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International Transgender Day of Remembrance (TDOR) [1] will be marked on Wednesday November 20. It's a hard day, but so valuable in anti-transphobic activism. On this day around the world, activist communities will hold ceremonies that honor and remember the trans folk who were murdered [2] during the course of the past year.
How dare these hate-mongering murderers impose such violence? How dare we common citizens tolerate a culture of hate towards gender non-conforming individuals? Enough already! Enough hate, enough bullying, enough suicide, enough rape, enough violence, enough death. Be gone from here. Be gone from my presence. Be gone from this world. Enough.
Every candle lit on Wednesday is a life lost. Every blaze is an opportunity missed to tell oppression NO MORE! Perhaps more important though, is that every person who lights a candle in remembrance is one more voice that is willing to change the status quo.
While troubling that this sort of ceremony is necessary in 2013, it's also inspiring that communities come together publicly to honor the dead. Is your organization hosting an event? Are you attending one [3] that's happening near you? If nothing else, will you light a candle on Wednesday? Will you proudly show that you are blazing the way to a better world?
Links:[1] http://www.transgenderdor.org/
[2] http://www.transgenderdor.org/memorializing-2013
[3] http://forge-forward.org/anti-violence/for-survivors/espavo-project/
[4] http://www.nsvrc.org/blogs/feminism


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Whats your favorite fin and why?
(if you have any fin related questions ask them)
Printable View
Whats your favorite fin and why?
(if you have any fin related questions ask them)
I bet you love Churchill... I'm psychic.
Always been a Churchill user, but I'm starting to like my NOS Redley's....
I've tried OG Maks, the Hubb model Maks, and the Ally Mak-copies.
Current go-to winter setup is a used pair of Maks I got off of Ebay. The heel straps and foot pockets are looser than a new set of Maks and work pretty well w/ 5mm booties. 3mm feels better though, not as tight.
Current go-to summer fins are one Hubb Mak and one OG Mak. I like the Hubbs but the foam padding at the top of the foot pocket tends to deteriorate over time. The one Hubb I still use hasn't fallen apart as much as it's mate. I've lost 2 other OG Maks so this mismatched pair is just what's left over, ha.
The Ally fins weren't comfortable for me at all. I have a pair of Churchill Slashers I am going to try this summer. So far they seem more snug that OG Maks.
I love worn in churchills, I have a crazy worn in ones they were falling apart but they feel great, recently I was putting them on and the heel broke, drove back to my house to get a newer pair to surf. lol
TC redline.
Dafin works well.
Dorsal, definitely dorsal.
Churchill was my favorite until I bought MS vipers there lighter and have more power and if you ride dk and prone like me they are perfect
Churchill and ERS54 they are very good

subset: commoncrawl


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ABRAHAM "ABE" BRINKHUIS Obit
9 March 2003 — Sioux Falls, SD
Abraham "Abe" Brinkuis Mar 09 2003
ABRAHAM "ABE" BRINKHUIS314 N. Fairfax Avenue, Sioux Falls, SDDied: Sunday, March 9, 2003Sioux Falls, SDAge: 77 years, 6 months, 21 daysFUNERAL SERVICE2:00 PM Thursday, March 13, 2003East Side Presbyterian Church, Sioux Falls, SDRev. Dean Meeter, OfficiatingBarb Burger, OrganistCongregational Hymns"Standing On The Promises""The Old Rugged Cross""Blest Be The Tie That Binds"INTERMENTHills of Rest Memorial Park, Sioux Falls, SDMILITARY RITES GIVEN BYAmerican Legion Post#15, Sioux Falls, SDPALLBEARERSRay Smidt ~ Richard CooksleyDerald Deal ~ Ellwood WilsonDenny Burnett ~ Henry PaterAbraham James Brinkhuis, son of Abraham and Hattie (Dorseman) Brinkhuis, was born August 18, 1925 at Newkirk, IA. He received his education in Rock Valley, IA. On November 19, 1943, Abe entered the United States Navy where he served in World War II. He was honorably discharged on January 28, 1946. In 1949, Abe moved to Sioux Falls, SD where he began working at John Morrell and Company in the Pork Division. He retired in 1984.Abe was united in marriage with Grace (Trauernicht) Wylie on September 3, 1966, at Sioux Falls.Abe was a longtime member of East Side Presbyterian Church where he served as an Elder. He worked with the Boy Scouts for many years and was a member of the American Legion Post #15 and the John M. Bliss V.F.W. Post #628, both of Sioux Falls.Grateful for having shared his life are his wife, Grace Brinkhuis, Sioux Falls, SD; a son, Robert Brinkhuis, Sioux Falls, SD; two stepsons, R.W. "Ron" Wylie and his wife, Teresa, Brandon, SD, John Wylie and his wife, Lona, Eagan, MN; six grandchildren; four great-grandchildren; one brother, Rev. James Brinkhuis and his wife, Darlene, Little Rock, IA; three sisters, Gladys Terpstra and her husband, Harry, Brooten, MN, Hermina Sandbulte, Edgerton, MN, Mary Van Surksum and her husband, Richard, Rock Valley, IA; and a host of other relatives and friends.Abe was preceded in death by his parents; a daughter, Peggy Sue Brinkhuis; and a stepdaughter, Connie Shafer.Relatives and friends are invited to gather with the family for lunch and fellowship at East Side Presbyterian Church following the committal service.In lieu of flowers, Abe's family requests that expressions of sympathy take the form of donations to a charity of the donor's choice.


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Nobody in the Patriots locker room is feeding into the hype of Sunday night's AFC championship game rematch against the Indianapolis Colts.
There's plenty of potential for distraction after the "Deflategate" scandal when the Patriots were accused of deflating footballs in last January's 45-7 conference title game rout of the Colts. New England was fined $1 million, lost two draft picks, and Tom Brady was handed a four-game suspension that was overturned in federal court.
On Monday, Patriots players toed the company line and reiterated their focus on the present.
"Really, it is just another game on the schedule," New England linebacker Rob Ninkovich said. "For us, it's the same mentality as always, and that's prepare well, and that starts Wednesday, that starts today, that starts tomorrow — even on your day off, doing the best you can to watch film."
After a 4-0 start, New England is shifting its attention to an Indianapolis team that started the season with back-to-back losses, but has since bounced back with three straight wins, the most recent 27-20 over the Houston Texans last Thursday.
"(They're a) very good team," Ninkovich said. "I think we're going to have to have a good week of practice and really just look at the game film, look at all the things that they do well.
Bill (Belichick, New England's coach) says it all the time: The games aren't won on Sunday. So you have to prepare well during the week, practice well. That's when the games are won."
An added wrinkle to the team's preparations is the status of Colts quarterback Andrew Luck, who missed the last two games with a shoulder injury, but was a full participant in Monday's practice.
Matt Hasselbeck, the 40-year-old backup quarterback, has performed admirably during Luck's absence, completing 48 of 76 passes for 495 yards and three touchdowns in two games.
"They're both great quarterbacks," said Ninkovich. "They can both stay in the pocket and make all the throws that they need to make, so really just doing our best to prepare for the concepts and just play good team defense."
Much of the defense's attention will also be devoted to veteran running back Frank Gore, who has rushed for 237 yards and three touchdowns during Indianapolis' winning streak.
"He's a physical running back," Ninkovich said. "He's been doing it a very long time."


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Due to track work being perfomred by the MBTA in Massachusetts, the Dowenaster will not be able provide service to or from Woburn during weekends in August. All other stations will be served according to the schedule.
Old Orchard Beach
DE Station Tabs
Old Orchard Beach Station
The Old Orchard Beach train platform is just steps away from the pier, attractions, and the beach that Boston Globe has named the Best Beach for Rail Travelers in New England! The Amtrak Downeaster makes it easier than ever to enjoy a day or more at the shore.
Old Orchard Beach is a seasonal stop that is open from May 22, 2017 through October 10, 2017.
The Old Orchard Beach Chamber of Commerce has the authority to issue parking passes for Downeaster passengers for a period up to 3 nights maximum (72 hours). Be sure to have your license plate number handy. All other requests must be directed to the Old Orchard Beach Town Hall at (207) 934-5714.
Quik-Trak Ticketing Hours
Please note: Old Orchard Beach is an unstaffed station with no ticketing facility on site.
Visitor Information
Take a dip in the ocean, explore miles of sandy beach, feast on pizza and fried dough, enjoy a roller coaster ride and fireworks every Thursday evening thru Labor Day. Old Orchard Beach offers summer fun like you remember it. And it's all just a breezy two-hour ride from Boston.
For help planning your itinerary, click on the links to your right or check out the area attractions below.
For help planning your itinerary, click on the following links:
Transportation Connections
Seasonal Trolley
The Old Orchard Beach Seasonal Trolley provides transportation connections throughout Old Orchard Beach.
Taxis are available by calling (207) 423-8881.
Explore Maine
The Explore Maine website provides information and links to all of the public transit options in the state.
Seasonal Trolley
Several companies can help you travel beyond the Old Orchard Beach area.
Trips We Love
You're invited to the longest party in history and you won't need a car to join the fun. Take the Amtrak Downeaster to Old Orchard Beach. Everything is within walking distance from the Old Orchard Beach station.
The Pier at Old Orchard Beach
Since 1889, the Pier has been the place to be in Southern Maine. People flock from near and far for live music, great food, entertainment and fun. Watch the surfers, the beachgoers and walk out to the end of the pier to escape the summer heat. It's a scene you don't want to miss.
The Pier stretches 500 feet into the Atlantic and is filled with souvenir shops and snacks. Sit and enjoy a tasty beverage while overlooking the ocean.
Famous Eats!
Along with your bathing suit and shades, be sure to bring your appetite. People flock from near and far to indulge in the famous homemade, hand-cut Pier Fries (served with malt vinegar – you gotta try them), ice cream and lobster rolls.
Boardwalk fun on the beach
Between dips in the ocean, spend the day at Palace Playland, New England's only beachfront amusement park! Admission is free, so enjoy the ferris wheel, carousel, two roller coasters and other thrill rides that are only steps away from the beach.
Get Around
Don't worry about visiting without your car. The Old Orchard Beach Trolleys and taxis will get you where you want to be.


text: Harakah is a magazine with a circulation of 200,000 that comes out every fortnight in Malaysia. It regularly carries scientific articles and articles related to the moral teaching of the Qur"an by Harun Yahya. Considerable space is devoted to introducing those works of the author that have been translated into English.0000-00-00 00:00:00


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Wednesday, January 25, 2012
Ophthalmology Appointment Yesterday
2 comments:
- AnonymousFebruary 14, 2012 at 9:06 PM
Wow, I was surfing the net looking at recent info on JRA and happened on your blog. My daughter was diagnosed with Pauciarticular Arthritis at the age of 2 1/2. Seeing your blog and pics of Bevin brought me right back to the day she was diagnosed. I am happy to say she is 25 now and although she is still dealing with the arthritis, she has been able to lead a pretty normal life. We had many, many visits to the ophthalmologist (she still does). Seeing Bevin in that chair was like deja vu! Wishing you all the best and thanks for bringing awareness to this "silent" disease. Loved you pics on FB too! Will keep you and the family in my prayers.ReplyDelete
Cataract treatment is a typical approach in ophthalmology. When the external contact of a individuals eye commences to get dark, there is regularly some type of viewpoint loss.ReplyDelete


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Florida Jersey Shorties - Crimson
$5.00 $20.00
Product Details
Taking our shorties to a whole new comfort level! Introducing the Lovely State jersey shorties by Lauren James! Rep your favorite state and stay comfy while doing it!
Model is wearing a SMALL! (Jersey shorties run small, we recommend going up a size from what you wear in seersucker shorties)
Florida Jersey Shorties - Crimson has a rating of 4.6 stars based on 7 reviews.


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- Sheepskin lining
- Sequin upper
- Suede overlays and heel counter
- Nylon binding
- 7 ¾ shaft height
- Genuine sheepskin sock liner and cushy foam insole
- EVA outsole
- Signature woven UGG® label
With star-like sequins, glimmering metallic heel guard, and the iconic comfort of UGG® boots, these Classic Short Sparkles Boots is equal parts classic and exquisite. Partake in UGG®'s celebrated short boot with this fun and funky version. These feature the genuine sheepskin and the signature UGG® woven label. All boots in the classic collection feature a soft foam insole covered with genuine sheepskin and have a light and flexible molded EVA outsole designed for comfort with every step.
IMPORTANT CONSUMER WARNING - BEWARE OF FAKE UGG PRODUCTS ON-LINE. Many counterfeits are sold at or near full price. Click Here to confirm the authenticity of BootBarn.com as an authorized UGG® retailer.
Style(s): 1002766-AUTM
UGG® delivers on its promise of luxury and comfort. UGG® Boots are about accessible luxury. UGG® boots fit into the consumer's every day life offering them products that are fashionable, comfortable, and attainable. If you are looking for the signature style that is often impersonated, but never duplicated, UGG® Boots are the original. UGG® boots were first designed for surfers and any other water sports athletes to have something comfortable to run around in after a day in the water. Now UGG® boots are a fashion icon. UGG® Boots have expanded their offering and continue to influence the surf and fashion worlds of today.
The UGG® product platform is directed toward consumers who value luxury, comfort and the highest quality footwear available. When making UGG® Boots, only the finest materials are used in the construction of our products - the highest quality leathers and suedes, and of course, the world's finest sheepskin. UGG® is the world's largest purveyor of grade-A sheepskin. UGG® takes great care to ensure that every pair of UGG® boots are going to feel great from the moment our consumer tries it on. UGG® Boots are lined not only for comfort, but for warmth. Don't forget that UGG® boots are meant to be worn with or without socks. Your UGG® boots will conform to your feet so you know you will always get that personalized fit.


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Aquila Resources has put its $7.4 billion West Pilbara iron ore project on ice at least through June due to funding difficulties, sending its shares down nearly 10 per cent.
Aquila and its partners AMCI, a mining investment firm, and South Korean steel giant Posco, effectively froze the project last September, when iron ore prices hit a three-year low. They had failed to agree on a budget for the year to June 2013 and sent the dispute into arbitration.
Arbitration was due to begin on February 18, but Aquila said today it had bowed to its partners and would continue the suspension on the project for the rest of this financial year.
"Aquila will continue to focus its efforts on how best to progress the project," executive chairman Tony Poli said in a statement.
The company also said last week that the project's director, Kevin Watters, had quit. He will take up the role of head of project development at a competitor Brockman Mining, working on the Marillana iron ore project also in the Pilbara, which has more options to export its ore.
Aquila and its partners have yet to agree on a replacement for Mr Watters.
Shares in Aquila, 14 per cent owned by China's biggest listed steelmaker, Baoshan Iron & Steel Co, sank to a one-month low of $2.82 and last traded down 4.7 per cent at $2.97.
Securing funding for the West Pilbara project, owned by the API joint venture, grew tougher last year as the cost estimate on the project soared 28 per cent to $7.4 billion and forecast operating costs also increased by about a quarter.
Assuming the project was 40 per cent equity funded, Aquila's share of the equity funding would be around $1.5 billion.
As of December, the company had $441 million in cash, thanks to recent asset sales, and will receive a further $170 million by the end of March from the sale of its stake in a coal project to Brazil's Vale.
One solution to ease Aquila's share of the funding burden would be to sell down its stake in the project to Baosteel. Aquila's Poli, who owns 29 per cent of the firm, was not immediately available to comment on options to advance the project.
The West Pilbara Iron Ore project won state environmental approval last week for its proposed Anketell Port, but still needs rail and port construction approvals, key to its plans for exporting 30 million tonnes a year of ore.
The West Australian state government has said it will not approve construction of Anketell Port until it is certain the project's backers have the funds to build a mine, a 282 km rail line and the multi-user port, which will depend on what has become an increasingly volatile iron ore market.
Rio Tinto, in contrast, has no such problem, having won approval on Monday from the state to expand its Nammuldi mine and build a 130 megawatt power station, a $3 billion iron ore project that is part of its plans to increase annual capacity to 360 million tonnes by 2015.
Aquila has been shedding assets over the past two years to build up its 50 percent share of equity funding for the West Pilbara Iron Ore project.
The API joint venture, 50 per cent owned by Aquila, 25.5 per cent by AMCI and 24.5 per cent by Posco, has wound down all engineering and design work for now, Watters told Reuters last week.
He said that with the heat having coming out of the construction market as several projects have been put on hold, the joint venture should be able to negotiate lower construction and engineering costs when it comes back to the market.
"It's certainly a keener market now in the engineering space and in the construction space," Mr Watters said.


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World Rowing Championships Results
VARESE, Italy – Rising senior Louis Lombardi will return to campus this fall with a bronze medal from the 2014 U23 World Rowing Championships after the men's eight he coxed took third in the Grand Final.
Lombardi's United States crew was third in a time of 5:32.180, finishing behind gold medalist, New Zealand, who crossed in 5:28.820. Australia was second in 5:30.450. The Americans were well clear of their next challenger, Germany, which took fourth in 5:35.760.
Lombardi's bronze medal is the second medal in a row for a Penn heavyweight. Last year, Daren Frankel picked up a silver medal in the same event rowing in the third seat for the United States.
The heavyweight rowing program had two representatives competing for Team USA, with Joseph Simon joining Lombardi on the water for the Red, White, and Blue.
Simon was in the three seat for the men's four without coxswain, and the crew reached the Grand Final following a thrilling finish in its semifinal. Competing with Croatia for the final spot in the Grand Final, Simon and the Americans edged the Croatians by 0.280 seconds for third in the semifinal and a spot in the final six. The United States finished sixth in a hotly contested Grand Final, 0.390 seconds behind Great Britain and 0.790 seconds behind fourth-place Spain.
The newly-minted head coach of lightweight rowing at Penn, Colin Farrell, was coach of the lightweight men's four at the U23 World Championships. After just missing out on a spot in the Grand Final by 1.040 seconds, the United States won the B Final by a dominating 4.610 seconds over Switzerland.


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ST. PETERSBURG, Fla. – The Saint Leo baseball team was represented well when the teams took the field in the annual Hillsborough vs. Pinellas All-Star Game played at Tropicana Field on May 31. Michael Dunnigan and Chris Williams, two signees for the incoming class, each managed an inning of work on the mound in the game.
Dunnigan earned the start for Pinellas County and struck out two batters while Williams, playing for Hillsborough, managed two fly-outs and a strikeout in his 12-pitch frame. The game went 14 innings without either team committing an error. The Hillsborough County All-Stars scored three runs in the top of the 14th inning to claim the 8-5 win.
The duo that was part of this year's early signing class made up of three highly accomplished and recognized student-athletes both on and off the diamond. Click here to read the article highlighting the newest Lions.
To keep up with the Lions over the summer months, be sure to check in with SaintLeoLions.com as Head Coach Russ McNickle continues to build his 2013 squad.


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The Museum Shop of The Art Institute of Chicago: Bar Tools Set
Even better than bringing your host a bottle of wine, liquor or liqueur, this set will give him and/or her the tools to mix creatively, to blend beverages both virgin and otherwise. Alternatively, it creates a festive tableau regardless of drinks mixed . . . or not.


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Back to School
Part 2: The waters are full of tarpon, speckled trout, snook, kingfish, and redfish.
Story and Photos by Elizabeth Ginns Britten
The afternoon includes a group session (sponsored by Shakespeare and Chaos Rods) on tackle selection, preparation, and maintenance and individual practice sessions covering things like how to rig live and artificial baits and use a cast net to catch bait. There's also a demonstration on stand-up and fighting-chair techniques that teaches proper stance and positioning to minimize fatigue and eliminate injuries and muscle soreness, but I wished certain topics had been covered more extensively. For example, my group had just 30 minutes (really only 15 minutes because our instructors used 15 minutes getting it straight themselves) to learn and master three different types of knots. We were already familiar with these knots, but a half-hour probably wouldn't be enough time for an inexperienced angler, especially considering knot-tying is one of the most-used skills on the water. However, my group was the first to go through the knot-tying session; a day's recap during dinner back at the Tarpon Lodge, the school's home base, revealed that other participants didn't have the same problem my group did.
The Tarpon Lodge, with its warm family atmosphere and rustic accommodations, is about 45 minutes west of Fort Myers in Pineland and provides a perfect setting for a fishing school. The surrounding waters are full of tarpon, speckled trout, snook, kingfish, and redfish, and the lodge is a welcome retreat from long days in the sun. I must admit, though, that if you're looking for luxury, the Tarpon Lodge is not your place. My room was basic, with two beds, a private bathroom, four channels on the small TV, and no telephone. Nor was there cellphone reception or Internet access, which was a problem since I was there for business but would have been ideal had I been there for pleasure. There are rooms with phones, waterfront views, porches, and/or balconies. The lodge also features a quaint common area, a bar where there's always some action, and a four-star restaurant that prepares hearty and welcome meals and offers breathtaking views of Captiva and Sanibel Sounds, especially at sunrise and sunset.
Days at the school are long and full, especially the days under the powerful Florida sun. We were on the water for ten hours, pretty much without shade, so if you decide to attend, take along lots of sunblock, polarized sunglasses, and protective clothing; Genmar provides a long-brim hat and lightweight, light-colored fishing shirt for each student. There are no toilets on the boats, but Capt. Dunn was receptive to periodic bathroom breaks at the nearby island resort of Cabbage Key (See "Cheeseburger in Paradise," this story).
After receiving my "diploma" on my last night at the Tarpon Lodge, I reflected on my days at fishing school. I was exhausted, but it was a good exhaustion. I had learned some new skills and fine-tuned some old ones, made some new friends, and caught more fish than I can even remember. Despite the thunderstorms, heat, and lack of luxury, I was sad to leave. And what if I didn't land any big game or catch a tournament-worthy fish? The three days in Pineland taught me something I'd forgotten: Fishing is fun, no matter how lucky you get.
Genmar/Evinrude Backwater Fishing School Phone: (800) 755-1099. www.genmarbackwaterfishingschool.com.
Genmar/Evinrude's Backwater Fishing School runs on select dates from February through November. Tuition is approximately $1,900, which includes accommodations, meals, all fishing gear, one day of in-class instruction, and two days on the water with a professional angler.
Next page > Cheeseburgers in Paradise > Page 1, 2, 3, 4
This article originally appeared in the February 2004 issue of Power & Motoryacht magazine.


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Sony Tablet S ReviewSony Tablet S
Packing a 5,000 mAh battery inside its plastic shell, it's indeed smaller compared to some of the competition, but in our experience, it's able to offer us at least a solid one-day of normal usage. Setting it to automatic brightness and using it primarily for web surfing and checking emails, we're left at the 25% mark by the end of our day. Frankly, it's indeed ample enough for most people, but it's still going to be something you'll need to charge on a nightly basis.
When we see so many tablet makers cranking out the same looking designs, we're happy to find the Sony Tablet S standing out from the crop – and especially more with its hip looks. Besides that one instant distinguishable feature, we're mightily impressed in Sony's work with their very first Honeycomb flavored tablet as it combines a healthy set of multimedia and gaming centric qualities. In addition, the platform retains all the lovable aspects we love about Honeycomb's rich personalization, but Sony goes gone beyond the call of duty by adding a layer of tantalizing perfection with its subtle customizations and multimedia apps. For $500, it's easily a hands-down winner thanks to its carefully prepared dish of delectable features and killer looks. Easily considered to be a great living room companion, the Sony Tablet S is remarkably one that you'll want to keep an eye out for if you're in the market.
Software version of the reviewed unit:
Android version: 3.2
Kernel version: 22.214.171.124
Build number: 1.10.001100001
Sony Tablet S Video Review:
- Very different looking design
- Sharp looking TruBlack display
- Eye-catching multimedia customizations
- PlayStation Certified
- Built-in remote control
- No HDMI-out
- Slow response with its keyboard
- Struggles to play 1080p videos
26 Comments
1. dacastrator (Posts: 232; Member since: 22 Sep 2011)
I'm getting one. Seriously.
4. rex0422 (Posts: 30; Member since: 12 Aug 2011)
Me 2! Good tablet to have- better than my samsung galaxy tab 10.1!!!
7. dacastrator (Posts: 232; Member since: 22 Sep 2011)
yea, the Galaxy Tabs' hardware designs are somewhat plain.
2. rex0422 (Posts: 30; Member since: 12 Aug 2011)
Good review, I like the way you organize your review!!! By the way, cool tablet to have- definitely getting one as you gave it a solid 8/10!
3. bobfreking55 (Posts: 866; Member since: 15 Jul 2011)
I'm still not convinced that I should go rush and buy this tablet. Maybe when ICS comes out.
5. samatsmakov1 (Posts: 3; Member since: 02 Sep 2011)
interesting design...)
6. dacastrator (Posts: 232; Member since: 22 Sep 2011)
I'm pretty sure that the devs can port the playstation app and some other interesting software from this one to different tablets pretty soon but I really love the hardware design of this one. It stands out from the crowd.
8. HTCiscool (Posts: 449; Member since: 16 Jul 2011)
NICE! finally a hood honeycomb tab for me to seriously consider. I ain't having any of them Samsung or Asus products.
9. bolaG (Posts: 468; Member since: 15 Aug 2011)
I like that sony decieded to be diffrent. Apple cant say anything to them when it comes to design. If I was in the market for a tablet this would be a winner. However windows 8 is making me hold off. Good review.
On a side note is this correct from the article:
"but Sony goes gone beyond the call of duty by adding..."
41. TKFox007 (Posts: 303; Member since: 02 Nov 2010)
Just because it's design is different doesn't mean that Apple won't try and sue.
10. iDroidx650 (Posts: 81; Member since: 26 May 2010)
Is the sd card only for file transfers or can it be used to expand storage?
11. dacastrator (Posts: 232; Member since: 22 Sep 2011)
Sony's gotta be dumb to throw in a sd card slot just for file transfers..
20. iDroidx650 (Posts: 81; Member since: 26 May 2010)
idk, that's what I've been hearing, and even when there is an sd card slot, theres no option to move the app to sd card
12. Knicknevin (Posts: 151; Member since: 18 Mar 2011)
Does no one care that it has a proprietary charging port?? I praised the fact that most manufacturers are using MicroUSB these days...
13. CW12 (unregistered)
Nice review, I have this tablets for 2 days now. But the cons in this reviews are a bit justifiable.
No HDMI-out
Slow response with its keyboard
Struggles to play 1080p videos
I manage to get HDMI out with an adabter so at least it works. Plus my TV is DLNA enable anyway. I can send and play media stuff from my tablet to the TV while people watch that streaming from my tablet via DLNA, i can play games or web browser on my tablet at the same time. too multitasking at it's fineness!
i don't have any problems with the keyboard yet, seems to be smoother to me than the galaxy tab 10.1 and i had the galaxy tab 10.1 for a while.
Struggles to play 1080p videos?
you need specific codec with specific byte rate to play full 1080p videos smoothly. I play 1080p video just fine and great frame rate and great audio syncing. check the instruction guide PDF on sony's website to see the proper 1080p codec and byte rates to use. convert your files in accordance to sony's guide and you should have no problem playing 1080p video. Any full 1080p video downloaded from the playstation network playback very smooth. this is like the first thing I tried. plus on a screen of this size with 1280x800 resolution, a 720p video looks just like a 1080p video anyway. i don't see any reason or benefits to play full 1080p video on a tablet.
i'd personally give this tablet an 8.5/10
21. iDroidx650 (Posts: 81; Member since: 26 May 2010)
can the sd card slot be used to expand storage???
27. ae2 (unregistered)
i just bought the tablet yesterday and the only thing that i complain is the lack of hdmi port, but you said that you actually manage to do that with an adapter, could you please tell me what adapter are you using?
42. rushzinn (Posts: 1; Member since: 16 May 2012)
Can you please let me know what adapter you used to get HDMI output.
14. Messi10 (unregistered)
PLAYSTATION, that one word already convince me to buy this tablet
15. HTCiscool (Posts: 449; Member since: 16 Jul 2011)
If u want it to be a portable PS you should wait until Sony releases a version with a Kal-El chip which should be more future proof and offer a better gaming experience.
16. Thump3rDX17 (Posts: 2160; Member since: 10 May 2010)
just wait for the PSV. it'll have a quad-core processor and you can play live cross platform with the Playstation 3.
17. Thump3rDX17 (Posts: 2160; Member since: 10 May 2010)
it's nice but there's a few turn offs for me.
1. it has a Flap. me no likey the Flaps. i was playing with one at Best Buy and the flap was off and i was intently trying to put it back on because i wanted to get a good look at the Tablet without it looking like it was broken but the damn thing wouldn't go on. i was really annoyed about that.
2. i love the approach Sony has went with this thing's design but they should've rounded the edges a little more as it wasn't the most comfortable thing to hold.
3. as much as i'm all for mere subtle changes to a stock Android experience i think the icons on the homescreen went a little too far. i wouldn't want them there if i got one because i'm happy with the quick access methods i'm used to. i don't know if you can remove them or not so if you can you can scratch that complaint away.
4. i was a real hardcore gamer not that long ago so i think i can speak for all gamers when i say we want REAL shoulder buttons. they could've gave us some on this, in fact that top edge was begging for a set of shoulder buttons but nope, not there. it wouldn't be a big deal for something like a gameboy emulator but on a Playstation emulator we just really don't want our shoulder buttons on the same plane as the other controls however like PA said that's easily rectifiable with USB host support BUT being a Playstation certified device i think i'd want an actual mobile Playstation. also don't get this just because of it being Playstation certified, your money is much better spent on the Vita which has far more superior gaming features than this and will still be mobile.
other than my little complaints everything else is pretty solid, i especially like the display on this thing, just like PA said it brings those true black levels without the over saturation of SA+ which is a big +. xD not bad Sony, not bad at all.
19. 225 (unregistered)
great design..thanks to sony for its work...................
25. Icecreamguy (unregistered)
I used one at Future Shop a few days ago....I really didn't like it's plasticy, hollow feel. It just felt cheap.
30. s-owner (unregistered)
Cons for me:
1. Cant rotate to rounded side for more comfortable holding in landscape mode.
2. Bulky charger. What were they thinking? The world is going usb charging.
3. No 3G/4G.
37. mhucky (unregistered)
I still like my Samsung Galaxy Tab 10.1. Its very light and convenient to use + its honeycomb as well......
Sony Tablet SOS: Android 4.0 3.1
view full specs
|9.4 inches, 1280 x 800 pixels (161 ppi) TFT
|5 megapixels
NVIDIA Tegra 2, Dual-core, 1000 MHz
|9.50 x 6.86 x 0.40 inches
(241.2 x 174.3 x 10.1 mm)
21.09 oz (598 g)


text:
Available Formats: HTML | PDF | TXT
Catalyzing New International Collaborations (Archived)
Document Type: Program Announcements & Information View Program Page
Document Number: nsf11508
Document History: Posted: November 16, 2010. Replaces: nsf0435. Replaced By: nsf12573.
For more information about file formats used on the NSF site, please see the Plug-ins and Viewers page.


text:
LAKELAND, Fla. – Emanuel Lueber and Benoit Paradis staked #29 Florida Southern to an early lead Wednesday with a win at number one doubles, and Paradis also earned a win at number two singles, but #15 Saint Leo took the other seven points to down the host Moccasins 7-2.
Lueber and Paradis won their match over Bruno Sisti and Matt Nicholson-Lewis, 8-3, before the Lions won the next two doubles points in a pair of hard-fought matches. One of those went to a tie-breaker, with Jake Fleischer and Ismail Lemtouni edging Vladimir Barabash and Nathan Leavitt, 9-7. That gave Saint Leo (7-3, 2-2 SSC) a 2-1 lead going into singles play.
Paradis then evened the score for Florida Southern (3-5, 1-4 SSC) with a 6-1, 6-0 win against Sisti at number two singles. Lemtouni, however, put Saint Leo ahead to stay with a 6-3, 6-1 win over Barabash at the fourth flight.
Aloua Adjenak, ranked #21 individually in Division II, clinched the match for Saint Leo with a 6-3, 6-3 win over 34th-ranked Lueber at the top singles flight.
(Portions courtesy Tim Carpenter, Florida Southern Sports Information)
#15 Saint Leo 7, #29 Florida Southern 2
03/06/13 at Lakeland, Fla. (Wynee Warden Tennis Center)
|Singles competition
|1. #21 Aloua Adjenak (SLM) def. #34 Emanuel Lueber (FSCM) 6-3, 6-3
|2. Benoit Paradis (FSCM) def. Bruno Sisti (SLM) 6-1, 6-0
|3. #29 Matt Nicholson-Lewis (SLM) def. Nathan Leavitt (FSCM) 6-2, 6-2
|4. Ismail Lemtouni (SLM) def. Valdimir Barabash (FSCM) 6-3, 6-1
|5. Jacobo Gonzalez (SLM) def. Carl Lundberg (FSCM) 7-5, 6-1, 10-6
|6. Fons Verberne (SLM) def. Robbie Palmiotto (FSCM) 6-4, 7-6 (8-6)
|Doubles competition
|1. Emanuel Lueber/Benoit Paradis (FSCM) def. Bruno Sisti/Matt Nicholson-Lewis (SLM) 8-5
|2. Jake Fleischer/Ismail Lemtouni (SLM) def. Valdimir Barabash/Nathan Leavitt (FSCM) 9-7
|3. Aloua Adjenak/Victor Lozier (SLM) def. Carl Lundberg/Robbie Palmiotto (FSCM) 8-5
|Match Notes
|Saint Leo 7-3, 2-2 SSC; National ranking #15; Regional ranking #5
|Florida Southern 3-5, 1-4 SSC; National ranking #29; Regional ranking #7
|Order of finish: Doubles (1,3,2); Singles (2,4,3,1,6,5)


text:
Brahimi: Syria crisis threatens entire region
The conflict in Syria could bring the region "fire and blood" if a settlement is not reached, warned Wednesday the international mediator Lakhdar Brahimi passing through Beirut. "This crisis can not be confined indefinitely for the Syrian territory. Either it is set, or it will get worse, overflow, and will (bring the region) with fire and blood," said Mr. Brahimi who made one week regional tour meeting with influential countries.
He renewed his call for the implementation of a cease-fire on the occasion of Eid al-Adha, which will be celebrated from October 26 to 28. "The Syrian people on both sides (government and rebels), bury over a hundred people a day. Could we not ask on the occasion of this festival, that this balance will be down?" he said. "It will not be a happy celebration for the Syrians, but it will be at least less sad."
"If the Syrian government agrees (to this move) - and from what I heard, there is hope - and if the opposition accepts this proposal as it told us, it will be a very small step, a microscopic to a more global cease-fire, the withdrawal of heavy artillery, stopping the flow of weapons from abroad and a political solution in Syria, "said Mr. Brahimi.
Regime and rebels announced they are ready to accept the proposal of the UN and the Arab League envoy, but on condition that the other party respects first.
The tour of Brahimi, who visited among others Saudi Arabia, Turkey and Iran, was considered as a new attempt to find a solution to the civil war in Syria.
Mr. Brahimi said he would close his regional tour in Damascus, without specifying a date. "We are discussing with all parties the halt of the bloodshed and resolve the problems of the Syrians by Syrians themselves," said Mr. Brahimi, who was speaking at a press briefing after a meeting with Lebanon's Prime Minister Najib Mikati.
According to him, "Everyone says that the bloodshed in Syria is very dangerous and it must stop, but everyone (on both sides) is to blame."
"We need to see how Syria get out of the abyss into which it has fallen," said the mediator.


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THE SQL Server Blog Spot on the Web
I am super-excited to visit New Orleans next month for Microsoft TechEd; it will be my sixth time speaking at the show.
My session takes an in-depth look at some of the techniques I've developed for using SQLCLR modules -- and some of the great performance gains I've been able to achieve.
Hope to see you in NOLA! If you're not attending the show, the video will be available on demand a few days after I give the talk.
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text:
From MEPIS Documentation Wiki
What is SSH?
SSH is Secure SHell, and is a secure protocol which enables a user to remotely control their systems via console commands. It is enabled on a system by running sshd (ssh daemon), and can be accessed remotely by using a ssh client (eg/ ssh, putty etc...)
How do I get it?
Install openssh-server from Synaptic or using apt-get:
apt-get install openssh-server
Securing SSH
Starting sshd at boot time in MEPIS
In some Linux distributions the ssh service is turned off or disabled by default.
Some distributions place a flag file in a known location that prevents the service from starting. Other distributions prevent ssh from starting by the use of init scripts which stop the service from starting in the first place. MEPIS uses the second approach.
To startup ssh at boot time in MEPIS, issue the following commands as root (see the man page of update-rc.d for more info):
update-rc.d -f ssh remove update-rc.d ssh defaults
... and if the ssh daemon is not running yet issue the command as root:
/etc/init.d/ssh start
To test whether sshd is working su back to ordinary user then run the command:
ssh localhost
To allow connections from other machines, you also have to enable it in Guarddog (or other firewall you might be using).


text:
UP to 76 women in East Lancashire are at a 'very high risk' of being killed by their partners at any one time, according to startling new figures.
A sharp rise in cases has forced police and health chiefs to call extra meetings to deal with the most serious incidents of domestic violence.
Statistics released by police, for the first time, show that during the past six months 378 new cases were identified where victims fell within the highest risk category – 76 in just one month.
The most serious incidents are dealt with through a multi-agency risk assessment conference (MARAC) which used to meet monthly in Blackburn.
The sheer volume of cases however, thought to be around double that of 2011, has led to fortnightly get-togethers, officials for Royal Blackburn and Burnley General Hospitals said.
Experts however say their multi-agency approach to the problem is leading to high rates of conviction for offenders as well as a low repeat offender rate.
The increase in cases is being blamed on the economic climate in East Lancashire as well as problems with drink and drugs.
Today three East Lancashire MPs expressed their shock at the figures.
Hyndburn MP Graham Jones said: "I spoke to senior police officers recently who said that domestic violence was a growing problem.
"We have a very good police force in Lancashire which is taking action on this front. I am pleased that a co-ordinated approach seems to be having an effect on this problem.
"Domestic violence is intolerable and criminal and those who perpetrate it should receive long jail sentences."
Ribble Valley MP Nigel Evans said: "I am concerned at the scale of the problem of domestic violence but pleased that the new co-ordinated action seems to be effective. Domestic violence is a terrible crime."
Burnley MP Gordon Birtwistle said: "This is a terrible crime where people deserve to go to jail. The effect on the children who witness this can be devastating."
The figures show that between May and October there were 164 high risk cases in Burnley, Pendle and Rossendale, 144 in Blackburn with Darwen and 74 in Hyndburn.
A Lancashire Police spokesman said: "We invest heavily in the MARAC system as a recognised method of protecting our most vulnerable groups and their families from the living nightmare which domestic abuse is.
"From the years of working with partners from statutory and charitable agencies we know that high-risk victims report positively about the action taken by agencies, once their case has been heard at a MARAC.
"In fact the MARACs heard in the Blackburn area have the lowest repeat victim rate in the county.
"Seventy per cent of Blackburn with Darwen MARAC cases, which went to court between April 2011 and April 2012, resulted in a guilty plea at court. This is in no small way due to the support provided to victims by agencies attending these meetings."


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When I bake gluten free, I make sure to incorporate healthier flours into the mix. Fiber is definitely one of the major components that can be missing in a lot of gluten free baking. Coconut flour is one of my favorites for cakes since it adds a nice subtle sweet flavor along with fiber and protein.
This pound cake recipe is one of our family's favorite gluten free cakes. The texture of these mini cakes is perfectly dense with a delicate crumb. There is a slight hint of coconut that adds to the richness of these little vanilla cakes. The glaze adds a little extra sweetness, but these are also great without. I like to toast my unglazed slices. I love how the cake caramelizes when toasted and perfectly compliments the subtle coconut flavors.
Gluten and Dairy Free Vanilla Coconut Pound Cake
- 1 cup Bob's Red Mill Gluten Free All Purpose Flour
- 1/4 cup Bob's Red Mill Coconut Flour
- 1/4 cup Bob's Red Mill Brown Rice Flour
- 2 tsp Baking Powder
- 1/4 tsp Salt
- 1/2 cup Sugar
- 1/3 cup Coconut Oil
- 1 dropper Vanilla Stevia (or 2 Tbsp Sugar plus a tsp of Vanilla)
- 2 Eggs
- 2-6 oz. containers Vanilla Coconut Yogurt
Preheat the oven to 350°F. Coat 3 – 5.75″ x 3.35″ x 2.25″ mini loaf pans with nonstick spray.
In a bowl, combine the flours, baking powder and salt; set aside. In a mixing bowl, beat the sugar, coconut oil and stevia until blended well. Next add the eggs to the sugar mixture and mix until blended well. Then add the dry ingredients and the yogurt to the sugar mixture, alternating between them ending with the yogurt. Evenly distribute the batter between the 3 loaf pans. Bake for 25 to 30 minutes or until a toothpick inserted in the center comes out clean.
Allow to cool for 5 minutes in the pan and then remove from pan to cool completely on a wire rack.
Glaze slightly warm cakes.
- 1-1/2 cups powder sugar
- 1-3 Tbsp water
Add a little bit of water to the powder sugar and stir well to make a thick glaze.
This wonderful chia seed recipe comes from Serena, The Non Dairy Queen. Serena has written many wonderful recipes for us before and you can find them here, here, here and here and they've all been wonderful- so we were excited, to say the least, when she wanted to help us out with a coconut flour recipe. You can find more about Sarena on her blog, The Non Dairy Queen.


text:
INCONSIDERATE commuters who park poorly at Cradley Heath, Langley Green and Rowley Regis rail stations will be fined £60 from September.
Centro announced the clampdown after a spate of incidents including when 170 cars were blocked in at Cradley Heath rail station by wrongly parked vehicles.
Offenders will have 28 days to pay the fine before the cost jumps up to £120 but will have the right of appeal.
Councillor Roger Horton, Centro lead member for rail, said the move was not a money-making measure.
He said: "It is being done to tackle a serious problem – some of the parking we have seen has been, quite frankly, atrocious.
"The actions of a selfish few cause great inconvenience for the many passengers who park responsibly."
He added: "Park and Ride has been a real success story scheme in encouraging people to use public transport and a minority of people can't be allowed to detract from it."
Two parking officers working for a private company will now patrol park and ride sites using handheld ticket machines.
All money raised from parking tickets will go towards the costs of the running the enforcement scheme.
In 2013 there were 80 recorded complaints, and in a two month monitoring scheme in January and February this year Centro received 20 complaints.
Centro and its partners have invested more than £15 million in expanding and managing train station facilities since 1997.
Cllr Horton said: "Of course it is frustrating when you can't find a parking space but people just cannot be allowed to park where they like.
"If motorists are going to use Park and Ride we would urge them to plan their journeys accordingly."


text:
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by Greg Haslam;
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text:
Hey there, time traveller!
This article was published 20/9/2012 (1798 days ago), so information in it may no longer be current.
1. The Buck stops here
If this 2-9 team has any designs remaining on somehow fighting their way back into playoff contention, it's going to have to begin with QB Buck Pierce playing effectively and staying healthy.
The Bombers offence hasn't been particularly effective for years, including during last year's run to the Grey Cup game. But with Pierce on the sidelines the last eight weeks, it has been nothing short of awful. With no offensive touchdown in three games, the good news for Pierce is that almost any offence he musters against Hamilton tonight will be an improvement on what backups Joey Elliott and Alex Brink mustered in his absence.
Plus -- and this could be just as big -- Pierce actually cares how this team performs and promised at his pre-game news conference on Thursday that he will both lead by example and by what sounded like force, if it becomes necessary. "I will get in their face if I see something that is detrimental to the club or the organization. Most definitely," said Pierce.
"... Guys need to grow up and guys need to understand there are repercussions as well."
2. Crowded house
THE Bombers are 2-9 for the season, which is awful. But they're 2-3 at home, which is something you can build on.
Over 26,000 fans -- probably 27,000 and change when they're all counted up -- will be on hand at a chilly Canad Inns Stadium tonight in what can only be described as a shining monument to the never-ending patience and unwavering loyalty of this city's football fans.
That kind of crowd in this kind of season will go one of two ways tonight. If the game is close and the Bombers are competing, a fan base dying for something to cheer about in 2012 will be in their fullest roar. But if things go bad and the Bombers fail to show up -- as they have failed to do in two of their last three games -- then boos won't be the only thing raining down on the field from the stands.
3. Stopping Chris Williams
BOMBERS head coach Tim Burke joked his team might consider "poison" as one way to stop Hamilton's Williams, whose 900 receiving yards this season is only the second-best thing he has done.
Williams already has five punt returns and a ridiculous 119-yard missed field goal return for touchdowns this season, a CFL record, and there's still seven games to go including tonight's.
4. The season series
AFTER owning the season series against Hamilton 4-0 last year -- including the Winnipeg win in the East final -- the Bombers have a chance tonight to win the season series over Hamilton again this year.
A win over Hamilton Aug. 16 was one of just two Winnipeg victories this season and another win tonight would mean Winnipeg would win a tie-breaker scenario between the two teams regardless of who wins the final game between the two next month.
While playoffs seem a far-off dream around these parts right now, the fact is Winnipeg would move within two points of third-place Hamilton with a win over their East Division opponent tonight.
5. Turnovers
THE Bombers won the turnover battle an eye-popping 6-0 the last time these two teams faced each other -- and Winnipeg still only won by a touchdown at 32-25.
It's hard to imagine Hamilton repeating that dreadful performance, especially the three fumbles by QB Henry Burris alone. But with so many things working against the Bombers this season, it seems safe to say that giving the Ticats a few extra advantages in the form of Winnipeg turnovers would be highly inadvisable tonight.


text:
Andrus Ansip, Vice-President of the European Commission in charge of the Digital Single Market
"Getting rid of complex, paper-based and duplicated processes will help to make the single market a reality in the digital age. It will make it easier for everyone to interact with governments, based on openness and transparency. I'm a strong advocate of open government."
Digital and Open Government conference, 2 June 2016
Gertrud Ingestad, Director-General of the Directorate-General for Informatics, European Commission
"Through ISA² we address a true European need that is necessary for the successful implementation of Union policies and maximisation of their impact. More particularly, interoperability is now recognised as a condition for the modernisation of public administrations."
From ISA to ISA² Conference, 3 March 2016


text:
Illustration copyright 2000 by Nucleus Communications,
Inc. All rights reserved. http://www.nucleusinc.com
For a closed bone biopsy, the doctor inserts a needle through the skin and directly into the bone. A small piece of bone is collected in the needle. Then the bone sample is looked at under a microscope for cancer, infection, or another bone disorder.
Last Revised:
October 4, 2012
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text:
- For Attendees
- Co-Located Events
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|Date & Time
Computer Animation Festival - Electronic Theater
Computer Animation Festival - Electronic Theater 2
A two-hour overview of the best animations, visual effects, and scientific visualizations produced in the last year. The jury assembled this show to represent the must-see works in computer graphics for 2010. The Electronic Theater also includes a few pieces shown by special invitation. On opening night, 16 December, the Electronic Theater begins with presentation of the Computer Animation Festival's Best of Show and Best Technical Awards.
17 December
Technical Sketches
Expressive Faces and Clothing
Room 308A
Presented in English / 영어로 발표 됨
Automated Target Selection for DrivenShape
This sketch presents an automated means to select targets for
DrivenShape. Targets are chosen to allow DrivenShape to
produce the lowest error in common contexts.
The Emotion Color Wheel: An Interface for Real-Time Facial Animation
The EmoCoW is an experimental color-coded interface for blend-shape animating of virtual characters in real time with only one hand and a six-axes input device.
A Hybrid Approach to Facial Rigging
This sketch presents a hybrid approach to facial rigging that uses
Pose Space Deformation to seamlessly combine both geometric
deformations and blendshapes.
Face Reality: Investigating the Uncanny Valley for Virtual Faces
An experiment to determine if changing the rendering style of a conversing virtual human alone can change how trustworthy the character is perceived to be.
18 December
Geometry Simulation for Feature Films
Room 308B/C
Presented in English / 영어로 발표 됨
This course introduces how simulations have used flesh mesh, cloth mesh, and rigid bodies in VFX movies such as "Avatar", "Terminator", "Indiana Jones", and "Transformer". The main focus is on how CG artists plan the simulation setup to achieve efficient dynamic effects.
The first section of the course describes the process of setting up a realistic tree simulation in a very heavy and complex 3D model for "Avatar". Attendees learn how to plan and prepare a simulation setup from complex and heavy geometry. The second section explains the destruction simulation that was developed for "Indiana Jones 4" and "Transformer 2". Attendees learn how to use fracture techniques to break the geometry and how to use the fragment-clustering system to control rigid simulation. In the third section, attendees learn how various dynamic constraints and deformable rigid simulation were used in car-crash simulations and the multiple-layer simulation setup on "Terminator 4".
18 December
"Gimmee Somethin' to Shoot": Filming the Cinematics for Starcraft II: Wings of Liberty
Presented in Korean and English, translated simultaneously / 한국어와 영어로 발표됨 (동시 통역)
Blizzard Entertainment has been creating some of the world's most engaging entertainment software for nearly two decades. Each Blizzard game is built on a rich universe that provides the backdrop for some of the most epic, elaborate stories found in the games medium. The Blizzard Film Department has played a key role in telling these stories ever since the premiere of their cinematics for WarCraft II in 1995. The team hit its stride with Diablo II in 2000, showcasing the tale of the Wanderer. Shortly after that, it won awards for the cinematics featured in Warcraft III: Reign of Chaos and its expansion Warcraft III: The Frozen Throne, and went on to create the epic opening piece for the world's most popular subscription-based, massively multiplayer online role-playing game, World of Warcraft. Subsequently, the Blizzard Film Department created cinematics for each of the game's expansions (World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, and the upcoming World of Warcraft: Cataclysm). This year marks the department's return to the StarCraft universe with the release of the greatly anticipated StarCraft II: Wings of Liberty.
In this course, members of the Blizzard Film Department share some of the secrets of creating their on-screen magic for StarCraft II: Wings of Liberty, including the creative and technical processes, from story to completion. They also shed some light on sequences rendered in the game's engine, a technique that allows for creation of much more content than would be practical using only traditional rendering methods. Course topics include: 3D modeling, animation, rigging, simulations, lighting, compositing, rendering, and artistic and technical direction.
18 December
Computer Animation Festival - Animation Theater
Computer Animation Festival - Animation Theater 3
Room 307A/B
18 December
Technical Papers
Computational Imagery
Room E1-E4
Presented in Korean / 한국어로 발표 됨
TOG Article: 172a
Computational Rephotography
A real-time estimation and visualization technique that helps users match the viewpoint of a reference photograph. Users can reach the desired viewpoint by following this visualization technique at capture time.
TOG Article: 171
Optimizing Continuity in Multiscale Imagery
A method for creation of visually smooth mipmap pyramids from imagery at several scales introduces techniques to reduce ghosting and blurring, and demonstrates continuous zooms from space to ground level.
TOG Article: 170
Computational Highlight Holography
Computational highlight holography converts 3D models into mechanical "holograms". Small grooves are milled into a surface, and each produces a reflected or refracted highlight that moves with correct binocular and motion parallax.
TOG Article: 172
Axial-Cones: Modeling Spherical Catadioptric Cameras for Wide-Angle Light Field Rendering
This novel geometric ray modeling for non-central spherical catadioptric cameras allows fast and exact wide-FOV lightfield rendering. The method enables perspective algorithms to be directly applied to catadioptric cameras.
18 December
Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations
Room 314
Presented in English / 영어로 발표 됨
Significant recent advances in collision detection and other proximity queries have made it quite challenging for beginners to keep up with all the published papers and existing rendering systems. This half-day course explains current algorithms and their efficient implementation for interactive games, movies, physically based simulations, robotics, and CAD/CAM.
The course summarizes how recent developments achieve interactive performance for large-scale rigid, articulated, deforming, and fracturing models in various applications. Then it explores how various proximity computations can be optimized in recent GPUs and integrated with efficient GPU-based simulation methods. This overview of existing techniques and practical solutions helps attendees understand how the field will change in the coming years.
18 December
Foyer Hall E
Optical-Flow-Based Head Tracking for Camera Mouse, Immersive 3D, and Robotics
Head tracking using optical flow with auto-feature tracking for camera mouse, immersive 3D, hands-free gaming, and robotics.
Chladni Satellite: Converting Real-Time Information on Solar Wind Into Aural and Visual Experience
This interactive Installation provides an environment for visitors to feel various changes in space "weather" directly on the earth.
A Pinch-Up Gesture on Multi-Touch Table with Hover Detection
A technique for realizing hover action in a multi-touch table with DSI and a pinch-up gesture to move objects intuitively.
New Cloth Modeling for Designing Dyed Patterns
This novel cloth-modeling method includes a local geometric operation for plural dyed patterns and stitching operation for cloth gathering.
Enhancing Video Games in Real Time With Biofeedback Data
This graduate-student project explores the relationship between external visual and audio stimuli, such as those in video games, and the effects they have on the player.
Feature-Based Probability Blending
This new blending algorithm for use with texture splatting maintains the illusion of terrain features (for example, bricks) protruding intermittently through underlying textures at terrain transitions.
Embedded Motion: Generating the Perception of Motion in Peripheral Vision
Visual motion stimulus that is selectively perceived in the peripheral visual field for more impressive visual expression in pictures and videos.
Creating A Digital Model of An Origami Crane Through Recognition of Origami States from Image Sequence
This system recognizes the user's paper-folding process and builds a 3D digital model of an origami crane that has the same texture as the actual origami.
Camera Model for Inverse Perspective
A novel camera model that can express the inverse perspective projection as well as the normal perspective projection and the orthogonal projection.
Intuitive 3D Caricature Face Maker
An interactive system for generating a caricatured 3D face from a single photo by combining the 2D caricature generation method and 3D geometric morphing method.
Tangible User Interface Design for Home Automation Energy Management
This study explores how to satisfy the emotional needs of a tangible user interface in a home automation environment.
Final Gathering Using Adaptive Multiple-Importance Sampling
A proposal for a suitable PDF technique for efficient final gathering using adaptive multiple-importance sampling (AMIS).
A System for Activity Visualization of Game Experience on a Smart Phone
Establishing a game-simulation system in which a producer can design user activity connected with a smart-phone experience of game storytelling.
Fast and Symmetry-Aware Quadrangulation
This symmetry-aware quadrangulation method manipulates the positions of singularities using a hierarchical approach that makes the quadrangulation faster.
Examination: Interactive Art Installation
This installation uses a model of its creator's head as an interactive interface and projects 3D animated images of the creator on both sides of the room.
A Japanese Text-Based Mobile Augmented-Reality Application
An application that uses Japanese words as markers by converting Japanese characters from signs to text and extracting keywords in real time.
Design and Application for an Interpersonal Communication Interface
This communication interface can detect the user's behavior and control lighting changes in accordance with time and the distance when the user views the frame.
Progressive Mesh Cutting for a Real-Time Haptic Incision Simulator
An effective mesh-cutting method for a real-time incision simulator. The method reproduces visual and haptic feedback involved in the incision.
A Realistic 3D Facial Deformation With Facial Asymmetry of Healthy Subjects
A novel method that generates plausible faces from symmetric face models by means of statistical knowledge about the facial asymmetry of healthy subjects.
Interactive Oriental Orchid Created With the Spirit and the Mind
An ink-and-wash painting of oriental orchid created with fingertips as of they are brushing dust off of an orchid leaf.
Lens-Dispersion Simulation Using a Dispersive Lens Model and a Spectral-Rendering Method
A novel method for simulating lens dispersion that combines a new realistic lens model and an efficient spectral-rendering method.
A 3D Active-Touch Interaction Based on Meso-Structure Analysis
Modeling surface asperity of cultural properties based on meso-structure analysis and development of a 3D exhibition system that enables users to touch the digital archive model interactively.
Composing Music and Images for Public Display Using Correlated KANSEI Information
A public display system that uses dynamic composition of digital images and sounds by analyzing related KANSEI information.
Conversion of Performance-Mesh Animation Into Cage-Based Animation
A new linear framework to convert performance-mesh animation into cage-based animation. The method preserves the silhouette consitency of the input data better than the skeleton-based approach.
Development of a Learning-Assist System for Dextrous Finger Movements
This learning-assist system for dextrous finger movements uses finger motion-capture data measured by Hand-MoCap.
Ghost Interruption
This presentation illustrates the artistic and technical production process of a digital performance: Ghost Interruption. The dancer interacts with animated images that function as a virtual environment.
Modeling Trees With Crown-Shape Constraints
A method for modeling trees with basic solid geometry figures, such as spheres, cones, cylinders, and prisms.
Interaction With Objects Inside Media
Media that can provide a physics-based application with predefined object information and the corresponding sensory feedback data while remaining compatible with current image formats.
Cell Voice: Touching Minds and Hearts Through Voice and Light
Cell Voice is a simple and interesting context-aware message medium that allows people to directly leave voice messages in a device and convert tactile sensation into auditory data.
An interpretation of how emptiness, a factor in various human-perceived experiences, can be integrated in media art.
Procedural Modeling of Multiple Rocks Piled on Flat Ground
This procedural modeling method generates realistic rock shapes and effectively places the rocks on the ground.
ZOOTOPIA : A Tangible and Accessible Zoo for Hospitalized Children
ZOOTOPIA was designed for kids experiencing anxiety, detachment, and loneliness from being too long in the hospital. With ZOOTOPIA, a stroll through the zoo becomes fun and accessible.
A Real-Time and Direct-Touch Interaction for a 3D Exhibition of Woven Cultural Property
A real-time and direct-touch interaction for a 3D exhibition of the Tenmizuhiki tapestries: Hirashaji Houou Monyou Shishu of Fune-hoko of the Gion Festival in Kyoto.
Real-Time Integral Photography Using the Extended Fractional View Method
This new system captures, synthesizes, and displays moving integral photography in real time using the extended fractional view method.
Gesture-Based Control of the Snake Robot and Its Simulated Gaits
A method of controlling the Snake robot and and its simulate gaits using natural gestures like hood lift with a custom-developed data glove and accelerometers/
Life Twitter: Connecting Everyday Commodities With Social Networking Services
A system that uses sensor bundles to reshape everyday commodities. When the reformed commodities are used, the system automatically "twitters" users' activities to the social network.
Multi-Touch Based on the Metaphor of Persistence of Vision
A new method for converting single-touch devices to multi-touch using the metaphor of persistence of vision.
Ridge Detection With a Drop-of-Water Principle
This extraction method for ridge lines generates a ridge-lined 3D terrain map of Japan.
Visualizing and Experiencing Harmful Gases in the VR Environment
An approach to visualizing and experiencing the harmful gases caused by fire in the virtual reality environment, which could help people to conduct safer fire-response activities.
Interaction Design Based on Pattern Language
A new design tool for interaction installation or new-media art based on pattern language.
Horizon-Based Screen-Space Ambient Occlusion Using Mixture Sampling
A new screen-space ambient occlusion solution that overcomes the issues of earlier methods and provides more realistic results.
Reiki - The Dark Light
Using computer-vision techniques to reproduce the ancient Chinese legend that individual humans have their own particular energy that we can't see in everyday life.
Flick Flock: The Distant and Distinct Characteristics of the Masses in Immersive Aesthetic Space
This poster elaborates on concepts of distance and distinctiveness behind an immersive virtual environment called Flick Flock (2009) that uses embodied interaction to explore human perceptual processes.
A Task-Parallel Programming Language for Interactive Applications
Based on some observations about common data and code structure in rendering and interactive applications, this poster introduces a prototype language for managing tasks and data in task-parallel programs.
Surge: An Experiment in Real-Time Music Analysis for Gaming
A multi-disciplinary collaboration at Drexel University focuses on expanding the music-game genre through merging novel audio-analysis algorithms with music-driven dynamic gameplay to create a "music-reactive" game.
A Glove-Type Input Device Using Hetero-Core Fiber Sensors for 3D-CG Modeling
A glove-type input device using hetero-core fiber optic sensors for 3D-CG modeling and intuitive interface.
Fast Patching of Moving Regions for High-Dynamic-Range Imaging
A fast-intensity mapping-function-based method for patching moving regions and perserving better high-dynamic-range images in the synthesis process.
Toward a GPU-Only Rod-Based Hair Animation System
A closed-loop GPU system for animating human hair in real time using a physically realistic method that accounts for hair twisting.
Volume Matting: Object-Tracking-Based Matting Tool
A new kind of auto-rotoscoping tool that is incorporated a matting procedure for extracting detailed
alpha mattes into a key-frame-based object-tracking procedure with appropriate occlusion handling.
Rendering Method for Multiple Reflections on a Concave Mirror
Generation of multiple reflections on a semi-cylindrical mirror with an analytical method that can render multiple reflection images according to eye position.
Pondang: Artificial Creature Ecology With Evolutionary Sound
An investigation into a tangible interactive art form (Pondang) shared by virtual creatures in an artificial pond and humans.
Direct Volume Drilling of Internal Structures Using a 2D Pointing Device
A new mouse-based drilling approach on the volume-rendering image and a framework for interactive drilling on the arbitrary 3D internal region.
Object-Motion-Based Video Key-Frame Extraction
A method of extracting the key frame that contains the most dominant object motion.
Bounding Volumes for Implicit Intersections
An approach for automatic generation of bounding volumes for intersections of implicit surfaces. The approach is based on set operations, normalization, and offsetting.
A Rule-Based Method for Creating Bookshelf Models
A rule-based method for generating bookshelf models that can be easily given variations by employing structural patterns.
Annotating With "Sticky" Light for Remote Guidance
A remote guidance system that can support a mobile worker by projecting "sticky annotations" from a remote helper into the worker's physical environment.
Cognitive Laser: New Gaming Device for First-Person-Shooter Games Using a Laser Shooter and a Big Screen
Traditional displays for first-person-shooter games use a CRT, which cannot support large-screen display. This new input device uses laser-recognizable display techniques.
Square Deformed Map With Simultaneous Expression of Close and Distant View
A new deformed map in which both close and distant view are expressible. The top view for the central area and the overhead view for the surrounding area are smoothly connected by deformation.
Visorama 2.0: A Platform for Multimedia Gigapixel Panoramas
The Visorama system provides a full platform for viewing and interacting with multimedia gigapixel panoramas.
Scene(ic): Performativity and Visual Narrative in Amateur Digital Photography
Scene(ic) is an an interactive installation that investigates the relationship among lived experience, performativity, and the visual narrative of travel photography. A tangent of memory is made manifest.
Complex Mapping With the Interpolated Julia Set and Mandelbrot Set
Introduction of color interpolation into flat images of the Julia and Mandelbrot sets for creating a shading-like effect and transferring the two fractals to the Riemann sphere.
Interactive View-Dependent Rendering With Culling for Articulated Models in Crowd Scenes
A novel, view-dependent rendering method for crowd scenes: a cluster hierarchy for an animated, articulated model as a dual representation for view-dependent rendering and occlusion culling.
Motion Sketch
A compact and convenient representation of an image sequence in a motion-outline image, captioned as "Motion Sketch".
Data-Glove-Based Interface for Real-Time Character Motion Control
A real-time character motion control interface that uses finger angles and hand positions from data gloves and magnetic sensors to control the character motion and style parameter.
Water History in a Deferred Shader: Wet Sand on the Beach
Waves in real-time graphics typically fail to leave surfaces looking wet. This method displays contact history between water and its container in way that is suitable for real-time graphics.
18 December
An Introduction to OpenGL 4.0 Programming
Room E5
Presented in English / 영어로 발표 됨
OpenGL is the most widely available library for creating interactive computer graphics applications across all of the major computer operating systems. Its uses range from creating applications for scientific visualizations to computer-aided design, interactive gaming and entertainment, and with each new version, its capabilities reveal the most up-to-date features of modern graphics hardware.
This course provides an accelerated introduction to programming OpenGL with an emphasis on the most modern methods for using the library. OpenGL has undergone numerous updates in recent years, which have fundamentally changed how programmers interact with the application programming interface (API) and the skills required for being an effective OpenGL programmer. The most notable of those changes was the introduction of shader-based rendering, which was introduced into the API many years ago, but has recently expanded to subsume almost all functionality in OpenGL. The course summarizes each of the shader stages in OpenGL version 4.0 and methods for specifying data to be used in rendering with OpenGL.
While the annual SIGGRAPH conferences have presented numerous courses on OpenGL over the years, recent revisions to the API, culminating in OpenGL version 4.0, have provided a wealth of new functionality and features that enable creation of ever-richer content. This course builds from demonstrating the use of the most fundamental shader-based OpenGL pipeline to introducing all of the latest shader stages.
18 December
Introduction to Using RenderMan
Off-Site Venue
Presented in English / 영어로 발표 됨
This full-day course is an intensive, hands-on practical introduction to Pixar's RenderMan.
In the first part of the course, attendees gain sufficient familiarity with RenderMan's scene-description protocol to edit and manipulate RIB files, which allow modeling and animation applications to communicate with RenderMan. The second part of the course introduces the RenderMan Shading Language (RSL). The goal of this section is to provide an overview of the creative potential of the shading language so attendees can continue their own independent exploration of the shading language. During the final part of the course, attendees are introduced to the Python scripting language and Pixar's PRMan.
18 December
Technical Sketches
Animated Meshes and Architecture
Room 315
Presented in English / 영어로 발표 됨
Displaced Subdivision Surfaces of Animated Meshes
A technique for extraction of a series of displaced subdivision surfaces from an existing animated mesh.
Automatic Architecture Model Generation Based on Object Hierarchy
A novel framework for generating an explicit architecture model from scanned points of an existing
Real-Time Controlled Metamorphosis of Animated Meshes Using Polygonal-Functional Hybrids
This approach allows production of metamorphosing transitions between animated meshes of arbitrary topology in real time, using both the meshes and the animated skeletons of the objects.
Space-Time Blending With Improved User Control in Real Time
Improving the original space-time blending technique to provide users with a set of more intuitive controls in real-time applications.
18 December
Hall C1 & C2
The SIGGRAPH Asia 2010 Exhibition is a diverse and energetic showcase of everything Asia and beyond has to offer in computer graphics and interactive techniques:
Hardware and software companies
Try the latest systems, talk with the people who developed them, and meet buyers, distributors, and resellers. The SIGGRAPH Asia 2010 Exhibition provides the networking opportunities you need for another year of evolving ideas and successful business.
18 December
Technical Papers
Fluids and Flows
Room E1-E4
Presented in English / 영어로 발표 됨
TOG Article: 175
Multi-Phase Fluid Simulations Using Regional Level Sets
Simulation of multi-phase liquid interactions with each component registered to the regional level-set graph.
TOG Article: 174
Scalable Fluid Simulation Using Anisotropic Turbulence Particles
A novel, scalable method for simulating turbulent fluids. The method uses energy transport and an efficient particle representation to achieve accurate turbulent detail at interactive frame rates.
TOG Article: 176
Detail-Preserving Fully-Eulerian Interface Tracking Framework
This paper presents a new fully Eulerian interface tracking framework that preserves fine details of liquid.
TOG Article: 173
Free-Flowing Granular Materials With Two-Way Solid Coupling
An efficient continuum-based model for simulating granular materials that allows free flows with zero cohesion, global coupling between pressure and friction, and two-way interaction with solid bodies.
18 December
Technical Sketches
Image Editing
Room 308A
Presented in English / 영어로 발표 됨
Fast Local Color Transfer Via Dominant Colors Mapping
A more accurate local color-transfer method.
NinjaEdit: Simultaneous and Consistent Editing of an Unorganized Set of Photographs
A novel editing technique to apply visual effects to multiple photographs of a scene easily and simultaneously, maintaining their visual coherency with 3D reconstruction.
Fusion-Based Image and Video Decolorization
A novel decolorization method built on the principle of image fusion.
Layer-Based Single-Image Dehazing by Per-Pixel Haze Detection
A novel single-image dehazing technique built on a per-pixel haze-detection strategy.
18 December
Exhibitor Tech Talks
Khronos Media Acceleration Forum
Exhibitor Tech Talk Stage
Presented in English / 영어로 발표 됨
Khronos Group open standards are the foundation of all the products on display at the Khronos Pavilion at SIGGRAPH Asia 2010. If you develop multimedia content, you should attend this 90-minute session to learn from the world's leading experts on computer graphics and interactive techniques. It is a highly-condensed overview of how royalty-free Khronos APIs let you tap into cutting edge graphics and media processing on platforms ranging from high-end workstations to mobile phones.
Topics include:
• Applications driving next-generation handset requirements
18 December
Exhibitor Tech Talks
State-of-the-Art Application Development on GPUs
Exhibitor Tech Talk Stage
Presented in English / 영어로 발표 됨
Learn how NVDIA's range of professional software makes it easy for application developers to maximize the power of professional GPUs to deliver the ultimate experiences and capabilities within their products and for their customers. Also learn how many of these offerings benefit end users directly as they push the boundaries of what's possible in graphics and visual computing.
18 December
Creating Amazing Effects With GPU Shaders
Room 308B/C
Presented in English / 영어로 발표 됨
Shader programming has become an indispensible part of graphics application development. But learning to program shaders is difficult, and it is especially difficult to understand the effect of shader parameters. This course presents shader development from an interactive standpoint. It discusses vertex, fragment, and geometry shaders, shader-specific theory, and the GLSL 4.0 shader language, then reviews the graphics pipeline, including features rarely taught in beginning courses, but exposed in shaders, and shows how shaders fit into the pipeline operations. Each class of shaders is introduced with glman examples that explain details of the concept.
The OpenGL 4.0 and GLSL 4.0 specifications were recently released. While most attendees will not yet have compatible hardware on their laptops, the course explains what is new in this release and the extra functions it can perform. Attendees receive free software so they can follow along and interact with examples.
18 December
Exploiting Temporal Coherence in Real-Time Rendering
Room 314
Presented in English / 영어로 발표 됨
Temporal coherence, the correlation of content between adjacent rendered frames, exists across a wide range of scenes and motion types in practical real-time rendering. Taking advantage of temporal coherence can save redundant computation and significantly improve the performance of many rendering tasks with only a marginal decrease in quality. This not only allows incorporation of more computationally intensive shading effects in existing applications, but it also offers exciting opportunities to extend high-end graphics applications to reach lower-spec, consumer-level hardware.
This introduces the concepts of temporal coherence and provides the working practical and theoretical knowledge required to exploit temporal coherence in a variety of shading tasks. It begins with an introduction to the general idea of temporal coherence in rendering and an overview of the recent developments in the field. Then it focuses on a key technique: reverse reprojection cache, which is the foundation of many applications. The course explains a number of extensions of the basic algorithm for assisting in multi-pass shading effects, shader antialiasing, casting shadows, and global-illumination effects. And it introduces several more general coherence topics beyond pixel reuse, including visibility-culling optimization and object-space global-illumination approximations. For all the major techniques and applications covered, implementation and practical issues involved in development are addressed in detail.
The course emphasizes "know how" and the guidelines related to algorithm choices. After attending the course, participants are encouraged to find and utilize temporal coherence in their own applications and rapidly adapt existing algorithms to meet their requirements.
18 December
Featured Speakers
Visual Works of Blade & Soul
Presented in Korean, translated simultaneously to English / 한국어로 발표 됨 (영어 동시 통역)
Hyung-tae Kim is a Korean artist who is well known for his outstanding contributions to the videogame industry. He gained his reputation for art creation in games such as the Magna Carta series and the later installments of the War of Genesis series (War of Genesis: Tempest, War of Genesis III, and War of Genesis III: Part 2). He began his videogame career working in the field of background music, then shifted to art and design, and since then, he has branched out into the comic book industry, serving as a guest cover artist and contributing to the Udon street fighter series. He is currently an art director at NCsoft, where he is working on a multiplayer online role-playing game called Blade & Soul, an Asian martial arts fantasy influenced mainly by Korean culture.
In this presentation, Hyung-tae Kim shares his experience in production of the highly anticipated massively multiplayer online role-playing game (MMORPG) Blade & Soul and reveals some of the early stages, such as concept art or trailers, on the journey to give life to one of the most popular games today. Focusing on the creation of new characters in the game, he also discusses how art direction and game design influence the way the game is played, how it is marketed to a worldwide audience.
18 December
Technical Papers
Volumetric Modeling and Rendering
Room E1-E4
Presented in English / 영어로 발표 됨
TOG Article: 180
Volumetric Modeling With Diffusion Surfaces
This paper proposes Diffusion Surfaces (DSs), a new primitive for volumetric modeling, and a user interface tailored to modeling objects whose inner structure has rotational symmetries.
TOG Article: 179
Fast Parallel Surface and Solid Voxelization on GPUs
Data-parallel methods for conservative and 6-separating surface voxelization and for solid voxelization, including a novel octree-based sparse solid voxelization approach.
TOG Article: 177
Unbiased, Adaptive Stochastic Sampling for Rendering Inhomogeneous Participating Media
This unbiased and adaptive sampling technique for generating scattering events accelerates rendering of highly inhomogeneous participating media inbyone to two orders of magnitude.
TOG Article: 178
A Hierarchical Volumetric Shadow Algorithm for Single Scattering
An incremental, hierarchical algorithm for rendering volumetric shadows in single-scattering participating media.
18 December
Technical Sketches
Production and New Media
Room 308A
Presented in English / 영어로 발표 됨
Simulation-Aided Performance: Behind The Coils Of Slinky Dog in "Toy Story 3"
Summary of the collaborative work between simulation technical directors and animators for Slinky Dog in "Toy Story 3".
Simulating Drools and Snots for Bulls in "Knight and Day"
A set of techniques used to produce drool effects for bulls in the "Knight and Day" movie production.
MobiRT: An Implementation of OpenGL ES-Based CPU-GPU Hybrid Ray Tracer for Mobile Devices
Implementation of an OpenGL ES-based CPU-GPU hybrid ray trace, the first demonstration of full-Whitted ray tracing in dynamic scenes using OpenGL ES.
Blue Mars Chronicles: Building for Millions
Insights and guidelines on how to maintain productive relationships with 3D content developers of the online virtual world Blue Mars.
18 December
Introduction to Processing on Android Devices
Room E5
Presented in English / 영어로 발표 됨
Processing is a Java-based programming language and environment used as a teaching, prototyping, and production tool for creative media. Many interactive installations, generative art pieces, data visualizations, and physical computing systems have been implemented with Processing. Android, on the other hand, is an operating system and software stack for mobile devices, which is steadily gaining popularity all over the world.
Processing is widely used by designers, artists, students, etc., but until recently it has been limited to the PC and Mac platforms. In early 2010, the port of Processing for the Android OS was initiated. Although it is still at an early stage of development, significant portions of its functionality, such as 2D and 3D rendering, are already usable. The combination of Processing's simple API and extensible architecture with the unique characteristics of mobile devices and their ubiquitous presence will certainly open up new creative uses of such devices.
This course helps attendees get started with Processing development on Android devices. It introduces the main characteristics of the Android platform, explains how to run simple graphic applications and upload them to the phones, and summarizes the possibilities offered by more advanced features (OpenGL, GPS). Audience comments, questions, suggestions, etc. are encouraged.
18 December
Computer Animation Festival - Electronic Theater
Computer Animation Festival - Electronic Theater 3
A two-hour overview of the best animations, visual effects, and scientific visualizations produced in the last year. The jury assembled this show to represent the must-see works in computer graphics for 2010. The Electronic Theater also includes a few pieces shown by special invitation. On opening night, 16 December, the Electronic Theater begins with presentation of the Computer Animation Festival's Best of Show and Best Technical Awards.
18 December
Technical Sketches
Interactive Rendering
Room 315
Presented in English / 영어로 발표 됨
Real-Time Stereo Visual Hull Rendering using a Multi-GPU-accelerated Pipeline
A novel real-time, image-based visual hull-rendering pipeline that adopts a single PC with multiple GPUs and renders stereo images of the object at 30~40 fps.
Ordered Depth-First Layouts for Ray Tracing
In this ordered depth-first tree layout, a child that has a larger surface area is stored next to its parent, so parent-child localities can be maximized.
Parallel Progressive Photon Mapping on GPUs
A GPU implementation of progressive photon mapping. The main idea is a new data-parallel progressive radiance estimation algorithm, including data-parallel construction of photon maps.
Interactive Voxelized Epipolar Shadow Volumes
A new visibility sampling in epipolar space that can be efficiently computed via a standard parallel scan. This allows shadow rendering in participating media at up to 300 fps.
18 December
Technical Papers
3D Modeling
Room E1-E4
Presented in English / 영어로 발표 됨
TOG Article: 183
Data-Driven Suggestions for Creativity Support in 3D Modeling
This paper introduces data-driven suggestions for 3D modeling. The approach computes and presents components that can augment the artist's current shape.
TOG Article: 181
Computer-Generated Residential Building Layouts
A method for automated generation of interior building layouts. The approach is based on the layout design process developed in architecture.
TOG Article: 182
Context-Based Search for 3D Models
A context-based model search engine that uses information about the supporting scene a user is building to find good models.
TOG Article: 184
Style-Content Separation by Anisotropic Part Scales
This paper demonstrates co-analysis of a set of 3D objects to create novel instances derived from the set. The analysis is facilitated by style-content separation.
TOG Article: 185
Multi-Feature Matching of Fresco Fragments
This multiple-cue matching approach for reassembling fragments of archaeological artifacts improves current 3D matching algorithms by incorporating normal-based feature descriptors and reweighting features by importance.
18 December


text:
President Barack Obama's proposals for stemming gun violence drew a divided response Wednesday from local officeholders and community leaders, highlighting the polarizing nature of the national gun debate a month after the Connecticut school shooting.
While even some supporters of gun rights said they would not object to enhancing background checks for prospective gun buyers, interviews revealed a community deeply ambivalent over a proposed ban on military-style assault weapons and high-capacity ammunition clips.
"Guns are the equalizer that let the weak defend themselves against the strong, and the single female heading the household is the one most impacted by what the Obama administration is proposing," said Woody Jenkins, chairman of the Republican Party of East Baton Rouge Parish.
"This is an assault on our natural right of self-defense," Jenkins added. "Five rounds in a .38 are not enough to stop a home invasion. An AR-15 is an appropriate weapon."
Dawn Collins, chairwoman of the East Baton Rouge Parish Democratic Executive Committee, said Obama's proposals would help alleviate the unbridled gun violence that is "tearing our culture apart."
"This is really not a partisan thing, and it's not about taking away people's Second Amendment rights," said Collins, adding that she comes from a family of hunters and embraces the right to gun ownership.
"Even the beer industry gets the idea of being responsible within your own industry," Collins said. "They promote a culture of responsible drinking and they still make a great profit, so why can't the gun industry do the same?"
Several law enforcement officials were reluctant to speak publicly regarding their views on gun control. Baton Rouge Police Chief Dewayne White and U.S. Attorney Donald J. Cazayoux both declined to comment on Obama's proposals.
East Baton Rouge Parish Sheriff Sid Gautreaux issued a statement reaffirming his support of the Second Amendment, but said it would be "premature to respond to inquiries without specific measures in mind," noting that there "currently are no specific legislative or congressional proposals."
East Baton Rouge Parish District Attorney Hillar Moore III, a Democrat, said he supports citizens' gun rights. But, he said, law enforcement officials would like to close the "gun-show loophole" that enables an "illicit market for gun sales."
Obama has urged lawmakers to require "universal" background checks for all gun buyers.
"Today, the friends of a drug dealer, felon or juvenile can buy a gun lawfully and then turn around and sell it to the drug dealer, felon or juvenile without encountering any background check," Moore said in an emailed statement. "Let's have everyone who buys a firearm subject to the same background check to be certain that they meet the requirements for lawful gun ownership: they are of adult age, free from felony conviction and free from mental impairment."
Ascension Parish Sheriff Jeff Wiley said the community needs to recognize "there are unstable, dangerous people roaming freely among us, some with access to guns and others who can find it all too easy to legally possess firearms."
"Federal and state government have seen to it that there exists almost no significant services for the mentally ill and society is left to fend for themselves," he said in a statement.
Several local gun stores declined interview requests Wednesday, saying they were too busy dealing with the crowds of customers rushing to buy firearms before new restrictions are enacted.
Robert Rich, owner of Rich's Coin and Gun on Monterrey Drive in Baton Rouge, said Obama had not offered enough details about how an assault-rifle ban would be implemented.
Rich said he received up to 300 calls a day in the immediate aftermath of the Newtown, Conn., massacre, and that he hasn't been able to keep assault rifles on the shelves.
"Banning assault weapons is just feel-good legislation," Rich said. "It's like banning automobiles because a drunk goes out and wrecks a car and kills a couple of people."
The topic of gun control has made its way to the pulpit at Broadmoor United Methodist Church, where pastor Fred Wideman has begun a three-week sermon series called "Waging Peace."
A gun owner, Wideman supports the Second Amendment and describes himself as a conservative, "but when it comes to some of these issues, I tend to agree with many of the recommendations of the president."
Wideman said he doesn't see any use — beyond "annihilation" — for magazines that hold more than 10 rounds, and he questioned whether the Second Amendment protects the right to own certain assault rifles.
"If Jesus were here and went down to Plank Road at midnight tonight, I don't think He would carry a weapon with Him," Wideman said. "I think the people He would meet and visit with would find themselves mysteriously disarmed by His love, and they would find and experience a deeper form of security than they've ever known."
Wideman said Baton Rouge has a "serious issue" with violent crime that "is going to require something that legislation cannot do, and that is the building of community and intercepting some of these families that are hurting."
Col. Richie Johnson, of the West Baton Rouge Parish Sheriff's Office, said he agreed with some of Obama's proposals, including enhancements to background checks. But Johnson, who describes himself as a "hard-core Republican," said restricting high-capacity magazines would have little effect on crime because gunmen can still carry extra ammunition.
"If you think guns kill people, then you've got to believe pencils are responsible for misspelled words," Johnson said. "People who can load a gun can load a gun."