text:
Welcome to the School of Engineering
School Of Engineering, Fall 2017
New / Transfer Student Orientation Meetings
All new engineering students, both freshman and transfers.
New Freshman and Transfer Students can come on either day of the Orientation.
UPDATED: Monday, August 28, 2017; 1:10 PM 2:00 PM SCI 256
Wednesday, August 30, 2017; 1:10 PM 2:00 PM SCI 256
See Flyer for more details - Fall 2017 SOE Orientation Flyer [56 KB]
Annual BBQ
11:00 am ~ 2:00 pm Oct 7, 2017
Courtyard Outside the Science Building
Flyer: 2017 Alumni BBQ flyer [PDF 95 KB]
Thirteenth Annual School of Engineering Graduation
Carol Channing Theater at Lowell High School
1101 Eucalyptus Dr., San Francisco, CA 94132
Saturday, May 20, 2017, 9 to 11 am (arrive by 8:45am for ceremony)
Flyer: 2017 Engineering Graduation Flyer [324 KB]
Website: SFSU Commencement Website
Pictures: 2017 Engineering Graduation Pictures
Civil Engineering Students Won Best Seismic Performance Award
Eight SF State engineering students achieved the Best Seismic Performance award, among 35 national and international teams that were invited to the 2017 Earthquake Engineering Research Institute's annual Seismic Design Competition, held last month in in Portland, Oregon.
The team included SF State students Amy Chun, Bashir Habboub, Gerald Macaspac, Josias Galan, Mark Manalo, Selena Gray, Tyler Fallon, and William Solano (team captain), advised by Assistant Professor of Engineering Zhaoshuo Jiang. The group spent 10 months designing and constructing their high-rise building models and testing them on the shake table (earthquake simulator) in SF State's Intelligent Structural Hazards Mitigation Laboratory located at Science Building 130.
For the competition, the final design of the teams skyscraper which adopted the research outcomes from one of Prof. Jiangs structural topology optimization research projects funded by SFSU ORSP Individual Investigator/Collaborative Grant, is subjected to three different historically devastating earthquake tests. The SF State teams design outperformed all the other teams in seismic performance and won them the Best Seismic Performance title.
For more information about the competition, visit http://slc.eeri.org/SDC2017.htm and its Facebook page: https://www.facebook.com/EERI.SLC/?hc_ref=PAGES_TIMELINE&fref=nf . Learn more about SF State's School of Engineering at engineering.sfsu.edu.
Dr. Zhaoshuo Jiang Selected as a 2017 ASCE ExCEEd Fellow
Dr. Zhaoshuo Jiang, Assistant Professor of Engineering in the College of Science and Engineering, has been selected as a 2017 ExCEEd (Excellence in Civil Engineering Education) Fellow by the American Society of Civil Engineers (ASCE). ASCEs Committee on Faculty Development selected Dr. Jiang because of his commitment to excellence in education and his willingness to serve as a future role model for effective teaching.
Dr. Jiangs selection as an ExCEEd Fellow allows him to participate in this years ASCE ExCEEd Teaching Workshop at Florida Gulf Coast University on June 18-23, 2017. The ExCEEd Teaching Workshop is a six-day practicum that provides engineering educators with an opportunity to improve their teaching abilities. ASCE has successfully presented this workshop each summer for the past seventeen years. Faculty members across the country and around the world have benefited from this workshop. The workshop focuses on basic skills and includes seminars addressing the following topics:
- Principles of effective teaching and learning
- Learning styles
- Communication skills
- Learning objectives
- Class organization and course organization
- Development of interpersonal rapport with students
- Teaching with technology
- Classroom assessment techniques
Spring 2017 Scholarships!
Spring 2017 Scholarship application deadline is March 5, 2017.
You can download the application from here:
Spring 2017 Scholarship Application [185 KB]
Professor Vaidyanadhan V. Krishnan
Professor Emeritus of Engineering Vaidyanadhan V. Krishnan (known as Krish) passed away on Nov. 17 in India. An excellent tennis player in his younger years, Krishnan remained relatively healthy and active before his final days. While visiting his sister in India, he had a fall and suffered an injury to the spine. He was unable to overcome complications resulting from his spinal surgery. His beloved wife, Judy, was with him. The University has lost a wonderful mentor, a magnificent teacher, and a fantastic colleague. His love for his profession and the people around him was simply exceptional. Krishnan will be remembered fondly, and his friendly presence will be missed by many people... (click for more)
The National Advisory Committee of Society of Professional Hispanic Engineers (SHPE) named Dr. Nilgun Ozer, Director of MESA Engineering Program at San Francisco State University, the 2016 Society of Hispanic Professional Engineers (SHPE) Regional Chapter Advisor of the Year (Region 1). This award recognizes an advisor's outstanding service and leadership provided to collegiate chapters by SHPE advisors. Dr. Ozer has fifteen consecutive years of experiences in advising SF State University's SHPE collegiate chapter.
Dr. Zhaoshuo Jiang received industry funding support ($129,000) from Quanser Inc.
Dr. Zhaoshuo Jiang from the School of Engineering in the College of Science and Engineering received a new funding support ($129,000) from Quanser Inc., a leading structural control company in research/education. The funding supports Dr. Jiangs research and educational project in developing a mobile remote shake table laboratory which provides unprecedented opportunities for students to participate and conduct hands-on experiments through the portable devices such as smart phones and tablets. This funding sets up a good example of collaboration between academia and industry. (Contact Person: Zhaoshuo Jiang, )
MESA Students Won 1st Place in MESA Student Leadership Conference Video Challenge Competition
Twelve SF State MESA students (8 female and 4 male) attended MESA Student Leadership conference in Santa Clara on October 14-15. One of the SF State teams won the first place in the video challenge competition entitled "Elevator Pitch" in the Most Creative Video Category. The winning team members are Anna Livshyts (VP of SWE's Collegiate chapter) and Kamila Kondej (Membership chair of SWE's Collegiate chapter). The team's advisor is Dr. Nilgun Ozer, Director of Student Resource Center in the College of Science and Engineering. (Contact Person: Nilgun Ozer, )
New Positions!
Tenure-track faculty position in Electrical/Computer Engineering
For more details click here.
Part-time Instructor Position in Engineering
For more details click here.
Master of Science in Engineering (Energy Systems)
There is now a new Energy Systems concentration area in the Master of Science in Engineering degree program. The new program started from Fall 2012 and applications for it are available from the University web site.
New Minor Programs
School of Engineering now offers minors in Civil, Computer, Electrical and Mechanical Engineering.


text:
Putting Addicts In Prison Instead of Effective Rehabilitation Programs Isn't Working
In How to Make Money Selling Drugs, anti-smoking activist Patrick Reynolds uses the allure of smoking to describe how prohibition doesn't always limit substance abuse. As the grandson of tobacco tycoon, RJ Reynolds who founded companies like Camel, Lucky Strike and numerous others, Patrick Reynold is uniquely immersed in the danger of tobacco as well as the product's lucrative business. He states that if tobacco were to be made illegal, it would immediately become cool to young people. As a result, illegal production and crime rates would rise and consequently even more money would be focused towards incarceration.
If we look at the war on drugs from this perspective, it may seem like criminalization of drugs is futile. Making a drug illegal increases the the temptation to try it, but is legalization the solution? When discussing the approach to limit the use of tobacco, Reynold's claims that methods such as high taxes, public usage banning, education for youth and cessation or sobriety programs have been effective solutions in limiting the use of tobacco. How to Make Money Selling Drugs seems to suggest that the tobacco approach could be implemented towards drugs that are currently illegal. If so, would this work for all illegal drugs or should legalization be granted for "softer" drugs such as marijuana, and denied for more addictive drugs such as heroin and meth?
According to the National Institute on Drug Abuse, "drug addiction is a complex disease, and quitting takes more than good intentions or a strong will. In fact, because drugs change the brain in ways that foster compulsive drug abuse, quitting is difficult, even for those who are ready to do so." Considering that drug addiction is in fact, a "disease," putting addicts in prison seems like a roundabout and possibly ineffective method to combat issues with drugs.
Earlier this year, The New York Times published an article that revealed that "Of the 23.5 million teenagers and adults addicted to alcohol or drugs, only about 1 in 10 gets treatment, which too often fails to keep them drug-free." This doesn't mean effective means to combat drug abuse don't exist. The article goes on to enumerate the many innovative treatments that have been developed in recent years. The issue instead stems from these treatments not being incorporated into programs addicts typically get placed into. For example, addicts tend to excel when placed in long-term treatments. Unfortunately, addiction is more commonly considered a temporary affliction rather than a chronic disease and these people are expected to recover in quick recovery programs that are ineffective in keeping them from returning to their bad habits.
Addicts in prisons are even less likely to have access to the most up-to-date treatment programs. Considering how drug use is entangled in many components of illegal activity from theft to abuse to even homicide, it interesting to hypothesize how effectively rehabilitating addicts could potentially eradicate many violent crimes that plague our modern society.
The film posits that the best method would be to end the prohibition on drugs and to instead channel the energies and money placed in criminalization towards effective rehabilitation programs. It's an ambitious proposal that would uproot many of the political and economic institutions that rely upon incarceration and the war on drugs. The proposal to end the criminalization of drugs also comes with a radical change in ideology that prefaces recovery over punishment. Surely, drug use is an infinitely complicated issue and it audacious to suggest there is one clear solution. How to Make Money Selling Drugs is effective in it's ability to force contemplation on the war on drugs, an issue that is relevant and demands thoughtful consideration.

subset: commoncrawl


text:
This page is for listing useful tips and tricks for Hyperdimension Neptunia Victory that could help make playing the game easier or faster.
HP & SP Recovery Idea Chip Effects
HP and SP Recovery Idea Chips are probably the most idea chips in the game, not including the break damage limit chip. Since the two chips are in the same chip catergory, you often can only have one with a few exceptions. Since you can have only one on a character most of the time, it comes down to which one suits your needs more. In terms of HP vs SP, it can be best described as survivability vs versatility.
HP restore is useful for tanks and those of the average defense. Squishy characters can get some use out of it for fights against regular enemies, but bosses will still tend to deplete most of their HP in one hit, needing to rely on items and healing skills to keep at max HP. HP restore is useful for healing the small damage from mobs and for tanking in boss fights. This is more useful in boss fights than it is in regular enemy encounters since most enemies can be wiped out in a few hits while bosses tend to take some time. The HP restore will force the character into tanking positions once their SP runs out. This forrces them to choose to use one of two tactics. One is to use basic attacks to whittle down the guard guage and let the strong characters nuke the boss. The other is to guard and take the hits for the squishy characters, let the other teammates slowly dimish the bosses health, and get healed when the HP restore is not enough. Be wary when tanking though for the enmey will occasionally pull out and AoE or just simply circle the tank to get to the glass cannons and white mages. Because of this, it may require two tanks to inhibit the enemies' movement and to help focus the attacks on them. Another strategy is to use nothing but defense (or mentality depending on the boss) high characters with HP restore and take war of attrition to its extreme.
SP restore is very versatile compared to HP restore. In contrast, SP restore is useful for anybody but tanks get less use from them, favoring its health restoring counterpart. SP restore is good in both boss fights and regular enemies. For regular enemies, it's useful since you'll often get back the SP in a turn of two, making it so that you're not reliant on SP restoring items or you just don't use SP skills because you think there's going to be a boss. It also makes clearing the mobs a whole lot easier with the wide AoE some skills have. Boss fights are often a war of attrition, with victory being determined by whether or not you can balance dealing damage, staying alive, and having the SP to do both. The SP problem is either entirely ignored, hoping to win with sheer strength when the SP runs out or causes you to be reliant on SP restoring items. SP restore makes it that you produce your own SP, allowing you to be more self sufficient. In terms of priority, healers need SP restore the most to keep up the healing and occasionally deal damage. Next is the glass cannons who are strong but too squishy to rely on getting close and using basic combos, needing to keep their distance via SP skills. Tanks need the SP restore the least due to their nature of lower attack but higher defense. However, the SP is useful in giving the average tank more versatility, allowing them to use their stronger skills instead of their basic attacks and giving more uses of their useful defensive buffs. However, when using the SP restore, keep a track of how much it restores versus how much SP you use because if you use more than you gain you'll have to wait a turn of two to be able to be self sufficent again.
|Skill name
|Skill effect
|Chip name
|HP recovery every turn
|3% recovery of Maximum HP
|Famous Voice
|Item box at Kuzarat Facility 2 (Flag up, Harvest Shift+!), Item box at Kuzarat Facility 2 (Flag up, Harvest Shift+!), Item box at Castle Exterior (Flag up, Harvest Shift+!)
|4% recovery of Maximum HP
|The Hellis Allthis
|Hidden treasure at Adaldik Forest, Item box at Kobaba Ruins(Flag up, Harvest Shift+!), Item box at Suaho Mountain Peak (Flag up, Harvest Shift+!)
|5% of Maximum HP recovery
|Industry First!
|Item box at Metroid Shelter, Item box at Kobaba Ruins (Flag up, Harvest Shift+!), Item box at Nekutoki Forest (Flag up, Harvest Shift+!)
|8% recovery of Maximum HP
|Famous Creator
|Item box at So Shal Forest (Flag up, Harvest Shift+!), Hidden treasure at Anonydeath's Lab, Item box at Nekutoki (Flag up, Harvest Shift+!)
|10% recovery of Maximum HP
|Famous Artist
|Item box at City Center (Flag up, Harvest Shift+!), Hidden treasure at Virtua Forest Depths
|SP recovery every turn
|3% recovery of maximum SP
|Item box at Reload Grasslands (Flag up, Harvest Shift+!), Item box at Suaho Mountain Range (Flag up, Harvest Shift+!), Item box at Wanderer's Cave (Flag up, Harvest Shift+!), Hidden treasure at Kuzarat Facility 2
|4% recovery of maximum SP
|Wide Market
|Item box at Suaho Mountain Peak (Flag up, Harvest Shift+!), Hidden treasure at Haneda Mountain Peak, Item box at National Factory (Flag up, Harvest Shift+!)
|5% recovery of maximum SP
|Killer aim
|Item box at Pii Shii Game Factory (Flag up, Harvest Shift+!), Item box at Metroid Shelter, Item box at Metroid Shelter Depths(Flag up, Harvest Shift+!)
|6% recovery of maximum SP
|Million aim
|Item box at Planeptune Alley (Flag up, Harvest Shift+!), Item box at Anonydeath's Lab (Flag up, Harvest Shift+!)
|7% recovery of maximum SP
|Item box at EM ES Magma Cave Depths (Flag up, Harvest Shift+!), Hidden treasure at EM ES Magma Cave Depths
One method of easily obtaining over 3 million Credits is by selling outfits that can be synthesized using the Invisible Cloth, which is dropped by Pinky at the Suaho Mountain Range, located in the Hello Continent. After obtaining the Invisible Cloth, purchase any of the CPUs outfits from the shop, (for example, Neptune's Monochrome Jersey,) and synthesize them.
Afterwards, go to the shop and sell those outfits. One of each synthesized outfit can be sold for 1,250,000 Credits each, so it is recommended to synthesize multiple outfits in large quantities.
This can be repeated endlessly, making this a helpful method to increase Credits, and buy expensive weapons and items.