text:
- Latest available (Revised)
- Original (As made)
This is the original version (as it was originally made).
Regulation 10
1. The first meeting of the Safeguarding Board shall be held on such day and at such place as may be fixed by the Chair, and he shall be responsible for convening the meeting.
2. The Safeguarding Board shall meet at least four times each year.
3.—(1) The Chair may call a meeting of the Safeguarding Board at any time.
(2) If a requisition for a meeting, signed by at least three quarters of the members (rounded up to a whole number) is presented to the Chair, the Chair must within 14 days after the requisition has been presented to him, call a meeting unless the reason for not calling the meeting has been approved by the Department.
(3) At any meeting of the Safeguarding Board the Chair, or in his absence the deputy Chair (if there is one and he is present) shall preside.
4.—(1) Before each meeting of the Safeguarding Board, a notice of the meeting which—
(a)specifies the business proposed to be transacted at it; and
(b)is signed by the Chair or by an officer of the Safeguarding Board authorised by the Chair to sign on his behalf,
shall be served on each member, so as to be available to him at least seven clear days before the meeting.
(2) The proceedings of any meeting shall not be invalidated by a failure to serve notice to any member.
5. The Safeguarding Board may, by resolution, exclude the public from a meeting of the Safeguarding Board (whether during the whole or part of the proceedings at the meeting) where the Safeguarding Board is satisfied that it is necessary to do so by reason of—
(a)the confidential nature of the business to be transacted at the meeting;
(b)the need to safeguard the welfare of any child;
(c)the need to protect a person's private life; or
(d)the need to avoid the risk of injustice in any legal proceedings.
6. Every decision at a meeting shall be determined by a majority of the votes of the members present and voting on the question and, in the case of an equality of votes, the Chair, or in his absence, the deputy Chair, shall have a second and casting vote.
7. The names of members present at a meeting shall be recorded.
8.—(1) No business shall be transacted at a meeting unless at least two thirds (rounded up to a whole number) of the members including the Chair or deputy Chair are present.
(2) If a meeting is not quorate the Chair shall convene a further meeting within a period of one month from and including the date on which the meeting was scheduled to have taken place.
9.—(1) If the Chair or a member of the Safeguarding Board has an interest in any matter to be considered at a meeting or is associated with a person who has such an interest he shall declare it accordingly at the meeting and as soon as practicable after its commencement.
(2) The Chair or any member who has, pursuant to sub-paragraph (1), declared an interest shall not take part in the consideration and discussion of the matter or be present at the consideration or discussion of that matter or the voting on it.
10. The minutes of the proceedings of a meeting shall be drawn up and submitted for agreement at the next ensuing meeting where they shall be signed by the Chair or deputy Chair.
Latest Available (revised):The latest available updated version of the legislation incorporating changes made by subsequent legislation and applied by our editorial team. Changes we have not yet applied to the text, can be found in the 'Changes to Legislation' area.
Original (As Enacted or Made): The original version of the legislation as it stood when it was enacted or made. No changes have been applied to the text.
Explanatory Memorandum sets out a brief statement of the purpose of a Statutory Rule and provides information about its policy objective and policy implications. They aim to make the Statutory Rule accessible to readers who are not legally qualified and accompany any Northern Ireland Statutory Rule or Draft Northern Ireland Statutory Rule laid before the UK Parliament during the suspension of the Northern Ireland Assembly.
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|Tue Aug 23 2016, 7:00pm–9:30pm
We stand in awe of those who defy the limits of themselves and the world to move the human race forward. Nelson Mandela, Gandhi, Albert Einstein and Steve Jobs have all demonstrated the triumph of the human spirit, reminding us that we have the potential to transcend our known reality to shift paradigms and transform the way we see and live life. What about the rest of us? How can you fulfill your greatest potential, realize your wildest dreams, and impact communities or billions of people around the world? Engage in conversation with our speaker who will share about what it takes to be unstoppable and live larger than life.
Join the discussions on the Dwelling Facebook Page: www.facebook.com/DwellingSessions.
We will start providing drinks from 7pm. Please come to register and join us for networking.
Please complete your registration: www.dwellinginstitute.com/event-sign-up.
You can also RSVP or direct your enquiries to The Dwelling Team @ 81413035 or firstname.lastname@example.com.
About Dwelling:
Dwelling is a space for exploring the fundamental aspects of life through our Wisdom Sessions, Speaker Nights, Firesides, and Workshops. We seek to deepen our self-awareness and enrich our life-experiences by looking beyond assumptions to forge new understanding, and paths for growth and real change.
Before you go, would you like to subscribe to our free weekly newsletter with events happening in your area, competitions for free tickets and CD giveaways?
No thanks - I'm already an Eventfinda member (or I don't want to join)
Enter your email below, click on the Sign Up button and we'll send you on your way
Continuing confirms your acceptance of our terms of service.

subset: commoncrawl


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The Global Winner of the World Luxury Restaurant Awards 2016-2019, Jahn restaurant takes guests on a memorable culinary journey in a luxury environment with stunning sea views.
An evening at Jahn, with its stunning ocean view, provides you with a memorable dining experience. Chef Nicolas Piatti and his team take you on a culinary journey that begins with 'bites from the garden' beneath the restaurant's frangipani trees before venturing behind the scenes to sample the 'Chef's Taste' in the Jahn kitchen. You then relax with your choice of menu at a candle-lit table.
Choose from three tasting menus - Explore, Inspiration and Adventure - with the option of paired wines. The dishes served with each menu vary from time to time but the concept and the experience remains constant with every dish capturing a myriad of Thai flavours using modern cooking techniques.
This unforgettable dining experience ends with Coco Art - a breath-taking presentation created on canvas that stretches the boundaries of conventional dining. Jahn, a Global Winner of the World Luxury Restaurant Awards 2016 - 2019, seats 28 guests.
Opening Hours:
|17:00 - 23:00
Jahn is open for:
Seating Capacity:
|28 seats
Dress Code:
Informal resort wear. No flip flop, slipper and swimwear allowed.


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Serviços Personalizados
Links relacionados
- Citado por Google
- Similares em Google
South African Journal of Economic and Management Sciences
versão On-line ISSN 2222-3436
versão impressa ISSN 1015-8812
CRUYWAGEN, Hoffie e LLALE, Josephine. The role of quantity surveyors in public-private partnerships in South Africa. S. Afr. j. econ. manag. sci. [online]. 2017, vol.20, n.1, pp.1-7. ISSN 2222-3436. http://dx.doi.org/10.4102/sajems.v20i1.1522.
BACKGROUND: Quantity surveyors play an important role in providing cost and contractual advice in the built environment. This article seeks to investigate the current extent of their involvement in public-private partnerships (PPPs) in South Africa. AIM: The study intends to establish factors that influence quantity surveyors' participation in PPPs. METHODOLOGY: A mixed-methods research approach was followed by firstly conducting a survey amongst South African quantity surveyors in order to determine their level of participation in PPPs. For triangulation purposes, a case study was also conducted. RESULTS: The results of the research show that, although quantity surveyors have the corresponding skills and competencies required in a PPP project, their current involvement in PPPs in South Africa is limited and that there is a greater role they can play in future. CONCLUSION: Quantity surveyors are uniquely positioned to play a bigger role in the implementation of PPPs in South Africa.


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Kelvin Gems Premium Multiway Swarovski Pearl Necklace
- Plating : 18K White Gold Plated (Rhodium Plated)
- Stone : 8mm
- Swarovski Pearl & Hematite Diameter : 110cm
- Chain Length : 110cm Clasp : Clasp
- Packaging: Packed in our Exclusive Jewellery Box by Kelvin Gems.
Delivery Fine Print:
- Item takes 5 working days to arrive for via courier services..
- Vendor is not responsible for delays caused by courier service provider.
Warranty: This purchase is entitled 3 months international product warranty from the date of purchase. We will also clean and polish your jewellery free of charge. Please keep your receipts for warranty


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Hand Poured City Candle - Jackson Hole
Product Details
This 8.5oz Hand Poured Candle has an earthy scent reminiscent of sage brush after the rain, and a cottonwood grove in the fall. A hint of campfire on a Summer night.
The classic Jackson Antler Arch adorns the custom label of this custom candle.
Custom scent made exclusively for Mountain Dandy.


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Ysaye - Six Sonatas for Solo Violin Op.27
Usually available for despatch within 2-3 working days
Despatch Information
This despatch estimate is based on information from both our own stock and the UK supplier's stock.
If ordering multiple items, we will aim to send everything together so the longest despatch estimate will apply to the complete order.
If you would rather receive certain items more quickly, please place them on a separate order.
If any unexpected delays occur, we will keep you informed of progress via email and not allow other items on the order to be held up.
If you would prefer to receive everything together regardless of any delay, please let us know via email.
Pre-orders will be despatched as close as possible to the release date.
Label: Linn
Cat No: CKD536
Format: SACD
Number of Discs: 1
Genre: Instrumental
Release Date: 13th November 2015
ArtistsFrederieke Saeijs (violin)
WorksSonatas (6) for solo violin, op.27
ArtistsFrederieke Saeijs (violin)
Frederieke Saeijs Linn debut sees the Dutch violinist realize a lifelong ambition to put her personal stamp on Ysaÿes homage to her chosen instrument and its celebrated virtuosos.
With inspiration drawn from the great violin masters, Ysaÿes Op.27 has in turn inspired many violinists to transcend technical boundaries and claim their own position among the greats. Overflowing with poetry and imagination, Ysaÿes sonatas balance thrilling pyrotechnics with lyrical expression, emotional challenges with ferocious technique.
In a career-defining recording, Saeijs delivers a wholly immersive performance full of colour and flair. Utilising a broad palette of tones and dynamics, Saeijs powerful emotional narrative captures the distinct characterisation of each dedicatee: Joseph Szigeti, Jacques Thibaud, Georges Enesco, Fritz Kreisler, Mathieu Crickboom and Manuel Quiroga.
Saeijs performs on her beloved Guarneri violin, which is named after Queen Elisabeth of Belgium Ex Reine Elisabeth, who herself played the violin and was taught by Ysaÿe.
Dutch violinist Frederieke Saeijs drew international attention after winning the 2005 Long-Thibaud International Violin Competition in Paris which led to concert invitations from all over the world. Concert tours have brought Saeijs to North and South America, Asia, the Middle East, and many countries in Europe. Saeijs has performed live for Radio France in Montpellier and Paris, for Radio Suisse Romande in Switzerland and for Radio 4 in The Netherlands.
Error on this page? Let us know here
Need more information on this product? Click here


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Tips for First-Time Airbnb Users
Features & Advice Janeen Christoff September 13, 2016
New to Airbnb? You may want some tips on how to use the service since it's not like staying in a hotel and isn't really anything like a B-and-B either — as Lucas Peterson notes in an article with tips on the best ways to use Airbnb in The New York Times.
"Oh, and the 'breakfast' part of 'bed-and-breakfast?' Best to take that with a grain of salt; it hasn't existed in any of the Airbnbs that I've booked," Peterson says.
He dissects Airbnb's service in a story with some pro tips on how to book with Airbnb for the first time.
A good piece of advice is to decide the type of experience you want before booking.
"Don't feel like leaving your comfort zone? Want to get in and get out of a city quickly, with minimal hassle? A traditional hotel may be for you," he notes.
Peterson also says that travelers should be realistic when they use Airbnb.
"It's important to temper your expectations. The bed may not be perfect, the faucet may leak, and the Wi-Fi may be spotty," he advises.
READ MORE: Are Millennials Propelling Airbnb's Revenue?
He also suggests that you make sure you know what you are booking. Airbnb offers several categories such as private rooms, shared rooms and entire homes — make sure you reserve the right one.
"You don't want to show up at your booking with your significant other and awkwardly encounter another person — or worse, another couple — staying in the same place," Peterson says.
These are some basic tips, but there are more suggestions for booking your first Airbnb experience here.
For more Features & Advice News
More by Janeen Christoff
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You Know Your Mobile Customers Better Than You Think
Consumers are generally very attached to their smartphones and only connect with those they trust. This very reason is why mobile marketing is perceived as a "friendlier" way to engage with consumers. Research shows 95 percent of mobile users read their text messages within three minutes. Now, imagine the impact your mobile marketing will have if you deliver relevant offers, mobile coupons and discounts to your customers—they are almost guaranteed to be read and are more than likely to be acted upon if the message is targeted based on the what you already know about the customer.
Over the last couple years, mobile marketing has proven itself as an effective way to acquire and maintain customer data. This is true because people generally keep their phone numbers forever compared to their email addresses. Therefore having strong persistent personal IDs, such as a phone number, enables brands to track, evaluate, and optimize their mobile marketing campaigns to determine overall effectiveness.
Leverage What You Already Know
There are major benefits from using mobile messaging as part of a brands overall marketing campaign. Now brands and organizations are tracking and segmenting the users who are in their marketing databases. Information that has been collected through loyalty programs, incentive based marketing and opt-in's which enables brands to better understand their customers interests and what they will respond to.
Turn Loyalty Programs Into Customize Incentives
Connecting a consumer's phone number to their loyalty program ID can turn generic SMS offers into customized incentives. If you know what your customers are buying, and more importantly, what incentives bring them into your stores, you can use this information to make offers more dynamic and personal. Which in turn will drive a higher return rate and increase on-going customer loyalty.
CRM and Triggered Messaging
Most CRM systems track events throughout the customer lifecycle. Many of these events represent an opportunity to sell more product and service. These events can be used to trigger personalized messages to your customers that facilitate the sales process. Include a click to call, or drive them to your e-commerce enabled website to move them to purchase faster. Make sure your website is mobile ready!
Mobile is going to continue to grow as will its use as a way for brands to interact with their customers. However, the mobile device is far more personal than your email inbox. Fortunately, there are ways to implement a mobile marketing strategy that delivers relevant information that your customers want to receive. By understanding how your customers want to engage with you will help you build loyalty and in turn, help you see faster returns on your marketing investment.
Greg is a 12-year mobile industry veteran and vice president of mobile solutions at Hipcricket, Inc., where he's responsible for the vision and strategy to deliver consumer experiences that increase mobile engagement and lifetime value across mobile messaging and advertising, mobile websites, social media and branded apps


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There was a garage-fire in Saskatchewan that almost got the people's attached house. Everybody got out ok. Firefighters think a burning cigarette was the cause. I think it was set. Set by who? Their cat. Why? His name is Cinder!
And in case anyone can't figure it out, I'm joking.


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Alitalia To Begin Rome-To-Havana Route
Airlines & Airports Rich Thomaselli September 14, 2016
Cuba is the new Ibiza, apparently.
Everybody wants in on the hot spot these days, particularly after the United States normalized diplomatic relations with Cuba and U.S.-based airlines began commercial passenger service to Cuba last month.
Now, Alitalia is introducing a new route to Cuba.
Italy's national carrier will begin twice-weekly nonstop service between Rome and Havana beginning Nov. 29, according to media reports. The non-stop service will operate on Tuesdays and Saturdays via Alitalia's Boeing 777 aircraft.
"Tourism and business in Cuba have great growth prospects for Italians and this new service to this wonderful island will go towards fulfilling that ambition," Cramer Ball, Alitalia's CEO, said in a statement. "The Havana flights is yet further confirmation of Alitalia's strategy to build our long-haul network of intercontinental flights to give Italians greater opportunities to travel further afield for both leisure and business."
READ MORE: Fathom Adds 2 Fall Cruises Between U.S. and Cuba
According to the Aviation Tribune, Alitalia's new direct flights will depart from Rome Fiumicino airport every Tuesday at 9:05 a.m. and arrive in Havana at 3 p.m. Cuba time. On Saturdays, flights will depart Rome at 10:35 am and arrive at 4.30 p.m.
The return flight from Havana on Tuesdays will take off at 5 p.m. Cuba time and Rome at 9 a.m. the next day. On Saturdays, the flight will leave Cuba at 6:30 pm and land in Rome Fiumicino at 10:30 am.
For more information on Cuba
For more Airlines & Airports News
More by Rich Thomaselli
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I just looked at the fb-page of a fellow artist. She and I were both in the same online art-course a couple of years ago. I got the shiver and tears in my eyes, by seeing how well she was doing in her art practice.
Compared with her I felt I was still playing in the sandpit.
I wish I would take myself and my art practice seriously. I wished I could, with a sober mind and wide open eyes, see where I am at; what to do, and what steps to take next. I wished I would neither diminish nor exalt myself.
I want to be true and do the best out of what I am.
I wonder what is just a matter of mindset - that may be altered – and what is our personal uniqueness; the ones WHO-WE-ARE. Is it possible for me to take myself serious and ever do anything for real (or is it written in my DNA, deep down in my bones, that I never could)?


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KOLEK Bands Compatible with Apple
Title : KOLEK Bands Compatible with Apple Watch 40mm/38mm, Womens Bands Compatible for iWatch Series 4/3/2/1, S/M
Description : Occations:
Silicone Bands for Watch Fit for Gym, workouts, yardwork, dishes, bathing the dogs, work, swiming, travel and so on.
Original Fit & Double Button Closure:
Round band stretch over the hand and fit snugly around the wrist, double botton closure designed to ensure a clean fit for your wrist and Double Security.
Easy Installation & Removal:
Adjust the size as your wrist size, double slide locking keep into position. The notched design make it breathable and more comfortable. No tool needed, easily to take on / off.
Patterns Available:
New replacement sport bands for iWatch 38mm 42mm come with 10 unique-designed and no fading patterns, match up your apple watch.
Printed Watch Bands:
Multiple printing patterns, the colorful printing makes your iwatch beautiful, stylish and outstanding, personalizing your iWatch.
Two Sizes, More Fittable for Women/Men:
38mm S/M size fits for 5.5″ – 7.1″ wrists, M/L size fits for 6.5″-8.1″ wrists.
42mm S/M size fits for 6.2″ – 7.9″ wrists, M/L size fits for 6.5″-8.3″ wrists.
Package Included:
1 x KOLEK Bands compatible with iWatch 38mm/40mm or 42mm/44mm.
Features :
- Compatibity: Compatable with iWatch 38MM/40MM/42MM/44MM Series 4 Series 3, Series 2, Series 1, Sport, Edition, ALL VERSIONS.
- Durable Pattern Print: Utilize advanced printing craft ensures the pattern color on your band will not be faded and make it corrosion-resistant and durable.
- Sizes Available: 38mm S/M band fits for 5.5″ – 7.1″ wrist; 38mm M/L band fits for 6.5″-8.1″ wrist; 42mm S/M band fits for 6.2″ – 7.9″ wrist; 42mm M/L band fits for 6.5″-8.3″ wrist.
- Versatile: This band not only can be wear when you running, camping, doing outdoor exercise, but also shopping, working, joining the party. One band, Multiple Uses.
- 12-MONTH WARRANTY: Unconditionally refund or resend with any quality problems, life-time friendly customer service.
Category: Smartwatch Bands
Brand: KOLEK
Item Page Detail URL : Click Here for details


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On August (Sat 23rd and Sun 24th August), Stockland is hosting some guided site tours of Halls Creek – similar in format to the one the BeCA Management Committee did recently.
Stockland have forwarded details in case any other BeCA Association members might be interested in a tour of the site.
Stockland are hosting two tours per day – either a 10am or 12.30pm tour – with Stockland providing 4WD bus transport.
Each tour will take approximately 2 hrs (includes travel time) – with pick up and drop offs from the Bells Reach Sales Centre.
Bookings are essential. People can register via www.caloundrasouthhallscreek.com.au or via this email address: email@example.com
Stockland will have some of their technical experts on site for any questions people may have.
This is a great opportunity for residents to better understand the issue regarding the possibility of Halls Creek being a future site for residential development post 2031 under the current State Government's plan.
Click on the image for a larger view.


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ABC announced Thursday the network's long running drama 'Castle' would be ending at the end of season eight.
ABC producers were facing a deadline to make a decision due to the approaching season finale. Two separate endings were filmed to prepare a series finale and a season finale that would allow for another cycle. Producers had also considered having a shorter season but in the end the decision was made to end the series.
Loyal 'Castle' fans were shocked when ABC recently announced lead Stana Katic 'Kate Beckett' and co-star Tamala Jones 'Lanie Parish' were being written out of the show to cut costs. Reports indicated the majority of cast and crew were also very surprised by the news. Nathan Fillion 'Richard Castle' was scheduled to return and had signed a contract for another season.
May 16 will be the final episode of the series.
Source: The Hollywood Reporter


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The "SmartBadge" combines a camera, Bluetooth, GPS, and an officer's radio into a single unit.
If supported by facial recognition technology and software to scan driver's licenses, the device will also allow officers to instantly access information from law enforcement databases.
Described by co-designer Louis Martinelli as "the iPhone meets public safety", the SmartBadge is expected to appeal to U.S. law enforcement agencies through its use of low-cost commodity technologies that operate within budget constraints.
Martinelli is working with business partner, Sarah DiNovo, and the Albany, New York, police department to optimise communication between the SmartBadge and existing police station dispatcher systems.
Both DiNovo and Martinelli are dual major students of design, innovation, and society, and mechanical engineering at the Rensselaer Polytechnic Institute. They are due to graduate this year.
"No other product like SmartBadge exists on the market today," DiNovo said.
"The closest products to our device are scanners and computers designed specifically for patrol cars, but they aren't accessible to officers on foot or on bike. The SmartBadge places everything officers need to do their job as safely and securely as possible directly on their bodies."
SmartBadge is expected to enter a testing phase with the Albany police by late-2008.
The designers expect SmartBadge also to have potential uses for firefighters, emergency medical service providers, and airport security officials.
SmartBadge techs up U.S. police
By Liz Tay on May 13, 2008 2:10PM
A newly-designed law enforcement gadget aims to improve the safety of U.S. officers by incorporating technology into a next-generation police badge.
Got a news tip for our journalists? Share it with us anonymously here.


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Earn points toward FREE PIZZA with Piece of the Pie Rewards
More About Domino's Near Port Royal
Get Faster, Fresher Pizza Near Port Royal
When your stomach grumbles for a slice of meaty, veggie-loaded, cheesy goodness, we know you're not craving any old pizza near Port Royal. You want a hot, delicious pizza with a flavorful tomato sauce, generous heaps of mozzarella and asiago, expertly diced pepperoni, and a golden crust that's simultaneously chewy and crispy. You want a pizza that makes your dinner dreams come true. You want Domino's.
At Domino's near Port Royal, we make it fast and easy to get the fresh pizza you're craving. Stop by the Domino's nearest you to place a carryout order, or order your pizza over the phone or online.
Get started by picking one of our homemade crusts, including a fluffy, garlic-seasoned hand-tossed crust, a pan crust featuring two huge layers of cheese, a crispy thin crust, or a gluten-free pizza crust! And next, select your sauce and start loading up on pizza toppings. Pick as many or as few as you want! Whether you're a meat-lover or a veggie-lover, you can count on your nearby Domino's to deliver.
With millions of different ways to craft a single Domino's pizza (yes, we said millions and we mean it), you can be sure we have a slice that suits your tastes. From its sauce to its size, build your own pizza or choose from one of our famous specialty pizzas, like the popular Spinach and Feta, Cali Chicken Bacon Ranch, or MeatZZa™, and have it delivered to your doorstep, today!
We Deliver, You Eat: Pizza Delivery Near Port Royal
Here at Domino's near Port Royal, we're serious about pizza delivery. In fact, we're so serious about it that we promise your pizza will arrive piping hot and freshly made, right from our oven to your door. Can't wait for your pie to arrive? Use our patented Pizza TrackerⓇ system and follow your pizza order as it's prepped, baked, and headed out the door for delivery... and try to keep your drool from falling onto your keyboard or phone in the meantime.
Your Tastebuds Want Pizza Takeout Near Port Royal
We deliver pizza pretty darn fast, but we're also rockstars when it comes to lightning fast pizza takeout near Port Royal. Feel free to order a delectable pie from our pizza menu or take home something completely different. Complete your meal with an order of stuffed cheesy bread, an oven-baked sandwich, flavorful salad, or satisfying pasta, and even decadent desserts to delight your sweet tooth! You can't go wrong with a warm order of sweet cinnamon and sugar breadsticks drizzled with creamy vanilla icing, or a hot chocolate lava crunch cake!
With more than 12,000 stores around the world, we know customer service and quality. We think it's our calling to not only be the best pizza delivery company in Pennsylvania, but also the world, and everything we do reflects this commitment. You'll witness it in the way our delivery drivers take care of your order and you'll taste it in every bite of pizza you eat. It's time to curb your hunger! Order online, use our free smartphone app, or call your local Domino's restaurant near Port Royal for super fast and delicious pizza delivery and carryout today! We're different than other pizza restaurants. We're your number one pizza place near Port Royal!


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Your shopping cart is empty!
Propecia is the only drug for the treatment of the male alopecia, and it gives result in more than 90% of cases. Millions of men all over the world have already estimated the efficiency and safety of this drug restoring the growth of the hair within one year.


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Apartment Guide is Giving Away Two Scholarships
Apartment Guide will be giving away two $2,500 scholarships for the Fall 2019 semester and would like to share this information with your undergraduates.
Information and applications are available at apartmentguide.com/students/scholarship.
Applications are now open and will be accepted until April 12, 2019.
They know that housing, books, fees, and study abroad costs can be major expenditures for students and their families so they're allowing the winners to use the funds for non-tuition costs if they choose. All funds must go towards an education-related expense.


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Starter Guide
Welcome to OrbusVR! We're glad you're here.
Welcome to OrbusVR
You'll probably want to check out the official Main Page/News which will fill you in on recent updates to the game.
If it's your first time here, then welcome! Read on to get the most out of your play experience.
Creating Your Character
After you launch the game you'll find yourself at the Character Select screen. If you've created a previous Character, just select that Character and then login to continue. If it's your first time, you will need to create an account with OrbusVR if you haven't created one already for the community forums. This will open a window on your desktop to enter your email and password. Once created you can log into the game, linking your Orbus account. You can then choose "Create Character" to create your new avatar.
While creating your Character, you'll see a preview of what it looks like in front of you. You can customize the skin tone, eyes, and mouth of the character, perform adjustments to various locations of the model by gripping the orbs on it and pushing or pulling, select hair style and color, as well as give it a name. In general don't choose something offensive or impersonate a well-known celebrity, fictional character (like Gandalf), or an OrbusVR employee. Note that you can't use spaces, numbers, or punctuation marks, but you can use accented characters, and names are case sensitive. You will also be given the choice of starting class, though after you begin you can switch to a different class at any time by speaking with the Beginner Weapons vendor in the center of Highsteppe.
After you create your new Character, select that Character to log into the game. Note that you can change your appearance later with the use of a Barber Shop Token.
- 1 Your First Time in Highsteppe
- 2 Beyond Highsteppe
- 3 The Classes
Your First Time in Highsteppe
After you login on your Character, you'll find yourself standing in the training area near Highsteppe as a Level 1 of your selected class. You may begin the tutorial by speaking with Randel just in front of you. To begin the in-game tutorial, just wave your hand at Randel. He will walk you through the basics of interacting with the game world.
Interacting with the World
Generally speaking, OrbusVR uses only four buttons on your controller. The Grip button is used to grab objects and door handles. The Trigger button is used to "use" an object (such as firing a gun). In addition, for some controllers you may press the Trigger button when you have a free hand to "point" your finger which you need to do to select things in menus. Pressing the "Menu" button on the offhand controller will open your Player Menu, while the same button on the right is the default Push-to-Talk button. The center trackpad (or joystick) is used for movement, and submitting a spell as a Runemage on the Vive. To submit a spell on the Rift use the A/X button.
You often need a "free hand" to perform an action, such as interacting with the Menu or grabbing an object. If you have a weapon in your hand, you can sheathe it: reach behind your head, and press the Grip button. To get your weapon back out, just do the same thing again.
Player Menu
To open your Player Menu press the Menu button. Your Player Menu allows you to do many important actions, such as inviting players to your group, enabling Sliding Locomotion, and more. For all the details, check out the Menu article.
Getting Around
The default locomotion is Teleportation. For the Ranger, you use the arrow controller to teleport. For the Warrior, use your Sword hand. Other classes, just use your empty hand. Just press down on the Trackpad (on the Vive) or the A/X button (on the Rift) to bring up a green line, then let go to teleport. You will notice a grid building up, showing how far you can teleport. The longer you wait, the farther you can teleport.
Note that the controller you use for teleporting is the opposite hand of your weapon slot. So if you put your Bow in your left hand (the default), you use your right hand to teleport. If you put your Runemage wand in your right hand (recommended for right-handed folks), then you would use your left hand to teleport.
In addition to the Teleportation locomotion, you can turn on "Trackpad + Teleport" locomotion in your Player Menu, under Settings. Once this is active, you use the trackpad (on the Vive) or the thumbstick (on the Rift) of your teleportation hand to move around. Just touch the pad/stick toward the top to move forward or bottom to go backward. The farther from the middle you touch, the faster you go. You will travel in whatever direction your controller is facing. While Trackpad locomotion is active you can still Teleport as well by pressing down on the Trackpad (or the A/X button on the Rift). Note that once you are in combat, you speed will slow to "Combat Speed", but you have the ability to sprint (depleting your pink stamina bar) by holding the Grip button while moving. Teleporting and Sprinting during combat share the same Stamina pool. Note that you can turn off sprint in combat via a menu option.
If you get 'stuck' in combat (which can happen sometimes), and your Trackpad locomotion won't work, there is an option in the Player Menu that says 'Stuck in Combat', press that and it will fix the bug (sometimes). Note that there is a cooldown for the option, so use it only when you are sure you are not in fact in combat.
If you're using a front-facing (instead of 360-degree) setup, there's an option in the Player Menu under Settings called "Tracking Type." Set that to Front Facing (180-Degree). Once you've done that, you can press the joystick left or right to turn.
Inventory and Equipment
To open your Inventory, open your Menu, then press the Backpack icon. To move things around your inventory, press the Trigger on your controller to point then select an item once to highlight it, then press again in the box you want to move it to. To equip an item, just select it them press the slot you want to put the item into. By hovering your pointed finger over an item you will see a "Tool Tip" appear giving important information about the item.
If you find Loot bags on the ground after slaying monsters, use the Grip button when you have a free hand to pick up the bag, then place it behind your head (like you're placing it in a backpack) to put it into your Inventory. You will feel a slight haptic feedback when you are in the correct position.
Switching Classes
To switch between classes, just equip the weapon for the class that you want to be. For example, to use the Warrior class, just equip the Beginner's Sword in your inventory. In OrbusVR, each class has its own skill level. So if you level up to level 4 as a Warrior, then switch to a Ranger, you'll start back off as a Level 1 Ranger. If you then re-equip your Sword, you'll switch back to a Level 4 Warrior.
Note that switching classes will not increase your current hitpoints to match a higher level class, but it will decrease them to match the maximum of a lower level class if you more than the class normally would when at full health.
Leveling Up
You will start at level one. You gain XP for each monster you kill and for completing missions or public events. You can advance to level 30 currently.
If you look up you can see a green XP bar to show your progress. You'll also see your current level. The XP you gain goes toward your current class. So if you are currently a Ranger, your Ranger level goes up. If you switch to a Warrior by equipping the Beginner's Sword, your level will switch as well, and you'll now apply your XP toward becoming a higher-level Warrior.
Note that the level of the monsters in the game relative to your own is displayed above their names, so don't fight things that are way higher level than you. All monsters in the game will attack you ("aggro" you) if you get too close to them -- so watch out! The range at which the are aggressive is dependent on how many levels apart your current class is from them.
If you die, you will become a ghost, and the entire world will become grayed out. You then have two options: you can press the Reawaken button, which will transport you to the nearest graveyard; or, you can wait and see if another Player will come by and Resurrect you. When you die, your equipped items will suffer durability damage, except for your equipped weapon. If you return to the spot where you died, you will see a Tombstone on the ground marking your death location. Just walk up to it and you will see a glowing effect, indicating that you have re-gained a significant portion of your lost durability. If you die again before reaching your gravestone, it will disappear and the original durability loss with be unrecoverable, but you can still return to the site of your new grave as usual.
If you have lost enough durability, your gear will break. Seek out an Apprentice Smith in any major village or city and they can repair your gear for a small fee (only gear equipped will be repaired). Note that you do not take any durability damage if you die when you are Level 4 or lower or while in Dungeon Instances.
Talking with other players
move this section to Communication By default Voice Chat is enabled, so be sure that on your PC your Input device is set to your HMD microphone. There are options in the Player Menu to disable your own voice chat, to use push to talk (B button on Rift), and to mute other players. The Voice Chat is currently only proximity based, so you will hear people nearby and not hear people far away. Just talk in a normal inside voice, there's no need to shout. You will also find a compass on your chest. This is used for your "Party" and "Fellowship" chat. Grab the compass and hold it near your mouth, you will see the compass turn Red, this means you are broadcasting. To switch channels between the Party and Fellowship chat, simply press the trigger while holding the compass and it will toggle between the channels. Your compass is set to Party chat by defualt (Purple Stone core).
NPCs and Quests
add in pictures of quest icons here To talk to an NPC, walk up to them and wave your hand. NPC's have indicators above their heads indicating what type of dialogue they have (Main story, Side quest, Information). A menu view will appear for Mission Vendors and a dialog box will appear within that menu if they have something to say to you. Hold down the Trigger to point and select the options to advance the dialog. If the NPC gives you a quest, you will be notified and the quest objective and description will be added to your Player Journal. Missions that you accept can be found in the Missions tab on your Inventory Menu. Complete the quest or mission objective and return to the NPC to get a reward, which will clear the objectives from your Player Journal or Missions tab.
Player Compass and Player Journal
Your character begins the game with two very valuable tools for navigating the world around you. The first, your Player Compass, shows you key landmarks in the world. You'll find it sitting on your chest when you look down, on the left side. To use it, just get out a free (empty) hand and use the Grip button to grab the compass. Then hold it and look at it. If you are in a party, you can hold the Compass near your mouth, and speak into it. This will broadcast your voice to your party members no matter where in the world they are.
Your Player Journal is an invaluable tool which keeps track of various things about the game world, including your active quests, Potion recipes, information about the game. To get it out, just grab your Player Compass and turn it upside down. Then, use your hand and press the Grip button near the corners of the pages to grab them and turn the pages. When you're finished, you can grab the journal by the bottom-center spine of the journal and place it behind your head like a piece of Loot, it will return to your bag. If you can't put it away just leave it where it is, you can always get it back out at any time, even if you left it out.
Beyond Highsteppe
Player Grouping
To invite another player to join a group, just open up your Player Menu, and then select their name from the Nearby Players option (the top-most one) and choose "Invite".
Once they are in your group, their name will appear green to you. In addition, if they drop below 30% health, they will have a red outline.
You must join a group with another player if you want to enter the Dungeon at the same time. Entering an dungeon while not in a party will place you in your own "Instanced" version of the dungeon, separate from all other players other than your party.
The Dungeons
There are 4 5-player dungeons now available for playing. To access them, go to the lower level of Highsteppe at the base of the tree.
The first two Dungeons are designed for level 10 players. These are the Crypt and Sewers dungeons (leftmost two). To access them, lift the orb to your face as you would a teleport stone and you will enter the dungeon. The second two are designed for level 20 players, and are called Airship and Broken Halls (rightmost two).
Dungeons are a part of OrbusVR for all levels, concluding with endgame Shard Dungeons and Raids which are intended to prove challenging for players even at level 30.
Note that you must be in a Party with your fellow players before you enter the dungeon or you will find that you're all alone once you enter. Good luck and have fun!
Player versus Player Combat
In OrbusVR, PvP is an opt-in system globally and locally within the Battlegrounds. A zone can be either "safe" or "unsafe." In safe zones, such as Highsteppe, the area immediately outside Highsteppe, and graveyards, you cannot attack other players no matter what.
In "unsafe" zones, you can attack and be attacked if your World PvP is turned on.
To allow yourself to attack friendly players, open up the Settings option on your Player Menu and choose check the actual button name here "World PvP" -> "Enabled." Note that even if you have this option enabled, you won't be able to attack players in your own party or players in a safe zone.
There are currently some advantages to maintaining PvP-Enabled Status: you will receive 10% more experience, for monster kills, missions, public events, etc; 25% more resource nodes can be found (and are only visible with this setting enabled) across the world, and you can collect other players hard-earned loot by killing them (or lose your own by dying). Note that you must have PvP enabled when you accept a mission and for the entire duration of the mission for you to receive the experience bonus on turn-in.
The Classes
Here's a quick guide to each class and how to play it. Remember that you can play any class by just switching your weapon slot, so feel free to try them all and pick the one you enjoy playing best!
The Warrior
The Warrior is the primary Tank class of the game. It features a sword-and-shield style of gameplay, with a focus on controlling the battlefield to aid one's allies and surviving blows which would lay low other adventurers. In terms of difficulty, it is very easy to get started with (although hard to master). This is the highest impact class, be sure to properly stretch and respect your limits while playing.
If you want to play the Warrior, read this guide: Warrior Play Guide
The Ranger
The Ranger is one of the offensive-focused classes in the game. It features a bow and arrow that you have to aim and fire quickly and accurately while using your specially imbued arrows. In terms of difficulty, it's very easy to get started with (although hard to master). This is the second highest impact class, be sure to properly stretch and respect your limits while playing.
If you want to play the Ranger, read this guide: Ranger Play Guide
The Musketeer
The Musketeer is a support-focused class, and the primary healing class in the game. It features a gun which you aim and fire. You can also load special orbs into the gun to give your attacks different effects, such as healing your allies or poisoning your enemies. In terms of difficulty, it is moderately difficult to play, simply because there is usually a lot to keep track of during combat. This is a lower impact class but can be hectic at times, be sure to properly stretch and respect your limits while playing.
If you want to play the Musketeer, read this guide: Musketeer Play Guide.
The Runemage
The Runemage is one of the offensive-focused classes in the game. It features a wand which you use to draw runes into the air, which then become spells that you can cast. It requires hundreds of hours of practice to master the class and be able to accurately and quickly draw the runes. In terms of difficulty, it is the hardest class to play effectively, but can be one of the most rewarding once mastered.
NOTE: Unlike the other classes, you do not begin the game with information on how to play the class. You can find the starter set of runes in the Fellowship Circle inside of Highsteppe, and some more difficult runes can be found sporadically across the world. You can touch your journal to the runes to inscribe them for later reference.
If you want to play the Runemage, read this guide: Runemage Play Guide
The Bard
The Bard is a new support class in OrbusVr Reborn that uses a 7-note Marimba to charge up its special "instruments". At base level, three instruments can be selected at a time from six equipped, and each will be given a color. Hit the marimba in time with the falling orbs of these colors to power up the instruments (their passive effects will be active as long as your focus bar is high enough) and hit the instruments with your mallets to fire the crescendo abilities. A long swipe or quick doubletap on an instrument will activate or inactivate it.
If you want to play the Bard, read this guide: Bard Play Guide
The Scoundrel
The Scoundrel is a new dps class in OrbusVR Reborn that fires a 6-shooter pistol and uses a deck of six random cards to empower the attacks. Cards can be saved for later, burned to empower the next boost, or used to boost the next attack. Shots can be curved to provide an increase to your attacks over a period of time ("showing off").
If you want to play the Scoundrel, read this guide: Scoundrel Play Guide
The Paladin
The Paladin is a new tank class in OrbusVR Reborn that wields a hammer. This class's attacks and defense revolve around the number of orbs that are currently empowering the weapon. It can be raised to the sky to generate two orbs every five seconds, and will generate orbs as you take damage, to a maximum of five orbs. One orb is used in a melee swing (empowered basic attack), two in a ranged talent (Hammer of Retribution or Forgiveness), three in a Ground Slam (AOE attack), one if the hammer is thrown and teleported to, and one if the hammer hits an enemy after being thrown (this also acts as a stun and interrupt).
If you want to play the Paladin, read this guide: Paladin Play Guide
The Shaman
The Shaman is a new dps class in OrbusVR Reborn that throws totems to the ground that each have their own effects. Some generate throwable orbs that will damage or stun enemies, while others pulse an effect to all nearby creatures. This is the one of the highest impact classes, so be sure to properly stretch and respect your limits while playing.
If you want to play the Shaman, read this guide: Shaman Play Guide


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Coffee with a conscience.
The popularity of coffee capsules cannot be denied. The single use segment has been experiencing double digit growth YOY, almost reaching a 25% share of the global coffee market. At the same time, consumer concern over plastic pollution has also increased, becoming a key driver of choice at shelf – particularly in the single-use coffee capsule category.
To capitalise on the huge potential of this growing market, as well as address consumer concern over plastic pollution, Lavazza developed a new industrially compostable capsule for their proprietary A Modo Mio system as well as their Compatible range. With air-tight technology protecting the aroma, the new innovation brings the Italian café experience home whilst also providing an eco-friendlier disposal. Simply pop the capsule into your food waste disposal when used, and it will industrially composted with the food if the local authority provides this service.
The design of the new packaging reflects Lavazza's exceptional standard and expertise in Italian coffee. Communication of the new industrial compostable technology is clear on front of pack with strong typography and a simple leaf motif incorporated as part of the iconic Lavazza cup. A vibrant colour palette not only delivers powerful shelf standout, but is also used to distinguish the ranges. The A Modo Mio range prominently features the bold colour balanced with black, whilst the Compatible range reverses this, creating impact in all formats with sleek black colour blocking and a pop of colour for each variant.
Whilst the new compostable technology is important to modern consumers, they still want an uncompromised, quality coffee experience. The design reconciles these drivers, creating allure with contemporary elegance with the added benefit of a clear conscience.
Brand Strategy • Packaging Design • Range Navigation • Packaging Refresh • Artwork
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A fresh and fruity Chenin Blanc with rich tropical pear flavours and a zesty citrus finish.
Chrysanthemoides monilifera is a fast growing shrub with bright yellow daisies in autumn and winter followed by edible berries. They love well-drained soils on hills and mountains, rich in fynbos. This indigenous plant is very popular with birds and bees which makes it a great home for the Cape Dwarf Chameleon.
OTHER VINTAGES - not for sale


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Some say the world will end in fire, some say in ice. For The Flash, it'll be both. The CW released a new extended trailer for the show's midseason premiere this Tuesday, and amid the intense music, the return of Reverse Flash, and Zoom's devious plans is new footage of Killer Frost and Deathstorm.
We've been waiting to see Caitlin Snow's sinister Earth-2 doppelgänger ever since Barry Allen glimpsed her during his time jump. Now, both she and her bad boy partner are fully realized in the new trailer. When Robbie Amell teased his return to The Flash after his seemingly finite exit, an Earth-2 version seemed like his best bet — and we were right! Check out the pair in the trailer below.
Despite the excitement surrounding these characters, there are bigger things at play when The Flash returns. The trailer caption reads, "It's the end of the world (as Barry knows it)," and it very well could be. Reverse Flash will return after his presumed death, Zoom will attack those close to Barry (note Caitlin in the trailer), and Team Flash will travel over to Earth-2. Speaking with EW, executive producer Andrew Kreisberg teased that Barry's next face-off with Zoom "might not take place on our Earth," while "at some point, [Team Flash is] going to decide to take the fight to Zoom."
Elsewhere, Aaron Douglas was recently announced in the role of comic book villain The Turtle, while Kevin Smith will direct an upcoming episode. But first, we got to get through the premiere tomorrow night at 8 p.m. EST. And don't forget the big DC film special will air on the network that evening at 9:30 p.m. EST.
Here's the official plot for the episode, titled "Potential Energy":
Now that they've grown closer, Barry considers telling Patty (guest star Shantel VanSanten) that he is The Flash. Meanwhile, Joe and Iris try to get to know Wally (Keiynan Lonsdale), and the team hunts down a meta-human who can slow time itself.


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Business Idea Definition is the creative process involved in generating, developing and communicating a novel concept that has the potential of exploiting a brand new or untapped enterprise alternative available in the market. Description of the Product or Service The enterprise description can be a few paragraphs to some pages in size, relying on the complexity of your plan. Financial administration refers to a set of actions which are related to creating obtainable money to the assorted branches of an organization to allow it to carry out its objects.
It's a path to chart for the longer term that brings collectively smart, disciplined administration of financial resources, responsible use of pure resources and strategic funding in human sources-each within the company and in the communities during which it serves.
Job titles for enterprise evaluation practitioners include not solely business analyst, but in addition business programs analyst, techniques analyst, necessities engineer, process analyst, product manager, product proprietor, enterprise analyst, business architect, administration guide, business intelligence analyst, information scientist, and extra.
These three impacts are sometimes known as earnings, people and planet. Strategy discussions are generally confusing as a result of most corporations actually have many methods, not only a single "enterprise …Continue reading


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Probate Code - Trust Definitions
Probate can be a daunting and complex process. Depending on a broker who is dedicated and experienced in the probate field can relieve a lot of pressure during an already challenging time. As an experienced broker, I am committed to facilitating this process with ease.
Administrator- A person or institution appointed by a court to act on behalf of the deceased person in connection with the administration of the decedent's estate.
Beneficiary- The individual of corporation who received the benefit of a transaction.
Devisees and Legatees- Persons named by a decedent in his or her will. A bequest or device generally refers to real property and a legacy refers to money or personal property.
Escheat- The term which describes the reversion of property to the state in the event that a person dies leaving no valid will and no heirs at law surviving him or her.
Executor- The individual or corporation appointed in a will by a testator to take care of the testator's property after his or her death. Also called a personal representative.
Fiduciary- A person charged with a high degree of care who acts on behalf of another. Executors and trustees are fiduciaries.
Heir- The person who inherits property under state law.
Inheritance Tax- The tax imposed, according to the relationship to the decedent, on the person who receives the property.
Irrevocable Trust- A trust whose terms and provisions cannot be changed, modified, altered, amended, or revoked.
Life Estate- An interest in property, the term of which is measured but the life of tis owner.
Power of Appointment- The actual power of legal authority given by the trust or will of one person, the "donor" of the power, to a second person, the "done" of the power, which enables the second person to designate the manner of disposing of the property. A power of appointment may be general or special.
Pour-over Will- A will that provides for the transfer, after or during the probate court proceedings, of all or part of the net assets of the decedent's probate estate from the executor's control to the control of a trustee who is in charge of a trust that was in existence immediately before the death of the deceased person (inter vivos trust).
Probate Administration- The legal process where by a probate court supervises the marshaling of a deceased person's debts and taxes and orders the property distribution according to the decedent's will, or in its absence, to the deceased person's heirs. The probate court has jurisdiction over the personal representative and the decedent's estate.
Real Property- An interest in land or property permanently affixed to land.
Revocable Trust- A trust whose terms and provisions can be changed, modified, altered, amended, or revoked.
Settlor- Another word for the grantor or trustor of a trust. The person who "settles" the assets into the trust.
Testate- Refers to someone who dies leaving a will.
Trust- A legal entity established either during a trustor's lifetime (inter vivos) or at his death (testamentary). The trust id governed by the terms set forth in the trust documents. A trust must have a trustee, a beneficiary, and a "corpus" or property subjected to the trust.
Trustee- The individual or corporation who is in a trust has bare legal title to the assets and has the power given in the trust to carry out the wished of the person or persons (trustor or trustors) who created the trust. The trustee has the fiduciary obligations to the trusts beneficiaries enforceable in court if not carried out. The trustee is subject to strict regulations. Although he has legal title for convenience, the beneficial or equitable title is in fact owned by the beneficiaries. When there is more than one trust, the trustees are called co-trustees.
Trustor- The person or persons who establish a trust. There can be more than one trustor.
Mary Grace Toia
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Aura is a world of magic. Magic in this world comes from three different sources, ceremonial, the dark arts, and natural. All three come from a form of contract of a higher being, who represents the magical arts.
Our story takes place in the small trading empire of Ushas, a kingdom whose wealth miraculously appeared in two years. Truth leaked through from the previously poor trading empire. Apparently there are rumors of a return of a goddess there, her name is Urd, the goddess of fate. This wouldn't be much worry, except for the famous legend of the end times, that starts with a return of a god.
This will be a mostly player-driven RP, I am fine with those who want to create villain characters. Why do you think there is dark arts, if not for stereotypical villains and demonic characters? If you want to run a more powerful villain just run it by me and state on the sheet under his name if he is a villain. You can PM me and we can discuss plans for the villain character you created. The last thing I mentioned was suggestion, about PMing me. It isn't necessary but just in case feel free to do it.
The setting of the world is going to be heavily generic fantasy, so feel free to add to the story. I may be the 'GM' but I'd rather be a fellow player and enjoy a player driven RP. Feel free to add locations to the world or monsters, just do it within reason. Making up an entire country is fine, but no other realms or planets. We aren't having aliens.
The Prophecy:
"A god in red cloak shall appear when Dum's awakening. The god shall declare the end of mortal realm, the end of all things. The god's arrival is the only sign that Ragnarok will awaken. The devil of olden days shall once more awaken. He will destroy the starlit realm, that you name the gods'. He will burn the mortal realm, painting it in black fire and ash. Beware mortals, time is short."
The three sources of magic are a relative to their contractor. Ceremonial magic is given by a god, from a ceremony dedicated to that god. This is the most common and widespread magic in the world as it has the most variation. Ceremonial magic includes summoning of magical beasts, enchanting of weapons, communication with animals and spirits, conjuration, potion making, levitation, dispel magic, creation and use of talismans, the use of emotion magic, and healing. Dues to it's widespread nature, ceremonial magic is easily accessible to practically anyone who sanctions and commits a ceremony to gain the magic abilities vested from a god.
The Dark Arts are devilish contracts, blood contracts made with demons in order to acquire their magical abilities. Each contract is unique to the parties, the demon who giving the power and the being who is receiving the power. The being who made the contract with the demon always loses something of value to themselves, possibly breaking their heart depending on its value and the demon who designed the contract. There is no limit on how many contracts a being can hold with the dark arts, the only limit is how many they can fulfill. The dark arts bestow powers of Necromancy, Transfiguration, Illusion, Witchcraft, Psionics, Hellfire, and Blood Magic.
Natural magic is the most limited of the magic sources. It is gifted to being by elementals, fairies, nymphs, or the treefolk. The contracts are more of pacts of friendship or agreements, even an earned treasure gifted for deserving cause. Natural magic is more fluid and friendly compared to the others, there are usually no set terms or set objectives on must do in order to gain the power. The power of natural magic could be gifted to a being for just being their friend. Those with natural magic will find themselves with elemental magic, transmutation, agrokinesis, may acquire familiar spirits, fauna magic, and telepathy with wildlife.
Any of those with magic will generally gain powers relating to the being that gifted them the powers. For example a demon who is a trickster gave a human powers, they would most likely end up with illusion magic, blood magic, and/or psionics. They would not gain every ability listed in the magic source, instead the magic they wield is similar to the being that gave them magic. Another example is with a god of fire giving a mortal magic, because the source of magic is ceremonial they would gain spells that would fit a fiery theme, for example a fire enchantment for weapons, or a talisman that creates a fireball. The only exceptions is with natural magic, in which it is given to the being, gods can give mortals natural magic, but it would mean that mortal is special to that god and might have a relation to the god. It is allowed though very rare.
[details=Gods]Urd, goddess of fate: Urd is the goddess of fate, she is known to be able to see the past present and future all at once. Whenever she speaks a prophecy it could have already happened, or is happening, or will happen. Few times will she mention the past, unless she believes it will repeat itself. One thing to note, Urd sees all possibilities of the future and branches of time, things that she says are what is the most likely to happen, unless it is happening, or has already happened. She often appears as a white-tailed doe, a typical deer on the forests. She chooses a human form, when interacting with mortals.
Prometheus, god of dishonorable flames: Prometheus is one of the gods of fire. He was deemed a traitor after he fell in love with a mortal and gave her natural magic equal to that of a dragon. His flames are known for their green color, strange but beautiful. He is known to take a pheonix form, when he is in the mortal realm. Before he became the dishonorable good of fire, Prometheus was the god of steadfast flames. Prometheus is often in an elf form, rather than his pheonix form.
Ahti, god of the roaring seas (Leviathan): Ahti is the god of the sea and king of the oceans. Ahti is considered to be the most mysterious and unpredictable god. He is the reason why the pantheon found out about Prometheus's dishonor among them, for taking a mortal lover. He is known to be cold, but at the strangest times, when you don't expect it. Ahti just might come to your aid if you are his follower. He is the caretaker of the elder seafolk, often speaking to them in a form of a dolphin. Ahti often wanders the waters with the seafolk, rarely showing any mortal form, though if he does, it is always of a seafolk.
Agni, god of the consuming flame: Agni is the god of consuming flame. He is most known for his eternal hunger and desire to satiate his starvation. Anything he burns becomes his meal, he is for his white flames that eat everything. Agni is one of the less social gods, but he will never reject a party invitation, even if he's only there to eat all the food. Those that are given power from him often feel hunger at all times, though it is not near the level of starvation, instead they will never be satisfied by any mortal food. He is often represented as a titan fire dragon, in the myths. Agni chooses not to appear in a mortal form, instead he is always in the titan dragon's form.
Bran, god of the birds and birdfolk: Bran is the god of the birds and birdfolk. He protects his people and treasures freedom. He often expresses his carefree nature in a form of a owl. He is known to summon a flock of crows, while he watches the mortal realm by night. In mortal form, Bran can often be seen as a birdfolk, with autumn colored feathers.
Dagda, god of the ancient earth: Dagda, god of the ancient earth, is a lover of knowledge and laws. He often appears as a giant badger who can tunnel through the ground and stone. Dagda is often in solitude in the mountains. He does go into mortal form, like the rest of the gods, often choosing the appearance of a dwarf.
Disma, goddess of warmth and light: Disma is the goddess of warmth and light, though the mortals often treat her as the goddess of motherhood and of love, despite that Disma chooses not to relate to those two. She appears in a red fox form, most of the time. Other than that she takes the form of a small sprite.
Eos, goddess of the sun: Eos, goddess of the sun and high ruler of the gods. She was the one who dealt punishment to Prometheus, when he dishonored the gods. She takes the form of a lioness and of a mortal, golden-scaled dragonborn. She is often considered brash and quick to anger, among the gods.
Erebas, goddess of the underworld: Erabas the goddess of the underworld. She is the gatekeeper for all who die. She is often quiet and is quick to make decisions, no matter how decisive they might be. She has an animal form of a stoat, or a short tailed weasel. Her mortal form is that of a sprite with shadow-like wings.
Faunus, god of nature: The god of nature, Faunus is quire the quirky one. He's ambitious and kind, often considered to be the most father-like god of the pantheon. In his early years as a god, Faunas was known to conjure lies that could trick any god or demon, as if they were a natural mirage. He used the lies to gain power in the pantheon. He often appears as a brown bear, though his mortal form is of a human.
Gaea, god of knowledge: Gaea, the god of knowledge, is a tactful and quiet soul. He is polite with any being he is with, willing to explain most things at the being's pace. To allow that being to fully comprehend the knowledge and wisdom of his teaching. He is one of the eldest gods, often called the first god. He is kind to the mortals and monsters equally, showing no favor to either of them. He takes a form of a wolf, grayed with age, and the form of a silver hair dwarf.
Govad, god of winds: Govad, the god of winds, is a trickster among the stars. He is as silent as a passing breeze to as flamboyant as a roaring wind. He takes the form of a finch, and his mortal form is a elf.
Iaha, goddess of the night: Iaha is the goddess of the night. She is a beacon of hope to the mortals and other beings, acting as a mother figure to many. She is kind and protects many mortals and monsters on Aura, appearing in a form of a white feathered dragon with blue eyes. She takes a form of a silver dragonborn with blue eyes as her mortal form.
Yami, goddess of revenge: The crow of the night, the raven of death. Yami calls down hatred on all who cause harm to those who worship her. She provides their revenge, watching her targets in a form of a raven with crimson eyes. Her mortal form is one of a birdfolk with brown and black feathers.
Sita, goddess of harvest: Sita is the god of harvest. She is the most socially active god, often many of the fights happen at her parties. She is a lover of wine and mead, often blessing harvests with abundance of grapes and honey, so more can be made. She takes the form of a red squirrel, she claims they're the cutest things around and she rarely appears in a mortal form, if she does it's a sprite.
Saga, god of potential: Saga the youngest god of the pantheon. He is a mysterious god, often refusing to speak entirely and appears shy in his weak moments. Saga looks at any being and only see potential, potential for good and potential for evil. He often helps anyone who interests him, hiding as an annoying bluebird. In his mortal form he takes the form of a young human around their early twenties.
###Tales of the Gods:
The Tale of Dum's curse
The gods of Aura are beings born from Yel, the primordial being that molded the realms, mortal, starlit, and underhearth, otherwise known as the underworld or demonic realm. In the early days of Aura, there were no other beings beside the forerunner gods and the demons. Both lived in harmony, though small disputes would arise in time and challenged that harmony.
All fell apart when Govad was born. He was the son of Dum, a treacherous demon, from Dum's unionship with Iaha. While the two lovers did enjoy some peace, it was only the peace before the storm. The god, Faunus, became extremely jealous of the two's relationship and strove to drive them apart. His plans at first did the opposite, but he soon devised a scheme that fell into his favor. He manipulated and tricked Yami, goddess of revenge to fall in love with him. That was the first part of his plan.
Faunus hid is schemes well, for most believed him to be truly in love with Yami, including Yami herself. The few who were cautious of his claims were three of the demons, Dum, Ragnarok, and Dalia. Those three easily recognized a liar whenever they saw one. Their wariness was eventually proved to be right.
It was the night of his scheme, everything was perfect. Faunus believed there to be no possible mistakes. He and Yami had gone to the waterfalls of Yan, the Beautiful. The waterfalls were a popular spot in starlit realms, where one could consider to be a perfect romantic avenue. Faunus created a mirage that changed his appearance to be that of a low species, that was still developing in the starlit realm. As the low being he acted as a guide, when Iaha and Dum appeared. Both were fooled by Faunus disguise. He guided them to a separate section of the garden, also mirrored on the other side. He called Dum to follow and he lead Dum around, telling him the story of Yan's creation, since he was a demon from the underhearth.
Faunus led Dum to Yami, who appeared as Iaha in a mirage. He left them be, as he figured that Dum would do nothing since Yami was asleep under a tree. Faunus returned to Iaha and pondered aloud, telling her that her love was only starlight. The lower being shape, Faunus took, left him and he appeared as Faunus, god of Nature. Iaha stood up and questioned him, where Dum was. Faunus simply answered that Dum was led to where his heart desired, and that they shouldn't disturb the two. That who knows what might happen under the moon.
Iaha discovered the two under the tree asleep. She blew in an extreme rage, unable to think clearly she cursed Dum to stay in the Underworld, until her death. Dum was dragged by shadow and was thrust into the underworld. Dum grew a hatred for Faunus, as Faunus had tricked him. Yami and Faunus separated from the event, they never spoke to each other again.
Two centuries later, Faunus was able to convince Iaha to marry him, and they became the parents of Govad. This news was the last straw for Dum, causing him to completely turn to rage and plans of destruction. He vowed to destroy every last treasure of Faunus and Iaha, for he believed Iaha to also be included in the treachery.
The Tale of Prometheus' love and dishonor
The dishonor of Prometheus happened after the arrival of the mortals. He fell in love with a mortal named Amara. Prometheus made it a regular practice and habit to visit Amara and her parents. He appeared as an elf before her family and took a new name, Pesmus. He became a good friend to the family and found happiness in their company, though the light didn't last for long. Prometheus was soon discovered by Eos, ruler of the gods. She was the one that banned the gods from loving anything other. She was enraged to learn of Prometheus' secret.
Prometheus was taken into the starlt realm and bound to the mourning cliffs, the Dierdre. From the Dierdre he could see all that happened in the mortal realm. Time passed and he was released when his love passed of age. Prometheus went to the mortal realm as a phoenix, he flew above her grave for seven years, before he went his way.
Humans: The most prosperous race in Aura, they have the average lifespan of one hundred and twenty years. They have no natural ability, though they are quite adaptable with hard labor. Humans have the most average lifespan of any race.
Elves: The eldest race in Aura, they have the longest lifespan of three hundred years, they consider any elf under thirty years to be what is the equivalent of a teenager or adolescent, because they take longer to grow and mature into adulthood. Elves are known for their keen hearing and night vision. Elves are a more fragile race compared to the rest, though they are very agile.
Dwarves: The rowdiest race in all of Aura. The dwarves don't know when to take a break from their work. Their average lifespan is eighty years, a little less than a human. The dwarves are known for their expert knowledge knowledge of direction, you'd be hard pressed to find a dwarf who didn't know his directions. They are also the sturdiest race in all of Aura and can take a beating.
Birdfolk: The birdfolk are one of the natural flyers of Aura, their wings can carry twice their weight. The birdfolk have an average lifespan of forty years, though some barely live longer. The birdfolk can see with amazing clearness and have an excellent sense of smell. They mostly look human, except for their feathers and more bird-like bodies.
Seafolk: The only race gifted with the ability to breathe underwater, able to fully live their lives under water. They almost resemble humans, except for their gills on their necks and fish-like scales and fins, that help them swim quickly in water. The seafolk have an average lifespan of one hundred and fifty years.
Sprite: The smallest race in all of Aura, the sprite, or lesser fairy, barely makes three feet actually three feet is pretty tall for the sprites. They also have the ability to fly with their fairy wings. The sprites are known for their excellent taste and sense of nature, they can sense what a plant feels by touching the plant. The sprites have a tiny lifespan of twelve years. They are the most fragile race, next to the elves.
Dragonborn: The least human-like race in all of Aura. The dragonborn have dragon-like bodies, though humanoid. They have element resistant scales, depending on the color of their scales. The dragonborn have the most excellent sense of smell, being able to smell meat cook clearly, for a mile. If a dragonborn has red or orange scales then they have heat resistance, if they have blue or white/gray then they have cold resistance. Unique colors like green, yellow, or purple are magic resistance. The more earth colored scales give the dragonborn a tougher body.
Character Sheet:
Allegiance: if needed, needed if character is a villian
Magic: magic source (ceremonial, dark arts, or natural), contractor (being or god that gave your character the magic)
Magic Abilities: spells given by the contractor
Abilities and Equipment: if they have special abilities or equipment
Bio: feel free to add locations to the world and monsters and other named beings
Be nice, don't autohit or autododge. I know it's tempting to dodge every hit, pretty much don't autododge if the being attacking your character is about the same combatic level, at that point it's merely about strategy and how well your character fights. The main reason for the rule is in case of a 'boxing match' where the two characters are fighting each other, it's hard to imagine that one of them can dodge every attack, if they are around the same combative level.
Be creative, but no OP characters, you don't need them to be creative. There are plenty of options and ideas to choose from, just create something that you'll have fun with.
World Map:
Map of Ushas:
Feel Free to add locations.
- Dum, lord demon of treachery:
- Ragnarok, overlord demon of destruction:
- Dalia, demon queen, ruler of all demons:
to clarify there are more demons, these are the demons that directly interact with the above prophecy.


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engine reconditioning
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Original composition, sound design and mix for film and television
Noh1 provides music and sound services to the film & television and music industries. Founded by George Taylor in 2004 after leaving music collective fratelli brothers, he has written and produced for a wide range of clients, agencies and broadcasters including BBC (Natural World, Arena, Omnibus), Channel 4 (Grand Designs, 1900 House, Dispatches), Discovery (Future Weapons), National Geographic (Naked Science), ITV, C5, BT TV, Nickelodeon, Bloomberg, Saatchi and Grey.
He has worked with a wide range of top session players and soloists including Joji Hirota, The Mobius Quartet, Pete Thoms, Roger Beaujolais, James McNally and Dorit Chrysler, and also scored for full orchestra.
More information on noh1 soundtrack work can be found at noh1.com
As a songwriter and producer Noh1 has co-written, arranged, mixed and produced for a number of contemporary artists including The Ting Tings, The Wonder Stuff, Eddi Reader, Boo Hewerdine, Broadcaster, David Sinclair Four, Eoin Glackin and in-house project Dutch Head.
Noh1 operates a rural studio set in the heart of the Shropshire Hills, an Area of Outstanding Natural Beauty. At the centre of the studio is a TLA M4 valve console with PMC monitoring. Noh1 provides a complete range of services from writing and recording through to voice over, mixing, mastering, audio restoration and ADR. The studio, with it's range of thoroughbred synthesizers (including a Sequential Circuits Prophet V, Moog Voyager and Roland SH-101), microphones (Neumann, Lomo, Electro-Voice, Studio Projects, SE), and vintage guitars (Fender, Hofner, Mosrite, DanElectro, Steinberger and Duesenberg) is available for tracking, mixing and recording.
The studio will shortly be re-branding and extending the existing facilities.
Occasionally we have internships and work experience opportunities at the studio. Please use the site's contact form if you'd like to be kept informed.
For songwriting and composition, noh1 is represented by Peter Stretton at Barking Green Music.
Noh 1 showreels on Vimeo
Noh 1 showreels on Vimeo
Noh 1 showreels on Vimeo
Orchestral cue from Bratislava sessions
Dutch Head - Rich Kids


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Contact me and thanks for visiting!
I'd love to hear from you, whether you're a recent colleague or a former student. What are you doing now? I hope wherever you are and whatever you're doing that it's fulfilling and positive. If we don't know each other yet and you have comments or questions, send them on. Warm wishes to you!


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Request for Facility/Event Reservation
University Departments, Registered Student Organizations (via their advisors) and alumni may reserve space for Events at various Facilities on Kentucky State University's beautiful campus. Venues include ballrooms, auditoriums, classrooms, theaters, multi-purpose facilities, green spaces, and more.
- ALL EXTERNAL ENTITIES MUST first contact Public Engagement and Community Outreach for information on the contractual process and rates. Do not proceed with submitting this request form and instead call (502) 597-6063 if you wish to request a space for your organization.
- KSU DEPARTMENTS AND REGISTERED STUDENT ORGANIZATIONS (via advisors) MUST click on the button below to begin the reservation process through the Office of Auxiliary Services. This step in the process does not reserve space, but simply submits the request that will be reviewed by Auxiliary Services and applicable campus contacts. An Auxiliary Services representative will follow up with either an approval or denial of the Request. Requests initiated via email, rather than through this form, will not be considered; they will be discarded. If your event involves food, the Kentucky State University dining partner needs to be contacted as they have first right of refusal. If our dining partner is able to accommodate the event (that involves food), they will need to receive a PO otherwise they have no obligation to provide food for the event. So please make sure you allow for two to four weeks for both your inquiry to our dining partner and for the needed/necessary internal processing of any requisitions and PO.
FACILITY/EVENT RESERVATION REQUEST FORM (click on the button below):
Your submission of requests signifies your agreement with and acceptance of the following "Guidelines for Events Held at Campus Facilities":
- ALL event requests must include a KSU FOAP or billing/account information.
- If your request is approved, reservations submitted via this request form will be granted in order of receipt.
- An organization which desires to cancel an approved Event must send notification by e-mail to firstname.lastname@example.com no later than one week prior to the scheduled Event. Please use the copy of the event request that you receive as the basis for letting this office know that the event (originally submitted/requested) is being canceled.
- All organizations are required to clean the facilities used for scheduled Events immediately following the end of the Event or be prepared to pay for janitorial services.
- Any special equipment (i.e., microphone, podium etc.) needed for Bradford Hall, Hill Student Center or elsewhere must be listed on the Facility/Event Reservation Form.
- ALL events that involve the need for food to be served must involve contacting the Kentucky State University dining partner (as they have first right of refusal). If the dining partner is able to accommodate the event, there MUST be at least two to four weeks between the date of the event and when the requisition and PO are complete. If there is no PO provided to the Kentucky State University dining partner, the Kentucky State University dining partner is under no obligation to provide food for the event.
- Designated University facilities may be reserved for use by Registered Student Organizations (RSOs) via their advisors, Faculty/Staff and alumni during the Regular Academic year, Intercession and Summer Session for Events related to the purposes of the organization. The Director of Student Life will coordinate the registration of all Student-sponsored Events in accordance with established procedures.
- An Advisor must reserve facilities on behalf of RSOs. The Advisor will be considered the Responsible Party for maintaining the condition of the facilities. The facilities must be used in a manner consistent with all regulations, policies and guidelines governing Student life.
- Facilities reserved for use by an Advisor for a RSO may not be used by any other organization during the period of the reservation.
- No Student-sponsored Event will be scheduled during the week of Homecoming nor within one week of final examinations nor except those which are considered a part of the Commencement activities unless approved by the Director of Student Life Center and the Vice President for Student Affairs.
- An important update regarding the Hill Student Center: The "Flex Area" does not include the "Food Court" space. The "Food Court" space is reserved for the dining partner/Auxiliary Services use to provide dining space for students during meal times and during other dining events hosted by dining partner/Auxiliary Services. The "Flex Area" in the Hill Student Center consists solely of the open-space (hallways) that immediately surrounds the "Food Court", but does not include the "Food Court". Therefore, if you are reserving the "Flex Area", you will need to request tables/chairs as the tables/chairs in the Food Court are not to be removed for use in the "Flex Area". Questions? Please contact the Auxiliary Services Director listed on our website or send us an email at firstname.lastname@example.com with the subject line "Flex/Food Court".
- An important update regarding Room 311-Student center: In previous submission requests, Room 311-Student Center, was listed. As of August 2019, Room 311 in the Student Center is no longer available as a space to reserve/request. Therefore it is no longer an option to select on the Event/Request/Reservation form. Thank you for your understanding.
- An important update regarding Bradford Hall: If your event has been approved for Bradford Hall (Auditorium or Little Theatre) you MUST send an email immediately to: firstname.lastname@example.com indicating technical or audio visual needs (i.e. mics, projections, etc.) for your event. The contact phone # is 502-597-6497.
- The individual responsible for reserving a particular facility or area, or his/her designee, must be present when the facility or area is being utilized pursuant to the reservation. The following facilities may be utilized on a reservation-only basis:
- Indoor spaces
- Intramural fields and other recreational areas
- Parking lots
- Residential areas of the campus
- If the Vice President for Student Affairs or his/her designated representative believes that a facility is being improperly used or believes the users of the area are acting imprudently, he/she shall do the following:
- Warn the offending group or individuals that continued misuse will not be permitted
- Recommend alternative locations or means of expression
- Instruct the offending individuals or the assembled group to vacate the area
- Cite individuals or groups for violation of University regulations
- Request assistance of Law Enforcement officials
- Any combination of the actions listed above
- All dances will be held on Fridays and Saturdays and end no later than 1:30 a.m., unless special permission for exception has been granted by the Director of Student Life and the Vice President for Student Affairs.
- All members and guests are expected to join the Staff in promoting a safe and positive recreation and learning environment by using mature judgment in choosing actions, clothing, and language. Profane or abusive language will not be tolerated and will be confronted by facility staff and other members. The Vice President for Student Affairs reserves the right to suspend or revoke privileges for any of the following: misconduct, misuse of equipment, willful destruction of property, harassment, profane or abusive language, disrespecting staff or other members, or disregard of operational policies and procedures. Sexual harassment of members or staff will be addressed by the use of all legal channels available.
- Unauthorized use of exit doors, unless in an emergency, may result in loss of privileges or a fine.
- The use of tobacco products, the possession or use of alcoholic beverages, and the possession or use of illegal drugs is prohibited.
Please report any concerns via e-mail to Auxiliary Services – email@example.com – who will address them with the applicable party. If email is inaccessible, call (502) 597-5692.
Auxiliary Services
317 Julian M. Carroll Academic Services Building (ASB)
(502) 597-5692


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5 Simple DIY Hair Masks You'll Love
It really sucks when your hair feels dry. Not only does it feel bad but it also affects your confidence. Let's face it: no women would like to have such unnurtured hair. This is precisely why we love using homemade masks. They are cheap since all the ingredients you require are natural and can be found in your kitchen.
You will be amazed by the properties of these natural ingredients. They will bring out the shiny, silky, healthy and moisturized look. Different combinations of these ingredients will make different masks which are all beneficial and nourishing to your hair. They include:
- Eggs
- Avocado
- Honey
- Coconut milk
- Coconut oil
- lemon
- Extra virgin olive oil
- Apple cider vinegar
- Brown sugar
Each of these will have a different impact. Here's how different ingredients affect your hair:
Retains the gleamy, shiny look due to their richness in proteins, fatty acids, and vitamins A, D, and E. The protein content in your hair is boosted by the proteins in eggs leaving it healthy and restoring it all the while.
It has a natural ability to keep the hair moist. When it's feeling dry, honey is the perfect choice to give a natural moisture boost and leave it smoothened and soft. It will also regain its lost shining appearance. Honey's emollient nature will leave a soothing and moisturizing effect.
Coconut milk
People who are losing hair need vitamin Niacin and vitamin Folate which is found in coconut milk. These vitamins will promote growth and also increase scalp circulation. Coconut milk will also naturally detangle it, nourish it and moisture it to the tip of its root. This ingredient can have a big impact on your beauty!
Coconut oil
Its ability to retain high moisture content will keep your hair moist and soft preventing it from breaking off. It is comprised of high quantities of fatty acid which aids in penetrating deeper than any other regular conditioners. Organic coconut oil will leave follicles amazingly soft, shiny, and silky. Coconut oil has a wide range of benefits not only to your hair but to your natural body hormones as well.
The acidic nature of lemon helps absorb excess oil. It is much beneficial to people with an oily scalp. It cleans any deposits and all dust trapped within. Lemons contain high levels of vitamin C making it really strong. Limonene in lemon juice makes a perfect compound for anti-dandruff due to its anti-fungal properties. At the end of the day, your hair will look alive and shiny.
Extra virgin olive oil
It is known for its ability to treat dryness. Virgin olive oil is a natural conditioner which helps by making it soft and by moisturizing and preventing the scalp from drying. You can rest assured there will be no more flyaway hair, split ends or any more breakages.
Apple cider vinegar
Its distinguishable properties are to fight bacterial and fungal infections which lead to itching and flaky scalp. It's a natural conditioner that cleans the hair without shedding off natural oils. It helps in retaining moisture when conditioning. It contains vitamin B and C, with potassium making it slightly acidic. It works amazingly when diluted with water balancing the pH level of the scalp and curing any infections. Apple cider vinegar gives a hard look at the outside of the hair making it shine, smooth and giving a silk appearance with minimum chances of tangling.
Brown sugar
Makes hair healthy by acting as an exfoliant in eliminating dead cells on the skin and eliminate any built-up residue on the scalp.
How to prepare different masks
Coconut Mask
- 1 tablespoon full of coconut oil
- 1 tablespoon full of honey
- Into a bowl, mix all ingredients completely
- Pour the mixture into a medium pot.
- Heat up the mixture until it's all melted.
- Apply evenly to the hair from the top to the bottom. Cover it with a plastic bag or a shower cap.
- Wait for about 15 to 20 minutes before you rinse.
Avocado Mask
- An avocado
- 2 eggs
- A tablespoon full of honey
- A tablespoon full of coconut oil
- Mix the ingredients thoroughly into a bowl
- Fully apply from the ends to its roots
- Leave for 15 to 20 minutes and rinse
Egg Mask
- An egg
- A cup of coconut milk
- A squeeze of lemon
- 2 tablespoons full of extra virgin olive oil
- Crack and beat the egg into a bowl
- Mix completely a cup of coconut milk and 2 full tablespoons of extra virgin olive oil
- Add a squeeze of the lemon and mix thoroughly
- Use circular movements to massage it onto the scalp
- Wait for 15 to 20 minutes before rinse
Strawberry Mask
- 6 to 8 fresh strawberries
- A tablespoon full of coconut oil
- A tablespoon full of honey
- Blend all the ingredients to a puree
- Moist the hair a little
- Apply the puree evenly
- Cover it with a shower cap
- Wait for 5 to 10 minutes
- Rinse with warm water
Brown Sugar Mask
- 2 tablespoons full of brown sugar
- A tablespoon full of extra virgin olive oil
- Into a bowl, mix all the ingredients
- Apply to the hair from the top to the bottom
- Cover with a shower cap for 15 to 20 minutes
- Rinse
These are some cheap simple recipes which you can prepare quickly at your home. Natural hair masks are affordable and are sometimes better than the brand-name products. You shouldn't neglect your looks; these recipes will work wonders for your damaged hair in no time!
Why don't you give some of our recipes a try and let us know how it went? If you're not interested in the treatment and instead wish to buy a finished product why don't you check our shop? We have some of the best wigs and extensions and we're certain you'll find something amazing!


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Plant taxonomists generally agree that there are fourteen species of the Annonaceae family native to the United States mainland. These include nine Asimina species (see Table 1 for descriptions of Asimina species and Table 2 for their nomenclature), two Deeringothamnus species (Kral, 1960; Kral, 1983), and three Annona species (Small, 1913; Wunderlin, 1982). Recent taxonomic descriptions maybe found in works by Kral (1983) and Godfrey (1988) and need not be repeated here. Asimina triloba is the species possessing the most economically promising fruit; however, other species may prove quite useful as ornamentals, food plants for wild game, sources of genes for the improvement of A. triloba, and sources of chemicals used in the manufacture of insecticides. William Bartram, the famous 18th century explorer, described the fruit of A. incarna as having a very delicious yellow pulp. Fruit of other species are generally described as being edible but not pleasant.
Bowden (1948) found all species except A. longifolia (which wasn't included in his study) to contain (2N=2X=) 18 chromosomes. Commercially important tropical "cousins" of Asimina are placed in the genus Annona and usually contain (2N=2X=) 16 chromosomes (Bowden, 1948).
- The Pawpaw (Asimina triloba)
- Taxonomy
- Distribution
- Cultivars
- Propagation
- Enemies
- Miscellaneous Uses
- Improvements
- Research Needs
- Table 1. Descriptions for Species of Asimina Native to the United States Mainland
- Table 2. Nomenclature of Asimina Species
- Table 3. Pawpaw Cultivars
- Table 4. Traits to be Considered When Selecting Pawpaws
- Figure 1. Distribution of Asimina triloba in the United States
- Figure 2. Distribution of Asimina Species Native to Extreme Southeastern United States
- Figure 3. Distribution of Asimina parviflora in the United States
- References


text: KomaKoz 0 Report post Posted April 3, 2016 my issue is that only one person can loot the quest item. how do i make it to where more than one person can loot that item if there is 4 people they all need the item cause its the grapple hook and for the map or in general you need the hook. also was needing to know what is the fxemitter that techland used at the bottom of the dam that shows the water hitting the bottom like a real dam looks like i hvae tryed all the emitters and none of them look like the one that they have at the dam in the following. if someone could help with that i would be greatful. i think it maybe the messed up pak from dlc 17 pak 0 also is anyone else having issues getting 16 pak to load as well 0 in it is messed up for me as well. so dlc16 pak 0 and dlc 17 pak 0 are both broken and are unusable to me. Share this post Link to post Share on other sites