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Skyrim 1.2 Patch Due on Nov. 30by Craig Getting on 11/28/2011 3:01 PM EST
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tipoo - Monday, November 28, 2011 - link"General functionality fixes related to remapping buttons and controls (PC)"
Sounds like it. Scrolling is too damn slow in the PC version, and you have to use both keyboard and mouse alternatively for different menus, it makes no sense. I hope they fixed it, but I'm also playing far less since I finished the main story. Still lots to do, just not much incentive. Reply
Lonyo - Monday, November 28, 2011 - linkThey might just mean they fixed the inability to 'properly' remap controls.
The give/put inside container key is by default 'R'. This also has some other functions.
If you remap said key, it remaps it sometimes but not all the time, so sometimes you have to press 'R' and sometimes your custom key.
Various other keys also fail to remap properly. Reply
JarredWalton - Tuesday, November 29, 2011 - linkYou can always grab one of the mods to tweak the UI. I use one that at least helps by listing weight, value, and value/weight in a table format, though it doesn't allow sorting right now. Reply
dusteater - Monday, November 28, 2011 - linkThis game is so stupid. I played it for all of 5 minutes on the PC and couldn;t stand it. When are console ports going to end? Please, make some real PC controls. This game is 100% unplayable on the PC. Epic fail! Reply
tipoo - Monday, November 28, 2011 - linkThe menus were annoying, but not enough for me to skip out on an otherwise great game. You can play it with a 360 controller too by the way, but I used a mouse anyways. Hope this patch makes it better. Reply
Souka - Monday, November 28, 2011 - linkHmmm... I'm about %50 done, menu's aren't really a problem for me.
My $.02 (since people are commenting on the menus) Reply
B3an - Monday, November 28, 2011 - linkCome on!... the menu's are the worst. Until this patch you couldn't even press escape to exit them. Other times the mouse decides not to work on buttons. Worst of all though is that they're completely designed for a console controller. It could be SO much quicker and easier if they changed it for PC, or done it like in TES: Morrowind back before the dev's became console whores.
Apart from that it's possibly the best game i've played all year, certainly the most played. Reply
Makaveli - Monday, November 28, 2011 - link"ESC button can now be used to exit menus (PC)"
For the love of christ how do you release a pc game and this isn't checked by a beta tester or the developer??
Are you fucken kidding me? Reply
dusteater - Monday, November 28, 2011 - linkBecause Bethesda are a bunch of lazy bums. I would never buy any software from this company. They certainly don't deserve our business. Someone at their level, it is inexcusable for this mistake. Reply
FITCamaro - Tuesday, November 29, 2011 - linkSo shut up and don't read threads on this. I love people who just shit all over a game because they don't like a few bugs or some feature in it. Reply
Leonick - Tuesday, November 29, 2011 - linkI don't know, I kind of liked the menus... Well after I learned to navigate it mainly with the keyboard that is...
There are far bigger problems in Skyrim, like main quests being broken by doing certain side quests... Reply
JonnyDough - Thursday, December 01, 2011 - linkI sort of agree. They spend a lot of time and money on games this large, but at the same time it seems like they should do more beta testing and stop relying on mods to fix their mistakes. Bethesda, make a finely POLISHED game for once, even Oblivion never got fully fixed. After the last patch I was still finding rocks floating in the air... Reply
JonnyDough - Thursday, December 01, 2011 - linkTo add to that, Morrowind is still my favorite game of all time probably. That or Fallout 2. Reply
Wozar - Thursday, December 01, 2011 - linkYou didn't play the game. No one could play 5 minutes of this game. It is too addictive. Game of the year without a doubt. And for the people moaning about menu's, press TAB, it isn't that hard! Reply
dsleif - Monday, November 28, 2011 - linkThey going to fix the clunky inventory system on PC too? Maybe make it so I can actually see the things I am putting on my character? Reply
far327 - Wednesday, November 30, 2011 - linkThat's why you use 3rd person view while you equip armor/weapons. Reply
StraightPipe - Monday, November 28, 2011 - linkPC Version, almost every time i open a sale or trade window as soon as i click a category on the left side of the screen the trade closes, and I have to ask the NPC to trade again. click a category, closes again....back and forth until it eventually opens.
I have found that scrolling all the way down the list until books and ingredients are above the halfway mark on the screen, then it is less likely to close when clicking...
//inventory management in these games is time consuming enough without having to open/reopen/reopen/reopen/reopen just to sell some junk. Reply
Iketh - Monday, November 28, 2011 - linkI've never had a tendency to punch my monitor in my 31 years of gaming (im 31 :), that is until this bug looped THIRTEEN TIMES on me
"I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", click, "I'm sworn to carry your burdens...", AAAAAAAAAAHHHHHHHHHHHH Reply
JarredWalton - Tuesday, November 29, 2011 - linkI've noticed on a regular basis that the UI gets "stuck" so that I can't select an item, so I click once and it deselects, and then a second click will get what I was after. Of course, that could be because of the UI mod I'm running. Reply
Iketh - Tuesday, November 29, 2011 - linknope, that's another one...
But the granddaddy of them all, and I've yet to see it mentioned, is you select your character's name to view all of your inventory while buying/selling and as you guide the cursor away from your name to navigate the item list, you accidentally highlight "Misc" from the NPC's categories. When you click on an item to sell in your inventory, it says instead "$$$ removed from your inventory". You just bought your own sh!t. If ever you had less gold then before you talked to an NPC to sell, now you know why. Reply
far327 - Wednesday, November 30, 2011 - linkSounds like most of the "bugs" I keep hearing about are simply because people are moving through the UI menus to quickly and creating errors for themselves. How about slow down a bit so you don't press the wrong button on accident. This happened to me, but I decided I was rushing through the inventory to quickly. I now relax a bit more in UI and have enjoyed the way it was created since. Reply
Leonick - Tuesday, November 29, 2011 - linkI think I know what you are talking about... You are clicking too far to the left, hitting just left of the actual menu item, why they wouldn't let that run the whole width of the menu is a good question, or why missing it would close the menu. Reply
far327 - Wednesday, November 30, 2011 - linkDoesn't happen for me. Maybe an ID10T error Reply
Cisephys - Monday, November 28, 2011 - linkI'll be happy for the HD install fix on the 360 -- though I will say, I haven't been all that bothered by the load times from disc. I think devs are pretty clever about that these days. Still, nice change, hope it shaves some seconds here and there.
And kinda interesting about the dragons-not-attacking thing; in my time so far I've encountered maybe 5-6 non-story dragons, and two of them wouldn't attack, just circled around overhead. Pretty high percentage for a rare bug. The effect wasn't without worth though; it's kind of unnerving to have a dragon hanging around, wondering when the other shoe (claw?) will drop. Fun effect if you get into it. Reply
Souka - Monday, November 28, 2011 - linkI shot some magic/arrow at one of those dragons...he came after me right away.
At the time, I didn't even think it was a bug.. .just part of the game. Reply
Iketh - Monday, November 28, 2011 - linkYea that gave the dragons personality. Not sure why that is considered a bug. Reply
Iketh - Monday, November 28, 2011 - link...except in that it wasn't planned. There are a ton of other aspects about the game that make me scratch my head along the same lines, such as Lydia saying the same damn thing over and over when you want to look at her inventory, AND the game makes you listen to it unless you click a button repeatedly... They should fire their testers. Reply
Daveman509 - Tuesday, November 29, 2011 - linkI'm not sure if you've ever been in QA before. They don't decide what get's fixed, the product managers/owners do. Some of the QA stories from the gaming industry are grim. The PM will go through and set a demarcation line, all bugs under it don't get fixed in the shipping product. That could be in the 1,000s. Whether or not any of the ones in Skyrim are/were/should have been show stoppers is a matter of debate, but blaming the testing/QA staff shows some ignorance on the development cycle. Reply
Iketh - Tuesday, November 29, 2011 - linkNo sir, you're the ignorant one. First off, what I mentioned are not bugs. Noone said a word about bugs. They are intentional parts of the game that are annoying. My point was, who the hell decided that was ok? The time to change what I mentioned in code is literally less than a minute, ie she shuts up after the first 5 iterations...
The only people in their team who would find Lydia annoying are the testers.
Yes I have been in QA, and yes I am now a programmer. Again, they should fire their testers. Reply
mpschan - Tuesday, November 29, 2011 - linkI'm confused. You blame the testers, then say that these are design decisions and not bugs (indicating it's not a QA issue), and then go right back and say fire the QA team again.
Daveman509 is right. Deadlines are set all the time by people who are not as concerned by the quality of the product, but rather the bottom line. If you don't understand this, then I can't imagine what environment you've tested/programmed in.
Our testing team finds bugs and occasionally (but rarely) design issues all the time that don't get fixed due to deadlines set by our CEO. Just because software is released with bugs or design issues, doesn't mean the QA team didn't find them. Reply
JarredWalton - Tuesday, November 29, 2011 - linkI've been enjoying the new comic by the Penny Arcade guys working with Scott and Kris, The Trenches: http://trenchescomic.com/ Particularly entertaining are the stories below, the "tales from the trenches".
If you think it's the testers missing stuff, you're probably mistaken. Even more likely considering the game shipped right at the start of the holiday season. Reply
Iketh - Tuesday, November 29, 2011 - linkI'm talking about an NPC saying one line possibly hundreds of times during each playing session that takes .01 man hours to change. And it's an NPC that 99% of the playing population will use for at least a while. It doesn't matter who speaks up about it, just that someone should have said something and the person most likely to get annoyed by it first is the one playing it constantly. That's it, no need for diving into how your company works, or how you'll never grow because you don't have the backbone to make sure something gets implemented.
Everyone else I know that plays the game have all complained about the annoyance of some of the NPCs that you consistently interact with.
As a result of this dumb discussion about a blatant quality oversight, I killed Lydia today. I replaced her with Uthgerde and it's a welcome change. So fire the guy over Lydia only. Or maybe that was the designer's goal... right. Reply
eachbraveeye - Monday, November 28, 2011 - linkThis is really going to make the PC version ultimately unplayable for a lot of gamers. "Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)" this is the only type of crash they fixed? This was an easy fix to do manually in the first place. Instead of focusing on the crashes that NOBODY in the gaming community can find a way to fix themselves, Bethesda fixes the one type of crash any gamer can easily fix.
If this is really all the patch does then I'm going to demand my money back because I CANNOT PLAY THE GAME. I understand that this is a huge open-world game and that bugs were to be expected, but why spend $60 on something that gives you nothing but frustration? And yes the issues will probably be fixed in the future, but this has become an issue of principle. This is like buying a season of your favorite show on blu-ray and you only get the first disc out of 5 in the box. You're able to watch the first few episodes and are able to get the gist of the plot and where the story may be going, but instead of putting in the next disc you find a note that says "Sorry working on it, we'll send you disc 2 as soon as it's available". This would be totally unacceptable to most people!! But because Skyrim is such a huge game and has totally been geared to be played on consoles, PC gamers are left with having the game crash to their desktop or getting a black screen and having to manually reboot their system with the hope that Bethesda may fix these issues sometime in the future.
By making it mandatory to have to start the game through steam, Bethesda has made it exceedingly difficult for PC gamers to even be able to play the game. If I spend $60 on a game I should be able to play it however I want. I shouldn't be having to start up steam, and get a bunch of pop-up ads for other games that are on steam just to play the game I've been looking forward to all year.
I'll wait till the 1.2 patch comes out, although it seems that the issues affecting me aren't going to be addressed. If they are and my computer stops crashing then I guess it would be worth it because Skyrim seems like an incredible game from the few hours I have been able to play. But if my issues haven't been addressed and I'm still not able to play the game I will be asking for my money back.
It's come down to the point to where I feel like Bethesda really doesn't give a crap about my experience as a gamer, but more importantly I feel that they don't give a crap about my experience as their customer.
**fingers crossed** Reply
jesh462 - Monday, November 28, 2011 - linkIf you're having issues with quitting to desktop I'd heavily advise getting the LAA patch - that enables you to use 4gb of memory like was mentioned in the article. This not only makes the game a lot more stable, it also gives you an executable that lets you skip steam. As long as you're logged into steam in offline mode, you never have to look at it.
Just so you're aware and you can get back to enjoying Skyrim sooner. It really is a great game.
About the screen going black.. that sounds more like an issue with your system. I've experienced skyrim on 3 different PCs at varying performance levels and haven't seen that. Try updating your video card drivers or seeing if you may have a hardware problem, like GPU or bad memory stick. It could be that Skyrim is the only thing you have that is really pushing your system hard enough to fail in that manner. Good luck. Reply
far327 - Wednesday, November 30, 2011 - linkhahaha, you really think the LAA patch adds stability to the game? Sir, the game only uses 700mb of ram most of the time. I'm gaming at 2048x1536 and my game memory is still below 700mb for the most part. The LAA patch won't even be needed until some SERIOUS mods become available. So no, LAA currently doesn't add any stability. The game will never crash due to short memory until around 1.7gb. This is FACT. I'd say if anything, his system is lacking in memory to begin with and when play Skyrim, he is running short on system memory. My suggestion, go by another couple gb of ram. ;) Free up your OS and anti virus some so your game can breathe. Reply
diggernash - Monday, November 28, 2011 - linkThe work-a-rounds are a pain. It would be nice to have more resolutions fully supported. Reply
darksbane3k - Monday, November 28, 2011 - linkUnderwhelming patch considering the number of bugs in this game. I don't get why they say "Fixed rare issue with dead corpses being cleared up prematurely" is rare. It happens often for me. I'm kind of sad about "Dragon corpses now clean up properly". I thought it was intended for the dragon bones to stay forever. Reply
morfinx - Monday, November 28, 2011 - linkI for one am glad for that. I have like 5 sets of dragon bones clogging up the Winterhold courtyard :P Reply
euler007 - Tuesday, November 29, 2011 - linkCheck the wikis for the bug patches, some are quite hilarious, some are scary and some make you wonder who's in charge of QA at bethesday.
My personal favorite is the guy that got decapitated while on god mode and is stuck walking around with a neck stump and no head. Close second to dead dragons falling out of the sky randomly for some people. Reply
far327 - Wednesday, November 30, 2011 - linkI agree, the patch is kinda weak considering all the other issues others have found. Dragon corpses cleaning up... Hmm, I've seen when a dragons bones will hang around for a few days after I kill it, then a few days later only the skull remained, and then after another day it disappeared. Maybe that's what they meant. Reply
arjuna1 - Monday, November 28, 2011 - linkAnybody would think that such a big release of a $60usd game would get a more decent patch, perhaps some enhancements for the PC version, and while there is virtually no problem with the gui if you use a gamepad, I can understand and respect those who hoped for better support for KB/M.
If sheeople would stop pre-purchasing games then maybe developers and publishers would make a better effort to polish their products more as a requirement to earn their share. Reply
jesh462 - Monday, November 28, 2011 - linkYeah, that's it because the creation kit is on the way. The player base can fix the rest of the game. Reply
far327 - Wednesday, November 30, 2011 - linkTruer words have never been spoken... Reply
Iketh - Monday, November 28, 2011 - linkHalf of the listed fixes begin with "Fixed a rare..." which is worrying considering there are many more bugs that are anything but rare... Reply
anactoraaron - Tuesday, November 29, 2011 - linkthat's PR spin. These bugs are "very rare"... makes it seem like they don't want to fix anything and they are bending over backwards just to fix these issues... Why not make the 'release' build more stable to begin with? I mean, TES is widely known to be buggy/broken! Why not just say "addressed a possible issue regarding..." instead of "fixed a very rare issue"?
I can only imagine in the near future people will have to PAY for updates/bug fixes. I can see it now... "sorry you purchased the 1.0 software and license. To fix the issue you are having you will need to pay for the 1.2 or the 1.3 software license." The CEO will take the official stance of: "(we stand behind the process we have and) We will continue to churn out mostly unusable/unstable horse manure on the release date - suckering pre-order and release day customers while maintaining a healthy profit margin" and they will have to add one of these in there too: "we apologize for any inconvenience this may cause". Reply
far327 - Wednesday, November 30, 2011 - linkHey hey hey!!! Don't give them any ideas! Reply
Subzero0000 - Monday, November 28, 2011 - linkThose suppose "bugs" are just plain stupid.
"Improved occasional performance issues resulting from long term play (PlayStation 3)"
They didn't play the game for hours.
"Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)"
They didn't try installing on Xbox.
"Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)"
They didn't test other sample rate.
"Fixed issue where projectiles did not properly fade away"
They didn't fire projectiles.
"Skeleton Key will now work properly if player has no lockpicks in their inventory"
They didn't try other scenario.
"ESC button can now be used to exit menus (PC)"
They don't like the keyboard.
"General functionality fixes related to remapping buttons and controls (PC)"
They don't care about PC gaming. Reply
sintaxera - Monday, November 28, 2011 - linkI have adopted a new outlook on the Bethesda PC games I love so much. Whenever I encounter something that doesn't work right in the game, and it sends me to .ini files, or beta drivers, or the command console, or some strange registry setting buried deep in my system, I see it as a new branch in the story line. One that takes me on an epic quest through Google, and various forums with questionable downloads and strange executables. This should be something listed on their description of the game. Printed right on the box, because it has been a staple of their games since I can remember. Reply
far327 - Wednesday, November 30, 2011 - linkhahahahah!!! again so true!!! Reply
Chaser - Tuesday, November 29, 2011 - linkSome of you guys that make broad sweeping condemnations of a game that at launch quickly won the industry respect and admiration of virtually every reputable reviewing source. You won't play anymore? Gonna return it? Some of you guys are so hypercritical, are capable of finding fault with anything and everything. You guys could find faults in a rainbow.
Yes the PC version has some quirks. And it does get somewhat frustrating once in a while? I'm a lvl 15 conjurer/sin type and the game, as most agree, is incredible.
Ahnilated - Tuesday, November 29, 2011 - linkI haven't seen anything about fixing the SLI issues or did I just miss it? Reply
euler007 - Tuesday, November 29, 2011 - linkYou might want to try the nvidia beta drivers, they added a sli profile for skyrim.
I'm running two 570 in SLI with no issues (didn't have any before changing driver either). Reply
KaDomoT - Tuesday, November 29, 2011 - linkSome of you need to to chill out lol. Sure there's lots of problems well guess what it's a MASSIVE game. . I fail to understand all the hate on the menu, I mean yeah it needs some fixing but the overall idea is pretty sleek and well done. I find it to be very fast/intuitive and don't believe it was designed solely for console users.
Admittedly some of the bugs like the big PS3/XBOX ones are incusable, laughable really. Did they even play the game on PS3 lol? Patch is also a bit underwhelming expected some more fixes hope another one is on the way soon.
+1 to the guy who said creation kit is out soon then we can rely on community patch which is 1000x better anyway regardless of game :p Reply
Iketh - Tuesday, November 29, 2011 - linkIt was definitely designed for consoles, and rightfully so considering the market distribution. This is a non-argument. For you to say otherwise only eliminates your credibility on any other opinion you might have uttered, especially the part about "incusable." Reply
Menoob - Tuesday, November 29, 2011 - linkI don't know why PC Gamers are so hell bent on creating an image of being cry babies. Its saddening to say the least. It also baffles me that folks who claim to have respect Bethesda has just lost it because of this game. Odd.... I thought it was known that Bethesda releases buggy games. Fortunately I have not run into any of the said issues. Since I play this game with the controller, the interface is not a problem and works quite well. Reply
shin0bi272 - Wednesday, November 30, 2011 - linkI noticed that you cant jump while sprinting, you cant shoot while jumping (arrows or spells), you cant jump while immediately in front of an object (like say a railing), and your running speed is about as slow as a normal games walk speed... your walk speed is about as fast as low crawling through mud or sand. I also noticed that if you are sneaking and hit someone while invisible they some times detect you (presumably because you get too close and touch them) obviously your sneak attack will fail but your guy wont stand up when you hit the stand up key and then the sprint key really quickly while trying to cast a spell (in my case invisibility). He ends up just standing there doing nothing but getting hit with his back to the enemy and you have to hit the keys all over again.
There are numerous broken quests (pantaea's flute, some guy's drum, and someone else's lute to name a few) where you cant get rid of the item even though youve completed the quest. Other broken quests are like the galdurs amulet i think its called. when I went into the tomb to get the second piece I had already cleared the place from a previous quest and the fragment of the amulet wasnt there. there was an arrow pointing to the ground where I was supposed to get the amulet but it wasnt there. Then there's the stones of barenziah ... who thought it would be a good idea to make it so A) all of these 24 stones had to be found haphazardly with no help from anyone outside of the internet? and B) the one in the dark brotherhood can only be obtained on the first 2 missions they give you even though after the whole attack and subsequent burning of the place you can still get to the room where the stone was... so if you dont steal from the group of assassins the first time you walk into their den youre boned! Great idea bethesda! Then there were the NPCs constantly getting in the way of my arrows and then attacking me for shooting them... hey jackass dont cross the tube and that wont happen!
Also what's the point of getting married in the game? I mean it wasnt as thought out as it was with mass effect where you spent the whole game cultivating a relationship with a character... my guy put on the amulet of mara and went home to whiterun and bang the first girl that he talks to wants to marry him. Then when I do marry her she sits at home supposedly running a shop of some kind and only says the same 4 things to me from then on. What's the point if all I can do is ask her about the shop and to cook me something and the other 2 options she said before we got married?
All that being said it was still a really cool game and I played it for about 2 weeks straight for 12 or 15 hours a day (unemployment has its benefits)... got to level 63 and just finished the main quest a couple of days ago. Not really interested in the whole petty fight between the stormcloaks and the legion so Im pretty much done with the game now. I could go on more thieving missions and more assassination missions but that's hardly a reason to keep playing. Reply


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sim (simple instant messaging) is an IRC client specialized for use with bitlbee. It is based on sic (http://suckless.org). It reads commands from standard input and prints all server output to standard output. It also multiplexes all channel traffic into one output, so you don't have to switch to different channel buffers. sim must be customized by editing its source code to insert the correct username, server, password, and identification information.
JClaim is an instant message client, tools, and development framework. It supports AIM, ICQ, Yahoo!, MSN, Jabber, Google Talk, and SMS. The framework can be used for designing your own tools. The UI includes spell checking and a lot more. A Web interface is included for remote access.
Claros inTouch is an AJAX Web mail, instant messenger, address book, and note taker application. The main features are drag and drop support, background attachment uploading, built-in Bayesian spam protection that can identify junk mail on the fly, folder support for the POP3 protocol, compatibility with any POP3/IMAP and SMTP server, operating system independence, support for sending HTML email, and full MIME compatibility. It also features a unique AJAX instant messenger that is capable of talking with a Jabber server.
pidgin-osd is an application that uses the xosd library to print various events on the X root window on receiving incoming messages from pidgin. It is based on gaimnosd 0.7 (the last publically available version). It is mostly like the gaimnosd plugin; the only difference is that an implementation for UTF-8 conversion to the current used locale was added.


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Pain Relievers and High Blood Pressure
Medical Author:
Melissa Conrad Stöppler, MD
Melissa Conrad Stöppler, MD
Melissa Conrad Stöppler, MD, is a U.S. board-certified Anatomic Pathologist with subspecialty training in the fields of Experimental and Molecular Pathology. Dr. Stöppler's educational background includes a BA with Highest Distinction from the University of Virginia and an MD from the University of North Carolina. She completed residency training in Anatomic Pathology at Georgetown University followed by subspecialty fellowship training in molecular diagnostics and experimental pathology.
Medical Editor:
William C. Shiel Jr., MD, FACP, FACR
William C. Shiel Jr., MD, FACP, FACR
Dr. Shiel received a Bachelor of Science degree with honors from the University of Notre Dame. There he was involved in research in radiation biology and received the Huisking Scholarship. After graduating from St. Louis University School of Medicine, he completed his Internal Medicine residency and Rheumatology fellowship at the University of California, Irvine. He is board-certified in Internal Medicine and Rheumatology.
Many common over-the-counter (OTC) pain relievers have been shown to increase blood pressure. This effect can occur in both people with normal blood pressure and in those with already diagnosed high blood pressure (hypertension). Many common medications, not just pain relievers, can affect blood pressure because of the way that they affect signaling systems within the body. It is not commonly appreciated that pain relief drugs can have side effects that involve changes in blood pressure.
Non-steroidal anti-inflammatory drugs (NSAIDs)
NSAIDs like aspirin, ibuprofen, naproxen, and others all have the capacity to increase blood pressure. The average increase is small, but the actual amount of increase can vary widely from individual to individual. This effect occurs at doses that are typically used for pain relief and reduction of inflammation. Moreover, these drugs can reduce the effect of many types of drugs used to treat elevated blood pressure. The effect on blood pressure seems to be due to a reduction in excretion of sodium and increased retention of water. Studies of NSAIDs showed that only low-dose aspirin (81 mg a day) did not have measurable effects on blood pressure.
Acetaminophen, the active ingredient in Tylenol and other drugs, has been shown in some studies to cause a mild increase in blood pressure, but it hasn't been associated with stroke or heart attack. Still, this medication has its own side effects and poses a risk of liver damage when taken in overly large doses. Prolonged use at high doses can also cause kidney failure.
Medically Reviewed by a Doctor on 4/13/2016


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Michael Pesansky Obituary
22 Jan 1948 — Newnan County, Georgia
"The News and Banner"
Franklin, Heard Co., Georgia
Issue of Friday, January 30, 1948
Michael Pesansky, 33 years old, died Thursday night at the Newnan Hospital
[Coweta Co., Ga]. Mr. Pesansky developed pneumonia Thursday morning and was
taken to the hospital and died at 10:30 p.m. from the results of a heart
attack. He was a veteran of World War II and was seriously injured while in
service. He was formerly of Sheppton, Penn [Schuylkill Co.]. While in service
he married the former Miss Florence Arrington in 1942. He is survived by his
wife, two children, his mother, four brothers and four sisters. The funeral
services were held on Monday at the Franklin Baptist Church with Rev. J. C.
Sims officiating. Burial was in the Franklin Cemetery. Lewis & Lipford were
in charge of funeral arrangements.
Death Date: Thursday, 22 Jan 1948


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Weekend Box Office Report: 'The Other Woman' Tops 'Captain America 2′
After nearly a month on top of the box office, 'Captain America: The Winter Soldier' got taken down by a bunch of funny ladies. 'The Other Woman' effortlessly took the top spot, sending Marvel's latest superhero adventure to the number two slot and making the other new releases of the week look bad.
|To Date
|The Other Woman
|$24.7 million
|$24.7 million
|Captain America: The Winter Solider
|$16.0 million
|$224.9 million
|Heaven Is for Real
|$13.8 million
|$51.9 million
|Rio 2
|$13.7 million
|$96.2 million
|Brick Mansions
|$9.6 million
|$9.6 million
|$4.1 million
|$18.5 million
|The Quiet Ones
|$4.0 million
|$4.0 million
|$3.6 million
|$11.2 million
|$3.6 million
|$139.5 million
|A Haunted House 2
|$3.3 million
|$14.3 million
With a $24 million opening weekend, 'The Other Woman' — with a reported budget of only $40 million — is already well on its way to profitability. It may even get there next week unless audiences turn on it. However, comedies like this tend to have longer legs than huge action tent poles, so it should hang around for a few weeks (unless audiences decide that they hate it). In any case, it's a strong start for a year that's filled to the brim with female-led comedies.
'Captain America: The Winter Soldier' slid to second place, but there's nothing wrong with its $16 million weekend, which took the film to $224 million. It should hit $250 million in the next couple of weeks, and it should slow down from there. However, the gross of the first film is so far in the rearview mirror that it's hard to imagine anyone getting upset that this thing won't hit $300 million.
In third place, 'Heaven Is for Real' held onto its audience, taking a small drop and earning $13 million for a $51 million gross. In a year filled with successful Christian-themed films, this is looking to be the biggest hit of them all. As with all Hollywood trends, expect to see considerably more low budget religious movies hitting over the next few years.
Meanwhile, 'Rio 2' slipped to fourth place with a $13 million weekend gross and a current total of $96 million. It should cross $100 million in the next few days and top out somewhere around $120 million. Yes, there will be a 'Rio 3.'
'Brick Mansions,' the second of the weekend's new releases, limped into fifth place with $9 million. Despite being one of Paul Walker's final films, an awful advertising campaign and lackluster reviews doomed this one from the start. However, it doesn't look nearly as bad as 'Transcendence,' which continued to be one of the biggest bombs of 2014 in sixth place, with a paltry total gross of $18 million. Johnny Depp's time as a movie star may be officially coming to an end.
The third and final new release of the week flopped into seventh place. No one expected much from 'The Quiet Ones,' but a $4 million opening is awful even for a low budget horror movie like this. It may break even when you take future DVD and rental numbers into account, but this is a rough, rough start.
In eighth place, 'Bears' continued to do low numbers, but it had the smallest drop-off of any film in the top 10. In ninth place, 'Divergent' continued the difficult crawl toward $150 million (it'll make it, but barely). And in 10th place, 'A Haunted House 2' continued to bomb, but with a budget comprised of a handful of loose change, it'll be fine.


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September 27, 2012
The phony war is over. Finally the tournament proper can kick into top gear and the real business of becoming ICC World Twenty20 champions can begin in earnest.
Enough with the one sided blowouts. They hold little value for players or spectators.
Of course the minnows need to test themselves against better opposition in order to improve. But embarrassing losses serve only to perpetuate their status as ill prepared, under financed nations who lack the traditional infrastructure to develop.
Throwing them in at the deep end once every couple of years and expecting them to compete is completely unrealistic. Afghanistan and Ireland are serious about their cricket and are head and shoulders above the rest of the second tier countries - Canada included. However the gulf between the ICC's Full members and the Associates remains cavernous and it will take many more years before they can hold their own among cricket's elite.
Now we're down to the serious contenders - the eight teams who harbour genuine hopes of lifting the trophy in early October. There are no surprises - but we never expected any. Bangladesh acquitted themselves well against Pakistan but, in the final analysis, an eight wicket defeat is what it is. Zimbabwe, a test playing nation for twenty years, continues to struggle badly on the international stage.


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A TEENAGER from Marshfield has described being handed his Gloucestershire cap as "a dream come true" after making a shock debut.
Patrick Grieshaber, 17, got an unexpected call-up to play in the County Championship game against Glamorgan at the County Ground in Bristol on Saturday after wicketkeeper Cameron Herring broke his finger in the warm-up.
With on-loan former England star Geraint Jones having returned to Kent early with an eye injury and first choice glovesman Gareth Roderick still recovering from a broken finger of his own, Gloucestershire were granted permission to make the late switch by Glamorgan and the ECB for his registration.
Grieshaber was spotted by former Gloucestershire and England wicketkeeper Jack Russell a few years ago when playing for Marshfield and the Academy player was due to play club cricket for Downend on Saturday before being drafted in.
He was presented with his county cap by club treasurer Tony Elgood before play on the second day and went on to score ten in a 36-run eighth wicket stand with Benny Howell in Gloucestershire's first innings.
"It was a dream come true to be presented with my Gloucestershire cap here at the County Ground, Grieshaber told the club's website.
"It is something I have thought about coming up through the schoolboy ranks and, of course, it has happened a lot quicker than I could have expected.
"My parents are very proud and so am I. It is a day I will always remember.
"It is a massive step up from club cricket because the bowlers do so much more with the ball.
"It's all about concentration and keeping your eye on it as it moves around. I am enjoying every minute of the experience."
Gloucestershire suffered another blow this week when a scan revealed that captain Michael Klinger, already ruled out of the game against Glamorgan, has suffered a broken toe after being struck on the foot in the T20 Blast game against Hampshire.
It is not yet known how long he will be out for but he is expected to miss the next two Championship matches.
With Herring ruled out for six weeks and Roderick not expected to return until next month's Cheltenham Festival, Gloucestershire have signed Adam Rouse as wicketkeeper/batsman to strengthen the squad.
After impressing in recent Second XI games against Gloucestershire, Rouse, 21, has been offered a one month trial with the club and will share the first team duties with Grieshaber.
Previously, he has played for England under-19s and was on a development contract with Hampshire.
He scored an excellent match-winning hundred against Gloucestershire seconds earlier on this season for Surrey.
Rouse is expected to join the rest of the Gloucestershire squad on Thursday ahead of their NatWest T20 Blast fixture against Middlesex at Lord's.
James Fuller and Craig Miles also remain on the sidelines for Gloucestershire and are not expected to return before the Cheltenham Festival, which starts on Monday, July 14.


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Xbox One: Unboxedby Jarred Walton on 8/8/2013 2:35 PM EST
41 Comments
Back to Article
chizow - Thursday, August 08, 2013 - linkNice to see the headset made it into the box, I would also say the HDMI cable inclusion is a bit of a surprise, as most companies see this as an opportunity to recommend the "official" $40 version. Reply
Stimpack - Thursday, August 08, 2013 - linklol, yes, most companies, but certainly not Microsoft. Their strategy certainly isn't to spare you the pennies and bleed from you the dollars. Reply
Kinro - Thursday, August 08, 2013 - linkThey have to include the HDMI cable because there is only HDMI outputs on the console. No more AV cables for next gens. Reply
darwinosx - Thursday, August 08, 2013 - linkPlenty of products that are HDMI only do not include an HDMI cable. Reply
abrowne1993 - Thursday, August 08, 2013 - linkEvery console I've ever owned has included a means of hooking it up. The Wii U contained an HDMI cable, and so will the PS4. Reply
dirtyvu - Sunday, August 11, 2013 - linkPlaystation 3 didn't come with an HDMI cable. it's not really a big point. you can buy a cable for dirt cheap. Reply
ghm3 - Tuesday, August 13, 2013 - linkThe PS3 came with AV cables to hook up, they just gave you the cheapest/lowest quality one in the box as HDMI wasn't as commonplace in 2006 as it is now. The point is that since the next gen console ONLY has via HDMI, it now comes with an HDMI cable. Reply
blacks329 - Thursday, August 08, 2013 - linkThey have to include a cable to connect your console to your TV, thankfully the lowest common denominator is now HDMI (you can be sure that both Sony and MS would have loved to give you something cheaper). Also the headset inclusion is more a response to Sony than anything. Reply
JarredWalton - Thursday, August 08, 2013 - linkActually, HDMI cables are likely much cheaper now than component. One cable vs. five (or three plus audio) is a big deal. Most of the $40 HDMI cables are marked up about 1000%, and you can get reasonable quality cables that work fine for well under $10. The nice thing with digital cables is that they either work or they don't, and honestly I think the 4K adoption rate is going to be slow enough that it won't matter too much if the initial cables don't work 100% of the time with 4K -- that will affect what, 1% of users, who will likely just go out and buy a better cable if they need it?
It will be interesting to see how many HDMI cables that aren't 4K rated still work. Based on the HDMI page's comments, I'd say nearly all of them: "The High Speed HDMI cable is designed and tested to handle video resolutions of 1080p and beyond, including advanced display technologies such as 4K, 3D, and Deep Color. If you are using any of these technologies, or if you are connecting your 1080p display to a 1080p content source, such as a Blu-ray Disc player, this is the recommended cable. (http://www.hdmi.org/consumer/finding_right_cable.a... Reply
Flunk - Thursday, August 08, 2013 - linkWell, it's not as if the new HDMI cables actually have any more contacts on the connectors or wires in the cable. It's quite likely that nearly all of them will work with 4K. I've never had a problem with HDMI cable compatibility. Reply
althaz - Thursday, August 08, 2013 - linkI've experienced LOTS of problems. Different devices tend to be fussier about what they'll work with too (in my experience Samsung and Panasonic stuff seems to be the least fussy, but that's only my experience). It's always better to buy the correct cable (just don't ever spend more than $10 for a <5m cable).
That said, if you're only using it for normal 1080p over a 10' distance, it's not LIKELY to matter at all (longer cables and 4k or 3D tends to be where you run into issues). Reply
althaz - Thursday, August 08, 2013 - linkAs somebody who used to sell HDMI cables, $40 cables typically cost the store about $2-4 (the premium $129 cables cost $9-14).
Yes that means 1000% is at the lower end of the HDMI markup scale - really expensive cables tend to be marked up less percentage-wise, although some $600 cables only cost about $30 (usually it's more like $100), but obviously much more dollar-value wise.
The reason stores do this is it's not unusualy to sell a $6000 TV and only make $20 profit on it (after rebates form the manufacturer). Add-ons are where the money is :). Reply
Logan500 - Saturday, August 10, 2013 - link"Premium" HDMI cables are a total scam. While there are different HDMI cable certification levels, even the highest-rated cables cost little more to make than the lowest-rated. Monster Cable is probably the worst offender in this area. There is absolutely no reason to pay $100 or more for some "magic" cable.
If anyone wants to discover the plain truth about cables, just look at what the professionals buy and where they purchase them. The Audio Video Society (AVS) represents the cream of the crop in professional audio video engineers and installers. Take a look at their online forum and you will see that they almost unanimously purchase their cables from Monoprice.com. Even the best HDMI cables on Monoprice only run $2 to $4 each in average lengths. There is no reason to ever pay more than that. Reply
Ortanon - Thursday, August 08, 2013 - linkThis is something I'm praying the PS4 (finally) gets right. I couldn't care less about an HDMI cable, but I personally think the always-included headset on the 360 was a big deal in the PSN vs XBL adoption rate story. XBL just subjectively feels like a better social gaming situation to people, I think. Reply
ATimson - Sunday, August 11, 2013 - linkThe lack of party chat on PS3 was also a big problem. I think Sony said that's coming in the PS4; if so, that'll be another notch against Microsoft. Reply
JeffFlanagan - Thursday, August 08, 2013 - linkWith Kinect on the 360, you no longer need a headset to talk to the people you're gaming with, so I'm not sure why they would include one. Having your friends basically on speakerphone instead of via headset is a big improvement. Reply
blacks329 - Thursday, August 08, 2013 - link@JeffFlanagan It's already annoying hearing tweens dropping F bombs and racial slurs ... I don't need my family to hear that too. So I would aruge there is still a need for a dedicated headset. Reply
JeffFlanagan - Thursday, August 08, 2013 - linkPlay with a better quality of people. If you don't game with morons, that's not a problem. Reply
B3an - Thursday, August 08, 2013 - linkRetarded comment. You cant control who you play with in public matches. It's also much easier to hear people with a headset. Reply
JarredWalton - Thursday, August 08, 2013 - linkNot everyone wants the whole house to hear what's being said. Reply
textomatic - Thursday, August 08, 2013 - linkAnd not everyone wants to hear what you're hearing on your end of the Kinect. I'm talking about the game's audio, your mom calling you for dinner, or the annoying rap song that's blasting in the background. Reply
Darkalia - Wednesday, November 19, 2014 - linkI've heard that the Kinect on the 360 is Over sensitive to noise so I would assume the Xbox one version is as well. That might be why they included the headset. Reply
lightsout565 - Friday, August 09, 2013 - linkMS made a big deal about how the 360 included one and the PS3 didn't. Not sure if the PS4 has one this console generation. Reply
Ramiliez - Thursday, August 08, 2013 - linkThat camera eye is creeping me out. Its like HAL 9000 and creeped about is even more since we started to know more about the NSA and MS Reply
djboxbaba - Thursday, August 08, 2013 - linkYou will be assimilated - The Borg. Reply
textomatic - Thursday, August 08, 2013 - linkYou will be able to disable it. Reply
thexile - Thursday, August 08, 2013 - linksay you. Reply
fteoath64 - Saturday, August 10, 2013 - linkYeah small cardboard over the camera and tape over mike and you are set!. Reply
n3m4c - Sunday, August 11, 2013 - linkAnd then you get: "You can't play because the camera can't see you". It needs to be able to recognize you and I don't think a photo would work either because of the 3d imaging... Reply
inighthawki - Friday, August 09, 2013 - linkThis is still something I don't understand. Why do people think this is actually "recording" anything? The processing done by the Kinect sensor is, if I recall, not even sent to the xbox for processing under normal circumstances, but is definitely not being stored or transferred anywhere. Seriously, the image processing is just taking a source frame of video, processing it, and discarding the results. This is literally no different than a video transcoder converting between codec formats, except here the video source is a camera feed instead of a prerecorded video.
on top of that, in order for the nsa to 'spy' on whats happening, there needs to be an active network connection with access to the device with the ability to download the stream downsource. People would begin to notice huge spikes when suddenly a bunch of video and audio feeds are being sent across a network.
This strange fear is some really really stupid paranoia brought on only due to the recent nsa leaks. Nobody is recording you through your Kinect. Reply
c1979h - Monday, August 12, 2013 - linkIts funny people are crying about the Kinect being on, when their mobile phones and facebook accts are watched and recorded by the govt 24/7. I don't see these idiots dropping their facebook accts or stop using their phones. Even xbox live matches and convos are recorded. Reply
chadwilson - Thursday, August 08, 2013 - linkThe only question that matters: did they use cheap solder or not? The last thing we need is to send out the console to be reballed in under a year Reply
Pessimism - Friday, August 09, 2013 - linkYes. Reply
darwinosx - Thursday, August 08, 2013 - linkNo 802.11ac? WTF? Reply
colonelclaw - Friday, August 09, 2013 - linkCall me old-fashioned, but I'm going to wait a few months until the inevitable version 1 bugs (software and/or hardware) have been ironed out before purchasing a next-gen console. And hopefully, there might even be some half-decent games released by then :) Reply
bitstorm - Friday, August 09, 2013 - linkThis thing is huge and still has an external power brick? Makes you wonder how shoddy the rest of the hardware design is. Reply
JarredWalton - Friday, August 09, 2013 - linkOne thing I've learned over the years: making something smaller doesn't always make it better. Desktops run for half a decade and more, often without problems -- and often with a lot of dust buildup. Most laptops fail in half that time, unless the owner is good about periodic cleanings, and even then the regular thermal heat is enough to cause problems. So if they make the Xbox One a bit larger and in so doing it's cooled better, runs quieter, and is less likely to fail, well, put me on the list of people that would rather have a slightly larger but more reliable console! Reply
coolhund - Saturday, August 10, 2013 - linkSlightly... lol Reply
Impulses - Saturday, August 10, 2013 - linkI don't know, the SNES was tiny and mine still works after a couple of decades... :P Not sure why it matters either way, unless you're transporting the thing constantly. Reply
inighthawki - Sunday, August 11, 2013 - linkThings that don't generate heat tend to last a long time :) Reply
jleach1 - Saturday, August 17, 2013 - linkWow.....seriously? The number 1 feature that was "woo-haha'd" over at all the launch events was the DTV integration--and they DONT EVEN INCLUDE A FREAKIN IR BLASTER!? I am NOT walking up to my kinect and moving it, reorienting it, or even looking at it after I'm done gaming. So much for the "seamless switching".
This is the biggest omission from any gaming system in years. Reply


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Posted on September 24, 2013 by: acid stag
Byron Bay Bluesfest have announced the second round of artists to join the already massive 2014 line-up
We claim no credit for any images, music and/or videos posted on this site unless otherwise noted. All audio and visual content is copyright to its respectful owners. We are also in no way responsible for, or have control of the content of any external web site links. This website was created as a promotional tool. Please support the artists and purchase their work.


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The Museum Archives is a valuable and engaging resource that documents the life of Isabella Stewart Gardner and the history of the Museum. The archival collection complements the Museum's art collection and provides a window on the world of the Museum's founder.
The core mission of the Archives is to appraise, collect, arrange, describe, and preserve the personal papers of Isabella Stewart Gardner as well as the Museum records of enduring administrative, legal, fiscal, intrinsic and historical value. The Archives staff maintains appropriate facilities for the retention, preservation, and research use of the Gardner Personal Papers and the Museum Records.
The Archives serves as a research center for members of the staff, the artists and scholars-in-residence, and outside scholars. The purpose of the reading room is to provide a quiet, dedicated space to examine and contemplate archival materials, rare books and collection items.
Scope of the Archival Collections
The archival collection is approximately 300 linear feet of materials ranging in date from 1840 to the present. At the heart of the Museum Archives is Isabella Stewart Gardner's personal correspondence. The collection includes over 6000 letters from approximately 1,000 correspondents such as Henry James, John Singer Sargent, Henry Adams, and Julia Ward Howe. In addition to the letters, there are diaries, travel scrapbooks, guest books, newspaper clippings, literary and musical manuscripts, as well as photographs of her homes, art objects, friends, and relatives. The Archives is also the repository for the Museum's operational records from its founding to the present. These materials include the records of past Museum directors, curators, and departmental staff. They document subjects such as collection acquisitions, exhibitions, Museum programs, and the construction and maintenance of the building and grounds.
Reference and Research Service
Due to limited research space and staff time, appointments are required. Specific requests to examine material may be made in writing to the archivist by letter, fax, or e-mail. Requests should be made well in advance, detailing material needed and reason for an on-site visit. Phone conversations with the archivist may be necessary to better understand the nature of the study. Some records may be restricted for security or legal issues, privacy issues, or conservation issues. Any records in the Archives that are less than fifteen years old may be used only with the permission of the originating department.
The Museum Archives offers a reference service to those who make an appointment to examine the collection. The archives staff will suggest sources that support a scholar's line of inquiry and will pull requested materials for the scholar to conduct their own research. If a visit to the archives is not possible the Archives staff will conduct research for outside researchers on a fee schedule – the first hour is free; each additional hour will be $30.00 per hour. All requests for information or appointments will be addressed in the order they are received.
Finding aids, indices, transcripts, and digital surrogates are available for some parts of the collection. Please contact the Archives for more information about these resources.
The bulk of Isabella Stewart Gardner's personal correspondence and the Museum's incorporation documents are available on microfilm. Researchers should consult the microfilm as a first step for using the collections. It can be obtained from the Archives of American Art through the Interlibrary Loan system. Click here for a list of names included in Gardner's personal correspondence. (1.41 MB)
A selection of Gardner's travel scrapbooks can be found on the Museum website. The scrapbook digitization project, funded by the Leon Levy Foundation, is a work in progress with new images and transcripts being added periodically.
Photocopy, Photo and Digital Reproduction Services
All photocopies are made by the Archives staff. Fragile materials will be copied at the discretion of the archivist. Photocopies are $0.25 per page. If copies need to be mailed the postage costs must be covered by the researcher.
The Museum can provide researchers with digital files of most materials in the collection. If a suitable digital file already exists in the inventory and the file can be delivered at no cost to the Museum there is no charge to obtain the digital file. If the Museum staff must make new digital files for the researcher the cost is $5.00 per digital file with a $20.00 minimum. Note: All rights and reproduction policies apply to the photo and digital requests and additional use fees may apply to the requests.
Photo reproduction requests and permissions for publication
Shana McKenna
Museum Archivist
Museum Archives
Access to the Archives is
by appointment only. Contact the Archives staff for more information.
For museum collections-related questions or rights and reproduction questions, email email@example.com
Reading Room
Access to the Reading Room
is by appointment only
Reference Services
Reference and research services will be temporarily suspended from September 1, 2016 - February 1, 2017.
We are not able to answer requests for information or research services. Apologies for any inconvenience.


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|From: Bill Clementson (billclem at gmail.com)
Date: Thu Mar 5 13:50:01 EST 2009
Hi all, Thanks again to Erik for a great introduction to Haskell. The slides from his presentation are available here (link at bottom of post): http://bc.tech.coop/blog/090223.html - Bill On Mon, Feb 23, 2009 at 9:12 AM, Bill Clementson <billclem at gmail.com> wrote: > Hi all, > > Haskell is a polymorphically statically typed, lazy, purely functional > language based on the lambda calculus. As such, it shares some things > in common with some dialects of Lisp but differs in other regards. Our > March lispvan speaker will present an introduction to Haskell geared > towards Lisp programmers. If you want to read up about Haskell before > the meeting, a good starting point is the Haskell Wiki. > > Here's the "official" meeting notice: > > Topic: Haskell for Lisp Programmers > Presenter: Erik Charlebois > Date: Wednesday, March 4th, 2009 > Time: 7pm - 10pm (or whenever) > Venue: The Hackery, 304 Victoria Dr (entrance off Franklin), Vancouver (see map) > Summary: Haskell is a lazy, pure, statically-typed functional > programming language enjoying a lot of attention these days. Its > strict approach to side effects is seen as one of the viable > approaches to making parallel programming tractable. > > Erik will talk about the core differences between Haskell and Lisp, > the actions the Haskell community is taking to manage this growth, and > some neat applications of the language already in the wild. > > * Differences between Haskell and Lisp > * Syntax > * Static typing > * Side effects with monads > * The Haskell Platform > * Build, Package, Distribute > * Community > * Haskell Dog and Pony Show > > Bio: Erik was a compiler developer for 3 years at IBM working on the > XL Fortran and C/C++ compilers for the Cell processor. He is currently > employed at Slant Six Games doing gameplay programming. For the past 2 > years, he has been studying programming languages and databases in a > search for smarter ways to build soft real-time applications like > games. > > If possible, I will record the presentation and post it on my blog > after the meeting for those who are unable to attend. Join us for a > beer (bring your own - there's a fridge) and a chance to learn what > static typing and monads are all about! > > Any updates will be posted on my blog entry for the meeting: > http://bc.tech.coop/blog/090223.html > > -- > Bill Clementson >
|Posted on the users mailing list.


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The Science of Learning: Methods and Evidence
David Kraemer, Dartmouth College
Friday, October 18, 2013, 3:30pm
Spanos Auditorium
This seminar is part of the Jones Seminars on Science, Technology, and Society series.
There is still much to learn about how we learn. In recent years, a new "science of learning" has emerged from the convergence of the fields of education, psychology, and cognitive neuroscience. This nascent discipline draws from the knowledge and methods of each field with the aim of understanding the human process of learning at both a basic and an applied level. But what have we learned so far from research on educational policies, classroom practices, lab studies, and neuroimaging investigations? And what can we hope to learn as the field moves forward? I will provide an overview of how these research methods operate at various levels of analysis (e.g., policies, classrooms, and brains), as well as some examples of important findings that already have applications to students today.
About the Speaker
David Kraemer received his undergraduate degree in Psychology from Tufts University in 2002. He received his Ph.D. in Cognitive Neuroscience from Dartmouth's Psychological and Brain Sciences Department in 2007. Subsequently he was a post-doctoral fellow at the University of Pennsylvania's Center for Cognitive Neuroscience before returning to Dartmouth as an assistant professor in the Department of Education in 2012. The focus of the department is on research in the fields of education, psychology, and neuroscience that informs our understanding of how students learn. David's work has focused on the neural representation of knowledge, in particular examining how domain-specific brain regions such as visual cortex, auditory cortex, and motor planning areas support the retrieval of conceptual knowledge and imagery, and how this retrieval process varies for different individuals.


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Topic: Cancer Treatment Center of America?
Has anyone had experience with CTCA - specifically the one located in Philadelphia?
My mother found this center online this morning, had a very encouraging chat with one of the representatives and they sound like a nice place to be treated - combining traditional scientific practices with natural/holistic practices treating the whole person. I figured I'd throw it out to you, the experts, to comment.


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Le Village Guesthouse Melaka
We are opposite of Menara Taming Sari & Next to Sri Costa Hotel.
7 Minutes walking distance :
Jonker Street
China Town
Mahkota Parade(Shooping Mall
Melaka Raya
Taming Sari Tower
Melaka Duck Tour
Porta De Santiago
Martime Museum
Melaka River Cruise(River Mount Jetty)
Boat Station to Dumai( Indonesia)
Availability & RatesTo view availability and prices please select dates and click 'Update Dates'
B&B Facilities & Policies
- 24 Hour Reception
- 24 Hour Security
- Bicycle parking
- Board Games
- Book Exchange
- Cable TV
- Ceiling Fan
- Credit Cards Not Accepted
- DVDs
- Free City Maps
- Free Internet Access
- Free Parking
- Free WiFi
- House Keeping
- Internet Access
- Self-Catering Facilities
- Laundry Facilities
- Luggage Storage
- No Curfew
- Tea & Coffee Making Facilities
- Towels Included
Cancellation PolicyThis property has a 1 day cancellation policy. Failure to cancel within this time will result in a cancellation charge equal to the first night of your stay.
DirectionsShow MapHide Map
Easily accessible by bus from Melaka Sentral Bus Station, just take the number 17 bus from bay 7 and get off at the Menara Taming Sari Tower.
From The Melaka Sentral Take buses gonna cost you RM1 per person til night around 9:30pm then you have to a taxi it will cost RM15 per taxi.
We are opposite of Menara Taming Sari & Next to Sri Costa Hotel.
Located Near
We are close to the Menara Taming Sari & Opposite Sri Costa Hotel & Restoran Melaka Raya
10 Minutes walking distance from Jonker Street, China Town.


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TROY Archibald-Henville has said his move to Carlisle United was "the best thing to do" after turning down the offer of a pay-as-you-play contract at Swindon Town.
The towering defender penned a two-year deal with the Cumbrians yesterday, ending two years in Wiltshire during which he was plagued by injuries.
However, on his return to the Town first time towards the end of last season, the former Tottenham man became one of the key parts in manager Mark Cooper's side and many fans were disappointed to see him leave.
Speaking about the deal tabled to him by Swindon owner Lee Power, Archibald-Henville said: "It was probably to be expected. I know the way they are trying to run the club now is different to how it was run when I was given my original contract.
"They explained it, and there were some parts I disagreed with, other parts I can maybe understand. There were problems, really, from the start of the offer, and the (offer) from Carlisle got more serious about two weeks ago.
"There were some other options, but this seemed like the best thing to do. It feels good to be back."


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So I am asking around trying to get general info on programming generally. I am 34 and work in sales. i want to work doing something different and am thinking of learning a couple of programming languages over the course of 2 or more years and of them being Python or maybe 3 languages over a longer period. My friend who is a good programmer told me I have the right kind of logical mind to do it although he may be right I feel I am maybe too old to try break into anything to do with programming.
The question I wanted to ask everyone who is perhaps familiar with the programming industry is would knowing any programming languages have any employment potential? I am not looking to work bigtime in the programming industry or anything but to just work in some office area's with the knowledge of programming if there is any need for these skills. I mean basic work jobs obtained by the ability to program.
I really don't know how it works and if knowing any languages these days could help finding work. So......can it? remember I just after any basic jobs nothing fancy at all. Is it a case of knowing all languages or none at all? is there only high end jobs for the experts who start programming when they are 16? and no such thing as low end programming jobs? please tell me how it all works thanks.


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LAST DAY! ☼ Save $25 on orders over $150 with code 25PROMO!
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Emilie creates healthy, and tasty recipes for PRANA as well as her own blog, Murmures. Her passion lies in the creation of recipes - from the chopping and stirring to the presentation and styling of her dishes.


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Olympus m:robe Accessories
Posted by Andru Edwards - Categories: Accessories, Portable Audio / Video
Despite the disappointing sales of the Olympus m:robe (I guess the millions spent during the Super Bowl didn't help), Olympus continues to support the product. The m:robe MR-100 and MR-500 units get protective cases, remote controls, cradles, and a few other add-ons. If you have one of these units, check out the accessories. It never hurts to have a case that both fits your DAP, and also allows you to control it comfortably.
Read More | Olympus m:robe Accessory Page
Use 3.5-Inch Hard Drive With Mac mini
Posted by Andru Edwards - Categories: Mods / Hacks, PC / Laptop
If you are looking to boost the performance of your Mac mini so you can start doing things that the Mac is known for - power user software - then you should know that the hard drive is slowing you down. Even if you max out your RAM, the 5400 RPM laptop drive can just be sluggish at times. Now, you can just go with an external firewire drive, but that can be expensive. Arthur Whalem of the Arizona Macintosh Users Group has put up a nice guide to modding the Mac mini so that you use a standard hard drive, which rests outside of the unit, to pick up speed. It's not the prettiest thing in the world, but it works.
B2Up Bust Up Gum Available In US
Posted by Andru Edwards - Categories: Misc. Tech
When we put up the story on Bust Up Gum last month, we certainly didn't expect our inbox to be filled with questions from women wanting to know more about the product. Most of them wanted the information to give to their "friend". Well girls, you can tell your friends that Bust Up Gum is available for order in the United States. A supplier will have 1000 units on hand to ship out shortly, so act fast. They don't know when they will get the next shipment after this first allocation sells out. It costs $50 for a bottle of 100 pieces of gum.
Read More | Product Page
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Camera Phones Outdoing Digital Cameras
Posted by Andru Edwards - Categories: Cameras, Cell Phones
While it sounds surprising, when you think about it, it makes perfect sense. Research firm Strategy Analytics has found that in 2004 there were 257 million camera phone sold, versus 68 million digital still cameras. Camera phones sold four times as well as digital still cameras. Obviously, cell phones are the number one accessory right now. With more onboard memory becoming available, along with higher resolution cameras, digital camera makers are going to have to start rethinking their stance in all this.
Read More | GigaOm
3XS ACON Isotope PC In A Can
Posted by Oscar M. Cantu Categories: PC / Laptop
It's not rare to see some pretty interesting cases when going to LAN parties, from ultra-large to small form factor - but a PC in a can? The 3XS ACON Isotope PC from Abit is just that, a PC in what seems to be a can. It's a good conversation piece indeed, but can it pack a punch? Under the hood, or lid, is a very good gaming set up compromising of an Intel 3.2GHZ P4, Abit's own version of the Intel 915 chipset, ATI X700 Pro 128MB for the graphics, 1GB Corsair memory, DVD-RW drive, and a 250GB hard drive. This nice little system will set you back £799 and is available for pre-order now via Scan.
Read More | Abit via TrustedReviews
PalmOne Introduces Tungsten E2
Posted by Andru Edwards - Categories: Handhelds
Although I am sure not many people will be jumping all over it, as PDA's seem to be slowly going the way of the dodo, the Tungsten will be seeing an upgrade in the E2. While many have been waiting for the LifeDrive to be officially announced, the Tungsten E2 makes its debut amongst minimal fanfare. In a day where WiFi is pretty much a necessity, it is a glaring omission on the E2. However, it is supposed to have a more vibrant 320x320 screen, and Bluetooth is there as well.
Read More | Product Page
Xbox 2/360 To Have 512MB Memory?
Posted by Oscar M. Cantu Categories: Video Games
Team Xecuter claims that the latest documents state that Microsoft's next Xbox will have 512MB of system memory - eight times that of the current system.
The Xenon retail console will include 512 MB of UMA system memory. This is eight times the amount of memory that was available in the Xbox. The Xenon system software will still reserve six percent (32 MB) of total memory for system components, such as the visible features of the Xenon HUD, as well as the non-visible background system tasks.
They claim that everything they have supports the Beta Hardware that will be shown at E3 – we'll just have to wait just a few more weeks to find out who is right and who is wrong with so many rumors circulating the web on the next generation gaming systems.
Read More | Team Xecuter
E3 Confirmed Game List
Posted by Oscar M. Cantu Categories: Video Games
Spong.com has a list of every confirmed game to be at E3. Using IGN's website to obtain the list, Spong.com tries to facilitate the search for the information by making it to one great big list. Compromising of a vast assortment of titles, this year's E3 promises to be huge – not to mention the next generation consoles of course. Check out the full list after the jump.
Click to continue reading E3 Confirmed Game List
Interview with Lee Loree, SLEEPTRACKER Inventor
Posted by Andru Edwards - Categories: Wearables, Features
A few weeks ago we reviewed the SLEEPTRACKER watch which aims to change one's life by improving the start of their day. We got a lot of questions from readers who wanted more information on the background of the product, so we decided to go straight to the source. Lee Loree is the Managing Partner of Innovative Sleep Solutions, and the mind behind the SLEEPTRACKER. We were able to chat with him about the function of the device, as well as the success it is enjoying.
Can you tell us a bit about yourself, along with what your position is at Innovative Sleep Solutions?
I came up with the idea for SLEEPTRACKER as I lay reading in bed one night. My wife had been asleep for a few hours when she rolled over. As she rolled over I said something and she responded. We spoke briefly then she went back to sleep. I waited about 10 minutes and tried to speak to her in the same tone and she did not respond. I found that exchange interesting so I started spending evenings in libraries and on line researching sleep. From there I had meetings with doctors in the sleep field to access our idea and work to build our model.
Click to continue reading Interview with Lee Loree, SLEEPTRACKER Inventor
Mariah Carey: The Emancipation of Mimi Review
Posted by Edwin Soto Categories: Features, Music, Product Reviews
It has been promoted as The Return of the Voice. Saying that the "old" Mariah is back. She's been co-producing her own albums since 1990 and has more #1 hits than any other female artist in history. She is the #1 selling recording artist of the 1990's. Is she back? Where did she go? Does this album have what it takes to redeem her credibility as an artist? Producer? Singer? I decided to take a trip home with Mariah on her emancipation journey partly expecting to be disappointed, but also hopeful of all the hype this album has created. Does it live up? We take a track-by-track look at Mariah's latest.
Click to continue reading Mariah Carey: The Emancipation of Mimi Review
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WINTER PARK, Fla. - Coming off the most successful season in program history, Saint Leo has been tabbed as the preseason favorite to win the 2012-13 Sunshine State Conference men's basketball title.
The Lions, who placed third in 2011-12, collected 180 points and 10 first-place votes in a preseason poll conducted among coaches and sports information directors. It is the first time in program history that the Lions have been selected at the top of the preseason polls.
Saint Leo returns all of its starters from last year's team that won a school-record 18 games. Competing under first-year coach Lance Randall, the Lions concluded 2011-12 with an 18-12 overall mark and a 10-6 conference record. The squad earned the first NCAA tournament bid in program history.
Leading the way for the Lions will be a pair of senior guards who received first-team All-SSC recognition last season. Trent Thomas, who was also named SSC Newcomer of the Year, led the team with 15.4 points per contest. He also registered 3.6 rebounds, 1.6 assists, and 1.4 steals. Marcus Ruh tallied 13.2 points, 4.8 rebounds, a team-high 2.7 assists, and 1.7 steals per contest.
Also returning from last season's starting rotation are seniors Shaun Adams and Tom Neary. Adams contributed 9.2 points, a team-best 5.3 rebounds, and 2.1 assists per game. Neary recorded 7.7 points, 5.2 rebounds, and a team-high 1.4 blocks per contest.
Florida Southern was picked to finish second. The Moccasins received 172 points and six first-place votes. Eckerd, which tallied 143 points and one first-place nod, took the No. 3 spot. The Tritons were followed closely by Rollins, which was tabbed fourth with 137 points and the remaining first-place vote.
A mere seven points separated the teams in the fifth through eighth slots. Nova Southeastern was predicted to place fifth with 75 points. Just one point back was Florida Tech in the sixth slot with 74 points. Lynn took the seventh spot with 71 points, while Barry was eighth with 68. Tampa rounded out the ranks.
The Lions will get the exhibition portion of their 2012-13 season started when they travel to Coral Gables, Fla. to face the University of Miami on November 2. The game against the Hurricanes will serve as the first of a Division I doubleheader as they will then face another Atlantic Coast Conference team when they travel to Tallahassee, Fla. to face Florida State University on November 5.
The regular season gets started in the friendly confines of the Marion Bowman Activities Center when the Lions welcome Shorter University (Ga.) on November 9.


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Jeffrey Saad returns to Cooking Channel to continue his hunt for the foods that unite America. In season one of United Tastes of America, Jeffrey tracked down the back stories on all-American classics, like burgers, pizza and hot dogs. In season two, he goes further. In addition to the all-American favorites, he also explores dishes that were created and popularized on other shores but have been embraced by Americans.
Like tonight, when he kicks it all off with a look at sushi.
Sushi has become one of our most popular foods. But how did this Japanese import go from exotic to everyday?
Tune in to United Tastes of America tonight at 10pm ET to find out.


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Thursday, July 19, 2012
Nicholls State University | Thibodaux, Louisiana
Rebuilding Our Economy, Restoring Our Environment
How the Emerging Restoration Economy Offers New and Expanded Opportunities for Gulf Coast Businesses and Communities
As local, state and federal governments plan for protection, restoration and renewal of the Gulf Coast, new opportunities will arise for economic growth. You can take part in this critical moment in Louisiana's future.
Please join us for a workshop that will convene leaders from industry, government and community organizations in Louisiana for a lively and insightful discussion of the ways that coastal restoration projects can benefit workers, industries and communities. Together, we can create a stronger economy, more jobs and a healthier environment.
Join us for a chance to:
More information, agenda and invitations coming soon.
For More Information
Avalyn Taylor
The Nature Conservancy
Irit Tamir
Oxfam America


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Engines — Elizabeth
Ginns Britten, Capt. Ken Kreisler, and Capt. Patrick Sciacca
2004 Engines Preview
|Diesel Gensets: Westerbeke
Westerbeke's new 12.6BTD diesel genset is said to provide more power in a smaller package. Running at 1800 rpm with a tuned air-intake silencer and three-cylinder smoothness, the 12.6BTD is also said to be quiet and feature one of the smallest envelopes of any generator in its class. The unit is compact enough to fit in the same sound enclosure as Westerbeke's 8-kW genset.
The 12.6BTD is powered by a naturally aspirated 1.3-liter engine with a recorded output of 18.9 hp at 1800 rpm or 16.5 hp at 1500 rpm. Full-load fuel consumption is reported to be just 1.22 gph at 1800 rpm and 1 gph at 1500 rpm. It also features an electronic governor, which gives the engine a speed variance of roughly 0.05 percent from zero load to full load. It comes equipped with an instrument panel and a safety stop switch, remote start/stop plug-in connection, safety shutdowns, freshwater cooling and coolant recovery tank, gear-driven raw-water pump, tuned air-intake silencer, vibration mounts, and 50-amp alternator. It is also EPA-certified. The 12.6BTD is backed by Westerbeke's five-year limited warranty.
Westerbeke Phone: (508) 823-7677. www.westerbeke.com.
Next page > 2004 Engine Preview: Crusader >
This article originally appeared in the December 2003 issue of Power & Motoryacht magazine.


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Division-/-Area Section-/-Shoutbox RulesDivision-/-Area Section Rules:
Moderators GuideForum Staff descriptions. ==== - Forum Staff - ==== - Forum Staff (Moderators) ==== Moderator Abilities Description: ==== - Open-/-Close-/-lock-/-unlock Topics - ==== - Approve-/-Un-Approve-/-Hide-/-Unhide Posts or Topics- ==== - Pinned Topics - - Move Topics/Posts (Moderator/Senior Mod Groups) ==== - Split Topic (Moderator/Senior Mod Group) *This Guide of Forum Based abilities is always Subject to change.
Spring/Summer Donation Drive 04/22/2016KSI Donation Drive KSI has undergone a transformation during the past few months, and there's been an emphasis on improving the services and perks members can use and take advantage of. If KSI has made a difference in your life and you want to make a greater difference in the community, please donate here. Every donation that KSI receives is immediately put toward tournaments, events and site upgrades that improve the KSI experience for all members. "We want KSI members to be proud of the community," Chief of Operations KSI Ragnaroks 7 said. "We've pumped a lot of money into server and site upgrades, and we want to keep improving what we have to offer, and we hope the community can contribute to those improvements." The emphasis on improving the site and server, as well as introducing more prizes for this year's Spirit Week, has spawned the newest KSI donation drive. However, no donation drive has ever had the rewards and incentives this drive has. During the current donation drive, any member who donates $100 will receive their own customized group on the forums, complete with unique color and sprite image next to their display name. This will allow members to show off the perks of contributing more to the community. "The name and image would be tight," AAP Head KSI Scotland 7 said. "I'll have to throw $100 at the community." As always, despite the rewards for higher-level awards, there are still perks for those who aren't able to reach that threshold. Any and all donations will be thanked and rewarded with the neon pink "I <3 KSI" member group on the forums as well as forums awards that will be announced soon based upon amount donated. The awards will be "Silver," "Gold," and "Legendary." Thank you, KSI Web Staff
Conflict of Interest Policy 06/29/2016Conflict of Interest Policy: Proposed changes and expansion over policy Conflict of interest means when the K.S.I™s interest in securing objective performance of instructional, evaluative, supervisory, or other responsibilities, conflicts with the personal interest, in the outcome, of the individual carrying out such responsibilities. Such conflicts of interest arise when an member is involved in a sexual or romantic relationship with a student or another K.S.I. member whom s/he supervises, teaches or evaluates; when an member lives with another member or student whom s/he supervises, teaches or evaluates, whether or not those individuals are involved in a sexual or romantic relationship; or when an member is involved in any relationship with another member or student whom s/he supervises, teaches or evaluates, such that the K.S.I™s interest in securing objective performance of instructional, evaluative, supervisory, or other responsibilities conflicts with the personal interest, in the outcome, of the individual carrying out such responsibilities. ==== Breakdown for simple explanation for Conflicts of interest policy examples in KSI. (these are not the only examples, just the most occurring) ============================= Dating and the fallout that can occur: disclaimer: KSI DOES NOT condone relationships between its members regardless of age-/-rank. Section 1: Holding rank over a partner-/-spouse. This one is simple If you or your partner hold rank over one another, then the higher ranked person has Zero input on: promotions, demotions, disciplinary actions relating to that individual will be handled by another leader at all times. Why? : Prevents people claiming favoritism and pulling the card of "you two are dating so you clearly promoted them because of that" or "they got away with that because you are dating" Because sometimes people are just jealous morons because you have something-/-somebody they want so they will be determined to exploit any kind of relationship to cause issues to case discord and aggravation between members. Rumors will always be believed by the ignorant without proof which is why its always problematic once rumors begin. == On the subject of Dating and age related issues: IF it is found that a minor (under the age of 18) is in any kind of intimate relationship *adult content included* with somebody in ksi above and under the age of 18 then those individuals will be removed from KSI since we will not tolerate this course of action. == Section 2: Relationships ending Breakups can be rough and often one of the members of the ended relationship doesn't take the ending well and makes it their personal mission to screw that individual over using any means they can manage from false information to getting friends involved to cause problems for one or both parties to have one play the victim. why: falls down to people using shared personal information ranging from phone numbers, messages and intimate details both parties could have shared and leaking them to the public to "**** shame" one of them to decimate them in the eyes of their friends and members, which will see both parties disciplined ranking from rank suspensions to removal from KSI for their conduct and actions. ================================ ================================ Family-/-family member interactions: part 1 - Family members MUST be declared and listed to division leadership when in same squad and division. If a member of KSI and they are in either the same squad or division and hold rank and that rank carries the potential to be abused to either hinder or speed up the progress of one of them. Family members are usually split up into different squads and potentially a different division if it becomes an issue early on. == Family member-/-disciplinary-/-promotions: part 2 If you hold rank under or over a family member, then they cannot be involved with the investigation issues, promotions, demotions and disciplinary actions regarding you or them. - Extreme example: Brother gets on sisters account for the purpose of trolling dudes, aka cat-fishing. Why? : family members fight siblings especially will screw with each other or other people if they have access to each others account and all members are held accountable for any message sent out from their gamertag and squad tag and other media. - General result: members are split up into either different Squads or Divisions if it becomes a issue. ========================== ========================== Interactions with other communities: KSI being such a large presence on xbox live along with other communities means there is going to be friction. Any member found to be purposely causing issues and discord to start trouble between communities will face anything ranging from Rank suspension to anything up to and including Removal from KSI.
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An Evening with Chris Jordan
Between Honolulu and Tokyo, lie the Midway Islands. They are the home to almost 70% of the world's albatross population. Every day, parent albatrosses forage the Pacific Ocean seeking food to feed their young. Vibrant plastics and garbage are regularly mistaken for food and as a result, tens of thousands of baby albatrosses die from trash consumption.
Photographer Chris Jordan has documented the tragic effects of our consumerism and waste production in his series "Midway: Message from the Gyre." Communicating powerful themes of environmental stewardship and awareness, Jordan challenges audiences to consider "the behavior that we all engage in unconsciously on a collective level."
Jordan, winner of the Prix Pictet Commission prize and featured Infinite Balance artist, will join us on November 17th for a presentation followed by a conversation with the audience. The event is free for MOPA members, $6.00 for students/seniors/active military, and $8.00 for the general public.
I hope that you will be able to join us for this thought provoking evening. If you are unable to attend and interested in Jordan's work, check out his presentation from the 2008 TED Conference.