5 percent shooting.
"Tonight was a small step in the right direction," Herrion said. "We've got a long way to go clearly, but it was a good step."
Marshall's next game is 9 p.m., Saturday, at UTEP (7-6, 1-0) in the Don Haskins Center. UTEP won Wednesday at Tulane (12-4, 0-1), 66-57.
The Herd practiced Thursday morning in Cam Henderson Center before flying to El Paso.
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According to reports provided by the Aiken Department of Public Safety:
Two Aiken men were cited for disorderly conduct on Monday after officers found them sitting in a park area on Kershaw Street consuming alcohol. The men also exhibited signs of intoxication.
According to reports provided by the Aiken County Sheriff's Office:
Deputies responded to an alarm caused by an open door at a home on Bishop Road in Jackson on Monday. There were no signs of disturbance, and deputies secured the door before leaving.
A burglary was reported at a home on Corcoran Court in Beech Island on Sunday. The owner reported a video game system and games missing.
A vehicle break-in was reported on Williston Road in Beech Island on Monday. A battery, spare tires and a catalytic converter were reported missing.
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|22 posts found
Over on the Bethesda Skyrim Forums, there is a topic about how long people have logged on Skyrim. Since you HAVE to go through Steam, keeping track is pretty easy :)
The game is 15 months old now and many people have well over 1000 hours played, myself included. I look at this and shake my head at MMOs today.
My latest MMO delvings have been far less than 500 hours. The last being GW2 for about 350 hours.
MMOs are supposed to be the games that keep players playing for a long time. They constantly update their games and introduce new content and patches. They are supposed to be "works in progress" that keep players interested in logging back in day after day.
I put in well over 1000 hours each playing EQ, CoH, WoW, and Wizard101. I just don't find the longevity in new MMOs anymore.
For $60 US I can buy an MMO that I will more than likely play for 300-400 hours (aka: maybe a month or two) if it is any good and be done with it, having personally saved the world (to no visible effect) and seeing all the vanilla content I desire to experience.
I can pay $60 US and buy a single player RPG that will last me years of playing and entertainment.
Yes there is DLC in SP games and expacs for MMOs. There are patches for both types. There are sometimes mods for SP games, but I usually do not do those unless they are graphical improvements (like widescreen Morrowind and Oblivion playability).
Single Player games I still play:
Anyone else finding they are turning to single player RPGs for their long term game play when they could be looking towards MMOs for that? (For those players that look for long term enjoyment from games, that is.)
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Novice Member
Joined: 6/24/06
Originally posted by AlBQuirky
Yep. I find myself buying more single player RPG's, etc. And sadly...they last in the entertainment and replayability sectors far better than any current MMORPG.
Part of me can't help but wonder if one of the reasons (though obviously not the only reason) that MMOs seem to suffer a lack of longetivity is because of a need to "Keep up with the Jones", the "Jones" in this case being other people. I mean think about it; a lot of people have had points where they are feeling urges of competitiveness, so they go out of their way to compete with other people that they see in an MMO, to the point of total burnout. They eventually give up as a result and the next time they want to consider going against someone again, they remember the feeling of burnout due to never feeling like they ever actually caught up with "the Jones" and quit while they feel they are ahead, thus leading to less longetivity.
Sorry if this is hard to understand.
But to answer the topic, I have been playing more Single Player Games.
I can see the "Keeping up with the Jones'" kind of thinking being more prevalent in MMOs. I've never been one to do this, but I understand.
I think a lot of it is due to other players. In a single player game, I am free to role play my character and have a concept for them. In MMOs, if one does not have the FotM build and the best gear, they are ostracized by a goodly number of other players. Either directly be declining group play outright, or indirectly in map chat with the criteria/prerequisites required to join their group. Not EVERY player is this way, but I run into these types much more often than players seeking a fun adventure instead of an ultra-intense experience 90-100% of the time.
Still, the MMOs themselves just do not offer what they used to, for me. The RPG is sadly gone from the MMORPG genre. The majority of players do not want that aspect in their MMOs. I cannot blame the developers for their choices.
Elite Member
Joined: 3/30/10
I don't Forum PVP. If you feel I've attacked you, it was probably by accident.
Originally posted by AlBQuirky
Quite often, although I don't have the hours lately.
GF and I did a full to end including xpac in classic unreal (coop shooter RPG) a while ago. Great fun, better than any stale MMO gameplay today.
Morrowind is a personal favorite. Ob is okay, but some parts feel a bit too plastic in places. MW is quite gritty and moody. I like that in gameplay.
Advanced Member
Joined: 6/14/07
Morrowind, Wing Commander Privateer, and Freelancer are keeping me busy. Also Oblivion. I'm only 10 hours into Skyrim so...And finally Titan Quest timewise.
Hard Core Member
Joined: 1/28/05
Correcting wrongs on the Internet...
Correction: they are meant to make you play a long while only when they require a subscription fee. I finished Skyrim in something like 30-40 hours and that is pretty much the standard. All Bioware's games are played through within that. For example, KotOR 2 was 28 hours for me. Neverwinter Nights 2, was less than 30 hours. Some of the exapacs of NWN 1 were in the signel digits. Those that I can remember. None really have made me play hundreds of hours. Likely none will without PvP.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Novice Member
Joined: 12/13/12
i play alot of games to have my fix :<
i play moba for that rush, i play mmo for that multiplayer instance run, and i play fps just so i can kill alot kekeke xD
i love playing rpg coz i play at my own pace and there is no outside pressure from anyone
but yeah, i havent really played much mmo for the past 2 years and it makes me sad because i was soooo addicted to it sniff
Elite Member
Joined: 4/11/09
Yes it is very sad.
What seems to have evolved is a system where players rush through the content in order to reach the "End Game" what comes befor the "End Game" is then seen as a pointless grind that needs to be "FIXED" in order to improve their "Quality of Life".
But what you actually have in this "End Game" is some default location acting as a virtual lobby for some instanced activity that they repeat in order to get the gear they need to move onto the next instance that they will also repeat in order to get the gear to .... well you get the idea.
Role playing gone.
Virtual worlds disappearing as they are "grind" that lacks "Quality of Life".
Sort of the PvE equivalent to a MOBA, Everquest players predicted this happening when SOE introduced the instanced raid. It has taken much longer than they (and I) predicted but it has come to pass.
To make a Multiplayer Online Role Playing Game we need to get rid of the instances both raids and groups. We also need to get rid of the "Boss Fight" and move to giving players other objectives and opportunities that take time. I know some of you are saying "Sandbox" at this time, but too often "Sandbox" is taken to mean full on FFA PvP and that is not what I mean at all. If such a game needs PvP at all (and I suspect it does) then there should be real penalties for killing players. Perhaps a faction rating that as it lowers means that NPC's start buying from you at lower and lower prices and selling to you at higher prices until finally they stop. As well as similar penalties (at a lower rate) for dealing in "stolen goods" or consorting with bandits.
There should also be a faction that effects your mana regeneration, getting a bad reputation with your God should mean you find spells harder and harder to cast particularly as a Priest or Cleric.
Novice Member
Joined: 1/17/12
Originally posted by Quirhid
...and Zune was intended to compete with (or atleast offer a alternative to) iPod.
The discrepancy of the goals and intentions versus the (percieved) reality is what the OP talks about, not about the goals themselves.
(You are keeping statistics of your game time as back as 2005? :) )
Flame on!
Advanced Member
Joined: 1/18/07
Part of it I think is that with single player RPGs, you are more inclined to care about the story (as in actually listen or read the dialog and/or read books and notes placed around the game world). Yeh you can do that in MMOs, but if it's typical themepark fare of go here and kill X amount of Y, then story doesn't really mean much. So naturally, taking the time to invest in the story is going to, well,...take time. 1000 hours worth? Not hardly but it does help. Then you look at Bethesda games like Morrowind or Skyrim and see that they also give the player the tools and the desire (for the most part) to keep playing. The game doesn't really end unless you see and kill everything which is pretty hard to do in those games unless you take the time to do it. Plus with player made mods, it's like an incredible source of free content in all types of forms from, gameplay, items, areas,..well you already know this. Not to mention the game world is just the right size for one person which gives ALL of that territory for you and you alone to explore and conquer. You don't have worry about rounding some corner just in time to see some random tool cleaning out or camping the area. So you are more inclined to explore and see more, plus take your time doing it becuase it is your own personal themepark that is closed to the public.
"If I offended you, you needed it" -Corey Taylor
Novice Member
Joined: 3/31/07
i have to say i play them equally as long, in the last year, i spent an equal amount of time on each, about two weeks, Rift, SwTor, GW2, Tera, The Secret World, and im sure im forgetting something, so thats the MMOs. Single player, Dead Island, Far Cry 3, Skyrim, Bulletstorm, Borderlands, and im sure im forgetting some of those.
now there is a simple reason i alternate between the two, i can play an MMO until i have to grind gear, or grind levels, or anything that becomes less fun, it maybe that relationships in the guild become grinding, I.E to many demands put on me to participate, group, raid, etc. somewhere around that point i find i need to unplug from MMOs and do my own thing.
So im in my Singleplayer game, doing my thing, enjoying the vast array of cool things, most recently it was Far Cry 3, game is going great having fun sneaking into outposts, doing the story, hang gliding across an area or racing my dune buggy along the beach, then i finish the story. Now i am at that point in the single player game where there really isnt anything i haven't done already, and there is nothing about it that i really want to replay yet, since i just finished it ysterday. the idea of deleting my game and starting over is too hard to do, to "erase the slate" so to speak.
no one game has encompassed both for me, and i can almost visualize it. a FPS with great combat system like in Far cry 3, like sneaking, and little melee but alot of long range weapons, with vehicles galore, smart AI, but you gotta have friends in it and it has to be vast which i think is were the MMO side of it comes in. singleplayer games are one offs, unless it has decent online multiplayer, yet that is limited too, so you play through once and your done. MMOs are too big too grand to general, the world should be large, but not available to all, GW2 i think lost me when i realized as a human that char, asura and everyone else got to see my beautiful city, and all races was the same, all zones were the same, same same same, blah. they got there char in my human personal space!
so probably no right answer on which is better, i like them both. depends on my mood that month. the playability in the singleplayers is better, better combat, better graphics, better gameplay and story. but MMOs obviously win the "play with your friends" argument.
for long term enjoyment, i have always defualting to playing a singleplayer turn-based strategy game, one in particular created by D&D, called Birthright: Gorgon's Alliance. i would consider it a D&D version of the board game risk yet this was a windows 95 game. wish someone would remake it with new engine and graphics and gameplay. if i could only play one game for rest of my life it owuld probably be that one. and it's close to 20 years old.
Hard Core Member
Joined: 1/28/05
Correcting wrongs on the Internet...
Originally posted by Banaghran
No I don't keep statistics :) I remember KotOR2 only because they promised around 40 hours of gameplay and I finished it in 28. And I completed every single quest I could find. It tracked the time played in the save game. Dark Side was seriously OP.
But generally, I don't fuck around in games much.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Hard Core Member
Joined: 10/10/03
MMO design was turned on its head years ago. Now they are just solo rpg's online. The main drive in MMO design in the last five or more years has been to keep up with solo graphics. This has led to every other design principle being thrown overboard in a desperate attempt to keep up. Remaking MMO's in an image solo gamers want to play started before that, well over five years ago, but that process is still moulding MMO gameplay to mimic a solo games today. These two factors are the main reasons we are at this point.
RP Tools, housing, meaningful crafting, raids, grouping led PvE, large scale PvP etc, have all taken a hit and been ditched or watered down to being meaningless.
Hard Core Member
Joined: 6/12/09
Reason why single player games doing sop well atm over MMOs is because the game company since WoW came out (not saying it WoW fault just happen to be the fact that it started to happen) they started to try making single player gaming into MMOs basicly and completly removing what made MMOs so dam amazing, There basicly making MMOs following single player game guidlines however you can do more cool thing coding wise for single player games over the MMO ones so u end up half assed single players game with chat rooms basicly. If they start to bring bacxk what made MMO so special (community) you will get much better games.
Advanced Member
Joined: 12/21/07
Originally posted by AlBQuirky
I don't see why i "should be" looking towards MMOs. MMOs are just games, like other games. If it is fun, i play it longer.
If you look at my gaming history, i spent probably most time in WOW because i played that for a few years. EQ for 1 year. But recently, most of my time is in ARPG like D3 and single player games. I have some hours in STO, but not as much as these other games.
I don't treat MMO differently ... they are just online games. I will go to the game i want to play at the moment whatever my mood calls for. Like last night, i play Dead Space 3 because it is new and fun.
Novice Member
Joined: 2/27/08
Originally posted by Yakkin
So what about people like me who don't give a damn about the Jones'? I don't compete with anyone, in fact, I find that competition with other people in games is utterly pointless. I play the game to win. When I win, or it gets boring, I move on. Most games just aren't interesting enough to invest 1000 hours into.
That's mostly what I play and even in those games where multiplayer is a large component, I don't play it. After I finished the campaign mode in Halo 4, I put it on the shelf and will never play it live with anyone.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Originally posted by Cephus404
That's part of my point to be frank: To me, no one, not even the most sportsmanly person on the planet wants to be the loser. They don't want to be left behind the "Jones." So they "compete" in hopes that they can be better than the "Jones" so they can grind their awesomeness into the face of the "losers." If they can't do that however, they begin to lose interest/hope because it's obvious they will never catch up/be superior. Thus they leave.
Novice Member
Joined: 2/27/08
Originally posted by Yakkin
So essentially, you quote me out of context and then make it out to be saying something that I was clear, in the same post, I find absurd and pointless?
I play a game to win. In an MMO, the point of the game is to level up, gain loot and kill monsters. That's what I do. I don't give a damn what anyone else has, what anyone else looks like, or even, to be honest, if there's anyone else playing the damn game most of the time. I am totally unconcerned with what most other people are doing. I'm not keeping up with the Jones', for all I care, the Jones' can leap off the nearest tall building. I would neither notice nor care.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Hard Core Member
Joined: 10/10/03
Winning in a game that was designed for you to be able to beat it is an odd concept.


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UFC 153 bonus winner Jon Fitch says extra cash helpful; Dana White calls rift 'a myth'
UFC 153 bonus winner Jon Fitch says extra cash helpful; Dana White calls rift 'a myth' | MMAjunkie.comFor winning his first performance bonus in four years, UFC 153's Jon Fitch had to thank opponent Erick Silva.
"Great fights are made when both guys are coming in to finish and take risk, and tonight, he was the perfect opponent for me to show what I'm really about and kind of restart my career," Fitch told MMAjunkie.com (UFC blog for UFC news, UFC rumors, fighter interviews and event previews/recaps | MMAjunkie.com).
An extra $70,000 staved off dire financial straits for the onetime welterweight title challenger, whose boss, UFC President Dana White, said a much-reported rift between the two is a "myth."
"This all stems from the whole video game stuff that happened a long time ago," said White, referring to a public spat with the fighter over likeness rights that ended in a temporary release from the UFC. "You've never heard me say anything negative about Fitch or diss Fitch in any way.
"People complain about Jon Fitch laying on people. This is mixed martial arts. Your job is to keep them from doing it, and tonight, Erick Silva did that. Fitch was grinding him against the fence the way that he does, and Silva got out and countered, and it was a back and forth fight. Both guys looked awesome."


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I said that Matt Moore has been decent. I read the stats wrong. Matt is 11-3 in 17 starts but the ERA could be better than 3.65. But overall great pitcher.
Rays gotta make a big move at the deadline if they wanna win the division. Maybe they could bring back Matt Garza
The Yankees will win the East.
Ok get real.... Who's gonna lead you to the division crown A-Rod?
The Rays will need to keep it together down the stretch, meaning September, if they want to play ball in the fall
even for that wild card spot (which they will be making since the Red Sox will win the AL East) they need a good month of September
The Rays always finish strong. September is usually their best month. September records: 2012 18-11, 2011 17-9, 2010 15-14. You don't mess with Tampa in September. I don't know how you can say our pitching might not keep it up, what evidence do you have? Here's mine: ERA this year: April 3.97, May 4.51, June 3.98, July so far 1.83. We keep getting better, Price is a big part of that. Where's yours? I'm talking numbers, not your opinion.
That ERA in May 4.51 is pretty bad considering that they were the best team in the Al that month so their offence carried the team that month. June was close to 4. So this team is unbalanced with offensive and defensive production. Yes they got the big guns but the hitting, pitching, and fielding must all come together.
It HAS been coming together. They have 9 of their last 10 games. The way the pitchers have been in July.. out of this world pitching, the hitting is in the top 5 in the AL, and our fielding is third best in baseball. Your still not giving me any evidence on why they couldn't win this division!
Its only July 8th lets wait and see... The main reason why they wont win the division is that the Red Sox are just too much for them. Right now the Red Sox outranked the Tampa Bay Rays in hitting and pitching. Tampa only is better than the Red Sox at one thing fielding which really comes down to the errors. I just don't see the Rays winning the division because of the Boston Red Sox.
Evan Longo is having a career year as well, dude is back healthy and better than ever, LETS GO RAYS!!!!
Rays have a poor road record 21-22 compared to Boston 26-21. Rays can play at home 32-16 but they got to win on the road and I don't see that happening. The Rays have a 10 game road trip coming off the All Star break and if they don't do well they could be in a deep hole
Not saying I necessarily agree that the Rays are GOING to win the AL East but as far as arguments go I'm definitely voting for ASommers due to the fact that he stated facts in everyone of his statements, while the opposition waited until the last opportunity to state any facts. Also, I feel that Sommers' facts are a little more conclusive towards the argument. Do I think the Rays are going to win the AL East? No. Do I think they have a legitimate shot? Yes.
Seriously, does it really matter where I put the facts? They are in the argument its not like I left them out
WTF is going on with the score. I Had 4
No one follows the rules! The sooner y'all realize that...


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After moving from
"I had lost my Golden Retriever and knew that I wanted another dog, but I did not want to go through the puppy stage again," she said.
Through a little research, she found the Emerald Coast Golden Retriever Rescue (ECGRR), a non-profit organization that links abandoned, abused or surrendered Golden Retrievers — or Goldens as they refer to them — with forever homes and loving owners. She called them up and scheduled a meeting. The organization's protocol calls for ECGRR members to visit with prospective owners before the adopting process begins.
"They came to my house and brought with them Shelby, who was 11-years-old," she recalled.
As older dogs typically have a harder time being adopted, ECGRR asked Steinmentz if she would foster
"I said 'Sure, we'll foster her while we wait for our forever dog,' " Steinmentz said.
"She had a great four years with us."
Steinmentz went back to ECGRR to add another furry friend to her clan and adopted Fletcher, a "handsome boy who loves to be looked at and petted."
"Every December I wrap gifts for donations at Orvis at
"We need foster families desperately," said Kandie Evanchyk. "They are the backbone of the organization."
Foster families and prospective adopters have to be approved by ECGRR, which consists of seven board members and approximately 50 volunteers along the Panhandle. Currently, there are three foster families in
Vet bills are covered by ECGRR. Through the non-profit's collaboration with 17 different veterinary offices, including Best Friends Pet Doctor in
"We're all doing this at our own expense and from our own homes," said Evanchyk. "I've never met a more nice, caring group of people."
The length of time a foster family devotes varies, Evanchyk said. It can be as short as 24-hours or as long at 18 months. How long you'd like to make yourself available is up to you.
"We can work with other fosters to provide temporary placement," Evanchyk said. "We just try to place them wherever we have to."
"It's amazing to see when we get the call and everybody goes into action," Steinmentz added.
Evanchyk has volunteered with ECGRR since 2002 when she became a foster parent to six-year-old Faith. The
Faith was an outdoor dog and surrendered by her previous family.
"She had bad allergies, calluses on her rump, her eyes were infected and swollen," Evanchyk remembers. "She was in bad shape."
After plenty of visits to the vet and unconditional love, Faith's health was restored. She enjoyed the rest of her life inside the Evanchyk home where "she got along beautifully" with the family.
For anyone looking for a first-time dog, Golden Retrievers are the perfect canine breed, said Steinmentz.
"They're the best with kids," she said. "They're loyal and smart. They don't have what I call 'Lab craziness.' "
"They're very laid back," Evanchyk added. "They don't sweat the small stuff. They want to be where people are — they're just gentle, loving dogs."
Fostering also allows you the chance to "try out" a dog before committing to adoption. Although, if you're anything like Steinmentz and Evanchyk, you'll most likely adopt any dog that enters your house.
"Try fostering, the one you have been looking for might come through your door," said Steinmentz.
"Open up your heart and home to a Golden in need," Evanchyk added.
Visit www.ecgrr.com for more information on the Emerald Coast Golden Retriever Rescue and how you can become a foster parent to a Golden in need.


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- Blogging for a Good Book -- Looking for something new to read? Discover new authors and titles by signing up to get a daily book review from the staff of the Williamsburg Regional Library.
- Pied Piper Pics -- Youth Services Librarians from the Williamsburg Regional Library offer reviews of their favorite picture books. Each review suggests appropriate age level of the reader, as well as the most suitable audience.
- Read This! -- Great young adult titles from the Williamsburg Regional Library.
See the most recent blog posts below, or click on the links above to go directly to the blogs.


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Thursday, October 10, 2013
After attending Key Issues Institute in Silverthorne, Colo. this summer, teachers Michelle Brooks from Moultrie Middle School and Victoria Palmiter from Goose Creek High School are bringing new teaching tools to their classrooms for conducting hands-on investigations around local environmental issues.
The teachers were among 30 of their peers who attended the weeklong Key Issues Institute sponsored by the Alcoa Foundation.
The curriculum used promotes a collaborative approach to scientific investigation that includes problem solving, labs, data collection and simulations. It also meets education standards in several disciplines and is designed to promote complex problem solving and build learning skills.
"It was a wonderful opportunity for me to learn about new curriculum to use in my science classroom," said Palmiter. "The cross-curriculum provides a great way for students to learn about key environmental issues in such a way that they become more active citizens in their own communities."
Key Issues Institute provides educators with curriculum materials, lab equipment and online support from staff and other educators. It also offers teachers an opportunity to develop new professional networks and share best practices.
"The partnership between the Alcoa Foundation and the Keystone Education Center enables teachers from our area to gain unique environmental training they can use to excite students about science and promote environmental awareness and stewardship," said Mike Rousseau, Alcoa Mt. Holly Plant Manger.
"We look forward to seeing how they will utilize their new skills and share ideas with other teachers in their schools and districts."
Since 1997, Alcoa Foundation has sent 209 teachers from Alcoa communities to the Key Issues Institute, including 17 from the Tri-County region since 2001.
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Shoulder buttons of giants: The evolution of controllers leading up to PS4 and Xbox One
- By Grant Brunner on May 27, 2013 at 10:00 am
- Comment
Dreamcast controller and VMU (1998)
The short-lived Dreamcast accomplished a lot in its three year lifespan, but most interesting was the Visual Memory Unit (VMU) accessory for the controller. This memory card did a lot more than just store game saves — it also functioned as a portable gaming device when unplugged from the controller. Second screen gaming is all the rage now thanks to the popularity of tablets and smartphones, and both Nintendo's Wii U controller and Microsoft's SmartGlass are clearly inspired by ideas pioneered by Sega with the VMU.
Gamecube Wavebird controller (2002)
The Gamecube didn't ship with wireless controllers in 2001, but Nintendo did help pave the way towards acceptance of wireless controllers when it started selling the WaveBird in 2002. With a bundled wireless adapter, the WaveBird let you play games without having to string cables across your living room floor. Wireless controllers are universally the norm these days, and we have the success of the WaveBird partially to thank for that.
Next page: Some evolve, others revolt…
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Jay P
Ah the Dreamcast controller, it was an ergonomic nightmare for me(big hands) but it will always have a special place in my heart.
I always gone have special memories of the Atari 2600 joystick, especially the blisters in the palm of my hand, from the rough top of the joy *choug* pain-stick. ^_^
Felix Tejeda
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The D-pad on the dreamcast controller was so bad. It would just destroy your thumb if you played lots of capcom fighters with it.
Jay P
Yeah man, Street Fighter Alpha 3 has left permanent damage haha
Nice round up Grant but there are a few notable contenders missing; 'The Bug', 'TAC-2′, 'Cheetah, 'Competition Pro 3′ and the 'NES Zapper'.
Let's not forget how easy 'Operation Wolf' got when playing with a mouse.
Final, and my most personal, contender missing is the 'keyboard'. From 'Daley Thompson's Decathlon' destroying my 'Z' and 'X' keys to 'test based adventure games' to 'ASWD' which is still used by many today.
I can't imagine what it'll be like in another 36 years. Here's hoping ET will look back from then and our antiquated technologies will be amusing for that generation of players.
http://www.mrseb.co.uk/ Sebastian Anthony
I'll be almost 70, in 36 years!
http://profiles.google.com/neotechni Techni Myoko
I can't find this bug controller you're referring to. Given the others are mostly pre-nes joysticks, is it safe to assume the bug is too?
Hi Techni,
Yes the bug is a small joystick which was used with computers rather than consoles. Its size paved the way for what we now know as analogue controls and it's two buttons helped establish full control with both hands.
It was an 8-switch digital controller but was very solid for hard core use.
If you are a hobbiest I'd recommend that you try one out, it really was a 'game changer'.
Best of luck!
I wonder why the original Xbox controller was left out. Clearly heavily inspired by Dreamcast with the offset stick and total lack of ergonomic consideration.
http://www.facebook.com/profile.php?id=1223563048 Angel Ham
It was too big to fit in the article.
http://www.facebook.com/goodkareem Kareem Abdurrazzaaq
Hahahahahahaha Omg. I am literally LOL'ing and people in my office were staring. I loved the Duke though.
Darkness Dragon
The only two controllers I've enjoyed ever were Duke (Xbox original controller) & Snakebyte's Boomerang controller. Nothing else has fit my big hands.
OK wow man that jsut looks way cool. Wow.
Gee..I nefver knew that the Tari 2600 was the first controller! And apparnetly the only one until the NES!
http://www.facebook.com/people/Matthew-Brown/100000489559188 Matthew Brown
My favorite is still the Atari joystick. I am right handed, and it had me doing movement with my good hand. Mashing down on a button, which I could do with a flipper, was left to my bad hand. Games were easier then.
I hope this is one of the few that gets things actually right and doesnt credit nintendo with everything. They didnt have analog sticks first, or thumsticks, or rumble or shoulder buttons or rf-wireless controllers or most of the other things everyone claims they did
Yup, you got it all pathetically wrong, sadly. And as a historian is bugs the hell out of me
Sony actually had analog sticks before n64 (the picture you have is their second controller with analog sticks) but the vectrex beat both by 14 years
Immersion had rumble 6 months before nintendo
The atari controller you ironically pictured has a shoulder button on it, long before snes
Mad catz made an rf-wireless controller for ps2 with rumble and a battery pack, and a charger, before wavebird
Nintendo was no where near the first to do motion sensing, the atari le stick was. The wiimote ripped off the ir sensor bar pointer tech from the ems lcd topgun for ps2/xbox. Sony had motion sensing before wii with eyetoy which nintendo admitted was their inspiration
The only thing you got half right was the dpad and only cause of the cross shape. Intellivision had a disc dpad before nes.
http://www.cheese.com/ John Goatbirth
Wow, you really have a bug up your ass about Nintendo.
http://profiles.google.com/neotechni Techni Myoko
More a bug up my ass about people falsely attributing everything to Nintendo. As a historian, it's like how the History Channel now claims everything is "aliens".
http://www.cheese.com/ John Goatbirth
Everything is aliens. You think Shigeru Miyamoto is from this planet? Think again! And Space Invaders is a historial document!
Jamie MacDonald
Perhaps the point is that they popularised them, as opposed to creating them?
If something innovated a feature that didn't get popular until someone else did it better, then they made a great invention, but not a great success.
http://profiles.google.com/neotechni Techni Myoko
You shouldn't get credit for "inventing" it just cause yours sold more than the first one. Especially since it many cases Nintendo's was inferior. Worse, Sony's sold more in most cases, so even going by that you'd have to give credit to Sony, not Nintendo.
Immersion's rumble was built-in to the controller, and didn't take batteries. Sony's was also built-in/didn't use batteries, and had 2 motors for different speeds/effects
Sony's analog sticks didn't cause blisters ( http://www.omg-facts.com/Other/So-Many-People-Got-Blisters-From-Mario-P/54372 ) cause they were flat. Were potentiometer based (Nintendo's were actually digital, resulting in calibration errors if they're in the wrong position when you turn the system on, according to the manual) and even on Sony's first analog controller it had two of them.
N64 sold 32.93 million total, PS1 sold 102.49 million (applies to rumble and analog sticks) Therefore you'd argue Sony popularized them. Especially since Sony came out with a dual analog controller before N64's single analog controller. You could just as easily say Nintendo copied them since Sony/immersion popularized them
Jamie MacDonald
That's what I said, they get the credit for the popularisation, not the invention.
As much as I hate Apple, they managed to gather the right tech at the right time to make the iPad actually useful. Previous attempts were too slow, bulky, or just plain difficult to use, hence why they flopped.
You don't have to rant at me, don't worry. I have plenty of wrist damage from playing good ol' Rareware on the N64. :P
firstname lastname
"The atari controller you ironically pictured has a shoulder button on it, long before snes"
No, it has one action button, nothing else.
"Mad catz made an rf-wireless controller for ps2 with rumble and a battery pack, and a charger, before wavebird"
And Atari had a wireless controller on the 2600. RF wireless, no that IR crap that was "popular" in the later 8 and 16 bit eras. But I guess you don't care about giving Madcatz credit for something they didn't originate, since they're not Nintendo.
"Sony actually had analog sticks before n64 (the picture you have is their second controller with analog sticks) but the vectrex beat both by 14 years"
Analog joysticks have been around on computers forever, Vectrex didn't beat those.
"The only thing you got half right was the dpad and only cause of the cross shape. Intellivision had a disc dpad before nes."
Have you ever played an Intellivision? I grew up with one, and that disc is so far from a D-Pad that it's ridiculous to say it has anything to do with what Nintendo did (which they first did on the Game & Watch series, not the NES)
No. Atari has a shoulder button. Sorry reality disagrees with you.
No I don't care about the atari one since no one claims mad cats invented everything. Everyone claims Nintendo invented everything. But I won't dispute your examples that prove my point. Thank you.
Yes. It was a dpad, as much as 360s is. And it sucked too
"No. Atari has a shoulder button. Sorry reality disagrees with you."
I had an Atari 2600 joystick, and there was definitely no shoulder button. You are the only person I've ever seen claim it had one.
They had more than one controller.
Just cause you never looked doesn't mean none exist
You wrote:
"The atari controller you ironically pictured has a shoulder button on it"
The controller pictured, which I owned, *does not* have a shoulder button. If you meant a different model, you should have just said so in the first place.
I hope this is one of the few that gets things actually right and doesnt credit nintendo with everything. They didnt have analog sticks first, or thumsticks, or rumble or shoulder buttons or rf-wireless controllers or most of the other things everyone claims they did
Wow! I like this .
Quite nostalgic seeing the picture of the old game controllers, where we usually line up and be the next to play it. Technology is really amazing especially when it deals with gaming. my site
Jeremy Leff
Um, the Wii U absolutely DOES HAVE force feedback.
Jeremy Leff
Otherwise great article!
Carl Nixon
No Atari Jaguar 64 controller – Loved that one when playing FPS's as changing weapons was so easy. The overlays were a bit of a nightmare though
firstname lastname
There was nothing innovative about the Jag controller, though. The numberpad thing had been done previously on Intellivision, Atari 5200, Colecovision, and Arcadia 2001. Though I'm not sure about Colecovision, the rest had the overlays too.
http://www.cheese.com/ John Goatbirth
Fucking good article. I still think the N64's controller is the best – for me it opened up an incredible world of gaming. And I've always hated the PlaySation's as a result (too stumpy). The Dreamcast's was pretty horrendous, looking back, but the removable digital thing was a very innovative idea. We're seeing a bigger scale version of that in the WiiU. And the Wii, of course, is still amazing.
Christopher Lee Foster
The 360 controller is pretty maligned. It has one of the worst d-pads of all time.
firstname lastname
Yes, and it was the controller S where MS got it right, this article seems to assume that they just went from the Duke to the 360, with nothing inbetween.
i still remember when i play those old psp joy stick, its so painful in the wrist if you hodl it for a long time, well to left something useful,here it is http://cryptool.sharepirate.com/ its a web tool that encrypts and decrypts text in two way manner, it needs a key/password to decrypt, please try that tool
Basil Nolan
N64 controller was quite comfortable once you knew how it was to be used. Since I owned N64, GCN, Sega DC and both Xboxes, PlayStation lower left stick is a pain for my hands.
http://dbakeca.com Dbakeca Italia
interesting post
The forgot the 40 changes that they did with the new xbox one features specially the new motors in the fingers as well as WiFi Direct which save batteries and can transmit data very quickly for new and better quality accessories, 15 percent less resistance in the sticks with more precision and no slip or wear, more responsive buttons, no bulging battery pack, and better controller feel to name a few.
http://www.facebook.com/ana.helusic Ana Helušić
Wavebird the best controller ever
mama mambo
The best controller that barely anyone got to use, the Spaceorb!! A guy with a spaceorb would destroy any mouse and keyboard user at any first person shooter and especially at games like Descent or Forsaken. It's a shame that the technology died when labtec bought the company, at least for gaming, it was used in CAD controllers, not sure if it still is. If someone would make a modern PC controller version of a spaceorb, with USB and more buttons, it would be amazing. If someone made it for a console, anyone with two sticks would get owned.
I wish the new PScontroller added two more shoulder buttons! oh how i wish! 2 more buttons you don't need to use thumbs for
i always hated how in games like FO 3, picking up specific objects is a chore, you have to stop aming completely to activate the "PICK UP" button
if not more shoulder buttons, then at least let us re-program buttons however we damn choose.
i'm not asking too much here, am i!? guis?
I thought the Atari 5200 controller with a numeric keypad was innovative for its time. The main drawback was the non-centering joystick. It was supposed to add more finessed control, but people couldn't get used to it.
firstname lastname
Intellivision had the keypad first. 5200 had a start and pause button, though, that was pretty innovative.
One of my favorite controllers to use is the Razer Hydra. It's for a PC and not console, but it's really innovative in how it works.
Xbox One has the best controller ever created.
Ps4 is the best controller ever created.
FINALLY, new controllers (Wii U & ps4) are adding one of PC gaming's best features: precise mouse-like aiming control (via the touchscreen & trackpad, if games will allow it). Console gamers should finally be able to get precise and quick headshots, something PC gamers have been enjoying for decades now. I remember someone tried to incorporate a trackball on a PS2 controller (replacing the right stick, http://www.1up.com/do/blogEntry?bId=8978549 ), but as we can see it never eventuated.
May make http://www.geek.com/games/kickstarter-project-adds-trackball-to-pc-game-controller-1498343/ obsolete?
Also think the reason why keyboard+mouse did not make the list: they were only ever used on PCs. Unfortunately no consoles ever adapted the technologies, which is why I'm hopeful games will allow gamers to use/adapt/map the ps4 trackpad & wiiU touchscreen controls in their own way.
Shame the xbox one doesn't have anything similar, but perhaps they might change it in time before release. Kinda strange really, as MS – who made their squillions via PC and made many good mice designs/innovations (tilt-wheel) – always seem to be behind the technology ball (bringing new features) in their consoles… Eg no bluray on 360, no mouse-control on xbox one controller…
As for the SPACEORB http://en.wikipedia.org/wiki/SpaceOrb_360 , this is one case where "try before your buy" really applies. Could never really understand how it worked from reading the various articles about it, and as it was never widely distributed/released, could not try it to get my head around how it might work within games.Theory is one thing, practice another – and if we can't test before ordering, we would not spend $100+ on something we might not like and could not return afterward. And reading http://www.hanselman.com/blog/TheBestControllerForFPSASpaceTecSpaceOrb360ControllerWorkingWithWindows7UsingArduinoAndOrbShield.aspx also tells me I made the right decision in not buying one back then (lack of serial ports and WinXP+ support)…
As these comments show, there were many novel/interesting/great designs that did not gain wide use for whatever reasons. And reading this article, my impression is the technologies attributed to the various companies here are not because they invented them (as others pointed out), but because they popularised them.
I'll always love the SNES Game Pad for all the memorable years playing Super NES titles.
I go for the psp4 because it is 100 dollars less


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Thought yall may like this
Thought yall may like this
LOL I didn't even start the video yet and got a laugh from seeing "PEW PEW PEW"
Thank you for another great video
"Government is not the solution to our problem, government is the problem" Ronald Reagan
Thanks for posting this , I swithed from carrying M-203 to the saw and it never let me down. Once while cleaning by the arms room I found a bent round under the guide rod .
Another great video Glenn! Thanks for posting.
The very atmosphere of firearms anywhere and everywhere restrains evil interference- they deserve a place of honor with all that is good. George Washington
"A free people ought not only to be armed and disciplined, but they should have sufficient arms and ammunition to maintain a status of independence from any who might attempt to abuse them, which would include their own government."
George Washington


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text: Office of the Registrar (Law School) Your helpful source for official information, procedures, and more If you need official information, documentation, or forms, or to check on Hamline's policies, chances are the registrar's office is your source. Registrar Colleen Clish (email@example.com) and her helpful staff are responsible for: Maintaining the academic calendar Coordinating registration Maintaining official course descriptions Ensuring graduation requirements are met Facilitating final exams Reporting grades and class rank Fulfilling requests for official transcripts and documents They even provide logistical services such as emergency copying, mail and notary services to make your life a little easier and to supplement services found elsewhere on campus.Office Hours: Monday - Friday, 8 a.m. to 5 p.m.Contact: MS-D20111536 Hewitt AvenueSaint Paul, MN email@example.com: 651-523-2435651-523-2468 Facebook syllabi Syllabi can be found on the Law Library's website (right sidebar). Adjunct Faculty Resources Book Orders and Syllabi Memo (PDF)Syllabus Template (DOC)Grade Posting Instructions (PDF)Adjunct Faculty Manual (PDF)


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Wednesday, March 13, 2013
Those with osteoarthritis of the knee had an opportunity to learn about MAKOplasty, a procedure powered by a robotic arm, at East Cooper Medical Center's free health fair this past weekend.
Designed to relieve pain and restore range of motion, the procedure powered by the robotic arm, is the only one of its kind in South Carolina.
MAKOplasty is a robotic arm assisted partial knee resurfacing procedure designed to relieve the pain caused by joint degeneration due to osteoarthritis (OA). By selectively targeting the part of your knee damaged by OA, your surgeon can resurface your knee while sparing the healthy bone and ligaments surrounding it.
MAKOplasty Partial Knee Resurfacing can enable surgeons to precisely resurface only the arthritic portion of the knee and preserve healthy tissue and bone.
It facilitates optimal implant positioning to result in a more natural feeling knee following surgery and results in a more rapid recovery and shorter hospital stay than traditional total knee replacement surgery.
As a knee arthroplasty procedure, MAKOplasty is typically covered by Medicare insures- check with your private health insurers. In some cases it may be performed on an outpatient basis depending on what your surgeon determines is the right course of treatment for you.
More than 150 people attended the event which also included free health screenings for cholesterol, diabetes, blood pressure, osteoporosis, foot screenings and ergonomic assessments.
There was also an opportunity for consultations with family physicians; podiatrists; diabetic educators and sleep disorder and breast health specialists. And everyone was reminded it is Colorectal Cancer Awareness Month, so get a colonoscopy.
ECMC's next health event will be Aug. 22 and 23.
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San Jose Olympics: Quakes, Sharks go curling
Quakes, Sharks get in the Olympic spirit and host their own curling match
February 20, 2014
You didn't have to be in Sochi to get your Olympic fix today.
The San Jose Earthquakes and San Jose Sharks hosted their own games, battling it out on the ice curling.
It was a close call, but the Sharks, represented by Jason Demers and James Sheppard, took home the gold - beating out Team Quakes 4-2.


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Most weekly classes begin with a 45-minute period of silent meditation. (As the weekly classes are intended for people with previous meditation experience, minimal instruction is given.) A stretching break and a dharma talk usually follow the sitting.
Drop-ins are welcome at all these classes, pre-registration is not available. Cost $8-$10, plus a donation to the teacher(s).
For the full schedule of teachers for each of these classes, see the calendar listings at the bottom of this page.
Monday Night Class 7:15 - 9:15 pm with Jack Kornfield*, Mark Coleman or guest teacher.
*Jack is on sabbatical until late 2015. The Monday Night Class will be taught by a core group of teachers-- Will Kabat-Zinn, Nikki Mirghafori & Matthew Brensilver and special guest teachers.
Wednesday Morning Meditation Class 9 - 11 am with Sylvia Boorstein or Donald RothbergSitting and practice-oriented discussion, suitable for beginners, as well as engaged practitioners.Friday Morning Meditation & Yoga 10 am – 12:15 pm with Dana DePalma and Ashley Sharp and othersAn hour of mindful yoga suitable for all levels, followed by meditation and a dharma talk and discussion. Weekly sitting groups offered thoughout the Greater Bay Area with Spirit Rock teachers.
Dharma & Recovery2nd Friday of each month, 7:30 - 9:30 pm in the Community Meditation Hall with Kevin Griffin or others.
$8-$10 sliding scale class fee, plus a donation to the teacher.Pre-registration not required, just come!
This group explores the intersection of recovery with Buddhist Teachings and practices. We welcome all people who identify with any of the full range of addictions, from substances, to behaviors, to habitual thought and emotional patterns. This is not a 12 Step group, but we look to ways that members of that community can support each other on the path of recovery. Each gathering begins with a period of guided meditation and new meditators are welcome. There is time for discussion about meditation practice and each month a recovery/dharma theme will be discussed. To support the event and meet like-minded people, we encourage you to arrive early and/or stay after to help us with a few simple tasks. The first four people to sign up to volunteer will have their event registration fee waived! For more information or to sign up, please contact us at email@example.com or call (415) 488-0164 x224. Thank you!
For the class and teaching schedule, see the extended weekly/month class schedule below. To read a teacher's bio, click on the teacher's name. Monthly Women's Class
This monthly class meets the last Thursday of every month from 10 am – 12 noon in the Community Meditation Hall with Grace Fisher or others (click here for teacher schedule).
In the sacred circle of women we honor our innate wisdom through silent and guided sitting and movement meditation and group exploration in a safe, nurturing environment. Together we cultivate an approach to meditative practice that honors the creative, intuitive, embodied, and relational dimensions of a woman's spiritual journey.
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$10-$8 sliding scale at the door plus a donation to the teacher. Pre-registration not required, just come!Join your peers in re-inventing what it means to be old! How can the teachings and practices of Dharma illuminate and enliven our potential for living our elder years with wisdom and compassion? We will use the tools of meditation and contemplative inquiry to explore our actual experience of aging - which may be different from the culture's prevailing notions.We will occasionally invite teachers of writing, singing, or movement to encourage creative insights. For all levels of practice experience, and any age over 55.


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The Village Players say 'I do' to 'Impossible Marriage'Written by Matt Liasse | | email@example.com
thew Gretzinger has a specific way of directing plays.
"Every time you approach a play, you have to decide what story you're telling," he said. "A playwright has given you a series of words and characters; sometimes it's not immediately clear what the most engaging story is."
Gretzinger's production of "Impossible Marriage," written by Beth Henley, hits the Village Players Theatre's stage from May 10-25. It will be the final production of the theater's 56th season.
Gretzinger said the biggest challenge was figuring out the specific story to tell.
"You have to really do your analysis work," he said.
The story he focused on follows the pregnant Flora, played by Marissa Rex, who is dealing with her sister Pandora (played by Ashley Gage) getting married.
"I guess the story I wanted to tell was what was going on with Flora and why she's struggling with her sister's impending marriage," Gretzinger said. "And what that message means."
Gretzinger said the cast includes people he has worked with before, but also new faces.
David Engel, who plays Edvard Lunt, has never worked with Gretzinger before. Lunt is a worldly author who is twice the age of the woman he is marrying.
Engel said the role is "a little bit daunting," considering the age difference between the characters.
"Having three daughters, it was a little bit hard to take," he said.
Engel said it was easy working with Gage. He said his daughter auditioned for the role, and if she had gotten the part, it would've been more awkward. At the time of his audition, Engel knew nothing about the script.
"Once I [read the script], I really liked the character," he said.
He said when he auditioned he hoped for the chance to work with the people also auditioning.
Also included in the cast are Barbara Barkan as Kandall Kingsley, John DuVall as the Reverend and Jon Masters as Sidney Lunt, Edvard's son.
"I knew the rehearsals and the production were going to be exceptional," Engel said. "Matthew, our director, clearly has a passion and an expertise for directing theater."
Gretzinger has directed Shakespeare's "Hamlet" and "Macbeth" and likes the way "Impossible Marriage" is written. He enjoys plays that center on language, he said.
"When I read it, I thought it was quirky and funny," Gretzinger said.
Eric Simpson, who plays Jonsey Whitman, also likes the way his character's lines were written.
"There's a swagger to him, a Southern charm," Simpson said.
Gretzinger has been involved in theater since high school and currently teaches a theater class at Owens Community College. He's mentioned "Impossible Marriage" throughout the semester's lessons and asked his students to analyze it.
Tickets for the show can be purchased at thevillageplayers.org.
Tags: Ashley Gage, Barbara Barkan, Beth Henley, David Engel, Eric Simpson, Impossible Marriage, John DuVall, Jon Masters, Marissa Rex, Matthew Gretzinger, Village Players Theatre


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|David D., from
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"Watch Out"
The area of Fullerton I visited is a bit iffy. I wouldn't let my grandma push my kid in a stroller without a can of mace or a gun.
|Lupe M., from
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Fullerton is a nice city, it is near a lot of attractions and the freeways are close so you can go in any direction you need to and be there fast. Also the police are always in patrolling the streets which keeps them safe.


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