text:
Someone posted a rare 1998 cgi test film for an unmade Roger Rabbit 2. If anyone has any background info on this piece, I'd like to hear about it:
UPDATE: Eric Goldberg, who directed this piece, writes in the comments:
Someone posted a rare 1998 cgi test film for an unmade Roger Rabbit 2. If anyone has any background info on this piece, I'd like to hear about it:
UPDATE: Eric Goldberg, who directed this piece, writes in the comments:
Okay, time to put some things to rest.
Rob, Dave, Tom Bancroft, and Eric Guaglione are all correct. It is indeed CGI, from 1998. I directed both pieces, the 2-D and the 3-D, with a view toward directing the animation in the sequel, being developed by Pocahontas producer Jim Pentecost. While time-consuming in 1998 to get this effect, it was, and still is, ground-breaking in my opinion. As we were completing the 2-D with CG props test, I said to Kathleen Gavin, who was heading up offbeat" projects at the time, "Well, everyone already knows the Roger gimmick of tone mattes. Why don't we see if we can do Roger himself in CG? If we can animate something as fluid and eminently squashy-stretchy as Roger Rabbit, then we can animate anything in CG." I was also interested in pursuing it to solve the dreaded "foot-float" problem you get when when roto-ing planted feet to an incrementally moving camera. In this case, Roger was tracked perfectly, the same way the dinos in Jurassic Park were tracked perfectly. Whether we would use the technique or not in the sequel, it was to prove that we could do Disney quality animation in CG, which no one had ever attempted before. The Florida team proved me right, in spades, and major kudos to them all.
The next logical step for the studio was to see if we could achieve that kind of animation without pre-animating it as 2-D first. The result was Magic Lamp Theater, now a popular 3-D stereo attraction at Tokyo DisneySea. Again, expensive to do at the time, but this time I did detailed poses, while the CG guys really did the animation, supervised by Jason Ryan. Flash-forward 12 years later, and the tools to do this kind of work are most certainly available, without the need for special expense.
While the Roger sequel never got made, there were plenty of other reasons for that decision as well, involving then-current studio politics. Also, the too-expensive budget that was being considered was based on the original techniques.
Anyway, that's the way I heared it, Johnny.
(Thanks, Matthew Gaastra)
Holy crap. That is some really rubbery fluid CGI for 1998. I wish the video was sharper. :C
@ Zekey – Yeah, that was Eric Goldberg's vision : to have the CG be as loose and cartoony as traditional . That's why it was traditionally animated first , then the hand-drawn work was used as the basis for the CG .
Wow. What a great idea! It really shows.. holy crap is that snappy.
hahaha. i found this video somewhere on the internet and i put it on youtube. i had no idea it was going to create such a commotion. but i thought people should see this. it's quite impressive.
Here's some info…………..
i think it'd be a mistake….in a big way. That's the whole damn idea to mix humans with TOON! He doesn't get it?
I bet that was very, very time consuming and expensive to do in 1998; possibly a reason RR2 wasn't greenlit.
I also bet that was pencil-animated first before it went to CG.
Yeah I'm really surprised how good it looks as well. I agree it's hard to really tell from video quality but it looks more like that computer assisted shading that they used on Looney Tunes: Back in Action.
Wow! Only background I can give is that in 1999 I worked as a tour guide @ Disney-MGM Studios, and in the little part of the production area you could actually see on the tour, there were definitely binders labeled Roger Rabbit 2. I remember reading that there was a slight redesign of the characters done by Eric Goldberg and the thought was first to do the characters Cel, anything they interacted with CGI to look like live action… then it became all CGI when they couldn't quite get that look to mesh… then the budget was pulled and went to Pearl Harbor. From what I have also read, the RR2 concept was set on Broadway, as a prequel to the 40's Hollywood WFRR… Alan Menken apparently wrote a bunch of Tin Pan Alley style songs for it. I don't know how commercial it would have been, but it would have been 100% up my alley.
The money went to Pearl Harbor!? What a cruel development… I guess we're lucky to get the one Roger Rabbit!
Pathetic really. More to fulfill Michael Bay's ego I guess.
The movie? 'Cause I'm pretty dang sure Pearl Harbor was attacked on December 7th, 1941.
Although Disney probably funded that, too…
I worked on this. This is only part of the test we did. The entire test was much longer.
Here's what I recall about it:
Made at Disney Feature Animation Florida in 1998 , right after we had finished Mulan.
Directed by Eric Goldberg, who also did the streamlined re-design of Roger.
Traditional animators: Tom Bancroft (Roger), Barry Temple (Roger), Trey Finney (weasels). Assistant animators: David Nethery (supervising key assistant) , Sherrie Sinclair, James Harris, Teresa Quezada , Jason Peltz, Lon Smart.
CG Animators: Eric Guaglione, Rob Bekhurs . There were traditional effects animators on it too, but I have unfortunately forgotten who … I may have a complete crew list somewhere buried in my boxes of "Disney junk" from those years.
This section where Roger dances on the table and leaps across to the guy's desk was traditionally animated by Tom Bancroft , then Rob Bekhurs used Tom's animation as the basis for the CG version of Roger . (I think it was Rob , maybe Eric Guaglione ? I see Eric Guaglione's name name on the clip above. Maybe Eric and/or Rob can chime in to correct my somewhat hazy recollection of the project ) What you're seeing in the test above is the CG version. A fusion of Traditional and CG.
Like I said , the entire test was longer . It was traditionally animated, cleaned -up , colored . Props like the weasels' guns were CG (instead of the puppeteered live props as on the feature … which were a pain to cover up the rigging) . Another example: the tabletop that Roger dances on was animated as a CG element , rather than as a practical prop being jiggled around by stagehands underneath the set.
Parts of the test were then re-animated in CG , using the traditional animation as a basis. I don't remember if the whole thing was re-rendered in CG or if it was only this scene . The entire test that was done in traditional animation probably ran a minute-and-a-half.
Sorry if I've left anyone's name out. It seems like another lifetime ago …
props man, this was very good, especially considering the expectations I had going in. It's nice to know I can still be surprised by genuine quality.
Personally I always liked my idea for a Roger Rabbit sequel set in the 80s where all the toons had aged in real time. So Mickey was a deranged Reagan-style politician, Daffy had joined the Black Panthers and then disappeared in the 60s, Bugs had been outed and moved to Europe, and Donald still wasn't the same after Vietnam. But then again I have issues.
One of my teachers at UCF worked on this test as well, Darlene Hadrika. She was an effects and technical animator that also worked on Brother Bear and Mulan. I believe she was part of the Roger rig team.
this is awesome!! Barry Temple is one of my course directors at school! So after seeing his name on this post i got all excited and HAD to talk to him about it!
Is it just me???
I think that's Classical not CGI!!!
if it is CGI then i quote the first comment here:
"Holy crap. That is some really rubbery fluid CGI for 1998"
Very cool. It would be really fun to see them make a RR2 today.
Disney is supposed to have a screenplay in development, with a release penciled in for 2012 (surely too soon if they are only at the sceenplay stage?). It is supposed to be 2D 'toons' with mocap 'humans', but I hope they see sense and use human 'humans'.
Looks better than most of the animation in the original film. What a horrible movie it was, though—muddled script, bad acting, and that awful charles fleischer…ugh.
Some OK animaiton, but rendered like never stopping water balloons. So ugly.
The moviegoing public clearly had a different point of view.
I remember coming out of RR quite stunned, because every book and article I had ever read on animation up to that point told me that full animation was no longer possible. It was too expensive and everyone who could do it was gone anyway.
But there it was on screen. Whatever its flaws it was still great fun to see.
It wasn't as big of a hit as people want to believe. Transformers made more money, but that doesn't mean it's a good film. Bob Hoskins was, as usual, great. Much better than the material. The script really was muddled.
I agree completely; never understood the love for this movie, Back to the Future, Tron, Gremlins or most other overrated 80s plastic schlock.
Roger Rabbit not a hit? It was the #2 box office movie released in 1988. It's $156 million gross would be about $300 million today. That's a genuine "hit".
More importantly, it got adults and the mainstream media talking about animation in a way they just did not do prior to that. That's an achievement completely aside from dollars taken in.
Like shrek?
Yeah, man, this film was a MAJOR hit in 1988. I was completely blown away by it that summer! This, along with The Little Mermaid the following year, helped solidify my dreams of becoming an animator.
Because Richard Williams was at the helm, the Paganini of animation (way to much flashy movement!!!!!).
Still, i love that film.
Roger Rabbit was one unappealing character, and it's no wonder they didn't bother with a sequel. (If it HAD made as much money as they said, they wouldn't have scrapped a sequel.)
to Mark: that's hysterical! You must've been watching Who Framed Ben Hur instead!
I didn't know Bob Hoskin's was in Ben Hur! But lets face it, Bobby Z. is NO William Wyler (America's Greatest Motion Picture Director).
holy crap that was 1998? quality!
Thats the most cartoony, fluid, and down-right smoothist piece of CG animation I have ever seen.
As fun as this test is, animating the characters in CG instead of hand-drawn goes against the entire world that is set up for Roger Rabbit. Most of the gags center around the toons being HAND-DRAWN and PAINTED as well as the time period is supposed to be from the GOLDEN AGE of animation, where there was no CG.
So we're going to see Roger Rabbit & Jessica all CG and are we supposed to trick our brains into thinking they are hand drawn and painted cartoons from the 1940's?
I'm going to have to suspend my suspension of disbelief!
That's exactly what I was thinking.
It would only make sense if they set the movie in 21C and Roger was hanging out with Buzz, Woody, Shrek et al.
As for the mocap humans, it seems Zemeckis has resolved to work that way for the rest of his days. Even if he did a little romcom, it would be mocap. Imagine the love scenes! Ugh!
That's…really not bad. I was expecting it to be terrible but it's good even for modern standards. Thanks David for that information cause it gives us an idea of what went into it. And while my 1st impulse is to say the liveaction elements of the 1st movie really made the characters look like they're IN our world, I agree that making CGI guns would give the best results.
Thanks for sharing…somehow I don't see much hope with Zemeckis version.
Rob Bekuhrs did the CG animation. Eric Guaglione was the CG Supe.
I was working at Disney at the time although I didn't work on this, so feel free to correct me Dave. I'm pretty sure that since the 2D animation was so… well, Goldbergian, it would have been pretty much impossible to rig a CG model to achieve all the deformations that you see here. Maybe you could do it now, but back then, no. So the way they did it was to pull CVs around and essentially create a new model for, if not every frame, certainly every pose, and blend between these extremes. So it was very expensive to do, and extrapolate that out to feature length, times X number of characters, and it became a budget buster, and they shelved it.
Eric Guaglione gives a detailed run-down of how they worked over the hand-drawn animation that Tom Bancroft did in this interview:
The interview with Eric is an audio file near the end of that blog post.
I disaggree. In 1998 3d software already had progressed immensely and had the essential rigging features still used today. The only thing different is the processing power at hand, which can be worked around. Since the 3d animators practically traced the hand drawn animation frames, they could make use of a slower cumbersome rig; in such a situation rig's responsiveness isn't as important as when comming up with original animation. I'm relatively sure you can take the tools they used (like 3DsMaxR2, released '97 september, since Maya only came '98) and replicate the result today.
Besides, you can tell by the lighting and shadows that it's a 3d model. Such accurate cell shading would've taken ridiculous time to produce.
Way better that all the 3D/live-action combos we see in theaters today..
This is incredible.
i just saw it thanks for the link
it is CGI!!! AMAZING!
I've utilized this method of animating traditionally then transposing the motion into Maya, as well. I don't really think it's excessively time consuming in that, like most Animation processes regardless of the medium – it's effective pre-planning that saves you time in the end. Perhaps nowadays, with our advanced and higher capacity CPUs, a collaborative effort to use this technique could result in something pretty damn good.
The difference between CG and Traditional is the hardness of shape. In Traditional, a still frame of – for example – a pencil, can be a barely recognizable blur, but still effective in motion. Whereas, a still frame of CG pencil will always read as a strict cylindrical object. Use of motion blurs can kind of cheat this, but it's still not very natural or human.
I think if you're not afraid to get dirty, you'll sometimes chose animating CV's over using a conventional rig. This can get very messy and confusing – but, if you pre-planned traditionally, then all you're doing is moving a CG model into the same silhouette as your hand drawn frames.
I think of a wireframe as all the directions my pencil would go were I animating this traditionally.
Dave Nethery, Doug Nichols and "john" gave all correct background on this project. It was directed by Eric Goldberg (from LA) but animated in the Florida studio. We had two seperate teams: one traditional and one CG. Two seperate tests completely. The CG test was a huge secret with a lot of us even in Disney unaware it was going on until it was finished. (My assumption is that Disney execs didn't want us traditional guys thinking our days were numbered- HA, who thought that back in 98?) Eric G. did his version of Roger and even gave the scenes out with poses included. He put a lot of work into each scene, much like he does when he directs a commercial, its almost a pose test already. I was given the 2d version of this scene to animate BEFORE the CG animators. I heard that it was going to have a CG version of it done about half way through animating it (it took me about two weeks, if I remember right). So, I made sure I put in a lot of tough "smear drawings" that I knew they couldn't do, just to see how they'd handle it. What "John" above says is correct: the CG version was a huge expensive deal. It took a big team of CG guys (headed by Eric Guaglione with most, if not all, of the "animation" done by the talented Rob Bekuhrs) MONTHS (maybe six?) to complete this one scene. It was like creating a new "model" of Roger for every pose/tween. You could never make a feature like that. It is almost an identical "tracing" of the 2d version I did. You can see my 2d version at the end of my companies animation reel at: http://www.funnypagesprod.com.
BTW, the 2d version was a full 5-7 scenes long, not just this one shot. It had a mini story to it with the live action "detective guy" and a live action female with the weasels making an appearance also. The 2d test was designed to show that a 2D Roger would interact well (better than the original film) with CG props. In my 2d test, the magic hat (like it is here), tables, papers, etc. were all CG elements. It worked great, as you'd expect. It was an affordable way to do the sequel, not to make the characters CG also. There are many, many reasons the sequel didn't get made, but I sure enjoyed working on this test.
"It was like creating a new model of Roger for every pose/tween." Wow. Now it makes more sense that in 1998 it was possible to do such character animation in 3D!
Looks cool. Too bad it wasn't made.
I enjoy ROGER RABBIT. Its animation is an incredible accomplishment. I've watched it many times, but it's a really crappy movie for too many reasons. I'll watch it again, though.
It really isn't a great film, you're right.
One of the worst things about it is Roger himself, who's unbearably and constantly shrill.
This is TERRIFIC.
I think it looks amazing, but why not just stick with 2D instead of going over it with 3D. Am I missing something? And I know it isn't but that dude looks like John Hamm.
All this makes me think is "Why did they shut the Florida studio down?"
….am i the only one who see the complete lack of practicallity in re-animating and entire scene in cg for no good reason?
Anywho, This is far greater than anything i've seen pixar, dreamworks, or bluesky do in this field.
Well, that was amazing. Love it, but isn't it ironic? In order to make CG animation look as lively and funny and fluid as 2D, 2D had to be employed first. Hah.
I'm all for another Roger Rabbit film, but I agree with others here that a good script is the crucial first step. And also, if cartoon character cameos are to be used, please let the cameos be IN character. That scene in the original RR with Bugs Bunny picking on Eddie Valiant for no reason, and Mickey Mouse being more or less the accessory, was a violation of both their characters. And oh, yeah, it was also not funny.
I don't get the Charles Fleischer hate. I thought he did great as Roger.
Hey, that looks pretty good! I wouldn't want a GC Roger Rabbit movie, and I'm glad a sequel wasn't made, but I wouldn't mind a different live action-and-(CGI version, because who wants to see a 2D version of a 2D character, anyhow?) cartoon movie that actually looked like this! It actually… kind of still looks like a cartoon instead of some sort of hyperreal rendering.
I had heard that it was Eisner that was really pushing for the all CG Roger, to flaunt his studio's superiority over Dreamworks. When he found out how expensive and time consuming 1998 CG really was, Eisner, who never much of a fan of 2D animation, had the whole project shelved.
I like the animation. Maybe too many shadows, but apart from that it's really good. The life action part seems to lack the elegance of the original one, for some reason, but it's a very little scene to judge that.
I guess this was from that prequel script about Roger trying to get his first job as a movie star during II World War.
That was a very interesing concept for a movie, though I guess that meant no Eddie Valiant at all.
I love everything in the movie, but like others, I also consider Bob Hoskins to be one of the best things in it.
Maybe it's for the best that there is no sequel…though it seems Zemeckis is going to do it sooner or later. I'm afraid they will never make it as great as the first one. They should make more Roger Rabbit shorts instead.
Roger Rabbit is NOT Roger Rabbit unless it's hand-drawn, to me. Because the original was a tribute to 1940's cartoons, and all cartoons in that era were hand-drawn. That is logical.
Nice attempt though.
This is certainly an interesting experiment, but it's one of those cases where I don't understand the goal. Why use CG if the goal was for it to look like hand drawn animation, and they had to do the hand drawn animation first anyway just to get this look? It'd be like filming a movie in live action, then devoting all of your resources to painstakingly recreate each frame in CG. If the first step already gives you the desired look, why not use that? That's a waste of time and money.
I wouldn't call this super-fluid/rubbery CG because essentially it's still hand drawn animation just with CG models on top. I still don't get why even today, people keep trying to perfectly replicate hand drawn animation with CG. I like that there are different types of animation with different looks. Combining different types is cool, but attempting to use one to replace the other is pointless to me. Using CG models for the props the characters interact with was a smart idea though.
I totally agree.
The only reason that could justify this kind of process would be if the movie was going to be shot and shown in stereoscopic 3D. Perhaps not the case tough back in 1998.
I don't get it too that everyone is calling this 10 second test 'the best GC ever' or 'way better than recent stuff' since this is merely an (insanely well done) test. Animation is also about character and how much the audience care about what's going on. Many GC features, including 1995's Toy Story, have already showcased a lot of that.
I can see the case for CGI. After all, in the original film, the characters were only drawn "flat" in the cartoon prologue. Once they entered the human world, they were painstakingly drawn as solid objects (with shading, etc.) in physical space. I'd imagine that if modern CGI tools were available then, the original producers would have used a process very similar to what we see here to create what is really that effect.
Yeah, Roger Rabbit was probably the closest that hand-drawn animation got to being 3D.
Yeah, that's something I will always believe. We were RRREEEAAALLLYYY lucky to ever see the first one actually done.
I think now is a terrible time to try to do the sequel. You know, mister Zemeckis Hasn't been very well in his head lately.
As influential as the original Roger was (it DID provide the major box office firepower that kicked off the first 2D animation boom in 1988), a Roger sequel would be about as hot a ticket as the 1990 sequel to "The Last Picture Show", "Texasville", turned out to be.
Well, Wall Street and TRON have sequels. Manos: The Hands of Fate will have a sequel, featuring Gene Snitsky of WWE infamy.
If Manos, of all films, merits a sequel, Roger Rabbit's prospects don't look that bad. I'd be more surprised to see a sequel to Howard the Duck or Radioland Murders.
Agreed. It's not a particularly good film–I don't care about any of the characters or what happens to them. As for the eye candy, it's very inconsistant–with some nice animation here and there and a LOT of bad animation, too. Disney's marketing made it a minor hit, but frankly, the shorts, especially the Tummy Trouble and Roller Coaster Rabbit were better all the way around. The animation was more controlled and had more character.
wanna see the ENTIRE test!! Does anyone know if its possible to see the ENTIRE test with the weasels and all?
thanks for posting this!!
I did early development on this film shortly before moving north to Pixar. Jim Pentecost was the producer, and we even had a meeting with Steven Spielberg's lieutenants in the animation building on Riverside.
I read the script, and like the previous poster said, the movie opened with Roger and his partner failing as broadway stars, and moving west to begin a new career in Hollywood.
Eventually, this movie is bound to resurface, don't you think?
If it does, Zemeckis has already expressed interest in going the mocap route: http://www.newsinfilm.com/2009/11/04/motion-capture-and-writers-for-roger-rabbit-2/
With Disney shutting down Imagemovers back in March, that may have changed things.
This is hardly the only implementation of CG meant to mimic hand drawn. Eric Goldberg oversaw a project with a CG Genie that was quite successful, but I'm sure there are other (non Goldberg related) examples out there.
From a tech standpoint, so long as the end goal is in mind during the various creation stages, a CG character can do everything a hand drawn character can do. What changes is the amount of effort and in which area. Sure, a 2D animator can draw any wild pose they like from frame to frame, and a CG animator will have to work hard to hit those same poses with the digital character. It may require special rigs for a shot (like an IK tongue or something like that), but it can be done. It's also nowhere near as financially prohibitive as it was in the 90's. We're already seeing it as common place (but not to the extreme in this test) in movies, television, and even in commercials.
This would be possible to do with todays technology and talent pool, but the trick is getting a studio brave enough to put the money and trust into a crew to do it, and sadly we're not there yet. That is squarely where the deficiency lies.
"but I'm sure there are other (non Goldberg related) examples out there."
Yeah. like 2 years before this in '96 for Marvin the Martian in the 3rd Dimension.
As noted by T Bancroft and D Nethery above, this was almost all a roto of not only Tom's (thanks for teh tip o' the hat, Tom) animation but of the detailed cleanup line from the Florida crew.
Only motion I added was some waviness to tufts and ears as he sails across the room.
E Guagilone did the roto after he lands on the desk, I did what happens before. I did an earlier posed test based just on Eric Goldbergs poses, but each pose was a new apology…'Yep, we'll work at extending that forearm'…'No, we'll get it to bend'…'His eyes arent there yet, I know'. So E Goldberg had us go the roto route.
Each frame was a practically a new set of deformers, and even with that I believe we needed some multi layer comping…getting Rogers chin over bulgy tie over arm over chest is a dandy 2D cheat that can go to pieces if you try to preserve volume for 3D shading.
It was done in Maya, we were alpha testing it and had a lot of experience with Power Animator and Wavefront before that, keeping up our conversations with Alias, getting changes pretty quickly, most days.
There are plenty of elements in 2D work (the 'language' of drawn animation) that don't necessarily translate into 3D. Sustain of a one part of a shape from one frame to the next, partial motion of a character, changing of broad areas of flat color bounded by pencil lines; stuff like this can get visually crippled by shading and erased by motion blur. With some experience you animate in 3D knowing how the machines down the line will affect your work and hopefully plan ahead for that.
It was an exercise, I would not do it again.
I'm more interested in seeing more tests and development work from the small snippet Eric Guaglione posted of Disney's unrealized film, "My Peoples" here:
What was THAT all about? I'm intrigued!
Anyone got more info or imagery/animation tests they can share?
Aren't the principal characters are still owned by 'Silver Screen Partners' -> Roger, Jessica, Baby Herman.
A part of that means they're jointly owned by WD and Spielberg (and perhaps by association, Katzenberg)? I'd rather watch glaciers melt than wait for that to arrive.
And I've been very wrong before, so keep your eyes peeled.
Anyone else glad they didn't make this sequel?
What was it even going to be about?
Dudes, I may be totally wrong here, but I really think that's no CG. Watch the original Roger Rabbit footage, that's just about the same high quality animation as this one, wich presents more fine-tuned shadows and volume.
And, for 1998, I really doubt that that character rig was even posssible…
Check out the comments from Tom Bancroft, Dan Nethery, and Rob Bekuhrs above and listen to the interview Dan posted.
It's CG, but you are right that kind of rigging wasn't possible. From Rob's comment above: "Each frame was a practically a new set of deformers, and even with that I believe we needed some multi layer comping…"
Yeah, I'm reading them now! Thanks ^^
Yeah, I'm reading them now. Thanks!
I always thought that a Roger sequel would be a great idea, especially if it were set during this time period, with all the Toons being forced underground after Doom's freeway system wound up coming to fruition without him, with Roger and Jessica with a crapload of kids.
The plot could revolve around some of the newer Toons not wanting to be "hiding under the rug of society"–with the ringleader of it being non other than Lisa Simpson–ultimately rekindling the fighting spirit of the older generation to take on an evil executive out to destroy them all.
Yeah, it's a pipe dream, but it would be nice…
Okay, time to put some things to rest.
Rob, Dave, Tom Bancroft, and Eric Guaglione are all correct. It is indeed CGI, from 1998. I directed both pieces, the 2-D and the 3-D, with a view toward directing the animation in the sequel, being developed by Pocahontas producer Jim Pentecost. While time-consuming in 1998 to get this effect, it was, and still is, ground-breaking in my opinion. As we were completing the 2-D with CG props test, I said to Kathleen Gavin, who was heading up offbeat" projects at the time, "Well, everyone already knows the Roger gimmick of tone mattes. Why don't we see if we can do Roger himself in CG? If we can animate something as fluid and eminently squashy-stretchy as Roger Rabbit, then we can animate anything in CG." I was also interested in pursuing it to solve the dreaded "foot-float" problem you get when when roto-ing planted feet to an incrementally moving camera. In this case, Roger was tracked perfectly, the same way the dinos in Jurassic Park were tracked perfectly. Whether we would use the technique or not in the sequel, it was to prove that we could do Disney quality animation in CG, which no one had ever attempted before. The Florida team proved me right, in spades, and major kudos to them all.
The next logical step for the studio was to see if we could achieve that kind of animation without pre-animating it as 2-D first. The result was Magic Lamp Theater, now a popular 3-D stereo attraction at Tokyo DisneySea. Again, expensive to do at the time, but this time I did detailed poses, while the CG guys really did the animation, supervised by Jason Ryan. Flash-forward 12 years later, and the tools to do this kind of work are most certainly available, without the need for special expense.
While the Roger sequel never got made, there were plenty of other reasons for that decision as well, involving then-current studio politics. Also, the too-expensive budget that was being considered was based on the original techniques.
Anyway, that's the way I heared it, Johnny.
Eric Goldberg
Woah, that'd beautiful. I SO wish this was greenlighted.
Christopher Lloyd wants to do roger rabbit 2!
Kathleen Turner wants to do it also!
This actually isn't as bad as I would have thought, he looks surprisingly like Roger. Guess the initial 2-D work paid off. Still, I think in the spirit of the movie it really ought to be done hand-drawn with human actors.
For the record, I LOVED this movie when it came out and still do. It captured my 7-year-old imagination harder than any other movie I have ever seen. The concept is so fantastic, the animation, I truly believe, amazing, and they did things technically that nobody had done before.
Years ago, I believe the reason that why a 2 wasn't made, is that the other Studio toons were now too valuable just to give away. "They wanted more money".
Disney doesn't pay anybody else anything if it doesn't have to.
And now, if they can get Tom Hanks to play Eddie, they have a sure fire hit on thier hands.
I saw this thing at sigraph in 2001 or 2. I'm going to tell you exactly what I thought then. What's the point. The lighting was too bright. The characters have no line work. Makes it hard to see Rogers expressions. I remember they showed the pencil drawings and then showed now the cgi artists bent the model for every frame. It was amazing. Cgi animators and flash animators don't think like Eric Goldberg. He is a classical genius .
In 2001 when I saw this test 2d was desperately dying. At that time it made me sad to see what I think is one of 2d animation's greatest modern achievements made into another Disney sequel. Especially. A 3d sequel. Congratulations to all who worked on this test it is truly beautiful. I thought then and think now that the technique should be applied to all cgi toon style animation. Just roger needs to be hand drawn with hand drawn shadows. Or else it ends up being just like everything else made now.
The combination of live action and cgi will not wow an audience anymore. Perhaps the old technique still would. Most audiences don't think any animation is drawn any more. That idea of drawing every frame is still magic to the masses. I would love to see Disney do another roger rabbit type movie. But that movie came out at a different time. Disney would never allow one of their movies to have lines like … nice boobie trap. Or characters named smart ass. Or my favorite, not prostate you idiot probate.
Mr. Crankypants: "The moviegoing public clearly had a different point of view."
That's nice. It was still a lousy film.
fishmorgjp: It was not a "lousy film."
It was an amazing technical achievement, for then OR now. It created a world we had never seen before, where you could walk into a bar and have a drink with Yosemite Sam- how cool is that? It had fun characters, a great cast, and captured a romantic vision of Hollywood in the 40's, and celebrated classic animation that we all love in a very genuine way.
To dismiss the whole thing as "lousy" is just being cynical for the sake of it and it doesn't make you seem smarter or better.
It's great to see so many responses – and also the clarifications from Eric, Tom and David. I was the CG Supe on the piece and am in great debt for Eric's vision and wisdom – I learned so much working with Eric.
Since time was pressing, Rob Bekuhrs and I split the shot into two – he animated the first half and I tackled the second half. (The animation transitions as Roger jumps midair across the room.) I'd like to share some of the wisdom gained from this exercise, which I also presented at Siggraph the following year under the title of "Shape based character animation." Since the 2D animation was completed first, we used the animation as a guide, but just like anything that makes a jump from 2D to CG things don't always look right by simply copying 2D animation. In 2D animation you do a lot of drawn manipulations to make a character look as appealing as possible – some call those 2D cheats – but In CG these drawn approaches aren't always achievable in sculptural forms, which means you can't be too literal about following the 2D or it will simply look wrong. There were significant differences between the 2D and CG animated versions of this test, but the flavor was the same. What we learned from this process informed us how to rig and deform characters going forward – enabling us to treat CG characters with the same eye as one would in drawn animation, while considering the of handling the volumes and shapes in CG. The first visible outcome of this was seen years later in Chicken Little.
For those interested I also spoke a bit about this Roger test in an interview posted on Brendan Body's blog at http://brendanbody.blogspot.com/
Lastly, as the person whose name is burned in on the video, I'd like to remind that this clip is the property of Disney Animation Studios – the clip was extracted from my materials (ahem…) where it properly, legally credits the studio.
I hope this provides some further insight!
Eric Guaglione
People have the right to dislike Roger Rabbit (though it was as good as a Hollywood animated movie can get, in fact, it was even a little better than that).
But they have to give reasons to call it lousy. The plot was very good considering they were trying to blend such different things as cinema noir and slapstick cartoon gags. The technical aspects were very well done. The original characters were different and well designed. The human actors did a great job.
I mean, you may not like the story or the characters for some subjective reasons, but call it lousy requires a lot of good arguments to explain it.
Of course it wasn't as good as the golden era Looney Tunes or whatever but it was an excellent homage to that era and it's one of the few films that tells an interesting story using very cartoony characters as the main characters.
This looks awesome indeed, but like others have said, why do a movie about toons where 3D is employed to try to make them more realistic and get rid of the exact detachment that is important to the plot, world and characters?
Also, why's Eric Goldberg's full career made from taking from Richard Williams? It's almost as if Dick did another thing publicly, Eric Goldberg would have it buried and done much more efficiently with Mouse money in a second.
What on earth are you talking about Bart ? That's ridiculous. Eric Goldberg's career has been successful based on Eric's own unique talents and accomplishments , not "taking from Richard Williams" .
In case you don't know , Roger Rabbit is not and never was the property of Richard Williams. The character belongs to Disney and Amblin. At one point there was intrest in making a sequel. Eric was the man tapped to do the job on testing the viability of a sequel . At that time Richard Williams was no longer an employee of Disney and I'm fairly secure in saying that Richard had no interest whatsoever in heading up a sequel to Roger Rabbit. So if you're implying that somehow the planned sequel with Eric in charge of animation was taking something away from Richard Williams you are incorrect.
Some fans seem to be making a big deal over what was an internal TEST , not a piece of finished footage meant to be seen by the public. . Relax.
Of course I realize Richard Williams does not own the rights to Roger. That's not the case here. It's Eric Goldberg basically lifting from Richard Williams over and over again to further their career.
Goldberg used to work for Williams. I'm sure it's no coincidence Aladdin lifted so much from the Thief. Disney can do whatever they want with Roger Rabbit, but it's just the point of Goldberg adding so much insult to injury.
I will never have respect for Goldberg, even in good conscience Aladdin shouldn't have existed like a bad Thief and the Cobbler clone if he had any sort of lack of disdain for his former boss.
We all know the director who made Roger Rabbit good and appealing in the first place, Goldbergs wasn't him.
Also, are you this condescending and presumptuous in real life?
WTF??? Are you insane?? So anyone who has ever worked for Dick – myself included – have to claim that he was the one who gave us our talent?? Eric Goldberg is a great animator in his own right. He and a handful of other animators can do 'funny' like no others! And that isn't down to Dick!! Sheesh, guy. And you are totally wrong to accuse HIM of any taking of ideas for Aladdin – he was in charge of the Genie – which bears no resemblance to The Thief and Cobbler characters (whereas another character DOES). You don't have to "respect" Eric as you put it, but you also don't need to talk crap about him here under your pseudonym. Trollboy. I can say this with confidence – without even knowing who you are – you will never possess the skills that Eric possess's!! (even though that's not the issue here) Now go practice your Dick Williams course (which IS great, by the way)
Brilliant, unexpected use of CGI, proving again the genius of Goldberg – and kudos to all involved.
I would love to see a CGI film that moved like this.
But not Roger.
The use of CGI is completely wrong for Roger Rabbit himself. It literally defeats the entire point of the character. Also, Roger is completely off-model – as he always seems to be in anything not overseen by Richard Williams himself. The post-movie theatrical shorts started a bit off model and got more and more off model as they went.
This is amazing!
"Waddya say big fella"
Roger says.
So when will Disney get into the prospect of reviving the Roger Rabbit sequel?
I have to say this again – Roger Rabbit is an extremely appealing character, the closest thing we have to a new Bugs Bunny or Mickey Mouse…and it's kind of a shame that he's been allowed to languish. I'd love to see him come back, but he's got to have better writers. And if a second film is made – this is my own personal preference – I'd like to see a little more Chuck Jones and a little less Tex Avery in any treatment of the toons' world. Zaniness can be grating after awhile. But I never get tired of Jone's mannered comic style. His characters were characters you could see yourself sharing a cup o' Joe with, and some interesting conversation, not loud annoyances you wish WOULD get hit with an anvil. Just my two cents (or two bits, as the case may be).
Oh, and it seems Bob Hoskins has signed up for RR 2: http://www.familyvideo.com/entertainment-news/article/800083052/bob-hoskins-signs-up-for-sequel-to-who-framed-roger-rabbit
And happily, he's no fan of motion capture. From your lips to Zemeckis' ears, Bob.
Whoa! this article says that sequel would be FULLY ANIMATED and "the same as we did for (2009 animated movie) 'A Christmas Carol."
is this legit?
I'm afraid so…
Gee, I wish someone could cure Zemeckis for his seemlingly permanent convertion to mocap.
I think Roger Rabbit was a great movie which catered for both adults and kids. While the dads were drooling over Jessica Rabbit the kids were laughing at Roger. Priceless!!
For A CGI screen test, it looks just as cartoony as pencil animation. If that was a combination of pencil, and CGI, then the result doesn't look that bad.
I've read all the comments and I have to admit I get a kick out of the few people who dismiss "Roger Rabbit" as being a "lousy" (funny that they use the same term) without offering any specifics as to why it is so. No movie is ever perfect, but there was an incredible amount of care and affection for the source materials used to create what is one of the most ground-breaking movies of the last 50 years. The only reason I curse "Roger Rabbit" is that it's success bequeathed us a truly lousy (dare I say sh*tty) movie known as "Cool World".
Roger rabbit was one of the best movies of the 80s. Plus it brought classic animation back.
I understand it was hard to animate the cartoons in 2D, but if they put that much effort into the first one, there should be just as much effort for the second one. I didn't find this CG test horrible, but it just isn't as fluid as normal 2D. I think Roger and the rest of the toons should stay the way they were animated in the first one, not recreated.


text:
Kidney Scan
Test Overview
A kidney scan is a nuclear scanning test that is done to check kidney function or appearance.
During a scan to look at kidney function, a radioactive tracer substance is injected into a vein in the arm and then travels through the bloodstream to the kidneys. The tracer flows through the blood vessels in the kidneys and then is excreted into the urine. A special camera (gamma) takes pictures of the tracer in the kidneys. This helps show cell activity and function in the kidneys.
Many different kinds of kidney scans can be done. The types of kidney scans include a scan that looks at how blood flows to and through the kidneys, a scan that looks at the shape and size of the kidneys, and a scan that looks at how urine is made and flows out of the kidneys. Sometimes a doctor will do multiple scans at one time (for example, a triple renal study). Different radioactive tracers are used depending on what kind of scan is being done.
Areas of the kidneys where the tracer shows up in higher-than-normal amounts, such as in some types of cancer, result in bright or "hot" spots in the pictures. Areas where the tracer does not show up appear as dark or "cold" spots. Cold spots can mean narrowing or blockage of the blood vessels, pockets of fluid (cysts), some cancers, scarring, or pockets of infection (abscesses).
The amount of time it takes for the tracer to move through the kidney, collect in the urine, and drain into the bladder can also be seen in a kidney scan. This may be done to see how well the kidneys are working.
A kidney scan may be done instead of a kidney X-ray test called an intravenous pyelogram (IVP) for people who are allergic to the special dye (contrast material) used during the IVP.
Why It Is Done
A kidney scan is done to:
How To Prepare
Before your kidney scan, tell your doctor if:
You may be asked to drink 2 to 3 glasses of water right before the scan.
You may be asked to sign a consent form.
Talk to your doctor about any concerns you have regarding the need for the test, its risks, how it will be done, or what the results will mean. To help you understand the importance of this test, fill out the medical test information form(What is a PDF document?).
How It Is Done
A kidney scan is usually done by a nuclear medicine technologist. The scan pictures are usually interpreted by a radiologist or nuclear medicine specialist.
Before the test
You will need to remove any jewelry that might interfere with the scan. You may need to take off all or most of your clothes, depending on which area is being examined (you may be allowed to keep on your underwear if it does not interfere with the test). You will be given a cloth or paper covering to use during the test.
During the test
The technologist cleans the site on your arm where the radioactive tracer will be injected. A small amount of the radioactive tracer is then injected. Medicine to increase your urine output (a diuretic) may also be injected. You may lie on your back on a table, stand, or sit upright. A large scanning camera will be positioned closely above your belly
The camera will scan for radiation right after the radioactive tracer is injected. Scans may be taken every few minutes for about 30 minutes. More pictures may be taken 1 to 2 hours after the tracer was injected. The scans produce pictures as the tracer moves through your kidneys. You may also be given medicine to help the scans check for certain kidney functions.
A chart called a renogram may be made using the information from the kidney scan by plotting the movement of the tracer through the kidneys and recording it on a graph. A series of chart recordings is then made based on the amount of tracer uptake in the kidneys over a period of time. These recordings provide information about different phases of blood flow and kidney function.
A kidney scan usually takes about 30 minutes to 1 hour.
You need to remain very still during each scan to avoid blurring the pictures. The camera does not produce any radiation, so you are not exposed to any more radiation while the scan is being done.
How It Feels
You may feel nothing at all from the needle puncture when the tracer is injected, or you may feel a brief sting or pinch as the needle goes through the skin. Otherwise, a kidney scan is usually painless. You may find it hard to remain still during the scan. Ask for a pillow or blanket to make yourself as comfortable as possible before the scan begins.
The test may be uncomfortable if you are having kidney pain. Try to relax by breathing slowly and deeply.
Allergic reactions to the radioactive tracer are rare. Most of the tracer will be eliminated from your body (through your urine or stool) within a day, so be sure to promptly flush the toilet and thoroughly wash your hands with soap and water. The amount of radiation is so small that it is not a risk for people to come in contact with you following the test.
Occasionally, some soreness or swelling may develop at the injection site. These symptoms can usually be relieved by applying moist, warm compresses to your arm.
There is always a slight risk of damage to cells or tissue from being exposed to any radiation, including the low level of radiation released by the radioactive tracer used for this test.
A kidney scan is a nuclear scanning test that is done to check kidney function or appearance. The results of a kidney scan are usually available in 2 days.
What Affects the Test
Reasons you may not be able to have the test or why the results may not be helpful include:
What To Think About
eMedicineHealth Medical Reference from Healthwise
This information does not replace the advice of a doctor. Healthwise disclaims any warranty or liability for your use of this information. Your use of this information means that you agree to the Terms of Use. How this information was developed to help you make better health decisions.
To learn more visit Healthwise.org
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subset: commoncrawl


text:
Going Purple
FOR TOO MANY years planners and politicians have portrayed the proposed Purple Line as a sort of mass-transit chimera -- desirable, to be sure, but also gauzy, distant and farfetched. That may remain the case in Virginia, where the state legislature, enslaved to anti-tax dogma, can't seem to face the scale and urgency of the state's transportation dilemma. But there is room for hope in the Maryland suburbs, where this year's state and local elections, and the sheer force of logic, are compelling candidates to get serious about the Purple Line. And none too soon.
The Purple Line, which would run parallel to the Capital Beltway, circumnavigating the region, is a classic example of a transit project whose obvious potential benefits to the region have been stymied by insistent local opposition. That is certainly the case in Montgomery County, where the new rail link would run, for starters, from Bethesda to Silver Spring, connecting the two arms of the existing Red Line along the right of way of an old spur of the B&O railroad (now part of the Capital Crescent Trail). It would begin to compensate for Metrorail's main deficiency -- its radial design, which reflects planners' flawed assumption that the District would forever be the lone focal point for the region's development and job growth. Much of the economic boom in recent decades has taken place in or near suburban hubs ringing the city; naturally, traffic has followed. A four-mile link between the Metro stations in Bethesda and Silver Spring, two of Montgomery's major development centers, would reflect the new reality of commuting patterns. Eastward, there is equally powerful logic in a rail line linking Silver Spring, College Park and New Carrollton.
Spirited arguments are under way about the logistics, financing and design of the Purple Line -- whether it should be expensive "heavy" rail (like the existing Metro) or somewhat cheaper "light" rail (more like streetcars) -- even whether specially designed buses with dedicated stations would make a suitable substitute. There have been competing proposals, notably from Montgomery County Executive Douglas M. Duncan, for an "outer" Purple Line alignment beyond the Beltway, where no right of way exists. All the debate is fine. What is lacking is political resolve.
Neither Gov. Robert L. Ehrlich Jr. (R), nor his Democratic opponent this fall, Baltimore Mayor Martin O'Malley, has said much about the Purple Line, and what they have said is unconvincing. Both seem to like the idea in principle; neither has made it a priority. Mr. Ehrlich deserves credit for pushing a major road project linking Montgomery and Prince George's counties, the intercounty connector, which Mr. O'Malley also backs. Both candidates also need to recognize that additional transit -- namely, the Purple Line -- is critical to easing the region's traffic and sustaining its dynamic growth.


text:
Property is considered a 'leveraged asset' because unlike stocks and shares, gold, oil etc, purchasers can use finance to purchase a property. This is why the UK property market dipped from 2008-2010 due to the global economic crisis and a sudden restriction of finance which meant that purchasers were either unable to achieve the higher margin of finance or because they were no longer approved for a mortgage.
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text:
: [Developing]
Pokémon: Phoenix Rising
View Single Post
February 11th, 2012 (6:59 PM). Edited February 23rd, 2012 by seeker.
Platinum Tier
Join Date:
Apr 2009
Newlestter & Update
February 11
, 2012
Table of contents
Editor's Notes
This month in development...
From Cliffs of Hawthorne & Mesto Mountain
Character Updates
Heroes & Rivals
Final Notes
This month in development...
Editor's Notes
So today is almost mid-February, and occasionally I wish to do these kind of updates to show people what exactly is going on behind the scenes. Well from January, after the hustle and bustle of the new year I have started work again. I personally went through a serious art block for several weeks, so I wasn't really getting anything done in any department. So I eventually decided to try and do some work on things which are not going to be in the first demo, simply to get out of that restricting zone of working on the same stuff frequently. However you will see some updates for the first demo in this update, as well as some updates from later in the game, so let's get started huh?
Here's some new music for you to listen to as you go through the thread!
Created by our composer Steven!
↑ Top
Cliffs 0f Hawthorne
Mesto Mountain
For the past two to three weeks myself and some of the team have been working on a new area which is loosely based on Machu Picchu as well as a number of other areas. For now I am only displaying some of the terrain you encounter. This area is quite ambitious and is inhabited by ancient and dinosaur Pokémon.
The Cliffs of Hawthorne is a large route amongst the sea in which leads up to a waterfall where two large Ho-oh statues were created by inhabitants of Hawthorne many years ago after the war. This leads you into through another large route known as Mesto Mountain, where an overgrown temple resides on top. This temple was used to protect the people of the city beyond it. Powerful and ancient Pokémon reside both inside and out of it. A Tyranitar was said to have fought off forces from the King's army many years ago to protect the city from their onslaught, and so they erected statues of him. To this day, Tyranitar has been seldom seen in Hawthorne, but many believe the bloodline from that saviour still remains within the temple.
Alto & Aria
↑ Top
Character Updates
Meet Alto
Alto is the male hero in Forever Lost. He is a determined, fighting and collected teenager. Alto grew up in Nocturne Town in the
region with both his parents. When his father went on official business due to work, Alto became the male presence in the house and began to look after his mother. Alto and his best friend Gavin were always known to be up to mischief in the town, which led to their popularity amongst the inhabitants. Only because the town is so quiet that somebody needs to keep it lively!
Meet Aria
If you choose to play as Aria, she is the pretty, happy go-lucky girl from Nocturne Town. Aria grew up at home with her parents, and was particularly fond of hearing stories from her parents. She and Gavin had been friends from a young age, they had both been very interested in leaving home some day, and knew that once they did, they could never agree to go in the same direction! They never could agree on one thing. But Aria and Gavin were best friends nonetheless. The towns people always found their banter humorous.
Meet Gavin
Gavin is the hot headed, introspective and philosophical young adult who hails from Nocturne Town. He enjoys exploring the wilderness around him and writing music. Although he is quite intelligent, he tends to allow some of his more negative qualities be more evident. However he is a good friend of your chosen hero, and simply wishes to find his way in this world. He claims to get recurring nightmares from a boy named Luke.
Meet Carmen
Carmen is from Tranquillo Town. She helps out with the farm her parents own from time to time, but she dreams of living in the city. She is a stylish and metropolitan go-getter who's dream is to be famous in the region of Hawthorne for her evident sharp and persuasive characteristics. Watch out for her! She may not seem like she's strong willed by how kind she is, but she fights for what she believes in!
↑ Top
And so ends
It has been a busy few weeks for us. I have also hired a few additional artists. Elaynii from PC, InnocentDrive, Rezfan and Litera-sure all from Deviant art. Each but the latter signing on as artists while Litera-sure is a pixel artist. I am very happy to welcome them each to the team. In saying that, I am still looking to recruit some members, you may refer to my previous post if interested.
Thanks for reading all!
Oh! And one more thing, welcome to the region of
2012 © The Forever Lost Team
she's the greatest
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text:
Ethne has extensive knowledge and experience in both theory and the practical application of medical office procedures, billing and coding. Ethne is unique in the aspect that she has worked on both sides of the medical office. This well rounded knowledge base has been invaluable in improving the overall efficiency and compliance of her client's practices.
Medical Field Experience:
Ethne has worked in the medical field since 1996. Her experience has included clinical and administrative in both hospital and medical office settings.
Ethne has taught medical coding, billing and administration at a college level since 2001. In that time she received a tenured position at a college that was recognized with the Achieving the Dream Award. During her time as an educator she has had to remain at the forefront of all the changes within the industry. She has rewritten an entire Medical Coding and Reimbursement Program to better prepare future students with the increased demands that will take place due to the implementation of ICD-10. She has already begun teaching ICD-10 courses to her program's students. The curriculum that was developed has been met with positive evaluations.
Cynthia Burrett, RHIT, Certified ICD-10 Coding Consultant\Trainer
Cindy is a credentialed coder with 9+ years of coding experience. She has worked as a Supervisor in the coding arena for the last 2 years.
She is specialized in IR-Dialysis and IR-Pain coding. Cindy is a Certified ICD-10 Consultant\Trainer being one of the first to go through the ICD-10 Coders Academy's training program
Cindy has worked at top facilities such as:
- Mayo Clinic-Rochester ,MN
- Children's Medical Center-Dallas, TX
- St. Mary's Medical Center-Huntington, WV
She has also spent 8+ years coding remotely for hospitals around the country.
Cindy's love of this field has pushed her to an excellence seen only by the top professionals in Consulting and Training.


text:
Sahale Soujourn — PNW
Yeah, it's a trade route. So with that out of the way, PNW locals, you can hold your ribbing. Thing is, I've got a list and trade routes all over the world are on it. It's a writer thing, perhaps some of you understand (grin). Good to catch another tradster.
Sahale Mountain in Washington's Cascades boasts a big long ridge called Sahale Arm — makes for an excellent low-key ski location in contrast to surrounding mountains that remind you of Chamonix. Lots of good stuff on the web about Sahale, so a few photos will suffice:
Looks like we've got a nice weather window for a few more days, so we'll be trying to hit a few more classics up here in the Cascadian zone. Thanks all for visiting WildSummerSnow.com
7 Responses to "Sahale Soujourn — PNW"
July 6th, 2012 9:45 am
this looks really beautiful. I think I have to make it out to the Cascades next summer 🙂 thank you for sharing your experiences. amazing pictures. best wishes, mirza
Pete Anzalone
July 6th, 2012 11:16 am
Looks like sun-cup-city but still better than a bike ride.
Beautiful pix!!
Jason Hummel
July 6th, 2012 11:18 am
So cool you guys got 1st tracks too. Nice. What a great, great choice. You guys picked a classic.
July 8th, 2012 8:40 am
Jason, wonderful to meet you and Andy. I always look forward to viewing your magnificent photos. Keep up the great work.
Andy Traslin
July 8th, 2012 11:38 pm
That's the beauty of the of PNW in the summer, when it is sunny.
You can ski one day and mountain bike the next.
Drew Tabke
July 10th, 2012 1:26 pm
Suncups ruined my vacation.
January 25th, 2013 10:07 pm
I love that area! If you really want to experience pnw bushwhacking, do the ptarmigan traverse. Cascade wedge is practically mandatory!


text:
There has been a lot of attention on women wearing makeup to work this week since pictures of Hillary Clinton surfaced wearing only a little bit of lipstick (gasp!) Hillary said "If I want to wear my glasses I'm wearing my glasses. If I want to pull my hair back, I'm pulling my hair back. At some point it's just not something that deserves a whole lot of time and attention," she told CNN. "If others want to worry about it, I'll let them do the worrying for a change."
Grindstone contributor Ruth Graham thought Hil's bare face was a great power move. "Hillary Clinton has officially, without a doubt, become one of the most powerful people in the world. Because only the most powerful people can ditch fashion norms and get away with it," she wrote. But not all of us are as powerful as Hillary and may feel pressure to wear makeup, especially if we work in an industry like fashion or sales. We have written about studies that show too much makeup can you look not competent but a lack of makeup can also work as a negative.
But again, it probably really depends on your office environment. If you work in a startup with three other people you may not spend too much time on makeup. If you work in sales or advertising you may consider doing your makeup for an hour every morning as part of your job requirement. And if you're a doctor, you may have had makeup on when you started your day but you're not sure what happened because you've been working for 20 hours. So we want to know how much makeup you wear to work?
Sorry! This poll is now closed.
Photo: Seprimor/Shutterstock.com


text:
Currently 4.00/512345 Rating: 4.0/5 (Total votes: 3)
Rating: 4.0/5 (Total votes: 3)
What's New in This Release:
· Completely redesigned for iOS 7 and 64-bit optimized for the new iPad Air and iPad mini with Retina Display.
· Procreate 2 now includes powerful new GPU accelerated filters and adjustments: Gaussian Blur, Sharpen, Noise, Hue, saturation & brightness, Color Balance (Highlights, Midtones, Shadows), Curves (Gamma, Red, Green, Blue)
· New streamlined gallery
· Rapid document load
· New group design
· Share a group
· Quickly action any thumbnail
· Redesigned icon
· Orientation memory
· Includes latest SDKs for all styluses
· Bug fixes and many stability improvements
· Improved performance
What's New in 1.9:
· Full HD canvas recording!
· All Artery brushes unlocked
· Added Wacom Intuos Creative Stylus support
· Improved Adonit Jot Touch support
· Vastly improved brush cursor
· Improved Dropbox support
· Improved iTunes export
· Squished some nasty bugs
What's New in 1.8:
Freehand selection tool:
· Freehand selection and point to point polygon selection
· Add to selection
· Subtract from selection
· Invert selection
· Select layer contents
· Clear Selection
· Recall last selection
· Adjust selection mask visibility
Copy & Paste system:
· Drag three fingers down to reveal copy & paste dialogue
· Cut anything
· Copy anything
· Paste from clipboard
Painting & brush improvements:
· Brush sets now remember current brush
· Better short stroke handling
· Saved brush settings when backgrounding
· Brush cursor option
· Fit to interface option
· Rotate brush source images
· Tap brush source to invert image
· Added brush size & opacity Jitter
· Added brush Charge
Transform improvements:
· Vastly Improved transform magnetics
· Improved transform interpolation
· Improved transform nodes
· Nudge an transformation, by tapping outside the bounding box
New Create Canvas interface:
· New 1080p preset
· New A4 300dpi preset
· Create new artwork from clipboard
· Import from .procreate files from iTunes
Improved experiences:
· Many of improved interface animations
· A ton of performance improvements
· Colour palette now remembers hue & saturation if set to black
· Re-designed actions menu
· Re-designed and Stylus connection method
· Refined fit to canvas gesture
· Improved interpolation for gallery thumbnails
· Improved layer thumb background
· Quick pinch up (Zoom memory)
· Improved Flip canvas UX
· Canvas metadata for dimensions and file size
· Jot Touch 4 Support
· Exported files no longer have crazy-long file names
· Bug fixes and stability improvements
What's New in 1.7.1:
· Data migration bugs fixed.
What's New in 1.6.3:
· Dropbox support
· Jot Touch support updated
· Jaja support
· Pogo Connect support
· New UI for external devices.
· Improved performance of large brushes.
Bug fixes:
· Glaze blurring issue fixed.
· Glazed brushes and pressure now modifies size.
· Wrong thumbnail when undoing moved layer fixed.
· Colour picker no longer selects black border.
· General bug fixes and improvements.


text:
The Upshur Portal Project is moving along.
The project's next phase is installing another Wi-Fi hotspot at Jawbone Park by the end of March and along Main Street in Buckhannon.
The project also includes locating electronic kiosks to feature the portal's website to promote events and businesses to visitors and residents.
"It's nice to have one common place where people can go look and so tonight there's a meeting a city hall or Friday night there's a movie a micro theater on Main Street or there's live music at the 88 so it's a nice area to go to one place and get information," said Michael Crowger, of the Upshur Portal Commission.
The county already has a Wi-Fi hot spot at the park complex near Buckhannon Upshur High School.


text: Saul Smilansky presents an original new approach to the problem of free will, which lies at the heart of morality and self-understanding. He maintains that the key to the problem is the role played by illusion. Smilansky boldly claims that we could not live adequately with a complete awareness of the truth about human freedom and that illusion lies at the center of the human condition.


text:
Phone: (289) 320-8250
1238 Dominion Road
Fort Erie, Ontario, L2A 1H7
Vegetable SeedsGrow your own favorite vegetables this season with McKenzie Vegetable Seeds available in single variety packets. Find many different kinds of vegetable seeds that grow best in your particular climate. Plant now and watch them grow into a bountiful harvest.


text:
Private Power Companies Helped Israel Avert Massive Blackout During Storm
State-owned Israel Electric Corporation turned to rivals as energy use reached record levels over the weekend and reserves came close to zero.
Last Friday, during the peak of the winter storm, Israel was one step away from a massive blackout, the result of insufficient...
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Brownback's State of State address, Democratic response tonight
Gov. Sam Brownback will deliver the 2012 State of the State address at 6:30 p.m. and then Democrats will provide a response at 7 p.m.
Brownback's office released this list of media outlets that will broadcast the speech.
KTPS (Wichita)
KTWU (Topeka)
Smoky Hills Public Television
Kansas Information Network (Find the list of network's 33 affiliates located across the state here http://radionetworks.com/kinaffiliates.html)
KSAL-Salina 1150 AM
Kansas Public Radio
KANU-Lawrence / Topeka / Kansas City FM 91.5
KANH-Emporia FM 89.7
KANV-Olsburg / Junction City FM 91.3 and in Manhattan on FM 99.5
High Plains Public Radio
KANZ- Garden City FM 91.1
KZNA-Hill City FM 90.5
With assorted transmitters and translators all across western KS
Radio Kansas
KHCC-Hutchinson / Wichita FM 90.1
KHCD-Salina / Manhattan FM 89.5
KHCT-Great Bend / Hays FM 90.9
KMUW-Wichita FM 89.1
KRPS-Pittsburg, KS FM 89.9
KCUR-Kansas City, Missouri FM 89.3
Intertnet Livestreaming
www.KWCH.com (video)
Use the comment form below to begin a discussion about this content.
Commenting has been disabled for this item.


text:
Bounder & Cad
The unlikely love-children of Cambridge choirs and the Rat Pack, Bounder & Cad concoct wickedly witty songs which have scandalised and delighted audiences from Downing Street to Downton Abbey.
Join these songster scoundrels for a crazy coqtail of piquant parodies and hot new numbers. Not to be missed.
'laser-sharp wit … tears of laughter' - BritishTheatre.com
'faultless […] pleasure' - 10 Downing Street
'Kit & the Widow, Fascinating Aida... Every generation needs an original, stylish and witty cabaret act. Behold the next: Bounder & Cad.' - Gyles Brandreth
bounderandcad.com / instagram.com/boundercad / twitter.com/BounderCad
Should you wish to enjoy dinner or a light bite to eat before or after your show, Brasserie Zédel is located just across the foyer from Crazy Coqs. To book a table, please call 020 7734 4888 or visit us online at www.brasseriezedel.com/reservations.


text:
Bar Harbor, Maine, Studies Muni Fiber to Replace Time Warner Cable FranchiseThe content that follows was originally published on the Institute for Local Self-Reliance website at https://ilsr.org/bar-harbor-maine-studies-muni-fiber-to-replace-time-warner-cable-franchise/
For the past several months, Maine communities have been a hotbed of broadband activity. Bar Harbor, located midway along the state's Atlantic coast, is another community looking at fiber as a necessary investment. According to a February article in the Mount Desert Islander, the town of 5,200 has decided to move forward with a feasibility… Continue reading


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Cleopatra Rejuvenation Clinic
Cleopatra Rejuvenation Clinic has revolutionized minimally invasive hair loss treatment in men and women.
Skin Care
Hair Loss Treatment
Weight Loss Treatment
Skin Care
Cleopatra Rejuvenation Clinic of Renton, WA is like no med spa you have ever visited. We provide non-surgical anti-aging medicine in a physician...
Hair Loss Treatment
Gone are the days of painful hair loss treatment using hair plugs that take months to heal and take hold. At Cleopatra Rejuvenation Clinic of...
Cleopatra Rejuvenation Clinic provides two effective weight loss treatment programs for all body types.
Welcome To Cleopatra Rejuvenation Clinic
Cleopatra Rejuvenation Clinic provides clients throughout Renton, WA and the surrounding areas the newest options in skin care, hair loss treatment, and weight loss treatment. We are a medical spa like no other in that we not only use the products designed to help you look and feel your best, we also provide a tested and proven method that allows you to regenerate your own hair. We have a licensed physician and esthetician on staff 7 days a week to address your concerns in a safe, comforting environment.
Among these services, we also provide medical services performed or supervised by our on-staff physician. We provide injectables, including Botox for wrinkles, PRP for hair, facelifts, and arthritis, sclerotherapy for removing spider veins, and treatments for sexual dysfunction. Our medspa services include facials, chemical peels, microdermabrasion, naturally grown lash extensions, body waxing, sugaring, and eye treatments. Most of our body treatments are non-invasive, with a few that involve painless microneedles.
Why resolve yourself to growing old gracefully when the technology exists to fight it all the way, affordably and painlessly? The services we offer will have you feeling less like you are being treated by a licensed physician and more like you are being given the opportunity to grow younger with every visit to our rejuvenation spa. You will find our staff very friendly and accommodating to your every need. Every time you step out of our facility, you will feel the difference your treatments are making in your appearance.
Want to Grow Hair Lose Weight? Get $100.00 off first hair loss treatment when you book an appointment with us today!
Cleopatra Rejuvenation Clinic
17600 Talbot Rd S. Suite# 5
Renton, WA 98055
Telephone: (425) 207-1398


text:
District of Wisconsin Intellectual Property Cases
Cases filed
Cases 31 - 40 of 596
Wausau Homes, Inc. v. Menning, Basia et al
as 3:2017cv00129
Plaintiff: Wausau Homes, Inc.
Defendant: Basia Menning , Bradley J. Menning , Prime Design Construction, LLC
Intervenor_defendant: Acuity, A Mutual Insurance Company
Cause Of Action: Copyright Infringement
Type: Intellectual Property › Copyrights
Essentia Health v. Gundersen Lutheran Health System, Inc.
as 3:2017cv00100
Plaintiff: Essentia Health
Defendant: Gundersen Lutheran Health System, Inc.
Cause Of Action: Trademark Infringement
Kahala Franchising, LLC v. Lee, Tim et al
as 3:2017cv00046
Plaintiff: Kahala Franchising, LLC
Defendant: Tim Lee, Jim Olson
Cause Of Action: Trademark Infringement
L.B. White Company, Inc. v. AGCO Corporation
as 3:2017cv00042
Plaintiff: L.B. White Company, Inc.
Defendant: AGCO Corporation
Cause Of Action: Patent Infringement
Collectible Canvas LLC v. L & W Apparel Co., Inc.
as 3:2017cv00031
Plaintiff: Collectible Canvas LLC
Defendant: L & W Apparel Co., Inc.
Cause Of Action: Patent Infringement
Fireworks City, Inc. v. Meramec Specialty Co.
as 3:2017cv00032
Plaintiff: Fireworks City, Inc.
Defendant: Meramec Specialty Co.
Cause Of Action: Declaratory Judgement
Cellular Dynamics International, Inc. et al v. Lonza Walkersville, Inc.
as 3:2017cv00027
Plaintiff: Cellular Dynamics International, Inc. , Wisconsin Alumni Research Foundation
Defendant: Lonza Walkersville, Inc.
Cause Of Action: Patent Infringement
Global Interactive Media, Inc. v. Broadcast Interactive Media, LLC
as 3:2017cv00026
Plaintiff: Global Interactive Media, Inc.
Defendant: Broadcast Interactive Media, LLC
Cause Of Action: Patent Infringement
POWERbahn, LLC v. Saris Cycling Group, Inc.
as 3:2017cv00003
Plaintiff: POWERbahn, LLC
Defendant: Saris Cycling Group, Inc.
Cause Of Action: Patent Infringement
Metcalfe, Inc. v. Festmark, Inc.
as 3:2016cv00854
Plaintiff: Metcalfe, Inc.
Defendant: Festmark, Inc.
Cause Of Action: Trademark Infringement (Lanham Act)
Disclaimer: Justia Dockets & Filings provides public litigation records from the federal appellate and district courts. These filings and docket sheets should not be considered findings of fact or liability, nor do they necessarily reflect the view of Justia.


text:
Trump rescinds executive orders 'cause Obama done 'em.
He rescinded DACA because it was another Obama one.
But when it came to rescinding DACA,
Trump smeared the dreamers with caca,
By trying to make us believe that he really, truly loved 'em.
52% to 48%
A new Fox News poll in Alabama shows former President Obama is more popular in Alabama than Donald Trump. The poll shows Obama with a 52% favorability rating in the state, compared to Trump's 49%.
210,000 gallons
"A total of 210,000 gallons of oil leaked Thursday from the Keystone Pipeline in Marshall County, South Dakota," CNN reports. "Crews shut down the pipeline Thursday morning and officials are investigating the cause of the leak. This is the largest Keystone oil spill to date in South Dakota."
A new Quinnipiac poll finds that American voters disapprove of the Republican tax plan by a 52% to 25% margin. Republican voters approve 60% to 15%, with 26% undecided. All other party, gender, education, age and racial groups disapprove.
$17 million
Congress has paid out more than $17.2 million over the last 20 years to cover 268 settlements on Capitol Hill, according to the Office of Compliance, which was set up in 1995 under the Congressional Accountability Act. In 2002 and 2007 those tallies topped several million dollars, Axios reports.
1.5 million
Sam Baker: "Nearly 1.5 million people have signed up for coverage through HealthCare.gov in the first two weeks of this year's open enrollment period — up from just over 1 million at the same point in the last enrollment window. Those results are stronger than many experts anticipated, in light of the Trump administration's cuts to enrollment outreach."
Poetic Justice
Buck Banks | Nov. 9, 2017
Infowars is an ultra-right-wing propaganda institution,
And Alex Jones is well known for his fake news contributions.
But keeping fake content fresh is tough,
And you never seem to have enough,
Which is why he posted 1,000 Russian "news" articles without attribution.
"First, I'm never going to do that. And second, the list is so long that I'm not going to be able to go through it in 20 minutes."
— Russian Ambassador Sergey Kislyak, saying that it would take him more than 20 minutes to name all of the Trump officials he's met with or spoken to on the phone, CNBC reports.
"People know that I'm probably packing, so I don't think there's a whole lot of people who would necessarily mess with me."
— Sarah Palin, when asked by NBC News if she had ever experienced sexual harassment in the workplace.
"In 2016 we made the mistake of rationalizing away the prospect of a Trump victory. He was too unorthodox. He couldn't possibly sustain momentum through the grueling primary campaign. We should not make same mistake in 2018. Sure, a lot can change between now and next November. And, Democrats have a narrow path to 24 seats – even with a big wave or tailwind. But, do not ignore what's right in front of us. A wave is building. If I were a Republican running for Congress, I'd be taking that more seriously than ever."
— Amy Walter
"I just kind of said, 'Do you know how old I am?'" she recalled. "And he said, 'Yeah. I go out with girls your age all the time.'"
— Kelly Harrison Thorp, telling the Birmingham News that when she was 17 years old and working as a hostess at the Red Lobster restaurant, Alabama U.S. Senate candidate Roy Moore (R) asked her if she'd go out with him sometime.
Also take Joseph and Mary. Mary was a teenager and Joseph was an adult carpenter. They became parents of Jesus. There's just nothing immoral or illegal here.
– Alabama State Auditor Jim Ziegler


text:
October 20, 2013 BY Aaron Hope
It had been nearly two years since the last AF1 TecTuff release, but given the very nature of the durable material, it's only natural to see it show up later down the road. Here's a new Nike Air Force 1 High TecTuff in a 'blackout' colorway, a murdered out look that issued on all three AF1 silhouettes when the TecTuff collection first hit back in late 2010. So not only is this style equipped with durable materials, it's done in an evergreen color scheme (the combination making for a great work shoe selection) that's just as palatable today, now that it's available again at Nike Sportswear stores like Sneaker Bistro.
Source: Sneaker Bistro
Filed under: Just Released Nike Air Force 1s
Tags: Nike Air Force 1 High


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Strong terror policy would cure Obama's golf woes
It wouldn't matter that President Barack Obama played golf after responding to the appalling death of journalist James Foley, if he were visibly carrying out a coherent plan to deal with the monsters he so passionately described as a "cancer." The world, however, can't see such a plan.
Thursday's interventions by Secretary of Defense Chuck Hagel and General Martin Dempsey, chairman of the Joint Chiefs of Staff, crystallized the problem. The analysis Hagel provided of Islamic State was on the mark:
"They're beyond just a terrorist group, they marry ideology, a sophistication of strategic and tactical military prowess, they are tremendously well funded. This is beyond anything that we've seen so we must prepare for everything."
Dempsey went on to say that Islamic State can only be contained for a period:
"This is an organization that has an apocalyptic end-of-days strategic vision and which will eventually have to be defeated. To your question can they be defeated without addressing that part of their organization which resides in Syria, the answer is no."
Yet there the logical sequence stopped. Whether the United States widens its air campaign from one to protect Yazidi refugees, U.S. personnel and the Kurds into one aimed at destroying Islamic State depends on forming a "coalition in the region," Dempsey said.
I'm sympathetic to Dempsey and Obama: This region is in such turmoil that every decision is horribly complicated.
First, Obama's instinct that Islamic State cannot be rooted out without the help of ordinary Sunnis in Iraq is correct. Thus, the efforts Obama has been making to get a more inclusive government in Baghdad are essential.
Second, bombing Islamic State in Syria involves crossing more hurdles than bombing the group in Iraq. Either the U.S. would have to work with President Bashar Assad — the architect and primary culprit in a war that the United Nations now says has killed almost 200,000 people — or it will have to attack against his will. That could mean dealing with the anti-aircraft defenses Dempsey has previously cited as a major impediment to intervention in Syria.
Yet it is impossible to avoid the question that simple logic demands: If Islamic State is a terrorist threat the likes of which we have never seen, if it is a cancer that is metastasizing and gaining strength as it acquires the bank deposits and oil fields in its path, does waiting for the stars to align before using air power to roll back the threat make sense?
Indeed, if significantly weakening Islamic State is a necessary U.S. goal, which Dempsey and Hagel have indicated it is, and the U.S. has an invitation from the government of Iraq to extend the air campaign, surely the administration should spell out a policy to match and act on it. And if the job can't be done without attacking Islamic State in Syria, too, the U.S. should figure out how to do that. It seems at least possible that Assad might agree not to shoot down U.S. or British aircraft as they attack Islamic State bases, if only for reasons of self-preservation.
If a credible framework for that kind of action had been in place, Obama's return to the golf course might have seemed evidence of a steely resolution rather than a sign of seeming indifference.
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text: Thanks for all the help, I am new here, So when I bought my TMLE and cooked on it for the first time I knew that it had great potential, This is an example of the TMLE without the mods, as you can see looks like a smoke bomb...... smoke coming from every where. That's what you don't want..... I will post pics after I have done all the mods. This first step I would say is too fix all the leakage. then work on the temp control.


text:
Written on: 03/01/2009
Bad Points
I would say the only thing that lets it down a little is that you cannot sync cd's onto them from different computers as it messes it up. That has just happened to mine and i don't know how to fix it. I cannot put any more songs on it , so if anyone knows how to fix that, please say! Oh, and I want a hannah montana secret pillow diary, but does anyone know if my ipod can connect to it, because it says you connect your mp3 onto it?!
General Comments
Well I think the ipod nano is a brilliant way to listen to music. you can play games on it, whilst listening to music and can also watch videos on it from the internet.
Apart from the bad points i have given, it's brilliant.
As rated by our community of reviewers
" Great sound quality " Read More
" Great little MP3 player for the price " Read More
Written by Tashifan
" Absolutely fantastic " Read More
Written by GRB08
" Audiomare " Read More
" My favorite MP3 Player " Read More
Written by markovec


text:
The seam running up the back of my wetsuit top is pretty destroyed. Can anyone recommend some decent wetsuit repair glue and where to get it?
Results 1 to 10 of 11
Thread: Wetsuit glue
Hybrid View
Wetsuit glue
Sep 11, 2008, 01:48 AM #2Senior Member
- Join Date
- Aug 2008
- Location
- ocmd- Los Angeles
- Posts
- 153
alot of wetsuit manufactuers have warrantys where you can send you're wetsuit back to them and they will fix it and send it back to you, free of charge. i would check and see if youre wetsuit manufactuer does this first before you start glueing things up.
grab the string and zipper it.
Sep 11, 2008, 03:14 AM #4Senior Member
- Join Date
- Feb 2008
- Posts
- 501
i got a tear about an inch long near the ankle of my 3/2 last year and sealed it up with aquaseal, no problems since. Your repair sounds more extensive tho... i think i found it at a surfshop somewhere, but u can prob. find it online pretty easy.
Last edited by epidemicepic; Sep 11, 2008 at 03:17 AM.
Loctite Stick n Seal Ultra universal adhesive...This was recommended to me last fall to repair my 5/4 and I had no problems this winter. I can imagine it might not work on extensive damage but for rips and tears, it's perfect so far.
Sep 11, 2008, 01:00 PM #6
- Join Date
- Oct 2007
- Location
- Davy Jones' Locker
- Posts
- 1,398
- Images
- 64
knee pad
How about if I just want to reattach a knee pad. Would I use the same stuff?
Sep 11, 2008, 05:02 PM #8
- Join Date
- Oct 2007
- Location
- Davy Jones' Locker
- Posts
- 1,398
- Images
- 64
Yours sounds fairly easy though. I would get it if i were you. I bought mine at a local surf shop. Stop in your local shop and ask for it they just may have it.
It is also a good idea to hold on to a old suit and not throw it out. I have used pieces from an old suit to fix a fairly new one before with that stuff.
Sep 11, 2008, 05:09 PM #9
What he said. also, if you are in or near south jersey and take it to wetsuit world in stone harbor, they will get it repaired for you.
Sep 11, 2008, 05:10 PM #10Member
- Join Date
- May 2008
- Location
- Long Branch
- Posts
- 38
Does anyone have videos of people smoking wet suit glue and bugging out?


text:
Niagara Textile Mills Ltd, is an ISO 9001: 2000 and Oekotex, Tox Proof (TUV) company with annual turnover of more than 60 Million USD. Niagara Produces and exports all kinds of Fabrics, Home Textiles, Bed linen, Sheet sets Such as fitted sheet , Flat Sheet , Duvet coover sets and all types of Hotel / institutional Textile We have capacity to produce and process over 60 Millions Fabric & 1.5 Million bed sets per annum . I believe we can entertain you with the product line you want in Home textile range , with best quality and in very competitive prices. Muhammad Asghar
Company websites
www Website1


text:
Established in 1992, Oxford Semiconductor has been providing reliable, high-performance silicon and software solutions to interconnect digital systems, including PCIe, USB, FireWire, Ethernet, SATA and eSATA. Oxfords unaudited revenues for the first nine months of 2008 were $29 million. Oxfords corporate headquarters are located in Milpitas, California, with most of its employees based in Oxfords design center in Abingdon, United Kingdom.
The rapidly growing consumer and SOHO external storage markets account for the majority of Oxford Semiconductors sales. Oxford provides advanced system-on-chip solutions for both direct-attached storage (DAS) and network-attached storage (NAS) external drives.
The amount of digital data that consumers need to store is increasing exponentially. Trends such as digital photography, digital video, MP3s and the on-line distribution of high-definition movies are driving increased sales of external storage devices in the consumer market. Corresponding with these trends, demand for data-protection features such as redundant array of inexpensive disks (RAID), automatic back-up and encryption is also growing. Oxford sells products, and is developing new ones, that address these growing needs as consumers adopt the digital lifestyle.
PLX Technology Inc.


text:
All Android applications categories
This application was designed to restore the ability to put the phone in Silent/Vibrate mode from the Volume Rocker. Froyo removed this ability for a lot of phones and this application was made to simply get it back. This application uses a broadcast receiver and is activated only when the user turns the volume all the way down. The application does not run in the background and is only activated during this action.
There are two modes of operation:
Manual: When the phone goes to Vibrate / Silent mode the user is presented with a graphic that allows them to put the phone in either mode. These buttons are displayed for 2 seconds.
Automatic: This is an experimental mode to restore the old functionality back. It automatically switches between Silent/Vibrate/Normal. Because of the way Froyo changes these modes, the user will need to push the volume up to get back to "Normal" mode before switching back to Vibrate/Silent to see the other option.
Tags: .rocker zoom ringer solution , rocker background , myrocker , lame brain my rocker , rocker , wtf volume rocker froyo
from 7 reviews
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text:
Challenges to Inflation Targeting in the Context of the post-August 2007 Period
In the early 1990 New Zealand passed the Reserve Bank of New Zealand Act, which gave the Reserve Bank the price stability role and independence "to achieve and maintain price stability", which became known later as inflation targeting (IT). Since then, IT gained reputation, becoming the monetary regime of choice of many central banks around the world. Among them, the National Bank or Romania changed in mid-2005 the strategy of the monetary policy with IT. Nowadays, although the world economy shows signs of recovery from the financial crisis and the resulting deep recession of the global economy (or the post-August 2007 period), challenges still exist for those central banks that implement an IT framework. Thereby, the paper highlights some of the challenges confronted in recent years by central banks that practice inflation targeting as a monetary policy strategy and possible lessons that can be learned from the global crisis.
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
Volume (Year): X (2010)
Issue (Month): 2 (October)
Pages: 11-16
|Contact details of provider:
| Web page: http://www.univ-ovidius.ro/facultatea-de-stiinte-economice
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text:
Beauty and the Beast
|Average rating
|Based on 21 Ratings and 6 Reviews
Book Description
Beauty and the Beast is for Ages 9-12. Beauty and the Beast was written by Deborah Apy. Beauty and the Beast was published by Henry Holt & Company, Inc. Subjects of Beauty and the Beast include Children's All Ages, Children's Books/All Ages, Children: Grades 3-4, Children: Grades 4-6, Fairy tales, Folklore, France, General, Juvenile Fiction / General, and Juvenile Nonfiction.
Book Information
|Henry Holt & Company, Inc.
|Hardcover (11 editions)
|Reading Level
|Ages 9-12
|# of Pages
|Publication Date
The Creators
About Deborah Apy (Author) : Deborah Apy is a published author of children's books. Published credits of Deborah Apy include Beauty and the Beast.
View Deborah Apy's profile
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text: [video=youtube;vSfrbqCQr78]http://www.youtube.com/watch?v=vSfrbqCQr78[/video] I'm not here to defend Richie, because I don't know all the facts, nor do any of the media folks who've painted Richie as a racist/nutcase. Let's not kid ourselves, things can very easily be taken out of context and used to make a person look much worse than they are. Examples of that are: 1. Humorous sign on his locker 2. Video of him spazing out at the bar I want to drop my $0.02 on what I think went down. This is pure speculation and I have no evidence, but the timing seems to line up well. 1. Richie is clearly an A-Hole. No one has disputed that. But I don't think Martin was 'terrified' of him or was called out specifically by Richie. Richie is an alpha male who probably crossed the line a few times and was never confronted because Martin is an introvert. 2. This builds up over time, and Martin who clearly has other demons to deal with eventually snaps when a harmless prank, that he has been involved with before, goes awry. 3. Martin storms out of the facility likely to go see his shrink. 4. Dolphins place Martin on the non football injury list. Honestly, i think this is where things unravel. Martin doesn't get paid if he's on the NFI. And i truly believe that if the Dolphins handled this better, this story would never have broke out. Not sure if this is an Aponte boo boo... 5. Realizing that he's about to lose a ton of money, Martin and his representation (parents or otherwise) see an opportunity to flip this thing upside down and get Martin paid. Probably have no clue the story will snowball into a National debate. 6. Meanwhile, Richie being Richie, blasts Schefter & ESPN for dragging his name through the mud. Has anyone seen Schefter talk about this story? He seems angry. I feel like he's going out of his way to make this thing worse on Richie. 7. The machine takes over. TMZ, CNN, ABC, etc. all dive in and turn this into something bigger than a school shooting. 8. Dolphins players come to Richie's defense and call in question the fact that Martin never raised this internally. Which i might add is the reason why Martin will never play on this team again.


text:
Morgan Schneiderlin has no doubts that Saints will avoid relegation with the way they are playing.
There was acute disappointment as the team left Wigan on Saturday with only a 2-2 draw after a dominant display.
But, following the latest in a long line of impressive performances, Schneiderlin is confident the club will have no concerns about a bottom-three finish.
"The first thing is to be sure we are safe as quick as is possible and make sure we win some games," said the Frenchman, who had fired Saints into a late 2-1 lead before Shaun Maloney's last-minute equaliser.
"But we are very confident we can do something very good this season.
"I am sure we are going to avoid relegation with the way we play. "We don't deserve anything else.
"But we just want to push on as high as possible.
"The manager and everyone in this club wants to push this club as far as possible and that's what we want to do on the pitch."
For all of Saints' good work at Wigan, it was largely undone by two poor pieces of defending from corners.
Schneiderlin expressed the frustration of the team at giving away two soft goals.
"It is the worst thing in football. When you know from deep that you deserved to win that game to concede a goal like that is just the worst thing that can happen to you," he said.
Full story in today's Daily Echo


text:
Current Newswire:
Introducing PygmyfotoMay 02, 2012, 10:00 (0 Talkback[s])
(Other stories by Dmitri Popov)
WordPress is an excellent platform for publishing photos on the web, but what if you don't need all the bells and whistles it has to offer? Surprisingly, decent no-frills photo publishing applications are few and far between. After thorough research, I returned pretty much empty-handed, so I decided to hack something myself.
0 Talkback[s] (click to add your comment)