text:
House representatives will decide today whether driver's license tests should only be given in English.
State Sen. Butch Miller, R-Gainesville, has signed onto legislation that would limit how much the state can spend in a year.
With a quarter of the state legislative session over, 240 bills introduced and about 250 resolutions adopted, the meat of this year's political season is just beginning.
Gov. Nathan Deal made four appointments Friday, including two people from Gainesville.
State legislators aren't wasting any time before jumping into the hot topics, with several bills about illegal immigration introduced in both chambers this week.
ATLANTA - The hometown connection among Georgia's top power players seemed painfully obvious as business leaders and lawmakers packed a Georgia World Congress Center ballroom Tuesday morning to hear from Gov. Nathan Deal.
ATLANTA - Gov. Nathan Deal announced plans Tuesday to create jobs, find solutions to the tri-state water wars and improve education.
Senate assigned to committee:
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text:
Several young adult novels published in the last few years have featured secret societies. Here are five for you to try:
Cross My Heart by Sasha Gould
Laura desperately wishes to escape an arranged marriage, and she turns to the Segreta, a secret society of women. She gets her wish but soon discovers that the Segreta might be responsible for her sister's death.
Grave Mercy by Robin LaFevers
In fifteenth-century Brittany, Ismae escapes from a brutal arranged marriage by becoming an assassin for the convent of St. Mortain, the god of Death. Posing as the mistress of a nobleman, she works undercover at court to aid the Duchess.
Liar Society by Lisa & Laura Roecker
Kate receives an email from her dead friend Grace. Kate begins to believe that Grace's death was not an accident.
The Mockingbirds and The Rivals by Daisy Whitney
After Alex is assaulted, the administration at Themis Academy do nothing. She turns to the Mockingbirds, a secret society that seeks justice.
The Secret Society and The Trust by Tom Dolby
Several Manhattan teens are inducted into an age-old secret society that offers to fulfill all their dreams; however, they must swear undying loyalty.
- nb

subset: commoncrawl


text:
Weird WheelScience brain teasers require understanding of the physical or biological world and the laws that govern it.
Lenny was out at the street one morning when he saw a rare sight: a car that has wheels with spokes driving down the road. As he jogged closer for a good look, he noticed the spokes on the top were going so fast they were blurred. But when he looked at the bottom half of the wheel, the spokes appeared to be going so much slower he could have counted them. If all the spokes were on the same wheel, how did this happen?
HintThink of the treads on a tank.
AnswerWhen viewed by a stationary object, the top spokes seem to be zipping by because they are going the speed of the car plus the rotation speed. But the spokes on the bottom of the wheel are going the opposite direction as the car, which is moving the same speed, but in the opposite direction, appearing still.
What Next?
See another brain teaser just like this one...
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text:
Hey there, time traveller!
This article was published 8/2/2013 (1656 days ago), so information in it may no longer be current.
Sometimes art imitates life -- or in this case, writing imitates wine. I started writing this column about Chardonnay's resurgence after years of over-oaking and hyper-extraction of rich, blowsy fruit. I initially thought it would be clever to write it in the form of a fairly tale.
I stepped away from the computer, and when I came back to read what I had written I realized it was complete drivel -- an overly "clever" piece of flowery writing. My point? Well, in many ways it mirrored the problems with Chardonnay circa the 1990s and early 2000s. A lot of Chardonnay being made was similarly overdone -- the wine became more about the winemaking process rather than the core attributes of the grape.
It was in the late '90s/early 2000s that Chardonnay's popularity took off, especially in New World wine-producing regions like California and Australia. Producers in warmer regions could leave the fruit to hang on the vine longer, extracting super-ripe flavours from the grape. Regardless of how ripe producers could get Chardonnay, the juice was typically aged in new oak barrels or, in the case of cheaper wines, in stainless steel tanks loaded with oak chips. The result was a creamy, rich and tropical-fruit driven wine.
Rather than let the beautiful, balanced fruit Chardonnay can offer shine through, winemakers created a Frankenwine. Benchmark red apple, lemon and peach flavours were scared off by super-ripe, almost-sweet mango, papaya and nectarine notes that, when aged in oak, took on intense butterscotch/caramel/vanilla flavours. Malolactic fermentation was undertaken -- a process that converts malic acid into the softer lactic acid and imparts a creamy buttery texture in Chardonnay. This dessert-in-a-glass phenomenon eventually became palate fatigue for many, who turned to lighter, fresher white wines made from other grapes.
While Chardonnay was down (or at least stagnant, sales-wise) it was never out. There's been a sea change from the cream bombs of yesteryear to purer expressions of fruit, either with far less oak aging or with none at all. Producers opting for the latter often clearly label the wine as "un-oaked Chardonnay" -- check out how many are around next time you're shopping.
It just so happens that in its purer, less-oaked form, Chardonnay is a great wine for pairing with food. Un-oaked Chardonnay is great with light salads, seafood dishes and cheeses, while those that see a bit more time in wood can stand up to pork tenderloin, salmon steaks and even milder beef dishes. Now that producers have dialed back the oak and over-extraction, it's also a wine that's far more drinkable on its own than it would have been 15 years ago.
"I don't like Chardonnay." I get this comment all the time when talking about the grape. Producers have a long way to go to make amends with imbibers who were turned off by the big oak and over-extracted fruit of years past. Thankfully, they're in heading the right direction.
email@example.com Twitter: @bensigurdson
Lindemans 2011 Bin 65 Chardonnay (Southeastern Australia -- $12.49, Liquor Marts and beyond)
A longtime great-value Aussie Chard, the Bin 65 continues to impress at this price point. Fresh Macintosh apple, pear, honey and peach aromas are enhanced by just the slightest hint of vanilla on the nose. This medium-bodied Chardonnay delivers all that ripe fruit on the palate with a light honey-ish note that provides more texture than sweetness. It once again delivers the goods. 87/100
Leyda 2011 Reserva Chardonnay (Leyda Valley, Chile -- around $13, private wine stores)
Melon, pear, peach, and peeled red apple notes on the nose are fresh and appealing on the Leyda. This medium-bodied white is bursting with fresh peach, apricot, apple and lemon flavours, and manages to retain a freshness to the fruit. There might be just a touch of oak on this wine (online searches were fruitless -- no pun intended), but if there is it's complementary rather than cumbersome. Available at The Winehouse for sure, and possibly beyond. 89/100
Burrowing Owl Estate Winery 2009 Chardonnay (Okanagan Valley, British Columbia -- $33.33, Liquor Marts and beyond)
While the toasty spice and vanilla from oak barrels is more apparent on the nose of the Burrowing Owl than it is on the other two, there's still great balance and complexity between these and the mineral, apple seed, pear, flint and modest tropical fruit notes. It's rich and full-bodied, with a delicate balance of red apple, toasted nuts, honey, lemon meringue pie vanilla flavours and a lengthy, somewhat nutty finish. It wouldn't be out of place with some of the finer (and pricier) white Burgundies out there. 92/100


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Church and Stage
The wedding ceremony becomes grand theater, with festooned fabric framing the altar, and a carpet of pine needles flanked by floral-themed runners of tinted sawdust. The conquistadors of old may not have discovered El Dorado, but what they did find was pure gold: Guatemala. To this piece of paradise endowed with abundant natural beauty and Mayan artistry they added grand stone architecture, shady plazas and bubbling fountains. The chapel, completed in the 17th century, with its towering tiered altar and exposed stone walls, needed little decoration, but the pair of alfombras—ceremonial carpets of colored sawdust in floral designs—almost steal the show.
Alfombra runners, Hotel Casa Santo Domingo; Chair ribbons, Midori.
- Featured In: Destination Wedding Style: Guatemala


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These are probably the last two I'll do for awhile. Sunday, I cooked up a batch of Hatch Chile Pork Stew. Not sure if it was traditional, just kind od cobbled together a few recipes. Used 5 mild and 4 hot Hatch and 3 serranos, some tomatillos, 3lbs of pork, two onions, some cilantro and a few other things. Some parts got cooked on the Egg and some got cooked inside (boiling water is best done indoors)
Roasted the chilies and peppers
Browned the pork
Dumped it all in a dutch oven and onto the Egg it went, 350F and hung out for close to two hours
Served it up with a cold beer and garnished with Cotija cheese, sour cream, cilantro, tortilla strips and a lime. Also had some fresh Hatch flour tortillas on the side.
Last night, Mrs. G wanted a burger and happy wife = happy life, not to mention I like burgers.
Took some of the leftover stew from Sunday, pulled the pork out of it and put it on the burger along with some Havarti cheese.
Pretty darn tasty, but messy burger.
The butcher at Central Market told me they are wrapping up Hatch Chile on Wednesday. I'm ok with that, ready to move onto something else, but I do have three lbs at home that I need to roast and freeze to get me through the rest of the year. Guess I know what I am doing after work.


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PUTNAM COUNTY — When a third grade Fort Jennings teacher testifies on
Aug. 12 in Columbus she will be speaking about her concerns on Common
Core. It is a concern that is shared by a group in Putnam County that
has been meeting regularly since the summer of 2013.
Loss of local
control on curriculum and benchmark standards that will be too
cumbersome to reach are only a few reasons a growing group of local
residents give as reasons to stop implementing Common Core in Ohio and
possibly the nation.
It is why Rose Stechschulte, a third grade
teacher, will testify at the state capitol when hearings are started on
proposed House Bill 237 that calls for a full repeal of Common Core in
Ohio, according to members of a group against Common Core.
Karhoff, Glandorf, said he heard about the Common Core standards early
last year that have been adopted for Ohio schools and began doing
"My research made me realize this is not good for kids,"
Karhoff said. His concerns were shared by Gini Mack who had heard a
presentation about Common Core.
"My mouth just dropped when I
heard more about it," she admitted. Then she saw Facebook comments by
Karhoff and the two began meeting to discuss their concerns and what
could be done.
The Common Core State Standards is an educational
initiative in the United States that details what grades K-12 should
know in English language arts and mathematics at the end of each grade.
It has been adopted by Ohio and will be implemented in the schools
during the 2014-15 school year.
"I think then our cause against
Common Core started spreading by word of mouth," Mack said. "And the
number of people who came to our meetings increased."
The group began getting scheduled on Putnam County School Boards to talk about their concerns.
invited Heidi Huber to speak to residents about Common Core in Putnam
County. Huber is the founder of Ohioans Against Common Core. She gave a
presentation to a packed room at the Glandorf parish hall in April.
also started up a Facebook page, Putnam County Parents and Teachers
Against Common Core Standards, in May 2013 to keep people updated on the
progress of stopping Common Core.
Stephanie Stechschulte, a
member of the group who works in education and has young children, spoke
about proponents of common core saying individual school districts are
responsible for choosing curricula based on the standards.
benchmarks set for the end of the year are so cumbersome to reach that
you cannot deviate from this if you hope to pass the tests," she said.
"The local school boards don't have control over the curriculum as a
Stecchulte also said the "one size fits all"curriculum
ignores the differences among classrooms and students. She also said it
will take away the initiative from the teachers.
On the financial
side, Lincoln Bramlage, Glandorf, said Common Core is a $7 billion train
rolling down the tracks. He said the increased financial costs attached
to Common Core is sending schools to fiscal cliffs.
Karhoff said
when studying five year budgets of some area schools with the
implementation of Common Core they are predicting they will run out of
"Common Core means new text books, new test books, and computers for all students since testing is scheduled to be done online.
a mother, not a political person, Stechschulte said. "But this is a
fight I feel I have to do for my kids. I don't want my kids going
through this."
"We just want what is best for the schools," said Michelle Doepker, Kalida, a member of the group.
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It's time to vote for the second Online Block Party of 2014! This one's a bit late so I figure we ought to keep it open till Friday afternoon or so.
Remember - you can change your vote anytime until the poll closes.
In addition, if you have any suggestions for upcoming Online Block Party ideas, post them on the board and we'll add them to April's poll (for the Online Block Party in June).


text:
Okay I know I'm supposed to give you a long pitch on how great this opportunity is and how rich you will get. Well, I'm not going to do that, I'm just giving you the facts.
You invest $200. And receive a $200. Grocery voucher.
If you decide you don't want to do the business you turn in your voucher and get the groceries you normally would buy.
If you do the business you can make $300. + A $200. Wal-Mart Gift Card over and over again. You only pay $200. Once. No other payments or auto-ship.
We are the #1 team and provide the #1 training and a capture page system all for free.
See, our goal is your success. When you succeed we succeed. That's It!


text:
IG.com Customer Success Video
Show: Adobe Marketing Cloud
Adobe allows IG to effectively communicate with and provide relevant experiences to their customers. IG leverages the following solutions within the Adobe Marketing Cloud: Adobe Analytics, Adobe Media Optimizer, Adobe Target, and Adobe Experience Manager. IG runs face-to-face seminars. They invite people that are interested in IG. There were people that were interested in these, and they wanted to figure out where they should be having these seminars. They did some analysis to figure out where they should be doing them. They then leveraged Adobe Target to showcase the events that were closest to specific visitors. This was helpful to get people to attend events.


text:
Bipolar disorder in children and teens is a mood problem that causes extreme ups and downs. When children are up, they have brief, intense outbursts or feel irritable or extremely happy several times almost every day. They may talk very fast and have increased energy and activity levels. When they are down, they feel depressed and sad.
Last Revised:
October 9, 2012
Healthwise Staff
Medical Review:
John Pope, MD - Pediatrics & David A. Axelson, MD - Child and Adolescent Psychiatry
This information does not replace the advice of a doctor. Healthwise, Incorporated disclaims any warranty or liability for your use of this information. Your use of this information means that you agree to the Terms of Use. How this information was developed to help you make better health decisions.
To learn more visit Healthwise.org
© 1995-2012 Healthwise, Incorporated. Healthwise, Healthwise for every health decision, and the Healthwise logo are trademarks of Healthwise, Incorporated.


text:
Here we are in a world with tiny connectors like Micro USB and Thunderbolt, yet we're still trying to shoehorn hundreds of RJ45 cables into our aggregation switching. It seems rather Paleolithic.
Although many aren't aware of this, you can still buy RJ21 switches and switching modules for many popular modular switches. The only connectors on the front are the four 24-pin RJ21 ports, each handling 12 Ethernet interfaces running at a maximum of 100 megabits. You drop those into the switch, run a cable to the patch panel, and directly punch down the bare ends.
[ Also see "How to move a data center without having a heart attack" by InfoWorld's Paul Venezia. | Stay current with Paul's "What IT should know about AC power." | Subscribe to InfoWorld's Data Center newsletter and make sure you don't miss a post. ]
Thus, there is no need for patching from an RJ45 panel to an RJ45 jack on a switch. In large switches, this dramatically reduces the cabling mess and arguably increases the reliability of the wiring since there are fewer chances of individual cables going bad.
Too bad RJ21 never really caught on. You can still buy RJ21 modules for many switches and even get them with 802.3af Power-over-Ethernet support. You can also get them in densities as high as 96 ports per module, which is double what a standard RJ45 module can handle. It's no secret that large modular switching backplanes can handle that much traffic with ease, but there's no getting around the fact that you can't load more than 48 RJ45 ports on a single module and still fit the switch in a standard rack. We're being hamstrung by the limitations of a physical port that's simply unnecessary in many cases.
The main problem is that limitation of 100 megabits. You can't achieve gigabit data rates with an RJ21 connector -- the wiring layer of the connector simply doesn't allow for that many pins to be used. But we've managed to vanquish other wasteful connectors over the years, such as the parallel port, serial port, and game port (remember those with 15 pins just for a joystick?). Indeed, a potential solution is in the works with the development of the MRJ21 connector that will handle six gigabit ports per cable. That's half of a standard RJ21 connector, but it's significantly smaller and can be somewhat easier to work with.
I suppose laypeople are impressed when they see an aggregation switch overflowing with hundreds of patch cords that run from RJ45 modules to RJ45 patch panels in the same rack, but all I see is a pain in the ass. It's difficult to trace out bad cables, it's difficult to run new cabling if the cable management trays are overrun with existing wires, and god help you when you need to replace a failed module when all 48 Ethernet interfaces need to be disconnected and reconnected to the exact same port on the new blade in order to maintain VLAN membership and other individual configuration elements.
A brief aside: If you ever have to do this, by far the easiest way is to get a small-form-factor 48-port Ethernet patch panel and use it as a template by plugging each cable into it in the same place as the blade, port 1 to port 1, port 2 to port 2, and so forth. Then, you can pull all the patch cables out of the way and have a somewhat easier time wrangling the module of of the switch for replacement. Once that's done, just plug the cables back into the same port and you're basically guaranteed to get them in the right spot.
Yet with the lower density and higher aggravation factor, why is it that we don't have more options available? Cisco doesn't even offer MRJ21 modules, though Extreme Networks and others do have 96-port MRJ21 gigabit modules available.


text:
5 Inches Car Model with Pullback wheel
Door can be opened
Length : 13cm (Approximate)
Height : 4cm(Approximate)
Width : 5cm (Approximate)
Weight : 129g(Approximate)
Scale: 1:32
-NO Exchange or return is allowed because of simple mind change
-Such return or exchange is absolutely allowed for the reason below:
-If you want to return or exchange at your cost, kindly contact us via email: firstname.lastname@example.com
-Please check when you return the item just for changing your mind, you could be charge return cost (original + return)
-You should let us know within 7days from the date you received the item if you'd like to get a refund for the item
All item will ship by PosLaju.
-Goods will ship on the same day if full payment is cleared before 3pm, otherwise it will be sent out the following working day ( working days are Mon- Fri, not including public holidays)
-Buyer will be updated with the courier service tracking number once the goods is sent.
-The delivery time normally will be 1-3 days, but sometimes may vary, particularly during peak periods
Effective 1st April 2015, all goods and services may be subjected to GST 6% upon checkout.
subscribe and get special promotion updates
MCIL Multimedia Sdn.Bhd.(515740-D)
Copyright ©2017,Mykris Net MSC.
All Rights Reserved.


text:
100% Wool, this yarn is hard wearing yet soft to touch, making it ideal for all family and homeware projects. Available in 22 shades of the original Pure Wool DK with the addition of 10 brand new heather shades developed specifically for this new yarn.
Baby Alpaca, Super Fine Alpaca, Extra Fine Merino Wool and Nylon, blended together creating a super soft extra lightweight yarn with the meterage of a 4ply weight. The chainette construction gives the finished fabric a beautiful soft weightless feel, to knit and wear.
Soft 100% Superwash Wool, machine washable worsted weight yarn, available in 62 lovely shades ranging from soft neutrals to mid tone brights and deep darks.
A luxury yarn developed specifically for babies. A machine washable blend of merino wool and silk that has a wonderful soft handle for your little treasures.
Pure wool is a robust, hard wearing yet soft 100% wool yarn.
*Felted Tweed is a blend of merino wool, alpaca and viscose and knits to
a DK weight. The yarn has a beautiful tweed effect perfect for
fairisles, striping and other colour work and the rustic colour palette
makes this yarn a firm favourite with our designers.
*Please note, this is a lightly pre-felted yarn that knits to a lightweight fabric with a felted effect. Please follow care instructions, as the yarn may felt further if washed incorrectly


text:
For article, click here:
[Rough English translation from French language source]
'It was asked to him whether it were going to feel more pressure on its return to the play, considering the attack is broken down and that one miss on him to start again it. "Not, it quickly sliced. The pressure to count goals, I always felt it. That belonged to my play."'


text:
|Program Terms:
|Click to visit
|Fact Sheet:
|Language of Instruction:
|Dutch, English
|Minimum GPA::
|Program Description:
|Quick Facts
|Ghent University
|Ghent University is a highly ranked Dutch-speaking public university. It is one of the larger Flemish universities, consisting of 41,000 students and 9,000 staff members.
|Ghent, Belgium
|Minimum 3.0 GPA
|Ghent, Belgium
|Language of Instruction
|Dutch, with courses offered in English
|Dates of Instruction
|Fall: September - January
The Law School is located in the historic center of the city of Ghent, Belgium. While occupying a number of historic buildings from the seventeenth and nineteenth centuries, it has modern teaching facilities including well-equipped computer facilities and excellent libraries on domestic, foreign, European and international law.
The University's Law School presently offers professional degrees in law, criminology, and notarial practice as well as postgraduate programs in European law, the Economic analysis of law, business law, environmental law, port and maritime sciences, and criminology.
Program offered fall semester only, from late September until January. It is possible to make arrangements for exchange students to take exams before the end of the semester in order to return to Washington in time for the beginning of spring semester. Please see the Ghent academic calendar for specific dates.
The official language of study is Dutch. However, exchange students can take English-language courses offered by three postgraduate programs, the Master programs on the Economic analysis of law, European criminology and criminal justice systems, and the program on Law in Europe in a comparative perspective. A growing number of courses are taught in English.
Students will receive up to 12 credits towards their law degree. Only the credits and not the grades will transfer per ABA requirements. The acceptance of any credit or grade for any courses taken at the University of Ghent including externships and other clinical offerings is subject to determination by the WCL, Office of the Registrar. WCL students will be enrolled in regularly scheduled courses conducted in English alongside fellow Ghent and exchange program students.The following is a selection of courses offered in English. A more complete list is available on the University of Ghent website.
- International and European Labor and Employment Law
- European Economic Law
- Law of the Internal Market
- Continental Legal History
- International Environmental Law
- Principles of Private Law in Europe
- European Institutions of Criminal Policy
- European Criminology
For general questions and concerns please visit the Semester Exchange FAQ page.
All other questions and concerns should be directed to:
Jamie Welling
Associate Director of Study Abroad
Global Opportunities
American University Washington College of Law
4300 Nebraska Avenue, NW, Suite Y360
Washington, DC, 20016 USA
Telephone: (202) 274-4177
Email: firstname.lastname@example.com
|Dates / Deadlines:


text:
Powdered WaterScience brain teasers require understanding of the physical or biological world and the laws that govern it.
Steven Wright, an American comedian, has a famous one-liner which goes "I just bought some powdered water, but I didn't know what to add."
While this is a funny line, it should be obvious to Mr. Wright what he needs to add. What is it?
"Powdered water" is of course finely crushed ice, and to get what you really want (liquid water), you only need to add heat.
What Next?
See another brain teaser just like this one...
Or, just get a random brain teaser
If you become a registered user you can vote on this brain teaser, keep track of
which ones you have seen, and even make your own.
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text:
At just 12 years old, Kamila is already a great cycling ambassador.
A young Polish girl, she uses her own experiences in volunteering on the women's rides to encourage teenage girls into cycling. Kamila helps PE teachers with cycle rides in lunchtime sessions and the school's after school bike club. She recruits pupils into cycling when they start in year 7, attends assemblies in school and talks about the cycle club, she goes to parents' evenings and helps to maintain the school's 15 bikes that they have on site.
Kamila gives up her lunch times and evenings every week to encourage the girls into cycling, not only in school but at the weekends as well.
A year ago Kamila was a shy 11 year old who hadn't done much cycling, but she decided to get involved with the after school club, decided that she wanted to cycle at the weekend so joined the women's cycle rides every other Saturday. She soon got to realise the ladies didn't go very fast so she was given the task of leading the rides to gain more experience and soon got the hang of it.


text:
A fanatical birder blogging about Screech owls in owl box, backyard birding and wildlife in the Northeast USA.
Short eared owl aerial combat
Ron Dudley recently returned from one of his favorite places in the world – Red Rock Lakes National Wildlife Refuge. Last year he was able to photograph nesting Short-eared Owls carrying voles to their young but this year, because of the very cold spring, nesting hadn't even begun. Instead the owls were competing for territory and mates and pairing up. On one morning he was incredibly lucky to find two males trying to impress a female with their aerial prowess and fighting skills. They were so engrossed in their activities that they pretty much ignored him. What follows is incredible photos of Short eared owl aerial battles. Make sure you check it out:
Agonistic (fighting) behavior SEO
Labels: Owls, Short eared owl
1 comment:
- Christian said...
What a FANTASTIC link to a wonderful website. I'm going to enjoy that. Thank you.
- February 17, 2012 at 3:49 PM
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text:
LONDON (Reuters) - A series of paintings believed to be by a young Adolf Hitler fetched nearly 98,000 pounds ($143,000) including premium at an auction in Britain, well in excess of pre-sale estimates.
Among them was a watercolor of a pensive figure sitting at the end of a stone bridge with the letters "A.H." written beside it, which sold for 10,000 pounds.
The work is dated 1908, at a time when Hitler was a struggling artist in Vienna. The figure's face lacks a nose and mouth, as well the trademark square mustache.
Hitler applied to art school in Vienna but was rejected, and went on to join the army and fight in World War One.
An Alpine landscape painted in oils fetched 13,500 pounds.
"I was completely gobsmacked to be honest," said Richard Westwood-Brookes, a historical documents expert who ran Thursday's sale for Mullock's Specialist Auctioneers and Valuers.
He had expected the 12 watercolors, oil painting and two other works on offer to fetch between 400 and 1,000 pounds each.
"I put their artistic merit as on a par with a good, competent amateur," Westwood-Brookes told Reuters.
"But people do not want to acquire these for their artistic merit. They just want to have something that belonged to someone famous from history."
He said he believed the works, all signed "A. Hitler," were genuine. An Austrian expert issued certificates of authenticity for the pictures, which once belonged to a British soldier who was stationed in Essen, Germany, in 1945.
But Westwood-Brookes conceded that no one could be sure.
Two years ago, 21 paintings attributed to Hitler were sold for 118,000 pounds or more than twice the pre-sale estimate, by an auction house in England.
The authenticity of items associated with Hitler has long been a bone of contention. In 1983, German magazine Stern published what it said were extracts from Hitler's diaries. They were later exposed as forgeries.
Reporting by Mike Collett-White, editing by Paul Casciato


text:
Would you like to save as your currency permanently or for this visit only?
Hochheide Tower
Amusement Park Willingen
It's located 5 minutes to the airport They don't have Wifi as they claim (free) I booked smoking and they didn't have one
Value for money. Location : you are not well connected, bus frequency at nearest stop is 1hour. Was told that it will improve later in the year.
It was clean, free wi-fi & parking
Clean, cheap, modern room. Good location near airport. No services or restaurants nearby. No services in hotel.
The hotel is very basic and away from everything! There wasnt even a restaurant close by! The fact that to get anywhere travel costs ended up being rather expensive, because taxis was the only option of getting around.The hotel staff had told us that they where only a few minutes away from the trade fair centre when in fact it was 30 minutes by cab sometimes even more!
Quick and Clean


text:
Performing: The Lovely Eggs
The Lovely Eggs are a two piece, indie rock band from Lancaster, England. They consist of married couple Holly Ross and David Blackwell. Ross was formerly the lead singer and guitarist in the girl band, Angelica. Blackwell is also guitarist in Lancaster drone band Three Dimensional Tanx, who have performed at Tate Britain with the artist Linder Sterling and also have been sound carriers for Damo Suzuki (ex Can).


text:
Cooks & Books
Come join your friends and neighbors at our annual fundraiser
to support Cary Library.
Fun For All Ages!
Saturday, April 12
at Cary Library
Adults: $25
Students: $10
Purchase Tickets [1]
Light snacks, refreshments, beer and wine, and cake to celebrate the 10th Anniversary of the "New" Building
Event open to All Patrons of the Library
Keynote Speaker:
Michael P. Brenner
Glover Professor of Applied Mathematics and Applied Physics
and Professor of Physics at Harvard University
"Science and Cooking"
Additional Presenters will be throughout the Library, sharing their expertise, some with hands-on exhibits:
- Emulsification and Vinaigrettes - Kids Cooking Green
- Farm to Table Cooking - Wilson Farm
- Egg Drop - Nate Ball, MIT Engineer and author of Alien in My Pocket Series
- Kid-Friendly Ideas and a Blind Taste Test - Liz Weiss, author of No Whine with Dinner and The Moms' Guide to Meal Makeovers
- Worms and Composting - Meighan Matthews, Growing for Good
- Brewing Beer - Dan Kramer, Element Brewing Company
- Wines and Wine Making - Joel Berman, Berman's Liquors
- Ice Cream Making and Scaling Recipes - Joe Rancatore, Rancatore's Ice Cream
- Cheese Making - MA France Gourmet
- Kimchi: Understanding Fermentation


text:
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321stBG,448thBS, B-25 MTO WWII
Both men flew Combat Missions during WWII/MTO B-25 Mitchells
Added by Princessbarbi 08 Mar 2014
Both B-25 Combat Pilots in the 448th BS, MTO WWII
Added by Princessbarbi 29 Jun 2013
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text:
Onnicle 4: Celebrity SupercoupleLanguage brain teasers are those that involve the English language. You need to think about and manipulate words and letters.
Onamography is a new puzzle style based on an old idea. The sentence clues ('onnicles') conceal the name(s) of famous personalities.
e.g. I have loved cappuccino with carob infusions since my childhood.
Answer: Robin Hood - "... caROB INfusions ... childHOOD."
The onnicle below contains the names of a well-known Hollywood couple:
I forgot to mention that Premier Cru is excellent with caviar and dill. Citric vodka ties in well with chocolate nuts. [An "Artistry in Alcohol" message.]
HintOnniclue: The title
AnswerTom Cruise [...TO Mention ... CRU IS Excellent...]
Katie Holmes [...vodKA TIEs ... AlcoHOL MESsage...]
What Next?
See another brain teaser just like this one...
Or, just get a random brain teaser
If you become a registered user you can vote on this brain teaser, keep track of
which ones you have seen, and even make your own.
There are no comments
Back to Top


text:
You won't be able to dismiss this by usual means (escape or click button), but you can close it programatically based on user choices or actions.
"We are so pleased with the quality of our announcements. The pictures printed perfectly and they were delivered before the estimated date. We were overall pleasantly surprised!"
"The wedding postcard that I created on Wedding Paper Divas turned out beautifully and the quality of the paper was incredible. I am so pleased with the result and was thrilled to be sending out something that is top notch! Will definitely come here to order again."
"I had a super small, very spur of the moment wedding. As a result none of my out of state family were able to attend. So we used these to break the news; we slipped them in everyone's holiday cards. They were a huge hit! My family adored them!! Inserting the photos was super easy and I was even able to "fix" some of them by zooming to make the clarity better. The best part for me though was the super fast shipping. I ordered on Friday night and they arrived early Monday. Now I did pay for super expedited shipping, but they arrived a day early. I am definitely ordering more and would highly recommend!!!!"
"Our announcement displayed 3 color photos -- when selecting photos, I recommend ensuring the largest picture is your standout one since the two smaller photos are slightly harder to show detail. The postcard is the perfect size and easy to create your special, personalized message on the back. If you're planning to include a return address label, consider moving your message down a line or two on the back side to create a little more room in the top corner to apply the label without running into the text."
"We were very happy with the design and quality of these announcements. It exceeded expectations. Also, it was very easy to personalize and the photos came out perfectly. We changed our names to the gray print option which I think helped to soften the design."


text:
I have a JQuery script that hides a div on my web page until a button is clicked. It then eases in a window to display the content of the hidden div. If I put a static image in the div it works fine. But if I put a piece of JavaScript in the div to execute a video script it does not work. It appears that the JQuery script will not execute the JavaScript for some reason. But if I remove the JQuery Script and allow the div to be displayed when the page is loaded it again works fine.
Does anyone know why this would happen and offer a solution. I am happy to disclose the JQuery Script, as well as the CSS and HTML code if you need to see it. I am just not sure if the rules of this site actually permit doing that.
Thanks for your help.
Definitely do that. A live link is best, especially in a case like this. If you don't want to expose your URL, you could set up a demo at a site like jsFiddle or CodePen.
Thanks Ralph - I have a testing site that I am using to develop this code. It is located here: http://rgstest.com/pjg/
I have put everything back together so the JQuery script has the code for displaying the video and the page has the div with the JavaScript code. As you will see when the button for opening the video is clicked - nothing happens.
If you need more just advise.
You don't actually have the jQuery library on that page, although you do have jQuery tools loaded. You need to have a link to the jQuery library on the page, and it needs to go above any other jQuery scripts. You could just add a link to the online version if you like. E.g.

Hi Ralph - Thanks for responding. Although that may have been problematic, it was not what was preventing the window from opening.
I added the line as you have suggested and it still fails to open the div. Any other suggestions on this?
Oh dear, that JavaScript file "eflvcoresva0234.js" is doing all kinds of weird things.Take a look:
document.write('');
if(!((navigator.userAgent.toLowerCase().indexOf('android') != -1)&&(navigator.userAgent.toLowerCase().indexOf('mobile') != -1)) || (navigator.userAgent.toLowerCase().indexOf('iphone')!= -1) || (navigator.userAgent.toLowerCase().indexOf('ipod') != -1) ) {
document.write('');
document.write('
');
if(!((navigator.userAgent.toLowerCase().indexOf('android') != -1)&&(navigator.userAgent.toLowerCase().indexOf('mobile') != -1)) || (navigator.userAgent.toLowerCase().indexOf('iphone')!= -1) || (navigator.userAgent.toLowerCase().indexOf('ipod') != -1) ) {
document.write('
');
document.write('');
document.write('');
document.write('
');
if(!((navigator.userAgent.toLowerCase().indexOf('android') != -1)&&(navigator.userAgent.toLowerCase().indexOf('mobile') != -1)) || (navigator.userAgent.toLowerCase().indexOf('iphone')!= -1) || (navigator.userAgent.toLowerCase().indexOf('ipod') != -1) ) {
document.write('');
As you can see, Ralph, the reason you're not seeing jQuery, is that the file is dynamically writing it to the page.It also writes several minified JavaScripts to the page, which are rather impenetrable.
To approach this from another way: it seems to me that you have a flash movie (http://rgstest.com/pjg/videos/eflv000_float_bar_dark_cft.swf) and that when someone clicks a button, you want this movie to appear in a modal overlay (lightbox effect).
Is that correct?
Hi Pullo - Perhaps I need to explain a bit about what is going on. I originally had a Flash (.swf) video in this location and it worked just fine with the JQuery fade in and out. But what I wanted to to do was replace the Flash with a video that could be viewed in multiple user agents including the iPhone/iPad etc. So what is happening here is that the JavaScript in the div is loading another piece of JavaScript that makes a determination as to what type of user agent is loading the web page and initializing the proper video for that user agent. ie mp4, swf, etc. This code is actually being generated by a commercial product called EasyFLV, so additional code is also being generated to format the look of the video, such as the opening and closing image, the color scheme etc. I am sure that the root cause of this problem has to do with the multiple levels of JavaScript that is being used here. BUT - if I remove the JQuery portion of the code and allow the div to be displayed upon loading of the page, the video works fine. It is only when I surround the div with the JQuery that the button does not work.
Does this make better sense of the code for you guys?
It seems to be that when you put that script anywhere in the page apart from in the  section of the document it just throws all kinds of nasty errors.As I said, the JS it is generating is impenetrable and it is hard to tell where the exact error is coming from.Plus, it seems that document.write doesn't work in XHTML - http://www.w3.org/MarkUp/2004/xhtml-faq#docwrite
If I was you I would use the <video> tag and let the browser decide what it wants to play and what it doesn't.
If you could give me links to the same swf file in mp4, ogg and webm format, I can make you a demo that will play in all browsers.
Thank you Pullo -The .flv, .mp4, and .webm formatted videos can be located here:
Also - Is the <video> tag new to HTML5?
So, here's [a demo using the [URL="http://www.videojs.com/"]video.js](http://hibbard.eu/blog/pages/video.js/) plugin, as well as the mp4 version and the webm version of your film. Nothing more!That's enough for it to be playable on mobile devices, as well as older and modern browsers (I tested on the iPhone, iPad, latest Chrome, Opera and Firefox, as well as IE 7 - 10).
Here's the code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">

<title>Premier Junior Golf Development</title>
<link href="http://rgstest.com/pjg/pjg-styles.css" rel="stylesheet" type="text/css"/>
<link href="video-js.css" rel="stylesheet">
.vjs-default-skin .vjs-big-play-button {
left: 40%;
top: 40%;
#video_container {
display: none;
display: none;
position: fixed;
top: 0%;
left: 0%;
width: 100%;
height: 100%;
background-color: black;
-moz-opacity: 0.8;
filter: alpha(opacity=80);
.white_content {
display: none;
background-color: white;
overflow: auto;

<input type="button" id= "RevealVideo" value= "Play Video" />

<video id="vid_1" class="video-js vjs-default-skin" controls preload="auto" width="648" height="432" data-setup='{}'>
<source src="sean.mp4" type='video/mp4' />
<source src="sean.webm" type='video/webm' />
<input type="button" id= "CloseVideo" value= "Close Video" style="height: 40px; width: 100px;" />

jQuery.fn.center = function () {
this.css("top", ( $(window).height() - this.height() ) / 2+$(window).scrollTop() + "px");
this.css("left", ( $(window).width() - this.width() ) / 2+$(window).scrollLeft() + "px");
return this;
var myPlayer = _V_("vid_1");
$('#RevealVideo').on("click", function(){
$('#CloseVideo').on("click", function(){
Feel free to use the code as is, or let me know if you have any questions.
Lightbox effect inspiration.
Thank you sir! I appreciate you taking the time to code this.
Hi Pullo - Perhaps you can explain this to me. I have been able to successfully incorporate your sample code into my actual testing page. I put the JavaScript code:
jQuery.fn.center = function () {
this.css("top", ( $(window).height() - this.height() ) / 2+$(window).scrollTop() + "px");
this.css("left", ( $(window).width() - this.width() ) / 2+$(window).scrollLeft() + "px");
return this;
var myPlayer = _V_("vid_1");
$('#RevealVideo').on("click", function(){
$('#CloseVideo').on("click", function(){
into a scripts.js file
if I link this file before the  tag along with all my other scripts, it does not work. But if I link this script at the end of my content it works just fine. It seems pretty picky as to where I can put it. It won't work immediately following the  tag either. I have to complete all of the initial PHP includes at the beginning of the page before it seems to work. I'm sure there is an explanation for this, but I just do not know what it is.
Hi there,
Good stuff
If you want to put the JS in an external file and include it in the  section of your document, then you need to wrap everything in a $(document).ready() callback, as otherwise you are trying to reference elements in the DOM before they exist.
Ok - I do understand that. Thanks all of your help Pullo!!


text:
Booting MEPIS CD When Machine Does Not Support It
From MEPIS Documentation Wiki
Some machines have problems with bootable CDs for a variety of reasons. Fortunately there are ways around such problems. With nowadays flash sizes, you can simply create a bootable MEPIS USB key. And here are two other solutions:
Many have found Smart Boot Manager to be their ideal solution. It is very small and can be installed on a floppy or on your hard drive and is operating system independent. When your machine boots with it, Smart Boot Manager scans disks and partitions looking for bootable systems. Bootable CDs will be detected too, if they are already in the drive. Then it is simply a matter of selecting the desired boot partition or CD.
Smart Boot Manager is available at: http://btmgr.webframe.org/ in several packages, one of them being sbminst.exe. which can be used to easily create a boot floppy. You can review its features here: http://btmgr.sourceforge.net/about.html
A second more involved technique involves using loadlin, an old but still very viable Linux boot loader that runs in DOS. It is available from lots of sources, but be sure you download the complete 1.6c loadlin package and not just the update patch to upgrade older versions to 1.6c. You can get version 1.6c-0.4 in .tar.gz form at: http://http.us.debian.org/debian/pool/main/l/loadlin/
You can also obtain it in a Debian deb package from the Debian unstable sources with apt-get or simply download it from here: http://packages.debian.org/loadlin
To use loadlin for booting the MEPIS CD, add the loadlin.exe file to a Windows 98 boot floppy and then follow these steps (SimplyMEPIS 2004.03 was used for this example):
- Boot using the Windows 98 boot floppy with CD support.
- Insert the MEPIS CD into the drive.
- Log onto the MEPIS CD.
- Execute this command at the DOS prompt:
a:\loadlin \boot\vmlinuz2 initrd=/boot/initrd.gz
Using that command, the MEPIS CD will boot using the default 2.6.7 kernel. If boot problems exist using that kernel, change vmlinuz2 to just vmlinuz and the MEPIS CD will boot using the more proven 2.4.26 kernel.
Another way: create boot diskettes and load the CD after you boot from the diskettes.
See also: Installing without a CD


text:
Misdiagnoses of early miscarriage may be leading doctors to inadvertently terminate healthy pregnancies, ultrasound experts have warned.
Many women who have a miscarriage then have a curette, a medical procedure to remove the pregnancy remains. But emerging research indicates as many as one in 200 pregnancies thought to have miscarried may actually have been viable.
Associate professor at the University of Sydney George Condous said more conservative guidelines might be needed to ensure women are not effectively aborting a foetus by mistake.
''We were potentially terminating pregnancies that were wanted,'' said Associate Professor Condous, who is also the director of OMNI Ultrasound, a specialist gynaecological and obstetrics clinic.
The issue is dividing the medical community, with the Royal Australian and New Zealand College of Obstetricians and Gynaecologists denying there is a problem of women being wrongly diagnosed as having had an early miscarriage.
First trimester miscarriage is diagnosed using ultrasound measurements of the foetal sac, embryo size and whether a foetal heartbeat can be heard.
Associate Professor Condous warned in a letter published in the Australian and New Zealand Journal of Obstetrics and Gynaecology this month that individual clinicians could vary in the measurements they took, leaving them to make mistaken judgments about whether the foetus was properly developed.
''Not necessarily everyone who does the scans is really very experienced,'' he said.
He is seeking ethical approval for a study to see if the guidelines for the size of the foetal sac should be increased again from the currently used 25 millimetres to 30 millimetres, and for the embryo from seven to 10 millimetres. The even smaller measurements used before the guidelines were changed in November last year (20 millimetres and six millimetres) were linked to wrongly diagnosed miscarriage for one in every 200 pregnancies of uncertain viability, according to British research.
About a quarter of all pregnancies end in miscarriage, and Associate Professor Condous said it was just as devastating for a woman to lose her baby in early pregnancy.
''The medical community underplays early losses, and we need to be treating them with the same rigour,'' he said.
Philippa Ramsay, director of Ultrasound Care, a specialist women's ultrasound practice, said often women too did not want to wait for further scans to double-check the miscarriage diagnosis, particularly during the holiday period. ''It's a typical issue we deal with. We have a lot of people who want a really early diagnosis,'' she said. ''Ultrasound is a little window that shows you what's going on in there, so everyone has high expectations.''
Dr Ramsay said there could be ''huge'' differences in the way clinicians read ultrasounds. ''The skill of the operator really varies between practices that concentrate entirely on obstetrics and practices where they scan all sorts of body parts,'' she said.
Before ultrasounds, women just waited to see what happened. ''But now we are trying to give them a diagnosis before their body has miscarried,'' she said. ''It's a bit tricky.''
Dr Ramsay said Australian ultrasounds are usually assessed by two qualified practitioners, unlike in Britain, although she still often advised women to wait for a second scan before having a curette.
But the president of the Royal Australian and New Zealand College of Obstetricians and Gynaecologists, Michael Permezel, said it would be wrong to alarm women or make them think their miscarriage could have been wrongly diagnosed.
''It's certainly very wrong for them to be alarmed that under the new criteria there would be any risk at all [of false diagnosis],'' he said.
He denied there had been wrongly diagnosed miscarriages in Australia, and said if there had been they would be a ''tiny proportion''.
How women dealt with miscarriages should be decided on an individual basis. ''Some women feel the best thing is for them to get it out of the way and put it behind them, and some women, particularly older women, don't want to wait up to a few weeks for the miscarriage,'' he said.


text:
Topic: Gemzar/Xeloda combination
We went to an oncologist (specialist in hepatobiliary cancers) earlier this week for a second opinion. Of course we just wanted confirmation that we were doing what was appropriate, cause we're pretty happy with our present doctor and his response to chemo at this point (appears that the disease is stable and he feels pretty good). She questioned the decision of using xeloda with gemzar when gem/cis is the standard of care. My understanding is that cisplatin is more toxic and therefore a more difficult treatment. After some research, I'm not sure that it's all that much more effective. My husband has struggled with this ever since we saw her because he wants to do the right thing, but is afraid to change anything at this point.
What are your opinions? BTW, he is 50 with no comorbidities and in the 2nd oncologists opinion, he should be able to handle the cisplatin.


text:
First of all, I know that you are super duper anxious to see Part 2 of the brick project. Don't worry, I will be posting it soon {on a day that starts with M and ends with day}. Ha ha. Believe me I'm anxious to show you too! Don't forget to check back. Almost every Friday I feature amazing furniture here at All Things Thrifty in my "Freakin' Fabulous Furniture" series. I love transforming furniture into the. perfect. style. for a specific space. It is really fun for me! A friend of mine had this sofa table in her house, but as you can see the top of the sofa table had been destroyed by spilling something on it. So, naturally I can't resist painting furniture, especially if I can use a BRIGHT color! Because if you know me, you KNOW I love COLOR!! Ha ha {that's an understatement}. If you have missed some of our furniture transformations, you should check them out. This sofa table just needed a little love and elbow grease to turn the bad boy into a beauty!
Check out this bad boy before: The first step was to sand the top of the table to even out the surface because of the spill. It took 2 minutes with 220 grit and my electric sander to do a sufficient job. I always use the same techniques to paint furniture. I have an in depth painting furniture instruction post to answer all of your questions. I have tried a lot of different products and techniques over the years, and I don't recommend painting furniture with any other products. I always prime with KILZ primer. Then I sand with 220 grit {after it is dry of course}. I sand with 220 to get rid of the sand papery texture that can happen at times. I want my furniture to be smooth! Then I use Krylon Spray paint. I don't suggest using ANY other brand. I love the Krylon nozzle because it sprays a flat wall of paint. It makes the final product look a ton better, and I love that the nozzle rotates. The color I use a lot is called Blue Ocean Breeze.
After the furniture is primed and painted, I add glaze to dress it up and add dimension. It is really fun, and it adds a LOT of character. If you have never glazed something before, don't worry. IT IS SUPER EASY, I promise!! I have a super easy glazing tutorial explaining this process, too!
The bottom wrought iron part of the furniture was painted with Krylon Dual Ivory paint. I love Krylon dual to paint metal projects and little projects because you don't have to prime the furniture first. I prefer regular Krylon to paint furniture though. It dries much much faster than Dual.
After the Dual was dry, I took my sander with 220 grit sand paper and sanded the wrought iron to distress it. It just looked too perfect before hand. It needed a little somethin' if you know what I mean!
I think it turned out FREAKIN' Fabulous!! Here is one last look of the before and after photos!


text:
This doesn't have anything to do with conspiracies, this is just plain freakin' cool!!! (Scroll down to see the video!!)
In a blend of precise speed, rogue physics and downright insanity, stunt drivers Tanner Foust and Greg Tracy have done what plastic track-obsessed kids have dreamed of for years: the Double Dare Loop.
Keep Reading: Stunt Drivers Survive 'Hot Wheels' Double Dare Loop, Cars Less Fortunate | Autopia | Wired.com.
Extended Version:
Related articles
- Stunt Drivers Survive Hot Wheels Double Dare Loop, Cars Less Fortunate (wired.com)
- Followup: Here's the Hot Wheels Double Loop Dare stunt from X Games [w/ video] (autoblog.com)
- Life Size Hot Wheels Double Dare Loop at X Games (laughingsquid.com)
- Hot Wheels Double Loop Dare (neatorama.com)
- Infographic: Hot Wheels Double Loop Dare (espn.go.com)


text: Because everyone knows Christ loves him some tasteful porn, here's Heidi Montag posing for the September issue of Playboy, and I pretty much feel like I'm reading the Bible right now. Mostly because I don't believe any of this is real and I want to beat Spencer Pratt about the face with it. No nudity clause. REPENT!


text:
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5 LinkedIn Errors That Will Harm Your Job Search
By Laura Smith-Proulx, Executive Resume Writer
By now, you've certainly heard why a polished, professional
Profile could actually be
important than your resume.
However, you could spend hours perfecting your Profile, and still not receive results from it.
But don't give up! Here are 5 common reasons that your LinkedIn presence isn't drawing attention for your
job search
Problem #1: You forgot to apply the principles of SEO.
A fantastic LinkedIn Profile is still like the proverbial tree falling in the forest, because if you fail to make it easily searchable,
no one will actually find it
The best way to do this is to conduct some due diligence on the keywords used by others who are looking for new hires. Recruiters and employers often look for candidates with a particular job title, and specify a city as another parameter.
Think of a recruiter intent on finding a Senior Vice President of Clinical Research in San Francisco, and you'll have the right idea.
So, you'll want to pop that desired job title or career level into as many parts of your Profile as possible, in addition to skills that describe your experience.
Problem #2: Your profile text looks like a dry bio.
Your digital presence should do more than merely exist, pulling in the reader with a narrative that lets you explain your unique selling proposition (USP) in detail. Therefore, if you
dump the contents of your resume summary or biography into LinkedIn
it's not going to work
In fact, pasting sections of your traditional resume straight into any online social networking site is asking for trouble, because these documents are written for print, not the Web.
Online copy is fresh, concise, and a bit more energetic than your resume, and it should be written in
to engage your reader as an individual.
Problem #3: You gave away the store.
I'm commonly asked where and how to attach a resume to a LinkedIn Profile. Well, there IS a way,
but don't do it!
Generate a little intrigue by refraining from providing every last bit of information to employers and recruiters. Think of your Profile as the introduction (with almost the same purpose as a cover letter), where you can add just enough data to make employers want more.
Then, back off and make it easy to connect with you (or contact you directly) so that you don't commit Problem #5.
Problem #4: Your dates aren't working to your advantage.
Searching for a job in your 40s, 50s, or 60s? Don't give employers reason to filter you out by including all that work history dating back to the 1980s or 1970s – please!
In fact, assuming that your resume has a great strategy for combating age discrimination, be sure to employ the same techniques on your LinkedIn Profile.
You'll quickly find that employers are most interested in your last decade of experience, and that adding too much information leads to Problem #3.
Problem #5: You didn't pay attention to Contact Settings.
Yes, LinkedIn is a social networking site (with a business purpose, of course). Then what's the idea behind preventing others from contacting you?
There's nothing worse than finding a great professional contact on LinkedIn, only to see the message that "Bob is not open to receiving invitations or InMail."
The Contact Settings section allows you to give a brief blurb about the best way to reach you, and this is a great place to list either an email address, a phone number, or both.
However, you'll also want to ensure that the parameters within your Contact Settings are checked so that you can receive any combination of Introductions, InMail, and OpenLink Messages.
So, if your Profile isn't generating enough interest, I recommend going back over your content and ensuring that you're using a well-thought-out strategy to draw the world to your digital door.
Read more
biotech career tips
. Find more
biotech and pharma jobs
by visiting the
career center
About the Author
Laura Smith-Proulx of
An Expert Resume
is an executive resume writer and former recruiter who partners with CEO, CIO, COO, CFO, CTO, SVP, and Director candidates to win interviews at major corporations. A certified Professional Resume Writer, Online Professional Networking Strategist, Career Management Coach, Interview Coach, and Microblogging Career Strategist, she is a multiple award-winning resume writer and author of
How to Get Hired Faster: 60+ Proven Tips & Resources to Access the Hidden Job Market.
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text:
View Poll Results: Do you like our basic game concept?
- Voters
- 20. You may not vote on this poll
Yes I like space games and I like your game idea.
No I like space games but I don't like your game idea.
Meh I don't like space games.
Results 1 to 20 of 30
Your opinion on our game idea? (Altru Ego Games)
Altru Ego Games is a tiny three-man games development team in Melbourne-Australia. We are made up of two certified games programmers and one certified games artist who have all worked together and proven our abilities in the past on non-commercial works.
We are finally going to get started on a real game, but first we need to know whether or not anyone even likes our game concept. There's no point making a game if no one likes it and I'm sick of eating two-minute noodles so without further delay...
The simplest way to explain our game idea would be: Battlefield with SPACESHIPS! You can picture it as being something like the combat scenes from 'Battlestar Galactica' (awesome little fighter ships pulling crazy maneuvers with streams of bullets flying overhead). Add a load-out and progression system similar to Battlefield or 'Call of Duty', and a few massive spaceships to keep things interesting.
The game is a purely multiplayer game (with the exception of tutorial levels) but very little else is set in stone. There may be a class system (currently intended), or there may not be. There may be a dock-able 'tank' style vehicle, or there may not. None of this has been decided 100% and your input can help to shape this.
So thoughts? Would you be interested in our game? Do you have any feedback on our concept, such as things you would love or hate to see included in the games design?
Altru Ego Games (three poor indie devs).
Sounds pretty ambitious. Scratch that. Crazy ambitious. Those tend not to pan out so well from new indie teams.
I'd say keep it small and get a prototype out then build it up from there. Get just a couple ships flying around and then test and reiterate and test and reiterate and test and reiterate and test and reiterate. Apart from anything else open beta tests make for great publicity as I'm sure Notch will agree.
It's hard to guage audience interest when there is literally nothing to judge it on and with an online game it's the feel that matters. In online games its the small things that matter and they're usually the part that gets forgotten on big semi pro projects.
Last edited by Bhazor; 25-02-2012 at 04:59 PM.
It certainly is an ambitious project and I wouldn't expect you to have confidence in its success as you have to reason to. All I can say is that we know our skills, limitations etc. We have worked together and pulled off the 'Crazy ambitious' before. It IS risky, we all know that. More than it needs to be, but don't think that we're just unexperienced hopefuls.
At this point, all we want to know is whether or not people like the idea. Simple concept validation.
- Join Date
- Jun 2011
- Posts
- 254
Eh, there's not a lot to base an opinion on, is there? "Space combat game with multiplayer persistent progression". This could go so many different ways, just like "first person shooter game with multiplayer persistent progression" describes both Modern Warfare 3, Battlefield 3, and Tribes: Ascend.
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- Jun 2011
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Freelancer comes to mind, is that the type of gameplay you're aiming for.
Not very much. For example, the current intention is to have semi-newtonian phyiscs. That is, you don't stop because your not holding forwards, but you don't have massive turn arcs either. But so far you can cut engines, flip around and shoot at someone on your six while still traveling away from them. There may also be a 'silent running' mode that would tie in with the physics system.
I like it but it's too complex for such a small team.
Make a simpler game, possibly a single player game so you don't have to deal with client/server replication stuff, and whatever else needs to be done for multiplayer games.
But if you have 2-3 years to spare making a game, go ahead :D"So dark le con of man"
I do love me some space games but the Battlefield/CoD unlock progression seems like a deal-breaker to me. It's quite annoying to grind countless hours just to get better weapons.
I'm all for dogfight-y stuff in space with load outs and the like. Would it be like DogFighter or SkyDrift's competitve air combat DLC in execution? (I know you said BF / CoD, but I'm trying to think how the actual flying around shooting at each other part will work) I'd be more inclined to play something like this if it had more of an arcade approach to controls, but I'm sure there a bunch of other people out there that swear by a more simulation-based experience as well. In any case, it ay be something interesting to see how it pans out if nothing else.
I'm going to be a realist here and point out a few things:
1) A three-man indie team is unlikely to complete and finish a game of that magnitude. There's a reason most indie games are inherently simple or "cut corners" (e.g. having lower graphics fidelity) to get a game finished. You're not only trying to make a multiplayer game (and by the sounds of it a large one at that) but intend to provide the infrastructure for a persistent stats system. I can't see "three poor indie devs" pulling that off. I'd like to know what sort of "crazy and ambitious" projects you've pulled off before this one.
2) The multiplayer sector is incredibly competitive. The chances of your game having a week or so of intense play and then seeing nothing is not only possible but probable. People stick to the larger MP games for whatever reason, or form fractured communities which isn't going to be very profitable for you, and certainly not enough to keep up a stats-tracking system.
3) Given that you don't want an SP component, the lifespan of the game is inherently tied to the lifespan of the MP component, which probably won't hold up compared to other games. Minecraft still had its SP game to fall back on when the broken SMP component was still in (heavy) development.
4) There's not enough information here to even begin to comment on how the game will actually play out. "Battlefield in space" doesn't really tell me much. Is it just a bunch of people dogfighting, or are there capital ships which act as bases? What are the objectives you're proposing? Are the players pilots with a pilot entity, or are they just picking ships? How many players per side? How large is the field? I can't see anything of substance here.
Cheers for the feedback guys!
@MrN - Controls are still being experimented with but they're not like the games you mentioned or like the more standard controls of freelancer etc. :)
Edmund McMillen - whether you like his games or not I think the way he talks about making indie games is extremely fresh, honest and helpful.
I'm going to make comparisons to Hawken because it is also an MP-only game in a fairly niche genre that is being developed by an indie team - the main difference here is that their team is 10 or so I think.
1. Look at Hawken - it's getting attention because Mech warfare was an under-served market (but since they've announced it MWO has also been announced, so who knows how it will work out in the long-run for Hawken, especially 'cause MWO will be out first, has a bigger budget and a more experienced team), and because it looks gorgeous. So how are you going to capture the same amount of attention? The space dog-fighting market might also be under-served, but I think that's because it's tiny. Not only that but traditionally those games have all been SP, so what percentage of people who would consider themselves a fan of the genre would even want to play an MP-only game (not to mention the game population issues that Soldant mentioned above).
2. What engine are you going to use? Hawken is using UE3, which I assume will mean most of the necessary netcode was in place for them already. But can you afford to license UE3 (you can use a truncated version of the engine for free, but as soon as you want to take it to market I'm pretty sure you need to get a proper license), and can UE3 even be used for this sort of game which will invariably have no landscape (apart from asteroids and space stations) and will need huge open spaces, which some engines can't handle very well.
There are plenty of other options of course - like Unity and Torque - but if you're hoping to build a big MP game that lots of people are going to play then the engine has to have it where it counts.
3. Are you going to charge for the game or are you going to go F2P? This will make a huge difference to how you need to build, market and support the game, so it's probably something you need to think about now.
4. What else do you have to offer gamers apart from space dogfights and an system of progression and unlocks? Progression, unlocks and all of that other compulsive-behaviour-inducing bullshit is cheap, and as more and more MP games do it people are going to realise how cheap it is. Every F2P game and every big MP game uses it and apparently it works on most people, but know what you're doing and why you're doing it. Don't let it be a crutch and don't rely on it as some magical money making formula because your game will play and feel lazy and soulless.
And you didn't ask for all that, so I'll answer the question you did want answered: No, I don't think much of the idea. For all the reasons mentioned above and because personally I enjoy SP or co-op far more than MP.
But man, fuck what I think. If you're passionate about it, do it.
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First, what I think of the game idea as a player? Team-based spaceship warfare with pseudo-physics - yup, let me dig out my joystick and my Paypal. Call of Duty -style "progression", xp and unlocks in a skill-based multiplayer game? Forget it, that's bullshit.
Space, ships etc are a perfect theme to get away with simple assets and low performance. Multiplayer only eliminates most of the work of level building.
The real initial challenges here are compelling game design, multiplayer balance, stable and lag-free net code. Then profit model and publicity. Then if the game becomes successful, cheat prevention (and yes you have to plan it from the start - it's just that it doesn't matter until everything else clicks in place).2) The multiplayer sector is incredibly competitive. The chances of your game having a week or so of intense play and then seeing nothing is not only possible but probable. People stick to the larger MP games for whatever reason, or form fractured communities which isn't going to be very profitable for you, and certainly not enough to keep up a stats-tracking system.
3) Given that you don't want an SP component, the lifespan of the game is inherently tied to the lifespan of the MP component, which probably won't hold up compared to other games. Minecraft still had its SP game to fall back on when the broken SMP component was still in (heavy) development.
1. Good points, we are going to take another look at the SP side of things. The reason we're doing these surveys is for exactly this reason (to see if we are overlooking something etc).
2. We have enough savings to purchase the necissary licenses for our chosen engine and so on. Naturally the engine will cut out a stupid amount of work for us (compared to say Gamebryo - which we have all used).
3. This is up in the air atm but it is indeed a big focuss of discussion and I agree with you that we'll have to design for our monitisation method from the start~.
4. This is also up in the air. We have alot of ideas but no set specifics as of yet. We simply want to see if the basic, broad concept was appealing. Naturally we will want to stand out in some way or another. The progression system is for two reasons. First, it lets us ease players into things somewhat and two, it offers a reason (however small) to keep playing or as a goal for playing or as a reward for playing. Naturally the game must be fun in it's own right first.
Thanks for the feedback :)
Last edited by Altru Ego; 26-02-2012 at 02:41 PM.
Space battles let you get away with much of level construction, but a bunch of levels in "open space" with no real difference between them would make a very boring game.
UDK commercial license costs you just 99 bucks and allows you to make games for the PC, Mac and iOS. The main differences between UDK and the UE3:Source engine is that you can make games for consoles (if you're an authorized console developer, obviously), you get the full source code (wich many of the thousand of UDK users so far haven't needed), and access to licensees-only UDN pages, as well as source code samples from other Epic's games (like GOW).
BTW, speaking of 'this,' I don't know what engine you guys plan to use, but if you use UDK please don't make a game that game that "raises the bar in gaming" by taking the sepia color palette to a whole new level..."So dark le con of man"
*My term, not theirs, I don't remember exactly how they worded it.
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Space battles let you get away with much of level construction, but a bunch of levels in "open space" with no real difference between them would make a very boring game.
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I think the framework you're describing sounds interesting and fun enough to have a go at once there's something to try and I would be interested in seeing the progress your team makes as progress is made.
As mentioned above, there is a lot of detailed information that could change the opinion any single person has about your game, but I think there's enough there to give your team something to work on. Personally, the most fun I had while playing Star Wars: Galaxies was in the Jump to Lightspeed expansion that allowed for space combat. It was really quite a lot of fun, but I felt that things like being able to "cut engines, flip around and shoot at someone on your six while still traveling away from them," a la Babylon 5. That's still one of my favorite sci-fi shows even after all these years (the CGI is now somewhat cringe-worthy, but still holds up pretty well for the budget the show had) and the space combat in the show was one of the reasons for that. It is much more realistic in terms of the laws of physics and how things move in space, with all the problems and opportunities that that entails, and it sounds like your concept follows that logic which is great.
As far as small indie teams, I'm not familiar with many, but I know of one in a similar situation as what you're describing. As nearly anyone who's seen my posts in the PC Gaming Discussion board knows, my favorite game right now is a post-apocalyptic MMO being made by a group of four indie developers in Russia. The game has huge goals and after five years in open beta, it's finally getting close to being a "finished" product. As an MMO, it's in what the devs all "live development" and they have plenty more planned so, like many MMOs, it won't be "finished" until the servers go dark, but I think you get my meaning. It's a F2P skills-based game (no classes or skill limitations) with no achievement system other than skill levels, but it's also an RCE. In case you're unfamiliar with that acronym, it's short for "real cash economy," which means that you can buy in-game money with real-world money at a rate of ten-to-one (ten game dollars per US dollar), but you can (when the feature is enabled) also sell in-game money for real-world money too. This adds a huge incentive for cheaters/scammers/exploiters and the like, especially because there's not going to be a beta wipe when the "live" patch is pushed out. So they've had to work very hard to keep track of what's going on in the game to prevent any single person from destroying the game before it really gets started. That means time not spent on developing the game, so I'm sure that has been a big factor in extending the beta phase so long.
They decided on the Torque Game Engine Advanced due to its low licensing cost from the start and for a few other reasons and the live update upgrades to the Torque 3D engine. There's apparently lots of existing assets for it, but they've decided to custom-code a very large portion of the game (for reasons they haven't fully described) and I'm sure that this has also been a big reason for the long beta. The fact that they've had to re-write 80% of their custom code for T3D (which has also not been described very much) along with everything else makes it easy to see why it's taken them so long. Many of the players have become unhappy with the length of time and have left for the time being, but many others like the game enough to have stuck around through it all because of the game play and the game's potential.
Long story slightly longer, a huge game with lots of features and great playability can be done, but expect a very long development stage to even get the thing off the ground. If if you get the basics right at the start, you'll have die-hard fans that will stick with you, but be sure to communicate with your community. That's the biggest problem with the devs making AfterWorld, they rarely make any public statements about what's going on with the game and it makes people feel like nothing is happening.Originally Posted by vecordae
It makes me wonder why exactly he called the UE3:source more robust since they are supposedly the same ever since last GDC (somewhere in march) because that's when Epic (supposedly) decided to implement the exact same features on both versions (save for the full source code thing I mentioned before). Besides, I look at the screenshot but I've seen a lot of things done in UDK that blow the shown screenshot out of the water ( http://www.udk.com/showcase look for Honda's bathroom thing, looks sooooooooo amazing).
Too bad we'll never know for sure why he said that because they are unlikely to share the whole story :P"So dark le con of man"
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the current intention is to have semi-newtonian phyiscs


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After scoreless duel, Cards walk off with win
Wainwright throws seven scoreless before Adams ends it with homer
ST. LOUIS -- In all those years playing on central Pennsylvania ballfields, then at a Division II university and later while climbing through the system as a power prospect, first baseman Matt Adams never glided around the bases the way he did on Monday.
On a night when rain delayed the start of the game and Pittsburgh monopolized the basepaths, Adams mesmerized with one swing. He lifted a lagging offense with a two-run homer in the ninth, sending the Cardinals back into second place in the National League Central with a 2-0 victory over the Pirates in front of a sellout crowd of 42,448 at Busch Stadium.
The jolt was a long time coming for the Cardinals, the only team without a walk-off homer over the past two seasons. David Freese's stunner in the 2011 World Series was the team's last. And Adams, as glittery as his career numbers may be, had never hit one at any level.
"I don't think I touched the dirt the whole way around," Adams said. "This is unbelievable. I don't even know what to say."
The hit was one of only three on the night for the Cardinals, who were helpless against Pirates sinkerballer Charlie Morton. But the Redbirds' pitching, as it has with regularity this season, bought time as they awaited the big hit.
Adam Wainwright danced around trouble in every inning to cover the first seven scoreless frames, Sam Freeman struck out Pirates prospect Gregory Polanco to leave the bases full in the eighth and Pat Neshek pitched a perfect ninth.
Adams' blast off Justin Wilson's hanging curveball sealed the team's 17th shutout, a Major League most. Pittsburgh's lefty had allowed one home run in his previous 103 appearances.
"It was exactly what we were hoping for," said manager Mike Matheny, whose club has three walk-offs this season. "We were able to get Adams up there to do something special."
The Cardinals have leaned heavily on Adams since he returned from the disabled list on June 13. Adams announced his comeback by homering in three straight games, all St. Louis wins. He has seven homers in 22 games (84 at-bats), only three fewer than the rest of the team has in the same span.
Adams, 8-for-12 on this homestand, has driven in 23 percent of the Cardinals' runs since rejoining the lineup and finds himself as the new three-hole hitter. His slugging percentage, .474 when he landed on the DL, is .679 since being activated.
"I wanted to make sure I got better strike zone discipline," he said. "I just wanted to see the ball better. That's one of the things I worked on down in Triple-A when I was rehabbing, and it's still working right now. We're just going to continue to ride it out."
Adams' blast sugarcoated an offensive night that was otherwise not too sweet for the Cardinals. Morton began the night with a 2-10 record, 6.11 ERA and .331 opponent's batting average in 15 previous starts against the Cardinals. In this one he allowed one hit -- Adams' first-inning double.
"We will tip our cap every once in a while, but it seems like we're doing an awful lot of tipping," Matheny said, referencing the recurring lack-of-offensive theme. "We have too many talented players to be doing that too often. … It just seems like we're getting the best of what they've got no matter who we're playing."
The only time the Cardinals got to Morton was when he was standing on the on-deck circle. Kolten Wong's fumble on what would have been the third out of the eighth inning brought up Morton's spot in the order with the bases full, forcing the Pirates to pull him at 84 pitches.
Wainwright couldn't match Morton in crispness, but he did on the scoreboard. It was a labor-intensive night for the staff ace, who described himself afterward as having "the command of an A-ball pitcher." His delivery wasn't always repeatable, and his fastball was spotty, though his curveball did get better as he went deeper.
"He showed his ability and his resilience to continue to make pitches out of the stretch and not let us cross the plate," Pirates manager Clint Hurdle said. "We did everything we wanted to do on offense except touch home."
Wainwright lowered his NL-best ERA to 1.79 despite not having a clean inning. He walked three and scattered seven hits, six of which were singles. The leadoff batter reached against him four times, and Wainwright had three innings in which he threw more than 20 pitches.
But he stranded nine runners, including six in scoring position, to notch his eighth scoreless start of the season. A pair of double plays helped him get out of trouble, as did Matt Carpenter's quick glove and throw to retire Andrew McCutchen by a step with a runner on third in the fifth.
"A couple of times, I had tough situations where I walked somebody or gave up a hit to get to McCutchen with runners on the bases," Wainwright said. "It's poor planning. We're fortunate to come away with the win there."
Wainwright's night ended after he retired McCutchen for the fourth time, this time with two onboard, on his 112th pitch.
"To watch him do that, just with heart and his mind, and try and figure out ways to get guys out when he didn't have much," Matheny said, "he did an incredible job of pitching today."
Jenifer Langosch is a reporter for MLB.com. Read her blog, By Gosh, It's Langosch, and follow her on Twitter @LangoschMLB. This story was not subject to the approval of Major League Baseball or its clubs.


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Would you like to save as your currency permanently or for this visit only?
oki doki hostel is my favourite hostel in the world. beautiful and cozy
Ideal location, very close to public transport (metro, tram, buses stop). Walking distance to Old Town, Nowy Swiat. Welcome staff. Continental breakfast, not polish style. When will be next renovation/repair?
Locating amid Warszaw, walkable distance to old city and main station. Cozy and friendly. Nicely decorated room. You have a big storage with key inside your room, which can store suitecase. Fairly clean showers and toillets. ドミトリーは清潔で安全。大きなロッカーが部屋内にあるのがうれしい。中央駅、旧市街が徒歩圏内。 Noisy. Because of thin walls, slamming doors of corridor and toillets, you will hear these noise whole night eventually. Unlucky me, some drunkens (or even outsiders?) knocked the door of all rooms for fun at 4am! Some misunderstands "cozy" as "anarchy". But even though, I will return to this place. 廊下のトイレのドアの音が響く。
warm welcome. a very kind staff. free internet. good prices for students. I was surprised rooms was mixed ! I did not expect to be in the room with 3 boys !
oki doki hostel is my favourite hostel in the world. beautiful and cozy
The location, the staff, the atmosphere, the cleanliness
The location of the hostel is its biggest advantage. You can reach every place in the Warsaw center by 10 minute walk. This is the main purpose for all young travelers to choose OkiDoki. Also the information services provided are very good. Every room is designed in its own style witch is very original. There is also a internet connection however the signal was weak in our room so we had to go and surf from the common places.This Oki Doki is a nice youth (artistic) hostel with its own bar..:-). Don´expect a three-star accommodation. Rooms are quite clean however they don´t seem that they are cleaned daily. The bathroom was OK but sometimes a bit smelly. We had a double-bed room but with just one big blanket, so the sleep wasn´t too comfortable because of that. However the biggest disadvantage in our Zebra room was the window. Firstly it wasn´t possible to close it properly so there was still a cold air coming to our room. Scondaly our room was situated just above big street dustbins. Luckily it didn´t stink at all, but every day at 7:30 am the dustmen came to collect the garbage with a big freight car. And because the window wasn´t totally closed the noise woke us up every day a bit earlier than we personally wanted.
Good facilities for cooking and eat upp places. Fridge good orginazed.Good reception.Everything is clear. 98 stairs upp to your small room. Not suiteble for persons over 40 years old. Verry loud Happy hour.
Great Hostel, Conveniently located in Centre of City. Easy access from both airport & railway station. Good value for money. I have stayed here 3 times & look forward to coming back when I next visit Polska in March 2011. I had no complaints against the hostel at all. I would recomend it to anyone travelling on a limited budget. All in all its a nice place & I would not consider coming back for a fourth (4) visit if I didnt like it.
There was a deposit required for the keys and that was not listed on your web site. It came as a suprise that 40 pln or a passport was required to remain in the hotel.
Ideal location, very close to public transport (metro, tram, buses stop). Walking distance to Old Town, Nowy Swiat. Welcome staff. Continental breakfast, not polish style. When will be next renovation/repair?
My arrival was met with cherry smiles. The most attentive was Agatha, followed by the blond Kasia and Frank the early morning clerk was phenominal. He helped us bring down our suit cases four flights of stairs; with no pretense of a tip. He actually walked away and I had to chase him up the floor flights to show him my gratitude. Only in Warsaw! Kasia the brunette was unfriendly and perturbed when I when to ask for my morning breakfast tickets. Apparently she was the only one who had a stern outlook on all issues. She worked on Sunday.
The staff were very friendly and helpful. The room was spacious and clean There were no locks on the bathroom doors, there were two doors so it wasn't a major problem but the locks should be fixed on both doors.
Location, staff I am tall; beds too small. Guests were careless about cleaning up after themselves. Left big mess in bathrooms and common rooms. Failed to clean dishes. Impossible for staff to follow after them. Only one internet terminal working
Good location and price. Free Internet (when it was working) Shared self-service kitchen was nasty, rather ship the included breakfast and pay less.
Well situated, nice staff, wireless, quiet (rooms facing the back yard) not enough hot water in the morning when everyone wants to have a shower. Probably this only affects people in the third floor (lack of pressure??). Also wireless signal is weak up there so another antenna would be a good idea :)
I think that this hostel is a good option for those who want to choose a cheap trip without luxury. It´s extremelly well located, near the centre and has a lot of facilities. it is not the best preversed hostel. that i have ever been..
The price was OK. No towels in the room, and the shower did not work properly.
Highly serviceminded personnel and central location. There was constantly ie 24h a lot noise from the street. There were not always hot water.
the bathroom was celan 7 modern, room spacious requires a bit cosmetic repair of the rooms decor
Proximity to Old City and Nowi Swiat. The curtains - they do not block sunlight - and the noise from the street. Even though my was on the top floor I could still hear everything happenning at street level.
Staff was kind. When I asked to change my room,because of fear of other room person, they changed my room. In the bath room,shower system was not easy to use.
The personal off this Hostel was unforgettable and the atmosphere is the best one!
It is very central, in the middle of downtown Warsaw.
The personal off this Hostel was unforgettable and the atmosphere is the best one!
friendly and very helpful staff. Gave me a tour of the hostel. showed me my room. provided a secure space for my luggage. they also have a safe you can use free of charge. wooden floor. Clean and spacious.Quiet.
hotel location it was cold in room, because of out heating. But it's season occurrence, in Russia the same.
It is very central, in the middle of downtown Warsaw.
The location is great. The staff is helpful and provide very good transport information. THe cleanliness is fair. There are some hairs on the bed. The quality of the breakfast is not so good on the first day. Ham contained sticky water and smell not so nice.


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Professional Scrum Developer (PSD)
Centare Training
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Professional Scrum Developer courses teach students how to use modern software engineering practices to develop an increment of potentially shippable functionality using a specific technology. Students learn to do so within the Scrum framework, working as part of a self-organizing, cross-functional team to do iterative, incremental development. Classes are exercise-driven, with students working in teams to develop "done" increments from product backlog items.
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Saved by the Bell Star Elizabeth Berkley to Pen Self-Esteem Book for Girls
Elizabeth wants to teach every young girl to celebrate her mind, body and spirit.
-Carolyn French
Elizabeth Berkley (otherwise known as Jessie Spano!) plans to write a confidence-building book for girls, Penguin Young Readers Group announced this week.
So what can one expect to find in the pages of Ask Elizabeth, hitting shelves next spring? A lot of good stuff.
The Saved by the Bell actress has spent the last four years managing workshops in which she discusses teen issues with groups of young ladies, and her book will focus on everything from dating, to body image, to friendship, and more.
Read Mario Lopez Encouraged Girlfriend to Get Plastic Surgery?
"My mission is to give girls the tools to be able to blossom into their best selves," Elizabeth stated in a press release. "Whether through taking care of their bodies, minds, or hearts, aligning with that inner voice that tells them what is true and right for them, or holding on to what makes them special even when they feel they've lost their way."
This is so cool! We can't wait to give it a read. (EW.com, Hollywood Crush)
More Daily Dish: Hot Links: Jesse James Mistress Kept Shirt to Prove Affair and More


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You can now develop AIR 2.5.1 for TV apps for Samsung Smart TVs.
Register at the Samsung D Forum to learn how to package AIR apps for Samsung Smart TVs.
Read this document: AIR for TV Application Guide for Samsung TVs. You will need to login to the Samsung D Forum to read the document, but you can quickly get a login id by following the instructions on the Samsung D Forum page.
You can learn more general information for developing AIR for TV apps at Developing AIR applications for television devices.
More information like samples, tutorials, and articles are at Flash Platform for TV.


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Mountain Offroad (M.O.R.E.) has developed rear axle traction bars for your Jeep with the rear leaf springs over the axle. These traction bars will prevent all spring wrap without limiting travel or flexibility.The Johnny Joint® mounted shackle attaches to the transfer-case crossmember or custom crossmember (CJ-7) and converts the twisting forces of the axle into up-and-down motion at the front of the traction bar. The shackle at the front of the bar allows the axle-traction bar to move fore and aft, but does not allow the up and down motion that the axle wants to create. Thus, no more spring wrap!
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