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[Mars 2100] Character generation session
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Topic: [Mars 2100] Character generation session (Read 5275 times)
Posts: 328
[Mars 2100] Character generation session
January 23, 2011, 07:29:49 AM »
My normal playtest group in Blacksburg is mostly board game players, but I got eight of them to indulge me on 1/22 in doing self-assessments to see how well the system created plausible characters. In this case, plausible would be a self-assessment that generated a character that everyone agreed was similar to the person doing it. To add a little suspense I had the players do the ten questions in the rules for themselves to generate Aspects, and then everyone passed characters to the left and that person figured out the Traits and Beliefs.
The most accurate characters were ones with strong, tiered Aspects, like a 4, 3 and 2. These generated Traits and Beliefs that were generally agreed by the player to be representative. Only a few were dead on, but a number of them were still on target. The strict Roman Catholic player did not have a high "religious" score, but they did end up as "militant" and �traditionalist�. The self-described Libertarian did not have a high "libertarian� score, but did turn out as a "center-right capitalist�. So, I was pretty happy with that.
On the other hand, we had some characters who had a number of similar Aspects, including someone who had four Aspects at +1 and one at +2. Since the player choose the order of ties when doing Traits, and Beliefs are based on the number of check marks from Aspects, the results were all over the place, with only a random correspondence to the actual personality and belief of the player.
On the whole, I'd say it was a success, but I need to adjust the character generation in two ways: First, set it up so that the highest three Aspect ratings are unique, like a 4,3,2. This will require some tweaks to the basic and advanced generation rules. Second, as part of this, I need to add a "how important is this to you?" qualifier on the advanced questions. Some people said that some questions they had strong opinions on, but that they did not feel the subject of the question itself made much difference in how they thought and acted. That is, it was in the "I believe in X, but it wouldn't change the candidate I voted for" sort of importance.
So, adding an �importance" factor should help differentiate the personality results.
After the character generation, I went into the concept of the game and while we did not run a crisis, I presented one and we had a bull session on it, which involved the personalities of the players. Seeing the players go back and forth and adding in secondary complications based on their conversations was interesting, and it almost went into the negotiation-based mid-game for crisis resolution.
There were also a few mechanical issues about clarity on the character sheet and table layouts not being as clear as they could be, but those are minor issues. Making sure that characters have a few uniquely strong Aspects is going to generate some new quirks in the rules, I think, but I also think it is necessary to make sure that characters are believable. So, back to editing and I'll do a followup here once I have a revised set of rules.
Posts: 3
Re: [Mars 2100] Character generation session
Reply #1 on:
January 25, 2011, 11:34:50 PM »
Just sharing some feedback (which I've already substantially emailed to Greg) in a rephrase.
Tried it as a "Before the regular game game".
The current advanced aspect generation questionnaire gave us good, but not congruent with self-description, ratings; ratings which we all felt were only slightly surprising, and far more extreme than our expectation (Risk 4 for me? Wow... I figured risk 1, maybe 2!)
The checks/belief system is effective, but cumbersome. Automating it really helps; without automation, it's too slow for use, and needs dedicated CG worksheets.
The basics of the task system work well for group tasks. No one was upset about it.
The traits table works well if one gets the lookups in the right order. My wife, we didn't first try, and it resulted in very wrong traits; swapping the equally numerically rated 1st and 2nd traits, and it hit dead on. Similar for me.
Of the listed beliefs, when I ran the checks system, one's I'd accept were the 3rd and 4th highest, rather than the two highest, but I might be a statistical anomaly.
Love the concept and the setting, the execution is (by what I've come to expect of Greg's initial playtest releases) a bit on the rough side.
Character sheet is gorgeous, but worthless off a B&W printer.
Looking forward to next draft.
Ron Edwards
Global Moderator
Posts: 17707
Re: [Mars 2100] Character generation session
Reply #2 on:
January 26, 2011, 01:41:41 PM »
Hi Greg,
I think you're running into a few conceptual limitations.
1. I don't know why any attention is going toward the notion that a person will come full circle through this analysis and see his own preferred label looking at him. If that were the case, it'd be a useless exercise.
2. Regarding the game, and building the fictional organizations, I think that it's inaccurate to think that one's chosen group to work with is a mirror of one's most heartfelt convictions, or else one is a hypocrite.
Now, that's not a criticism of using the personality devices to make up fictional groups; that's wholesale fun. My concern is that there's some language in the rules about hypocrisy which, as I see it, doesn't need to be there.
3. My next point is a little tricky and subject to a lot of debate. In the real world (geez, only here would we have to specify that), I think our political discourse runs into speedbumps concerning "freedom/rights" as a rhetorical tool. It's especially hard in discussions among somewhat-radical right libertarians and somewhat-radical leftist reformers. Both are, effectively, civil liberties advocates who tend to agree on many details, and yet each side will clutch its favorite source text (Atlas Shrugged and The Monkey Wrench Gang, respectively) as the sine qua non of the respective position, perceiving the others are obviously deluded, if not outright monsters.
I'm seeing those speedbumps in your methodology. At the moment, it seems as though scoring high on certain radical-liberties metrics moves one toward the libertarian labels, whereas one is moved toward the socialist and evironmentalist labels mainly via group-oriented, help-others-oriented metrics.
I'm going out on a limb and providing the full breakdown of doing all this for (on?) myself.
Aspects: Solo +2, Intellectual + 4, Chaos +1, Empathy + 4, Risk +2 (incidentally, I didn't realize what a pain in the ass I'd be making for myself with all the ties, but at least it shows I wasn't peeking ahead at the system when I chose the values)
Intellectual & Risk: inventive; then Risk & Chaos: informal
Fear: betrayal
Motivation: justice
Beliefs: Family, Beliefs, Self, Friends, Humanity, Nation, Race
Cultist 0
Religious 4
Spiritual 4 + 1 = 5
Agnostic 3 + 4 = 7
Atheist 3 + 2 + 3 = 8
Reactionary 0
Conservative 1
Center-Right 1
Libertarian 5 + 2 + 3 = 10
Centrist 3 + 4 + 3 = 10
Center-Left 4 + 1 = 5
Progressive 1
Liberal 4 + 1 = 5
Socialist 5 + 1 = 6
Communist 0
Anarchist 2 + 1 = 3
Green 5 + 4 + 1 = 10
Rational 5 + 2 = 7
Cynical 2 + 3 = 5
Capitalist 2 + 3 = 5
Reformist 5 + 4 + 1 = 10
Traditionalist 1
Conformist 5
Evangelical 1
Insular 5
Militant 2 + 1 = 3
Pacifist 5
(Note: I seem to have garnered rather higher values than others are reporting. I'm doing this right, right?)
OK, all this turns out to be consistent with no less than FIVE pairs: Libertarian Green, Libertarian Reformist, Centrist Green, Centrist Reformist, Green Reformist.
Now, when I did this, I was thinking of a fictional character, so I chose Green Reformist due to the "inventive and informal" tag for what seemed to me to be the most fun to play.
But let's look at it in the way I was suggesting we
do and see whether it "circled back" on me and my preferred personal labeling, which sadly, is not especially intense. I see the "reformist" tag - I'm a pretty intense activist on a few fronts - but that's about it in terms of simple labels. I can see a couple of things that seem like they might fit, such as the fact that I have
righty-friends that I respect more than
of the people involved in causes I support.
It makes a lot more sense when I draw the distinction group vs. person, and find that I think these exact things are in disjunct between group ideal vs. genuine activity. Hence I don't participate in libertarian politics because I think the groups involved, and all but a few individuals, are bigoted closet-conservatives; and I don't participate in much green activism because I think most groups involved, and all but a few individuals, are empty-headed science-phobes; and I don't participate in socialist activism (at least not the chapter-and-verse form) because with very few exceptions the groups involved, and all but a few individuals, are self-centered, bourgeois fuckazoids.
And on a related note that I forgot to mention, I don't think any of that makes me a centrist. I hate centrism like poison but I've been bumped there in this analysis via the methodology.
OK, going on with the process. Group size = -4, about 6%. University professor 2, Fighting 1, Game design 1.
1. How likely is your character to start a conversation with someone outside your immediate circle?
very likely: -2
2. How likely is your character to make sure others are comfortable and happy?
somewhere in between: +0
3. How likely is your character to use specialized jargon or esoteric words in conversation?
very likely: -2
4. How likely is your character to prepare things in advance?
somewhere in between: +0
5. How likely is your character to feel blue or depressed?
somewhat unlikely: +1
6. How likely is your character to plan social or other events?
somewhere in between: +0
7. How likely is your character to say things about people that they would consider insults?
somewhat likely: +1
8. How likely is your character to think about philosophical questions or social issues?
very likely: -2
9. How likely is your character to let things get into a mess or disorderly state?
somewhat likely: +1
10. How likely is your character to feel stressed or worried?
somewhere in between: +0
Solo 2, Intellectual 1, Apathy 1, Risk 4
Traits: Unexcitable, Unemotional, or Versatile for #1; Seclusive, Sedate, or Independent for #2
Again, if we're talking merely about making up a character, then any of the three for #1 and any of the three for #2 - probably not Unemotional and Sedate together because that's kind of a boring character, but otherwise, any combination would probably be fun.
But in terms of personal profiling, I don't know if this batch of three-and-three is particularly strong. If the idea is that one term out of the three (each) is all that matters, then versatile and independent might do. I'm a bit more sedate than I used to be, sure. Otherwise, the traits are pretty far off. Again, though, since the purpose here is to
make a character
and not to
see yourself
, or even worse, your
looking back at you, I'm not criticizing this as game design.
I am, however, suggesting that the whole "and does it look like me" at the end, which is understandly irresistible, doesn't have to be a design consideration.
Best, Ron
Posts: 3
Re: [Mars 2100] Character generation session
Reply #3 on:
January 26, 2011, 05:43:11 PM »
I think the issue is one of the data collection method being flawed
People are, generally, lousy self evaluators.
Greg's data collection (referenced in
Crowdsourced RPG research
) relied upon people simply asserting which elements were strongest associated with the labels, in an ordered list.
In looking at the result, I think it would be more accurate to have people take the inventory (possibly using a poll on a website), and correlate those various labels to how they rated from the tool, rather than by self evaluated.
My players decided not to play themselves, tho. And it's just fine in that mode. (aside from desperately needing automation of the checks system.
Posts: 328
Re: [Mars 2100] Character generation session
Reply #4 on:
January 27, 2011, 04:21:53 AM »
The point of the self-evaluation sessions was
to generate people playing themselves, but to see if the generation process could or would generate PC's that felt "real" in terms of the personality and beliefs and motivations. Getting a group to self-generate gave me a good sample for both whether the PC represented the character from the player's point of view, and
from the external point of view of the other players. It also gave me a bunch of new data points to add to my table for seeing what Aspects correlate best with what beliefs.
From a mechanical standpoint it was good testing of how the mechanical aspects of character generation worked. That brought up things like the muddy character sheet background, confusing tables, etc., but also the very excellent point on the questionnaire that it is not just about how you answer the question, it is also
how important that question is to you
. We had a number of people whose Traits were off when using the 1 and 2, then 2 and 3 Aspects, but which were dead on with say 1 and 3, then 3 and 2. Assigning priorities to the question responses and making sure that is done in a way with no ties to muddy the issue should improve the versimilitude and the speed of making a character.
By the time I get the next iteration done, it should all be automated. Get the Aspects or answer the questions and the rest can get calculated in an eyeblink, letting you get straight into the game.
There's always going to be error,
I have to accept that.
The real-world correlations are merely statistically significant rather than reliable predictors.
That something this coarse works at all I consider to be a minor miracle.
I suspect that getting it close about half the time is as much as I will ever be able to hope for. But as long as it makes believable characters who are interesting to play, interact and deal with the foibles of, then it is all good.
Ron, as far as your comments on the Beliefs, I see where you're coming from, but I'm trying to make the Beliefs a core of who and what your character is, to the extent of where that Belief fits into your Loyalties. If your Belief is X, but you have four other Loyalties that would take precedence when push comes to shove, then you're not going to be as much of a "true believer" as someone who has Belief as their #1 loyalty. It's the different between someone who buys "green" paper towels and someone who chains themselves to a bulldozer at a logging camp.
Do you think I should push the Loyalties more in terms of how and what motivates you to do something?
As an aside, how badly off was your self analysis on terms of friendly and unfriendly beliefs? You already said you don't like centrists, but your check marks generally show:
Friendly (two of which are probably you):
Out of those eight, how many hits do we have? Again, this is a good part of the design process. Having a system that gives plausible results for who you
is as important as figuring our who you
And for self-confessions, I came out as an unambiguous Atheist Anarchist with libertarian and rational sympathies.
Go figure.
Ron Edwards
Global Moderator
Posts: 17707
Re: [Mars 2100] Character generation session
Reply #5 on:
January 27, 2011, 10:12:39 AM »
Hi Greg,
You? Really?
In case I haven't made this clear, your statement
But as long as it makes believable characters who are interesting to play, interact and deal with the foibles of, then it is all good.
... is completely sensible to me. I really liked making the character and would love to see such a character in such a group in the Mars setting.
I realize now I made a key mistake in game terms in my post - my list of Loyalties is mistakenly called "Beliefs." Took me a minute to figure out what you were talking about until I realized that.
Remind me what Beliefs are exactly - the quantified labels of cultist, libertarian, communist, centrist? Or the two-word combination that one selects based on those scores, like Green Reformist? Either way, I think Loyalties are hugely important exactly for the reasons you describe. They weren't brought forward much in the document I used, but I think that was an early draft and don't have much to say about how you eventually explain them - your treatment in the post worked well for me.
Also, on reflection, Unexcitable and Sedate are not too bad descriptions for me after all, at this particular point in life. Sounds boring, but one can be passionate and even scary-active without being demonstrative about it, and I presume sedate allows for rapid action occasionally and perhaps, unexpectedly.
As an aside, how badly off was your self analysis on terms of friendly and unfriendly beliefs? You already said you don't like centrists, but your check marks generally show:
Friendly (two of which are probably you): Libertarian, Centrist, Atheist, Green, Reformist
Centrists like me and vice versa insofar as I'm not an advocate for either standard version of right and left. Same goes for libertarians, with (some of) whom I share anti-war and various civil liberties views; I don't suppose it's unusual of me to say that self-described libertarians present something of a moving target on the issues. Atheists, Greens, and Reformists do well for me - after all, I am a politically active evolutionary biologist, so even though I may or may not
one of those in technical terms, there's a lot of compatibility there. So with half-a-hit each for the first two and three hits, that's four total.
Unfriendly: Cultist, Reactionary, Communist
Heh. I hate cultist and reactionary guts. A lot of the 1's are dead on as well, amusingly including both progressive and conservative. Communist presents a bit of a conundrum - I have no particular love for the authoritarian states of the Cold War (and the few remaining), but as an anti-Cold Warrior, I don't demonize the ideology as a "side." And some of the committed commies I've known have been extraordinary admirable activists; the ones I dislike most are, effectively, cultists. So I'll say it's not a hit for a dead-on zero.
Overall, considering my zeros, that makes 6 hits out of 8. Well then!
Hey, one last thing that doesn't show up much - I get along really well with observant religious people, in
of their religions, i.e., not as something I have to overlook. I don't know if that's some kind of personal glitch that isn't expected to show up, or whether your metric for likes/dislikes for that variable needs a second look.
Best, Ron
Posts: 328
Re: [Mars 2100] Character generation session
Reply #6 on:
January 27, 2011, 11:13:45 AM »
To clarify the game terminology:
the five paired items (order/chaos, etc.)
The two items you get from pairing the top Aspects on the table
The two items that you get after all the check marks are tallied up (green reformer, etc.)
The "self" through "humanity" scale of tie-breakers
I'm thinking loyalties needs to be upgraded in importance, as being loyal to self or belief is going to generate widely different responses to a situation, as well as influence how strongly you are tied to your belief group. Right now it just tells which way you jump if you have to make a choice, but does not actually drive your actions in other situations. I'll have to think about that one for a while.
Posts: 2984
Re: [Mars 2100] Character generation session
Reply #7 on:
January 27, 2011, 04:40:15 PM »
Have you noticed that there is difference in definitions here, for your playtest, "plausible would be a self-assessment that generated a character that everyone agreed was similar to the person doing it". which is in fact quite distinct from the goals of the self-assement, which was "not to generate people playing themselves, but to see if the generation process could or would generate PC's that felt "real" in terms of the personality and beliefs and motivations"
Feeling real <> same as the person doing it. Whether or not a a character felt real to you, when you did not know the player and could not check the self assement against what you thought of the player, is something entirelydifferent to whether such assesment is an accurate description of the person. It is entirely possible that someone could produce a set of values that "feel real" without that being perceived as an accurate perception of who they are. As such, the self reported survey has no bearing at all on whether or not self-assesement accurately reproduces the views of a specifiic person known to you or others. Furthermore, I suggest the whole survey element is essentially irrelevant to the game as such; if you can't crerate a character that is other than yourself, what would be the point?
It is in fact possible that the self-assesment is most useful when it produces results that are surprising. It is also possible that theb self-assesment is in some way broken. It is perfectly possible, and I would say factually true, that the self assessment is totally insignificant when it comes to actually playing the game. Thats is, the game only needs to produce characatyers that "feel real"; the goal or accurately reproducing player ideologies is at best a seperate, redundant issue.
Second, and let me try to not put this too harshly, as Americans you are all FUCKED UP. You've been through half a century plus of Cold War propaganda; systematically reproducing a certain specific set of ideological concepts.
Of course you don't see yourselves this way, because that was one of the tropes you were systematically encouraged to believe. None the less it is undeniable that the US specifically prosecuted Thought Crime in the McCarthyite witch-hunts, and that the political culture of today exhibits precisely such pruning of the range of permissable and discussable concepts. Indeed, the very association of "socialism" with "group oriented" betrays this ideological conditioning; the reality of Communist thought as the apogee of self-determination is an unthinkable thing, barely imaginable, much less discussable. And thus, because you are not allowed to discuss certain ideas, it is unsurprising that such self-assesment as you do results in certain appparent anomalies. You don't have a permissable language with which to discuss a certain range of concepts, and the range for which you do have acceptable languange is a miniscule subset of all thought on these topics. It is therefore not at all surprising that you tend to struggle with finding appropriate classifications for your positions, as you ceasely struggle to find an appropriate hole into which to hammer your impermissably square pegs.
"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci
Ron Edwards
Global Moderator
Posts: 17707
Re: [Mars 2100] Character generation session
Reply #8 on:
January 28, 2011, 10:54:28 AM »
That's going to be difficult to reply to.
1. Gareth, your point about making the game rather than ID-profiling agrees with what both of us said. So at least that part could be framed in a "OK this works," "OK you're making sense Greg" way.
2. In the essentials, I agree with you regarding American perspectives, although I don't think it's as simple as Americans vs. enlightened-everyone-else. So I want to stress that I'm not moderating that content; it's valuable input as far as I'm concerned when political RPG design is involved. And there's more of them every year.
3. Taking it to the personal level of (effectively) accusation toward Greg and me isn't OK here. Especially since we're dealing with the notoriously intellectually-flattening effect of internet prose and none of us are too familiar with one another's personal/political histories. I also stress that nailing a particular
idea or rule
would be fine. I appreciate that the line is not always clear and will say as moderator, this was perhaps on it or in it, not over it.
4. Any help or comment regarding the game itself is appreciated.
5. Further political discussion as such should be taken off-site.
that's fair. Moderating genuine content is way harder than moderating discussions of how to roll-to-hit.
Best, Ron
Posts: 3
Re: [Mars 2100] Character generation session
Reply #9 on:
January 29, 2011, 01:51:46 AM »
I would hope that, by answering the questions as myself, the resulting traits and belief should be me, or close to me. It's that simulation-oriented streak in me. That said, what my players chose to play, character-wise, wasn't them, but characters actually rather removed from themselves.
The checklist is effective (tho I don't adhere to the two that came up top by the instrument)...
With all 4 of my group, the questionnaire and traits (at least when tied traits were taken in the proper order), it did in fact hit dead on. The belief-component labels, however, didn't. And that's true for my wife and I for certain, and I think also for the guys we game with. Which means it's likely the broken part.
Noting that Ron also got a disconnect there, in that same step... implies the underlying data is bad for those labels.
And, having automated and then played around with altering the aspects by a point or two, it's surprisingly sensitive to single and 2 point changes on a single axis. Drop the risk from 4 to 2, and suddenly, it's got a fitting, but not dead on, belief descriptor pair resembling me.
--on to another issue--
Group and PC matching aspects at start: the group matching makes sense to uswhen one presumes the character to be high-power leader in the group (influence on the group being a large chunk of the group), and theoretically in power because of being a tight match to the group's collective average....
And also noting that they diverge from each other, due to end of crisis resolution and political and personal capital, that steady state of matching probably will not last.
Posts: 2984
Re: [Mars 2100] Character generation session
Reply #10 on:
February 16, 2011, 03:32:29 PM »
Nothing I said should have been read as directed toward anyone personally.
I am attempting to run a forum based playtest, and hope to have more to add later. But while doing prep some thoughts did occur, notably around the lack of colony structure. That is, there is no systematic expression of the health or stability of the colony or anything along those lines. This leaves the players with little information work with or play off, and relegates everything that has to do with the colony status into positioning statements of one sort or another, and I suspect predominantly into the GM's hands.
Possibly this could stand to be fleshed out a bit; we'll see how it works out. But seeing that the characters are not necessarily the colony authorities, not necessarily in power positions in regards the group they represent, and not necessarily in direct contact with one another, I'm left with a worryingly nebulous feeling about how to bring on character action in a tangible way.
Also, there is nothing about Martian conditions, or colonial tech, or the like. Perhaps this doesn't need to be specified but perhaps a discussion of possible sceanrios would be worthwhile. I'm generally familiar with the topic and have other RPG resources to borrow from, which I'm doing, but again there is a certain absence of solidity. I'm not sure the players are going to be able to develop actions by surveying their status or the of the colony, or the technical scope for action, etc.
"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci
Posts: 2984
Re: [Mars 2100] Character generation session
Reply #11 on:
February 17, 2011, 05:08:38 AM »
Oh and coincidentally:
"A wave of programmed conformity has swept over the Washington community on this question," he told The Huffington Post. "The substance of this issue has been placed on an index of forbidden thought. And anybody who expresses those thoughts is excommunicated."
I trust that now I can show an American saying it my impertinent Euro-weenie opinions may be excused.
"He who loves practice without theory is like the sailor who boards ship without a rudder and compass and never knows where he may cast."
- Leonardo da Vinci
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ID, Please
Bloggers weigh the Supreme Court's decision on voter ID laws and gawk at those Miley Cyrus photos in Vanity Fair.
ID, please: The Supreme Court ruled on Monday that Indiana's law requiring voter identification is constitutional. Bloggers debate whether such laws protect against voter fraud or disenfranchise the poor.
At SCOTUS Blog, journalist Lyle Denniston writes that the decision could be "a significant victory for Republicans at election time, since the requirement for proof of identification is likely to fall most heavily on voters long assumed to be identified with the Democrats — particularly, minority and poor voters." Law professor Ann Althouse parses all the opinions, finding that Justice Stephen Breyer "emphasizes that other states with ID requirements are less demanding. Florida, for example, accepts an 'employee badge or ID, a debit or credit card, a student ID, a retirement center ID, a neighborhood association ID, and a public assistance ID.' Quite simply, Breyer sees an unjustified burden." And at Election Law Blog, Loyola Law School professor Rick Hasen, who filed an amicus brief on behalf of those challenging the law, worries many other states will follow suit: "I fear that, despite the Stevens-Kennedy-Roberts' opinion's best intentions, this opinion will be read as a green light for the enactment of more partisan election laws in an attempt to skew outcomes in close elections." Big Tent Democrat at Talk Left translates the opinions for the nonlawyers among us.
Conservatives are pleased. "Of course all the whining and gnashing of teeth from those in the Democratic party who willfully incite and participate in voter fraud won't be happy, but the rest of us in the real world cannot be disappointed in the decision today," opines self-described "Reagan Republican" Paul Seale at Arena of Ideas. Porter Good at Pirate's Cove has no problem showing an ID. "Seriously, what is the problem with knowing who a person is when they vote, one of the most important things an American citizen can do? You have to show ID when you write a check, when the cop pulls you over, if you want a beer or some smokes (if you look young enough), and so many other things. Why not for voting?" Libertarian law prof Glenn Reynolds chimes in at InstaPundit: "Seems reasonable to me."
Liberals are worried voters without driver's licenses will be disenfranchised. The Booman Tribune calls such laws "transparent efforts to disenfranchise poor people that live in urban environments and that rely exclusively on public transportation." Melissa McEwan at Shakesville explains: "If I had the misfortune of losing or having stolen my license, I've got a passport I could use in a pinch. These are all things that diminish as the privilege of wealth and ability diminish, i.e. the poorer and/or more housebound one is, the less likely one is to have a photo ID."
Modern examples of in-person voter fraud are practically nonexistent, Josh Patashnik writes at the New Republic's Plank: "The only examples Stevens can cite in the footnotes are a colorful description of Boss Tweed paying people to vote multiple times in the election of 1868, and an instance of one individual committing in-person voter fraud in Washington state in 2004." At the Washington Monthly's Political Animal, liberal Kevin Drum adds: "Presumably these were the best examples that anyone could come up with. And what do you conclude from them? That's easy: in-person voter fraud is vanishingly rare while absentee voter fraud is, perhaps, a problem genuinely worth addressing." At Daily Kos, liberal Adam Bonin dubs this a "case reflecting a solution truly in search of a problem."
Read more about the Supreme Court decision on voter IDs. Slate's legal blog, Convictions, debates the ruling.
Oh, Miley!: Hannah Montana star Miley Cyrus is catching flak for appearing in the June Vanity Fair draped only in a sheet.(Check out behind-the-scene photos from the shoot with Annie Leibovitz.) After Disney, which produces her show, tut-tutted, Miley said she feels "so embarrassed" by the photos.
"If you smell burning synthetic hair today, it's probably a Hannah Montana novelty wig angrily set ablaze following the news that 15-year-old Miley Cyrus will appear in the June issue of Vanity Fair 'topless,' " cackles Linda Holmes at New York's Vulture, adding later, "Expect despair and heartache to set in as girls suddenly robbed of their heroine turn in desperation to astronauts, scientists, and even their own parents to find someone they can look up to."
Gawker takes a break from regularly scheduled snark to scold Leibovitz: "Does anyone—at Vanity Fair, among its readers, or even Annie Leibovitz herself—believe that the master photographer didn't give any thought to sexing up the 15 year-old pop star in those photos? That the bedsheet was totally innocuous?" At Buzz Machine, media blogger Jeff Jarvis blames Leibovitz and Vanity Fair editor Graydon Carter for running the photos. "She's just a kid with a sweet show that millions more kids — including my daughter — love. She didn't go out out on a Lindsay Lohan bender. She did was she was told. … But Carter and Liebovitz knew damned well that they would cause this fuss. So they used a young girl to get attention."


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Neil Patrick Harris Was Offered Late Show, But He Wants a Variety Show Instead
But he'd rather do a weekly variety show.
Neil Patrick Harris was on everyone's guess list of who might take over for David Letterman, and now Harris tells Howard Stern that yes, Les Moonves approached him about taking over a late-night slot — but he has his own ideas about what he wants to do next. "[Moonves and CBS entertainment chairman Nina Tassler] called me in and sat me down and asked if [Late Show] was something I'd be interested in doing," Harris says. "In that instance, I felt like I knew what my skillsets were and I kind of knew what it is that I wanted to do after [How I Met Your Mother] … so I was surprised he pitched me that idea," he says. He wasn't interested in the 11:30 slot, nor was he interested in the 12:30 one. "I think I would get bored of the repetition fast, and the structure of it is so set," Harris says. "I don't have any interest in doing monologue, commercial, sketch, guest, guest, guest, musical act, good night."
Which is not to say Harris wouldn't be interested in another kind of show. "I liked this weekly variety thing," he says. "I think if it's weekly, and people really want to see it, and you trust that there's a lot of really great shit on there, then you're gonna get the guests to want to come on there — a weekly thing you'd have more time to prep for stuff, you could pre-tape stuff that would be really exciting, you could flesh it out more."
Was Moonves interested in that, Stern asks. Yes, says Harris. "He still might be." Imagine if Maya Rudolph and Neil Patrick Harris both had variety shows. Dream big!


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Vincent A. Deguc
Attorney at Law
Hall Street Station
4550 SW Hall Blvd.
Beaverton, OR 97005
Phone: 503.646.9955
Fax: 503.672.7115
E-mail: firstname.lastname@example.com
Estate Planning tools can include wills, trusts, powers of attorney, living wills, and physician's directives. Probate is the court proceeding for settling an estate after death.
Vincent A. Deguc offers a free initial office consultation or screening by telephone, fax, or email. This initial contact does not create an attorney-client relationship or any requirement for Vincent A. Deguc to provide any additional legal services. Click here for contact form.
Disclaimer: Vincent A. Deguc is licensed to practice law in the State of Oregon. The information provided on this website is intended for informational purposes only. It is not offered as legal advice and does not constitute legal advice. Vincent A. Deguc does not seek to represent you based upon your visit to review this website. This website may be considered advertising under the applicable rules of professional conduct. You should not make legal hiring decisions based upon brochures, advertising, or other promotional materials.
Warning: The Internet is not completely secure. You should not send confidential information by email.
Vincent A. Deguc represents clients primarily in Washington, Clackamas, and Multnomah County, including Aloha, Banks, Beaverton, Cornelius, Dundee, Durham, Forest Grove, Gaston, Gresham, Hillsboro, King City, Lake Oswego, McMinnville, Milwaukie, Newberg, North Plains, Oregon City, Portland, Scappoose, Sherwood, St. Helens, Tigard, Tualatin, Vernonia, West Linn, and Wilsonville. He has also worked frequently in the nearby counties of Clatsop, Columbia, Gilliam, Hood River, Lincoln, Marion, Polk, Tillamook, Wasco, and Yamhill.


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STS-96, Mission
Control Center
Discovery's astronauts will finish their work inside the International Space Station tonight and are scheduled to have all the hatches closed by about 4 a.m. Thursday. Shortly thereafter, the shuttle's small thrusters will be fired to raise the entire complex's orbit in preparation for the undocking and departure set for late tomorrow afternoon.
The crew was awakened at 3:50 this afternoon by the Russian song "Vasha Blagarodye" followed by "The Charleston." The tunes were played for cosmonaut Valery Tokarev and Mission Specialist Ellen Ochoa.
The early part of the evening includes the completion of transfer activities. By day's end, the crew will have transferred a total of 115 items totaling 3,718 pounds of equipment both inside and outside the space station. Those numbers include seven containers of water totaling about 84 gallons for use by future station crews.
Ochoa and Canadian astronaut Julie Payette will use the shuttle's robot arm one last time this evening to conduct a survey of the port side antenna for the Early Communications System on Unity. This survey will complete robotic arm tasks scheduled earlier in the flight.
Once that is completed, the crew will begin closing the hatches that were opened after Discovery docked with the station earlier this week. The crew will climb out of Zarya at about 12:30 a.m. central time Thursday and will move out of the Unity module at about 2:50 a.m., closing the final hatch at about 3:30 a.m.
Commander Kent Rominger and Pilot Rick Husband will begin boosting the station's altitude at about 4:30 tomorrow morning using the Reaction Control System thrusters on the orbiter. The 40-minute activity will raise the complex's altitude by about 6 miles (statute). Undocking from the International Space Station is not scheduled until late Thursday afternoon at about 5:40 p.m.
The next STS-96 mission status report will be issued at about 7 a.m. Thursday or as developments warrant.


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Home Front
Written by Daniel Algie
Directed by Randahl Hoey
Showing through Nov. 26
La Mama Experimental Theater Club
74 East 4th Street
(212-475-7710; lamama.org)
Photo by Jonathan Slaff
A soldier's return is bittersweet in "Home Front," featuring Christy Pusz and Fletcher McTaggert.
Disquiet on the home front
By Steven Snyder
"Home Front's" world premiere at La Mama Experimental Theater couldn't be more timely. Debuting the same week as a sweeping midterm election, in which the Iraq war was a lightening rod for change, Daniel Algie's bleak play suggests just how far removed we as a nation remain from the very topic we claim to care most about.
Far away from the fog of the battlefield, Algie's story takes place entirely on the front porch, and in the front yard, of a rural American homestead. The drama is constructed around the psychological toll war has wrought not just on one soldier but on all those who love this man sent overseas, gun in hand.
Though Algie draws several parallels between "Home Front's" plot and that of Greek tragedy, in many ways, it's less a tragedy than a grim eulogy. Or, in war terminology, it's not so much a story of battle than a survey of the carnage littering the landscape after the battle.
On this ranch, Grandpa (Joseph Jamrog) is reading stories to his grandkids an improbably optimistic opening given the heartache that is about to be unleashed. As the kids prepare to go to bed, their mom (Christy Pusz) appears, bewildered and disoriented. She rushes to Grandpa and tells him that she's just spoken with Harrison (Fletcher McTaggart) well, not spoken so much as heard her long-lost husband sobbing on the other end of the telephone. A Vietnam soldier, Harrison has been gone for seven years, five more than one of his closest friends who moved back home just down the street ages ago, and now she can barely contain her giddiness.
Grandpa, for his part, isn't impressed. Why obsess over a phone call, he says, when these children are right in front of her? Would it have killed her to at least kiss them goodnight?
It's an innocent observation, until we realize his note of concern is based on months and years of neglect. Harrison's wife has been shattered mentally by the loss of the man she loves most, and as the two erupt into a verbal sparring match, we realize that she has been forced to check herself into psychiatric wards for depression, and is now concerned about the possibility of losing her children if she has another breakdown. Her brain's defense mechanism to the pain of losing a lover at war is to shut down, much like Grandpa's defense seems to be to disavow that the soldier is his child at all. In talking about his deceased wife, he implies that she had several affairs and that Harrison wasn't even his son.
Together, they both seem to be suffering, dreaming of the day that Harrison will return and set all right until the day he appears in the front yard, home from the war, and we realize it's not that simple. Harrison's kids are afraid of him, his father is preoccupied with talking about the torture his son suffered through, and his wife tries desperately to push her depression away by wrapping herself in his arms. Harrison, in his own right, seems to be struggling through the shock of returning home, his many waking nightmares about war sending him into one dizzy spell after another. Home sweet home, it seems, is just an illusion.
Unquestionably, "Home Front" is a bleak story. It asks its cast to relentlessly straddle the themes of longing, loneliness and outright despair, and its actors are ready to face the challenge head-on. Jamrog avoids turning his old man into a loveable old grouch, instead taking his character to the very brink of unlikability. Even through the play's tragic final act, Grandpa remains sour and skeptical to the core.
Pusz, as Harrison's wife, is thoroughly believable as a woman at the edge of sanity. And this is only enhanced after her husband returns home, as she balances the happiness of a relieved wife with the desperation of a broken woman clinging to her man in the hopes that now, surely, everything must turn out alright.
And Harrison (McTaggart), as the returning soldier, fights his way through a grueling, draining performance. As he slowly tells his wife stories about how he was tortured, switching from relief to rage to remorse in a clear bout with post-traumatic stress syndrome, the power of story's shocking conclusion rests solely in Harrison's hands and within the pain to be seen on his face.
In a culture that doesn't look at the caskets returning home from war, or discuss the spirits of the men who have now been forced to serve two or three tours of duty, this is the face we haven't seen. As debates about timetables, "victory" and insurgents have filled the headlines, what we've lost sight of are the individual stories of our men and women, struggling against increasingly overwhelming odds.
"Home Front" may be set around another war, but it's preoccupied with the same families, hearts and minds being torn apart today. Wars, weapons and battle tactics may change but, as Algie so usefully reminds us, the collateral damage always remains the same. No, it's not groundbreaking, but it's amazing how we forget even the simplest lessons.
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Howard Wolf, 82 - May 14, 2008
Howard E. Wolf, 82, of Eustis, died Saturday, May 10, 2008, at Tempe, AZ.
Services will be held at 11 a.m. Friday, May 16, at the St. John's Lutheran Church in Eustis. Burial will be at the East Cemetery at Eustis with military honors.
A visitation will be held from 4-8 p.m. on Thursday, May 15, at the church.
Wolf was born Oct. 22, 1925, at Eustis, to William and Bertha (Reiker) Wolf. He graduated from Eustis High School in 1942.
Following his graduation, he entered the U.S. Navy serving in World War II. After his discharge in 1946, he returned to Nebraska where he farmed west of Eustis.
In October of 1970, he purchased a grocery store at Eustis, which he owned and operated until his retirement in 1985. Upon his retirement, he moved to Gilbert, AZ.
Wolf was an active member of the Cozad Elks Lodge and the American Legion. He had also been a member of the Eustis Lions Club for over 55 years.
?He enjoyed spending time with his family and shooting blue rock, according to family members. He was also an avid golfer.
?Wolf was preceded in death by: his first wife, Marilyn; his parents, William and Bertha; a brother, Harold.
?Survivors include: his wife, Jo Wolf of Gilbert; two sons—Gregg (Jean) Wolf of Eustis and Rod (Barb) Wolf of Ogallala; two daughters—Sally (Steve) Dunlap of Omaha and Holly (Kelvin) Bartee of Chandler, AZ; a brother, Art (Gladys) Wolf of Gothenburg; two sisters—Wilma Van Salsen and Julia Yardley, both of La Jolla, CA; eight grandchildren and three great-grandchildren; many other relatives and friends.
Online condolences may be sent to the family at berrymanfuneralhome.com.
Memorials are suggested to the Eustis Lion's Club.
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Quote from BBC Sherlock's 'The Hounds of Baskerville" episode.
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January 3, 2013, New York – In response to President Obama's signing of the controversial 2013 National Defense Authorization Act (NDAA), the Center for Constitutional Rights issued the following statement:
For the second year in a row, President Obama has caved on his threat to veto this dangerous legislation, which severely restricts his ability to transfer or provide fair trials for the 166 men who remain imprisoned at Guantanamo. The 2013 NDAA extends restrictions that have been in place for nearly two years, during which zero prisoners have been certified for transfer oversees and zero have been transferred to the U.S. for prosecution. Once again, Obama has failed to lead on Guantanamo and surrendered closure issues to his political opponents in Congress. In one fell swoop, he has belied his recent lip-service about a continued commitment to closing Guantanamo.
The Center for Constitutional Rights is dedicated to advancing and protecting the rights guaranteed by the United States Constitution and the Universal Declaration of Human Rights. Founded in 1966 by attorneys who represented civil rights movements in the South, CCR is a non-profit legal and educational organization committed to the creative use of law as a positive force for social change.


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Once you enter your information, your coupon will be available for you at Myrtle Beach Chevrolet Cadillac. If you have any questions, you can reach us at (843) 427-0037.


text: RUMOR: Windows Mobile 7 delayed to 2011 After speaking with multiple sources, we're now certain that we won't be seeing Windows Mobile 7 before World Mobile Congress in Barcelona in February 2011. We spoke with representatives from Microsoft, Lenovo, Qualcomm, TI, Nokia, nVidia, HTC and many more and they all had just one message - Windows Mobile 7 is delayed until 2011 and the focus is shifting to Google Android and even Chrome OS as a way to battle the competitors during 2010. This unfortunate turn of events had several sacrifices, such as dedicated Windows Mobile 7 cellphones and smartbooks that are now being shifted to Android. We are not certain what this means for viability of Microsoft in handheld market and can Zune Phone make amends and restart the eco system but again, according to our sources - they're all going either for Windows XP/7 or Linux where they can [x86 CPU designs] or simply adopting Google's Android or Chrome OS. http://www.brightsideofnews.com/news/2010/1/10/windows-mobile-7-definitely-delayed-to-2011.aspx


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Pac-12 Senior Days: Oregon State Group of SixPosted by Connor Pelton (@ConnorPelton28) on March 8th, 2014
On a day when Oregon State looks to secure a bid to the NIT, six Beavers will play their final game at Gill Coliseum. We break them down below.
Roberto Nelson leads the conference in scoring in his final season in Corvallis, and he has been the difference-maker Oregon State needed to produce one of its best seasons in a decade. Coming out of Santa Barbara, he was the top signee of head coach Craig Robinson's first recruiting class, one that also included guys like Jared Cunningham, Angus Brandt and Joe Burton. The story of his recruitment is an interesting one in itself, and was actually told in the book "Play Their Hearts Out" by George Dohrmann. The shooting guard's father received letters while in prison from head coaches attempting to get him to persuade Nelson to sign with their school, and the player himself received 2,161 pieces of mail from his suitors. He decided Robinson's school was right for him, someone who, ironically enough, didn't send him as much as a post card. After having to sit out his first season with the team due to NCAA eligibility issues, he averaged 7.5 PPG as a freshman role player. His biggest jump came last season when he became one of the most feared shooters in the Pac-12 and went from 9.3 PPG as a sophomore to a 17.8 PPG clip. Nelson is most known for his unbelievably deep range and perpetual green light from the coaching staff, but he is most effective on the dribble-drive, capable of twisting and turning through the lane without picking up his pivot foot, eventually finding his way to the hoop. Outside of basketball, he was a huge part of a student service trip to Macedonia a few years ago, and brought us this excellent clip from his time there. If Nelson can step up on the defensive end of the floor, he has a good shot of making an NBA roster as a free agent.
Favorite Moment: Hitting back-to-back three pointers without a shoe against Stanford.


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Rick Bender started chewing tobacco at the age of 12, considering it safer than cigarettes.
WINTER HAVEN | Rick Bender started chewing tobacco at the age of 12, considering it safer than cigarettes.
The decision cost him half his jaw, part of his tongue, his bottom teeth and the ability to raise his right arm more than halfway.
Yet Bender, 50, is luckier than a teenager whose face flashed on screen in Denison Middle School's cafeteria as Bender made a Through With Chew week presentation.
The teen went from All-American good looks to a feeding tube before dying in nine months from oral cancer that invaded his body.
Both used chewing tobacco, or spit tobacco, which Bender said is as deadly or more so than cigarettes. And it's marketed to middle and high school students.
Some in the audience groaned or gasped as he showed images of teeth in deteriorated gums and white patches on the gum that may signal cancer.
Tobacco users who get sores, white patches, bumps or other mouth problems that don't heal within 10 days need to see a doctor or dentist, he said.
Holding a small round can of chew tobacco, he said it has the nicotine equivalent of three or four packs of cigarettes.
Newer products, often flavored, start teens at moderate nicotine doses and move them to stronger ones, while promoting their smoke-free nature, he said.
Bender's bottom line?
"There is no safe form of tobacco."
[ Robin Williams Adams can be reached at firstname.lastname@example.com or 863-802-7558. ]


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Graduate Catalog
2013 – 2014
Office of Graduate Studies and Extended Education
McKelvie Hall, 102 W. Rosedale Avenue
West Chester University
West Chester, PA 19383
Phone: 610-436-2943
Fax: 610-436-2763
Revised August 2013
106 Ruby Jones Hall
West Chester University
West Chester, PA 19383
Dr. Loedel, Chairperson
Dr. Osgood, Assistant Chair for Graduate Affairs
R. Lorraine Bernotsky, D.Phil., University of Oxford
Peter H. Loedel, Ph.D., University of California, Santa Barbara
Yury Polsky, Ph.D., University of Michigan
Frauke Schnell, Ph.D., State University of New York at Stony Brook
John J. Kennedy, Ph.D., Temple University
Duane D. Milne, Ph.D., University of Delaware
Bhim Sandhu, Ph.D., University of Missouri
Linda S. Stevenson, Ph.D., University of Pittsburgh
Chris Stangl, Ph.D., University of Wisconsin–Madison
Jeffery L. Osgood, Ph.D., University of Louisville
Allison H. Turner, Ph.D., University of Louisville
Ashlie Delshad, Ph.D., Purdue University
Jeremy N. Phillips, Ph.D., Southern Illinois University-Carbondale
The master of public administration (M.P.A.) is now being offered in the new Department of Public Policy and Administration. See that section for specific information.
548 The Communist Powers (3) Comparative study of various Communist systems, particularly the U.S.S.R. and China. Elite-mass relationships; role of Marxism-Leninism; party, economic, and political structures. Secondary attention to Eastern Europe, Cuba, and nonruling parties.
551 The Politics of Non-Western Areas (3) Problems of nation building, political participation, and elite-mass relationships in the less-developed nations. Latin American, Asian, or African nations may be stressed as a case study.
590 Independent Study in Political Science (1-3) Research projects, reports, and readings in political science. PREREQ: Approval of department chairperson.


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The Walrus Says
Our Swedish vallhund, Joshua, often got second looks when he was out for a walk. Not everyone had seen the breed. His short legs said he was a herder and his thick black, brown, gray and white coat prepared him for harsh weather. He had a heavy body the result of too many snacks and an alert, classic-shaped shepherd head.
Joshua, who would have been 15 years old in August, died recently lying on his favorite spot near the back door. If your feet were bare it was always the warmest spot on the linoleum.
Joshua was born Genesis Joshua/ Troika on August 29, 1996, in Sandusky, Ohio. His sire was Madre Liath Soliloquy and his dam, Maryster Bianca.
But to us, he was just loveable Josh. He did not have an easy early life. He was shipped from Ohio to Florida where he was later found to be suffering from malnutrition and parasites. His voice box was also removed but he communicated well with his little bark. He was rescued to Jamestown and we were fortunate enough to cross paths. He came to live with us on Dec. 14, 1999. His daughter, Ember, moved in with the Wilcox family.
He was the kindest animal I have ever met. I never heard him growl and although the sign on the gate said "Beware of Dog," Josh would happily welcome everyone and anyone and give them kisses as they bent to pat him. The squirrels, birds and Josh all coexisted on the deck. During the past couple of years Josh and I were both losing our hearing. The old legs weren't doing very good either. Eye contact communicated our shared handicaps and I would continue the conversation while sharing a slice of cheese.
On the morning he died, I returned home after running an errand and paused in the driveway. Usually I would see Joshua's tail wagging through the wooden slats on the deck. But not that day. I felt an immense loss of ethereal energy and it became very quiet. This noblest of creatures who had given us 12 wonderful years had left the island. We miss him dearly. R.I.P. Joshua.
OK, so who had the last duck in the first Great Duck Derby?
If you hurry, you just might make it!
Today, May 12, is the deadline for Jamestown high school seniors to apply for two $1,000 scholarships to be awarded by the Jamestown Women's Club.
These are one-time awards for expenses associated with a student's first year at school.
Seniors who are planning to continue on with their education should apply.
Scholarship forms are available at the Jamestown Philomenian Library. When completed they should be sent to the Jamestown Women's Club, P.O. Box 412, Jamestown, RI 02835. Questions? Call 423-0383.
Kudos to the Seals!
Poser: I'm dreaming, I'm dreaming out loud
I'm searching the missing part of my heart
Uuu, uuu, uuu, you catch me every time I fall
When I look into your eyes
I just know you tell me lies
Hope Darigan wants to make it absolutely clear that she planned to take her family along on her round-the-world cruise on Mother's Day.
You can enjoy classic cars and motorcycles every Friday at 5:30 p.m. and contribute to the construction of Rhode Island's Education at Sea School's tall ship SSV Oliver Hazard Perry. The Jamestown Cruise and Bike Night is held in the PAC parking lot on Narragansett Avenue. There is a 50/50 raffle, food and donated giveaways as well as the great music of DJ Richard George. Sponsors are the PAC Pub, Hamel Graphics and Kettlebottom Outfitters.
The SSV Oliver Hazard Perry is a 207-foot three master under construction on the Newport waterfront where the work will be accessible for public viewing. The ship will go above and beyond standard regulations to accommodate students with physical disabilities.
I liked the old Narragansett Avenue better.
Sam Bari and Kath O'Neill have last week's poser as "I'm Sorry" by Dub Albritton and Ronnie Self, recorded by Brenda Lee.
Kath also says that Paul Whiteman and his Orchestra had "You're the Top" as a top 10 hit in 1934.
Mary Frances Doss reports that an article in this column last week regarding carjacking was not researched and is false. She refers us to the Snopes Web site, which is the "definitive Internet reference source for urban legends, folklore, myths, rumors, and misinformation." The carjacking alert has been kicked from inbox to inbox since February 2004 and Snopes has been following the script outlined in the widely spread emailed caution, "but we have yet to see evidence of so much as one [incident]."
Our apologies to our readers for not checking it out before adding it to the column.
The full moon next Tuesday is the Planting Moon, Milk Moon and Full Flower Moon.
Be true!
Call in your stuff to 829-2760 or 423-0383, or e-mail us at jtn firstname.lastname@example.com. Thank you.


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Message Board
Paul Martin Message Board
Talk about the novels, new and used books that Martin has written!
Author Martin's Book Reviews
One Man's Leg
GreyCore, Oct 2002, 16.00, 224 pp. ISBN: 0967185157 Growing up in a wanderlust household (from Gardner, Massachusetts to Boulder, Colorado to Central America, etc.) Paul Martin found solace in sports, but mostly stayed in trouble especially with his martinet father. Though he attended University of Lowell, Paul's life truly begins at twenty-five when he loses part of his left leg in a car accident. Instead of quitting, Paul resolved to prove to...


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Labor Day has come and gone and the official end to summer has hit. With the little ones going back to school and the bigger ones shipping off to college, you may be searching for treats to send them off with. This week, we have put together an easy, delicious, and healthy snack recipe ready to be packed in a school lunchbox or mailed off to the dorms. We all want our children to be healthy and eat right and there is no better way than to provide them with quick and easy nutritious treats.
Our vegan recipe this week is one my Mother and I used to make the week school began: homemade fruit leather! There was nothing I loved more than fruit roll-ups as a child, however, many of those on the market are packed full of additives, high fructose corn syrup, and harmful dyes. As well as being less than healthy, many products have wasteful packaging and are not easy on the wallet. My Mother found a solution to this: we made them at home! Before you buy a box off the shelf, consider trying out this recipe: it is fun, easy, and you can customize the fruit you use. Below we have provided a recipe in true fall fair: Apple Cinnamon. However, the recipe is really easy to tweak to any fruit or fruit combination you would like. Just make sure you use 2 Cups of fruit and lemon juice (to keep them from browning).
Organic Vegan Apple Cinnamon Fruit Leather
Makes 1 Medium Cookie Sheet
1 1/2 Cups Organic Apples, Peeled and Cubed
1/2 Cup Organic Apple Sauce, Unsweetened
1 Tsp Organic Lemon Juice
1 1/2 Tsp Organic Cinnamon
In a blender or food processor add the apples and apple sauce. Blend until the mixture is the consistency of applesauce. In a mixing bowl add the lemon juice and cinnamon and mix. Pre-heat the oven to 150-170 degrees. Pour mixture over non-stick or oiled cookie sheets and let them dry for 10-15 hours in the oven. If you have a dehydrator, this will take 7-8 hours. You will know when the leather is dry, when it is no longer moist and is tough, much like store bought fruit leather. With a pizza cutter or knife, rectangle strips or roll up. You can either wrap the leather saran wrap or store in jars/other re-usable containers. Now your fruit leather is ready to be packed away in school lunches, mailed off in a care package, or eaten on the spot.
For some other great fruit combinations, check out the following list. Remember, the mixture should be 2 cups of fruit combined (can include apple or other sauces), lemon juice, and any sweetner or spice you may want.
Other Fruit Combinations:
Strawberry Banana
Peach Apricot
Berry Mix (Blueberry, Raspberry, Blackberry)
Goji Berry
Mango Pineapple
Pumpkin Nutmeg
Cranberry Orange


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STOCKTON - As he combed his hand through the vines, Michael Moore came across a ripe yellow squash and picked it off the stem.
STOCKTON - As he combed his hand through the vines, Michael Moore came across a ripe yellow squash and picked it off the stem.
"That one right there is about ready," Moore, 43, said, explaining the summer harvests of squash, corn and melons.
Varieties of fruits and vegetables spawn in the garden as the seasons change, making it an everyday task for Moore and fellow inmates at the San Joaquin County Jail's Honor Farm to sow seeds, tend to plants and pick them at maturity.
They do it, in part, knowing their labor benefits hundreds of individuals and families struggling financially.
The horticulture program was started and continues to be run by correctional officers George Lauchland and Scott Thomas. They are sharing their farming and landscaping skills with inmates in hopes they will prove valuable to them, as well as place food on the tables of the county's neediest.
"We wanted to do something where we could really grow something tangible to give to some of the people in need," said Lauchland, also a grape grower and president of the San Joaquin County Correctional Officers Association.
What started as a small garden, Lauchland said, has evolved into a full operation in which inmates produce about 500 pounds of fruits and vegetables a day. The goods are donated to food banks and other nonprofit organizations twice a week.
"It means a lot, number one, that they care about us and that they're thinking about women and children," said Brenda Castellanos, executive director of Haven of Peace, an emergency shelter in French Camp for women and children.
Fruits and vegetables are commodities the shelter rarely receives but are essential in providing nutritious meals to an average of 40 homeless women and children per day, she said.
"They give us watermelons, cantaloupes, tomatoes, things we don't usually receive from a food bank or that we can afford to buy," Castellanos said.
Fall's harvest will bring pumpkins, which will be distributed to children through youth organizations.
The program is sustained by donations and inmate labor, Lt. Greg Williamson said. "There is no funding for this program what so ever."
Using old wood pallets and worn nails, inmates have built a greenhouse, where they grow rosemary and other herbs for the food banks, cultivate trees such as rose of Sharon and grow an array of flowers to landscape the jail facilities.
The inmates "take care of the whole grounds," Lauchland said. That includes designing landscapes and building equipment from old parts to maintain the lawns and gardens.
Williamson said the horticulture program so far has proven to have a positive impact. Within the first six months, the rate of incidents at the honor farm dropped by 30 percent. During those six months, there were no walkaways; although, there have been a few since.
Officers said they believe the difference in incidents is because inmates are getting involved and becoming invested in an activity they enjoy, take pride in and ownership.
Moore, 43, of Acampo, is one of 18 inmates in the program. He agrees that staying occupied with the garden is likely keeping him out of trouble. It gives him something to focused on, rather than watching television.
Moore doesn't have much job experience, he said, having spent most of his life doing illegal activities.
"Hopefully this is going to help me when I get out into the real world," Moore said. "I just know it's time for a change."
Moore said he has learned about work ethic. And he has actually taken a leadership role in the program, learning through trial and error and passing on his knowledge to incoming inmates.
Although, he said, "I don't really see myself as a boss."
Savony Krouch, 26, of Stockton, described taking care of plants as peaceful and rehabilitative. At times, it's become a way for him to reflect on his life. And he feels responsible in making sure the garden survives.
"Without me coming out here, some of these plants won't get watered," Krouch said. When he sees a vegetable that for whatever reason was spoiled, it disappoints him.
The products are important to him, he said, because "They're going somewhere special."
"It feels good to hand things out to the next group of people that need it more than you," Krouch said.
Contact reporter Jennie Rodriguez-Moore at (209) 943-8564 or firstname.lastname@example.com. Visit her blog at recordnet.com/courtsblog.


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A Cuil Search Engine is Born
"Cuil" supposedly means "wisdom" in Gaelic. In English, pronounced "cool," it means business when it comes to Internet search. That's what its founders, nearly all ex-Google employees, want you to believe. Let's take a look at their claims and their performance to see whether it's wise to take them seriously.
Continue reading
Continue reading


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Time to clean out the dr dick sex advice anonymous submission in-box. I wish I could have used some of these questions in my podcast. But I can only do that if you use the toll-free voicemail phone number to call in your submissions, people!
If you want to be in one of my podcasts, use the Lick-A-Dee-Split Connection!
Name: Sofia
Age: 54
Location: Arizona
You are sick Dr DICK! I believe that porn is a sign of weakness in men and women. They cannot control their need and put their personal relationship in harm. Its degrading towards women and it gives off the wrong message to men about women. Porn is very harmfull in peoples daily lives.Relationships come to an end because of mens porn addiction. Men have lost families, wives, girlfriends etc. because of porn. Men find themselves defending it so much that they end up losing the people in their lives who do not agree with it (wives, GF, BF, ect.) What does porn leave them? Nothing! Lonely nights with no one by their side and a PC full of nasty images. Porn leaves men lonely and pathetic. Men are destroying their lives to make a porn film maker more wealthy. What a great exchange.
So nice of you to drop by, Sofia, and thank you for being so solicitous about my health. Yes, I was sick, I had a little cold there for a couple of days, but now I'm better.
Oh wait, you're saying I'm sick because I don't share your repressive opinion about porn. I get it; you're another moral crusader who needs to denigrate those who don't share your beliefs. What's up with that?
Ya know the thing is, darling, I actually believe, as you do — that a lot of porn is harmful and exploitative. It also can be very disruptive to people's lives and can cause serious damage to otherwise healthy relationships. I mean how difficult was it for you to come up with that critique? Taking pot shots at porn in this sex-negative culture is like shooting fish in a barrel. Get over yourself, girlfriend.
And ya know what else, ma'am, all the things you accuse porn of — being harmful and exploitative, disruptive, damaging to relationships — you could say about organized religion, the fast food industry, our government, the credit card industry, the big oil companies, the pharmaceutical industry, the medical industry, the war machine and it's horrific profiteers, like Halaburton. And the list goes on and on. Hell, everything humans touch has the potential for becoming harmful and exploitative; it's human nature. Even your own tirade is harmful to and disruptive to those of us who are trying to make a difference in the adult entertainment industry. Trust me, you would have made a better case if you said you wanted to help change the status quo in porn, not just point out its inherent flaws.
And what's all this; "Porn leaves men lonely and pathetic"? What, are you saying you're the alternative? Perhaps, if you weren't so bitchy and condescending your men wouldn't need to turn to porn. Your abrasive personality and moral rectitude would even drive the pope to porn.
Oh, and have a nice day!
Name: suzanne
Age: 25
Location: Auckland
Should a woman fake an orgasm to keep her partner happy?
Brilliant idea, Susanne! Rather than help your ineffectual lover overcome his inadequacy with the truth and a little tutorial on how to make you cum — lie to the monkey about his sexual prowess.
I see nothing wrong with that! Other than when you're done fuckin' him, or he's done fuckin' you, the next unlucky woman he happens upon will have twice the work. She'll not only have to tell him the truth — that he sucks as a lover — but she'll also have to contend with his ego. Thanks to you and your deception, he'll be convinced that he's a fabulous lover when, of course, he's not.
What could be wrong with that, Susanne? D'oh!
Name: emily
Age: 28
Location: Texas
How much should I tell my new partner about my sex life with my exes?
How about just enough to get his dick hard?
Hell, I don't know! Some guys get off on hearing the gory details of the sexual exploits of their partners, albeit it's a relatively small number of guys. Just keep in mind that most men would prefer the bliss that is ignorance.
If you've been around the block a time or six, maybe you best keep that to yourself till you find out how much the new guy can stomach.
Good Luck
Name: Phillip
Age: 31
Location: Austin, Texas
Dr. D, I've never had a problem with my sex life up until now. My wife and I have been very happy with our physical relationship. But, about 8 months ago, in a very vivid nightmare, I dreamed we were making love and when I came, the ejaculate was blood. I came blood. Everything in the dream stood still as I watched, almost third person, as my life flowed out of me. I woke in a sweat, and we've not made love since. We've talked about the dream, tried to be intimate, but I'm simply not able to enjoy the contact anymore. This is someone about whom I care deeply and with whom I am deeply in love. Considering professional help but would like your take. Thanks, Phillip in Austin
Interesting! Yet another case of how one's psyche can override one's eroticism.
This is nothing to be toyed with, Phillip. Like an earthquake, this vivid dream has jolted you out of your happy, healthy sex life with your wife. And like anyone who has survived an earthquake, or a similar natural disaster, you need to put your life together again as quickly as possible. I encourage you to seek a sex-positive therapist to help you break the spell of this nightmare.
The longer you let this thing hang out there the more perverse it will become.
Good Luck
Name: Mike
Age: 33
I can only get off by squeezing my cock with my thighs. I have done this for as long as I've masturbated. I only found out years later that you should use your hand. But this does not work for me. Is this normal or common?
Mike, what you report is neither normal nor common. But do you really care about "normal" and "common" if it works for you? Apparently your masturbation technique isn't any less effective than those who employ a more common practice — like using one's hand.
Basically, there aren't a whole lot of "shoulds" when it comes to style of masturbation. If squeezing your cock with your thighs works for you — SWELL, pup, knock yourself out!
Since you don't report that this method of getting off is getting in the way of your partnered sex, I think you should leave well enough alone and enjoy your uniqueness.
Good Luck
Name: Sam
Age: 22
Location: London, UK
Dear Dr. Dick, I am a young gay guy, and when I masturbate I am able to achieve orgasm and ejaculate; but when I am with another guy I do not cum. Don't get me wrong, I have a great time during sex, but my partner doesn't get me off. This is not a person-specific thing — this has been happening to me since I was 16.
Call it "delayed ejaculation", if you will; but it's more like "non-existent ejaculation"! The weird thing is, I don't mind myself; the foreplay and sex is totally hot and I'm as happy as a clam with that as it is. But my partners have always been frustrated and disappointed, as if ejaculation is the official mark of success to show the culmination of a great fuck. So they keep trying until they get tired, which I guess is inevitable.
Is this something I should be worried about if I'm otherwise okay with sex. Or should my partner be less concerned about the orgasm and just realize that it doesn't bother me. Many thanks, and kudos for such an informative site.
Hey Sam,
Thanks for your kind words about the site, they're much appreciated.
As to the issue you present, it's not particularly uncommon. Many people aren't able to, or choose not to get off in partnered sex. And there are several common reasons why. Without going into detail about that, let me just ask one thing. Are you able to masturbate yourself to orgasm when you are with a partner, like you can do when you are alone? If so, maybe you could incorporate that into your sex play with a partner.
It's true what you say about some people thinking a sexual encounter is only "successful" if both partners cum. That's nonsense, as you well know. There's no necessary connection between an ejaculation and sexual satisfaction. If you cave into that way of thinking you won't help your misguided partners and you will certainly add a good deal of performance anxiety to your sex encounters. And nobody wants that! Stick to your guns, Sam!
Good Luck


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Available To: Faculty, Staff
The Auth-Test temporary password management tool allows privileged users the ability to create temporary passwords for test users that work with web applications protected with the CAS-Test authentication system. This allows people to find one, or multiple, individual(s) in the test system who fit different profiles and test their web application by logging in as those other users. For example, passwords could be set for a faculty member and a student to ensure the web application functions correctly when either of those two people authenticate.
If necessary the privileged user could also attempt to debug a production issue that a user reports by logging in "as them" in a safe test environment without compromising the security of the end user's password.
The Auth-Test temporary password management tool also keeps track of what users you have assigned temporary passwords to and how long those passwords will be active. There is also a bulk upload feature that allows a preselected list (CSV file format) of people to be uploaded so that testers do not have to manually set up a large number of people through the normal utility.
To access the utilities please use these hyperlinks: Auth-Test Standard Interface
Auth-Test Bulk Upload Interface
To access the utilities please use these hyperlinks: Auth-Test Standard Interface
Auth-Test Bulk Upload Interface
For access to the Auth-Test Temporary Password Management interface, please submit a Service Now ticket and include a brief description of how you plan to use this service.


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What's new in Scilab 5.5.0
Bruno Jofret, Scilab Enterprises
Highly anticipated Scilab 5.5.0 provides better management of interaction in general and in graphics in particular. Whether from the perspective of a developer or of an end user from the world of industry, Scilab 5.5.0 facilitates the development, deployment and implementation of business applications through extensive creation capabilities of user interfaces.
Discover Scilab 5.5.0 new functionalities in a live demonstration.
New extended functionalities for GUI creations and best rendering of user interfaces
New uicontrols to create tabs, advanced and fully customizable graphical interfaces (adding icons, creating borders, etc.), new objects positioning and resizing capabilities.
New graphics capabilities providing users with an optimized interaction
Display of images in true colors, management of lighting on 3-D graphics, new interactions on graphics enabling to edit graphics handles directly on figures using the mouse.
MPI capabilities
Disabled by default, to leave the user the ability to adapt Scilab to its environment, MPI (The Message Passing Interface) capabilities are available in Scilab source tree for High Performance Computation users.
And also
An interface to directly interact with Java external objects from Scilab, a dedicated module to read/write HDF5 files and datasets, and the ability to easily localize Scilab external modules.
ScilabEnterprises_ScilabTEC2014.pdf 522.06 kB


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Alfonso Soriano Says Chicago Fans Are the "Worst" About Booing
When it comes to being booed by your own fans, Chicago Cubs outfielder Alfonso Soriano knows a thing or two.
After signing an eight year, $136 million contract with the Cubs before the 2007 season, expectations that Soriano would be the team's dominant star were unfairly high in the subsequent few years. Soriano was solid in 2007 and 2008, though he battled injuries both years. Then, in 2009, his production fell off dramatically. Worse, the perception of his defense in left field – generally considered average with a good arm – turned dramatically sour after a stretch of what seemed like daily blunders. The hop didn't help.
That's when fans started booing Soriano.
They were booing his poor defense, and his poor production. But I think if you could really drill down into fans' collective head Freud-style, you find that they were really booing Soriano's performance relative to the expectations created by his contract. This, of course, was not Soriano's fault. He's a guy who, by all accounts, tries his hardest before, during, and after the game.
So, when asked about the boos raining down on cross-town big contract signee Adam Dunn, Soriano didn't hold back.
"He's a great player. The fans, they don't understand when the player's struggling, how hard it is and how he is trying," Soriano said. "He cannot think about. He's got to try to do the best he can to just concentrate on the game. The fans, they come to see the players do good, but sometimes they want to look at something negative and boo the guy. That's nothing new. That's the way it is here."
Ouch. That's the way it is here? That's the way the fans are in Chicago?
"It's the worst," Soriano continued. "I played in New York, but the fans are worse here. But at the same time, I understand. Fans can get frustrated because they want the team to win, and they want the players to hit. At the same time, the game's not easy."
Knowing what we know about how hard Soriano tries, I really can't be too upset about Soriano's comments. Obviously I hope they are inaccurate (are Chicago fans really worse than, say, Philadelphia fans? I suspect that recent success in Philadelphia obscures the wrath of that fanbase), but I can't blame Soriano for telling us how he feels. And he wasn't so much complaining as responding to direct questions.
In other words, he was doing the best he could. And I'm certainly not going to boo him for it.


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Take a walk with your family after enjoying this delicious meal.
Cutting raw boneless chicken breasts into pieces is a slippery task. Make it safer and prevent the knife from slipping by cutting the chicken while it is partially frozen.
Substitute 1 pkg. (6 oz.) OSCAR MAYER Deli Fresh Grilled or Italian Style Chicken Breast for the cooked fresh chicken strips. Cook pasta and vegetables as directed; drain, then return to pan. Add chicken, milk, cream cheese and shredded cheese; continue as directed.
* Nutrition information is estimated based on the ingredients and cooking instructions as described in each recipe and is intended to be used for informational purposes only. Please note that nutrition details may vary based on methods of preparation, origin and freshness of ingredients used.