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We're very pleased to announce that NIH has just released the updated document "Down Syndrome Directions," the NIH Research Plan on Down Syndrome. The research plan will provide another great way to work with the DS community to further research efforts. Read more about the plan on our plus15 Blog.
What happens at a ROMP FOR RESEARCH? Find out in this colorful, fun-filled, camera-drone flying video. We especially enjoyed the cameo by Troy, one of our favorite ROMP participants.
You pushed the needle on research! We reached our goal of 2390 and doubled our $100/person donation, by adding at least 125 names to the DS-Connect® registry. In the end, 226 people joined DS-Connect® during the month of October, earning LuMind Foundation $45,200 for research. Better yet - the registry tipped 2500 just after the month closed. Keep watch on the DS-Connect® website to see the gauge move even more.
Thank you to everyone who helped by joining the registry and spreading the word. Read our deepest thanks on our plus15 blog post "DS-Connect® Challenge a Huge Success."
For details on the Challenge, read a description on our website or visit the registry to sign up today at DS-Connect®.
Keep the needle moving!
Your Donations at Work: The 2014-2015 LuMind Research Grants are Announced
We've worked together all year for this moment! The Research grants are here!
Thank you to all of our wonderful supporters who made advances in Down syndrome research a reality. Thank you to the members of our Scientific Advisory Board for reviewing all the proposals and making those tough decisions.
Read more about the areas of research and the wonderful opportunities the programs hold for people of all ages with Down syndrome. Learn more by visiting our Research hub, reading the full press release, or browse a graphic outlining how the results from our funded researchers are flowing through the research pipeline. Great progress - all thanks to you!
In celebration of our 10th anniversary, we're lighting up the future with a new name, and exciting progress.
September 10, 2014
NPR, August 25, 2014
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Wall Street Journal – March 10, 2014
Bloomberg News – March 3, 2014
Scientific American – March 1, 2014
Save the date and join us for the ninth annual SoCal benefit for LuMind! Silent Auction and more! Click here for information.
Join the Silicon Valley Down Syndrome Network, LuMind Foundation and the Down Syndrome Research Center at Stanford on Sunday November 2, 2014 from 2:00 pm - 4:00 pm at Stanford University, Herrin Hall, Room T175 (Biology Department). More information and to RSVP.
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|Oct 1, 2013 5:00 PM PST
First GreenPoint Rated Version 6.0 Checklists Now Available
Build It Green is currently completing the GreenPoint Rated Version 6.0 update in conjunction with the 2013 California Energy and California Building codes. The New Home materials are available for review with the implementation of the 2013 Building Energy Efficiency Standards effective January 1, 2014. Revisions include program design review and technical revisions to best maintain program integrity and marketplace relevance.
The Single family and Multifamily checklists are now available. The New Home documents have been marked as "DRAFT" because the energy threshold beyond 2013 Energy Code has not yet been established. The calculating checklists will be available with final documents. The New Home Rating Manual will be available for purchase and to all New Home Raters.
Build It Green will complete an evaluation for the energy compliance threshold for GreenPoint Rated and re-release these documents as final.
The Existing Home Rating System will undergo one more round of public comment on the prerequisites. Please stay tuned for more information on this effort.
|For additional information on this article, please contact:
|Don Knapp
|(510) 590-3360
|Source: Don Knapp


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The Spanish Chess Opening, also known as the Ruy Lopez, named a Spanish clergyman who made it popular, is one of the oldest and most heavily analyzed of openings, with many variations having been analyzed up to move 20. Yet, there are still new things being discovered about it. This book covers early attempts by either side to wrest the initiative from the other by means of an early pawn sacrifice.
Among the most popular gambits covered in this thoroughly researched work are the Jaenisch and Marshall Gambits, with substantial original analysis of less common lines such as the Cordel and Dilworth Gambits.
This volume concentrates on the lines which are likely to be of use to the practical player, with the emphasis on variations which are ideal for playing for a win in tournament chess.
Leonid Shamkovich was an experienced Soviet Grandmaster. He was the author of The Modern Chess Sacrifice and many other works. His analysis in Soviet chess magazines was invariably studied diligently by Bobby Fischer. Some of Fischer's wins were attributed to analysis by Shamkovich.
Eric Schiller (born March 20, 1955 in New York City) is an American chess player, trainer, arbiter and one of the most prolific authors of books on chess in the 20th century. In 1974, Schiller was the Illinois Junior Champion. Schiller played for the University of Chicago team several times at the Pan American Intercollegiate Team Chess Championship. Schiller was the Hawaii action and blitz champion for 1988/89. He was an organizer of the Hawaii International chess festivals 1994-98 including 1998 US Open California Champion 1995. Later that year, he appeared as a chess advisor for the music group Phish on some of the stops for their "Chess Tour" where they played an ongoing game of two chess moves per tour stop and some "band vs. audience" partial games as part of their stage performance.
Slay the Spanish
Guide to the Tkachiev Ruy Lopez - Alexei Shirov
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Last year was the first time I ever checked out a show at the Golden Horseshoe Saloon. What a cool interior, and although the show was a little hokey, I truly enjoyed it. I take my staff to Disneyland annually and was somewhat disappointed that the students who work for me were totally unenamored with the charms of this homespun entertainment. This particular photo of Wally Boag is from September, 1963. It's not fantastic quality, but I thought I'd include it anyway since I rarely see photos from inside the Saloon.
You can check out more Golden Horseshoe photos on my regular website.


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A former Anaconda-Deer Lodge County commissioner who was convicted of two felony sex crimes against a child has been sentenced to 25 years in prison and must serve at least 10 before being eligible for parole.
The Montana Standard reports 53-year-old Robert Pierce of Opportunity was sentenced Tuesday in District Court in Anaconda.
In April, a jury found Pierce guilty of sexual intercourse without consent and sexual assault. Prosecutors said the girl was molested between 2006 and 2008 and reported it to authorities in 2012. Pierce has maintained his innocence.
Pierce was sentenced Tuesday to 40 years in prison with 15 suspended for rape and a concurrent 25 years for sexual assault.
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Please note: If you experience an error while paying your online application fee, don't panic! We are aware of the issue and are working to fix it. We will be in contact with you if your undergraduate application shows any errors, and your application will still be valid for the December 1 deadline. If you are unable to pay the fee, you also have the option to either log back into your application and attempt to pay again, or call the Office of Admissions at (801) 581-8761 or 800-685-8856. We are open from 8:00 am-5:00 pm, Monday through Friday, but due to the Thanksgiving holiday, we will be closed Thursday and Friday, November 27-28. We appreciate your patience.
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|g.randy.maruschock says:
I've noticed if I have a weekly task due today, my task list shows both today's due task and next weeks due task. I would prefer to only see the presently due occurrence of a task.
Posted at 2:02pm on February 13, 2012
|waldir.leoncio says:
Does using "after week" instead of "every week" as the repetition pattern solve your problem?
Posted 2 years ago


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Category Archives: speaking
Many Slideshares for Your Reading Pleasure
I have posted several slideshares for your reading pleasure. You won't get the pleasure of my humor, eye rolling and jokes. Nope, for that you would have had to hear me speak. In September, I spoke at AgileSoCal, and had … Continue reading
Posted in speaking Tagged agile, collaboration, program management, project management, project portfolio management Leave a comment
Slides and Audio from Let's Test Posted
I delivered a keynote at Let's Test in Sweden last week, "Becoming a Kick-Ass Test Manager." A lovely gentleman, Aleksis Tulonen, recorded the audio. Thank you, Aleksis! I attempted to marry the audio to the slides. I was not successful. … Continue reading
Posted in speaking Tagged management, project management, project portfolio management, test management, testing 1 Comment
Would You Take A Pledge to Not Speak at All-Male Panels at Tech Conferences?
I saw this post yesterday, A Simple Suggestion to Help Phase Out All-Male Panels at Tech Conferences. And, I wondered what I would do, if I was male. Let me provide a little more context. I had a conference call … Continue reading
Posted in speaking Tagged change, conference, problem solving, rule of three 14 Comments
Book "Tour" for Manage Your Project Portfolio
Manage Your Project Portfolio is at the printer. If the planets align, and the printer doesn't run out of paper, and if Murphy stays away from this project, the books will start shipping the week of Aug 10. YIPPEEE!!!!! I'm … Continue reading
Posted in speaking Tagged Manage Your Project Portfolio Leave a comment
Better Speaking Naturally (Not Through Chemistry)
I work hard on my speaking skills–not just how I present myself on the platform, but also the content of what I say, and how I present that. I've almost converted to Keynote, but occasionally still use PowerPoint. For AYE, … Continue reading
Posted in conference, humor, speaking 2 Comments
Catching Up
I had a great time in Israel (taught an open-enrollment project management workshop plus a one-day tips and tricks as an onsite), and met up with Israeli bloggers. It was wonderful meeting people with whom I'd corresponded.Now that I'm back … Continue reading
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Slow to Post This Week
I'm at the STAR West conference this week. I presented a tutorial, "Becoming a Great Test Manager," and keynoted this morning, "Managing the Management Balancing Act." Esther and I are facilitating two dialogues sessions, so the week is full. I … Continue reading
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MADRE News
Violence Against Women: Sixteen Ways Women are Fighting Back
Posted on: Tuesday, November 27, 2007
Keywords: Women's Health, Combating Violence Against Women, Latin America and Caribbean, Africa, Middle East
On November 25, 2007, advocates around the world for women's human rights commemorated the International Day for the Elimination of Violence Against Women and simultaneously launched sixteen days of action. These sixteen days—culminating on December 10, Human Rights Day—mark an opportunity for us to stand up in solidarity with women around the world and condemn violence against women.
The following sixteen examples illustrate not only the scope of this crisis, but also the active measure that women are taking to combat violence.
1. Iraq
Human rights abuses committed against women—most often by male relatives—in the name of "family honor" are called "honor crimes." These crimes, including murder, are intended to "protect the family honor" by preventing and punishing women's violations of accepted behavior, particularly sexual behavior. MADRE, along with the Organization of Women's Freedom in Iraq (OWFI), supports women in Iraq by creating a safe network of women's shelters, serving as an Underground Railroad to help these women escape honor killings.
2. Palestine
In Palestine, Israeli military violence, extensive road closures, military checkpoints, and protracted curfews prevent women in labor from reaching hospitals. Increasingly, women give birth at home, without a skilled birth attendant. MADRE is working with the Palestine Medical Relief Society (PMRS) to ensure that women have access to reproductive health services and the right to a safe birth. The Safe Birth Project delivers supplies to clinics, trains community healthcare workers on how to assist women in labor, runs a network of mobile women's health clinics, and offers phone consultations to women during childbirth.
3. Guatemala
The women of Guatemala make up about 80% of the work force in maquilas, or sweatshops. These women endure unventilated workrooms, unsafe workshops, verbal and sexual abuse, pregnancy based discrimination, forced overtime, and arbitrary dismissal. Through MADRE's THREADS (Training for Human Rights Enforcement—Advocacy, Documentation and Support) program, the women of the Barcenas community in Guatemala City are learning to document and combat human rights abuses in their workplaces and communities. With THREADS, women are learning to identify and minimize occupational health hazards and build a social network needed to sustain a struggle for worker rights.
4. Haiti
Incidents of rape have escalated sharply in Haiti since the forced removal of elected President Aristide in 2004. Hundreds of women report rapes each month, and many more incidents of violence against women go unreported. To address these grave abuses of women's human rights, MADRE works with KOFAVIV to meet rape survivors' immediate needs and help them create long-term strategies to ensure their safety, health, and well-being.
5. Sudan
Since 2003, communities in Sudan have been under attack by government-supplied janjaweed militias, who kill entire families, systematically rape and mutilate women and girls, burn down villages, destroy food crops, and poison wells. MADRE and Zenab for Women in Development, a community-based women's organization in Sudan, work together to provide emergency aid to displaced women and families in Darfur.
6. Nicaragua
Nicaragua one of the poorest countries in the Americas. Malnutrition, inequality, unemployment, and maternal mortality are some of the threats that confront Nicaraguan women and children. In 2001, MADRE co-founded CADAMUC Clinic, the first women's health clinic on Nicaragua's North Atlantic Coast. Since then, MADRE's Medical Project has sent regular shipments of medicines, medical supplies and equipment for the clinic. Through Trainings for Change, MADRE has supported CADAMUC's workshops on reproductive health and the prevention of sexually transmitted diseases.
7. Kenya
In Kenya, MADRE works with the Indigenous Information Network to implement the 1995 Beijing Platform for Action in Indigenous communities, addressing a range of issues related to women and girls including health care, education and the rights to refuse early marriage and female genital mutilation. MADRE also supports the Indigenous Information Network's Breaking the Silence, a training program that provides information on HIV/AIDS, female genital mutilation prevention and reproductive health and rights to thousands of Indigenous Kenyan women.
8. Colombia
Nearly four million Colombians (in a country of 42 million), have been driven from their homes in the decades-long three-way war between Colombia's military, paramilitary forces, and guerillas. The vast majority of displaced people are women and their children. MADRE works with Taller de Vida, an organization that provides critical services for displaced Afro-Colombian and Indigenous women and youth.
9. Mexico
The 1994 North American Free Trade Agreement (NAFTA) locked Mexico into serving as a market for US agribusiness by creating conditions in which Mexican farmers cannot compete with large US corn producers. As a result, over two million Mexican farmers have been bankrupted. MADRE and K'inal Antzetik work with Mexican women to insure reproductive rights and services, offer legal expertise and witness protection in human rights cases, and prepare Indigenous women to participate effectively in politics.
10. Kenya
In Kenya, Indigenous Peoples are fighting to retain their human rights, including collective control of their ancestral lands. Much of these lands have been seized for game parks, forest preserves, tourism, agribusiness, and military bases. Indigenous women in Pastoralist communities traditionally have no rights to property and, as a result, are more vulnerable to poverty and gender-based violence. MADRE works with the women of Umoja, a women-run village. The women have declared their village a violence-against-women-free zone, and are among a group of Samburu women bringing a case against the British military for the rapes of over 1400 Samburu women during the 1980s and 1990s.
11. Cuba
Women and children in Cuba endure needless sickness and suffering because of the US embargo. In violation of international humanitarian law, the embargo—explicitly aimed at destabilizing the Cuban government—prevents Cuba from purchasing urgently needed food and medicine. MADRE has worked with the Cuban Red Cross to deliver life-saving medicines and medical supplies to combat AIDS, breast cancer, pediatric diseases and other threats to public health in Cuba.
12. Nicaragua
On October 26, 2006, the Nicaraguan National Assembly outlawed therapeutic abortion in Nicaragua, eliminating all exceptions (including for rape or incest). While abortion in most cases in Nicaragua was already illegal, the previous penal code allowed for therapeutic abortions when a women's life or health was at risk. MADRE joined women's human rights activists and public health advocates around the world in condemning the legislation and its attack on women's sexual rights, and reproductive rights.
13. Colombia
The US has pressured Latin American countries to ignore internationally recognized labor rights, including freedom to unionize and freedom from sex discrimination in the workplace. In countries such as Colombia, where trade unionists are routinely assassinated, a trade deal that lacks enforceable labor protections will put more workers at risk. The US also wants to deny women who work in the region's free trade zones (mostly manufacturing goods for export) legal recourse for rampant sex discrimination in that sector, including forced pregnancy testing, sexual harassment, low wages, long hours, and unsafe working conditions. MADRE joined with sister organizations across Latin America to reject such a trade agenda.
14. Haiti
US policies block the sale of generic AIDS medicines, in the interest of pharmaceutical company profits, which will put life-saving prescription drugs out of reach for millions. Women are especially affected because they are among the fastest-growing group of people living with AIDS and because they are primarily responsible for caring for ailing family members. MADRE works in partnership with Zanmi Lasante, a community-based health care center and supports its innovative HIV/AIDS program, which provides life-saving antiretroviral medication to hundreds of HIV-positive patients. The clinic also has a mobile health care unit, which provides high-quality health care for women and girls who are unable to travel to the clinic itself.
15. Iraq
Recent news reports have documented the rapidly escalating trend of violence in cities like Basra, where 42 women were murdered between July and September 2007. In response to increasing sectarian violence in Iraq, MADRE supports a new program of the Organisation of Women's Freedom in Iraq (OWFI). ArtAction, an Iraqi youth peace project, hosts Freedom Space gatherings—public performance spaces where a brave group of young Sunni and Shiite artists and poets come together to share their poetry and music and demand peace.
16. Nicaragua
For Indigenous women, violence occurs in a context of ongoing rights violations against their communities as a whole. Indigenous Peoples have survived the systematic expropriation and exploitation of their ancestral lands, which are the source of their cultures, identities, and wealth. This attack has left Indigenous communities among the poorest and most marginalized in the world and has contributed to violence against Indigenous women in many ways. On Nicaragua's North Atlantic Coast, Wangky Tangni offers leadership development programs that address violence against women and promotes women's political participation and gender equity.
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MADRE & Our Partners Make News
Iraqi government 'likely complicit' in persecution of LGBT community (The Guardian, November 19, 2014)
LGBT Iraqis face 'imminent risk of death' under Islamic State (Washington Blade, November 19, 2014)
Iraq: "When Coming Out is a Death Sentence" (San Diego Gay & Lesbian News, November 19, 2014)
The World's Obsession With Schoolgirls As Victims, And Why It's Putting Them In Danger (Think Progress, November 9, 2014)
Forbidden Talk - Prostitution in the Middle East (Levant TV, October 7, 2014)


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REAP application deadline extended until May 31
USDA Rural Development's Rural Business-Cooperative Service is extending the application deadline for Rural Energy for America Program grants until May 31.
USDA is seeking applications to provide assistance to agricultural producers and rural small businesses for energy efficiency and renewable energy projects. REAP, authorized by the Food, Conservation, and Energy Act of 2008, is designed to help agricultural producers and rural small businesses reduce energy costs and consumption and help meet the nation's critical energy needs.
For information on how to apply for REAP funding, contact a USDA Rural Development Business Program specialist in Kansas: Doug Bruggeman, Hays Area Office, 785-628-3081, Ext. 1435, firstname.lastname@example.com; orKatie Casper, Iola Area Office, 620-365-2901, Ext. 1427, firstname.lastname@example.com.
Visit the USDA Rural Development in Kansas website for additional program information and for application templates at http://www.rurdev.usda.gov/KS_RBS_REAP.html. The Notice of Funding Availability for the Rural Energy for America Program published May 8 in the federal register can be found at http://www.gpo.gov/fdsys/pkg/FR-2013-05-08/pdf/2013-10941.pdf.
Date: 5/20/2013


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In order to access these pages your company must be a subscribed member of ISLA, this area holds our work-groups working documents , minutes, and forum to discuss the latest events affecting Securities Lending .
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The Traitor's Wife
Everyone knows Benedict Arnold—the infamous Revolutionary War General who betrayed America and fled to the British as history's most notorious turncoat. Many know Arnold's co-conspirator, Major John André, who was apprehended with Arnold's documents in his boots and hanged at the orders of General George Washington. But few know of the integral third character in the plot; a charming and cunning young woman, who not only contributed to the betrayal but orchestrated it.
Socialite Peggy Shippen is half Benedict Arnold's age when she seduces the war hero during his stint as Military Commander of Philadelphia. Blinded by his young bride's beauty and wit, Arnold does not realize that she harbors a secret: loyalty to the British. Nor does he know that she hides a past romance with the handsome British spy John André. Peggy watches as her husband, crippled from battle wounds and in debt from years of service to the colonies, grows ever more disillusioned with his hero, Washington, and the American cause. Together with her former lover and her disaffected husband, Peggy hatches the plot to deliver West Point to the British and, in exchange, win fame and fortune for herself and Arnold.
Told from the perspective of Peggy's maid, whose faith in the new nation inspires her to intervene in her mistress's affairs even when it could cost her everything, The Traitor's Wife brings these infamous figures to life, illuminating the sordid details and the love triangle that nearly destroyed the American fight for freedom.
Pataki smoothly weaves intrigue and personality with critical historical facts…Historical fiction lovers will look forward to more from this promising new novelist. - Publisher's Weekly
A well-balanced narrative… events offers fresh perspective, plenty of intrigue and a host of interesting, multidimensional characters. - Kirkus (starred review)
A most impressive debut novel for lovers of American history. – Philippa Gregory, #1 New York Times bestselling author of The Other Boleyn Girl and The White Queen
One of the best, best, best historical novels, I was riveted…I couldn't put it down. – Kathie Lee Gifford, The TODAY Show
If you read one book this year, make it Allison Pataki's THE TRAITOR'S WIFE. Few authors have taken on America's Revolutionary War so convincingly…Highly, highly recommended! – Michelle Moran, international bestselling author of Madame Tussaud
Allison Pataki's captivating debut novel examines history's most famous tale of treachery through a woman's eyes. Meticulously written and well-researched, this story will transport you back to the American Revolution and keep you turning pages with both its intrigue and love story. The Traitor's Wife is a well-told tale. – Lee Woodruff, author, blogger and television personality
I consider this to be the debut of a major writer of historical fiction. - Mary Higgins Clark
This is a gem. We have certainly heard of Benedict Arnold but it was fun meeting his cunning wife. – Feathered Quill Book Reviews
Read More Reviews and About the Book Here >
Read About Allison's Next Book, The Accidental Empress, Here >


text:
- Publisher: 505 Games
- Release Date: Oct 23, 2013
- Also On: PlayStation 3, Wii U, Xbox 360
User Score
Mixed or average reviews- based on 234 Ratings
User score distribution:
Positive: 161 out of 234
Mixed: 38 out of 234
Negative: 35 out of 234
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Nov 1, 2013Plus points -
Tutorials are amusing!
Easy, casual fun
Crafting system is decent
Smallish play area
But... I see a lot of potential for a sequel. I will be keeping an eye out for sequels, or other titles from this developer!
Oct 28, 2013I feel like some of the more critical reviews are treating this game like it is a $60 game when it retails brand new for $15 (I got it on steam for $10). You have to adjust your expectations accordingly.
That said I definitely felt like I got my money's worth. There was enough variety in zombies and day and night that I felt like I was often on my toes, particularly at night time. Scavenging goods and figuring out how to make things out of them is a lot of fun. You will ruin this game for yourself if you go online and look up the recepies, figuring them out on your own or finding them around the island is a lot of fun. The story could be a little better, and longer, the characters could be a little better, but if the idea of scavenging compressors and tires and wooden sticks to build weapons and armor to fend off zombie hordes appeals to you, you will have fun with this.… Expand
Oct 25, 2013Top down Zombie shooter with a craft system. I prefer this to Dead Island, and the 2 player Co-Op is hilarious because friendly fire cannot be turned off. Crafting doesn't pause the game in Co-Op, and really I wouldn't even bother with the game if there wasn't Co-Op. First map (out of 8 I believe?) took me 44 minutes with a friend.
Seriously fun with a friend. Grab it while it's on sale.
Oct 25, 2013"How to Survive" is basically "Dead Island" packaged as an isometric perspective twin-stick shooter, but it doesn't take itself as seriously. The gameplay is good and responsive and the fighting feels right: you're tough and fast, but by no means invincible. There's no camera control and no way to rotate the view, which is primitive by today's standards and leads to parts of the map that are permanently hidden. The crafting adds nice variety without overly complicating the game like in "Far Cry 3". The skills aren't very exciting, but they don't hurt the game either. The humor is cutesy, but forced and unoriginal. Kovac, the author of the survival manual, is a blatant rip-off of Marcus in Borderlands. I have two complaints. The first is that you can't remap the controller buttons. Only laziness can explain this in a game that's released in 2013. The second is that it uses checkpoints instead of actual saves. Again, that's just pure laziness. But what's worse is that it's not clear where and when the checkpoints occur, so you don't know when it's safe to exit the game. But overall, while this game isn't stellar, looks and plays like a game from 10 years ago, and won't win any GOTY awards, it's still well made enough that someone who likes the zombie genre (and isn't fed up with it) will enjoy it.… Expand
Oct 28, 2013A different twist on Zombie games and the overhead view gives it a place among the overcrowded genre.. fairly good graphics and some nice animated kill moves on Zombies. With the wit of Kovac you will have a good time crafting your way to freedom. use a 360 controller for best effect..
Feb 12, 2014How to Survive is all that you would come to expect and want in a survival zombie game. Crafting, resource management and dealing with thirst, hunger, fatigue. Having to use different types of tactics during the night and day to survive.
Oct 23, 2013Disclaimer: I've played this for 2 hours as of writing this. I will continue to play it and will adjust the review/score accordingly if something major changes. This games premise is pretty good. The execution leaves something to be desired, however. The controls on PC are just weird at the start; although aiming is easy the movement feels more like you are controlling and old nes game with a dpad. Movement is much more fluid with a controller as you don't "steer" with the mouse unless you are aiming so it gets some getting used to. It's quite linear so far with a bit of sandbox. You move from island to island (as of writing this I'm on the 3rd island) and do (sort of) what you want on each island. The downside is you really don't have much time with the respawning enemies and how obnoxious it is to explore at night. I applaud the premise of this but the execution just makes exploration very menial and more high risk low reward. Resources seem to respawn every once in a while meaning it's basically impossible to run out of ammo. Fatigue is particularly annoying because you can only rest in designated areas and sometimes that means going back from where you came and the enemies respawn and now it's night so you have more annoying enemies after you too. They needed to either implement more rest areas or allow you to construct your own rest areas. The crafting system is decent but it only allows you to combine when there is something to combine so there isn't any experimentation. If it says combine when you select something then you can combine. I have been playing on ironman and the difficulty is lacking but the tediousness is quite high, so maybe if you play on a lower difficulty it would be more enjoyable. Overall it's an extremely mediocre title so far with nothing exceptional. It's repetitive and tedious at times and the best it has to offer is the feeling of getting some parts and making a cool new weapon. I'm glad I bought the game at a heavy discount with store credit rather than paying money. Could be worth a few hours romp but lower your expectations coming in and you might enjoy it more.… Expand
Sep 1, 2014I really like this game, but it crashes frequently which ruins it. I finished it in about 15 hours. It's got zombies which I'm heavily biased towards. Interesting crafting. Descent story. Descent graphics. As I summarized, this would probably be an 8/10 for me if it weren't for the rampant stability issue. I give it a 5/10 because of the frequent crashes. Save points are in the shelters which I found myself having to visit intentionally so I wouldn't loose progress in the game from a crash. The crashes are most likely video card/driver related I seem to have lessened them by dropping the resolution of the game below my native monitor's resolution. I'm sure the console versions were just fine, and this is just a poor port to PC. The build I played and finished was from May 2014. I doubt the dev studio is going to sink much more effort into support. So don't spend any real money on this.… Expand
Oct 23, 2013Disclaimer: after 4 hours of playing! Amazing survival game with a lot of amusing moments and more than a decent crafting system!! Some animations could use a bit of a work, but everything else is just there! I haven't had such fun for quite a while!!
Oct 27, 2013505 Games at their best.. I'm having a very good experience just like i had with one of the first Fallout games by bethesda. In how to survive its not like rolling dice and then move a little closer each time to your enemies but its got the looks. You can do wild animal hunting, explode the big enemies, search places for goods. Eating, sleeping and drinking is required to stay alive and stay alert, also finding your own weapons and armor is required to stay alive. I can't seem to break my weapons or armor as i would in any of the diablo's so i guess they toke that out (awesome)
The game doesn't seem very difficult. I got past the first act without dieing once so i gaurentee you wont have a rough/difficult time with difficulty.
Happy gaming and have fun… Expand
Nov 4, 2013More linear than sandbox, but does a decent job of disguising it. Crafting system is good, but it's interaction with the limited inventory space comes across as 1 part authentic, 3 parts annoying.
Overall a good game for fans of the zombie or top-down shooter genre, a great game to pick up on sale.
May 15, 2014diablo/survival horror game. crafting, upgrading and level up skill tree. decent gameplay and very addicting. local co-op and online co-op up to 4 players. it is very unique. you have to eat and drink to survive. big places to explore. $7.50 to pick it up right now and I suggest you get it especially if you have a friend or family member to play it with.
Oct 28, 2013Quick Review:
Cons: Lame combat system, effects, and a laughably horrible animation quality. Since you spend 90% of the game hacking a path through crowds of zombies, they could have dramatically increased the quality of the game if they would have given much needed attention to simple things like the melee swing animation.
Pros: Kovac; He adds much needed personality and humor to the game. The environment is creative and worthy of exploration even if there were not a plethora of lootable items to scavenge as incentive to do so.
At only 4-5 hours to complete the campaign, this game is overpriced at 15 dollars. Though intuitive in concept, this game fails to deliver anything that is actually new, and does not get in depth enough to really let players feel like they were learning "How to Survive."
If this game were priced more adequately to its content, I would have given it at least an 8/10.… Expand
Nov 17, 2013Was really impressed by this game. first i thought that's just new zombie crap, but I was wrong. Nights in the game are awesome. The game's atmosphere of survival is really nice made. Totally worth playing, but with the gamepad, tried with key+mouse and it was much harder, especially shouting,
Oct 24, 20132 hours into the game, it's been a real blast. The content in terms of price is overwhelming. If you like Don't Starve, with a bit of zombie shooter gameplay be sure to try it out.
Oct 29, 2013I played this game for a few hours but gave up since it was pretty boring. Like the title says you run around the islands learning how to so survive and thats pretty much it. As for the technical part of the game well i wish I didn't have to go through the menu several times before continuing the game its annoying, the inventory is too small for this type of game where you rely on collecting stuff to survive.… Expand
Nov 1, 2013This game is good, IN THEORY. Survive against zombies while exploring four different islands! Uncover a mystery! Keep track of your physiological needs! How long will you last?
Well the answer is; forever. Or at least for as long as the campaign lasts, which is to say only a few hours. See, the premise is all fine and good. You shipwreck into a random island somewhere, which happens to be full of zombies and there's some creepy dude helping you survive. Only a few minutes into the game you realize the combat system is primitive (although it admittedly works) and the islands themselves are more like tunnels than sandboxes.
An hour into it you realize the food/drink/sleep system is almost inconsequential, the writing is pretty bad, moving around the islands feels like a grind and that the creepy dude is mainly there to be a funny gimmick you can show off in trailers. Nonetheless, there was something about the game to keep me going. Although, the way I played it was mostly one hour at a time. I'd fire it up, play for an hour, get bored but come back eventually.
If anyone's planning to get this for the co-op, don't. It's even more pointless than the single player. There's no "surviving together", it's just running through hordes figuring out an overlying puzzle to complete the the challenge. Again, in theory it's great that the different characters have different skill sets to complement each other, but it never comes down to that. If you're having a hard time, just go play single player to gain some better equipment and levels. Oh, and you can only play story mode in local co-op.
Anyhow, it can be somewhat amusing, but it all comes down to the fact that this game is like 3/4 of a really good game. It's relatively close, but no cigar. Maybe a tobacco. A sequel expanding all of this could be worth it. I don't expect DLCs to amount to anything.… Expand
Oct 28, 2013Great zombie game with some interesting elements, and for the price it's a bargain, way better value then some of the top price games out there. Yeah they could improve some elements but it is what it is....fun!
Oct 28, 2013Great Game, as others have said, it's like a top down Dead Island. Very fun and lots of gameplay hours for only $10-$15 price range. The only thing I can fault it on is the lack of inventory space and the save system (although anytime you go to a boat it saves your progress so you can basically save it whenever you want as boats are usually nearby)
Oct 27, 2013Ist one of the best entertaining Indi Games i bought the last time.
Its a 7+ not lower .
Maybe its technical not the best but you can easly get 10 hours of fun of the solo Story mode,
Oct 28, 2013i dont understand why this game have gotten such a bad score, sure it's nothing revolutionary but for the low price and overall good gameplay i find this worth it's money, you can get it for 9€ at Steam, totally worth it
Mar 29, 2014It's a twin-stick shooter that could've been much better if it didn't have auto-aim and such a silly story to tell. Maps are kinda average and they give this game a very linear overall feeling. Crafting system is the best thing I could point out. Fun in co-op, decent in solo.
Dec 5, 2013Great fun for Local COOP playing. What is more interesting of this game is the survival spirit. You have to take it as a nice surviving journey on a tropical island, instead of seeing is as a massive zombie slash game.
With a friend is really funny to stop killing zombies for a while, fish a little, set up a camp fire, cook and enjoy the evening... with zombies :D
Oct 26, 2013This game is fun in coop and a bore in solo campaign. Graphics are decent but not great, the crafting system is quite fun. It has no random generated content unfortunately which gives no replay value. A down-flaw is that you can't play the campaign in coop online (only local with an additional gamepad).
Oct 28, 2013It has its moments. It is very linear though. You will have to be a big fan of the zombie genre to really enjoy this game. Still, not bad for a 10 dollar game.
Oct 30, 2013This game fell short. For a game that markets itself as a survival game feels much more like a poorly crafted RPG on some serious rails. There is no replay value and the combat system feels extremely repetitive after you cut through your first couple of mobs of zombies. The crafting and talent tree system seem like they were thrown in to just try to add depth to a very shallow game. The amount of positive user reviews is quite suspicious. Your money is honestly better spent elsewhere.… Expand
Oct 23, 2013Great game. There is some space to make it better,but is very good,fun.
Playing for some time now and everything works just fine.
If you like it,buy it!
Oct 23, 2013I didn't know about this game until I saw it pop up on steam, I'm glad I bought it because it's a blast. The controls are nice, visuals are great and runs smooth. The game play itself is pretty unique, I like the fact that you can think outside of the box in some situations. Example, one of your early quests you receive a flashlight you're supposed to use to scare off special zombies at night. I ended up creating a torch, that way I could scare of the specials and attack the normal zombies and set them on fire. Some areas it tells you to hack away with your machete to clear the brush, I just set it on fire with one hit and let it burn.
I really like the way you can upgrade each weapon and constantly be on the look out for new items to create new ones. The story is what you'd expect for a zombie survival game but the humor in the survival guides is what I find enjoyable. I'm used to your FPS/TPS games (170+ games on steam alone) so I might not be the best person to base your decision on but I do know I liked Torchlight II a lot and I'm enjoying this one too. I can't really say anything negative about this game because come on, it was 12 dollars on Steam. I've paid a lot more than that for a total piece of garbage.
It was cheap, I haven't ran into any bugs, the game play is smooth, looks great, fun and it has COOP. That's a win for me.… Expand
Oct 24, 2013A fun zombie survival shooter/slasher. Pros: Fairly easy to pick up and play, good story, a creative crafting system and good survival mechanics with hunger/thirst/tiredness. Cons: Single player can be a bit dull at times and co-op online is limited to only 2 players.
Oct 24, 2013I have played this game for 6 hours straight and i love it, its a classic zombie top-view shooter and at a good price too. If your not into this kinda of play style then you shouldn't pick it up. I never encountered any bugs or glitches that could ruin my experience playing this game. The game's characters are likable, voice acting is sub par, the animations are rugged, but the game play is really nice and smooth, the aiming function is very well done, however; some bad things are that the CUSTOMIZATION is not really there... it feels more like upgrades and small crafting bonuses, and the game is fairly linear. If you are looking for a game that can last you a good few days then this game is your man. Now the most amazing part of the game that amazed me was the variety of zombies and zombie spawns. Zombies feel easy and laughable at the start but near the middle of the game it gets INTENSE and you feel very accomplished when you destroy a hoard of zombies. I never felt safe in one place in this game and i wish they had more zombies they can fit in this game. love it!… Expand
I'm big on zombies movies and games and How to Survive really impressed me. It immerses you in a zombie infested world and goes beyond simply killing zombies to stay alive. Although there is a lot of zombie killing action (and it's done very well), you also have to take care of your character by eating, drinking, and sleeping, as well as upgrading your character's skills and building weapons and other things out of items you find. The game goes from day to night, and it's important to keep in mind what time it is. Go out when it's dark and there are other monsters besides the zombies that will hunt you. Shine a light in their face and they will retreat.
I like that there are tons of zombies and that they are slow moving, but there are other enemies as well. This is good and bad. It adds variety to the game, and adds greater challenge, but I like the idea of fighting zombies and zombies alone. In zombie movies there generally are no other creatures. They're about surviving the zombie apocalypse, not the zombie other monsters apocalypse. Maybe this is unimportant but it's a thought I have whenever I see any baddies beyond zombies in a zombie shooter.
Still, if you want to slay zombies this game still delivers. You have to wait a few moments for your gun to auto-aim at the zombies. If your shot is accurate you will hit them in the head and usually kill them with one shot. If you're firing arrows you can go and collect the arrows after killing a zombie with them. This helps make sure that you always have ammo. There are also a variety of hand to hand weapons, like machetes and axes. If you craft them you'll always be making new weapons from the materials you find.
The graphics are excellent and the sound is too. The quests are fun and exploring the maps and finding shelter (safe rooms with electronically operated doors), food (hunting deer and fishing), and water (from wells) is satisfying and realistic. The game has been well thought out and for the price it is more than worthwhile. If you want to live in a zombie filled world with tons of action and lots to do I recommend checking this out.… Collapse
Oct 25, 2013I can understand the criticisms of the game, but to me it represents less a "missed opportunity" than a fun, well-realized game on its own merits. It's got more freedom than the PSN's "Dead Nation" or the lacking "Zombies Must Die," and while it definitely borrows elements from other games (crafting is basically Dead Island style, as is weapon durability, etc.) it nonetheless presents a fun, if somewhat casual, survival game in a zombie setting. Yes, it is easy and gets easier to survive; yes, playing to min/max means you'll probably end up just using some super-weapon that kills everything easily instead of experimenting with the broad variety of craftable weapons. The difficulty curve is much less steep than the rate at which you learn the mechanics of the game. It isn't hard, but it is, and this is why I believe it deserves a rating "in the green," quite fun. It's clearly an independently developed title, there's no mistaking that, and perhaps it's moderately overpriced for the level of content it will offer most players, but it's still a fun experience in that sort of smashing-bubble-wrap kind of way (to borrow a term from IGN's review). It won't change your life or ask much of you; and some will be put off by the very idea of a casual survival game. But if you have half an hour to kill, you can spend it killing zombies in a sandboxy world with a lot of variety in ways to inflict final death onto those temporarily only mostly dead; and that's enough to make it worth the price of entry for me.… Expand
Oct 26, 2013This is a solid game, dont expect a triple A game because it is not, but it is fun while you play it, the leveling up system and crafting makes the game interesting sadly the save system is atrocious, really it is the worst I've seen in quite some time (matching the silent hill downpour) the games only saves when you complete a quest or travel to another island, this is not a big problem when you begin the game(the island is rather small) but after a while you will need to play at least 40 min for a quest for example so you cant quit or anything or you will start all over again!! Dont let me save all the time well fine, but let me save when I sleep or when I put up a fire...
A good game ruined by the save system..… Expand
Oct 28, 2013The only point this game gets is for what they tried to achieve. The game is terribly linear, has horrible animations, and bad sounds and voice overs. The graphics are sub par. Now I know people are going to use the "but it's only $10" argument, but it's not really an excuse for a bad game. I have many games that are cheaper in price, but are far superior in quality.
Plus the developers and their forum cheerleaders are not very nice when you cordially express in your own opinion that the game is lackluster. They banned me from the Steam forums for "Flaming" when in fact I was the one being flamed and harassed and just defending my point of view. I never even resorted to name calling, like the assailants did to me.
I would not suggest this game to anyone but my worst enemy. It's comparable the whole WarZ debacle. A complete NO GO… Expand
Nov 25, 2013Whilst not perfect this game is wonderfully entertaining, first play of this game was 2 hours of immersion into the Dev's world of Zombie survival and I only stopped then for something to eat IRL. I am enjoying this game so much I am almost tempted to install it at work and try to snatch a game whilst here.
Oct 30, 2013This game was advertised as multiplayer co-op and it's not. May all liars burst into flame; they stole my money.
The idea of surviving by making cool things from items found in the environment is great, but the execution on this idea is abysmal. It really has the feel of a High School project.
The gameplay is dull and repetitive, the spawns are infinite giving everything you do a pointless feel.
Building things might be interesting, except they managed to take all mystery out of that process.… Expand
Oct 31, 2013"Oh god not another zombie game"- I said to myself. But i was clearly mistaken. Although pretty obvious from it's indie developer origins, How to Survive provides the player with simple, but yet complex crafting system, addicting battles, a variety of zombies to fight and collectibles to get. Also COOP and different difficulty levels and characters provide some value of replayablity. This game may not be the prettiest, and have a couple of annoying features( as in a locked in camera, which alters your FOV making you fall off a bridge and etc A still kinda broken Coop system, sometimes unclosable "tip screens"). Overall, it is an interesting perspective on a drained out topic, that provides the player they haven't really seen before. With some kinks here and there "How to survive" provides many hours of entertainment.
If you're not convinced to pay the full price, get it at a sale it is really worth your money.… Expand
Nov 2, 2013just buy Dead Island instead. The "crafting" is tedious and the inventory is insanely small for a survival type game. I would suggest the developers make the inventory something like 50-60 slots instead of the 16 you get. It really gets old dropping items you may or may not need later. Overall it just wasn't fun and seemed more tedious than anything. I really wanted to like this game but sadly it didn't happen.… Expand
Nov 5, 2013It's a simple but very fun game. The story could be better, but the gameplay is great and the graphics are good. Most of all it's very funny and addicting. Recommended!
Nov 9, 2013It's not a good game, but t's not a bad game either... it's a fun game full of design flaws. The story sucks, your character is nothing you can get to like or feel identified with at any point. The survival elements are crappy and ridiculously easy to ignore, the UI is bad, specially the inventory system.. You can stack 24 truck tires in your inventory but "nop! you cannot grab that one feather!! no room sorry!!"... that sort of game, so don't expect realistic survival elements at all besides the silly hunger/thirst/tiredness meters.
Sound elements are pretty bad. With some random wannabe-scary piano sounds going on every once in a while... just bad in general. Voices of characters are ok, as are the graphics in general.
The only really good thing about the game is its game-play, which turns out to be fun enough for you to probably finish the game (in 10 hours max). Coop is an option but the challenges end awkwardly and abruptly, and I can't be bothered to restart one when that happens.
It's a solid 5.5 in my book.… Expand
Dec 13, 2013I love Z Games. And this is so fantastic. Hack n Slash...Chainsaw, Bow, Self Made Weapons! Skill Trees! And bis Islands to explore. Thats what i need. How to Survive....10 Points!
Dec 25, 2013i don't know why peoples rating this game bad.this game is different experience with good survival tactics and great crafting system though map is little bit of small and some animation may wanna be worked
Mar 27, 2014Fun to play, simple menus and crafting. The game flows well too. i thought it was a lot of fun and it is a nice change to the fast paced FPS games i usually play.
Apr 29, 2014Wow, this game is terrible. The first hour or so is enjoyable, until you realize that the game just keeps repeating over and over again. Most people enjoy Kovak's cut scene appearances, but I found myself skipping them all the time, they were boring and obnoxious. With only a few characters to pick from that are equally dull, this game can get no more than a five.
Apr 23, 2014How to Survive is an action/"kind of" horror survival game. You will play as one of three playable characters that have different proficiency, Although the game tries to bring an "scary" element together with fun and jokes, he fails in the first thing. The scenario is indeed a bit scary and you feel a little lonely some times, but something makes it wrong, probably the filter used, is too colorful and saturated (if you have difficult imagining it, just change your gamma correction to 0,2 or 0,4). The gameplay in the xbox360 controller is very good, with instinctive controls, on the other hand, if you use your keyboard and mouse you will cry for the first hour before you get the pace of playing the game (and yet it will not be so good to play, so i recommend an controller). Other thing i want to talk is the skill tree, the later is not a bad thing, i think it should have an skill tree, but the abilities you gain are or too much specific or too overpowered (in the end of the game i almost doesn't need to drink and eat thanks to the skills, and that doesn't make sense in a game that focus in the survival aspect). The wide variations of the blueprints and the huge amount of combinations between weapons is a good point to the game, the producers have done it great (but i think it could have more types of items anyway). For my final verdict i gave 7/10, a very good game in my opinion, and everybody that likes that kind of game should buy it.… Expand
Jun 15, 2014Its.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feels incredibly clumsy with the inability to cancel/interrupt your melee power charges or how sprinting feels like strapping jetboots on as the in-game guides are horribly unfitting cartoonish while they also show control information with joysticks A/X/Y buttons on the PC. The entire thing feels incredibly plasticy and don't get me wrong, I appreciate the effort made to make this game along with the cheap price but looking at it from an overall perspective, It gives me the appeal of a console port cash-out.… Expand
Jul 10, 2014Fun game to start out with, but then it seems to "run out of gas" half way through. Running around the islands sometimes just turns into work and can be dull at times.
I do like the idea of collecting different materials and then making weapons and items from them, that was definitely a plus. A steady stream of new weapons to try out is what kept the combat system from getting too boring.
It was a fun game, but in short I think with just a little more work this could have shined a little brighter.… Expand
Jul 7, 2014Its.... Meh. Gameplay is very linear for the style the game is going for (Sandbox-ish Survival) due to everything being scripted, much like Dead Island and knowing that every plant or item you pick up in the wild has been specifically put there by the developers kills the organic potential of this game. Alot. Along with that there's some other gaping issues like how the movement feels incredibly clumsy with the inability to cancel/interrupt your melee power charges or how sprinting feels like strapping jetboots on as the in-game guides are horribly unfitting cartoonish while they also show control information with joysticks A/X/Y buttons on the PC. The entire thing feels incredibly plasticy and don't get me wrong, I appreciate the effort made to make this game along with the cheap price but looking at it from an overall perspective, It gives me the appeal of a console port cash-out.… Expand
Sep 16, 2014Do not buy this game on Steam... Crashes after 5-10 minutes of game play. Check Steam reviews and you will see this is widespread. If the Steam version gets fixed I will update this review.
I'm big on zombies movies and games and How to Survive really impressed me. It immerses you in a zombie infested world and goes beyond simply killing zombies to stay alive. Although there is a lot of zombie killing action (and it's done very well), you also have to take care of your character by eating, drinking, and sleeping, as well as upgrading your character's skills and building weapons and other things out of items you find. The game goes from day to night, and it's important to keep in mind what time it is. Go out when it's dark and there are other monsters besides the zombies that will hunt you. Shine a light in their face and they will retreat.
I like that there are tons of zombies and that they are slow moving, but there are other enemies as well. This is good and bad. It adds variety to the game, and adds greater challenge, but I like the idea of fighting zombies and zombies alone. In zombie movies there generally are no other creatures. They're about surviving the zombie apocalypse, not the zombie other monsters apocalypse. Maybe this is unimportant but it's a thought I have whenever I see any baddies beyond zombies in a zombie shooter.
Still, if you want to slay zombies this game still delivers. You have to wait a few moments for your gun to auto-aim at the zombies. If your shot is accurate you will hit them in the head and usually kill them with one shot. If you're firing arrows you can go and collect the arrows after killing a zombie with them. This helps make sure that you always have ammo. There are also a variety of hand to hand weapons, like machetes and axes. If you craft them you'll always be making new weapons from the materials you find.
The graphics are excellent and the sound is too. The quests are fun and exploring the maps and finding shelter (safe rooms with electronically operated doors), food (hunting deer and fishing), and water (from wells) is satisfying and realistic. The game has been well thought out and for the price it is more than worthwhile. If you want to live in a zombie filled world with tons of action and lots to do I recommend checking this out.… Collapse
Dec 30, 2013Other rickety spots aside, How To Survive's biggest issue is that it doesn't do enough to keep you engaged across its short, repetitive campaign.
Dec 28, 2013Solid action RPG with some survival aspects that might help you make it through a boring day – but not any longer. [Issue#237]


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The family wants to play, but the scorching summer sun is zapping your energy. Take a chill pill and cool down with this offer!
The Fairfield Ice Academy is your place to escape from those blazing rays. While the temperature soars, stay active without overheating with this family-fun activity! Friday nights get groovy during Disco Skate, but you can bust out your best skate moves any day of the week! Get two admissions and two skate rentals and glide around the rink for up to two hours for just $12 with this offer. Whoa, you're the coolest family on the block!
The Fairfield Ice Academy is a brand new optimal training facility. The two smaller ice surfaces were designed to focus on personalized group training, small-area games, multiple skills and situation drills that promote creativity and experimentation.The Fairfield Ice Academy is open year-round for your skating enjoyment. The Academy offers ice skating to the community as well as youth hockey training.
Fairfield Ice Academy
85 Mill Plain Rd
Fairfield, CT 06824
(203) 254-8399


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Nothing says summer quite like a picnic. After a long and cold winter season, it's great to get outside and breathe in the fresh air. Plus, the sun and warm temperatures can instantly boost anyone's mood. Whether you have ten minutes or a full afternoon to spend outside, you can always grab a homemade blanket and have a picnic. Before you feel the need to head outside for a little fresh air, consider a few picnic craft ideas.
10 Crochet Afghan Patterns + Bonus Knit Afghan Pattern
Winter can be cold and dreary, so why not cuddle up with some delightful afghan crochet patterns? You can make a baby blanket, throw or even a crochet quilt that will last for years to come.
10 Free Crochet Patterns for Rugs
Warm up your floors during the cold winter season with these 10 Free Crochet Patterns for Rugs. With great tutorials for making rugs for the living room, bathroom, or even front porch, these crocheted rugs are great for all levels of crochet fans.
10 Free Crochet Pillow Patterns
Sit back and relax with our picks for the best free crochet pillow patterns. In this collection, you'll learn how to make throw pillows for your couch or favorite chair. This is a great excuse to add a personal touch to your space. You can also use crochet pillow patterns for inspiration when thinking of gifts for a new homeowner. There's no better housewarming gift than something that's practical and fun. From whimsical free crochet pillow patterns to more regal designs, you'll find plenty of projects to keep you hooking. There are also patterns for all skill levels, so you'll never be bored or overwhelmed.
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Nov. 22, 1963: JFK assassination shook High Desert
Friday marks the 50th anniversary of President John F. Kennedy's assassination in Dallas. Although it took place more than 2,000 miles from the High Desert, it shook the area like it shook the nation.
A Bend Bulletin article from Nov. 22, 1963 read, "President JFK was no stranger to Central Oregon. On a crisp day on November 7, 1959. he visited this part of the states," visiting Powell Butte for its annual Lord's Acre Day.
Almost exactly four years later, newspaper headlines were much more ominous. "The President is Dead," was plastered in big black letters across the local paper.
The Bulletin said, "As news of the assassination spread through Bend, small talk dried up, business came to a stand still shoppers in stores with radio or television left business unfinished and stood, dazed, listening to the news."
"I was 26 years old, a typical stay at home mother, housewife," Betty Rogers a resident at Aspen Ridge, recalled Wednesday.
Others have a clear memory of that day as well.
"It just came over the news and at first it was just whisperings, you know," said Roy Eskildson, another Aspen Ridge resident.
"One of the workers came in while we were drinking coffee and he said, 'The president's just been shot,'" said Jim Chapel also an Aspen Ridge resident.
After they heard, they turned to the news for answers. Many couldn't believe the news.
"Walter Cronkite was there, telling us all about it. Ad I was just in shock I don't know what else to say," Rogers said.
Disbelief was a common reaction.
"Well, you know, I was very, very upset, and I couldn't believe it was true," Eskildsen said.
"Just utter shock," Chapel said.
For many, losing President Kennedy to an assassin was more than just losing a leader.
"This was more like a brother," Rogers said. "So it was more like family."
His death caused despair where there was once hope. Rogers said.
"There was something about him that, I don't know, gave people my age at that time a great deal of hope. And he had so much charisma," Rogers said.
Now, we can only imagine how things would be different if he lived.
"He was going to do wonders for us," Rogers said. "We didn't know what but it was going to be a wonderful world."
Kennedy was a man that defied political parties to touch Americans' hearts across the nation.
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The views expressed are not those of this company or its affiliated companies. Please note by clicking on "Post" you acknowledge that you have read the Terms of Service and the comment you are posting is in compliance with such terms.


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With the signing of a peace agreement in 1999 following nine years of civil war, Sierra Leone immediately undertook a reintegration and rehabilitation program. This focused on, first, disarming, demobilizing, and reintegrating ex-combatants, and, second, providing assistance to war-affected communities to help reintegrate huge numbers of people who had fled these communities.
IDA financed a number of operations aimed at assisting Sierra Leone with its rehabilitation effort. The Community Reintegration and Rehabilitation Project directly supported the government's reintegration program, financing both training and employment initiatives for ex-combatants and sub-projects to rebuild destroyed villages.
More than 1 million Sierra Leoneans are estimated to have benefited directly and indirectly from programs designed to restore social stability and economic activity.Highlights:- 16 demobilization centers in 12 districts and 7 interim care centers disarmed 72,000 fighters.- Almost 50,000 ex-combatants were trained, of which close to 50 percent found employment or self-employment.- More than 220,000 internally displaced people are back in their locations of choice- Two-thirds of all ex-combatants are currently residing in their community of choice.- 269 projects were implemented in agriculture, community infrastructure, education, health, micro-enterprise promotion and reintegration and others.- 84 schools and 28 health centers back are in operation.- 200,000 people have access to potable water, 9,000 hectares of land are back under cultivation, and close to a million hectare agricultural land under improved production.- By breathing new life into agriculture, local government, schools and health posts, these investments created the conditions for residents' return to normal lives.
- US$23.6 million out of the project's US$41.34 million total cost.- Building of functional and sustainable institution in the demobilization, disarmament, and rehabilitation of post-war Sierra Leone.- Providing the basis for social and economic recovery of the rural areas of a war torn country.- The Bank also played an important role in administering a $US31.5 million multi-donor trust fund created in 1997 for Sierra Leone's Disarmament, Demobilization and Reintegration program - which made it feasible to serve the higher-than-expected number of ex-combatants seeking reintegration services
The African Development Fund provided US$12.24 million and local communities provided US$4.1 million in counterpart financing.
In 2002, leveraging on the technical capacity, management skills, assets and community approaches created by the project, the government of Sierra Leone established the National Commission for Social Action (NaCSA). NaCSA is implementing donor-funded projects including a national social action project financed by IDA under a separate credit of US$35 million.
Community Reintegration and Rehabilitation Project (1999-2003)Project documents | Text-only factsheet


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Lighted Clock Standee
Don't be late to the party!
Our exclusive Lighted Clock Prop features a Roman numerals on a white clock face and silver light up casing. Each one-sided cardboard light up clock prop comes in two great sizes - 28 or 37 inches in diameter. Decorate any time themed party or add the whimsy of the White Rabbit to your Wonderland themed party with the Lighted Clock Prop. Includes one strand of twinkle lights which plug into a standard outlet. Assembly required.
Detailed shipping information
Reviewed by 4 customers
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- Attractive Design
- Durable
Best Uses
- Celebration
- School Activities
our homecoming theme was "it is a great TIME to be a knight!" This was a great decoration to add to our others. The kids loved it also.
- Was this a gift?:
- No
- Attractive Design
- Colorful
- Durable
- Easy To Use
- Fun
- Good Value
Best Uses
- Adults
- Celebration
- Themed Parties
for a 40th Birthday Party
- Was this a gift?:
- Yes
- Good Value
- Great Price
- Quality as Expected
Best Uses
- Adult Activities
- Child Activities
- Indoor Activities
We did a "Back to the Future" theme for our conference, and this made a perfect clock tower (along with 4 columns from [...]). We hung the clock above the entrance, with the 4 columns flanking the doors, and the film soundtack playing. It was great and nice and LARGE. Couldn't miss it!
- Was this a gift?:
- No
The clocks looked great! A beautiful addition to our decorated cafeteria.
Do you have questions about this product?(earn points for answers!)
get answers from real customers and in-house experts with AnswerBox.
Q:Does this actually work as a clock? Or is it just decoration?Asked on 12/17/2013 by oopop
1 answer
A:This item is just a cardboard decoration, it has no functioning parts.Answered on 12/18/2013 by csr
Q:Hi, I am looking to order The time Goes by Clock and was wondering if this is a working clock that needs batteries to work or it is just a decoration piece. Thank you. Natasha SosnovskyAsked on 12/5/2012 by Natasha from United States
1 answer
A:This is just a decoration. It is not a working clock.Answered on 12/6/2012 by CSR
Q:Are the hands made to move? Either manually or otherwise? Or are they simply painting on?Asked on 4/23/2012 by Yane from Santa Barbara
1 answer
A:The clock face is printed on cardboard and illuminated with lights surrounding the face.Answered on 4/24/2012 by csr
Q:Can the clock be made to stand alone on a flat surface as your photo image suggests?Asked on 11/12/2011 by Anonymous
1 answer
A:Yes. It includes a stand to make it self-standing.Answered on 11/14/2011 by CSR
Q:What is this clock made from?
how much does it way?
can it be hungAsked on 12/17/2010 by Andrea from Palm Desert
1 answer
A:The Lighted Clock Standee is made from cardboard. With the lights it will weight approximately 5 pounds. It is possible for the item to be hung if you wish.Answered on 12/20/2010 by CSR
Q:Do you have to plug in for the lights or is it battery back?Asked on 12/15/2010 by Ivi from Orlando
1 answer
A:This Clock Standee comes with a set of 35 twinkle lights which will plug into any standard outlet.Answered on 12/17/2010 by csr
Q:Could this product be made larger? Would it be possible to do a 60" lighted clock standee?Asked on 9/20/2010 by KCam from California
1 answer
A:We only offer 2 different sizes in ths clock standee - 28 or 37 inch diameter.Answered on 9/21/2010 by csr


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The Fido ClearPoint Bottled Liquid Screener is designed to rapidly screen liquids in various containers without opening them. A new addition to the Fido explosives detector line from ICx Technologies, Inc., of Arlington, Virginia, the screener fits seamlessly into current processes at airport security checkpoints. The desktop unit improves operator efficiency and reduces operator error. Its proprietary algorithms minimize the impact of fluorescence and noise to enable Raman Spectroscopy to identify common powders, narcotics, explosives, toxic industrial chemicals, and chemical warfare agents. The open bottle support plate automatically accepts a wide variety of bottle sizes, shapes, and labeling challenges.
See all the latest links and resources that supplement the current issue of Security Management magazine.


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Environmental Assessments Commenced Prior to October 2003
Environmental assessments (EA) support sustainable development by helping to eliminate or reduce a project's potential impact on the environment before it begins and ensuring that mitigation measures are applied once the project is initiated. EAs support informed decision making. You can learn more about EA by reviewing the Basics of Environmental Assessment, including what is environmental assessment, why it is important and how you can get involved. You will also learn about when the Canadian Environmental Assessment Act, 2012 applies to proposed projects.
The projects listed on the pages linked below include comprehensive study and review panel EAs undertaken under the former Canadian Environmental Assessment Act. Certain EAs that commenced under the former Act are underway while information relating to completed environmental assessments has been archived online for the convenience of users. Environmental assessments commenced prior to the establishment of a Canadian Environmental Assessment Registry Internet Site (CEARIS) in October 2003 are identified in brackets as "Pre-CEARIS".
With the coming into force of the Canadian Environmental Assessment Act, 2012, a new Registry was established. Information on potential and current environmental assessments of projects proposed July 6, 2012 can be found in the Registry and is not included in the lists below.
Environmental Assessments by Province / Territory
- Newfoundland and Labrador
- Prince Edward Island
- Nova Scotia
- New Brunswick
- Quebec
- Ontario
- Manitoba
- Saskatchewan
- Alberta
- British Columbia
- Nunavut
- Northwest Territories
- Yukon
Environmental Assessments by Type
Review Panels
Comprehensive Studies
- Date Modified:


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Dear Dale: I am a widow who will be 50 in December. My husband died in 1986. Will I be able to collect widow`s benefits when I turn 50? What are the requirements? Until my youngest child turned 16, I collected $504 a month. Is that the same amount I will get in widow`s benefits if I am eligible? How do they determine the amount I will get? I had a heart attack in August. Since then, it seems I can`t hold gainful employment and really need the help. -- E.H., Delray Beach
Dear E.H.: If the Social Security Administration does not consider you disabled, you will have to wait until you are 60 to collect widow`s benefits. However, given that you have had a heart attack and can`t hold gainful employment, you may be eligible for disabled widow`s benefits, which you can collect when you turn 50. To find out, file an application at your local Social Security office. The Social Security Administration determines the amount you receive as a widow by taking 71.5 percent of what your husband would have been entitled to at age 65.