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Beginnings of the Holodeck: AMD's DX11 GPU, Eyefinity and 6 Display Outputsby Anand Lal Shimpi on 9/10/2009 2:30 PM EST
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137 Comments
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Deke2009 - Sunday, September 20, 2009 - linkwill we be able to align displays simular to matrox's triplehead2go? Reply
TheOtherMrSmith - Saturday, September 19, 2009 - link
If you want to see a really interesting monitor design that could really benefit from this new video card tech, check out NEC's new goods:
# 42.8" diagonal
# 2880 x 900
# 0.02 ms. response time
# 12-bit color range
This thing is really amazing! Reply
Deke2009 - Sunday, September 20, 2009 - linkwoohoo 900 vertical res, what a piece of crap Reply
vol7ron - Tuesday, September 15, 2009 - linkOnce man can harness the capability of rearranging matter (elements, protons, neutrons, etc), this graphical hologram will be a thing of the past.
All that we'll need to do is provide existing matter and the technology will be able to break it down and reconfigure it to another molecular structure. Thus, changing trash into food.
In coordination with that, the real holodeck will do the same thing, but instead of making food, it'll make people and inanimate objects. However, a computer program will track what it's made so that it can't "hurt" real humans.
That is the wave of the future, which may very-well be possible with metaphysics. Reply
JonnyDough - Monday, September 14, 2009 - linkSamsung was a great choice.
I wonder what the power draw on the entire system, including monitors was. There's a gray fuse box right next to the monitors...yikes! Reply
AnnonymousCoward - Monday, September 14, 2009 - linkHere's your damn holodeck. 6-sided fully enclosed cube, 16.8MP per wall, in 3D. http://www.vrac.iastate.edu/c6.php">http://www.vrac.iastate.edu/c6.php I've been in it.
I'm surprised there's no mention of HDR. That's what's required for images to be indistinguishable from reality. Without HDR, all the new game engines, megapixels, and multi-monitors won't get you there. Reply
ProDigit - Saturday, September 12, 2009 - linkI think instead of focusing on millions of millions of pixels that the eye will not be able to perceive, why not focus on widescreen, high resolution glasses?
To see a single image (does not even need to be 3D) through glasses, and when rotating the head, the display rotates too (but the controller,mouse or keyboard controls the direction that the in game character faces).
Why spend precious resources on:
- First of all pixels we're not able to perceive with the eye
- Second of all, when we focus to the right with our eye, why render high quality images on the left monitors (when we're not able to see them anyways)?
Makes more sense to go for glasses.
,or, some kind of sensor on the head of the player,that will tell the pc, where to focus it's graphics to.
Images shown in the corner of the eye, don't need highest quality, because we can't perceive images in the corners as well as where we focus our eyes to.
Second of all;it would make more sense spending time in research on which monitor is the ultimate gaming monitor?.
The ultimate gaming monitor depends on how far you're away from the monitor.
For instance a 1920x1080 resolution screen might be perfect as a 22" monitor on a desk 2 feet away,while that same resolution might fit an 80" screen 10 feet away.
There is need for researching this optimal resolution/distance calculation, and then focus on those resolutions.
It makes no sense to put a 16000 by 9000 resolution screen on a desk 3 feet away from you,and will take plenty of unneccesary GPU calculations. Reply
lyeoh - Saturday, September 12, 2009 - linkIn practice, the "Single Large Surface" approach will not be as good as the O/S being aware of multiple monitors.
Why? Because the monitors do not present a single contiguous display surface - there are gaps. So if the O/S isn't aware, in certain monitor setups it's going to plonk a dialog box across a boundary or more, making it hard to read. And when you maximize a window it gets ridiculous. I don't think it helps to have your taskbar stretched across 3 screens either..
Nvidia actually does let you treat two displays as one (span mode), but they also allow you to expose them to windows (dual view). And I prefer dual view to span, and don't have many problems with it.
I can quickly move windows to different monitors with hotkeys (or just plain mouse dragging). The problem I have is moving "full screen" stuff to different monitors usually doesn't work.
"Single Large Surface"/span mode is actually going to be suboptimal for most users. Just a kludge to support OSes that can't handle 6 displays in various configs.
kekewons - Saturday, September 12, 2009 - linkFWIW, I suspect SLS will incorporate some sort of "hard frame" adjustment...if only because freeware "multimonitor" solutions like SoftTH already do so even now.
But, at the same time, I'll also say I wouldn't be surprised to see this driver team miss out completely, re: a version 1.0 release.
Because it's happened before...... Reply
snarfbot - Friday, September 11, 2009 - linkum projectors?
buy 6 cheap led projectors, 800x480 resolution each, easily make a surround setup with it too.
best part is no bezels. thats the ticket. Reply
SnowleopardPC - Sunday, September 13, 2009 - link"um projectors?
buy 6 cheap led projectors, 800x480 resolution each, easily make a surround setup with it too.
best part is no bezels. thats the ticket. "
What in the world is that about. I think everyone here is looking at a minimum resolution of 1920x1080 or 1920x1200 for a 24 inch panel. To get that in a projector would cost about $2400 right now per projector.
For me to do that with this step, I would need 6 of them.
Now if you are talking about 30 inch panels, then the resolution per panel is 2560x1600.
Try finding a projector that normal people can afford with the pixel count, and then multiply it by 6
Once Dell comes out with an OLED 30 inch panel with out a bezel I am in for 6 of them.
HD TV is already obsolete and it has been for a long time. Reply
Shadowmaster625 - Friday, September 11, 2009 - linkI dont really see the appeal of a wraparound display in the concave styles. No matter what you do it isnt going to be 3D and its not going to fool anyone.
However, imagine if you took 2 monitors and angled them in the opposite manner, so that they were at a slight angle away from you. Convex in other words. Then you can generate a convincing 3D image. In theory, if you had a semi-spherical display, it could generate a very convincing 3D image. It would take some powerful software, but it would look cool as hell. Reply
diggernash - Friday, September 11, 2009 - linkDon't know if it is mentioned above, but you can throw 3 (well 6 now) LCD projectors onto angled screens and do away with the bezel lines all together. And no, it does not work the same as projecting one big screen. The screens on the side definitely add to the experience. Reply
diggernash - Friday, September 11, 2009 - linktake that LCD outta my comments, massive brain failure Reply
kekewons - Friday, September 11, 2009 - linkRight. Probably better using DLP projectors (particularly since the latter are more flexible with regard to 3D technologies. Reply
xetura - Friday, September 11, 2009 - linkIf you've never used a multi-monitor setup, you know that the monitor edges don't mean jack squat. For a triple setup, you don't actually look at the outer monitors. They're for peripheral vision. Alot of people miss the point entirely on that. Now for a x6 setup, yes this would be annoying, but for 3x or 5x setups, you don't even notice it. After racing on a x3 setup, racing on anything else is completely pointless. It's something that truly needs to be experienced to understand. Reply
kekewons - Friday, September 11, 2009 - linkI agree, if for no other reason that a 6x2 setup would have two of the six monitor top/bottem edges close to the center of the large image. I'm quite sure it would be unworkable for me, in the long run.
Doesn't mean the vertical monitor edges in a 3 monitor rig are as intrusive, however, and I tend to believe they wouldn't be, yes.
They won't be, if your brain can get past them, any more that the low resolution/hi-pixelization image of a large, close projection would be.
But the big question is "IF." Yes, I can look past the low res image out onto the imaginary road beyond...but others might find it more difficult.
And maybe you can easily ignore vertical edge on a flatscreen, while I find it more difficult to do so....
Projection solutions should make both of those issues easier to solve.
Agree too that the tow peripheral monitors (or projections) in a three monitor/projector setup should NOT require either hi-resolution or even focus--ideally they are seen out of the corners of the two eyes, and are important only for determining overall sense of speed when driving--for viewing "objects passing by at high speeds." Reply
willssi - Friday, September 11, 2009 - linkThe person who took the pictures for the article should have been standing further back. For displays this large, they actually don't look good if you're too close to them. Something like the 2 x 3 setup would require you be a good 10 - 15 feet away from it to make the bezels less noticeable and really show off the massive resolution.
Home theater guys will tell you when you're buying a big screen TV that you need XX feet from the TV, minimum, for it to look good. Same goes for this setup. The best picture was the last one on the 2nd page, of Dirt 2 I believe. A little distance back really shows off how crisp and huge this display setup is. Seeing several balding white guys sitting 2 feet from this massive display doesn't really give you a sense of how it will look in person. Reply
kekewons - Friday, September 11, 2009 - linkI can appreciate the desire NOT to see individual pixels in any given image, and, yes, I certainly share that ultimate goal...
...but at the same time, I think there IS something to be said for seeing a very large image up close--at a certain point, the "immersion" factor kicks in, and it really can help offset the downside of seeing a large image under low-resolution.
I drive racing simulations using a XGA resolution projector, and I have it set up to throw a LARGE image not far from my eyes--60" horizontal image (4:3) only 36" or so from my eyes.
It certainly IS pixelated, yes. The Windows hourglass is just silly.
But when used to experience a "3D space" I find myself looking through the screen...and therefore past the pixels...into that 3D world.
I will agree in the next breath that seeing 2D chat can be a problem, however. :D
So I often turn it off.... Reply
Noctifer - Friday, September 11, 2009 - linkYe, it looks better from the distance rather than from close. But most people won't use Eyefinity, the really great part of the card is its power. I mean being able to run Dirt 2 on a playable frame rate on such a high resolution is quite impressive.
Can't wait till some PC magazines get their hands on one of those and show us the real difference in power compared with current cards. Reply
Zool - Friday, September 11, 2009 - link7680 x 3200 is nice but the DPI is praticaly same. And if u sit right before them like the guy in the wow picture its even confusing. To hawe much higher dpi u would need to watch the display from much greater distance (and than u couldnt read the chat). Of course it doesnt aply to panoramatic wiew in simulators or racing games where the 3 display setup can hawe use (arcades maybe) and in fps games for extra space for maybe map or fps wiew from other squad members like in old hired guns on amiga and pc. Reply
kekewons - Friday, September 11, 2009 - linkThe big attraction for me here is the possibility to run these outputs through projectors, rather than flatscreen monitors.
I DO spend most of my PC gaming time driving racing simulators (primarily "rFactor"), and do use a projector to throw up a LARGE, CLOSE image. Pixelation is an issue, but, IMO, the rest of the tradeoffs make it worthwhile to go this route.
What intrigues me about this new card/system are two things: (1) The possibility of running this card output thru two or three-projector rigs, in which one or two "widescreen" projections (covering most or all of a full-surround 180 degree "dome/planetarium" space) are overlaid in the center with a smaller and more highly detailed/higher resolution third projection. If such a rig could be melded with realtime headtracking/eyetracking inside a projection CAVE *or better yet, a dome*, it seems to me we might finally realize the holy-grail: A full-surround, simulation space, at fairly nominal cost.
(2) The possibility of enabling at least that smaller, central region for 3D (stereo) imaging. Obviously, since this is an AMD card, any stereo output would necessarily depend on alternative solutions to Nvidia 3D...but there is at least one of those solutions that might work: TI's "DLP-link," which apparently can be used to enable some new projectors (ViewSonic) with the new Crystal Eyes-5 shuttterglasses to allow 3D output (all without using Nvidia's cards and 3D specific drivers)....
...so let's amend that ^ to read: "A surround, 3D simulation space, at fairly nominal cost."
Could it be we are finally getting close? Reply
marc1000 - Friday, September 11, 2009 - linkwhy is everyone whinning about the monitors??? the interesting part is the new GPU. when will you guys get your hands on these new boards to dissecate them for us?
win7 is about to launch retail in less than a month, so it is about time to see those new DX 11 boards hit the market! Reply
coffeehousejam - Friday, September 11, 2009 - linkSigh. And here I thought Anandtech readers were a brighter group of people. A 6 monitor setup pumped out of one video card is incredible, no doubt about it. But to the average consumer it's not even close to practical. Everyone is talking about the six display setup capabilities, issues with bezel and LEDs as though they are considering taking advantage of this. Guys, read between the lines: the real story is a GPU that can play DX11 titles so well that even 6 monitors at 4 times the typical person's resolution aren't even enough to bring it to its knees. Reply
jimhsu - Friday, September 11, 2009 - linkNo, I'm pretty sure the optimization is resolution scaling (largely memory bound) and not necessarily raw throughput (GPU bound). Unless they have more surprises.
They would show a demo of WoW on ultra-high resolutions for that reason. Using FSAA or Pixel Shaders will be much more stressful. Reply
papapapapapapapababy - Friday, September 11, 2009 - linkcopy paste from neogaf
My $85 4770 laughs at this news. Hell my 9800GT and even the 8600GTS sit here unused and laugh at this fuking news. BASICALLY...
Where the hell is my KZ2 caliber game, exclusive for the PC? MY GT5 CALIBER GAME? AH?
Crysis? Fuck that. YES, It was funny game for like a few days, but basically that's just throwing shit at my PC, so you FUCKS can justify selling your ridiculous hardware. That doesn't strike me as a good, intelligent, and honest effort. That's not efficient. That doesn't wow me. KZ2 does. GT5 does ( For the record, im no ps3 fan) And those games are running on a super piece of shit notebook gpu from 2005!!
So enough of this bullshit. ENOUGH! YOU WANT ME TO BUY YOUR STUPID HARDWARE? WOW ME. USE WHAT I HAVE FOR A FUKING CHANGE. PUT SOME FUCKING EFFORT ON IT. HIGHER ANTI ALIASING AND HIGHER RESOLUTION IS NOT GOING TO CUT IT ANYMORE. IM NOT ASKING FOR MUCH. 720P AND 30FPS IS GOOD ENOUGH FOR ME.
JUST TAKE WHATS LEFT AND SQUEEZE REALLY HARD. YOU KNOW? LIKE YOU FUCKS DO WITH THE CONSOLES. UNTIL THEN, FUCK YOU. Reply
papapapapapapapababy - Friday, September 11, 2009 - linkhttp://www.neogaf.com/forum/showthread.php?t=37255...">http://www.neogaf.com/forum/showthread.php?t=37255... Reply
papapapapapapapababy - Friday, September 11, 2009 - linksometimes less is more. thats why i love my hdtv, less resolution (720p), more screen (42) and thats why i hate desktop lcds, to much fuking resolution + tinny screens. ATI this shit does not appeal to me at all. Give me a gpu that renders at low res and then scales my games ( not movies) at 1080p lcd resolution so i can play crysis on a cheap desktop lcd. This Eyegyimmicky? > stupid.
Wererat - Friday, September 11, 2009 - linkIn reading through the first page of comments, bezel issues were mentioned.
I personally wouldn't want a 2x3 panel setup because of those; any even number of panels puts the center of view in the middle of a bezel.
1x3 is great though, as race and flight simmers will attest. With that setup, most games (including shooters and RPGs) will give a dramatic peripheral view.
Unfortunately for Matrox, this more or less kills their $300 "TripleHead2Go" product. Reply
justaviking - Friday, September 11, 2009 - linkYes, that is indeed a cool demonstration.
My question is "Can you mix resolutions?"
Something I cannot do today is to have two displays of a cloned desktop, one being a different resolution than the other.
Why would I want to do that? Sometimes I would like to display a game on the television. It accepts VGA input (yes, yes, it's old tech), but I have to change the monitor to the same resolution as the TV in order to do that. You would think it would be so simple to display the same desktop on two monitors, but you can't do it if the resolutions aren't the same.
Obviously this card (and a hundred others) has the power to do that simple setup. I wonder if it lets you. Reply
7Enigma - Friday, September 11, 2009 - linkI had said this after the last launch of gpu's but I think AMD/NVIDIA are on a very slippery slope right now. With the vast majority of people (gamers included) using 19-22" monitors there are really no games that will make last gen's cards sweat at those resolutions. Most people will start to transition to 24" displays but I do not see a significant number of people going to 30" or above in the next couple of years. This means that for the majority of people (lets face it CAD/3D modeling/etc. is a minority) there is NO GOOD REASON to actually upgrade.
We're no longer "forced" to purchase the next great thing to play the newest game well. Think back to F.E.A.R., Oblivion, Crysis (crap coding, but still); all of those games when they debuted were not able to be played even close to the max settings on >19" monitors.
I haven't seen anything yet coming out this year that will tax my 4870 at my gaming resolution (currently a 19" LCD, looking forward to a 24" upgrade in the next year). That is 2 generations back(depending on what you consider the 4890) from the 4970, and the MAINSTREAM card at that.
We are definitely in the age where the GPU, while still the limiting factor for gaming and modeling, has surpassed what is required for the majority of people.
Don't get me wrong, I love new tech and this card looks potentially incredible, but other then new computer sales and the bleeding edge crowd, who really needs these in the next 12-24 months? Reply
Zingam - Friday, September 11, 2009 - linkEverybody is gonna buy this now and nobody will look at GF380 :D
Vision and Blindeye technoglogies by AMD are a must have ones!!!
Nvidia and Intel are doomed!
Holly - Friday, September 11, 2009 - linkPlease correct me if I am wrong but it seems to me that card simply lacks enough RAM to run at that resolution...
Forgeting everything except framebuffer
7680*3200*32bits per pixel = 98,304,000 bytes
now add 4x FSAA... 98,304,000 * 4*4 = 1,572,864,000 bytes (almost 1.5 GB)
we are quite close to the roof already if the 2GB RAM on card informations are correct... and we dropped Z-Buffer, Stencil Buffer, textures, everything... Reply
Zool - Saturday, September 12, 2009 - link"7680*3200*32bits per pixel = 98,304,000 bytes" u are changing bits to Bytes :P. Thats only 98,304,000/8 Byts. Reply
Holly - Sunday, September 13, 2009 - linkno, I write it in bits so people are not puzzled where I took 4 bytes multiplication.... 7680*3200*4 = 98,304,000 Bytes.
if it was in bits... 7680*3200*32 = 786,432,000 bits Reply
Dudler - Friday, September 11, 2009 - linkThey use the Trillian(Six?) card. AFAIK no specs has been leaked about this card. The 5870 will come in 1 and 2 gig flavours, maybe the "Six" will come with 4 as an option?
poohbear - Friday, September 11, 2009 - linkwhy is so much attention given to its support for 6 monitors? that's cool and all, but who on earth is gonna use that feature? seriously, lets write stuff for your target middle class audience, techies that generally dont have $1600 nor the space to spend on 6 displays. Reply
Dudler - Friday, September 11, 2009 - linkA 30" screen is more expensive than 2 24" screens. So when Samsung (And the other WILL follow suit) comes with thin bezel screens, high resolutions will become affordable.
So seriously, this is written for the "middle" class audience, you just have to understand the ramifications of this technology.
And as far as I know, OLED screens can be made without bezels entirely.. I guess the screen manufacturers is going to push that tech faster now, since it actually can make a difference. Reply
jimhsu - Friday, September 11, 2009 - linkI remembered when 17 inch LCDs looked horrible and cost almost 2000$. This is a bargain by comparison, assuming you have the app to take advantage of it. Reply
camylarde - Friday, September 11, 2009 - link8th - Lynnfield article and everybody drools to death about it.
10th - 58xx blog post and everybody forgets Lynnfield and talks about AMD.
15th - Wonder what Nvidia comes up with ;-) Reply
Azarien - Friday, September 11, 2009 - linkI could do this with two monitors long ago. This has more monitors and maybe have less bugs ("just works") but its still a reimplementation of an old thing. A real multi-monitor setup with independent displays, where a maximized window does NOT span across all displays is much more usable. Reply
Dudler - Friday, September 11, 2009 - linkSo tell me:
What old card gives you the option of running 6 screens from one card?
And that should be a consumer product, not a professional one. And if you actually read the article, you'll see that you CAN setup each monitor independently. Or in 5 groups. Or in 4. Or in 3. Or 2. Also as one big screen. Reply
therealnickdanger - Thursday, September 10, 2009 - linkWatch this video closely. There are 24 1080p monitors being rendered by 5800-class Quadfire. Notice how the screens lag when the camera pans? Chances are that maybe you wouldn't notice when up close, but it certainly is distracting...
http://www.youtube.com/watch?v=N6Vf8R_gOec">http://www.youtube.com/watch?v=N6Vf8R_gOec Reply
captcanuk - Thursday, September 10, 2009 - linkWatch this other video and the music will distract you from the lag: http://www.youtube.com/watch?v=tzvfzJq3VTU">http://www.youtube.com/watch?v=tzvfzJq3VTU Reply
iwodo - Thursday, September 10, 2009 - linkWell, OLED can do without the bezel, And i believe LED Backlight can also be done as well.
The good things about this is, if it really do take off we can finally GET RID OF TN Panel. Because having poor vertical viewing angle would make the experience yuck. Reply
Cmiller303 - Thursday, September 10, 2009 - linkthat is fucking hideous Reply
wagoo - Thursday, September 10, 2009 - linkDoes the driver support tilted monitors?
It seems to me three or five monitors in a tilted single row configuration would do best at minimizing bezel annoyance while also giving a nice increase to vertical real estate.
8000x2560 or 4800x2560? Great if it works.. Reply
Byrn - Friday, September 11, 2009 - linkJust what I was thinking...
Looks like it will from the article here: http://www.techradar.com/news/gaming/hands-on-ati-...">http://www.techradar.com/news/gaming/hands-on-ati-... Reply
SnowleopardPC - Thursday, September 10, 2009 - linkI had to create an account to comment on this. I am running 2 ATI 4870's with 3 Dell 2408WFP's and a 42 inch Sony XBR on HDMI
6 Dell 3008WFP's would be sweet and at 80FPS.
My only question... WoW? An ATI 1x series card from 15 years ago can run WoW at 80FPS at full res...
Why not give us some info using a game that can take advantage of a card like that.
If you are going to pick wow, at least look at Guild Wars where the graphics can actually scale to the resolution and test the card out... need I say... Does it play Crysis at that res at 80FPS? lol Reply
ipay - Friday, September 11, 2009 - linkAgreed - if they wanted to demo an MMORPG they should've used EVE Online, at least it has a recent graphics engine that doesn't look like ass. WoW's minimum system requirements are hardware T&L for crying out loud... that's the original GeForce!
AnandTech benchmarked WoW way back in 2005 (see http://www.anandtech.com/video/showdoc.aspx?i=2381...">http://www.anandtech.com/video/showdoc.aspx?i=2381... and the cards there could almost hit 80FPS at 800x600, so I don't think it's that much of an achievement to hit the same performance on 10x the screen real estate. Reply
Anubis - Friday, September 11, 2009 - link
My only question... WoW? An ATI 1x series card from 15 years ago can run WoW at 80FPS at full res...
lol no it cant Reply
zebrax2 - Thursday, September 10, 2009 - linkWell he did say that he played dirt 2 with playable frame rates Reply
araczynski - Thursday, September 10, 2009 - linkgood to see the hardware manufacturers bastardizing moore's law. not only does the technology double in power every 18 months (or whatever), it also suspiciously doubles in price at the same time! well, at least on the new tech to take up the slack for the price halving of the old tech. Reply
know of fence - Thursday, September 10, 2009 - linkThere is a sweetspot for pixel density (~100 dpi) and minimal viewing distance (~20 inches). More Pixels and bigger screens just means bigger minimal distance from the screen.
Unless there are concerns with myopia, big but distant screens don't make much sense for reading or playing. (People beyond 35 tend to pull up and "hug" their monitors anyway.)
Bigger resolutions are interesting for advertisers who don't want their walls of flickering commercials appear blurry when approached.
Also 10 and more megapixels would make it possible to show photographs in native resolution.
There is no point of rendering a plain on a surrounding monitor setup, but rendering a long horizon with 3 monitors could be quite immersive indeed.
A setup of six 16:10 monitors has practically cinemascope aspect ratio 1:2,4. Six 200$ monitors could create a brighter alternative to the projector home cinema experience. Reply
RubberJohnny - Friday, September 11, 2009 - link"A setup of six 16:10 monitors has practically cinemascope aspect ratio 1:2,4. Six 200$ monitors could create a brighter alternative to the projector home cinema experience"
No thanks, i'd take a single 1080p projector over 6 monitors. Whats the point of all that res if you have distracting black bars running through it? LCD manufacturers could make super large, super high res displays right now...if there was demand. Reply
Randomblame - Thursday, September 10, 2009 - linkand I thought my WoW experiance improved when I went to my 24in 1080p monitor now I feel shamed. I must have this.... Reply
EJ257 - Thursday, September 10, 2009 - linkHow about flight sim and motor racing games? This GPU coupled with a curved/wrap-around 100" LCD. How about a 4 GPU "personal supercomputer" setup like the Tesla? =) Reply
stevejg61 - Thursday, September 10, 2009 - linkThere is one inherent problem that needs to be addressed with the curved, wrap around. It has to have several FOVs, one for each monitor. We ran into this using the Evans & Sutherlin Laser Projector (5Kx4K and 8Kx4K - yes those were real resolutions using 16 PCs). Generally video game will use a single FOV, whereas you would need one for each monitor in reality. The other way is to get distortion correction working for the whole picture, but that involves rendering in an area bigger than the displayed resolution and also doing it on the fly, which will induce a frame lag in rendering. Reply
james jwb - Thursday, September 10, 2009 - linkthose who've been keeping an eye on Matrox triplehead2go are going to be drooling at this. This is easily the right way to do this.
What is the b/w limit of this system, does it have 6 display port's b/w? Reply
drmo - Thursday, September 10, 2009 - linkI would just like to see an FPS that shows you what you would see with peripheral vision. Then I could see the point in having a three monitor setup for games. In real life, I can tell when someone is right beside me, but in an FPS, I can't unless I turn that way. Just having a wider view of what is in front of me doesn't do anything for me. Reply
Myrandex - Friday, September 11, 2009 - linkI believe Matrox's Triple Head gaming was supposed to do this, and not just offer a wider resolution. I don't think it had much support, but I do think that Quake III was one title that did support it.
Jason Reply
Hlafordlaes - Thursday, September 10, 2009 - linkThe setup reminds me of the Phillips Videowall technology of the 1980's. Consisted of a set of rear-projection monitors that could be individually addressed or spanned as one, with a barely visible seam between them that quickly became unnoticeable if you sat and watched a show.
We set one up in a retail location, and since it coincided with the VHS boom at the time, we showcased new titles on it, which led to really high sales. Even Monserrat Caballé came to the shop to give a short recital "broadcast" on site. (And, yes, once one disgruntled employee managed to put a truly nasty sex tape on at peak shopping hours). I tell you, we wowed the rubes. But it was mega-$$$a the time.
The Samsung concept display shown in the article looks attractive, and a first step toward getting it right. One can see IMax+3D home theaters in the offing in a few years. Reply
Flyboy27 - Thursday, September 10, 2009 - linkDude...! $%&* Crysis!
Seriously, its not THAT good. Ok for the people that always ask. From now on, yes it will run Crysis, and no you shouldn't give a $%&*. Reply
Pirks - Thursday, September 10, 2009 - linkI doubt it will render Crysis faster than 1 frame per second. Good luck enjoying your focking slideshow :) Reply
JimmiG - Thursday, September 10, 2009 - linkBlurry textures, blocky models, leafs and vegetation made out of 2D sprites, and overly shiny, plastic, artificial looking trees and rocks will still look as crappy at 50 megapixels as they do at 1.8 Mp.
Especially when combined with cramped levels, repetitive gameplay, dumb AI and a completely non-interactive environment (being able to blow everything to pieces doesn't count). Reply
Pirks - Thursday, September 10, 2009 - linkIt'll be 10 or 20 years till they could render Crysis with that 7000x3000 resolution with playable framerates
Maybe my son lives long enough to see it... I hope Reply
Griswold - Friday, September 11, 2009 - link"Maybe my son lives long enough to see it... I hope"
I hope you're kidding and not actually breeding... Reply
Pirks - Friday, September 11, 2009 - linkI'll teach him how to taunt you too :P Reply
sbuckler - Thursday, September 10, 2009 - linkWell not quite but a lot more advanced then what ati is talking about. It's called a cave. You sit in a large cube, every wall of which has 2 projectors back projecting on to it. Put on the 3d glasses it's like the holo deck in that everything is in 3d and surrounds you.
It's used for things like styling cars - designers can make the inside of a new car in cad then sit inside it too see if it really works.
Costs a fortune however and wouldn't fit in the average house :) Reply
jay401 - Thursday, September 10, 2009 - linkIt's cool and all, but it makes it like you're playing all your games through a football (gridiron) helmet due to the edges of the monitors intersecting the display.
Also, unless you use one of the far right-side monitors as your primary desktop, you'll have that annoying run-off problem with the mouse cursor where it slides over to the display to the right when you just want to click the [X] for the window in your current monitor, just due to our ingrained nature of over-sliding the mouse to the upper-right corner when we want to close a window. :)
Using a left-side monitor as my primary, I can solve this with UltraMon by making my second display not only to the right but LOWER than my primary display, so that the cursor still stops at the upper right edge of my primary display.
I wonder how this system will handle it. Perhaps it will be smart enough or have a setting that allows you to keep the cursor from sliding beyond the right edge of the current screen when a program is maximized on that screen, so that you can hit the [X] easily like you can on a single display setup (or a right-side display in a multi-display setup). Reply
strikeback03 - Thursday, September 10, 2009 - linkAs I understand it, you can't just maximize windows into screens. The applications and OS don't know your desktop is spread across several screens, so using maximize will maximize the window to cover all available screens.
Which kinda sucks if you want to have several different windows all fullscreen on their own monitor. Reply
HelToupee - Thursday, September 10, 2009 - linkCan you have Windows manage the monitors instead of going through this AMD software trickery? I would imagine you would want them to appear to Windows as 6 separate monitors, but then turn on the AMD single-surface-whizbang when you launched an OpenGL or DirectX app.
I see they're touting Linux support for this. I hope they start taking their Linux drivers more seriously.
This will be huge news for guys using DMX and Chromium (not the Google browser, the other Chromium) to do the giant wall-o-monitors displays. Reply
Lonyo - Thursday, September 10, 2009 - linkIt says that you can manage windows within the software.
In the article it mentions taking 6 monitors and dividing it so 4 are one "screen" and the other two form a "second" screen. I presume that means within each grouping applications would maximise as they would if you had 2 physical monitors and were letting Windows control them.
It's like a grid system (which already exists within at least the NV driver options) but spread across multiple monitors in groups, I would assume.
Windows will see whatever ATI get their drivers to show it, so if ATI allow you to manipulate monitors into groupings, that's what Windows will see. Reply
Lonyo - Thursday, September 10, 2009 - linkThis sort of setup isn't ideal for all games, and I doubt anyone would argue it is, but it is great for some titles.
In RTS games the borders don't matter.
In racing games the borders don't really matter, the added visual field is very advantageous if you are using an in-car view. Going from a 20" flanked by two 17" monitors to a single 24", I notice the loss of peripheral vision, and the monitor breaks weren't far off the roof pillar positions anyway.
In flight sums, as has been said in the article, not a problem.
In FPS games maybe it will be more of a nuisance, but not every game is an FPS. Reply
imaheadcase - Thursday, September 10, 2009 - linkI would think it would be a problem in ANY game. It even looks like it from the screenshots in article.
Look, the best way to implement a muilti-monitor setup is what has been done in games already. Supreme commander is a good example..you make a monitor setup with each monitor acting independent of the other.
Open map on one monitor, game on other, stats on one, etc.
Having a large screen, with bezels like that, does not impressive or work towards a advantage in a game to the user. Having a multi-monitor setup with the game outputting scenes you want to each monitor would be far more impressive. So many more ways a game could take advantage of that.
The game that comes out that has those features implemented well into the game play would drive the sells of these setups into the gaming market. But till then its going to never take off.
Just my opinion :P
zebrax2 - Thursday, September 10, 2009 - linkI agree with lonyo. The bezels aren't really that intrusive in some games. A 3x2 setup in a FPS would be a PITA as that would mean my corsair is cut into 2 but a 3x1 setup is just dandy. Reply
skrewler2 - Thursday, September 10, 2009 - linkDefine 'maxed out'. Was multisampling maxed and triple buffering turned on? I can't imagine a single card could drive that resolution at 80fps. If so, wow, nvidia is in serious trouble and AMD is going to be getting -a lot- of customers.. Reply
skrewler2 - Thursday, September 10, 2009 - linkOk, derr, they obviously didn't have triple buffering turned on if they were getting 80fps. Reply
therealnickdanger - Friday, September 11, 2009 - linkNot necessarily. Simply put, triple buffering still allows the GPU to push max frames of its ability, but it throws out frames not synched to the display frequency. So while the GPU may be rendering at 80fps internally, you only see 60fps (assuming 60Hz display).
This explains it better:
http://www.anandtech.com/video/showdoc.aspx?i=3591...">http://www.anandtech.com/video/showdoc.aspx?i=3591... Reply
snakeoil - Thursday, September 10, 2009 - linkdid you notice that mr shimpi is only impressed by anything intel says,
like the lynnfield review, come on, ''harder,stronger,longer'' give me a break.
anyway not that i care. Reply
Chlorus - Friday, September 11, 2009 - linkCan someone do my sanity a favor and ban this idiot? Do you think he actually has a job? Hell, does anyone even think he has a frakking GED? I love how he thinks every review site is engaged in a mass conspiracy against AMD. Reply
Lonyo - Thursday, September 10, 2009 - linkYeah that's why the Radeon HD4870 review was "HD4870 - The Card To Get".
Almost every preview article (this is a preview article) doesn't have any kind of flashy subtitle/comment, just a quick summary of what it's about.
When the reviews of the ATI DX11 cards come out, I am sure they will have some sort of zany subtitle/comment about how amazing they are (since compared to current gen they are sure to be amazing, and I doubt by that time based on rumour we will have anything from nvidia except pre-release benchmarks if they feel desperate). Reply
skrewler2 - Thursday, September 10, 2009 - linkI didn't see this in the article. How does a graphics card with two outputs drive 6 displays? What hardware is needed to do this? Is there some kind of splitter or DP box they all plug into? I have two dell 3007wfp-hc's already and this is making me want to buy a 3rd, but I don't know if I need anything else to drive it. Reply
Dudler - Friday, September 11, 2009 - linkI think they use the "Trillian" AIB, or possibly known as the "Six". It features six mini-displayport outputs. Other articles on the net show ATi demonstrating a 24 monitor setup using 4(!!) Six cards..
I dont know which setup(gpu) the "six" cards uses, rumours were both Cypress(aka r870) and Hemlock(akar800). From the coolers shown, I think it uses "just" Cypress.(Single chip not duallie).
I also believe that the long socalled 5870 card shown in photos around the net is Hemlock(5870x2), not 5870.
And for you concerned about your power bill, rumours state that the 5870 uses 28W(!!!!!!) in idle and 2D.
This ATi generation rocks, I only hope nVidia will get their card out and survive. Anyway how you look their future is bleak. Their chipset business is coming to an end except for AMD cpu's, and theyre late with the gt300. Reply
snakeoil - Thursday, September 10, 2009 - linkcome on you have a brain, what about two cards in crossfire. Reply
skrewler2 - Thursday, September 10, 2009 - linkUh, in the article they said one card was driving 6 monitors.. what the fuck does your comment even mean? Reply
wifiwolf - Thursday, September 10, 2009 - linkfrom page 1:
"The OEMs asked AMD for six possible outputs for DisplayPort from their notebook GPUs: up to two internally for notebook panels, up to two externally for conncetors on the side of the notebook and up to two for use via a docking station. In order to fulfill these needs AMD had to build in 6 lanes of DisplayPort outputs into its GPUs, driven by a single display engine. A single display engine could drive any two outputs, similar to how graphics cards work today." Reply
mczak - Thursday, September 10, 2009 - linkI can't make much sense out of this however. Current cards have two independent display controllers. These two display controllers afaik don't really share anything, so referring to them as one display engine doesn't really make a lot of sense. So any rv870 really has 6 display controllers (though probably not that many internal tmds transmitters, so if you'd want to drive more than 2 dvi/hdmi displays I'd guess you're out of luck or you'd need a card with external tmds transmitters)? Reply
mczak - Thursday, September 10, 2009 - linkactually no all passive DP/DVI converters should still work. You just need enough space on your desk :-) Reply
therealnickdanger - Thursday, September 10, 2009 - linkAm I the only one here that thinks the real story is not the multi-monitor support, but rather the ridiculous GPU power driving them all? I realize they haven't fully disclosed the specs publically, but 7000x3000 resolution over 60fps? The article barely seems impressed by these numbers. Was this the performance expected from single-GPU setups for this generation? I didn't see this coming at all and I'm completely floored!
Also, I would just like to add that I have always preferred being able to segregate displays so that I can easily maximize multiple applications within their own screen. Having everything as "one giant display" has been possible for years and is a less than desirable for everything BUT gaming... IMO Reply
MadMan007 - Friday, September 11, 2009 - linkYes it's nuts and you can thank ATi for finally upping the texture units and ROPs. I think they've been the same in number, although they've gotten faster, since the x1k series! Reply
Golgatha - Thursday, September 10, 2009 - linkNo, I would agree that this resolution with those kinds of framerates is just nuts. Reply
skrewler2 - Thursday, September 10, 2009 - linkYeah, seriously, the performance is unreal. I'm wondering if the settings were really maxed out.. Reply
AznBoi36 - Thursday, September 10, 2009 - linkProbably were. But look, it's a lvl 1 toon wandering the world. I wanna see the performance in a 25 man raid or simply wandering around Dalaran. Oh and the shadows better be maxed too! Reply
theslug - Thursday, September 10, 2009 - linkI could see it being practical if the bezel of each monitor wasn't visible. They would need the actual LCD panels attached to one another instead.
HelToupee - Thursday, September 10, 2009 - linkLCD's require control electronics around all 4 sides, making the bezel a necessity. It could easily be 1/4 the width of current monitors. I messed around with stitching the images from 3 rear-mounted projectors together. The image was seamless, but the price would be astronomical. That, and you have to have a VERY good screen to project on to, or all your wonderful resolution gets muddied. Reply
USRFobiwan - Friday, September 11, 2009 - linkHow about the Samsung 460UTn with just 4mm bezels... Reply
mczak - Friday, September 11, 2009 - linkOr the Nec X461UN, which looks very similar (btw you don't need the 460UTn, the 460UT would do as there's no use for the built-in PC in this scenario)
Those are really expensive (>5000 USD), are huge and low-res (1366x768). That's really for big video walls, not suitable for some monster gaming setup. But really, it shouldn't be much of a problem manufacturing 24 inch or so tfts with similar slim bezels. There just hasn't been a market for this up to now... Reply
snakeoil - Thursday, September 10, 2009 - linkwow this is spectacular.
intel is in big trouble because intel graphics are pretty much garbage
while amd's graphics are real gems. Reply
TA152H - Thursday, September 10, 2009 - linkYou make a good point, but the other side of the coin is also true - Intel processors are very strong, and AMD processors suck by comparison.
It's a pity ATI stopped making chipsets for Intel motherboards. They'd make money, Intel would still sell processors, and the only real loser would be NVIDIA. It's surprising how many chipsets they sell. I don't know many people who would buy NVIDIA chipsets, like most people, but it seems they sell them well with HP and Dell, where no one asks or knows the difference. ATI should really make chipsets for the Atom too. That would be a great combination. Reply
formulav8 - Friday, September 11, 2009 - linkI'm not sure why you think AMD's cpu's stink? All benches i've seen is they can run any game out there and push more than 30fps in all tested games not limited by the video card and even push the frames to where the video card ends up the bottleneck. No?
Even compared to i5, the PII 9650 held its own quite well in alot of area's.
For the past few years Intel has defintely had the trashiest iGPU's and probably will at least until the forseeable future. And I wouldn't count on Larrabee to change that all that much by the time it comes out. You can have the strongest cpu in the world but if you have gpu trash like Intels you can't game anyway at good resolutions and speeds to make good use of the fastest cpu in the world.
Just my humble opinion :)
TA152H - Friday, September 11, 2009 - linkI think people sometimes instinctively balance things out, and forget they are even doing it.
Keep in mind that Phenom II processors are the same size as the Nehalems, and you're forced to compared the low end of a brain-damaged line with the highest end AMD CPU, and still generally come out the loser. That's not a good CPU design, if you think about it.
I don't agree with your remarks about great processors not mattering if you don't have the GPU to go with it. Stuff like that just makes you sound irrational and too pro-AMD. Not everyone needs powerful 3D graphics, but more to the point, you can get an ATI card for your Intel motherboard. So, sorry, they don't need to make a good video card for you to benefit from it. Reply
Kary - Thursday, September 10, 2009 - linkThat might have looked really cool using projectors since that would get rid of your borders...REALLY EXPENSIVE, but cool :)
Maybe on the side of a building Reply
anandreader - Thursday, September 10, 2009 - linkThe Apple store on Michigan in Chicago is using something very similar to what's being shown here. If I recall correctly, they had 8 panels arranged 2 across by 4 down. They were running an animation showing all the iPhone apps that were available. I noticed the display from the other side of Michigan and was impressed enough to cross the street to see how they did it.
The device was probably purposely made by the LCD manufacturerer as the seams were about as wide as a single thin bezel on Samsung monitors. Reply
Holly - Thursday, September 10, 2009 - linkhmm, running that is pretty nice, especially with the framerate given, but god save us from electricity bills... screens with good colour reproduction of this size are about to take 80Watt at least each... giving half kilowatt on screens only.
Anyway I am eager to get detailed review soon... And hopefully nVidia counterpart as well... $1000+ graphic cards are just nice to see in benchmarks so fingers crossed for fast competition... Reply
teldar - Thursday, September 10, 2009 - linkThey are actually going to be $450 cards for the initial 5870's with 2GB of GDDR5 1300MHz ram on board.
So they are probably reasonable for what they offer.
imaheadcase - Thursday, September 10, 2009 - linkI've yet to see someone use a monitor setup like that for gaming. It looks terrible with the lines between monitors. Video card manufacturers have been trying that for ages now, Matrox tried and failed at it already. Let it die. AMD.
Mission control stuff, large desktop for apps sure be nice. But to game on? yuk.
Case in point, look at the WoW screen shot..screen cut right in half were character is located. lol
Now if some monitor company decides to make a monitor that lets you remove bezel around edges to a smooth setup, then we can talk. Reply
Havor - Saturday, September 12, 2009 - linkApparently you never played on a 3 monitor setup. (yeah a 6 monitor setup would suck)
I can tell from personal experiences that it awesome.
I have tree 22" wide screens Matrox TripleHead2Go setup, so have no problem whit bezels in the middle of my screen.
Yeah of course the bezels bug me, but just as mouths as the roof beams do when i am driving in my car,
And yeah a 6 monitor setup just doesn't work in most games(except games like C&C), would be the same as putting a band of duct tape on eye height around the car.
If you wane see for your self go over to gaming site from Matrox to see some screen dumps from for example WoW
Ore see how it looks on YouTube
NFS is also awesome on tree monitors
And whit the low prizes of monitors anyone can now have a 3x 22" setup Reply
Havor - Saturday, September 12, 2009 - linkDarn shitty quote and link system on Anandtech
Matrox game site: http://www.matrox.com/graphics/surroundgaming/en/h...">http://www.matrox.com/graphics/surroundgaming/en/h...
WoW site: http://www.matrox.com/graphics/surroundgaming/en/g...">http://www.matrox.com/graphics/surroundgaming/en/g...
YouTube movies: http://www.youtube.com/results?search_query=triple...">http://www.youtube.com/results?search_q...riplehea... Reply
Zingam - Friday, September 11, 2009 - linkWhat actually counts is that the graphics card is so powerful that it can support the high resolution!!! And this is just the first generation D11 card. I doubt that we will see anytime soon DX12 so I guess the third generation DX11 cards will rock the earth and break the walls! Reply
pixel00706 - Friday, September 11, 2009 - linkYeah But imagine 6 X cheapy data projectors....no lines massive display :). Problem is an area big enough to project it onto Reply
Griswold - Friday, September 11, 2009 - linkCase in point, look at the WoW screen shot..screen cut right in half were character is located. lol
I wonder why they didnt use pivot to circumvent that problem. Five displays in a single row instead of two and the center display will not cut the area with the character in half, while at the same time provide the desired hight at the cost of some width. That would work for me... Reply
duploxxx - Friday, September 11, 2009 - linkperhaps have a look at Barco, also one of the preferred ATI/AMD board vendors and see what they do with screens, they already have full glued monitors where you can drive 2 gpu to 1 monitor Reply
misuspita - Friday, September 11, 2009 - linkThose monitors are not thought out for that purpose. But http://www.seamlessdisplay.com/products_radius320....">http://www.seamlessdisplay.com/products_radius320.... these are. Reply
Iketh - Friday, September 11, 2009 - linkPlease read the entire article before posting. It's clearly stated that AMD already has one manufacturer lined up to make monitors with very thin bezels, and for FPSs, you would use an odd number of displays so your crosshairs are in the center of a monitor. It's all in the article. Reply
RamarC - Thursday, September 10, 2009 - linkgotta agree. nice tech demo, but wouldn't you rather have a single 60+ inch LED display? Reply
zebrax2 - Thursday, September 10, 2009 - linkHow many organs do i have to sell to buy a 60+ inch led display with a resolution greater than 25+ mega pixels? Seriously though yields would be so low on those. Reply
taltamir - Thursday, September 10, 2009 - link
Now if some monitor company decides to make a monitor that lets you remove bezel around edges to a smooth setup, then we can talk.
Building such a monitor is not difficult. Making something run on it is.
By giving us the software, the open the door for a company to design such a monitor. Reply
erple2 - Thursday, September 10, 2009 - link[quoting block]I've yet to see someone use a monitor setup like that for gaming. It looks terrible with the lines between monitors. Video card manufacturers have been trying that for ages now, Matrox tried and failed at it already. Let it die. AMD.[/quoting block]
I think that what makes this a brilliant thing isn't that you _can_ hook up 6 monitors to a single graphics card, but that it works as if it's just one monitor. I think THAT is the innovation that ATI's done - all other implementations I've seen basically treat each monitor as a separate entity, and have to handle them within the OS separately. This treats it all as a single 7500x3200 resolution display. THAT is the cool part, I think.
I think that one of the things that Matrox did back in the day was some clever tricks to try and get the OS to recognize the displays correctly. Looking back on it, there was this concept of "primary display", "secondary display" and "tertiary display". Not "this is my display that's huge".
Perhaps it's just a "name swap", but I can see that this sort of thing is what you need for abstracting arbitrarily large displays (made of one, giant, single display or multiple smaller displays). Reply
sparkuss - Thursday, September 10, 2009 - linkI could see it working if they just find a different mounting scheme.
It seems the only obstacle is the bezels, surely there's technology for that side of the coin as well to allow the panels to butt up against each other without a bezel.
I have already seen flight sim stations that it won't be a problem for even now because the "cockpit" windows already encompass a bezel.
Course once we have flexible "affordable" OLEDs maybe even wilder setups possible. Reply
SkullOne - Thursday, September 10, 2009 - linkThat is true but you're not seeing the big picture and yes that pun was intentional.
Current monitors strapped together like in the demo are worthless for things like L4D or Counter-Strike. But what about future monitors? I can see vendors building a single giant monitor built from 3 or 6 or more monitors and making them a more or less seamless and market those to the extremely hardcore gamer. Reply
Visual - Friday, September 11, 2009 - linkOk, but then why not just have it be one monitor to begin with?
One whole panel will always be better than pieces strapped together even if they are without bezels. One single video port and cable, even if it is "six-link displayport" or some other freaky name will be better than multiple cables. Reply
Penti - Sunday, September 13, 2009 - linkFor games yes it's useless, but have you ever seen the gigapixel projects (and the displays for viewing very high resolution images) universities do? This will simplify it brutally, before they had a PC for every screen or two and rendered with software. Now they can just connect them to a single desktop if 6 displays is all they need, or when running with software rendering cut down the number of PCs by a factor of 3. When you need high resolution you can't just use one big display (or projector) because the resolution will be to low for that stuff.
On the other hand, this is just for displaying the multi-monitor capabilities and people use more then one monitor in the real world, maybe not as one giant screen (they do that too of course) but that's not the point that is just one of the mode you can use. And for those who use that mode it's now greatly simplified, before it was a hell getting acceleration and stuff working across both screens at the same time or stretch some apps across the two screens, this is now no problem as it's just one single surface for windows and the applications. But as said you simply can't build a single display with a resolution of say 11520 x 6480. Reply
Havor - Saturday, September 12, 2009 - link[quote]One single video port and cable, even if it is "six-link displayport" or some other freaky name will be better than multiple cables. [/quote]
Is there a problem i don't see ?
Its the same as whit RGB cables you have 3 of them together and only the ends fan out.
Not seeing the problem here Reply
Ratinator - Friday, September 11, 2009 - linkHow many monitors have you seen that can do a 10240 x 3200 display? I think that was part of the points of this demo as well is the throughput of the card. Techology ain't there yet. This is where the flexible panels of the future will shine. Reply
Ratinator - Friday, September 11, 2009 - linkMeant 7680x3200 Reply
slowside - Friday, September 11, 2009 - linkCost & manufacturing complexity. It is much much easier & cheaper for them to build smaller displays. So it is much cheaper, and easier for them the put 3 small displays in one package than make one huge panel with the same resolution. Reply
gamara - Friday, September 11, 2009 - linkAnd having 6 panels strapped together makes 6 points of failure. Any one of the panels has bad pixels or an other bad component and you will have a mess. Replacing one will probably lead to temperature differences and right next to each other that type of issue will show. I agree that it would need panels without bezels to work right for gaming. It would be annoying as a desktop too. Can you imaging trying to use IE or Firefox with lines in the middle of your web pages? Reply
moriz - Sunday, September 20, 2009 - linkand having one giant panel makes 1 point of failure. if you have a problem, you replace the whole thing. this is MUCH more costly than replacing one panel out of six. indeed, it's probably more costly than replacing all six panels all together.
the technology for such a display has been around for at least a year, if not longer. i recall seeing a three panel display at a tech conference (can't remember which), where a high end computer was driving crysis on all three displays. Reply
JonnyDough - Monday, September 14, 2009 - linkI see it as a good thing. Panels have an advantage of "if one goes bad replace it" as opposed to a giant monitor that gets a bad pixel and is irreplaceable due to cost. $150 and I'm good as new. With a $12K monitor, I imagine I'd just keep using it with a few bad pixels in it. Reply
Zoomer - Saturday, September 12, 2009 - linkSolution: 6 * 1080p PROJECTORS! Reply
gospastic - Thursday, September 10, 2009 - linkenhanced immersion is lost when have you have stupid horizontal and vertical bars running across the display area. Reply
Sazar - Thursday, September 10, 2009 - linkI thought Dell was the first to embrace Display Port as it was part of the group that brought it to fruition. Reply
VaultDweller - Tuesday, September 15, 2009 - linkYou are correct, but the article says that Apple was the first to embrace mini-DisplayPort (emphasis on the mini). Reply
Totally - Thursday, September 10, 2009 - linkDell wasn't the first to embrace Displayport, it's Dell's freaking baby. I'm guessing Samsung it's the first to adopt it on a same scale as Dell. Reply
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shin0bi272 - Tuesday, November 08, 2011 - linkhttp://www.engadget.com/2007/08/10/omni-directiona... Reply


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There's still time to apply. Applications for graduate programs accepted through August 1 on a space available basis. Scholarships available. Apply today. Daniels encourages applicants to submit a completed application as early as possible to secure a place in our programs. Once we have received your online application and application fee we will render an admissions decision promptly. Our goal is a smooth and responsive admissions process.
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subset: commoncrawl


text:
Return of the Great Snack GameSituation puzzles (sometimes called lateral thinking puzzles) are ones where you need to ask lots of yes or no questions to figure out what happened in the situation. These are good puzzles for groups where one person knows the puzzle and answers the questions.
Duffus's Snack game had become legendary at his home social events. Now even the adults wanted in on it. Duffus told everyone that if they could figure out his riddle they would get snacks, but if not they got none. As everyone gathered in the living room Duffus set out the rules. I will give you two lists of items. Then I will give you two items and you must tell me which list they belong to and why. Both items may go in the same list so think carefully.
List 1. Brass lamp; Gold watch; Silver spoon.
List 2. Stainless steel chisel; carbide saw blade; cobalt drill bit.
A) Copper pipe B) Lead pipe
Now, many hastily answered thinking the items in list 1) were all related to precious metals, household things, or color; while others assumed the items in list 2) had to do with tools or wood working. But Duffus just kept shaking his head as he devoured bag after bag of chips. His guests grew more & more frustrated with every failed guess and started plotting their revenge (but that's another teaser). Fortunately Duffus's wife stepped up to save the day with the correct answer before Duffus had eaten all the snacks himself.
So which item(s) goes in which group and why?
HintBoth may go in one group.
AnswerAll the items in "list 1" are made of non-ferrous metals (metals that don't contain iron). All the items in "list 2" are made with ferrous metals (metals that contain iron). So both items belong in "list 1" as lead & copper are non-ferrous metals.
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text:
BubbaQue wrote:
For those of you in the panhandle, Pig Daddy's in Defuniak Springs is good. They have the best turnip greens I ever ate. The panhandle has more of a southern pit style BBQ, influenced by southern Alabama and Georgia. That's why we are called the Redneck Riviera.
What part of the panhandle you in? I'm near the Crestucky exit of I-10. Defuniak is only a 30 min run up the hiway....


text:
Michael Hadley, an aquatics biologist with the UDWR in the Southern Region, sent in this report from the Upper Enterprise Reservoir Trend Net Survey held April 3, 2013.
Utah Division of Wildlife Resources and US Forest Service personnel observed lots of fat, healthy rainbow trout during a trend net survey at Upper Enterprise Reservoir in southwest Utah. Most rainbows were between 12 and 14 inches, but a number of 15- to 16-inch fish were also caught. The largest trout we saw measured 20 inches and weighed 3 pounds – a real treat at Enterprise. We also found several smallmouth bass, including two bruisers that weighed in at 3.2 and 4.4 pounds. Shore fishing for trout is very good right now with any technique and should remain fair to good throughout the year. Look for bass fishing to pick up in May.


text:
You won't be able to dismiss this by usual means (escape or click button), but you can close it programatically based on user choices or actions.
"My fiance and I fell in love with these invitations because of the beautiful trees. The invitation was simple, yet perfect to describe to our guests the feel of our wedding. The invitations turned out beautifully. I gave the Design 4 stars only because there isn't room to add much else - so the wording you see is really all that will fit (which in reality, is probably a good thing so that the invitation doesn't get too cluttered.)"
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text:
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Thurlow Nunn Kings Lynn
Established in 1974, Formula One Autocentres set out with a mission to deliver a completely new fast-fit experience to its customers. This would feature clean, modern premises, high-tech equipment and highly trained technicians; far removed from the kind of service normally associated with the industry.
Forty years down the line, we have grown to become one of the UK's largest independent autocentre chains. The business remains family owned and continues to uphold its original commitment to delivering the highest quality service at the most competitive prices.
That commitment has proved incredibly popular with motorists, creating many thousands of loyal customers who continue to put their trust in Formula One Autocentres.
As a result, the company has gone from strength to strength, currently boasting over 85 state-of-the-art branches across England, with over 500 highly trained staff working seven days a week to provide a full range of services including tyres, exhausts, batteries, brakes, clutches, MOT's and servicing.
We remain resolutely independent, and as a family owned business, avoid being tied down to any single manufacturer or supplier. This gives us the freedom and flexibility to offer the biggest deals on the widest possible range of top branded products, making the company a viable, attractive and cost-effective alternative to both the big national chains and smaller local independent outlets. Quite simply, Formula One Autocentres provides cost-conscious motorists with the most reliable and affordable means of maintaining their vehicles.
We defend our position at the forefront of the fast-fit industry by constantly evolving and developing innovative new products and services to meet the ever-changing demands of our customers. With an ongoing expansion programme and by regular investment in technology, we continue to provide unbeatable fast-fit service along with the very best value prices. In fact, we can confidently claim that no other company is better equipped to face the motoring challenges of the future.
"Looking for a garage in Kings Lynn for car repairs or an MOT? If so, look no further than the quality services on offer at Auto Tec. With over 25 years of experience in the trade, you can count on us to repair and service your car to the highest possible standard. So, for quality vehicle repairs in Kings Lynn and beyond, call or visit us today."
Family-run business, we pride ourselves on quality and customer satisfaction. Our owner, Matt, is fully technically trained by Volkswagen, though we cater for all makes and models, and all types of repair.


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Study and meditate on these Scriptures to help control your tongue. All verses listed here are from the New King James Version.
Job 27:4
My lips will not speak wickedness, Nor my tongue utter deceit.
Psalm 15:3
Lord, who may abide in Your tabernacle?
Who may dwell in Your holy hill?
He who walks uprightly,
And works righteousness,
And speaks the truth in his heart;
He who does not backbite with his tongue,
Nor does evil to his neighbor,
Nor does he take up a reproach against his friend;
Psalm 34:13
Keep your tongue from evil, And your lips from speaking deceit.
Psalm 35:28
And my tongue shall speak of Your righteousness, And of Your praise all the day long.
Psalm 37:30
The mouth of the righteous speaks wisdom, And his tongue talks of justice.
Psalm 39:1
I said, "I will guard my ways, Lest I sin with my tongue; I will restrain my mouth with a muzzle, While the wicked are before me."
Psalm 119:171-173
My lips shall utter praise,
For You teach me Your statutes.
My tongue shall speak of Your word,
For all Your commandments are righteousness.
Psalm 139:4
For there is not a word on my tongue, But behold, O LORD, You know it altogether.
Proverbs 10:31
The mouth of the righteous brings forth wisdom, But the perverse tongue will be cut out.
James 1:26
If anyone among you thinks he is religious, and does not bridle his tongue but deceives his own heart, this one's religion is useless.
James 3:4-6
Look also at ships: although they are so large and are driven by fierce winds, they are turned by a very small rudder wherever the pilot desires. Even so the tongue is a little member and boasts great things. See how great a forest a little fire kindles! And the tongue is a fire, a world of iniquity. The tongue is so set among our members that it defiles the whole body, and sets on fire the course of nature; and it is set on fire by hell.
1 Peter 3:10
For " He who would love life
And see good days,
Let him refrain his tongue from evil,
And his lips from speaking deceit.
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New for the Pantone Spring 2013 color palette is Sunflower, a deep, marigold yellow. We love this warm hue for a rustic wedding, surrounded by natural textures with subtle accents of it's namesake flower.
L to R: Wedding Paper Divas Symphony Swirls invitation, Bride and Groom chairs, Bouquet, Cupcakes, Shoes, Photo Backdrop


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Daniel Geale is favoured to retain his IBF middleweight boxing title in tonight's clash with Australian rival Anthony Mundune at the Sydney Entertainment Centre.
The lead-up to the much anticipated rematch has been dominated by some typically outspoken remarks from Mundine, the only man to beat Geale in the professional ranks.
Geale, who is making his fourth title defence, weighed in slightly heavier for the fight, which will be refereed by American Robert Byrd.


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Did you know?
Special Xhosa beadwork is reserved for both the bride and the groom at traditional weddings.
The first time that the world really got to see the power and significance of Xhosa beadwork was in 1962, when anti-apartheid activist Nelson Mandela stood up at the Old Synagogue in Pretoria for sentencing in a trial he was involved in.
Mandela – who was to become South Africa's first democratically elected president in 1994 – would normally have appeared in a dapper business suit. On that day he wore the beads of his royal lineage – the Thembu royal family.
Phoenician and Arab traders had been filtering glass beads throughout Africa for centuries, but it was in the early 1800s that the newly arrived British settlers introduced the beads to the Xhosa as barter goods.
There is also the incredibly romantic (But unsubstantiated) notion that ruby-red Indian beads from ancient Arab trading dhows washed up on the Wild Coast beaches of the Eastern Cape and were pounced on by locals.
As with the wildly popular shweshwe fabric, the imported glass beads were soon embraced into the Xhosa culture with gusto. They went on to form part of the visual messaging system that communicated the various stages of a Xhosa woman's life.
Favouring white glass beads, Xhosa patterns adorn headdresses, necks and waists.
But they are not limited to the women. You'll find intricate bead patterns on male and female Xhosa pipes – it is said the beadwork keeps the pipe cool.
South Africa has a number of beading projects, and most of them do effective work in combating poverty in rural and urban areas.
Monkeybiz Bead Project, based in the Bo-Kaap area of Cape Town, is such a co-operative. The Monkeybiz crafters – many of them Xhosa beadworkers – come from the townships in the area.
They work from their homes and their products are marketed globally by the Monkeybiz initiative.
Travel tips & Planning info
Who to contact
Monkeybiz Bead Project
Tel: +27 (0)21 426 0145
Email: email@example.com
Pondo People (Port St Johns)
Tel: +27 (0)47 564 1274
How to get here
You can buy your Xhosa beads online from the website of the Monkeybiz Bead Project in Cape Town, or you can go on a road trip to a Wild Coast town like Port St Johns and stop off at Pondo People for a 'bead-buying spree' (see details below).
Around the area
Hiking trips around the Wild Coast; sampling the after-dark options of Port St Johns; going north to the Mkambati Nature Reserve.
Tours to do
There are many Wild Coast tours operating out of Port St Johns. Check the local website.
What will it cost
Xhosa beadwork is relatively inexpensive and well worth it. It is mostly very good quality.
Where to stay
Check the Port St Johns information website for accommodation options. There is everything from backpacking options to guest houses to family resorts.
Best buys
Beaded necklaces, bags, Xhosa pipes, dresses and belts.


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Want a way to get your brand into the hands of some of the world's most dedicated and enthusiastic chili cooks? Think you've got the best ingredients, tools or products? Why not share them with our Chiliheads?
Over the years, ICS has attracted a select group of high quality sponsors and we are interested in expanding our sponsorship base for the next chili season. Through events like the World Championship Chili Cookoff, we reach hundreds of the world's best chili cooks and thousands of dedicated and loyal consumers – and that's just one of the hundreds of events we sanction each and every year.
If you are a member, event chair or organizer, we'd love to hear from you as well. Some of our greatest partners and sponsors have come to us through our network of Chiliheads.
We offer a wide range of sponsorship opportunities including advertisements in the Newspepper – our annual newsletter sent to our 3,000 (and growing) members. We also offer logo placement on the official cookoff banners, product co-branding, T-shirt and apron logos, sampling tent at the World's Championship Chili Cookoff, etc. We are always open to sponsor ideas and tie-in concepts. This year's WCCC planning includes multiple stages, first-class entertainment, plus extensive PR efforts designed to attract over 40,000 chili enthusiasts, cooks and spectators.
Become a Sponsor
Advertise with us
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You won't be able to dismiss this by usual means (escape or click button), but you can close it programatically based on user choices or actions.
"The card looks exactly like it is pictured and the quality is great! I personalized the product with pictures and they came out exactly like the proof that was sent to me. I would highly recommend this product for anyone looking for a simple and cute thank you card!"
"I was extremely impressed not only with the quality of the product but at the edits from the designer. They actually took the time to redesign the font to a better version. Would absolutely recommend this site!!!"
"Very pretty thank-you notes on textured paper give the card a watercolor feel. I ordered these to use as thank-you notes for shower gifts and I'm very pleased with them - would definitely reorder!"
"It took me awhile to find a card like this. We took a photo with a 'thank you' sign I made so I didn't want another graphic 'thank you' on top. I loved collaging the 3 photos together and having 'thank you' and the simple dotted lines on back to write a short note. It even let me change the font for the 'thank you.' Only wish was to remove the Wedding Paper Divas logo but it was fine."
"Added "thank you" to the front. Customer service was so helpful correcting a problem with my order. They really helped me out."


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|By PR Newswire
Article Rating:
|November 21, 2012 09:01 AM EST
WALLDORF, Germany, Nov. 21, 2012 /PRNewswire/ -- SAP AG (NYSE: SAP) today announced that the SAP® Claims Management application has received three XCelent awards from Celent, an international financial research and consulting firm. SAP Claims Management won the XCelent Functionality Award, the XCelent Customer Award and the XCelent Service Award, all highlighted in Celent's recent industry report: "Claims System Vendors: European General Insurance 2012" [PDF].
(Logo: http://photos.prnewswire.com/prnh/20110126/AQ34470LOGO)
"These distinctive honors from Celent underline the considerable investments SAP has made to create a robust and flexible solution for insurers that covers the full spectrum for managing and processing claims from beginning to end," said Robert Cummings, head of Insurance Business Unit, SAP. "Integrated functionalities, depth of service and positive customer adoption are making SAP Claims Management a go-to solution for carriers throughout the world."
SAP Claims Management gives insurance firms direct control over the entire lifecycle of a claim in property and casualty, life and annuities, and health. A key element of the offering is a highly integrated framework that supports the contributions of internal stakeholders, external contributors and third-party systems to the process. It creates a richer and robust environment for managing claims, helping add efficiency, speed, accuracy and cost-savings. SAP Claims Management is a core component of the SAP® for Insurance solution portfolio, which supports the entire insurance enterprise.
For more information, visit the SAP for Insurance page on sap.com and the SAP Newsroom. Follow SAP on Twitter at @sapnews.
Media Contacts:
Birgit Dolny, SAP, +49 (6227) 7-61664, [email protected], CET
Anthony Suarez, Burson-Marsteller, +1 (212) 614-4331, [email protected], EST
Recently, WebRTC has a lot of eyes from market. The use cases of WebRTC are expanding - video chat, online education, online health care etc. Not only for human-to-human communication, but also IoT use cases such as machine to human use cases can be seen recently. One of the typical use-case is remote camera monitoring. With WebRTC, people can have interoperability and flexibility for deploying monitoring service. However, the benefit of WebRTC for IoT is not only its convenience and interopera...
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In the skies over Kakadu, a 67-year-old man peers from the window of a tiny plane as it wheels over the mining town of Jabiru and the nearby open-cut uranium mine.
The vista is breathtaking: the wide sweep of flood plains butting up against the stone ramparts of the Arnhem Land escarpment. Now in the tail end of the dry season, remnant water lies in creek-beds and billabongs, and a light haze from dust and sporadic burnoffs in the national park hangs in the shimmering air.
But this particular man, former Japanese Prime Minister Naoto Kan, is more interested in the mine than the view.
Kan, a trained physicist, was once convinced that nuclear power was the future. That conviction changed in March 2011 when the threat of nuclear armageddon bore down on greater Tokyo from Fukushima on the east coast, and Naoto Kan faced the prospect of evacuating 50 million of his fellow citizens from their homes. "Japan as a country would have lost its capability to function for decades," he says, adding that only luck and "the mercy of God" stopped the crisis from reaching such a scale.
Three and a half years later, more than 100,000 Japanese remain displaced, and the toxic legacy of the reactor meltdowns at Fukushima – triggered by a devastating earthquake and tsunami – will linger for generations.
Kan has spent the week touring Australia and campaigning for large-scale renewable energy. Ironically, as he wound up his visit, news broke on Thursday that a review of the nation's renewable energy target commissioned by the Abbott government had recommended abolishing or scaling back the scheme.
Canberra's policies, Kan warns, are "going in a backwards direction".
There was a deliberate symbolism to choosing the Northern Territory as the starting point for his journey.
Just a few kilometres from Jabiru lies the Ranger uranium mine, almost certainly the source of some of the uranium oxide that found its way to the Fukushima plants.
Neither Energy Resources Australia – which owns the mine – nor ERA's majority owner, Rio Tinto, will confirm this, citing commercial confidentiality.
But the publicly known facts are that Australia has been the largest supplier of uranium to Japan; ERA produces more than half our uranium ore; and Canberra's nuclear safeguards office confirmed in October 2011 that Australian uranium was present in the Fukushima plants.
In Kan's mind, there's no doubt some of Fukushima's pollution originated at Ranger.
There was another deep symmetry to this visit. Forty years ago, it was the impending visit of another Japanese Prime Minister, Kakuei Tanaka, which hastened GoughWhitlam's Labor government towards an agreement which would become the springboard for Ranger's later development.
Tanaka was hungry for Australia's uranium. The Whitlam government was hungry for a deal to bolster its economic credentials. A late night meeting at the Lodge in Canberra in October 1974 produced an agreement with the site's then-owners, which gave the Commonwealth a 50 per cent stake in the venture (since relinquished) and allowed Whitlam to assure Tanaka of supply.
Two years later a landmark environmental inquiry into Ranger, chaired by Justice Russell Fox, recommended the mine go ahead with stringent safeguards.
In a second report, dated 1977, Fox noted that "the evidence before us shows that the traditional owners... are opposed to the mining of uranium on that site".
Nevertheless, he said, "we form the conclusion that their opposition should not be allowed to prevail".
While expressing hope that the mine would improve the "general happiness and prosperity of the region", Fox acknowledged "the arrival of large numbers of white people... will potentially be very damaging to the welfare and interests of the Aboriginal people there".
Based on his recommendations, a national park was declared at Kakadu – its boundaries carefully drawn to exclude the Ranger site – and an Aboriginal veto on mining there expressly disallowed.
Flying over the mine, Kan notes the yellow tint to the water in the vast tailings dam, a bilious shade you only see clearly from directly overhead.
He remarks on its "peculiar, unusual sort of colour" and the "huge contrast between the natural landscape and the mine".
Fresh in his mind are the private talks he's just held with the Aboriginal elders of the Mirarr clan, the people on whose traditional land the mine was developed in the late 1970s.
They've shown him a documentary shot more than 30 years previously, featuring Toby Gangale, a Mirarr man who talked of ancient sacred sites nearby, and his fears that "something might go wrong if the mine goes ahead... snake might come... big rainbow... he might kill all over the world".
Gangale's daughter, Annie Ngalmirama, tells reporters, "Mr Kan's country is hurting because of uranium; here he will see that the nuclear industry is hurting Mirarr people also".
The Ranger site, which processes uranium ore around the clock, sits on the edge of the Magela Creek flood plains which are swept by monsoonal rains every wet season. ERA says its tailings dam "operates under a strict maximum operating level which has been approved by regulators [ and is ] monitored continuously".
The company also insists it abides by world's best practice and that environmental safeguards are policed by both the Northern Territory government and the federal government's Supervising Scientist. Nevertheless there have been a string of mishaps at the site.
One of the worst occurred last December when a giant leachate tank burst, disgorging more than a million litres of acidic uranium slurry over parts of the site.
Mine operations were closed for several months before the federal government declared no harmful effects had been detected from the spill. But a close reading of the technical documents reveal an admission that there is "insufficient hydrogeological information in the area south of the spill site" to definitively rule out contamination of groundwater.
Downstream from Ranger, inhabitants of the small Aboriginal settlement of Mudginberri are anxious about what the mine may one day send their way.
Mark Djandjomerr and May Nango, speaking through an interpreter, say they live in "constant fear there could be an accident. We know that a lot of jobs have been created by the mine. But we are the people who have to live downstream from it, we are always frightened something could go wrong".
ERA chief executive Andrea Sutton says the company is "proud of the Ranger's contribution to the Alligator Rivers Region economy and community" while a company spokesman points out that ERA has paid a total of $345 million to "Aboriginal interests" since the mine started operating in 1981.
Some of that has gone directly to the Gundjeihmi Aboriginal Corporation, the body which represents the Mirarr.
Royalty dollars have funded a gleaming new residential college for local Aboriginal children, (there are 13 there at present) which allows them to live in town and attend school from Monday to Friday, and return to their families at weekends. The emphasis, says supervisor Robyn Stockton, is on supporting literacy and numeracy "without compromising connection to family, country and culture."
A similar premise underlies the pioneering Children's Ground project in Jabiluka. Aimed initially at indigenous children below the age of six, it uses a range of outreach programs to draw in parents and grandparents, helping children develop proficiency in their own languages (primarily Gundjeihmi and Kunwinjku) as well as English. CEO Jane Vadiveloo sees it as a 25 year project, hoping to turn around a generation of disadvantage. Royalty money has been a key funding source.
The real dilemma for the Mirarr now is whether to endorse expansion of the Ranger mine underground, as the open-cut pits at the surface have been exhausted of ore ( the plant currently processes stockpiled uranium.). ERA can only mine for another 7 years, and must then rehabilitate the site by 2026. Extensive rehabilitation of the pits has already begun. But conservationists are alarmed by signals in the most recent company report that funding the clean-up might be more difficult without income from the underground ore body, known as "3 Deeps".
The Mirarr remain wary, too, that even richer uranium deposits at Jabiluka, 20 kilometres away and also on their land, might become a fresh target for development. A strong protest movement in the 1990's has so far kept that site off- limits to mining.
Both sides are shadow-boxing, with the Mirarr saying they have yet to reach a consensus decision on 3 Deeps, and ERA saying its still conducting a "prefeasibility" study. Whether the Mirarr could legally veto an extension of the mine underground is unclear, though Gundjeihmi corporation CEO Justin O'Brien insists "the jury is out on that".
Japan's experience, he says, illustrates that "there are obviously universal consequences for the decision that the Mirarr may or may not make in the months ahead".
No doubt the company's decision will be influenced by what happens to the uranium market internationally - including whether Japan re-starts its reactors under the more hawkish government which replaced Kan and his successor, and whether Australia starts selling uranium to India. With Indian Prime Minister Narendra Modi due to visit in November, it may well be a gift that Tony Abbott, like Gough Whitlam forty years earlier, is more than willing to offer.


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Cook pasta according to package directions. Rinse, drain and combine the pasta and beans in a mixing bowl. Place all dressing ingredients in a small bowl and whisk until it thickens. Pour the dressing over the pasta and beans. Cover, and marinate for 1 hour at room temperature or refrigerate for up to 24 hours. Before serving, add cherry tomatoes, basil, olives and scallions to the pasta mixture. Toss together and serve on a bed of baby salad greens.
Per serving - 356 calories, 17 gram fat (41% calories from fat), 8 gram protein, 46 gram carbohydrate, 9 gram fiber, 0 milligram cholesterol, 341 milligram sodium