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Defensive tackle decommits from Gators
Published: Wednesday, January 2, 2013 at 6:01 p.m.
Last Modified: Wednesday, January 2, 2013 at 6:01 p.m.
Florida will have one less commit in Friday's Under Armour All-American Game.
Crescent City defensive tackle Caleb Brantley decommitted from UF on Wednesday. He announced his decision via Twitter and later confirmed it with The Sun.
The ESPN150 member has been in Kissimmee since Sunday for the Under Armour practices. After spending the week around several uncommitted prospects who are taking official visits this month, Brantley decided to open up his recruitment so he can have a similar experience.
The 6-foot-3, 295-pounder will try and make trips to Alabama, Auburn, Florida State and Southern Cal. Prior to his UF pledge on Jan. 28, those four schools were among his favorites. The Gators have not been eliminated and may still land him in the end.
Florida now has 24 commits in its 2013 class. Verbal commitments are not binding until prospects sign their national letters of intent on Feb. 6.
Reader comments posted to this article may be published in our print edition. All rights reserved. This copyrighted material may not be re-published without permission. Links are encouraged.

subset: commoncrawl


text:
HP Desktop and Mobile Z Workstations Enhance 4K Editing Workflows
Dave Tech Table illustrates how Adobe 7.1 Premier Pro CC taps into the power of the new HP ZBook 17 Mobile Workstation and HP Z820 Workstation to enhance 4K workflows. Learn about the new HP ZBook Mobile Workstation, powered by Intel® Core i7 processors, NVIDIA Quadro 3D Graphics, Thunderbolt technology and optional DreamColor displays. In this video, by Adobe's Dave Helmly introduces you to the real-time workflows in Adobe's Premier Pro while editing 4K Devin Super Tramp footage remotely on the new HP ZBook Mobile Workstation and on the HP ultimate Z820 Workstation.


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DoubleSight DS-277W: Back to the Drawing Boardby Chris Heinonen on 6/13/2012 1:30 AM EST
55 Comments
Back to Article
semo - Wednesday, June 13, 2012 - linkYou guys need to concentrate a lot more on monitors that have DP. There must be plenty of budget displays out there with DP so why do you keep choosing the ones without! Reply
SteveTheWalrus - Wednesday, June 13, 2012 - linkthis one was supposed to, but didn't...
and why should they focus on DP anyways, at least for now its not very common. Reply
mczak - Wednesday, June 13, 2012 - linkThis monitor has 4 inputs, but only one is really useful for driving it at native resolution (it may or may not work over the VGA inputs but clearly you don't want to do that, and while 2560x1440 is doable over hdmi with newer hdmi standard I've yet to see a monitor which can actually do it, not to mention on the graphic card side almost noone can do it neither). Plus DL-DVI gets out of fashion too - new amd graphic cards only have one such port, not to mention for instance intel igps whose dvi outputs are never dual-link and can drive such resolutions only over DP. So for a monitor of this class the input options are not really useful.
Not that it matters, the broken brightness handling (inability to control backlight, which both leads to bad picture and higher than necessary power draw) completely disqualifies this device to be taken seriously anyway. Reply
cheinonen - Wednesday, June 13, 2012 - linkRight, while the HDMI 1.4 standard allows for higher resolutions, the main issue is that lots of the transmitter chips don't have support for that resolution in them, so most vendors are then stuck designing their own chip (expensive) or sticking to lower resolutions over HDMI. Now that ATI and NVIDIA are supporting it, I'm guessing we will see support for it over HDMI in the future. Reply
Menty - Wednesday, June 13, 2012 - linkI've yet to meet a single person who uses DP for connecting their machine to their monitor - and that includes Mac users. Most of them use mini-DP to HDMI/DVI converters. DP is just a fad, no doubt once Apple comes up with the next "best interface ever", it'll disappear like all the others. Reply
Fleeb - Wednesday, June 13, 2012 - linkHow is DP a fad?
"...doubt once Apple comes up with the next "best interface ever"..."
You mean like Firewire? Reply
Kaldor - Wednesday, June 13, 2012 - linkI had to laugh when you said this.
I have a buddy who is a PC user but is going to school for graphics design, video and such. The instructors swear up and down that he needs a Firewire external HD because the all macs have Firewire ports. His home PC does as well, but as I explained to him, he would be screwed if he needed to hook up to any other PC that doesnt have Firewire. I strongly urged him to buy a USB3 enclosure, and tell the instructors to pull their heads outta their ...... Reply
mtekr - Wednesday, June 13, 2012 - link... and now all the portables, minus the 17" MBP, have USB3. Reply
futurepastnow - Wednesday, June 13, 2012 - linkAnd the "Retina" Macbook Pro doesn't have a Firewire port at all. Reply
Bownce - Thursday, June 14, 2012 - linkTHUNDERBOLT! Reply
esSJae - Thursday, June 14, 2012 - linkFireWire was the only solution for external hard drives until USB 2 came out. I had FW on my Dell work laptop back in 2002.
FireWire was also great because you could chain devices together. Reply
Zoomer - Wednesday, June 13, 2012 - linknVidia, AMD and Intel have all committed to DP. They will start the phase out of DVI, probably by going to just 1 TMDS per card. Why get something that's going to be a 2nd class interface standard really soon?
Most cards, even lower end ones, have come with DP for years now. Reply
Guspaz - Wednesday, June 13, 2012 - linkMy current videocard has DP. My current monitor (a Dell U2711) has DP. My monitor came with a DP cable. As a result, I'm using DP to connect my monitor.
There is, however, one major downside: if both HDMI and DP plugs are connected to an nVidia card, it boots on the HDMI port. This means that on my computer, I only see the BIOS and boot screens on my home theatre projector, not my LCD monitor... this is really dumb. Reply
Zoomer - Saturday, June 16, 2012 - linkIt's a software issue that will be fixed. Maybe ask nvidia/your card manufacturer? Reply
Dug - Wednesday, June 13, 2012 - linkThunderbolt uses the same connection as display port (mini) so I don't see it going away. Reply
SodaAnt - Wednesday, June 13, 2012 - linkWell, I am that one person. I have a Dell Precision m4600 that I connect to my Dell u3011 with a displayport cable, no adapters involted. Reply
LordOfTheBoired - Wednesday, June 13, 2012 - linkI use DP. And I adopted it before Apple did.
It's a good standard, and it deserves more support than it's getting right now.
Also, Apple's new "best interface ever" is Thunderbolt. Which... uses DP for video, and the now-standard mini-DP connector. Reply
InsaneScientist - Wednesday, June 13, 2012 - linkEvery single person I know who has a WQXGA (2560x1600) or WQHD (1560x1440) monitor (myself included) has it connected using Display Port.
HDMI never seems to work despite the fact that HDMI 1.4 supposedly will, and dual-link DVI (as already mentioned) is a pain since you have to make sure that the port that you're connecting to is dual link and the cable is dual link...
An $8 Display Port cable just works... assuming that the monitor supports it.
Oh, and none of the people I know with monitors at that resolution are mac users, ironically enough. Reply
JarredWalton - Thursday, June 14, 2012 - linkApparently everyone with a 30" WQXGA or 27" WQHD display that you know also purchased their displays relatively recently (last couple of years). I've got a 30" display and it's using DL-DVI; same goes for most others with 30" displays that I've met (all five or so of them!) But for newer displays yes, DP is becoming far more mainstream. Reply
Voo - Saturday, June 16, 2012 - linkActually I do use DL-DVI on my relatively new Dell U3011 - why?
Because Dell included the DVI cable but no DP cable in the package and I really don't see any advantages in DP over DL-DVI. Reply
esSJae - Thursday, June 14, 2012 - link3 monitors? I use DP for my main monitor on my AMD 6970, DVI for the other 2.
6 monitors? Better have DP. Reply
dertechie - Monday, June 18, 2012 - linkAnyone using Eyefinity is using either DP or an expensive DP to X converter. Given what those cost, a lot of us just use DP if we picked up the 3rd monitor in the last 3-4 years.
DP has a lot more support than just Apple. It's cheaper on the transmitter side than DVI or HDMI (and probably VGA by now), so such insignificant players as AMD, NVidia and Intel are dropping legacy connectors as quickly as they can get away with it. Much less penetration on the monitor side of things though. Reply
cheinonen - Wednesday, June 13, 2012 - linkWell, the specs said it had DisplayPort, but really we were trying to do a round up of as many 27", 2560x1440 models as possible. There aren't too many of them out there but this was one of them. Reply
Mitch89 - Saturday, June 16, 2012 - linkI'm also a little confused about this sentence:
"... the DS-277W is to make a monitor that can work with all of your devices, not just your computer. It has multiple AV inputs (HDMI, Component) for your Blu-ray player or video game systems, and there are integrated speakers for audio from these devices as well. "
The Dell U2711 has DisplayPort, 2x DVI, VGA, HDMI, Component and even composite connections, and has been out for quite some time (updating previous 27" Dells that had similar connectivity).
It would seem if multimedia and all-round connectivity is the priority, then the Dell has this thing beat.
That's without considering Dell's excellent exchange warranty. Reply
cheinonen - Saturday, June 16, 2012 - linkIn the conclusion I mention the Dell U2711 and that if you need that connectivity, you should buy the Dell instead. I see no reason to pick the DS-277W over the Dell, or really any other 27", and mention that in the conclusion. Reply
damianrobertjones - Wednesday, June 13, 2012 - linkAll these screens really need to start featuring touch Reply
Voo - Saturday, June 16, 2012 - linkYep stretching your whole body so that you get into touch range of your 30" monitor (you hardly sit 20cm away from one do you?) and then having to deal with all those fingerprints and smears sounds PERFECT! Can't wait for this totally useless feature that will probably double the price of monitors. Reply
Jedi2155 - Wednesday, June 13, 2012 - linkI'm not sure if you're familiar with the Yamasaki Catleap, which is a potentially 120 Hz capable 27" IPS display, but I've been really wanting to get one once the people organizing it, can get some more built. I would love an Anandtech review on it as well. I already plan on getting one as soon as they are available, so I don't need you guys to tell me to get one, but it would be good to get more manufacturers on the 120 Hz PC bandwagon that isn't a 3D TN based display....
http://120hz.net/content.php Reply
anishannayya - Wednesday, June 13, 2012 - linkCorrect me if I'm wrong here, but don't you really need to push 120+ FPS to discern the benefits of 120hz? How could you do this when you are already trying to drive the display at 1440p? Furthermore, once you SLI cards, don't you restrict the maximum hz a display can be set at?
Sure, you could do it when you aren't gaming, but what is the point of that? Making your cursor move more "smoothly"? Does it even matter unless you are gaming? Reply
MamiyaOtaru - Wednesday, June 13, 2012 - linkNot every game is Crysis. There are plenty of games that a modern card can render at 120+ fps Reply
anishannayya - Wednesday, June 13, 2012 - linkRemember, this is 1440p we are talking about. I don't know many games that a single card card can push past 120 hz. At least games that would benefit from 120 hz (FPS). Reply
DarkUltra - Tuesday, June 19, 2012 - linkAt high resolution you are limited by texture mapping and pixel shader performance. I turn off MSAA and set detail levels to high and Crysis 2 looks almost the same, but runs at 100-120 fps. Much easier to enjoy the action and everything looks more solid when I look around.
This is at 1920x1080 on a geforce gtx 580 and of course 120hz. If I manage to get a 1440p 120hz monitor I might need a gtx 680, it has twice as many texture mapping units. I wish 3D card reviews would test what gpu, cpu and settings you would need to get 120fps in games.
Every game I've tried benefits from 120hz/fps except old games that cannot render the graphics and mouse cursor faster than 30/60fps like Baldur's Gate and Diablo. Smoother, more precise mouse cursor and panning in RTS games also benefits greatly from 120hz/fps. Even games like C&C 3 that are locked at 30fps can since the cursor is rendered at its own layer updating at screen refresh. Reply
DanNeely - Wednesday, June 13, 2012 - linkDisplayport 1.2 has the bandwidth needed to do 2560x1600x120hz. I've seen reviewers report that 120hz was noticeably smoother when scrolling/moving the mouse on the windows desktop; so you should get some benefit from it even if you can't push the FPS that high while gaming. Reply
Anubis - Wednesday, June 13, 2012 - linkanand did a quick review of the QH270 lite - which is basically the same as the catleap (same panel just cant be overclocked)
the 120 HZ capable monitors are not really made anymore and you are taking an even bigger gamble with the ones from 120hz IMO
however even without them doing 120HZ they are one of the best deals out there, you can get 2 for what 1 HP or Dell would cost Reply
Cattykit - Wednesday, June 13, 2012 - linkhttp://brand.danawa.com/yamakasi
Above is the one that can be 'overclocked' to do 120hz.
For those who are interested in various IPS monitors, check the below Korean price search site. There, you'll see tons of IPS monitors with tons of different specs. and price point. It's quite amazing how cheap many of IPS monitors run: 27" 2560x1440 LED one being only $200.
http://www.danawa.com/product/list.html?defSite=DI... Reply
anishannayya - Wednesday, June 13, 2012 - linkRather useless, considering that the entire website is in Korean. Reply
alcortez - Wednesday, June 13, 2012 - linkAll of those Korean monitors can be found on Ebay with 2 day shipping for ~$300-350. Reply
Snipe3000 - Wednesday, June 13, 2012 - linkHoly Bezels Batman! Reply
DBissett - Wednesday, June 13, 2012 - linkThe title of the review suggests it's a pretty good monitor but not the best. The summary pretty much trashes the monitor and I was surprised. Just saying. The alternatives you suggested are good ones. Reply
JarredWalton - Wednesday, June 13, 2012 - linkTrue; I probably should have thought of that before posting for Chris. I've changed it now, as while the display *tries* to do a lot of things and be a "Jack of All Trades", the reality is it fails at pretty much everything it tries. A firmware update could work wonders, but sadly that hasn't happened despite being requested. Reply
Gunbuster - Wednesday, June 13, 2012 - linkWhy would anyone buy an off brand monitor with a meager 1 year warranty for $950?
When are they going to figure out there is a group of people that want once step above the catleap. US warranty and a 50% less fugly bezel and stand. for around $450 Reply
p05esto - Wednesday, June 13, 2012 - linkHow come no large, IPS monitors use LED backlighting? I've been waiting and waiting for this feature. My office gets HOT and I'm trying to convert all lighting to LED and things that don't get so hot. My monitor is the last hot-box that needs to be replaced. For my work I require a large and high quality display, IPS. Reply
cheinonen - Wednesday, June 13, 2012 - linkThe HP ZR2740w uses LED backlighting and is a 27", 2560x1440 monitor. Lots of the 27" and 30", higher resolution monitors are aimed towards graphics designers and other that are after the AdobeRGB color gamut, and I believe that in the configurations that LG offers the panels in you have your choice of LEDs with sRGB coverage or CCFLs with AdobeRGB coverage. Since people needing AdobeRGB are their target, that is much of the reason for using CCFL over LED I imagine.
There might be other 27" or 30" models that use LEDs (Apple Cinema Display is one as well I believe), but I don't know them off hand. Reply
Oxford Guy - Thursday, June 14, 2012 - linkThat HP also has a constant control backlight instead of a PWM backlight so there is no flicker.
I've been waiting for Anandtech to mention this in reviews. Some monitors have especially bad flicker, especially at lower brightness levels, because of the way they implement PWM. Reply
vol7ron - Wednesday, June 13, 2012 - link"there was nowhere to put an internal power supply"
Do you really do that?
It seems to me that these nice SmartTVs have all the hookups that computers need and the resolution is *starting* to match. With how thin they've gotten, it's questionable how monitor companies are going to continue their lines. Reply
Origin64 - Thursday, June 14, 2012 - linkWhy do we need Displayat all? There's nothing it can do that Dual-link DVI can't, as far as I know. It can steer my 1920*1080 120Hz monitor just fine.
I don't get why everyone needs a new connector every five years. I know why VGA isn't up to todays standards, and I can see why one could want Thunderbolt (daisychaining isn't possible with DVI) even though I prefer to hook everything up directly. But DP is just another useless standard I don't want or need, just like HDMI. Don't want it, don't need it. Reply
cheinonen - Thursday, June 14, 2012 - linkDisplayPort can drive multiple displays using a hub/repeater (if these are even available yet), use a much smaller cable over longer distances than DVI, carry audio as well as USB signals, has no royalty for VESA members (unlike HDMI which has a royalty still I believe), and is better suited for notebooks.
DVI still works fine for most people, but as fewer people need analog support (one main advantage of DVI over DP) I'd expect to see DVI be replaced by DP for the reasons mentioned above. It's pretty hard to stick a DVI adapter onto a laptop at this point compared to MiniDP. Reply
Zoomer - Saturday, June 16, 2012 - linkIt gets rid of the TMDS, which is getting problematic in silicon. Further, DL-DVI pretty much maxes out at 25601600 @ 60 Hz. There needs to be something that supports a higher res and/or higher refresh. Reply
AdamK47 - Saturday, June 16, 2012 - linkThe conclusion states: "there was no way to adjust the backlight that I could find"
Did you go into the MISC menu and set ECO to 100? That gives full backlight brightness. Reply
jigglywiggly - Wednesday, June 27, 2012 - linkreview that catleap monitor ;x Reply
ashikur - Wednesday, July 04, 2012 - link
. USB pen drive of a flash drive is a data storage device. It is a small size and easily every people can fit in there pocket. It is inserted typically into the computer USB port. The pen drive using system is very simple. If you want to use a pen drive, you should it is insert your USB point of your computer. The USB Pen drive is typically removable and rewritable drive and in the flesh much smaller than a floppy disk.
http://infotechspace.com/what-is-usb-and-flush-pen... Reply
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http://medicalladvice.com/category-of-head-and-nec... Reply
ashikur - Wednesday, July 04, 2012 - link
A bank loan is a financial loan expected from a profitable lender. The credit may have a definite reason, such as a car credit or a residence loan. It will have a prearranged length, and the loan will have an interest rate that is also fixed or adaptable. Generating loans and charging interest on those loans is the very reason of a current bank. Banks even loan money to one another occasionally through a ability known as the Fed funds rate.
http://bankinfodesk.com/various-kind-of-banking-se... Reply
ashikur - Wednesday, July 04, 2012 - link
Labor law is usually but speciously unstated as the law that governs an exacting kind of connection, that is to say the connection of employment. Such a move toward yields insurmountable definitional problems, invites calculated manipulation, and risks obsolescence of the field. Labor law or employment law is the body of laws, managerial rulings, and precedents which speak to the lawful rights of and limitations on, functioning people and their organizations. As such, it mediates many aspects of the association between trade unions, employers and Reply
ashikur - Wednesday, July 04, 2012 - link
Sun Info-Tech Ltd is a state of the art telemarketing/telesales & inbound sales solution service provider company located in the capital city of Dhaka, Bangladesh with the capability of 200 agent seats to provide 24 x 7 service. Our main focus has been, and will always be to personally train each and every call center professionals so that we may offer the highest quality of outbound and inbound telemarketing/telesales solutions to small and medium sized international companies, entrepreneurs as well as fortune 500 companies. Reply


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Date: 5-09-2011, 01:16 | Auto and Vehicles
Wallpaper preview Nissan Skyline
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text:
- Subject:
- Walnut Jewelry Box
- When:
- 03/16/09 - 05/11/09
- Where:
- Connecticut Valley School of Woodworking - Manchester
- Category:
- Class
(Monday evenings from 6pm to 9:30pm) A hands-on course that covers the basic concepts of woodworking and furniture making. This eight-session (or four day) class is a combination of demonstrations and hands-on practice. General shop safety (with particular concentration on using the tablesaw) is emphasized. Students will utilize the skills, techniques and tools (both power and hand-tools) being taught in the class in the making of a walnut jewelry box. This project could also be used to store a variety of other personal items. Skills learned will provide a strong foundation for subsequent furniture-making classes. Class size is limited to 12 students. Tuition: $345.00 plus materials ($48.00)
- Venue:
- Connecticut Valley School of Woodworking - Website
- Street:
- 249 Spencer St.
- City:
- Manchester
- State:
- Country:
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TI Reveals OMAP4440 Specs: Dual 1.5GHz Cortex A9, 25% Faster GPU, HDMI 1.4 3D, 1080p60by Anand Lal Shimpi on 12/8/2010 9:00 AM EST
39 Comments
Back to Article
Kensei - Wednesday, December 08, 2010 - linkThanks for the update. Speaking of dual-core smartphone chips... any news on the Atom Z600? Looked promising based on your article back in May. Reply
Roland00Address - Wednesday, December 08, 2010 - link"The long awaited Tegra 2 will start shipping in smartphones and tablets in early 2011"
Tegra 2 is already in tablets
See page 6 of your Holiday Smartphone Buyer's Guide (written by Vivek Gowri and Brian Klug)
They may be shitty tablets that don't have android marketplace and are running Android 2.2, but Tegra 2 is currently out. Reply
Raghu - Wednesday, December 08, 2010 - linkGood that the Tegra2 phones are coming in a few months. Tegra2 tablets are shipping already though - Viewsonic GTab and Advent Vega. The Motorola Olympus + Honeycomb looks awesome too. Reply
geniekid - Wednesday, December 08, 2010 - linkExciting news, but I wonder what the increase in power consumption is when you double the number of cores AND increase clock frequency even with a transition from 65nm to 45nm. If I had to choose between a phone that runs 50% faster than my existing phone (HTC Incredible) or a phone with 50% longer battery life, at this moment in time I would choose the latter. Reply
IntelUser2000 - Wednesday, December 08, 2010 - link"when you double the number of cores AND increase clock frequency"
Unless you know, its not going to do the latter.
"I'd expect the 4440 to be used in tablets while the 4430 seems more like a smartphone SKU." Reply
mpschan - Wednesday, December 08, 2010 - linkIsn't one of the benefits behind having faster processors in mobile devices the fact that you can return to low power states faster? OoO should greatly help there, and having an additional core should help on multi-threaded apps greatly when CPU bound.
Given how good companies are getting at idle power consumption, you could see improved battery life with these new processors. Gotta wait to see though. Reply
strikeback03 - Wednesday, December 08, 2010 - linkNvidia is claiming that power consumption will indeed drop for that very reason, but of course we'll have to wait and see with actual shipping phones. Reply
MySchizoBuddy - Wednesday, December 08, 2010 - linkNvidia is claiming power drop if the dual processors are running at 500Mhz each not 1GhZ and certainly not 1.5GHz. Check the Nvidia chart again. Reply
MySchizoBuddy - Wednesday, December 08, 2010 - linkSorry it says for the same load, the processors will run at 500Mhz, to see the power drop.
http://www.engadget.com/2010/12/08/nvidia-touts-th... Reply
Exodite - Wednesday, December 08, 2010 - linkIrrelevant.
If the workload is large enough to full load two cores, be that at 1.0 or 1.5GHz, a dual-core will complete said workload in half the time of a single-core and will spent the remaining time idling.
In either case there's a net win in power efficiency. Reply
Exodite - Wednesday, December 08, 2010 - linkBah, typos. :( Reply
metafor - Wednesday, December 08, 2010 - linkIf it was an identical dual core vs single core, that would not be true. I don't know how this idea got started in the press.
Energy consumption for a given task will remain the same whether you're peaking at 1A for 100ms or 500mA for 200ms.
Dual core is a win because to complete the same task as an identical single core, you don't have to use 2x the power due to the non-linear way frequency scales with voltage (and therefore, power). Reply
Exodite - Wednesday, December 08, 2010 - linkYou're only looking at the power draw of the SoC however, in reality that's only going to make up part of the actual power draw.
If calculating the workload slower means more time with the display or various radio units active a faster execution time will end up as a net gain in power efficiency. Reply
metafor - Wednesday, December 08, 2010 - linkAgreed. But I would question how that scenario comes about in real-world usage. When a person is using a smartphone, the vast majority of time spent viewing with the display on is when the page has loaded and the processor is for the most part idle. The actual load time for today's 1GHz parts is trivial.
Is the 1s difference between page loads (I'm being generous here) going to be a blip on the radar of reading an article?
I don't think any of the other components with today's 1GHz parts will really be bottlenecked by the processor either. Hell, in most cases, the SoC has dedicated units to handle talking to those external devices.
I agree that back in the days of ARM11 iPhones, upgrading to a Cortex A8 and more memory definitely helped overall battery life. But we're pretty much at a point of diminishing returns for that now. Reply
Exodite - Thursday, December 09, 2010 - linkPerhaps.
I'd say that one of the other selling points of dual-core SoCs is enabling usage scenarios that we haven't really thought of yet though.
As for the upgrade path it's probably worth considering that a rather large part of existing Cortex A8-based devices are also manufactured at 65nm so there's the improvement in manufacturing to take into consideration as well. Reply
sleepeeg3 - Wednesday, December 08, 2010 - linkRelevant.
What work load? Web browsing? Gaming? We met those years ago.
Processors with more transistors require more power to idle. A faster processor's negative impact on battery life is a bigger problem than most anything else a phone would typically be used for.
I rarely use my phone for websurfing, rarely for gaming or anything else. Why pay $500/year to surf the web when I can use a more versatile laptop or desktop virtually everywhere I want to connect?
I do, however, use my phone for CALLING people. When the battery is dead, because of a marketing decision to use the most power hungry processor currently available and I can't make a critical phone call - that bothers me. Reply
name99 - Thursday, December 09, 2010 - link"
I do, however, use my phone for CALLING people. When the battery is dead, because of a marketing decision to use the most power hungry processor currently available and I can't make a critical phone call - that bothers me.
If only there were competition in the phone space so that people could trade off what was most important to them...
Seriously, WTF are people worrying about? The chip hasn't even shipped yet and already we have people panicking that this means, in a bizarre reversal of phone trends to date, that EVERY manufacturer next year is going to be selling nothing but devices with very short battery lives. Reply
Exodite - Thursday, December 09, 2010 - linkI don't understand why this is even an issue then, considering that you don't even seem to be in the market for a smartphone.
Both web browsing and gaming stand to benefit from faster SoCs. Or, conversely, faster SoCs would enable more advanced gaming and web browsing technology.
My 5 year old Nokia dumbphone still lasts about two weeks on a single charge but that doesn't mean I consider it the future of mobile devices. Reply
marc1000 - Wednesday, December 08, 2010 - linkand if I had to choose between 50% longer battery life and 50% smaller size with same performance (in volume), I would gladly choose the latter. This is the reason it is impossible to please everyone.
For me, the holy grail of mobile phones would be the current 1ghz cpu's inside something the size of Nokia 2730, even if we had to live with a smaller screen. Reply
Exodite - Wednesday, December 08, 2010 - linkSeeing as the display is by far the largest power drain in a modern smartphone you might just be able to get both. :) Reply
blueboy_10 - Thursday, December 23, 2010 - linkHopefully the will fix the problem with overheating in smartphones, cause it was reported on one of the tech sites (can't remember which) which stated that they had run test on triple-core processors on a prototype phone and the freaking thing actually caught on fire and melted. I don't know about you, but I wouldn't want to have that burning sensation in my pants. OUCH!! But seriously, all joking aside, if TI and Samsung do get their act together and put this tech in phones hopefully by mid-2010, then we'll really start seeing the competition heat up. It will be just like the PC processor old days. Can't wait!! - BLUEBOY Reply
zoubi - Wednesday, December 08, 2010 - linkSo when do we get a 4430 or 440 in a Gumstix?
I can't wait to make super small video projects that actually can process HD video (pandboard is too big)
That and a 5MP+ HD able camera going directly on the card with provided drivers and SOC would be so awesome. Reply
wasnt - Wednesday, December 08, 2010 - linkDoesn't even matter... with battery life falling with ever update, these should get about 1.5 hour talk time in a smart phone.
Battery tech updates is what I want to see! This coming from an HTC Evo 4g user. Reply
beginner99 - Wednesday, December 08, 2010 - linklol. That's why I stll have my ancient and simple mobile phone. Weighs like half than all these smartphones, much smaller and battery life is still very good after like 4 years especially compared to these smartphones.
Ok, and I don't need the functionallity they offer. I mean I have a pc at work and at home and when I'm not I sure don't need to be gaming or surfing too. And if it is unavoidable it can still do email and run opera mini. ;) Reply
R3MF - Wednesday, December 08, 2010 - linkis it only the 4440 SKU that is due 2H 2011, or the entire Omap4 family?
bad news if the latter, because Omap4 was expected to be in production Q1 2011.
in short, can we expect the 4430 any sooner? Reply
Brian Klug - Wednesday, December 08, 2010 - linkSo OMAP4430 we'll see well in advance of OMAP4440. Expect OMAP4430 devices right after the new year (early 2011) and OMAP4440 will be the drop-in upgrade from that point (mid 2011).
-Brian Reply
o.mar - Wednesday, December 08, 2010 - link" It also enables some amount of out-of-order execution. "
Weren't they already OoO?
Are there different levels of OoO? Reply
Tuna-Fish - Wednesday, December 08, 2010 - link> Are there different levels of OoO?
Yes, absolutely. A Nehalem does a lot more reordering in a lot more situations than f.e. a pentium pro, and that is a huge part of what makes it faster. However, that is not the case here.
> Weren't they already OoO?
Nope. Cortex A8 is superscalar -- or it can execute multiple instructions per clock, as long as they don't depend on each other. However, if the next instruction in the stream depends on some half-completed result, it didn't bypass it and try to execute the next one. Cortex A9 does this -- this doesn't help well-optimized compute-heavy code that much, but is a *huge* win on branchy code that does a lot of loads. You know, pretty much everything that would be sane to run on a phone. :)
Even still, OoO is *not* the big deal here. The memory interface is. I've done some profiling on a Cortex A8, and on it, damn near everything is bandwidth limited, even many things you'd really expect not to be. A single pathetic lpddr interface just wasn't that good of an idea, especially as it was shared with the GPU and CPU. OoO is just icing on the cake -- and it also helps hide memory latencies.
I expect this to be *at least* twice as fast as a similarly clocked A8 in single-threaded games. Reply
Tuna-Fish - Wednesday, December 08, 2010 - linkApparently I really need to learn to proofread -- s/Cortex A8/OMAP3430/ for the last two paragraphs. Reply
metafor - Wednesday, December 08, 2010 - linkIt absolutely helps compute-heavy code. Especially since both NEON and ARM core only has access to 16 registers each (only 14 for ARM core, since one is used as the PC and the other the link register).
OoOE is one of the best ways to get around register starvation. On an architecture with more registers (say, IA-64 or PPC), it's less of an issue.
Even so, being able to reorder low latency instructions (VADD, VAND, etc.) around high-latency instruction (VMLA) is very advantageous given limited execution resources. Reply
FutureMobile - Thursday, December 09, 2010 - linkGreat point on the single LPDDR interface. This is one of the advantages of the OMAP4430 / OMAP4440 which has dual interfaces supporting 6.4GB/s that allow sustained HD multimedia performance without stalling the dual-A9s. Others that don't support have degraded performance - I have seen the data that shows a dramatic dropoff without this approach. Reply
vol7ron - Wednesday, December 08, 2010 - link"and the SoC supports up to two 12-megapixel camera sensors (potentially for use in high resolution stereoscopic 3D photography)"
So you think the 2 camera sensors would be for 3D photography vs the front and back cameras that are currently in place for snapshot and video conferencing?
A 3D camera is an interesting idea though... Reply
Exodite - Wednesday, December 08, 2010 - linkTruly?
SoC manufacturing have generally been very late in adopting new processes, Qualcomm just made it to 45nm for example.
Are we now to expect the big names jumping to 28nm along the same time as, for example, next generation AMD graphics cards are expected?
I'd love to see that but it seems rather far-fetched.
Not that it's likely to matter for me personally as it seems to be mostly Motorola favoring TI chips and their devices very rarely make it to my end of the globe. Reply
metafor - Wednesday, December 08, 2010 - linkWell, to be fair, it's the time to market for devices from OEM's that's the major delay. 45nm OMAP4's have been available for quite some time, for example, but it takes a while for handset makers to design a product around them and then to get it past both the FCC and the carriers.
Compare this with AMD selling a reference-designed board with its latest and greatest chip. Reply
Exodite - Wednesday, December 08, 2010 - linkI really, really tried to make a clever reply that commended your point but the spam filter hates me. Reply
sleepeeg3 - Wednesday, December 08, 2010 - linkTime to end the MHz battle - can we finally get on to focusing on battery life? Reply
R3MF - Thursday, December 09, 2010 - linkthis is what i suspect, given that the blackberry tablet is due end of Q1, i am hoping for the 4430 in the lead Meego device from nokia too. Reply
blueboy_10 - Thursday, December 23, 2010 - linkTo have the ability to download a 1080p stream from your phone, and then if you wish, put that video stream on the TV wireless. This would be the future of phones as we know it. Who knows, we might see it when Android 5 comes around? The whole idea of doing what you wish on a laptop you could do on your smartphone is really exciting. Just be sure to put a line-out on what Apple has on their smartphones for heaven's sakes! Hearing the tinny speakers on a smartphone while listening to music is really annoying to say the least! - BLUEBOY Reply
_CommManagerJ - Thursday, May 04, 2017 - linkTesting 1 2 3 Testing 1 2 3 Reply


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AMD Evergreen: 40nm DirectX 11 GPU Silicon Arrivesby Derek Wilson on 6/3/2009 1:21 AM EST
- Posted in
- GPUs
33 Comments
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linuxgtwindos3gtmucs - Sunday, June 07, 2009 - linkDoes it run cuda?
Obsy - Thursday, June 04, 2009 - linkDoes tessellation becoming a standard apply to my DX10.1 card, a Radeon HD 4850? Or do I have to get a DX11 card? Reply
philosofool - Thursday, June 04, 2009 - linkbut shouldn't this article be talking about ATI, not AMD. I realize the former is a subsidiary of the later, but this seems similar to talking about what Disney Corp. says about a Miramax movie. Reply
DerekWilson - Thursday, June 04, 2009 - linkATI is actually more like a brand owned by AMD than a subsidiary. The company that is doing the doing is actually AMD ... the products they are making are ATI Radeon video cards. At least, that's my understanding of it. Reply
GourdFreeMan - Wednesday, June 03, 2009 - linkDirectX 11 shipped with the Windows 7 Release Candidate. You can install the DirectX 11 SDK and run sample projects (such as the one from AMD's presentation) today... albeit with software rendering as no one outside of AMD has their hands on "Evergreen" yet. I imagine AMD will be getting samples out to select software development partners (e.g. Valve) as soon as validation is completed. Given typical development times consumers could then expect the earliest DirectX 11 games to actually make significant use of DX11 late 2010 or early 2011.
It looks like they are running SubD11 from the DirectX 11 SDK. Too bad they are not using the character model that ships with the SDK, or you could compare ref. rast. performance vs. hardware performance in one of the older DirectX10 sample projects, and do some back-of-the-envelope calculations to get performance estimates. It probably wouldn't be worth your time though, anyway, as SubD11 should be using the hardware tesselator and not just shaders like some of the other SDK sample projects. Reply
pattycake0147 - Wednesday, June 03, 2009 - linkDoes anybody know if the next round of GPUs will such as Evergreen will support bit-streaming TrueHD and HD-Master Audio formats through HDMI? Reply
Drazick - Wednesday, June 03, 2009 - linkI hope ATI will optimize the Chip as a General Purpose GPU.
Easier to program, Better Optimized for Open CL.
Any info on that? Reply
Natfly - Wednesday, June 03, 2009 - linkThe question is how is TSMC's 40nm process coming along? The yield for the HD4770 seems so poor that no retailers seems to be able to keep them in stock. Are they really going to be able to mass produce mainstream 40nm products any time soon? Reply
doncerdo1 - Wednesday, June 03, 2009 - linkAs always, Wilson shows how little he knows about GPUs and proves he is only good at benching tons of hardware (in other words, his opinion means crap).
Mr. Wilson check out Anandtech (yes the site you work at) to see since when tesselation was available on ATI's hardware in pre- DX9 cards. Still since you have never researched anything, you simply regurgitate what AMD sells you. Sad and pathetic. Reply
AnnonymousCoward - Thursday, June 04, 2009 - link> "I love AT but seriously guys like this bring the content quality down."
doncerdo1, guys like YOU bring the quality down. Fine if you want to question the R600 thing, but why be a complete jerk in the process? Reply
DerekWilson - Wednesday, June 03, 2009 - linkTruForm was horrible.
It was tacked on tessellation that users could enable through the driver and caused very bad looking artifacts. developers could modify their game to not make truform look horrible (which it did most of the time), but they had no real, useful, workable control over the tessellation and had to design models in a restricted way to make it work right.
ATI always tries to add truform to their list of reasons they know tessellation, but if I were them I would certainly want to distance myself from that technological horror.
Developers have had the option of building their games to include sane, good, and appropriate tessellation with good control over what and how something is tessellated since the R600. Despite the fact that it was not available in DX and developers did not do it as a rule, it was possible to implement tessellation in a game on R600 and later hardware.
I stand by my statement. Anyone could put a geometry amplifier in their hardware, close their eyes and hope it works out for the best. Truform did a great job of showing that is not a good idea.
I am sorry about the grammar errors, though. I hope I've fixed all the errors by now. Reply
Goty - Wednesday, June 03, 2009 - linkTruForm (implemented since the Radeon 8500 days) is tessellation.
Nice try, now go troll somewhere else, please.
doncerdo1 - Wednesday, June 03, 2009 - linkYour answer was pretty weird...my whole point was precisely talking about ATI's TruForm (available as you said since the R200) showing that Wilson's "Tessellation has been an option since R600" statement is false (as most of the crap he writes basically because he never cares to check facts.) So seriously dude WTF with your answer?
I love Anandtech but seriously Wilson makes this site look really bad. Reply
TA152H - Wednesday, June 03, 2009 - linkThe grammar in this article is horrible too. It was really poorly thrown together, and just plain bad reading. I resent it when people write articles and do not put forth an effort to write it properly. For something this small, it's unsupportable. I am sure they realize how many people read these articles. Why write them to be sub-literate like this is? He's surely able to do better, so it's lack of effort. It's not good. Reply
samspqr - Wednesday, June 03, 2009 - linka) relax, people!
b) I didn't think the article was written any worse than the average internet text; the bar is so low, I just got used to it: unless it's truly impossible, my brain transparently translates everything to a language it can understand
c) in any case, you have to understand that he's (most probably) at computex, so it's either rush the story in a hurry, or wait a week and post it when you're back home; I prefer the first option
d) with respect to tesselation, I think Wilson is referring to the fact that R600 included most of what's going to be DX11's tesselation, because it was supposed to be a part of DX10, but got dropped from the spec at the last moment, because of nvidia pressure; I don't know about TruForm, but I'd be quite surprised if R200 were compatibe with DX11's tightly defined tesselation Reply
SilentSin - Wednesday, June 03, 2009 - linkIn response to d), not even the R7xx implementations of tessellation will be compatible with the newer DX11 spec because of slight differences. I've read about it in various articles where AMD responds to changes with DX11, but I can't recall exactly where atm.
It might have been good proof of concept testing for AMD to put in their chips, but I wouldn't hold my breath hoping that game devs will branch their code paths just to make tessellation work with AMD's DX10 hardware no matter how close it is to DX11. AMD might try to get that kind of backwards functionality via drivers, just as some DX10.1 features (mostly AA stuff) have been made possible on NV hardware with driver revisions, but I don't think it's likely.
I think you're right in saying the only real reason we see this on the 2000-4000 series is because of how DX10 was supposed to be. They didn't have a real reason to take it out and it probably wasn't taking up much room so they just left it in for R7xx. I guess it also gave PC devs the option of having that feature if they were porting an X360 game, but I don't think that has ever been used.
If you look at the actual slides that AMD showed at this conference (see or google) then you will see they put TruForm in the same evolutionary line as the more modern implementations of tessellation. It also gives 2 real world usage examples which are, lo and behold, both examples from X360 games. They mention Mass Effect, not sure if the tessellation carried over to the PC for ATi hardware but I have a feeling it wasn't.
At any rate, with DX11 tessellation should start to take off. AMD can at least say they've been around that block once or twice, but with something like this I'm not too sure that will give them much of a leg up on NVidia once they get the ball rolling too. Reply
bobvodka - Wednesday, June 03, 2009 - linkThe R600+ tessellation hasn't shown up simply because until early this year there has been NO way to program it.
DX9 doesn't have support, DX10 doesn't have support and it was only recently that the OpenGL implimentation started exposing the extension string to get at it, and given that game wise OpenGL is basically dead on the PC (I say this as an ex-OpenGL developer; iD are the only company of note to use it, even WoW ships with D3D enabled by default on windows) no one has bothered to deal with it.
As for DX11 itself, it's important for a number of reasons beyond the extra hardware;
- multi-threading is MUCH easier, while the final draw still has to happen on the main thread other threads can submit resources and build 'display lists' to be quickly executed
- Feature levels; DX9's capbits without the explosion... iirc this will even allow the DX11 API to be used with DX9 hardware.
There are a few more, but it's late and my memory has escaped me on the matter. Reply
doncerdo1 - Wednesday, June 03, 2009 - linka) I am ;)
b) That's what I don't like about AT part 1: The whole idea of this site was the QUALITY of its content...maybe the internet is like this but AT was one of the few bastions that were free from being mediocre
c) Rush justifies a piss poor reporting job?
d) Inferring what he might have meant is not the best way to go. In the end, you end up giving a guy like Mr. Wilson the credibility he doesn't deserve...seroiously he's pretty bad whenever he states an opionion. At most he should be tester but let someone else write for him.
In the end I insist, I love AT but seriously guys like this bring the content quality down. Besides AT has a big influence and is very well respected as a professional source of information. Why should mediocrity be justified? Reply
Viditor - Thursday, June 04, 2009 - linkdoncerdo1
"The whole idea of this site was the QUALITY of its content"
And the idea for these comments is to give useable feedback, not rude tirades. Seriously, I don't know if you had a valid point or not because your comments were so nasty that to me you were illegible.
You should attempt constructive criticism on specifics if you really want to accomplish anything more than just venting.
Specifically, lines like:
"As always, Wilson shows how little he knows about GPUs and proves he is only good at benching tons of hardware"
What good does that do except to show that you can be an asshole? Reply
sbuckler - Wednesday, June 03, 2009 - linkd) I am sure Mr Wilson knows perfectly well what TruForm is. Most people who've been around graphics cards for a few years know about it. This is mainly because Ati fan boys banged on about how great it was for years.
Hence all you do is sound like a bitter fan boy upset about the fact the rest of the world never embraced TruForm.
The point I thought he was trying to make in the article is that in DX11 tessellation is now in the standard. Be happy that it therefore might actually start to get used and stop nit picking about the past. Reply
Goty - Wednesday, June 03, 2009 - linkI attribute any weirdness of my answer to the sentence structure in your first post. =P Reply
MadBoris - Wednesday, June 03, 2009 - linkDX9 is still here to stay and will be more popular until the next console refresh.
Unfortunately consoles drive the state of hardware adoption and game integration. DX11 still won't be really utilized or leveraged until the next gen console comes out.
Glad to see technology still moving forward but it must be hard to produce technology and hardware knowing it's only a building block towards something else in the future when the next gen consoles set a new hardware standard.
New GPU's need to provide considerably more performance with enhanced features (not DX11 features that devs won't use) then I may consider a new GPU.
My 8800 still plays all multiplatform games fine so finding a good justification for upgrading is still difficult.
I wonder how long it will take until these GPU companies realize they can't spit out hardware like this without losing money when developers are now tuned to console product cycles. Reply
Griswold - Wednesday, June 03, 2009 - linkHello clueless! Reply
iwodo - Wednesday, June 03, 2009 - linkArh, i forgot to mention how Nvidia did so well when ATI were split into three group to design chips for Xbox 360, Wii and the PC part. After everything was finished ATI seems to hit back very hard. Any thoughts? Reply
seriouscat - Wednesday, June 03, 2009 - linkAfter all the promises of Cinema 2.0 and then having NONE of the demos being released to the public, I'll sit back and wait on this one. Reply
JAKra - Wednesday, June 03, 2009 - linkThe core looks so symmetrical, like a dual core CPU.
Anyway it looks way different than RV770.
180mm^2 for a performance part? I'm not used to this... :D
Eager to see the performance. :) Reply
iwodo - Wednesday, June 03, 2009 - linkI forgot Nvidia as well, Since my beloved Apple is in bed with Nvidia. I seriously hope Nvidia has something good to counter it. On paper Greenland looks like to offer some very good performance / watt / price..... Reply
iwodo - Wednesday, June 03, 2009 - linkLooks like it will be MUCH more profitable then Rv770. Yield problem as mentioned above would be improved by the time they ship the first batch.
However i have doubt on performance improvement. Consider the extra transistors are needed for Direct X Compute and Direct X 11 features. Apart from Clock speed i dont see any speed improvement over Rv870. ( I hope i am wrong )
I hope we get UVD improvement as well. Reply
plonk420 - Wednesday, June 03, 2009 - linki'm more interested in GPGPU/DX11/OpenCL capability ... and just a WEEEE bit of gaming ;) Reply
Dante80 - Wednesday, June 03, 2009 - linkSo, from the looks of it (I assume we are seeing RV870 and not RV840 there), RV870 would be a tweaked for DX11 RV790 @40nm, without an increase in shader count.
If AMD goes again for best value/cost for the performance segment (employing the same binning scalability that the RV770 strategy used), they will have the same competitive products in the 200-300$ range, with better margins per chip (but less yields are implied, at least atm due to TSMC difficulties with the process).
Can that be enough to counter the Nvidia loch ness monster?...
Also, will it blend?...XD
ps: First post in AT :) Reply
samspqr - Wednesday, June 03, 2009 - linkthis new chip should have around 13% more transistors than RV790
if what charlie demerjian says is true, that most of DX11 features were already implemented in old ati chips, there could be some resource increases (more shaders)
yet, if that's not to come, and clock rates are not improved by much either because of tsmc's problems, it'd be hard to try and sell this stuff for $300 Reply
psychobriggsy - Wednesday, June 03, 2009 - linkMaybe ATI is going for clock speed increases over shader increases.
This Evergreen might have, say, 960 shaders as opposed to the 800 in RV790 (I'm sure someone can do a 40nm die analysis to work out what percentage of the RV740 die 640 shaders are, then work out how many there would be on the bigger RV870 die, assuming non-shader stuff was pretty much the same).
But maybe the shader clocks are higher (as with NVIDIA's offerings), so AMD can offer good performance with small (and hence cheap) die sizes. Reply
jessicafae - Tuesday, June 16, 2009 - linkIt does look more and more like a 40nm,DX11 RV790. Even in the DX11/evergreen video demo that ATI did, the speaker slipped and mentioned "800 giga processors" at 34secs
And about a year ago ATI/AMD was talking about how the next generation chips where going to be MCM (multi-chip-modules) like the first Intel quad cores (2 dies in single chip carrier).
It would be very ease to put two of these evergreen GPUs into a MCM chip carrier and have a 1600 shader, 80texture, 32ROP "chip". Using the MCM approach will give better yields than building a 2billion transistor monster chip to do the same thing. The extra transistors in Evergreen may be a type of interconnect/bridge to better enable the MCM and maybe some extra DX11 logic.
at least this is my guess based on what was said. Reply


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Gas Pains
Tom grew up in Milwaukee, bartended in Wauwatosa in the '70s and moved here in 1984.
Commentary, observations and musings about the outdoors, life in general and maybe Tosa politics and personalities will be the order of the day. He savors a lively debate as much as terrific cooking.
Friday Morning Music
It's the start of August. And the start of the weekend.
Time for a cool tune from The Stones covered by Social Distortion...
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