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Overview of African Swine Fever
African swine fever (ASF) is a highly contagious hemorrhagic disease of pigs that produces a wide range of clinical signs and lesions that closely resemble those of classical swine fever (see Classical Swine Fever). It is an economically important disease that is enzootic in many African countries and the Mediterranean island, Sardinia. In June 2007, ASF was confirmed for the first time in Georgia in the Caucasus region. Since its introduction into Georgia, African swine fever virus (ASFV) has spread rapidly into vast areas of western and southern Russia, where it is currently (2013) circulating out of control in domestic and wild pig populations. The virus has spread to the edges of Europe, with outbreaks reported in both the Ukraine and Belarus in 2013, putting at risk the very large pig populations present in Eastern Europe.
Etiology and Epidemiology:
ASFV is a large, enveloped, double-stranded DNA virus that replicates primarily in cells of the mononuclear phagocytic system. It is currently classified as the only member of a family called African swine fever–like viruses (Asfarviridae). The prolonged period during which ASF has been an enzootic disease in Africa is likely to have led to the selection of viruses of varying virulence. Distinct genotypes of ASFV have been differentiated by sequence analysis of the genomes of viruses obtained from different geographic areas over a long time. The virus is highly resistant to a wide pH range and to a freeze/thaw cycle and can remain infectious for many months at room temperature or when stored at 4°C. Virus in body fluids and serum is inactivated in 30 min at 60°C, but virus in unprocessed pig meat, in which it can remain viable for several weeks, can be inactivated only by heating to 70°C for 30 min. Although ASFV can be adapted to grow in cells from different species, it does not replicate readily in any species other than swine.
The disease is limited to all breeds and types of domestic pigs and European wild boar. All age groups are equally susceptible. In Africa, the virus produces inapparent infection in two species of wild swine—warthog (Phacochoerus aethiopicus) and bushpig (Potamochoerus porcus)—and in the soft tick Ornithodoros moubata. When the disease was endemic in southern Spain and Portugal, a different species of soft tick, O erraticus, became infected with the virus. Several other Ornithodoros spp that are not usually associated with pigs or wild swine have been infected experimentally. ASF has been reported in a large number of countries in Africa south of the Sahara, either as an enzootic disease or as sporadic epidemics in domestic pigs. The first spread of the disease outside Africa was into Europe (Portugal) in 1957 as a result of waste from airline flights being fed to pigs near Lisbon airport. Although this incursion of disease was almost certainly eradicated, a further outbreak occurred in 1960 in Lisbon, and ASF then remained endemic in the Iberian peninsula until the mid-1990s. Outbreaks of ASF were reported in a number of other European countries during the 20th century, including Malta (1978), Italy (1967, 1980), France (1964, 1967, 1977), Belgium (1985), and the Netherlands (1986). The disease was eradicated from each of these countries but has remained endemic in Sardinia since its introduction in 1978. During the 1970s, ASFV spread to the Caribbean and South America. An outbreak in south Brazil in 1978–1979 was eradicated by stamping out, and Brazil regained its ASF-free status in December 1984.
The spread of ASF out of Africa has been a relatively rare event, but in June 2007 ASF was confirmed in pigs in the former Soviet republic of Georgia in the Caucasus region. Genetic analysis revealed the genotype of the Georgia isolate to be closely related to isolates in circulation in Mozambique, Madagascar, and Zambia. It is therefore likely that pigs were fed ASFV-contaminated pig meat transported by ship from the southeastern part of Africa. By July 2007, the outbreak had spread to 56 of 61 districts in Georgia; soon after, outbreaks of ASF were reported in neighboring regions, including the autonomous republic of Abkhazia, Armenia, and Nagorno-Karabakh. Later in the year, infection of wild boar was confirmed in the Russian republic of Chechnya. In 2008, the spread of ASF continued into North Ossetia; it then jumped over 1,000 km into Orenburg, illustrating its potential for rapid spread over long distances. By October 2008, a total of 21 outbreaks of ASF had been officially reported in five Russian administrative divisions. From 2009–2013, the virus has continued to spread within the Russian Federation, and there are currently (Oct 2013) two main expanding hotbeds of infection in Russia, one in the southern part of the center of the Rostov region (Oblast) and the other in the Tver region (Oblast) and the adjoining areas. In 2013, outbreaks of ASF were reported in both the Ukraine and Belarus, putting at risk large pig populations in eastern Europe.
Transmission and Pathogenesis:
ASFV is maintained in Africa by a natural cycle of transmission between warthogs and the soft tick vector O moubata, which inhabits warthog burrows and from which it is unlikely ever to be eliminated. The spread of virus from the wildlife reservoirs to domestic pigs can be by the bite of an infected soft tick or by ingestion of warthog tissues. Virulent viruses produce acute disease, and all body fluids and tissues contain large amounts of infectious virus from the onset of clinical disease until death. Pigs infected with less virulent isolates can transmit virus to susceptible pigs as long as 1 mo after infection; blood is infectious for as long as 6 wk, and transmission can occur if blood is shed. Pigs usually become infected via the oronasal route by direct contact with infected pigs or by ingestion of waste food containing unprocessed pig meat or pig meat products. The primary route of infection is the upper respiratory tract, and virus replicates in the tonsil and lymph nodes draining the head and neck, with generalized infection rapidly following via the bloodstream. High concentrations of virus are then present in all tissues. The factors that produce the hemorrhagic lesions are not fully defined, but severe disruption to the blood clotting mechanism plays a major role. Virus is excreted mainly from the upper respiratory tract and is also present in secretions and excretions containing blood.
Pigs that survive infection with the less virulent isolates may be persistently infected and have circulating antibody, although they do not excrete virus or transmit virus to their offspring in utero. Their role in the epidemiology of the disease is not fully understood; however, they are resistant to disease when challenged with related highly virulent isolates, indicating some level of cross-protective immunity between strains.
Clinical Findings and Lesions:
Peracute, acute, subacute, and chronic forms of ASF occur, and mortality rates vary from 0 to 100%, depending on the virulence of the virus with which pigs are infected. Acute disease is characterized by a short incubation period of 3–7 days, followed by high fever (up to 42°C) and death in 5–10 days. The least variable clinical signs are loss of appetite, depression, and recumbency; other signs include hyperemia of the skin of the ears, abdomen, and legs; respiratory distress; vomiting; bleeding from the nose or rectum; and sometimes diarrhea. Abortion is sometimes the first event seen in an outbreak. The severity and distribution of the lesions also vary according to virulence of the virus. Hemorrhages occur predominantly in lymph nodes, kidneys (almost invariably as petechiae), and heart; hemorrhages in other organs are variable in incidence and distribution. Some isolates produce an enlarged and friable spleen; straw-colored or blood-stained fluid in pleural, pericardial, and peritoneal cavities; or edema and congestion of the lungs. Some viruses of low virulence have been isolated in Europe and produce nonspecific clinical signs and lesions. Chronic disease is characterized by emaciation, swollen joints, and respiratory problems. This form of the disease is rarely seen in outbreaks.
ASF cannot be differentiated from classical swine fever (hog cholera) by either clinical or postmortem examination. Samples of blood, serum, spleen, tonsil, and gastrohepatic lymph nodes from suspected cases should be submitted to the laboratory for confirmation. Virus can be isolated by inoculation of primary cultures of pig monocytes, in which it produces hemadsorption of pig red cells to the surface of infected cells. Classical swine fever virus does not replicate in these cells. There are nonhemadsorbing viral isolates, some of which produce virulent disease. These isolates produce only a cytopathic effect in pig leukocytes. Confirmation of ASF in these cases has to be performed by either PCR or an antigen-detection ELISA. Viral antigen can be detected in infected tissue smears or sections by staining with labeled antibodies (several enzyme-labeled tests are available, eg, immunofluorescence), and viral DNA by PCR or hybridization of nucleic acid probes to tissue sections. The most appropriate tests to detect antibody in serum or tissue fluids are the ELISA and indirect immunofluorescence.
Other differential diagnoses include hemorrhagic bacterial infections and certain types of poisons.
There is no treatment for ASF, and all attempts to develop a vaccine have so far been unsuccessful. Prevention depends on ensuring that neither infected live pigs nor pig meat products are introduced into areas free of ASF. All successful eradication programs have involved the rapid diagnosis, slaughter, and disposal of all animals on infected premises. Sanitary measures must also be applied and include control of movement and treatment of waste food. Subsequently, a serologic survey of all pig farms within a specific control zone must be conducted to ensure that all infected pigs have been identified.


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"One Christmas Eve I made a snowman, Very fat and jolly. I dressed him up in red and green And trimmed his hat with holly. I saw his arms were trembling As if he couldn't wait; It made me start to wonder -- How do snowmen celebrate?" -One of my daughter's favorite books this week is Snowmen at Christmas by Caralyn Buehner and illustrated by her husband, Mark Buehner. A boy builds a snowman on Christmas Eve and wonders how snowmen celebrate Christmas. He decides that they must slip away at night and celebrate while he is sleeping. In rhyming verse the book tells all about the jolly snowmen that gather together on Christmas Eve in the center of the town. They trim trees, serve cold treats, dance and wait for the arrival of Kris Kringle.
Snowmen at Christmas by Caralyn Buehner, illustrated by Mark Buehner. Dial (September 2005); 32 pages; ISBN 9780803729957; Book from our home library
The spectacular, blueish hued illustrations show the snowmen taking part in all the magical festivities. The illustrator has also added a really neat touch to each page spread. My daughter loves searching for a cat, a rabbit, a Santa face, a Tyrannosaurus Rex, and a little brown mouse hidden in each painting. They aren't easy to find! In the last page we found even more hidden images, like a star, stocking and deer. One of the pages reminds me of the Whos of Whoville and depicts the snowmen holding hands and singing songs about "snow, and the birth of a King."
We didn't make many crafts indoors this week, but instead went outside and built our own snowman. Hopefully he won't melt and will still be around next week on Christmas Eve to celebrate with his friends in the center of our town.
As far as crafts go, I'm also including a picture of one of my daughter's preschool projects from last year, a cute melted snowman with the accompanying verse, "I made a little snowman with a little hat. The sun came out and melted him, and now my snowman's flat!"
For more winter themed picture books, check out this wonderful Wintry Tales list at Scholastic. Kansas City, Kansas Public Library also has a nice Snowman Booklist. A Mommy's Adventures has posted a neat picture of her Snowman Felt Board. Looks like a ton of fun for kids to play with, especially if they can't get outdoors to build their own.
Post what you've been reading each week with your kids at The Well-Read Child or Mouse Grows, Mouse Learns. A Mommy's Adventures hosts the "stART" meme (Story + Art) each week. Hope Is the Word hosts a Read Aloud Thursday link-up as well. I am an Amazon affiliate and may receive a very small commission for products purchased through my Amazon links.


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Binstock: Are you still programming?
Kay: I was never a great programmer. That's what got me into making more powerful programming languages. I do two kinds of programming. I do what you could call metaprogramming, and programming as children from the age of 9 to 13 or 14 would do. I spend a lot of time thinking about what children at those developmental levels can actually be powerful at, and what's the tradeoff between…Education is a double-edged sword. You have to start where people are, but if you stay there, you're not educating.
Extracting patterns from today's programming practices ennobles them in a way they don't deserve
The most disastrous thing about programming to pick one of the 10 most disastrous things about programming there's a very popular movement based on pattern languages. When Christopher Alexander first did that in architecture, he was looking at 2,000 years of ways that humans have made themselves comfortable. So there was actually something to it, because he was dealing with a genome that hasn't changed that much. I think he got a few hundred valuable patterns out of it. But the bug in trying to do that in computing is the assumption that we know anything at all about programming. So extracting patterns from today's programming practices ennobles them in a way they don't deserve. It actually gives them more cachet.
The best teacher I had in graduate school spent the whole semester destroying any beliefs we had about computing. He was a real iconoclast. He happened to be a genius, so we took it. At the end of the course, we were free because we didn't believe in anything. We had to learn everything, but then he destroyed it. He wanted us to understand what had been done, but he didn't want us to believe in it.
Binstock: Who was that?
Kay: That was Bob Barton, who was the designer of the Burroughs B5000. He's at the top of my list of people who should have received a Turing Award but didn't. The award is given by the Association for Computing Machinery (ACM), so that is ridiculous, but it represents the academic bias and software bias that the ACM has developed. It wasn't always that way. Barton was probably the number-one person who was alive who deserved it. He died last year, so it's not going to happen unless they go to posthumous awards.
It's like the problem Christian religions have with how to get Socrates into heaven, right? You can't go to heaven unless you're baptized. If anyone deserves to go to heaven, it's Socrates, so this is a huge problem.
Binstock: I don't think they do that.
Kay: They should. It's like the problem Christian religions have with how to get Socrates into heaven, right? You can't go to heaven unless you're baptized. If anyone deserves to go to heaven, it's Socrates, so this is a huge problem. But only the Mormons have solved this and they did it. They proxy-baptized Socrates.
Binstock: I didn't realize that. One can only imagine how thankful Socrates must be.
Kay: I thought it was pretty clever. It solves a thorny problem that the other churches haven't touched in 2,000 years.
Group Work
Kay: Have you interviewed Vint Cerf?
Binstock: No.
Kay: He's a very special guy. Not just for brains. He's one of the better organizers of people. If you had to point to one person, given that the Internet was a community effort, the one who made that community work was Vint. And he also was the co-guy on TCP/IP. I love him. I've known him for years. He runs a pretty tough, pretty organized meeting, but he does it so well that everyone likes it.
[Digression on who, in addition to Cerf, should have won various computing prizes…]
The prizes aren't a thing that Dr. Dobb's worries about, because prizes are mostly for individuals, not for teams that are trying to do serious engineering projects. The dynamics are very different. A lot of people go into computing just because they are uncomfortable with other people. So it is no mean task to put together five different kinds of Asperger's syndrome and get them to cooperate. American business is completely fucked up because it is all about competition. Our world was built for the good from cooperation. That is what they should be teaching.
Binstock: That's one of the few redeeming things about athletics.
Kay: Absolutely! No question. Team sports. It's the closest analogy. Everyone has to play the game, but some people are better at certain aspects.


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Hi fellow addicts
It would seem gremlins are still at work in some of our games,
Firstly some players are seeing double as their towns are overrun by duplicate characters and Questlines reactivating. This is pretty much causing them to be completely locked out of events. The latest update is that TinyCo are still working on trying to get this fixed. So as aggravating as it is please be patient.
The second issue concerns missing buildings, I'm suffering from this glitch like others. Basically some buildings placed in our inventories have disappeared, leaving us unable to use them for tasks. TinyCo have pushed a fix for this but I'd be wary storing any essential buildings at this time. For those impacted TinyCo are asking you contact them through your in game support with a list of missing buildings.
That's all folks!!!!
~ Russian Tigger


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Anti-virus software is no longer a catch-all solution for your security due to the multitude of new vectors. However, it still makes sense to have an effective anti-virus software installed on your system. Renowned security testing lab Av-Test put 25 consumer antivirus-solutions through the wringer to determine how well they perform in real-world scenarios on Windows 8.1.
All the security apps were graded on three criteria – Protection, Performance, and Usability. The first criterion is an indication of the detection rate. Each security software was tested on a system with 20,646 known (malware that have been widespread and prevalent in the last four weeks) and 138 unknown samples. The Performance score is based on the amount of impact the security software had on the system performance, while usability is determined by the amount of false positives.
The good news is that most of the antivirus suites performed pretty well, with only three tools ending up with a detection rate below 94% on unknown malware. The average detection rate for known malware was 98%. The bad news is that Microsoft Windows Defender, which ships with Windows 8.1 performed abysmally. It was the worse of the lot scoring 0 points in protection. The other two poor performers in the heuristics test were the Tencent PC Manager and AhnLab V3 Internet Security. Even popular third-party freeware products like AVG and Avast performed relatively poorly. Panda Cloud Antivirus and Qihoo 360 Internet Security were the top performing free antivirus software.
The overall top performer was Kaspersky Internet Security 2014, which obtained a perfect score of 18. Qihoo, McAfee, Bitdefender and Avira scored 17.5 points. As many as nine antimalware apps got a perfect score in the detection tests. The high score were undoubtedly influenced by Av-Test's decision to use only widespread and prevalent malware for the known samples test, but it also makes Windows Defender's mere 79% detection rate look even worse.


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lol........well i'm a little ladybug......waiting for the spider to devour me.....lol..........'bring it on fangs'...
You are here: Home ‹ Board index ‹ Movie Discussion ‹ All Other/Older Movies ‹ (2004) Lemony Snicket's A Series of Unfortunate Events
Favorite Quotes from the film!
Discuss this movie. Available on DVD and Blu-ray.
A lady bug with a death wish? That's not how it used to happen on "Wild Kingdom."
"When in doubt, tell the truth."
Mark Twain
i'm well aware of that.............lol.....ladybugs have a hard shell to break through first.........they entice with their pretty colours........then the game is on..........they can always fly away........
Children are strange and foreign to me. I never really was one. I do know that they are an important part of the ecosystem.
Favorite quote
Hi, I'm a new member (but a fan since many years!)
I had never thought Jim would play such an evil character, his performance is absolutely fantastic! And he's getting better in each new movie! I can't wait to see the next one!
My favorite quotes are :
-Olaf : I know. Let's stop for a treat
-Olaf : Take them, Mr Poe. Before I lose it big time.
-Captain Cham That's gonna smart in the mornin'.
-He's just a boy barely out of his OshKosh B'Gosh.
-I'm afeared I might scuff up the floors with this old cribbage peg.
-Police Officer : -Count Olaf, what are you doin' here, man?
-Olaf : Mr Poe, have I told you about our new play?
-Olaf : Caution. This next scene could get pretty graphic.[/u]
[Victor Hugo said "It's a very sad thing to know that nature talks but humans don't listen"]
welcome maya-des-bois! I hope you will have fun here, this is such a great side! lots of love from nina
"Somewhere there's someone who dreams of your smile,
and finds in your presence that life is worth while.
So when you are lonely, remember it's true
Somebody somewhere is thinking of you."
That is a classic line.
I always thought I liked Olaf best, but that Capt Sham scene is full of funnies.
I laugh because, way before that movie came out....that's what I used to say when folks banged and bashed themselves. A family in-joke. Sad I know.
Everybody should believe in something.
I believe I'll have another coffee!
Hi Nina, thanks!
Hi Niobe! I too think that Olaf is awfully great!
[Victor Hugo said "It's a very sad thing to know that nature talks but humans don't listen"]
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Interview date: 04/01/2008
Run date: 04/11/2008
Music Home / Entertainment Channel / Bullz-Eye Home
Pop artist Leona Lewis won the "X-Factor" competition in her native Great Britain, the show which is the British version of "American Idol." All of a sudden, Lewis' debut album, Spirit, which was releases in the States on April 8, has spawned a #1 single, "Bleeding Love." Lewis has been compared to Mariah Carey and Whitney Houston, and at the age of 21 she has the potential for a long and successful career. That, and she's extremely humble. We had the chance to talk to Lewis just before the album's release.
Bullz-Eye: Hi Leona. How are you doing?
Leona Lewis: Good. How are you doing?
BE: Good. For those that are not familiar with the UK Idol shows, tell us what the main differences are between "American Idol" and "X Factor."
LL: I guess the main difference…well, it's similar, but I guess the main difference is there are categories. There's the under 25, that I was in. There is the over 25 group as well.
BE: And those are on the same shows simultaneously?
LL: The same show, yeah. We do it together.
BE: So you were the winner in your age bracket, so to speak?
LL: We all kind of do it in one show, so I won the whole thing.
BE: Gotcha. When discussing your plans to break into the American market, how many times have people brought up Robbie Williams or Lily Allen?
LL: Not many actually.
BE: No?
LL: No one's really brought up Robbie Williams. Lily Allen a few times because she's done really well, and Amy Winehouse because she's done really well.
BE: Right, okay. And many of the early comparisons to your voice and your work are to Whitney Houston and Mariah Carey. How does that make you feel?
LL: It makes me feel very good because I think they're fantastic. I, however, don't feel like I should be compared to them because I think they've had such long-standing success and I'm only just starting out. I've got a lot of work ahead of me. But it's lovely when people say some things like that.
BE: Yeah, that's got to feel pretty good.
LL: Yeah.
BE: And of course I've read about how humble you are too.
LL: Oh (laughs).
BE: I'm sure you're going to do really well.
LL: Thank you.
BE: Also, what advice has Simon Cowell or Clive Davis given you as sort of father figures in the music business?
LL: Well they're so powerful and very well respected. Simon has always said I should follow my instincts. And Clive has introduced me to so many different songwriters and people I may not have ever have been able to meet and work with. They've given me a lot of ammunition to go in with.
BE: And at this stage, how much input do they let you have in the songwriting process?
LL: What happened is, I did a showcase with Clive for some songwriters, he put it on for some songwriters that he knows. And they kind of got a feel for me and what kind of style I am and singing-wise what I sound like. And then they went and kind of started working on songs, and then I went to visit with different songwriters and wrote with them as well. So I wrote and recorded loads of songs and we kind of cut it down to what we thought was best. I've got a couple of songs that I've written on the album as well as songs that I've recorded that other songwriters have written. I love songwriting and I'd love to do a lot more of it.
BE: So it's something you did a lot of before all this?
LL: Yeah. I wrote songs before all this.
BE: And do you play guitar or piano, or both?
LL: I play a bit of guitar. I'm not as good at guitar. I play a bit of piano. I'm just always trying to learn new things, really.
BE: Okay. And who would you say your influences are as an artist?
LL: My influences would be people like Oleta Adams, Eva Cassidy and Minnie Ripperton. Yeah, that would be it I would think.
BE: Interesting. And I've read that you've gone from serving pizzas to international pop star in a few minutes. Do you still have to pinch yourself that it's all real, and what do you have to say to all of the young aspiring artists out there who have dreams?
LL: I'd say to them that they should keep on being dedicated. I left school at 17 because I really wanted to pursue a career and record an album. I've demoed loads and worked in the studio all the time as well as working as a receptionist part-time, and also as a waitress and retail assistant. So I did a lot of different jobs, but I was always so passionate about music. That was what I'd always wanted to do. So I stayed dedicated and that's what I'd say, is to stay dedicated. If you're passionate about it, just keep doing it.
BE: Do you think this would have happened as quickly without "X Factor?"
LL: I'm not sure if it would have happened this quickly. I would have definitely kept going for it and hopefully something would have come of it. I'm not sure, really. I hope so.
BE: Have you read Ben Elton's book "Chart Throb?"
LL: No. I've heard of it though. I've heard it's quite a good book. A lot of people have been talking about it.
BE: Has anyone said anything on how accurate the portrayal is?
LL: Of like the judges and the contest and stuff? Yeah, people have said that it's really kind of uncanny.
BE: Very cool. What was it like going on "Oprah" and meeting her?
LL: Amazing. She is such an incredible lady. I was stunned that I even got to appear on the show. She's so well known. That is a big achievement for me.
BE: Absolutely. What are you expecting after the U.S. release of your album next week and then touring here? Anything you're looking forward to?
LL: I think people are still getting to know me and getting to know my music. Of course there's been "Bleeding Love" (first single), which is one part of the album. There's a whole body of work there, so I'm really excited for people to hear the rest of the album and the other songs on it. It's like a book and there are different chapters and I can't wait for people to hear it. I'm hoping that it will connect with people and people can relate to it. I'm hoping to tour, but there's no real plan there yet. We'll just see how it goes.
BE: So there are promotional events planned but no real tour yet?
LL: No, no tour yet. People will really have to keep getting to know me because I'm just getting out there.
BE: And what's the biggest difference between British fans and American fans of pop music?
LL: I don't think there's that much difference with the people I've come across and the people that have been supporting me. They've just been so wonderful and just so full of love and so amazingly supportive.
BE: That's really cool. Do you watch "American Idol" at all? Do you follow it?
LL: I haven't watched it this season, but I watched it last season when Jordin won.
BE: Okay. I was going to ask you who you thought would win, but if you haven't seen it. Anything else you'd like to add?
LL: I think that's cool. I think we've covered quite a bit. Thank you for your time.
BE: I appreciate your time and good luck to you.
LL: All right thank you so much. Take care.
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Muscle Car Rivalry - Ford Vs. Chevy: Boardroom Brawl!
Mustang Has Trampled All Comers With the Supercharged GT500. GM Is Fighting Back with a Blown ZL1 for '12. Ford Sucker-Punched That News With a Fresh Boss 302. So Where's the Rumored Camaro Z28?
It's gone bloodthirsty, and we love it. In the face of meltdowns, bailouts, recoveries, corporate molasses, media doomsayers, legislative killjoys, and green initiatives, today's muscle cars are still thrusting madly with the bayonets of horsepower and retro imagery. In fact, car-mag stories on the revitalized ponycar wars have already become a clich—but if you love cars, business, fight tactics, and retrospect, then it's a story that can't get old. Boss, GT, Shelby, SS, ZL1—all in action.
It's been more than 40 years since HOT ROD's Oct. '70 cover line arbiter of disaster, "'71 Cars: Will They Perform?" The staff knew the end of OE performance was near, and indeed it was. The first signs of recovery came with the Dec. '81 issue's claim that the all-new '82 GM F-car was "The Best Z28 Camaro Yet!" Laughable in hindsight. By 1989 the magazine declared that the new 5.0 Mustangs were the '55 Chevys of the future—and this time the editors were prophetic. That was the day the Mustang reclaimed the youth performance freaks that it had lost to Chevy in 1955. It was like Zora's memo had been mailed out on Blue Oval letterhead.
Sure, 1996 saw Ford's misstep with the elimination of the then-34-year-old Windsor small-block, replaced by the overhead-cam, 4.6L modular engine. The 4.6 may have been anemic, but at least it was ridiculously complex. It seemed that GM's LT1—a retro-named, second-gen version of the classic pushrod small-block—had the clear upper hand. It had been in production for 4 years before the introduction of Ford's cammers and therefore had more traction in the aftermarket. For the '96 models, a Mustang GT offered just 215 hp—in a car that looked like a Toyota—to the Camaro and Firebird's 285 to 305. You had to buy the high-winding, torqueless, four-valve-per-cylinder, 4.6L Cobra to get 305 hp in a Mustang. HOT ROD called the Mustang a gelding, the gearhead press declared GM the champ, and some questioned whether the new performance era had ended.
By the time Ford pushed the SOHC 4.6L engine to 260 hp with its Performance Improved upgrades for '99 GT models, GM had already been out there for 2 years with the all-new, amazingly powerful LS1—a clean-sheet design that still used pushrods. It was underrated at 305 to 345 hp, depending on the car model.
On paper, Ford loses. But a funny thing happened on the way to the dragstrip: The '86 to '93 5.0L Mustangs had developed such a rabid following that an entire aftermarket industry and dedicated race sanctioning bodies rose around them. The infrastructure was so solid that, even when the '96 models sucked, the fans rallied to make them go fast anyway. By 2001, GM had its Z06, 5.7L pushrod engine making 385 hp and quickly shoved it to 405 in '02. Surprise, surprise: An '03 to '04 Mustang SVT Cobra, rated at just 390 hp, would eat the LS6's lunch. The so-called Terminator had Ford's four-valve-per-cylinder 4.6L and was Eaton-supercharged, and as such, it was little more than a pulley swap away from 10s in the quarter.
The Terminator was well nicknamed, as it was released moments after Camaros and Firebirds ceased production after the '02 model year. But the supercharged Cobra only lasted 2 years. It was gone for '05, when Ford also introduced a new bugaboo to the aftermarket: the three-valve-per-cylinder, 4.6L V8 to replace the old base two-valver. It made 300 hp but added more confusion and complexity, such as variable valve timing. People had to ask again, is the horsepower heyday gone?
What's really curious about the outcome of events thus far is that car guys now argue about overhead cams versus pushrods as much as they do about Fords versus Chevys. Interestingly, the result has been two distinct areas of dominance. By the sheer fact that you could still buy them off the showroom floor and that the aftermarket could make them really, really fast, Mustangs became the dominant choice of late-model tuners. Meanwhile, because of the cheaper power and reduced complexity, the GM pushrod engines—in their various Gen III and Gen IV trims—have become the darlings of the aftermarket due to the huge volume of people swapping them into older cars. Judge the fight by cam and cylinder head sales, and the pushrod GM V8s win. Score it by the supercharger and turbo kits and the Mustang streaks to the top.
While its General competitors lay dead on the battlefield, Ford owned new-car sales, too, cranking out a baffling menu of special Mustang models. In addition to the Cobra, there was the Mach 1 in '03-'04, a Ford Centennial model for '03, a 40th anniversary special for '04, a race FR500 (that glimpsed the return of a 5.0L engine) in '05, the Shelby GT-H (recalling the '66 Hertz rental cars) for '06-'07, a regular Shelby GT in '07-'08, a special Barrett-JacksonEdition Shelby GT in '08, a return of the Bullitt (a revamp of an '01 trim package) in '08-'09, an '07-'09 Warriors in Pink model to raise breast-cancer awareness, and an '09 45th anniversary model. There was a California Special trim package in '07-'09 and again in '11. A factory-supercharged Mustang returned in the 500hp, 5.4L Shelby GT500 for '07-'09, supplemented by a 540hp GT500KR in '08-'09. Finally, there's the awesome, race-only FR500CJ Cobra Jet drag car and FR500C and FR500S road racers.
Add that up with the base models and convertibles and all the special units built outside of Ford by Shelby International—not to mention Roush, Saleen, and many others—and it's clear that there has not been a niche that Mustang has not touched.
Chevy had a huge challenge in reintroducing the all-new Camaro for the '10 model year. It was odd that the marketing folks fed the press a freakish statement along the lines of "The Camaro is not a muscle car, it is a refined, highly efficient sports car." They told us the car had been built for iPod users, the Fergie generation. So wrong. They said to our faces, "We don't need to market to the performance enthusiasts. They will come to us." So right. For the first time in 23 years, Camaro outsold Mustang in 2010.
Chevy came out of the gates with a 304hp V6 that threatened the performance of a 315hp Mustang V8. The SS V8 Camaros carried 400 (auto) to 420 (stick) horsepower. To tame the buzz of the Camaro launch, Ford was simultaneously getting press on the second generation of late-model GT500s. With the body-style change for 2010, the top Mustangs carried 540 hp from supercharged 5.4L engines. The '10 models have iron blocks, while the '11 models are all aluminum and feature plasma-coated cylinder liners that help increase the power to 550.
Next, Chevy took a blow when the planned '10 Camaro convertibles were waylaid by supplier problems. Around the same time, rumors circulated that the supposed Z28 model had been put on hold. Mustang used that opportunity to smash another blow with the launch of the all-new, 5.0L, four-valve, 412hp V8. The 5.0 Mustang had returned, and it was the first time in the car's history that it carried a dedicated engine, not one borrowed from another production line.
Now what?
The '12 Boss 302
The release of a 5.0L, 302ci Mustang made the next step a foregone conclusion: The latest model will be a Boss 302 to honor and outdo the '69 to '70 models of the same name. In the muscle car era, the Boss was the opposite of the Cobra Jet Mustang. Instead of the CJ's straight-line vibe and big FE engine, the Boss had a small-cubic-inch, high-winding small-block with special cylinder heads. The CJ went drag racing and the Boss went Trans-Am racing, very successfully; Parnelli Jones was just one famous Boss 302 shoe, driving one to a Trans-Am victory in 1970 at Laguna Seca Raceway. With that as the emotional connection, today's team members poured their souls into the '12 Boss 302, many of them working on it after hours and on their own time to make sure they got it right. To celebrate Parnelli's win, they also created a Boss 302 model called the Laguna Seca. It has a more aggressive rear spoiler and front splitter, a stiffening brace where the rear seat used to be, a distinctive black-and-red paintjob, and different engine calibration, all meant to make it a turnkey, open-track car from the dealer. Fittingly, Ford debuted both models of the Boss 302 at the beautiful and historic central California track, where they let us drive them. Boy, did they get it right. Man, what fun cars to drive.
True to the original, the Boss-revised 5.0 Coyote motor revs like a mo-fo, and with 42 hp more than a base GT—from ported heads, a lighter valvetrain, and a new tunnel-ramstyle intake—it's very fast on the racetrack. The peaks are 444 hp and 380 lb-ft. On the street you can't tell much of a difference powerwise between the Boss and a base Mustang GT (40 hp isn't a huge difference, after all), but on the road course the car is very fast and easy to drive at the limit. Engineers and testdrivers did thousands of laps at Laguna Seca over months of development to tune the suspension for that track without making it so stiff you lose fillings driving it on the street. It's one of the most well-balanced cars we've ever driven. It feels a lot lighter than a GT, even though it's not, and it sounds like pure sex when the restrictors are removed from the side-exit exhaust. The performance bogey was a BMW M3 and the goal was to beat its lap times. Ford claims that the Boss is a full second faster than the M3 at Laguna Seca (though Motor Trend saw a 2-second difference in separate tests), and the Laguna Seca model is a second faster than the base Boss. And they only sound 1,000 times more manly than the Bimmer.
They didn't get there with stickers and badges. The Boss is only available as a six-speed manual, as God intended, and the car also comes with two ignition keys, a gray one and a red one. Stick the red one in the column and the computer automatically switches to a different engine calibration that creates a lopey, muscle-carsounding idle and moves the power curve around a tad (but doesn't add any more overall power). The Boss will sticker for about $41,000, which is a chunk higher than the base GT, but close to what you'd have in a GT with all the options checked.
The '12 ZL1
Right around the time of the Boss 302 press introduction, GM timed a special announcement at the Chicago Auto Show to trump Ford's little high-revver with the news of a brute of a GT500 killer: the '12 ZL1 Camaro. In case you're not familiar with the history of the ZL1, in the late '60s it was a code name for the 427, all-aluminum big-block developed for Can Am and Corvette race cars, but a few dealers in the know got a handful of them installed in '69 Camaros through a Central Office Production Order (COPO). A total of 69 were built, making the ZL1 perhaps the rarest Camaro package.
The new '12 Camaro ZL1, which is supposed to go on sale at the beginning of 2012, uses modern technology to match the '69's brawn, with a supercharged, 6.2L, LSA V8. In the Cadillac CTS-V it makes 550 hp, so we imagine GM will bump that up a bit in the Camaro. At this point at least, GM says it will only come with three pedals, the left one to control a six-speed manual trans. The ZL1 also has what GM calls Magnetic Ride Control, claiming that it's "the world's fastest-reacting suspension system."
We have yet to see one beyond the stage presentation at the Detroit auto show, but based on the equipment, it looks to give the GT500 a run for its money. It might even take the Shelby's lunch money and shove it into a locker.
Is There a Z28?
Truth be told, the ZL1 is the new Z28—at least it's the car that was rumored to be called Z28. In a tale that defies today's corporate slog, some high-ranking friends of HOT ROD within GM argued for building a high-powered, blown Camaro while simultaneously fighting against calling it a Z28—and won. They stipulated that the Z28 heritage was all about a stripped-down, high-winding racer—not about a lugging, supercharged powerhouse loaded with amenities.
This raises questions. Even the marketing folks who thought this was all about Fergie had to know that Z28 has better brand recognition than ZL1. Perhaps they also knew that performance and reputation could overcome an unfamiliar moniker—just look at the success of the Z06, a production code you'd never heard of before the '01 Corvette. Likewise, with the '09-up Corvette ZR1, a code known to muscle car fans but not to the average gold-chainer. More likely, those marketing folks saw the opportunity to add another layer of Camaro lore with a later introduction of a fresh Z28, following the Mustang formula of scattergunning various models into the marketplace to keep a high interest level for the car. Ponycars are a tough deal—the first year or two sales are strong, but then they ratchet down in each succeeding year as the market slot becomes saturated. So there is every reason to believe there will be a Z28, though it remains to be seen what it will be.
Yes, we're hearing the traditional refrain that the ZL1 is the last hurrah for performance, that this is the end, that all future performance Mustangs and Camaros will be turbo V6s, and that the ZL1 was GM's last chance to produce big V8 power. We've heard it before. We prefer to believe the whispers that GM will launch as many Camaro packages as Ford has for its steed. We'll presume that technology will continue to overcome obstacles as GM's hot rodding engineers give us the next Z28. That car needs to be a Boss 302 fighter. Duh. And since GM is lagging behind Ford in that department, the next Z28 better beat the Boss 302. That's a pretty tall order.
Let's tell GM how to get it done. During the gestation of the gen-five Camaro, HOT ROD's Nov. '06 issue prompted readers to "Tell GM how to build the '09 Camaro." That became the '10 model, but the point is that the magazine got more mail than we had ever seen. We had a meeting with top GM management to share the results, and there were some secretive phone calls here and there during the following months. Some of what you told us soaked in and led to features that you can find on today's cars. Let's do it again. Use the form and instructions on page 48 to ask for your perfect Z28. We can make an impact.
Performance? Yeah, not dead yet.


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Maternal and Paternal Genomes Differentially Affect Myofibre Characteristics and Muscle Weights of Bovine Fetuses at MidgestationDownload
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Postnatal myofibre characteristics and muscle mass are largely determined during fetal development and may be significantly affected by epigenetic parent-of-origin effects. However, data on such effects in prenatal muscle development that could help understand unexplained variation in postnatal...
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AAMN Supports RWJF's Mission to Diversify the Nursing Profession
Aug 15, 2012, 9:00 AM, Posted by Brent MacWilliams
By Brent MacWilliams, PhD, ANP, Assistant Professor, University of Wisconsin-Oshkosh, Member of the Board of Directors, American Assembly for Men in Nursing
The Robert Wood Johnson Foundation (RWJF) values diversity and inclusion, which includes historically underrepresented populations like men. The population of the United States is becoming more diverse, and the best way to increase cultural competence in the health care system is to increase the diversity of health care providers.
Medicine, pharmacy and other allied professions have increased gender diversity to near equitable levels. Nearly half—or 48 percent—of 2010 medical school graduates were women, according to the Association of American Medical Colleges. Yet men account for less than 10 percent of the nursing profession.
It is time for nursing to recalibrate to meet the needs of a 21st century health care workforce through sustainable metrics. RWJF and the American Assembly for Men in Nursing (AAMN) share a vision for measurable change to take place in the nursing workforce through cultural change, greater diversity in health care leadership and evidence-based change.
AAMN supports RWJF's efforts to increase the number of diverse nursing scholars because they will bring a diverse perspective and research agenda to the profession. AAMN encourages researchers to investigate: 1) ways to increase the number of middle and high school students who are male and who plan to become nurses, 2) methods to retain men who are enrolled in nursing schools, and 3) outcome measures to create sustainable change in the workforce mix.
Achieving inclusive excellence in nursing requires uncovering inequities, identifying ways to create a diverse workforce pipeline, and developing practices that create sustained cultural change.
A century and a half ago, Florence Nightingale found that opening windows and letting in fresh air was a "best practice" in health care; greater diversity offers a breath of fresh air for the nursing profession in the 21st century.
This commentary originally appeared on the RWJF Human Capital Blog. The views and opinions expressed here are those of the authors.


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"A Chinese hospital in Nanjing, capital of Jiangsu Province, has introduced a new machine that makes sperm donation even easier- an automatic sperm extractor. Im all for hands-free technology, but have scientists gone a little too far with this invention?
The effortless machine features a massage pipe that can be adjusted to suit the height of the user. All the gentleman has to do is plug in the frequency, amplitude and temperature and off they go. Its also fitted with a small screen for those feeling uninspired.
According to the director of the urology department of the hospital, the machine is designed to help individuals that are finding it difficult to retrieve sperm the old fashioned way. We're not entirely convinced that standing in a room shared by many other people and being milked like a cow is going to help, but their efforts are commendable. Heres to technology."
Read more at http://www.iflscienc...f2PQ75hkpv9Z.99
Coming to a hospital near you?
Started by fortfan, Jun 26 2014 05:00 AM
3 replies to this topic
Posted 26 June 2014 - 05:00 AM
Posted 26 June 2014 - 06:29 AM
My mom says I will still go blind
Posted 26 June 2014 - 07:09 AM
Invented by Howard Wolowitz, I assume?
I'd rather shower at Penn State than root for Michigan.
Posted 02 July 2014 - 08:04 PM
The Chinese need more kids??????????????????????????????????????????? LJ
"I'm not always right, but I'm never wrong"
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Follow the Takachar team (http://globalchallenge.mit.edu/teams/view/234) as they begin research in Nairobi on how improve the sustainability and security of cooking fuel. http://takachar.blogspot.com/view/classic
Follow Diana Jue from Essmart (http://globalchallenge.mit.edu/teams/view/240) as she tests ideas about technology dissemination. http://mitpsc.mit.edu/blog/?page_id=2219
Follow Greg Tao from ALCAS last year (http://globalchallenge.mit.edu/teams/view/213) as he continues his project: http://mitpsc.mit.edu/blog/?page_id=2229


text: I worked with Art for several months to locate and purchase the right property for me. His knowledge of the San Diego market proved very valuable. Art is a true professional who I will use on my next purchase. jjydancer http://www.zillow.com/profile/Gregg-Neuman/Reviews/?review=3802630 December 4, 2017 jjydancer View this review on Zillow


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Still need to pick up Storm Legion? Go to https://www.riftgame.com/en/products/buynow.php
With the launch of the expansion, the following giant list of features is now available!
* The level cap is now level 60, with a total of 76 Soul Points to spend.
* Each Calling now has a new Soul available from level 1:
- Cleric: Defiler
- Mage: Harbinger
- Rogue: Tactician
- Warrior: Tempest
* The new continents of Brevane and Dusken are open for exploration - 10 new zones of excitement!
* These new zones include a new city center, new events, new artifacts, achievements, and puzzles - all the good stuff!
* Hunt Rifts and Great Hunt Rifts can be opened in the new areas for those looking to challenge the Planes.
* Seven new Dungeons, including Expert versions, from levels 50 through 60.
* New Raid, Frozen Tempest, and the new Sliver, Triumph of the Dragon Queen.
* A new Warfront, Karthan Ridge, available at level 50!
* Level 60 characters now have access to additional PvP Ranks!
* Customize your own piece of Telara - Dimensions allow you to freely build whatever you can imagine from a wide variety of decorative items and building blocks, including object placement, scaling, and rotation!
* Dimensions are available for individual players as well as shared Guild Dimensions.
* Dimension items can be crafted, purchased, or acquired throughout your adventures!
* Invite friends into your Dimensions to look or build, list Dimensions for public visit, give props to other peoples' creations - these are your personal spaces to do with what you will!
* A new type of gear is available - upgradable items that allow you to customize how they increase in power.
* Base upgradable items are acquired through quests, dungeons, or merchants. Upgrade components might be crafted, dropped, rewarded, or purchasable.
* Different component pieces are required to upgrade items in different ways. You'll get to choose which path you want to take and which upgrade components to obtain!
* You'll see a tutorial-type quest early on in the expansion to point you toward the Adventure Dealer and your first upgraded item!
* Dusken and Brevane host a full complement of new crafting materials, items, and quests.
* The crafting skill cap is now 375!
= Oh yeah, CAPES. =
Special mention for the Art and Audio teams who have put together a ridiculous amount of new zones, creatures, gear, and their associated new music and sound effects!
* Mob tagging updates: Anyone who participates in defeating a mob - by attacking it or healing a group member who is attacking it - is now credited for experience, cash drops, and quest credit for that mob when it dies as long as it doesn't reset or leash. Only the original person/group to tag the mob can loot the corpse for items, however.
* The Guild level cap is now 25. New guild quests are now available!
* Planarite cap increased to 100,000.
* You can now have up to 25 normal quests, 25 Daily quests, and 25 of the new Storm Legion Carnage quests in your journal at a time.
* The minimap can now show up to 3 possible quest location arrows - one each for Carnage, Instant Adventure, and regular tracked quests.
* Fixed an issue with macros frequently failing to queue any ability when pressed.
* Quest reward UI now displays regular and Planar Attunement experience separately.
* If you are queued for a specific dungeon and gain a level, when placed in the dungeon you will not be auto-mentored down unless you've outleveled the dungeon.
* Food, drinks, and gems now stack to 99.
* Increased damage done by swimming fatigue.
* Gloamwood: Fixed an issue that could cause Scald to not spawn properly.
* Conquest is temporarily on hiatus. Conquest decay has been disabled and you cannot currently view your Conquest Power.
* Level 50 characters will be able to gain up to rank 50 at which point rank progression will be capped until they reach character level 60.
* Favor cap increased to 300,000.
* Updates to Vengeance calculations:
- Passives and abilities that grant a percentage increase to Spell Power or Attack Power now also apply the same to Vengeance.
- Debuffs that reduce Spell Power or Attack Power by a percentage now also reduce Vengeance.
- Abilities that deal damage or healing based purely on Attack Power or Spell Power now gain the proper increase from Vengeance. (ex: Warlord's Recovery Posture now heals for 8% of attack power and vengeance.)
- In Warfronts and Conquest, Vengeance is always used for all spell or melee calculations. In the open world and duels it is only used when actively in combat with another player.
- Note: Tooltips do not reflect heal/damage/absorb bonuses from Vengeance.
* Augments, Runes, and buffs from food that previously granted Valor now grant Vengeance.
* While in PvP combat, global reductions apply to damage from level 1-59 and healing and absorption from level 1-60. Total amounts can be found in the tooltip for Valor.
* Because of this, Valor has been removed from PvP gear below level 60.
* Nameplates now display two icons representing the actor's immunity to Control effects (the head icon) or Root effects (the foot icon).
* The amount of Prestige required for ranks 2-50 has been significantly lowered.
* Level 50 Synergy Crystal bonuses will now activate when mixing pieces from different sets.
* Removed Notoriety requirements from the Order of the Eye and The Unseen rewards.
* Changes to pre-60 PvP rewards:
- Consolidated Order of the Eye/The Unseen and Conquest Rewards. Conquest rewards no longer require Marks of Conquest.
- Armor/weapon sets: removed set 2, 3, and 4 armor/weapon vendors from Meridian and Sanctum.
- Lowered the Favor cost and removed rank requirements from set 5 armor and weapons.
- Lowered the Favor cost of many pre-60 PvP rewards.
* PvP Daily quests are no longer available in Meridian and Sanctum.
* Random Daily Warfronts are now available in the PVP menu. Bonus rewards can be gained up to 7 times a week.
* Level 50 open world, conquest, and PvP Rift Daily quests are no longer available - they can still be turned in if you have them.
* Marksman: Reduced the damage bonus granted by Shoot to Kill by 50% in PvP combat.
* Reduced the damage of Marksman's Empowered Shot, Rapid Fire Shot, and Deadeye Shot in PvP combat.
* Reduced the effectiveness of the following healing abilities in PVP:
- Chloromancer: Bloom, Essence Surge, Natures Touch (Synthesis Target), Void Life (Synthesis Target)
- Justicar: Salvation
- Paladin: Life's Rapture, Touch of Life
- Sentinel: Healing Breath
- Void Knight: Fusion of Flesh
- Warden: Healing Effusion, Healing Flood, Healing Spray, Orbs of the Stream, Orbs of the Tide, Soothing Stream
* Due to rapid power increase from leveling through 60, Warfront brackets for Storm Legion are split: 50-54, 55-59, 60.
* Whitefall Steppes: Avalanche has been retired - Escalation: Whitefall Steppes has taken its place full time!
* New Achievements for Whitefall Steppes: Escalation have been added. The Whitefall Steppes: Avalanche Achievements have been moved to the Legacy section.
* Bonus Prestige and Favor is now granted based on points scored in 50+ Warfronts.
* 1-59 Warfront Brackets: Other then access to higher ability ranks and talent gains, all players should now be boosted to the max level effectiveness available in the bracket.
* Level 60 Warfronts and Conquest: Bolstering at max level now has less to do with rank, and is instead focused on the PVP Gear you have equipped
* Instead of boosting individual stats if they are below the desired ranks goals, or capping individual stats when you are above those goals we now examine each piece of gear to determine if it needs to be replaced or ignored.
- Each slot is compared against the lowest set of PVP gear available.
- If your gear is less powerful its stats will be replaced with the Mercenary set.
- If the gear you have equipped lacks Valor and is more powerful its stats will be replaced with gear from the Mercenary set.
- Procs and Runes have no effect if they are replaced.
- Synergy Crystal Bonuses use your equipped items to determine which bonuses are applied.
- Synergy Crystals, Greater Essences, Trinkets and Seals are excluded from Bolstering.
* The top end abilities that couldn't be obtained until level 51+ have seen some adjustments across multiple souls - double check your Soul Tree ability descriptions if you had pre-planned a spec for 51+ points.
* Re-enabled damage variance on auto-attacks.
* Offhand auto-attacks now deal 70% less damage.
* Procs, in general, should no longer trigger off of other procs.
* Break Free should now appear in the Ascended Powers ability list rather than under General.
* All abilities obtained through Planar Attunement now show in the Ascended Powers list.
* Maximum Mana is now capped at 17,000, considering fully-modified Intelligence and Wisdom. Abilities and items that directly increase max mana can push past this cap.
* Pets now inherit Critical Power from their owners.
* Hit and Toughness are no longer reduced when mentoring.
* Absorption buffs will no longer be ignored by certain dungeon and raid boss abilities.
* Reduced all Cleric AoE healing and absorption values.
* The following spells now cause aggro immediately, even though the initial damage hit is delayed:
- Cabalist: Curse of Discord, Curse of Solitude
- Druid: Crushing Force
- Inquisitor: Vex, Scourge
- Warden: Dehydrate, Call of the Depths
* Entropy: Now also affects channeled abilities.
* Sign of Asias: Now reduces the cleric's global cooldown to 1 second, regardless of ability type. Now also reduces mana costs by 50%.
* Curse of Solitude: No longer triggers procs.
* Obliterate: Now also reduces the mana cost of Tyranny of Death, Disintegration, and Bound Fate to better match single-target spells.
* Unified Theory: Also reduces the global cooldown of Bolt of Depravity to 1 second.
* Scourge: Increased base damage. Reduced mana cost.
* Agent of Affliction: Now also affects channeled abilities.
* Nysyr's Rebuke: Removed the unintended damage variance.
* Aggressive Renewal: Now insta-cast. Reduced cooldown to 45 seconds.
* Salvation: Reduced threat generated when triggered via Justicar abilities.
* Call to Action: Increases healing done and absorption granted to allies below 75% health by 3-6%.
* Merciful Appeal: Also reduces global cooldown of Cleansing Prayer and Empowering Light by 0.5 seconds.
* Empowering Light: Increased radius to 25 meters.
* Wrathful Exuberance: Increased base damage.
* Pool of Restoration: The second AoE no longer prioritizes the lowest-health raid members.
* Dehydrate: Now instant-cast. Lasts 15 seconds.
* Call of the Depths: Now instant-cast. Lasts 15 seconds.
* Shared Excess: Reduced percentage of overhealing distributed to 25%.
* Overflowing Renewal: Increased base healing.
* Spell Bore: Fixed an issue where this would not actually affect abilities.
* Purification: Fixed this not appearing as castable on allies with curable debuffs.
* Lava Field: Increased range to 30 meters.
* Increased the duration of the buffs from Earthen Barrage, Volcanic Bomb, and Spark Shower to 30 seconds.
* Vengeful Healer: Renamed to Healing Balance. Damage increase is now 10/20%. Now also reduces the global cooldown of non-damaging abilities to 1.25/1 second and reduces the mana cost of those abilities by 16/33%.
* Lifegiving Veil, Lifebound Veil: Greatly reduced mana costs.
* Natural Power: Now reduces the mana cost of Life abilities by 5-15% in addition to previous functionality.
* Boon of Life: Now reduces the global cooldown to 1 second of your next Nature's Touch cast within 10 seconds. Reduces its cast time by 0.3-0.5 seconds and mana cost by 6-10% per stack. Does not include damage from Nature's Corrosion.
* Blight: Now a 20-point root ability.
* Essence Surge: Reduced cooldown to 1 minute.
* Cleansing Rush: Increased radius to 25 meters.
* Synthesis: Now triggers global cooldown when cast.
* Synthesis, Lifegiving Veil, and Lifebound Veil now have a shared 5-second cooldown.
* Symbiosis: Allies can now only be affected by this once every 45 seconds.
* Lower-ranked Mass Charged Shield buffs should no longer overwrite higher-ranked versions.
* The range increase from Mental Fortitude should now properly affect the Pyromancer ability Prime.
* Mass Charged Shield: No longer procs off of AOE abilities from NPCs. It will still proc off of AOEs in PvP.
* Increased the range of Grasping Void, Gravity Void, Lightning Wall, Mass Betrayal, Mass Exhaustion, and Void Wall to 30 meters.
* Elemental Armor: Fixed an issue where this could increase the Charge cost of some Charge-consuming abilities.
* Burning Ground: Now has an 8 second cooldown, down from 10.
* Raging Elements: No longer on global cooldown.
* Fast Summon: Will now be consumed by summoning either an Elementalist or a Necromancer pet.
* Corrected the debuff tooltip on Icy Carapace to indicate that Air damage will cause the effect to explode.
* Velocity: Now reduces the mana cost of Crystalline Missiles by 6-30% in addition to its previous effects.
* Ice Shield: Now generates Charge when cast, as indicated.
* Icy Carapace: Fixed the damage of ranks 8 and 9, which were too low.
* Ignite: Fixed the damage on rank 9, which was set to max rank damage.
* Burning Ground: Increased range to 30 meters.
* Corpse Talon: No longer deals damage to the caster.
* Exhume: Will now be consumed by summoning either a Necromancer pet or an Elementalist pet.
* Added new appearances for Lesser Skeletal Knight and Greater Skeletal Knight.
* Grave Rot: Increased range to 30 meters.
* Countdown: Ability description now updates properly when points are spent in Tinder.
* Fulminate: Updated description to indicate the 25% damage boost for each stack of Combust on the target (which already happens but was listed as a 5% increase).
* Flame Volley: Damage no longer increases over the duration of the channel.
* Tinder: Now increases the damage bonus that Coundtown gains per stack of Combust on the target by 2-6%.
* Increased range of Fire Storm and Backdraft to 30 meters.
* Eye of the Storm: Now costs a flat 60 Charge to cast, and no longer drains Charge while active.
* Storm Surge: Now deals Air damage, per stack of Electrified on the initial target, on up to 8 enemies within 7 meters of the first target. Spreads the number of Electrified stacks on the initial target to all secondary targets.
* Inductance: Now specifically affects only damage from spells, not melee attacks.
* Storm Guard: No longer generates Charge when cast.
* The amount of snare listed in descriptions for Arctic Blast, Hailstorm, Icy Vortex, Wind Chill, and Eye of the Storm will now update correctly with increased ranks of Arctic Chill.
* Eye of the Storm: The snare from this no longer stacks with other snares.
* Tempest Armor: Procs will now appear in the reactive ability window, similar to Warlock Opportunity procs.
* Increased range of Eye of the Storm, Hailstorm, Lightning Storm, and Storm Surge to 30 meters.
* Contaminate: Toggling this will not cause Opportunity procs.
* Warlock Armor: Added a 0.5 second internal cooldown to the heal proc.
* Magical Affinity: Fixed an issue where this was increasing the Charge cost of some Charge-consuming abilities.
* Improved Void Bolt: Now reduces the casting time of your Void Bolt by 8-24% and its mana cost by 10-30%.
* Sacrifice Life: Mana: Can no longer cause Opportunity to proc.
* Devouring Shadows: Increased range to 30 meters.
* Planar Attunement - Earth: Mace and Axe Mastery should now work with offhand axes.
* Damage increased on Serpent Strike, Malicious Poison, Jagged Strike, Assassinate.
* Motif of Bravery: Fixed tooltip so it shows a 1% Critical Hit chance increase, rather than 5%.
* Invigorated Soul: Cadence now heals party or raid members for 2-6% of your Attack Power, down from 4-12%.
* Chord of Inspiration: Power Chord now heals party or raid members for 3-9% of your Attack Power, down from 5-15%. Now has a chance to critically hit.
* Coda of Restoration, Motif of Regeneration, Verse of Vitality: Healing reduced.
* Verse of Vitality: Now heals up to 5 group members.
* Harmonic Distortion: Healing done has been increased.
* Sniper Training: Damage for cast-time and channeled attacks is increased by 3-15%, down from 4-20%.
* Electrified Munitions: Damage reduced.
* Silver Tip Munitions: Now stacks up to three times, down from five.
* Vampiric Munitions: Now has a 50% chance to apply debuff, increased from 20%.
* Penatrating Shots: Also ignores 2-10% of the target's resistances.
* Strafe: Damage increased.
* Barbed Shot: Fixed the tooltip showing incorrect damage.
* Double Shot: No longer able to trigger poisons or weapon enchantments. Damage reduced.
* Damage of Dire Wolf's Bite and Maul has been reduced.
* Damage of Bloof Raptor's Bloodied Blow and Rend has been reduced.
* Prey on the Weak: Damage bonus reduced to 8%, down from 10%. Duration is now 15 seconds, down from 20.
* Shadow Fire: Damage bonus from ranged weapons has been reduced to 3%, down from 5. Damage reduced.
* Ace Shot: Debuff now increases the damage dealt by the pet to the target by 25%, up from 20%.
* Guarded Steel: Now generates additional threat.
* Boosted Recovery: Functionality changed. All healing effects on you are increased by 2-6%. Whenever you kill a target, you are healed for 50-150% of your Attack Power over 10 seconds.
* Constant Deviation: Now increases damage dealt and the damage you take by 25%, up from 20%.
* Warrior Gift abilities have been adjusted, and abilities rebalanced to compensate.
* Cunning Ruse: Reduced to 4% damage increase against target per DoT effect.
* Messy Wounds: Additional damage debuff reduced to 15%.
* Pack Mentality: Damage buff is now 2% per point.
* Rebalanced ability damage.
* Enrage: Can no longer be broken by moving!
* Shield of the Vengeful: Damage increase reduced to 25%.
* Aggressive Block: Now also increases the damage done by Retaliations.
* Invigoration: The buff duration of Invigoration has been increased to 15 seconds. Damage increase is now 2-5%.
* Divine Grace: Now also increases Life damage by 6-12%.
* Pacification: Now also increases the damage of Pacifying Strike and Righteous Blow by 5-15%.
* Aggressive Guardian: Now also increases damage.
* Protector's Fury: Righteous Fury effect now grants 5% damage increase per stack, but the Protector's Fury buff is now a long-term buff.
* Shield Defense: Duration of damage reduction increased to 10 seconds.
* Shield Defense and Reaver's Crest of Entropy now share a cooldown.
* Decisive Strikes: Reduced damage increase to 7-15%.
* Analyze Weakness: Armor ignored by Swift Strike, Reaping Harvest, Setting Moon, and Flurry reduced to 7-15%.
* Strike Like Iron: No longer increases Follow Up attacks for more than regular attacks. Buff duration increased to 15 seconds.
* Setting Moon: Damage of Follow Up attacks increased by 30%, up from 25.
* Crest of Entropy: Reduced to 30% damage reduction for 6 seconds.
* Crest of Entropy and Paladin's Shield Defense now share a cooldown.
* Decaying Corruption: Damage reduced.
* Base Damage Over Time ability damage reduced.
* Infectious: Damage enhancement now 33-100%.
* Crippling Infestation: Damage debuff on targets now 5-25%.
* Entropic Embrace: Death damage increase raised to 4-20%.
* Burst Synergy: The max damage increase granted is now 25%.
* Enhanced Burst: Increased to 10-20% damage bonus.
* Scald: Damage reduced.
* Burst Capacitor: Now enhances base damage of Bursts by 5% per point spent in Burst Capacitor. Now enhances Scald as well.
* Affinity: Outgoing damage bonus reduced to 1% per point.
* Improved Avatar: Now increases Avatar of the Rift by 5-10%.
* Rift Implosion: Damage reduced slightly.
* Avatar of the Rift: Now reduces Elemental ability Power cost by 1. Reduces Elemental Builder ability power cost by 2. Elemental ability damage increase upped to 25%.
* Improved Frost Strike: Frost Strike's elemental damage increase upped to 10-20%. Only enhances damage of Elemental Strike abilities, not all elemental damage.
* Rebalanced ability damage.
* Discharge: Fixed a bug causing this to deal significantly more damage than intended.
* Event Horizon: Now also increases non-physical damage by 4-12%.
* Devourer: Now also increases outgoing damage by 5-10%.
* Void Storm: Corrected a bug causing this to deal too much damage.
* Destructive Forces: Rebalanced around Attack Power. Reckless Strike, Devouring Blow, and Ragestorm now deal 2.5-12.5% of their damage as additional Air damage for each active Pact.
* Ambient Engorgement: Now also increases the damage of Destructive Forces by 15-50%.
* Brothers in Arms: Reduced intercept percentage to 15%.
* Tactical Surge: Damage increase reduced to 15%.
* Battle Surge: Attack Power and Weapon contribution bonus reduced to 15%.
* Shatter: Breaking Blow will now increase the damage taken by the target by 1-5%, down from 2-10%.
* Down and Dirty: Attackers within 5 meters now take 2-4% more damage from you, down from 4-8%.
* Everything is a Weapon: Weapon Damage and Attack Power bonus reduced to 30% from 35%.
* Piercing Thrust and Wave of Steel now have a shared cooldown. Cyclone Strike can no longer trigger these.
* Trying to move an item into a full bank now shows an on-screen error message.
* The character sheet portrait now appears more in focus.
* Tooltips for quest completers and talk objective NPCs are now consistent, regardless of distance.


text:
|Version 14 (modified by cmlenz, 14 years ago) (diff)
Genshi Downloads
Genshi is made available under the BSD license.
If you have a recent version of Setuptools installed, you can directly install Genshi using the easy_install command-line tool:
easy_install Genshi
This downloads and installs the latest version of the Genshi package.
Latest Release: 0.3.1
This release contains bugfixes over 0.3.0. For a detailed list of changes, see the ChangeLog file that comes with the distribution.
Tar.bz2 package
- HTTP: Genshi-0.3.1.tar.bz2 (MD5)
- FTP: Genshi-0.3.1.tar.bz2 (MD5)
Tar.gz package
- HTTP: Genshi-0.3.1.tar.gz (MD5)
- FTP: Genshi-0.3.1.tar.gz (MD5)
Zip package
- HTTP: Genshi-0.3.1.zip (MD5)
- FTP: Genshi-0.3.1.zip (MD5)
Older Stable Releases
Older releases can be found here:
Latest Development Source Code
We use Subversion for source revision control and code sharing.
The Subversion repository URL for the Genshi project is at:
The latest revision can be checked out with the following command:
svn co http://svn.edgewall.org/repos/genshi/trunk genshi
(Alternatively, you can use https for an encrypted connection, which also helps getting around clueless firewalls that haven't heard of WebDAV yet.)
If you have a recent version of Setuptools installed, you can just do:
easy_install http://svn.edgewall.org/repos/genshi/trunk/


text:
4790 W. 16th Street, Indianapolis, IN 46222
(800) 822-4639 (317) 492-6700 Mon-Fri, 9a.m.-5p.m. ET
Jul 5, 2020
March 02, 2012 | By Tom Jensen - SPEED
Courtesy of Speed.com
Penske Racing confirmed that it will announce a switch from Dodge to Ford for the 2013 NASCAR Sprint Cup season and beyond.
The timing of the blockbuster announcement is nothing less than shocking: Dodge is set to unveil its 2013 Charger Sprint Cup at Las Vegas Motor Speedway next weekend, with Penske its only frontline team. Dodge representatives declined comment on the move, though a formal statement is expected later today.
Also coming up later today is a teleconference with the NASCAR media.
Penske Racing campaigned Fords in the Sprint Cup Series from 1994-2002, before switching to Dodges for 2003. As a team, Penske has won 71 Sprint Cup races in 1,503 starts dating back to 1971. Penske's first foray into NASCAR was with the now-defunct American Motors and its Matador coupe. The team also campaigned Pontiacs in the late 1980s and early 90s.
Ford Motor Co. is committed to trying to end Chevrolet's reign as the championship manufacturer in NASCAR and the addition of Penske Racing gives Ford an extra weapon in its arsenal and a powerful one at that. Chevy drivers have won the last seven Sprint Cup championships and with Carl Edwards losing last year's title on a tiebreaker, Ford has redoubled its efforts to win big.
With Penske leaving Dodge, immediately talk will turn to who is a logical team to take Penske's place. Frontline teams — Hendrick Motorsports, Roush Fenway Racing, Joe Gibbs Racing, Richard Childress Racing and Stewart-Haas Racing — are locked into manufacturer deals. That would seem to limit Dodge's options to mid-pack teams, but that remains to be seen.
"Penske Racing has had and continues to have a terrific relationship with Dodge and we thank them for their partnership and their support over the past 10 years," said team owner Roger Penske in a statement issued by the team Thursday morning. "Our organizations have experienced many great memories together and our teams are committed to produce wins and championships with Dodge this season. We look forward to rejoining the Ford Racing NASCAR program beginning in 2013. We appreciate the long-term commitment that Ford has made to Penske Racing and for their continued support of the sport."
Added Mark Fields, Ford Motor Co.'s president of The Americas: "This is an historic day for our racing program, and we are thrilled that Roger Penske is returning to Ford. Working together with Penske Racing gives Ford another championship-level program, and we are excited to take our racing program to all-new levels."
The move to Ford represents a return for Penske Racing. The organization raced with Ford in 1976 and 1977 and again from 1994-2002. Through 524 NASCAR starts (509 Cup Series and 15 Nationwide Series) with Ford, Penske Racing teams earned 28 victories (27 Cup Series and one Nationwide Series) and 42 pole positions (36 Cup Series and six Nationwide Series).


text:
3.126.020 Duties.
(Amended by Ordinance No. 185304, effective June 1, 2012.) The EMSC's duties include, but are not limited to, the following:
A. Assign lead author responsibility to specific bureaus for the development of emergency plans, including annexes and appendices to the CEMP, and approve schedules for plan completion, plan exercise, review and revision;
B. Develop strategic, response, and work plans in coordination with the Portland Bureau of Emergency Management defining the City's emergency program goals and priorities;
C. Devise bureau-specific protocols for mobilizing resources to respond to emergencies;
D. Assess individual Bureau compliance with emergency plans;
E. Keep records of decisions;
F. Convene meetings at least monthly and at other times as requested by the Director;
G. Make periodic reports to the Disaster Policy Council so that the DPC can fulfill its duty under PCC 3.125.020.