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> Your fondest gaming memories?
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Your fondest gaming memories?
I'm curious to hear about a few of these.
Well, I'd say that one of them is me playing doom 2 with my brother in "co-op". He moved the character, I was in charge of firing the guns.
When this subject comes up the first thing that always springs to my mind is PlanetSide. So many amazing memories in those first few months: epic bridge battles, coordinated paratrooper drops, sneaking stealthily around enemy towers, waiting in the courtyard of a base before an enemy attack when a rain storm broke out, and Jim running me over in an ANT when I crossed a road without looking.
Brilliant game, hope they can bring back some of that magic.
Getting to the flying vehicle part of Beyond Good and Evil. It just opened up another layer on the game so far, and the story bits surrounding the moment you get the thing are quite touching as well.
Among my fondest gaming memories has to be finally ascending in Nethack. It was on the /dev/null public Nethack server, as I recall. I'd first played the game over a decade before.
I personally couldn't think of one so I'll go with two.
The first, second in chronological order, was me and two friends in our early twenties, getting together for a weekend at the one guys parents place and lanning together. On that occasion it was Serious Sam on the hardest difficulty setting co-op. It was the Friday evening - after setting up and having a beer or two we started in earnest. It was probably at about 8pm. We played through until sunrise the next morning -dying frequently, laughing, ribbing each other and our skills and just generally acting like a bunch of stupid guys having a blast. We ended up finishing the game, passing out as the rest of the house was waking up and sleeping until noon.
The other was when I was about thirteen I was at a boarding school. Since my folks stayed in a tiny town and I didn't have any friends there school holidays were spent gaming when I was there. (This lasted about eight or nine months before we moved on again.) I remember getting a copy of Wing Commander 2 and the expansions from a friend at school to play and I was absolutely blown away. The music, the graphics, the story that felt just so cinematic back when that was a real achievement. That holiday I ate, breathed and slept Wing Commander 2.
Good times.
Well, I'd say that one of them is me playing doom 2 with my brother in "co-op". He moved the character, I was in charge of firing the guns.
I remember watching my dad play through Wolf 3D, the first 2 Doom games and Quake II as a kid. Playing through them a few years later gave me a really nice sense of deja vu. Ditto when I watched him play through Return to Castle Wolfenstein and then got into both the singleplayer and the multiplayer afterwards - which is definitely one of my favorite memories.
So many awesome battles on mp_tram, trying to figure out where on that huge map the documents were or lying in wait with teammates as we watched enemies roll in on the tram, sneaking into the guard towers on mp_dam and sniping or making a final charge towards the objective to dynamite it, making the initial charge on the castle in mp_keep and dodging grenades, playing long, drawn out battles that ran down to the wire in Stopwatch on this map that had a series of gates to open and close and a large underground network leading to either base that I can't remember the name of...man, escaping to the truck on mp_village with the documents was one of the most heart pounding moments I've ever had in a multiplayer game. God I loved RtCW. I can't remember all the map names but I can remember the layout of each like the back of my hand. There was a stretch of about 3 years where when it got to be winter and it was too cold and dark to bike ride over to my friends' houses I'd come home from school, do any homework I had and just play Wolf for hours and hours. Whenever I'd stay home sick I'd pop on and play with all these cool European guys in the morning, I remember. I miss that multiplayer so much ;-; Only game to rival it is TF2.
TF2 was a turning point for me. In other multiplayer games I had had a fairly unpleasant time. I jumped onto a 2fort server as a medic on the losing team. I could tell they were a bit of a shambles, even then, but that's fair enough. I started healing a Heavy close to the front lines and I remember he turned towards the enemy and charged. It felt good to be helping my team and also seemed like I was helping the Heavy to play better and have the confidence to attack. That was the first time I understood why people really love team-based shooters.
Another that I had forgotten: Playing Novgorod in Medieval: Total War. I don't quite recall how, but I had managed to get enough resources to field an army entirely made up of boyars. I think I was playing with double normal unit size as well so that makes quite a lot of them. It came time to fight the Golden Horde and I sent them into battle. I spread them out in a single line across one end of the map, every unit in wedge formation. Then I simply charged each one to the opposite end of the map, not paying attention to any enemy unit or any terrain. The boyars sliced through them beautifully, leaving only the few surviving heavy cavalry and the reinforcements to deal with in a more intelligent manner.
Playing Populous and Elite on my Amiga, Dungeon Keeper on the PC.
Baldur's Gate on a LAN with a tabletop-gaming friend.
Project Reality, back in 2006 or 2007, I was on a random server, pretty much the first time I'd played PR. I joined a squad and nervously followed orders for a bit, before announcing that I was new and didn't really know what was going on. Instead of being shouted down with 'n00b' or 'rtfm', the squad, the SL in particular, very patiently explained what was similar to vBF2, what was different, what was best for a new player and so on. I kept coming back to that server, and eventually visited their forums and signed up.
I've been a member of that community ever since, through PR, 2142, ArmA, TF2, BC2 and many more games, and it might never have happened had those guys not been so kind and welcoming towards me. There's probably a lesson somewhere in this story.
Playing Messiah by Shiny entertainment. Janky as hell in many ways, but I just loved the mechanic of possession in respect of how more often than not the key to solving a puzzle was to sacrifice your host in ever more amusing ways, and you never really knew what to expect from the next level. Never quite finished it because the final boss fight was hard as coffin nails (cue someone explaining how easy it was), but really enjoyed the Journey up until that point. Plus it had that whole dystopian but slightly whimsical Lexx style Sci-fi vibe to it, and there's just not really enough of that doing the rounds ever tbh.
Playing Wolfenstein 3D with mum. She opened doors, I did everything else. Then again it's a close tie between that and playing Team Fortress Classic for the first time, which was the first MP game that really managed to captivate me (QTF just didn't do it for me, Quake was too fast). I'll never forget sitting through a 32MB update on my unstable dialup connection, playing for the first time, only for a 60MB update or something to be released the next day.
Jams O'Donnell
Counter Strike: I nipped out for a wee between rounds, and returned for the next round to find I'd missed the buy period and that all of my team was dead and the other team were all still alive. To make matters worse, I was the only HPB on the server. Somehow, magically, I managed to kill all of the other team, including a lovely bit of psyche-out cat and mouse with the last guy (who was godly at CS). When the next round started and I could hear all of my team's voice comms again the noise & cheering & encouragement was unbelievable.
I always just thought of myself as decent at CS -- I tended to end up in the top five people on the server, but never came out on top. I was well chuffed with that performance, and knew I'd never repeat it.
(<3 _={dMw}=_, crazy ass clan tag be damned.)
Well getting the Sega Mega Drive has to be up there. We'd had a Gameboy but while I was a bit addicted to Super Mario Land it didn't hook me in the same way that Sonic the Hedgehog did. It really was love at first sight.
Dunno what else'd be in there... some of my best multiplayering was playing Pro Evo with a mate at uni. He'd come to our flat and we'd end up playing and laughing at an awful lot of things that weren't very funny until all hours of the morning. Sometimes with the aid of drink, sometimes not. Just really good fun, and what playing-in-the-same-room multiplayer is all about.
For that it's maligned by many (and not entirely for reasons I don't agree or at least sympathise with) my mind was a bit blown by WoW. Or the scale of it, more to the point. It was when I first tried it and I stood on a hilltop in Dun Morogh and started comparing things that looked to be ages away but I knew that a) I could go and look at and b) how relatively close it was on the World Map. I take it all for granted now and I've played more games with huge worlds, but then I was completely overawed by it.
Last one I'll mention just now is from Oblivion. I've said in a number of threads how I'm a comparitive latecomer to PC gaming, and I think Oblivion was probably the first game I'd played where it eventually just plonks you down in the world and leaves you to it. The much talked about moment when you finally escape the sewer/dungeon and the handholding stops. I span around for a minute, looking at everything and waiting for further instruction and then got a little giddy when none were forthcoming. I immediately struck off for whatever the most interesting thing I could see was and had myself a hell of a time.
Those were the first few fond gaming memories that sprung to mind, seperating those from "that time I played this classic game".
There's any number of other multiplayer based ones that don't differ that much, though a mention should probably go to my late grandmother who when I was young would play some games with me. Despite that a) she was absolutely terrible, b) had no idea what was going on and c) almost certainly didn't care. And yet there she was, playing Eternal Champions with me and letting me set her up for the special scenery-kills.
Elite Beat Agents (Nintendo DS). The level for "You're the inspiration". Makes me break down every single time :'(
I remember playing Shadow Company co-op with a friend of mine (while there was no Jagged Alliance 2 multiplayer at that time), finishing the game in one loooooong night session, while getting better and better at it, but also sloppier due to sleepyness. Great times, and I still install the game sometimes, but it's just not fun enough in single player.
My first online multiplayer experience was with the Lucasarts game Outlaws, the pixely western FPS. It was on the dreaded Microsoft Gaming Zone, which hosted the lobby and games in a good ol' laggy way. The community was absolutely one of the friendliest I've ever encountered online, and I remember that I was one of the younger players there with my 17/18 years old at that time. The custom map scene and the clan/posse scene were huge, and I spent as much time shooting gringos with Spittin' Jack Sanchez (and blowing them up with TNT) as I spent on Paleface.net looking for maps and on the ACS headquarters for news about the clan I joint. I still miss these days occasionally!
TIE Fighter: Admiral Harkov just wants you to clear some mines, how hard can it be... first time playing that mission was fantastic.
The much talked about moment when you finally escape the sewer/dungeon and the handholding stops.
The hand holding never stops. Quest compass.
Probably in SWG with my first proper guild. They had a wide range of players (Old/young, men/women, different nationalities) and everyone got on brilliantly, but what made it for me is when I won crutial points in one of the Guild Games (Like a player made Olympics betweens guilds) in a speeder bike race.
Another is when I was at a mate's house and we were playing DoD on one PC just taking it in turns for 5 or so deaths each. I was getting really pissed off on the Avalanche because the Axis team were so well dug it, so what I did was run past a bunch of guys firing at me in the courtyard and then up through the buildings and back through their positions killing everyone I saw (This was effectively working from their base back to me base). By the time I'd done it I was almost shaking from how unbelievable it was for me.
One of my earliest (and fondest) gaming memories was of playing the Kings Quest games as a kid. My dad bought me this really awesome strategy guide I would use to beat the games, though the best thing about it was the fiction written in it. This book had two parts: a walkthrough, and what were essentially novelizations of the games. These stories weren't exactly Pulitzer prize quality, but they made the games really come alive to me as a kid. Also, they had these great hand drawn maps for each of the games. This book made me love to read as a child (and also elevated my reading level much higher than my classmates at the time), so I am grateful for it (and the games too, which started my other hobby--gaming).
Hot-seat games of Worms Armageddon. I used to play this with my two younger brothers and seeing the rage in their faces whenever I'd manage a particularly devastating shot brought me such joy. Also, if they pulled some cheap shit, they were within punching range. Good times.
The JG Man
The first time I ever got Super Sonic in Sonic 2. Closely, very closely, followed by the first time I completed Super Mario Bros. 3.
Then 3-7 are assorted moments from any Battlefield game. We'll go with 3 being evacuating an exploding Titan that isn't yours, and 4 being taking out an aerial unit with a tank's main cannon.
Playing the 1989 racing game Vette!, when I realised I could ignore the race and explore a very cubist San Francisco. And thus was my love of open-world gaming born.
(Even to this day, when I'm considering a racing game, I'm far more interested in whether it's open world or on a track than I am in anything else.)
The hand holding never stops. Quest compass.
Yes, but the clear difference is that in the dungeon if you decide not to follow it that involves playing a different game. Knowing where a quest is is a very different thing to having to give a shit. I didn't go near the main quest for about a week.
Yes, but the clear difference is that in the dungeon if you decide not to follow it that involves playing a different game. Knowing where a quest is is a very different thing to having to give a shit. I didn't go near the main quest for about a week.
Oh no. No no no no no. We're not derailing this thread into another bitchfest about RPGs. Fond memories only. Leave your preaching at the door.
The period of my life where as a gamer I had pretty much no money could have been dreadful, but for one website. That website allowed me to plunder and pick from titles from all genres and essentially provided me with a comprehensive pc gaming history course. It's just a shell of the site it once was, but Home of The Underdogs (http://homeoftheunderdogs.net/) in its heyday was a glorious thing.
I remember fondly when I played Quake 1 singleplayer taking turns with a friend of mine when we were at elementary school. Each time one of us died, the other one started playing.
Or, sometimes, he took the controls to move and I took the shoot controls, and viceversa.
Another glorious time was when I read the review of this thing called Starsiege: Tribes on the Pc Gamer US magazine (that got translated in italian) and all the features the reviewer talked about seemed stuff of the future, like open huge terrain - with also seamless interior/exterior transition - flying with jetpacks, teamwork and VEHICLES! We still didn't really have vehicles in games at the time, so it was mega-cool!
Some time later my dad bought Tribes for me and I was in gaming heaven: I played that game the whole summer joining an italian clan and doing some clanmatches. It's still one of my fondest gaming memories!
The hand holding never stops. Quest compass.
Wizardry, I mean this in the nicest possible way - Fuck off. We all get it. Please find a new schtick this one is past its sell by date.
On topic : I find it really interesting how many of these favourite moments are multi-player. Another great moment of mine was 2 vs. 2 Starcraft back when I was studying. We tended to play turtle games and I had a reputation for using ghosts and nukes when I played terran. One of my opponents spent half the game taunting me that he had developed an invincible fortress with detectors and a rapid strike force to nail any of my ghosts before they would have a chance to nuke him. Needless to say I found the tiniest gap. Literally one or two pixels and I snuck my ghost past and plopped a nuke right in the heart of his base. His shout of anguish was classic and will stay with me for the rest of my life. Good times
Waiting an hour or so to download the shareware version of Quake on 56k. Finished downloading at about 10pm; stopped playing at 5am.
Meeting a guy at a computer shop down the street from my house and discovering he was into gaming. He copied several Dooms, maps, mods and Duke Nukem 3D to a few dozen floppies for me.
Slapping mistresses and unleashing L10 Horned Reapers in Dungeon Keeper.
The nuke scene and All Ghillied Up in COD4.
Quickly popping into my head:
* Beating Great Giana Sisters with 8 extralifes left
* Playing Samantha Fox Strip Poker at a friends place, always fearful his mum would catch us ogling nekkid women.
* Landing the F18 on a carrier in Interceptor for the first time
* Destroying my brother in Sensible Soccer
* Any game of Worms that included some college friends and some weed
* Endless nights of awesome teamplay in BF42
* Going from never having played an MMORPG to lots of levelling fun to thinking UBRS was raiding to a server-first clearance of Blackwing Lair in WoW. I stopped playing before BC came out, but that was lots of fun (but also a huge timesink)
* Oh, and Stunt Car Racer battles
The JG Man
This thread doesn't have as much attention as it should do. So yes, I'm bringing it back from the brink.
Triggering this comes from a TV Tropes crawl where I ended up on the Halo pages for some time. I might've already given an answer above, but damn, if the ending to Halo 1 isn't all kinds of crazy awesome; intense firefights going on all around you and you barely use a gun, one of the best theme tunes for anything that somehow manages to be in time with everything you're doing and that sweat-inducing countdown.
I vaguely remember my Dad playing Manic Miner and when my older brother
got the C64 Night Moves pack.. birthday Street Fighter 2 tournament, leader
board on the wall, masses of excitement and hysteria :) Making Duke3d maps
with my brother, never seeming to finish any, just always trying new ideas..
getting Hexen to work after what seemed like hours of fiddling. Getting back
from work one day, dismayed to find that my brother had put together a new
computer that had arrived that morning.. was really looking forward to
constructing it :) Vivid memories taking turns playing SNES games with cousins,
Mario World, Turtles in Time and The Adams Family over the course of different summers.
Edit: Oh yeah, there was this instructional tape that came with the Commodore 64,
I remember going on a family holiday, in the car for hours, after we had listened to
Thriller for the thousandth time for some reason we decided to listen the C64 tape.
There was this bit in it where the guy was explained the difference between hardware
and software by saying that if you dropped hardware on your foot you'd go "AAAOOUURRGHHH!"
It had us in hysterics, we wanted to listen to it over and over :)
Playing MechWarrior 2 for the first time, in my dads work office. He had a joystick and everything, and I could not for the life of me figure out how to properly play the game, but I still had hours of fun looking at those holographic displays of the mechs.
More or less a "you had to have been there (http://www.the-waaagh.com/forums/?showtopic=37688)" moment.
Distilled from a number of Alterac Valleys with a small premade, killing more than the rest of the team combined, back when you had a reasonable chance of seeing folks from your same server on either side.
Two years later, the folks I killed remembered me so much that they sought me out IRL, got me drunk, and convinced me to run with them Horde-side. The results were (http://i42.photobucket.com/albums/e342/jonmphy/WoWScrnShot_100309_161230.jpg) ridiculous (http://i42.photobucket.com/albums/e342/jonmphy/WoWScrnShot_101709_175712.jpg).
On topic : I find it really interesting how many of these favourite moments are multi-player.
With all due respect to John Walker (http://www.rockpapershotgun.com/2011/08/01/look-single-player-people-are-just-better/), to me the experience isn't "real" unless I'm sharing it with somebody else. Single Player gives the best consistent experience, but Multiplayer has the greatest breakout moments of - what's the term? "Emergent gameplay."
Ahh, there are lots of these. Some of them I even remember. Still, since we seem to be on a multiplayer theme:
Team Fortress 2- there's an achievement for killing 5 players with the Heavy without letting your gun spin down. I'm not the achievement seeking type. If it happens, it happens, and I enjoy it the more for not having sought it. Anyhow, start of the round on Goldrush, defending the cart. Our team was small: 6 or 7 players. Unusually, two were Medics, one with the regular Medigun, one with the Kritzkrieg. They both decided to spend their charge on me. The opposition rushed out of the gate to find an invincible, criticaling Heavy with a red mist descending over his eyes. Those were 10 truly wonderful, glorious moments, when I truly felt like a huge powerful being with an absurdly large gun.
In the C64 era - just the general Saturday late morning to early afternoon at a friend's place playing Last Ninja and Yie Ar Kung Fu amongst loads of others. Lugging my rounded Cheetah joystick there because I could never get over how angular (and uncomfortable) his Quickshot Pro was.
edit: oh, and Patrick Moore as the GameMaster uniting a nation of kids under the banner of a terrible show.
The JG Man
but Multiplayer has the greatest breakout moments of - what's the term? "Emergent gameplay."
AI will be programmed to react to you in certain ways. In multiplayer, the amount of dynamic actions is multiplied by at least 2, if there's only 2 people. Now, multiply that until you have your game's max player count. Well designed MP will always be more dynamic.
Running away from a jeep in single player as it explodes, lifts up into the air and lands on the other side of you will not be as exciting as it happening in multiplayer, when that explosion is caused by an ally tank far away getting it just in time, as you look over head as the jeep rolls in flames in the air. You knew you were supposed to die, yet with someone else there, you didn't. This can only happen in cut-scenes in SP because how can the game control how much damage you take? If you suddenly start taking no damage, it doesn't feel as cool, only that you know that event had to have triggered when you took that much damage.
Don't get me wrong, I love my SP games, but MP's design will mean that it'll be easier for memorable moments. The human touch, as it were.
Back to the single player side of things, one of my fondest moments was in Homeworld.
My father had bought the game for me knowing nothing about it other than that it was critically acclaimed. I got home, installed the game on my parent's computer and started playing with the both of them looking over my shoulder (a very rare event. They don't play or really understand video games, but they appreciate that my interest in them is not some destructive addiction). The game opened up above to the first mission, and my father exclaimed "That's Barber!". I was entranced by the beauty of the visual scene put together, with the perfectly done radio coms voice-overs and the scaffolding floating in orbit. I knew right then that I was in for something special, and boy was I. Few games have done atmosphere as well as Homeworld did back then, and I still count it as one of the best games I have ever played.
Edit: It seems that my memories are not quite accurate. Barber doesn't play during the tutorial mission, so this memory seems to be a combination of playing through the first couple of missions. The meaning for me is still the same. It has been a while...
Don't get me wrong, I love my SP games, but MP's design will mean that it'll be easier for memorable moments. The human touch, as it were.
Killing mans isn't nearly as satisfying as discovering exactly what they're saying about you on Vent as you kill them.
using the speed boat during the Venice mission in tomb raider 2 was always what I looked forward to the most when I played.
my first fps was dark forces, playing through that first level was mind blowing for someone who had only really been exposed to cute platformers. I still have the disk lying around I think, anyone know if it works on modern systems?
I also fondly remember the early sections of ff8, until about two thirds of the way through the game was rather brilliant. I like to pretend the rest didn't happen.
and a couple of console moments, the ending to links awakening, and me and my dad finishing sonic 2 after about a million attempts.
Red Alert was THE PC game that got me interested in this whole affair. After playing it many Sundays at a friends house (due to not having a computer at mine) I was enthralled by base building, tanks rushes, and Tanya. When the family finally did get a PC, I knew I needed to get my hands on a copy of RA. I'll never forget that Christmas when I opened my last present to find the Worldwide Warfare compilation. C&C, Covert Ops, RA, Counterstrike (ANTS!), and Aftermath. PC gaming rules.
Gentleman Jim Stacey
Playing KotOR for the first time.
Mortal Kombat 2 and Street Fighter II Turbo on the SNES.
Unreal Tournament and Age of Empires 2 (my first pc games)
Playing Sonic 2 on a 'lose a life or complete a stage and we switch controllers' basis with 4 other people on someone else's megadrive before we had anything, a loooong time ago.
The entire Deus Ex demo, every try of 20 I played through it. Merging with Helios. Saving Paul first run through.
Killing M'uru after 3 months trying, and getting Death's Demise after 4.
And just because it has stuck in my memory as my favorite game ever, coming back to win in a game of LoL where at one point we had 1 turret left, no inhibitors, they had baron and all but 1 turret up. Game with friends and none of us could believe we had won because we had just started taking the piss and charging in suicidally, and suddenly it started working!
I have very specific memories of being sat in an air-conditioned room, with only a incandescent bulb behind me providing "moody" light while I was playing Pirates! Gold.
I was 11 and it was past my bedtime.
My mum teaching me to play Zelda, I think that's what sold me on gaming as a hobby.
Too many to fit them all but...
Super Metroid on the SNES. The atmosphere and exploration were amazing. Just landing on the planet for the first time with the rain and flashes of lightning in the background.
Total Annihilation: So much ridiculous fun and used to play it with my lil brothers all the time.
Unreal: I'm starting to see a pattern here, exploration and atmosphere by the bucketload.
Morrowind: Again exploration of what felt like such a distinctive world. Even though there were orcs and elves it felt different to any other game I had been playing. In particular finding that viking longship in the underground cave. Mesmerising.
KOTOR: Bastila, NNOOOOOO!!!!
Street Fighter Alpha 3: Beating Bison for the first time on hardest difficulty .
My brother showing me Secret of Monkey Island for the first time and helping me out and showing me al lthe cool and funny stuff.
Going down to the school my dad worked for and playing Quake 2 LAN with all the family, with character mods having different characters like Homer Simpson, The tellytubbies and other stuff. That was really great :)
Playing co-op with my brother on the N64.
Me and my friend playing Morrowind and just talking about all the strange and exciting things that we did in the game.
Going down to the school my dad worked for and playing Quake 2 LAN with all the family, with character mods having different characters like Homer Simpson, The tellytubbies and other stuff. That was really great :)
Haha, yeah! I remember as a young kid that I scoured the Internet for hours in search of new Quake 2 character models and skins! It was so exciting, and so colorfoul in my memory :) There was this website called 'The Bodyshop' that was huge in its Quake 2 characters model list!
The first mod I've ever tried for Quake 2 was Action Quake 2. Damn, was it good. It even had a kung-fu flying kick that could disarm your opponent if you got close enough!
Finishing mafia 1. Best.Ending.Ever.
Finishing mafia 1. Best.Ending.Ever.
I second this. I believe I was close to tears. Such a strong ending.
I also love the Little Big Adventure 2 ending. It's just EVERYONE having a good time at the big victory party. The cutscene is really long, if I remember correctly. Damn, I wish I still had this game.
Wooly Wugga Wugga
Drinking a huge mug of Milo while playing the original Civilization on an icy cold raining Winter's morning one Sunday when I was twelve. The smell of the peanut butter biscuits my mother was baking in the kitchen, my brother and sister watching something on TV in the background, the rustle of my old man reading the Sunday paper and my cat on the blanket on my lap. The Russians were pressing my civilization hard on one flank and the Mongols were being the Mongols. I remember losing that game. It isn't my most visceral gaming moment and I swear this isn't just rose tinted glasses and hindsight talking but even back then something just felt right - as if the universe was, for one brief morning, in total equalibrium.
In the C64 era - just the general Saturday late morning to early afternoon at a friend's place playing Last Ninja and Yie Ar Kung Fu amongst loads of others. Lugging my rounded Cheetah joystick there because I could never get over how angular (and uncomfortable) his Quickshot Pro was.
edit: oh, and Patrick Moore as the GameMaster uniting a nation of kids under the banner of a terrible show.
Terrible show?!!? Pants to you Ayam, pants to you.
Edit: Marathon four player sessions of Goldeneye on the N64. Lowest score had to make way for another player. God damned proximity mines and no YOU CAN'T PICK ODDJOB. (If you've never played it: Oddjob is a lot smaller than the other characters, so when you round a corner and run into him you're going to be shooting over his head. Infuriating.)
Terrible show?!!? Pants to you Ayam, pants to you.
Edit: Marathon four player sessions of Goldeneye on the N64. Lowest score had to make way for another player. God damned proximity mines and no YOU CAN'T PICK ODDJOB. (If you've never played it: Oddjob is a lot smaller than the other characters, so when you round a corner and run into him you're going to be shooting over his head. Infuriating.)
Re: Goldeneye
License to Kill & Slappers Only. You're welcome.
Me and my brother once had a multiplayer games with the Big head cheat and we were going around to see how many hats we could take off the guards, it was absolutly hilarious in my childhood mind.
sinister agent
Oh man.
I pretty much date my childhood and adolescence by what games I'd bought/was playing at any given time, so there are more than I could possibly recount here.
But I'll say two that stand out: Playing The Settlers (amiga, obv) co-op with a friend from school for dozens of hours over the course of a few months. Particularly when due to poor memory and communication skills, we somehow ended up building three enormous garrisons right in the heart of our empire, then as we were too stubborn to demolish them, had to spend ages trying to gather enough supplies to actually fill them with soldiers.
And a really big one: A few years ago, after I'd broken up with a girlfriend I was madly in love with, I took out some of the money I'd been saving to go on holiday with her, and bought a second hand 360 and a copy of Crackdown.
For the rest of that summer, a friend who lived nearby would visit almost every day. We'd cook a quick meal, get some drinks in, and take turns playing Crackdown (I only had one controller) until as late as 4am, when he'd stagger home as the sun came up, and I'd fall asleep on the sofa. We'd then go to work, complain at each other by email about how tired and bored we were, then do it all over again.
At the time, it was close to the worst period of my life, but thanks to him, and to a lesser extent Crackdown, it's the hours upon hours of excitement and helpless, tearful laughter that I remember, not the heartbreak and trauma and all that other crap.
Several moments stand out, but few more than him plummeting 50 floors off a skyscraper, smacking into the pavement and standing up with only a sliver of health remaining. As he took a few cautious steps forward, the voiceover guy gave a rare timely comment of "that was close!".
And then a bus hit him.
The first time I played Fallout 1 was a pretty big moment too I suppose. Up till then I had mostly played JRPGs, which are fairly on rails in terms of progression; when I played Fallout I discovered the Super Mutant Base right after leaving Shady Sands, and got captured obviously. After much saving and reloading I managed to make it out (it was a good thing I had dumped points into sneak). It was the first time I had done something out of order, and experienced a pretty big level of freedom, in an RPG, and the fact that the game allowed me to do that was a big deal to me. It's what got me into CRPGs, which I had ignored until then.
There are many.
Going to a friend's house during the school lunch break to play Elite on his family's BBC. Totally blew me away that you could do so much and have so much freedom in a game (when I later got a C64, I played the same commander for several years. Never did become Elite, though, and I didn't like the Amiga version, so that's one game I never finished, but not for lack of trying).
Battlefield 1942. Kharkov. I was blown into the air by a near-miss from a tank, hit the parachute and drifted into the river and felt rather good about surviving that elegantly (I hadn't been playing for that long) until I turned around just in time to see an enemy player shoot me in the head with a bazooka. I made a comment about shooting a drowning man which she laughed at and that was the beginning of something that eventually turned into a relationship (a short one due to immigration laws and other things, but very memorable).
Vexing Vision
Killing the sorceress of one of my best friends with a knight in Archon on a C64 revival party a few years ago.
So, so sweet.
The most awesome moment in gaming was also the most awesome moment in roleplaying for me. I was playing Padermud (Xyllomer), a German-hosted-but-English-languaged roleplaying MUD. After a few sessions, my character began to take a life of her own, doing things I actually didn't want her to do.
That was a fantastic (if a bit scary) experience.
Wizardry, I mean this in the nicest possible way - Fuck off. We all get it. Please find a new schtick this one is past its sell by date.
Amen to that.
Frontier Elite 2, UFO and Cannon Fodder on the Amiga, not my earliest games by any means (that was on the intellivision) but these were the ones I really got stuck into in a big way.
All the gaming i did with my cousin, including almost a year of messing with the Duke3D map editor. We were crazy about it ; when we weren't at the computer we were drawing maps and discussing features.
I remember when I found how to palette swap and how to use a skybox I was ecstatic !
We had a map we worked on together when I was at his place, and had each a map we worked on and showed when we saw each other. Then when I found how to copy/paste map sections we melded all that in one huge map. It was silly but very fun.
Here's a couple of gaming moments that I'll probably always remember:
1. I was booting up Pirates! on my Amiga and an error message appeared and halted the machine. I was devastated and couldn't believe my bad luck since I absolutely adored that game. I didn't try again until a couple of days later but the same message kept popping up. This time however I didn't shut down the system but rather pressed the OK button and to my amazement the game booted up and I was able to play on. The sense of relief was something special to a young kid and I was impressed by my ability to "work through" a technical issue. Never found out if the error actually caused something to not function properly.
2. A buddy of mine and I used to play X-COM Enemy Unknown together. We always picked the best and the brightest characters and renamed them after ourselves. We also went through the earlier missions with extremely low-weight kits (pistols and a few clips) and just a couple of guys reloading like crazy if something bad happened to our super soldiers. I remember the atmosphere being so engrossing and the suspension of having to rambo through the levels only adding to the enjoyment. Needless to say when the missions got tougher we needed to get some more meat shields in the Skyranger but the hero soldiers had developed some amazing stats by then.
3. I had just started playing RTCW: Enemy Territory with a friend of mine and we were noobing it up on some public servers. I always seemed to be a step or two behind in the actual shootering bits and was reasonably content as a lowly engineer going after the objective with a kamikaze attitude. One day my friend came over and I happened to be on a server so my friend had a go with my setup. After trying to play for a couple of spawn cycles, he was truly surprised I had managed to play as well as I did, as it seemed there was something terribly wrong with my mouse. It was one of those early wireless Microsoft thingies and I had always thought it a pretty decent mouse. My friend recommended I'd get a proper gaming mouse but I didn't really think that would make a real difference. Nevertheless I ordered Logitech MX510 when I next came to some money and was absolutely blown away by the difference. That realisation started an extremely satisfying 3 years with the game as I noticed I was considerably above average with my new setup. I started to play competitively soon after and made some great friends along the way. I still miss that game and could still go through our attacking tactics on sw_goldrush in my sleep :).
3. I had just started playing RTCW: Enemy Territory with a friend of mine and we were noobing it up on some public servers.
I remember RTCW.
Specifically, I remember just how much of a bastard the noob with the flamethrower (http://www.penny-arcade.com/comic/2001/9/17/) was.
I will always remember the first time I played Street Fighter on the arcades. That was soooo awesome...
Did your arcade have the stunted cretin who sat in the dark from 3pm 'til closing time and whose only purpose in life was to destroy you utterly for not having already committed every endless combo to muscle memory?
Because if that guy didn't take all your tokens away from you and humiliate you at least twice a week, you weren't in an arcade.
Breaking into Lord Bafford's manor in Thief and Robbing the guy who tried to have you killed as a way of saying "Don't ever fuck with me again." definitely stick with me.
The sound/music coupled with the overall atmosphere that game produces make me want to creep around my neighborhood wearing all black. Surely no one would see me?
Six years of writing code, building, and DMing for a Neverwinter Nights persistant world. C language and D&D was the best of both worlds for me (love both).
Far too many to mention, but the first thought that came to mind was Deus Ex. Within that single, wonderful game, there are still several distinct gaming highlights, but specifically the moments when I realised "Wait....I can actually do that?" and the moment when a certain transmission came in that made my blood run cold. 'Scared shitless and totally paranoid' is probably how I'd describe the emotion at that moment.
Happy times.
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text:
Pocket note L size
-Colour variations-
-Full of easy-to-use twist-
|Stationery sommelier recommend points.
1. On cream fine paper grey 5 mm squared
2. Freely separated ♪ perforated
3. With PP pockets can hold tickets and materials such as a 5 piece
4. Do not open the cover with rubber band
5. Easy-to-write-ring specifications
6. Cover easy to fill in the Standing
7. Choose cover colors
8. Wide size variations
Etc... the ease-of-use combination notes (notes).
-Size variations-
The product page for each size picture below "click! "
(Below the size is the page number of each size)
|* Please click the size available sizes for each product
|DELFONICS [the delfonics]
|Rollbahn [ロルバーン] with a Pocket note L size
|For more product information
|Size: 138x180mm
Number of pages: 140 pages
Borders: graph paper notebook ( weight sewing machine )
PP Pocket 5 piece with
Become waste color is dark green and blue, is the end of production.
|-May see color photograph of the product is different from actual.
-Case product is intact in the bin packing condition of the goods is not packing in imported products similar to Japan's. Please note that as a result, many companies are working on environmental problems may include light scuffs on the product and say that.
Will be strictly checked in our shop so please don't worry.
-Shooting accessories are products other than body products are pictured. If you have accessories will be stated in the product description.
|JP Post EMS
|Your order will be shipped to you via Japan Post EMS. Japan Post is a speedy delivery service that delivers to more than 120 countries. With an effective tracking system and insurance program, EMS is able to offer a secure delivery worldwide. You can track your package with the tracking code provided and it will be delivered within a week. See estimated shipping fee
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Please contact the store for further information.

subset: commoncrawl


text:
What Type of Tech User Are You?
Laptop: Lenovo ThinkPad X220
Price: Starting at $849
This laptop is an amazing piece of engineering when you factor in all the features it squeezed into a 12-inch frame, including best-in-class battery life and the new Intel Core i5 i5-2520M CPU.
Tablet: Apple iPad 2 (Wi-Fi + 3G)
Price: $499 - $829
The clear standout in the ever-widening sea of tablets, it brings a slimmer design, faster processing, dual cameras, and FaceTime video chat to a tablet that already had a leg up on the competition.
Phone: BlackBerry Bold 9780 (T-Mobile)
Price: $449.99
It's a smartphone of simple pleasures: clear calls, solid syncing, and sharp Web pages.
GPS: Garmin GTU 10
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This small gadget can be used to locate someone or something, it comes with a number of clever location features, and pairs nicely with mobile apps.
Router: ZuniConnect Travel Router
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It not only provides wireless networks for mobile warriors, but it has better throughput than most traditional, single-band routers and does double-duty as a charging station for your gadgets.
Gadget: Powermat Power! Dual 1850 Rechargeable Backup Battery
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With the ability to charge two devices at one time, it's a handy accessory to carry.
Modem: T-Mobile Rocket 3.0 4G Laptop Stick
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It's the best cellular modem for tapping into T-Mobile's HSPA+ network.
Printer: HP Officejet 100 Mobile Printer
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In the world of portable printers, this one stands out for its output quality and its high-yield cartridges that let you print a fair number of pages without running out of ink.
Bluetooth Headset: Aliph Jawbone Era
Price: $129.99
This top-notch Bluetooth headset can run actual apps.
Air Display 1.0.1
Citrix GoToMyPC
Dragon Dictation
Evernote FlightTrack
Laptop Cop


text:
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Ctalk adds classes, methods, operator overloading, inheritance, and complex object expressions to otherwise standard C programs. Programs can use only a few Ctalk objects and methods in an otherwise standard C program, but the language can be used to write entire programs also. Ctalk works on most if not all of the systems that support GCC, the GNU C compiler. The package includes the language, class and run-time libraries, example programs, tutorial, and language reference.
Kamailio (formerly OpenSER) is a high-performance SIP (RFC3261) server with a flexible architecture and many extensions. The server implements proxy, registrar, redirect, and location SIP/VoIP services. It has support for UDP, TCP, TLS, and SCTP transport layers, DNSsec, ENUM, AAA via database, RADIUS, DIAMETER, gateways to SMS and XMPP, least cost routing, load balancing, NAT traversal, and call processing language. Kamailio implements SIMPLE presence and instant messaging extensions, and includes an embedded XCAP server and MSRP relay. It can be also used as a routing SIP sever for WebRTC via WebSocket.
Hiawatha is a secure and advanced Web server for Unix. It has been written with security as its main goal. It features advanced access control, prevention of SQL injection and cross-site scripting, banning of clients who try such exploits, the ability to run CGIs under any UID/GID you want, and many other features. These features make Hiawatha an interesting Web server for those who need more security than what the other available Web servers are offering. Hiawatha is also fast and easy to configure.
Converseen is an image converter and resizer written in C++ with the powerful Qt4 libraries. Thanks to the Magick++ image libraries, it supports more than 100 image formats like DPX, EXR, GIF, JPEG, JPEG-2000, PhotoCD, PNG, Postscript, SVG, TIFF, and many others. Converseen allows you to convert, resize, rotate, and automatically flip an unlimited number of images. It can save you time because it can process more than one image with one mouse click. It features a very simple user interface without strange options.


text:
Egypt, US and Israel to sign QIZ agreement
Egyptian, American and Israeli officials will hold a three- way meeting in Cairo starting from Dec. 14 to discuss setting up Qualified Industrial Zones (QIZ), MENA reported.
Egypt's Minister of Foreign Trade and Industry Rasheed Mohamed Rasheed, US trade representative ambassador Robert Zoelick and Israeli Minister of Trade and Industry Ehud Olmert will sign a memo of understanding at the conclusion of their meeting as a new landmark in cooperation among the three sides.
QIZ agreement will allow Egypt to export products to the US outside the quotas system that was applied on Egyptian products in the American market. Additionally, there will be a 35% drop of customs duties imposed on foreign imports into the US. Israeli share in the QIZ project will be limited to 11.25% compared to 17.5% as earlier proposed.
The memo will not deal with specific zones for exporting Egyptian products to the US markets, but rather two zones one in Greater Cairo and the other covering Egyptian territories.
Meanwhile, Egyptian Cabinet Spokesman Magdi Radi announced following the latest meeting that QIZ represents a step towards ratifying a free trade agreement with the US. "The government has accepted QIZ to boost Egyptian textile exports to the US in the face of fierce competition from Asian countries," said Radi. "The fact that the quota system will be eliminated on 1st January makes this even more important."
The Cabinet spokesman added that the QIZ agreement will protect the Egyptian textile industry, a crucial, labor- intensive industry that employs almost one million citizens.


text:
Paramount/DreamWorks have brought forward a new trailer of D.J. Caruso's latest drama thriller movie starring Michelle Monaghan and Shia LaBeouf exposing many amazing unseen footages from the film.
What if one day you get a phone call from a person you don't know telling you what you should do? And everything she says "going to happen" happens, would you listen to her and follow her order? This is exactly what Jerry Shaw and Rachel Holloman experience in the fast-paced drama thriller "Eagle Eye" and the newly released trailer from Paramount/DreamWorks reveal how the two have no choice but to follow the order.
Giving a race-against-time compilation of clips, the brand new trailer helps viewers who have seen the earlier released teaser to get a deeper look into the movie and understand what the characters are going through. The intense video footage also lets out for the first time Michelle Monaghan's character, Rachel, and tells her part of the story. Additionally, viewers can learn how the two framed main characters meet each other and work together in dealing with the trouble they are in.
Originated from an idea initiated by acclaimed filmmaker Steven Spielberg, "Eagle Eye" follows the story of two innocent people, a young man, whose twin brother died mysteriously, and a single mother, framed to be terrorists and are forced to assassinate a politician by the real terrorist cell. The movie coming into theaters on September 26 pairs up once again "Disturbia" director D.J. Caruso and his star Shia LaBeouf. It is also supported by Monaghan, Rosario Dawson, Billy Bob Thornton, Michael Chiklis and Anthony Mackie.
"Eagle Eye" Trailer:


text:
Online blackjack is one of the most popular games in the 32Red Online Casino. You can play the classic game on any device. If you join 32Red Online Casino today, we'll also give you one whopper of a welcome bonus on the House.
An introduction to online blackjack
Blackjack's history goes way, way back to 17th century France and Spain. Even in those days, blackjack was all about getting to 21 and aces were worth either 1 or 11. The game stayed the same for centuries and it's easy to see why. Its simple rules and format make it an instant crowd-pleaser. Now you can play blackjack online, the game's become a runaway hit and the most widely played casino card game.
So how do you actually win at online blackjack? And what's all the hoo-ha about getting to 21? Well, the whole aim of the game is to get a hand that's higher than the dealer's without going over the big 2-1. A blackjack itself is the combo of an Ace and any card worth 10 i.e. a King, Queen, Jack and, of course, 10. So get a member of the royal family and you could be flushed! A blackjack is also the strongest hand you can get – think of it as the Incredible Hulk of the casino world. The only way a player can't win with a blackjack is if the dealer has one, too. So don't get out the champers, until he's revealed his hand.
To get a winning set of cards, a player must "hit" to receive cards (no, don't get in a fight). Eventually, the player much choose to "stand" which means accepting the sum of their cards. The dealer will then play his hand and try to outdo the player's. In many variants of both the online of and offline versions, the dealer must "stand" on soft 17. This means the dealer can't draw any more cards to try and beat the player. If the dealer or player continues to "hit" (to draw cards) and exceeds a score of 21 then they are "bust". For any culture vultures, out there, the term doesn't refer to a piece of art but it does mean they're no longer a-head (ba-dum-dum-ch!).
There's a saucy mix of different blackjack games online and payouts vary accordingly. For example, while some games are all about bagging a blackjack hand, others like to mix up the score limit on which the dealer must "stand". All affect the game's odds, how often you win and how much you win. So make sure you pick the right game that'll give you the maximum fun. See our top blackjack games for more info.
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Last updated: 12th May 2017, 14:30 GMT+1


text:
Talks on Health Reform Bill Progress on Fox News
... neil: they say they have enough votes to do it. are you worried about this, congressman? i do not know if you heard me, but i think they have the votes. do they? >> i worked closely with them. they're all for health care reform, as was john mccain and barack obama. this was during the course of the campaign last year. the issue they have is a specific in terms of ways of doing that, and they are discussing that. they will have the votes for some changes in the bill. i am not sure. the bills could be marked up over the next four days or five days and we will see, but certain and that the blue dogs want to vote for health. they need to make sure that everyone in america has access to affordable health care. neil: right, but not all of them would hear the speaker said that tax hikes meant for health care might be repurchased in the deficit reduction. i am sure that confused them. >> i did not hear the speaker say that. but the bottom line is that we will have to bring costs down. that must be the objective of this bill. cost for the government, individuals, families, and business. we will have to bring costs down because our present costs are unsustainable over the long run. that will be our top objective. >> we have to have a revenue stream. if we do not like that money, we can use it to reduce the deficit. neil: if that money was to pay for health care and it turns out you have a lot of savings, more than you realize, and you do not need it, why not just give that tax hike money back to the people you were hiking in on, rather than the purpose it for something. -- repercussive? >> we have this challenge in front of us, which has been added to in the past few months trying to meet the economic crisis. after the request from the first bush administration and the obama administration, i am sure what the speaker was saying is, ""look, with the revenue is projected to pay for this in the short term, the inclusion of all americans in health care raises more money than is projected and there is money available, rather than put out to other spending. we should reduce the deficit."" we have to reduce the deficit, for this generation and generations to come. i support her in that effort. neil: i know you're saying that, but if you are really rich, and all of the sudden you were told that the 5.4% surtax you would have slapped on you to pay for health care was going to be for health care and you knew your top rate would go up, ostensibly to even things out from the bush years -- all of the sudden, 5.4% of the height is for another reason. >> i do not know what the context is. she was saying with more money in the treasury, we will apply that to deficit reduction, which would be appropriate. if in fact we conclude that the rate was there, we ought to modify that percentage. we would have to look clearly at the context in which it was said and what again with the estimate of what cost and revenues would be. neil: are you losing control of this? do you feel it is slipping away? >> no. i do not. every member of the democratic caucus believes we need to have health care reform. john mccain campaigned on the basis we needed health care reform. neil: we just had him on, and he ...
Email Updates
Latest From the House Floor
On Friday, the House will meet at 9:00 a.m. for legislative business. First votes expected: 10:30 – 11:30 a.m. Last votes expected: ??? "One Minutes" (5 per side) Suspensions (4 bills)


text:
Emergency Record Guides -- Family Edition (married couples)
Emergency Record Guides -- Family Edition (married couples)
The ICCFA Emergency Record Guides are the industry standard preneed prospecting and presentation tools. Open more doors, make more effective presentations and get more referrals, and at the same time help your potential customers organize their affairs.
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The front cover includes tabs for holding your business card. The back includes a folder with inserts:
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Comes in packets of 100.
|ICCFA Members: 1-14 sets @ $85 each; 15+ sets @ $81 each
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text:
Definition of bacchii
plural of bacchius 1
The word "bacchii" uses 7 letters: A B C C H I I.
No direct anagrams for bacchii found in this word list.
Adding one letter to bacchii does not form any other word in this word list.
Shorter words found within bacchii:
ab ah ai ba bach bah bi cab chi chia chic ha hi hic ich
List shorter words within bacchii, sorted by length
Words formed from any letters in bacchii, plus an optional blank or existing letter
List all words starting with bacchii, words containing bacchii or words ending with bacchii
All words formed from bacchii by changing one letter
Other words with the same letter pairs: ba ac cc ch hi ii
Browse words starting with bacchii by next letter
Previous word in list: bacchic
Next word in list: bacchius
Some random words: aorist twofer ceanothus eve mijnheer roach arpeggiate
This is not a dictionary, it's a word game wordfinder.
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Privacy and Cookies Policy - Share - © Copyright 2004-2017 Morewords.com - 49.103mS


text:
I'm a french canadian (from Montreal, so my first language is français) who's really proud to be able to speak english :) And that's why I take my chance on this site.
(Aux femmes francophones, ne vous gênez pas non plus !!)
As for my self-summary, just read the rest of this profile until the end ;)
Other than that, for now, my life is in perfect order (health, home, work, being happy, enjoing it, etc)
-Being careful
-Being organized and right on time
-Making people laugh & smile.
-Talking and listening
-My job
TV: watching a hockey game with friends, that's pretty much it...
Music: Electronic music, (mostly trance) oldies like the 70's, 80's and the 90's. Classic rock.
Food: The only thing I really dislike is sweet potatoes!
-My work
-My bed
-My shower (my best friend at the morning)
-My phone (this thing is so useful)
-My next day at work. And since I like my job, I don't see any problem with that!
-Not being negative


text: Innovative and diverse dishes shine through in a Euro café atmosphere. Azur's décor, including a top-notch outdoor patio, is among Lexington's most unique restaurant designs. A knowledgeable and accommodating wait staff serve up renowned Chef/Owner Jeremy Ashby's creative, bold and often farm-to-table creations. Throw in live weekend jazz and you have a can't-miss fine dining destination.


text:
Perfect for the modern single women. In this gorgeous little kit are, 6 Condoms, 4 tubes of ID Glide Sensual Lubricant and instructions for condom usage and how to make a dental dam out of a condom. Grab your kit and get your groove on!
These really "knocked my socks off" but then held them up very well. Sorry, couldn't resist the pun.Tags: hot, socks, garters, Sock GartersAdded 9 Years Ago from Bustboobtique


text:
A teenage girl whose disappearance in Rome has remained a mystery for 30 years was kidnapped for sex parties by a gang involving Vatican police and foreign diplomats, the Roman Catholic Church's leading exorcist has claimed.
Father Gabriele Amorth, who was appointed by the late John Paul II as the Vatican's chief exorcist, said Emanuela Orlandi was later murdered.
In the latest twist in one of the Holy See's most enduring mysteries, he said the 15-year-old was snatched from the streets of central Rome in 1983 and forced to take part in sex parties.
"This was a crime with a sexual motive. Parties were organised, with a Vatican gendarme acting as the 'recruiter' of the girls, Father Amorth, the honorary president of the International Association of Exorcists, told La Stampa newspaper. "The network involved diplomatic personnel from a foreign embassy to the Holy See. I believe Emanuela ended up a victim of this circle."
The debate over who kidnapped Emanuela and what became of her has raged in Italy for three decades.
It has been suggested that she was taken by the leader of a notorious gang of criminals, who wanted to put pressure on Vatican officials to recover money that he had allegedly lent them.
Another theory is that she was abducted to be used as a bargaining chip for the release from prison of Mehmet Ali Agca, the Turkish gunman who tried to kill John Paul II in St Peter's Square in 1981, reportedly on the orders of the KGB.
But Father Amorth, 85, dismissed the "international dimension", saying that a Vatican archivist had also come to the conclusion that Emanuela was abducted for sexual exploitation.
The Daily Telegraph, London


text:
PM announces setting up of Eastern Sabah Safety Zone
Prime Minister Najib Abdul Razak today announced the establishment of the Eastern Sabah Safety Zone (Esszone) covering 10 districts to provide the legal basis for the Eastern Sabah Security Command (Esscom) effective today.
For the rest of this story and more, subscribe for only RM150 a year (full news access)
or RM420 a year (full news + full archive access). If you're already a subscriber, please sign in.


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We are thinking of slipping in an extra cruise before we fly on to the UK.
How long does it take on average to clear customs, immigration etc, on arrival at LAX and how long should we allow to get from the airport to the docks to pick up the ship.
Additional info is we arrive about 1240 into LA and the ship leaves at 1730. Providing there are no flight delays, do we have time?
Peter, this could turn into a real nail-biter. You're coming into LAX in the busiest part of the day. Clearing customs and immigration could take quite a while. especially if you're coming in on a jumbo; you don't mention what day of the week or what type of plane or where you are coming from--these would all be factors. You could be slowed down if several international flights arrive around the same time. Then there is the problem of hitting the freeway at rush hour. You don't say if you're sailing from San Pedro or Long Beach; either port could be a 60-90 minute trip(less if it's weekend). A 12:40 arrival means you"ll be at the gate by 13:00 and a 17:30 sailing means you would have to be on board by 17:00, leaving you just four hours from plane to ship. Are you a gambling man? Would you be heartbroken if you missed the ship? Could/would you fly to the first port to meet the ship? These are questions only you can answer. I couldn't handle the anxiety I'd feel trying to make a connection like that--but that's me. For me there are just too many unknowns. But if you decide to go for it, good luck and God bless!
Thank you f-mattox for that very clear and concise reply. I'm not a gambling man except for the odd fling on the tables in the casino and maybe the odd horse race. What you say makes complete sense, we are traveling on a jumbo and the time factor appears to be too close to call. I think if we go ahead we will try to alter the flight to come in a day earlier.
What about the return journey. According to the cruise line Royal Caribbean the ship docks at 0600 on the Friday at I think? San Pedro. We have to be at LAX at about 1400 (two hours before boarding)that same day. Do you see any problem here.
Peter, flying in a day early is of course the perfect solution. I see no problem with the return at all. You might consider purchasing your transfer from Royal Caribbean; but even if you don't, you should be off the ship by 10:00 and at LAX before 12:00. Have a wonderful trip!
By the way, I did a "pub crawl". among other things, in your fair city while on a Princess cruise from Auckland to Sydney a few years ago; I absolutely love New Zealand and the people are the warmest and friendliest I've met anywhere. God bless.
Thanks f-mattox for your kind words. http://cruise-chat.com/groupee_commo...icon_smile.gif
We came to Dunedin 30 years ago from Manchester in the UK and fell in love with Dunedin. Of course in those days NZ was about 20 years behind the rest of the world but has caught up very quickly not all for the best unfortunately. Anyway it's still a great place to live with a very low crime rate.
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Gidi Culture (Home) is an upcoming Nigerian TV show which was directed by Tunde Anjorin, The show explores the lives of 6 young Nigerians in different social classes; their dreams, struggles and triumphs.
Gidi Culture stars some familiar faces and names as well as some fresh faces. But the lead actors in the series are; Toni 'Tones' Adefuye, Beddie Memberr Rodrigo, Seun Ajayi, Seun Kentebe, Kiki Omeili, Meg Otanwa, Omotayo Olowu , Amarachukwu Onoh.
At this point there isn't much information on when the series will premiere however the trailer you find after the jump will make you interested in seeing it whenever they decide to start airing it.[youtube:http://www.youtube.com/watch?v=N0yR1bMG5o0-A&rel=0]


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THE funeral of a young man whose body was found in the River Ouse has heard of his family's "terrible shock" at what happened.
Christopher Baker, 29, of Albemarle Road, York, went missing on December 20 and his body was found near the Millennium Bridge on January 19.
Tributes paid at his funeral in York Crematorium spoke of a "sweet, lovely, dependable, steady and reliable person who thought the best of everyone and saw the best in everyone".
Mr Baker, originally from Burry Port, in Carmarthenshire, Wales, leaves a wife, Megan, parents Alison and Peter Baker and a brother, Nicholas.
Michelle Burns, the humanist officiant who conducted the service, said on behalf of the family: "Chris was looking forward to everything so much and was loved so much by all who knew him.
"He went missing on December 20 and his tragic death was quite unexpected and a terrible shock for everyone. His parents have always felt immensely proud of their two sons and love them dearly.
"They say that it has been lovely for them to see their sons blossom and achieve their dreams and their closeness has been a constant delight for them.
"They feel very blessed to have two wonderful, loving, caring sons.
"Christopher is very much loved and cherished by them all and will remain in their hearts forever.
"Chris was the centre of Megan's world of course and she too feels privileged to have had him in her life with his care, warmth and love."
Former Swansea University student Mr Baker, went missing after abandoning his car in traffic on Skeldergate Bridge and climbing over the wall of the bridge.
Mr Baker moved to York with his wife six months ago, as he had liked the city, the service was told.


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Thursday, August 01, 2013 3:53 pm
By Kemberley Washington · Bankrate.com
The government offers two forgiveness programs to help borrowers with student loan debt.
Thursday, June 28, 2012 8:45 am
By Polyana da Costa · Bankrate.com
Many borrowers ignore Bank of America's loan forgiveness offers. Why are they passing on free money?


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Your opportunity to be carbon neutral
Participating in the Carbon Balance program lets you reduce your carbon footprint by purchasing third-party verified carbon offsets from local projects that work to reduce or capture greenhouse gases. For as little as $4 a month added to your monthly bill, you can help reduce greenhouse gas emissions in the Northwest.
Residential natural gas customers can purchase offset blocks for $4 each. With each block equivalent to removing 400 pounds of carbon dioxide from the environment, the average customer can be carbon neutral for as little as $8 per month.
The carbon offsets for the Carbon Balance program are sourced from certified* environmentally responsible energy projects in the Northwest.
At Cedar Grove's composting facility, yard and food waste, which in the past would have ended up dumped in landfill, is now being harnessed for its renewable energy potential through an anaerobic digestion process. Within a digester, microorganisms breakdown local yard and food waste to create biogas, which is then processed into renewable natural gas.
Through this program, waste heat is captured to recover heat energy. This waste capture then heats a thermal oil that is then transferred and used to vaporize a fluid that expands to drive the turbines, which in turn drive a generator. This project produces zero emissions on a net basis and uses zero fuel, as it is entirely powered by a waste stream.
* - The Cedar Grove Waste Composting offsets are certified through the Climate Action Reserve; and Culbertson Waste Heat offsets are certified through the Verified Carbon Standard.


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Merry Marketplace
For 68 years, the women of the Junior League of Odessa, Inc. have served the community. Our mission is to promote voluntarism while developing the potential of women and improving the community through effective action and leadership of trained volunteers. Each year, The Junior League of Odessa contributes thousands of hours and dollars addressing the needs of At-Risk Families and Children in Ector County.
This year, we celebrate the 33rd anniversary of Merry Marketplace. We are proud to present our theme "Old World Christmas" Funds raised through Merry Marketplace are returned to the community through support of community-wide projects and Community Assistance Funds. This year, the Junior League proudly supports Food2Kids, City of Odessa Parks and Recreation and The Crisis Center.
We would like to thank all underwriters, sponsors, and in-kind donators. Without your support, the Junior League of Odessa, Inc. would be unable to fulfill its mission.
"Together, we can touch the Hearts of Odessa".
With Gratitude,
Denise Swanner
President 2015-2016
Lori Bredemeyer
Merrymarket Chair 2015


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Home > Sunglasses > Ermenegildo Zegna > EZ0032 (14D)
New Releases
Size and availability
Free outbound and return shipping
30-day money-back guarantee
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Free outbound and return shipping
30-day money-back guarantee
Low prices
EZ0032/14D Ophthalmic Glasses
These sunglasses are the perfect accessory on the beach, on the way to the office or in the city. There is only one slight drawback: all the envious looks you will attract. The EZ0032 is available in the Edel-Optics online shop in other styles from Ermenegildo Zegna collections 2016 and 2017.
The frame is specially designed for men. Sporting clear lines, New School Cool meets traditional quality. Wearing full rim eyewear, you make it unmistakably clear that you are going the whole hog. The square shape accentuates the face shape, making it the perfect style element for self-confident personalities. Frames made of titanium are particularly elegant. They lend the appearance a certain lightness, because they have up to 50% less weight than comparable eyewear made of other materials. They are also extremely stable, independent of the thickness of the frame. You find black too boring and bright colours are not your thing? Then grey is a your perfect alternative! The colour is not only a trend and suits almost every skin type, it can also be combined with any outfit. The fact that the colour grey matches everything, also applies to sunglass lenses. They suit everything in your wardrobe and never go out of fashion. Functionally, you are, of course, on the safe side, too. With 100% UV eye protection, the sun can immediately start shining.
The next shipment is on its way, so we will have your Ermenegildo Zegna back in stock very soon. We hope the unbelievably low price will be a consolation for the short wait. In our online shop we have consistently low prices. You won't get EZ0032 at such a low price, not even in the sale.
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500 craft beers is our way of professing dedication to your enjoyment. We select the local, the rare, the classic and the trendy so that your snifter, pint or koozie is always teeming with delicious liquid.
Our craft beer is delivered right to our stores so you get the freshest selection around. Visit your local ABC beer haven to browse hundreds of craft beers today!
Mix and Match 3 to 5 750ml or larger bottles of spirits receive 5% off(Offer is online only and excludes sale items)
Mix and Match 6 or more 750ml or larger bottles of spirits receive 10% off(Offer is online only and excludes sale items)
Sign up or Log In and add to wish list.
The medium-full bodied Smirnoff Vodka is reminiscent of lemon, white pepper, charcoal; full, bold texture; smoky sensation is followed by a burst of rich flavor.
Country: USA
Varietal: VODKA


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Not only a stunning view and a beautiful hotel, the staff is unbelievably accommodating and friendly
After touring historic mansions in Newport, retreat to your own at The Chanler at Cliff Walk. A standout among our Signature Rooms in Newport, Regency is fashioned from the reign of King George III through the reign of King George IV and as such has been adorned with décor and amenities fit for kings and queens. Featuring formal touches, this guest room is decorated with rich palates and luxurious fabrics.
Wake amongst an elegant king sized bed that is crowned with a gilded corona from which beautiful silk curtains hang. Relax on your deck overlooking one of the most beautiful views on our property, and lose yourself in the Regency period amidst Newport's historic mansions.
Not only a stunning view and a beautiful hotel, the staff is unbelievably accommodating and friendly
It's never a bad idea to treat yourself like the king or queen you truly are.
Check in time is 3:00 p.m. Check out time is 11:00 a.m. Tax: All room rates, unless otherwise noted, are subject to 13% tax, include a 7% state sales tax and 6% city occupancy tax. Tax rates are subject to change should any government agency adjust these rates. Room Assignments: Should your reserved room become unavailable for reasons beyond the hotel's control (i.e. unforeseen maintenance or computer malfunction), The Chanler reserves the right to alter room assignments into guest rooms within the same category or higher for no additional fee. You will be notified immediately in the unlikely event this occurs, and we appreciate your understanding due to the intimate size of our hotel. Pet Policy: Pets are not permitted at The Chanler; however, we would be more than happy to recommend a local kennel. Smoking Policy: The hotel is 100% smoke free. A $250 cleaning fee will be charged to the guest's account should smoking occur inside the facility.
DRESS CODE: The dress code at the Spiced Pear is business casual at a minimum. Jackets are requested, but not required. CHEF'S TABLE & PRIVATE DINING: Reservations are not accepted online for our Chef's Table or Private Dining Room experiences. Please call the restaurant at 401.847.2244 to reserve one of these experiences. GROUPS: Our dining room can accommodate parties of up to 10 with advance notice. For groups larger than 10, we kindly ask you to arrange your dining experience through the sales department to custom create your menu and experience. Group sales may be contacted by calling 401.847.1300. RESERVATIONS: Seating begins at 5:30pm. The last seating is at 9:00pm. Reservations are highly recommended to ensure a table is available on the evening of your choice.
Early arrivals and late departures are subject to availability on the day of arrival or departure and may impose a fee. Please contact the Front Desk for early arrival and late departure requests.
In order to guarantee a reservation at The Chanler at Cliff Walk, a deposit in the amount equal to 50% room and tax for the reservations total value will be taken for all reservations of two or more total nights. For one night reservations, a deposit equal to 100% room and tax will be taken. Deposits may or may not be refundable if cancelled, according to our cancellation policy. When you check in to the hotel, we will authorize an appropriate amount to your provided credit card to cover the cost of the remainder of the room charge and any expected incidental costs.
Due to our intimate size, cancellations impact us greatly. Our cancellation policy is 30 days prior to arrival for all reservations. Should the reservation be cancelled prior to 30 days before the date of arrival, the deposit of 50% or 100% room and tax will be refunded less a $25 administrative fee. Should cancellation occur within 30 days prior to arrival, a cancellation fee of 50% room and tax (100% for one night stays) will be assessed and the deposit becomes non-refundable.
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Medford Lakes is a borough in Burlington County, New Jersey, United States. As of the 2010 United States Census, the borough's population was 4,146,[1][2][3] reflecting a decline of 27 (-0.6%) from the 4,173 counted in the 2000 Census, which had in turn declined by 289 (-6.5%) from the 4,462 counted in the 1990 Census.
Medford Lakes was incorporated as a borough by an Act of the New Jersey Legislature on May 17, 1939, from portions of Medford Township.
The borough's 22 lakes and surrounding lake communities are within the boundaries of the New Jersey Pinelands Commission and are all overseen by the Medford Lakes Colony, a homeowner association that administers lake and other recreation facilities. More than 10% of the borough's homes are log cabins.
Charles Read's Aetna Furnace contributed to the Continental Army's efforts during the American Revolutionary War, using local bog iron to manufacture cannonballs. A part of the industrial life of what is now Medford Lakes was the saw and grist mill erected by John Haines.
Medford Lakes was originally developed as a resort community in which all construction would be made of logs. Shiploads of cedar logs were imported and craftsmen fashioned them into palatial homes. Inside and out, the walls were of solid log. Some of the logs had their bark scraped off while other logs were used bark and all. As a porous wood, cedar is an excellent insulator so the cabins were cool in the summer and warm in the winter. The resort enjoyed an extended season because the big stone fireplaces could heat the rustic houses even in the chilliest weather. The Medford Lakes Development Company was formed in 1927, and in 1928 the Colony Club Pavilion was constructed on ground donated by the Development Company.
St. Mary of the Lakes Catholic Church, a single-story log cabin structure built in 1931, was added to the National Register of Historic Places in 2007.
Medford Lakes was established as an independent municipality in 1939.[4]
The borough experienced heavy damage on July 12, 2004, during a day which saw of rain fall over a 14-hour period. The heavy rain caused a series of dam breaks and breaches in the surrounding areas of Southern New Jersey, which have since been replaced. Quogue Dam, as well as both Lower and Upper Aetna Lake Dams failed, with high water levels on portions of Ballinger Run exceeeding 500-year flood elevations
Since 1931 a Canoe Carnival has been held during the first week of every August on Lower Aetna Lake. Elaborate floats, built with a maximum of two canoes, are paddled by crowds gathered along the lake. A winner is then named, along with a king, queen, and court.
Research Tips


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Identifying Effective Methods of Lead Generation
Franchising World July 2008
Leads, prospects or inquiries, call them what you want. All franchisors want them, want more of them and want them all to be qualified and ready to buy. If only it were that easy.
By Jeff Sturgis, CFE
In today's environment, generating leads is every franchisor's number one challenge. How does a franchisor go about identifying what are the most effective methods of generating leads? First, look internally. Look at the brand's franchisees and determine if there are some common threads or backgrounds. Know what the investment criteria are and what the skill sets needed are for a franchisee to be successful. Analyze where previous deals and leads have originated.
Second, keep an open mind. Watch what others are doing and look for ways to stand out from other competitors and try something different. There are certainly some traditional methods of lead generation that are basic building blocks of an intelligent and successful lead-generation program, but only by thinking outside the box, can a franchised business effectively maximize its lead-generation efforts and returns
Third, understand that not everything is going to work; effective programs and initiatives take time to work. Understand the value of synergistic efforts, not just one-shot efforts done in a vacuum.
Finally, track and measure your results. Often, a franchisor will be surprised to learn that what it believes to be the more effective source of leads and deals is wrong. Challenge long-held assumptions and use data to make decisions.
Challenging Assumptions
Let's look at each of these one at a time.
Look Internally
Sometimes the best lead generation method is already in place and one just doesn't know it. By analyzing the current lead flow and really understanding what is driving these leads to the Web site or company, the organization can uncover lead generation methods that can be enhanced. What should the company look for? First and foremost, talk to current leads and ask them what prompted them to inquire about a franchise. Are they customers of the business, do they work in the industry and was there a specific message or impetus that caused them to inquire? At Fantastic Sams, many of our "organic" inquiries were coming from people who already work in the beauty industry. So what did the company do? It created a marketing campaign targeted to this community letting them know that opportunities exist for them to own their own salon. The leads generated from these efforts would have likely not come to us from traditional lead generation efforts.
As a franchisor, look at your industry and see if there is a group of people that could make good franchisees. If there is such a group, determine what are the mediums that can reach these people and create a compelling message tailored to them. The same idea applies to existing franchisees. Determine if there are commonalities among franchisees in terms of background, experience and industries. Determine what message or medium prompted them to inquire about the franchise organization. In short, if the franchisor is already getting leads from a specific source or category of people, look for ways to enhance and maximize this channel.
Think Non-Traditionally
While the backbone and foundation of an effective lead-generation campaign utilizes traditional methods of lead generation, including franchise Web portals, brokers-referral networks and public relations, to truly maximize lead-generation efforts, a franchisor must look beyond these methods. In many sports, athletes are often taught to move to "open space" to gain an advantage or get a step ahead of their opponents. It is no different in franchising. As a franchisor, look for ways to differentiate the company from the competition and try things that haven't been done before.
Has the company considered its franchisees' customers? Many businesses capture customer data. See if the franchise can create a program that targets customers of the business to become franchisees. Create a winning situation for franchisees to participate by offering to do some direct mail to their customers with both a franchise sales message and a coupon or offer to once again use the service or product. Try exhibiting at job fairs or networking with outplacement professionals, particularly if a franchisee profile requires some very specific skill sets. Organize a group of other non-competitive franchisors to host a franchise seminar in a key market.
Try an infomercial. Use the Internet. Beyond the franchise Web portals, there are numerous way to utilize the Internet to generate leads. Pay-per-click and sponsored searches have become more common methods of reaching a target audience. As print media declines in readership and effectiveness, the Internet has become a more efficient place to present a message. Banner advertisements and sponsored electronic newsletters can be designed to target a specific audience and provide a far more efficient way to track results than print.
Networking with associations and organizations is another great way to target local markets. Consider joining a chamber of commerce or a business card exchange club.
Be Patient and Persistent
When trying new methods of lead generation, it is important to give the effort time to work. If something doesn't appear to work, analyze the program and see if something needs to be changed. Was it the message, the medium, the place or the time? If after several iterations of the same program across different markets or with modifications the results are not there, then shelve the program for now and perhaps dust it off for a future attempt.
Another key factor when employing different methods of lead generation is to create a campaign that has the different components running concurrently or overlapping to create an extended time frame of activity. The common phrase "the whole is greater than the sum of its parts" applies here. By having a number of different messages across different mediums going at the same time in a market, a franchise company can create the appearance of being everywhere. In today's crowded market for the consumer's mindshare, a single message is difficult to stand out from others. People have learned to tune out individual messages. But if a franchise organization is in more than one place, chances are the target audience will see it once and then start noticing it more and more, without realizing the message was there all along.
Measure Lead Generation Efforts
To track results, the infrastructure needs to be in place before the campaign begins. Beyond having a good database or contact management tool, make sure to be prepared to capture the correct information. If the company is driving people to its Web site to fill out a form, make sure there is a question that asks how the person heard about the franchise opportunity and make it easy for them to answer by giving them drop-down options.
When a salesperson makes the initial follow-up calls, make sure they are confirming where the lead heard about the opportunity. If the organization is using a form of media (print, Internet, or TV, ask them how they can help to measure the performance. Most electronic media is trackable and thus valuable data and information can be obtained from these sources. The key is to track the results of the company's efforts, and then one can determine what are the most-effective methods of lead generation for the organization.
All franchisors are constantly looking for that "magic bullet" of a lead-generation tool. If one existed, franchisors would all be doing the same thing and everyone would achieve their sales goals. It is important to understand that lead-generation methods come and go and are cyclical in nature. Only by trying different approaches, implementing a multi-faceted lead generation campaign and analyzing the results can a franchise company be successful.
Jeff Sturgis, CFE, is vice president of sales and franchise development for Fantastic Sams. He can be reached at 978-232-5611 or firstname.lastname@example.com.


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Work by Faculty Member Diane Pepe Praised in 'Sculpture' Magazine
December 6, 2011
"Connections," a solo exhibit by College of Art, Media and Design Associate Professor Diane Pepe held recently at the Philadelphia Art Alliance, was reviewed in the December issue of Sculpture magazine.
"Constructed of simple forms and materials, Pepe's sculptures radiated a sense of calmness and harmony that pervaded the room," raves the review, which also features an image of "Center Triptych," a cherry wood, brass rod and stone sculpture she created with partial funding by a University of the Arts Faculty Enrichment Grant.
Pepe utilizes hard wood, brass and stone elements in her large-scale sculptural work, revealing the juxtaposition of two elements: the wood/brass structure that contains and orders and the river stones that represent a powerful force, constant movement and boundless energy of the human spirit. She also creates collages that are layered cut-paper drawings and digital animated shorts that investigate the various aspects of human nature and interactions.


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Super Sleeves Are So Hot Right Now (PHOTOS)
Let's face it, celebrities spend endless hours in the gym beefing up their guns, so what better way to show off all that hard work than by putting them on display with big, puffy, super sleeves? All the cool celebrities seem to be doing it these days!
With inspiration from Popeye (the sailor man) and Hulk (Hogan, or the Incredible… either way really) we present to you this gallery examining the very best in super celeb arm decor.
Also, be sure to check out BuzzStyle for all of the latest celebrity looks.