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* Prices may differ from that shown
My husband and I are big gamers. We love a nice battle against one another, on our own Xbox 360 consoles, sometimes with separate televisions side by side so we don't have to share a screen. I have always used the cheap headsets that come provided with each Xbox console and had replaced mine at least 2 or 3 times outside of the 3 Xbox 360 consoles we have owned in the last 2 years. My husband purchased us two of these wireless Xbox 360 headsets on a whim. We had a particularly long evening on the Xbox where I was at a friends house and he was at home and we were unable to hold a proper conversation as my headset kept disconnecting and cutting out when I was speaking.
These headset is tiny, just like a bluetooth headset, but it came in the biggest box..! It was a huge waste of packaging and I really do hate it when there is waste. There were two rubbery ear pieces, one for smaller and one for larger ears, that came with the headset and it was simple to click the smaller piece in to place and then start using the headset.
The headset sits comfortably on my ear and the rubber part sits over the outer part of my ear in a way that is comfortable. When I get up and walk around the headset stays in place and even if I wear it for 2 or 3 hours, which isn't unusual, it stays in place and is still comfortable.
To use the headset is very simple. There is a mute/off button which is either pressed once to mute and again to unmute or is held down to turn the headset on or off. There are also two volume up and volume down buttons. When pressing the buttons there are different tones to make it clear what button is being pressed, without having to look, and if the mute button is activated there is a beeping every 30 seconds that alerts me that the mute is still on. This is ideal if I am in a party with my friends and they are talking and I have inevitably forgotten and I am talking back.
This headset is very light weight and it is simple to press the 'sync' button on the headset and on the Xbox to allow the two devices to work together without wires. There is a wire included that allows this headset to be charged directly from one of the USB ports on the Xbox, although it cannot be used while it is charging. There are lights numbered 1,2,3 and 4 which indicate that the headset is connected and which player it is connected to, this is ideal as it means if you have more than one headset that you can sync it to one Xbox and not get confused about which headset belongs to which player.
When I am using this headset I can hear my friends and fellow players with crystal clear clarity. I am able to speak to my husband, even if I am not in the same home, and hear it as clear as if he is next door to me. My friends can hear me clear also and I no longer have to repeat myself five times because my headset has cut out or disconnected once again.
Overall I would say that this headset is lightweight, simple to use and comfortable to wear. It is simple to use all the buttons and I have no problems working this while I am wearing it. The headsets retailed for about £34.99 each when my husband purchased them and he did pay almost full price. These are mainly available on a pre-owned basis now, which I wouldn't recommend, because of it being an ear product, but there are still some new ones on the Amazon website. This has been available in both black and white in the past few years and my version, and my husbands, is the black one.
This headset isnt great at all because the earpiece that holds it on your ear is flimsy and not as comfortable as you might think, also the mic needs charging quite often and it gives you an annoying beep sound in your ear when it needs this so its always good to have a spare wired microphone just incase as it does take awhile to charge it to full power.
The sound quality of people you talk to and hear is very good for this little headset as everyone sounds crisp and clear, When you buy the headset it comes with a USB charge cable and 2 sets of ear holders small and normal and this retails for around £35 to £40 depending where you shop, this is probably the cheapest headset you can get thats wireless.
overall if you want something that is comfortable then this isnt for you but if your not bothered its a great quality sound headset.
After having the initial wired headset replacements pouring in with their retrospective 360 consoles, I hadn't had to buy one, until they all broke, and bought this.
The sound quality is surprisingly good, and gets nice and loud if you like it like that.
The controls are also in a well thought out position and are nice and chunky meaning it enables you to easily change volume or just turn the whole thing off while its still on your ear.
It comes with a few different sized ear attachments as well, for different sized ears or comfort.
Which evidently i didn't find great, I personally did not find this comfortable to use for long periods of time. It might just be me, because my friend has one and uses it all the time and says how great it is(hence the purchase).
Also for other people listening to you, it picks up good sound quality from the microphone, but at the same time, is prone to picking up background noise quite easily, such as game noise.(can be anoying for other players)
No Wires! Always a bonus, the standard wired headset was prone to getting in your way and being generally annoying with its clumsy headset.
Quite easily broken if trodden on.
Many of you are probably in the same boat as me when it comes to the current 360 headset, by that I mean the wire has curled up so much I could use it as a slinky, the headset itself has broken in half and held together by a few bits of tape and to add to all that the mini console has lost its grip on the controller and now comes out so easily you have to be careful when you sneeze for fear of losing communications with your team mates.
Luckily all is not lost as Microsoft latest accessory has arrived in the form of a wireless headset. Now the first thing I noticed when I bought the little headset was just how big the packaging was, now I know it has nothing to do with the headset but it really is such a waste of excess packaging for such a small product. Of course you only then realise that the package is huge because you have to charge the little headset up using the three pin plug and sadly not your USB slots like many had hoped.
OK so I'm not off to the greatest start, luckily the future is far from bleak for the little headset. When you first pick it up you realise just how small and how light the thing weighs. Once you take a closer look you start to see just how well built the headset is and how nice it looks. The white finish to go with the console looks sublime and I mean seeing no curled up wires alongside the headset will make any gamer just feel oh so good.
Being wireless means there is now no headset console on the controller instead everything is on the actual headset. The power and volume up/down buttons are on the side of the headset and at first it may feel weird having to raise your hand to you ear every time you want to mute or change the volume but you will get used to it, and it also kind of looks all Special Ops, what with the whole hand touching the ear thing. To mute the headset you simply tap the power button once and to un-mute you just tap it again. One thing I did notice, that while in mute every sixty seconds or so the headset will give off a small beep to kind off remind you that the headset is muted which I think is very clever feature which can save you the embarrassment of accidentally sending blank message to friends.
On the microphone you see four little LED lights and they are the 'ring of light' if you will for the headset. When it works in unison with a wireless controller it will simply go to quadrant 1 alongside your controller, but simply press the connect button and you can assign the headset to another controller. The headset is simple to use and once you get used to raising your hand up to your ear each time you want to change its settings you will never turn back.
Being so light, when the headset is on your ear you simply forget it's there. I was a bit dubious of the loop and how comfortable it would be, but it drops onto your ear perfectly and isn't in anyway uncomfortable to wear. One thing about the old headsets is that your ears would blister after about four or so hours of gaming, but that is not an issue with this new headset.
Speaking of the hours of gaming, this brings me onto the next best thing this new accessory has to offer, which just how long you can keep the headset on for. Personally I have used it for three nights at about 4 hours each night. I would say, as of yet, the battery has not even come close to being depleted. I expected to be charging this baby up each and every night but that is most certainly not the case and I must commend Microsoft for making the headset last so damn long. To check how much power is remaining in the headset you can simply press the guide button and in a similar fashion to checking the Wireless Controller battery, a little headset icon and battery level will be displayed at the top.
The most important part of the headset though is the audio quality, I mean it can look good but it can still sound like crap, but luckily it performs extremely well in this department. The sound compared to the old headset is a lot cleaner, crisper and to add to that it's louder compared to the old headset which was a tad to quiet at times. There are a few problems though, like for one if you have its volume maxed out, the headset will start to echo and also at times people have said the headset creates a rather annoying buzzing sound which the headsets' user cannot hear, but a simple power on and off can fix that.
The wireless headset is a definite improvement over its predecessor, despite its slight bugs here and there. It's small, lightweight, looks gorgeous and sturdy and sounds divine. Not forgetting the fact that it's unbelievably comfortable to wear and to be completely honest I think the £34.99 RRP price tag is an absolute bargain and a must buy for any 360 owner.
Originally published at ConsoleMonster.com and my blog: http://leedavidmatthews.wordpress.com/page/2/
I must've gone through a dozen of the basic Xbox wired headsets so when I saw a wireless headset on sale I jumped at the opportunity. When bought it came with the mic itself and a usb charging cable, so it can be plugged into your xbox or computer to charge. I didn't think it would be much better than a wired headset, but I was wrong. The volume is much louder on the wireless one and the audio quality is much cleaner. Also the microphone doesn't get in your way, it just rests on your cheek but it can still pick up whispers. There are 4 buttons on the microphone: the power button, which when clicked also mutes the microphone. There are volume button to raise or lower and there is a connection button which connects the microphone to the xbox.
The microphone is small but isn't flimsy like it looks, I have dropped and sat on mine many times but am yet to experience and major faults although I have had friends who have experienced faults but there is a warranty on the product and xbox are good at fixing things that are sent to them.
The battery life lasts quite long but it does get annoying when it runs out as you can't use it while it is being charged, to avoid this I tend to just leave it on charge whenever its not in use. The range of the microphone is good enough as long you dont sit miles away from your xbox, it sometimes works when im in other rooms of my house. The headset is very comfortable, it fits around your ear and you barely even notice its there, it remains comfortable even after hours of use.
Along with the wireless Xbox controller and wireless Wi-Fi adapter, I brought this little gadget, the wireless headset. Hoping that it would be much better than the wired headset that seemed to constantly break on me, I didn't mind spending a little extra money on it.
The wired headset costs around £5 when brought online but can be around £15 when brought in store unless second hand. The wireless headset usually costs £20 online and in store. Its a lot more money but haven't needed to replace mine for several months now.
What it is?
The wireless headset is used in Xbox live games or Xbox chat to talk to other player online. Unlike the wired headset the microphone is further up your face so doesn't get in the way so much. It also doesn't go all the way over your head. Instead there is a small loop to go around one of your ears. This can be annoying at first and sometimes feels like its constantly going to fall off but after a while you get used to it and I've rarely had problems with it.
Quality of microphone and sound
Although the microphone is further away from your mouth, this doesn't affect the quality. I've never noticed much different in volume when comparing it to the original headset so overall works fine.
How to use it
There is an on button on the headset where it will find the controller and Xbox without much hassle at all. You also have the volume and mute option. Any other controls will be on the Xbox menu.
Overall I would recommend this headset rather than the wired headset. Although it more expensive, it lasts longer and of course no wires so no hassle.
I bought this headset nearer the time I first got my Xbox 360. I thought it'd be good to have the best accessories - especially as my original headset unfortunately broke when we had a flood in the house! Luckily the Xbox itself was ok. This headset certainly wasn't worth buying as it broke too.
It seemed a great little gadget at first. I was amazed as to how it'd fit on your ear looking at it, as I had never used anything like it such as a Bluetooth wireless headset before. You can buy one on Amazon.co.uk in either white or black nowadays for around £29 to match your standard or Elite console. Both of them look the same however, but I prefer the white colour scheme with the grey ear piece.
There is a rubber ear piece that you fit in, which clips onto your ear. It doesn't hurt your ear to wear this as it's not that heavy or bulky. The earpiece should fit most ears unless you have ridiculously large or small ones. The main body of the gadget has a few buttons on it. There is a chrome power button, which has to be held to switch the headset on. There are also + and - buttons above and below this, which are used to control volume. A little bridge leads down to the microphone end, which doesn't sit very near your mouth, but more like your cheek.
The microphone is however quite sensitive so will still pick up your voice - it's probably more sensitive than the original wired headset, which has foam over it to prevent background noise. This means this headset may play the noise of your TV through the headset if it's too loud as it's a lot more sensitive. On the plus, you come through loud and clearly, which is good for other players.
On the inner side of this bridge leading to the microphone are 4 lights titled 1, 2, 3 and 4. They signify which wireless 'channel' you are connecting to on the Xbox. There is a wireless connect button just above these lights - the same as that on the wireless controller and other accessories. You must hold this on the headset and the Xbox 360 console on the front for a few seconds and they will both search and connect to each other. You can only have 4 wireless objects connected to the Xbox at one time.
The 'bridge' leading to the microphone can bend up and down slightly but I don't see the point of this as it's not like you are adjusting it by your mouth. The headset is simple to use, and once you switch it on in the future, it will automatically connect to your Xbox as it recognises it - you won't have to use the wireless connect button. It can be a huge pain if you wear this into the kitchen to grab a snack or drink between games as it can disconnect due to too great a range. When this happens, it can be hard to switch the microphone on again and get it to actually work without resetting the whole console and microphone. This problem happens similarly with the wired headset if you accidentally pull it out - I think it's a problem Microsoft need to fix.
The earpiece is just under the main body and has a very thin layer of foam covering it for comfort. The sound quality isn't as good as the standard wired headset for some reason - perhaps because the speaker is a little smaller. The thing seems to be of good quality, until mine broke of course. It just stopped working at all and the foam over the speaker literally came away when I gave it a light rub - it was as if it was damp, and the room was never that damp despite the earlier flood.
The headset can be used to communicate over Xbox Live in games and parties. It's very useful to be able to communicate verbally so you can talk tactics or simply enjoy taunting the other players. This wireless version is quite expensive at £30 and I would not recommend one, purely based on the fact it's not very reliable and mine broke. The quality can't be there because of this and even when it does work, it's not that amazing. Having saved the little wire that runs to your headset is not worth it for an extra £25 - you're best of getting the standard wired headset. If you really want to go pro, you may as well pay £80 or £145 for a top of the range 'Turtle Beach' gaming headset for the Xbox 360, which you can find on Amazon.co.uk too.
Thanks for reading!
I purchased the wireless headset after my original headset which came with my Xbox broke. At first i found it an overall improvement on the original wired option. The wireless headset is much more practical than the original however the audio quality just isn't there. I find myself at times having to shout just so other members of my Xbox live party are able to hear and understand me. I never had that problem with the original. For comfort and use I would only give it an average rating as after a period of time it does begin to ache my ear. On the plus side it is wireless meaning you can put down your controller get a drink and resume gaming. I've since replaced it with the call of duty throat mic which is by far superior in every way and half the price.
Overall I wouldn't recommend this item to anyone based upon usage and price and would suggest you stick with the original headset or go with the call of duty throat mic which is my preference
I've separated this review up into different sections, such as design and value for money for easier reading as I understand you might not have time to read the full review!
The product comes with the following items:
- 1 wireless headset
- 1 USB cable
- 2 head cradles (different sizes)
- Instruction manual
--- What it does ---
This headset allows you to talk to others over Xbox live, be they friend or foe. Being able to talk is absolutely essential and can make or break games. From discussing tactics with your teammates to talking smack to the opposition, a headset is essential. Imagine playing Call of duty without being able to warn your teammate there's a guy coming up behind him, and watching him getting knifed from behind. Imagine playing a real time strategy, such as Halo Wars, without being able to discuss when to attack etc. You don't know what you're missing until you've tried one, especially not until you've freed yourself of wires and gone for Microsoft's official wireless Xbox 360 headset.
--- Why I bought it ---
I bought this because I was soooo fed up of catching the wire on the wired mic, inevitably yanking it out and constantly having to rearrange it to sit comfortably on my head. The wire used to also tickle my wrist whilst playing and I found the feel and weight of the headset irritating and uncomfortable in general. The wireless headset fixes all of the above issues and more. Because it's small and lightweight, it sits comfortably on your ear and once you get used to it - you barely realise you're wearing it. The voice quality is better to, slightly clearer than the wired headset.
--- Battery Life ---
As with all wireless devices - I've got to mention battery life, which does not bode well for this headset. The problem is it has to be recharged far too frequently for my liking, with the built in battery lasting anywhere between 8 - 10 hours of continuous use (this time fluctuates according to frequency of use and turning it on/off). This means it's probably worth recharging once every night if you play for 4 or more hours a day.
It's lucky, then, that the headset charges via USB. This not only saves on batteries, but also means no plug to clog up your (already choc a block, if you're anything like me) mains sockets/power points. The USB is also handy for when abroad - no need to get one of those 2 prong things. This also means you could plug it into your PC and charge it... though I've never tried that before, I assume it would work, however you shouldn't ever need to (I haven't).
You might be thinking "Overnight? What a waste of energy!". If you are thinking that, then you're wrong - for two reasons: Firstly, the headset charges via the Xbox, even when it's turned off. It's still using electricity from the mains, but not nearly as much as if you had to leave the Xbox on all night. Secondly; the headset requires a solid 5 hours to charge. The instructions say it requires 6 but from my experience it only actually takes 5, so that's the reason you need to charge it overnight - it takes so long!
--- Design ---
The headset is eloquently designed (as you can see from the picture) and looks much more stylish on your ear than the standard wired headset. There are four little lights on the inside of the mic which are labelled 1,2,3,4 to signify which controller it is assigned to. The lights are a bright green (same as the controller's light and the console's, which look nice. Whilst charging, these lights flash in ascending order (separately) and when it's done charging all lights flash in unison. This is a good design and allows you to easily tell when they're finished charging.
The cradles are designed well because they are made of a durable, soft rubber. You needn't worry about not fitting the headset on your ear, either, as two sizes are provided. The way they connect to the headset is very interesting, and it is clear some time was spent designing the connectors. It takes a fair amount of force to clip the cradle on to the headset but when it's on - it isn't easy to get off. This is a good thing because it ensures without doubt that it won't be falling off your ear or coming loose - even if you shake your head!
--- Build Quality ---
The build quality of the headset is great, with the foam covering the earpiece securely glued on and the multiple ear piece cradles provided being very durable and long lasting. However I am on my second wireless headset. This is because the first one refused to charge one day (I'd had it for about 3 months). I believe the reason was because I took it off of charge mid way through, so you could say it's my fault.
Luckily it comes with the standard 1 year warranty so I strolled over to GAME to replace it. The new one has lasted... a while now (I'd say at least a year now, probably more), so overall I'm quite pleased. However I would advise against making the same mistake I did, just to be careful.
--- Voice Quality ---
Now on to voice quality... I've noticed a very noticeable improvement on the wired headset. There are many people out there (some of which who have only had the headset for a week or two) who claim there is no difference. Trust me when I say there is a solid difference, for one voice clarity is higher and you can amplify the sound more with the wireless headset. I know this because the charge ran out of it (forgot to charge it the night before, woops) and had to use my wired headset. Perhaps I noticed the difference because I'd be using my wireless headset for so long.
--- Value for Money ---
Unfortunately, this wireless headset has a price range of £29.99 to £34.99 (lowest price being Amazon.co.uk, highest being GAME and other in store retailers). I bought mine from GAME around a year and a half ago for £34.99 - as you can see; the price hasn't shifted whatsoever, as with pretty much all Xbox 360 accessories I've seen. Even if you go online and purchase for £29.99, it's still pretty dear for something that doesn't do much more than the wired headset. I, however have got a good year and a half use out of mine and consider the £34.99 very well spent - if only because of the lack of alternatives currently on the market and the fact that I've got so many hours of use out of it.
To sum up; as long as you intend on using the headset frequently and, like me, suffer from the same irritations the wired headset caused, then this is definitely a purchase you won't regret.
--- Should you buy it? ---
Overall I'd recommend this headset to anyone looking for a more comfortable, wireless experience. Unfortunately - like most Microsoft products - it has its flaws, such as poor battery life and a surprisingly (I'd say unnecessarily) high price tag for what it is. Still, it's a superb alternative to the wired headset, offering superior voice quality and a hassle free gaming experience.
If you do choose to buy one, I recommend keeping a wired headset spare, for if you forget to charge it. There's nothing worse than not being able to talk to your friends in the middle of a game, especially when you can't even warn them your mic has ran out of charge without creating and sending a message!
I was really excited about the prospect of this. I was only disappointed.
The headset loses its signal when it is taken more than ten feet away from the console and you can't hear or be heard. The wired headset has far better range as it shares this with your controller.
The quality of the headset is not as good as it should be, it feels quite cheap and tacky, everytime I pick it up I feel like it will break. The wired headset isn't much better in this regard.
The ear loops which hold the earpiece on come in two sizes, neither of which are suitable for my little ears as it keeps falling off and is very uncomfortable. Whereas the wired headset fits perfectly on any head because of the over head band.
Because all the controls for the wireless headset are on your ear it can be very difficult to mute in game conversation and you cannot see whether it is or not; this means random strangers can hear everything you're saying to your partner/children/other people in your house.
The sound quality of the wireless headset is poor, I struggled to have a conversation with my friend, I was forever asking them to repeat everything they said.
The idea of this product is excellent, however the execution has not been up to the standard required. I actually prefer my wired headsets. Save yourself some moneyand get a wired one, you'll only be disappointed with this.
I bought one of these quite some time ago now and I must say of all the available accessories now available for the Xbox 360, such as play + charge kits, messanger pads, hard drives e.t.c. this is the number one must have. That is of course if you are a gold subsription holder for Xbox live. Without it the wireless headset is of little use.
But.... Get this combination together with a cracking online multiplayer game such as halo, call of duty or gears of war and you are in for a whole new world of fun. the possibilities are endless. Offering the oppertunity to organise a team assault in halo, taunt the enemy team in call of duty or even make comical cries as you are killed in gears of war. And all with the comfort and complete freedom offered by such a well designed, lightweight and high quality wireless headset.
Weighing in at only 400g and able to be used continuously for up to 8hrs this really does offer tremendous freedom whilst playing your favourite game without compramising sound or build quality (if not enhancing it)
The Xbox 360 Microphone is the secret weapon of success in and around the Xbox Live community, as it enables you to communicate valuable tactics to teammates when in the heart of battlegrounds. Not only this, but it enables you to talk to your friends all over Xbox Live at any time. Without any wires, you can freely communicate with friends from the United States to Australia, France and Canada. The microphone has a great design, but it failed to please me after breaking around a year after I purchased it. At the price it cost, this didn't leave me smiling as one year wasn't even satisfactory for me. At first, I thought this microphone was a quality one and would last, but I can now literally see and experience the damage it has undergone through normal use.
- The Design -
The microphone comes in a plastic box like all other Xbox 360 accessories. It's tricky to open and will need cutting with scissors. Inside are the microphone as well as a charging cable and plug, which is black. The microphone fits over one ear and balances with the microphone at the other end closer to your mouth. The microphone is mainly white to match the Xbox 360 and default controller. The earpiece that fits over your ear is semi-circle shaped and is dark grey, which combines with the white to give a modern look. The actual audio will come through an earpiece, which is coated in a thin layer of foam. The good thing here is that the foam doesn't come off and simply rests on your ear so you can easily hear others.
The main part of the microphone on the inner part displays the Microsoft logo as well as bits and bobs such as the European Safety logo. The microphone is made in China. Just to the back of this main part is a small circular hole where the charging cable enters. On the outer main body are three buttons - two for volume control either side of a centre chrome power button. The chrome has started to wear away on mine, revealing plastic underneath - which delineates a bad quality product. Another dark grey bridge goes down to the extended microphone end. It isn't very long or it would be pulling your ear off, but is long enough so that you can be heard. On the inner part are 4 lights, which go green to signify what player you are. Above this is the wireless connect button similar to the one on the wireless controller and your console - used to connect wireless equipment. On the outer part of this is the Xbox 360 logo, nicely displayed on view, and there is a small hole for the microphone at the bottom end.
The design is good as the microphone is very compact and looks like a real next generation gadget. Considering it's wire free too, the microphone is very attractive and despite the price, this is what will attract you as a potential buyer. It doesn't look cheap - it looks like a quality electronic product, but I have since realised that it cannot be judged by its looks.
- General Use -
The microphone is really easy to use but I sometimes have problems getting it wirelessly connected. The chrome power button is held down to switch the microphone on. It can also be pressed once to mute and unmute your voice - for example if you pick up a phone call whilst playing a game, you can mute yourself so others don't have to listen to your call with your mother. The volume buttons either side are shown with plus and minus signs - not great as you can't see them when it's on your ear, however you get a feel for which button is which. Firstly, you must wirelessly connect the microphone. You do this by holding down the button on your Xbox 360 and on the microphone. It is recognised almost immediately, which is great.
The only problems I have had using the microphone is when it just stops working and I don't know why. If you go out of range (supposedly 30 feet but I think it's less in practice), the microphone switches off and the 4 lights flash to tell you this. Once you step back in range, it sometimes seems to connect again but your voice is not detected. Despite switching it off and back on again, muting and unmuting your voice, I have found no way (apart from waiting) to fix this. It's really annoying and happens all the time.
You are meant to get 8 hours of wireless use too, but this is a joke. In reality, I get a few hours out of mine, and always have since day one. To prolong the battery in the microphone, you should only really charge it when the battery is low. They also claim that the sound quality is 'superior'. I beg to differ. The maximum volume of other players' voices is pretty bad compared to the wired microphone. Sometimes, you can barely hear people and it's annoying. I don't want screaming kids in my ear, but I would like to be able to hear people well - that is the whole idea of the microphone. Your voice is picked up but once again, it doesn't come across as loud as you may like. The only good thing about the not so perfect sensitivity of the microphone is that it won't pick up background noises from the television or anything else.
- My Experience -
I have found this microphone quite good to use. It's great with the freedom of no wires, as you don't have to worry about ripping out your microphone accidentally or having wires resting on your hands whilst playing a game. Apart from the annoying times when the microphone disconnects and won't reconnect, it occasionally makes a loud fuzzy noise to other players when it comes back on. It does this randomly too, and it's really annoying to other players - they usually mute you and complain. I don't know why it does this but it's just not right for such an expensive product.
Through quite a bit of use, the chrome on the power button has started to wear away. You may think this is fair, but considering you press the button just once to switch it on and once more to switch it off when you play, it hasn't lasted very long. The foam of the earpiece has started to decolourise too and it looks a bit nasty. This isn't because of dirty ears - it's because of dirt that collects on it, and is impossible to clean off. The loudness of the microphone isn't great, even though you can slightly adjust the microphone extension up and down. Initially, the microphone was good when I first bought it, but then it got in my bad books after a bit of use.
In the end, my microphone half stopped working. My voice is no longer detected and I can only hear other players. This is terrible and makes it pretty useless, apart from saving peoples voices coming through your TV. It's no longer in use as I bought a standard one again for half the price. Recently, that seemed to play up on me too, so in all honesty, there is no way round getting a reliable microphone! You may as well get the wired one as it's cheaper.
- Price & Availability -
Currently, the microphone is available on Amazon.co.uk for £29.95, which is cheaper than buying it offline. In places like Game, you will find it for around £34.99 so it's better to buy online. However, I wouldn't recommend paying such a high price considering the quality of the product. You would be better off with the standard one as the quality is the same and it's a lot cheaper, just with a wire added on.
- Conclusion -
Overall, I wouldn't recommend buying this microphone. The quality isn't what it seems and you'd be better off to buy the standard wired microphone economically speaking. The wireless one does have a good design and looks great, but after a while, you will begin to doubt the quality of the microphone. It's pretty easy to use and without any wires, you feel a lot freer whilst gaming. It fits on your ear well and doesn't hurt or damage your ear in any way. It's compact and efficient, but not at all reliable from my experience.
Thanks for reading,
Dan ©
Surprisingly good!
I received this headset in replacement for my broken wired headset free from Microsoft. I wasn't expecting a wireless headset because of the price different, and to be honest I wasn't expecting it to be any good!
But boy I was wrong; this does the job really well. The sound is clear maybe lacking end frequency compared to the wired headset but it's like wearing a different pair of headphones, you get used to it quickly.
My concern was where the mute and volume controls when I first opened the package, but they have been cleverly integrated into the design.
The earpiece is comfortable and you can have it on for hours without it hurting your ear like the wired version.
Being wireless there is a battery inside the headset, looking at the slim design you wouldn't believe it and weights next to nothing.
Now the downsides to the headset...
Well these aren't really big downsides, just things you have to adjust to when using wireless technology.
1. It has a battery that needs charging, playing an hour a will require you to charge it maybe every 3 days. Which I don't think is too bad as the cable to charge it is USB and plugs right into the front of your console.
2. I've been told by other friends on Xbox Live that it picks up a bit of outside noise; I have recorded voice messages and found that it more than acceptable in my opinion. I think it can be due to the position you wear the headset in relation to your mouth. I have found a 90 degree angle is clear for the listener.
I more than recommend this item to add to the wireless gaming experience.
I bought one of these after my wired headset that comes free kept breaking (do not buy one of those, they're terrible!) and got it for a good price. Compared to the standard wired choice, it's a huge upgrade. The first and most obvious improvement is wireless over wired. Wires are always annoying and especially when they're swinging close to your head.
This isn't actually a headset; it's more of an earpiece. The dark grey part in the picture is made of strong rubber which goes over your left or right ear and comes with a smaller and larger size. As you may have guessed the microphone doesn't reach your mouth but it doesn't affect the sound when you speak through it and was part of the design. It does feel a little weird at first but after a few games, you don't even notice it's there. You can change the angle of this piece as well.
The range isn't as long as the wireless controller which is a minor flaw as you don't exactly need to be talking every second but it's still a disadvantage I thought I'd note down.
It comes with a simple USB charger and it lasts several hours per charge. The four lights will flash simultaneously when it's fully charged and there is a battery meter on the Xbox guide. The only button is the centre silver one which acts as power and mute in one.
Although this is better than the wired, it's not as good as some Turtle Beaches or Astros.
Since I was bought one of these by my brother, I have continued to thank him. I have my xbox360 console purely for the live functionality. If you're like me and get annoyed with cables, especially the headphone cable while trying to play your favourite game you'll love this.
The charge time of this lasts for a good 3 - 4 hours. I've been using it for almost a year now and I haven't really noticed a decrease in time. The transmitting and receiving distance isn't as long as the controller as the battery is smaller. It is ample for a big lounge (5m X 5m). If you're used to walking into the kitchen and making a brew while chatting, depending on your wall thickness, this may not happen anymore.
The indicator lights indicating charge is very handy (Counts 1 through 4 while charging and all four lights flash when fully charged) and connecting it up to your Xbox couldn't have been made easier. I find the quality of the sound and the microphone to be better than that of the controller version


text:
Join Mickey Depre for a contemporary twist on English paper piecing. Learn to create a myriad of dimensional block designs from one simple hexagon.
Mickey Depre brings a new twist to a traditional technique in Pieced Hexies: Beyond English Paper Piecing. Learn how Mickey pieces small squares, which are then applied to a paper hexagon template. In addition to the patterns taught in class, you'll receive three bonus designs (a $12 value) FREE: Mickey's hexie design "Sparkle," the exclusive "Craftsy Star," and a brand new quilt pattern called "Shimmer Star" that will incorporate your newly-acquired hexie skills!
Creating pieced hexies is a mix of machine and hand sewing. Start them in your sewing room and bring them with you to the couch, vacation, or your long wait at the Department of Motor Vehicles. Arrange multiple hexies in a variety of ways to create stunning results with the same pieced hexie design.
Get hooked on hexies with Mickey Depre!
What You'll Learn
* How to piece hexies
* How to assemble completed hexies into rosettes
* How to arrange rosettes into different designs
* Choosing the best fabrics for your pieced hexies
If you're not delighted with your Craftsy experience, we'll make it right or give you a full refund.

subset: commoncrawl


text:
In Recovery—Steps to Overcoming Addiction
Most people know that addiction, can be overcome with treatment. But like many other diseases, it is often a winding road to get there. So, what are the steps to a healthier, drug-free life? Read More »28 Comments
Real Life: Teens like You
Ever wonder how teens in other schools or parts of the country feel about drug abuse? Two teens recently told SBB about their real-life experiences with drugs and high school: Mila, 16 Read More »13 Comments
Let's Talk: Video Posts
Every now and then, we like to feature NIDA videos about drug abuse and addiction here on this blog—like Get Back in the Game—Use Painkillers Safely; Dr. Read More »6 Comments
Science for Starters: How Drugs Hijack the Brain
Joe Frascella is Director of the Division of Clinical Neuroscience and Behavioral Research at the National Institute on Drug Abuse, a part of the National Institutes of Health. He's also an artist and musician. Read More »11 Comments
Drug Free State of Mind Stars go Backstage at a GRAMMY Rehearsal
When the first-place prize was announced "you could hear the screams all the way down the hall." That's the word from Zac Lovett, Dae' Vion Caves, Jordan Adkins, and Farrell Terry, who won top prize in the MusiCares® and GRAMMY Foundation's® Teen Substance Abuse Awareness through Music Contest. Read More »3 Comments


text:
OXNARD, Calif. — Two energy-efficient produce companies had dueling ribbon-cutting ceremonies to unveil their latest green energy technologies.
On July 11, Gills Onions LLC debuted what is billed as the world's largest vanadium flow battery, and Duda Farm Fresh Foods Inc. introduced 37,000 square feet of photovoltaic solar panels.
Karen Ross, secretary of California's Department of Food and Agriculture; Gordon Burns, undersecretary of the California Environmental Protection Agency; and several local government officials were on hand for the event.
Gills' vanadium flow battery, which is as big as a tennis court, stores electricity at night, when energy rates are lowest. During peak daytime hours, the battery provides 600 kilowatts of power for as long as six hours.
"We're using low-cost energy to offset high-cost energy," said Steve Gill, managing partner.
The battery builds on the company's award-winning Advanced Energy Recovery System, which it installed nearly four years ago, he said.
The system was developed by Washington, D.C.-based Prudent Energy.
Duda says the solar panels will generate 688,000 kilowatt hours annually and provide 40% of the power for its fresh-cut celery and cooling facility.
The panels also enable the company to reduce carbon dioxide emissions by 478 metric tons each year, which is the equivalent of emissions from nearly 54,000 gallons of gasoline, said Sam Duda, vice president of Western operations.
The system was engineered by Cenergy Power, Merced, Calif.
Ross said the systems go far beyond the immediate borders of the two companies.
"It truly is an example of how we will be able to feed people and feed people better for decades to come," she said.
California is the home of innovators and dreamers, she said, "and nowhere is that more evident than in the agricultural sector."
The efforts are in line with California Gov. Jerry Brown's goal of having one-third of the state's energy come from renewable energy by 2020, Gordon said.
Jeff Pierson, senior vice president of Prudent Energy, called Gill's battery "one big electricity warehouse" and said the project will help the company reduce its utility bill and keep the firm growing and adding jobs.
Nader Yarpezeshkan, director of corporate development for Cenergy Power, pointed out that solar panels can be subsidized to a large degree by tax credits and other incentives, and that the system can pay for itself in less than five years.
Gill said he started looking into new technology many years ago when he realized that, "When we peel onions, we lose about 35% of the onion."
The $11 million Advanced Energy Recovery System previously installed provides 600 kilowatts of electricity, enough to power 460 homes, he said. Power comes from methane gas produced by onion waste.
Duda said it's important that sustainable technology make economic sense.
"In our mind, 'sustainable' has to have a green impact but also be financially sound, otherwise it's not sustainable — you're just spending money to feel good," he said.
The new solar panel project will offset 40% of the company's energy costs year-round, he said.


text:
The Quaker Oats Wholegrain Cookbook [1982]
The front cover is brown with a photo of fried chicken, coffee cake, cheesecake, and cookies. The back cover is red with the Quaker logo and address at the bottom. The pamphlet is an introduction to the use of whole grains. Pages 3-6 discuss what a whole grain is and how best to use them. Pages 7-14 discuss and have recipes on 1) wholegrain oat flour; 2) oats as a thickener; 3) toasted oats; 4) add-a-crunch; and 5) golden oats. The remainder of the pamphlet contains recipes for breakfast, soups, salads, and accompaniments, breads, main dishes, desserts, and cookies and snacks. Recipes have both conventional and microwave directions. There are color line drawings and color photographs. Revised ninth printing December 1982. There are slight differences. Pages 3-6 have different line drawings and a different introduction. The back end page has a note indicating that if you enjoyed this Wholegrain Cookbook and would like additional copies, please send $1.00 for postage and handling with your name, address and zip code to: Quaker Oats Wholegrain Cookbook Offer P.O. Box 2426 Boston, MA 02277-2426.
Donor: Sliker, Shirley Brocker
Brand Name: Quaker Oats
Publisher: Quaker Oats Co. (Chicago, Ill.)
63 p.
13.7 x 21.3 cm
Language: English
Key Terms:
Copyright: This item is under copyright.
Citation: The Quaker Oats Wholegrain Cookbook [1982]. The Alan and Shirley Brocker Sliker Collection, MSS 314, Special Collections, Michigan State University Libraries. Available at http://www.lib.msu.edu/exhibits/sliker/detail.jsp?id=3560


text: Talk about a clean shave! Channing Tatum showed off a very bare head while leaving an office building in Beverly Hills on Tuesday. But why the hairless look? In recent shots, Tatum displayed a full head of hair, even on set and in character for his role in 21 Jump Street. However, in a July 2 TwitPic posted by pal and costar Jonah Hill, the locks were long gone. So what gives — does he lose his hair mid-movie? Is he staying cool for summer? Was it for another part? We know that Tatum has had no problem changing his look for movie roles in the past: for the cop thriller The Son of No One, he even grew a mustache. Regardless, we have to say he still looks smokin' hot. Tell us: What do you think of Tatum's newly shaved head? –Caroline Slutsky


text:
Posted 6 years ago
(15 items)
Just picked this up. Cleaned up very nicely, considering how dirty it was before. I do not know much about it except: Everything is original, has key, original legs are still in tact, get ice cold, and there is no major damage.
If anyone might know the value of this machine I would really like to know. Also I was told this machine might be rare. I have looked up machines from this era, and there are none (that I found) with the front door set up like this machine. The door and decal are usually on the opposite side...
Thanks for looking!


text:
We are county agents, professors, scientists, and volunteers working together to improve the quality of life in Cabarrus County. The key components of the NC Cooperative Extension's mission are to teach the public how to:
We receive financial support from three levels of government - federal, state and county - and from private financial sources. Cooperative Extension also works with other agencies and receives support from agri-business, industry, foundations and individuals.
Our educational programs benefit rural and urban residents, families, community leaders, civic leaders, and youth. We are leading the way with programs about:
Extension agents are the bridge between specialists on the university campuses and the residents of Cabarrus County.
Our staff coordinates educational programs, public meetings, workshops, field days, personal consultations, and satellite broadcasts to teach people how to improve their lives.
For more information, contact Robbie Furr or call 704-920-3310 weekdays between 8am and 5pm.


text:
|Parr, T
|Kerr, Brian
|Baker, D
Submitted to: Journal of Animal Science
Publication Type: Peer Reviewed Journal
Publication Acceptance Date: 12/22/2003
Publication Date: 5/1/2004
Citation: Parr, T.M., Kerr, B.J., Baker, D.H. 2004. Isoleucine requirement for late-finishing (87 to 100 kg) pigs. Journal of Animal Science. 82:1334-1338. Interpretive Summary: There is a dearth of information regarding isoleucine (Ile) requirements of finishing pigs, due mainly to the misconception that it is prevalent in common feed ingredients. Available research in this area is primarily older, and although this in itself is not a precursor to making it outdated, other factors cause the research to be less applicable to modern pig production. As environmental issues with nitrogen losses from swine operations becomes more pressing and as the availability of crystalline amino acids becomes more economically viable, understanding amino acid limitations in low crude protein diets fed to finishing pigs and the desired concentration of these amino acids in feeding programs for optimal production and minimal nitrogen excretion, is paramount. This information is especially critical since from 150 to 250 pounds of body weight, a pig consumes approximately 70% of its total feed, and consequently, excretes the greatest quantity of manure. This research determined that the true digestible isoleucine requirement of rapidly growing, high-lean-gain pigs from 80 to 120 kg agrees closely with the NRC (1998) factorial estimate of 0.89 g/Mcal for barrows and gilts. Plasma urea-nitrogen results suggested that the isoleucine requirement for late-finishing gilts may be higher than that for late-finishing barrows. Research results described in this report provides nutritionists at universities, feed companies, and swine production units vital data on empirical research methodology on how to clearly define the isoleucine needs of late-finishing swine to properly formulate their diets to optimize growth performance and ultimately to minimize nitrogen excretion.
Technical Abstract: Three pig trials were carried out to determine the true digestible isoleucine (Ile) requirement for maximal weight gain and minimal plasma urea nitrogen (PUN) of late-finishing (85 to 105 kg) pigs. In Exp. 1, an Ile-deficient basal diet was developed and confirmed to be markedly deficient in Ile, yet fully efficacious when fortified with surfeit Ile. This diet contained corn and dried red blood cells (RBC) as Ile sources, and was analyzed to contain 10.5% CP, 0.25% Ile and 0.63% lysine; ME was calculated to be 3,475 kcal/kg. True digestibility of Ile in the basal diet was 88% based on digestibility trials in ileal-cannulated pigs and cecectomized roosters. Experiment 2 was a growth trial that involved five dose levels of true digestible Ile (0.25 to 0.33%). Gain and feed efficiency displayed no response (P > 0.10) to the first incremental dose of Ile, but a single df contrast comparing diets 1 and 2 to diets 3-5 showed a response (P < 0.05) in gain and gain:feed to incremental doses of Ile, with an apparent plateau at 0.31% true digestible Ile. In Exp. 3, a replicated 5 x 5 Latin Square, five barrows (square 1) and five gilts (square 2) utilized five 4-d feeding periods and five levels of true digestible Ile (0.22 to 0.30%). Using feed intake as a covariate, a linear (P < 0.01) decrease in PUN occurred in gilts and in gilts and barrows (combined) as Ile was incremented. The PUN results for barrows were erratic. The results of these experiments suggest that the factorial requirement estimate of 0.30% true digestible Ile for high-lean late-finishing pigs suggested by the National Research Council Subcommittee on Swine Nutrition is accurate.


text:
Home > Yangtze River Cruise > Victoria Empress
Victoria Empress
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Cruise Routes: Chongqing Shanghai Chongqing Yichang
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Price Inclusions
- Entrance fees:The land excursions listed in the itinerary.
- Meals: The daily meals on the ship.
- Room: Overnight accommodation for morning departure (except Victoria sailing from Chongqing to Shanghai). A berth in the cabin as specified in the itinerary.
- Luggage Transfers: Between ship and passenger terminal.
- Service Charge & Government Taxes.
Price Exclusions
- Transfers: From airport to cruise terminal in Chongqing/Yichang/Wuhan.
- Single Room Supplement.
- Gratuities, Tips to guides.
- Personal Expenses: Expenses of a purely personal nature such as laundry, drinks, fax, telephone call, optional activities, sightseeing or meals which are not included in the itinerary.


text:
Marketing Information
Capture anything on your screen with the ultimate screen capture tool. With version 11, you can record screen videos, enhance your images, work efficiently, and share to even more destinations.
General Information
|Product Type
|Manufacturer Part Number
|Manufacturer Website Address
|TechSmith Corporation
|Product Name
|Snagit v.11.0
|Brand Name
Product Information
|Platform Supported
Video Capture:
New Stamps:
More Zoom Options:
Spell Check:
Easier Resizing:
Paste from Clipboard:
Centered Canvas:
Video Outputs:
New Image Outputs:
|Software Name
|Snagit v.11.0
|Software Sub Type
|Audio/Video Editing
|Software Main Type
|Operating System Supported
License Information
|License Pricing
|License Type
|Complete Product
|License Quantity
|1 User
This product is shipped only within Canada and Warranty valid for Canada only.
Computer Valley makes every effort to provide accurate specifications, descriptions, images and price on all products that are found on www.computervalley.ca
However for complete and updated descriptions, compatibilities, specifications and actual photo we recommend our clients to consult with manufacturer's websites or simply call us for proper clarifications. Computer Valley is not responsible and will not accept returns for items purchased that are not compatible with your system. Please ensure that you have verified compatibility and actual photo with your system by visiting the manufacturer's web site prior to purchase or give us a call to make sure what you are purchasing.
For more information, visit our Shipping and Return policy.
Computer Valley wants to provide you with the best and fastest possible service. We try to ship in stock orders placed before 2:00pm EST the same day. For in stock orders placed after 2:00pm EST they are usually shipped the next business day. However there are always exceptions. Please contact us prior to placing your order if you need your purchase by a certain date.
We ship by UPS, FEDEX, USPS, CANADA POST , PUROLATOR and LOOMIS from the nearest locations possible based on stock in hand.
Please note: Computer Valley reserves the rights to accept and cancel any order at anytime due to pricing error or any other reason. An email will be sent as a confirmation of the order status.
|Read Reviews Write Review


text:
Headlines (Campus Updates)
Details following Laurier's March 14 & 15 service outage
Communications, Public Affairs & Marketing
Mar 15/12
Over the last 24 hours the Laurier community experienced unrelated Internet outages on our campuses. During these disruptions, connectivity was available within and between campuses but connections to outside systems were not available. The service outage impacted Laurier Brantford early Thursday morning and was resolved by 9 a.m. The service outage impacted Lauriers Waterloo campus Wednesday beginning mid-morning and was resolved by 11:30 p.m. We have provided important points followed by background information below.
Both of these outages have occurred at a very inconvenient time for students, faculty and staff. Our ITS group cannot control the external and environmental factors that caused these disruptions and we share your frustration. We do regret the impact this has had on the Laurier community and appreciate your patience and understanding.
Please note the following:
MyLaurier and MyLearningSpace users, Waterloo campus:
During Wednesdays outage, the main login page for MyLearningSpace was accessible, but an attempt to log in would have resulted in a password or authentication message because of authentication processes located within our network. You should now be able to log in normally. Email sent to and from mylaurier.ca was not impacted as it is a cloud service.
GroupWise users:
GroupWise mail users should note that any mail sent to external servers was delivered within one hour of service resumption late Wednesday night.
Mail sent to wlu.ca accounts from external servers during the outage is more problematic. Because our mail server was not accessible during this time, any mail directed to it would be returned to the originating server. Most external servers are configured to resend mail automatically at some point after the initial failure, but the process varies by server. It is likely that you may receive messages originally sent Wednesday over the next day or so. It is also possible that someone attempted to send mail to you but will receive no notification of the delivery failure, so you may receive comments from your contacts asking why you have not responded to messages they sent. If you were expecting messages of high importance between 10 a.m. and midnight on March 14th, we advise you to contact the sender in case they need to resend.
Background information on why the outages occurred:
Brantford Outage
There was an equipment malfunction this morning (March 15) which impacted Laurier Brantfords Internet connection. Service returned to normal by 9 a.m. The disruption appears to be related to the impact of severe lightning in the Brantford area and its impact on sensitive network equipment.
Waterloo Campus Outage
Yesterday (March 14) the main Internet provider for the Waterloo campus suffered a two-phase outage: a primary fibre optic line was damaged at approximately 10 a.m. followed by an equipment malfunction when they attempted to activate their backup lines. With both primary and secondary lines unavailable, the Internet provider was forced to implement a third solution, which was in place by 11:30 p.m. This outage was not isolated to Laurier and other customers of this provider were also impacted. During the outage, systems and communication within the campus network functioned normally but all incoming and outgoing Internet and email traffic was impacted.
ITS encourages anyone experiencing current Internet/network issues to contact their respective service desks for assistance.
Students can email the Student Service Desk at email@example.com or call ext. 2222
Staff and faculty can email the Employee Service Desk at firstname.lastname@example.com or call ext. 4357 (Waterloo) or ext. 5725 (Brantford).


text:
Teddington boxer Kieran Leinster claimed the Queensbury Boxing League national middleweight crown on Saturday and has set his sights even higher.
The 21-year-old did not have things all his own way as he claimed the vacant title with a fourth round knockout victory over John Hefford at the Copthorne Effingham Park Hotel.
After living up to his ring moniker "Lights Out" with a swinging right hook to floor his rival, Leinster is now eyeing a British title shot where he will face either Danny Lineham or Ruben Giles – who clash at Alexandra Palace on March 15.
"That was a tough fight and Hefford was much better than I expected, but as always I pulled it back and lived up to my name which is something I was looking to do," said the St Mary's University English literature graduate, who already held the southern area crown.
"Coming into this fight I thought Hefford was going to come straight at me and be a pressure fighter.
"But he had a really good jab and his boxing was a lot better than I thought it was going to be, which is why I kept getting caught on the way in when trying to unload my shots.
"At the end of the second round, I knew I had to make some adjustments, but even then the knockout was unexpected but it's great to get the victory and my second title in the league."
From the first bell, Leinster leapt straight out of the blocks to unleash his trademark attacks to the body that backed Hefford on to the ropes, before he responded with some crunching left hooks of his own.
As the fight progress Hefford looked to be edged the contest with the cleaner work, but Leinster sent him sprawling to the floor forcing referee Ken Curtis to wave off the action.
"I just want to say a huge thank you to my trainer Peter Simon as without him I would not be where I am," he added.
"Also, thanks to my family and the Lights Out army, who were there on the biggest night of my career."
Leinster's triumph is screened later this month on British Eurosport.


text:
Five years apart helped The Darkness see the light, according to guitarist Dan Hawkins.
The gleefully over-the-top British group was on fire during the early '00s, recalling days of rock 'n' roll yore with hits such as "I Believe in a Thing Called Love" and "Growing on Me." But while the band's split in 2006 was acrimonious, its reunion -- which resulted in last year's "Hot Cakes" album, has been harmonic.
"We've settled into a nice groove, really," says Hawkins, 36, who spent the interim leading a band called the Stone Gods, while his brother Justin Hawkins formed Hot Leg. "The first time around, we were sort of behaving like we were in Motley Crue, but we weren't really like that as people. That's how we got into a bit of trouble -- all of us.
"We were just normal people, really, and I think it went to all our respective heads. But you've got to go there, haven't you? What's the point of being in a rock 'n' roll band if you don't take it to 11? As long as you know that eventually you'll have to dial it back down."
"Hot Cakes" will keep The Darkness on the road well into 2013. But Hawkins says a next album is already on the agenda, and he doesn't see another schism on the horizon.
"We feel like more of a team than we did before," the guitarist notes. "Our main concern, or our only concern, about the whole thing is we'd be perceived as one of those reunion bands doing a comeback tour, and it's not really like that.
"If you look at it, we basically skipped one album cycle. It was more like we messed up and missed an album, and now we're back on track. We feel like we made a really great album, and we feel like we're going to be making more of them down the road."
The Darkness performs Friday, Jan. 25, at the Majestic Theatre, 4140 Woodward Ave., Detroit. Doors open at 8 p.m. Tickets are $25. Call 313-833-9700 or visit www.majesticdetroit.com.


text:
Toronto will never be the same after WYD 2002.
"Around midnight on the night of the papal welcoming ceremony
at Exhibition Place, I visited the press center just
to express thanks to the hundreds of journalists covering the
event. We had over 3,800 accredited journalists representing over 800
media outlets. It was astonishing. On that Thursday
night I entered one of the offices of a large
American television network and those present burst into applause. One
senior woman producer blurted out: "This is one of the
most beautiful stories we have ever covered. Thanks for helping
to arrange it." (Fr. Tom Rosica, Toronto, the CEO
of WYD)Thousands of people were deeply touched by the Stations
of the Cross that took place in the heart of
Toronto on Friday night, July 26. The CBC, Canada´s national
television network, told us that the event was transmitted to
over 160 countries in real time. Over 1 billion people
participated in the events via television.Not only the media, but
the police, bus drivers and the subway operators came to
appreciate the youth who literally and spiritually embraced the city
of Toronto with their zeal and enthusiasm. "Many RCMP
officers who worked on WYD 2002 told me that it
was the highlight of their careers to work on this
event and in many cases to meet the Holy Father"
(Fr. Tom Rosica).The media reported that over 800,000 people attended
the final Mass on Sunday July 28. Early
morning rain and wind were replaced by John Paul II´s
homily and the appearance of the sun and blue sky
as if triggered by an automatic switch. I
thought these opening paragraphs might help all of you put
into perspective how this 82 year old man of God
and the thousands of youth who attended WYD were able
to transform the secular city of Toronto into a city
filled with joy and charity.
over 150 Youth for the Third Millennium missionaries that went
to Canada had a great experience sharing their faith with
many Canadians during their parish missions and wide variety of
WYD encounters. For everyone who went to WYD the
lasting images will be of young people fervent and excited
about their faith. Many realized for the first
time that they have a role within the Church, while
others were convinced that they must do more!
During the first week of our pilgrimage
to Canada I stayed with a group of 35 missionaries
in Kitchener, a city an hour west of Toronto. There
were many great personal encounters within the YTM missions preceding
WYD. Matt Beasley a missionary from Orlando,
FL, had a great experience knocking on doors.Fr. Terry
Sehl, the parish priest at St Joseph´s in Kitchener,
wanted the missionaries to visit some apartment buildings within his
parish boundaries and one day Matt´s team entered a building
and found the landlady to be less than welcoming.
She actually asked them to leave the building, but Matt
sensed an opportunity and did not leave right away. In
the course of conversation Matt discovered that it was her
birthday, and before exiting the building he decided to write
her a note. As he was writing she came
out of her room and saw the YTM missionaries again
and said in a gruff voice, "I thought I told
you to leave." Then she asked Matt, "What are
you putting in my mail box?" He
gave the note to her. When she read it,
she was caught off guard. Matt wrote a note
saying happy birthday! At this moment Matt could
see that he had broken through the wall she had
put up as he saw her eyes begin to well
up with tears. However; true to her nature she
still asked them to move on! We know that
Matt´s final attempt to reach this landlady made an impact
because the next day he went back to that neighborhood
and decided to see if she was around.
He spotted her; she was all smiles and said that
she was very happy to see the missionaries again and
would be pleased to let the missionaries visit the residents
and distribute any literature they had. She asked for more
literature for herself in order to expedite the process.
Matt´s encounter was a divine appointment and God had arranged
many other great encounters in and around Toronto.
To compliment the home visits missionaries engaged in many
different parish events including running and directing a day bible
camp, helping pour the foundation for a home for a
St. Joseph´s parish benefitted greatly from the Missionaries presence.
family in need and visited the sick and elderly.
One group of missionaries made a special instructional video
on how to serve the Mass correctly. It was
directed by Sam Vasquez, our summer employee, and will be
used to train altar servers at St Joseph´s parish.WYD was
the culmination of a wonderful summer of missions, conferences and
training experiences and I would like to thank all of
you who helped cover the costs of our preparation and
execution of WYD events. Your contributions took care
of the bills and allowed more young people to experience
this great event that will leave a permanent impression on
their hearts and souls. With the fall fast
approaching YTM is ready to engage in local and national
missions around the country, including September and October missions in
Pennsylvania, Florida, Louisiana, New Hampshire, Maryland and other states.
In 2003 we have larger missions planned
including a five day mission for Washington, DC that will
have as its aim the promotion of a culture of
life in conjunction with the annual march for life.
The Spring will bring about more local YTM missions
plus major missions in Mexico.Please continue to keep YTM in
your prayers and don´t forget about us financially as we
set out this fall to increase the number of men
and women who both participate in and coordinate YTM missions
around the country.


text:
Did you know Cara Delevingne is in movie-of-the-moment Anna Karenina? Nope, us neither. So what a lovely surprise to see Cara hitting the red carpet at the world premiere in London's Leicester Square last night. In fact, the blonde beauty is looking to make that tricky transition from catwalk to silver screen and judging by her acting debut alongside Keira Knightley, she'll do just fine. We grabbed her for a chat about getting steamy with Aaron Taylor-Johnson, how she felt to be nominated for no less than two BFA Awards and, of course, that Harry Styles abuse...
Congratulations on your British Fashion Awards nominations.
Oh yes, I heard about this! I only found out, like, ummm… Sorry, I can't even speak right now, I'm so nervous.
We're not surprised, all this must be pretty daunting! But that really is incredible to up for two BFAs.
I honestly only thought I'd been nominated for Model of the Year then I found out today I've been nominated for the award voted for by the public too and I was like, 'what?!' I'm up against people like Victoria and David Beckham?! It's awesome.
It is! How did you feel when you found out?
I was pretty surprised because it's something to do with being a British style icon and considering I'm 20 years old, it's unbelievable. What an amazing thing to be called. It's so cool.
How do you decide what to wear to such a huge event?
Luckily I have help otherwise I'd be so screwed, I'd be sitting in my room like, 'I don't know what to do!' But I have very good help with that and thank God I have good choices. Hopefully some Burberry or maybe some Chanel…
Speaking of which, what are you wearing tonight?
The dress is Burberry.
Of course. We recently wrote a piece about the nasty comments you got on Twitter.
Thank you very much for doing that, it was really nice to read that.
How do you deal with those negative comments?
One thing I've learned from this job is to take everything on the chin. People can say what they want, they will always have their own opinions so whether they're saying good or bad things, you have to remember what you're there to do and forget about what other people are thinking.
You got a lot of respect for standing up for yourself and replying to them...
I didn't mean to reply to them in a mean way. I was picking out the nice things that they said and that I thought were funny. You should've read the horrible things they were saying! So I only responded to the comments that I find amusing about myself.
So let's talk about Anna Karenina! We're so excited to see you in the film.
It was such a dream come true to be part of a Joe Wright film. I was so excited I couldn't sleep for the first few nights!
Which do you prefer: acting or modelling?
Acting has always been my dream, even more than modelling. I tried to channel my experience of modelling but it's actually really different. When I was being filmed I found myself posing but it's not about that. I just had to really concentrate on the part and the character.
What was it like working with such an A-list cast for your first film?
We all completely gelled. After three days, when you put a load of actors in one room, they just have to create. Keira was so helpful, she was really supportive.
What advice did Keira give you?
I was actually really nervous about the sex scenes, the intimate ones. But Keira had her own in this film and had done it all before. She just told me to lose myself in it. Forget about me and be the character. I really took that on board.
Keira has become director Joe Wright's muse. Would you like to be in his next project?
I would love to, I love his films. I'll have to audition for it though! Acting is my dream…or music! I play guitar and the drums.
If you were to release an album, what kind of music could we expect?
I really love all genres. Rock to opera - I even rap!
THAT we would love to see! Finally, what are you most excited about for London Fashion Week?
I'm not excited yet but once I get into it, I'm sure it'll be amazing. The Burberry show is something which I look forward to every season, but apart from that, I'm looking forward to getting it over and done with! It's going to be exhausting.
That it is. Bring on the madness!
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Gregory Peck, Diane Baker and director Edward Dmytryk on location in Central Park, New York — Summer, 1964 — for the noir suspense thriller Mirage (1965).
I have an essay on the noir suspense thriller Mirage in the latest Noir of the Week; it's an interesting film despite some defects in structure, and since it's on DVD, one can easily see the film and make up your own mind. It's certainly worth viewing.
Here's the start of my piece: "Mirage is an odd film; a "sort of" noir shot in the mid 1960s, by one of the men who helped invented the noir genre back in the 40s, Edward Dmytryk. From the start, Dmytryk was an interesting stylist, taking rather mundane projects like the routine horror film The Devil Commands (1941), or the even less promising Captive Wild Woman (1943), and imbuing them with a sense of personal commitment and genuine menace. Then, with the exploitation thriller Hitler's Children (1943), which made a fortune for RKO, and supposedly depicted the activities of the Hitler Youth movement, Dmytryk finally had a chance to move up, and with Murder, My Sweet (1944), one of the best of Philip Marlowe films, which gave Dick Powell a whole new career as a hard boiled detective after spending the 1930s as a juvenile crooner in Busby Berkeley films, Dmytryk did just that.
Crossfire (1947) consolidated his reputation as a noir realist, specializing in stories torn from the headlines, but Dmytryk's political beliefs soon came under scrutiny from the House Un-American Activities Committee, and along with many others, he soon found himself on trial for contempt of Congress as one of the Hollywood Ten – the story is well known. Found guilty, Dmytryk was sent to prison, but soon cracked, was released, gave "friendly" testimony to the HUAC, named names, and was rewarded with one of the most brutal films of his career, The Sniper (1952), about a psychopathic killer, with Eduard Franz in the leading role, and Adolphe Menjou, one of the architects of the Blacklist, as the co-star, perhaps to keep an eye on the erring director."
You can read the rest of the essay here; my thanks to Steve Eifert, the Noir of the Week site administrator, for the chance to write on this deeply idiosyncratic film.


text: 2-1st rounders, Brandon Rush, and TJ Ford for Monta Ellis. Clear cut 2nd option to pair with Danny at the position where we have the greatest need. Good fit both ways. Rush is the big defensive-minded 2 to pair with Curry. Plus Ford gives them a quality backup with expiring contract.


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The Geeky Kink event and more on how not to be a douche on FetLife
Under 18? Stop listening now and visit http://www.scarleteen.com
1:00 Host chat
- New personal story of poly blog
- Thanks for 48,668 downloads in October!
4:00 Topic: The Geeky Kink event review
Christian from New Jersey reviews the Geeky Kink Event.
- First time event; hiccups at registration, wifi issues, Friday was slow to get up and running
- He was performer with White Elephant Burlesque and danced to White and Nerdy!
- Seemed open and accepting of kink, steampunk, geek, anime, leather
- There was a bootblack brigade, Jay Wiseman, Lord Percival, Murphy Blue on shibari and connections
- Other classes on DIY, LAN parties and clothing-optional Rock Band
- Also had aftercare room "room of requirement"
12:10 Feedback
- Mike on episode 292 on FetLife gives additional advice:
1. Focus on people you feel you might have a genuine connection; don't play the numbers.
2. Read the profile carefully and bring up a detail in your first communication.
3. Don't paper the site with the same email. Don't play the numbers.
4. Be confident, literate, appealing and polite.
5. Demonstrate some depth to your life in your profile.
6. Be the interesting person you would want to receive a message from.
- Blake changed his FetLife profile based on 292!
- Wes from Philadelphia suggests OKC for the poly football-loving guy; Minx didn't suggest it originally because they specifically said they'd tried it already and couldn't find enough all-American girls next door
21:45 Correction
Thanks to David for the correction: It was Charlize Theron, not Nicole Kidman in Head in the Clouds.
22:10 Thanks
Thanks to David! And Hero Francis for the three-digit contribution this week!
Questions? Comments? Feedback? Email email@example.com and attach an audio comment or call the listener comment line at 206-202-POLY. Friend us on Twitter or Facebook or leave a comment here. Check out PolyWeekly podcasts at polyweekly.libsyn.com. Share this with a friend or write an iTunes review! Want Poly Weekly for your very own? Get the Best of Poly Weekly collection from PodDisc.com Our intro and outro music is courtesy of Pacemaker Jane, "Good Suspicions."


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by Hamilton Nolan
Every fighter need not be a world champion. He need not be the slickest, the most well-rounded, the most polished athlete at the pinnacle of human performance. Sometimes, to make it to the sport's highest heights, it is enough to be good at just one thing. Punching, preferably. He who loves to punch will find love in boxing. Everything else can wait.
The road of extreme, devil-may-care punching is a hard one to walk. But some fighters are naturally drawn to it. Those who embrace it fully--who give their bodies, and their hearts, and their health to the cause of hard punching, consequences be damned--often find themselves more popular than other fighters who, while objectively better, seem to lack that near-insane lust for violence. Mike Alvarado and Ruslan Provodnikov are both fighters of this sort. When they come together, the only thing guaranteed is smashing.
Alvarado (34-1) is coming off his career highlight, a decision win in a rematch with world champion Brandon Rios. Rios himself is the premier prototype of the punch-at-all-costs fighter, disdaining most defensive elements of boxing in favor of walking straight forward, absorbing unlimited amounts of punishment, and giving back all of that punishment plus a little bit more. He TKO'd Alvarado a year ago, but in their rematch in March, Rios seemed to have lost a tiny bit of energy from all his wars, while Alvarado rallied and thrived. Mike Alvarado's technical boxing skills could be described as average at best, but compared to Brandon Rios he looked like Pernell Whitaker. For example, he jabs once in a while, and sometimes ducks a punch. These could be interpreted as corruptions of the "all punching" style, but they're really just dashes of flavor. The punching is still Mike Alvarado's primary interest.
This is not to imply that Alvarado is not a quality fighter. Along with Rios, he's beaten Mauricio Herrerra and Breidis Prescott, both quality 135-pounders. Most Alvarado victories involve a great deal of bruising and torture inflicted on both men in the ring, but it seems to work for him.
Ruslan Provodnikov (22-2) has a similar disposition to Alvardo, but a slightly lesser pedigree. He is also coming off the biggest fight of his career, but in his case, it's a loss--an extremely close 12-round decision loss to undefeated pound-for-pounder Tim Bradley, in which Provodnikov had Bradley catatonic from cannonball-like shots more than once. Bradley, possessing a superhuman will and better ring movement, managed to survive and win. But Provodnikov made quite an impression on the boxing world. All he needed was a single hard right hand to concuss Bradley, a man who'd survived 12 rounds with Manny Pacquiao with less damage than he received in three rounds with Provodnikov. It's not that Provodnikov doesn't have boxing skills--he trains with Freddie Roach, and he's served time as Pacquiao's sparring partner-it's just that he's most distinguished by his power. Opponents tend to look like they've just been hit by a shovel when his punches land. It's only common sense for him to build around that.
This is all a long way of saying that Alvarado-Provodnikov should be one of the best "action" matchups in boxing, just as Alvarado-Rios was. "Action" is a polite term meaning "bloody and violent." Alvarado is somewhat more highly touted, but he's also four years older, and brings in the extra damage those years entail. Provodnikov has never been knocked out, whereas Alvarado has been, by his fellow power puncher Rios; then again, Provodnikov lost to Mauricio Herrerra, whom Alvarado beat. Provodnikov probably has better pure power, but Alvarado has demonstrated the kind of heart that gets you to the top of the world's most brutal sport even when you lack the natural talent of many other men. Plus, this is Alvarado's biggest fight ever in his hometown of Denver, and he'll have the crowd on his side.
Pick 'em. Provodnikov is sure to come forward. Alvarado would be well served to use his jab and move his feet and circle, as he did against Rios. (In the context of this fight, that just means he should try to step around before he punches. No one expects him to morph into a fluttering butterfly.) Against quality opponents, Alvarado's knockouts have come in late rounds, if at all. Provodnikov, though, has the type of one-punch power that can end a fight at any moment. Both men are equally hungry--Alvarado, for a triumphant capstone on his career to thrill his hometown, and Provodnikov, for redemption from his close loss and a chance to catapult himself directly into boxing's top tier with a victory. It will be a fun fight. As long as you're not one of the men fighting.


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text:
- Vitamin Guide
- Health Conditions
- Health Centers
- Diet & Weight Loss
- Herbal Remedies
- Current News
- Food Guide
- Recipes
Kick the smoking habit, and avoid secondhand smoke and other respiratory irritants
Take 200 mg of the supplement N-acetyl cysteine three times a day to help break down mucus and supply antioxidant protection to lung tissue
Improve breathing during exercise by taking 2 grams of this nutritional supplement twice a day
Ease symptoms naturally by taking 50 drops of a concentrated alcohol extract twice a day
Copyright © 2017 Healthnotes, Inc. All rights reserved. www.healthnotes.com
Learn more about Healthnotes, the company.
The information presented by Healthnotes is for informational purposes only. It is based on scientific studies (human, animal, or in vitro), clinical experience, or traditional usage as cited in each article. The results reported may not necessarily occur in all individuals. Self-treatment is not recommended for life-threatening conditions that require medical treatment under a doctor's care. For many of the conditions discussed, treatment with prescription or over the counter medication is also available. Consult your doctor, practitioner, and/or pharmacist for any health problem and before using any supplements or before making any changes in prescribed medications. Information expires December 2017.


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It is remarkable that an industry essentially less than a half-century old could capture the attention of the American wine-buying public to the degree that California has. Powerful consumer interest in California wine is driven by two major factors. The more obvious reason is that California's best wines, which come from grapes grown in a benign climate featuring endless sunshine, very warm summer days, and generally dry harvests, and wonderfully fruity, full, and satisfying, and rarely too austere or tannic to be enjoyed from day one.
California is blessed with an extraordinary range of soils and microclimates, allowing for the successful cultivation of many varieties. In at least three out of four years, the best sites produce healthy, ripe fruits that are the envy of European producers in more marginal climates. The other reason Americans buy so much California wine is that California is the home team. Clearly, a high percentage of domestic wine drinkers are more comfortable buying American wines (and not just wines of California) than imports. Then, too, foreign bottles are generally identified by place name, rather than by the more familiar varieties that American wine drinkers have come to know and enjoy.
Moreover, in much of North America, outside the top 15 or 20 largest metropolitan markets, consumers have limited access to imported wines even if they wanted to buy them.
For many, Napa Valley is California wine, and Cabernet is king in Napa Valley. Meanwhile, the Burgundy varieties Chardonnay and Pinot Noir have gravitated to cooler areas, generally closer to the Pacific, such as the western stretches of Sonoma County, the Anderson Valley in Mendocino County, and the Santa Maria and Santa Ynez valleys within Santa Barbara County. Syrah vines have yielded interesting wines in a range of styles all over the state, in regions as disparate as Mendocino County, the Sonoma coast, Carneros, Paso Robles, and Santa Maria Valley. Very good Zinfandel similarly comes from multiple growing areas, although to date the age-of-vines variable has been almost as important as geography. Zinfandel, though its roots are in Europe, is a true California original and the only California wine imitated abroad. It's also a variety of which there are still significant plantings of very old vines, in some cases dating back to the end of the 19th century.
One of the more versatile white wine grapes, Muscat is grown around the world for use in use in light and dry wines, low-alcohol sparkling wines, and sweet, late-harvest wines. Its proliferation around the world (and especially around the Mediterranean) leads us to conclude that Muscat was one of the first domesticated grapes. Indeed, scientists from the University of Pennsylvania have analyzed pots excavated from King Midas's burial mound to conclude that Muscat was a major component of the alcoholic beverage served at his funeral feast.
Even if Muscat is cultivated across the Mediterranean basin and in some New World locales, we find that the best dry expressions of the wine come from Alsace. When vinified dry, to eliminate all residual sugars, Muscat makes a pungently aromatic wine that can handle the two wine killers, asparagus and artichokes. Gewürztraminer may be Alsace's standard-bearer with regard to intensely aromatic wines, but Muscat is no wimp, even if it is a little tamer and more refined. Expect to find notes of ripe peach and apricot, flowers, and fresh herbs. We like wines from Domaine Barmes Buecher and Domaine Ernest Burn.
Many may remember the ubiquitous advertisements for Asti Spumante, the sweet sparkling wine from Piedmont in Italy. This wine is also made from Muscat grapes. We prefer its cousin, Moscato d'Asti, which is bottled within months of the harvest at an even lower alcohol level- sometimes below five percent. This light, sweet, bubbly wine shows exuberant flavors of peach, apricot and pear, and is an outstanding apertif. Its low alcohol is also refreshing at the end of a meal, paired with fresh fruit desserts. Look for wines from Saracco and La Spinetta.
Muscat also makes traditionally-styled, carbonation-free sweet wines in many parts of the world. Some of these are consumed almost entirely within the country of origin, while others do make it onto the international market. Australia has a long history of fortified wine production, especially in the Rutherglen region of northeast Victoria. Here, old stocks of Muscat are blended to produce a non-vintage fortified wine that is typically between 18 and 20 percent alcohol. These bottlings are marked by flavors of caramel, toffee, and exotic spices. Try wines from R. L. Buller and Sons as well as Chambers Rosewood.
2008 had 7 regions scored 95 or above. Paso Robles and Champagne, both got the highest score, with a 98.
Other regions that scored 95 points or higher were Napa, Oregon, Pomerol, Germany, and Washington.
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text:
What's in a Design Document??
Chris Taylor wrote pretty nice template:
It's also recomended by GameDev.net.
SROAK: Design Document: Table of Contents
/General comments I would write more about the game mechanics and gameplay and less about specific elements of lets say animated objects. And in general go from general to specfic. Always say more than you can but don't make things up. For example it is good to limit design choices to accomandate for programmers (and other producing trades) to start work.
Hope it helps
So it's more just of notes as you go along in the development? Ok, I just really wnated to know for some reason, didn't wanna ask my Lead Game Designer, I don't need people thinking I am working for some one else Lol.
It depends on your approach.
Most companies ask for a TDD early on in development, before a lot of the work starts so they can know the riskier items.
My company currently gets "Mini-TDD", or what we call "Mini-Tech Plans" that outline the risk involved with particular tasks, so we can keep the schedule current.


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NetWellness is a global, community service providing quality, unbiased health information from our partner university faculty. NetWellness is commercial-free and does not accept advertising.
Monday, September 25, 2017
Ear, Nose, and Throat Disorders
Neck Discomfort and Research Studies
I have been experiencing progressively discomfort in clicks in my neck--favoring the right side--and difficulty in turning my neck to the right. Do you have a research study related to this? I would like to receive surgery from someone who specializes in this type of problem. Please advise.
We do not have a research study, but we routinely see people with neck pain and clicks. The clicks could be coming from several places including you voice box, your jaw, or ligaments in the neck. It could also be a problem with your spine, but I think that is less likely. You would need to see an ENT to determine where the click is coming from. I, or anyone in the practice, has had experience in this and would be happy to help.
Siddarth M Khosla, MD
Assistant Professor
College of Medicine
University of Cincinnati


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The coroner in the inquest into the death of Sean Turner at Bristol Royal Hospital for Children has retired to consider her verdict, after hearing evidence from the final two witnesses today.
Avon coroner Maria Voisin is expected to deliver her verdict on the death of the four-year-old, from Warminster, at Flax Bourton Coroner's Court tomorrow.
In his final submission, Adam Korn, the barrister representing the Turner family, invited Ms Voisin to deliver a narrative verdict, but also asked her to make a Prevention of Future Deaths report.
Mr Korn said Sean's family believe there were failings on a haematological level and a surgical level, but that the threshold to find neglect had not been passed during the inquest.
Louise Wiltshire, representing the University Hospitals Bristol NHS Trust, also recommended a narrative verdict, but she added that there was insufficient evidence to suggest a report should be made.
Sean died in March 2012 from a brain haemorrhage after previously suffering a cardiac arrest - six weeks after he underwent vital corrective heart surgery at the hospital.
His parents, Steve, 47, and Yolanda Turner, 45, have given harrowing accounts to the inquest of how they begged doctors and nurses on Ward 32 to help their desperately ill son.
The inquest heard today from Dr Duncan Macrae, a consultant in paediatric intensive care at Royal Brompton Hospital, who was instructed by Ms Voisin to provide an expert report.
Dr Macrae told the inquest that the fluid losses Sean suffered after he underwent Fontan surgery to help his heart work more efficiently were among the highest he had ever seen in a child.
He said: "It was appropriate to consider Sean a low risk case for Fontan surgery, so it was surprising he developed such persistent chest drain losses post-operation."
Ms Voisin asked Dr Macrae whether Sean was fit to be moved from the Paediatric Intensive Care Unit (PICU) back to Ward 32 on February 9.
Dr Macrae said: "His ongoing care requirements around that time were relatively high because he had high chest drain losses.
"He needed high dependency care, which I take to be one nurse to look after two patients. I was not sure that's what he received on Ward 32 but that's what he should have received."
Dr Macrae said that from February 12 Sean's condition was beginning to deteriorate - with rising heart rate, vomiting and nausea - and he should have been seen by a cardiac consultant.
He said: "I think it would have been appropriate for there to have been a review by a consultant cardiologist in the first instance and obtain an echocardiogram to exclude a cardiac tamponade (fluid on the heart).
"If the right people had been there and asked the right questions he could have been moved to the paediatric intensive care unit or had an echocardiograph done, which might have led to more thought and steps taken to his improve his condition."
Avon Coroner Maria Voisin asked Dr Macrae whether the cardiac arrest was preventable, to which he replied: "I believe it was. I cannot see any link between the cardiac arrest and Sean's chest drain losses."
He added that fenestration - a follow up surgical procedure that makes a hole between the Fontan tunnel and the heart - may have reduced the losses but would not have stopped them completely.
Mr and Mrs Turner believe blood specialists, called haematologists, were not as hands-on as they should have been with their son's care.
The inquest previously heard that Sean was given the drug heparin to try and prevent blood clots from forming - a common occurrence in heart surgery patients.
Dr Macrae, when asked whether he would have consulted haematologists, told the inquest: "In my own practice, I would consult a haematologist as in Fontan circulation a large clot is a major complication.
"It would be important to pull all the stops out to dissolve that clot and allow fenestration to take place, although that is not under taken lightly in a patient that had just had surgery.
He added: "My hunch is that early fenestration would have helped the chest drain losses and would have reduced the chances of clot formation."
The inquest also heard from Dr Patricia Weir, who is a consultant in paediatric anaesthesia and intensive care at Bristol Royal Hospital for Children.
Mr and Mrs Turner claim their son's death was not isolated and other children with heart problems have died at the hospital, including Luke Jenkins, aged seven, from Cardiff.
Up 10 families are believed to be taking legal action against the University Hospitals Bristol NHS Foundation Trust over treatment on Ward 32.
The hearing was adjourned until tomorrow.


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Two-pack to be AFX WonderCon exclusive...
To insure your action figure collection, get in touch with Collectibles Insurance, the official insurance company of the Figures.com network. Say "Figures.com" to get 5% off your first term premiums.
To buy action figures, take a look at BigBadToyStore.com, RedfordFilms.com, PastGenerationToys.com, BriansToys.com, ToyWiz.com, SmallJoes.com, MonkeyDepot.com, and Urban-Collector.com.
As reported in our story HERE, Kotobukiya was set to release new Star Wars ArtFX+ Shock Troopers as an exclusive sometime this year. It has now been decided that the 2-pack will be available exclusively through Action Figure Xpress at this year's WonderCon, March 16th-18th at the Anaheim Convention Center. Limited to only 1,000 pieces, the Shock Trooper 2-Pack is priced at $84.99 with pre-orders currently open through AFX's online site.