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If you read this blog, you can probably guess what I do for a living. For the last three years, I have been working on computer games, working my way up from a level designer to a mighty designer and then even specialising somewhat into Narrative Design.
I make games, I live that dream. I even do some writing, so I must be doubly-blessed. I have had the chance to pass on my knowledge of games and writing to students and even to other industry professionals as an expert in my field apparently. What have I to complain about? I even draw a wage, so I have a constant income and a secure future; my manager even mentioned that my job was more secure than his, since a games company can live without middle-management more easily than without designers.
The benefits are great too, with company sponsored paint-balling and karting, activity adventures and even paid sick leave if you happen to do something stupid like break your coccyx falling down the stairs.
What can I possibly complain about? Perhaps it is the myth of the designer that gets to me...
Designers are creative souls with the freedom to make worlds: Er... Nope. The average designer ends up getting to follow a lot of very badly-worded 'ideas' by email, which are presented as suggestions and must be considered deal-breakers if they don't go in. With a week to go, you might for instance have to suddenly include a disabled character because the marketing team think the target demographic are big on equal opportunities. Tough luck if that was not part of the plan and said character was supposed to be dancing with the player at the prom, that's just the way it is.
Designers get to see their ideas made into games: Yeah, kind of. Maybe one in ten of your valuable ideas will ever get approved for a game proposal, let alone made into a game. When you feel creative the company will often not want to even think of extra projects (though I admit that my employer is quite open to new ideas) and when you feel drained and suspect a case of the 'flu, they will suddenly want three 8-page concepts based on the theme of root vegetables by the end of the day. If the publishers want games for tweens, you might as well give up on your epic RPG concepts and pitch a dating sim or two.
There's big money in games: Somewhere, yeah. I think the shareholders and the publishers get most of it; I am far from minimum wage, but I am so 'rolling in it' that I qualify for at least two types of benefits. I doubt anyone in the company is on a salary over £50k, even the management.
You get to rub shoulders with big names: Huh? The producer used to meet a few big names and I think I heard that the CEO might have been at Peter Molyneux's wedding, but the most famous person I ever met as a designer was the actor who played a paramedic in The Dark Knight for a few seconds before getting blown up.
Anyone can be a designer, you just need to be a gamer: Not in any place I ever saw. The world is full of people who have a great idea for a game (just like it is full of people who have a great idea for a film / book / TV show) and surprisingly few who can actually explain it in enough mind-numbing detail that it could ever be made. You have to be able to pull ideas out of your backside at 11pm on Friday, awake only because the company plies you with free coffee and keeps the Relentless well-stocked, that still make sense on Monday when the publishers are coming to see your designs.
I won't lie; I love my job some days. When the ideas are flowing and the project is falling together, there is nothing like it in the world. The only thing better is the thrill of the stage, but that time of my life is over.
The trouble is that sometimes, all I want to do is cry and hand the project over to someone else, anyone else. The storylines don't match up, the combat mechanic is clunky and annoying, but you know it is all your fault because you designed them and everyone is looking at you when they can't work out how to complete the next puzzle or open a door.
You take the rough with the smooth though. This is not a rant about me saying 'my job sucks', just saying that some people (and you know who you are) think that my job is amazing and cannot grasp why I am not smiling even as I finish a 60-hour week and wave good-bye to the master disc.
It's a great job, but it will still crush you if you let it...
I was actually inspired to write this by a similar discussion at Patrick Rothfuss' blog which contains some bad language, sexual references and a pretty good humour if you can handle mildly adult themes. If you are not a child and/or not easily shocked by people being brutally honest, I recommend reading it. If you think you can write if you ever got around to it, or if you aspire to being a writer for games, read it now! The man is certainly on the money...
|Armando Marini
Some of that stuff will come your way grasshopper. You say its been three years. I'll estimate you have another seven years to go before you've paid your dues and get the great opportunities.
|Nollind Whachell
What I find interesting about your post is that a lot of the frustrations you mentioned are mirrored quite closely in other design industries as well (i.e. web, graphic, print, etc). This has led me to believe over the years, that it isn't so much a problem of understanding the particular medium, as it is a problem of understanding people in general. The better we can cultivate organizations and/or create systems that help foster creativity and empower people, rather than stifling and dehumanizing them, the better off we will be.
One quick example relating to the above. My wife has been a school teacher for years. She has seen her fair share of new teachers who come into the profession with a passionate desire to teach young minds. Unfortunately many of these new teachers quickly lose their passion when they find out that 80% of their job is dealing and coping with the systems and policies around their profession, rather than with teaching students. The same could be said for most professions within large organizations and corporations. You spend most of your time trying to work around the inadequate system, rather than doing your actually job.
|Ernest Adams
You're certainly right about the scutwork -- game design includes high-level concept design, which is fun, but also a lot of of writing text that will appear in dialog boxes, which is necessary but not fun. And no, there's hasn't been big money for rank-and-file employees since the late 80s.
The place where designers get to REALLY do what they want is in the indie movement, where there is even less money.
|Anthony Hart-Jones
I know it gets easier, but I just felt the need to comment on the fact that it is not all fun and games. A lot of people think designers are overpaid and under-skilled. I mean, coders need a solid degree and a strong understanding of C++, 3D artists need to be proficient in Max and Maya with a good grasp of anatomy.
What does a designer need? To an outsider, we are just tossing out ideas and letting the 'real' staff turn them into a reality. The reality is all about late nights, constant redesigns and more paperwork than even the company accountant ever writes. I think RSI is a bigger risk than burnout...
|Andrew Tilot
I am entering my second year of graphic and visual production, and the roads are paved with c++, but when it is all said and done. I believe if i can right a 5,000 line code, and write a 8-10 page proposal the first few times, ill be glad to be told to just write documents, and revising juvenile ideas, shaping them into project ideas, just too let the fan base there part of our lives, and that is the big picture.
|Luis Guimaraes
The words "skill" and "degree" are things that have nothing to do with each other. Not exactly. But yes, many people think that.
|Dan Brewer
A part of the problem is that there's a lot of subtle differences of what a Designer does or is responsible for, from either company to company or even amongst development teams within a studio.
You have level designers, game designers, multiplayer designers, narrative designers and a shedload more? How is the average Joe supposed to keep up?
You also have a problem/blessing of the subjectivity of our creative work. Everyone is capable of opening up their mind to accept and implement your ideas into their own thoughts, but this means people (co-workers, game communities and even your average Gertrude on the street) have the ability to generate their own ideas. The amount of "You should make a game with XXX and YYY" pitches I've had aimed at me, is maddening! I've only been 'in' the industry little under a year! Which then also brings into light the issue of choosing between ideas and directions - How do you judge an idea against another? How do you choose the right idea to symbiotically sit alongside the existing game features to further promote an aesthetic?
.... why is everyone looking at the design team expectantly? :P
My biggest problem though, is people who assume all 'we' do is play games all day. It's a doddle! .... right!
@Ernest - I agree with you, the indie movement is a great springboard for tighter designer control of direction. But it's sickening how many indie gems just don't get the coverage or exposure they need to survive!
|jaime kuroiwa
Oh boo hoo, Mr. Hart-Jones! Why are YOU complaining?
Believe it or not, there are people out there (*cough*) that are fully aware of these "myths" and are willing to accept them as necessary evils. Try working in a position where your only creative tool is Excel. Try working in a position where you DON'T HAVE A DESK. Try working in a position where your "office day" is lunch in the parking lot. Yeah, your job's rough.
If you don't like it, step aside and let someone else (*cough*) take the helm. I think WE can handle the pain.
|Toby Hazes
See Dan's reply to Ernest, the sad thing is, many times that highly-creative environment just doesn't make enough money to survive
|Alex Covic
Suggestion: You professionals should complain more and louder, so the endless stream of young kids who attend these "gaming-schools/classes", never mastered math or still struggle to understand C/C++ (not to mention non-OO languages) or have not the faintest idea of art history or digi-tools, will not sit at your table, eat your cold food, drink your sour wines ... for half the salary. Unless the jobs are already outsourced to - you know where.
We need Mythbusters for the video game industry. "Why are you here, son?" - "I like to play games" = #fail
|Jorge Garcia Celorio
The eternal discussion.. I do not know why people believe that a videogame company will describe your abilities. You are not a game designer because you work for a certain corporation. You are a videogame designer because you are enthusiastic about making games, about exploring new technologies, about drawing your own characters and coding them. That is the way the industry was established. You do not need to burn yourself out in a de-humanizing company. If you like to design games, DO IT! There is a LOT of information in the internet nowadays in order to create a game. Even the UDK is for free!!!! The Diswasher: Death Samurai and Braid are outstanding examples of indie game development. Get a job at something else you like, and during your spare time make that innovate game everybody is looking for. No one will decide for you which characters to include, no one will give you a crushing deadline, nobody is going to fire you while producing a game. PLUS you will still HAVE TIME to play games. Win the Independent Games Festival, the Make Something Unreal Contest, the Microsoft-sponsored program, and you are set to go!!!
|ignace saenen
There was this voice-actor that dropped by to record some dialog, and when we googled his name, it turned out that he actually 'starred' in one of the original star-wars movies - for about 12 seconds. After that, he was, of course, blown up :) The whole studio was celebrating, asking autographs! He just chuckled and smiled, and said that no one ever cared about anything else in his career than those 12 seconds, and that he was lucky enough to be one of the good guys..
Just saying you have to take the good with the bad and focus on the stuff that matters.
And thanks for the tip, The Name of The Wind looks to be an epic book..
|Dan Brewer
Just a post note:
I love my job! I wouldn't trade it for any other!!
All I was trying to do was highlight a few problems that the job entails, which is the same as any other job. I'm very lucky to be working for a company that takes negative industry working conventions and tries to fix them, find a better way so to speak.
I could highlight all the good parts, but I'd be here all day and you'd probably want to kill me afterwards :D
|Jacek Wesolowski
The notion that designers should do whatever they want, and that their job is all about having ideas, is the single biggest bane of this profession, because:
1. What actually makes a game work is when ideas fit together, and the synergy between them creates an added value. A huge majority of people are blind to that synergy on their conscious level, and they only have a vague feeling of the game being "fun", "atmospheric", "addicting" etc. But they fail to appreciate it when designer tries to take care of it. Hence game development needs to rely on tedious and inefficient procedures involving poorly conducted playtests, because it's nearly impossible to convince anyone to do a thought experiment. It's a hopeless battle, because, unlike software engineering, game design has a strong non-technical component. Simply put, there's no math for "fun".
2. In the world of ideas, being "good" is orthogonal to being a good fit. Choosing ideas based solely on whether or not they seem good means making random design decisions, essentially. And it makes evaluating a designer's job that much harder.
3. Anyone can have a good idea. Sometimes people can have a good idea every fifteen seconds. So there's a surplus of ideas, all of them good, most of them useless because they don't fit. But there's no metric for an idea's "goodness". A significant number of people who don't have what it takes to be a designer actually manage to keep the job, because they can talk fast.
4. People tend to focus on making sure *their* idea makes it into the game. Given how there's no objective metric of an idea's "goodness", and not everyone is a fast talker, the ideas of those in charge tend to make it into the game, simply because they are in charge. Given how anyone can have a good idea, and there's usually more than one good idea that solves a given design problem, it's all too easy and tempting for leaders to keep the creative agency all to themselves. All it takes is to claim your idea is "better", because no one can possibly prove you wrong most of the time.
5. Obviously enough, there's no way to prevent a non-designer in charge of a project from spoiling the game with their pet ideas, or, even worse, their common sense. Ironically, this is not really their fault.
6. Most people define making "their own" game as calling all the shots. When ideas are all that matters, calling all the shots means putting all your pet ideas in the game, even though they may or may not fit together. Many ambitious, creative projects are misguided in this fashion, which dooms them to failure on day one of their lifecycle.
|Timothy Ryan
Three years does not a wise designer make ... stop complaining. There are plenty of people who would take your place, regardless of how ugly you paint it.
They say if you enjoy doing what you do for a living, you'll never work another day in your life. Well, admittedly some days are less enjoyable (and hence more work) than others, but it's better than flipping burgers, driving a taxi, punching in numbers in a spreadsheet or waiting on customers.
We've all had our share of disillusionment, but rarely do we consider doing anything else until the passion has left us. Designers expand the boundaries of human experience, and it's not many people who can do that. Cheer up. You'll get your chance to lead a team some day, maybe not on an idea you can call your own, but perhaps on one that you'll put enough of yourself into to feel personally vested in.
|Alex Covic
@Jacek Wesołowski = wise words, Sir. Your comment makes some blog posts look rather pale in comparison.
|Louis Varilias
"It's a hopeless battle, because, unlike software engineering, game design has a strong non-technical component. Simply put, there's no math for "fun"."
That's just wrong on so many different levels.
Don't be thankful for what you have; be thankful that you have greater aspirations! If you want to succeed, you'll have to redefine video games as people know it. The question is how. Become the "new voice" of game design. So ignore anyone saying get over it. Don't get "over it", take advantage of it.
|Erik Hieb
Precisely why I ended up dropping out of college and not going into the industry. I think "Game Designer" is an improper title. When people think of a designer, they think of the person coming up with the ideas. I think the game industry is the only industry where that doesn't really apply. Seemed more like a manager than anything else to me.
|Anthony Hart-Jones
I seem to have stirred up quite a bit of debate, which is good.
I know how lucky I am, working almost no crunch time these days, actually being productively creative half the time, getting taken seriously when I tell my boss 'I think we should try something different' despite the fact that I have three years' experience to his thirty. I have done retail over the Christmas period for practically minimum wage, I have been unemployed and 'signing on' just to make ends meet, I have even worked in telemarketing just to put food on the table.
That said, like anyone in a creative job, there are days when it all seems too much. Some days, I am not feeling 100% and someone will ask me 'what do you have to be depressed about?' because the myth of the designer is just a little too persistent. When I was an actor / director I saw the same thing; people assumed I was doing okay and partied all the time for fun, but people are more aware of the idea that actors can be starving artists.
I have much less to complain about than most designers, but the image outsiders and (worse) students have can be a little depressing.
|Jacek Wesolowski
Louis - do note I'm talking about challenges of game design in context of the dominant notion of "design as a job about having lots of good ideas". Trying to convince anyone to use thought experiments as a design tool is hopeless in this context, because there's no way to show them where the added value is. This is different from software engineering, because in software engineering, when someone is trying to impose a poor design decision on you, you can draw them a flow chart, or something, and point your finger at where the problem is. In other words, it's much easier to make a verifiable argument.
I never said I like it (as a matter of fact I was hoping the word "bane" would make my intent clear enough), but the point is you can't make a change if you're looking for it in wrong places. Simply asking people to respect your ideas more is not going to work.
In game design, you cannot argue about ideas, because "creative" ideas are arbitrary and subjective by nature. Hence the many pathologies. If you want this to change, you need to shift focus away from sheer ideas.
|Stefan Durmek
If there is a good point, than it is that people think that game designers are allowed to bring their own game structures, mechanics or story (from early concept to final dd), so we should let them know that it doesn't work that way. If you want to create your own game, use game maker or so.
|Toby Hazes
See, it's working, look at Erik's post >.>
|Louis Varilias
In game design, you cannot argue about ideas, because "creative" ideas are arbitrary and subjective by nature. Hence the many pathologies. If you want this to change, you need to shift focus away from sheer ideas.
What is design about except ideas? Of course being creative doesn't mean an idea is good. For an idea to be good, it must serve a purpose in an effective manner. You must also be able to justify and defend an idea. You can point to a problem if there is one. But that requires an integrated approach to analyzing design. Any and all design jobs are -idea- based jobs. That's why design is difficult, because few people actually develop an integrated approach to design and don't advance further than "it felt right". Ultimately, though, the designer(s) need to do what they want or else you're left with dissatisfaction (as illustrated by the main post) OR poor design.
|stock message boards
Hey thanks for such a beautiful article.... This shows that how much you love your job...
stock message boards
|nancy williams
The post is really very good. Thanks for the post.
Video Game Design Careers
|Luis Guimaraes
@Jacek Wesołowski
Totally agree. That's what I wanted to say but lost enthusiasm for trying to explain it long time ago.
|Tadhg Kelly
Interesting piece. I've worked as and managed game designers for about 7 years, and have seen many of those experiences first hand. The conversation hasn't really changed. There is a definite movement inside the games industry to formalise and have career paths, and so on, and to enforce an idea that you need to pay your dues before you really get your hands on the levers of power.
In practise, I think this is actually a myth. I think after 10 years of paying dues there will always be more dues to be paid, another year or two, and so on. This is because the people who are top of the pyramid of the industry got there before you, don't want to move on from that, and are too young to retire any time soon. So it could actually be 20 or 25 years before you actually get to be the man with the plan. And the downside of going through that is that by the time you're 45 or 50, all of your best ideas are likely going to be behind you.
On the other hand, what has changed, however, is the opportunities on the edges. Forget console development and C++ and all that old slow stuff. Learn Flash/Actionscript. Learn to make the games you want to make today, or in 6 months from now, or a year. There's nothing stopping a designer from doing that today other than their fear and I think that's where the real wave of next generation big game designers will come from.
The 2DBoy's of today will be the Molyneuxs of tomorrow because they've shown they've got the talent and all the rest is just plugging into a management and production layer. So stop putting off all your ideas and start making them. Now.
|Paolo Pace
Been at this for a few years and during this short period of time I've seen several of my ideas get 'in the game'. I've also traveled and met celebrities as part of the job too. I've had pitches I wrote read by those I never imagined would and I've managed to go from QA Coordinator to Game designer faster than I ever thought possible.
Having said that, I also was back to work less than a week after my 2nd child was born. I accumulated over 9 weeks of overtime in a matter of months and, on occasion, came to work in the mornings and left in the mornings---the next day. It can be tough but the rewards are there if you know where to look.
Best of luck to you in what I hope is a long career.
|Anthony Hart-Jones
Games design does seem to have a strange number of 'polarised' moments, where you are either wondering 'this is awful; why am I doing this?' or 'this is great; they are really paying me to do this?' compared even to my time in theatre.
I think the trick is to push; push your limits, push your boundaries and push your luck. I got my break by approaching a studio and saying 'I can code, design and make levels; I can do whatever you need', landing myself a level designer job. I could have just meekly posted my CV around (and I did), trying to sell myself on my degree, but that isn't how to get ahead these days.
|Johannes Smidelov
In reply to "I have much less to complain about than most designers, but the image outsiders and (worse) students have can be a little depressing."
I can't talk for all students, but as a student of the University of Skövde (second year) I don't recognise that at all. On the contrary, the atmosphere can sometimes give an hopeless impression. "We're educating ourselves to unemployment", "no designers gets hired" (with more nuanced variations), "its a lot of work with next to no reward" etcetera. Sometimes I can't believe as many are still on the education as it is - but we are, because somewhere we still want to make games, because we all believe in games, either as spare-time, culture/art, state-of-the-art software or something else.
Of course the public still don't know much about game-design, or games at all for that matter, but I'd say that problem's source is the games and not the public. I'm currently writing an opinion-piece about that (being my first article on the site, and potentially first impression for a lot of could-be-important people, I don't dare stepping on anyone's toes or say something misguided, so it'll take awhile).
|Anthony Hart-Jones
I have to admit that out of seven students on my degree course, I was the single success. I spent most of my final year pushing hard and burning credit to get my foot in doors; in the end, getting into the industry is not a matter of luck or odds, as far as I can tell, but a matter of how much you want it.
It is kind of a different matter, but it is good to see that some students are at least being made aware of how hard it is to break in. This is a bad time to try to get into any industry, but too many educational establishments (or their marketing teams) are trying to tell people that they are giving their students a leg up into the promised land.


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Increasing tax revenue should not the object of tax reform. The best tax is the one that give the government the least amount of money. The best budget is the one that allows the government to spend the least amount of money. Romney wants the military to spend 4% or more of GDP. I want the federal government in total to spend 2% of GDP. But then again I am a radical.
Last year, Congress agreed to $1.2 trillion in automatic spending cuts, unless politicians find other things to cut. They didn't, of course. So now, with so-called sequestration looming in January, panic has set in. Even the new "fiscally responsible" Republicans vote against cutting Energy Department handouts to companies like Solyndra and subsidies to sugar producers. Many claim that any cut in military spending will weaken America and increase unemployment.
It's another demonstration of the politicians' addiction to spending -- and how we are complicit. "One more infrastructure bill" or "this jobs plan" will jumpstart the economy, and then we'll kick our...


text:
I recorded an excerpt of a poem I wrote a few years ago to include in the Open Air Philly Project. If you'd like to hear the recorded poem, click the audio player. If you'd like to know more about the Open Air Philly Project, go to http://www.openairphilly.net/ (I'm entry #371).
If you'd like to read the poem, it's below. I like this poem. It encapsulates one of my core philosophies.
Moving forward
(a poem for my nephew Tam upon his graduation)
If you stop having a goal
you will be swept along with the tide of life.
If you take your eyes off the intent for a moment
you blink and a year has passed.
That's not to say that your life will be bad
or uneventful
or lonely
or less creative
or unfulfilled.
But it may not be what you expected.
It may not be what you wanted.
It may not be what you dreamed.
That's why you must move consciously forward.
Strive, plan, succeed, reach…
Even if it's to get one step farther down the street than you did last week.
Move forward.
Continually looking up
Looking out at the world
letting the world see you
and being content with what the world sees of you.
Knowing that you are where you want to be
doing what you want to do
being who you are meant to be.


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Just a thought that has come out of the other B&W threads.....
If photography had started as a colour medium would we have B&W photography now - would someone have invented it as development of colour or as an alternative approach?
If they did, would we see B&W differently?
Quote: there is no real answer to the question as B&W started first.
Of course, there is no 'real' answer, but underlying the question is about our relationship to the medium and how this relates to the history of it. It's a 'what does it mean?' sort of question I suppose.
There are many valuable questions that can be asked that have no 'real' answer - certainly no definitive answer. That is the nature of human exploration of ideas.
It also I think, relates to how those who were brought up in a colour world might see it.
It would be interesting to get a perspective on this from younger members.
I know where you are coming from here.
If colour was created first and b&W film and processing etc came along about 70 years or so later would it have been as popular as it is now or ever was?
Who really knows the answer?
A point worth noting is that most young members (but not all) who dabble with B&W now probably convert colour digital images to that medium. This would not have been possible that long ago.
They may have become interested in the history of photography that started with B&W?
Some of the greates images ever taken were in B&W but would they have been even better in colour?
I started off with B&W as it was the most popular photographic medium at that time. I would have started off with colour if it had been the most popular medium at that time.
Quote: most young members (but not all) who dabble with B&W now probably convert colour digital images to that medium
I would think that's true of a lot of members, whatever the age. From a personal viewpoint that is just the process. I take colour digital images even when my sole intention is B&W because they contain the image relevant for the conversion process. This process emulates the use of different film types and filters but has the flexibility of being able to make the decision after the event, and to plan a different approach for each frame if you want to.
Although the chemical approach is less convenient and popular, the history of it still drives the digital process. What we we be doing without that history? How would we think differently about the medium?
Quote: I started off with B&W as it was the most popular photographic medium at that time. I would have started off with colour if it had been the most popular medium at that time.
Personally, B&W was all I could afford when I started. I used to buy the film in bulk and load it into cassettes myself before developing and printing in the kitchen. Happy days but whilst I've returned to film more recently I can't see me buying an enlarger again - scanning is far more convenient.
Colour sometimes obscures the shapes and patterns in an image. Removing it enables us to see more clearly, creating a more powerful image.
I don't think, even if we could rejig history, colour photography would ever come first, chemical or digital, because mono is easier. We had mono printers and displays years before colour entered computing. But perhaps also colour is more complicated for our brains, so removing it sometimes unconfuses us.
If it could have happened that colour photography came first, I think Black and White printing would be hailed as an innovative and powerful new art form.
Printing mono in other colour shades might be different, as perhaps it tends to have a different emotional effect.
Certainly B&W, or perhaps a more generalised monochrome, would be a recognised genre.
Whether anyone would bother making B&W film in a digital era is another matter. It might be a bit too esoteric and artsy for most people.
Last Modified By
KenTaylor at 8 Aug 2010 - 8:35 PM
Quote: because mono is easier.
Far from it for a quality image that holds as many tones as it can.
Printing on quality paer in B&W is not as easy either.
There is a new 120 B&W film along with a new 120 format camera for a small market that may in fact be growing.
I nearly forgot that there is a new enlarger also on the market from Paterson filling the gap left by Meopta,
Take a look at the Silverprint website.
Quote: because mono is easier
I think Keith was referring to the technology processes, but your points are still valid.
Last Modified By
keith selmes at 8 Aug 2010 - 8:54 PM
Quote: Quote:because mono is easier.
Far from it for a quality image that holds as many tones as it can.
Printing on quality paer in B&W is not as easy either
Quote: I think Keith was referring to the technology processes
Yes I was. The chemistry of mono emulsion and printing is much simpler than for colour, and the same applies to the display or printing with digital equipment, and I think digital sensors as well. You can buy the chemicals you need for monochrome photography in supermarkets and health food shops and pet stores, and just get on with it. I don't think you can do that with colour photography. Likewise you can slice memory chips in half to expose the circuitry, and use them as image sensors, but you would need extra components for colour.
If civilization were going in reverse, we could have chemical mono photography long after we lost electricity, computers, and colour photography.
people like Escher create mono art, so i guess there would have been demand to have the same for photography
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Xilinx Hosts Programmable Solutions China 2008
BEIJING , March 6 /PRNewswire/ -- Xilinx, Inc. (Nasdaq: XLNX) today announced that it will host Programmable Solutions China 2008 on March 11 in Beijing , March 13 in Hangzhou and March 18 in Shenzhen. Programmable Solutions China will...
Xilinx Solutions for Medical Imaging - An overview of high-end medical imaging solutions from Xilinx ideally suited for a variety of end applications, such as CT scanners, endoscopes and portable ultrasound systems. Learn how Virtex-5 FPGAs deliver a balance of DSP processing power, high-speed connectivity and internal memory to meet designer demand for superior video processing and high-definition video quality.
Xilinx Solutions for Video Surveillance - An overview of FPGA-based IP solutions for surveillance cameras and DVR applications that offer designers unparalleled flexibility, cost savings, time-to-market and competitive differentiation. For surveillance camera applications, learn how WDR (wide dynamic range) and 3D noise reduction solutions can be implemented in low cost Spartan-3 DSP devices for both CCD and CMOS sensors. For PC-based DVR and video image processing applications (i.e. video scalar, de-interlace, multi- channels multiplexer and H.264 Codec), learn how to take advantage of off-the- shelf PCI(TM) and PCIe(R) technology solutions for Spartan devices.
Xilinx Solutions for Smart Handhelds - An overview of CPLD-based solutions for smart handheld designs (e.g., smart phones, portable navigation devices, portable media players). In-depth low power Coolrunner(TM)-II CPLD reference designs based on Marvell and TI OMAP platforms, which enhance the I/O peripherals capabilities (i.e. I/O speed acceleration, expansion, interface conversion and voltage translations). The advantages of CPLD implementation are low power, small form factor, added value and shortened design cycle time.
About Programmable Solutions China 2008
For more details and to register to attend Programmable Solutions China 2008, please visit www.xilinx.com/cn/psc08.
About Xilinx
Xilinx Inc. (Nasdaq: XLNX) is the worldwide leader in complete programmable logic solutions. For more information, visit www.xilinx.com/.
SOURCE Xilinx, Inc.
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Love the hand painted roses and the size of the lamp is great - not too small - not too large. It is by far the nicest lamp I have ever purchased! Worth twice the price!
Photo does not do it justice! It is magnificently awesome! I would pay twice as much for this lamp. I have seen many in antique shops all over - this tops them all - even though it is new. Magnificent!
Exquistely classic and beautiful vintage lamp. Reminds me of Lamps my grandmother had in the past. It is very lightweight and also has 3 way lighting A major plus. I would of liked for the knob of the lamp to be just a little bit longer, for when you go to turn the lamp on and off, your hand has to go all the way inside of the lamp to turn it on and off. If the knob was longer, you would just be able to turn the lamp on and off with a quick switch of one finger. But a true classic. I would highly recommend this exceptionally beautiful lamp to anyone who loves vintage items.
Thi lamp is so pretty, love there look of years past.
My mother loves these hurricane type lamps. I actually ordered these for my father to give to mom for an anniversary gift. He has a way of accidentally breaking glass items!! These lamps are the replacements. They are perfect!


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Anyone been to Shen Hua in Berkeley lately?
- d
- doxxie lover Oct 27, 2007 09:17 AM
Thinking of trying Shen Hua tonight and wanted recent feedback. Any other recommendations for Chinese on College Ave or Oakland area?
My husband and I recently moved to the Elmwood neighborhood and have been to Shen Hua several times. The food is good, however the service is consistently really terrible. The last time we were there (3-4 weeks ago) we ate in, but ordered extra food so that we'd have enough to take home for leftovers. We had to wait forever for someone to actually acknowledge that we were finished eating and asked that our food be packaged to-go. After another long wait, our boxed food and check came. We paid, and left. The next day when we sat down to eat our leftovers, we found that they had only given us HALF of our food. They left out part of our appetizer, all the rice, and one entire entree! We were so upset that we called them to let them know what had happened. Due to a major language barrier, and the indifferent attitude of the management, it took my husband ~20 minutes on the phone to get the point across. They finally told us that they would leave a credit for 2 meals for us. It took us a few days to return and when we did, we were questioned extensively about the circumstances of the incident (as if we were trying to get away with something).
Like I said, we thought the food was good, but we probably won't give them our money again.
Was there a few weeks ago, after a long hiatus from eating there and was really disappointed in the food. All I can remember about that meal was an strange tasting sauce on the vegetable dish. Service was fine though.
Well,I've never had bad service but I used to love the food and my last meal or 2 was disappointing.I haven't eaten there in over 3 months,it used to be a staple in our house!
Been there once, the food was okay but not memorable. The service however wasn't just bad, it was snotty. We ordered the duck (serving 4) and asked for another bun/pancake and they made an issue out of it -- out of a .02 cent bun! Ridiculous and silly.
I'm surprised people have been so positive about the food. I've found that place to be consistently mediocre.


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|09 Sep 2012
Windows 7 Professional
Outlook 2010 - synchronizing Folders
I have been having the following problem since I upgraded MS Outlook 2007 to MS Office 2010.
Problem: When I launch MS Outlook 2010, it begins the Send/Receive process on two of my email addresses (both are from my AOL account). It takes an average of 60 seconds to complete the synchronization of my default (AOL) account. If I attempt to access my default account even though synchronization process has not been completed, the screen becomes white (same as greyed out) - if I click the screen, message appears at the top of the screen saying that Outlook is not responding. A message appears gives me a choice of either closing Outlook, restarting Outlook or do a search for a fix.
After a few moments Outlook comes back - in some cases, when I again try to access my default email, the above once again happens once again.
If I launch Outlook and wait (sometimes up to 2minutes for synchronization of my two AOL accounts) until all synchronization processes have been completed, I can access my emails with no problems.
Does anyone know why this is happening??? It is getting to be a pain especially if I am waiting for an important email and have to go through the avove.
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Can someone link me to a post where they have John Mayer and Keith Urban playing a cover of Don't Let Me Down? Except instead of it being the video, can it just be in the purple box? Is that possible? I'd really appreciate it!!
there's a lot of heart in this guy
27. May 2014
I want to take a moment and spread some serious JM + FAN L.O.V.E
(via caprifolium)


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Dr. Mark E. Hostettler, MD
Internal Medicine, Internal Medicine Physicians
- 1401 S Arch Ave
Alliance, OH 44601
- 2 Office Locations
- Email a Friend
- (330) 821-3244
Dr. Mark E. Hostettler has been practicing medicine for 30 years. Dr. Hostettler graduated from the Northeastern Ohio Universities College of Medicine in 1984. He practices medicine in Alliance, OH and 1 other location and specializes in Internal Medicine.
Gender: Male
Years in Practice: 30 Years
Languages Spoken: English
Medical School: Northeastern Ohio Universities College of Medicine
Graduation Date: 1984
Hospital Affiliations: Not Available
Specialties: Internal Medicine
*This physician has multiple office locations. See Appointments for details.
©2005-2014 WebMD, LLC. All rights reserved.
WebMD does not provide medical advice, diagnosis or treatment. See additional information.


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LAKELAND, FL (February 22, 2011) – Make the City of Lakeland Parks & Recreation Indoor Triathlon your first indoor triathlon. This fun challenge is perfect for everyone – from seasoned triathletes to first-timers. Race a 20-minute swim, 20-minute bike and a 20-minute run in the controlled environment of the Kelly Recreation and Gandy Pool Complexes. The Indoor Triathlon will be held on Saturday, March 12th, with check-in at 8:00 am at the Kelly Recreation Complex.
You set your own pace. Performance is measured by distance covered in each of the three legs. The more distance you cover, the higher your score.
All participants will receive a City of Lakeland Indoor Triathlon T-shirt and a medal. All ages are welcome, but minors must have parental consent at time of registration. Deadline for registration is March 7, 2011. Entry fee is only $20.00 Full details and registration forms can be found at www.lakelandgov.net. For more information contact the Kelly Recreation Complex at 863-834-3283.
At the City Commission meeting held February 21st the commission approved a right-of-way purchase at 801 W. 2nd Street. This purchase was necessary for the North Lincoln Sidewalk Improvement project which is now anticipated to begin in August 2011.
The City also made available warehouse space at the airport for Scientific Applications International Corporation (SAIC) for the implementation of Lakeland Electric's Smart Grid Initiative.
The Commission also approved: The annexation into the city of property at 1130 East Rose St. off-street parking and storm water retention for property at 125 E. Prado Place.
Also approved was zoning for the North Village project that includes a Walgreens at Harden Blvd. and Town Center Dr. at Lakeside Village.
The U.S. Department of Housing and Urban Development (HUD) has allocated$1,303,139 to Lakeland, for the purpose of stabilizing neighborhoods and eliminating blight over the next three years. The City of Lakeland has identified three neighborhoods of greatest need: Lake Beulah, Webster Park and Parker Street.
The selection of the White Challis Redevelopment Co., LLC ("White Challis") to provide residential development of the Bay Street Parking Lot was approved. The project is a three story mixed use building with retail/office and residential studios on the ground floor; and residential lofts on the second and third floors and will front Kentucky Avenue and Bay Street.
Also approved was a resolution implementing a voluntary energy efficiency and renewable energy program; providing financing to residential property owners located in Lakeland Electric's service territory seeking to install energy efficiency and renewable energy improvements on their residences. Any financing provided pursuant to this program shall be set at a minimum amount of $500 and a maximum amount of $5,000 at zero interest for qualified Lakeland Electric customers.
The City Manager was authorized to submit funding applications to the Polk Transportation Planning Organization for the Central Lakeland transit signal prioritization study, for Bartow Rd. and Kathleen Rd. access management improvement projects.
The Commission also approved a service agreement with Federal Engineering, Inc. for the evaluation of the City's radio communications needs. The existing 800MHz radio system, needs replacing, due to the obsolescence of equipment. This radio system serves the needs for Police, Fire, Lakeland Electric and many other Departments.
Upon recommendation of the Utility Committee the City Commission approved an Agreement with Burns & McDonnell to Conduct a Rate Study for Lakeland Electric with a total cost of $125,000.
Also approved was a task authorization with TJR Technical Services, Inc. for McIntosh Unit #2 technical direction, outage coordination and bid reviews, during April 2011 outage.
The City Commission also voted to allow the City attorney to enter into talks with Tampa, Orlando and other interested parties as to formulation of a private entity to coordinate the implementation of the High Speed Rail project.
The Lakeland City Commission voted in a unanimous decision to give City Attorney Tim McCausland the approval to work with other agencies in creating the legal framework for an independent agency to oversee the future development of high speed rail.
McCausland will be working with Cities of Tampa and Orlando and their legal teams in creating an independent agency that would manage future development of the proposed high speed rail project. This independent oversight group would insulate taxpayers from any financial risk and divert the $2.4 billion in federal funding to a new entity such as a regional planning group.
McCausland said, "The idea is to have a plan that would allow private sector input from vendor operators and place any liability for the project on them."
U.S. Transportation Secretary Ray LaHood has created a Friday, Feb. 25th deadline to devise an alternative plan to create the Orlando-to-Tampa line after the announcement from Gov. Scott that he would not accept the federal funding for any high speed rail project in Florida.
In response to the Governor's announcement, the City of Tampa, the City of Orlando, and the City of Lakeland have helped "craft" the language for an Independent Regional Agency. The Central Florida Super Region continues to explore a "shared solution" when it comes to High Speed Rail for Florida.
Letter to Senator Nelson and Representative Castor regarding indepenent agency. 02-18-2011 HSR Ltr to Sen Nelson and Rep Castor pdf.pdf
On Thursday, February 16th the Lakeland Police Department honored four young citizens with the "Do the Right Thing Award". The "Do The Right Thing" program highlights the positive actions of local young people that often go unnoticed. The winners of the bi-monthly award for December and January are: Thomas Boles, Dalton Vanhorn and Joey and Nick White.
Thomas Boles
Thomas Boles is a 13 year old student at Blake Academy. He was nominated for continued ability to resist peer pressure and to encourage others to avoid wrongful behaviors. Thomas is president of the National Junior Honor Society, active in the Student Activities Committee and is very involved in the student tutoring program.
Dalton Vanhorn
Dalton Vanhorn is a seven year old 1st grade student at Polk City Elementary School. After learning from his parents of the significance of the cards hanging from the "Angel Tree" at a local restaurant, he decided on his own to choose a child's wish list from the tree. He then purchased gifts with his birthday money so another child could have a nice Christmas.
Joey & Nick White
Joey White is a 15 year old 9th grade student at Summerlin Military Institute. His brother Nick White is a 16 year old Junior at George Jenkins High School. After having dinner at a local restaurant with their father, LPD Police Captain Victor White, the three witnessed a mugging in the parking lot. After assisting their father in apprehending the mugger, Joey and Nick aided and comforted the victim until more police units arrived.
To watch the video of the ceremony on line, visit the LGN Video-on-Demand section.


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Effective Diet Pills For Weight Loss
Clinical research has shown that a natural product called Rhododendron Caucasicum extract, which comes from young spring leaves, is an effective partial fat blocker or lipase inhibitor. Studies at the Moscow State Hospital Center of Modern Medicine were performed on 132 volunteers that were given 150 mg of Rhododendron Caucasicum extract three times a day prior to eating. Feces examination showed that volunteers given Rhododendron had 15-20% more fat excretion than those who had a placebo.
Garcinia Cambogia Pure Health Weight Loss
This product is available in 16.9-ounce bottles without calories, sugar, or carbohydrates. Skinny Water provides you with 15% of the daily-recommended amount of calcium, and 9% of the daily-recommended amount of potassium. Skinny Water does not add anything to your diet that should not already be there.
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(Use spaces to separate tags. Use single quotes (') for phrases.)
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Three universities and one community college in the Greater Cincinnati area are signatories to the American College and University Presidents' Climate Commitment (ACUPCC). Read how academics are leading the fight against global warming by clicking the above picture or this link: http://exm.nr/GreenUniversities
Pictured above are Chris Kaeff and Dr. John Metz of Northern Kentucky University, with Minority Leader Senator Mitch McConnell (R-KY), in the Rebuplican Leader's Suite on Capitol Hill. Presenting NKU's greenhouse gas inventory and explaining the University's commitment to stopping climate change.
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Definition of abandonment in English:
abandonmentSyllabification: a·ban·don·ment
Pronunciation: /əˈbandənmənt /
The action or fact of abandoning or being abandoned: she had a feeling of utter abandonment and loneliness
More example sentences
- The meeting may be the only National Hunt racing in Britain this weekend, with abandonments likely elsewhere due to the weather.
- More conservative critics found the root of his decline in his abandonment of religious faith.
- He was rejected and outcast, and like Job, accepted his suffering and abandonment.
Definition of abandonment in:
- The British & World English dictionary
- The English Synonyms
Get more from Oxford Dictionaries
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Word of the day oleaginous
Pronunciation: ˌəʊlɪˈadʒɪnəs
rich in, covered with, or producing oil; oily


text:
based on extensive experience and visits to international yards, knowledge of technical exchange agreements between U.S. and international yards, and the committee's workshop and literature review.
The committee must make the sober observation that no industry in a position similar to the position of U.S. shipbuilding has become internationally competitive in less than ten years, if at all. Given the current position of U.S. industry, with labor hours twice the international level in some market segments, the industry confronts an enormous task.
This committee urges a broader examination—focused on more than technology—to determine what is required for the success of the industry. In particular, this examination should cover financing of all kinds, with a close look at U.S. government regulations and subventions by other governments through training programs, port and area development subsidies, and the like, which are not directly tied to shipbuilding but clearly influence its economics. In the past, financing has been much more important than technology in determining the competitive position of shipbuilders, and this will probably be true in the future. The proposed broader examination could be led by the industry, with cooperation from the federal government. In taking this broad view, such an examination should ensure that total support for U.S. shipbuilding leads to a total change in the industry and not a continuation of past practices. This broader examination should also include the need for the United States to formulate a public policy approach that creates organizational, structural and financial incentives. The range of incentives may be essential for building a viable industry in the United States.
The following summarizes the committee's conclusions for U.S. industry, government, and education to regain an international market position for U.S. shipbuilding.
Conclusion 1: U.S. industry is behind other shipbuilding nations in all four categories of commercial technology: business-process, system, shipyard production, and new products and new materials technologies. Although U.S. shipbuilders are the best warship builders in the world, they have had almost no experience in commercial shipbuilding for the last 15 years and no significant international commercial experience for the last 50 years.
Conclusion 2: U.S. shipbuilders are at a serious disadvantage in business-process technologies, including marketing, preliminary design, estimating, and sourcing. Having been absent from the commercial markets for large ships for many years, U.S. yards do not understand customers well, do not have libraries of product designs, and are unaccustomed to rapid, accurate parametric cost estimating based on recent commercial ship production. U.S. builders must acquire better technical capabilities corresponding to preliminary design, estimating, sourcing,


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i've been very busy…you know, law school is taking my soul slowly. I'm not running anymore but i will sart training again. My aunt has cancer and i'm planning to run in a 5k to rise money for the cancer treatment. Im looking for a fresh begining, i really want to make the diference in this world.
By the way, im still in good shape. Im 23 and 145.6 pounds and my currents measures are: waist 29 in. and hips 39 in. SO! considering that my waist was as big as 44 inches…is not that bad, right?
Bless you all my ppl!
Such is life!
I just want to thanks to all my followers! You guys means so much to me…I will always be here to support you in this healthy journey.
Thank you all guys!
kisses for you!


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SXSW 2008 Gig Guide
South By Southwest 2008 is just around the corner, and every week until the festival, XLR8R is bringing you the scoop on its favorite parties planned for Austin this year. Check back every Wednesday for updates, and we'll see you at the show.
Ioda Opening Bash
Music By The Wedding Present, Sean Hayes, Jason Collett, Chikita Violenta, Frightened Rabbit, Curumin, Modey Lemon, Chris Bathgate, Emily Jane White, Oliver Future, Mark Rae
Read more »


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Incredible Home in Fantastic Location
227 Bowen Court, Annapolis, MD 21401 | 4 Bed, Single Family Home For Sale By Owner
Listing ID 23975851 | Sold in the last 98 days
227 Bowen Court
Annapolis, MD 21401
4 beds, 4.50 baths
Single Family
Estimated Savings: $43,440
Enter your zip code to learn more about selling your home on ForSaleByOwner.com:
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For a property to become a sold listing, the owner must mark their property as sold when cancelling the ad. Estimated savings is calculated using property's final listing price and the average national realtor commission, currently 5.1%.
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Now you KNOW Charlottesville qualifies as a "Great Wine and Food Destination" …. because it is the 2011 location of the North American Wine Bloggers Conference, coming here July 22-24. This is the fourth annual event of it's kind, bringing together wine bloggers, new media innovators and wine industry leaders. Come for the conference … and stay to relax in the countryside. Check us out at www.cedarspringinn.com.
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July 27th, 2014 at 2:01 am
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ñïàñèáî çà èíôó!!…
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text:
© Richard Alcaide
As a soloist Mhairi has appeared at venues such as New York's Lincoln Centre, Paris' Cité de la Musique, Théatre du Châtelet and Opera Comique, Edinburgh's Festival Theatre, Utrecht's Vredenburg, London's Barbican Centre, South Bank Centre, Royal Opera House and Coliseum Theatre with companies including English National Opera, Les Arts Florissants, The Gabrieli Consort and the Scottish Chamber Orchestra.
Mhairi has a special interest in the music of 18th Century Scotland and Italy of which she has given many performances and recorded for CD with Concerto Caledonia (Linn CKD140, Mungrel Stuff – music by Scottish / Italian composers). With the virtuoso baroque band La Serenissima, Mhairi has performed Vivaldi's La Senna Festeggiante and Laudate Pueri in Venice, and recorded works by Vivaldi, Hasse and Giacomelli for their recent discs Vivaldi in Arcadia and Music for the Pieta. These have received much critical acclaim in publications including Gramophone, Diapason, BBC Music Magazine and Classic FM Magazine.
At London's Wigmore Hall, Mhairi has given many performances of dramatic works including Handel's Alcina and Aci, Galatea e Polifemo, Purcell's King Arthur and Fairy Queen and Hasse's rarely performed serenata Antonio e Cleopatra, all with the Early Opera Company.
Other projects include concert and operatic arias by Mozart with the Orchestre National des pays de la Loire (France), recitals of Lieder, English Songs and Haydn Canzonettas with pianists Julius Drake and David Owen Norris, and, with the Gabrieli Consort and Players, Handel's Athalia in Madrid, Bach's St John Passion and B minor Mass in Germany and Purcell's Fairy Queen at the BBC Proms in London's Royal Albert Hall.
Operatic engagements include Purcell's King Arthur in the UK and the USA with English National Opera, the Mark Morris Dance Company and the Philharmonia Baroque Orchestra and Pergolesi's La serva padrona in Naples.
Vivaldi: L'Amore per Elvira
with La Serenissima
CKD281 Download only
Alphabetical listing of all musical works
|Ah nò, mia cara Elvira No 3, Recitativo of Tremori al braccio, RV799 (Vivaldi)
|Allegrezza, mio core No 3, Recitative of Lungi dal vago volto, RV680 (Vivaldi)
|Augelletti, voi col canto No 2, Aria of Lungi dal vago volto, RV680 (Vivaldi)
|Elvira, anima mia No 1, Recitativo of Elvira, anima mia, RV654 (Vivaldi)
|Elvira, anima mia, RV654 (Vivaldi)
|Lungi dal vago volto No 1, Recitative of Lungi dal vago volto, RV680 (Vivaldi)
|Lungi dal vago volto, RV680 (Vivaldi)
|Mi stringerai sì No 4, Aria of Lungi dal vago volto, RV680 (Vivaldi)
|Partirò, ma vedrai quanto No 2, Aria of Elvira, anima mia, RV654 (Vivaldi)
|Passo al rogo fatal No 3, Recitativo of Elvira, anima mia, RV654 (Vivaldi)
|Pupille vaghe No 4, Aria of Elvira, anima mia, RV654 (Vivaldi)
|Quando chiami dolce, e cara No 2, Aria of Tremori al braccio, RV799 (Vivaldi)
|Quello che senti, ò bella No 4, Aria of Tremori al braccio, RV799 (Vivaldi)
|Tremori al braccio No 1, Recitative of Tremori al braccio, RV799 (Vivaldi)
|Tremori al braccio, RV799 (Vivaldi)


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Dilpazier Aslam
Dilpazier Aslam (born 1978) is a former trainee journalist with The Guardian. He came to public attention in July 2005 when he lost his position with the newspaper after being named as a member of the Islamist group Hizb ut-Tahrir. The Guardian was alerted to Aslam's membership in the group by bloggers who read Aslam's 'Comment' op-ed article on the July 7 London bombings. Entitled "We Rock the Boat," the July 13 article discussed the attitudes of young British Muslims and how their increasing anger over perceived injustices contrasted with their elders' silence.[1]
Before joining The Guardian, Aslam had written three articles for Khilafah.com,[2] a website closely associated with Hizb ut-Tahrir, and was once called its Middle Eastern correspondent.[3] The newspaper stated that after publication of "We Rock the Boat," it found an article on Khalifah.com, that appeared to be an "incitement of violence against Jews." Aslam told Alan Rusbridger, The Guardian's editor, that he personally rejected anti-Semitism, would not leave Hizb ut-Tahrir, and did not consider Khilafah.com anti-Semitic. Rusbridger and other executives decided that membership in Hizb ut-Tahrir was not compatible with membership in the trainee scheme.[3]
Early career[edit]
Aslam studied journalism at Sheffield University with the help of a bursary from the Sheffield Star. Previously he had been a journalistic trainee at the Matlock Mercury in 2004, and won the National Union of Journalists George Viner award for promising black journalists in 2003.
Aslam wrote or co-wrote a number of news articles on the London bombings. Then, in a July 13, 2005 opinion piece entitled "We Rock the Boat", he wrote to condemn the bombings but also to state that readers should not have been surprised by them, and to suggest that there was a gulf between younger and older generations of British Muslims, and that the younger generation was no longer prepared to suffer perceived injustices in silence. Specifically, he described recent personal experiences at Leeds and Sheffield mosques, in which community religious leaders failed to mention the November 2004 U.S.-Iraqi-British assault on Fallujah, Iraq, which many British Muslims were angry about.[4] The article begins as follows:
If I'm asked about 7/7, I - a Yorkshire lad, born and bred - will respond first by giving an out-clause to being labelled a terrorist lover. I think what happened in London was a sad day and not the way to express your political anger. Then there's the "but." If, as police announced yesterday, four men (at least three from Yorkshire) blew themselves up in the name of Islam, then please let us do ourselves a favour and not act shocked.[4]
Scott Burgess, a conservative American blogger living in London, searched for Aslam's name on the Internet and discovered that he was a member of Hizb ut-Tahrir and had written articles for its website, Khilafah.com. A blogging campaign soon began, supported by notable left and right-wing blogs, and taken up by some of the mainstream press, to get Aslam sacked. At first, The Guardian appeared to stand by its employee, but he was finally given his notice for refusing to end his membership in Hizb ut-Tahrir. The Guardian said it had been unaware of his membership of the party, a claim questioned by Aslam's newsroom colleagues, who reported that Aslam had made no secret of it during his time at the paper. It was also said he submitted his work for Hizb ut-Tahrir's website as part of his application.
On announcing that Aslam had been dismissed, The Guardian published a story describing how the blog campaign had unfolded. The publication wrote that Scott Burgess had made a failed application for the Guardian traineeship that had gone to Aslam. Burgess countered that he had only facetiously posted the application on his weblog in order to entertain his readers.
Aslam sued over his premature dismissal from the paper. The Guardian released a statement on May 26, 2006 that it and Alsam "had reached agreement for the final settlement of an Employment Tribunal claim following the early termination of Mr Aslam's contract as a trainee reporter with the Guardian in July 2005."[5]
External links[edit]
- "We rock the boat, article at The Guardian that prompted controversy
- "Blog bites man": article at Tech Central Station describing the controversy
- "Background: the Guardian and Dilpazier Aslam" at The Guardian


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The murder of a disabled woman, allegedly at the hands of her own mother and brother leaving a dark cloud over a tight knit community in southern Erie County. Tonight, residents in North Collins want to restore their image and remember a life cut short by tragedy. Channel Seven's Kendra Eaglin is live in the newsroom now with more on our top story.
The emergency squad of the village of North Collins organized a candlelight march tonight. It's an event they say is one of the first steps in restoring the village's tarnished image after a shocking discovery in January.
North Collins, a small southtown village. Population? 3,000.
Residents joined together in a display of solidarity and community spirit for one of their own.
"I just thought and my family thought it'd be nice to support one of our own," said resident Justin Ohara.
And despite what some might think, they say they're a close knit community that looks out for each other.
"I've been here for 30 years, it's really a good community. They are a loving community, they are a caring community," said Kathryn Bley.
But the village is still reeling from the discovery of the body of 23 year old Laura Cummings. Cummings was mentally and physically disabled. In late January, she was found dead in her home. Beaten and strangled to death, police say, at the hands of the very people who were supposed to care for her, Cummings' 51 year old mother and 31 year old brother.
The president of the Emergency Squad Lynn Maciejewski said, "It was just very disturbing that something like that could happen in our community and that people really didn't know about it."
The details of her murder shocked investigators. Police say Cummings' death was the final act of years of alleged physical and sexual abuse. Cummings' mother is accused of beating and suffocating her daughter to death. Cummings' brother is accused of sodomizing and and raping her. Now questions linger, how could this have happened and no one step up to help?
Kathryn Bley blames the system,"I don't think it was so much the community failed them as it was maybe social services... things like that. They were the one's who were in the house, came to the house. They were the one's who really should have been here for her."
And tonight it's the community who is there for Laura.
"She won't be forgotten," said Maciejewski.
They are using their footsteps to honor her memory. Laura's mother and brother are in jail awaiting trial.


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ooc- I have like 7 accounts and no one rps with anyone but Jim… *shrugs*
Like who?
Eli Lilly & Co Heroin Tablets, ca 1890s.
"Well well well… Miss me already?" Jim's voice was saccharine sweet as it flowed through from the other end of the phone. He thought for a moment. "Very well. I'll give you six doses of the same if you do one little favor for me. How about it?"
A small shudder at the tone of the other's voice slunk it's way up Sherlock's spine. Sighing, he closed his eyes. "…fine." He answered, after a few moments of careful thinking. He knew the man was very, very far from harmless, but a small favour couldn't hurt, right?
Muddling over his thoughts, Sherlock laid on his sofa, staring up at the ceiling. He'd been debating whether or not to call Jim Moriarty, the man who'd offered him his fix, what he needed, but without a proper asking price. He had been trying to gather his thoughts, trying to guess at what Moriarty could want - money, blood, sex - anything Sherlock thought of, beyond money, seemed a bit out of his comfort zone. Though, he needed it.
Picking up his phone, he dialed the number and sighed as he waited for the sinister man to answer.
Jim gave his unsettling adder's grin and finished his drink in a smooth gulp. "Very well. Here's my card." He slid it across the glass coffee table and leaned back against the couch. "Now get out."
Picking up the card, Sherlock stood and then sighed. "Very well, indeed. I'll catch you later, Mr. Moriarty." Pushing his hands into his pockets, Sherlock left, fingers playing over the card in his pocket.
Jim takes a long moment to sip at his drink and to appear to think this question over. "I promised the first hit was free… but payment will be taken in any form I need that day. If you ever dislike my methods. You're more than welcome to walk away at any time."
He hid a smile behind his glass, knowing that was a blatant lie.
Narrowing his eyes, Sherlock hummed slightly and then closed his eyes, shrugging. "Very well." He knew it was a stupid idea to agree, but there wasn't much Moriarty could do to him, anyway. The worst he could do is take money or perhaps have someone rough him up.


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Dutch necromantic Death Metallers AntropomorphiA are ready to unleash their new videoclip 'Nekrovaginal Secretions' next week and have just launched a (censored) video teaser!Read More
Amon Amarth
Swedish heavy metal icons AMON AMARTH will be returning to Europe in January/February for a month long tour in regional UK, regional France and Spain/Portugal.Read More
Detroit, Michigan's Battlecross are heading back out on the road this November and December. The band had previously been scheduled to perform on the recently cancelled Machine Head tour, and will now headline the US instead!Read More
Anaal Nathrakh
Today Noisey spews forth a new ode of acrimony from the UK's favorite extreme metal miscreants, Anaal Nathrakh. Titled 'The One Thing Needful,' the latest hymn serves as the fourth movement on the band's forthcoming album.Read More
Cannibal Corpse
Cannibal Corpse recently completed their tour of Russia, a place they have played previously played many times with no issues. Unfortunately, as many Russian fans are already aware, this tour did not go as planned.Read More
New Releases
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GOATWHORE Readies For Forthcoming Live Assaults; Additional Dates Announced
- September 11th, 2014 – Louisiana blackened thrash perpetrators,...Read More
Sourvein signs to Metal Blade Records, plan release of "Aquatic Occult" for 2015
- September 11th, 2014 – Critically-acclaimed sludge/doom veterans...Read More
REVOCATION Post First Studio Video From Deathless Recording Sessions
- September 10th, 2014 – Metal Blade Records Debut Out October...Read More
ANTROPOMORPHIA stream "Carved To Pieces" via Metal Hammer Germany!
- September 10th, 2014 – New album "Rites Ov Perversion"...Read More
Destrage has launched an 8-bit version of 'My Green Neighbour'
- September 9th, 2014 – Tour with Protest the Hero begins in...Read More
King Diamond announces opening act for North American tour
- September 9th, 2014 – King Diamond would like to welcome Jess and the...Read More
Rivers of Nihil guitarist Brody Uttley offering lessons on tour September-December
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CANNIBAL CORPSE: Legendary Death Metal Unit Unleashes "The Murderer's Pact" Via Loudwire
- September 8th, 2014 – Band Prepares To Drop Thirteenth...Read More


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Tag Archives: anchorman
Very Serious Trailer for Anchorman 2: The Legend Continues – No Joke Cut
What would Anchorman look like as a serious drama? What better day of the year than to ask this very question?
Here's The "Gay Way" Song From The New Version Of Anchorman 2
Currently in cinemas across the US and UK is a new edit of Anchorman 2, replacing many of the jokes and inserting new material that was, previously, just cluttering up the cutting room floor.
Anchorman 3 Apparently A Total "Never Gonna Happen", Adam McKay Says No Sequels Of Any Kind
I guess that Baxter-based spin-off that was never going to happen is now never going to happen with a cherry on top.
Trailer: A Completely Re-Worked Version Of Anchorman 2 In Cinemas Next Week, Apparently Contains 763 New Gags
I look forward to somebody on the internet cataloguing them all for us.
Some Cinemas Are Offering An Anchorfan Pass – Watch Anchorman 2 As Many Times And As Often As You Like
Is this worth $15 to you?
How To Make Anchorman 2 (Or A Film Like Anchorman 2) With Adam McKay And Judd Apatow
How does making a film like this – rich in improv, almost modular in terms of its editing – require different filmmaking techniques to, say, Back to the Future or Inside Llewyn Davis?
Ron Burgandy Laughs Off The Onset Of The 24 Hour News Cycle In New Anchorman 2 Clip
By the hymen of Olivia Newton-John!
Very Timely Anchorman 2 Promo: Ron Burgundy Tries To Understand Doctor Who
Somebody is trying to help Ron Burgundy understand one of the day's biggest news stories.
The Anchorman 2 Spoiler That Could Give Rise To A Family Film About A Cute Dog
A newly published interview with the Adam McKay has revealed an offbeat spin-off that might just happen.
Early Anchorman 2 Screenings – In The US, They'll Cost You, In The UK, They'll Be Free
The next Paramount Picture to be offered as part of AMC's Superticket deal will be Anchorman 2. The US cinema chain will be offering tickets from November 26th for screenings set to occur two days before the wide, December 20th …
Anchorman Video Round-Up – Hallowe'en, TV Spots And A Ron Burgundy Biography
There's obviously no end to the sheer class that is Ron Burgundy. Here three video updates from San Diego's finest.
Second Version Of Anchorman 2 With Hundreds Of Different Jokes Also In The Pipeline For Cinema Release
Alternative versions are very, very possible in this age of digital distribution. Do we want them, though? Will we turn up to see alternative edits of the same film?
Anchorman 2 Themed Ice Cream And Will Ferrell As Boba Fett
I love scotch. Scotchy, scotch, scotch. Here it goes down, down into my belly…
Video: Ron Burgundy Flogging Cars To Promote The New Anchorman Movie
We're interested, really, because it gives Ron Burgundy another chance to do his thing.
Ron Burgundy's Goodwood Revival Report To Promote Anchorman 2
Some very old cars and some innuendo. Of course.
Ron Burgundy Has Written A Memoir, Plus New Images From Anchorman: The Legend Continues
Ron Burgundy seems to think it may be the greatest autobiography ever written.


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"To the person in the bell jar, blank and stopped as a dead baby, the world itself is a bad dream.
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I've often said there's nothing better for the inside of a man than the outside of a horse.
This quote is about horses.
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William Penn Adair "Will" Rogers (November 4, 1879 - August 15, 1935) was a Cherokee-American cowboy, comedian, humorist, social commentator, vaudeville performer and actor. He was the father of U.S. Congressman and WWII Veteran Will Rogers, Jr.
I'm female, say nothing
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Lerners Community Matters
The best complement to a sharp, legal mind is a caring, committed heart.
We care about the communities in which we live and work and it shows.
As a company, Lerners supports numerous health and medical facilities, charity groups and important causes. We also encourage our lawyers and staff members to become involved in the community as individuals.
Our lawyers give of their personal time to sit on boards, join committees, speak to community groups and participate in fund-raising activities. Our dedicated lawyers and staff have volunteered their time and energy to numerous projects, including many not-for-profit organizations.
We are committed to helping improve the legal system. Lawyers at Lerners participate in continuing legal education programs sponsored by the Canadian Bar Association, the Law Society of Upper Canada, The Advocates' Society and Provincial Schools of Law. As well, our lawyers and staff often speak at educational institutions, including Universities and Colleges on legal issues.
- Oct 22nd, 2014
- 2014 Trauma Golf Classic raises $88,000 for Trauma Program
- Oct 10th, 2014
- Lerners Cup fuels appellate advocacy skills
- Sep 19th, 2014
- Words Literary and Creative Arts Festival
- Sep 19th, 2014
- Proud to support JDRF Ride for Diabetes Research
- Sep 19th, 2014
- Pleased to sponsor Brain & Mind Matters Community Fund Golf Tournament
- Sep 15th, 2014
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- Sep 15th, 2014
- Thank you Lerners from Sunshine Foundation
- Aug 25th, 2014
- Lerners lawyers' participate in Ride 4 United Way
- Jul 21st, 2014
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- Jun 16th, 2014
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- Jun 16th, 2014
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- Jun 9th, 2014
- Proud to be presenting sponsor of Trauma Golf Classic
- Jun 5th, 2014
- Proud to sponsor St. Joseph's Hospice
- Jun 5th, 2014
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- May 21st, 2014
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- Apr 17th, 2014
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Los Angeles Clippers
5 Best Teams In NBA Heading Into 2014-2015 Season
The NBA season is just two weeks away. Let's break down who the five best teams in the NBA are.
5 Favorites To Win 2015 NBA Title
With Kevin Love headed to Cleveland, let's take a look at the 5 favorites to win the 2015 NBA title.
Top 5 NBA Starting Lineups After The Kevin Love Trade
Kevin Love has finally been traded. With the deal in place, let's take a look at the top five starting lineups in the NBA…
Cavaliers Now Vegas Favorites To Win 2015 NBA Title
Sorry, Miami. There's not really any hope left for you.
Keidel: King James And His Court
LeBron James singularly orchestrated the Big Three union. And now that he has opted out of his Miami Heat contract, he's once again the Alpha Male of pro sports. Teams are scrambling to find the proper finances and expiring contracts, flipping over cushions for salary cap coin.
Musicians + Sports: Judas Priest's Rob Halford Takes Issue with Former NBA Owner Donald Sterling
Halford is a major NBA fan, and talks about which song on Judas Priest's upcoming album would sound great during a game.
Bulls Have 5th-Best Odds To Win 2015 NBA Title
Miami is still the favorite, so evidently Vegas is confident LeBron will be back.
Attorney: Donald Sterling Agrees To Sell Clippers
An attorney for Los Angeles Clippers owner Donald Sterling says he has agreed to sign off on selling the team to former Microsoft CEO Steve Ballmer for what would be a record $2 billion.
Report: Donald Sterling Authorizes Wife To Negotiate Sale Of Clippers
The could bring a much swifter conclusion to an ugly episode.
Baffoe: Sterling Is Over And Much Else Is Not
We were all enablers of a racist man through inaction.
Sponsors Ditching Clippers After Owner's Alleged Racist Comments
Several sponsors of the Los Angeles Clippers announced Monday that they will end their relationship with the team after owner Donald Sterling's alleged racist comments.
Baffoe: Let's Mock Donald Sterling Apologists
After insensitive racially-charged remarks, Donald Sterling is in danger of losing his Clippers.
NBA: Announcement On Sterling Investigation Set For Tuesday
Clippers owner Donald Sterling purportedly made disgusting racial comments.
Bulls Blown Out By Clippers 121-82
Jared Dudley scored a season-high 21 points, Chris Paul added 16 points and 17 assists, and the Los Angeles Clippers jumped all over the Chicago Bulls in Derrick Rose's absence for a 121-82 victory Sunday.
Clippers Land New Coach In Doc Rivers
Doc Rivers will be the next coach of the Los Angeles Clippers if the NBA approves the rare but not unprecedented trade of an active coach, a Boston Celtics official told The Associated Press on Sunday night.
Video: DeAndre Jordan Throws Down Dunk Of The Year
This is the dunk of the year, hands down.
Son Of LA Clippers Owner Found Dead In Malibu
The son of Los Angeles Clippers owner Donald Sterling was found dead of an apparent drug overdose at his Malibu home, authorities said Wednesday.
Griffin Leads Streaking Clippers Past Bulls 94-89
Blake Griffin had 22 points and 10 rebounds to help the Los Angeles Clippers beat the Chicago Bulls 94-89 on Tuesday night for their seventh straight victory, the team's longest winning streak in two decades.
Spurs Rally To Sweep Clippers
The San Antonio Spurs mowed down another opponent, using their guile under pressure to close out another perfect playoff series. Tim Duncan scored 21 points, Tony Parker added 17 and the Spurs beat the Los Angeles Clippers 102-99 on Sunday night to win their second-round matchup 4-0 and advance to the Western Conference finals.
Spurs Beat Clippers 96-86 To Take 3-0 Series Lead
Tim Duncan scored 19 points, helping engineer a 24-0 run in the third quarter after the Spurs trailed by 24 points, and San Antonio defeated the Los Angeles Clippers 96-86 on Saturday to take a commanding 3-0 lead in their second-round playoff series.


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Jose D. DuranCirca 28's former home to become the Electric Pickle.The sudden closure of Circa 28 late last year came as a shock to us. However, after the bar parted ways with Sweat Records' Lolo Reskin, Circa's Saturday nights were never really the same. By the end, Safe promoter Diego Martinelli c ... More >>
Last weekend was a busy one, but there is still plenty of momentum going in the nightlife scene to keep things going. The highlight this weekend of course being the reopening of the Fontainebleau Miami Beach. In case you've been hiding under a rock, the hotel is celebrating its reopening with a pa ... More >>


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" NVIDIA Quadro 2000D - Graphics card - Quadro 2000D - 2 x DVI - for Workstation z400, z600 "
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Validor De Windows Xp Por Marvin 051099....
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Merchant Marine Academy Women's Sterling Silver Anchor Link Necklace
U.S. Merchant Marine Academy sterling silver anchor chain necklace goes with any ensemble.
- 17" in length.
- Finest grade .925 sterling silver.
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If you are not satisfied with your purchase we will gladly provide an exchange or refund within 90 days of purchase. Unfortunately, we cannot accept returns on engraved items. We will do everything we can to ensure your complete satisfaction with your M.LaHart & Co. purchase.The M.LaHart Satisfaction Guarantee


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About Airwaves
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Tag Archives: Album Reviews
Album Reviews: Cloud Nothings, Real Estate, St. Vincent
Cloud Nothings- Here and Nowhere Else Release Date: 04/01/2014 Grade: A The last time that we heard from this Cleveland based noise-rock band they gave us one of the best albums of 2012 in Attack on Memory. That album captured the attention … Continue reading
Posted in Reviews Tagged Album Reviews, April's SOng, Atlas, attack on memory, cloud nothings, Crime, David Byrne, Dean Wareham, Dylan Baldi, Here and Nowhere Else, How Might I Live, I'm Not Part of Me, No Hear In, Noah and the Whale, Prince Johnny, Real Estate, Regret, S/T, St. Vincent, Sufjan Stevens, Talking Backwards Leave a comment
Album Reviews: Bombay Bicycle Club, The Dum Dum Girls, & Modern Baseball
Bombay Bicycle Club- So Long, See You Tomorrow Grade: B+ Release Date: February 3, 2014 Bombay Bicycle Club's become pretty gigantic recently as this album's already hit number one on the UK albums chart, and it's difficult to have an … Continue reading
Posted in Reviews Tagged A Different Kind of Fix, Album Reviews, Bombay Bicycle Club, Dum Dum Girls, End of Daze, Evil Blooms, Frankie Rose, Interstellar, Modern Baseball, Season in Hell, See You Tomorrow, So Long, The Old Gospel Choir, Too True, Too True To Be Good, UK Albums Chart, Whenever, Wherever, You're Gonna Miss It All, Your Graduation Leave a comment
Album Reviews: Destroyer, The Head & the Heart, Shearwater
Destroyer- Five Spanish Songs EP Grade: B+ Release Date: 11/29/2013 Five Spanish Songs doesn't contain any new Destroyer songs, rather it's entirely composed of covers of a spanish artist named Sr. Chinarro. The purpose of the EP is to be … Continue reading
Posted in Reviews Tagged Album Reviews, Bye Bye, Coldplay, Dan Bejar, Destroyer, El Rito, EP, Fellow Travelers, Five Spanish Songs, Franz Kafka, Homecoming Heroes, Komm Gib Mir Deine Hand, Let's Be Still, Maria de las Nieves, Mumford & Sons, Of Monsters & Men, Shearwater, Sr. Chinarro, St. Vincent, The Beatles, The Head and the Heart, Tomorrow, Wye Oak, Xiu Xiu Leave a comment
Album Reviews: Robert Pollard, Cass McCombs, and We Are Scientists
Robert Pollard- Blazing Gentlemen Grade: B Release Date: 12/09/2013 Robert Pollard has always put forth an incredible amount of effort to contribute to the music scene. He's most well-known as being the singer-songwriter for Guided By Voices, but Pollard has … Continue reading
Posted in Reviews Tagged Album Reviews, Alien Lanes, Bee Thousand, Berlin, Big Wheel, Big Wheel and Others, Brendan Benson, Brighter!, Business Casual, Cass McCombs, Chris Cain, Circus Devils, Courage, Guided By Voices, Karen Black, Keith Murray, Mars Classroom, music video, Nice Guys, robert pollard, Sean, Take My Breath Away, The Lifeguards, There Can Only Be One, We Are Scientists Leave a comment
Album Reviews: Los Campesinos!, Ducktails, and Peace
Los Campesinos!- NO BLUES Grade: B+ Release Date: 10/29/2013 A new album by one of the premiere alternative pop groups, Los Campesinos! This is a group which can produce upbeat danceable singles like the one which gained them fame in … Continue reading
Album Reviews: Arcade Fire, Cults, and Dale Earnhardt Jr. Jr.
Grade: A- Release Date: 10/28/2013 Staying fair with this album is difficult. On one side, the Arcade Fire and Reflektors buildup was gigantic and the live show I attended(and covered in another post) was the best live event that I've … Continue reading
Posted in Reviews Tagged Album Reviews, Arcade Fire, cults, dale earnhardt jr. jr., James Murphy, Reflektor, Static, The Speed of Things 2 Comments


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My name is Arin, and I'm a Pinterest-aholic -- But, seriously! I just love finding outfits that inspire me. This one in particular for its' casual, and chic charm. I have always been a fan of pairing denim and white -- it's understated and bold, just the way I like my clothes! What's your go-to look? And, more importantly, where do you find daily inspiration? PS: Those black pumps are a steal at $22!
Denim Shorts (here & here) | White Blazer (here & here) | Black Clutch | Black Pumps | White Tee
Shop the look below!


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We knew this was coming…The Bey Hive goes in on Keyshia Cole.158 notes
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The Beyhive is gonna ruin Keyshia Cole…. Bye girl it was nice knowing u honey
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Crying @ the knife one
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the shade people think of, FOREAL tho, shit is too funny #respectthat HAHAH
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We dont take food stamps LAAAWD TAKE ME NOOW!!! ahahahahaha
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