text:
We need to play again, so that you can give me a refresher course on the power of the Mongols.
We need to play again, so that you can give me a refresher course on the power of the Mongols.
I faced the warth of MadDjinn of the mongols the other day... he was pretty good.. i was japs and 4th in tech race for a long time coz of crappy start and war with other japs and megacity plans. MadDjinn you were good with your horsemen attcking behind enemy lines with your extra movement. Good to see someone playing well with mongols!
But i dont know why everyone quit that game around 1000 AD so i rose from bottom to top after that
Last edited by bravo1717; 04-14-2009 at 01:26 PM.
Luck was with me tonight. I played three FFA games, going random in each. I got the Arabs in the first game playing against Japanese, Zulu, Germans and Spanish AI. The Zulu and Germans both settled their capitols in weird places and then quit. I put together a couple of horse armies and took out all the AI, but the Japanese found the Knights Templar and took Tripoli. I killed the Knights and got Tripoli back with my horses (yay Fundamentalism!). I eventually found Japan on an island and tried for Kyoto, but lost one army to Japan's archers. The Japanese player got Feudalism and killed the rest of my horses (but it was kinda close, I briefly had a Great General). Anyway, I had the whole continent compared to the Japanese player's one little island. All I really had to do was make sure the Japanese knights never made it to the mainland or at least kill them if they did (I had a few vet Legions ready). The Japanese player quit shortly after that.
I got the Russians in game 2 against Americans, Zulu, Greeks and Chinese AI (didn't last long with the Zulu around). The Greek player quit early, but the Americans and Zulu fought all game. I kept a low profile and expanded to islands. While my opponents spent their energies on engines of destruction, I researched Industrialization and Corporation, never bothering with tanks. I eventually got an economic victory with neither the Americans nor the Zulu gaining the upper hand in their war. Very lucky for me. The Americans culture flipped two of my best cities and took another with tanks, but that was about the extent of my interaction with them.
I discussed game 3 in the English strategy thread. I'll only add here that it's very unusual to find myself in the modern era having only settled three cities (including my capitol) and to go an entire game without ever using the Republic government.
I see this a lot and have to wonder... does anyone build/buy temples anymore? or does everyone leave that to the free stuff (Arc, Monarchy, Impressive Cathedral)?
seems if you want to make nice cities, you should build some sort of culture to prevent GA flips. At least in the cities you want to keep.
I do when I can in MP, and it keeps me a little ahead of everyone else in culture so that someone else is the default target.
Last edited by MadDjinn; 04-17-2009 at 07:23 AM.
I had a temple in the city he flipped. Also, I had just gotten a Great Artist and had just been given the option to flip a Greek city. I chose that but instead my city was flipped and the GA was settled there and I didn't get the Greek city. So I lost my best city (was larger than my capitol with more buildings thanks to fish and cattle resources) and the GP I'd just received.
At this point, I've been culture flipped enough times that I don't really let it get to me. I just try to have enough cities that the loss of a couple doesn't really matter that much. Losing a city to culture is better than losing to tanks because the my enemy isn't going to have a Great Artist factory, but probably will have a tank factory. In this game I lost cities to both GAs and tanks. I'm kind of crappy at the early game and much better at the late game, so I'm used to having to come from behind. Most people I play are good at the early game and either so-so or terrible at the late game. It all evens out (in my favor).
Keeping my cities is nice. Winning is nicer.
that is horrible, getting flipped in that case. i had an awesome h2h game last night as americans vs. arabs. i almost won early, taking tripoli, and losing my horse army to his warrior army in the indian capital he took. then he drove me out of tripoli. after that i turtled in my 2 mainland cities and went to the islands. i was behind 10 techs and about to concede, but i started closing the gap and eventually got in the lead in time for some of the best bonuses. i though we were sprinting to the finish in dem. when he dropped 8-9 tank armies off with a battleship fleet next to washington. i had a mod inf. army with engineer and loyalty and luckily had my other local city building a wonder. i built a road and changed to inf. he attacked, then i would get a chance to form an army, he attacked more, i managed to move one in, etc. in the end i barely held him off and accepted his surrender with mutual respect.
Yeah, it seemed mightily unfair at the time, but my favorite way to win is to get good and bloodied along the way.
Probably I was just a victim of the Americans not having found any of the Greek cities yet. You can't flip a city you can't see.
I'm still relatively new at this game and these threads are really helping me. I played 3 FFA games last night while only winning 1. I don't know why but I enjoy using the Egyptians. I can tech very quickly with them. Colossus or not. I'm not a good "rusher". I prefer to expand and play peacfully. But I am good at stopping the rush. I will talk about the games I lost. The game I won I just jumped out to a massive tech lead and everyone quit. HG was my starting GW in that game. The 2 games I lost were very similar. Aztecs, Chinese, Germans in one game, and Aztecs, Chinese and Zulu in the other. HG as starting wonder in both games. First game I had Chinese directly above me and Aztecs very close to the East. I found 1 hut before the aztecs had armies at my door. I already had an archer army within 15 turns. He attacked immediatly called it off and no upgrade for me. I hate that. Aztecs then left me alone and headed north. I was trying to build more defensive armies to stop more impending rushes. Within 10 turns Aztecs had captured Beijing and the AI controlled Indians. He found Angkor Wat, got the GP and went to Democray. He jumped to a massive Tech lead and I couldnt recover. I tried to hang in there but he had tank armies while I was still researching gunpowder. This Aztec player was a top 20 player. 2nd game was the same. I stop the rush against me, but other players fall to the rush. The rusher gets extra cities and I have trouble keeping up. What is the way to research? BW first or do most people research HBR first and get the armies out there? I guess it depends on who you are playing. A couple of Zulu players and BW first is probably a given. I think all in all I have to get more aggressive.
Getting more aggressive can be a good plan. Depends on the situation. Getting Bronze early when you are Egypt is often wise, but if you can pull off a horserush, so much the better. Egypt has some advantage there with all the starting wonders except Stonehenge.
You got Hanging Gardens in three of three games? Lucky. I always get Stonehenge or the Oracle (this is really good on SP, but maybe not so much against good players in MP).
How many cities are you building? You don't mention anything about that. Sometimes you can expand enough to get a solid tech lead and then you just mostly have to defend or you can go on the offense with advanced units if you want. Really, the Aztec player going straight for Democracy says to me he's not the best player. In the ancient era (when Angor Wat gives you the Pyramid), you should always prefer Republic to Democracy (or Fundamentalism if you're still rushing).
I've had games where a rusher takes three capitols. At that point it basically comes down to whether he knows how to play the middle game. Many of them don't and you can out-expand and out-tech to crush your enemy. If your enemy does the middle game well, then you have an uphill battle to victory. You can win, but it's not easy. If you can get Gunpowder before your enemy has Combustion and get the Industrialization bonus (this can be done even when trailing in tech because Combustion takes so long to research), you'll have a shot. At that point, get Corporation, Mass Production and (maybe) Communism and you're well on your way to an economic victory.
Thanks for the advice. Yes HG in all 3 games was very lucky. Almost like being the Chinese. I usually get The Oracle. In the game where the Aztec player got AW, I only managed to expand to 5 cities. 2 island cities. He had a lot of offensive pressure so I was busy trying to build defenses. Perhaps he knew he was well in control when he went to Democracy I had 8 or 9 techs to his 11. I only had 2 cities this time. He must of had 5 or 6. 3 from the AI/Chinese player. He jumped out to a 22 to 11 tech lead. He had cruiser units quickly and pretty much cut off my expansion as I didnt even have Navagation yet. The only reason I know he was a top 20 player is because I looked up the rankings for FFA. He was 13th or 14th. I hope this doesnt mess up my matchups. I've had to change my PSN because on my old one I couldnt get 1 player in a FFA or team lobby. Generally though I expand to 9 or 10 cities. Should I be expanding more? By the time I have 10 cities, I'm producing massive amouts of science and the game is almost over. I've read threads about people expanding to 15-20 cities, but I dont know if I could defend them all or keep them from getting flipped.
look you doing good you cant expect to win every game and azteck is the cheapest civ from all other civs if he starts near you game is over there is no chance for you to get any golds or to expand in peace .
Yeah, more cities is generally better. Put a city every place you possibly can, especially islands. Having one or two mainland production cities is fine, but you just really cannot have too many science or gold cities. Just practice expanding and you'll get better at it, but you should always set a goal to have as many cities as possible.
Defense can be tricky, but all too often your opponents will let you get away with bloody murder and you barely have to defend a thing. Otherwise, just set your cities to build archer armies before setting them on libraries. Archer armies take only 15 turns working a single forest. Not bad. You won't tech up as fast as you would if you were rushing libraries everywhere, but that's okay. You may have a bunch of dinky cities spitting out 2 science now, but by the modern era, those cities are gonna be awesome.
As for culture flips, just don't build your city next to Paris. Culture flips can be a pain, but you won't experience very many of them most of the time. Also, you have a little culture boost with your free wonder so a lot of the time the flip will go to another civ (if there are any). But just think about it. You have three cities and one is flipped. How bad is that? You have twenty cities and one is flipped. How bad is that?
Of course, if you're absolutely killing with 10 cities, then that's fine. There's no reason to keep expanding if you don't want to. Just make sure you wrap up the game quickly so nobody comes from behind and beats you by out-expanding.
As for the Aztec player, don't know a thing about him and it doesn't matter anyway. In general, I would say a player who is satisfied with 6 cities and switches to Democracy is not making the most of things. In your case, maybe he felt he could keep you from expanding too much. Still seems risky to me. If I were that Aztec player, I'd either go Fundamentalism and try to take you out by dropping like 5 vet horse armies at your doorstep (this will work) or I'd expand to like 30 cities and watch you quit when you realize you're 25 techs behind. I guess whatever works is fine though.
playing as americans against a highly ranked spanish player i learned a valuable lesson. its early and i've already fallen behind 3 techs. my chance to catch up is an a.i. aztec city with my ninja horse army and militia blocking production. there is a 2 fish/ dye 1 square island right off the coast so i'm going to take the cap then rush a settler to get back in the game. i attack with my wounded army even though i still have a 6-2.5 lead. of course i lose and am buried from then on. moral of the story: don't count you cities before they are hatched. heal the stupid army first. arrrgh!
If you are winning with the Mongols in ranked MP, then yes, it has to be noobs. You will never beat a good player w/Mongols, period. They are competing w/French for worst-civ for MP.
But more power to you! I think it's great that someone else likes the Mongols!
best regards,
I used to agree 100% with your moral & still do in general but after watching my son play, I'm not so sure. Often times if you wait 1 more turn, they are able to rush another unit, make an army, build a road & send reinforcements, etc.... You took a small risk in making a 2:1 odds attack & saving a turn when things are in the balance can make the difference. I think the moral is that sometimes you win, sometimes you lose & you have to weigh all the risk factors across your empire & compare to your enemies empire to see if it's worth the risk. If you feel it's a potential turning point in the game & waiting another turn could end that opportunity, you've got to be willing to "risk it for the biscuit" as my son likes to say. More often than not, he wins so he can't be all wrong.
best regards,
I think the French are worse. I have won a few FFA games as the Mongols and beaten at least one player who was higher-ranked than me.
Playing the Mongols, there's a danger period where any fast rusher is a real threat. After that, they can be quite good. With some luck, you will have more cities faster than anyone else. I've had six cities in 20 turns a couple of times.
to this point, i am by no means an exceptional player but do win more than i lose in ranked. i lost to his mongols with my americans in the 1 time we matched up. so to sum it up, a very good player with mongols can beat an average player with top civs. noobs are a whole different catagory. like the spanish guy i played who settled his 2 cities in a small triangle off from madrid. meanwhile he cruised the map getting artifacts. i guess he didn't get the memo about finding 2 whale islands.
I personally also like the Mongols better than French but they are so hard to win with against good players, virtually impossible.
It's key for the Mongols to survive the ancient era but can be difficult due to scarcity of gold. If you can have a couple of horseman armies in Medieval, they have a real shot at winning & can settler steal better than anyone as well as do hit & run tactics. You also need some well-placed cities near mountains for late game production which can be devastating w/Mongols.
However, a good chinese player will crush the Mongols virtually every time.
I've come to the conclusion that the Chinese are almost unstoppable in the hands of a good player due to their flexibility which allows them to adapt to anyone as needed. If their expansion isn't stopped early, they are going to dominate the game the longer it goes on. They can defend against rushers, can tech better than anyone, can spy spam folks for GP, etc....
The only times I've seen a good Chinese player lose is when they are hemmed in early in the game. Otherwise, it's simply a matter of time.
Note, good chinese players defend their cities. Poor Chinese players over-tech & are vulnerable to attack & there are LOTS of poor chinese players. I can't tell you how many times I've seen Chinese players tech up to tanks immediately only to lose due to poor defenses. It's kind of amusing actually. Tech-alone will not win games usually. Lots of people don't realize this.
thanks & best regards,
A good Chinese player will crush any civ virtually every time. Their bonus is basically "the Chinese are 50% better than any other civ." This doesn't really say anything about whether any other civ is any good.
The real weakness of the Mongols is that if you end up being a rusher's first target, there's not very much you can do. Even if you research Bronze Working in time, you probably don't have the gold to rush archers. MadDjinn's strat of getting horse armies appears to be solid, but it seems difficult to get the armies together fast enough to defend the homestead (and alas, he stubbornly refuses to write a strategy).
So if you don't get rushed and find some barbs, you're be in good shape. Just like with Egypt; if you have a good wonder and some deserts, you're in good shape.
if you're settler stealing then you really need to relook at the Mongols best bonus again.
and please expand as much as possible with the chinese. it helps me win
@elfthrasher: I'll be writing a strategy guide sometime soon. (I'm doing it in my head atm). but unlike the other guides, I need to discuss more about the strats that the Mongols opponents are using. Ie, how you deal with a tech&turtle player is very different than how you deal with a mass expander player.
and well, the usual opponents on MP are starting to purposely counter me now when I play mongols, so I've switched it up a bit for now
I'd like to see the strategy guide. Yes, over-expansion is a common error w/Chinese. However, good players don't make this mistake so by all means bring your horseman army to my city & watch it get destroyed.
Yes, 50% trade is very nice but you've got to be playing horrible players for them to allow you to take their cities. I can't imagine ever losing a city to the Mongols as it would require a complete breakdown of any rational thought. It's going to be virtually impossible to have a horseman army at their door prior to 2500 BC & it's bonehead easy to have an archer army by then or rush one if needed because unlike the Mongols other civs actually get $$. There are much better horse-rushing civs than the Mongols.
I know you like the Mongols which is great but to suggest a good Chinese player can be beaten by a good Mongol player implies you aren't playing good players in my mind. There is simply no comparison between these 2 civs & a good Chinese player will kill a good Mongol player, every time. Feel free to rent a 360 so you can experience this first-hand.
best regards,
if you're making archer armies and walking settlers out, then sure, it's harder, but you're spending a lot of time building archers so your expansion is much slower.
besides, it only takes a few horse armies to get through a single archer army.
Nevermind how long it takes for the Mongols to build several horse armies! By that time, we've got bombers/tanks! Never mind if we decide to attack a Mongolian city, will it have any defenses?!? C'mon man, I know you love the Mongols, but you're playing the ostrich & putting your head in the sand.
The only way to settle this discussion is through a H2H tournament. Let's say best of 7 so it's not some "luck" thing so neither of us will have an excuse. Rent the 360 + game for a weekend & use a free 1 month Gold membership, if you win 4 of 7, I'll reimburse your cost + you'll have the satisfaction of victory. If I or my son wins 4 of 7, you keep playing the Mongols on your PS3 but realize the Chinese can eat the Mongols for breakfast, lunch, & dinner & you've been playing guys who don't know how to use the Chinese. Or we can beat you with the Spanish, or the Zulu, or the Aztecs, or the Americans, or the ... (except the French which also suck for MP).
If you're game, private message me & we'll set something up that works for both of us. It would be fun in any case!
thanks & best regards,
well I already have a X360 and a gold live account. speaking of which, I think some people miss me there... been months since I turned it on.
I really don't understand how you think that Mongols are that bad. either that or you never really tried to use them.
the Chinese are one of the (if not the) best civs in the game. yes they'll win most games. but I'm saying that they aren't invincible.
maybe if I'm bored some day I'll rent the 360 version of the game.
I'm not suggesting the Mongols have an advantage versus the Chinese and I don't think MadDjinn is either. I fully expect the Chinese to win that matchup. That being said, the above is a bit of a strawman.
Yeah, Mongols will probably not have a horse army at somebody's door in 15 turns (theoretically possible, but not gonna happen often). That doesn't mean horse armies are useless. If the Mongols are not the first target of a rusher, the Mongol horse army can probably take out the enemy army. Even before extra movement, the Mongols should have the advantage by knowing the turf better.
I never see players sending archer armies along with settlers when they expand. I don't think I've ever seen it. Sometimes they send a single archer. Usually they just walk the settlers, sometimes to a location where there's already a fortified archer (at least that's how I usually do it). Then when the city is founded, there are few turns before there's an archer army, even if archers are being rushed. Even a non-vet horse army has an opportunity here.
So consider Mongols vs. Chinese expander. The Mongols get two huts and put together a horse army. The Chinese are cautious and make archer armies in their first two cities. Nothing bad happens to them, so they settle a third city on the mainland and work on archers there while sending another settler to the islands on a galley. The Mongol heads to the Chinese, taking another hut along the way. It's maybe 1500 BC now. Reasonable? The Mongol gets a little lucky and wins that 3rd Chinese mainland city.
So now you've got the Mongols with three barb cities, all of which are small right now, but which may turn out all right (not all barb cities suck) and a nice 3 pop city with +50% trade (so up to 9 beakers with three sea tiles and you know the Chinese love sea tiles). The Chinese have two cities, but will take some good island spots real fast. The Mongols have the only offensive army around and will make it tough for the Chinese to expand any more on the mainland, thus they have more space to spread out. Oh, and the Mongols got a tech from the Chinese on taking their city.
Okay, it's contrived and the Chinese still have a real shot at winning the game, especially if they get a number of good island cities. Heck, I've won games without _any_ cities on the mainland with weaker civs than the Chinese. My point is just that the Mongol horse army can keep things close. If the Mongol player had just gone for defense and expansion, he might get an okay start, but before long the Chinese will have many, many more cities. Then half price libraries kick in and it's all over except for the sound of tanks rolling through Mongol streets.
that's the crux of it.
and well, let's not discount the Mongols grabbing a boat and wandering out to those islands as well to pillage multi-tiled islands. (even I wouldn't suggest hitting 1 tile islands).
everything depends on staring positions. if we're in H2H there's 3 AIs around. both players will likely rush one (unless very unlucky on start positions) before the AI gets to archers. which means that there's more targets out there for the Mongol, not just the chinese cities. though, the AI sucks at expanding, even if it's the Romans.
All I need is 2 maybe 3 nice barb huts (1 grass, 2 forest) and I can get many horses out fast.
but.. it's the luck of the draw for the mongol. I played one game last night where my cap had 3 grass and 4 forests. the *only* other hut in the region had 3 grass 4 forests. that's some nice production. unfortunately it was the only other hut in the region and the guy I was playing was Aztec. he started 10 tiles away and went in the right direction to find me, so the game didn't last too long.
I played a different H2H game against a Zulu player and he rushed me relentlessly. thankfully he started far enough away that we met in the middle of the map, after I got 3 barb huts and took out the Russians. He really did try to rush me, but there was 2 choke points (other than the Roman city) where he could come through. I dropped a vet warrior army on the hill of one and left the other open. he took one of my small hut cities, but I took it back shortly thereafter with a horse army. After that, we played cat and mouse with him trying to get me to commit my units by him backing up then coming forward later in the turn. unfortunately for him I'm more patient than he was and I got to medieval so my horses went 3 tiles and his Impi's only 2. I ran him down easily at that point. too bad he only knew how to rush and didn't know how to make defenses, as he left his cities near empty most of the time.
imo you have to try to take under-defended cities with mongols. it is their potentially best bonus. it is not a stretch to think that people don't start cities with archer armies in place.
I think we all agree that the mongols would typically lose agaisnt two evenly-skilled players with mongols vs. china. not every times, but probably close to 8 or 9 of 10 matches should go to china...
the thing about using any average or less than great civ versus a power civ is that you got several factors playing into whether the "weaker" civ comes out on top:
1. the skill levels of the players
2. the layout of the map
3. the flexibility of both players. The weaker civ player has to be more flexible and adapt faster, whereas someone using china or zulu can usually dictate their strategy regardless of the map or what strat their opponnet is using. this is kinda related to skill, but when you find a zulu, american, chinese or other power civ player that wins a lot of games, a lot of times they stick with their "tried-and-true" strategy to a fault. Taking advatage of this with a weaker is civ is often the key to success.
4. luck of battles,
and there's more things too...
this is what I have learned from runs with the Russians, French, and Indians. The indians can be quite powerful, but also putrid with the wrong map, and they require a lot of skill to play with....
I'm actually starting to put the Mongols above the Russians and French as far as overall strength... Much like the Indians, they take lots of knowledge and discipline to be successful. Flexibilty is crucial, because you've gotta a lot of crappy assets to defend, but you need all that **** to succeed. It's tough, and you've gotta anticipate when to defend like mad, and recognize the window you have to rush and bother the other guy a few turns a head... Mainly it takes practice, and my Mongol skills are probably no where near that of Madjinn, but they are fun civ to use, and I'll be trying to play with them more...
I'm really starting to think their best bonus is usually the %50 from captured cities, but a close second is the +1 movement with horsemen. The horsemen in the medieval era is usually the line between winning an losing. Against weak opponnets, it's really easy to strike quick. Against tougher opponnets it's more about disrupting expansion almost like impis do... But the real clincher has to be managing all those crappy cities... Learning to use them all in unison or individually is a skill I'm still mastering as far as when to go in and out of these two modes..
I hope MadDjinn can write something up soon, it'll be nice to try out another "crappy" civ and learn to spank all those ppl that use the same civs all the time... (maybe i'll see some mongols finally beat my main account's single minded spanish).
yeah, I agree. But from reading interviews and talking with those connected to 2K and those who are into the other civ games moreso than this one, a lot of them don't recognize the imbalance....
Listening to the "RevCast" that they have over at the apolyton website, they don't realize which civs are powerful or not... They included the Russians into the discussion. I think a lot of people get caught up into the "every civ has it's own qualities, so they're all equally powerful", but we know that's not the case.... Maybe for half the civs you can make this type of arguement. But to include the Russians, the French (on other threads on this board), and the like, it's really a joke...
but this is the first time they've done a fast paced civ like this, and I hope the changes to the next installment doesn't slow the game down even more like they did in the PC series. for example, I wouldn't want pollution or corruption or and thing like that to slow down the game too much... the game should still be about winning powerfully and fast, but they should make a choice between balance or not.
I kinda like the fact that there are civs that are fun to play with, but really hard to win with.... I get more pride out of the game winning with a civ like the Mongols or the Russians as compared to winning all the time with the Chinese or Americans...
if only the mongols got to use the tile that the barbhut is settled on... then they'd be powerful...
as is, it's one of the hardest civs to play. which is likely why most people refuse to play them and therefore don't understand them.
the +1 for china is a huge advantage, but it's really only that much more powerful if people are leaving them alone.
we had a sweet game going today but it got cut short due to Rawjos having to leave which then caused me to freeze... (good timing since I had a phone interview at that moment).
Rawjos took the Spanish (funny ) and started on the other side of the mountain ridge line from me. radinski had the Americans and started on the other side of Rawjos. bravo took the Japanese and started on an island above the main continent. the AI was India which started beside me (so I had it all to myself).
I had 2 cities right on the mountains that were growing pop quick, and my cap hit 15 pop (via HGs at 10 pop). I had ~10 cities when we froze... 2 from the AI and 2 from rad. sad part was that rawjos abandoned the mainland so I had the entire main continent to myself (except for his cap) which rather sucks. I don't like going republic and making my own cities as the Mongols.
there was only 1 useless barb hut city (no food). I didn't even want it but rawjos got owned by the barbs lol.
I was keeping within 2-3 techs of both of them, and picked up the Literacy and University boni, along with railroads. (just missed engineering).
I was starting to consider a non-dom win, maybe culture but likely tech or gold. I could produce anything I wanted since I had mass mountains, lots of pop and communism first.
only annoying thing was that rawjos kept getting GS's :P 3 in a row arg...
sweet. was it a normal game or peacful? this time tomorrow i'd love to get in on some action.
Absolutely true. I guess since I have to play my son who is actually one of the better Chinese players on the 360, I find it demoralizing because he ALWAYS wins, no matter what I play as. He's just too adaptive in his play style!
I like the Mongols because they are so "unique" with their bonuses but geez they are hard to play. I'm still trying however. I actually won once in H2H with them but it was luck mainly because the other guy quit. I do find if you take a city or 2, life gets much easier. If you keep those cities & make it to Ind age, they are a force to be reckoned with. I am definitely interested in the strategy writeup.
Romans have some "unique" bonuses as well but much easier for me to win with.
The Russians are actually an ok civ & can do some real damage if left alone. If they get on an island, look out, they will be hard to stop.
I don't care for the French much & think they are competing for worst-civ.
best regards,
That's great, I think it would be a good time.
Yes, I am not very good with the Mongols but I do like them. I just find they have little "margin of error" when it comes to "losing material" early in the game to use a Chess phrase. Other civs can lose material early ok due to getting $$ which allows for greater risk-taking earlier on. With Mongols, if you overplay your risks, you won't recover in time. I'm still trying to figure out how to play them just right but it's a real tightrope IMO vs. Chinese/Zulu/etc....
However, I'd love to play a few games as the Mongols & get some "on-the-job" training!
best regards,
note to Elanza...
err, sorry
that was the best setup I've had for mongols in h2h that I've had in a long time. too bad you (or your sister, I forget) started on an island (I'm guessing since I didn't see your cities anywhere). it would have been more fun if you were on the mainland since you would have been able to take an AI cap before I did (or rush me).
though, you shouldn't ignore 2 barb huts when you know the mongol is on the map. the one warrior army that I saw by them wasn't going to get anywhere near my cities if it made it that far.
for the rest:
7cities of gold for a mongol = 3 vet horse armies within 5 turns of getting it. (provided the few barb cities can make anything, otherwise only a few turns more) that many horses will take down anything. including the 22.5 def hoplite army. tasty greeks


text:
David Cantrell
Adjunct Professor of Law
- PhD, 2001, Stanford University
- MA, 1993, Stanford University
- MDiv, 1989, Harvard University
- BA, 1982, Wake Forest University
Areas of Expertise
Professor Cantrell teaches law and literature, a course organized around historical and institutional questions of human and political emancipation. He writes about literary, legal, and political history, particularly in the years between the American Revolution and the Great War, focusing especially upon the events of Reconstruction and its aftermath.
Professional Experience
Cantrell is a visiting assistant professor of English at the University of San Diego.

subset: commoncrawl


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Patents Sponsored by
Chosen biweekly by Rachel Grabenhofer, editor of Cosmetics & Toiletries magazine, for their relevance to personal care, Patent Picks are taken from publicly available sources. This edition features patents related to sun protection materials, skin repair and sun care formulation technologies.
Polysiloxane sunscreens
US Patent 7906108
Publication date: March 15, 2011
Assignee: DSM IP Assets B.V.
The present invention relates to novel sunscreens based on polysiloxanes and to their preparation and use, especially in formulations for protection against harmful effects of sunlight.
Phosphate ester surfactants to increase SPF
US Patent Application 20110052516
Publication date: March 3, 2011
Inventor: Christine Mendrok-Edinger
This technology relates to the use of phosphate ester surfactants for increasing the sun protection factors of topical compositions that comprise at least on UV filter. Furthermore, the invention relates to topical compositions comprising a phosphate ester surfactant and at least 4.0% w/w of butyl methoxydibenzoylmethane in combination with additional UV filter substances.


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Can I Use A Desktop Ehd As A Portable Ehd?
Posted 29 October 2009 - 12:22 AM
I am thinking about unplugging the unused 100 GB EHD from my desktop, and using it as an EHD for the laptop. It is much bigger than the EHDs that I have seen that are specifically designed for use with a laptop. But other than size (and weight), is there a difference? Is a desktop EHD less likely to be able to handle "life on the go"? (If it matters, the desktop EHD is at least 3 years old...)
Posted 29 October 2009 - 04:40 AM
Posted 29 October 2009 - 05:31 AM
Posted 29 October 2009 - 08:49 AM
Posted 29 October 2009 - 09:59 AM
I just realized I mis-read your question. I used a regular (plug-in) EHD for years with my laptop. They are just bigger and need a power cord.
Posted 29 October 2009 - 10:12 AM
Posted 29 October 2009 - 10:37 AM
Posted 29 October 2009 - 01:23 PM
I have swapped EHD's for years go for it!!......Just a small reminder...shut your EHD's down when you are not using them.
Why shut everything down? - I rarely shut down computer or EHD. Am I putting them at risk in some way?
Posted 29 October 2009 - 01:36 PM
Posted 29 October 2009 - 09:29 PM
Posted 30 October 2009 - 02:55 AM
If the lifespan of an EHD is only 3 years, then I had better start saving for a "real" portable EHD...but at least I can use this for now.
...and yes, I do have all my pics and digital elements backed up. I keep them all on my 500 GB EHD and that is backed up daily by Mozy. Most of my pictures are also backed up on CDs, although I admit that I have become a little casual about that lately.
I will be copying all my pics and digital elements from the 500 GB EHD onto the 100 GB EHD now, and then use the 100 GB with the laptop. Periodically, I will hook the 100 GB back up to my desktop, and synchronize those files with the 500 GB, so that Mozy can be updated...that way, I will have everything backed up three times!
Who says paranoia can't be fun?
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238 search results for Alan Jackson
Photo Results
Alan Jackson - Freight Train
Jackson 16th studio album comes rolling down the tracks.
All Results
From 'All is Lost' to 'The Wolverine,' 114 films vying for the Best Original Score Oscar
But don't look for 'Frozen,' 'Nebraska' or 'The Lone Ranger'
Marvel Comics releases solicitations for March 2014 - Page 2
'Daredevil', 'Silver Surfer' & 'Moon Knight' highlight solicitations for March
The Hobbit: An Unexpected Journey (Extended Edition) (Blu-ray + UltraViolet)
Nine hours of behind the scenese footage, plus 13 minutes of additional footage
The Hobbit: An Unexpected Journey (Extended Edition) (Blu-ray 3D + Blu-ray + UltraViolet)
Includes nine hours of behind the scenes features, plus 13 minutes of extra footage
The Hobbit: An Unexpected Journey (Extended Edition) (DVD +UltraViolet)
Contains nearly nine hours of in-depth looks at the production
2014 Best Animated Feature Film Oscar Contenders
Directors: Cody Cameron, Kris Pearn
Voice cast: Bill Hader, Anna Faris,...
Bug - DVD
The last gasp of gimmick-horror auteur William Castle (who produced and co-wrote), Bug is an entertaining throwback to the mutant-monsters-amok theme of the 1950s (themselves throwbacks of another kind) that he found so profitable. The film stars Bradford Dillman as a kinder, gentler mad scientist who discovers the presence of a bizarre strain of mutant cockroach emerging from the earth after a severe earthquake. Although larger than the average beetle, the most disturbing aspect of the critters is their innate ability to ignite fires with their bodies -- a talent dramatically revealed after a few of the bugs crawl up a vehicle's tailpipe. When Dillman discovers that the creatures possess a group intelligence, he attempts to train and breed them -- which proves to be less than a good idea. In Castle's heyday, this would have proven an ideal theme for one of his patented gimmicks (perhaps having little rubber bugs drop from the ceiling onto unsuspecting patrons at appropriate moments), but director Jeannot Szwarc (who later helmed Jaws 2 and the hankie-fest Somewhere in Time) plays the story straight, with remarkably chilling results. This is also remarkably violent for a mainstream PG film (particularly in the scene where Bad Seed Patty McCormack's hair is ignited by the six-legged arsonists) with a downbeat ending typical of many horror movies of the '70s. ~ Cavett Binion, All Movie Guide
Wes Craven Horror Collection
Includes:The Serpent and the Rainbow (1987), MPAA Rating: R Shocker (1989), MPAA Rating: R The People Under the Stairs (1991), MPAA Rating: R The Serpent and the Rainbow Horror maven Wes Craven attempted a slight change of pace from his usual slasher movie milieu with this chiller loosely based on a true story. Bill Pullman stars as Dennis Alan, a Harvard researcher sent to Haiti by a pharmaceutical company to investigate the zombie legend and any possible connection it might have to a rumored drug that could be used as a new breed of powerful anaesthetic. Once on the Caribbean isle, Alan is aided by a good voodoo priest or "houngan" (Paul Winfield) and his daughter (Cathy Tyson), who runs a local clinic. Alan's search also pits him against an evil houngan, Dargent Peytraud (Zakes Mokae). Peytraud also controls the Tonton Macoute (the Haitian secret police), who are involved with soon-to-be-deposed dictator "Baby Doc" Duvalier. The Serpent and the Rainbow was based on the book of the same name by Wade Davis, an ethnobotanist whose real-life hunt for the zombie drug was credited with cracking the medical mystery behind the myth. ~ Karl Williams, All Movie Guide Shocker Wes Craven's Shocker takes media manipulation to a new level in this story of an evil force emitted from television sets that has the power to kill. The film centers on high school athlete Jonathan Parker (Peter Berg). His estranged father is homicide detective Don Parker (Michael Murphy), who has been working on capturing an elusive serial killer plaguing the town. One night, during a particularly vivid nightmare, Jonathan dreams that while Parker is away on an assignment, his family is murdered by the serial killer. In the dream, Jonathan can identify the killer -- local television repairman Horace Pinker (Mitch Pileggi). Amazingly, it turns out that Jonathan's nightmare was reality. Using Jonathan's dream as evidence, Pinker is brought to trail, found guilty, and sentenced to death in the electric chair. Before his execution, Pinker makes a pact with the devil so when he is electrocuted, the electricity from the chair will give his spirit powers of evil. At first, Pinker's murderous spirit travels in and out of people's bodies, prompting the host to commit murder. But when it seems more effective to communicate with people by television signals, the spirit is willing and soon people suddenly become possessed by Pinker's spirit through TV screens and engage in murderous atrocities. All this is done by Pinker to exact retribution upon Jonathan, who was responsible for sending him to his death. ~ Paul Brenner, All Movie Guide The People Under the Stairs Wes Craven wrote and directed this surrealistic horror-comedy, which was inspired by a true story of parents keeping their children locked in a basement for years. Fool (Brandon Adams), an African-American teen, breaks into the home of the wealthy landlords who evicted his family from a ghetto tenement. A fortune in gold coins is rumored to exist inside, but Fool discovers that the mansion is a chamber of horrors presided over by a pair of incestuous, serial killer siblings (Everett McGill and Wendy Robie). The twisted couple has also tried to raise a succession of kidnapped boys. Each botched effort is handled the same way -- the victim's eyes, ears and tongues are removed, and he's sent to live in the sealed-off basement, where a colony of similarly deformed "brothers" resides. Fool is able to avoid the evil lovers as he moves through the house's maze of hidden passageways. He discovers that the occupants have a daughter, Alice (A.J. Langer), who has survived their abuse, so he rescues her and they attempt to free the "people under the stairs." Adams, who made his feature debut with in film, was familiar to viewers as the star of rock singer Michael Jackson's Moonwalker (1988). ~ Karl Williams, All Movie Guide


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Give it a first try to the syncing with iOS5. I have an iphone 3GS with iOS5.1 and Windows 7 Home Edition.
Basically, it starts and stops and nothing happens. It copies one or two files everytime you do start/stop.
Also, the content on the iphone (the files that have been copied in the process below) do not show in the iphone node
ready to help


text:
2 USC § 116 - Repealed. May 29, 1928, ch. 901,
Section, R.S. § 72, related to accounting by the Secretaries, Clerks, Sergeant at Arms, Postmasters, and Doorkeepers of Senate and House for property of the Government in their possession.
The table below lists the classification updates, since Jan. 3, 2012, for this section. Updates to a broader range of sections may be found at the update page for containing chapter, title, etc.
The most recent Classification Table update that we have noticed was Tuesday, May 21, 2013
An empty table indicates that we see no relevant changes listed in the classification tables. If you suspect that our system may be missing something, please double-check with the Office of the Law Revision Counsel.
2 USC | Description of Change | Session Year | Public Law | Statutes at Large |
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a quick trip up to Deadwood with family; rooms were nice and comfortableHotels.com 真实住客点评
"right in town"
Nice. Would have enjoyed a mini fridge in the room,.Hotels.com 真实住客点评
We really loved our stay!!Hotels.com 真实住客点评
"Nice location right downtown. Walking distance to"
It is a great hotel. The only misrepresentation would be the "pet friendly" part. There is nowhere on site to take your pet out. You have to walk 2 blocks to a park/grass area.Expedia 真实住客点评
"Conveniently located right on Main Street."
Just try to avoid a "inside room" which only has windows that look into the hallways or the lobby.Hotels.com 真实住客点评
"Nice stay."
Great breakfast. Room was small but adequate. Hotel was clean. Casino was fun.Hotels.com 真实住客点评
"center of everything--perfect spot"
it was great-people at hotel super friendly--great breakfest buffet-super clean- all is good--Hotels.com 真实住客点评
"Great location close to all the action!"
We enjoyed the stay very much, when we got there we told them that our daughter and husband was on their honeymoon and they instantly upgraded them to a suite at no additional cost! Very pleasant atmosphere the lady at the counter was wonderful, gave us lots of info for our stay! Only draw back was parking 2 blocks away in parking ramp but they gave […] us a free pass and the little walk in the morning was nice after breakfast! 阅读更多信息Hotels.com 真实住客点评
"close to everything we wanted to do."
went for sturgis and location was perfect. Restuarants were plenty,casinos every thing was nice. Casinos didnt pay very well tho!Expedia 真实住客点评
"Located in the heart of Deadwood"
The hotel is located in the heart of Deadwood and is close to all the gambling and restaurants. Its ideal if you plan on having dinner, drinks and gambling because you can walk to all of those. Easy check-in with nearby parking. And a hot breakfast!Expedia 真实住客点评
"Clean and hada excellent breakfast"
our room was very clean. Our cleaning service was very nice in the hallways and everyone was very pleasant. The breakfast was very good also. I would recommend this hotel and would stay here again.Expedia 真实住客点评
"Great location, right in the middle of downtown"
Nice clean hotel right in the middle of Deadwood, took the trolley and walked about to see all of the Deadwood sights. Very convenient!Expedia 真实住客点评
"In the heart of Deadwood"
The hotel is very nice and newly renovated. The room is spacious enough and the beds very comfortable. The casinos downtown are small and are mostly slot machines. We were disappointed that the blackjack table in this hotel is only open on the weekends. But we went next door to the Saloon 10, (where the Wild Bill Hickok demonstration is) and they have […] 3 great tables in the back to play. All the casinos were very empty while we were there.Breakfast was great! 阅读更多信息Hotels.com 真实住客点评
"great location, great place to stay"
My husband said it was the most comfortable hotel bed he has slept on in a long time. Hotel was located right in the heart of Deadwood which was convenient. Noise is not an issue in the town as it doesn't have much car traffic. Good breakfast, nice room. Only issue was that the maid service forgot to clean our room the second day. It was an innocent […] oversight but I missed having someone else make our beds:) 阅读更多信息Hotels.com 真实住客点评
"The front desk clerk was very helpful."
The front desk clerk made sure we had what we needed. She was also very informative about the area, as she had lived there all her life.Expedia 真实住客点评
"Nice hotel close to old town."
Staff was very helpful. Breakfast was equal to that offered in similiar hotels.. Parking was not convenient to the hotel, although it was free with the stay. The heating/ac was a bit noisey.Expedia 真实住客点评
"Nice hotel in downtown Deadwood"
The hotel was great! Unique hotel in the heart of the downtown.Expedia 真实住客点评
"nice place"
The hotel was very clean. The staff was very friendly and hepfull. Loved that there was a swimming pool for my daughter and a fitness room for me! You don't see that often at a casino hotel. The hotel was centrally located on the main strip in Deadwood so that was very nice and convenient. Having a continental breakfast servered until 10 was a wonderful […] surprise as eell. I would definitely stay there again. 阅读更多信息Hotels.com 真实住客点评
"Disappointed in the Black Hills"
This Holiday Inn Express is fairly conveniently located in the Black Hills and Deadwood is a unique town. This hotel, however, was a disappointment. We usually stay at HIE locations, so we've had a number of stays to compare this one with. The view out of one side was of a dilapidated warehouse on the main street. Out the other it was a hotel under […] construction. The room, while non-smoking, needed some serious ventilation to overcome the very musty odor. The windows do not have sheer curtains, only window rollup blinds - no way to let light in without completely exposing the room to the main street. The pillows, quite frankly, were the most uncomfortable we've ever had in a hotel. The mattress was hard and the blanket was way too thin. We stayed for two nights. Even after walking around Mt. Rushmore and driving the area for the whole day, sleep was hard to come by in those beds. There is no ice machine on the 4th floor, although there are signs at both ends of the hallway indicating 'vending / ice' with arrows pointing towards the other direction. I would not recommend this hotel if a nice pillow and comfortable mattress / blanket are important. 阅读更多信息Hotels.com 真实住客点评
"Great location"
Hotel was clean, nice staff, great location to attractions and good free breakfast. Would recommend to others.Hotels.com 真实住客点评
"Close to must see sights"
Room was ok but high priced and parking was not available close by.Hotels.com 真实住客点评
"My daughter wanted to take the bed home with her!"
The beds were sooooo comfortable, my daughter wanted to take the bed home with her! Kids enjoyed the pool and the entertainment on Main Street.Expedia 真实住客点评
"Best in town."
What a great hotel, located in the center of town, staff were so friendly and helpful. We ended up extending our stay, loved the hotel and Deadwood itself, can't wait to return.Expedia 真实住客点评
"Parking a BIG problem"
Stay was good except for parking for check in and check out. Y ou have to park in limited permitted street space. I waited for a spot for 10 min. Then you need to carry your luggage in to desk, check in, go to your room with luggage, drive your car to parking garage (they give ou a pass key for free parking), and walk back to hotel. It is not far but […] still annoying. The reverse process takes place upon check out, you need to check out, leave your luggage, get your car and hope for a spot to park to pick it up. When I asked about their considering a valet service, I was told insurance would be too costly. Not sure what that meant. Probably will not stay there again due to parking difficulty. I guess 2 people travelling together would alleviate problem somewhat. 阅读更多信息Hotels.com 真实住客点评
"Professional Staff"
The hotel was difficult to find with the parking lot blocks from the hotel. The staff explained that there was construction going on and that there were changes planned for the future. The hotel itself was clean and the breakfast good. Excellent recommendation for dinner.Hotels.com 真实住客点评
"Hotel parking is two blocks away."
Concert next to hotel sounded like it was in the room.Expedia 真实住客点评
"Middle of Town"
If you're traveling to Deadwood, this hotel is right smack in the middle of everything. Parking is inconvenient, as other reviewers have stated, but there isn't much that can be done about that, given the location of the hotel. Construction is going on in the building just across the street from the hotel entrance, so it's somewhat difficult to load […] and unload your car, but nobody seems to mind. The room was fine, and there wasn't any noise from the street that we could hear. I imagine that on the weekends and during the busy summer season that might be a bit different, but we timed it just right. 阅读更多信息Hotels.com 真实住客点评
I was very disappointed with your parking situation. I didn't like the fact we had to park and then walk over two blocks back to the hotel.Expedia 真实住客点评
The renovation/remodel is looking beautiful. It would of been good to know of this prior to reserving. Never vaccummed the floor, dry wall, carpet, wall paper debris all over floor and tracked into our room.Hotels.com 真实住客点评
"Hotel experience"
Parking is terrible in front of the hotel. Friendly accommodating staff. Good breakfast.Expedia 真实住客点评
"4 day stay"
Nice, but parking little inconvenient, but overall, good place to stay. Staff is great.Hotels.com 真实住客点评
"Weekend stay"
Excellent Breakfast Buffet, Great central location. Parking adequate..Expedia 真实住客点评
"very convenient"
downtown Deadwood is pretty compact and the hotel is right in the middle of things and convenient to the museums and historic downtownHotels.com 真实住客点评
"Don't Waste Your Money"
The room is very bland, and there is not much gambling at this hotel. They had one table game that was not open during the day. Also, be prepared to be charged twice for your stay. You pay once through Expedia, and then the hotel does a "pre-authorization" for the same amount that takes 5 days to be returned. The office staff when i checked in was not […] friendly at all, but when I called to complain about the double charge, they were actually quite helpful. Overall, I would not stay here again. There are tons of other hotels in Deadwood that have lower rates, restaurants, and better gambling options. 阅读更多信息Expedia 真实住客点评
Love this hotel. Great location, friendly people, clean rooms. Didn't love the shades on the window on the inside room, felt like people waking by could see in the room.Hotels.com 真实住客点评
"Great Downtown Location"
Good location in downtown. Doing some renovation - painting and carpet, but it was no problem. Good continental breakfast.Expedia 真实住客点评
Great location for downtown activities.Hotels.com 真实住客点评
"Will always look for Holiday Inn when traveling!"
Clean....comfortable...great service. Exactly what I want when I book a room!Hotels.com 真实住客点评
"our first weekend trip"
The parking was not so good. But the stay was great. Large rooms, clean and a big TV. Most of all located near all the fun.Hotels.com 真实住客点评
We weren't in the room much as we were in town for Deadweird 2012. Room was clean, beds were confortable. Thanks for the service!Hotels.com 真实住客点评
"Adequate to sub-par"
Convenient to all Deadwood attractions... but, the condition of the room was sub-par in terms of cleanliness. As an aside, we tip generously for good maid service - this room garnered no tip. The overall cleanliness of the hotel was no better. Greasy fingerprints on the elevator buttons and service carts left in the halls for extended periods were two […] examples. Only six tables in the lobby with four chairs each meant you had to share your table at breakfast, whether desired or not. Had it not been so convenient to all of the area attractions, it would be a one-star hotel... and we ARE Holiday Inn Express fans. 阅读更多信息Hotels.com 真实住客点评
This hotel is older but well kept, the only problem is the parking is somewhat remoteHotels.com 真实住客点评
"Great stay!!"
We didn't really know what to expect at the hotel or Dead Wood for that matter. But we upgraded to a suite, because we stayed 3 nights. Had everything we could have wanted, comfy beds good breakfast, quite, and everyone was really pleasant. Can't wait for our next stay!! Love Holiday Inn Express.Hotels.com 真实住客点评
"nice hotel, nice location"
Hotel was in a good location and the staff was helpful.Hotels.com 真实住客点评
"Black Hills Motorcycle Event"
Perfect place to do the run, location, entertainment, food, and fun.Hotels.com 真实住客点评
"The place to stay in Deadwood!"
Big room, good continental breakfast, pleasant and helpful staff!Expedia 真实住客点评
"Convenient location, good hotel"
Good hotel, friendly staff. Workout room is good. Breakfast is free but fairly poor (a pancake machine?). As noted before, the parking is a block away but we did not find that particularly inconvenient. These are small blocks. The lobby gets a little smoky from the casino, but that's probably true of every Deadwood hotel.Hotels.com 真实住客点评
"Right in the heart of Deadwood"
The only complaint I have is there was no "Do not disturb" sign to put on the door so we were disturbed before we were ready. Breakfast buffet included pancakes and bisquits and gravy. Pretty Good.Hotels.com 真实住客点评
booked n/s, was given smoking, had to fight with front-desk to get a n/smokeing, will never stay at another HIE ever again it sucked, BIG TIMEExpedia 真实住客点评
"Comfortable and friendly"
Clean and comfortable room. Friendly and helpful staff. Parking more than a block away was not convienant. Deadwood itself is a great place to stay while taking in the different attractions available in the Black Hills area.Hotels.com 真实住客点评
本网站所包含的点评和评分是客户和提供者的主观意见,并不代表或反映 Hotels.com 的立场。对于因使用这些点评所导致的任何损害,Hotels.com 及提供点评内容的各方均不承担任何责任。


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We have had a lot of people ask just how the Force FX lightsabers work and what they really look like on the inside, so we figured we would show you. The owner has graciously opened up his personal Luke FX lightsaber and shown us all what they have on the inside. |
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The in-house team at Wal-Mart Stores Inc. is no doubt facing some very long days (and nights) right now. But the real internal compliance challenges begin long before the press or regulators get involved.
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For Corporate Compliance, the Real Work Begins Before the Headlines
Corporate Counsel
April 27, 2012
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Sail-World.com : Rising CO2 levels making fish crazy!
Rising CO2 levels making fish crazy!
'Parrotfish Chlorurus enneacanthus - rising CO2 is impacting on nervous systems of fish.'
ARC Centre of Excellence Coral Reef Studies ©
Click Here to view large photo
The Earth's carbon dioxide emissions may be affecting the brains and central nervous system of sea fishes with serious consequences for their survival, an international scientific team has found.
Carbon dioxide concentrations predicted to occur in the ocean by the end of this century will interfere with fishes' ability to hear, smell, turn and evade predators, says Professor Phillip Munday of the ARC Centre of Excellence for Coral Reef Studies and James Cook University.
'For several years our team have been testing the performance of baby coral fishes in sea water containing higher levels of dissolved CO2 – and it is now pretty clear that they sustain significant disruption to their central nervous system, which is likely to impair their chances of survival,' Prof Munday says.
In their latest paper, published in the journal 'Nature Climate Change', Prof Munday and colleagues report world-first evidence that high CO2 levels in sea water disrupts a key brain receptor in fish, causing marked changes in their behavior and sensory ability.
'We've found that elevated CO2 in the oceans can directly interfere with fish neurotransmitter functions, which poses a direct and previously unknown threat to sea life,' he says.
Prof Munday and his colleagues began by studying how baby clown and damsel fishes performed alongside their predators in CO2-enriched water. They found that, while the predators were somewhat affected, the baby fish suffered much higher rates of attrition.
'Our early work showed that the sense of smell of baby fish was harmed by higher CO2 in the water – meaning they found it harder to locate a reef to settle on or detect the warning smell of a predator fish. But we suspected there was much more to it than the loss of ability to smell.'
The team then examined whether fishes' sense of hearing – used to locate and home in on reefs at night, and avoid them during the day – was affected. 'The answer is, yes it was. They were confused and no longer avoided reef sounds during the day. Being attracted to reefs during daylight would make them easy meat for predators.'
Other work showed the fish also tended to lose their natural instinct to turn left or right – an important factor in schooling behavior which also makes them more vulnerable, as lone fish are easily eaten by predators.
'All this led us to suspect it wasn't simply damage to their individual senses that was going on – but rather, that higher levels of carbon dioxide were affecting their whole central nervous system.'
The team's latest research shows that high CO2 directly stimulates a receptor in the fish brain called GABA-A, leading to a reversal in its normal function and over-excitement of certain nerve signals.
While most animals with brains have GABA-A receptors, the team considers the effects of elevated CO2 are likely to be most felt by those living in water, as they have lower blood CO2 levels normally. The main impact is likely to be felt by some crustaceans and by most fishes, especially those which use a lot of oxygen.
Prof Munday said that around 2.3 billion tons of human CO2 emissions dissolve into the world's oceans every year, causing changes in the chemical environment of the water in which fish and other species live.
'We've now established it isn't simply the acidification of the oceans that is causing disruption – as is the case with shellfish and plankton with chalky skeletons – but the actual dissolved CO2 itself is damaging the fishes' nervous systems.'
The work shows that fish with high oxygen consumption are likely to be most affected, suggesting the effects of high CO2 may impair some species worse than others – possibly including important species targeted by the world's fishing industries.
The team's latest paper 'Near-future CO2 levels alter fish behavior by interfering with neurotransmitter function' by Göran E. Nilsson, Danielle L. Dixson, Paolo Domenici, Mark I. McCormick, Christina Sørensen, Sue-Ann Watson, and Philip L. Munday appears in the journal Nature Climate Change.
More at /
by ARC Centre of Excellence for Coral Reef Studies
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Using detailed case studies, this book focuses on the needs of children with a range of behavioural difficulties, and explores their complicated interactions. The book examines how to integrate multi-disciplinary interventions and how to use the powerful relationships that develop to enable families to achieve positive, lasting changes. more »
2011, Paperback: £25.99/ $42.95Keywords: adolescence, anger management, arts therapies, attachment, challenging behaviour, child development, child protection, child psychiatry, children, communication, community care, counselling, developmental coordination disorder, educational psychology, emotions, families, joint working, looked after children, mental health, nonverbal learning disabilities, obsessive compulsive disorder, parenting, pastoral care, person-centred, play therapy, relationships, residential care, self esteem, social care, social work, supervision, therapeutic communities, youthwork
This book uses an evidence-based CBT treatment model to assist children and adolescents aged 9–15 years to resolve trauma symptoms and increase their coping skills. The approach is made up of 16 step-by-step sessions to carry out with the young person, and includes worksheets and fun activities using arts and crafts. more »
2010, Paperback: £19.99/ $34.95Keywords: adolescence, anger management, anxiety, arts therapies, attachment, bereavement, bodywork, challenging behaviour, child development, child protection, child psychiatry, child psychology, children, cognitive behavioural therapy, communication, counselling, death, depression, domestic abuse, early intervention, families, grief, health care, mental health, mental illness, psychiatry, psychology, psychotherapy, resilience, safeguarding children, self esteem, sexual abuse, social care, social skills, social work, teenagers, trauma
This book offers interventions and exercises drawn from practice and research, for practitioners to use as a basis for their own arts-based groups or one-to-one sessions. It is accessible and suitable for helping, health and education practitioners and students from a variety of disciplines, such as social work, psychology and counselling. more »
2010, Paperback: £19.99/ $32.95Keywords: adolescence, adoption, alternative therapies, anger management, anxiety, arts therapies, attachment, challenging behaviour, child development, child protection, child psychiatry, child psychology, children, communication, counselling, creative therapies, creativity, depression, domestic abuse, educational psychology, emotions, expressive therapies, families, fostering, grief, group psychotherapy, health care, interdisciplinary arts therapies, looked after children, mental health, nursing, play, practical theology, psychoanalysis, psychology, psychotherapy, race, relationships, residential care, resilience, safeguarding children, self esteem, sex education, sexual abuse, social care, social work, spirituality, tai chi, teenagers, trauma, youthwork
This resource comprises a collection of fun, flexible, tried-and-tested activities and make-it-yourself workbooks for parents and professionals to help a child in need of extra emotional support find the coping skills that fit them best. Each activity lists the materials required and includes clear directions for how to do it. more »
2009, Paperback: £18.99/ $29.95Keywords: anxiety, art therapy, arts therapies, challenging behaviour, child protection, child psychiatry, child psychology, children, colour therapy, counselling, emotions, families, occupational therapy, parenting, play therapy, self esteem, social work
Lani Gerity shows in this book that puppet-making, incorporating both art and narrative, provides an ideal vehicle for therapeutic work. It is particularly valuable in the treatment of dissociative patients, whose symptoms may include disturbances in body image, a dissociated sense of self and a feeling of alienation from the self. more »
1999, Paperback: £25.00/ $39.95Keywords: arts therapies, child protection, child psychiatry, counselling, dramatherapy, interdisciplinary arts therapies, social work
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(5 titles match the current selection)


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Still Searching
Hi there! This idea I have is inspired by a group roleplay that I was previously in. First off, I am looking for someone who is creative and will not completely rely on me to keep the roleplay going (As in, someone who will throw in ideas and opinions to help keep it fresh). I would like you to be able to post at least three paragraphs, however, I prefer quality over quantity. I don't expect every post to contain that much, although, I'll only accept short posts for consistent interaction. c: Another thing I require is that you are literate, other than that, I'm just looking for someone who is fun to roleplay with [And who is not a little thirteen year old]! ^^ Now, onto the idea!
So, both of our main characters would be agents who were paired together and made into a team for a "mission" that requires more than a single agent could offer. These two people will have never met previously nor seen each other physically - besides the files they were given of each other in order to quicken the process of 'getting to know each other.' The mission appears to be relatively simple, however, will soon prove to be much more difficult than the two expected. At the center of California resides a gated community - Absolutely beautiful, but absolutely deadly. Living within this community are powerful, rich men, their wives ex-models and actresses. Most of these men belong to a club. A club that has lately brought up a suspicion within the authorities; however, to confront these men could be dangerous, so a quiet approach was to be put in order. A quiet approach, how? Both agents will go undercover as a newlywed couple who just moved next door. This mission has no time limit and couple possibly take multiple months. During then, the couple, whether they like it, or not, must act as if they were in love, and as if they were simply a friend to their neighbors and gain their trust. Within this risky mission, the two will be put through many dangers that will require them to risk their lives for the other- the person they just met. Whether they hate each other, or even possibly have feelings for them, the top priority for them is to keep each other alive and complete this mission successfully; however, any feelings crossing the 'professional' line are strictly forbidden, or the mission could be put at risk.
If you are interested, comment below or PM me!
You will find that I am one of the most understanding people you will meet and that I can also
be very patient. But, this doesn't mean to take advantage of me. Just because I say I accept your excuse, deep
inside I question it, especially considering that most people use the same one... [-____-] But really, if a loved one
actually did pass away, I will be there for you. [<3]
| As for character sheets, I don't tend to use them for onexone's but since the two characters are required to know specific details about each other, I will create a Profile sheet to record the basics. |
I'm just going to leave a gif here for your enjoyment


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To continuously INNOVATE and provide knowledge-based IT solutions that deliver remarkable INSIGHTS and lasting IMPACT in the way our world operates.
To develop INNOVATIVE solutions that dramatically change the marketplace. Deliver valuable INSIGHTS that enable the best decision making. Create relevant and measurable IMPACT by always executing with the end result in mind.
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Our Commitment at Rolta is to strive for excellence in everything we do. We work diligently to exceed our customers' expectations. We are dedicated to deliver breakthrough insights that have the power to significantly impact our customers and reshape their businesses.


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When people tell you it's impossible, do it anyway! [via @grathio]
When people tell you it's impossible, do it anyway! [via @grathio]
My interests include writing, electronics, RPGs, comics, scifi, hackers & hackerspaces, 3D printing, building sets, & toys. Twitter: @johnbaichtal
— and, THAT's how to make a video! Very nice piece of work. IMHO
where was this video made?
He should come to Portland, Oregon and ride his bike on the monthly Freak Bike rides.
I want to know who those Engineering friends are and who they work for so i never use there services. I'm no engineer but even i knew that a bike could be made from cardboard. If you do it right the cardboard is no different then working with OSB.
Make: and Maker Faire are registered trademarks of Maker Media, Inc.
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This 1970 Plymouth Cuda is flat out fantastic! The exterior is show quality with a laser-straight metal body dressed in glossy factory specified Tor-Red... More
RK Motors Charlotte is home to some of the coolest muscle cars on the planet and we've built our reputation on bringing you the... More
Hemi-powered Plymouth 'Cudas have been fetching serious money for years. It seems when it comes to old school muscle cars there's just something about... More
Vehicle to be offered for Auction sale WITHOUT RESERVE and SOLD to the highest bidder January 15th-19th at Russo and Steele's 14th Annual ... More
When it comes to collectability few cars match the term better than the legendary Plymouth 'cuda. Chrysler's storied E-bodies were among the first muscle... More
Mopar collectors and fanatics, wake up! Extremely rare examples such as this rarely if ever become available for sale, and when they do, they... More
1970 HEMI CUDA is all correct as ordered except for the added DATE CODE CORRECT 426 Hemi engine. Complete restoration. So many options it... More
This rust free southern car has had the same owner for the last 32 years and has recently undergone a full nut and bolt... More
1971 Plymouth Cuda Convertible This Cuda was delivered in Switzerland in 1971. Original Cuda (BS 27) Swiss car, 3 owners, Absolut top collectors condition. Very... More
Vehicle to be offered for Auction sale January 15th 19th, 2014 at Russo and Steele's 14th Annual Scottsdale Arizona Auction. Please contact... More
This 1970 Plymouth Cuda AAR Coupe comes equipped with a 340cid 290hp V8 with three 2bbl Carbs. Moulin Rouge with black interior, it's a... More
- Real BS23 code Cuda- Rare factory FM3 Panther Pink- Correct year 383/355 HP Magnum engine- 4-speed transmission- 23 spline- Pistol Grip- Meticulous ground-up... More
Super straight bodywork, beautiful new interior, strong-running V8 engine. One of the straightest cars we've ever seen and a bargain price for a V8... More
1971 Plymouth 'Cuda 383 Magnum, A/C, Automatic, real BS23N, numbers-matching, rotisserie restored, media blasted to bare metal and rebuilt from the ground up to... More
1971 Plymouth Cuda for sale in our Chicago Showroom. This beautiful and well documented Moper muscle car comes with a build sheet printed window... More


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I am within 2 weeks or so of finishing the first phase of my trifecta stack
(6 - Methyl 1-D caps and 4 - Masterdrol tabs per day). Afterwards I am going to start taking Formadrol XL for about 4 weeks or so to finish off the stack. I have been reading so many great things about T-911. Can I stack them together? Does it make sense to do this or is overkill? I have been having amazing results with the stack so far and will report my results when completed. Am just trying to be proactive and think ahead to the next phase of the cycle. Any help is greatly appreciated.


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- Musician's Friend Best Selection, Price & Service. Guaranteed.
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Our product catalog varies by country due to manufacturer restrictions. If you change the Ship-To country, some or all of the items in your cart may not ship to the new destination.


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The abandoned Willow Lake trail, in Flushing Meadow Corona Park.
May 15th, 2013 by Control(Scroll down for the complete report) - with update!
You're probably asking yourself why The LTVSquad, a group & website dedicated to sneaking into abandoned buildings and tunnels - is featuring a post about an abandoned park trail in Queens. Why would we spend our time at such a place? The answer is simple: we're looking for the money, and we're looking for answers.


text:
DETROIT, MICH. -- A senior U.S. counterterror official says a passenger aboard a Delta Air Lines flight in Detroit was planning to blow up the plane but the explosive device failed.
The official said the passenger was being questioned Friday evening. It was not immediately clear why the passenger wanted to attack the flight that was arriving from Amsterdam.
The official spoke on condition of anonymity because the investigation was continuing.
Authorities initially believed the passenger had set off firecrackers that caused some minor injuries.
A Delta spokeswoman said the passenger was immediately subdued.
She had no details on the injuries.
(Copyright 2009 by The Associated Press. All Rights Reserved.)


text:
As they approach your home, the evening wind carries their stench through the air. Your dog barks wildly, frenzied by the smell. You awaken from a restless sleep, look out your window and see staggering corpses on the move.
You are halfway down the stairs when you hear footsteps on the porch. You run into the living room... [click here for more]
My God, these people are dead!
They're walking around and they're dead!
You wake up in a hospital, confused, alone, haunted by memories of the injury that put you there, and by strange dreams calling you to travel. You're surrounded by strangers, others who look as confused as you. Nobody knows what 's going on. There's only one thing for sure.
The world has gone to Hell... [click here for more]


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Rock Paper Scissors reflects our society through out the front of a t-shirt. With an almost frustratingly sharp ability to always upset and enjoy we are one of the most renowned brands specialized in printed t-shirts.
We are not afraid to push the moral boundaries and we might upset a few of you out there, but don't worry – we're just having fun!
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Available at Carlings in Sweden, Norway, Denmark and Finland. Offers may vary from store to store.


text:
Sanger Hall Update
Sanger Hall Update
December 5, 2013, 4:45 a.m.
Phase I and Phase II of Sanger Hall will not be coming back online today, December 5, 2013. Classes and exams had already been moved to other locations and are not affected by this development.
December 4, 2013
To the VCU and VCU Health System Communities:
Restoration and recovery in Sanger Hall continues. The next two days will be critical to getting power fully restored in the building. Please note the following timelines and buildings that will be impacted by the upcoming work.
Wednesday evening, December 4
This evening, important work will
begin to reconnect power to Sanger Phases I and II. To accomplish this, power will be shut-off to Nelson Clinic
and the Children's Pavilion between 7 p.m. Wednesday and 6 a.m. Thursday. Ambulatory Care Management will begin a sweep
of Nelson Clinic and the Children's Pavilion beginning at 5:30 p.m. to ensure
that all patients, families, and VCU and VCU Health System personnel have
exited the buildings in advance of the shutdown. Once the power has been turned
off, elevators in Nelson Clinic and Children's Pavilion will not be
For Sanger Hall occupants, please work with your floor
manager(s) to turn off/unplug any non-essential
equipment (e.g., personal refrigerators, centrifuges, computers, printers,
etc.) in Phases I and II to minimize stress on the circuits as they are brought
back on line. Computers in Phase III should be powered down nightly.
It is important to note that all
ultra-low freezers or other equipment that currently has power should not be
impacted by the activities to reconnect power in Phases I and II. All ultra-low freezers should remain plugged
in during this time.
Thursday morning, December 5
We anticipate that power will be
fully restored by 6 a.m. Thursday. However, all Sanger Hall Phase I and II occupants should check VCU Alert (www.alert.vcu.edu) Thursday morning to confirm that those
phases will be fully operational.
Building occupants in all phases
should check ultra-low freezers first thing on Thursday to make sure that power
has been maintained and that temperatures are holding at the appropriate
Thursday evening, December 6
At 6 p.m., power will be cut to the
elevators in Phase I of Sanger Hall
while the facilities management team looks to bring Phase III elevators on
line. Building occupants should expect
that there will be no operational
elevators from 6 p.m. to 6:45 p.m. on Thursday.
In addition to these events, it is
important that all Sanger Hall occupants understand that although the fire
alarms are working in the building, disruptions in power may impact the
sprinkler system. As a result, building occupants must evacuate
immediately if the fire alarm is sounded.
Finally, it is possible that the loading dock for
Sanger Hall may remain closed until December 15. Building occupants should direct any expected
deliveries to the loading dock of the Molecular Medicine Research Building or
delay delivery until after the 15th.
We will continue to provide updates on the recovery
effort as new developments become available.
Retchin, M.D., M.S.P.H.
Vice President for Health Sciences
Macrina, Ph.D.
President for Research
Strauss, III, M.D., Ph.D.
School of Medicine
Crime alert off campus
On December 3, 2013 at approximately 6:58 PM, an off campus strong armed robbery was reported to the Richmond Police as having occurred in the area of 1600 block of Idlewood Ave. The Richmond Police Department is handling the investigation.
Five to six black male juveniles all wearing all dark clothing. All suspects were last seen fleeing the area south and east from the scene.
Sanger Hall Update
Crime Alert follow up - attempted abduction unfounded
To the VCU and VCU Health System communities:
Last night, VCU Police issued a crime alert based on a report of an attempted abduction in the 300 block of Hancock Street. The crime alert was issued based on information that was provided by the victim. The information was distributed for the safety of VCU community.
After extensive investigation, which included interviews, analysis of electronic data and review of video footage from multiple cameras in the vicinity, the VCU Police Department is carrying this incident as "unfounded," which is defined as "the investigation conclusively proved that the action or acts complained of did not occur." The information that was reported by the victim to the VCU Police Department was false.
At no point in time was any member of the VCU community in danger. This follow-up to the crime alert is to help relieve the fear the alert produced.
VCU Police encourage all members of the community to always use good judgment and maintain good safety habits as the semester comes to a close. For more information on ways to stay safe in our urban environment, please visit www.police.vcu.edu and call us at 804-828-1234 if you ever see someone or something suspicious.
It is essential to be prepared for emergency situations and to be cognizant of ways to prevent crime and avoid dangerous situations.
The Virginia Commonwealth University Police Department would like to remind students, in particular, to keep personal safety in mind. There are certain things you need to be aware of as residents of an urban environment, as crimes may occur in our community.
The best defense is to be prepared and to take responsibility for your own safety and for that of your friends and fellow students. Be aware of your surroundings at all times, walk with a friend and make use of RamSafe, VCU's security escort service. For additional safety tips from the VCU Police, please see www.police.vcu.edu and follow them on Facebook and Twitter.
Students, faculty and staff are encouraged to read VCU's Annual Security and Fire Safety Report and to share this information with other members of the community.
VCU is dedicated to promoting a safe and secure environment for learning, living, working or visiting.


text:
National Eisteddfod could come to Monmouthshire (From Free Press Series)
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National Eisteddfod could come to Monmouthshire
4:14pm Tuesday 6th August 2013 in News By Melissa Jones
THE National Eisteddfod of Wales could be coming to Monmouthshire in three year's time with the council pressing to bring it there for 2016.
Leader Cllr Peter Fox said today: "We are certainly talking to the Eisteddfod Committee about hosting again and if possible we would like to do so in 2016."
Monmouth MP David Davies welcomed the news.
He said: "Welsh is certainly not as widely spoken here but the attitude towards it is very supportive. Although I feel people shouldn't be forced to learn it.
"I would be delighted if the Eisteddfod came to Monmouthshire. It would be a wonderful boost for the area and I would look forward to taking part in proceedings in some way."
Wales' pinnacle of the cultural calendar is currently thrilling crowds in Denbighshire until August 10.
It attracts around 160,000 visitors over eight days, providing a tourist boost for the home county and a national stage for music, dance and visual arts.
The Welsh language is an integral part of the festival, which celebrated its 150th anniversary in 2011.
The first modern Eisteddfod was held in Aberdare in 1861, and although the competitions, the format and the size have developed, the main aims of the Eisteddfod remain the same.
Cllr Fox said the Eisteddfod would be a coup for the county but the success of the bid depends on finance.
He has previously told members how the cash-strapped local authority faces a greater challenge year by year and earlier this month revealed it must 'at least' double its savings in 2014/15.
Cllr Fox added yesterday: "Monmouthshire has never made a secret of its interest in hosting a Royal National Eisteddfod. The county has a long association with the Eisteddfod with Lady Llanover having been a particularly significant figure in shaping the modern movement. It is exactly 100 years since we last welcomed the event to Monmouthshire when it was held in Abergavenny. "Whether this happens will largely be dependent on securing a site and a financing package that is affordable. If we can make this happen then we will ask full Council to consider a recommendation to host the event."


text:
Bolan Maxi Dress
RVCA was conceived and founded by designer P.M. Tenore, officially launched in 2000. RVCA combines art, music, fashion and a modern lifestyle in an original way.
- 65% poly 35% viscose
- Shoulder seam to hem measures approx 58" in length
- Unlined
- Double shoulder straps
- Caged back cut outs
- This item is not available for international export
- Styled with Steve Madden Reader Sandal in Gold Snake.
- Styled with Jacquie Aiche Milgrain Bezel CZ Ring in Gold.
- Styled with Gorjana Chaplin Cuff in Gold.
- Styled with Marc by Marc Jacobs Link to Katie Cuff in Rose Gold.
- Styled with joolz by Martha Calvo Bar Ring in Gold.
- Styled with House of Harlow Safety Pin Stack Bracelet in Gold.
- Modeled in size S. See fit guide for model's dimensions.
- Revolve Style No. RVCA-WD145
- Manufacturer Style No. W4D01BOL
- Can't find your size? Place a special order inquiry for this item.


text:
Will check em out now!
Its a bit late- but ^
More or less? :P
Nothing to see here, go back to your sad life!
How many do you have?
+8. 10 is what I'll take
1...0 ten character limit. ;D
Even better
I will throw them at you.
The Trinity
Black Ninja!
Normal Member
© 2011 eWrestlingNews, All Rights Reserved.


text:
- Musician's Friend Best Selection, Price & Service. Guaranteed.
Need Help? Ask our Experts or call 800-449-9128
Asistencia en Español 866-226-2919
Need Help? Ask our Experts or call 800-449-9128
Ultra-durable DI box for stage and studio.
The Behringer Ultra-DI DI-100 Direct Box puts an end to hum and impedance problems. It features an extremely flat frequency response and ultralow noise for superior audio quality. An internal battery is automatically decoupled when phantom power is used. Solid metal chassis and 4 sturdy rubber legs protect the Ultra-DI from damage on tour. Frequency response: 10Hz to 90kHz. Noise level: -102dBu.
Let your musical genius ring out true and clear. Order today.
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text:
Heart Failure (cont.)In this Article
How Can I Improve My Quality of Life?There are several things you can do to improve your quality of life. Among them:
What Surgical Procedures Are Used to Treat Heart Failure?Surgery is aimed at stopping further damage to the heart and improving the heart's function. Procedures used include:
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