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King of Macedonia
|Philip II
|Alexander IV
Pharaoh of Egypt
|Darius III
|Alexander IV
King of Persia
|Darius III
|Alexander IV
King of Asia
|Position Established
|Alexander IV
King of Arabia
|Position Established
|Alexander IV
King of Italy
|Position Established
|Alexander IV
|20/21 July 356 BC
|9 October 311 BC
|Roxanna of Bactria
Stateira II of Peria
Parysatis II of Persia
Tatiana of Rome
|Argead dynasty
|Philip II
|Olympias of Epirus
|Greek polytheism
Alexander III of Macedon (356 BC-311 BC), more commonly known as Alexander the Great (Ἀλέξανδρος ὁ Μέγας, Aléxandros ho Mégas) was the King of Macedon from 336 BC until his death in 311 BC. He is most remembered for his massive campaigns in Egypt, Asia, Arabia, and Italy, orchestrating the downfall of the Persian Empire and the Roman Republic. He is considered to be one of the greatest tacticians and generals in history. His effect on the world, both in Asia and in Europe, is undeniable. Over thirty cities have been named after Alexander with many more being named after his generals and even his legendary horse, Bucephalus.
Born to King Phillip II of Macedon in 356 BC in Pella, Alexander was tutored by Aristotle until the age of 16 before joining Phillip II in his conquest of the Balkan Peninsula. Alexander proved his leadership ability at the Battle of Chaeronea in 338 BC. After the assassination of Phillip II in 336 BC, Alexander became the King of Macedon, leading a valiant crusade against the Persian Empire and Egypt. This crusade led to the downfall of the Achaemenid Empire and the Persian Empire. Egypt and the Indus River region were under Alexander's control by 324 BC, only ten years into his reign. Despite being at odds with generals at times, he was able to conquer the Arabian Peninsula in 318 BC before taking much of Italy before his death in 311 BC.
Early Life
Prince of Macedon
Alexander III was born on or around 20 July, 356 BC in Pella, the capital of ancient Macedon to King Philip II of and Olympias. The birth of Alexander the Great is shrouded by legend due to his claims to have been the son of Zeus. Philip II had multiple wives at the time of Alexander's birth, though Olympias became his 'primary wife' due to her being the mother of Philip II's heir.
Alexander received his horse, Bucephalus, at the age of ten after taming the scared animal. This horse would follow him throughout his journeys until Bucephalus died of old age in India. The young Alexander was tutored by many family friends from Epirus and allies around the northern Greek world. Perhaps the most notable of these tutors was the great philosopher, Aristotle. Alexander was tutored by Aristotle at the age of 13. When Alexander turned 16, his tutorship under Aristotle ended. After this tutorship was over, Alexander became the regent and heir apparent of Macedon due to Philip II being away at war with Byzantion.
As the regent, Alexander III put down a rebellion in Tracia and renamed it Alexandropolis. Philip II was pleased at his son's work upon his return and the two worked together to put down rebellions in their realm. Alexander III was responsible for leading armies when the Illyrians invaded. Perhaps Alexander's greatest feat of ingenuity early on was at the Battle of Chaeronea in 338 BC. Alexander accompanied Philip II during much of his conquest of the Greek world.
Upon Philip II's return to Pella, he fell in love with Cleopatra Eurydice, whom he later married. Due to Cleopatra Eurydice being Macedonian, any son produced by her would challenge Alexander's position as heir of the Macedonian throne. After an altercation with his drunken father, Alexander fled Macedon with his mother for six months, hiding in Illyria. Upon his return, Alexander learned that Philip II never wanted to disown Alexander III, who had already been trained.
In 336 BC, assassins struck at the wedding of Cleopatra of Macedon, the sister of Alexander and the daughter of Philip II. The captain of Philip II's bodyguards, Pausanias. This left Alexander as the King of Macedon and its armies at the age of 20.
Early Rule
Alexander intended to march on the Persians, hoping for revenge over the past wars between the Greek world and the Persian Empire. Before doing so, Alexander worked to strengthen his northern border. He also ensured his survival and security of his rule by ordering the assassination of several of his father's generals and Alexander's rivals. Upon the death of Philip II, several states revolted against Macedonian rule, prompting Alexander III to reassert rule over these nations. Among these states were Athens and Thessaly.
Alexander quickly responded to these rebellions with force. He first invaded Thessalyes with 3000 cavalry. He rode around the Thessalian army and attacked the city from the rear, forcing their capitulation. He then marched on Athens, though the city state quickly sued for peace. Upon reaching Corinth, Alexander assumed the title of Hegemon much like his father.
Alexander spent roughly two years trying to establish his Balkan border and put down intermittent rebellions from Athens and Thebes.
First Alexandrian Crusade
War With Persia
In 334 BC, Alexander invaded the Persian Empire through the Hellespont with over 50,000 soldiers at his side. Later that year, the Battle of Granicus, one of three major battles fought between Alexander and Persia, occurred in northern Asia Minor. Macedon outnumbered their enemy severely, leading to a complete victory. Macedon only lost about 300-400 men in this battle whereas the Persians lost upwards of 3000 men. With this battle, Alexander won roughly half of the entirety of Asia Minor. His subsequent invasions of the Ionian coast led to a complete Macedonian takeover of Asia Minor.
After the invasion of Asia Minor, Alexander worked to invade Syria and the Levant. The king of Persia, Darius III, mounted a counterattack at Issus in 333 BC, though the Macedonians easily defeated the armies of Persia despite being outnumbered by over 10,000 troops. Their defeat led to Darius III retreating from battle, abandoning his family and a large sum of money. Darius attempted to negotiate peace, but Alexander refused, stating that he decided what happened to Persian territories since he was the king of Asia. The Battle of Issus secured the lower half of Asia Minor for Alexander and the Macedonians. Alexander then rode for Tyre, besieging it for seven months before building a ramp into the city over the fortifications to allow his troops to pour in and take the city in 332 BC.
With the Battle of Tyre, Persia had lost the Levant to the Macedonians, who then rode on Egypt. Most of the towns encountered by Macedon offered minimal resistance in the face of Alexander's army. Gaza was the only exception. The town was taken by Alexander, though the Macedonian king received a vicious shoulder wound at the hands of the fortified stronghold of Gaza. Still, he pressed on to Egypt.
The Egyptians were pleased with Alexander's arrival, believing him to be liberating them from the Persians. They put up little resistance. Whilst in Egypt, Alexander visited the Oracle of Siwa-Oasis where he claimed he was the son of Zeus and had been pronounced "Master of the Universe" by the Egyptian sun-god Amun. Alexander also founded the well-known city of Alexandria in northern Egypt.
Alexander left Egypt in 331 BC and invaded Mesopotamia. The most notable battle during his invasion of Mesopotamia occurred at Gaugamela where Alexander's forces once again met the forces of Darius III. The Macedonian army triumphed over the Persian armies. Babylon was captured and Darius III fled to Ecbatana. Alexander chased the king throughout his shattered empire, winning the Battle of the Persian Gate and effectively conquering the Persian Empire in 330 BC, only four years after his initial invasion in 334 BC. Alexander and his forces stayed at Perseopolis for five months before burning it down.
While on the run, Darius III was betrayed by the Bessus, the satrap of Bactria, who killed him as Alexander approached the Persian king before fleeing from the Macedonians. Alexander took this opportunity to claim that Darius III had named Alexander his successor as he died. While chasing Bessus, Alexander, now the king of Persia, carved a huge swath of land in Central Asia for Macedon and for himself, naming several cities after himself while fighting in the region. Bessus was eventually betrayed and captured by Ptolemy, who executed Bessus in 329 BC.
As the ruler of Persia, Alexander worked to integrate the Persian Empire into the Macedonian Empire, appointing satraps and allowing Persia to keep its old way of life. He named himself the King of Kings. In an effort to appease the Persians, he began integrating Persian methods into his court, though this led to controversy among the Macedonians, forcing Alexander to cease their practice. Some conspiracies arose as generals worked to take Alexander down. The Macedonian king was able to stop these conspiracies, but his still had critics among his generals. One of the most noted critics was Cleitus the Black who famously spoke his mind at a banquet in 328 BC.
Wars in India
Once the conspiracies against Alexander were over, he married Roxana, who worked to consolidate Alexander's relationships with his new satrapies. Upon seeing that his position in Persia was secure, Alexander invaded the Indian subcontinent, working with some tribes and against others to invade the northern Indian regions. Most notably, he called the former chieftains of Gandhara to submit to his rule. While some accepted his rule, some tribes, notably the Kamboja, refused. Alexander invaded the tribes that refused in 327 BC and 326 BC. The tribes put up quite a fight at the fortress Massaga.
Though Alexander was injured during the battle, he and his forces managed to level the city of Massaga after days of conflict. Ora and Aornos met the same fate, their inhabitants slaughtered and their buildings burned. After taking these cities, Alexander crossed the Indus river into the Punjab region to take on the empires of India in 326 BC. He met King Poros in battle at the Battle of the Hydaspes River. This bloody battle was the costliest battle fought by the Macedonians under Alexander up to that point. Bucephalus, Alexander's famed horse, died in this battle. Alexander was so impressed with the valiance of King Poros that he named him a satrapy of the region. In doing so, he allowed a native to rule the satrapy, improving his relationship with the Indians and preventing a rebellion that would have likely occurred had a Macedonian been appointed as a satrap of the region.
Alexander prepared to march east on the Gangaridai Empire, but his army refused to travel any further. General Coenus urged Alexander to allow the Macedonians to return home. Alexander grudgingly accepted, marching his forces through a safer region than he had in OTL, thus preventing further mutinies. As he marched through Persia, he had discovered that several of his generals and satraps in Persia had misbehaved. He sent a detachment of forces to take care of these satraps before they rejoined Alexander at Babylon.
Second Alexandrian Crusade
Resting in Babylon
Alexander arrived in Babylon in 323 BC. There, he took time to recover from several of his injuries sustained at Punjab. From Babylon, Alexander plotted a new conquest: the conquest of the Arabian Peninsula, an area that had remained largely untouched by the civilized world thus far. While at Babylon, Alexander and Roxana bore a son named Alexander IV. The Macedonian king took time to be with his wife and child while, at the same time, instituting reforms allowing injured veterans and older soldiers to return to Macedon. Thanks to his clarity of mind, Alexander was sure to word this act well, preventing misunderstanding by his troops.
In 322 BC, Alexander chose to ride on the Arabian Peninsula, placing his son under the care of Roxana.
Conquering ArabiaIn 322 BC, Alexander marched on Arabia from Babylon, taking an army of 32,000 people with him. This somewhat smaller army utilized Persian horses and employed Persian Horse Archers as mercenaries in order to quickly march through the largely arid peninsula. The initial march into Arabia saw Alexander push into Gerrha, a city along the western coast of Arabia. Gerrha was a trading city that had begun to falter since the fall of the Persian Empire. Siege tactics on Gerrha combined with their already deteriorating state quickly led to the surrender of Gerrha before the end of 322 BC. Alexander marched into Gerrha and claimed it as Macedonian territory.
In 321, Alexander's forces moved on to Mascat territory. The Mascati people were largely disorganized compared to Alexander's previous foes. According to a formerly-Persian General known only as Apax, "They were hardly worthy of our time. Their soldiers fled like children, their kings wailed like infants. Why he intended to waste our time slaughtering these people is not known to me. Yet he butchers them like sport. His true spear arm strikes at these men, if they can be called such a thing, his face ringing of glee at times. I find myself worried by his zeal. I consider how many other people this man has slain for sport. Surely my own people were met with a dignified end?" By 320 BC, the Mascati people had capitulated. Mascat and Gerrha were combined into one satrapy known as Erembi Anatolia (East Arabia). Alexander named himself King of Arabia in Gerrha before continuing his invasion of Arabia.
Skimming the southern border of Arabia, the Macedonians suffered attrition. The Hadhramauti people lived in this region and had launched a series of guerrilla-like attacks on the Macedonians. Though Macedon conquered the region quickly, over one-tenth of Alexander's men had perished due to attrition in the desert and Hadramauti attacks. At the Battle of Saba in 319 BC, Alexander's forces reigned supreme. They hugged a somewhat more fertile coastline as they marched north, this time along the western Arabian coast. Erembi Eoperioz (West Arabia) was established as a new satrapy.
By 318 BC, Macedon had nearly entirely circumnavigated the entire Arabian peninsula. One last obstacle remained, however; the Nabateans. The Nabateans had already defended against an unsuccessful Macedonian attack already. Some troops believed that the Nabateans should be avoided. Alexander took this as a personal challenge. He marched into Nabatean territory, pushing them back to the ancient city of Petra by mid 318 BC. The Macedonians took heavy losses during the siege of Petra. During the final push, the Macedonian lines were initially scattered. Alexander himself lost his horse. According to legend, he quickly mounted a Persian horse that had lost its owner and continued to ride on Petra, striking down Ammoxiopho in the heat of combat. Seeing their ruler dead, the Nabateans quickly surrendered. Alexander kept the new horse, alleging that Zeus himself commanded Alexander to ride 'this horse of victory'. The horse was named Ferruskelos (Iron Legs).
Though Arabia was captured, Alexander's forces were weary and angry by the end of the march on Arabia. Almost every Persian mercenary that had worked with Alexander swore to never again march with him. Alexander had started with 32,000 soldiers. He returned with only 17,000.
Stay in Pella
After the invasion of Arabia, Alexander himself was somewhat demoralized. He chose to take Roxanne and his son to Pella to live in peace. He intended to tour the empire once every five years to ensure the satraps were performing to Alexander's specifications. In 317 BC, he 'retired' to his palace in the capital of Macedon. It was the first time in nearly two decades since he had returned to Greece. During his stay in Pella, Alexander took to a more political life. He announced Alexander IV as his heir and took a less involved approach. Some believed that it was due to an injury sustained at the Battle of Petra, a belief that has continued to modern day.
Athens rebelled once again in 316 BC. Before more city-states could rebel with it, Alexander quickly put the rebellion down. As punishment, he conscripted the entire male population of Athens between the ages of 16 and 25 into the Macedonian military. In 315 BC, Alexander's retirement became short-lived. According to Alexander, he became restless at times, believing that he should still be conquering for Macedon. He mustered a force of 35,000 men and marched on Illyria. Many of these men were Athenians that had been conscripted into the military.
Third Alexandrian Crusade
Invasion of Illyria
The invasion of Illyria was a controversial topic at first amongst the Macedonian generals. They were unwilling to launch another massive crusade under Alexander and considered revolting. Alexander, however, assured them that the invasion was simply to secure their Western dominance and prevent incursions from the area. Still, many generals chose not to follow him. Others, such as Menander, had fought alongside Alexander during his wars in the east. Others were new generals that Alexander had not worked with before, such as Leonnander and Attaltus. Alexander's absence was a period of political intrigue. Before leaving, Alexander is believed to have instructed Roxanna with taking out several generals that had loudly voiced their opposition. By her death in c.310 BC, over two dozen political opponents had been murdered, either by Roxanna or by her servants.
In 315 BC, Alexander and his forces marched on the city states around the twin Prespes lakes. Fearing a Macedonian attack, these city states mounted a large defense, though many others accepted Macedonian reign. The city of Dassaretis offered Macedon passage to Pelion, a city state that refused to surrender to Macedon. The Macedonians invaded the city state at the Battle of the Prespes, where the city-state was aided by multiple other city states in its defense. Macedon was forced to retreat to Dassaretis, which soon revolted upon seeing that the Macedonians could be defeated by Greeks. The Battle of Dassaretis was a Macedonian victory, but the city was nearly completely leveled by Macedonian forces. Alexander enlisted the assistance of Epirus, which donated forces to Macedon in exchange for a sizeable sum of gold from Macedon's treasury. The offer was accepted and Macedon gained an alliance in the war against the Illyrians.
The Macedonians overcame their obstacles in late 315 BC at the Battle of Pelion. The battle was a Macedonian victory and resulted in the city being burned to the ground. The surrounding city states threw down their arms and swore fealty to Alexander and his empire, save for the city of Demastion, which was not Greek. The Macedonians triumphed at the Battle of Demastion, proving to the Illyrians that allies would be required if they wished to succeed against Macedon. Within months, the Illyrian League was formed, with Epidamnos at its head. The Illyrian League routed the Macedonian expansion in the area at the Battle of Apollonia in 314 BC.
After the Battle of Appolonia, the Illyrian League requested peace from Macedon in exchange for assistance in Epidamos' wars. Macedon accepted due to the fact that the Illyrians' foes were technically Macedon's forces as well. In March 314, the Illyrian League and Macedon marched on the Bryges before launching a year-long campaign to invade the rest of Illyria. During these two years, the Illyrian League gained territory along the coastline as far north as Daorsi.
Macedon's battles in the area were defined by their defeat of many powerful nations in the area, especially the Delmate. By 313 BC, Macedon had reached the Adriatic Veneti's territory. Veneti refugees fled to the island of Venice where a detachment of Macedonians reached the island by boat. The scared inhabitants surrendered almost immediately. Alexander spared them and saw promise in their town. He renamed it Alexandria on the Adriatic and, from there, plotted his conquest of Italia.
Invasion of Italia
In 313 BC, Alexander proclaimed himself King of Italia and invaded the peninsula. The generally accepted date of his invasion is in the summer of 313 BC, when he crossed into Italia at the Battle of Spica. This invasion angered the native peoples of Picentus, which prompted a Macedonian invasion of the region. Picentus quickly fell to the Macedonians, scaring the Etruscans, though they were distracted by a war with Rome. Umbria, on the other hand, resisted Macedon, prompting a year-long invasion of Umbria by Maceon. Similarly, Rome feared for its existence. Despite efforts from the Roman senate to cease their war with the Etruscans, the war continued until Macedon offered the Etruscans an ultimatum: swear fealty or die.
The Etruscans chose the former, joining the Macedonians as an ally in order to vanquish Rome. The Roman Republic was offered the same deal. Consul Valerius Maximus Corvus believed that Rome should take the offer, though Consul Publius Decimus Mus believed that Rome should fight. He is quoted as saying, "Virtus aut mortem." He rallied the senate to make a wartime ally with the Samnites. The Roman Senate voted to deny the Macedonian ultimatum, sending every cohort they had to meet Macedon's forces. At the Battle of Lake Bracchiano, the Romans defeated a joint Macedonian-Epirus invasion and routed Macedon to the Appenine mountains.
In late 312 BC, Macedon invaded Rome from the east, Epirus invading from the north. The city held for seven months before a ramp was built over the Servian Walls. Macedonians poured into the city of Rome, conquering the Roman Republic. The Macedonians were depicted as being brutal in their methods. Much of Rome was burned, though parts remained. Like Alexandria on the Adriatic, Rome became an important city for Alexander's conquests, signifying his victory in the Italian peninsula. He stayed in Rome for months, falling in love with Tatiana of Roma and marrying her mere weeks after conquering Rome. During his wedding celebration, Alexander fell ill.
In the hours after his wedding ceremony, Alexander's illness became more pronounced. He became progressively worse before being found dead in his chambers the next morning in a pool of vomit. He was proclaimed dead, ending his rule in April 311 BC. Poison was instantly suspected, though many of Macedonian generals mourned his death for the sake of their nation, not the sake of Alexander himself. His body was returned to Pella where he was buried. Alexander IV succeeded his father as king of Macedon and its realms. When rebellions and invasions occurred, Alexander IV was blamed. Upset by this, in 307 BC, he took his own life, sparking the Diadochi Wars.
LegacyDue to Alexander producing an heir relatively late in his life and expanding too quickly, revolts and rebellions occurred throughout his Empire, shaking it apart in a series of wars that lasted centuries known as the Diadochi wars. Due to his son's suicide, the empire completely shattered. The feeble-minded Philip III of Macedon became the king of Macedon thereafter. Macedon never regained its lost territories.
Alexander's conquests in the East and in the West changed the respective areas culturally forever. The successor kingdoms that remained after the death of Alexander IV were responsible for bringing much Macedonian and Greek heritage to the areas. The Seleucid dynasty fused Persian and Greek ideals, for example. In the west, an amalgamation of Roman and Greek government ideas in the Attaltic Republic. Such a massive conquest not only led to the spread of Greek culture, it also made Greek a very widely-spoken language throughout the Mediterranean as well as the former Persian Empire. It reshaped Western politics and set the tone for world history. The Hellenic religion spread as far as Iberia, though it was overtaken by Christianity centuries later.


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I think that I am crazy
When I let myself be blamed
For your misfortunes.
Is it my fault
I am never happy?
Is it really me that's at fault?
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Dating stories have often bored us at Gypsy Shack. Why? Because they are full of candle-light dinners, short black dresses, drinks, desserts, goodnight kisses (or their absence). What more can happen over a date? A great conversation? Lots of laughs? Fun? Or more?
In the world of hectic corporate jobs with insane working hours, a date should be real. It should definitely be fun. It should have lots of laughs and be full of joyous conversations. However bizarre it may sound to you right now, but we at Gypsy Shack are convinced that you need to go on a Trekking Date at least once. And here are 11 reasons to do so -
Trekking is fun. And no reason can be more important than this. As you physically stretch your limits while hiking and walking, you will discover each other's fitness quotient – a necessary parameter to get attracted towards someone. Of course, it can be vice versa. So even if you may not be meant for each other, a trekking date would surely trigger a good friendship. You will laugh at the little mishaps on the way, cry on the pricks of thorns, smile at the music of the birds and basically have some fun time together.
Trekking is often a test of your endurance. It involves some hard-core test of muscle strength. You cannot pretend. It is a great way to really discover each other's strengths and weaknesses, not just physical but emotional too. The guy learns how delicate or strong she is. The girl learns how protective and caring he is. You don't need to unnecessary fuss over what you are wearing or worry about first impressions. Trekking has plenty of opportunities for both to see and show their true colors.
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You may put out a front on a candle night dinner but not on a trek. While hiking up, you will endure changes in weather and temperature. He will see how her face looks like in the dusk. She will see how his unkempt hair looks like at dawn. Both of you will see each other without make-up and without a façade. A Trekking date will help you begin and take your relationship to the most realistic level.
After a few dates, girls often complain things like – He was so funny, so romantic on the first changed, but he's changed now. Has he really changed though? Most likely he had crammed up a few jokes or pick-up lines for the first date or had used a few tips from his guy friends in many others that followed. He cannot do that on a trekking date. Go on a 24-hour trekking date and you will realize if he has the ability to keep up the humor or if she can laugh on good jokes.
Trekking is ideal for all personality types. While the introverts get plenty of time to make small talk and finally open up, the extroverts get to show their 'listening' side. Imagine this on a dinner date where both go through a tremendous pressure of keeping the conversation going. Not on a trekking date. While watching the sunset from a mountaintop or beholding the view of a shining lake in moonlight, you will learn to enjoy silences with each other.
Trekking date involves signing up for a group trek that will have camping and a trek leader. While there's a lot of fun being in a group with your date, it is also an experience of discipline. Trekking will help you see how much both of you are able to accommodate other as a couple. You realize while trekking how much you enjoy each other in the company of others.
#7 Little Things
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Trekking date is about the little things. It is an adventure that is romantic and fun all at once. You may have a cup of tea outside your camping tent on a cold evening. You may get to have dinner together under a starry night. Or get to cuddle a little while waiting for the dawn. Trekking date takes the unnecessary pressure off of you and helps you enjoy the company.
While a dinner date has a few hours of romanticism, trekking date has plenty. For the hapless romantic, a trekking date should look like a dream date. But even the not-so-romantic would find themselves helplessly attracted to their partners amid green meadows, wild flowers, clear blue sky and moon light. Dating should be about discovering if you are interesting enough for each other. While trekking, the two of you may find a lonely place to just sit and listen to your favourite music. Music is a great way of knowing each other's interest. You will learn how much adventurous or fun-loving you are.
Image Courtesy: ReadingTeen.net
It is said that two people fall for each other for their vulnerability. However, it is often difficult to see this on a usual date. Trekking, on the other hand, allows so much time and survival that both the partners will end up exposing their vulnerable side, consciously or unconsciously. Is there a better way to fall in love?
Image Courtesy: The Wrap
If you have ever heard of 'emotional intelligence', you will see what we mean. When the guy lends a hand to the girl as she tries to climb up a steep slope during trekking, she feels loved and protected. When she brews coffee for him on a make-shift kitchen during camping, he feels wanted and appreciated. These activities boost your emotional quotient. You realize each other's sensitive areas more clearly and more closely.
Image Courtesy: MSN Entertainment
Yes it is not the most romantic reason, but hey, it exists. At least one out of ten things will inevitably go wrong or unscheduled during a trekking trip. It may be the timing of arrival, the weather gone bad, food ration calculation or absence of a medical aid. This is your golden chance to observe how your partner reacts to situations such as this. Is he/she the whining type or the Johnny-on-the-spot? Does he/she choose to help or be a spectator? It's okay to be the Sherlock Holmes on a trekking date and exercise a few deduction skills. It's all part of the fun. A trekking date would keep your mind as much in action as your heart.
Dates must not be a usual thing. They cannot be less than special. Going for a trekking date would show how serious you both are for a relationship. If a partner says yes to a trekking date, it already is a sign that he/she is not only interested but also willing to make time for an adventure such as this. The only caveat is to be convincing enough to ask your partner out for such a date.
So Don't waste your dating time on lousy dinners... Sign up for a trek today...
Article by Mukti Masih
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As our franchise is based in the US, we are constrained by US laws and cannot give financial forecasts or actual turnovers of our franchise network. However, when you enquire, we can put you in contact with our franchisees who will share their franchise turnovers and profit margins with you.


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Please help us for July 06/30/2017This month we're hoping for a little bit of a boost this month or next, in addition to covering the regular bills, we could benefit from some hardware upgrades. STEX Collector's Set gifts can now be sent to you via digital download as well as regular mail if you wish! Every donation dollar goes toward keeping Simtropolis online and humming along. Your contribution counts! Hardware Upgrades As our website community software improves with more and more features, and as we bolt on additional features such as chat, the increased load to handle all these new toys is taking the server a bit to task. You may have noticed that we'd been forced to temporarily disable the chat as we worked out allocating resources for more optimal performance. Following this, we've applied a number of 'soft' changes such as caching options and experimented with server configurations (nginx as proxy, for example), so the hardware aspect is also an area we'd like to focus on. The last time we upgraded hardware was back in 2012, prior to the release of SC13. Your contribution means a lot! Your donation will go toward helping us to 1.) migrate to a newer server or 2.) at least get some ram/cpu/storage updates and any other infrastructure hardware or services. Donate and Get a Gift or Donate Any Amount Thanks so much! - Dirktator & The Admins
Mods & Tools
Custom tools, modifications and enhancements for SimCity 4.
698 Files
By InvisiChemThis is the Windows installer. The Mac OSX Version is a little to buggy for release right now, so you can run this in WINE or download this in a NAM package with a wineskin wrapper at http://sc4devotion.com/forums/index.php?topic=17344.msg505849#msg505849 Version 2.1.1 is coming soon and will include newly PIM-X'ed buildings, better installers for both Windows and Mac, and other little changes/bug fixes.
There is a lot of myths about CAM out there. For a beautifully written article about what CAM is really about, see the blog by Tarkus here The CAM (Colossus Addon Mod) – Separating Fact From Fiction. This article also give a great idea on some great starter buildings.
NOTE: If you have merged your SimCity_1.dat file with the original CAM 1.0 file, restore your original SimCity_1.dat file before running this installer.
Welcome to the Colossus Addon Mod (CAM). CAM changes the way cities and regions develop. This is possible through the use of Growth Stages(Read in Basics of the Manual). This causes the game to progress from small stores, single houses and farms/small factories to Commercial Office towers, Residential High Rises and Large industrial factories less rapidly and much more realistically.
The altered growth also allows the player better control their cities through the use of zoning density. If the player wanted a nice rural town, zone only light density, with some medium in larger areas. On the other side, the skyscrapers and other large buildings become more balanced and possible with very developed regions. Use of high density zoning will allow these to grow when ready.
As with any new software or mod, be sure to read the Readme's and this guide before installing or using the mod. Page 4 of the manual contains the specifics of installation. The manuals can be downloaded or read in both English and Japenese here, http://sc4devotion.com/forums/index.php?topic=17318.0
Description of new Styles
Install Types:
• IR Fix Only – Will only Patch the SimCity_1.dat file. This will cause IR to be included in the totals for industry for regular SimCity 4. It will also allow normal industrial connections to work for IR. All other install types include this already. Original SimCity 4 files are backed up in the folder \Documents\SimCity 4\Original SimCity Files\
• Extended (InvisiChem) – This is CAM 2.1.0 Standard with extended stage ranges for larger regions. The growth I feel is more balanced and lifelike.
• Standard – Just like CAM 1.0 stages, just the curves have been smoothed out and the range slightly extended.
• Rural – Stages are set for smaller, rural style growth. Stage 15 can happen, it just will be in very large regions and very infrequently.
• Midrise – Stages are set to place an emphasis on growing midrise stages. This is similar to the way European cities grow.
• Skyscraper – Stages have been set to allow Skyscrapers to grow quickly, even in one city regions.
All stage settings, except for the Extended version, are the values that were originally developed by RippleJet. All the new CAM 2.1.0 fixes have been included in all versions. The only difference between types is the stages for specific play style.
Feel free to add comments here, the CAM General discussions board at SC4Devotion, or if you start a thread here at Simtropolis, let me know so I can be as helpful as possible. Feel free to discuss any myths about this mod that have circulated in the past. I will be more than happy to share what this mod is truly about, including how it helps regional play.
Cheers everyone,
19,242 Downloads
By simmaster07What does this do
Resolves a crash-to-desktop when hovering NAM puzzle pieces over transit-enabled lots. Allows other DLLs to load into SC4's memory without a GZCOM framework. Requirements
This fix is made for versions 640 and 641 of SimCity 4 on Windows. Version 640 is a fully-patched SC4 retail copy, and version 641 is a fully-patched digital distribution version (i.e. Steam, Origin, GOG). Although v641 is supported, it has only been tested on Steam so far. If your version of SC4 is unsupported, an error message will appear with update instructions, and no changes will be made to your game.
Simply unzip the DLL in your My Documents\SimCity 4\Plugins folder.
To see if SC4Fix is working properly, check the title of your game window. If you are playing in fullscreen mode, alt-tab out and hover over the SimCity taskbar icon. The titlebar will show "SC4Fix (version #)" if loaded properly.
Click here for a video showing the ability to hover puzzle pieces over transit-enabled lots with this DLL.
Development Thread and Source Code
Development Thread
Source Code
Currently investigating other fixes and functionality that might be enabled with this kind of third-party DLL. Please report bugs in the dev thread.
6,872 Downloads
By NAM TeamThe Network Addon Mod (NAM) combines all transportation network-related fixes, additions and new creations that have been released so far. It will add countless new features to the existing network tools, such as new overpasses, highway onramps, intersections, ped-malls, a ground light rail network, roundabouts and turning lanes.
This is the Windows version of the Network Addon Mod, featuring an installer. A Mac version is available here.
NOTE: Due to some technical issues, the file is not directly hosted on the Simtropolis server. The download button presently will take you to an off-site, registration-free mirror at ModDB, which can also be accessed here. We hope to have the file available directly through the STEX again shortly, and apologize for any temporary inconvenience.
Installing over previous versions: NAM 35 should be installed directly over top of any previous NAM releases, to ensure that your previous installation options are retained. A clean install is not recommended. For more information, see here.
Tech Support: Since NAM 35 is now the most recent release, technical support for NAM 34 and earlier is no longer available.
Special Thanks: The NAM Team would like to extend its sincere thanks to all the members of the community for their continued support over the past 12 1/2 years the mod has existed.
325,780 Downloads
By BuggiThe SimCity 4 Extra Cheats Plugin
The SimCity 4 Extra Cheats Plugin was originally an internal SimCity 4 file, used by Maxis during the development phase to test the game before its release to the public. However, in the years following the release of the game, Buggi, a prominent modder resident here at Simtropolis, contacted Maxis and was given permission to release this file to the public.
The extra cheats plugin adds many additional features to the game, such as the ability to plop any building or lot at will, the ability to easily set how much money is in your city's treasury and even the ability to add snow to your terrains, as well as many other additional functions.
However, it should be kept in mind that this file was originally never intended to be released to the public. It was built for testing purposes only. As a result, it should be treated with caution. Using this file incorrectly can lead to game instability and even crashes. No guarantees or comprehensive user guides can be provided with this file, if you choose to use it, you must do so at your own risk.
How to use this file in the game:
After you install (see below), enter a city and press the key combination [CTRL] + [x] to open the cheat box. Right click anywhere within the cheat box, you will see a drop down list appear. You can now select a cheat from the list by clicking on it. After you have selected a cheat, press enter to confirm your selection.
Below is a list of all known cheat codes enabled by this file (as well as the standard game cheats) and a description of their effects. As the effects of some cheats are unknown, not all cheats have available descriptions.
To fill in some unknowns Maxis has given me the details on a few of the missing descriptions.
Barstuck - Once invoked, all of your small commercial services (low-density 1x3 lots) start turning into coffee bars, and then they stay that way forever. WatchMeMove - Enables animation stepping. After it is enabled, control-shift-alt-F11 and control-shift-alt-P implement animation stepping and pausing, respectively. GP <on | off> - Enables or disables game pause when you switch to another application. This is useful for if you go away from the game and you want it to sleep while it is in the background. Flora (on | off) | (preserve on | off) | (propogation on | off) | (blast <splat_count> <per_splat_count> <splat radius>) Controls flora simulation parameters. By default, during city play flora simulation is on, preservation is off, and propogation is off. Preservation refers to the keeping of trees on land when the land is developed. Propogation refers to the spreading of seeds and automatic creation of new flora life in the city. Example(s) Flora on Flora preserve off Flora propogation on Flora blast 5 8 60
Installation Instructions:
Extract the file SimCity 4 Extra Cheats Plugin.dll to the root directory of your plugins folder. This means put the file in C:\...\My Documents\SimCity 4\Plugins. DO NOT put the file into a sub-folder, it will only work if placed into the main directory. Then enter your game and follow the instructions above.
122,095 Downloads
By CorinaMarieThis mod stems from the discussion in my Pedriana Plants Killer Modd - Buggy Water Zots? topic. I discovered that while the Pedriana Plants Killer Modd does prevent new ones from growing it has two side effects not mentioned. Namely, because the 5 base lots it blocks are set to either stage 15 or stage 255 this prevents those lots being used by other farms as well. Also, as @twalsh102 discovered in the aforementioned thread this also causes them to be above the stage 3 cap for requiring water. So, existing Pedriana's Plants that were already grown and doing fine will then need a water connection with that mod installed.
I went a completely different route and simply extracted the single building exemplar and changed the OccupantGroups to 0x00001006 (Building:Park) such that it will no longer grow, but also there are no ill side effects to the existing ones in the game.
29 Downloads
0 Comments
By CorinaMarieThis is one of the extra files @catty-cb has maintained on her site and now has kindly passed over to us here at Simtropolis for hosting. In the zip file is a 48 page PDF of the SimCity 4 Deluxe Manual. (Manual itself is 93 pages cause there are two per picture.)
131 Downloads
0 Comments
By pcwhiz24Tired of SimCity 4's puny little map sizes? Even the largest tiles are only 4x4 km, but this mod makes it possible for an even larger map size by adding a "Very Large" 8x8 km (512x512 tiles) map!
That's 4 Times bigger than the largest tile in the game and 8 times bigger than SimCity 2013's Maps!
SimCity 4 by default has 3 map sizes:
Small 1x1 km (64x64 tiles)
Medium 2x2 km (128x128 tiles)
Large 4x4 km (256x256 tiles)
This mod adds:
Very Large 8x8 km (512x512 tiles)
That is 4X larger than the largest map!
Files included in ZIP file:
-"8x8_km.dat" - Includes the larger map size option and adds "yellow" as the option in "paint" when editing.
-"Compatibility_Module" - Allows for compatibility with SC4 Mapper and SC4 Terraformer.
-"Larger Maps.dll" - Required to allow the game to recognize the larger map sizes as tiles and allows them to load as well as allows cities to be built on them. Also makes it possible to save these larger maps.
Also includes two new songs that would make great background music to play while you build your metropolises on those nice larger maps!
No dependencies, works with SC4 Rush Hour, with or without the patches.
Please read the README first before installing!
How to Install:
1. Open the "Larger Maps Mod.zip," then copy both the "8x8_km.dat" and "Compatibility_Module" into your plugins folder. You can also copy "Compatibility_Module" into the root directory of your SC4 Mapper and SC4 Terraformer installs for support of this mod.
2. Copy the "Larger Map.dll" into your C:/Program Files/Maxis/SimCity 4/Apps folder (Program Files (x86) if you use a 64-Bit Windows)
Also, copy the two songs from the "New Soundtrack Music" folder into C:\Program Files\Maxis\SimCity 4 Deluxe\Radio\Stations\Mayor\Music.
3. Load up the game as normal.
How to Use This Mod and Get Larger Maps:
1. On Region View panel, go and create a new region and name it as you please. Note that you'll only see the usual three map sizes. The 8x8 km map does not appear by default as THAT would require modifying the .exe file.
2. Exit game
3. Go to your Documents/SimCity 4/Regions/"Name of your new Region" created in Step 4.
4. Right click on the config file and open with paint.
5. Zoom in. You will see 3 different colors that represent the three map sizes:
Red (1x1 Pixels) Small
Green (2x2 Pixels) Medium
Blue (4x4 Pixels) Large
*Yellow (8x8 Pixels in this mod) Very Large*
You can expand the region size by clicking right down menu and expanding it down right.
6. To create 8x8 km maps, go to edit colors on Paint and select yellow. Make sure on right pane it shows as:
Red: 255
Green: 255
Blue: 0
7. Draw it out where you want with 8x8 pixels and fill it out. (Make sure the other map sizes are whole or they'll glitch). If you want multiple
8x8 km Maps, draw more 8x8 pixel squares. Mix in other colors above for mix of map sizes. Fill the region with yellow if you want all 8x8 km maps, just make sure you have room! (32x32 pixels can fit 4 8x8 km maps). Here's an example of the 8x8 km map properly drawn out:
8. Click save and exit paint. Start-Up the game. Might take several tries to get it to work but it'll work.
9. Once the game starts, you should see your very large city tile on region view. If it's a Blank Space, just click on the space, since it'll load anyways and build away! (It'll show up on region view once you save and exit back out)
10. Enjoy your much larger space!!!
If you have any issues, please refer to the troubleshooting section in the README file.
This mod is fully compatible with Ploppable Cows and Nuclear Starbucks!
Major Bugs/Limitations:
- Roads cannot be built past 4x4 km west or southward. UPDATE: Just fixed the issue and updated mod. It's possible now, but will cause clipping.
- Game will crash after a certain prop limit, and there may be prop pox on larger cities
- Saving takes a very long time (about 5-10 minutes on my PC)
Minor Issues/Bugs:
- God Mode mountains and valleys may clip with ground and trees after 4x4 km
- Very Large cities get very laggy
- Water may not be wet enough after 4x4 km
- The furthest zoom out isn't far enough due to very large map size
- 16x16 km was originally planned as well but would crash the game and cause an infinite loop that corrupted every hard drive in my computer and their backups (Thank goodness I backed everything up online).
- 8x8 km maps decrease the chances of that happening
- May cause little sims to colonize your living room and build tiny metropolises. This is due to the side effect of the mods
- Music may cause minor frustration
- Not compatible with my 3D Camera mod
- U drive it works but if you pass 4km, your PC may crash
- Minor clipping outside 4x4 km
- Staring at the loading screens may crash the game
- Showing emotion may crash game
- Mod is fully compatible with NAM, CAM, SPAM, SAM, SLAM, RAM, JAM, FLAM, DAM, CLAM EXAM, INSTAGRAMA-RAM and SCAM
- Taking screenshots might crash the game.
- Taking screenshots with print-screen crashes the game and your PC
- Taking screenshots with your iPhone crashes the camera, game, PC and may break a tripper and cause power outages. Samsung camera works though.
- Disasters work with no issues (in real life of course)
- Using "Obliterate City" will obliterate your city, region, and your entire game. (due to corruption)
- Game will crash if loading city while sustaining a frown in real life
- Music may cause minor frustration
- May change your whole game forever
- May cause depression
- The yellow pixels can also be drawn as 16x16 pixels for a 16x16 km map. DO NOT DO THIS. Stick with 8x8 km.
- If you do load the game with a 16x16 km map, your PC may explode. Proceed at your own risk.
PCWHIZ24 will not be held liable for any permanent corruption, loss, depression, injuries, fires, blown eardrums, FBI visits, power outages, or miniature living room colonies caused by this mod.
Aside from those minor bugs, it's still a great mod considering it's a game from 2003!
2,074 Downloads
By ErnestmaxisMMP Project v1.1
Models not made by me.
MMPS made by Ernestmaxis
This zip only contains MMP's!
863 MMP's each files are 90 dedgree turnable!
When clicking multiple times model will turn in mayor mode.
Please remove the previous files you downloaded from me:
Dutch prop pack MMP 1.0.0
MMP's (v. 1.0)
I have changed the TGI range from over 267 MMP so the range that I use is more efficient.
I you dont remove the previous MMP's you will have different objects when you try to rotate the object because of the same used ranges.
Or you will get conflicts!!!
Thanks for the help from all men on the community on Simtropolis and Simcity devotion!
Hope you enjoy them!
Bipin's Crane Collection V.1.0.2
BLaM Antoine prop pack 1.1
BNL MVE Benelux Flags 1.0
British Boxes Version 1.2
BSC TSC girafe French Road Signs
Dutch Built-up Area Signs
Dutch prop pack
BSC Mega Props - JES Vol01
BSC Mega props - DAE vol01
BSC Mega props - Gascooker Vol01
BSC Mega props - Misc Vol01
BSC Mega props - MJB Vol02
CSX Mega props - Vol03
CSX Mega props - Vol04
CSX Mega props - Vol07
EvilCoolKid props
LBT Prop Pack 2
Mas71 JRP props vol.03
Mntoes - Prop pack1
MMP Coal
Murimk bicycle props
Murimk industrialprops resource
Nams prop pack vol.1
Nams prop pack vol.2
Nos.17 Essentials 08
Orange MegaProp V.01
SCF European Truck Pack vol.1
SFBT Mammoet PTC
SFBT Spielplatz Props
SMEP-resident / -> Eagleland Project Resident Prop Pack 1
Totem pole 0
Urbanpack vol. 1
VIP vnaoned propspack vol. 1
WMP Ferry props 01
WMP Garden props
WMP Garden props 02
WMP Villa props01
WMP Shack props01
R6 Prop Pack 2010 Vol1
Tip for Damn Manager users:
For every object you will safe in your plugin the Damn Manager will make a DAMN_Root.dat.
You also need to remove the Damn_roots for the item you have safed of the previous MMP of my packs.
Refresh the Damn Menu items because your new MMP's have new corrected range.
136 Downloads
By Simmer2Welcome back for more MMP's!
Its time to introduce a wider variety of sand colors and textures therefore I bring you SM2 Sands.
8 new colors and textures in 2 sizes. Large and small.
As a bonus I have included a twigs,tiny rocks and branches MMP which I named SM2 Beach Clutter.
Also as an extra bonus I made a nifty little wrecked boat that can be used either above or under water.
For a grand total of 18 separate MMPs!
All models are in HD, they are slope conforming and will also plop underwater.
(When plopping MMPs under water you may not see it plop immediately, if thats the case, please zoom out then in or rotate view and the MMPs will appear correctly)
Make sandy paths, beach scenes, mountain scene, lakes scene, construction scenes etc.
Making a coal mine lot? No problem! You now have black sand which can simulate coal bits and dust! Your imagination is your limit.
You will find them all under your Mayor menu.
No dependencies!
Have fun and post some pics for everyone to see.
1,173 Downloads
0 Comments
By 11241036Description
This plugin will allow you to place PedMalls with lanterns (works with all 5 paved PedMall types that come with the NAM). There's no specific pattern, you will be able to control where lanterns will be placed: There's a rarely used feature within T21 files where you can make props depend on the orientation of a certain network. This might not make sense for most networks, however, it seems useful for pedestrian malls, and in this plugin, this is being used this way: If the PedMall puzzle piece faces north (or west), a lantern will appear when plopping the PedMall tile, if it faces east (or south), there won't be a lantern. Please note that I've made two versions of this plugin – one with lanterns from rich residential areas, and one with lampposts from mid-wealth commercial areas.
Please refer to the readme for further information, especially on how to install it.
Available languages: This plugin doesn't change or add any language-sensitive content; the readmes, however, are available in English and German.
357 Downloads
By RandyEThese Business Deals have been modified from the originals and appear in the reward menu at the start of the game. The negative mayor rating effect has been reversed to a positive effect, the amount of income increased and positive landmark and park effects and jobs added. The impacts of pollution, crime, and radiation have been radically reduced or completely removed, and other positive benefits added such as cap-relief and transit. These rewards may now be used safely to add income to your budget. Each deal/reward has a color-coded menu icon and is separate from the original which will still appear as usual according to the game..
Eco-Friendly Toxic Waste Dump
Business deal income: §200. Same job demand as Advanced Research Center. Slight landmark and park effect. Minimal pollution, no radiation. Power and water consumed: 200. Mayor rating effect: 8, 440
Humanitarian Army Base
Business deal income: §440. Cap relief: 100,000 I-M Jobs. Same job demand as for Army Base. Moderate landmark and park effect. Mininmal pollution, no radiation, minimal crime effect. Power and water consumed: 300. Mayor rating effect: 8, 440
Particle Testing Range
Business deal income: §580. Same job demand as Advanced Research Center. No missile launches. High tech boost. Slight landmark and park effect. Minimal pollution, very slight radiation. Power and water consumed: 220. Mayor rating effect: 8, 440
Social Rehabilitation Center
Business deal income: §140. Same job demand as Prison deal. Transit Capacity: 200. Slight landmark and park effect. Minimal pollution, minimal crime effect. Power and water consumed: 180. Mayor rating effect: 8, 440
Digital Gaming Center
Business deal income: §320. Same job demand as Casino. Transit Capacity: 300. Creates taxis. Moderate landmark and park effect. Minimal pollution, minimal crime effect. Water and power consumed: 280. Mayor effect: 10, 400
Teleportation Facility
Business deal income: §620. Same job demand as Spaceport. No shuttle launches. High-tech boost. Slight park and landmark effect. Minimal pollution. Water and power consumed: 360. Mayor rating effect: 12, 400
Area 5.1 Amusement Park
Business deal income: §910. Cap relief: 100,000 I-M Jobs. Same Job demand as Area 5.1 Base. Transit Capacity: 500. Creates taxis. Slight park and landmark effect. Minimal pollution, very slight radiation. Water and power consumed: 380. Mayor rating effect: 10, 400
1,170 Downloads
By tfinvoldI couldn't find the dark Italian cypresses like seen what is seen in some of the custom lots in order to plant cypress forests or for parks. So I just decided to make an MMP Italian Cypress (Mediterranean Cypress) extracted from the BSC Mega Props Vol02. I personally prefer the darker color of this cypress in this resource pack since it's a little darker and more realistic in appearance. Simply drag to your plugins folder in your SimCity folder contained in your PC's documents folder. Enjoy credit goes to BSC for yet another great model set.
685 Downloads
By DucioAbout this Upload
This Text Loading Mod replaces Maxis' text that appears as a city tile loads.
The mod is made of quotes about cities that express both positive and negative views on city life to reflect your tyrannical or merciful governing style as mayor. In some cases, quotes were shortened to clarify and aid in-game readability. Other quotes reference specific cities to inspire you!
Some quotes are longer, you may have to read fast! All display properly with my screen resolution of 1366 x 768.
Versions are available in English, Spanish and French! Thanks to matias93 for the Spanish translation!
Watch the text to find shout-outs I included to Craig-Abcvs and airman15 to thank them for their own Text Loading Mods that I enjoyed!
About the Files
Simply choose which language you wish to use and put that file in your Plugins Folder. Use only one at a time!
A readme file includes a document with all the text and to whom the quote is attributed. See Craig-Abcvs's Text Loading Mod if you wish to modify these quotes or to create your own Text Loading Mod.
No Dependencies.
295 Downloads
0 Comments
By simmaster07This is a DLL for SimCity 4 that adds a few more cheat codes beyond Buggi's Extra Cheats DLL.
SievertBeGone — removes all radiation from a city, including from buildings that produce radiation when plopped (such as the advanced research center). Chernobyl — irradiates an entire city hazmat — creates a toxic spill disaster on whatever tile the mouse is pointed at UncivilDisobedience — creates a riot disaster on whatever tile the mouse is pointed at. The mouse must be pointed at a road, street or avenue tile. The development thread can be found at this link. Source code can be found here. Make sure to follow this file in case more cheats are added!
Move to Documents\SimCity 4\Plugins.
Tested and working on 1.1.641.0 (Steam/GOG/Origin) on Windows. Also works in combination with SC4Fix and the Extra Cheats DLL. Untested but should work with any version of SimCity 4 Deluxe or SimCity 4 w/ Rush Hour.
Mac and Linux users
This mod is untested on Mac and Linux platforms but my understanding is that SimCity 4 for Mac and Linux is essentially a Wine wrapper. Compatibility is not guaranteed, but it's worth a shot. If you're playing on Aspyr's PowerPC version of SimCity 4 this mod will definitely not work, but if you're using that version of SC4 you probably have other issues to deal with.
709 Downloads
By _marsh_Here I present my Sahara terrain mod. This mod (I personally think) is unfinished due to lack of work and textures, but I decided to upload it because I'm unsure If I'd ever complete it and I hope someone may make use of it.
This mod replaces your terrain with soft sandy textures representing a vast dry desert, dunes poking out of the summer haze.
This mod has no dependencies, and contains 2 of my other mods, the Sphinx Rock Mod, and the White Gravel Beach Mod. These 2 dat. files are optional. All other files included in the download are required in order for the soft sand heated by endless summer suns to appear.
523 Downloads
By simmaster07This mod may not be compatible with the "All 3 CityHalls Modd Reward fix". This plugin is intended to supersede that file's behavior.
This is a DLL for SimCity 4 that makes the City Hall reward upgradeable. Instead of implementing the three City Hall stages as separate reward lots, this mod implements Maxis' originally intended behavior of actually replacing the City Hall lot as new stages are unlocked. It also prompts the user with advisor messages asking if they want to upgrade the reward, just like the airport upgrade behavior.
This mod is part of my effort to deconstruct the internal game interfaces. The development thread can be found at this link. Source code is over here.
The user is prompted monthly to upgrade to stage 2 when the city's population reaches 45,000, and to upgrade to stage 3 at 95,000. The mod also adds a cheat code, "UpgradeCityHall," that forces the upgrade prompt to appear regardless of population.
Unzip to My Documents\SimCity 4\Plugins.
Tested and working on 1.1.641.0 (Steam/GOG/Origin) on Windows. Also works in combination with SC4Fix and the Extra Cheats DLL. Untested but should work with any version of SimCity 4 Deluxe or SimCity 4 w/ Rush Hour.
Mac and Linux users: this mod is untested on those platforms but my understanding is that SimCity 4 for Mac and Linux is essentially a Wine wrapper. Compatibility is not guaranteed, but it's worth a shot. If you're playing on Aspyr's PowerPC version of SimCity 4 this mod will definitely not work, but if you're using that version of SC4 you probably have other issues to deal with.
2,211 Downloads
By Simmer2Time to give our SC4 coastlines some love!
This MMP pack comprises of 17 different sea and coastline items.
From fish to vegetation to rocks, etc.
They will literally paint your terrain. For individual plops please click once.
They will also complement my previous MMP release, SM2 Breakwater Concrete Blocks.
Included are a couple of pics for reference.
No dependencies.
1,390 Downloads
By rsc204Girafe made many tree models that either work only as props, or only as MMPs. As such, this pack of MMPs is designed to bolster your MMP menu, with some trees that otherwise could only be used on lots.
Each of the 7 included MMPs include only single-tree props. Girafe's releases only cover these tree types with tree clusters.
Contained in the included zip are 3 files containing 7 MMPs as follows (links to dependencies here):
Maples (Seasonal)
- Maples (v1)
- Norway Maples Misc (Seasonal)
- Ash
- Beech
- Birch
- Liden Parasol Pines (Evergreen)
- Parasol Pines Note: Before you think "I have these files", it should be noted, that the tree models for each of the listed dependencies is found in the "LE" dats from Girafe's packages. If you have not installed these exact files, you will get brown boxes.
Find these items in the same location as the original MMPs. They are marked "singles" and include a brighter blue icon to distinguish them more easily. Note that there are some trees which are duplicates of single trees included with the original MMPs. But in all, this adds over 30 new trees which were previously not MMP-able.
494 Downloads
By Simmer2My first MMP, I hope you like it.
SM2 Breakwater Concrete Blocks
Concrete breakwater blocks have been used for a long time to diminish the force of impact from the awesome power of sea waves.
You will find them around port areas and around important sea facilities such as refineries and other such structures.
If you use dark water textures I suggest you lift the water floor to 7.5 meter depth. You will then be able to see the blocks under water!!
I also strongly suggest you use my blocks together with other marina flora and rocks MMP's for best results.
Look at the included pics for reference.
No dependencies.
Enjoy! Simmer2.
1,731 Downloads
By michiylmichiyls Bus Color Pack
(yeah, I recently got fed up with the standard blue design of the busses, too!)
30 files make up this incredible colorful pack for your default Maxis Bus model - each color is visually 100% compatible with the corresponding color in my Monorail Color Packs (#1 and #2a)!
- single color
- white roof
The colors are (not following any official naming convention here):
- Banana Day
- Blue Ocean
- Flashy Green
- Fresh Green
- Grass Green
- Hot Pink
- Intense Orange
- Lazy Orange
- Monorail Red (the default red of the default Maxis monorail)
- Spring Green
- Turquoise (tortoise is the animal, this is the color mix of green and blue)
- Tropic Blue
- Violet Blue
- Warm Yellow
- White Grey
What's in the box?
Aside from the 30 DAT files there is 1 preview pic to help you choose the right color, and the readme. I hope to encourage others to include similar information in their projects to give the user the chance to remember what the file includes even when you open it after several months or so.
Any dependencies?
Nope, this is just a texture replacement for the default Maxis bus/coach model texture. The DAT files only includes the single FSH file.
You should know what that means - if you don't see the color, check that you have installed it in one of the Plugins folders (choose one!) and you are starting with the default Maxis bus model.
973 Downloads
By rsc204Are you currently using @kingofsimcity's excellent SuperSHK+ MEGA Parking Textures? Would you prefer them with TGN-compatible grasses? How about some custom sidewalk choices too? Otherwise, perhaps you want to make a custom set just for your setup? Well now all this is possible, thanks to the generosity of KOSC.
For full details of SuperSHK+ MEGA Parking Textures, please see the original release, I won't duplicate it all here. Note that these files are intended to be a total replacement for both of these packages:
Currently there are three sidewalk variants you can choose between. Each of the attached files contains all six TGN styles with the named sidewalks.
KOSC's SuperSHK+ for TGN 2.0+ Setup
Download this file for TGN textures with the original Maxis Sidewalks.
KOSC's SuperSHK+ for TGN_CAT 2.0+ SetupDownload this file for TGN textures, with Catalyst's Asphalt Sidewalk Extension Mod
KOSC's SuperSHK+ for TGN_PSS 2.0+ SetupDownload this file for TGN textures, with Paeng's Sidewalk Mod. PLEASE be respectful and only download the files you need.
KOSC has uploaded a Do-it-yourself kit for making totally custom variants, please see this thread for full details and a link to the repository for use with GoFSH texture automation:
Coming Soon:
More sidewalk options. Installation
Unlike the original mod, these have been re-packaged into installers. This just makes installation way simpler and less prone to error, given the number of choices available (currently 24 different sets). By default they install into your TGN folder, since all varieties are based on TGN grasses.
Included is a resource guide containing a general breakdown of the set as well as a sample lot (found in the parks menu) and layout examples. There are also PIM-X groups included, for better organization and some time saving while digging through this massive set!
These included resources are installed (optionally), to the following folder:
My Documents\SimCity 4\STEX_Downloads\KOSC SuperSHK Parking
This is to avoid clutter in your plugins folder.
Lotters, copy the contents of SSHK_PIMX_Groups.txt into your groups.ini file located in the PIM-X install directory. Note if you were using the previous release, this file supersedes the previous one named "PIMXGroups.txt".
Thanks to KOSC again for allowing me to release these mods, based on his original textures / repository.
2,159 Downloads
By GolhbulIf like me you are tired of seeing the same intro, this little plugin is for you ..
Here are three that are nice .... I will not hide my preference for the first ....
796 Downloads
0 Comments
By matias93Veredas Santiaguinas
A sidewalk mod made by matias93
Este mismo texto está en español adentro del archivo!
This mod couldn't be possible without the impressing work of Rivit and MGB204 (rsc204), creators of GoFSH and the (not yet published) Automated Sidewalk Mod. To make a mod as big as this by hand, as many other creators had done before, is a titanical task that deserves sheer aknowlegdement; I just created a couple of textures and clicked buttons once and then.
This textures are inspired in the 'veredas' or sidewalks that were built around 1980 in Santiago, Chile: they are little concrete tiles with geometrical designs, that form big square shapes using black or red tiles. In the game, I chose to keep an uniform colour, trying to avoid the sudden colour changes that make Maxis' textures so unappealing; instead, only coloured tiles change with wealth level, as the general condition of the sidewalk: ochre tiles with clean and orange-y concrete in high wealth sidewalks, red burgundy squares and grey concrete in mid-wealth textures, and blackish borders with stained concrete in the low-wealth sidewalk.
Thanks to MGB204's scripts, this mod can change all textures that correspond originally to Maxis' white tiles: sidewalks on all streets, roads and avenues (including RHW intersections), crossings with all other networks, pedmalls, plazas and residential, commercial, industrial and services' lots; it is even compatible with the new additions on NAM 34. An important exception are GLR (tramway) tracks, that get sorrounded by the new texture but not completely replaced. Depending on the existence of more advanced scripts, this could change in a newer version.
INSTRUCTIONS: <-- Jump here if you don't like the details
This mod has to be installed MANUALLY. Is not enough to copy and paste everything: you'll end with a cluttered folder and surely your prefered networks will be oddly patched.
Copy the folder called z___veredasstgo to your Plugins folder (the one that is on My Documents/Documents/). It is preferable that you delete all other sidewalk mods, but the folder is named in a way that will load it the last, overwriting other conflictive textures. Open the folder you just copied and delete the files you won't use:
a. "Veredas Stgo BASE" chenges most street, road and avenue sidewalks, so you should keep it.
b. "Veredas Stgo sitios y plazas (LOTS)" change the lots' textures, allowing a more uniform result. You should keep it; delete it only if you prefer to use another texture on lots and plazas.
c. "Veredas Stgo NAM" folders will only work if you had installed the Network Addon Mod (very recommended); YOU MUST KEEP ONLY ONE FOLDER. Choose the one that corresponds to the driving side your game uses (LHD: on the left as in the United Kingdom, RHD: on the right as in Europe), and to the roads' lines colour (US: yellow lines as in the United States, EU: white lines as in Europe). Open the folder you had kept: there you'll find one or two more folders with options:
a. Open the folder called "Rail Options" and delete the files that doesn't match the kind of rail tracks you use: Maxis, PEG or RealRailway (RRW).
There shall to be just two files, with the same ending.
b. Only if you have installed EU white lines with the NAM, open "TuLEP Options" folder and delete all the files that doesn't match to the TuLEP textures you installed with the NAM. Most surely you are using Maxis default ones, but make sure it is that way.
There shall to be just two files, with the same name after the "TuLEP". Close the folder "z___veredasstgo". If you use DATpacker or other program that packs your plugins, get sure not to pack this folder, unless you are certain no other mod could overwrite this textures. DEPENDENCIES:
This mod replaces textures without using any dependency. You can extract the textures to use it as dependencies for other creations, but they aren't currently in the right format to do so.
This mod cannot be used with any other sidewalk mod, unless you combine it deleting parts of each one; if you know how to do that, you aren't surely reading this instructions.
This mod also don't work with plugins that change some textures that seems non-modified after using. I'm refering particularly to MGB204's Super Light Asphalt AddOns; it changes the GLR textures already modified by this mod, and depending on the loading order, it could result on this mod overwriting MGB's one completely, or his mod changing GLR side textures to ML's Super Light Asphalt, which is lighter and non tiled.
Anyway, is your option to test with this, but you are warned.
This mod has a Creative Commons Attribution - Non Commercial 4.0 International licence, what means you can use all its content directly or creating something derivately, while you give explicit attribution to all previous authors, and while you don't charge for accessing or using this content or a derivate you create of it.
To create the textures, I used a tile texture made by Patrick Hoesly, a dirt texture by dfass12 and a grass one that is on the public domain.
SUPPORT and HELP:
I made a development and support thread on Simtropolis, you can visit it with the following link:
2,073 Downloads
By CorinaMarieI could type a bunch of stuff here, but just go see my thread: That Unused Moisture Data View.
171 Downloads
0 Comments
By sys12189* It is highly advisable to demolish I-HT yards, I-D/I-M sheds or grounds.(they're the whitish land that's not really a building. Sheds are the tiny buildings in I-D or I-M zones(I'm not sure which one)) The decreased job count for these lots can mean they might turn into ghost jobs. Except for them, the 'buildings' have been boosted in various amounts.
OK, the Industry sector in this game is not really all that great.
I was fed up with the fact that a large industrial building(ex. Dead Forest Paper, Zeno's Truck Parts) is
thirty, forty times larger than a small one(Farley's Foundry, Bella Barium, etc.)
and they have about 3~10 times the jobs. Bella Barium, a 2x2 stage 1 building that looks more like 2x1.5, has 23 jobs.
Zeno's truck Parts is about 2 times taller, 2.5 times wider and 3 times longer, and it's a stage 3. It should not have only 78 jobs.
I used both the Industry Doubler and the Quadrupler once, and while it was nice to have 400-ish jobs on large buildings, an I-HT yard having 20-ish made no sense.
So I have boosted the pop counts for those industrial buildings, based on the 3-dimensional size of said buildings and by stage.
(stage 3 has an advantage over stage 1, and I-D has more pop than I-M, which has more pop count than I-HT)
You can see that it is proportional to the *volume* of the buildings, not just a blind x2, x4 factor. (Yards/Grounds actually decreased in job count)
They range from single-digit numbers to 606(I-M), 962(I-D, Dead Forest Paper), and 386(I-HT, Spline Testing?)
After testing, I found that it usually increases the industry population by approximately three times. This is quite variable, if your industrial zones have lots of big buildings there will be bigger boosts, whereas in industry zones filled with Bella Barium or Farley's Foundry has less of an effect.
I have separated the files into 3 parts - I-D, I-M, and I-HT.
*Don't mind the font. I changed it manually using another .dat. This mod has no effects on your game font.
*Comments and constructive criticism always help. (I am a light modder, but anyway)
3,927 Downloads
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text: OverviewBack to top Pacific Herbs - Corydalis Natural Pain Relief Herb Pack - 3.5 oz. Item# :136936UPC# :091037899873 Brand:Pacific Herbs Size/Form:3.50 oz. Ship Weight:0.40 Servings:50 Dosage:0.50 Teaspoon(s) Pacific Herbs Corydalis Pain Relief Herb Pack - 3.5 oz. (100g) The best Chinese herbs for pain relief! Pacific Herbs Corydalis Pain Relief Herb Pack has been proven effective over hundreds of years of use. Pacific Herbs Corydalis Pain Relief Herb Pack is 50% pure corydalis granules with 7 additional herbs such as turmeric, known for improving circulation and decreasing inflammation. The blend of Chinese herbs in Pacific Herbs Corydalis Pain Relief Herb Pack is based on a Traditional Chinese herbal formulation. These herbs, working together have been used for centuries and have a synergistic effect. Regarded as one of the best pain relieving combinations in the Chinese materica medica. 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Founder: Cathy Margolin Who They AreFounder, Cathy Margolin, has been committed to Complementary Medicine for over 30 years. She is a nationally certified and California board certified Acupuncturist and licensed herbalist. She has a masters degree in Oriental Medicine from Emperors College in Santa Monica, CA, where she graduated Cum Laude and has been given the honor of "Distinguished Alumni". Cathy has a BBA and BA from Southern Methodist Univ. (SMU) in Dallas,Texas. Where:Headquartered in Los Angeles, California. Products are distributed nationally through health practitioner distributors. Retail outlets listings are updated periodically and can be found here. More on Why:While raising children and coping with family and friends health challenges Cathy became discouraged with Western medicine's lack of wholistic and preventative care. 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Their manufacture KPC is under strict (cGMP) Current Good Manufacturing Process standards, the gold standard for pharmaceutical-grade herbal supplements. (More on KPC below) What is Pacific Herbs all about?Chinese medicine is about harmony and balance in the body. They are the best of Chinese herbal medicine in the modern world. They didn't create the formulas for their products they are Chinese herb formulas that have been used for over one thousand years. Continual usage of herbs happens over centuries only when the herbal formulas really work. They did not re-invent the wheel, Pacific Herbs only re-packaged it. Half the planet uses herbal medicine and millions of people use these same Traditional Chinese Herbal formulas, many written down over a thousand years ago, daily. Do you have doubts about Chinese herbal safety?If you have any doubts about the safety and efficacy of Chinese herbal medicine you're in the right place. Read their blog, follow the links to the studies. Look at Pubmed.com and search Chinese herbs. Hundreds of thousands of clinical studies prove the effectiveness of Traditional Chinese herbal medicine. They didn't create the formulas for their products Everything about Pacific herbs is quality first, purity and potency guaranteed. Their manufacturer is known worldwide for their exceptional quality and safety record. Four year expiration dates and lot numbers to trace all the herbs in each formula are stamped on their products. Every packet has a lot number and expiration date from their pharmaceutical factory. Customer service?? The best around, call them, they will happily provide a free consultation. Why Packets?Pacific Herbs products are the newest "Packet" packaging on the market. You save money because their products have twice the active herbal ingredients of those sold in capsules because their concentration ratio is higher and they don't add fillers. Their herb packets are individually sealed, always fresh and convenient to carry with you. The best part of Pacific Herbs is not just the convenience, the superior strength but the fact that they work. ManufacturerWhy are they completely transparent? Because Kaiser Pharmaceutical Company has been a world leader (KPC) since the 1970's. KPC has utilized the most modern and state-of-the-art herbal manufacturing techniques to bring out the essence of Traditional Chinese Medicine herbs. By applying the latest developments in technology to innovative processing equipment, KP produces world-class herbal extracts without departing from the natural, time-tested processing methods to TCM. To assure the highest standard of quality for its products, KP's herbs are rigorously tested in precision laboratories using precisely controlled inspections. Unwanted contaminants such as heavy metals, microorganisms and residual pesticides are not acceptable in any of KP's Chinese herb formulas. KP prides itself on the most modern manufacturing, to guarantee safety, quality and potency in all the products they deliver. Take a virtual tour of their factory! Watch this 3 minute video. The technology is truly shocking! Giving BackPacific Herbs has partnered with The Keep A Breast Foundation (KAB) to raise awareness and support for KAB's continuing efforts to eradicate breast cancer by exposing young people to methods of prevention, early detection, and support. KAB harnesses the power of art to communicate complex feelings and thoughts about health, the female form and ultimately about breast cancer.Pacific Herbs has come together with KAB to make sure that breast cancer prevention, early detection, and support are always available to those in need. $1.00 from sales of their PMS Relief Herb Pack & Menopause Relief Herb Pack profits will be donated to help fund KAB's support, education and prevention programs. The statistics supporting the need for breast cancer awareness are alarming. With only 5-10% breast cancer having a hereditary link KAB fills an important gap not currently being addressed by other breast cancer awareness organizations by creating breast cancer awareness programs that educate young people on breast cancer prevention. KAB's awareness campaigns educate young people on how to identify specific threats and warning signs of breast cancer, and inform and educate about the dangers of oral contraction pills, hormone therapy with synthetic progestin, the toxic chemicals in our environment and food supply and their link to breast cancer initiation. By education young people that they can lower their risk and prevent breast cancer, together they seek to put the focus of breast cancer on prevention. Prevention is the cure.WWW.KEEP-A-BREAST.ORG


text:
"Texas, Oklahoma and LSU. Those are my three."
Those were the words of Houston (Tex.) Cy Falls defensive tackle Du'Vonta Lampkin, who was once a Sooner commit. His reasoning for opening things up was that he wanted to be free to get recruited by others and take visits.
For the moment, the 6-foot-4, 290-pound Lampkin said he is concentrating on his summer school obligations. Once that is complete, he said that he will take his visits to look for the place where he can "fit in."
LSU: "The coaches have been reaching out to me a lot lately."
Oklahoma: "I feel like the coaches are always on my side. It's a really good school and I like the campus too."
Texas: "Is a school that I have liked since I was a little kid."
As stated, Lampkin saw this as an opportunity to make some visits. Most of the coaches see him as a solid interior pass rusher, with good size and good use with his hands.