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|About the ChangeEvent tag
The ChangeEvent tag tells data binding that the component will generate an event any time the value of a specific property changes. In response to the event, data binding executes any binding that has that property as a source. The component only generates the event if you write appropriate ActionScript code in the component. The event should be included in the list of Event metadata declared by the class.
You can declare a property by using var or getter/setter methods. If a property has both a getter and a setter method, you only need to apply the ChangeEvent tag to one.
The ChangeEvent tag has the following syntax:
property_declaration or
getter/setter function
In the following example, the component generates the change event when the value of the bindable property flavorStr changes:
public var
When the event that is specified in the metadata occurs, Flash notifies bindings that the property has changed.
You can register multiple events in the tag, as the following example shows:
"change2", "change3")]
Any one of those events indicates a change to the property. They do not all have to occur to indicate a change.
|About the Collection tag
Use the Collection tag to describe an array of objects that can be modified as a collection of items in the Values dialog box while authoring. The type of the objects is identified by the collectionItem attribute. A collection property contains a series of collection items that you define in a separate class. This class is either mx.utils.CollectionImpl or a subclass of it. The individual objects are accessed through the methods of the class identified by the collectionClass attribute.
A collection property in the Component inspector and the Values dialog box that appears when you click the magnifying glass.
The syntax for the Collection tag is as follows:
[Collection (name="name", variable="varname", collectionClass="mx.utils.CollectionImpl", collectionItem="coll-item-classname", identifier="string")]
public var
The following table describes the attributes of the Collection tag:
(Required) Name that appears in the Component inspector for the collection.
(Required) ActionScript variable that points to the underlying Collection object (for example, you might name a
(Required) Specifies the class type to be instantiated for the collection property. This is usually
(Required) Specifies the class of the collection items to be stored within the collection. This class includes its own inspectable properties that are exposed through metadata.
(Required) Specifies the name of an inspectable property within the collection item class that Flash MX uses as the default identifier when the user adds a new collection item through the Values dialog box. Each time a user creates a new collection item, Flash MX sets the item name to identifier plus a unique index (for example, if
|About the ComponentTask tags
NOTE : Any JSFL task files and required dependency files declared with the ComponentTask tag must reside in the same folder as your component FLA file when you export your component as a SWC file.
The ComponentTask tag has the following syntax:
[ComponentTask [taskName,taskFile
The taskName and taskFile attributes are required. The otherFile attribute is optional
The following example associates SetUp.jsfl and AddNewSymbol.jsfl with the component class named myComponent. The AddNewSymbol.jsfl requires a testXML.xml file and is specified in the otherFile attribute.
[ComponentTask("Do Some Setup","SetUp.jsfl")]
[ComponentTask("Add a new Symbol","AddNewSymbol.jsfl","testXML.xml")]
class myComponent{
The following table describes the attributes of the ComponentTask tag:
(Required) The name of the task as a string. This name is displayed in the Tasks pop-up menu that appears on the Schema tab of the Component inspector.
(Required) The name of the JSFL file that implements the tasks within the authoring environment. The file must reside in the same folder as your component FLA when you export your component as a SWC file.
(Optional) One or more names of files that are required by the JSFL file such as an XML file. The file(s) must reside in the same folder as your component FLA when you export your component as a SWC file.
|Defining component parameters
When building a component, you can add parameters that define its appearance and behavior. The most commonly used parameters appear as authoring parameters in the Component inspector and Property inspector. You can also set all inspectable and collection parameters with ActionScript. You define these properties in the component class file by using the Inspectable tag (see About the Inspectable tag).
The following example sets several component parameters in the JellyBean class file, and exposes them with the Inspectable tag in the Component inspector:
class JellyBean{
// a string parameter
public var
// a string list parameter
public var
// an array parameter
[Inspectable(name="Flavors", defaultValue="strawberry,grape,orange", verbose=1, category="Fruits")]
var flavorList:Array;
// an object parameter
public var
// a color parameter
public var
// a setter
[Inspectable(defaultValue="default text")]
function set
You can use any of the following types for parameters:
Font Name
NOTE : The
JellyBean class is a theoretical example. To see an actual example,
look at the Button.as class file that installs with Flash in the
language/First Run/Classes/mx/controls directory.
|About core functions
You must define five functions in the component class file: init(), createChildren(), the constructor function, draw(), and size(). When a component extends the UIComponent, these five functions in the class file are called in the following order:
Any initialization occurs during the init() function call. For example, instance member variables can be set at this time and the component bounding box can be hidden.
After init() is called, the width and height properties are automatically set. See Defining the init() method.
Called as a frame plays in the Timeline. During this time, the component user can call methods and properties to set up the component. Any subobjects the component needs to create are created within the createChildren() function. See Defining the createChildren() method.
Constructor function
Called to create an instance of the component. The component constructor function is generally left empty to avoid initialization conflicts. See About the constructor function.
Any visual elements of the component that are programmatically created or modified should occur within the draw function. See Defining the draw() method.
This function is called whenever a component is resized at runtime and is passed updated width and height properties of the component. Component subobjects can be sized or moved in relation to the component's updated width and height properties within the size() function. See Defining the size() method.
These core component
functions are described in detail in the sections that follow.
|Defining the init() method
Flash calls the init() method when the class is created. This method is called only once when a component is instantiated.
You should use the init() method to do the following:
Call super.init().
This is required.
Make the boundingBox_mc invisible.
boundingBox_mc.width = 0;
boundingBox_mc.height = 0;
boundingBox_mc.visible = false;
Create instance member variables.
The width, height, and clip parameters are properly set only after this method is called.
The init() method is called from UIObject's constructor, so the flow of control climbs up the chain of constructors until it reaches UIObject. UIObject's constructor calls the init() method that is defined on lowest subclass. Each implementation of init() should call super.init() so that its base class can finish initializing. If you implement an init() method and you don't call super.init(), the ()init method is not called on any of the base classes, so they might never be in a usable state.
|Defining the createChildren() method
Components implement the createChildren() method to create subobjects (such as other components) in the component. Rather than calling the subobject's constructor in the createChildren() method, call createClassObject() or createObject() to instantiate a subobject of your component.
It's a good idea to call size() within the createChildren() method to make sure all children are set to the correct size initially. Also, call invalidate() within the createChildren() method to refresh the screen. (For more information, see About invalidation.)
The createClassObject() method has the following syntax:
createClassObject(className, instanceName, depth, initObject)
The following table describes the parameters:
The name of the class.
The name of the instance.
The depth for the instance.
An object that contains initialization properties.
To call createClassObject(), you must know what the children are, because you must specify the name and type of the object, plus any initialization parameters in the call to createClassObject().
The following example calls createClassObject() to create a new Button object for use inside a component:
up_mc.createClassObject(mx.controls.Button, "submit_btn", 1);
You set properties in the call to createClassObject() by adding them as part of the initObject parameter. The following example sets the value of the label property:
form.createClassObject(mx.controls.CheckBox, "cb", 0, {label:"Check
The following example creates TextInput and SimpleButton components:
function createChildren():Void {
if (text_mc == undefined)
createClassObject(TextInput, "text_mc", 0, { preferredWidth: 80, editable:false });
text_mc.addEventListener("change", this);
text_mc.addEventListener("focusOut", this);
if (mode_mc == undefined)
createClassObject(SimpleButton, "mode_mc", 1, { falseUpSkin: modeUpSkinName, falseOverSkin: modeOverSkinName, falseDownSkin: modeDownSkinName });
mode_mc.addEventListener("click", this);
|About the constructor function
You can recognize a constructor function because it has the same name as the component class. For example, the following code shows the ScrollBar component's constructor function:
function ScrollBar() {
In this case, when a new scroll bar is instantiated, the ScrollBar() constructor is called.
Generally, component
constructors should be empty. Setting properties in constructors can
sometimes lead to overwriting default values, depending on the order
of initialization calls.
If your component extends UIComponent or UIObject, Flash automatically calls init(), createChildren(), and size() methods and you can leave your constructor function empty, as shown here:
class MyComponent extends UIComponent{
// this is the constructor function
function MyComponent(){
All version 2 components should define an init() function that is called after the constructor has been called. You should place the initialization code in the component's init() function. For more information, see Defining the init() method.
If your component extends MovieClip, you may want to call an init() method, a createChildren() method, and a method that lays out your component from the constructor function, as shown in the following code example:
class MyComponent extends MovieClip{
function MyComponent(){
function init():Void{
|Defining the draw() method
You can write code in the draw() method to create or modify visual elements of a component. In other words, in the draw() method, a component draws itself to match its state variables. Since the last draw() method was called, multiple properties or methods may have been called, and you should try to account for all of them in the body of draw().
However, you should not call the draw() method directly. Instead, call the invalidate() method so that calls to draw() can be queued and handled in a batch. This approach increases efficiency and centralizes code. (For more information, see About invalidation.)
Inside the draw() method, you can use calls to the Flash drawing API to draw borders, rules, and other graphical elements. You can also set property values and call methods. You can also call the clear() method, which removes the visible objects.
In the following example from the Dial component (see Building your first component), the draw() method sets the rotation of the needle to the value property:
function draw():Void {
dial.needle._rotation = value;
|Defining the size() method
When a component is resized at runtime using the componentInstance.setSize() method, the size() function is invoked and passed width and height properties. You can use the size() method in the component's class file to lay out the contents of the component.
At a minimum, the size() method should call the superclass's size() method (super.size()).
In the following example from the Dial component (see Building your first component), the size() method uses the width and height parameters to resize the dial movie clip:
function size():Void {
dial._width = width;
dial._height = height;
Call the invalidate() method inside the size() method to tag the component for redraw instead of calling the draw() method directly. For more information, see About invalidation.
|Dispatching events
If you want your component to broadcast events other than the events it may inherit from a parent class, you must call the dispatchEvent() method in the component's class file.
The dispatchEvent() method is defined in the mx.events.EventDispatcher class and is inherited by all components that extend UIObject. (See EventDispatcher class in Components Language Reference.)
You should also add an Event metadata tag at the top of the class file for each new event. For more information, see About the Event tag.
NOTE : For information about handling component events in a Flash application, see Handling Component Events.
Using the dispatchEvent() method
In the body of your component's ActionScript class file, you broadcast events using the dispatchEvent() method. The dispatchEvent() method has the following syntax:
The eventObj parameter is an ActionScript object that describes the event (see the example later in this section).
You must declare the dispatchEvent() method in your code before you call it, as follows:
private var
You must also create an event object to pass to dispatchEvent(). The event object contains information about the event that the listener can use to handler the event.
You can explicitly build an event object before dispatching the event, as the following example shows:
var eventObj = new Object();
eventObj.type = "myEvent";
eventObj.target = this;
You can also use a shortcut syntax that sets the value of the type property and the target property and dispatches the event in a single line:
ancestorSlide.dispatchEvent({type:"revealChild", target:this});
In the preceding example, setting the target property is optional, because it is implicit.
The description of each event in the Flash 8 documentation lists the event properties that are optional and required. For example, the ScrollBar.scroll event takes a detail property in addition to the type and target properties. For more information, see the event descriptions in Components Language Reference.
Common events
The following table
lists the common events that are broadcast by various classes. Every
component should broadcast these events if they make sense for that
component. This is not a complete list of events for all components,
just ones that are likely to be reused by other components. Even
though some events specify no parameters, all events have an
implicit parameter: a reference to the object broadcasting the
Used by the Button component, or whenever a mouse click has no other meaning.
Used by List, ComboBox, and other text-entry components.
Used by ScrollBar and other controls that cause scrolling (scroll "bumpers" on a scrolling pop-up menu).
In addition, because of
inheritance from the base classes, all components broadcast the
following events:
UIComponent event
The component is creating or loading its subobjects.
The component is unloading its subobjects.
The component now has the input focus. Some HTML-equivalent components (ListBox, ComboBox, Button, Text) might also broadcast
The component has lost the input focus.
The component has been moved to a new location.
The component has been resized.
The following table describes common key events:
Key events
A key is pressed. The
A key is released.
|About assigning skins
A user interface (UI) component is composed entirely of attached movie clips. This means that all assets for a UI component can be external to the UI component movie clip, so they can be used by other components. For example, if your component needs check box functionality, you can reuse the existing CheckBox component assets.
The CheckBox component uses a separate movie clip to represent each of its states (FalseUp, FalseDown, Disabled, Selected, and so on). However, you can associate custom movie clips--called skins--with these states. At runtime, the old and new movie clips are exported in the SWF file. The old states simply become invisible to give way to the new movie clips. The ability to change skins during authoring and at runtime is called skinning.
To skin components, create a variable for every skin element (movie clip symbol) used in the component and set it to the symbol's linkage ID. This lets a developer set a different skin element just by changing a parameter in the component, as shown here:
var falseUpIcon = "mySkin";
The following example shows the skin variables for the various states of the CheckBox component:
var falseUpSkin:String = "";
var falseDownSkin:String = "";
var falseOverSkin:String = ""
var falseDisabledSkin:String = "";
var trueUpSkin:String = "";
var trueDownSkin:String = "";
var trueOverSkin:String = "";
var trueDisabledSkin:String = "";
var falseUpIcon:String = "CheckFalseUp";
var falseDownIcon:String = "CheckFalseDown";
var falseOverIcon:String = "CheckFalseOver";
var falseDisabledIcon:String = "CheckFalseDisabled";
var trueUpIcon:String = "CheckTrueUp";
var trueDownIcon:String = "CheckTrueDown";
var trueOverIcon:String = "CheckTrueOver";
var trueDisabledIcon:String = "CheckTrueDisabled";
|About styles
You can use styles to register all the graphics in your component with a class and let that class control the color scheme of the graphics at runtime. No special code is necessary in the component implementations to support styles. Styles are implemented entirely in the base classes (UIObject and UIComponent) and skins.
To add a new style to a component, call getStyle("styleName") in the component class. If the style has been set on an instance, on a custom style sheet, or on the global style sheet, the value is retrieved. If not, you may need to install a default value for the style on the global style sheet.
For more information about styles, see Using styles to customize component color and text.
Registering skins to styles
The following example creates a component called Shape. This component displays a shape that is one of two skins: a circle or a square. The skins are registered to the themeColor style.
To register a skin to a style:
Create a new ActionScript file and copy the following code into it:
import mx.core.UIComponent;
class Shape extends UIComponent{
static var symbolName:String = "Shape";
static var symbolOwner:Object = Shape;
var className:String = "Shape";
var themeShape:String = "circle_skin"
function Shape(){
function init(Void):Void{
function createChildren():Void{
setSkin(1, themeShape);
Save the file as Shape.as.
Create a new Flash document and save it as Shape.fla in the same folder as Shape.as
Draw a circle on the Stage, select it, and press F8 to convert it to a movie clip.
Give the circle the name and linkage identifier circle_skin.
Open the circle_skin movie clip and place the following ActionScript on Frame 1 to register the symbol with the style name themeColor:
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Create a new movie clip for the component.
Name the movie clip and linkage identifier Shape.
Create two layers. Place a stop() function in the first frame of the first layer. Place the symbol circle_skin in the second frame.
This is the component movie clip. For more information, see Creating a component movie clip
Open StandardComponents.fla as an external library, and drag the UIComponent movie clip to the Stage on the second frame of the Shape movie clip (with circle_skin).
Close StandardComponents.fla.
Select the Shape movie clip in the library, select Component Definition from the Library context menu (Windows: Right-click, Mac: control-click), and enter the AS 2.0 class name Shape.
Test the movie clip with the Shape component on the Stage.
To change the theme color, set the style on the instance. The following code changes the color of a Shape component with the instance name shape to red:
Draw a square on the Stage and convert it to a movie clip.
Enter the linkage name square_skin, and make sure the Export in First Frame check box is selected.
NOTE : Because the movie clip isn't placed in the component, Export in First Frame must be selected so that the skin is available before initialization.
Open the square_skin movie clip and place the following ActionScript on Frame 1 to register the symbol with the style name themeColor:
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Place the following code on the instance of the Shape component on the Stage in the main Timeline:
themeShape = "square_skin";
Test the movie clip with Shape on the Stage. The result should display a red square.
Registering a new style name
If you have created a new style name and it is a color style, add the new name to the colorStyles object in the StyleManager.as file (First Run\Classes\mx\styles\StyleManager.as). This
example adds the shapeColor style:
// initialize set of inheriting color styles
static var colorStyles:Object =
barColor: true,
trackColor: true,
borderColor: true,
buttonColor: true,
color: true,
dateHeaderColor: true,
dateRollOverColor: true,
disabledColor: true,
fillColor: true,
highlightColor: true,
scrollTrackColor: true,
selectedDateColor: true,
shadowColor: true,
strokeColor: true,
symbolBackgroundColor: true,
symbolBackgroundDisabledColor: true,
symbolBackgroundPressedColor: true,
symbolColor: true,
symbolDisabledColor: true,
todayIndicatorColor: true,
Register the new style name to the circle and square skins on Frame 1 of each skin movie clip, as follows:
mx.skins.ColoredSkinElement.setColorStyle(this, "shapeColor");
The color can be changed with the new style name by setting the style on the instance, as shown here:
|Incorporating existing components within your component
In this section, you will build a simple LogIn component that incorporates Label, TextInput and Button components. This tutorial demonstrates how existing components are incorporated in new components by adding their uncompiled Flash (FLA) library symbols. The completed component files, LogIn.fla, LogIn.as and LogIn.swf are located in the examples folder on your hard disk:
The LogIn component provides an interface for entering a name and password. The API for LogIn has two properties, name and password for setting and getting the string values in the name and password TextInput fields. The LogIn component also dispatches a "click" event when the user clicks a button labeled LogIn.
Creating the LogIn Flash (FLA) file
The LogIn class file
Testing and exporting the LogIn component
|Creating the LogIn Flash (FLA) file
Start by creating a Flash (FLA) file that will hold our component symbol.
To create the LogIn FLA file:
In Flash, select File > New and create a new document.
Select File > Save As and save the file as LogIn.fla.
Create Select Insert > New Symbol. Name it LogIn, and select the Movie clip type radio button.
If the Linkage section of the Create New Symbol dialog isn't open, click the Advanced button to reveal it.
Select Export for ActionScript and deselect Export in First Frame.
Enter a linkage identifier.
The default linkage identifier is LogIn. The rest of these steps assume you use the default value.
Enter LogIn in the AS 2.0 Class text box. This value is the component class name.
If you put the class in a package, enter the entire package name. For example, mx.controls.CheckBox denotes the CheckBox class in the mx.controls package.
Click OK.
Flash opens in symbol-editing mode.
Insert a new layer. Name the top layer Actions and the bottom layer Assets.
Select Frame 2 in the Assets layer and insert a keyframe (F6).
This is the structure of the component movie clip: an Actions layer and an Assets layer. The Actions layer has 1 keyframe and the Assets layer has 2 keyframes.
Select Frame 1 in the Actions layer and open the Actions panel (F9). Enter a stop() global function.
This prevents the movie clip from proceeding to Frame 2.
Select File > Import > Open External Library and select the StandardComponents.fla file from the Configuration/ComponentFLA folder.
NOTE : For information about folder locations, see "Configuration folders installed with Flash" in Using Flash.
Select Frame 2 in the Assets layer. From within the StandardComponents.fla library, browse to the Flash UI Components 2 folder. Drag a Button, Label and TextInput component symbol to Frame 2 of the Assets layer.
Asset dependencies for these components are automatically copied to your LogIn.fla library.
All the component assets are added to Frame 2 of the Assets layer. Because there is a stop() global function on Frame 1 of the Actions layer, the assets in Frame 2 will not be seen as they are arranged on the Stage.
You add assets to Frame 2 for two reasons:
So that all assets are automatically copied into the library and are available to instantiate dynamically and access their methods, properties, and events.
Placing assets in a frame ensures they are loaded more smoothly as the movie is streamed, so you do not need to set the assets in the library to be exported before the first frame. This method prevents an initial data transfer spike that could cause download delays or long pauses.
Dragging a Button component symbol from the library in StandardComponents.fla to Frame 2 of the Assets layer of LogIn.fla
Close the StandardComponents.fla library.
In the Assets layer, select Frame 1. Drag the BoundingBox movie clip from the LogIn.fla library (inside the Component Assets folder) to the Stage.
Name the BoundingBox instance boundingBox_mc.
Use the Info panel to resize the BoundingBox to the size of the LogInFinal movie clip (340, 150), and position it at 0, 0.
The BoundingBox instance is used to create the component's live preview and allow the user to handle resize the component during authoring. You must set the size of the bounding box so that it can enclose all the graphical elements in your component.
NOTE : If you are extending a component (including any version 2 component) you must keep instance names already in use by that component as its code will refer to those instance names. For example, if you include a version 2 component that is already using the instance name boundingBox_mc, do not rename it. For your own components, you can choose any instance name that is unique and that does not conflict with an existing name within the same scope.
Select the LogIn movie clip in the library, and select Component Definition from the Library context menu (Windows: Right-click, Mac: control-click).
In the AS 2.0 Class text box, enter LogIn.
This value is the name of the ActionScript class. If the class is in a package, the value is the full package. For example, mx.controls.CheckBox denotes the CheckBox class in the mx.controlspackage.
Click OK.
Save the file.
|The LogIn class file
The following code is the ActionScript class for the LogIn component. Please read the comments in the code for a description of each section. (For detailed information on the elements of a component class file, see Overview of a component class file).
To create this file, you can create a new ActionScript file in Flash, or use any other text editor. Save the file as LogIn.as in the same folder as the LogIn.fla file.
You can copy or type the following LogIn component ActionScript class code into your new LogIn.as file. Typing rather than copying the code will help you become familiar with each element of the component code.
/* Import the packages so they can be referenced
from this class directly. */
import mx.core.UIComponent;
import mx.controls.Label;
import mx.controls.TextInput;
import mx.controls.Button;
// Event metadata tag
class LogIn extends UIComponent
/* Components must declare these member variables to be proper
components in the components framework. */
static var symbolName:String = "LogIn";
static var symbolOwner:Object = LogIn;
var className:String = "LogIn";]
// The component's graphical representation.
private var name_label:MovieClip;
private var password_label:MovieClip;
private var name_ti:MovieClip;
private var password_ti:MovieClip;
private var login_btn:MovieClip;
private var boundingBox_mc:MovieClip;
private var startDepth:Number = 10;
/* Private member variables available publicly through getter/setters.
These represent the name and password InputText string values. */
private var __name:String;
private var __password:String;
/* Constructor:
While required for all classes, v2 components require
the contstructor to be empty with zero arguments.
All initialization takes place in a required init
method after the class instance has been constructed. */
function LogIn() {
/* Initialization code:
The init method is required for v2 components. It must also
in turn call its parent class init() method with super.init().
The init method is required for components extending UIComponent. */
function init():Void {
boundingBox_mc._visible = false;
boundingBox_mc._width = 0;
boundingBox_mc._height = 0;
/* Create child objects needed at start up:
The createChildren method is required for components
extending UIComponent. */
public function createChildren():Void {
name_label = createObject("Label", "name_label", this.startDepth++);
name_label.text = "Name:";
name_label._width = 200;
name_label._x = 20;
name_label._y = 10;
name_ti = createObject("TextInput", "name_ti", this.startDepth++,{_width:200,_heigh:22,_x:20,_y:30});
name_ti.html = false;
name_ti.text = __name;
name_ti.tabIndex = 1;
/* Set this text input field to have focus.
Note: Make sure to set select Control > Disable Keyboard Shortcuts
in the Flash Debugger if it is not already selected, otherwise
the focus may not set when testing. */
name_ti.setFocus(); ]
name_label = createObject("Label", "password_label", this.startDepth++,{_width:200,_heigh:22,_x:20,_y:60});
name_label.text = "Password:";
password_ti = createObject("TextInput", "password_ti", this.startDepth++,{_width:200,_heigh:22,_x:20,_y:80});
password_ti.html = false;
password_ti.text = __password;
password_ti.password = true;
password_ti.tabIndex = 2;
login_btn = createObject("Button", "login_btn", this.startDepth++,{_width:80,_heigh:22,_x:240,_y:80});
login_btn.label = "LogIn";
login_btn.tabIndex = 3;
login_btn.addEventListener("click", this);
/* The draw method is required for v2 components.
It is invoked after the component has been
invalidated by someone calling invalidate().
This batch's up the changes into one redraw, rather
than doing them all individually. This approach leads
to more efficiency and better centralization of code. */
function draw():Void {
/* The size method is invoked when the component's size
changes. This is an opportunity to resize the children,
The size method is required for components extending UIComponent. */
function size():Void {
// Cause a redraw in case it is needed.
/* Event Handler:
Called by the LogIn button when it receives a mouse click.\
Since we want this event to be accessible outside of the scope of
this component, The click event is dispatched using dispatchEvent. */
public function click(evt){
// Update the member variables with the input field contents.
__name = name_ti.text;
__password = password_ti.text;
// Dispatch a click event when the button fires one.
/* This is the getter/setter for the name property.
The [Inspectable] metadata makes the property appear
in the Property inspector and allows a default value
to be set. By using a getter/setter you can call invalidate
and force the component to redraw when the value is changed. */
function set name(val:String){
__name = val;
function get name():String{
function set password(val:String){
function get password():String{
|Testing and exporting the LogIn component
You've created the Flash file that contains the graphical elements, the base classes and the class file that contains all the functionality of the LogIn component. Now it's time to test the component.
Ideally, you would test the component as you work, especially while you're writing the class file. The fastest way to test as you work is to convert the component to a compiled clip and use it in the component's FLA file.
When you're completely finished creating a component, export it as a SWC file. For more information, see Exporting and distributing a component.
To test the LogIn component:
In the LogIn.fla file, select the LogIn movie clip in the library and select Convert to Compiled Clip from the Library context menu (Windows: Right-click, Mac: control-click).
A compiled clip is added to the library with the name LogIn SWF. You are compiling the movie clip to test it, only. Otherwise, you would follow the instructions later in this section to export the LogIn movie clip.
NOTE : If you've already created a compiled clip (for example, if this is the second or third time you're testing), a Resolve Library Conflict dialog box appears. Select Replace Existing Items to add the new version to the document.
Drag LogIn SWF to the Stage in frame 1 of the main Timeline (make sure you're in the main Timeline, Scene 1, not the movie clip timeline).
You can set the name and password property in the Parameters tab or the Component Inspector. This is useful if you want default text such as "Enter your name here" to appear before the user has entered anything. When you set its name and/or password property, the default text in the name and password InputText sub-components will change accordingly at runtime.
To test the value property at runtime, name the LogIn instance on the Stage myLogin and add the following code to Frame 1 in the main Timeline:
// Creates a text field in which to view the login values.
myLoginValues.border = true;
// Event handler for the login component instance's dispatched click event.
function click(evt){
/* Here is where authentication would occur.
For example the name and password would be passed to a web service which authenticates the name and password and returns a session ID and/or permission roles attributed to the user.
myLoginValues.text = "Processing...\r";
myLoginValues.text += "Name: " + myLogin.name + " Password: " + myLogin.password;
Select Control > Test Movie to test the component in Flash Player.
NOTE : Since you are testing this component within your original document, you may see a warning message about having the same linkage identifier for two symbols. The component will still work. In practice, you will use the new component within another document in which case the linkaged identifier should be unique.
To export the LogIn component:
In the LogIn.fla file, select the LogIn movie clip in the library and select Component Definition from the Library context menu (Windows: Right-click, Mac: control-click).
Check the Display in Components panel.
Click OK.
In the LogIn.fla file, select the LogIn movie clip in the library, again, and select Export SWC File from the Library context menu (Windows: Right-click, Mac: control-click).
Select a location to save the SWC file.
If you save it to the Components folder in the user-level configuration folder, you can reload the Components panel without restarting Flash and the component appears in the Components panel.
NOTE : For information about folder locations, see Configuration folders installed with Flash in Getting Started with Flash.
The completed LogIn component
|Exporting and distributing a component
Flash exports components as component packages (SWC files). Components may be distributed as SWC files or as FLA files. (See the article on Macromedia DevNet at www.macromedia.com/support/flash/applications/creating_comps/creating_comps12.html for information about distributing a component as a FLA.)
The best way to distribute a component is to export is as a SWC file, because SWC files contain all the ActionScript, SWF files, and other optional files needed to use the component. SWC files are also useful if you are working at the same time on a component and the application that uses the component.
Whether you're developing a component for someone else's use, or for your own, it's important to test the SWC file as an ongoing part of component development. For example, problems can arise in a component's SWC file that don't appear in the FLA file.
This section describes a SWC file and explains how to import and export SWC files in Flash.
This section contains the following topics:
Understanding SWC files
Exporting SWC files
Importing component SWC files into Flash
|Understanding SWC files
A SWC file is a zip-like file (packaged and expanded by means of the PKZIP archive format) generated by the Flash authoring tool.
The following table describes the contents of a SWC file:
(Required) Lists the contents of the component package and its individual components, and serves as a directory to the other files in the SWC file.
ActionScript (AS) files
If you create the component with Flash Professional 8, the source code is one or more ActionScript files that contain a class declaration for the component.
The compiler uses the source code for type checking when a component is extended. The AS file is not compiled by the authoring tool because the compiled bytecode is already in the implementing SWF file.
The source code may contain intrinsic class definitions that contain no function bodies and are provided purely for type checking.
SWF files
(Required) SWF files that implement the components. One or more components can be defined in a single SWF file. If the component is created with Flash 8, only one component is exported per SWF file.
Live Preview SWF files
(Optional) If specified, these SWF files are used for live preview in the authoring tool. If omitted, the SWF files that implement the component are used for live preview instead. The Live Preview SWF file can be omitted in nearly all cases; it should be included only if the component's appearance depends on dynamic data (for example, a text field that shows the result of a web service call).
SWD file
(Optional) A SWD file corresponding to the implementing SWF file that allows you to debug the SWF file. The filename is always the same as that of the SWF file, but with the extension.swd.
PNG file
(Optional) A PNG file containing the 18 x 18, 8-bit-per-pixel icon that you use to display a component icon in the authoring tool user interfaces. If no icon is supplied, a default icon is displayed. (See Adding an icon.)
Property inspector SWF file
(Optional) A SWF file that you use as a custom Property inspector in the authoring tool. If you omit this file, the default Property inspector is displayed to the user.
You can optionally include other files in the SWC file, after you generate it from the Flash environment. For example, you might want to include a Read Me file, or the FLA file if you want users to have access to the component's source code. To add additional files, use the Macromedia Extension Manager (see www.macromedia.com/exchange/em_download/).
SWC files are expanded into a single directory, therefore each
component must have a unique file name to prevent conflicts.
|Exporting SWC files
Flash provides the ability to export SWC files by exporting a movie clip as a SWC file. When exporting a SWC file, Flash reports compile-time errors as if you were testing a Flash application.
There are two reasons to export a SWC file:
To distribute a finished component
To test during development
Exporting a SWC for a completed component
You can export components as SWC files that contain all the ActionScript, SWF files, and other optional files needed to use the component.
To export a SWC file for a completed component:
Select the component movie clip in the Flash library.
Right-click (Windows) or control-click (Mac) to open the Library context menu.
Select Export SWC File from the Library context menu.
Save the SWC file.
Testing a SWC during development
At different stages of development, it's a good idea to export the component as a SWC and test it in an application. If you export the SWC to the Components folder in your user-level
Configuration folder, you can reload the Components panel without quitting and restarting Flash.
To test a SWC during development:
Select the component movie clip in the Flash library.
Right-click (Windows) or control-click (Mac) to open the Library context menu.
Select Export SWC File from the Library context menu.
Browse to the Components folder in your user-level configuration folder.
NOTE : For information about the location of the folder, see Configuration folders installed with Flash in Getting Started with Flash.
Save the SWC file.
Select Reload from the Components panel's options menu.
The component appears in the Component panel.
Drag the component from the Component panel into a document.
|Importing component SWC files into Flash
When you distribute your components to other developers, you can include the following instructions so that they can install and use them immediately.
To import a SWC file:
Copy the SWC file into the Configuration/Components directory.
Restart Flash.
The component's icon should appear in the Components panel.
|Final steps in component development
After you create the component and prepare it for packaging, you can add an icon and a tool tip. To make sure you completed all the necessary steps, you can also refer to the Component development checklist.
This section contains the following topics:
Adding an icon
Adding a tooltip
Component development checklist
Adding an icon
You can add an icon that represents your component in the Components panel of the Flash authoring environment.
To add an icon for your component:
Create a new image.
The image must measure 18 pixels square, and you must save it in PNG format. It must be 8-bit with alpha transparency, and the upper left pixel must be transparent to support masking.
Add the following definition to your component's ActionScript class file before the class definition:
Add the image to the same directory as the FLA file. When you export the SWC file, Flash includes the image at the root level of the archive.
Adding a tooltip
Tooltips appear when a user rolls the mouse over your component name or icon in the Components panel of the Flash authoring environment.
You define a tooltip in the Component Definition dialog box. You can access this dialog box from the Library options menu (Windows: Right-click, Mac: control-click) of the component's FLA file.
To add a tooltip in the Component Definition dialog box:
With the FLA file of your component open in Flash, make sure the Library is visible (Window > Library menu).
Click the Library options menu (Windows: Right-click, Mac: Control-click).
The Library options menu is on the right side of the Library title bar, and appears as an icon of three lines and a down triangle.
Select the Component Definition option.
In the Component Definition dialog box, under Options, select Display in the Components Panel.
The Tool tip text box becomes editable.
Enter the tooltip text for your component in the Tool tip text box.
Click OK to save the changes.
|Component development checklist
When you design a component, use the following practices:
Keep the file size as small as possible.
Make your component as reusable as possible by generalizing functionality.
Use the RectBorder class (mx.skins.halo.RectBorder) rather than graphical elements to draw borders around objects. (See RectBorder class in the Components Language Reference.)
Use tag-based skinning.
Define the symbolName, symbolOwner, and className variables.
Assume an initial state. Because style properties are now on the object, you can set initial settings for styles and properties so your initialization code does not have to set them when the object is constructed, unless the user overrides the default state.
When defining the symbol, do not select the Export in First Frame option unless absolutely necessary. Flash loads the component just before it is used in your Flash application, so if you select this option, Flash preloads the component in the first frame of its parent. The reason you typically do not preload the component in the first frame is for considerations on the web: the component loads before your preloader begins, defeating the purpose of the preloader.
Avoid multiple frame movie clips (except for the two-frame Assets layer).
Always implement init() and size() methods and call Super.init() and Super.size() respectively, but otherwise keep them lightweight.
Avoid absolute references, such as _root.myVariable.
Use createClassObject() instead of attachMovie().
Use invalidate() and invalidateStyle() to invoke the draw() method instead of calling draw() explicitly.
When incorporating Flash components into your component, use their uncompiled movie symbols located in the library of the StandardComponents.fla file from the Configuration/ComponentFLA folder.
Copyright � ADOBE - All Rights Reserved Worldwide
More Topics:
How to Create Graphics: Create a Timeline Animation in Flash
Using ActionScript: Process of Adding Interactivity in Flash
Using ActionScript: How to Create a Form with Conditional Logic and Send Data in Flash
Using ActionScript: How to Work with Objects and Classes in Flash
What is Data Integration: Using XUpdate to Update the Timesheet
Using Object-Oriented Programming with ActionScript 1.0 in Flash
How to Write Scripts for Earlier Versions of Flash Player in Flash
List of all Keyboard Keys and Key Code Values for using in Flash


text:
www.bambi-amiga.co.uk is a fascinating Amiga project. It's the projects and services it hosts, but it's the infrastructure itself – an Amiga 1200 based in England.
Meet the gentleman behind it and afterwards be sure to visit and browse the excellent sites on there. If you're technically inclined, consider hosting your project using the services there.
Also, the excellent floppy disk service is very useful and used by Amigans the world over. View it here.

subset: commoncrawl


text:
NEWPORT � Joseph A. Walker, 73, of Kempsen Street, Newport, RI, died Tuesday, June 26, 2012 at home surrounded by his family.
He was the husband of Joan Margaret (Taber) Walker.
Born in Newport, RI on March 19, 1939, he was the son of the late Harry L. and Lena (Tougas) Walker.
Mr. Walker was a graduate of St. Joseph's School and a 1956 graduate of De La Salle. He went on to graduate from Dean Jr. College and Boston University in 1960. Joe was drafted into the US Army and served 2 years. Mr. Walker was a structural and civil engineer and was involved with the construction of the Newport Bridge, the Groton-New London Bridge and work as Chief Engineer for the construction of the Portsmouth Abbey hockey rink and dorms and the Providence Civic Center. He worked 30 years for the Rhode Island Bridge and Turnpike Authority as Chief of Maintenance. �Tiny� as we was known by friends, was a lifetime member of the Newport Elks and Knights of Columbus, a former member of the Newport Lions Club and a lifetime donor to the Rhode Island Blood Center. He was an avid sports participant, playing baseball, football, lacrosse and swimming. He also tried out for the New York Giants. Joe was past president of Pop Warner Football and enjoyed being a member of the Polar Bears with their swims on New Years Day.
Besides his wife of 52 years, he is survived by his daughters, Jayne Walker and Deborah Younce, both of Newport, RI and Susan VonVillas of Portsmouth, RI, his brother Harry L. Walker, Jr. of Middletown, RI, his grandchildren, Patrick Walker, Jennifer Evans, Michael Reffelt, Elizabeth Younce, Peter Younce, Caralyn Younce, and Sean VonVillas and his great-granddaughter, Scarlette Evans Roderick.
Calling hours will be held on Friday, June 29, 2012, from 5-8 p.m. in the Memorial Funeral Home, 375 Broadway, Newport.
His funeral will be held on Saturday, June 30, 2012, with a Mass of Christian burial at 9 a.m. in St. Joseph's Church, Broadway and Mann Avenue, Newport. Burial will be private.
In lieu of flowers, donations may be made to the Rhode Island Blood Center, 405 Promendade Street, Providence, RI 02908.
Condolences, information and directions are available at www.memorialfuneralhome.com


text:
Price: $11.00
Quantity: 1 available
Book Condition: Used - Good
Book is clean and tight. There is some fading and shelf wear on the covers. The pages are bright and clean. We put tracking on every shipment.
Title: Dust On The Palace a story of a friendship
Categories: PO,
Publisher: Waterline Books: January 2001
ISBN Number: 0962849294
ISBN Number 13: 9780962849299
Binding: Hardcover
Book Condition: Used - Good
Jacket Condition: No Jacket
Item: 0.00 item
Seller ID: 20110207105501


text:
This is the Riverview FS19 mod map. And to be correct, this is the second version of it. And we like it a lot. Many changes have been made since the first version, making it even more playable. We think that a lot of Farming Simulator newcomers especially will appreciate this map.
Kudos to Luke159 for actually creating one of the first mod maps that make good use of the "Build-Your-Farm-from-Scratch" system. Because you start with nothing if you opt in for the hardest difficulty level. No buildings, fields or machinery. Just some money.
If you pick the easy level, on the other hand, you'll be heavily rewarded with tons of stuff. Here are some of the things you'll get as a "New Farmer":
- The Krone BiG M 450.
- A Massey Ferguson Telehandler.
- The Rostselmash harvester.
- 6 tractors, 13 fields, more than 200 animals and a lot of equipment.
1,300 trees
We get a British feel when playing this map. Maybe it's all the hedges… There are a total of 48 fields, most of them pretty AI Worker friendly. And if you are into logging and forestry, you really should try this map. It has more than 1,300 trees…
The FS19 Riverview map is a nice map. It has an atmosphere, even though there are no traffic or AI pedestrians. Hopefully, the map will have more life to it in a future update.
How to Download the Riverview map: The button below takes you to the Map's page on FS-UK.com. You have to download the map from that page.
We always use the modder's original download link when possible. Please let us know if there's a problem with the link. P.S. How to stay safe while downloading mods outside Giants' Modhub.


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Imaging software suggestions?
Posted: 07.10.2010 07:29
I have a colleague who is gearing up for a bunch of ant specimen imaging. I've recommended he use Helicon Focus for the editing and merging of stack images, but I'm not sure what software program to recommend for taking the stack images, themselves. He'll have a good Leica scope with a lighting system and a digi cam mounted in the third ocular.
Any suggestions much appreciated.
Any suggestions much appreciated.


text:
D.C. Rises Early for the Royal Wedding
Excitement built at 7 a.m. at the Ritz-Carlton in the West End as all attention turned to the three large TV monitors live-streaming the wedding from Windsor Castle.
Death of a New Journalist
"Bonfire of the Vanities" author Tom Wolfe, who died May 14 at age 88, changed the way we looked at writers, as we saw how they saw the world.
Here's to Happiness Royal
Every day lately, we are inundated with facts and figures, and history, and corgis and nephews and nieces, and pound-sterling images and the faces of a couple — his ruddy lightness, her warm openness.
COS Hosts Leafy Pop-Up
Just in time for Mother's Day, the pop-up — a collaboration with 14th Street florist Little Leaf — will be open from 10 a.m. to 8 p.m. on Friday and from 11 a.m. to 6 p.m. on Saturday.
Georgetown Flair on Display at House Tour
On this Saturday's Georgetown House Tour: seven residences, a well-known retail location and the City Tavern Club, built in 1796.
Dana Tai Soon Burgess Dance Company at National Portrait Gallery
Celebrating its 25th year, the Dana Tai Soon Burgess Dance Company presents a series of free salons in the new international gallery at the...
A Very Different Hollywood?
All the pre-publicity, stories, predictions and gossip leading up to the March 4 event seemed full of not a little anxiety about how the #MeToo and #TimesUp movement would affect the proceedings.
Obama Portraits Unveiled at National Portrait Gallery
The Michelle Obama portrait will be up through November with other recent acquisitions; the Barack Obama portrait will be on permanent display in the America's Presidents gallery.
Weekend Round Up February 8, 2018
Some options this weekend: tasting chocolate, cooking Indian food, learning about bridal etiquette and attending classical, jazz and choral concerts.
Resident Survey Turns Up Surprises
The top 10 favorite places to dine and shop in Georgetown, based on Georgetowners' responses to the survey, included seven eateries, the Apple store and two clothing stores.


text:
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Take an interstellar journey through a ruined empire in this novel by a Nebula Award–winning author . . . Mass comes from a harsh world named Streinveldt, where the gravity is 2.5 times that of Earth and only genetically engineered people can reside. Mass is humanoid, genetically evolved to cope with greater pressures, stronger gravity, and heavier densities than those of an ancient planet he never knew, and probably never would. For Mass, Earth is millennia in the past. Four hundred years ago, the Empire encompassed eleven thousand inhabited worlds. It was the center of a thriving trade economy. Then, almost overnight, the Empire collapsed, leaving the remaining planets virtually isolated from one another. Mass decides to search for the Empire with a diverse group of companions who have also evolved to withstand the environments of the vastly different worlds they inhabit. To live, they must find a way to come together, as they're faced with intense pressure, clashing perspectives, and unfamiliar circumstances . . .
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by David Gerrold
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5 Tips to Stop Hair Loss
Men and women alike suffer from hair loss and both genders find it equally troublesome. Hair loss is embarrassing to many people, but that's only the start of the concerns that it brings. Yet, as we age, thinning hair and hair loss are common. If you want to stop hair loss, the tips below are a few to use to help.
1- Don't Pull on the Hairline
Things such as pulling back the hair into a ponytail and wearing baseball caps cause the hairline to pull back, eventually leading to hair loss. This is easy to avoid by not wearing caps and allowing the hair plenty of time out of a ponytail.
2- OTC Treatments
For anyone already experiencing hair loss, a number of OTC treatments may help thicken the hair or prevent future strands from falling out of your head. Take a look at the drugstore to find the best OTC treatments for hair loss based on your needs.
3- Visit the Doctor
Many hair loss treatment options are offered from the doctor these days. One of those is low level light therapy for hair loss. This is a pain-free, simple procedure that offers great results when all is said and done.
4- Essential Oils
Essential oils for hair loss may help regrow hair and provide you with thicker, fuller stands in no time. The most recommended essential oils for hair loss includes lavender, peppermint, and rosemary.
5- What Do You Eat?
If you're unhappy with your hair, take a look at your diet and the foods that you eat. If your body lacks vital vitamins and nutrients, your hair also suffers. It's time to revamp the menu and you will notice a change in your hair thinning, texture, and sheen.


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There are a number of no-brainer marketing promos that restaurants could take advantage of during February and March: Super Bowl catering specials, "dinner for two" deals on Valentine's Day, or green beer on St. Patrick's Day, just to name a few. Instead of investing in the same ideas everyone else has, including your competitors, we recommend these out-of-the-box marketing strategies that will shine a light on your restaurant and lead your business to increase sales!
National Snack Food Month
Dining out doesn't just occur at breakfast, lunch, and dinner. According to The Hartman Group, half of all eating occasions are snacks. With these changes in how customers make dining decisions, use this month as a timely promotional opportunity. Offer your smaller bites and new sharable dishes throughout February at special prices during off-mealtime hours. These specials will attract customers to your restaurant at a time when you wouldn't otherwise be making a profit and boost your bottom line.
February 2: Groundhog Day
Punxsutawney Phil is your new marketing buddy! For a few days leading up to the holiday, publicize on your website and social media that you will be offering one of two specials on Groundhog Day. Whichever special actually runs will depend on the outcome in Punxsutawney or your local groundhog watch. Willing to gamble on the results? Make one deal more rewarding and announce your bet. This will engage your social media followers and add suspense to the official announcement of the special.
February 12: National PB&J Day
For STOP SAM's PB&J for Good charity campaign last year, chefs across Atlanta (including several program restaurants) created dishes inspired by the classic peanut butter and jelly. To celebrate the national food holiday honoring this childhood treat, take a note from this campaign and offer your own twist on a PB&J. If you'd like to also tie this promotion with your restaurant's efforts to give back to your community, you could donate the proceeds from this dish to STOP SAM or a local food bank.
February 15: Singles Awareness Day
Valentine's Day is one of the biggest dining-out days of the year, but the next day is another great marketing opportunity. Don't let the name fool you – this holiday is for groups of friends to celebrate their independence, and maybe trash talk exes over orders of fries and rounds of drinks. Large groups have larger tickets, bringing more money for your business. Offer a free dessert or first round of shots and these larger parties will choose your restaurant to celebrate the special Sunday Funday.
National Noodle Month and National Sauce Month
A match made in food heaven, March's month-long double celebration of noodles and sauces opens up a world of marketing possibilities. With the endless combinations, your restaurant can offer a different pasta special each week highlighting your signature dishes or adventurous new recipes. March 11 is also National Eat Your Noodles Day, when you can promote your restaurant with a social media campaign featuring photos of customers chowing down on your noodle dishes and encourage followers to post their own for you to share.
March 6: Employee Appreciation Day
One of the best surprises at work is when the boss treats their staff to a free lunch or special snack break. Encourage these surprises on this day with specials on takeout, delivery, or catering particularly during breakfast, lunch, and early afternoon. Don't forget about your own employees too! Post photos of your staff on social media with captions about the great work they do for your business and how much you value them on your team.
March 14: National Pi Day
Although it's an annual holiday, this year is the ultimate celebration on 3/14/15 at 9:26:53 a.m. and p.m. With hundreds of varieties in cuisines across the globe, pie specials are an easy way for your restaurant to attract math nerds, foodies, and everyone in between. Offer classics like apple or cherry, feature pie entrees with savory flavors like spanakopita or pot pies, or experiment with unique recipes like these found on Buzzfeed.
March 28: Something on a Stick Day
As the end of March warms up, celebrate the end to the freeze with specials evoking the spirit of summertime. From kabobs and to deep-fried fair food, foods on sticks are just as fun to create as they are to eat! If your restaurant doesn't already offer skewered dishes you can feature as specials, challenge your kitchen staff to create one-of-a-kind dishes on a stick that will grab diners' attention and please their palate.
However you decide to market your restaurant during February and March, be sure to promote your campaigns with strong messaging including signage at your store, banners on your website, and posts on social media.


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Regulation Impact Statement Updates
Official website for publishing regulatory impact analysis information for regulatory decisions announced by the Australian Government, COAG and COAG Councils.
Prudential Standard CPS 234 Information Security
Independent Review – Australian Prudential Regulation Authority (APRA)
On 7 November 2018, APRA released the final version of its prudential standard on information security management in the financial services industry. The standard was developed to increase APRA-regulated entities' resilience against information security incidents (including cyber-attacks), and their ability to respond swiftly and effectively in the event of a breach.
Prudential Standard CPS 234 Information Security requires APRA-regulated entities to:
- clearly define information-security related roles and responsibilities;
- maintain an information security capability commensurate with the size and extent of threats to their information assets;
- implement controls to protect information assets and undertake regular testing and assurance of the effectiveness of controls; and
- promptly notify APRA of material information security incidents.
APRA has certified the paper resulting from APRA's process and analysis to develop the information security requirements as having undertaken a process and analysis equivalent to a final Regulation Impact Statement (RIS) as set out in The Australian Government Guide to Regulation. The Office of Best Practice Regulation (OBPR) does not assess independent reviews or RIS-like processes that have been certified as such by agencies.
APRA was compliant with the Australian Government RIS requirements and consistent with best practice.
The agency estimates the average annual regulatory cost at $6.7m per annum over three years. The OBPR has agreed to the regulatory cost.


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[First posted on Leaderonomics.com on 19 June 2015]
[Updated: 12 September 2015]
By ROSHAN THIRAN
My most favourite superhero of all time is the Amazing Spiderman. Early in his life, he loses both his parents and is adopted by Uncle Ben and Aunt May.
As a young man, Peter Parker goes through a tumultuous time. He is a Grade A "geek." Being skinny and weak, he is constantly bullied by his high school "star" Flash Thompson.
Even after Peter is bitten by a radioactive spider and gets super powers, his pain lingers. His Uncle Ben dies partly due to his lack of "taking responsibility" to stop a crime and later his girlfriend Gwen Stacy's father, New York City Police detective captain George Stacy, is accidentally killed during a battle between Spiderman and Doctor Octopus (Issue #90, Nov. 1970).
Gwen, the love of his life and the one person he truly loves dies too when the Green Goblin throws her off the tower of a bridge (Issue #121 June 1973). What is more painful for Peter is the autopsy of her death concluding that:
"It saddens us to say that the whiplash effect she underwent when Spiderman's webbing stopped her so suddenly was, in fact, what killed her."
Parker was a man constantly in pain. Yet, in spite of the constant pain and suffering throughout his life, he somehow succeeded in never letting it distract him from his mission and goal in life — helping everyone.
Interestingly, the same scenario plays out with each of the Avengers. In fact, almost every superhero in the Marvel universe went through some form of trauma and suffering before morphing into a mighty being.
Captain America had to overcome the death of his buddy "Bucky", whose death he felt personally responsible for.
Hawkeye, born Clint Barton, lost his parents at a young age and was in an orphanage for six years before running away. He was beaten and left for dead when he "caught" his mentor The Swordsman embezzling money and later, in his first superhero outing, he was falsely accused of being a criminal. These traumatic moments could easily have swayed Hawkeye, but he persevered and soldiered on.
The Hulk, Natasha Romanoff aka the Black Widow, and Iron Man Tony Stark have different stories but each had numerous traumatic and painful moments in the early part of their lives that defined who they became.
As I read the development of these superheroes, a startling realisation dawns on me – suffering and pain seems to be a pre-requisite for success. Is this the same in real life?
Suffering = Success
As I researched this equation, with little faith of finding research backing this hypothesis, I was surprised to find more than two decades of research from Warwick in England to The University of North Carolina postulating that the majority of trauma survivors report "some degree of positive change."
I can attest to this fact too – most of the great influential leaders that I have come across have one commonality – they have gone through much suffering and pain in their lives. And this pain has not in any way detracted them but rather has made them better leaders.
Interestingly, millions of successful people have built "successful empires" from the ashes of defeat. Soichiro Honda's workshop and factory was totally destroyed in the war. He rebuilt. Again a bomb destroyed his factory. He built it again.
Countless times, bad luck sought him. Yet, each "bad karma" enabled him to rebuild better. Honda never took his pain and suffering as defeat but rather an opportunity to start again.
In the book Leadership Pain, Dr. Sam Chand says, "There is no growth without change, no change without loss, and no loss without pain. Bottom line: if you're not hurting, you're not leading." So, is pain a pre-requisite for good leadership?
Pain and suffering
Why is pain and suffering so powerful in the leadership journey? CS Lewis states:
"We can ignore even pleasure. But pain insists upon being attended to. God whispers to us in our pleasures, speaks in our consciences, but shouts in our pains. It is his megaphone to rouse a deaf world."
According to Lewis, we get clarity in pain. When in pain, our priorities become clear. We see the world with different lenses. Pain helps us hear our deep convictions.
Leadership usually begins in solitude and reflection. It begins with a clear vision for ourselves. Pain enables us to achieve this state.
Wes Furlong, in his article "What makes a leader truly inspiring?" wrote, "It's the personal narrative behind their leadership that makes the difference. Inspiring leadership is undeniably biographical.
"Why" they lead and "where" they're going is firmly embedded in what has happened to them. We see the transformation in their lives and the vision that rises from their struggle and find ourselves resonating with their story and joining their journey from what is to what should be."
We may hate to admit it but our painful experiences define us. If you have a conversation with billionaires, they will tell you about the many sleepless nights they had working through issues. All great leaders I have interviewed tell me about their mistakes and the painful interventions they had to take to become the leaders they are today.
And every weekend when I get onto the football pitch, I recount the numerous horrendous training sessions, abuse and corrections from my coaches I went through to get here. The life stories of many successful men and women are showered with painful experiences.
Finally, the word "pain" has its roots in the word "passion". Interestingly, whenever I meet great CEOs and leaders, they all have a sense of passion about what they do and the organisations they lead.
Many CEOs' passion came from their hope of transcending pain and overcoming suffering. Howard Schultz's passion for building Starbucks came from seeing his father's painful death. Honda's passion was ignited after being rejected by Toyota. You too may find your passion through pain.
Embracing pain
So, clearly pain is an important component of leadership. My son constantly reminds me, "no pain, no gain". But the problem is, most of us are hard-wired to avoid pain at all costs.
Pain, suffering, problems and risks are something we run away from not run toward. It is much easier to hear about other people's pains and rejoice in their successes but when it comes to us, we prefer to back down.
It is very natural for all of us to avoid getting hurt. Yet, we cannot get to be a better leader without some body blows. As our natural inclination is to avoid pain, maybe we can learn from The Avengers on how they learnt to embrace pain.
Each of The Avengers, from Black Widow to Captain America had to endure tremendous painful life episodes. Yet, instead of wilting and running away, they reframed their beliefs.
This powerful methodology of believing that pain is good, enabled them to continue their growth process, both as individuals and later going through more initial painful episodes as a team before embracing the pain of working together as a team.
The starting point of embracing pain is to rewire our beliefs on pain. If we believe pain and suffering are negative elements, we end up with a clear agenda to avoid it. However, if we reframe our belief that every suffering that you go through gives you "new" lessons to be learnt, we view pain positively.
Suffering also yields new experiences that will later enable us to understand situations and connect the dots better, both in our personal lives and in business. Pain is a means to achieving our potential. It prepares us for bigger and better opportunities that will come our way. Like gold being refined, our pain and suffering is refining us to our sparkling best.
Another way is to stack all your painful experiences upfront. Behavioural scientists discovered that an effective way to create a pleasurable experience is to ensure that the painful parts of the experience are arranged at the start of it.
For example, if you are having a conversation with a customer, and start with the bad news and finish on a high, the meeting will be a success. The same thing happens in our suffering. Suffer as much upfront and the entire painful episode may end up being viewed positively by the world.
Final thoughts
So how does this apply to you? Think about the trials and suffering in your life right now. Are you struggling? Do you feel like backing off and running away from them? That would be the easiest thing to do.
The better thing to do is to reframe your thinking about that. Will you be able to learn lessons from them? Will going through them make you a better person? Will this turbulent time in your life enable you to be refined as gold is when it is burnt?
If so, fight on and keep embracing the pain. After all, if Spiderman and The Avengers managed to become better superheroes by going through the fires of pain, surely you will become a better leader if you too embrace the joys of suffering. Suffer on!
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No matter who you are or where you're from, chances are, the greatest music you grew up listening to, was influenced by the Blues, Gospel, Jazz, R&B and Soul. The most memorable and greatest Rock songs ever written were influenced by these American forms of "Roots Music" and most within the last 30-40 years! Many artists throughout the world have been influenced by these founding American genres.../styles and many of those artists have covered these great songs. Enter………..TheRead More
Dalton Street Gang
Winter Blues Fest Announced
The Cincy Blues Society just announced the schedule for their annual Winter Blues Fest that will take place February 10 & 11 in Over The Rhine. Friday, February 10:The Drinkery• Kelly Richey• Miss Lissa & Company• Tempted Souls• Ellie Lee & Blues Fury Below Zero Lounge• G....


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Model: 4240-8Brand: CyberjammiesCategory: Womens Mix and Match
In stock, immediate despatch
Sophisticated blues and fresh white create timeless bedtime style in our Harper woven, long sleeve, brushed check pyjama top. The top features a comfortable, one-piece collar, fastens at the front with blue modal covered buttons and has a lightly shaped bottom hem. Made from beautifully soft 52% cotton, 48% lyocell, the top is trimmed with blue modal. Wear this top with the matching pyjama trousers to complete your set.
UK delivery - OVER £40 - Free of Charge
As not all orders placed are urgent, or require tracking/signature we do offer a free of charge delivery option for orders £40 or over. However, please be aware that delivery can take up to 7 working days (7 days total)
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UK Standard delivery to any UK address. Parcels are sent via Royal Mail Tracked and will ordinarily arrive within 3-4 working days. Please note this is not a guaranteed service
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*Disclaimer - Items in your basket are not reserved. There are instances when stock levels are close to zero, meaning that multiple customers can have the same low stock item in their basket at the same time. This means the first order to complete will take the stock which can result in more than one customer placing an order for the same item. If this happens we will contact you immediately via email in order to rectify where possible or refund the item.
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Our nightwear size guide has been designed to ensure that the garments you are purchasing are the right size and fit for you.
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Description: The really cosy one. Lightly brushed but by no means heavy and stiff, this fabric really does have warmth without weight.
Good For: Colder nights and mornings.Not for: Those who overheat or milder temperatures.
Cosy Rating 1-5 (1 = lightest, 5 = cosiest): 5 - You can't get a cosier pair of Cyberjammies.
Beautiful softness comes as standard
Harper Woven Brushed Check Pyjama Pant£24.00 £11.00
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HOW'S about this for a bird's eye view?
Hundreds of feathered friends are using the new Redcar Beacon as an 80ft high perch.
And apparently, so many of one species tend to gather there, proving birds of a feather really do flock together, locals have taken to calling it "Starling-grad"!
Reader Clare Hindmarsh, who supplied the photo, told us: "Thought you may be interested to see that the locals have renamed the Redcar Beacon Starling-grad.
"This happens every day and is a bigger attraction than the tower itself."
It's not the first time the structure - formerly known as the vertical pier - has ruffled a few feathers, given the controversy it has created in its short life.
But while it will include a top floor viewing point, space for craft units and a cafe, "giant bird's perch" wasn't in original specifications.
Redcar and Cleveland Council's Cabinet member for environment and rural affairs, Councillor Christopher Massey, said: "A flock of starlings are currently choosing to use the Redcar Beacon as a seasonal roosting location and we are currently investigating a number of options to deal with this issue.
"We are taking advice from our specialist ecology advisers to ensure that whatever measures we implement do not have a negative impact on the surrounding area, which is designated as a Special Protection Area of international importance."


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That's what David calls it ...
Top if off with the smell of Dreft detergent....mmmm.....mmmm....we just cannot stop kissing her up :)
Another FYI ~
A few weeks ago, I had two children with wounds on the bottom of their feet. (Two different accidents.)
Have you ever been able to keep a band-aid sticking to the bottom of your foot? Almost impossible. I went on the hunt and found these new products.
Expensive, but really, how often will you use the extra large tough strip? The $3 (for 10 XL) was worth it.
I sprayed the new Neosporin wound cleanser on (no sting) and then applied one of the XL bandages to each wound. Not only did the bandage stay on but it allowed the wound to heal quickly.
Highly recommend.
~ Patty ~


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I was involved in organsing the ALIA TopEnd Symposium and also attended a dinner and a workshop on Evidenced Based Librarianship with British authority Andew Booth. This is Andrew enjoying himself at the workshop. It was a great professional development opportunity.
Thursday, October 13, 2005
A very busy week
Posted by Stephen Michael Barnett at Thursday, October 13, 2005
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The most successful economies in Europe have the best-developed apprenticeship schemes, offering hands-on education as alternatives to arts degree and other third-level courses. Irish governments have been slow to invest in this sector for historic reasons and it was generally regarded as a poor education relation. Now, however, training schemes are to be extended beyond traditional, male-dominated areas such as construction and engineering and women will be encouraged to participate.
Much ground has to be made up in the range and the quality of courses on offer if the abilities and ambitions of young school-leavers are to be met and a more balanced education system is to be achieved. A commitment by Minister for Education Richard Bruton to invest €20 million in 13 new apprenticeship scheme is to be welcomed, as is the intention to create 50,000 apprenticeship places within three years. Meeting those targets, however, will not close the education gaps with Germany, Switzerland and the UK. Germany offers 300 apprenticeship courses; 70 per cent of Swiss school-leavers participate in such schemes and half of UK places are taken up by women.
Here, only 33 women were employed last year, out of 10,000 places available across 27 different courses. That is a dreadful reflection on the nature of the positions on offer and – perhaps – on the attitude of employers. Whatever the underlying reasons, they have nothing to do with ability, as more women than men secure third-level qualifications from universities and third-level institutions. The UK apprenticeship system can offer useful insights on the changes required.
Irish education tended to concentrate on academic subjects and a snob-factor pushed young people towards third-level courses irrespective of ability, acumen or genuine interest. This led to a poorly developed apprenticeship system that lost 80 per cent of its places during the recession and is only now recovering. A greatly expanded system will provide career opportunities and alternative routes to higher education for those with different skill sets.
Further Education & Training Division
Limerick and Clare Education and Training Board (LCETB),
Further Education & Training Centre,
Kilmallock Road Campus,
Kilmallock Road,
Tel: 061 417688 Facs: Fax: 061 417242


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Luckily, other products quickly began appearing that worked better for me. Although the pre-treated fabric costs quite a bit more than treating my own fabric with BJS, the results were more consistent and saved me a lot of time and work (ironing, yuck!). The main benefit of BJS is that you can cut your fabric to the size you want, constrained by your printer's specs, of course, and the size of the freezer paper or other backing. You can buy pre-treated fabric at sizes larger than letter size, but it gets very expensive.
For pre-treated fabric, I started out with rolls of silk and cotton made by Blumenthal, which the JoAnn's store near me carried at the time. Every time I got a 40% coupon, I'd buy a roll, which made the price of the roll reasonable. I used a lot of the silk rolls for scarves, and used the cotton for purses. At the time I was printing the fabric on my Epson 1280, but soon realized that I needed to change to the 2400 for the pigment ink. The 1280, a wonderful printer, uses dye inks, which fade over time and wash right out of fabric if you don't treat it. Eventually my local JoAnn's stopped carrrying the Blumenthal rolls. Maybe they track whether people ONLY buy certain high-priced items using coupons, and if so, stop stocking those items. In addition, I was getting less-saturated prints on the Blumenthal fabric with my 2400.


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The Rowland Hill Fund works with the confidential Feeling First Class Support Helpline who provide a wide range of skills, expertise and resources.
The Fund can provide help towards the following things:
- Rent
- Mortgage and utility bill arrears
- Disability aids
- Home modifications
- Hospital travelling expenses
- Funeral expenses
- White goods, heating/boiler repairs and much more.
The Rowland Hill Fund works with HELP, the free and confidential helpline. HELP provides a wide range of skills, expertise and resources.
It is not always about money, sometimes just a friendly voice at the end of a phone can help to manage issues before they become problems.
Contact Rowland Hill Fund
To contact the Rowland Hill Fund, please call 0345 600 4586. The service is free, available 24 hours a day, seven days a week, and all calls are completely confidential.
Alternatively, you can visit the Rowland Hill Fund website.
You can also check out the Fund's Facebook page here www.facebook.com/pages/Rowland-Hill-Fund/182311938478402 or follow the Fund on Twitter.
How we've helped
The Fund was set up in 1882 as a memorial to Sir Rowland Hill, the great postal reformer and founder of the modern postal service.
One of the key ways the Fund helps families is to financially support those that are dealing with the painful issue of a sick member of the family. Often, this means a reduction in working hours and with the added pressure of hospital visits, can mean a serious drop in income.
Sometimes practical issues take centre stage. A colleague with two children requested help towards arrears in bills after he became ill with heart problems and had a considerable amount of time off work. The Fund was able to help the family by paying off the arrears so that he could concentrate on his recovery.
The Fund has also helped a family who needed an urgent roof repair after water started seeping into an upstairs bedroom.
And, to provide help to RMG pensioners, the Fund also bought a new cooker and fridge for an elderly couple whose sheltered housing had provided them with old, inefficient equipment.
Whatever your problem or concern, why not get in touch.


text: Breadcrumb Home > Thesaurus Cite Synonyms of hair coloring Find synonyms for: Noun1. hair dye, hair coloring, dye, dyestuffusage: a dye or tint for the hair2. hair coloring, coloration, colourationusage: coloring of the hair; "her hair-coloring was unusual: a very pale gold"3. hair coloring, coloring, colouringusage: the act of dyeing or tinting one's hairWordNet 3.0 Copyright © 2006 by Princeton University. All rights reserved. Related Content Daily Word Quiz: sottovoce Analogy of the Day: Today's Analogy Spelling Bee: Today's Spelling Bee Frequently Misspelled Words Frequently Mispronounced Words Easily Confused Words Writing & Language Synonyms Index


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Posted: Sep 23, 2018
(Wenatchee, WA) - The TVCC men's soccer offensive struggles continue in Wenatchee, as the CHUKS gave up one goal in each half in the 2-0 loss at Wenatchee Valley.
WVC's Kevin Melendez scored just 11 minutes into the game, but the Chukars held the Knights scoreless the rest of the first half. However, WVC scored the second goal of the match just 2 minutes into the second half.
The Chukars, 0-7-2 overall and 0-3-2 in league, will travel to Blue Mountain on Saturday, September 29th.


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Searchlight Cartwheel 5 Light Pendant - Matt Black Wrought Iron Effect
Product Code
Searchlight Cartwheel 5 Light Pendant - Matt Black Wrought Iron Effect
This Cartwheel 5 light fitting in black wrought iron gives your bedroom, living room, dining room or kitchen ceiling a look of the old world, transporting you back to castles in medieval times. The wrought iron effect fitting is Gothic style, and the five candlestick lamps provide a cosy source of lighting, so you can give your home a traditional, welcoming feel.
Price in GBP
- Product Details
- Delivery & Returns
- Maximum Wattage: 40
- Bulb Type: E14
- Bulb Shape: CANDLE
- Bulb Included: NO
- Dimmable: YES
- Switch Location: N/A
- IP Rating: IP20
- Height: 890
- Width: 670
- Length / Depth: N/A
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Delivery to Scottish Highlands and Islands, The Channel Isles, Northern Ireland and The Republic Of Ireland £9.99