text:
Everything you need to know about the game is in the reviews that have been released.
If after you read TChick's and Avault's review, and you say that you don't mind the things they mentioned, you'll have a blast.
It's horrible!!! I hate it!!!
It's pretty bad, a pathetic excuse for a game.
It's not that bad...but its not that good either
It's ok. Pretty averege though
It's somewhat above averege.
It's one of the greatest games EVER!
It's the greatest game of all time!!!!
how about an option for those who haven't played yet?
Everything you need to know about the game is in the reviews that have been released.
If after you read TChick's and Avault's review, and you say that you don't mind the things they mentioned, you'll have a blast.
Its pretty hard to choose "greatest game ever" after only 3 days playing it, but it is good.
1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
Taht 'ventisular link be woo to clyck.
How about they wait with their vote until they do have an opinion?how about an option for those who haven't played yet?
i barely played, but I know that this is one strategy game that I'll keep for a long time
Hm, seems like the initial reaction, after the desperation caused by the overload of info, is being positive after all...
'Yep, I've been drinking again.'
the overload of info is goodOriginally posted by Alexnm
Hm, seems like the initial reaction, after the desperation caused by the overload of info, is being positive after all...
that could be a long whileOriginally posted by darcy
How about they wait with their vote until they do have an opinion?
Before you spam me, I voted second from best....
I like this game. I think that some things could have been done better. Diplomicy is a pain, and from what I can see I don't have enough info provided to do it well. Also, I think the menues could be better... organized? But overall it appear to be an excelent game.
If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php
I need more playing time to make a choice, so bump it again in a week. Else add another choice, that goes something like "just starting, but have hopes".
I think it's terrible.
Amateurish, boring, poorly documented, incredibly bad UI, mystical AI.
I feel like I'm wrestling with the AI to play my own damn game.
"The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
Ben Kenobi: "That means I'm doing something right. "
My first impressions are poor but I think its way too early to vote. I'm still willing to give it a chance before I cast my vote.
what are tchicks and avault reviews? What are the site urls?
I'm sorry to say this, but the reviewer who said that MOO3 is designed to let the intelligent computer do all the work while the stupid human doesn't know what going on and just clicks turn button was right. It's extremely difficult for the human to discover basic information and act upon it. AI however, knows exactly what's going on acts upon it generally quite well. Most of the normal elements of information presentation (e.g., no colony table with alterable build queues, diplomacy that is so confusing as to be almost useless) and gameplay (save doesn't work properly, real-time combat that's half over before one know what's going on, no method of pausing the game to do something else, a warning not to use basic windows functions hidden away in the readme) are either missing or poorly implemented. It seems that QS spent all of their energy on developing a complex, AI-controlled world and very little on assisting the human's interaction with this world. Documentation is almost non-existent and many basic bugs slipped through the testing phase.
MOO3 had a small pool of elite beta testers. It seems the beta testers climbed the vertical learning cliff, then didn't need the non-existent documentation and knew how to work around the bugs. Now many who bought the game feel like they are forced to be beta testers and are hoping that GQ will fix deciencies in a patch.
I think the game is really great.
The worst part of it however is the documentation.
Really mportant parts are missing or hidden in the readme.txt instead of the Manual where they actually belong to (for example the Planet Specials).
I hope the revised Manual which the Developers intend place on their website will be a step forward.
Also the In-Game Documentation and Encyclopedia ist really uninformative. One thing I liked in MOO2 was to get Inforamtions by right-clicking on an Object.
In MOO3 I have to guess what you can do with certain Objects, because they aren´t mentioned in the manual or the encyclopedia.
Especially annoying in the Ship-Creation-Menu where you first have to open the Tech-Menu to find Informations about several Weapons or Ship-Systems and often have to search hundrets of entrys and often even several schools of science before you find what you´re looking for (it isn´t always clear to which field of study certain Weapons or other Objects belong)
Or one thing completely missing is to see further details of Ships in enemy Fleets as it was possible in MOO2 (at least in an After Action Report after battle).
But maybe the Developers had the opinion that you as a Commander of a real Spacefleet wouldn´t get to know such details, because the enemy would jam your Sensors so that you would know where the enemy is, but not the exact blueprints of his ships.
But aside from those points of criticism I think it is a truely great game.
I even found the AI-Viceroys useful enough to manage my Planets most of the time (although I often put my own DEAs into certain Secors of the Planet and regularly alter the military Building-Queue), and I am one of those People who truely liked the Micromanagement of MOO2.
I just hope they get to issue a patch which expands the Encyclopedia (at least the Planet Specials should be added) of the game and maybe adds a little Quick-Help like in MOO2 (right-clicking on an object and getting further Informations about the Object)
I've been playing this game for about three days now, and I think I can sum it up pretty well:
By this time with MOO1/2, I was having lots of fun, but with MOO3 I feel like someone's pulled some sort blindfold over my eyes, keeping all the interesting things away from me. Instead, it's been replaced with some droning radio voice from afar, telling me about ledgers, sitreps, budgets, and an endless stream of technology improvements that mean absolutely nothing to me.
High points? First, the viceroy AI seems to be pretty good at selecting what you want to do with a planet, and I like the fact that the AI won't let you run your empire into the ground too easily by mismanaging your budgets and priorities. Second, I like the star lane concept. Last, I like the concept (but not the execution) of the sitrep.
Low points? Where to start?
Macromanagement is one thing, but I feel like I have very little to do with my empire at all! Add something to a queue here, adjust a slider there, hit the "turn" button, and repeat ad nauseam. Things have been made too abstracted. The menu depth required to get to common functions like build queues is ridiculous.
Spies are far too powerful in offense, not nearly enough in defense. Why bother having leaders at all when they get assassinated within five or ten turns?
The galaxy map graphics actually seem a step down from MOO2, if you ask me. What was wrong with the old 2D map such that it required replacement? Or if it had to be replaced, why was it replaced with something that looks so bad?
And combat! The real-time decision was a great one, but the ships are so tiny it's kind of pointless to even have them onscreen. They might as well be dots. The 2D sprite graphics of MOO2 battles seem lush by comparison. Weapons effects are nice, though.
Diplomacy is a mess! After sixty turns of building up to an alliance, that same race suddenly (and inexplicably) declares war on me, only to cancel it two or three turns later. Then they start the whole process over again. Why bother forming alliances when they are so casually discarded?
How about refitting my older ships? Since tech advances come in such torrents, it's kind of stupid to not allow refitting. After all, by the time a ship is produced it's invariably five or ten levels out of date.
Lastly, the UI...bland, boring, and not the most intuitive layout I've ever seen. The text is too big, the use of whitespace is poor. There's simultaneously too much and too little info on just about every screen. Too much extraneous info, too little important info.
I am thoroughly and totally disappointed, the more so because I have been anticipating this game since the day it was announced. I can't understand for the life of my why QS made the design decisions that they did, because it seems they did absolutely no research on what made MOO1/2 fun to play and instead focused on "we're going to remove micromanagement and build a galaxy-wide business simulator". Congrats, guys...you succeeded. Now all you have to do is make the AI press the "turn" button and I can sit back and watch the game play all by itself. Oh what fun.
If you want an outstanding turn-based 4x space strategy game that allows you to get into the game, have interesting combat, and feel like you actually matter to your empire, I strongly suggest that you check out Space Empire IV Gold from Shrapnel Games. The computer AI isn't the best (mostly because it's predictable, not because it's stupid), but it's engaging. Tech advances actually mean something. Refitting is allowed. Combat is well executed (but turn-based). Best of all, it's well under the $50 pricetag of MOO3.
I'm returning my copy of MOO3 today. Perhaps in five or six months they'll have patched it to the point where it's interesting, but I doubt it. There's too much wrong here for patches to fix. I've now been greatly disappointed by my last two biggest anticipations: Civ3 and MOO3. What is it with folks who can't understand why the prior game was a success? Did QS even bother doing any polling, research, or studies of MOO1/2 players to find out what they liked and didn't like? It sure doesn't seem so.
And don't hand me the old "we wanted to start fresh" mantra. If you wanted to do that, don't call it MOO. It would've saved us all a lot of trouble, and allowed someone else to truly make good use of the name.
Last edited by prisoner881; March 1, 2003 at 13:21.
As with any game that has the POTENTIAL to be "great", it will take AT LEAST a full month of play before any verdict can be fairly given on its greatness level.
Consul of Apolyton (retired) of the Civ3 Inter-Site Democracy Game (ISDG)
President (retired) of the Civ3 Democracy Game
This one stays on my hard drive for a long, long time. It's complex as hell, but most of all, it's FUN. Well done Quicksilver and Infogrames.
My jury is out.
I am just getting the hang of the mechanics. I'll know in a little while if the game has staying power. Up to now I've been occupied by figuring it out, with a lot of help from the boards.
I would say that if I were not frequenting boards, it might not have survived more than 48 hours. Good manuals should not be seen as options. That will effect sales greatly.
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
i think the boards, so far, have done nothing more than make me ask more questions about the game.
with one exception: on the official moo3 boards I had read some pointers about properly using the AI 'planet plans' (forgot the exact term).
I imagine in a few days there should be lots more info, faqs, stats and strategy on the forums. At least I hope so!
and manuals... pfft!
if anything, the master notes does the job perfectly for a tutorial. I didn't even start using the manual until today, only after I read the antares/orion story -pretty cool story btw- at which point I've kept the little book handy since.
even then, what I've tried to look up in the manual is really small things I'd try to figure out, for example, how many marines I can stuff into one transport pod - which BTW isn't written anywhere
but I think i figured it out, it's 4 per pod.
anyway, the whole hoopla about not enough information is just way over exagerated by everyone who's got a complaint to voice.
Imagine if you picked up civ3 and you never played the game before. if thats impossible to imagine, then try to remember when you first played civ1. I remember, and even after weeks of playing that game, I'd still be referencing the manual
this game requires some getting used too, thats all, and I truly think, and strat game player can learn it in no time, unless you get really stuck on micromanaging, but thats a whole different story
Well I love the game I think Infro could have a better manual written. I donot think the manual being poor have anything to do with Quicksilver. I goto the Tex Tech Family Care Clinde in El Paso as my GP doctor. Once time they have than student learning to be than doctor learn how to talk to patient by asking what is wrong with me and why I than here. He wasnot allow to diagore me or exaime me at all then the one who is almost readry to be than doctor does the rest of the needed job. I once have the head doctor of the clinic examine me as by law he or she must see so many
patient ayear. Texas Texas operate Thomson Hosiptal which must treat all people no matter what they abilites to pay is. This hosiptal is rate in the top 100 hosiptal in America.
By the year 2100 AD over half of the world population will be follower of Islam.
I went for one of the middle choices. Though it didn't really have the way I feel about it. It is an ok game but frustrating in the lack of documentation and the forceful way that it makes you play it. Which makes it below ok. But, I think it could be made better.
I think the mistake with the whole macromanagement thing was that they used MOO2. This game is MOO2.5 with macromanagement tools rather than micro. The planet ques/sliders and ship building UI is not too much different that MOO2, though MOO2 did a much better job. The planet summary screen is still there, though a bit worse IMO. The victory screen is similiar to the race screen except most of the info is stripped out because QS felt that the emperor shouldn't know what their opponents are.
To defend my view on the macromanagement thing. Comments like set the Dev Plan and then tweak it show that micromanagement is still necessary.
Well, maybe this will help some of yous!
insane dipo AI is not fun
cryptic research goals not fun
passive enemy AI not fun
just building spies is not fun
annoying ship design not fun
viceroys building ships and troops users don't want is not fun
the whole focus of "planning" and not "playing" is really not fun
I really want to ask beta testers how could they not bring up any of these points, I mean did they think Moo3 is perfect.
yes... and notice the NOT FUN part, which, is being nice, I'd rather solve calculus than waste any more time on this.Originally posted by aiin
insane dipo AI is not fun
cryptic research goals not fun
passive enemy AI not fun
just building spies is not fun
annoying ship design not fun
viceroys building ships and troops users don't want is not fun
the whole focus of "planning" and not "playing" is really not fun
I really want to ask beta testers how could they not bring up any of these points, I mean did they think Moo3 is perfect.
I am going to take this back to Fred Meyer and ask to exchange, if they refuse, (which I doubt) I will take the cd's out of the box, and snap them in half, rip the box and manual to shreds in front of the store guy and send the remains to Qucksilver. And believe me, I will.
Because $50 is 7 hours of carpet cleaning for me, I don't like cleaning carpets, I pay $50, I want $50 worth.
I have never felt ripped off buy a game I have purchased until now.
I than very happy with the game and I than not a fanboy at all . In my post also one time in the middle 70's doctor out ofOriginally posted by NeOmega
yes... and notice the NOT FUN part, which, is being nice, I'd rather solve calculus than waste any more time on this.
I am going to take this back to Fred Meyer and ask to exchange, if they refuse, (which I doubt) I will take the cd's out of the box, and snap them in half, rip the box and manual to shreds in front of the store guy and send the remains to Qucksilver. And believe me, I will.
Because $50 is 7 hours of carpet cleaning for me, I don't like cleaning carpets, I pay $50, I want $50 worth.
I have never felt ripped off buy a game I have purchased until now.
med school where haveing problen communicate with their patient. The AMA ask some authour that write book on how to solved this major problen. The first thing their found out was that their where teaching bedside manner
too late in the training and only sent a hour or two on it.
The authour said their could start teaching bedside manner from the start as than on going process. I realy think that game programmer need to learn how to write than better manual. I know I have trouble commincate I was born with than damage speech center which can also
hindering writeing skill , what their excuse for writeing than bad manual.
By the year 2100 AD over half of the world population will be follower of Islam.
No, it cannot be fun to me. The artwork and layout is aggravating. The user interface is not very dynamic at all. Close this window, open that one, click on this button, there you are, now you want your newly built scout ship to go out and explore?
Well, easy,
clear task force
add scout ship
change task force size to detatchment
change task force mission to recon.
press escape
press escape
now, wait a turn for the task force to be made
and next turn you can move it to the planet of your choice!
wanna move your scout ship?
click on the stack, select the scout ship, tell it to move to the next planet
Well... I've only played a few days now and don't like it much.
I wish it would entertain me like #1 and #2. Maybe I've changed.. or the game styels has (or both). In any case I wish I could be entertained like I was with #1 and #2.
the biggest turn-offs for me are:
missing characters (assasins, fleet masters, ect.)
no fleet rearangement
..oh crap I'm too tired to write a decent post. The result of the game just made me sad... in a way.
I'm sure somebody will make a truly briliant strategy game again (like moo2)... someday. I were just hoping for moo3 to be one of these games.... but it was'nt (for me)
well... take care and enjoy what ever game that gets you off.
NeOmega, I think you just described nearly every strategy game out there! in a broad general sense, they are all about clicking, menu'ing, info'ing, and waiting. And don't forget the ultimate strategy shortcut key, escape. it's such excitment, i gota get them all!Originally posted by NeOmega
clear task force
add scout ship
change task force size to detatchment
change task force mission to recon.
press escape
press escape
now, wait a turn for the task force to be made
and next turn you can move it to the planet of your choice!
btw, did I mention yet that I like the game?
Has any of the folks who post here saying that they like the game had a planet invaded by the AI yet in any of their games?
I am trying to find out if this is indeed a systemic problem with the AI.


text:
1 Answer from the Community
Best Answer
AFAIAC it doesn't, like the original fitbit which i have ,said the same thing, but it tracks how much you move around and get up.So it doesn't track real sleep.
There are some items on the market that track true sleep cycles, or at least they go on the head, near the temples for monitoring , and not the wrist.- Answered by Michael P from Yonkers
- Dec 19, 2012
- Flag as inappropriate
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subset: commoncrawl


text:
NewsFebruary 01 2012
Snowy Owls Spotted in Lyman County
Posted by Lucy
Snowy Owls Spotted in Lyman County
A snowy female owl was spotted sitting on a fence post approximately seven miles south of Kennebec in late December. A pure white male owl was spotted in the area also, but didn't' sit still long enough for a photo.
read the story in the Feb.1 issue
- Wrapping up Christmas shopping
- A colorful mountain of milo greets travelers
- Raiders win Class B Consolation trophy
- Raiders to play for 5th place
- Raiders return to state
- Lyman Raiders earn a return trip to STATE!
- Veterans Day Program
- Veterans day events
- New tower to start broadcast KPLO signal
- Volleyball District Play starts Tuesday at Kadoka
- New clinic opens in Kennebec


text:
Definition of cobalt in English
Syllabification: (co·balt)
Pronunciation: /ˈkōˌbôlt/
Cobalt is chiefly obtained as a byproduct from nickel and copper ores. It is a transition metal similar in many respects to nickel. Its main use is as a component of magnetic alloys and those designed for use at high temperatures
late 17th century: from German Kobalt 'imp, demon' (because the presence of cobalt-bearing ore made it more difficult to extract silver, and miners believed that it was harmful to the silver ore with which it occurred)


text:
Click the picture above
to see three larger pictures
Previous | (Chronologically) | Next | Main Index |
Previous | (Alphabetically) | Next | Biographies index |
Version for printing |
Reinhold Baer studied mechanical engineering for a year at the Technische Hochschule at Hannover but realised that this was not the subject for him. He then changed to mathematics and philosophy at Freiburg in 1921 where Krull and Loewy were on the staff. He went to Göttingen in 1922 and was influenced by Emmy Noether and Hellmut Kneser (the son of Adolf Kneser) who supervised Baer's doctoral thesis on the classification of curves on surfaces.
Baer won a scholarship for specially gifted students in 1924 and this enabled him to study at Kiel for a year with Hasse, Steinitz and Toeplitz. During this year in Kiel, Baer wrote up his doctoral dissertation and presented it to Göttingen in 1925. It was published in Crelle's Journal in 1927.
A post at Freiburg was offered to him by Loewy. Baer held this post from 1926 until 1928 and, during this time, he turned towards algebra. Loewy clearly was one of the main influences in this change of direction.
Hasse offered him a post at Halle in 1928 and Baer accepted. While at Halle he undertook a joint project with Hasse, publishing Steinitz's Algebraische Theorie der Körper, which had been first published in Crelle's Journal in 1910, as a book with a commentary on the text and an appendix on Galois theory written by Baer.
While Baer was on holiday in Austria with his wife, Hitler came to power and Baer was informed that his services at Halle were no longer required. He then accepted an invitation from Mordell to go to Manchester, and after going to Oxford to meet Weyl, he accepted his invitation to Princeton.
Baer had begun studying infinite abelian groups while at Manchester and he continued his study of this topic at Princeton where he stayed from 1935 until 1937. He moved to North Carolina but when he was offered a chair at The University of Illinois at Urbana in 1938 he accepted the post. He remained there for until 1956 when he returned to Frankfurt in Germany where Moufang held a senior position.
His mathematical work, some of which has been mentioned above, was wide ranging; topology, abelian groups and geometry. His most important work, however, was in group theory; on the extension problem for groups, finiteness conditions, soluble and nilpotent groups.
In 1940 he introduced the concept of an injective module, then began studying group actions in geometry. He applied group theory to the study of projective planes and his work in this area led to the topic of combinatorics as we know it today.
From 1950 onwards his work turned more towards finiteness conditions on groups and generalisations of soluble and nilpotent groups. Many concepts in this area were introduced by him, in particular the Baer radical of a group and Baer groups (groups in which every cyclic subgroup is subnormal).
I (EFR) heard him lecture at the University of Warwick in 1977. This was a sad occasion as by this time Baer knew that he was seriously ill (with stomach cancer). He described work which he felt he wanted to communicate but felt that he would not live long enough to be able to polish it to his high standards.
An operation in 1978 was successful and Baer enjoyed a while longer creating the mathematics he loved and communicating it to others showing his excitement and joy in his subject. He enjoyed a final Oberwolfach meeting in May 1979 where he was
a trim and fit figure, dressed in an open-neck white shirt, grey flannel trousers and tennis shoes. A happy smile on his face... .
Article by: J J O'Connor and E F Robertson
Click on this link to see a list of the Glossary entries for this page
List of References (4 books/articles) | |
A Poster of Reinhold Baer | Mathematicians born in the same country |
Cross-references in MacTutor
Other Web sites | |


text:
March 2013
March 1 – Happy Birthday Ron Klimkowski
In 1970, I remember giving a trio of young Yankee pitchers the nickname "The Three K's." They were Steve Kline, Mike Kekich and Ron Klimkowski. Klimkowski was a Jersey City native who was born on March 1, 1944. He grew up a passionate Yankee fan but was signed by the Red Sox out of college. He realized his boyhood dream of becoming a Yankee when he was sent to New York as part of the 1967 trade that sent Ellie Howard to Beantown. After a brief call-up to the Bronx in 1969, the right hander became a permanent part of the Yankee staff the following season. Pitching mainly out of the bullpen with an occasional start, he won 6 of 13 decisions including a complete-game three hit shutout of Detroit and posted a 2.68 ERA in 98 innings of work.
Both Kline and Kekich were first-year starters on that same staff and both matched Klimkowski's total of six wins. I considered Kline the most talented of the three. He won 28 games in pinstripes over the next two seasons with an ERA well under three runs per game, but pitched too many innings in the process. His arm and career faded quickly and he was out of the big leagues by 1975. Kekich also became a two-time double digit winner for New York, winning ten games in both 1971 and '72. That's when he swapped wives with teammate Fritz Peterson, pretty much ruining his career in the process.
After the 1970 season, New York sent Klimkowski to Oakland in their trade for Felipe Alou. The A's released him after his 2-2, 2-save performance in 1971 and he rejoined the Yankees. When he could not recover from a 1973 spring-training knee injury, he was forced to retire. Klimkowski died in November of 2009 of heart failure at the young age of 55, after seeing his beloved Yankees win their 27th World Series.
Some Klimkowski uniform trivia: Klimkowski was assigned uniform number 51 during his 1969 rookie season. In 1970, he was given number 24. He then got traded to Oakland for Felipe Alou who also wore number 24 for the Yankees. When the A's released Klimkowski and the Yankees re-signed him for a spell, he wore uniform number 22.
In the last three days, we've had two Pinstripe Birthday Celebrants who were born in Jersey City (Klimkowski & Willie Banks). Over the years, more Yankees have lived in New Jersey than any other state, especially during baseball season. Oddly, there have not been that many Bronx Bombers born in the Garden State. Here's my top five list of Jersey-born Yankees:
1. Derek Jeter – Pequannock
2. Billy Johnson – Montclair
3. Jim Bouton – Newark
4. Rick Cerone – Newark
5. Elliott Maddox – East Orange


text:
Download cookie-protected pages with Python using cookielib (Part 2)
Warning! In this post I use the Project Euler site as an example. However, it seems that this method doesn't work anymore with that site. The PE site was updated recently and they have changed something. However, the method described below might work well with other sites.
Update (20111108): If you want to scrape the Project Euler site, check out Part 3 of this series.
In Part 1 we showed how to download a cookie-protected page with Python + wget. First, cookies of a given site were extracted from Firefox's cookies.sqlite
file and they were stored in a plain-text file called cookies.txt
. Then this cookies.txt
file was passed to wget
and wget
fetched the protected page.
The solution above works but it has some drawbacks. First, an external command (wget
) is called to fetch the webpage. Second, the extracted cookies must be written in a file for wget.
In this post, we provide a clean, full-Python solution. The extracted cookies are not stored in the file system and the pages are downloaded with a Python module from the standard library.
Step 1: extracting cookies and storing them in a cookiejar
On the blog of Guy Rutenberg I found a post that explains this step. Here is my slightly refactored version:
#!/usr/bin/env python import os import sqlite3 import cookielib import urllib2 COOKIE_DB = "{home}/.mozilla/firefox/cookies.sqlite".format(home=os.path.expanduser('~')) CONTENTS = "host, path, isSecure, expiry, name, value" COOKIEFILE = 'cookies.lwp' # the path and filename that you want to use to save your cookies in URL = 'http://projecteuler.net/index.php?section=statistics' def get_cookies(host): cj = cookielib.LWPCookieJar() # This is a subclass of FileCookieJar that has useful load and save methods con = sqlite3.connect(COOKIE_DB) cur = con.cursor() sql = "SELECT {c} FROM moz_cookies WHERE host LIKE '%{h}%'".format(c=CONTENTS, h=host) cur.execute(sql) for item in cur.fetchall(): c = cookielib.Cookie(0, item[4], item[5], None, False, item[0], item[0].startswith('.'), item[0].startswith('.'), item[1], False, item[2], item[3], item[3]=="", None, None, {}) cj.set_cookie(c) return cj def main(): host = 'projecteuler' cj = get_cookies(host) for index, cookie in enumerate(cj): print index,':',cookie #cj.save(COOKIEFILE) # save the cookies if you want (not necessary) if __name__=="__main__": main()
Step 2: download the protected page using the previously filled cookiejar
Now we need to download the protected page:
def get_page_with_cookies(cj): opener = urllib2.build_opener(urllib2.HTTPCookieProcessor(cj)) urllib2.install_opener(opener) theurl = URL # an example url that sets a cookie, try different urls here and see the cookie collection you can make ! txdata = None # if we were making a POST type request, we could encode a dictionary of values here - using urllib.urlencode #params = {} #txdata = urllib.urlencode(params) txheaders = {'User-agent' : 'Mozilla/4.0 (compatible; MSIE 5.5; Windows NT)'} # fake a user agent, some websites (like google) don't like automated exploration req = urllib2.Request(theurl, txdata, txheaders) # create a request object handle = urllib2.urlopen(req) # and open it to return a handle on the url return handle.read()
See the full source code here. This code is also part of my jabbapylib library (see the "web" module). For one more example, see this project of mine, where I had to download a cookie-protected page.
Resources used
What's next
In Part 3 we show how to use Mechanize and Splinter (two programmable browsers) to log in to a password-protected site and get the HTML source of a page.


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Emerging Talent: The Transformation of Photographer Mark Tucker from Digital to Wet-Plate
9 Responses to Emerging Talent: The Transformation of Photographer Mark Tucker from Digital to Wet-Plate
I've been following Mark's work for years. He's ceaselessly inventive and committed and, well, just seems really smart.
I've loved this new "wet" work of his, you might say it's now my own "wet dream." You might say that, but you probably have more taste than me, and you wouldn't…Anyhow, good post, nice to see you, at the heights you've reach, looking out for integrity and creativity. Keep rocking.
I've been a fan of Mark Tucker's work for many years. Like many things on the internet, I initially happened across his work as a result of reading this article he wrote describing his "plungercam" DIY lens creation: http://184.108.40.206/plungercam/
I've been hooked on his imagery ever since.
Dear Editor,
Hope you are well. I am writing to you about an artist Khaled Hasan, based in South Asia.
Khaled Hasan has been documenting the interaction between people and the environment around him. He has already finished an artist residency program in Samdani Art Foundation.
Here is the his documentary work link: http://khaledhasan.viewbook.com/album/burningnaturewarmingearth
Here is the another link of his personal work: http://khaledhasan.viewbook.com/permalink/245963/1d922e78aa7a26
Here is his personal website link http://www.khaledhasan.comBest regards,
David -
I blog frequently and I seriously thank you for your
content. Your article has really peaked my interest.
I will book mark your blog and keep checking for new
details about once per week. I subscribed to your RSS
feed too. -
I'm not that much of a online reader to be honest but your sites really nice, keep it up! I'll go ahead and bookmark your site to come back later. Cheers
Robert, they vary. It's up towards the authors. Many of the letters coming up are handwritten, or hand-notated, it's about half and half. Though most on the first letters were typed. The fourth letter was a comic.
Leave a Reply Click here to cancel reply.
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Moderator: tdc2000
JimJim wrote::lol: So many people told you to eat a meal
plus #10 in UKplunk wrote:#42 debut in Ireland and apparently top 10 in oz!
I like it!kaushik wrote:http://www.youtube.com/watch?v=4Ae52Gl8pgA
Love like suicide - full
oh c'mon! you have to find the way to fall for the album! it's immaculate. Very refreshing, more cohesive than BLM and more angry! Ballads are perfectjszmiles wrote:I've heard the album one time and I am not a fan, it's far from their 4.0 quality. Maybe it will grow on me later.
This is a huge drop!Blondini wrote:UK 63 (10)


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Tag Archives: Chris Bentley
Craigslist pulls prostitution ads from Canadian websites
Ottawa and Ontario say Craigslist appears to have pulled prostitution ads from its Canadian websites after months of pressure from politicians. The San Francisco-based company's "erotic services" section did not appear on the majority of its Canadian homepages Saturday, although … read more


text:
An open letter to Reince Priebus
Submitted by Zak Carter on Tue, 01/29/2013 - 17:50Greetings Mr. Priebus, I recently heard you were asking for suggestions on how to improve our party and return us to winning national elections, and I think the answers are pretty straightforward and can be found right in our own party.
The liberal mainstream media has been running stories on the GOP having to cheat our way back to winning, but this isn't the case, and I truly believe we can win in the marketplace of ideas if we just mean what we say – and win everywhere, every time.
1. Mean it when we say we're the party of freedom and personal responsibility.
We've called ourselves this for so long, but for almost just as long the liberal MSM have called us hypocrites when it comes to freedom, and they've been able to paint a picture to America that it's only our economic freedom that we advocate. Let's stop giving them any ammunition to use on this, and start being advocates for freedom across the board. Take a stand against the encroaching police state, promote ending the TSA and warrantless wiretaps, indefinite detention and torture by anyone's definition. Promote ending laws that have given us the largest prison population on the planet and undermine our calls for personal responsibility, and promote ending the failed "War on Drugs." When we really promote freedom for everyone and quit advocating for people to be locked up when they act personally irresponsibly in our eyes but hurt no one but themselves, we'll gain Millions of new supporters.
2. Mean it when we say we're pro-life.
I'm tired of hearing the media paint us as hypocrites on this issue. If we're pro-life across the board they wont be able to. Take a stand against the death penalty and instead advocate for making prison a life in hell for those who commit murder. Take a stand against drone strikes that take place in countries we're not at war with. Take a stand against war unless we're attacked as we were on 9/11 2001 and December 7th 1941, and when we do go to war, advocate that we do it constitutionally and that it's voted on by congress, and lay out a clear definition of victory, and then advocate for the war to be fought all out , and without restrictive rules of engagement (I speak on this as an Iraq vet) so as to minimize the time it takes to achieve that victory and keep loss of life on both sides to an absolute minimum. When we do this, we can no longer be called hypocrites when it comes to being pro-life, and so we'll be that much closer to our goal of stopping ending lives of the unborn here in America.
3. Mean it when we say we want to reduce government spending.
We have been hypocrites when it comes to our calls to reduce spending. For too long we've been critical of government spending here at home while seeming to promote a vision that big government could do no wrong overseas. Promote ending foreign aid. Americans are especially tired of seeing their hard-earned dollars flow overseas to countries that are not our friends. Start cutting it there, and then end it everywhere else. Promote putting the defense back in the Department of Defense. Treating the military budget like a sacred cow has not only given us weapon systems that are overpriced and unnecessary to our defense; it's hurt our credibility that we're serious about balancing the budget. Promote cutting the budget across the board and we'll have a much easier time of making the case that we actually are truly fiscally conservative.
4. Mean it when we say we want to limit the role of the federal government.
I think we can advocate this in a way that doesn't scare off people who have become dependent on government largesse and their liberal defenders. Let the American people know that we want them to be able to have the choice between a cradle to grave nanny state and freedom from government intervention, but that we want the federal government out of the equation. Then advocate an end to the federal agencies that Ronald Reagan talked about ending such as the Department of Education and don't stop there, from Obamacare to the EPA to Medicare, Medicaid and Social Security, make a case to keep tax dollars from going to Washington D.C., that fund these programs and agencies in the first place and instead direct them to state capitols to manage these programs at the state level if the voters of the state decide they want them or not.
Let us conservatives know the GOP is serious about limiting the federal governments power; we're starting to wonder, (decades long plans to simply balance the annual budget don't help!) and you don't want us to wander!
5. Mean it when we say we support capitalism and free markets, and distinguish it from something that has been masquerading as such and isn't; corporatism.
What we have in the United States today is best described as "corporatism", and corporatism is a collectivist system not too far removed from socialism and communism, with the big corporations actually advocating big government for more regulations that protect them and limit competition from entrepreneurial upstarts with new ideas. This is going to be the hardest one of my suggestions for you to run with, as even we have become dependent on corporatism, but we stand to gain potentially tens of millions of new supporters when we do make this stand. Promote truly free markets. Explain to America that no corporation is too big to fail and that regulations that protect them need to go. Make a case for sound money and take a stand against Keynesianism and endless rounds of quantitative easing that is putting our dollar at risk. Let America know that we have their back, and we stand to become a party that can never be beaten.
We Don't Have To Cheat When We Have Ideas That Compete! We don't have to become democrat–light to start winning national elections and in the urban areas we've been locked out of winning for so long that we've given up. We don't need to water down our party to appeal to women, LBGT's and people of color. We just need to mean what we've already been saying.
In Liberty, Zak Carter
There you go again, Zak!
That's why I said once before that you are one of the leaders in our movement.
Excellent post and open letter. Just said a little prayer that the man actually reads it.
I'm still not sure about being a leader...
But I will be speaking at an event in Seattle next month!
and maybe I do look forward to being more than a pco one day:)
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serious denial
if you think that guy cares about any of that stuff more than his power
I also posted this at RedState.com....
And thought I'd be savagely berated - but holy moly! Not one ounce of hate!
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Take note DPers...
Excellent post Zak!
I'm a serial entrepreneur and liberty activist from Texas!
Thanks Rob!
I don't post often these days, but when I do I try to put a little thought into it....
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Thank you Zak.
LL on Twitter: http://twitter.com/LibertyPoet
sometimes LL can suck & sometimes LL rocks!
Love won! Deliverance from Tyranny is on the way! Col. 2:13-15
And thank you Tom!
Here's to hoping Mr. Priebus actually reads it!
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Thank you!
I'm excited about sharing these and a few of my other ideas at a rally in Seattle on the 23rd!
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Zak, just whom are you
Zak, just whom are you referring to when you say "We"?
There is no Left or Right -- there is only freedom or tyranny. Everything else is an illusion, an obfuscation to keep you confused and silent as the world burns around you." - Philip Brennan
"Invest only in things that you can stand in front of and pr
I agree with you
If people would learn to speak for themselves and give others the opportunity to agree or not I would be alot happier today. When we start talking about us we end up with dictators usurping my freedom.
Yet note the down votes of people who do not get it and think that your correction is not important.
Well it is to me and thank you.
I wrote this as a republican..
To the chairman of my party. I wasn't writing this to include sovereign voluntaryists as part of the "We" ....or anyone who isn't a republican for that matter....and even then I was just writing how "I" think "we" would have more success...by embracing liberty...I would never presume to write as if I was speaking for some sort of borg...
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I thank you for
the clearification. It looks like we agree. So how are we doing now?
Life is good!
Thank you!:)
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Greatscott Greatscott
He means the collective us . The GOP/RNC/Liberty wing members . You don't like being included in the party as part of the "WE". Add your own question if you don't like his. Create your own thread that is all about you. I I I I I
If you don't think he speaks for you. Explain Please
I like the effort put forth by that thread. Thank You
The Royal We...
That is the GOP - I wrote this as a Republican, as I've been one for a very long time....
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text:
2009 Report
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This report breaks new ground in applying a human development approach to the study of migration.
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The Strait Times
WEALTHIER countries, such as Singapore, have a leadership role in cutting carbon emissions and encouraging Asia's developing nations to go green.
This is a key message in the United Nations Development Programme's (UNDP's) latest Human Development Report.
The report warns that a window of only 10 years is left to reverse the effects of climate change - or about 2.6 billion of the world's poor will be hit by problems such as rising sea levels and melting Himalayan glaciers.
Scientists have blamed carbon dioxide emissions from industrialisation for raising average global temperatures.
The UNDP report is regarded as a Bible for crucial UN meetings on climate change in Bali starting next week, said Dr Richard Leete, UNDP representative for Singapore, Malaysia and Brunei. The Bali meetings will look at global arrangements after 2012, when the current Kyoto Protocol expires.
The report sets out a framework of targets for developed countries to cut emissions by between 20 per cent and 30 per cent by 2020 and by 80 per cent by 2050.
Developing countries can allow emissions to grow until 2020 and then aim for a cut of 20 per cent from 1990 levels by 2050.
'Action is definitely needed. Politicians who don't heed the call will be held accountable through the ballot box,' Dr Leete warned.
Singapore accounts for 0.2 per cent of global carbon dioxide emissions, emitting an average of 12.3 tonnes of carbon dioxide per person per year - among the highest in the world. Emissions per person currently stand at 20.6 tonnes in the United States, 3.8 tonnes in China and 1.7 tonnes in Indonesia.
One of the speakers, National University of Singapore Associate Professor Natasha Hamilton-Hart, believes Singapore is lacking in credibility in two areas if it is to take the lead: its high emissions per capita; and, its status as a 'developing' nation under the Kyoto Protocol.
As a developing nation, Singapore does not have to meet emission-cutting targets. The Kyoto Protocol sets these targets - cutting emissions by 5 per cent from their 1990 levels by 2012 - only for developed countries.
Classifying Singapore as 'developing' is 'inaccurate', Prof Hamilton-Hart said. The Republic should not be given a 'free ride' and have the same benefits as developing nations.
Singapore has set a target to cut by 25 per cent its carbon intensity, or carbon dioxide emissions per gross domestic product dollar by 2012 from 1990 levels - not quite the same as an emissions cut, she noted.
Singapore has maintained that its export-
oriented economy and its status as a manufacturing hub for multinational corporations will unfairly rack up its fuel consumption.
Prof Hamilton-Hart, however, suggests that since Singapore gets the benefits of a healthy export trade, it must also take ownership of its emissions.
'Many countries can make the same claim. If everyone does, we'll never get an international agreement,' she told The Straits Times.
When contacted, the National Environment Agency (NEA) said the Kyoto Protocol was 'the final text' after negotiations, and it was 'inappropriate' for the agency to comment on Singapore's classification as a developing nation.
'Nevertheless, we will still play our part to address climate change, through improving our energy efficiency as well as developing clean energy technologies and solutions,' said the NEA.
Return to the list <<<<<


text:
Password Theft at Typo3.org
The Typo3 Association is warning users with accounts at Typo3.org of a possible misuse of stored data.
In a mail sent to its account owners, Typo3 reports an unauthorized person posed as an administrator to gain access to sensitive data stored there by registered users. The company emphasizes that this was not an attack, and there is no current evidence that Typo3.org has been hacked by a known or unknown software bug.
According to the company, the attacker has been identified and legal action is being taken, yet there is still the risk that user account information may have been passed on to third parties. Typo3 recommend users with one universal password to change it when visiting other websites.
Typo3 has reacted to the leak by requiring account users to log on with a new password and its developers are working to improve security. Until this is achieved, access to the community areas has been blocked. More about the problem is explained on the T3O FAQ page.
Issue 158/2014
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New Mint Minted
Version 16 of the popular Linux desktop reveals new tools, edge-snapping, and performance improvements.
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Project Sputnik Gets a Boost
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CeBIT Call for Papers
One of CeBITs most successful forums opens the new year with a new name. The popular Open Source Forum continues in 2014 under the name Special Conference: Open Source. This year, the forum will be bigger and offer a wider range of possibilities for sponsors.
Linus Announces Linux Kernel 3.12
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Galileo board is targeted to embedded developers and educational institutions.


text:
Hi all, Just wondering your thoughts on whether I should buy a second Gigabyte GTX 580 super OC or should I wait until the uber awesome kepler in august. I can pick up a 580 SOC for $499 and for australia that is a fantastic price (usually ~$570ish). I am thinking of getting a second 580 because I am only running 1920X1200 and only using the second monitor for when I use AutoCAD for uni. Also I figure now is the time to buy because prices have really REALLY dropped recently and thought they may run out of stock soon. Cheers
do not upgrade to 580 at all,ever IMAO a sli gtx580 uses 70watts!!! at idle... the gtx580 is old news... get the 680!... or wait a year for the faster card... or go with the 7970 with it's zero-core idle mode... so if you leave your computer on all the time get the 7950 or 7970, or get the 680, and use sleep mode.
around $700AUD :/ where as i can get the gigabyte 580 SOC like my current one for $499. I know OCed my card performs similarly to 7950 OC at my resolution in most games. Keep the suggestions coming people
bump, I'm still undecided now whether i should drop cash on another 580 SOC, a 680 or wait until 'the apparantly' uber awesome kepler v2 comes out in august. Argh, decisions.
I agree with the statement above. it normally would be best to wait 2 to 3 gens before upgrading to a new model card or set of per set, and Honestly I wouldnt wait for Kepler v2 or the AMD refresh either.
Duuuuude, screw waiting! 2x 580s is epic performance! Well above a 590... come on man... less thinking more buying, if I waited around for 'xxx company to bring out their next gen' I'd still be with pentium 4.... 10 core notebook intels are only a few years away right?!? Please....
haha well I think I may go the 580 sli route seeing that its $500 (for SOC) versus $700 for reference 680. I'm wanting to upgrade because I was planning to upgrade my car's spark plugs but apparently they are already of a high quality (BOSCH platinum) so not much point.
yeh but the NGK ones i found on the citroen racing boutique, are 120euro + shipping and it isn't an easy removal in my engine unfortunately. The head of service guy told be to hold off a little bit and try a couple of other things first before attacking the engine. So I am getting a header back supersprint exhaust installed on monday morning (yes it includes the high flow cat). Also I thought the same thing as you about the bosch plat. plugs but yeh i was recommended against it. Oh and I never said they were high-end only that they were of high-quality. Also I am a uni student so I don't have a steady flow of income haha.... textbooks >=( Here's the link for them if you're interested. http://boutique.citroenracing.com/product.php?id_product=3650
Iridium is in same Family as Platinum but is a Harder Metal, thus smaller electrode inside the plug thus less voltage required to fire thus less strain on the ignition system overall- so in a sense it creates durability. I have the truck i got due to ease of repair when it needs it, only thing that majorly will change is the ignition system will be fully electronic in a year since its one of the last of the Distributor Ran GM Engines. Take ignition off 2008 Model LU3 Vortec 4.3L and put on 2003 Model LU3 Vortec 4.3L
Another 580 is the obvious choice. I really don't think any high-end Kepler will be out until the 8000 series from AMD.
Yeh I was reading up on the DS3 forums about the smaller electrode bonus and another advantage was a more responsive engine apparantly. Yeh and I doubt they will be as powerful as two SOC 580's too. Thanks, I had a feeling the rumour of the new kepler was fake seeing that the gtx 600 series would have only been out for a few months.
I Also Heard that directly sending a ground wire from the throttlebody to the chassis or engine block does inprove throttle response from a deadstop. Not 100% on that one though id wait atleast 2 gens before upgrading the 580, so in a sense that would be the Radeon 9K HD series
Nah, for single card solutions when GK110 will be out and the 8000 series, the 580 will be history. For now and probably all this year it still holds its own. SLI is a different story.
Sell your current 580 to help justify the cost of the 680. Wait a month or 2 of saving and then score a 2nd one. EDIT: Alternatively, sell your current 580, purchase a 570 and a 7800 series. SLI the 570's in your main rig. Nevermind not worth it
yes it does not matter if you do not have A/C in your house... but wow, with dual 580's you are looking at a 500-750 watt between average and maximum usage... if you are have A/C in your house you are paying twice for the electricity that your graphics card uses... once for the power your card uses and twice for the power to cool it (though i think it is even more than that because it is alot easier to heat something that it is to cool it... entropy being what it is...) if australia gets most of it is power via nuclear or you are using "green power" then it is moot point... just sayin'
Did you read what Egg Said?- read the quote below so dont worry about it. 500s are far better than the 400 series in power use.
hmm i'll look into that ground wire idea. And yes thats what I was thinking with the 580, to sli them and then wait another year before upgrading. I'm a bit of a GPU whore these days haha. Usually get between 8-14months on my gpu's. Also the 570 in my miniLAN rig was in my main system and i thought about sli 570's or upgrade to 580 but chose 580, just because i didn't have to buy ANOTHER gpu for my mini rig. thanks again for everyone who has contributed I think I will SLI my 580 SOC, it just might take some time as i am a bit low on funds haha. I would wait but, computers just keep getting better and better and sooner or later you have to jump aboard and buy something. Otherwise you would be waiting forever!


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SOURCE Al Yah Satellite Communications (Yahsat)
KAMPALA, Uganda, October 14, 2013 /PRNewswire/ --
YahClick offers business users free modem, free YahClick dish and reduced installation charges
YahClick Service Partners truIT, and Yahsat, the Abu Dhabi, UAE based satellite operator, are working together to reduce the entry costs of acquiring YahClick high speed, reliable and cost effective satellite broadband internet services.
Following on from the positive uptake of the service in Uganda to date, truIT in partnership with Yahsat are offering businesses free equipment and reduced installation charges for selected YahClick Business service plans up until December 19, 2013. These businesses will only be charged the monthly subscription fee resulting in a saving of up to $ 1,000.
By increasing connectivity across the country and enabling organisations to improve their communication via high speed and reliable satellite broadband internet, YahClick helps businesses flourish locally and internationally.
"YahClick has been received well in Uganda and we are now in a position to offer organisations special perks and offers, aimed at helping businesses thrive. Businesses have a lot to worry about, and good quality, affordable broadband internet shouldn't be one of these worries. YahClick is designed to help drive regional economic development and empower individuals and communities to achieve their dreams, regardless of their location," stated Shawkat Ahmed, Chief Commercial Officer, Yahsat.
Launched in late 2012, and now operational across 12 markets, YahClick provides satellite broadband internet connectivity to businesses, home users, government entities, and non-governmental organisations, helping bridge the technological gap for unserved and underserved communities.
In Uganda YahClick business subscription prices start from as low as $185 - for speeds ranging from 1 Megabit per second up to 15 Megabits per second, with free equipment and reduced installation charges on most business subscription plans.
Andrew Jombwe, YahClick Project Manager and Chief Operations Officer for truIT "Internet penetration in Uganda is still emerging and with YahClick, businesses can rest assure that their connectivity will be reliable, wide reaching and great value for money. This promotion is a great way for businesses to invest in technology that provides higher connectivity at cost effective rates, enabling them to own the tools that will help expand their business locally and internationally."
Ahmed added: "Today's global economy is powered by connectivity and it is important for businesses and government entities to minimize any risks associated with internet down time. Satellite solutions such as YahClick are independent of in-market terrestrial connectivity availability or reliability, and are therefore rapidly accessible in the most remote locations and with minimal downtime. The YahClick offering is the perfect solution for businesses looking for highly reliable internet services no matter where they are or the condition of their in-country terrestrial internet services."
YahClick is beamed through Yahsat's Y1B satellite, which was successfully launched in April 2012. Y1B is the first satellite in the region to offer internet connectivity through Ka-band multi-spot beams, with reusable frequencies to maximize spectrum efficiency. YahClick will be fully operational across a coverage area spanning 28 countries throughout the Middle East, Africa, Central and South West Asia, in partnership with more than 30 leading in-market Service Partners.
About Al Yah Satellite Communications Company PrJSC "Yahsat
Yahsat provides multipurpose satellite solutions (government and commercial) for broadband, broadcast, military, and communications use across the Middle East, Africa, Central and South West Asia. Based in Abu Dhabi, UAE and wholly owned by the Mubadala Development Company, the investment vehicle of the Government of Abu Dhabi, Yahsat is the first company in the Middle East and Africa to offer multi-purpose satellite services:
Yahsat's first satellite Y1A was successfully launched in April 2011 and the company's second satellite Y1B was successfully launched in April 2012.
Contact: Nadeen Qablawi - +971-4-3344-930
©2012 PR Newswire. All Rights Reserved.


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A fun Alley Oop move gets you past the first clip. Then up and left around the arete to snag the huecos, then back to the prow to finish. For bonus points avoid the huecos out left and go straight up the arete at the seventh bolt.
This is left of Turkey Jerky, see the topo photo.
11 bolts to ring & chain anchor.
Great route! Makes you think twice at crux!
Pretty clever route! Crux move was interesting and off balance. Holds are solid. Consider a long draw for the bolt around the corner. Nice work!
A longish draw might be helpful on the 7th bolt (around the corner), but the real key is to flip the rope around the arete after clipping the 8th bolt. Otherwise there's some rope drag. Fun route! A crank at the start, cool undercling moves to a ledge, and a devious little crux on good holds. Well worthwhile.
I was surprised at how much fun this route was.... The start is a pumpy little jump, but then the nature of the climb changes and it goes up a long way on interesting moves.
This has the best start!!! I would go back just to do the start, kind of a bouldering move...but well protected and then the climb changes. Very fun.
Very nice! Good variety for a single sport pitch.
Definitely want to use some longer draws on the upper arete. Without the extra wiggle room, you can't really get the rope to run nicely. The shorter draws won't allow you to flip the rope back to the right side of the arete.
Fun climb, but soft even for 5.10-, maybe even a little contrived at the crux. The moves around/onto the arete seemed .9 at most. Not sure why the crux clip was on the face left of the arete proper. Seems like it should have been on the right side face of the arete in line with the other clips on the route. This would alleviate the need to use a longer draw and probably make the moves up the arete more 5.10ish. Then again, maybe I just did it wrong. I got suckered into using a couple chalked holds left of the arete while using the positive holds on the arete with my right hand.
Easiest possible way, .9, but if you pull the direct arete and don't step left around the corner, pretty solid .10 so I'll go with .10-.
Super fun route! Definitely leave a longer sling on the 7th and/or 8th bolt to avoid rope drag.


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Dover Race
Well, obviously, the SHR camp needs to work on a Dover setup. Neither had enough speed to do anything. Had to be a long, drawn out, boring race. I still don't understand how you can run so well on similar tracks, and then go to some and completely not be a factor. Most boring race I've ever watched I think! Ryan needs to get back on a top 5 finishing spree. These guys with the wins are surely going to knock some folks out of the chase. I wouldn't want to be torward the bottom.
Rocketman is ready to Launch!!


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STANFORD, Calif. -- Despite winning its first significant test of the season rather convincingly, No. 5 Stanford had some explaining to do after its 42-28 victory over No. 23 Arizona State on Saturday night at Stanford Stadium.
The Cardinal (3-0) dominated the Sun Devils (2-1) for three quarters, rolling to a 39-7 lead entering the fourth quarter.
But Cardinal coach David Shaw decided at that point to take starting quarterback Kevin Hogan out for the next two Cardinal possessions, believing the game of out of reach. At the same time, Stanford's defense, which had been impressive until then, suddenly could not handle Arizona State's hurry-up offense.
Stanford went three-and-out on consecutive possessions and ASU quarterback Taylor Kelly threw three touchdown passes in the fourth quarter, reducing the deficit to 39-28 with 6:18 still remaining.
"Once we got the tempo going, we were finishing drives," said Kelly, who was 30-for-55 for 367 yards, three touchdowns and two interceptions. "We kept the momentum and fed off each other."
Stanford then recovered the onside kick, and Hogan returned. Hogan, who was 11-for-17 for 151 yards, two scores and an interception, helped Stanford get a field goal on that possession to put the game away.
"I am not going to apologize for a win," Shaw said. "We could care less about style points."
He admitted that Stanford did not play well in the fourth quarter but did not think the quarterback change was part of the problem.
"I'll take the heat for substituting the quarterback," he said. "Quarterback was not the issue."
Shaw faulted the blocking and missed assignments for the failures that helped the Sun Devils make the game competitive at the end.
Despite the Sun Devils' comeback, Stanford never seemed to be in serious jeopardy of losing the game.
Stanford rolled up 240 yards on the ground, including 95 by Tyler Gaffney. Arizona State managed just 50 rushing yards and had just 7 yards on 13 attempts in the first half, when Stanford took a 29-0 lead.
An interception by Cardinal defensive end Josh Mauro set up the game's first touchdown and turned the game in Stanford's favor. The 282-pound Mauro returned the pick 25 yards to the Arizona State 17-yard line, and three plays later, Hogan threw a 17-yard touchdown pass to Ty Montgomery, who had two touchdown catches.
Stanford drove 90 yards in nine plays to make it 13-0 late in the first quarter, and Anthony Wilkerson scored on a 12-yard run to finish a 72-yard drive that put Stanford ahead 20-0. Hogan's 30-yard touchdown pass to Montgomery with 4:49 left in the second quarter made it 27-0.
Stanford added a safety in the closing seconds of the half when Matt Haack punted the ball into the back of one of his blockers. The ball bounded back into the end zone to make 29-0.
"They're a championship-caliber team and we weren't ready," ASU coach Todd Graham said. "We were embarrassed by that first half by all the mistakes we made. I apologized to the players for not having them ready. Stanford was better prepared."
ASU scored first in the third quarter, but when Gaffney scored on a 16-yard run in the final minute of the third quarter, the Cardinal had a seemingly safe 32-point lead.
Then Kelly threw touchdown passes to Chris Coyle, Jaelen Strong and Marion Grice to make it game and cause Stanford fans some anxiety.
"In the first half, it seemed like everything clicked," Stanford defensive end Ben Gardner said. "(But) there's definitely a little bit of feeling of disappointment. We've got to take more pride in playing out style no matter what the situation."
NOTES: Stanford all-conference safety Ed Reynolds was ejected in the fourth quarter for a helmet-to-helmet hit on quarterback Taylor Kelly. Unless the conference reverses the ruling during its film review of the play, Reynolds will be suspended for the first half of next week's game against Washington State. ... Arizona State NT Jaxon Hood left the game in the first quarter with an undisclosed injury. ... Heavy rain fell in the hours preceding the game, but the rain stopped and the sky cleared shortly before kickoff. ... Stanford won its 11th straight game, which represents the second-longest active winning streak among FBS schools. Ohio State won its 16th consecutive game earlier Saturday.