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Two scribes meet in a cafe in Liam McCarthy's new play at Chancery Lane.
Chancery Lane
Mar 25-29
I caught A Talent for Lying by Liam McCarthy at the end of its run in Chancery Lane.
The play sees two scribes, Aidan and Lucy, meeting in a cafe. She's on the verge of emigrating and he's on the cusp of attempting to convince her to stay. It departs from its naturalist surroundings - perfectly fitted for the wine bar environs of the gorgeous Chancery Lane venue - to imaginings of their lives together.
McCarthy's scripts zips along to consider the preservation of ideas in art and, more hopefully, how artifice can push reality in certain directions.
Sarah Bradley's direction has its inconsistencies though. Fussy emphasis on a thudding sound design and ineffective visual projections take priority over attention to her actors. Darren Yorke chews the role for humour and, more importantly, the sweet innocence of an introvert. When he jumps to his feet to chaperone his companion through a fictional imagining, though, the confidence in his character feels like a leap. In addition, Sinead O'Brien's turn feels uncertain, bearing teeth at times and then downplaying elsewhere.
What did everyone else think?


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Trent Valley Way
124 km / 77 miles
Derbyshire, Nottinghamshire
Devised to celebrate the Centenary of Nottinghamshire County Council, the Way follows the River Trent to the confluence with the Chesterfield Canal.
Though keeping close to the river for the most part, it leaves occasionally, exploring notable features in the wider valley. The route passes through Nottingham and Newark, besides numerous smaller places with interesting churches, watermills and windmills. After Littleborough the route leaves the river in a westerly loop around Gainsborough.
Between Shaw Bridge (SK738920) and the finish it is coincident with the Cuckoo Way.
You can use the interactive controls to zoom in and out and to move around the map, or click on a path or a marker for more info.(interactive map help)
© OpenStreetMap contributors under Open Database Licence.
Rights of way data from selected Local Authorities.
Large scale digital mapping is provided by John Thorn.
At high zoom levels the route is indicative only.

subset: commoncrawl


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Travel through time to find the would-be assassin of the King of France
In the present day, you're greeted by the ghost of Diane de Poitiers, mistress to the King of France in the 16th century. She calls for your help in saving her love and gives you an amulet capable of sending you back in time. In Amulet of Time: Shadow of la Rochelle, you'll travel throughout 16th century France, unlocking the secrets behind the King's attempted assassination, and unmasking those behind the conspiracy.
Amulet of Time is, first and foremost, a hidden object game. This is almost to a fault, as there are far more scenes to complete than environments to explore. Still, there's a lot to do in the game, often requiring you to collect multiple items from a single scene that can be used elsewhere. The game employs a sort of living hidden object mechanic, where you'll be given a large list of items that you need to collect (say, ingredients to a potion or materials for a dress) but then allows you to freely move about the game's different environments to find them, rather than forcing you to find them within a single scene. Traditional HO scenes exist as well, with these being your average junkpiles. You can hover over items on your lists to see silhouettes of the items if you aren't sure what to look for, and the hint system recharges quite quickly if you still need it.
Outside of scenes, you'll complete a variety of puzzles and mini-games, with both basic puzzles (tile-sliding or swapping puzzles) and more intricate games being available here (like one that has you untangling threads for a dress).
Each location in the game is fairly separate from the rest, with only the occasional true backtracking being required to find keys, extra materials for potions and so on. For the most part however, you'll be given tasks and can then complete them in the same location without a lot of roaming. You'll also collect various elixirs as you progress, which glow in the corner of the screen when they need to be used. This adds a bit of modern technology to the game, as the elixirs sometimes serve as tools that simply wouldn't be available in the 16th century.
Amulet of Time has a decent balance between period locations and characters (that is, living characters that will walk around the village) and apparitions or visions that will pop out in an attempt at an easy scare. There's always the threat of a ghost or other evil being jumping out when you enter a location, but the majority of the game is bright and colorful all the same. It's odd that you're allowed to walk so freely amongst the people while investigating the plot to murder the king, as no one knows who you are, but the drama and danger does become more prevalent as you continue on in the game (by finding out who is responsible and then trying to stop them before it's too late).
All told, Amulet of Time: Shadow of la Rochelle has an interesting storyline and nice graphics, but focuses a bit too much on hidden object scenes (some of which need to be repeated before you find everything of value therein). For the most part, the gameplay is a solid offering in the hidden object / adventure game genre, but there's nothing truly extraordinary here. Still, if you like games set in the past and also enjoy a good murder mystery, this one is definitely worth playing.


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Metal Gear Solid 5 Head 2 Head
Big Boss returns, punished and looking for revenge on Cipher. But just which platform delivers the best experience and what are the key changes across them? Find out all this and more in our In-depth and detailed Technical Analysis.
After Konami very commendably had a comparison up before release showing all versions we know the PS4 renders at the same 1920x1080 resolution as the prior Ground Zeroes, but here the XboxOne takes a large increase over Ground Zeroes from that games 1280x720 resolution now seeing over 50% improvement at 1600x900 it means the machine has to render over half a million more pixels per frame, a decent and welcome improvement, but does it come at a price?.. We shall see.
This improved density helps smooth out the sub pixel shimmer from thin lines or grills at oblique angles, along with specular edging on metals and wet surfaces, overall a decent polish on the last games relatively poor IQ on the XboxOne. Backed up by a similar looking FXAA pass from that game. It is always great for still pictures and a very cheap ( meaning quick and light in GPU budget ) solution that fits into most games as it is a post process pass but like most Anti aliasing solutions implementations can and do vary. It's biggest weakness is that it can appear to muddy textures and it has no temporal element so from frame to frame the noise is not cleaned up which gives that wavy, shimmering look at points. But the display is still very clean and this is greatly improved by its temporal resolution being supported with its 60fps rate which is a big plus for image clarity. It is not perfect and can still have some larger areas of instability but it never really distracts or impedes your play or enjoyment. The solution is given more material to work with here due to its increased resolution so it performs better than GZ in conjunction with the incredible lighting model contained in the game.
In Fox Engine Kojima productions have made not only a very impressive and versatile engine as seen from its showings from Pro Evolution soccer, PT and here in Metal Gear Solid but also its ability to scale across hardware specs and platforms. From what we have already seen on the PS4 version we know it can improve in the console space and then again it can scale up to far more powerful PC set-ups offering up improved LOD levels, light sources, post effects and even render at 4k/60fps. Not only that but from the previous very solid launch on PC that had very few issues and ran across most medium level gaming PC's well. Having a decent choice of options, this has been increased further which I will cover in more detail later in the article. What all versions homogeneously share is the same linear lighting system and texture work that splays out such a mesmerising playground before you that genuinely feels alive and natural. From the diffuse structure of the Afghan rocks, to the fresnel specular bounce of motherbases platform's everything looks and portrays its physical properties accurately as the Physically based renderer that is at the heart of the engine works with all these energy conservation techniques from direct and in-direct light bounce allowing all the objects to react to the same light source in its own unique and correct way. From the coarse army fatigue fabric, to the highly reflective hospital tiled floors. Skin also portrays this incredibly well, allowing sweat to appear within scenes and gameplay and then later light to diffuse into and across it such as the moonlight here.
This also happens throughout the game as the fully dynamic time of day and weather system combined with its very integral linear lighting model which allows the game to display such a vast scale of light from one end of the spectrum and daytime to the other, combined with its core specular and diffuse reflectance properties. This is a rough example of what the engine actually does, you see to create such a realistic looking world it all revolves around the lighting reaction within. The engine can work in a much greater range than a normal TV or monitor can display, enabling them to capture all materials with a very high or actually long exposure ( in camera terms this means the shutter is left open longer to gather the low intensity light ) this is combined with the objects and areas luminance affecting how much detail is kept or lost. This is handled through a new set of processes within the pipeline involving gamma decoding and gamma correction, colour correction is vital in this model as I described in our The Order 1886 technical analysis . They captured as many materials as they could this way and then touched up by hand to deliver its correct physical properties and accurate RGB value for display.
Not only a big change for this generation with more and more games as expected adopting this as the older method was all artist controlled and hand tailored, they would create each texture and object and then tweak to within an inch of its life to get the desired result. A PBR workflow means that this all gets taken away from the artists and instead becomes a far more physics based process that follows light consumption properties, radiosity calculations and reflectance. In simple form the design team no longer create textures as much as they now create materials, then composite these sections from specular albedo reflectance, diffuse, normals etc all allowing the same object that before would look flat in all light sources to now become far more realistic and convincing, all calculated based on these pre-defined rules and material properties. More and more games will adopt this like the forthcoming Star Wars Battlefront and more. But how does all this work within this new sadly to be largely discarded engine but we can but hope Konami decide to licence it, may yet happen.
With the engine being a deferred renderer to allow such an intense lighting model to exist, this decouples the world geometry rendering stage from the lighting element, allowing a scene to have far more light sources and reaction than standard forward rendering. This also requires a bigger memory footprint as an additional buffer is needed ( referred to as a G-buffer meaning geometry) that ,as the engine name method suggests, is deferred until later in the pipeline. Scanning across a scene and creates its own geometry texture store containing amongst others the material ID, roughness, Diffuse Albedo, specular albedo, depth and velocity. The light information is built from the Normal map, specular, roughness, translucency and finally material ID. This is not only per scene but per object, then in a separate light accumulation buffer the specular and diffuse info is stored along with the depth pass data. This is then all combined to create the impressive image, add in post effects along with fog to accentuate depth and atmosphere where needed. The roughness is a key element of the stage mixed with the specular and View dependant roughness process allows lights and surfaces to reflect differently dependant on the surface roughness, distance from light source and camera position. All combined the shaders allow sky to use illuminance creating the ambient light and bounce diffuse correctly, man made lights like the spotlight use luminous flux that allows the point light source to calculate the Light attenuation level ( how it cascades and disperses ) across the scene realistically all these effects of light reflectance, atmospheric scattering, translucency is fully supported on all lights which includes a cheap approximate sub surface scattering pass on skin which seems to be missing from the XboxOne version but present in the other 2 versions with the softer shadows and blurred skin tones. I can also confirm that the day 1 patch to version 1.01 does not change this but it may or may not come in a later patch.
Elsewhere signs of the games cross-gen roots do present themselves, polygon topology is of a more frugal allocation and instead ( like previous games from the team ) rely far more on the texture detail and normal maps to generate the detail where vertices are not in abundance. This would be of a most likely greater density if the game did not have to run on weaker and more importantly tiny memory endowed hardware, it's deferred base will already be eating into its allocation on both the PS3/360 machines. At times the game can look great combined with its Focal length adjusted Depth Of Field which mimics a camera focus and FOV shift, motion blur which delivers well in both cutscenes and gameplay, another calculation from the velocity buffer allowing a very good sample rate at a per object level. But at others it can look like a last generation upgrade with lingering face close-ups but these are few and far between with the overall game being one that delivers some gobsmacking results, early morning in the desert looks sumptuous and of course the same rule applies, wetter is better!. And this lower polygon mesh is an obvious sacrifice as having the team create separate geometry assets would not only be expensive but timely, this is only the real noticeable sacrifice on a visual stance (aside some minor LOD pop in ) whilst helping to promote its base target of 60fps on now gen hardware and allows us to answer the question asked at the start, does this improvement in world scale and resolution come at a trade off in GZ pretty much locked 60 delivery, in short no not at all.
Again another impressive and near faultless display, the only drops seem to happen in the real-time cut scenes ( another key element of all Hideo's engines ) and even these are very, very rare with a low of 44 in a very alpha effect heavy scene ( again another core element of this and previous engines ) but in general play it never really skips no matter if you are sneaking around trying to silent take down a base, or instead go charging in full hand to hand to grab that vital Intel. Again these are stress test scenarios and the dropped frames here are a result of what looks I/O activity with the combat metrics and the strong light source from the fire. Both riding across country or at home in your base it is a near faultless and static 16ms display and in the times it does dip they come in very small scenes at sector points ( bounding box )as you ride most likely for streaming and cubemap/probe intersections or when there is no player control, Hideo and team have delivered and returned to its previous lofty performance heights allowing you to enjoy the game with no hiccups it also enables it to look and feel that bit more impressive at such a rock solid performance. Over 30 minutes of captured footage has enabled me with my own bespoke tool only these handful of drops, resulting in 41 dropped frames in near 20k delivered across a 5 minute run. It is of no concern here at all, if you wish to learn more about the history of the franchise and the engines across the years please check out my in-depth look at the older games across the years in my retrospective sections. This should also help keep you entertained why you wait for my detailed analysis or your own copy arrives.
The opening of the game is typical Hideo mixture of style, horror and his own unique style and methods, highlighting even more how sad it is that we will not see what he would have achieved with the Silent Hill franchise and his big delve into the horror genre, maybe his next game away from the Metal Gear series will let him flex this side that he has dipped into across the Snake tales over the years. It is engrossing, atmospheric and highlighted Hideo's more grown up and personal/intimate direction style now with the real time cutscenes allowing them to flow even more seamless than ever before, even a controller icon is used to draw your attention that you are always in control and could dive back into action at any point and this is all done without a stutter or dropped frame it really is a very impressive showing.
Aside this the console versions look similar, but they are not identical as more sacrifices have been made in the name of framerate and it shows some of the bigger platform gaps. Most striking is the loss of sub surface scattering on skin with the Microsoft machine, it leaves faces, noses shadows all looking rougher and far harsher with the normal maps and Lambert roughness not being blended at all from light penetration, best seen with the game using much close up cinematic work it is a very focal point and one that shows front and centre sadly. In itself being a screen space calculation (meaning it calculates from light direction and visible light sources within the viewport/frustum and works with the multiple render targets taking the depth and diffuse buffer information and applying a blur pass on these while leaving the specular untouched) it is not one of the most expensive effects but in such a small 16ms budget frame every little counts and how.
Texture filtering looks to be the same on both with the X1 looking slightly lower due to its reduced resolution and being equal to PC medium, but both are hardly a high point and at times it ruin the image on consoles, not helped by such a cheap and repetitive texture map for road's. Another example also is the post processing, PS4 seems to run high pretty much identical with low dropping the SSS effect but also dropping the DoF to a lower quality Gaussian blur which the XboxOne keeps at the same high level,so this looks to be a slightly altered level from the PC between medium and high. Motion blur again is between medium and high in XboxOne with PS4 running High. Not only this but motion blur at times in gameplay and cutscenes can be inactive, almost like a dynamic solution for framerate, but this can at times effect both machines but the PS4 runs the higher quality DoF always with the XboxOne again alternating dependant on the scene. In gameplay they both look to be equal on the same high settings as PC, these changes only effect cutscenes from my tests. The list is completed by its again own shadow and AO pass most noticeable in cutscenes as here with the low resolution banding being completely different to the medium solution on PC and PS4, but much of this comes from the light scatter pass that can effect all objects on screen, but other scenes have similar lower quality or missing shadows.Aside this all other effects look to be the same and this leaves the Ps4 setting being as shown with the XboxOne having either one rung down on these or in between them, aside the textures which are the same as very high on consoles, not unsurprising as the game does not use more than 1.8GB of VRAM pretty much all the time from my tests.. They do equal in the low setting of model view and as per Ground Zeroes this is slightly less than Low but not of any real degree but again in this tight budget every CPU cycle counts to hit that 60fps consistently and should be applauded with its LOD being much less noticeable than Ground Zeroes, keeping the draws in check is an obvious PC advantage and console disadvantage.
Now we have that sorted we can move onto performance and no surprise to see the A10 7850k APU machine comes in a distant last, dropping res to 1280x720 and all settings to low or off capped to 30 it runs pretty solid with some small dips under but still delivers the core aspect of the game at similar levels to last gen consoles. It is close but no cigar.
Next up is my A10 quad core CPU but now paired with an entry level £100 GPU in Nvidia's 750Ti my MSi model is a decent gaming card and can deliver most modern games at 1080, and it does here very well. But tasked with running at the same settings and performance as the PS4 it falls short and in some areas by a large way. For example in some of the heavier cutscenes what the PS4 runs at a locked 60 it dips to lows of 52, and in most scenes it can falter. But the PS4 also dips and in places more than the XboxOne with reasons already explained, but when it does most of the time the 750 dips more (again some are due to missing motion blur) but some other heavier scenes that are too spoiler filled have identical effects and they dip as shown here or more. But it is in game play where the biggest gaps arise, simply riding on horseback it hovers around the low 50's firefights also and sand storms cause all 3 to dip but far more prolonged on the 750 machine bringing it in behind the rest, dropping some settings or to 1600x900 does solve this though.
My 8350 and 7870 mid range machine comes in with a better showing, not unsurprising due to its superior bandwidth and computation. Cut scenes run around or better/worse than PS4 and in game play it can dip a little bit more. But in much more bandwidth effected scenes it does perform better and of course due to its uncontested bandwidth like the 750 machine you can increase texture filtering over consoles which does help image quality (far more impact full in play than the LOD bump) which can effect performance by a good margin, the 750 can lose nearly 25% of its frame-rate from low to very high.
In the end both machines draw even/close with performance but the bump up of texture filtering and LOD levels means the AMD machine pips the PS4 for second place as it sits 3rd leaving the unsurprising winner as my i5 4690k and GTX970 machine, this can run all setting as high as they can go at a full 60fps with only small drops at points that can never really be noticed in play, come riding, shooting, hand to hand combat or sunglasses staring.
The game is a treat to play and look at, with light being such a big part of the game it uses some nice tricks and techniques (a common traits of hideo's team). Swapping out normal maps and blend shapes on faces or snakes back for emulating muscle movement or creases works well even if it can be noticed more at times.
Dust effects on take downs, horse galloping and others all receive shadows and light particles onto the 2D textures, see as the silhouette of Snake and solder break through the animated billboard. Again simple but effective techniques that all add to the presentation of the game world and its authenticity.
The LOD sounds like a big deal, but in play it never makes a huge difference with even the max having signs of distance swaps, not as much as the lighting. You can see where baked texture light is left on scenery and the dynamic light source is drawn in on consoles at a very short distance. And some lights have no dynamic element at all, and this is true even of the highest settings on PC. But bumping light LOD up on PC enables this to draw out further and overlooking a camp at night can show off far more light sources which is a nice edition and walking around Motherbase you lose the jarring fade in. Other nice features are the soft dispersion of shadows as you walk under a spotlight, it fades in and elongates and then fades out as it disperses away from the source, this works on all versions equally well.
The game also uses sound and processing just as effectively, details like the whooshing of wind past your ears as you run or ride, or directional and attenuation/occlusion of voices as you turn or walk, around motherbase you can overhear your troops speaking in awe of your heritage. Ocelot even knows when you wander to far from his earshot, the sizzle of the sun lens flare as it hits the screen, or the dramatic drum/trumpet when you mount your D horse. To its evocative score complete with escape from New York style keyboard tunes, it would not be a Metal Gear game without them, they all combine along with such an accomplished set of sound effects and design to make battles, army chatter and espionage sneaking all feel immersive and with a great sound system or headphones it only improves more.
In the end the meat of the game from its visual impact, asset quality, animation,sound It's all delivered and pretty much the same on all 3 platforms so long as you have the hardware. The higher end PC release is the most refined version with the PS4 a rung or two down and the XboxOne just missing a few areas that may or may be noticed by some. But it does not distract from such a vast, open playground that you can and will be smitten by, from its single most realistic lighting model in an open sandbox to its intelligent and dynamic AI making encounters exciting and unpredictable, as you can flank, surprise and even trick them mid conflict, it delivers a fitting end in the Snake's tale as we bid farewell to not only the hero we know but more so the one that created him, delivered in a brand new engine that has shown such potential, scale and scope to enable each machine to be used as best as currently possible. No one should feel they have not got the absolute best Hideo and crew could muster from each with its scalability not adversely affecting its complete presentation and impact, certainly one of the finest games this generation on one of the finest engines, that I can only hope is not also let out to pasture with the series.


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The Stone church built in 1895 in the heart of Sapa town is the oldest church in Sapa. This church is also known as the church of Our Lady of Rosary, ancient stone church, built in the style of old French architecture, so it is very unique and very special. The church has been embellished and preserved, became an indispensable image with tourists when they come to the town of Sapa. The church was built from hewn stone in Gothic style of Roman. The stone blocks are linked together by a mixture of sand, lime and molasses. The walls of the cross are textured design making the viewers feel like there are stalactites falling down, increasing the natural beauty. Previously, the roof was made of straw lime, but nowadays, has been renewed and tiled.
After the snowfall in the last months of 2013, Sapa ancient stone church is known as a place with wonderful scenery which is as beautiful as the scenery in the cold European countries by travelers. Sapa ancient stone church has become a symbol of Sapa, the land of snow, since that time. This has attracted tourists to visit, including the couples coming to take wedding photos. No matter they are Christian or not, the ancient stone church in Sapa is the indispensable "wallpaper" for images of countless pre- married couples loving this landscape. Currently, the old stone church is an indispensable location for wedding photography in Sapa.
2. Ham Rong Mount- Muong Hoa Valley
Talking about places to take wedding photos, travel pictures in Sapa, we could not ignore Ham Rong Mountain and Muong Hoa Valley. Ham Rong Mountain is located adjacent to the town of Sapa, just 3 km far away; therefore, tourists can walk there. Standing on top of Ham Rong Mountain, visitors can enjoy panoramic Sapa, Muong Hoa valley, Sa Pa, Ta Phin hidden in smog. Thanks to the existing beauty of Ham Rong, at the hands of human embellishment, this place is now the ideal location of wedding photography of many couples who are going to get married. Taking wedding photographs in Ham Rong, the bride - the groom are like getting lost in the fairy garden with clouds hovering over and brilliant flowers on the ground.
Muong Hoa Valley is in Hau Thao commune, about 8km from Sapa town to the southeast. If you want to reach Muong Hoa Valley from Sapa town, you have to cross a mountain pass along the mountain range. Muong Hoa Valley has the ancient stone carving many strange forms located between trees and terraced fields. In addition, there are Muong Hoa Valley beautiful little stream that stretches for about 15 kilometers, through the town of Lao Chai, Ta Van, Hau Thao and ends at Ban Ho. Thanks to the natural beauty of the scenery and nature here, Muong Hoa Valley has become the favorite tourist destination of many tourists. Here, some couples enjoy their the honeymoon and many couples who are going to get married also come to capture outdoor wedding pictures.
3. The Heaven Gate
Among scenic spots in Sapa, apart from terraces, bridges, streams, there is an area where people call "Heaven Gate". Going out of Sapa town, going about 18 km to the north, you have to pass a prettily zigzag and winding path on halfway up the mountain to go to the Heaven Gate. This road which is called "Tram Ton" by local people travelers is located on the majestic Hoang Lien Son range. Going through the pass is going to the Heaven Gate, in fact, this Heaven Gate is the summit of Tram Ton Pass. Forgetting all the hardships in the process of climbing here, standing on the peak and enjoying the view of whole Sapa valley, upland fields, paths, waterfalls ... you will feel like you are standing in Penglai or a fairy land. It is really beautiful, romantic and incredibly spectacular!
The Heaven gate is located at an altitude of 1,800 m bordering Lai Chau. This place has attracted countless photographers, amateur and professional paparazzi coming to capture and memorize the spectacular scenery here. Tourists who come here can drop soul to cloudy sky and mountains. Because the scenery is to great, many young couples take wedding photographs when they are travelling here. Heaven gate contributes to enrich the beautiful locations for wedding photography in Sapa.
4. May bridge
Coming to May bridge you can see the mountain landscape, beautiful nature of Sapa. Occasionally, you can encounter the children, the girls of Dao, Giay ethnics... in traditional dress holding an umbrella and guiding tourists to take photograph in the bridge. There are also a lot of couples from Hanoi, Ho Chi Minh City, Can Tho... who love this scene coming here to take wedding photos. Of course, once they have to "climb the pass, wade streams" coming to May bridge to take wedding photographs, they prepared the dress and costumes very carefully. Most of them choose to wear skirts, dress, ethnic dress to take pictures which are suitable with the scene and love.


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Former interim Baylor University President David Garland recently told attorneys he was unaware of why the school was under investigation for institutional responses to sexual violence — nor did he care to learn, those attorneys say.
In a deposition filed in a Title IX lawsuit against the university, Garland said he did not know the reasoning behind ex-President Ken Starr's firing in May 2016 and was unaware of the amount of money former football coach Art Briles received from a mediation session after his firing.
"It was troubling to me that [Garland] was willfully ignorant," Jim Dunnam, who filed the lawsuit on behalf of 10 victims of alleged sexual assaults, told the Waco Tribune-Herald.
"Not only did he not know, he didn't care to know, made no effort to know, didn't want to know. That's disturbing, particularly when you have a university that claims it takes these matters seriously."
In his five-hour interview with the lawyers, Garland also said former Baylor Police Chief Jim Doak discouraged rape victims from making reports.
The deposition was one of the first major sworn interviews to be released publicly as the university fights multiple Title IX lawsuits. Title IX is the federal law that protects students from sex-based discrimination.
Garland, formerly a professor and dean of the Truett Theological Seminary at Baylor, was appointed interim president in June 2016.
The university hired Pepper Hamilton, a private law firm, before Garland's presidency to investigate the scandal. The firm made recommendations in May 2016, which led to the ousters of Briles and Starr.
However, the filing claims that Garland, as interim president, did not adhere to the recommendations.
"Despite the fact that Dr. Garland was hired specifically to implement those same recommendations — he said he didn't need to know, indeed he was not even interested in or even curious in the underlying problems that had necessitated the recommendation," the court filing says.
The filing also says Garland was "so disinterested" in the Pepper Hamilton report that in his one meeting with the firm, he left early to meet with the Big 12 to discuss conference expansion.
"On balance, the entire deposition of Dr. Garland demonstrates the degree to which the university was and remains deliberately indifferent — even going so far as to keeping its top executive in the dark," the filing reads.
Garland was also asked 13 times whether he wanted to know which administrators discouraged rape victims from reporting the crimes. He did not, Dunnam said.
Despite his long tenure at Baylor, Garland was "wholly ignorant" of Title IX procedures at the school, the plaintiffs' lawyers claim in the filing.
In a statement, Baylor University said the school had legal counsel present during Garland's deposition.
"Dr. Garland was not in the interim president role during the Pepper Hamilton investigation, nor was he on campus as he was dealing with the illness and loss of his beloved wife," the statement said. "Dr. Garland was still in Colorado in May 2016 when the Board of Regents made decisions regarding changes in university leadership, at which time he was subsequently asked to return to Baylor and serve as interim president."
Staff writer Sarah Mervosh contributed to this report.


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Should you Buy Pet Insurance?
By Carla Hindman, Director of Financial Education, Visa Canada
One topic I've learned to treat carefully with new acquaintances until I know them better is where they stand on the treatment of pets. Some people, when their dog gets sick or badly injured, say, "It's an animal – that's just part of the circle of life." Others consider Rover a true family member and would happily take out a second mortgage to save his life.
Pet owners from both camps probably see the barrage of ads for pet insurance and wonder whether it's worth the expense, which might be several thousand dollars over the life of your pet. I did some research and the best answer I can come up with is: it depends.
First, ask yourself: Do you regard pet insurance as a financial investment, where you expect to get back more in benefits than you paid out in premiums over the pet's life? Or, is it more like auto or homeowner's insurance, where you hope nothing ever goes seriously wrong, but you want coverage in case there's a catastrophe?
Either way, here are some basic facts about pet insurance that may help you decide whether it's right for you:
Pet insurance shares many features with human health insurance: Policies typically have annual deductibles, co-payments and exclusions, and some limit which veterinarians, clinics and hospitals you can use.
But there are numerous differences as well. For example, pet insurers are allowed to refuse coverage for preexisting conditions and to set annual and lifetime payout limits. Among the many other restrictions you should watch for when comparing plans are:
- Premiums vary greatly depending on where you live and may increase based on your pet's age, breed, veterinary cost inflation and other factors.
- Typically you must pay the vet or hospital bill out of pocket and get reimbursed later.
- Many plans deny or restrict coverage for congenital or hereditary conditions (like hip dysplasia in dogs or kidney failure in cats) and preventable conditions like periodontal disease.
- Along with annual and lifetime maximums on benefits paid out, there may be a limit on how much it will pay for treatment of an individual illness or accident.
- If your pet suffers a particular disorder one year, don't be surprised if that condition is excluded at renewal – or if you're required to pay an additional fee for future coverage.
- Pets over certain age limits frequently are denied coverage.
- Certain breeds can be excluded or only eligible for restricted coverage.
- Some carriers let you augment your accident and illness policy with optional "wellness care" coverage for things like spaying or neutering, annual physicals, vaccines and routine tests. Make sure the additional premium is worth the extra cost.
- Perhaps the biggest challenge when choosing pet insurance is trying to compare plans, apples to apples. Most carriers offer a variety of plans with varying deductible, co-payment and maximum coverage amounts, as well as different covered benefits and exclusions.
You can go directly to their websites for plan details and to request a quote, or use an independent comparison website to pull quotes from multiple carriers. I'd recommend creating a spreadsheet to compare benefits and costs side by side, just as you would when shopping for auto insurance.
Bottom line: If you decide pet insurance isn't right for you, at least be sure you're setting money aside to cover expected – and unexpected expenses.
This article is intended to provide general information and should not be considered legal, tax or financial advice. It's always a good idea to consult a tax or financial advisor for specific information on how certain laws apply to your situation and about your individual financial situation.<< Back to Practical Money Matters


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If you are a high school student or mother or father who will be get yourself ready for this kind of special event, why buy a set of packaged not to mention boring invites, when you might come up with an excellent a free graduation invitations with photo cards created by you, utilizing unique photos, and tailored with the selection of layouts, designs, fonts, tones, and your completely unique themes. Instead of mailing the same thing other people are mailing, your own invitations would be one of a kind souvenirs of this life changing party.
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State-Owned Firms to Be Trimmed
JAKARTA ~ The government is to reduce the number of state-owned companies from 139 to 69 by 2009 through privatization or liquidation, Vice President Yusuf Kalla said.
"The target in 2009 is set at 69 state-owned companies. Some of them should be merged, privatized or liquidated," the official Antara news agency quoted him as saying late on Monday after a meeting at the State Enterprises Ministry.
Kalla said that number could be further cut to 25 by 2015.
He said state firms' profit before tax was projected to grow 22.5 percent this year to reach Rp88.75 trillion (US$980 million), against a projected Rp72.44 trillion in 2006.
"Many state firms are very good in terms of performance and financial capacity, and only a few are not good and must be improved," Kalla said after the meeting that examined the performance of state-owned companies.
State Enterprises Minister Sugiarto said his ministry had drawn up a roadmap for the privatization program but did not give details of the firms to be privatized.
Indonesia's privatization program was initially part of reforms mandated by the International Monetary Fund in the wake of the 1997-98 Asian financial crisis.
The government decided to continue with the program even after the IMF ended its Indonesia mission in 2004.Filed under:


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After today's story by the Washington Post stating our stupid leader Trump leaked critical classified information to the Russians i rest my case from my previous post. I tell you the guy has monetary obligations to Russia. They own him. He needs to be impeached. He makes Hillary look like a Saint.
11 thoughts on "I Rest My Case"
Why is it ok for you liberals to mock. call names, make slandering remarks about Trump and his family, but previously if I would of did any of this towards Obama or his family, I would of been called a racist, bigot, fascist or numerous other names. The media has done everything within its power to slander Trump and his family. For eight years I had to live with the idiot ya'll elected to destroy this country, which he did a damn good job. I never rioted, burned down stores, assaulted anyone, yeah because I am not a liberal and don't live in one of the liberal kingdoms that allows this. Chicago, Wilmington, Detroit all have two things in common, Democrats in charge and going for the murder capital of the US.
do you actually know what information that might be? probably not. are you referring to his conversation with the ambassador, putin, or who? my information says others were present and agree that no confidential info was discussed. it seems the truth is in the eyes of the beholder. are you saying the washington post has no bias, does not deal in any fake news? do you think your personal opinion colors your remarks. sure it does. you call him stupid. can you not see what things her 'intelligence' has allowed her to do. your a smart man. i know you have friends in high democratic places and you are a die-hard democrat, but with all that has come out about her i just don't know how you can hold her in such high esteem.
Cash Flowed to Clinton Foundation Amid Russian Uranium Deal
California Democrat Representative Maxine Waters held $200,000 in Russia-linked retirement accounts in 2015, even while she hypocritically calls for President Donald J. Trump's impeachment over his financial connections to Russia, according to her most recently available House financial disclosure documents.
Mr Obama says: "On all these issues, but particularly missile defence, this, this can be solved but it's important for him to give me space."
Mr Medvedev replies: "Yeah, I understand. I understand your message about space. Space for you …"
Mr Obama retorts: "This is my last election. After my election I have more flexibility."
Bill Clinton received half a million dollars in 2010 for a speech he gave in Moscow, paid by a Russian firm, Renaissance Capital, that has ties to Russian intelligence. The Clinton Foundation took money from Russian officials and oligarchs, including Victor Kekselberg, a Putin confidant.
we know or have heard of sooo much illegal activity, from pergury (sp?), cover-ups, stealing from charity organizations, selling weapons to our enemies, murder repeatedly, gouging the american people, choosing their cohorts carefully so they will lie to protect, and the list goes on and on. what kind of people can continue to ignore or excuse these things and choose instead to try to destroy someone who is trying so hard to bring honor back to our crooked government. it has sunk so low and is so full of conspirators . main stream media has become part of the swamp.
i would love to miss obama. he is making it impossible for pres. trump to do what he is there for. don't tell me he has one iota of concern for this country while trying to stir up or invent these allegations. God help donald trump. i hope he has a thick skin. but once this battle is over obama and his cronies will have already planned a new one and paid someone to lie about it. i just read an article by justin baragona written from a live debate on cnn. alan dershowitz , a pretty decent and respected lawyer, is asking "What's the crime?" it's all insane when grown up adults show the world what babies act like when they don't get their way. thing is, the baby is not putting an entire countty at risk while it has it's temper tantrum.
John Podesta, former Secretary of State Hillary Clinton's 2016 national campaign chairman, may have violated federal law by failing to disclose the receipt of 75,000 shares of stock from a Kremlin-financed company when he joined the Obama White House in 2014, according to the Daily Caller News Foundation's Investigative Group.
WaPo is owned by the die hard liberal Amazon founder Jeff Bezos. Like the rest of the media sources you named (Fox included), they are a for profit company which makes money selling subscriptions and/or advertising. They report to shareholders who expect a return on their investment. They each have a niche following and market to that group. The division, distrust and hatred they breed with "anonymous sources" and "senior administrative officials" only improves their bottom line. No one with any sense believes any of them anymore.
If you really want to follow an interesting case, the class action law suit against the DNC and former chairwomen Debbie Wasserman Schultz filed by Jared Beck and Elizabeth Beck of law firm Beck and Lee appears to be the one to watch. Doubtful you'll hear much about it on those "legit news networks" you mentioned though.


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As you may have noticed, changes are underway to update our garden website. We hope to significantly improve the content, functionality, and layout of the site in order to better serve our garden community.
In addition to regular blog posts on a range of garden topics, we're planning to develop functionality such as:
- An updated calendar with upcoming garden events and meeting times
- A page for documenting volunteer hours
- Useful garden resources such as a planting calendar and answers to frequently asked questions
- Links to meeting minutes, in case you missed something
If you have suggestions for additional features you'd like to see, please email the web team at firstname.lastname@example.com. In the mean time, please be patient while our site endures some growing pains.


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Unfortunately, many people can relate to having been involved in a car crash or motor vehicle crash (MVC) at a certain point in their lives. Whether it was a major accident or a little one, MVC's are no fun and can cause a variety of injuries. These injuries can often be whiplash injuries.
The implications of a motor vehicle crash, in addition to interruption of your daily routine because of whiplash, can often lead to injuries or conditions which may take years to recover from.
With much more distracted drivers texting and speaking on their telephones, MVC's are on the rise, making for even more dangerous roadways. While other people's behaviors can not be controlled by us, we can drive more cautiously and defensively to avoid being in an auto accident. Because MVC's can occur, however, having a plan in mind and being prepared is vital to getting up on our feet and recovering fast.
More serious automobile accidents mean more critical injuries, ranging from wounds and cuts to broken bones or fractures, brain damage, and even death. At first, less serious motor vehicle crashes may not look like a major deal, with sufferers walking away without a scratch, believing they've escaped the collision unscathed. Others may just complain of a small headache, neck pain, and/or a stiff neck, resorting to carrying over the counter pain killers, or even wearing a neck brace to assist with their healing — something that's far from treating the source of the injury.
Cervical Lordosis in Whiplash Prevention
What many people don't realize though is the extent to which the cervical lordosis, or curvature in your neck as seen from the side, can play an essential role in both: the extent of the initial injury to the occupant(s) and; the long term pain and suffering from whiplash injury to the occupants. Furthermore, the MVC itself will affect the cervical lordosis.
Concerning the degree of initial injury, researchers have found that a well maintained cervical lordosis actually prevents neck tissue damage to the sensitive cervical spine and its structures, in the case of an automobile accident. In the figure on top, the right hand picture demonstrates what a typical curve looks like when seen from the side and the person is facing to the right. In contrast, the same researchers identified that straightened cervical curves and worse yet, reversed (kyphotic) cervical curves predisposed to more severe cervical spine tissue injuries due to more extreme forces acting on the neck during the exact same MVC circumstances. The x-rays above at the far left and the middle show abnormal neck curves where more severe injury to the person is likely to result should they be involved in an MVC.
Therefore, if you already have an abnormal cervical curvature prior to a MVC, it's in your best interest to rehabilitate the form and volume of your cervical lordosis. You're in a higher risk of having significant injuries should you be involved in an automobile collision or other type of accident.
Concerning long term pain and distress, many research studies have identified the patients who undergo long-term whiplash injuries and suffering are in fact the ones who have abnormal cervical lordosis. Straightened, abnormal s-curves and reversed cervical curvatures have been found to pre-dispose after MVC to the following conditions:
- Neck pain and stiffness,
- Headaches,
- Arm pain,
- Thoracic outlet symptoms,
- Dizziness,
- Lack of concentration,
- Degenerative arthritis in the cervical spine,
- Disc herinations.
What many individuals who've suffered whiplash injuries don't see is that a small pain or neck pain is a genuine indication of a more serious injury to your cervical lordosis and inherent neck tissues. Misalignments as a consequence of motor vehicle crashes, or MVC's, sudden jolt may manifest immediately, or not become evident at all for a period of time. But this doesn't signify that the spine is healthy or that no harm was sustained.
The fact is that MVC's statistically damage the shape of your cervical lordosis. Researchers from Chiropractic BioPhysics have identified that the average patient exposed to a MVC will lose 10 degrees of their cervical lordosis, develop a mid cervical kyphosis, and have increased forward head posture as a result of the MVC.
A misaligned cervical curvature as a result of an MVC is a severe medical condition. Altered cervical curves will cause nerve interference – hindrance of critical nerve energy that is responsible for every function of our organs, and every movement of our limbs. Ignoring the cervical spinal misalignment can manifest into pain and discomfort, fatigue, sleep disorders, organ dysfunction, depression, and finally disease.
The scope of our information is limited to chiropractic and spinal injuries and conditions. To discuss options on the subject matter, please feel free to ask Dr. Jimenez or contact us at 915-850-0900 .
By Dr. Alex Jimenez
Additional Topics: Automobile Accident Injuries
Whiplash, among other automobile accident injuries, are frequently reported by victims of an auto collision, regardless of the severity and grade of the accident. The sheer force of an impact can cause damage or injury to the cervical spine, as well as to the rest of the spine. Whiplash is generally the result of an abrupt, back-and-forth jolt of the head and neck in any direction. Fortunately, a variety of treatments are available to treat automobile accident injuries.
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TRENDING TOPIC: EXTRA EXTRA: New PUSH 24/7® Fitness Center
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Our programs are natural and use the body's ability to achieve specific measured goals, rather than introducing harmful chemicals, controversial hormone replacement, un-wanted surgeries, or addictive drugs. We want you to live a functional life that is fulfilled with more energy, a positive attitude, better sleep, and less pain. Our goal is to ultimately empower our patients to maintain the healthiest way of living.
With a bit of work, we can achieve optimal health together, no matter the age or disability.
Join us in improving your health for you and your family.
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At the present time, video content is the most convincing approach to associate with your intended interest group. Explainer videos enable you to demonstrate how your items and administrations function in an unmistakable and intriguing way, and makes your image character less demanding to recall.
1. Animated Explainer Videos Engage Your Target Audience
Animated explainer videos are an incredible method to clarify your administrations in a way that is simple for your intended interest group to get a handle on. In only 2-minutes, an explainer video can demonstrate the way toward utilizing your item or administration from start to finish.
So why animated? For what reason not just record somebody exhibiting your item or administration, all things considered? An expert video orders a substantially more elevated amount of venture from not only your organization, but rather your gathering of people also. The content has a tendency to be drier, it's harder refreshing if your offering changes, and it's anything but difficult to overlook what you just viewed if nothing specifically emerged. Animated videos attract individuals normally, much the same as kid's shows do.
2. Animated Explainer Videos are Mobile Compatible
Outstanding amongst other parts of creating an explainer video is that it can be seen in the work area and cell phones. Not exclusively are videos less demanding to watch in a hurry, they're less demanding to comprehend too.
You don't have much time nowadays to catch, and keep, the consideration of your crowd. Genuine HD videos take up a considerable measure of room, which requires more opportunity to transfer and download. Animated explainer videos are significantly lighter in size, and faster to stack.
3. Animated Explainer Videos Increase Conversions
And also being all the more engaging, animated explainers likewise help to expand changed. When you associate with your gathering of people in an enthusiastic way, you convey the estimation of your administration or item significantly more really. This implies in future your content promoting will emerge against floods of exhausting publicizing. You can even implant an invitation to take action into your video to urge watchers to buy in your purchase.
4. Animated Explainer Videos Ignite Your Social Media Presence
With regards to building your web-based social networking nearness, there's in no way like video content to add some shading and identity to your page. Not exclusively is a video more powerful at getting your name out there, but at the same time it's inconceivably simple to share too. It just takes a few seconds to tap on a video to see it, contrasted with perusing passages of offers duplicate.
5. Animated Explainer Videos are Good for Visual and Auditory Learners
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6. Animated Explainer Videos Develop Brand Awareness
One of the greatest points of interest of animated explainers is the manner by which they can help make an extraordinary brand voice.You can say a considerable measure in regards to your business with an explainer that just grandstands your story. From the beginning of your video, you're imparting your image esteems to your intended interest group in a clear organization. A decent video will join stylishly satisfying animation with mark identity to construct your organization's personality.
7. Animated Explainer Videos Improve Rankings
At last, cheap explainer videos are a successful technique to urge your watchers to remain on your site, which will position you higher on Google. As of late, Google has started to organize video-driven sites, to such an extent that video content will make you 53 times more prone to show up on the main page. Utilizing animated explainers on your site is a superb method to help your SEO and emerge from your opposition.
Despite your advertising procedure animated explainer videos india are outstanding amongst other approaches to enhance your perceivability and connection with your intended interest group. As a startup it can be greatly hard to get your image personality out there, especially when the market is so oversaturated with rivalry. By sending explainer videos on your greeting page and your online networking account you'll enhance your perceivability on Google, as well as in the imagination of your group of onlookers too.
In case you're even somewhat associated with the showcasing scene, you realize that video is the brilliant ticket at this moment. Since numerous individuals are visual students, video has offered the ideal chance to show how to utilize items or administrations to planned customers. While a few organizations have entire video offices to create remarkable how-to content, most new companies don't have room schedule-wise, cash, or gear to do likewise. Enter animated explainer videos India.
Animated explainer videos are short videos that utilization animations to show how your item or administration functions. Lately, these sorts of videos have turned into an essential piece of the showcasing procedure of innumerable new companies.
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A recent report demonstrated that "shoppers who watch item videos are 85% more prone to purchase items, contrasted with the individuals who don't" That rate has unquestionably expanded from that point forward.
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Ever wonder what it would be like to if guys and girls swapped gender roles? Watch the LOL video below to find out.
Rachel McAdams popped by Ellen and the two of them played a yummy game of Guess The Abs. Watch the vid and see if you can guess the six-pack of a hunk she worked with.
Here's what your guy really thinks about Valentine's Day.
Have you seen any funny videos lately?


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Led by Anthony Davis' game-high 35 points, 16 rebounds and five blocks, the New Orleans Pelicans held off the visiting Indiana Pacers 102-95 Thursday night.
Rookie Buddy Hield also chipped in a career-high 21 points for the Pels.
Indy has lost two in a row.
Per the AP:
"My teammates were just telling me to end the game," Davis said. "Of course, they lean on me to try to close out down the stretch. I was just trying to be aggressive."
Davis "got loose in a couple transitions. He made a 3. They're moving him around," Pacers coach Nate McMillan said. "He hurt us really in transition and just attacking the basket."
"He can shoot it even better than he did tonight," Pelicans coach Alvin Gentry said of Hield. "He's just learning what a good shot is."


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SIUE Alum Waddell Named to STL Bizjournal's 30 Under 30 Leaders
Southern Illinois University Edwardsville alumnus Chesley Waddell will be among the honorees when the St. Louis Business Journal's 30-Under-30 are formally introduced on July 14 at a reception at the Palladium St. Louis.
The St. Louis Business Journal's 30 Under 30 Awards recognize 30 young professionals who are leaders throughout a variety of industries. The magazine points toward these individuals as the region's next generation of high-level decision makers. The Business Journal July 8 issue will highlight their respective achievements.
"It's truly an honor to be recognized for this award," said Waddell, who earned a bachelor's of mass communications from SIUE's College of Arts and Sciences in 2012 and followed with a master's of public administration in 2014. "It's also awesome to see so many other young people in leadership roles making strides in their industries.
Waddell began working in radio at age 16 as talent for Radio Disney in St. Louis. That motivated her to pursue a career in mass communications.
After graduating from SIUE in spring 2014, Waddell joined Cumulus Media in Melbourne, Florida. She spent just over a year as promotions director and on-air talent. She also joined the National Association of Black Journalists (NABJ) and National Association of Broadcasters (NAB) to develop her knowledge of the industry.
In January 2016, Waddell accepted the promotions director position with Radio One (Hot 104.1 and Old School 95.5) in St. Louis. "I work with a group of awesome people and have a dynamic team," she said. "We create lots of fun promotions and put on a number of events including Super Jam."
The day-to-day variances of radio are intriguing to Waddell, because most days provide something new and exciting. "Event planning is a passion of mine," she said. "Watching the pieces come together to make a successful event or promotion is truly fulfilling "It feels great to know that our listeners and clients are happy with the job that my team has done."
"So far, learning the St. Louis/Metro East market has been the most challenging part of my job," she admitted. "Even for the short time I was working in Florida, the St. Louis market has changed. I've been working on getting to know the venues and local businesses."
At this stage of her young career, Waddell isn't looking too far ahead. "I enjoy working in media, especially radio, and would love to continue to grow in the industry to see where it takes me next!" she said.
Waddell pointed to her SIUE experience as a launching pad for her success. "I was constantly encouraged by my professors and faculty to continue in the media industry," she said. "SIUE provided great opportunities to develop my leadership skills with my participation in the Student Leadership Development Program and a graduate assistantship with Campus Activities Board. I also grew and learned more about the media industry as host of SIUE's Global Village."
Photo: SIUE alum Chesley Waddell, promotions director for Radio One in St. Louis.


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Legionella Awareness
Assurity Consulting legionella awareness open training will give you an introduction to legionella management and the perception of legionellosis, the history of Legionnaires' disease and the risks.
You will learn about
- the current situation with regards to legionellosis
- legislation
- the key responsibilities
- water systems, and
- essential water management systems
You will have the opportunity to ask questions and you will be required to take a competency test.
Who should attend
This is an operational lead training course, designed for people who work in the facilities management sector. This is not an engineering based course. Some knowledge of the subject is required.
Our training sessions run from 09.00—13:00 and are based in a Central London location; refreshments will be supplied throughout the morning.
The cost for the training session is £200.00 + VAT per person.


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Miami Beach
Postal bike thief on South Beach faces special delivery to jail
In just about anywhere in the country, when somebody steals a mailman's wheels, cops start searching for one of those familiar blue-and-white U.S. Postal Service vans.
In South Beach, the thief pedaled away.
Miami Beach is one of the last places in the United States where carriers still use bicycles to deliver mail. So when the bright yellow two-wheeler of postal carrier Richard Williams went missing, along with a satchel of undelivered mail, police and postal inspectors didn't treat it like a prank. They employed modern sleuthing to crack the case, making an arrest earlier this month.
The theft was a rarity for the U.S. Postal Service's small fleet of bike-riding carriers. Today, the Service deploys two-wheel carriers in just two states — 47 across Arizona, 17 in St. Petersburg and a dozen in South Beach.
Once upon a time, thousands of mail carriers used leather satchels to deliver letters and packages in fast-growing cities.
"There are many an unsung hero in postal transportation. Dog sleds. Horse trailers. Bikes are up there," said Nancy Pope, a historian at the National Postal Museum in Washington, D.C.
The postal museum, part of the Smithsonian Institute, owns just two bicycles. Neither is currently on display. According to the museum, the fleet peaked around 1951 with 3,134 bicycle carriers.
But their use plummeted in the 1960s as mailmen began carrying more and heavier parcels. On top of that, postmasters began buying and deploying "Mailsters," small three-wheeled motorized vehicles loathed as clumsy and inefficient.
"The carriers hated them," Pope said. "The postal service loved them because they were cheap and easy to buy."
Bicycles have never totally disappeared. Their use even jumped during years of rising fuel costs. In 1982, for instance, supervisors at the Tamarac post office had to teach one 54-year-old carrier to ride a bike when they temporarily shut down their gas-burning fleet.
By 1990, there were still 40 pedaling carriers — they called themselves "buggy riders" — delivering mail on routes that included downtown Miami and Overtown. Now, in South Florida, bikes are confined to Miami Beach.
Criminals have periodically targeted postal carriers over the years in South Florida, whether on foot, bike or driving trucks.
In the early 1980s, robbers confronted bicycle-pedaling mail carriers on Miami Beach, stealing checks from their satchels. In 2003, a gunman infamously held a mail woman hostage in her van for five hours, leading police on a long and very slow chase before surrendering. More tragically, a mailman named Bruce Barton — two weeks away from retiring — was shot and killed in North Miami in December 2010.
Fortunately, no one was hurt or injured in the South Beach postal bike caper back in March.
Carrier Richard Williams was pedaling his way through his route when he stopped to deliver mail inside an apartment building in the 800 block of Meridian Avenue, according to an arrest warrant.
When Williams emerged, a woman pushing a baby stroller told him that she had seen two young men and a woman make off with the bicycle.
Miami Beach police scoured the neighborhood and quickly found the bike abandoned at Euclid Avenue and Eighth Street, left leaning on some bushes. Also found in a nearby alleyway: a U.S. Mail placard removed from the bike and the satchel of mail.
"Some of the mail items were rifled and without contents," according to the warrant by Miami-Dade Det. Marcos Rodriguez and prosecutor Ansley Peacock.
The bike placard and a piece of express mail were dusted for fingerprints. Lab results, police say, came back to 25-year-old Michael Rey — twice previously arrested for marijuana possession. U.S. Postal Service inspectors also uncovered surveillance footage from South Beach apartments that appeared to show Rey riding the bicycle, valued at $400.
Rey, investigators say, told them he just wanted to take a joyride.
Now, he's awaiting trial for grand theft — and facing up to five years in the slammer. His next court date is Jan. 9. He does not face any federal mail-theft charges. He could not be reached for comment.


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A green energy efficient home will not only reduce the cost of utility bills, but it will greatly improve the comfort of your home. Many experts agree that a geothermal heating system is one of the most efficient and environmentally-friendly ways to heat a home. But if words like "green energy" and "geothermal" make you wonder if you've stepped into a sci-fi movie, here's some information to help you understand what it all means to you and your home:
Geothermal literally means "earth heat." Traditional forced-air systems (like most of us have) use the outside air as a base to heat the house. So, if it's 10 degrees out the furnace has to heat that 10 degree air up to 70 degrees to make it comfortable inside. This, as you can imagine, takes a lot of energy to do.
A geothermal system, on the other hand, uses the constant, stable temperature of the earth as a base to heat your home. The earth's temperature stays at a constant temperature, usually 45 degrees to 75 degrees, depending on your latitude. Because the temperature of the earth is much higher than the outside air, it takes a lot less energy to get it to 70 degrees.
The unit works with large coils that are buried in the earth. A liquid, usually a mixture of water and anti-freeze, runs through the tubes. That water (which is the same temperature of the earth) is then run through your home. A compressor extracts the heat from the water, and then raises the temperature to what your thermostat is set at.
The system also works in reverse: in the summer, your geothermal unit can easily cool your home using the earth's temperature at a fraction of the cost of your air conditioner.
Now, the costs for installing a geothermal heating system can be pretty steep. You can bank on spending $7,000 to $15,000 for a complete system.
But, here's the good news: depending on your part of the country, the system will pay for itself in 5-8 years and add significant resale value to your home.
Many experts claim that a geothermal system in a 1,500 square foot home will heat and cool your home for $1 per day. And the best part is that you're not using any fossil fuels to heat and cool your home.
The typical lifespan of a geothermal system is over 20 years. If you invest in a new, traditional heating and cooling system today, you'll be replacing it again in about 10 years. So, double the price you'd pay now and compare it to the price of a geothermal system. It will be very competitive if you are looking to purchase a high-efficiency system.
Does the idea of a geothermal heating system spark your interest? Morelli Heating & Air Conditioning can answer your geothermal, green energy questions and evaluate whether it might be a fit for your home or business. If you are ready to step into the world of green energy with your HVAC, click this link or call 843.554.8600 for a free consultation and an estimate on the environmentally-friendly and money saving geothermal option.
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So summer is basically over, without actually having existed, and now the autumn collections are landing in stores ready to attack my credit card with their irresistible velvety, lacy, tweedy loveliness. Curse you, Zara and Topshop, you are both repeat offenders and if I did not love you so very much, I would hate you.
When I initially cast a beady eye over the AW collections I cannot say I was overly impressed. I felt that there were very few collections that were exciting, without being novelty, and I was a little bit perturbed by similarity to previous seasons. However, I now stand corrected. Whilst rifling through my wardrobe in a bid to find something- ANYTHING- to wear for Vogue's FNO, I realised that I'm stuck in a fashion rut. It's all cream, or peach, and it's all a little bit dated. An update is certainly in order, and I know just where to start.
It is time, I think, to go to the opposite end of the scale. From soft to sinister, from blush to black, from lace to leather. Suddenly I am experiencing some sort of leather love-in and I cannot get enough.
There is something about leather that is more than a little bit alluring. While looking girly is all well and good, I have suddenly decided I want to be cool. When I grow up, you know.
Leather is the uniform of the cool. I am not talking about beardy ginger men straddling Harley Davidson's or about Catwoman costumes that do the rounds at Hallowe'en, I am instead talking about the leather that has been on the catwalks for season, which is just so very right for now.
I know that you can hardly move for leather shorts at the moment, and that leather skirts are everywhere, but there is no denying that a bit of leather goes a long way and is the perfect update for now.
I am particularly obsessing about leather dresses, from sexy little shifts through to peplum hemmed River Island tunics. I love the juxtaposition between the prettiness of a flirty dress and the edginess of leather. Leather is hard, leather is sexy and leather is a little bit naughty, it is everything that my beloved chiffon isn't really.
My only bugbearer with leather, though, is that it is far from forgiving. While Heidi Klum and the models at Balmain can rock a leather legging at ease, it is far less appealing to a mere human like myself, particularly given my fondness for white wine and risotto.
Leather is, unfortunately, not a girl's best friend. A leather pencil skirt may look absolutely killer on Carine Roitfeld, but a bit of a bloat and suddenly that gamine charm is a gonner and you become Kat Slater's long lost sister. It is not easy to wear but when it is good, it is great.
Leather is unforgiving and a little intimidating, but therein lies its draw. Fashion shouldn't be a breeze, sometimes we have to try something a little out our comfort zones. For me, leather is just the ticket.
Where do you stand on my leather love-in? Stay tuned for my favourite leather picks for the season ahead!