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I have found the solution to select ANY whole English sentence reliably regardless of quotation marks, or even punctuation marks used inside them for abreviations, decimals or whatever other purposes! Tests reliably on any non-accented string!
In human language it reads as follows:
Find a non-accented capital letter that might be preceeded by a quotation mark and check that it is not directly followed by any punctuation marks to exclude capital letter abbreviations inside sentences. Then crawl forward by repeating a group consisting of a negative look-ahead and the universal selector character until you arrive at the end of the sentence you are in. You will know you are there if you find the sequence of a possible quotation mark - the one closing its pair at the start of your sentence, followed by the sentence- closing punctuation mark and the white space that neccessarily separates your sentence from the next one. Then you repeat the criteria for the start of a sence to see it's already a new one! Because of the negative condition in the look-ahead the repeated group - the universal selector really - did not choose the closing punctuation mark + the possible quotation mark, so you should care for these separately.
SUGGESTION FOR FURTHER DEVELOPMENT:Together with the starting non-accented capital letters you can also use hexadecimal notations to describe accented ANSI capital letters to select sentences in any other European languages. But this is not an issue for me at the present..
<script type="text/javascript">
var exp = /["']?[A-Z][^.?!]+((?![.?!]['"]?\\s["']?[A-Z][^.?!]).)+[.?!'"]+/;
alert( "'I!'".search( exp ) );
alert( "T.H.E.M. is an abbreviation!".search( exp ) );
Keep trying. Your expression removes leading abbreviations and splits sentences after them:
var rx=/["']?[A-Z][^.?!]+((?![.?!]['"]?\s["']?[A-Z][^.?!]).)+[.?!'"]+/g,str='Mr. Sherlock Holmes and Dr. John Watson were better than the F.B.I. at crime fighting';
/* returned value: (String)Sherlock Holmes and Dr.
John Watson were better than the F.B.I.*/
First of all, thanks for your reply. This is how valuable help can point out the shortcomings in someone's basic suppositions. Mine was the way I defined a sentence as:"It starts with a capital letter never followed by any punctuation mark, probably preceded by a quotation mark. Also, the punctuation mark - space - word starting capital letter sequence ONLY occurs at the very end of a sentence."
Yes, you are right. You can start a sentence with an abbreviation like-
Dr. Sherlock Holmes and Dr. John Watson were better than the F.B.I. c.btd. squad at 5.14(?) at crime fightingOR.: "T.H.E.M. is an abbreviation!"
Possibly, the best bet would be to assume maximum how long an abbreviation can be and allow them to occure inside a sentence, but this is where, perhaps, you could come in to help!The question is: CAN YOU GIVE AN OVERALL DEFINITION FOR A SENTENCE?
This is the best approximation I could come up with to select sentences with abbreviations in the inside.
It selects whole sentences in the following text:
'Dr. T.G. Walker alarmed the whole 20.50 train when Mr. T.G. Walker got up shouting at 10 o'clock.' "The exchange rate was at 500.72." After the crowd dissipated the police also went home. 'Mr. Sherlock Holmes and Dr. John Watson and Mrs. Williams together with T.G. Hooker and Capt. Marshall, of course, were better than the F.B.I. at crime fighting.Feb. 20 Mr. Barack Obama vowed as a candidate before 20.000 Rep. party vets. that he would put the U.S. on a path to addressing climate change A.S.A.P!
As always, you need to stick to a definition to start off, and this is as it follows: "Any sentence starts with a capital letter and is always closed by a punctuation mark. At the end there must be minimum two alphanumeric characters together in a number or a word. "
The advantage is it cares for any abbreviation not followed by a capital letter, or any single capital -letter abbreviations, perhaps, only leaving titles before names for the expression to break on like Dr. Watson and the like. These titles must be dealt with specifically internally, which means there will always be some cases that dodge the rule! For instance, Mlle. Buyon breaks the rule.
Since I don't know an overall definition that is true only for whole sentences the best bet is to cover as many cases as possible and leave the fewest loopholes open.
If someone knows any better solution all the kudos go to him for it!!
Why are you trying to validate/filter/detect a full sentence?
The more variable and open something is, the harder it is to check for it.
There are minimum two reasons. The first is a general one: It is easy to match whole words and paragraphs with regular expressions and I never understood why one shouldn't attempt to work in-between the two and choose whole sentences, too. In everyday life we often need to know how many sentences a text can consist of – write only between 10 -15 sentences etc. Then we should be able to find and count sentences in programming, shouldn't we?
The practical reason is, I am extending a browser- based language learning material making tool with a feature that allows teachers to take paragraphs of text and freely manipulate any parts of it – drop vowels, consonants, mix letters, omit words etc. etc before they would automatically get a crossword as one possible output. This involves lots of things, but here the point is when filling in the crossword each time people should only see the exact sentence the word(s) in a line or in a column came from.
And here is the lastmodified version that only breaks on two-letter, one-word sentences.No. I said. No!
on sentences starting with numbers.
What did you say? 14.5 carat worth of gold? and on sentences ending with a singe character preceeded and followed by a punctuation mark.
Feb. 20 Mr. Barack Obama vowed as a candidate before 20.000 Rep. party vets. that he would put the United States on a path to addressing climate change A.S.A.P!
A good enough deal I think!
Just found your beautifull regex code here.
Any chance you could give an example on how to use this in c#?
I don't think the code would be beautifull, or fast, just the opposite, in fact, but, at least, it does the job in, let's say, 98% of all cases with the rare exceptions mentioned and the possibility to expand it further to be used with accented character sets..
If you ever want to design desktop-like applications to manipulate texts - to add a variety of interactions to some parts, or to allow transformations, for instance- you will soon need to select sentences.. Belive me! Interactive tests are a good example..
Questions:1) I have problem with apostrophe like "Jonathan Harker's Journal" which is determined as the end of sentence2) Capital letters in UTF8. Is there any solution for leading capital letters (uppercase attribute in regex)? It is not possible for me to name them one by one. There must be some workaround, right?3) There are not only quotes but also brackets4) Can you please comment/explain the pattern in separated blocks? Esp. within the brackets "((...". This would help me a lot.
Suggestions:5) I don't have a problem with abbreviations at all. I have a list of "fixed" abbr which can be modified by user and replace them before "sentence splitting".
["'"]?([A-Z]Trying to establish a rule for a typical sentence beginning: "It starts with some optional quotation marks (or whatever else you want to allow here. -> One reason why there is no bulletproof solution -> see the conclusions) and a leading capital letter, for sure.
Then try to define the conditions to know when you are coming to the end of a sentence.My definition is – not all inclusive, as you will see!- : "When you look ahead you will know you are coming close to a sentence end if you see a minimum two letter word, or a number followed by the usual punctuation marks, optional quotation marks before and after them, and, finally, a capital letter that is the start of the next sentence." You will also see why I don't care for the end-of-string anchor..
The negative lookahead is grouped with the universal selector to repeat zero, or more times. Because the negative lookahead's selection is zero length, practically, this means that the regexp is taking a lockstep approach to stop at each character to check if we are not coming towards the end of the sentence as defined above, step back before the current character and let the universal selector take it. Then the look-ahead repeats the same check from one character ahead..The problem is this way the in-sentence abbreviations would be regarded as sentence ends, which is unacceptable for me.Also note that the above regexp part stops selecting the string two normal, or capital letters before the end of any "ordinary" sentence, and similarly leaves out any two letter or longer in-sentence abbreviations!This is when I cater for the possible abbreviations, first.(((Mr|Ms|Mrs|Dr|Capt|Col)\.\s+((?!\w{2,}[.?!]['"]?\s+["']?[A-Z]).))?)
Here the logic is similar to the one above.If the capital letter the above part of the regexp arrived at is in a named abbreviation (Mr|Mr|Mrs|Dr|Capt|Col), it is followed by a dot and one or more white space characters.
Then in a similar lockstep manner I always look ahead and select everything till I arrive at another critical point of minimum two letters – a normal sentence ending of min two normal letters in the last word, or at another min. two-capital-letter abbreviation + punctuation marks + optional quotation marks + white space(s) + optional quotation marks before a capital letter comes at the start of the next sentence or as part of another abbreviation. The outer asterisk means zero or more repetition of the whole abbreviation selection part, so more abbreviations can come..
Then in the end I only have to select all the remaining letters in the sentence.((?![.?!]["']?\s+["']?[A-Z]).)This will select everything preceding the punctuation marks at the very end of the sentence.[.?!]+["'"]?Then the punctuation marks + optional quotation marks.The negative look-ahead – universal selector combo will select everything to the end of the string if the pattern in the negative look-ahead does not match any more..
Basically I could only arrive at a very good approximation in selecting whole sentences, and there is no all- inclusive solution, because1.) sentences can start with numbers - 3.14 is used as a special value in mathematics. - but numbers quite commonly occur in the inside of sentences, don't they? How will you distinguish between the two situations? You can create a list of possible in-sentence abbreviations but numbers are just numbers, regardless where they are..2.) There is a whole lot of ANSI characters for types of quotation marks long hyphens — and the like that can precede or follow the punctuation marks at the end of a sentence. Now I changed the regexp to allow a quotation mark before the sentence closing punctuation marks to solve your problem, but you can just go on and on to include more and more ANSI characters here and after these punctuation marks in the square brackets! There will always be newspaper articles, for instance, that will use some special unexpected characters in these positions, so it's the matter of your inference to know what you will put in the square brackets ..3.) A possible solution: You could replace special characters for a well -cared -for limited set in your texts.
I hope this could help. If not feel free to ask.
The first is a general one: It is easy to match whole words and paragraphs with regular expressions and I never understood why one shouldn't attempt to work in-between the two and choose whole sentences, too. In everyday life we often need to know how many sentences a text can consist of – write only between 10 -15 sentences etc. Then we should be able to find and count sentences in programming, shouldn't we?
No, not generally. Regular expressions look for patterns in regular languages. While we are now able to tackle non-regular languages with things like lookaheads/behinds now, you're still going about as if a natural language is a regular language.
What you want is a natural language parser. Probably with the CYK algorithm or something. If you dabble with Python you may be interested in the natural language toolkit: http://nltk.org/book/
Your second reason mentions learning, teachers, people. And yet you must expect grammatically and syntactically perfect input every time. And a particular variant of English. And you're not even matching magical curly quotes and other special characters, the bane of the most popular text program on the most popular OS in the world. A parser will give you both more control and more freedom. Pupils and teachers can screw up without breaking the program.
If you've ever trawled forums around teh internet, you've hopefully realised that possibly the majority of people using English and browsers can't spell, can't use proper punctuation and don't understand what's wrong with run-on sentences.
Also Zalgo.
Some points:1.) I wrote about a GENERAL NEED to choose sentences, not just whole words and paragraphs.2.) You can only select a word or a paragraph with any certainty because you can very clearly define what they are, and you insist on their definitions when you write regular expressions to select them: a continuous part of a string without any white space in it, and anything between the start of/ the end of the string and/or between two (carriage return +) a newline character(s).
Your definition of "word" is too short.You will get hit by every word that has punctuation inside it-- this is going back to your much-too-short definition of "word". Yahoo! is a word, O'Reilly is a word, the names of companies, and only the end of a sentence when they're at the end of a sentence, but nowhere else. Yahoo!'s shares went down today.
Your definition of "sentence" is much too short.
This sentence shall not match either,* says I
This is when I cater for the possible abbreviations, first. (((Mr|Ms|Mrs|Dr|Capt|Col)
is asking for trouble, as it is and will be forever incomplete. There are tens (probably not hundreds) you have missed. They are not always followed by dots. Also, parens().
A sentence quoting anything will always fail:"She said 'Oh I dunno... maybe' to me yesterday," he said. The ellipses here denote the same as a comma, but suggesting the phrase trailed off first. "Oh I dunno, maybe."
If you truly want to parse natural language with regexes, yours needs to be much, much, much longer. You should check out the regex contests over at PerlMonks.org: regexes longer than 30 lines (line being about 80 characters) are starting to get a bit close to the length you'll probably need. Your definitions similarly need to get much much longer, for they MUST cater to every known exception, otherwise there will be sentences it will miss, which will defeat the purpose of trying to catch every possible variation. As an intellectual exercise (like C Obfuscation Contests and vim golfing) it would probably be fun, but my next life would be as a goats'-butt-eating mite if i encouraged anyone to do it for real. I believe regex is the wrong tool for this job.
Well, I am not a linguist and now I see I definitely started from a too narrow definition for a sentence to match, but I didn't find ANY solution on the net, or even an attempt to tackle this issue in google searches, so I did my best.., which is much more than just doing nothing apart from criticizing others admittedly incomplete work!No, I do not want to tackle with natural sentences as my project only involves manipulating scanned printed texts and for that purpose my solution suits very well. The original title of the topic was too ambitious, but I can't change that and I don't see any point in going on with this thread any further..


text:
Giovanni - Cool Mint Lemonade
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subset: commoncrawl


text:
quote:Originally posted by leafsfan_101NY has really syepped up to make their franchise a competetive one. This certainly puts them ahead of the rest of the pack in the Atlantic and possibly the top in the East. Watch out for the Rangers now, they will be good.Second place is only first place of the losers.
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text:
HOUSTON - More than a thousand people have RSVPed to a Ron Paul town hall meeting at the University of Houston, according to his campaign website.
He is expected to appear at the Hofenheinz Pavilion Friday at 7:00 p.m.
The Lake Jackson republican has crisscrossed the state over the last three days, spending a lot of time at fundraisers and on college campuses.
In a stop at the University of Texas at Austin Thursday, Paul said there is more to winning than victory.
He also told the crowd, "I'm convinced a revolution is going on. It is an intellectual revolution."
He went on to say, "Regardless of what happens next week, next month, November - the spirit of the revolution is not going away."
Paul has not won any of the primaries or caucuses, but does have 80 delegates.
Copyright 2012 by Click2Houston.com. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


text:
12 Days of Holiday Gifts: Infused Vodkaby Dana Angelo White in Healthy Holidays, December 5, 2011
Trying to keep alcohol consumption modest this holiday season? Make the most of your celebratory sips with these sweet, tangy, spicy and even herbaceous homemade vodka infusions.
Smart Sipping
Spiking vodka with seasonal flavors makes a festive and creative gift. A 1.5 fluid ounce "shot" of vodka contains about 100 calories and most infusions add no additional calories. Those made with sugar will add 15 calories per teaspoon.
To infuse, combine vodka and desired flavorings in a sealed container and allow to steep in a cool, dry place for at least 1 week. The longer it sits, the more flavorful it will be. When mixture reaches desired potency, strain and it's ready to serve.
Turn up the volume with these flavor-bursting combinations. Each of the measurements below is enough to infuse a 750-milliliter bottle of vodka (that's just over 3 cups).
• Add the zest of 2 tangerines and 1 lime
• Serve on the rocks or mixed with tonic or club soda
Chili Pepper
• Add 3 to 4 hot chilies (or more to taste), using a sharp knife make a slit down the middle of each pepper
• Perfect for a spicy Blood Mary at a post-holiday brunch
• Check out Michael Chiarello's recipe
• Add a splash of cranberry juice and orange liqueur for a batch of festive cosmos
Lavender -Vanilla
• Add 2 sprigs of fresh lavender and 1 large vanilla bean, split
• Shake with ice, lemonade and splash of lemon-lime soda for a taste of summer
Red & Green
• Take this Food Network Kitchen's recipe for Orange Vodka and swap in red or green candies
• Serve on the rocks or in a martini
To package flavored vodka as a gift, re-purpose a wine bottle. Wash an empty bottle well to remove labels. Top with a cork or wine stopper. For an extra special twist, paint the front of the bottle with chalkboard paint and write a message.


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Area residents looking for a job, or looking for someone to fill a job, can plan to be at the Southeast Ohio Regional Jobs Fair at the Pritchard Laughlin Civic Center, 7033 Glenn Highway, Cambridge, from 11 a.m. to 5 p.m. Wednesday, March 27.
The event is sponsored by U.S. Sen. Sherrod Brown's office, local Chambers of Commerce and county One-Stop Employment Centers.
Representatives from Brown's office, One-Stop Centers, and various businesses will be available to help job seekers and employers.
Chambers of Commerce sponsors include Cambridge Area (Guernsey), Carroll, Noble, Tuscarawas, Monroe, Jefferson, Marietta Area (Washington), Coshocton, Harrison, Zanesville (Muskingum) and St. Clairsville Area (Belmont).
Employers who will be hiring in 2013 should contact firstname.lastname@example.com for more information or to reserve booth space by March 25.
Job seekers are encouraged to RSVP to Brown firstname.lastname@example.com, or call toll-free (888) 896-OHIO (6446), option 1.


text:
I Like You: Hospitality Under the Influence by Amy Sedaris
FABULOUS! If you don't already know, and therefor live under a rock, Amy Sedaris is most likely the most delightful and hilarious creature with a tampon string EVER!! Amazing recipes and tips on how to entertain and be good to yourself. The book reads like she's friends with you, henceforth the title, "I Like You". I really do think Amy Sedaris likes me, and I really like her too!
Love this! I gave this to a friend for Christmas and he loved it as well. I think it's a genius idea and even if you don't drink alcohol, it's still perfect to use to cool down your favorite beverage!
Amusing yet practicalTags: home, kitchen, entertaining, beer, bars, cleaning, decorations, alcohol, drinkingAdded 9 Years Ago from Blogspot


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Axelrod struggles; White Sox swept out of DC
Righty walks four, allows six runs over 3 2/3; Rios' hit streak at 15
WASHINGTON -- The White Sox three-day trip to the nation's capital won't exactly rank as their most memorable experience of the 2013 campaign.
Washington's 7-4 victory at a windy and somewhat chilly Nationals Park on Thursday completed the Nationals' three-game sweep and dropped the South Siders (4-5) below .500 for the first time this season. Off the field, the White Sox found out Thursday that second baseman Gordon Beckham will be out of action for the next six weeks after he has surgery for a fractured hamate bone in his left wrist sustained on a swing during the second inning of Tuesday's series opener.
Pitching coach Don Cooper missed the entire series dealing with a bout of diverticulitis and will not be with the team in Cleveland or Toronto on the remainder of this three-city, 10-game road trip. Getting swept actually might stand as the easiest situation for the White Sox to overcome.
"It was a tough three days," said White Sox captain Paul Konerko, who finished 2-for-4 and reached base three times Thursday. "We didn't play terribly. We just got beat out there. They did every little thing, all the parts of the game; we weren't bad at them, we were OK at them. They were just a little bit better in every area and that's why they won the games."
"We left a few guys on early, swung it good in the middle and nothing really happened after that," White Sox manager Robin Ventura said. "It's one of those that this is a tough team. You have to take advantage of everything if you are going to beat them."
White Sox starter Dylan Axelrod (0-1) picked up his first Major League hit Thursday, a bunt single during a two-run fourth. As far as good news for the right-hander, it pretty much ended there.
After matching Felix Hernandez pitch for pitch on Saturday in Chicago, he needed 103 pitches just to cover 3 2/3 innings. Forty of those pitches came in the opening inning. Axelrod gave up six runs on seven hits, while striking out two and walking four. His final undoing came in the fourth, when the Nationals broke a 3-3 deadlock with three runs.
Nationals starting pitcher Dan Haren started the rally with a one-out double to right-center. After a Denard Span flyout, Jayson Werth singled to left to put runners on the corners. Ventura made a mound visit with Bryce Harper coming to the plate, probably advising Axelrod and catcher Tyler Flowers to stay away from a first-pitch fastball to the notorious free swinger.
Axelrod opted for a slider that dove inside toward Harper's back foot and resulted in a go-ahead run-scoring wild pitch. Ventura tried to argue with home-plate umpire Tom Hallion that the ball hit Harper but to no avail.
"That ball bounced kind of funny, but it was hard to tell from my angle," Axelrod said. "That's why we thought it might have hit him, it kind of bounced straight up. Nobody really knew for sure."
Ventura was then faced with the decision of facing Harper with a runner on second or intentionally walking him to get to cleanup hitter Ryan Zimmerman. The White Sox manager elected to walk Harper, a move promptly followed by Zimmerman's two-run double to right on a 3-2 slider.
In making that call, Ventura didn't totally base it on the righty-righty matchup with Zimmerman vs. Axelrod.
"Well, I think Harper is hot," Ventura said. "It's one of those that the swings he was having earlier off of Axe, you are just rolling the dice either way. You just take your chance and he got him."
"There's really not anyone in our lineup you'd rather pitch to," Zimmerman said. "Obviously Bryce is hot right now and he's hitting the ball great, but there's not many breaks anywhere in our lineup, so I think it's just more kind of the matchup that they did."
Plenty of chances existed for the White Sox to score against Haren (1-1), who yielded 10 hits over five innings and 101 pitches. Alejandro De Aza (2-for-5), Jeff Keppinger (2-for-4) and red-hot Alex Rios (2-for-4), who extended his hitting streak to 15 games, reached base seven times. But De Aza scored the group's only run on Adam Dunn's sixth-inning opposite-field double down the left-field line against reliever Ryan Mattheus that missed a game-tying, three-run homer by a few feet.
One of their best opportunities came with runners on second and third and one out in the third, but Dunn struck out swinging on three pitches. And with the bases loaded after Konerko was hit by a pitch, Alexei Ramirez struck out swinging on three pitches as well.
A 3-for-13 showing with runners in scoring position Thursday actually raised the White Sox total to 4-for-29 in the series and to 9-for-58 on the season. But when Konerko took a called third strike with runners on second and third and the White Sox trailing by a 6-4 margin in the sixth, the White Sox were pretty much out of chances and experienced their first Interleague sweep since the Cubs in 2008.
"You just have to be able to withstand all that and keep going," Ventura said. "It's one of those you find out what you are made of and keep going the next day. There's no break. You keep going. You are going to play good teams."
Scott Merkin is a reporter for MLB.com. Read his blog, Merk's Works, and follow him on Twitter @scottmerkin. This story was not subject to the approval of Major League Baseball or its clubs.


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The Milwaukee Bucks and Scott Skiles have agreed to part ways immediately, according to a person familiar with the discussions.
Skiles guided the Bucks to a surprise start this season, keeping them over .500 for the most part, with a 16-16 record currently.
Skiles was coaching under the final season of his contract and it was reportedly unlikely that he would return to the Bucks next season.
Assistant Jim Boylan will serve as the Bucks' interim head coach, a league source told Yahoo! Sports' Adrian Wojnarowski.


text:
Posted by: Dennis Hinkamp on Sep 25, 2012
Restoring the West Conference
|Michael Kuhns
|USU Extension forestry specialist
|Phone: 435-797-4056
|E-Mail: email@example.com
|Julene Reese
|USU Extension writer
|Phone: 435-797-0810
|E-Mail: firstname.lastname@example.com
USU Extension Sponsors Restoring the West Conference
LOGAN, UT – Utah State University Extension sponsors the 2012 Restoring the West Conference, "Balancing Energy Development and Biodiversity," Oct. 30 and 31at USU's Eccles Conference Center.
The conference will examine how the boom in energy development occurring in many parts of the West is affecting or may affect the well-being of plant and animal species in the region.
Keynote speakers include Cody Stewart, energy advisor to Utah Gov. Gary Herbert, "How Utah Balances Energy Development with Biodiversity," and Pat Deibert, national sage grouse coordinator, U.S. Fish and Wildlife Service, Cheyenne, Wyo., "Managing Energy Development to Minimize Sage Grouse Impacts."
According to Michael Kuhns, USU Extension forestry specialist, those invited to attend include biologists, land managers and owners, energy development firms and students.
"We want to come together to discuss which plants and animals are at risk, how energy development affects these creatures and how we might mitigate these effects to maintain biodiversity and promote responsible energy development," Kuhns said.
Additional sponsors include the USU Wildland Resources Department, USU College of Natural Resources, USU Ecology Center, USDA Forest Services – State and Private Forestry and the Western Aspen Alliance.
Registration fee is $120 if received by Oct. 5 and $140 after and includes conference materials, breaks, lunches and a reception. Student registration fee is $30 by Oct. 5 and $40 after.
For conference schedule and registration information, visit www.restoringthewest.org. Contact Kuhns with questions at firstname.lastname@example.com or 435-797-4056.


text:
The Effects of State Dependent and State Independent Probabilistic Updating on Boolean Network Dynamics
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text:
Size16 m²
Floor No.3(with elevator)
- Kitchen
- Air conditioning
- Washer/dryer
- Breakfast
- Towels
- Internet/WiFi
- Elevator in building
Accommodation summary
|VILA i VILÀ, 08004 BARCELONA, Spain
|Property type
|Private room
|Property ID
|Acceptance rate
|Response time
|A few hours
|Calendar updated
|2 weeks ago
Price includes:
- Breakfast with coffee
- Free Wi-Fi
- Clean towels & bed linen
- Use of kitchen & washing machine
24 hours Check-in
Check-out of the room is at 11.00 AM, but you can keep your luggage at the apartment until afternoon/night.
The room has a lock in the door, has a balcony exterior to the street and has acoustic isolation on the walls to improve your rest.
The room has central Heating and Air-Conditioning (very important in Summer in Barcelona!)
There is a big wardrobe and a desk. Also a TV.
Apartment completely renovated (bathrooms, kitchen, floor...) with modern lift/elevator
A lot of bars and restaurants in the area
Metro station (2 lines) in a few meters
Very suitable for touristic visits, example Distances:
Walking (5 minutes): Ramblas, Maremagnum/Port Vell, Gòtic, Montjuic
Walking (10 minutes): Plaza Catalunya, Plaza Espanya
Metro (3 stops): Paseo de Gracia
Metro (5 stops): Sagrada Familia
Metro (7 stops): Park Güell
We like to provide any touristic information you need
House rules
|Price for > 2 guests
|$ 10 US per guest/night extra
|Check-in after
|On arrangement
|Check-in before
|On arrangement
|Check-out before
|Cancellation Policy
Reviews of this property
Uns hat unser Barcelona-Aufenthalt bei Ramon sehr gut gefallen. Ramon war sehr nett und hilfsbereit und hat uns viele hilfreiche Tipps gegeben. Außerdem hat er angeboten, uns beim Abflug an den Flughafen zu fahren, da wir sehr früh morgens geflogen sind. Das Appartment war sehr zentral gelegen und wir brauchten die Metro nur, um an den Strand und zum Park Güell zu fahren. Trotzdem stimmen die Angaben zu Plaza de Catalunya und Plaza de Espanya nicht ganz, dorthin braucht man zu Fuß mindestens 15-20 Minuten. Das Frühstück war völlig ausreichend und das Zimmer sauber. Wir haben uns sehr wohlgefühlt und würden auch nochmal kommen!
Auf jeden Fall empfehlenswert!
Brilliant place to stay in Barcelona.
Owner was so great and a house is lovely and clean.
Close to the town centre and the beach.
Beautiful time we have spent in Barcelona....and definitely we will be back and use Xavier hospitality again.
Thank you so very much
Aga and Arek
We enjoyed a very pleasant stay in Barcelona due to the room close to the city center we found by WIMDO and due to Ramon, a nice person who welcomed us in a very friendly way. He showed us around in the apartment - a comfortable and clean room with an additional bed for our little daughter (4), with TV, balcony above the street and a big, modern wardrobe, a spacious bathroom. He led us to the kitchen, showed us the well filled fridge with lots of things to take for breakfast, explained everything in good English and gave us many good tipps and hints as to what to see in Bacelona and how to get there. Thanks to his tipps we had a wonderful time in this great city, and we learned a lot about everyday life there. He was very nice to our little daughter so she got the impression this is her uncle. We enjoyed our stay very much, and when we go to Barcelona again, we surely will prefer to stay with Ramon and Xavier. Thank you so much for everything, as well as for taking us to the airport by car in the middle of the night!
Hi all,
Stayed there from 31-5 of June with my family, excellent place very good location 7 min walk to the beach 15 min walk to Plaza España breakfast included all rooms have privat bathrooms friendly host, I recommend this place to everyone.
Xavier would like to keep contact definitely for my self also friends recommendations. Hopefully see you again next year.
Regards to Ramon very helpful guy and well English spoken.
Thanks again
Regards Ferit
This is a SUPERHOST ! We enjoyed every minute on this apartment. The location is great near to PARALEL METRO station, or you can go on foot to Rambla, Maritim museum or port. It's not noisy, very good sound insulation on windows. very confy beds. Ramon has doing a great job explaining all the major interest points in the city and how to get fast. Good breakfast.
If I go again in Barcelona I will check up here !
Thank you for hospitality !
Very kind staff, perfect location and everything was clean!!! The kitchen was very helpful and well equiped.
The apartement was very clean and Ramon was very friendly. He helped us with our sightseeing tour and offered us a lot of information about Barcelona.
Ramon is one of the nicest person I have ever met. The room was amazing, huge, clean and tidy, I hadn't any problem, kitchen was provided of all facilities and overall is a nice house. in my opinion price was excellent, perfect position literally 2 mins from the metro and 10 mins from the centre. My stay was brilliant, Ramon helped me a lot and explained all the places of interests, giving me suggestions for the fastest path and so on. I definitely recommend it.
Grazie di tutto Ciaoooo :))
Muy céntrico,cerca de las Ramblas y sitios de interés.El metro la mejor opción para menearte por Barcelona pues pasa cada 3 minutos y te lleva a todos los rincones de Barcelona.La habitación esta muy bien con todas las comodidades, insonorizada y un buen colchón para descansar. Y Ramón un buen anfitrión que esta hay para lo que haga falta,te explica todo lo que tienes que ver por Barcelona y sitios para comer barato y bueno.Sin dudar repetiría si vuelvo a Barcelona, lo recomiendo.
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text:
Paralympic Profile: Paul Callahan, GS Alumnus
We've been profiling current and former Goldman Sachs people who have competed in the Olympic and Paralympic Games, recently concluded in London. For this final article, we talked to Paul Callahan, who competed in the Three-Person Keelboat (Sonar) as part of the US sailing teams at the 2000 (Sydney) and 2012 (London) Paralympic Games.
Paul is a C4-5 quadriplegic—paralyzed from the chest down without the ability to use his hands or legs—as a result of breaking his neck at age 21, and he uses a motorized wheelchair for all his mobility. Paul worked at Goldman Sachs from 1992 to 1994 in the Securities Division, leaving to join the nonprofit organization Sail to Prevail, where he is now CEO.
Q: How did you come to work at Goldman Sachs?
Paul: When I went to Harvard Business School, my classmates wanted to do what I did, and I wanted to do what they did. I'd been a fairly successful real estate developer, and they had all been either investment bankers from Goldman Sachs or consultants. I knew I wanted to join the best investment bank possible, and so I only applied to work at one place, which was Goldman Sachs. I became a summer intern and returned to the firm immediately upon graduating. I just thought it was an extraordinary gift to be able to work with the greatest and most caring people that I'd ever come in contact with.
Q: Were you working at Goldman Sachs when you started to sail?
Paul: Yes. When I first got involved in sailing, I was on vacation in Newport, Rhode Island. Someone asked if I wanted to go sailing, I went the next day and I haven't looked back since. It was an extraordinary feeling of independence and self-confidence that I hadn't experienced in the 15 years or so since my injury. Being a naturally competitive person, after sailing for a year or two I had this gnawing desire to take it to the next level.
Q: So tell us about leaving to join the nonprofit sector and Sail to Prevail.
Paul: Leaving the firm to work with Sail to Prevail was probably the hardest decision of my life, but the nonprofit organization had gotten over-extended and needed some help. I felt it was time to take what I'd learned, share it with others and help out where I could. That's what motivates me to do what I do now: affecting as many people's lives as possible by competing at the highest level in the world. With the thousand or so disabled children that we see every summer at Sail to Prevail, I truly believe they can overcome any kind of adversity if they have the will to win, and I'm committed to sharing this belief with them. It doesn't necessarily have to be sailing. The premise of Sail to Prevail is, on the face of it, sailing, but what it's really meant to do is instill positive data points in young children so when they go up against adversity in other parts of their lives, the experiences they've had with us give them something to lean on and a foundation to build from.
Q: Your story is one of great tenacity, perseverance and optimism. Where does this spirit come from?
Paul: I have a basic theory that all of us can do much more than we think we can by an enormous margin. We put these artificial limits on ourselves. Whatever we do, whether it's finance or sports or any endeavor that we undertake, we underestimate our own capabilities by an enormous margin. When faced with a problem or adversity, there's always a solution. If you don't have the answer, someone else does.


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Skins Править
Trivia Править
- Yorick was designed by Coronach.
- Yorick's namesake is from William Shakespeare's play Hamlet, in which Yorick is a deceased court jester whose skull is exhumed by a gravedigger.
- Yorick's ability names are references to the Four Horsemen of the Apocalypse.
- Yorick is currently being reworked by Alexander "Xelnath" Brazie, the status of his upcoming kit can be found here
- Yorick is currently the only champion removed from the free champion rotation
- Yorick is the only champion to have been removed from the free champion rotation but not the sale rotation
- In his splash art, Yorick stands on a tomb with "MORI" engraved. Mori is Yorick's family's surname, and has meanings relating to death or dying in several languages.
- "Memento mori" is a Latin phrase that was mostly used in medieval Europe that means "Remember, thou art mortal". It is the most common phrase that uses the word "mori".
- His quote "You will remember Yorick Mori." is a clear reference to the very same phrase.
- Yorick is the first champion to be released before his champion spotlight, mainly due to Phreak being delayed on a flight back from Dreamhack in Sweden.
- Yorick has one of the most varied skillsets in the game, with an auto-attack modifier, a ground targeted AoE, an enemy targeted instant-cast and an allied targeted instant-cast. Among these are both controllable and incontrollable pets.
- Yorick and pets. are the only champions to have both Automatic and Controllable
- Yorick is one of the four champions to have abilities which allow them to continue to attack after death. Yorick's ability being Omen of Death and the others being Death Defied , Icathian Surprise and Rise of the Thorns .
- However, Yorick is the only champion to have his ability to reanimate after death not be his passive.
- Yorick's ghost is temporarily coded as a champion, so killing it would count as a champion kill. This only works however if the real champion has already died.
- Yorick's job as a ferryman for the Shadow Isles's undead denizens is a reference to the Psychopomp who are creatures, spirits, angels, or deities in many religions whose responsibility is to escort newly deceased souls to the afterlife.
- Yorick represents Sloth as one of the Seven deadly sins.
Quotes Править
- The West Altar's quote "Alas, poor Yorick" is a reference to Shakespeare's play "Hamlet"
- The East Altar's quote "Bring out your dead!" is a reference to the corpse-carts from the time of the Black Plague, made famous by Monty Python's film "Monty Python and the Holy Grail".
- Infernal Nasus, "I will bury you alive." shares a quote with
Skins Править
- [ |
- It is a reference to a funeral director, a professional in the business of funeral rites.
- [ |
- The skin itself is heavily modeled after Slash, the former guitarist of Guns N' Roses.
- The skin changes his dance, as he does not spin his weapon during the dance, but rather lifts his hand up and makes a sign with his hand (The same hand sign the ghoul makes in his Pentakill splash art).
- Yorick shares this theme with , , and .
Relations Править
- Yorick serves as a ferryman for the Shadow Isles's undead denizens, helping them climb death's many-tiered ladder.
- Yorick was first sighted near a Demacian town near Bubbling Bog, prior stated that a new Pentakill member is coming.
- Yorick is a member of the Pentakill (Band), along with , , and . According to the Journal of Justice, the metal band is successful across Valoran.
Media Править


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Microsoft's Xbox 360, Sony's PS3 - A Hardware Discussionby Anand Lal Shimpi & Derek Wilson on 6/24/2005 4:05 AM EST
- Posted in
- GPUs
91 Comments
Back to Article
PS3 Masterbater 5 - Tuesday, January 09, 2007 - linkI WOULD JUST LIKE TO SAY THAT IF PS3 HAD A HOLE IN IT I WOULD INSERT MY PENIS IN AND MAKE SWEET LOVE TO IT BECAUSE IT IS THE GREATEST THING EVER. NINTENDO WII CAN SUCK MY HUGE COCK BECAUSE ITS A LITTLE BITCH AND IT IS THE POOR MANS PS3. IF NINTENDO WII WAS A MAN IT WOULD HAVE A VERY SMALL PENIS AND STILL BE A VIRGIN YOU GUYS ARE SO JEALOUS THAT I HAD THE FIRST PS3 EVER AND I WILL DOMINATE ANYONE IN "RESISTANCE : FALL OF MAN"
Wizzdo - Friday, January 14, 2011 - linkDefinitely a bigger head below than above! Reply
steveyoung123456789 - Friday, December 09, 2011 - linkyour a virgin pussy and if i ever find out where you live i will kick your ass!!!!!!!!!!!! Reply
steveyoung123456789 - Friday, December 09, 2011 - linkBtw your a psycho for wanting to fuck a gaming cousel... smh.... queef!! Reply
SilverTrine - Friday, November 17, 2006 - linkThe GPU in the Ps3 is more than enough for what its intended for. Theres no magic in GPUs they're just specialized processors.
In the Xbox360 the GPU carries more of the processing load. Remember the unified ram that the GPU uses in the Xbox360 is 700mhz fast.
The GPU in the Ps3 also has 700mhz ram. However the Cell processor has access to XDR ram running at a whopping 3.2ghz! In the Ps3 system the Cell with the superfast XDR ram will do more of the grunt work and rely less on the GPU.
Saying the GPU in the Xbox360 somehow gives the system is a mistake. What would you rather have doing processing work a GPU running relatively slow with 700mhz ram or a extremely fast Cell processor with 3.2ghz XDR ram?
However utilizing this on the Ps3 will require more specialized programming, the Xbox360 because its fairly conventional will be able to tap more of its power sooner than the Ps3. Reply
tipoo - Wednesday, August 06, 2014 - linkUhh, "mhz fast" doesn't matter an iota. The bandwidth of that XDR RAM was still 25GB/s to the Cell, it just works in a different way than GDDR, needs a higher clock speed for similar bandwidth. The clock speed was no advantage. And the RSX could only get data back at 15GB/s from the Cell going to the XDR. Reply
theteamaqua - Tuesday, July 12, 2005 - linkhttp://theconsolewars.blogspot.com/2005/05/xbox-36...
i just wan people to know that how bias this site is, i mean this guy has no idea what he is talking about Reply
jwix - Wednesday, July 06, 2005 - link#77 I wouldn't say Anand's article was "full of shit." I would say it was a bit sensationlist, as stated in the Arstechnica article. What surprised me more than anything was that Anand would post such an article, then remove it so quickly. That's not his style.
Bottom line though - these consoles will offer nothing new or innovative in the way of gameplay. I think I'll stick with my PC and Nintendo DS for now. Reply
steveyoung123456789 - Friday, December 09, 2011 - linkget a life Reply
calimero - Wednesday, July 06, 2005 - linkhttp://arstechnica.com/news.ars/post/20050629-5054...
btw Anand article was "full of shit" (sorry but that is the right phrase) and it's not odd that Anand pull it. It's quite embarassing for Anand; someone already told: one thing is to write test of CPU speed and speed of graphics card in games... and another to analyse CPU architecture. Reply
jwix - Tuesday, July 05, 2005 - linkCreathir - the article was reposted on other forums around the net. Here is the story in summary - Sony & Microsoft have both overhyped the processing power of their cpu's by using clever marketing speak. It turns out the processor designs are uneccessarily complicated, inefficient at crunching today's game code, and unlikely to be useful when game code finally becomes fully multi-threaded in the coming years. Why microsoft and sony didn't go with an Intel or AMD design, I don't know. The article speculates that both companies wanted IP rights to the cpu, maybe that's the reason.
The GPU's on the other hand look plenty powerful. They should both be relatively equivalent in performance to the R520 and the current 7800 GTX.
Bottom line - the new consoles will be quite powerful compared to the previous generation. However, PC's will still be more powerful, and wil remain the platform of choice for high end gaming. Something I was glad to read as I just built a new pc.
steveyoung123456789 - Friday, December 09, 2011 - linkwow your so smart! faggit Reply
creathir - Saturday, July 02, 2005 - linkjwix:
I had read a good portion of the article, but had been pulled away (thought to myself I'll just reread it later) and was upset to find it was gone. I have never seen this here at Anandtech, and Anand has not made a single comment on his blog about it. I suppose some fact was incorrect? Maybe Sony/Microsoft decided they would SUE him over the article? I bet the most logical answer is this, Tim Sweeney saw the article, and even though Anand referenced the "anonymous developer", he had earlier mentioned in his blog he had been waiting for some answers from Tim. I would bet this "outed" his source, much like the LA Times outed their source recently for a Grand Jury. This outing probably was followed by a request by Tim to pull the article. I would have to bet we will see it soon enough, reworked, reworded. Whatever the case, Anand, it was a good article, you should be sure to repost it.
- Creathir
steveyoung123456789 - Friday, December 09, 2011 - linko someone can read!! yay! Reply
linkgoron - Thursday, June 30, 2005 - linkblckgrffn, THIS IS NOT i repeat NOT the article you think it is. Reply
blckgrffn - Thursday, June 30, 2005 - linkYes it is back up! :D
Nat Reply
jwix - Thursday, June 30, 2005 - linkLast night, around 10:00pm EST, I surfed over to the Anandtech home page to see what was happening. I was greeted by Part II of the article (Xbox 360, Sony PS3 - a hardware discussion). Did anyone else read this article last night. I was only able to read the first 2 pages before the article was pulled off the website. Why would they post it and then pull it so quickly? And why has not been reposted since?
The story it told was unbelievable - basically, the floating point processing power of both the Sony and Xbox processor was less than half of your average Pentium 4. Anand went into detail on how and why this was the case. His sources apparently were confidential, but definitely industry insiders (ie...game developers). I wish I could have finished reading the article before it was pulled. Did anyone read the whole article?
ecoumans - Thursday, June 30, 2005 - linkPhysics Middleware will be Multithreaded and heavily optimized for Cell's 7 SPE's. This makes life easier for gamedevelopers, and it changes the story about CPU usage... Same story for sound etc. Reply
Houdani - Tuesday, June 28, 2005 - link29: In order to turn off the "sponsored links" go to ABOUT in the top left menu and turn off INTELITEXT.
I think this setting is stored in a cookie, so you will need to do this everytime you clear your cookies. Reply
BenSkywalker - Sunday, June 26, 2005 - link""One thing is for sure, support for two 1080p outputs in spanning mode (3840 x 1080) on the PS3 is highly unrealistic. At that resolution, the RSX would be required to render over 4 megapixels per frame, without a seriously computation bound game it's just not going to happen at 60 fps." -- Quote from page 10"
First off 1080p doesn't support 60FPS as of this moment anyway, and there are an awful lot of games on consoles that aren't remotely close to being GPU bound anyway. Remember that the XBox has titles now that are pushing out 1080i and the RSX is easily far more then four times the speed of the GPU in the XBox. Reply
tipoo - Wednesday, August 06, 2014 - link"RSX is easily far more then four times the speed of the GPU in the XBox."
It's funny reading these comments years later, and seeing how crazy the PS3 hype machine was. I assume this insane comment reffered to the 1 terraflop RSX thing, which was a massive joke. RSX was worse than Xenon not only in raw gflops (180 vs over 200 I think), but since it didn't have unified shaders it could be bottlenecked by a scene having too much vertex or pixel effects and leaving shaders underused. Reply
calimero - Sunday, June 26, 2005 - linkHere is one tip about Cell:
to play MP3 files (stereo) on PC you need 100MHz 486 CPU. Atari Falcon030 with MC68030 (16MHz) and DSP (32MHz) can do same thing!
Everyone who know to program will find Cell outstanding and thrilling everyone else who pretend to be a programer please continue to waste CPU cycles with your shity code! Reply
coolme - Sunday, June 26, 2005 - link"Supporting 1080p x2 may seem like overkill,"
It's not gonna support 1080p x2
"One thing is for sure, support for two 1080p outputs in spanning mode (3840 x 1080) on the PS3 is highly unrealistic. At that resolution, the RSX would be required to render over 4 megapixels per frame, without a seriously computation bound game it's just not going to happen at 60 fps." -- Quote from page 10 Reply
nevermind4711 - Sunday, June 26, 2005 - linkPeople have different ways of expressing the frequency of DDRAM. The correct memory frequency of 7800GTX is 256MB/256-bit GDDR3 at 600MHz, but as it is double rate some people say 1200 MHz.
In the same way you can say the RSX memory is operating at 1400 MHz. How else could 128 bit result in a memory bandwidth of 22 GB/s for the RTX?
#64 knitecrow, who is your source that the RSX does not contain e-dram, or is it just speculation?
Besides, your conclusion from extrapolating the transistor count may be correct, but assuming the transistor count is proportional to the number of pixel pipelines is a rather big simplification, there is quite a lot of other stuff inside a GPU as well, stuff that does not scale proportionally to the pixel pipelines. Reply
Furen - Sunday, June 26, 2005 - linkThe RSX is supposed to be clocked higher but will only have a 700MHz, 128bit memory bus (as opposed to the 1200MHz, 256bit memory bus on the 7800gtx). Reply
knitecrow - Saturday, June 25, 2005 - link#61
too bad you don't speak marketing.
When they say near.. it means very close. Could be slightly under or over. If it was something like 320M... they will be hyp3ing 320M.
#62 too bad you are wrong
with 300M transistors, the RSX is a native 24 pixel pipeline card
You can extrapolate the number by looking at:
6800ultra - 16 - 222M
it has no eDRAM.
The features remain to be seen, but its going to be a G70 derivate -- just like XGPU for the xbox was a geforce3 derivative.
There is absolutely no evidence to suggest that the RSX is going to be more powerful than 7800GTX.
Just because a product comes out later doesn't make it better
Exhibit A:
Radeon 9700pro vs. 5800ultra
Darkon - Saturday, June 25, 2005 - linkhttp://www.psinext.com/index.php?categoryid=3&... Reply
Dukemaster - Saturday, June 25, 2005 - linkI think it is very clear why the RSX gpu has the same number of transistors but still is more powerfull then the 7800GTX: the 7800GTX is a chip with 32 pipelines with 8 of them turned off. Reply
nevermind4711 - Saturday, June 25, 2005 - linkInteresting article. However, I find it strange that Anand and Derek do not comment on the difference in floating point capacity between the combatants. 1 TFlops for X360 vs. 2 TFlops for PS3. For X360 we know that the majority of flops come from the GPU, where probably the big part consists of massively paralell compare ops and such coming from the AA- and filtering circuitry integrated with the e-DRAM.
It would be very interesting to know how the RSX provides 1.8 TFlops. I do not think the G70 has a capacity anything near that. Could it be possible that Sony will bring some e-DRAM to the party together with AA and filtering circuitry similar to X360. After all Sony has quite some experience of e-DRAM from PS2 and PSP.
Anand and Derek wrote "Both the G70 and the RSX share the same estimated transistor count, of approximately 300.4 million transistors." Where do this information come from? Sony only said in its presentation the RSX will have 300+ mil t:s. G70 we now know contains 302 mil t:s.
#48: Sony may very well have replaced some video en/de-coding circuitry of the G70 with some e-dram circuitry.
tipoo - Wednesday, August 06, 2014 - linkThat was such bullshit. RSX was worth under 200Gflops, Cell about the same and much harder to extract that much from, Xenos was over 200, Xenon was around 100. Nothing was near the terraflop range except in marketing bullspeak. Reply
LanceVance - Saturday, June 25, 2005 - link#59
"Does every xbox game needs to be playable? No."
"How many of you still play your old games? Market research shows not a lot."
Backwards compatibility is a feature. It's just like any other feature on a mass market consumer product. Some people value it and others don't.
You clearly don't value that and won't consider it when making consumer decisions.
Other people clearly DO value that and you are trying to persuade them not to. That's none of your business. If people value a specific feature they have every right to consider it in their buying behaviors.
Sorry, I know this post has now gone way off topic from the original article of technical analysis. Beautiful article; but any open forum on such a political topic is doomed to degenerate into this. Reply
knitecrow - Saturday, June 25, 2005 - linksoftware emulation is difficult and takes a lot of man power to get right.
The main advantage for microsoft was that they didn't have to stuck with poor business and engineering design choices of the past.
Does every xbox game needs to be playable? No. I don't care for games like "big rigs"
I abviously want halo to work, but also the lesser known good titles on xbox ... like Panzer Dargoon Orta, Kingdom Under Fire, Otogi 1 & 2 and so on.
How many of you still play your old games? Market research shows not a lot.I have an 80+ games library for the xbox. I don't mind. Reply
BenSkywalker - Saturday, June 25, 2005 - linkmilomnderbnder21-
They are flipping consumers off. Sony and Nintendo at this point are both adding costs to their consoles to incorporate hardware to make certain that their systems have full compatability with the prior generation. MS has decided that you and I are not good enough to offer that same assurance. They have decided to save themselves a couple of dollars and render useless all of their games they can't get running on their new platform so they can save a few dollars. They will take a shot at software hacks- if they don't work we are out of luck. They are also stopping production of current gen XBox hardware. I have about thirty games for my XB currently, what do I do with them if my XB dies and they aren't supported by XB360(which there is no assurance they will)? I keep my legacy hardware around, back to my 2600, and my games. Reply
Olaf van der Spek - Saturday, June 25, 2005 - link> Compared to the built in 5X CAV DVD drive in the Xbox, the hard drive offered much faster performance. With the Xbox 360, the performance demands on the hard drive are lessened, the console now ships with a 12X CAV DVD-DL drive.
Aren't all read-only DVD drives dual-layer? Reply
Starglider - Saturday, June 25, 2005 - linkI'm a game programmer and I take issue with the statement on page 4 that BSP collision detection benefits from branch prediction. It doesn't; it's one of the rare types of code where the branches are effectively impossible to predict. The algorithm /does/ benefit heavily from speculative execution, but as I understand it neither the XBox360 or the PS3 are capable of this. As such this is one area where PC style processors have an advantage; neither console is going to beat a modern PC at SuperPi. Reply
devilzblood - Friday, June 24, 2005 - linkaltho this is my first post at anandtech, i have been reading ur articles from the geforce 3 launch.
newayz.....im posting here coz im wondering if neone knos this.....what degrees do Anand and Derek hold?? they seem to be such a bank of information, i never thought it was humanly possible to know so much about computers..needless to say im impressed by u people..and all i would like to say about the article is that it was an informative and enjoying read Reply
milomnderbnder21 - Friday, June 24, 2005 - link#46
MS is by no means "flipping off it's supporters" with regards to backwards compatibility. They have flat out stated that it is there goal that EVERY Xbox game be compatible on the 360, but they simply cannot guarentee it. In any case, look for a majority of them to be so. And if they can't get everything working, I'm not going to miss outlaw golf on my 360... Reply
MDme - Friday, June 24, 2005 - link#50
Sony WILL support 1080p. They are supporting it so that they can BRAG about it. It's all about the hype, even if they only have 1 game supporting it, they will BRAG about it. heck, if you really think about it, if sony played a video (H.264) at 1080p then ran the game at 720p they will still claim, WE HAVE SUPPORT FOR 1080p. It's all marketing. Even X360 can claim this. Reply
finbarqs - Friday, June 24, 2005 - linkbla bla bla, which one is better? Reply
Darkon - Friday, June 24, 2005 - link#49
WTF are you talking ?
The Cell does general-purpose processing although not as good as 360 cpu.
And Anand I suggest you do some more research on cell
Alx - Friday, June 24, 2005 - linkSomeone explain to me how Sony will support 1080p please. If developers make the games run at acceptable framerate at that resolution, most people running them at 720p and 480i will be wasting at least half of PS3's rendering power.
On the other hand if XBOX360 game devs make their games run just fast enough at 720p, that'll give them far more resources to work with than those poor Sony game devs. Reply
Shinei - Friday, June 24, 2005 - linkThat's not necessarily true, #48. The Cell processor doesn't do general-purpose processing, so it can't do decoding on its own--and as far as I know, even pressed DVDs have to be decoded by some kind of processor. (Of course, I know next to nothing about video equipment, so I could be wrong...) Reply
arturnow - Friday, June 24, 2005 - linkAnother difference between RSX and G70 is hardware video decoder - PureVideo, i'm sure RSX doesn't need that which saves transistors count Reply
freebst - Friday, June 24, 2005 - linkActually, in response to 31 there is no 1080p 60 frame/sec signal. the only HD signals are 1080 30p, 24p, 60i, 720 60p, 30p, 24p. Reply
BenSkywalker - Friday, June 24, 2005 - linkWhy the support for lower resolutions? I'm a bit confused by this- I can't see why anyone who isn't a fanatic loyalist wouldn't want to see the highest resolution possible supported by the consoles. The XBox(current) supports 1080i and despite the extreme rarity in which it is used- it IS used. Supporting 1080p x2 may seem like overkill, but think of the possibilities in terms of turn based RPGs or strategy games(particularly turn based) where 60FPS is very far removed from required.
The most disappointing thing about the new generation of consoles is MS flipping its customers off in terms of backwards compatability. Even Nintendo came around this gen and MS comes up with some half done emulation that works on some of 'the best selling' games. Also, with their dropping production of the original XB already it appears they still have an enormous amount to learn about the console market(check out sales of the original PS after the launch of the PS2 for an example). Reply
Warder45 - Friday, June 24, 2005 - linkerrr #31 not 37 Reply
Warder45 - Friday, June 24, 2005 - link#37 is right on the money. There is a good chance that there will be no HDTV that can accept a 1080p signal by the time the PS3 comes out.
It seems less like Sony future proofing the PS3 and more like Sony saying we have bigger balls then MS. Not to say MS is exempt from doing the same. Reply
IamTHEsnake - Friday, June 24, 2005 - linkExcellent article Anand and crew.
Thank you for the very informative read. Reply
masher - Friday, June 24, 2005 - link> "Collision detection is a big part of what is commonly
> referred to as "game physics." ..."
Sorry, collision detection is computational geometry, not physics.
> "However it is possible to structure collision detection for
> execution on the SPEs, but it would require a different
> approach to the collision detection algorithms... "
Again, untrue. You walk the tree on the PPE, whereas you do the actual intersection tests on the SPs. The SPs are also ideally suited to calculating the positions of each object (read: real physics) and updating the tree accordingly. Reply
MDme - Friday, June 24, 2005 - linknow i know what to buy :) Reply
SuperStrokey - Friday, June 24, 2005 - linklol, thats funny Reply
bldckstark - Friday, June 24, 2005 - linkHaving a PS2 and an XBOX I was not even thinking about buying a PS3 since the XBOX kicks the PS2's ace. (IMHO). After reading this article I have much more respect for the PS3 and now I don't have any idea which onw I will buy. My wife may force me to buy the PS3 if the 360 isn't as backward compatible as most want it to be.
Maybe I will just use my unusually large brain to create a PS360 that will play everything. Oooh, wait, I gotta get a big brain first. Then a big p3nis. Or maybe just a normal one. Reply
Furen - Friday, June 24, 2005 - link#37: supposedly yes. Since it will have to be through hardcore emulation there will be issues (but of course). It wont be fully transparent like the ps2 but rather you'll have profiles saved on your harddrive which will tell the system how to run the games. Reply
SuperStrokey - Friday, June 24, 2005 - linkI havnt been following the 360 too much (im a self admitted nintendo fanboy), but will it be backward compatible too? I heard it was still up in the air but as PS3 is going to be and revolution is going to be (bigtime) i would assume that 360 will be too right? Reply
ZobarStyl - Friday, June 24, 2005 - link#32 is right: how many games get released for all 3 console with only minor, subtle differences between them? Most of the time, first party stuff is the only major difference between consoles. Very few 3rd party games are held back from the 'slower' consoles; most are just licensing deals (GTA:SA on PS2, for example). And if you look back, of the first party games lineup, XBox didn't have the most compelling of libraries, in my opinion. Reply
yacoub - Friday, June 24, 2005 - linkimo, the revolution will be a loser in more than just hardware. i can't remember the last time i actually wanted to play any of the exclusive nintendo games. actually, i think for about one day i considered a gamecube for metroid but then i saw it in action at a friend's place and was underwhelmed by the gameplay. forget mario and link, give me splinter cell or gran tourismo or forza or... yeah you get the idea. Reply
nserra - Friday, June 24, 2005 - link#27
If you read the article carefully, you will see that since they are "weaker" pipelines, the 48 will perform like 24 "complete" ones.
I think with this Ati new design, there will be games where the performance will be much better, equal or worst.
But that's the price to pay for complete new designs.
On paper Ati design is much more advance, in fact reminds the VOODOO2 design where there are more than one chip doing things. I think I prefer some very fancy graphics design over a double all easy solution. Reply
Taracta - Friday, June 24, 2005 - linkWith 25.5 Gbs of bandwith to memory, is OoO (Out Of Order processing) necessary? Isn't OoO and its ilk bandwith hiding solutions? I have an issue with regards to Anandtech outlook on the SPPs of the CELL processor (I could be wrong). I consider the SPPs to be full fledge Vector Processors and not just fancy implementation of MMX, SSE, Altivec etc, which seems to be Anandtech's outlook. As full fledge Vector Processors they are orders of magnitude more flexible than that and as Vector Processors comparing them to Scalar Processors is erroneous.
Another thing, RISC won the war! Don't believe, what do you call a processor with a RISC core with a CISC hardware translator around it? CISC? I think not, it's a RISC processor. x86 did win the procesor war but not by beating them but joining them and by extension CISC loss. Just needed to clear that up. The x86 instruction set won but the old x86 CISC architecture loss. The x86 insrtuction set will always win, fortunately for AMD because the Itanium was to have been their death. No way could they have copied the Itanium in this day and age which come to think of it is very unfortunate.
From you have the processor the runs x86 the best you will always win. Unless you can get a toehold in the market with something else such as LINUX and CELL! Reply
CuriousMike - Friday, June 24, 2005 - linkIf it's a 3rd party game, it won't matter (greatly) which platform you pick, because developers will develop to the least-common-denominator.
In the current generation, about the best one could hope for is slightly higher-res textures and better framerate on XBOX over ps2/gc.
IMO, pick your platform based on first-party games/series you're looking forward to. Simple as that.
Doormat - Friday, June 24, 2005 - link@#22: Yes 1080P is an OFFICIAL ATSC spec. There are 18 different video formats in the ATSC specification. 1080/60P is one of them.
FWIW, Even the first 1080P TVs coming out this year will *NOT* support 1080P in over HDMI. Why? I dunno. The TVs will upscale everything to 1080P (from 1080i, 720p, etc), but they cant accept input as 1080P. Some TVs will be able to do it over VGA (the Samsung HLR-xx68/78/88s will), but still thats not the highest quality input. Reply
Pastuch - Friday, June 24, 2005 - linkRE: 1080P
"We do think it was a mistake for Microsoft not to support 1080p, even if only supported by a handful of games/developers."
I couldnt disagree more. At the current rate of HDTV adoption we'll be lucky if half of the Xbox 360 users have 1280x720 displays by 2010. Think about how long it took for us to get passed 480i. Average Joe doesnt like to buy new TVs very often. Unless 1080P HDTVs drop to $400 or less no one will buy them for a console. We the eger geeks of Anandtech will obviously have 42 widescreen 1080P displays but we are far from the Average Joe.
RE: Adult Gamers
Anyone who thinks games are for kids needs a wakeup call. The largest player base of gamers is around 25 years old right now. By 2010 we will be daddys looking for our next source of interactive porn. I see mature sexually oriented gaming taking off around that time. I honestly believe that videogames will have the popularity of television in the next 20 years. I know a ton of people that dont have cable TV but they do have cable internet, a PC, xbox, PS2 and about a million games for each device. Reply
Pannenkoek - Friday, June 24, 2005 - link#19 fitten: That's the whole point, people pretend that even rotten fruit laying on the ground is "hard" to pick up. It's not simply about restructuring algorithms to accomodate massive parallelism, but also how it will take ages and how no current game could be patched to run multithreaded on a mere dual core system.
Taking advantage of parallism is a hot topic in computer science as far as I can tell and there are undoubtedly many interesting challanges involved. But that's no excuse for not being able to simply multithread a simple application.
And before people cry that game engines are comparable to rocket science (pointing to John Carmack's endeavours) and are the bleeding edge technology in software, I'll say that's simply not the reality, and even less an excuse to not be able to take advantage of parallelism.
Indeed, game developers are not making that excuse and will come with multithreaded games once we have enough dual core processors and when their new games stop being videocard limited. Only Anandtech thinks that multithreading is a serious technical hurdle.
This and those bloody obnoxious "sponsored links" all through the text of articles are the only serious objections I have towards Anandtech. Reply
jotch - Friday, June 24, 2005 - link#26 - yeah i know that happens all over but I was just commenting on the fact that the console's market is mainly teens and adults not mainly kids. Reply
expletive - Friday, June 24, 2005 - link"If you're wondering whether or not there is a tangible image quality difference between 1080p and 720p, think about it this way - 1920 x 1080 looks better on a monitor than 1280 x 720, now imagine that blown up to a 36 - 60" HDTV - the difference will be noticeable. "
This statement should be further qualified. There is only a tangible benefit to 1080p if the display device is native 1080p resolution. Otherwise, the display itself will scale the image down to its native resolution (i.e. 720p for most DLP televisions). If youre display is native 720p then youre better off outputting 720p becuase all that extra processing is being wasted.
There are only a handful of TVs that support native 1080p right now and they are all over $5k.
These points are really important when discussing the real-world applications of 1080p for a game console. The people using this type of device (a $300 game console) are very different then those that go out and buy 7800GTX cards the first week they are released. Based on my reading in the home theater space, less than 10% of the people that own a PS3 will be able to display 1080p natively during its lifecycle (5 years).
Also, can someone explain how the Xenos unified shaders was distelled from 48 down to 24 in this article? That didnt quite make sense to me...
John Reply
nserra - Friday, June 24, 2005 - linkI was on the supermarket, and there was a kid (12year old girl) buying the game that you mention with the daddy that know sh*t about games, and about looking for the 18 year old logo.
Maybe if they put a pen*s on the box instead of the carton girl, some dads will then know the difference between a game for 8 year old and an 18.
#21 I don't know about your country, but this is what happen in mine and not only with games. Reply
knitecrow - Friday, June 24, 2005 - linkwould you be able to tell the difference at Standard resolution?
instead of drawing more pixels on the screen, the revolution can use that processing power and/or die space for other functions... e.g. shaders
If the revolution opts to pick an out-of-order processor, something like PPC970FX, i don't see why i can't be competitive.
But seriously, all speculation aside, the small form factor limits the ammount of heat components can put out, and the processing power of the system. Reply
perseus3d - Friday, June 24, 2005 - link--"Sony appears to have the most forward-looking set of outputs on the PlayStation 3, featuring two HDMI video outputs. There is no explicit support for DVI, but creating a HDMI-to-DVI adapter isn't too hard to do. Microsoft has unfortunately only committed to offering component or VGA outputs for HD resolutions."--
Does that mean, as it stands now, the PS3 will require an adapter to be played on an LCD Monitor, and the X360 won't be able to be used with an LCD Monitor with DVI? Reply
Dukemaster - Friday, June 24, 2005 - linkAt least we know Nintendo's Revolution is the lozer when it comes to pure power. Reply
freebst - Friday, June 24, 2005 - linkI just wanted to remind everyone that 1080P at 60 Frames isn't even an approved ATSC Signal. 1080P at 30 and 24 frames is, but not 60. 1280x720 can run at 60, 30, and 24 that is unless you are running at 50 or 25 frames/sec in Europe. Reply
jotch - Friday, June 24, 2005 - link#20 well that can't be right for the whole consumer base, as I'm 24 and only know other adults that have consoles and alot of them have flashy tv's for them as well, I do. I think if you look at the market for consoles it is mainly teens and adults that have consoles - not kids. Alot of people I know started with a NES or an Atari 2500, etc and have continued to like games as they have grown up. Why is it that the best selling game has an 18 rating?? (GTA: San Andreas)
The burning of the screen would be minimal unless you have a game paused for hours and the tv left on - TV technology is moving on and they often turn themselves off if a static image is displayed for an amount of time. So burning shouldn't occur. Reply
nserra - Friday, June 24, 2005 - linkAll the people that i know having consoles is kids (80%), and their parents have bought an TV just for the console, an 70€ TV.....
Who is the parent that will let kids on an LCD or PLASMA (3000€) to play games (burn them).
Or there will be good 480i "compatibility" in games, or forget it....
#17 I agree. Reply
fitten - Friday, June 24, 2005 - link#14 There are a number of issues being discussed.
For example, given the nature of current AI code, making that code parallel (as in more than one thread executing AI code working together) seems non-trivial. Data dependencies and the very branch heavy code making data dependencies less predictable probably cause headaches here. Sure, one could probably take the simple approach and say one thread for AI, one for physics, one for blah but that has already been discussed by numerous people as a possibility.
Parallel code comes in many flavors. The parallelism in the graphics card, for instance, is sometimes classified as "embarassingly parallel" which means it's trivial to do. Then there are pipelines (dataflow) which CPUs and GPUs also use. These are usually fairly easy too because the data partitioning is pretty easy. You break out a thread for each overall task that you want to do. You want to do OpA on the data, then OpB, then OpC. All OpB depends on is the output data of OpA and OpC just depends on OpB's final product. Three threads, each one doing an Op on the output of the previous.
Then there are codes that are quite a bit more complex where, for example, there are numerous threads that all execute on parts of the whole data instead of all of it at once but the solution they are solving for requires many iterations on the data and at the end of each iteration, all the threads exchange data with each other (or just their 'neighbors') so that the next iteration can be performed. These are a bit more work to develop.
Anyway, I got long-winded anyway. Basically... there are *many* kinds of parallelism and many kinds of algorithms and implementations of parallelism. Some are low hanging fruit and some are non-trivial. Since I've already read that numerous developers for each platform already see low hanging fruit (run one thread for AI, another for physics, etc.) I can only believe they are talking about things that are non-trivial, such as a multithreaded AI engine, for example (again, as opposed to just breaking out the AI engine into one thread seperate from the rest of game play). Reply
probedb - Friday, June 24, 2005 - linkNice article! I'll wait till they're both out and have a play before I buy either. Last console I bought was an original PlayStation :) But gotta love that hi-def loveliness at last!
#3 yeah 1080i is interlaced and at such a high res and low refresh the text is really difficult to read, it'd be far better at 1080p I think since that would effectively be the same as 1920x1080 on a normal monitor. 1080i is flickery as hell for me for desktop use but fine for any video and media centre type interfaces on the PC. Reply
A5 - Friday, June 24, 2005 - linkYou know, the vast majority of the TVs these systems will be hooked up to will only do 480i (standard TV)... Reply
jotch - Friday, June 24, 2005 - link#14 - here here! Reply
jotch - Friday, June 24, 2005 - link#10 - sounds to me like they're way ahead of they're time, future-proofing is good as they'll need another 6 years to develop the PS4 - but the Cell and Xenon will force developers to change their ways and will prepare them for the future of developing on PC's that eventually have this kind of CPU chip design (ref intel's chip design future pic on the first page of the article), like the article says the initial round of games will be single threaded etc etc...
You might get alot of mediocre games but then you should get ones that really shine bright on the PS3, noticeably Unreal 3 and I bet the Gran Turismo (polyphony) guys will put in the effort. Reply
Pannenkoek - Friday, June 24, 2005 - linkI'm quite tired of hearing how difficult it is to develop a multithreaded game. Only pathetic programmers can not grasp the concept of parallel code execution, it's not as if the current CPU/GPU duality does not qualify as one. Reply
knitecrow - Friday, June 24, 2005 - linkyou'll need HDD for online service and MMOP
how many people are going to buy a $100 HDD if they don't have to?
LanceVance - Friday, June 24, 2005 - link"the PS3 won't ship with a hard drive"
If that's true, then will it be like:
- PS2 Memory Card; non-included but standard equipment required by all games.
- PS2 Hard Drive; non-included and considered exotic unusual equipment and used by very few games. Reply
LanceVance - Friday, June 24, 2005 - linkExcellent article. Definitely the most thorough, informative, well researched article on the PS3/Xbox360.
And most importantly, unlike every other article on the subject, it's not strongly biased toward one camp while making comments of substance. Reply
yacoub - Friday, June 24, 2005 - linkI bet the PS3 debuts at a higher price.
Also regarding statements made on the Conclusionary page:
--"That being said, it won't be impossible to get the same level of performance out of the PS3, it will just take more work. In fact, specialized hardware can be significantly faster than general purpose hardware at certain tasks, giving the PS3 the potential to outperform the Xbox 360 in CPU tasks. It has yet to be seen how much work is required to truly exploit that potential however, and it will definitely be a while before we can truly answer that question."--
I find it funny that once again the PlayStation will be the harder system to code games for that take full advantage of its abilities. If trends mimic the past (as they often do) this will lead to a large amount of mediocre games by companies too small to afford the dev time necessary to take real advantage of the PS3's advantages or on deadlines too tight to spend the time doing more. Reply
Furen - Friday, June 24, 2005 - linkIt does sound pretty low but (I'm guessing) it's more than enough, I dont think they would have separated the dies unless it didnt lead to a big performance penalty. also, I'm guessing that the 256MB/sec bandwidth between the eDRAM and its processing hardware is 256GB/sec? Microsoft was using that number to inflate their "system bandwidth" total. Reply
Woodchuck2000 - Friday, June 24, 2005 - linkAnd for that matter, 32Mb/s inter-die communications in the Xenos GPU seems low to me
Good article though guys! Reply
Furen - Friday, June 24, 2005 - linkIs there any word on the media center extender capabilities on the xbox 360? I think Microsoft mentioned something about that but I'm not sure if that was oficial or not. Just hope they allow us to plug in some video capture device and use it as a dvr eventually.
As much as I like sony's playstation, I find it quite boring on the technical side. It seems like they're just throwing everything they can into it but nothing is really that exciting, or useful. Come on, dual-HDMI. I dont see myself having two HDTVs in such close proximity to each other. Gigabit router? Seems like they're desperate to use the extra cpu muscle. I wonder how heavy ethernet traffic will affect cpu usage. Reply
Woodchuck2000 - Friday, June 24, 2005 - linkSurely porting between multi-core PC software and Xenon should be fairly trivial, not fairly Non-trivial as stated in the article...? Reply
jotch - Friday, June 24, 2005 - linkI stands for interlaced whilst the P stands for progressive scan. Check out the difference at http://en.wikipedia.org/wiki/720p
This should resolve this issue. Reply
AnnihilatorX - Friday, June 24, 2005 - link1080i = 720p doesn't it? 1080p is the one Xbox 360 doesn't support.
These "i"s and "p"s are confusing me Reply
sprockkets - Friday, June 24, 2005 - linkHow is 1080i on your tv's? On my 1 year old Mitsubishi native 1080i tv using dvi from the computer at 1080i is basically useless since the text is too small and the image looks like the refresh rate is below 60hz, whereas HDTV broadcasts look fine. Using the other mode of 720x480 looked great.
Will HD output from a console be any better than a video card in a computer? Is it just my tv?
Cmon, did you really think nVidia would release something far more advanced for a console than for a video card, or perhaps, more specifically, having it way outperform 6800 ultras in sli?
If you need around a 400w power supply for even non sli setup, what kind of heat and power will these new consoles need anyhow???
Of course I am more interested in how the PS3 will work with Linux more than games hahahahaha, since Sony officially mentioned it. Reply
emmap - Sunday, December 04, 2005 - linkAnd that's this article, Sony and M$ have missed:
it's not the number of megapixels, shader pipelines, CPU / GPU bandwidth, multithreaded or single threaded code which do a great game. It's imagination put in the game, gameplay, artistic art quality, human feeling we get looking at the characters, fun and so on. It's not only mathematics and physics: we don't love a game because it has X millions polygons or run at Y fps, no it's totally different. Just see all the mame fans out there, you'll see that they don't care about the obsolete hardware the game they are playing on, they care about the most important thing about game: ENTERTAINMENT! Reply
Shinei - Friday, June 24, 2005 - linkI had hoped RSX was a good deal more powerful than G70, considering they had more time to tape it out and add stuff to it... Especially considering how bandwidth-deprived G70 is.
I guess nVidia is REALLY banking on games becoming more pixel-shader dependant and less texture-dependant. (Mistake, if you ask me.) Reply
knitecrow - Friday, June 24, 2005 - link#1 woo... let the flame war begin


text: After being in a coma since December after his skiing accident, Michael Schumacher awakened from his coma and early this morning left the French hospital where he has been receiving treatment. During his entire stay at the hospital, little information has surfaced about his condition or if he would survive, or if he did wake up, what his future would be like. Doctors did operate on the former Formula One champion after his helmet split open during a skiing accident and they also further operated to remove blood clots in his head, but some had to remain because they were too difficult to remove. Schumacher faces a long rehabilitation, but the good news is that he is facing rehabilitating and not death. I remember when it first happened, the news was that it was not that serious which immediately seemed to change to that he might die, and now he has been released from the hospital. Hopefully he can make some type of recovery and return to a normal life.


text:
Network Monitor Tool provides the real-time availability status of any network node. It allows adding multiple servers/devices to be monitored continouosly to get the real-time availability status of each of them. It does not stop with just monitoring network devices; it can also be used to monitor any server, website or web application.
Network Monitor tool provides the current state of the monitored device/website/application. It generates alerts when the response time exceeds a defined threshold limit or when the device does not respond. The administrators have an option to define the threshold limit for each of the monitored devices either individually or globally for all the monitored devices.
The administrators can set thresholds for the response times and get alerts and emails when the threshold value is exceeded. Alerts can also be generated when a device do not respond, which can be configured to be informed through email. This helps in quicker isolation of the problem in the network and hence quicker action.
The Network Monitoring tool can be used to monitor any five devices in the OpUtils Free edition. For more details on tools available in Free edition, refer to Free Network Tools.
For more details on network monitoring tool, refer to the Network Monitor Tool topic in the online help.


text:
|Important Visa Disclosure and Credit Information
Interest Rates and Interest Charges
|Annual Percentage Rate (APR)* For Purchases
10.90% - 17.99%when you open your account, based on your creditworthiness. After that, your APR will vary with the market based on the Prime Rate.
|APR For Balance Transfers
7.9% for balance transfers made within 90-days of account opening for qualified applicants, based on creditworthiness. The 7.9% will remain in effect for the life of balances transferred from non-NASA Federal credit cards within the first 90-days of account opening. Balance transfers made after 90-days of account opening do not qualify for 7.9%.
Otherwise, 10.90% to 17.99%, based on creditworthiness. This APR will vary with the market based on the Prime Rate.
|APR For Cash Advances
12.90% - 18.00% based on creditworthiness
This APR will vary with the market based on the Prime Rate.
|Penalty APR and When it Applies
This APR may be applied to your account if you make a late payment.
How Long Will the Penalty APR Apply? The Penalty APR will apply until you make six consecutive minimum payments when due and do not exceed your credit limit during that time period.
|How to Avoid Paying Interest on Purchases
|Your due date is at least 25 days after the close of each billing cycle. We will not charge you interest on purchases if you pay your entire balance by the due date each month. We will begin charging interest on cash advances and balance transfers on the transaction date.
|Minimum Interest Charge
|For Credit Card Tips from the Consumer Financial Protection Bureau
|To learn more about factors to consider when applying for or using a credit card, visit the website of the Consumer Financial Protection Bureau at http://www.consumerfinance.gov/learnmore.
|Annual Fee
|Transaction Fees
Balance Transfer: None
Cash Advance: 3% of advance ($5 minimum)
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|Penalty Fees
Late Payment: Up to $35 (Charged if minimum payment is not received by the due date.)
Over-the-Credit Limit: None
Returned Payment: Up to $35
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The minimum monthly payment is 2% of your total new balance, or $25, whichever is greater.
How We Will Calculate Your Balance: We use a method called "average daily balance" (including new purchases). See your Account Agreement for more details.
Loss of Promotional APR on Balance Transfer: We may end your promotional APR and apply the Penalty APR if you make a late payment.
Billing Rights: Information on your rights to dispute transactions, and how to exercise those rights, is provided in your Account Agreement.
Balance Transfer Offers: The total transferred may not exceed your available credit card limit. Allow at least 2 weeks from account opening for processing. Continue paying each creditor until the transfer appears as a credit. Balance Transfers incur interest charges from the transaction date. If you revolve your balance to take advantage of a promotional offer, all transactions and balances, including purchases, will be charged interest. Balance Transfers may not be used to pay off or pay down any account issued by NASA Federal Credit Union.


text:
If Vermont Yankee had an Incident like Fukushima, What Would be the Responsibilities and Public Expectations of the Scientific Community?
Harold Swartz, Dartmouth Medical School
Friday, October 7, 2011, 3:30pm
Spanos Auditorium
This seminar is part of the Jones Seminars on Science, Technology, and Society series
The purpose of this presentation is:
- To understand the medical implications of a total body exposure of an individual to high levels of ionizing radiation (greater than 1 Gray), and also, potential long-term effects.
- To understand how to interpret the information and counsel colleagues and the public about radiation exposures in the environment.
- To understand public health implications and actions that should be taken when there are potential exposures of large numbers of individuals to ionizing radiation as might occur with a major accident from a nuclear power plant or an attack by terrorists that involves ionizing radiation.
- Delineate and differentiate between medical needs and risks between a nuclear device and an incident at a nuclear power plant.
- Provide guidance for your responses to a radiation event (because people will believe you!).
- Explain context and needs for dosimetry in large scale event.
- Describe our current research and activities in responses to major radiation events.
About the Speaker
Harold Swartz, MD, MSPH, PhD is a Professor of Radiology, Medicine (Radiation Oncology), Physiology, Community and Family Medicine, Chemistry, and Engineering and the director of the Dartmouth EPR Center and the Dart-Dose CMCR. He is an internationally recognized biophysicist and radiation biologist who has especially been involved in the development of magnetic resonance for preclinical and clinical applications. He has done research and teaching on the biological effects of ionizing radiation since 1962 at Walter Reed, Medical College of Wisconsin (MCW), University of Illinois at Urbana-Champaign (UIUC), and Dartmouth. The EPR Center at Dartmouth is especially focused on developing and applying in vivo EPR for measurements of physiologically and pathophysiological parameters in vivo. He has developed, at Dartmouth, the first clinical program in EPR, which has a special emphasis on using the technique to measure radiation dose after the fact for purposes of triage and to advance cancer treatment by using repetitive measurements of oxygen to optimize delivery of cancer therapy. He has founded and directed national EPR Centers at the Medical College of Wisconsin, University of Illinois at Urbana-Champaign, and at Dartmouth. He is the PI of one of the CMCR Centers, DART-DOSE CMCR, focusing on Physical Biodosimetry. He is the author/coauthor of approximately 450 papers and four books. He has received several international awards including the Zavoisky prize.


text:
SPECIAL dispensation was granted by a bishop to allow an Oldbury couple to marry.
Barbara and Eric Smith, who were distant relatives, wondered if their union would be allowed – but it was and they have just celebrated 70 years of wedded bliss.
Mr Smith, who spent his working life as a telephone engineer, served in the RAF during the Second World War. But his colour blindness stopped him flying and he worked as a wireless engineer.
The couple, of Malvern Road, have two daughters and a son, four grandchildren and three great grandchildren.
They celebrated their platinum anniversary with family and were thrilled to receive cards and flowers – especially a card from the Queen.
Mrs Smith, who had numerous factory and cleaning jobs, enjoys her garden and Mr Smith has traced the family tree back to the 1720s and a relative who was beheaded on the orders of the king.
Daughter Tracey Barley said: "There's a big age gap between me and my brother and sister and I think mum having me in her 40s has helped keep them going."
And their secret to a long and happy marriage – be equal partners and never go to bed on an argument.


text:
AMPure Cleanup: Robot or by hand
1. Transfer 18uL AMPure to an Eppendorf plate.
2. Add 10uL PCR product and mix.
3. Let sit 5 minutes.
4. Place on magnet, let sit 5-10 minutes.
5. Remove entire volume, leaving beads, discard liquid.
6. Add 200uL 70% Ethanol, let sit 30 seconds, flip while still on magnet to remove ethanol.
7. Repeat Ethanol wash.
8. Take plate off magnet; let air dry for 12-25 minutes.
9. Add 40uL H2O, mixing well, to re-suspend the DNA.
10. When you are ready to set up your sequencing reactions,
11. Place plate on magnet for 10 minutes.
Faint band concentration:
After AMPure cleanup, place plate on magnet for 10 minutes and transfer product to a new tube or plate. Evaporate to dryness on DNA speedvac. Re-suspend in 10uL H2O and proceed to sequencing reaction.


text:
Children, staff and parents at Lacock Primary School have welcomed their new headteacher Mr Richard Hearn to the school.
Mr Hearn, previously deputy head at Moorlands Schools Federation in Bath, said: "I am delighted to be working here at Lacock. The tremendous sense of the school being at the centre of the community is something to be celebrated and developed.
"The staff and children have been amazing in the warmth of their welcome and I am looking forward to working with everyone involved to make the school a place of excellence in everything we do".
Johnny Wrench, chairman of governors said: "Richard was the outstanding candidate of choice possessing that rare blend of capability, compassion and drive that is essential for taking our great school forward."
With a busy term planned, including school trips to Warwick Castle and Salisbury Cathedral, Mr Hearn is looking forward to seeing all the children develop as learners and become confident young people, ready to take on a challenge and achieve their best.
The Friends of Lacock School were also very pleased to welcome Richard with the arrival of 300 new books for the school library.
The FLS raises money throughout the year, including the famous Lacock Scarecrow Trail. Money raised is used to pay for many school projects which have included as school trip to The Lion King in London, new science equipment, remodelling of the junior playground and an improved library area.


text:
SLADE rocker Don Powell drummed up plenty of support when he stopped off at Merry Hill to meet fans and sign copies of his book.
The legendary Wolverhampton drummer was at WH Smith at the centre on Saturday March 1 – signing copies of his autobiography 'Look What I Dun – My Life in Slade'.
The book tells the story of glam rockers Slade through the eyes of Powell whose life was shattered when at the peak of the group's fame he was injured in an horrific car crash which claimed the life of his girlfriend and left him with injuries that affect him to this day.
The frank and personal account, a collaboration between Danish author Lise Lyng Falkenberg and Don himself, documents the highs and lows of being in the hit-making outfit - the UK's biggest singles band from 1971 to 1974 - whose most famous ditty, Merry Xmas Everybody, has become one of the UK's most popular Christmas songs ever.
Among fans happy to meet up with the star, who now lives in Denmark, was Amy-Jane Collins who travelled up to Merry Hill from Cornwall.
Kelly Reed, senior marketing manager at Merry Hill, said the visit by the glam rock star proved a real hit, and she added: "He's very much a local treasure in the West Midlands, and many of our shoppers have been fans of Slade since the very beginning."


text:
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- Public Notices
Kyle Jansen, a junior psychology major from Crittenden, escorted Amy Hines, a junior from Paris, at the Georgetown College Homecoming Court during halftime ceremonies of the Tigers football game against Campbellsville University on Oct. 25.
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