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Laboratoires Pourquery HK
A safety gate to ensure the quality of your products.
Who are we ?
We are a private independent company carrying out safety tests and control activities on consumer goods in France, Europe and Asia. We act as an essential interface between production and exportation, concerning safety requirements (in the light of existing official regulations) and that of quality control (regarding the end user). Our services range from prototype qualification to final control of goods prior to shipping.
Laboratoires Pourquery was founded in 1920 by Pierre Pourquery, initially for testing and analysing precious metals. Since then, the company has kept expanding to cover more specialised areas of testing. Over the past years, we have passed a wide range of accreditations and have obtained several major European and French Notifications (Low Voltage Directive, Toy Safety Directive, French Decree for Childcare Articles, French Decree for Bicycles,…). Laboratoires Pourquery remains constantly involved in the development of Safety Standards in France. Our experts are also actively participating in standardization process within Europe.
Laboratoires Pourquery (HK) Ltd. was founded in 1995 to respond locally to the needs of our European and Asian customers.
As a third-party Safety Testing Laboratory, our expert teams in Europe and Asia provide our customers with a meticulous and impartial product evaluation.
Recognition and policy
Laboratoires Pourquery (HK) Limited is accredited ISO/IEC 17025:2005 by HOKLAS.
Accreditation program
Quality: We certify that our tests are carried out in respect of the last standards and decrees. Each update of standards is instantaneously taken into account by our labs.
Reactivity: We know that your time is precious, that is why one of our main focuses is to reduce testing turnaround time.
Transparency: For any questions, we ensure you a direct access to our technical experts at any time throughout the entire testing process.
Confidentiality: Laboratoires Pourquery takes a great care to keep its customers' name, products and tests results strictly confidential.


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Now Web-Only!
Thank You
Dear Friends, We want to thank you all for your part over the years in the grand and humble project that is Fields Book Store. The year 2013 will be a year of transition for us.
Dear Friends,
We want to thank you all for your part over the years in the grand and humble project that is Fields Book Store. The year 2013 will be a year of transition for us.
David Wiegleb, Heidi Geyer, and Esther Fishman
Beginning in January we will start winding down the physical manifestation of Fields Book Store at 1419 Polk Street after 80 years. The spirit of the store will continue in our virtual home at www.FieldsBooks.com, which has helped keep the physical store going these past five years.
Fields Book Store is currently San Francisco's oldest continually operating bookstore in its original location, having been founded by George Fields in 1932. It has passed through a number of hands over the years, most notably Ruth Hill Cooke, and which has been my honor and privilege to steer through these parlous times over the past twelve years. It will be both my privilege and challenge to guide the store into its next incarnation. I've been blessed with having a wonderful and dedicated staff in Heidi Geyer and Esther Fishman (now at Stanford University Bookstore). Deep thanks to Shelley Masters, who gifted us with her vision and talents in the gorgeous ceiling mural that has graced our store since our 75th Anniversary. Grateful thanks to Todd Pratum, owner of Owl & Company Book Store on Piedmond Ave in Oakland (another local treasure that deserves your support), for filling our shelves with many esoteric rarities over the years, and for his help on many other ways. And a huge "thank you" to my wife Ellen Francik, who apprenticed at the store to learn the trade before I bought it and who has been an invaluable support to me in every possible way since.
In some ways San Francisco will not be the same without Fields. We've been holding down this little storefront since five years before the Golden Gate Bridge was built. San Francisco has changed in many ways over the years, some for the better, some not. I've watched a number of small cultural treasures disappear from the neighborhood, including many bookstores. And Fields will certainly not be the same without San Francisco. But change we must.
The reasons this change was necessary are many -- some of them economic, some in the publishing industry, some technological, some cultural, and especially the increasing monopolization of the marketplace by larger and larger corporations. Fortunately, we were not pushed out by huge rent increases. The decision was ours to make. Ultimately the bottom line comes down to the bottom line -- revenues did not meet expenses for quite a number of years, even after cutting back wherever we could.
A few things you can do...
We are still ordering new titles and old favorites for the duration, so we hope you will visit us for your holiday shopping. We're more than happy to special order books for you -- we can get books in all subjects, most in only two days. We order on Wednesday and Sunday evenings, and if you want to call ahead, we can give you timelines on exactly when your book would be expected to arrive.
Since we soon won't be seeing your smiling faces in person, we ask for something to remember you by. We've set up an email address at firstname.lastname@example.com . We'd like to request that friends of the store send photo self-portraits to the address with a favorite book they found at Fields, or holding a written message. Please include your name as you would like it to be listed and what city you're in. Include a story if you like. We're putting together a photo gallery of everyone to remember all you fine people who made this all possible. We're linking to the gallery FieldsBooks.Tumblr.com from our website and from our page on Facebook, so you'll all get to meet each other too, and perhaps find some book recommendations from each other. (We hope to get something set up soon to take portraits of people in the store as well, and accept handwritten messages and stories that we can scan.)
We will be making much more use of our email newsletter in the future. If you haven't signed up for it yet, you can do so on the left-hand side of our front page. We will be sending updates about new releases, catalogs of rarities, and we hope to be announcing collaborative book events in San Francisco and elsewhere around the Bay.
So, we'll need to pass the baton of "San Francisco's oldest brick-and-mortar bookstore" to someone else, as it was passed to us. I think it goes next to that beatnik youngster over in North Beach, City Lights, founded in 1953 -- certainly one of San Francisco's treasures. While we hope that Fields can continue to serve you on our website for many years to come, I urge you to also support your local brick and mortar stores as well. Each time we lose one, we lose a bit more of the fabric and texture of our cities and towns. The low prices of the mega-stores -- real and virtual -- have a very high cost. Make your purchases consciously whenever you can.
We hope you will continue to be a part of Fields in our virtual store. In addition to the website, we will be retaining our phone number as well, so those without computers will still be able to reach us. Once the dust settles, we will be looking to buy esoteric libraries, collections, and individual titles. So, please do keep in touch.
And thank you again for making this all possible. I am profoundly grateful.
David Wiegleb, owner of Fields Book Store

subset: commoncrawl


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A first degree murder case was wrapping up in San Francisco. The prosecutor's case was very unusual in that it was based exclusively on circumstantial evidence. The husband was accused of killing his wife, but they could never find the body.
The prosecutor gave his closing argument and demanded that the jury of 13 adults render a verdict of guilty of murder in the first degree.
"We the jury find the defendant, Gunther Dribble, guilty of the crime of murder in the first degree."
The defense attorney was devastated and demanded to poll every juror. But, as he started with the jury foreman, he did not have to go very far. "Mr. foreman, you, yourself, had your eyes constantly moving toward the door. You must have had reasonable doubt."
The jury foreman smiled cattily at the defense attorney: "Yes. That's true, counsel", he responded."but what we noticed also was that your client was the only person in the entire courtroom who never looked at the door."


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Mexico to turn prison islands into cultural centre
Mexico will close its infamous Isla Marias prison, the last island penal colony in a hemisphere once dotted with remote island jails like the one depicted in the movie Papillon.
President Andres Manuel Lopez Obrador said Monday that Mexico will relocate about two-thirds of the 659 remaining inmates and free about 200 others from the islands, 70 miles or 110 kilometres off the Pacific coast of Nayarit. The four islands – only one of which is inhabited – will be turned into a cultural and environmental education centre.
The prison founded in 1905 on Maria Madre passed through periods of infamous brutality. When Panama closed its Isla Coiba penal colony in 2004, Isla Marias became the last one remaining in the Americas.
Lopez Obrador said the new Islas Marias cultural centre will be named after José Revueltas, a novelist who was imprisoned there and wrote the novel Walls of Water.
"It is the history of punishments, of torture, of repression for more than a century," Obrador said of the prison, which as recently as 2003 held 8,000 inmates.
Far from the bloody reputation of places like Devil's Island – the French Guiana penal colony shuttered in 1946 – towards the end the Islas Marias had harboured many lower-risk or well-behaved inmates for whom the 'prison without walls' was viewed as a step towards release or rehabilitation. Some prisoners were even allowed to live with their families.
While the prison kept mass tourism at bay, the islands suffered severe environmental degradation from over a century of use as a penal colony, said Ramon Ojeda Mestre, who served from 2000 to 2004 as head of the environmental recovery programme for the islands.
"It protected the three uninhabited islands, but Maria Madre suffered a lot of environmental deterioration," said Ojeda Mestre.
Ojeda Mestre's battled to reforest the island with topical hardwoods, which had been largely cut down to build the penal colony and furnish it. He also battled to rid the uninhabited islands of invasive, non-native feral goats, dogs and cats.
"We lost a lot of boa constrictors, because they (inmates) would kill them to make belts out of their skins," he recalled. That was one of the many cottage industries that sprang up: inmates also fermented fruit for home-made alcoholic beverages.
Also at risk due to the penal colony was the yellow-headed Tres Marias parrot found nowhere else. "The inmates captured the parrots to sell them," he said. "Their relatives would smuggle them out clandestinely" when they came for visits and sell the birds on the mainland.
Ojeda Mestre's battle was part of an early effort to turn the penal colony into a nature reserve, but that plan fell victim in 2005 to what later became known as Mexico's War on Drugs. The government argued it needed more, not less, prison space.
In the end, the 12-hour boat rides that relatives had to endure in order to visit inmates was "cruel", Ojeda Mestre said, calling the decision to close the prison "an extraordinary piece of news that should be celebrated throughout the Americas".
Indeed, the hemisphere began turning its back on the isolated prisons decades ago.
Chile closed its Santa Maria prison island in the late 1980s, Costa Rica's Isla San Lucas penal colony closed in 1991 and Brazil's Isla Grande in 1994. Peru dramatically ended its El Fronton island prison in 1986: Gunboats blew up most of the buildings to put down a riot, killing more than 100 inmates.
Island penal colonies were used around the world starting in the 1700s as remote, escape-proof places to "rehabilitate" inmates through hard labour. Most also tried to be self-supporting and to help settle remote territories.
Mexico's federal prisons are nowhere near capacity, making closure of the island prison more palatable. The government said it costs about US$150 a day to house each inmate at Isla Marias, far higher than other jails. The islands are also routinely battered by hurricanes, the last of which caused about US$150 million in damage to the prison facilities.
The last other such prison in the Americas, Panama's Coiba Island penal colony, was closed in 2005 and turned into to a nature reserve. The jungle is slowly swallowing the buildings, providing a glimpse of what will happen at the Islas Marias.
"The remaining structure is slowly being reclaimed by jungle and the marine air. Its crumbling buildings and simply marked graves serve as the only memorial to Coiba's dark history," the park says on its website.


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With the high price tag of new cars, and the quick depreciation rate of new vehicles, many consumers look for used cars for sale instead. While used cars have certain benefits and investing in one may seem like a judicious option, buyers still need to be smart in their choices. Used cars that are sold with hidden damage can become costly problems for the unsuspecting buyer. Sellers are very quick to act on the buyers' ignorance and take advantage of the Information Asymmetry involved in the process. Certain facts may be hidden from the buyer or tampered with to present the car in a more appealing way.
To avoid having the "Buyer's Remorse" by purchasing the proverbial lemon, here's a checklist of 10 strategies you should be aware of to ensure the condition and value before purchasing a used car.
10 Precautions To Take When Buying Used Cars
Beware -> Research -> Ask -> Inspect -> Verify
1) Beware of Curbsiders
A curbsider is an unlicensed individual, dealer or retailer who buys up vehicles and instead of registering them under their own name, will post the same vehicle for sale with a mark up. They might misrepresent the real condition of the car or hide major issues to make it look appealing. Beware!
2) Research — Check out the Dealer
When buying from dealers Look into the their background and reputation. Does the dealer have a sizable inventory? A dealer with a small inventory could be a curbsider. Do you see scrapped cars lying around? It could be that the dealer refurbishes the cars to hide cuts and major defects and then sells them for a profit. Always check the dealer's license to ascertain the authenticity of the dealer.
3) "Too Good To Be True" equals BAD
That listing sure seems appealing for the car looks promisingly untouched and well the price is astonishingly low. The age old saying goes- "All that glitters is not gold", so make sure you ask for "the catch" cause there has to be some. If the price seems too low to be true or the seller does something that sets off your alarm bell- Walk Away! It might be the case that the car has some serious issues and the seller is looking for an easy exit.
4) Check the Vehicle's History Report
Check that the seller's name and address matches up with the owner info on the vehicle registration form. If it's a dealer ask him about the seller and why the car is being sold. The car could be a stolen one or could have been involved in a criminal activity. You don't want to take ownership of a vehicle that is being sought by the Police. Also double check the make, model, year, color, licence plate and VIN against the registration form.
5) Check for Odometer Rollback
Is there any evidence of sabotage (scratches, cracks) in and around the odometer? Does the wear and tear of the vehicle show more use than the mileage would indicate? It could be that the odometer was tampered with to show that the car hasn't been run much. This is one of most common frauds that buyers face.
6) Double check the condition of the Car
Give the inside and the outside of the car a thorough inspection and take a test drive to make sure that the car is in the same condition that the seller is advertising. Read our Used Car Buying Guide on how to inspect a used car.
7) Watch out for VIN Cloning
Stolen vehicles are often sold with vehicle identification numbers (VINs) that have been swiped from legally registered cars. One way to avoid being a victim of this scam is to verify that all of the VINs on a vehicle match, including those on the dashboard, the driver's side door sticker, the car's frame and the paperwork for the vehicle.
8) Know when to Pay
Do not transfer the money until you have seen the car in person and met the seller. Verify the Sellers' Credentials before making the payment. Become extremely cautious if the price of the car sounds too good to be true.
9) Verify the Car Price on the Internet
Be an informed buyer. A survey indicated that as much as 60% people do prior research before visiting a showroom to buy the vehicle of their choice. There are a number of portals available on the internet where from you can get a fair estimate for any used car based on the make, mode, year, and mileage. Compare this against the advertised price.
10) Take the Vehicle for a Pre-Purchase Inspection
In spite of all these precautions and strategies to avoid fraud, it is fairly difficult to assess the actual condition of the car. Especially if the buyer is not a big car enthusiast or has limited knowledge around cars. There are a number of things that a layman buyer won't be able to identify with. In that case, it is recommended that you get the car inspected by an independent mechanic or get it Certified by a Car certification company.
Congratulations! You now have the information to make a well informed decision when buying a used car.
Buy Certified Used Cars at Spinny.
Every car listed with us goes through a gruelling 200 point thorough inspection done by our panel of automobile experts. Spinny Certification leaves no trace of doubt that the car listed is a healthy, dependable and a Quality car.
Buy certified used cars from Spinny in: Bangalore, Delhi, Gurgaon, Noida, Ghaziabad, Faridabad.


text: With 25+ years experience in all aspects of landfill construction, maintenance, and closing. I am the guy in charge of day to day operations, scheduling crews and equipment, along with solving problems when they arise. We will do everything possible to insure our customers are satisfied with the work performed.


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I didn't want to write this post until I had gotten all of the main game's achievements/trophies, including the platinum. I know it's late coming, but Skyrim was a long, long game for me. 230+ hours! I'm the kind of person that likes to play parts of games, move on, and come back later when I feel like it, so it took me a while (since 2011!) to finally complete it (but I did!).
I absolutely MUST start off by explaining the way I felt being a PS3 player. The unfinished product I purchased at game's launch kept me from playing at around level 30 until the patch finally arrived to fix the bugs. Also, the DLC came so much later than it did for other users. It made me feel poorly treated as a consumer. When I finally got the DLC, it was exceedingly glitchy. The vampire DLC glitched out to the point where I couldn't complete it because the castle gate locked and wouldn't open. This issue had been noted for many PS3 players, so, after some research, I resolved that I had to reset my game to an earlier save file. The only problem was that the save file had to be a MUCH earlier save file because of an earlier action I made that set the glitch off. I lost about 15 hours of progress, which is more than what I put in for the entirety of most full games. It was awful. Also, the Build-A-House DLC was fun but really, really glitchy. None of the build-a-statues wear the armor I put on them, instead duplicating old items and standing naked. The items I placed in my house moved sporadically as if I had a poltergeist, and all the doors in my house, which I wanted to leave open, would close themselves for no reason.
PS3-specific awfulness aside, what can I say? I believe Skyrim is probably the best game that has ever been made.I truly loved every second of gameplay. Even with losing a whopping 15 hours due to a glitch, I wanted to keep going. I played through the glitches because the game was so immersive, such a wonderful escape, and so much gerd-derned fun that I couldn't stop. Bethesda is the best studio in the world. I can't stress this enough. The game, even though it is from 2011, is still the best game out there, imo. I could go on and on forever about the things I love about this game, but that would be pointless.
This blog isn't meant to butter people up. It's also not meant to tear game developers down.
My blog is a blog of ideas. I call it, Creative Enhancement for Nerd Culture for a reason. I'm not a game dev, so I know that I'm ignorant to the work it takes to make a game, so don't feel like I'm chiding anyone. I think Bethesda is insanely talented. This is just my dreams and desires. Anyway, without further ado, here is my want-list for whatever next Elder Scrolls game Bethesda does next…
1. Make less followers, but make them more in-depth
There are a billion-trillion followers you can pick to join you during your 200+hour journey. Almost every player I know picked Lydia and kept her for the entire game.
Why Lydia?
Because you got her in Whiterun, which is where most people go in the beginning. She's quick to get. On the main quest line. She's also not much better or worse than anyone else you can get.
Why is that?
|Maybe your follower could be a golem that needs help to become a man again
Because Lydia, like almost every follower, is not all that interesting. Followers in Skyrim don't have much to say. Some particular ones have city-specific things to say. Some have more dialog than others. I tried a few followers, but I mostly stuck with Mjoll the Lioness for the game because she was the most chatty (although, I would also recommend spending some time with Cicero if you let him live). There's not much of a reason to choose Lydia over the mercenary at the inn, because Lydia doesn't have desires, needs, or much to offer to the plot. She's just a mindless follower who you can send in the kill a giant for you or hold your gear when you're overburdened.
My suggestion is this: The developers should make one or two REALLY awesome personal followers rather than a million boring ones. Why have 50 followers if most people will just pick the first one they get and stick with her? Bethesda, don't waste time on that. Make one follower, and make her really, really interesting. I think the one thing New Vegas did right was have interesting followers with their own quest lines. You can talk to them more. Now, Mjoll, for sake of example, had a quest. Returning her sword, only then could she be made a follower. Not a very complex quest, truly, and by the time she was a follower, there wasn't much else she had to say.
Imagine if your one well-imagined follower had involvement in several of the quests? Imagine if the one follower had ideas to add during conversations with other NPCs? If you only had to make one follower, then you could make her have more unique dialog. Mjoll would often talk over the quest-giver with her canned dialog. What if Mjoll would have added to the conversation instead? You could create relationship building mechanics, depending on how you treat her or talk to her. She could have her own desires, goals.
So, make one follower, and make her awesome. Don't make a million boring followers.
Click the jump for more!
2. Perhaps followers, or Leadership (you might call it), could be a skill.
Much like conjuration, Leadership could give YOU exp for the enemies your followers kill. That way, if you've outfitted, treated kindly, and worked to make your follower all she can be, then perhaps you'll get more exp from the actions she does. This would also allow for new follower-specific perks. Perks for the dogs at your side. Perks for your battle trolls. Whatever! Tell me this isn't an awesome idea. It seems like there could be good alternative options for keeping a follower alive than simply making them revive after a period of time. Let them become stronger as I do!
3. One more thing about followers (including dogs, other pets, battle trolls, etc…) allow CLIPPING!
I really hate getting stuck in a small closet or room because my follower is blocking the doorway. Just allow me to pass through followers. Just do it. I know that's unrealistic, but just do it. It's a video game. It's more unrealistic for a game character to stand there looking at me stupidly because I'm trapped in a small room with no space to move. Maybe just allow clipping when the jump button is used or something. Anything. This is the reason I couldn't allow my dog Meeko to follow me around on my quests: he would trip me up CONSTANTLY. I would be stuck almost every time I entered a door or cave. Let me walk through them. This is a gripe I've had with all Bethesda games.
4. Allow me to craft any style of armor with any type of metal
I really like the look of Dwarven armor, but I was already finding orc by the time I had the perk to craft it. I had this thought: what if you could craft any look to armor using any metal. That would mean I could craft ebony-Dwarven armor. It would be differently colored, but it would be the same shape and ebony-level of defense. I think that would add more variety to the armor aesthetics and variety in the loot drops. I want to be able to look awesome and have the best defense! I don't want to have to wear demonic armor just to have the best defense! I play as a white knight!
5. Custom sigils, banners, and armor.
There are so many options to change the face/look of your character at the beginning of the game. The only problem I have with this is that you never see your character. Like, ever. Once you put on a helm, you're done looking at your character's face. It would be more awesome to have more options to customize armor than facial structure, imo. Like, just the ability to add a spike on the shoulders or a cape draping down your back. It would be cool if you could "plate" your armor in a color, which would essentially mean a put a lens of color over whatever armor you want. Nothing too complex, I mean, but just a semi-transparent color on top of the normal texture.
It would also be really awesome if players could design their own banners and sigils. I would love to be able to slap my customized logo on my shield, on the hilt of my sword, my breastplate, or as a flag above my house. It wouldn't have to be too complex. You know how Illustrator has a Livetrace function? Maybe players could draw a picture irl and then show it to the Kinect or Playstation camera, and then the game could livetrace it into a pure black sigil. Then, the player could select what color the sigil should be. Done. They could use it like a stamp on armor or flags. Sort of like how LittleBIGPlanet uses stickers.
6. So, you now have a custom banner… now, where to hang it? My freaking CASTLE, of course!
|beautiful sunset hypnotizes you into giving me a castle
Bethesda, I want a castle.
You've allowed us to purchase houses in almost every town, but, much like followers, most players just pick the best place and use that. Actually, most players buy two houses during the course of the game. 1. The cheapest one so that they can store their stuff safely. 2. The most expensive/awesome house in the game. The rest of the houses usually go-either untouched, or bought only to complete a quest.
Forget all of that. In the next game, allow us to own one, giant, awesome, powerful, spectacular CASTLE! Of course, a castle needs a town below it. Peasants at your disposal. Guards. Defenses. Etc. Etc.
I've been the Master of Wizard's Colleges, Fighter's Guilds, Assassin's layers, etc, etc… But once you've beaten a guild's questline, you don't feel all that powerful. Next game, I would LOVE to be the Lord of my own town, with true ruling power. Maybe this is a long-term game goal, but wouldn't it be amazing if I could rule an entire city? I want to be able to select which merchants are allowed to set up in the marketplace. I want to select with defenses line the towers and walls of my city.
Perhaps I come to own this castle which is in shambles, and as the player, I am in charge of rebuilding the ruined town and fixing the place up. Maybe, with the world once again at war (War never changes, I hear), I must hire guards, soldiers, even an army to man the defenses. Is that a cockatrice I see in the distance? Better make sure my guard towers are ready to heave firebombs at it. When I'm out questing, of course my steward can keep the peace (perhaps he even goes mad with power and attempts to take over… he can be replaced). I could create laws (skooma is legal here, prostitution isn't, gamboling is on Thursdays). The best part is the money. This time, I'm not raking in a few gold coins here and there, I'm pulling in taxes so I can build new towers on my castle and better defenses. Town money can be a different wallet than my personal fund.
In Elder Scrolls, you always ascend to be the top of everything you join, but becoming a town's Lord might finally give my character the feeling of true power. This leads me to my next sentiment.
7. I don't have to be the top-ranking member of every guild.
It gets a little ridiculous to be the Master of the Thief's Guild, the Dark Brotherhood, the Companions, the College of Winterhold, and the leader of the Empire's Army. Did I mention that I'm the freaking Dragonborn? To be sure, it fell off the believability scale by a few miles. Also, once I was leader, there wasn't really much power in the title. My first act as leader to all of these guilds was to leave and never return. Quests over, there's nothing left for me there.
Instead, I would like it better to watch other character become the leader. I always felt bad for abandoning the guild after the quests, but there was never anything left to do after the quests.
What if I left the guild, thinking that the questline for it was over… and a month later, after doing other things and forgetting, I received a message asking for help, and a new mission would begin. That would surprise me. If you need to make me the Master by the end, at least give me something real to do with my power. Perhaps I could become the leader of the guild quicker and then be forced to struggle with the position from the seat of power. Then the questline could end with me deciding on someone to rule in my place.
It feels bad to abandon the guilds after becoming the Master. What if, instead, I appointed a replacement who would occasionally report to me or ask me to come back and deal with something? It would be cool if new quests would occur this way, so that the old guild does not feel dead and gone after I've conquered it.
8. Destruction spells need to be reworked. Drop mana.
I always pick Brenton, because I want the mana boost. However, I always have to force myself to use spells. The spells are never as effective as using swords. The mana costs are always too high, the recharge rate is too slow. I loved the feel of using fireball and the flamethrowing spells, but it always became one and done. Swords are always what you end up using. Always.
I say take out the mana cost altogether. Does it cost mana to swing a sword? It might cost stamina, but I can still swing a sword when my stamina is depleted. Let me use Destruction spells as much as I want. Perhaps you can keep mana, but if you have mana you deal bonus damage, kind of like how with more stamina you can do harder sword swings. I still should be able to cast a fireball without mana, though. The cooldown is pointless, since it's so hard to hit your target anyway. Seriously, about 75% of my fireballs miss their target. I have better aim with the bow. It makes the mana cost all the more. If you still need a cooldown, then make it voluntary… the more you hold and charge, the more damage. So, if I want to fire a hundred fireballs, let me, it just won't deal as much as one well charged one.
Also, I found the top fire and ice destruction spells a letdown. They cost too much to use, even after investing most of my skill increases in mana. Also, they weren't fun because they took too long to cast, and I would end up getting hit before being able to use them, more likely than not. Let me be able to run/move while casting the best spells.
9. Firebolts are not as fun as fireballs.
Let's be clear, here. Don't make firebolt the better spell. Sure, it's more accurate, but it's not more fun. I want to see the BOOM. Make the fun spells the best spells, not the other way around.
10. Frost shields are annoying because it obscures your view.
Cool spell, useless because it's annoying and loud and I won't use it.
11. The flamethrower spell is awesome.
I wish it had a bigger, broader, longer version as an expert level spell.
12. NEW TOPIC: Horses.
Horses should be way faster. Done.
13. I played Dragonborn DLC. That was not dragon riding.
That was being on a dragon as it went wherever it wanted. You know what we want. Let us fly that thing wherever and however we want. Maybe there could be giant eagles in the next game or something. Flying mounts would rule, but only if I get to control them.
Also, it's annoying when your horse spawns every single time I use fast travel. Just let me "call" the horse when I need it. Oftentimes, it would spawn and then get killed by a monster or something.
14. The map was pretty and pretty confusing.
The new overview map was a step in the right direction. I loved that it told me when dungeons were cleared. It was gorgeous.
For the next game, give it a functionality upgrade over the aesthetic one. It was hard to find where I was and where my quest markers were. Make them glow red or something. There are too many icons to see one from another like that.
15. Get rid of the map's clouds or let me turn them off.
Often, I wanted to look at the map's terrain but couldn't because there were too many clouds.
|taken near Seattle, which has Skyrim-like landscape
The clouds change the look of the map constantly. It's a big map; it takes hours and hours of use to learn where everything is at, especially because it gains new icons every time you look at it. The clouds over the map add to this problem, because it turns a previously green section of the map white, and leaves a previously white section of the map orange. It's hard for a visual learner like me to learn a map that changes color depending on the weather. If I could turn clouds off, I would have been much less annoyed by the map.
16. I want to know why the snow elves now hide in dwarven ruins.
The story of the dwarves' disappearance is BEGGING to be told. Please, tell it! Maybe the next game should be about the dwarves, set in a time right before they disappeared! Please!
17. The load times were extremely long, make them more interesting.
I get that it's a big world, but if I forgot a sword in a castle, going back inside was a huge pain because I'd be faced with a few minutes of loading screens.
I LOVED looking at the models. What a great idea. Please expand upon this idea by making the appearing model completely random. I'm telling you, I saw the werewolf and the lizard bartender every other loading screen. It got old. I saw Whiterun's sigil a billion times.
Don't make the model based on the location that is loading, because it means that I'll just see the same few models over and over again. Make the models completely random, so that way I can get a broader range of models to look at and admire. By the way, the models are wonderfully made. Thank you for putting in the detail.
18. I want an Endless Dungeon mode.
What this means is that there should be one randomized dungeon that never ends. When I've beaten the main storylines, give me a final challenge. Make this final dungeon have "rooms" that increase in difficulty as they go. You can bring in anything you want, because it doesn't affect the main game. You never come out of the dungeon. You go until you die. There's no loot, only points. That's right. Kills are worth points, here.
In the Endless Dungeon, you go from room to room until you're dead. The enemies get harder. Sometimes you rechallenge the bosses from before. Whatever. You die, and your score is posted to a leaderboard, and then you're sent back into the main game. You cannot save while inside the Endless Dungeon. You can only play until you die.
This would be a fun way to bring a leaderboard and online challenge to your friends. Perhaps player could even design rooms and throw them into the "Friends' Dungeons" which would mix friend-designed levels in with the standard, or the ominous "Players' Dungeon" which would house ONLY levels created by random players from the Internet. Of course, posted levels would only be allowed to be added if the designer could beat them themselves! This would check the difficulty. Perhaps then, as each monster would have a different score, the score totals could be used to measure difficulty and placement in the room factor. You get me, right?
19. My final idea is Duel Mode.
It's simple. Players can leave the main game with their characters, taking whatever they want, and enter a set and limited location to duel with other players online. This would have no effect on the main game, but it would allow you to test your gile against the other characters people have built. This would extend the life of the game indefinitely.
There could be two modes. Open Arena and Showdown.
Open arena would be for up to six players all at once. Showdown would be one-on-one duels. Simple.
The arenas would be locations within the game, only all the doors and caves would be shut and the boundaries would be limited. Perhaps a giant force field or wall would encase the locations. So, Whiterun could have been a stage, ending at the walls. Players placed on opposite sides. Find each other, duel. First to four kills wins. Done.
The Throat of the World could have been a good level. The inside of a Dwarven ruin. A giant open grassy field. Wherever. There doesn't have to be NPCs or wildlife (save maybe a few horses) during Duel mode, just you and the other player in a limited space. Once the match was done, then you could go back to your single player game, with nothing gained or lost (except pride).
Instead of a leaderboard, which would be pointless as you'd be fighting people at all levels, you'd get a "trophy room" displaying the heads and names of all of the players you've killed. How awesome would that be? You could view your friends' trophy rooms and compare. OR maybe you could send the severed heads by letter carrier to your friends' games. Also, finally there'd be a reason to have such a detailed character editor at the beginning of the game. A room devoted to looking at the faces that are usually hidden under those helmets.
Well, there it is. My Skyrim thoughts and wishes for the next Elder Scrolls game. Don't take my criticism as me hating the game. Like I said, I believe Skyrim to be the BEST game ever made. Truly, I do. It's just my wishes and constructive feedback.
If you have feedback or ideas, post them in the comments! I'd love to know what you think!
Click that little follow button on the sidebar to keep up with my posts! Follow me @Oxyborb and check out my website at http://www.harrisonaye.com Thanks for reading!


text:
More Fan Costumes
From Homestar Runner Wiki
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=== Trivia ===
=== Trivia ===
*The same homemade The Cheat costume was also seen a few days earlier in the [[Weekly Fanstuff 2005#2005-11-03|Weekly Fanstuff]].
*The same homemade The Cheat costume was also seen a few days earlier in the [[Weekly Fanstuff 2005#2005-11-03|Weekly Fanstuff]].
*The [http://www.flickr.com/photos/thepr0fess0r/tags/strongbad/ first costume] was submitted by the author of [[space program]].
*The [http://www.flickr.com/photos/thepr0fess0r/tags/strongbad/ first costume] was submitted by the author of [[space program]].
Revision as of 22:28, 5 November 2007
|Toon Category: Holiday Toon
Strong Bad cruelly makes fun of the Halloween costumes fans made, again.
Cast (in order of appearance): Strong Bad, Horrible Painting, Homestar Runner (all audio only)
Costumes depicted (in order of first appearance): Strong Bad, Rather Dashing, Trogdor, Coach Z, The King of Town, Marzipan, The Cheat, Bubs, Mr. Shmallow, Horrible Painting, Homestar Runner
Page Title: The Ween Aught Five
Date: Monday, November 7, 2005
Running Time: 3:05
DVD: Everything Else, Volume 2
{The words "More Halloween Costumes" are displayed at the top of the screen against a blue background. Dominating the screen is a picture of a man dressed as Strong Bad (whose head is somewhat distended), standing in front of an office building.}
STRONG BAD: Dear Strong Bad, how's your miserable job at the depressing faceless office park? Oh, pretty good, Geraldine. Today they let me stand out in the parking lot and stretch my head during my seven-minute lunch break. If I'm lucky, I'll get to work here for ten years with no promotion and then get laid off.
{The picture changes to a man dressed in peasant robes. His head is made to look like it's on fire, and in his hands he holds a drink and a medium-size Trogdor plushie. The datestamp in the corner reads "10/22/2005".}
STRONG BAD: Whoa, a burning peasant and Trogdor partying together in perfect harmony! And a full nine days before Halloween even.
{The picture changes to three gourds in front of a pumpkin. The gourds are painted with the likenesses of Coach Z, The King of Town, and Marzipan. In front of each gourd is the corresponding official figurine.}
STRONG BAD: {in radio voice} Oh, and next on the worthless arts and crafts shopping channel, the least popular Homestar Runner characters gourd collection. Nothing completes an old lady vestibule quite like them.
{The picture changes to a child wearing a The Cheat costume. The child's feet are visible below the costume, and The Cheat's head is formed from a hat.}
STRONG BAD: Aah! The Cheat! Some kind of adorable baby is bursting out of you!
{The picture changes to a person in a Bubs costume standing in an office space, with cubicles and decorated tables visible in the background. Bubs's head is quite round, and his arms are somewhat deformed, as Strong Bad notes.}
STRONG BAD: Come on, man, Bubs has flipper arms, not tentacle arms. Those things look deadly, like they could pry the shell off a... mollusk... in no time flat. Now, go enjoy the crappy Halloween decorations we put up in the cafeteria. Amanda from sales worked all morning on those.
{The picture changes to show a daytime shot of two young women holding a large Strong Bad head between them. They seem quite happy with whatever they're about to do.}
STRONG BAD: Oh, yeah. That's the way to get decapitated, man. Couple of young ladies to cuddle up with my giant severed head...
{The picture changes to a nighttime shot of the same Strong Bad head, only now it's suspended in midair and a young blindfolded woman is swinging at it with a stick.}
STRONG BAD: Uh—oh, wait a minute, now, girls, what's going on here?!
{The picture changes again, and the Strong Bad head, now clearly revealed to be a piñata, has been destroyed and its contents spilled. A young blindfolded person stands nearby, still holding the stick.}
STRONG BAD: Aaah! My poor husky head! Were there at least any Twixes in there?!
{The picture changes to a Mr. Shmallow amidst a decorated table.}
STRONG BAD: A Mr. Shmallow costume?! Are you kidding me? Were you trying to lose friends this Halloween?
{The picture changes to show a person dressed as Trogdor, complete with arm, wingalings, and fire, although Strong Bad remarks that the quality of the body is not quite up to par.}
STRONG BAD: I said "S and more different S"! Not 7 or... more different... crescent wrench. And is that limp pantyhose worm supposed to be a beefy arm? Why don't you walk back there to the China Express and get them to fill that thing with teriyaki chicken. And then we'll go to Spencer's Gifts.
{The picture changes to a split shot of a pumpkin in a kitchen and the same pumpkin with the lights out and lit from inside by a candle. The creature from the Horrible Painting has been carved into the pumpkin.}
HORRIBLE PAINTING: {menacing whisper} Come on in heeere.
STRONG BAD: Uh-oh, that thing is way more evil in pumpkin form. {straining} Must... fight... jibblies! Can't... hold... on... much... longer! A-jibblie-jibblie!
{The picture changes to show three kids sitting on some steps and holding their candy baskets. They are dressed as Strong Bad, Homestar, and The Cheat.}
STRONG BAD: Aww, Homestar babies! Check 'em out, they're just like real life! The Strong Bad kid is like, "Ooh! Feel my wrath!" And the Homestar kid is just totally clueless, like, "I wike candies." And then The Cheat is like, "Whoa, I bet I could swipe that plasma screen over there."
{The picture changes to a close-up of a chocolate labrador wearing a Homestar Runner red star shirt and a blue beanie.}
STRONG BAD: Ohh. That is animal cruelty. Could that dog possibly be more miserable? I bet if old Rover left some sweet spots on that carpet they'd take him out of that ridiculous geddup. Come on, boy. Leave a sweet spot! Just a little sweet spot!
{The picture changes to show two young women. The one on the right is dressed in a black girdle and hose, and the one on the left is wearing a tight Homestar red star shirt, a blue beanie, tight red short shorts, white thigh-high hose, and platform heels with blue on the bottom.}
STRONG BAD: Dar, dar dar dar dar DA-A!! So confused... what to think?? Hot Homestar?!? My brain is splitting in half!
HOMESTAR RUNNER: Oh, hey Strong Bad!
STRONG BAD: Daa! You get outta here!
HOMESTAR RUNNER: Whoa, you sound tense. Do you want me to give you, like, a backrub or anything?
STRONG BAD: Uh... yes! No! I... don't know! Next picture, next picture!!
HOMESTAR RUNNER: I think this is the last one, sweetie.
STRONG BAD: WAAAAA!! {trails off as though he's running away}
HOMESTAR RUNNER: I should probably stop calling everybody "sweetie".
Fun Facts
- The name "More Fan Costumes" refers to a similar feature for Halloween 2003: Fan Costume Commentary.
- A mollusk is any of a variety of chiefly marine invertebrates, typically characterized by a soft, unsegmented body encased in a protective shell.
- The same homemade The Cheat costume was also seen a few days earlier in the Weekly Fanstuff.
- The first costume was submitted by the author of space program.
- Though Strong Bad is very freaked out by a hot Homestar, he was only mildly disappointed with himself when he invented a Modestly Hot Homsar in different town.
Inside References
- In the third picture of the piñata, Strong Bad refers to his head as "husky", just as it was described in modeling.
- The monster on the pumpkin is the horrible painting from bottom 10 (which gave Strong Bad the Jibblies then, too).
- Strong Bad's quote "S and more different S" is from dragon.
- Fan Costume Commentary also features what Strong Bad calls a "severed head," in reality a Strong Sad pumpkin.
- Fan Costume Commentary also had Strong Bad's first costume comment in the form of an e-mail.
- The page title, "The Ween Aught Five" may be a reference to Homestar Presents: Presents, in which Bubs is selling "Aught Four Crap" and then he says, "Gotta make room for the Aught Five Crap."
- Homestar offers to give Strong Bad a back rub, despite his Lack of Visible Arms.
Real-World References
- Spencer Gifts is a novelty store commonly found in many North American shopping malls.
- Twix is a chocolate snack or candy bar made by Mars, Inc. consisting of a cookie center topped with caramel or peanut butter and coated in milk chocolate. Its most familiar selling point is that there are two Twix bars per package, supposedly doubling your enjoyment.
Fast Forward
- The second fan costume is used again in the montage in Happy Trogday.
- Strong Bad would later do an entire email about his own severed head in disconnected.
- Strong Bad would again mention animal cruelty in Fan Costumes '06.
External Links
- Watch "More Fan Costumes"
- View the Flash file for "More Fan Costumes"
- Forum thread re: "More Fan Costumes"


text:
General Information
Building Rentals
Pastoral Care
Children & Youth
Serving at Central
Financial Information
General Information
- When are worship services?
Worship | 11 a.m. on Sundays in Sanctuary
Worship is the defining characteristic of Central Presbyterian Church and the wellspring from which all other ministries are nourished. Central's tradition of strong and vital preaching, rich sacramental life, and renowned music program lead us in offering glory, praise and thanksgiving to God.
Taizé Service | 7 p.m. first Tuesday of each month in Rand Chapel (October – May)
The 45-minute service includes sung prayers, simple, beautiful music, a time of silence, spoken and silent prayers, and opportunity for individual prayer and anointing.
Free parking for this service is available on Washington Street in front of the church.
Sunday School | 9:45 a.m. Sundays
Central offers Sunday morning learning opportunities for all ages. To learn more about our classes and opportunities, click here.
- Is child care available during worship?
Yes. Childcare is available during both the Sunday School and Worship hours. For more details about childcare at Central, see our children's page.
- Where is Central located and is parking available?
Central is located directly across from the Georgia State Capitol in downtown Atlanta at 201 Washington Street SW. Parking is available for most services.
For a map and detailed parking instructions, click here.
- How can I get in touch with the office staff?
Office Hours: Monday – Thursday, 8:00 a.m.– 4:00 p.m.; Fridays 8:00 a.m. 12:30 p.m.
Office Phone: 404-659-0274
Find contact information for specific staff members here.
How can I find out what's happening at Central?
Check our calendar by clicking here.
Read our newsletter, The Weekly News, by clicking here.
- Who do I contact about joining Central?
Contact our Pastoral Assistant for information about how to join Central.
- Is Central accessible for persons with disabilities?
Yes. Our church building and facilities are handicap accessible.
The elevator at the entrance to Rand Chapel on Washington Street provides access to the Sanctuary and Tull Fellowship Hall.
The elevator in the main hallway of the Oglesby building provides access to all floors of the building including access via the second floor to the sanctuary.
The elevator at the Campbell-Eagan Entrance provides access to all floors of the Campbell-Eagan Building including the Child Development Center (nursery) and gym.
Access Ramps
The southern entrance ramp to the courtyard is ADA compliant. This entry provides access to Tull Fellowship Hall, the Oglesby Building, and the Campbell-Eagan Building.
The sidewalk leading from the alley/MLK is also an ADA-compliant ramp. This entry provide access to all buildings by way of the Campbell-Eagan entrance.
A wheelchair (and curb ramp) is located in the Narthex of Rand Chapel. Please see a Greeter or Usher for assistance.
On Sundays, handicapped parking spaces are marked on Washington Street.
- Who do I contact about having an event or wedding at Central?
Contact our Wedding Coordinator Wedding Coordinator For information about all other event rentals at Central, click here.
Building Rentals
- Who do I contact to reserve space at Central for meetings or events?
Visit the Building Rentals page for more information. You may also contact Linda Massengill.
Pastoral Care
- Who should I contact if there is a death in my family?
During regular office hours please contact our Pastoral Assistant. After hours, please call the Pastoral Emergency line 404.601.3132
- Who do I contact about Central's Memorial Gardens?
Contact Linda Massengill or visit the Memorial Gardens page on our Website.
- For information about Centrals Neighbor Parishes, please visit our Neighbors Parishes page.
Children & Youth
- Who do I contact when my baby is born?
Please contact our Pastoral Assistant about announcing the birth of your child.
- Who do I contact to have my child baptized?
Please contact our Pastoral Assistant about having your child baptized at Central.
- Who do I contact to get information about Children's Ministry?
Please contact Christian Antwi for information about our Children's Ministry.
- Who do I contact to get information about Central's Child Development Center?
Please contact Executive Director, Lynn Schnitzer.
For additional information please click here.
- Who do I contact about youth activities?
Please contact Christian Antwi for information about youth activities.
Serving at Central
- Who do I contact about joining a Choir at Central?
Contact Vicki Fey, Director of Music Ministries for information about joining a Choir at Central.
- Who do I contact to sign up to be an usher?
Contact our Worship Coordinator if you would like to sign up to be an usher.
- Who do I contact to sign up to be a greeter?
Contact Linda Massengill if you would like to sign up to be a greeter.
- Who do I contact to help with the Central Night Shelter?
Please visit the shelter's Website for more information.
- Who do I contact to help at Central Outreach & Advocacy Center?
Please contact Kimberly Parker for more information or to help at the Central Outreach & Advocacy Center.
Financial Information
- Who do I contact to make a contribution to the church?
Contact Linda Massengill at email@example.com
- Who should I contact if I have a question about my pledge or donation?
Contact Linda Massengill at firstname.lastname@example.com


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Some of the little motels in the lodging district of South Lake Tahoe have names that are head scratchers, and the 7 Seas Inn is one such business. Regardless of the name, 7 Seas is a clean and attractive spot with new owners who are in the process of bringing their own touch to the place. You'll appreciate the free WiFi and complimentary continental breakfast, and the owners also host an innkeepers' reception each evening. This property has passes for guests to the private beach that's just a few blocks away. There is an outdoor spa, and all rooms are nonsmoking.
7 Seas Inn
4145 Manzanita Avenue, South Lake Tahoe, CA
(530) 544-7031


text: Welcome home to the Danville, with its striking roof lines and Farmhouse curb appeal. Greet guests in style with a gracious front porch and host gourmet dinners in your formal dining room. Open-concept family living includes an Infinity Island and a wall of windows opening to the rear yard. Upstairs, the Danville delights with an incredible owner's suite, walk-in closets, and a loft option for added flexibility.


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A distillation machine still in stainless steel and copper with narrow column. Marked Arnold Holstein Markdorg, Bodensee.. Valves and gauge Hercegovina Produkt winery, Citluk, near Mostar. Federation Bosne i Hercegovine. Bosnia Herzegovina, Europe.
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Knowledge, friendship, respect
Our school is a 'beautiful' school, in every sense of the word. Its physical setting is glorious, the students are friendly and welcoming and the staff are focused on the well-being of every student, building upon their natural abilities to ensure opportunities for all.
Our school is situated in an ideal location – one that truly makes its name appropriate! Close to Twin Waters' community and home to many golfing enthusiasts, it is also very near Marcoola with easy access to a stunning stretch of white sand and surf and neighbouring Mudjimba which includes 'Old Woman' island, just off the shoreline.
The traditional story that explains the creation of this part of the Sunshine Coast describes how two warriors, Ninderry and Coolum, loved the beautiful Maroochy. Ninderry defeated Coolum, his head rolling into the ocean. 'Old Woman Island' represents Coolum's head, which rolled from the top of Mt Coolum. Maroochy was so saddened by what happened between the warriors that she fled to the mountains where she cried and cried and cried – her tears becoming the Maroochy River.
Our school is developing a curriculum framework to reflect the community identity: the coastal location, digital world, life-style, health and well-being and local histories. We are calling this curriculum framework 'Our Tracks':
Story Tracks: histories, both oral and recorded and literature including traditional narratives
Tech Tracks: design technologies, communication and STEaM
My Tracks: family, community, citizenship, health and well-being
Coastal Tracks: geography, sustainability, weather, geology and life sciences
Like all schools, and families, we have a unique history and our story has been evolving for over 25 years. From the school's beginning in 1992, the campus has grown and developed so that it now boasts a massive performing arts hall, a large and inviting library that includes a computer lab and teaching and learning centre, almost 2 hectares of play space and beautiful grounds and gardens surrounded on two sides by bushland that creates a buffer so that the school is sheltered from the busy-ness of the outside world.
Of course, Pacific Paradise State School is more than the sum of its physical attributes. Our school welcomes all students and their families, we value diversity and embrace the idea that we all share responsibility for each other, our learning and our community…that our success is based on how we work together.
Our staff focus on the skills and abilities of each student, building on their current knowledge and understanding and celebrate with the student and their classes, progress and demonstrations of learning.
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The Tolle Lege Institute exists to promote the study of Reformation history and theology. Our foundation was established in the US in 2007, and since 2016 it has also had a presence in Poland.
Our primary mission is to disseminate and deepen knowledge about sixteenth- and seventeenth-century history, theology, culture and art of the Reformation, particularly the historic confessions of Reformed and Presbyterian churches. To accomplish this goal, we operate a reading room, a bookstore, and a publishing house. The Institute also organizes lectures, workshops, and academic conferences dedicated to the Reformation and Protestantism.
Governing Bodies
The Tolle Lege Institute is overseen by a seven-member Supervisory Board, comprising: Bob Anderson, Steven W. Auld, Adam Bloom, Paul Fields, Gordon S. Query, David J. Van De Water and Kenneth B. Wingate.
The president of the foundation is Dariusz M. Bryćko, PhD, a graduate of Calvin Theological Seminary and a pastor in the Associate Reformed Presbyterian Church.
Legal information
Republic of Poland
Fundacja Instytut Tolle Lege
ul. Mińska 62 lok. uz. 5, 03-828 Warsaw, Poland
Phone: +48 (22) 612 612 7
E-mail: kontakt [@] InstytutTolleLege.org
The organization was registered in Poland as an NGO in 2016.
KRS: 0000602145 | Regon: 363 740 170 | NIP: 525-264-76-89
United States of America
Tolle Lege Institute
1515 Lady St., Columbia, South Carolina, 29201, USA
Phone: +1(803) 256-2233
Tolle Lege Institute is a U.S. 501(c)(3) non-profit charitable organization, and all gifts are tax-deductible in the U.S.
Open: Tue. – Fri. 10- 17
Intytut Tolle Lege
ul. Mińska 62 lok. uz. 5
03-828 Warsaw, Poland
Phone: +48 (22) 612 612 7
E-mail: kontakt [@] InstytutTolleLege.org
Institute's Study Center is based in Warsaw's Praga-Południe district, near SWPS University and Soho Factory, and just 20 minutes from downtown Warsaw. The Mińska bus stop, located in front of the center, is served by lines 123, 173 and 202, and is three stops from Warsaw East Station (Dworzec Wschodni, ul. Lubelska side). The Gocławska and Praga Południe-Ratusz tram stops are a bit further away – just under 10 minutes' walk – and are served by lines 3, 6, 22 and 26.
Study Center
As a research subject, for many years the Reformation was largely ignored by Polish academia. On the eve of the 500th anniversary of Martin Luther's 95 Theses, we are seeing a revival of interest in the subject. The Tolle Lege Institute is seeking to address this growing interest by making available a broad range of Polish- and English-language materials that will be useful to researchers. Our collection of primary and secondary sources covers both the Reformation in the Polish-Lithuanian Commonwealth of the 16th-18th centuries – which was stronger than many today might suspect – and around the world.
The institute also serves readers who are interested in exploring the rich heritage of Reformed spirituality and theology. Our exhaustive collection of the most important confessional documents and theological and devotional works allows our guests to encounter the spiritual world of the Reformation and the historic confessions that sprang from it. Visitors can also get to know the heritage of Protestant culture and art in the form of hymnals, catechetical materials, literature, poetry and classics of English-language writing.
Library collection
Our collection of print books comprises about 2,000 titles – important primary documents and classic secondary sources dealing with Reformed theology and history. The vast majority of these have been unknown or unavailable in Poland until now. Our catalogue is available on-line.
The Institute has access to Logos Bible Software, with more than 2,500 resources – biblical tools and commentaries, sermon and Bible study preparation aids, and titles concerning theology and church history.
Visitors can also explore more than 12,500 Puritan/Reformed resources (text and multimedia) available in the Puritan Hard Drive.
Confessional Protestant theology: Systematic, historical, philosophical and moral theology; classic works and writings by contemporary Reformed theologians.
The Reformers and church history: From the Early Fathers, through the writings and history of the European and Polish Reformation and Reformed confessions.
Commentaries and Bible study tools: A broad collection of Protestant Bible commentaries and other exegetical and hermeneutical tools: dictionaries, concordances, atlases and online resources etc.
Reformed spirituality: Devotional tracts, catechisms, hymnals, psalters, prayer books and other key texts of Protestant (particularly Reformed) culture.
Our space
The reading room operates on the principle of open access: guests are free to browse our collection, and Institute staff will be glad to assist you with any questions. You are free to conduct research, use our photocopier and scanner and enjoy a cup of coffee or tea.
Visitors to the center can also purchase books published by the Institute and by other select publishing houses. On-line bookstore will be available soon.
The Institute publishes translations of Reformation classics. The Puritans is our first publication, presenting for a Polish audience the main figures of 16th-17th century Puritanism, their lives and most important works.
The Tolle Lege Institute is doing important work in translating significant Reformed material into Polish. Poland produced notable Protestants at the time of the Reformation but has on the whole been dominated by Roman Catholicism now for many years. Tolle Lege are helping to address this theological imbalance and provide thoughtful Christians with excellent historic resources.
Dr. Carl Trueman, Westminster Theological Seminary, Philadelphia, PA


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Remember Lotus ScreenCam? I do and I recall it being a big deal to do them. Yesterday, I came across ScreenR, a social media tool that I think is a game changer.
Below is the first one I created as a test. In it I demonstrate how to create a new group in Facebook.
ScreenR allows you to create screen shot movies with audio and immediately post the to Twitter and the Web where they can be embedded into a blog post or sent along in an email. The service also allows you to download them movies as mp4 files for the iPod and send them to your youtube channel. It does all this for free and with zero downloaded software. It is all a web service.
To me this could change technical support in a way that remote control software and service has not. Think about it you can have your customers make a movie of their problem which they send to you. You can then create a screen movie of the solution, combine the two together with some free video editing software and publish the whole thing back on your youtube channel where you can send any customer that might have this situation in the future.
Update: Below is the ScreenR presentation I did creating this post. However, this time I am posting the embed source from youtube.
Update 2: Clearly I was wrong on this one. It is not the first time.


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What was your date in the Red Sox Whining Pool? Which player did you pick to be the first to complain about something this season? If you had February 9th and Jon Lester, you win the jackpot.
"What next level is there? That's the thing that frustrates me. People don't consider me an ace or don't consider me a front-line starter. Well, when there are two other pitchers in all of baseball who (won at least 15 games four straight seasons), what am I? That's my argument to it. What extra level is there to it? Am I supposed to win 25 games every year? It's not possible."
That's Jon Lester in a Rob Bradford column from Saturday.
Even with the departure of Josh Beckett and Bobby Valentine, there is still so much to not like about this team's attitude. Lester is complaining about how he's perceived and the lofty expectations people have of him.
Guess what, Jon, this year you're not expected to win 25 games. We expect you to win more games than you lose, win more than 10 games, have an ERA below 4.00, a WHIP below 1.300, allow 20 HRs or less, and allow less than 100 earned runs. These are things you failed to do last year, but used to do every year. I don't think these goals are asking too much.
Last year, perhaps your preseason griping was legitimate. You were a solid, consistent #2 pitcher, and some expected you to be more than that. Maybe that was unfair, maybe it was just optimism. Nobody disliked you for being a perennial 15 win, 3.40 ERA pitcher. Nobody booed you, criticized you, or felt like you weren't trying 100%. They were hopeful to see more because they liked you and thought you could do it.
This year, oming off a 9-14 and 4.82 ERA season, is not the time to moan about people expecting too much from you.
Aces don't whine, Jon. Aces don't recite their stats to prove they're Aces. They don't keep track of how many other pitchers had four straight 15+ win seasons and then brag about it (especially after a 9 win season). They just pitch.
And that's all I want you to do. Stop pumping your own tires, shut up, and pitch to your capability.


text:
RPI sheds its light on roundabouts
Lighting Research Center comes up with new ways to light traffic circles and also cut energy costs
BETHLEHEM — Is there a better and cheaper way to light up roundabouts?
Rensselaer Polytechnic Institute's Lighting Research Center thinks it has found one. Over the summer, staff at the center altered the lighting at one of the Bethlehem roundabouts, shutting off the standard streetlighting and adding illumination closer to the ground, reflective plants and markers that bounced light back toward drivers.
"We're really moving away from having a forest of streetlights providing a blanket of lighting all around the roundabout," said John D. Bullough, a lighting scientist and adjunct assistant professor. "That's expensive, and it doesn't necessarily delineate anything. The idea was to put the emphasis on what the driver needs to see, what the pedestrian needs to see."
The experiment was financed by the state Department of Transportation and the New York State Energy Research and Development Authority. The results could eventually change the way rotaries are illuminated, though a shortage of immediate state funds makes it unlikely to happen soon.
While the $35,000 cost for installing the lighting permanently is about the same as for traditional streetlights, Bullough said, LED lighting is becoming less expensive and likely will keep doing so over time. But the cost of operating the system was 75 percent less. The existing lights cost $1,000 a year to run, while the institute's design would cost $200 a year.
"We're using a lot less energy and a lot less light," Bullough said.
The institute had done earlier installations last year as a test, gathering feedback from town leaders and the Bethlehem Bicycle and Pedestrian Committee.
In June, markers that reflect drivers' headlights back in the same direction were placed every 6 feet around the entire island. A dozen low-power LED landscape lights were installed inside the island, and inkberry shrubs were planted because they reflect light.
By the crosswalks, bollards — small posts with baseball cap-shaped shields on them to send the light down and outward — were placed. The idea was to make pedestrians more visible at night.
"Crosswalks at roundabouts aren't necessarily where you expect to find them," Bullough said.
While the bollards are smaller than overhead lighting, they shed light directly on the pedestrian. Overhead lighting combined with headlights can obscure vision rather than illuminate, he said.
Some lower-level LED lights also were mounted to existing poles, but 15 feet up rather than the usual 35 feet. Being closer to the ground enables lower level wattage to be used, he said, because the light doesn't dissipate as much.
All the experimental illumination was powered by generators. As a result, the experiment lasted only three days.
The test left the roundabout darker overall but shone brighter light on pedestrians and the details and borders of the roundabout. Drivers appeared to easily adjust, with little change in the speeds they drove, Bullough said.
With the experiment done, the state will have to decide what, if any, elements to adopt.
"The purpose of our project was to quantify the benefits and demonstrate the value of this technology," said Alan Wechsler, spokesman for NYSERDA. "It's really up to the DOT at this point."
Carol Breen, spokeswoman for the DOT, said the results are being reviewed but it would take some time to determine whether to change lighting standards.
"We don't know if we'll move forward with this type of lighting yet," she said.
Rob Leslie, chairman of the Bethlehem Bicycle and Pedestrian Committee, said a handful of members filled out a form assessing the project but the committee took no stand.
"Overall, I think the response was positive to the bollard lighting," he said.
email@example.com • 518-454-5092 • @timobrientu


text:
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Thanks so much for submitting a report. It has been emailed to the Rum Captain and will be actioned shortly.
Have you found an online vendor selling Pusser's Nelson's Blood Yachting Decanter?
Please input the URL directly to the vendor page with the rum for sale and we will automatically show it on RumRatings
Thank-you for your submission. It will appear on the site once verified.
Sort by: Popularity | Date | Rating
В баре конечно выделяется на фоне других бутылок рома как говориться есть чем похвастаться ) . Содержимое я так понимаю тоже что и Pusser's 15 лет. Ром очень хорошь а главное в графине целый литр этой прелести) Покупать обязательно если попадется!
Nose: Fruity (cognac-like), slightly woody, sweetish, reminiscent of plum brandy; Palate: spicy, dry, slightly bitter, subtle sweetness, wood, still plum is there, a bit smoky; Finish: dark (biiter) chocolate, dry; if rated also for the bottle at least one grade should be added
An exceptional rum that does have some sweet notes (probably a small dosage). Not in production anymore.
Sweet molasses, smoked oak, brandy, dark spices, dried fruits and citrus and a long aftertaste
Really smooth and delightful. I haven't been able to find it in the decanter but that didn't change that it's fantastic.
Very nice sipping rum, nice taste, not so strong for me, nice caramel and chocolate taste… and also great bottle!
Bought two of these a few years ago. Polished the first off in no time and saving the second as I can't bring myself to open it. Loved it the first time.
Great sipping rum.
Rating kommer i morgen nå jeg er blevet ædru eller lige efter
I have the standard Pusser's Rum in my bar too. This one was purchased because of the impressive bottle. That is exactly what is of value with this rum, the bottle. After tasting it, it will remain on the shelf as a conversation piece.
Was surprised and blown away when first tasted it .. Found it of robust, and distinct taste and aromas. Must try for sure
Great bottle. Taste has hints of vanilla, tobacco and leather. Prettig strong in alcohol but very enjoyable.
This rum has clear notes of cask, tobacco and old sailboats. The taste is relatively sweet. great for sipping.
Herkomst: Britse Maagdeneilanden
Abv: 47,75%
Fles: Pusser's 1L Decanter (prachtig)
Een lekker pittig rummetje, je merkt de alcohol goed op :-)
Verders veel caramel en hout smaken. Niet al te zoet en een beetje droog. Lijkt wel een single malt rum.
Dit "recept" rum kregen britse matrozen van 1655 tot 1971 dagelijk bij het rantsoen.
veel suiker toegevoegd, ca. 40 gr/liter , punt minder.
The decanter this comes in is great and has a prominent place on my shelf but was incredibly annoying to open due to a heavy wax finish.
I found some good advice online (sorry can't remember where) but think I ended up melting the wax slightly with a teatowel dipped in boiling water then cutting it open and using a hoover to stop the wax going in the bottle. Not something I have any desire to repeat!
The rum gives a strong manly burn and I only drink it with ginger beer when I need a break from spiced rum.
When I've finished it I think I'll top it up with pusser's 15 yr old (which is a bit better than this in my mind).


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日期: 2018-03-13人气:
Love is a dream.
Happy is a sad word.
You are my sunshine.
Lonely are the free.
Have been in【一直在】
I forgot you lost where
You are everything to me.
英文不太好,只会l love you。
{Please be brave.} 永远不忘记。
im not happy英文签名
Love is accumulated, not overdraw
I was so tangled, always indecisive
l was born to tell you .l love you.
From this moment I what all don't want.
Since ancient times, the bitch heartless
Tomorrow is another day. 有明天就有希望。
[ Your name, my heart. 你的名字、我的心事 ]
Young hearts, out our minds 年轻的心 疯狂躁动
[ -I hope this will be a December to remember]
Don't look back, let it go. 莫回头,忘就忘了吧
Here is a sign says, "DON'T TOUCH ME!"
A friend in need is a friend indeed。患难见真情。
I want say good bye 我想说再见英文签名
I miss you but i miss you(我想你,但是我错过了你)
你不是我,永远都懂不了我You are not me, never understand me
Love is accumulated, not overdraw
Sometimes it takes a really big fall to know where you stand.
Promises are often like the dust[承诺像尘埃] [17QQ原创]
You are my most adventure youth dream .你是我年少时最冒险的梦。
I will cherish every good to me, 我会珍惜身边每一个对我好的人。
我生来就是为了告诉你,我爱你 I was born to tell you, I love you.
如果有一天……forget我,so what,Whom I am missing is still you
I can be wronged, I can cry, but don't let anyone see my frailty.
Do not want to see the news about you (看都不想看到关于你的消息)
you are in the heart the most warm place「你存在我心底那个最暖的地方」
Tired, a hug instead of thousands of words. 累了、一个拥抱代替千言万语。
Girlfriends girlfriends, you really mean. To be a small three, for shame.
You want something done right, you have to do it yourself. 靠谁都不如靠自己。
Black is always better than white pure, because it does not lie and pollution
有些话,憋着憋着,就不想说了 Some words, and goes on doing, just don't want to say
I restore myself when I'm alone. 再大的事情,只要让我一个人呆着,我就能恢复过来。
Those who haven't seen the prosperity, the ideal qualities, will one day and we meet.
The shortest mantra of this world is the name of a person. 世上最短的咒语,是一个人的名字
Your heart is too crowded but is no more room for me 你的心太拥挤只怕是不能再多容下我这个人
Life isn't about waiting for the storm to pass, it's about learning to dance in the rain.
Time such as water, always silent. If you are well, it is sunny. 时光如水总是无言若你安好便是晴天.
People who care about me, I will redouble our care,Don't care about me, why do you let me continue
Some memory, to be unable to erase; Just as some people, to be unable to replace .有些记忆,注定无法
I wonder if I ever cross your mind, for me it happens all the time. ——我想知道你有没有片刻想起过我
If you leave me ,please don't comfort me because each sewing has to meet stinging pain.——如果你要
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CAPE TOWN: Joost van der Westhuizen, who as scrumhalf for South Africa triumphed at the 1995 Rugby World Cup, died on Monday at age 45 after a long battle with motor neurone disease, his charitable foundation said.
Hailed as one of South Africa's greatest, Van der Westhuizen played 89 tests between 1993 and 2003 and scored 38 test tries for the Springboks, a record at the time. He captained the team to the bronze medal at the 1999 World Cup.
"Joost will be remembered as one of the greatest Springboks - not only of his generation, but of all time," SA Rugby President Mark Alexander said in a statement calling him "one of the best scrumhalves world rugby has ever seen".
"He also became an inspiration and hero to many fellow sufferers of this terrible disease as well as to those unaffected. We all marvelled at his bravery, his fortitude and his uncomplaining acceptance of this terrible burden."
Van der Westhuizen was given two-and-a-half years to live when he was diagnosed with amyotrophic lateral sclerosis, a form of motor neurone disease, in 2011.
He put his energy into the J9 Foundation, which seeks to help other suffers cope with the disease.
"It is with great sadness that we confirm the passing of Joost," the foundation said. "He passed away in his home surrounded by his loved ones."
Francois Pienaar, the Springbok captain during the 1995 World Cup, told TimesLive: "Joost was extraordinary on the field and fought until the end. We will miss him deeply."
Former Bok coach Heyneke Meyer, who taught Van der Westhuizen as a schoolboy and later coached him in provincial rugby, spoke of his bravery and fighting spirit.
"At the 1999 World Cup he played with a knee ligament damage. As a player and person he was a warrior and a fighter."
South African President Jacob Zuma said: "South Africa has lost a legend and one of the bestrugby players that the country has ever produced."
Ireland great Brian O'Driscoll tweeted his admiration for how the dynamic Van der Westhuizen had changed scrumhalf play.
"RIP Joost van der Westhuizen. An incredible player and fighter to the end. The first of the new age 9's."
New Zealand flyhalf Dan Carter said: "He was one of the few non All Black players I adored. Such sad news! #RIPJoost."


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Bank HCA - Barts Health NHS Trust -Band 2 Monday - Friday Days Only
*You must have at least 6 months up to date experience working as a HCA at an NHS hospital ward environment to apply for this role*
We are seeking experienced Health Care Assistants to join the Barts Health Staff Bank, working across our Barts Health sites in London.
Our hospitals have a strong reputation for centre of excellence for various specialist services including urology, ENT, audiology, cardiology, colorectal surgery, cancer care and acute stroke care.
To apply:
You must be willing to initially work 34 day shifts before working any night shifts.
Our Bank staff are invaluable to us and in return for their dedication and commitment, we offer the following benefits:-
Qualifications, Skill and Experience
Please apply directly to this advertisement, ensuring you attach an up to date CV with full contact details. A member of the recruitment team will contact you shortly to discuss the role in more detail.
If you do not attach a CV your application will automatically be rejected
Bank Partners is an employment agency/employment business (as defined by the Conduct of Employment Agencies and Employment Businesses Regulations 2003) and is acting on behalf of its client in relation to this vacancy.


text:
Perhaps the person we're the most in tune with since moving to New York is someone we've yet to meet - Thumper. Of course, that's not her real name but we don't even know that. You see, she's our upstairs neighbor and she has a mighty stride. When Thumper walks across the bedroom, directly above ours, the furniture rattles. When Thumper gets up in the morning she walks very quickly, back and forth, across the bedroom floor many times, rattling the furniture as she goes. In the evening and on weekends, she slows down a bit but still the thump-thump-thump.
I've tried to spot her (She walks way too fast to be a man) on the elevator in the morning. A couple of times a woman has been on the elevator when it has stopped on the seventh floor before stopping for me on 6 but, disappointingly, none could compare to Thumper's stride when leaving the elevator. So the mystery remains.
Generally, we've adjusted well to apartment living. We've met enough of our neighbors to have reason to stop and chat now and then. One of our doormen, Peter, who is the informal building counselor/mayor, has taken us under his wing so we hear lots of stories about the building like the time Bill Clinton dropped in to use the bathroom. It's not unusual for a resident to have lived in the building for decades and Peter has worked here for 30 years so there's lots to talk about.
One thing that's missing, however, is the backyard. What's a guy supposed to do without a backyard? Well, it turns out, NYC has lots of backyards. They just have to be shared. Last Friday Pat and I met for margaritas after work at the 79th St. marina overlooking our gorgeous Hudson River backyard. Recent Oregon friends, Bruce and Suzanne, accompanied us to one of NYC's most fabulous, and least known, backyards - Governors Island. Sitting just a stone's throw from downtown Manhattan, this abandoned military installation is fantastic. Open on weekends via a free ferry from both Manhattan and Brooklyn, it features lots of free events, bikes for rent, fabulous old-timey architecture and even a palm tree fringed beach, (see picture) but most New Yorkers are simply unaware of the place.
(Speaking of unaware New Yorkers, I was the unaware one last time I wrote. The New York Botanical Garden is in the Bronx, not Queens. Duh!)
Work is way better these days. I'm back in the swing of things. My projects are all going well. The deputy mayor recently introduced me to someone as his "data guru." My position has allowed me to inch my way back into the larger government performance world so I get occasional invitations to lecture students, speak at conferences and write papers. Despite my up close and personal misgivings about how the city is managed, New York City government has a very strong reputation for good management and innovation and I'm the beneficiary.
I am constantly amazed by the size of the issues we deal with here. I learned the other day, that, since the beginning of this administration in 2002, the inspectors on the sidewalk and street cleanliness team that I manage have conducted 4.2 million block segment assessments! My analytics group has to sort through over one million records to determine if the City is writing more violations for businesses now than at the beginning of the administration. We're working with the Law Department to see if we can figure out how to avoid some of the lawsuits that cost the city $500 million a year. Fun stuff but scary, big numbers.
Work was even totally enchanting one day when a staff member and I went to a senior center to observe how the management counts meals served; one of the measures we report. As we entered the center in Chinatown, we were greeted by a band of seniors banging on drums. For the next hour we were treated to group after group, including a group of operatic seniors, showing off the activities of the center. Turns out the way they count meals served is that they serve the maximum allowable every day (300). Oh.
Without a doubt, the most bizarre experience I've had since my last missive is seeing the guy who panhandles with very large snakes he lets loose on the ground. Honestly, the snakes were kind of spread in front of him in Washington Square but not under any kind of restraint. I must have had a particularly interesting smell as one of the smaller snakes came straight towards me tongue out. As smelling often leads to tasting, I beat a hasty retreat.
With of Manhattan's amazing physical and cultural attributes, it's easy to forget that most people here live pretty normal lives. I was struck last week when Pat mentioned that she was getting together with a friend after the woman dropped her granddaughter off at school. OK, so I still can't get over the fact that we have friends with grandchildren, but still she was doing the most mundane thing - before going off to visit the Metropolitan Museum of Art, a world famous cultural icon. Normal, I guess, tinged with way cool.


text:
Don't take this the wrong way
but who do you think you are?
You serenade me with a golden harp
yet bind my hands and feet.
You torture me,
My screams fall on deaf ears
You manipulated me in the times I trusted you.
and judge my existence with every breath I expire.
You delude yourself with illusions of control
and when I ask why,
you imagine that I'm besotted with you
I grow mundane of righteously defending my honor.
Don't take me for a fool
I cannot be what you want me to be
I will not cut myself before you believe I bleed
You will not sit on your high horse
and watch me grovel for attention
My self-esteem—
my free will must erode your ego
and as sure as the sun shines,
nothing can hide forever.
You say we are similar
I think like charcoal and diamond.
Everyone on social media believes your facade
Today I pen the truth, the first and last time
unearthing a love story that never was
Never again will I be startled by your white noise
for what does a sociopath have in common with an alexithymic?


text:
Hardwood flooring is the kind of surfacing that lasts a lifetime, bringing prestige, equity and a sleek feel to any home. Hardwood flooring has also traditionally been expensive and hard to come by, unless it was designed into the original building. LV Flooring has offered a solution to this problem by providing both amazing hardwood floors and high quality installation services to Toronto, and has now moved their headquarters to a new location on Dufferin Street to better allow them to service the entire Greater Toronto Area.
LV Flooring's new HQ has been part of broader growth in the teams of trained professional installers and in the diversification of the hardwood floors offers, from solid wood and laminate to bamboo and cork, offering cutting edge flooring solutions to new service areas. The new central location allows them to better action their teams with rapid response.
The new location also allows them to incorporate a showroom as well as dedicating their other facility to offering greater storage capacity, guaranteeing every item they offer is in stock and available for installation.
A spokesperson for LV Hardwood Flooring explained, "The new headquarters is a great achievement for us, and we are looking forward to delivering a better quality of service to more areas than ever as a result. We have carefully analysed the variables in play and the service areas we are operating within, and Dufferin Street gives us a hallmark location in Central Toronto with great accessibility for the GTA, making an ideal combination for us. The move signifies the result of twenty five years of work to build and develop our brand while keeping our core values of great quality products and outstanding customer service, and we couldn't be happier to make this announcement."
About LV Flooring:
LV Flooring has been established for 25 years in the heart of the Greater Toronto Area, serving Toronto and its surrounding areas with high quality flooring products and related services. They pride themselves on offering the highest quality products available with an unsurpassed level of client care, making LV Flooring one of the highest recommended flooring contractors in Southern Ontario.
For more information about us, please visit http://lvflooring.ca/
Media Contact
Company Name: LV Flooring
Contact Person: Anton Sapozhnicov
Email: email@example.com
Phone: (647) 728-1111
Address:5050 Dufferin Street, Unit 101
City: Toronto
State: Ontario
Country: Canada
Website: http://lvflooring.ca/


text:
Watch Stalley "Chevys & Space Ships" Video, the latest video from Stalley, which dropped on Thursday, August 18th, 2011. Stalley's horizons are broadening with each new release, and Stalley "Chevys & Space Ships" Video is no exception. It's a worthy addition to a catalogue that has seen much growth since Stalley stepped foot in the rap game. We're looking forward to hearing more.
Can you appreciate the bars here?
Check out the latest video from Stalley, Stalley "Sound of Silence" Video.
Hit up Stalley's profile page for the latest info, news, songs, and mixtapes. Check out Stalley's Twitter.


text:
Samsung Galaxy Note8 handsets have a battery problem
Sound familiar? A Galaxy Note has a problem with its battery! Samsung has acknowledged that there is an issue with the battery of the Galaxy Note8 -- but unlike the Galaxy Note7, there's no risk of it catching fire or exploding this time around.
A number of Note8 owners have complained that their phones have essentially been bricked after they let the battery run flat. With the battery fully discharged, it has proved impossible to charge the phone again. The problem is mainly affecting Note8 owners in the US.
Samsung has acknowledged the issue, but says that it has been contacted by only "a very small number" of people. Despite this claim, there are many unhappy users on official and unofficial Samsung forums online.
At the moment there is no fix for the problem, and Samsung has made no indication about what the cause might be, or when (or, indeed, if) a fix will be released.
The symptoms of the problem appear to vary from one phone to another. While a lack of charging is common, some say they see a charging icon when connected to a charger, while others see nothing. Some report their non-charging phones warm up when plugged in.
If you have a Note8, the only sensible thing to do at the moment is to make sure you don't let your battery hit zero percent until Samsung decides what to do next.


text:
Not feeling well? Give us a call before you come in.
Effective March 23, 2020: Gundersen suspends all hospital and clinic visitors
Give Us a Call: (608) 782-7300
Home > Medical Education > Residency & Fellowship Programs > Fellowship Programs > Emergency Medicine Physician Assistant
Gundersen Health System's Emergency Medicine Physician Assistant Fellowship Program offers a unique opportunity for highly-qualified physician assistant (PA) fellows to advance their knowledge and skills in emergency medicine.
Gundersen has a rich history of medical education, and its leadership is dedicated to supporting the training of future clinicians. The 18-month PA fellowship is based in La Crosse, Wis., at Gundersen's Level II Trauma Center and Emergency Services department. Didactic sessions are taught by board-certified emergency physicians and PAs in the department, with additional guest specialty lecturers. Procedural training is conducted at Gundersen's Integrated Center for Education. Additional experiences will include rotations through Gundersen's affiliated Critical Access Hospital Emergency Services departments, EMS experience with our GundersenAIR and Gundersen Tri-State Ambulance, and airway management with anesthesiology providers.
EMPA team
Our goal is to train motivated PAs to become skilled, knowledgeable, compassionate emergency medicine providers able to operate with a high level of autonomy in regional and urban emergency departments.
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Every day, Gundersen Health System staff deliver great medicine plus a little something extra—we call it Love + Medicine.