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Download the Game Design and Indie Game Marketing Freebook 07/19/17GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game's design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
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About keathmilligan
keathmilligan posted a topic in Math and PhysicsHi, my project targets mobile devices so I'm looking for ways to optimize it as much as possible. One area that I am particularly concerned about is ray-model intersection. Here is the approach I am currently using: Each model has a bounding box that is oriented with the model (OBB). The OBB is generated when the model is loaded and the points of the OBB are transformed when an intersect test needs to be performed (with logic to optimize not regenerating multiple times in a frame or not regenerating when the object position/transformation hasn't changed, etc.). When it comes time to do the intersect test:[list] [*]First, before transforming the OBB, I do a quick check to make sure the ray isn't headed in completely the opposite direction. If so, exit, no intersection. [*]Next the OBB is transformed if necessary. [*]An intersect test is performed on the sides of the OBB. If no intersection of the OBB, exit, no intersection. [*]If the OBB is intersected, then I loop through each face of the model: [*]Calculate a normal for the face. [*]If the face is pointing away from the vector, proceed to the next face. [*]If not, perform a Moller-Trumbore intersection test of the triangle - return TRUE if intersection found or proceed to next face if not. [/list] What could I do to optimize this, if anything, and still get similar results? Looping through each face is painful, but my models are fairly low polygon count so it's not [i]that[/i] bad. One capability I am adding is the ability to manually specify the OBB and have multiple OBBs for an object so they more closely follow its shape. Another thought is to simply return TRUE when the OBB is intersect when the object is far away without going through each face for a more precise detection.
keathmilligan replied to keathmilligan's topic in Math and PhysicsThanks - finally figured out what was going on - my edge vectors were normalized when they should not have been.
keathmilligan posted a topic in Math and PhysicsI realize this topic is covered extensively, but I've looked at dozens of academic presentations and I can't seem to make any of them work. I am attempting to detect [b]a)[/b] whether a ray (poiint/direction) intersects with a given triangle and [b]b)[/b] where (in world coordinates). I adapted the following code from the lighthouse 3D article: [source lang="cpp"]int isx3d(Line3D line, Plane3D plane, Number3D *where) { Number3D e1 = vec3d(plane.v0, plane.v1); Number3D e2 = vec3d(plane.v0, plane.v2); Number3D h = cross3d(line.p1, e2); float a = dot3d(e1, h); if (a > -0.00001 && a < 0.00001) //(close_enough(a, 0.0f)) return FALSE; float f = 1.0f/a; Number3D s = vec3d(plane.v0, line.p0); float u = f*dot3d(s,h); if (u < 0.0f || u > 1.0f) return FALSE; Number3D q = cross3d(s, e1); float v = f*dot3d(line.p1,q); if (v < 0.0f || u+v > 1.0f) return FALSE; float t = f*dot3d(e2, q); if (t > 0.00001) { float w = 1.0f-(u+v); Number3D ww; ww.x = w*plane.v0.x+u*plane.v1.x+v*plane.v2.x; ww.y = w*plane.v0.y+u*plane.v1.y+v*plane.v2.y; ww.z = w*plane.v0.z+u*plane.v1.z+v*plane.v2.z; *where = ww; return TRUE; } return FALSE; } [/source] This code seems very similar to other examples, but it has a couple of problems: First, it works when the point of origin is on the negative side of the triangle, but when the point of origin is on the positive side, it can trigger a false positive result (as if it is considering the ray being cast negatively from the point of origin as well). Second, the resulting point is wrong. I have tried transforming this every way I can think of, but it either walks across the face of the triangle in a diagonal line (instead of horizontally if I just moving the point of of origin on the X/Y plane) or it moves along a curve(?).
keathmilligan replied to keathmilligan's topic in Graphics and GPU ProgrammingLooks like the JOGL version of gluUnProject is broken. I wrote my own version based on the C GLU source and it works. [code] private float[] unProject(float winX, float winY, float winZ, Matrix modelView, Matrix projection, int[] view) { float[] in = new float[4]; Matrix m = Matrix.multiply(modelView, projection).inverse(); in[0] = (winX-(float)view[0])/(float)view[2]*2f-1f; in[1] = (winY-(float)view[1])/(float)view[3]*2f-1f; in[2] = 2f*winZ-1f; in[3] = 1f; float[] out = new float[3]; out[0]=m.values[0]*in[0]+m.values[4]*in[1]+m.values[8]*in[2]+m.values[12]*in[3]; out[1]=m.values[1]*in[0]+m.values[5]*in[1]+m.values[9]*in[2]+m.values[13]*in[3]; out[2]=m.values[2]*in[0]+m.values[6]*in[1]+m.values[10]*in[2]+m.values[14]*in[3]; //out[3]=m.values[3]*in[0]+m.values[7]*in[1]+m.values[11]*in[2]+m.values[15]*in[3]; -- don't need return out; } [/code]
keathmilligan replied to keathmilligan's topic in Graphics and GPU ProgrammingThe the values member of the Matrix class is just an array of 16 floats. This is Java, so I don't have GLFloat. Here is the same code without using that class: float[] p = new float[16]; float[] m = new float[16]; int[] v = new int[4]; gl.glGetFloatv(GL.GL_PROJECTION_MATRIX, p, 0); gl.glGetFloatv(GL.GL_MODELVIEW_MATRIX, m, 0); gl.glGetIntegerv(GL.GL_VIEWPORT, v, 0); float[] o = new float[3]; GLU.gluUnProject(100f, 100f, 0f, m, 0, p, 0, scene.camera.viewport, 0, o, 0); The results are the same. Like I said, gluProject, which also uses the projection and model view matrices, works great, so I don't think it is an issue with those values.
keathmilligan replied to keathmilligan's topic in Graphics and GPU ProgrammingThanks, I've implemented the frustum extraction and I think I can get what I want out of it, but it looks like ti will be a lot more work. What I don't understand is why gluUnProject is not working. If I pass 0 as the window Z coordinate, I would expect to get a point on the near clip plane. For example, in this JOGL code: Matrix p = new Matrix(); Matrix m = new Matrix(); int[] v = new int[4]; gl.glGetFloatv(GL.GL_PROJECTION_MATRIX, p.values, 0); gl.glGetFloatv(GL.GL_MODELVIEW_MATRIX, m.values, 0); gl.glGetIntegerv(GL.GL_VIEWPORT, v, 0); float[] o = new float[3]; GLU.gluUnProject(100f, 100f, 0f, m.values, 0, p.values, 0, scene.camera.viewport, 0, o, 0); I'd expect this to give me a value close to the camera's position, instead I get wildly large values in o[0] and o[1]. It doesn't matter what I pass for win x, y. gluProject works.
keathmilligan posted a topic in Graphics and GPU ProgrammingI am trying to determine the 3D worldspace coordinates of the 4 corners of the viewport. Such that if I inset them a little and drew lines connecting these coordinates, I would see a frame around the window. I think what I am looking for is essentially the worldspace coordinates of the near clip plane for whatever orientation the camera is currently in. I've tried using glUnProject, but I'm not getting the expected results. It is returning coordinates that are way larger than my scene. I've various values for the window Z coordinate, but it doesn't seem to make a difference.
keathmilligan replied to keathmilligan's topic in Math and PhysicsThanks so much, guys - I got it working! I took the conjugate of my camera's quaternion and converted that into a matrix and then used that to rotate the object. Turns out my quaternion-to-euler function was working all along as well, so I got my angles to boot! Thanks again. edit: clarification: I don't use the angles for anything graphical, I use those for logic elsewhere in the game.
keathmilligan replied to keathmilligan's topic in Math and Physics[quote name='jyk' timestamp='1297044293' post='4770718'] How are you uploading your camera transform to OpenGL? (Or did you already answer that?) [/quote] I'm using gluLookAt to set up the camera. [quote name='jyk' timestamp='1297044293' post='4770718'] In any case, since you're using the fixed-function pipeline, you can upload any transform you want to OpenGL using glLoadMatrix*() or glMultMatrix*(). [/quote] Unfortunately, I don't know how to prepare the matrix. [quote name='karwosts' timestamp='1297044751' post='4770719'] I don't see why you have to do any math here at all? If you want your object to always be positioned right in front of the camera, than you just want to bypass the world/camera transform entirely, and draw your model directly in view space. I think you can draw your fixed object with an identity modelview matrix, maybe with one -z translation applied to push it out the distance you want. It looks to me that you're trying to come up with a matrix, that when multiplied with your camera matrix, gives you identity Note that I'm assuming you don't actually need the objects position for anything other than to draw it (that was the impression that I got). If you actually want to know the worldspace XYZ coordinates of this floating thing than yeah you'll have to do some mathematics to get it, but if you're just trying to draw something fixed on the screen, just bypass the view transform entirely. [/quote] Yeah, that's true - it does seem like I'm going to a lot of unnecessary trouble. If this was just a HUD or something like that I'd just do what you're suggesting, but this will be the starting point for things that do need to be in world-space. For example, a projectile like a missile. I need to first position and orient it with the camera and then it will go off on its own trajectory.
keathmilligan replied to keathmilligan's topic in Math and PhysicsYeah, I suspected the answer might be something along those lines. Unfortunately, I don't know how to put it all together. i can convert my camera quaternion to a matrix, but where do I go from there? Currently the object is placed and oriented by calling glTranslatef followed by 3 successive calls to glRotatef. I'm not sure how to go about replacing that with a matrix.
keathmilligan posted a topic in Math and Physics[color=#333333]I have a quaternion that represents my camera direction. Using this, I can update the camera's position and calculate the look-at coordinates and up vector. All this works great and I've got a nice demo of flying around in a 3D scene with control of heading, pitch and roll of the camera. Now, I want to place an object directly in front of the camera and keep its position and orientation locked in sync with the camera's. That is - it should just appear fixed in front of the camera. Using the camera's direction quaternion, I can correctly position the object, but I can't figure out how to calculate the Euler angles that I need to pass to glRotate in order to orient the object. I've tried numerous examples from euclidianspace.com, including the quaterion-to-euler conversion, but nothing is working. Depending on which direction I'm flying the object twists around in the wrong ways flips upside down or backwards. I really tried to do my homework before posting - I've read and tried dozens of different approaches, but I think I'm probably missing something fundamental. Even if there is some other way to orient the object, I really would like to be able to determine the Euler angles from the camera direction for other uses in the program. Here is the quaternion-to-euler code. I keep coming back to this because it seems like it should be what I'm looking for: [code]public static Number3d toEuler(Quaternion q) { float test = q.x*q.y + q.z*q.w; // handle singularities if (test > 0.4999f) return new Number3d( 2f*(float)Math.atan2(q.x,q.w)*r2d, (float)Math.PI/2*r2d, 0f); if (test < -0.4999f) return new Number3d( -2f*(float)Math.atan2(q.x,q.w)*r2d, (float)-Math.PI/2*r2d, 0f); float sqw = q.w*q.w; float sqx = q.x*q.x; float sqy = q.y*q.y; float sqz = q.z*q.z; return new Number3d( (float)Math.atan2(2*q.y*q.w-2*q.x*q.z , sqx - sqy - sqz + sqw)*r2d, (float)Math.asin(2*test)*r2d, (float)Math.atan2(2*q.x*q.w-2*q.y*q.z , -sqx + sqy - sqz + sqw)*r2d); }[/code] [/color]


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Tag: advertising markets
YouTube Views By Country/Continent
by Tass on Dec.12, 2010, under 5min, Random Stuff, Statistics, youtube
I was having 2 thoughts, and this is where they met. 1, what type of data have I not shared? 2, why does 5min only push ads to the US… and if they were to advertise elsewhere, where would it be most beneficial?
So I decided to do a bit of digging through Insight and compile lists of my views from the past 6 months based on where they came from. Insight is nice enough to break it down for you by USA, South America, Europe, Asia, Africa, and Middle East… however this leaves off every other country in North American as well as every country that makes up Oceania (and possibly others?) Here's my compiled list based on continent (mostly):
Interestingly, Europe trumps the US… but it's also comparing 30 or so countries vs 1. What does make sense is that ~84% of my total views come from where you'd expect them to come from: US, Canada, Mexico, Europe, Australia, and NZ. The overwhelming majority from the US and Europe alone. So, clearly, if 5min's interests were directly in line with mine, they'd start focusing a lot of attention on Europe (and Canada).
To break things down further, I dug deeper and noted every country that has done at least 100,000 views over the past 6 months (sadly, I had to leave off Venezuela and Vietnam for being just under 100k, amongst others):
(continue reading…)

subset: commoncrawl


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Do you find the summer tan sexy and attractive? On the outside, a tan may look quite appealing, but on the inside, your skin has suffered damage due to ultraviolet radiation. Doesn't sound too sexy now, does it?
Summer is a time for pool dips, beach-side activities, picnics, trips, vacations and a lot of fun. But when the UVA and UVB rays come attacking, it's time to get those sun-shields out. The onset of summer ushers in a host of sunscreen advertisements and store shelves start overflowing with every brand of sunscreen.
So, what are you using this summer to protect your skin from the sun?
Sun Exposure – Harmful or Useful?
Sunlight is a great source of Vitamin D; however, studies have proved that 15 – 30 minutes in the early morning sun is a good daily dosage of Vitamin D. Also, enjoying the outdoor environment during summer is quite healthy for your mind and body; however, without sunscreen, you are only causing harm to your body.
Exposure to the sun and its harmful ultraviolet radiation without sunscreen can lead to:
- Skin Burns
- Blisters
- Premature Ageing
- Skin Cancer
So what would you rather choose – healthy skin or an attractive tan? That tan has started to sound even less sexy.
There are many people who are aware of the harmful effects of not wearing sunscreen and yet do not feel the need to make sunblock a part of their summer wardrobe. If you are one of those people, we'll give you many more reasons to start trusting the powerful properties of lotion in a bottle.
What are UVA and UVB?
UV or Ultraviolet Radiation is light from the sun which reaches the earth and is invisible to the naked eye. UVA light waves cause skin aging, long lasting skin damage and skin cancer. UVB causes sun burns and skin cancer. Hence, both these UV rays are very harmful to your skin.
What Are Sunscreens?
Sunscreens are cosmetic products that are made of several ingredients which act as a shield between your skin and UV radiation. They protect your skin from tanning, aging, burning, skin cancer and other skin troubles.
What is SPF?
SPF or Sun Protection Factor measures the ability of your sunscreen to shield your skin from UV damage. For example, if your sunscreen reads as SPF 15, it means that your skin is safe from the sun for about 5 hours. The greater the SPF, the greater protection your skin receives.
Other Benefits of Sunscreen
Besides preventing skin cancer, sunscreens are also beneficial to avoid skin pigmentation, wrinkles, freckles, acne, discoloration and other problems triggered due to sun exposure.
There are no excuses now as to why you shouldn't make sunscreen your best friend during summer. Are you convinced of the benefits of sunscreen?
Tips For Using Sunscreen
- Sunscreen is beneficial for men, women, teenagers and children of all ages.
- When choosing a sunscreen, choose one which ensures protection from both UVA and UVB rays with SPF 15 or higher.
- Sunscreens should be applied 15 – 30 minutes before stepping out.
- Reapply sunscreen every 3 hours.
- Use complementary items like hats and sunglasses along with your sunscreen for further protection.
- Avoid stepping out in the sun from 11 am to 2 pm as the sun's rays are the strongest at this time of the day.
- People with dark skin need sunscreen too because it's not only about avoiding a tan, it is also about protecting your skin from long lasting damage.
The greatest misconception is that sunscreen is beneficial only during summer. It's a given that the sun is at its harshest during summer; however, the ultraviolet radiation during the other seasons is reduced only by about 20%. You are still at the receiving end during spring, fall and winter. Therefore, never ever breakup with a bottle of sunscreen (for your own good).


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What is JotForm?
JotForm is a free online form builder which helps you create online forms without writing a single line of code. No sign-up required.
At JotForm, we want to make sure that you're getting the online form builder help that you need. Our friendly customer support team is available 24/7.
We believe that if one user has a question, there could be more users who may have the same question. This is why many of our support forum threads are public and available to be searched and viewed. If you'd like help immediately, feel free to search for a similar question, or submit your question or concern.
Bug: Host Access Denied - XML error on Jpgs!Asked by eggybread on June 06, 2013 at 10:06 AMHi, I'm getting the following error on random files through my 'Seller' form when trying to access photo's uploaded by users... I have tried 3 different browsers. The current one i'm trying to access it ikea sail.jpg on a recent submission from. Please help. Mark Davies.............This XML file does not appear to have any style information associated with it. The document tree is shown below.<Error>AccessDenied<Message>Access Denied</Message><RequestId>05A1907CC16139FE</RequestId><HostId>0w3VpmHC3oMh2co2ifQK6bls4qpt0kLhtkqe3SZCS/kwxnzbnlvoKXqzUYK39d+F</HostId></Error>
We are very sorry about this issue. I've opened up a bug report about this and forwarded it to our Development Team. We will let you know as soon as it's been corrected.
JotForm Support
Hello eggybread. I might be missing something out since I couldn't find anything that has this error. Can you provide the date/time of the submission that you are having this problem?


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|Men are beasts! Nothing More! We fight! We kill! We devour our prey! Beasts do not stand behind beasts, little prince... they use each other as long as it suits their own selfish purpose.
|~ Gangrel
Originally a thief born in the slums, Gangrel rose to be the ruler of Plegia, becoming known as the Mad King. He seems to enjoy war, and ignores Emmeryn's peace negotiations. Cruel and easily distracted, he enjoys deceiving others.
Gangrel spends much of the initial half of the game trying to start a war between Plegia and Ylisse as well as acquire the Fire Emblem, with little success due to Emmeryn's pacifistic nature and the importance of the Fire Emblem to Ylisse. Gangrel kidnaps Maribelle in order to further instigate a war and seize the Emblem, but the plan fails. After the attempted assassination of Emmeryn forces her to leave the capital, Gangrel attacks Ylisstol, causing Emmeryn to return to the capital to protect her people, allowing him to capture her upon her return. He plans to execute Emmeryn at the Plegia Castle Grounds. Chrom's army arrives right before her execution and stops it just in time. As they rush to Emmeryn's execution spot and sends in Phila to rescue her, Gangrels right hand Aversa summons Risen Archers and foils the rescue attempt. With the situation under his control, he gives Chrom the option to either relinquish the Fire Emblem or watch Emmeryn be killed by the Risen. However before Chrom makes his decision, Emmeryn sacrifices herself and falls off of the cliff to her death. With no one in power in Ylisse, Gangrel then prepares to attack the now Exalt-less Ylisse.
However, Gangrel's army begins to lose faith in him, refusing to fight for a pointless war after hearing Emmeryn's words. Gangrel does his best to snuff out any traitors with little success, leaving him with a weak force to attack Chrom's army at the Border Wastes and is ultimately defeated by Chrom.
It is later revealed that Gangrel has survived his last stand. Disgraced and broken, the only work the supposed dead king could get was with pirates, working as a servant and was, ironically, being treated like trash as he had treated his soldiers. Eventually Zanth's group encounters Chrom and his army and Zanth throws Gangrel onto the battle field where the two eventually meet once more. As a pathetic shell of his former self, he requests that Chrom end his life since he has nothing left and believes that Chrom must be dying to kill him. However Chrom, needing all the help he can get, convinces Gangrel to join his fight against Grima, rather than throw his life away.
(Single) Ending
After the war, Gangrel fell into obscurity. Some said that he found a new kingdom to rule and ruin while others said that he ended up in the gutters. Regardless, most people agreed that he was dead within a few years.
Married Ending
If the Avatar (the player) is female, it is possible for Gangrel to fall in love with her once he joins Chrom's army. Enough conversation between the female Avatar and Gangrel will eventually cause them to marry, and a promise from Gangrel to change his ways if he ever becomes the king of Plegia again. Gangrel also becomes the father of the Avatar's future son, Morgan.
These events change Gangrel's post-war story and his whereabouts become somewhat more vague. This alternative ending simply notes that the Avatar loved Gangrel more than anything. The existence of a future son also implies that Gangrel stayed with the Avatar after the war, but leaves the rest a mystery.


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About timothysmi
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timothysmi replied to jfield's topic in Unattended RIS InstallationWell that did it. I only used SP2 and not SP3 and the image was pushed to the machines without a problem.
timothysmi replied to jfield's topic in Unattended RIS InstallationI'm having the same issue with a Dell Optiplex 360. I can install a base image of Windows XP SP1. The only added drivers I needed were for the Broadcom NIC. Once the image was installed I updated all of the other drivers and all Windows updates including SP3. When I push out the image it seems to go OK until the machine get stuck in an endless reboot cycle. I'm going to try the same steps with all the Windows updates except SP3. I'll post the results in a little while. Tim


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Mercy Medical Center, a member of Trinity Health, the nation's second largest non-profit health system-is currently expanding its team at Providence Behavioral Health Hospital in Holyoke, MA.
Nurse Practitioner to provide compassionate, intensive crisis intervention and stabilization aimed at improving emotional well-being for children ages 5-18 at our Child Partial Hospitalization Program in Holyoke, MA.
Join our team at the Griswold Behavioral Health Outpatient Center located on the campus of Baystate Wing Hospital in Palmer, MA!
We are seeking a Psychiatric Mental Health Nurse Practitioner (PMHNP) for a Psychiatry Practice in Connecticut.
Full Time Opportunity for Adult Psychiatric Nurse Practitioners
Multi-specialty clinic in central Connecticut has an opportunity for a Psychiatric/Mental Health Nurse Practitioner.
Wonderful community based group seeks 2 Adult and 1 Child Psychiatric Mental Health Nurse Practitioners (3 total positions) to work in an outpatient psych setting in the Bristol, Connecticut area!
Join an expanding team of behavioral health professionals who are dedicated to Middlesex Hospital's goal of being one of the best hospitals in New England.
HC is one of the country''s most creative and dynamic providers of primary medical, dental and mental health services to the uninsured and underinsured.
Fast growing and stable healthcare group seeks 3 Nurse Practitioner/NPs for 3 different settings (Adult Psych, Addiction, and Child Psych ) in the Worcester/Charlton, Massachusetts area!
BERKSHIRE HEALTH SYSTEMS in collaboration with THE BRIEN CENTER offers full and part time positions for licensed Psychiatric Clinical Nurse Specialists in Adult Outpatient and Community Mental Health as well as Geriatrics.
The Behavioral Health Manager is responsible for the daily operations and performance of Centralized Access and Assessment (CAAT) ensuring all services are in compliance with regulatory compliance, accreditation and within budget.
PNP opportunity w very well run organization, $135,000 per year, $7500 sign on bonus, tele-psyche capability, high score by MBHP, outpatient only, no call, no week-ends.
Elliot Health System offers a competitive salary and provides a generous benefits package including medical/dental/vision insurance, paid holidays, paid time off, and more.
We are seeking a full time Psychiatric Nurse Practitioner for our growing acute and post-acute practices in the Boston area
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Candlewood Suites St. Joseph/Benton Harbor
Candlewood Suites St. Joseph/Benton Harbor
Lake Michigan Hotel's Location near Benton Harbor & St. Joseph
Comfort is our priority at the Candlewood Suites® St Joseph - Benton Harbor hotel. Situated amid the sandy beaches of Lake Michigan, our hotel's guests are minutes from Four Winds Casino Resort.
Corporate guests visiting Stevensville or St. Joseph, Michigan appreciate our hotel's top-notch business meeting room with free Wi-Fi access and seating for 20 guests. Why not meet clients at The Golf Club at Harbor Shore, designed by Jack Nicklaus? And extended stay business travelers love the free Wi-fi, full size kitchens in each of our suites.
During your leisure time, guests enjoy exploring the unique specialty shops and fine restaurants surrounding us. Spend the day along the magnificent Lake Michigan coastline, at the Lincoln Township beaches or visiting Silver Beach or Grand Mere State Park in Stevensville. Our hotel guests love the Silver Beach Carousel & Amusement Park Museum. Or try for a million-dollar jackpot at Four Winds Casino.
No matter what brings you to St. Joseph and Stevensville, our hotel offers guests outstanding conveniences. Stop by the Candlewood Cupboard for value-priced items. Hop aboard the shuttle service to get around the city or to the airport. Relax in a suite with a fully-equipped kitchen and all the comforts of home. You'll see why our St. Joseph, Michigan hotel's guests consider us their home away from home on the shores of Lake Michigan.
Quick Info
- Check In: 3:00 PM
- Check Out: 11:00 AM
- Minimum Check-In Age: 21
- Parking: Free
- Print Fact Sheet
- Chat With Us
Important Update
- On-site Guest Self-Laundry Facilities
- Housekeeping Full Service
- Standard Wireless Internet service is free for all members
- On-site Fitness Center Available
It's hard to leave your best buddy at home when you're traveling for extended periods, so we provide a pet friendly experience. Restrictions and fees apply.
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Workout whenever you want: Candlewood Gym always has an open door and lots of aerobic and cardio equipment to make it easier to stick to your exercise routine, no sweat.
The IHG Green Engage system is an online tool that gives our hotels the means to measure their day-to-day environmental impact.
Getting Here
Guest Reviews
Overall Experience
Expectarion full fill.
July 26, 2017
I will recommend this hotel because it feels like a second home, they treat their guest with manners explain the procedure correctly, and the rooms where clean.
Great place to stay
July 25, 2017
I highly recommend this hotel to stay in the Silver Beach area. It is much less expensive than staying in St Joseph. It's a 10 minute drive to Silver Beach. There is plenty of parking when you get to St. Joseph.
Love the newly remodeled Candlewood Suites
July 17, 2017
I have stayed here before and was pleasantly surprised to see this "remodeled" suites. Very nice and impressive. Friendly staff and great location.
Bybig daddy
July 16, 2017
Enjoyed staying here and customer service was great. I also stay here for business purposes too.


text:
Chewton Bushlands อพาร์ทเมนท์
The host canceled this reservation 6 days before arrival. This is an automated posting.Jessica2017-01-19T00:00:00Z
The host canceled this reservation 87 days before arrival. This is an automated posting.Alycia2017-02-07T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Donna's place is a modern and well equiped unit about 1km from the centre of the very attractive town of Castlemaine. Donna was very helpful and welcoming. I would recommend this place warmly.Alistair2017-05-21T00:00:00Z
The home was a great base for checking out Castlemaine over a weekend. Would stay here again.Ben2017-04-30T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Paul was prompt in his reply, very welcoming and generously allowed a late check out. The apartment was spacious and comfortable with great furnishings and quality linen. We particularly enjoyed the outdoor dining space, overlooking the garden. The Duke is conveniently located only a short walk from the town centre, situated on the main road in to Castlemaine.Karena2016-02-14T00:00:00Z
Paul and his partner were responsive and friendly whilst the photos were accurate. My friend and I enjoyed the clean spacious home, our separate bedrooms and the great shower. We loved dining al fresco in the outdoor courtyard area at sunset and many thanks for the complimentary bottle of Shiraz! Good location on the main road in Castlemaine, The Duke is set back from the street up a small incline.Rebekah2016-03-16T00:00:00Z
The arrival at the The Duke was welcoming. As it was very cold heater had been turned on in the living area. That was very appreciated. Paul left us a tasty local red wine and cereal for the next morning.pamela2016-07-19T00:00:00Z
Thank you, Tobie and Paul. We have pleasant time staying in your very welcome home, every thing was up to our expectation. We could be seeing you next year... Kind Regards, Tanya & JuliaTatiana2016-05-09T00:00:00Z
Our stay at The Duke was great ! A really warm and welcoming apartment that was fresh, spotless and had everything we needed. The location was really handy and easy to find. Paul and Tobie are friendly and helpful. It really is a lovely place to stay and we would love to book again next time we are in the area . Great quality linens , a local bottle of red , outdoor furniture under the grapevine provide a lovely haven . Definitely recommend!Cathy2016-04-11T00:00:00Z
Brilliant little getaway, would definitely recommend. Couldn't have asked for more.Kit2016-10-01T00:00:00Z
It's a groundfloor conversion underneath the hosts' home. The apartment was incredibly cold and the layout is strange: one 'bedroom' is separated by a screen, the other is basically in the hallway, so only suitable for couples or families that don't want privacy. It would be OK in summer, but not recommended for winter.Rob2016-08-29T00:00:00Z
Couldn't have chosen a more convenient and comfortable place to hang our hats while in Castlemaine for a week. Paul, Tobie and family made us feel very much at home, offering a large and highly functional living space which suited our family ideally. Our stay was made all the more atmospheric by the riot of springtime flora and native birdlife which we enjoyed while dining al fresco on warm evenings. We are looking forward to our next stay.Simon2016-11-12T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Great location and plenty of space. Check in easy due to being able to get keys from motel next door.Kristin2017-04-23T00:00:00Z
What great historical accomodation. Soaring views over town, high ceilings, big useful kitchen, large bath and comfortable beds. It was a pleasure to stay at the Campbell House apartment, we were very comfortable and will return.Samantha2017-01-21T00:00:00Z
Great location and perfect for a family getaway.Tania2016-12-10T00:00:00Z
Perfect place for a weekend in Castlemaine for 6 friends - easy walking distance to all the shops, cafes, etc, and the apartment was lovely. Would definitely stay again.Jennifer2017-03-04T00:00:00Z
great location and a lovely spacious apartmentvicki2017-01-27T00:00:00Z
Fantastically located, and great amenity.Govind & Adrian2017-03-25T00:00:00Z
Great place to stay if you're in town for one night or a week! Very accurate description of the house. Close to town, with great hosts in regards to accommodation and travel arrangements.nicholas2017-01-08T00:00:00Z
A spacious apartment with period details and great views. Modern technology including WiFi, air conditioning and flat screen Tv's and a well equipped kitchen. Great for families wanting some space.Alexis2017-02-12T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Charming situation and genial hosts. Thanks Helen & Ian for the recommendation to Roger McKidley's Antares Iron Art Garden in Newstead. Roger is truly a Goldfields Living Treasure!Ross2017-03-25T00:00:00Z
A cosy and snug hideaway that fits right in with the Goldfields atmosphere.Rosemary2017-05-07T00:00:00Z
The cottage is fabulous, located in semi rural surroundings. Helen made us feel quite welcome, contacting us prior to our arrival and welcoming us upon our arrival. The cottage was comfortable and we enjoyed it's rustic charm. The facilities were first class and we enjoyed our stay tremendously. Thank you Helen and Ian and we look forward to another trip to beautiful Castlemaine.Adrian2016-05-02T00:00:00Z
As the host was away when we arrived, the instructions on finding the property were very clear and helpful. The cottage was very rustic and after seeing the goldfield houses, actually gave us a feel for life in one of those cottages. The cottage was very clean and tidy and the WIFI was good. A kitchen sink would have been helpful in the small kitchen area, but all in all it was very satisfactory and we enjoyed our stay and would recommend it.Graeme2015-04-18T00:00:00Z
海伦和伊恩是完美的主机。他们欢迎我们,确保我们的住宿是可爱。 真正的乡村款待。David2016-11-06T00:00:00Z
Beautiful little cottage a short drive away from the main strip of town. Our stop was brief but the cottage had everything we could ask for - tea, coffee and most kitchen equipment basics. Choices of heating (gas or RC)' plenty of layers on the bed, a tv and a shower with great water pressure made our little haven very cozy. Although it says private room, the cottage is detached from the main house and has total privacy and is fully self-contained. I would recommend this place to all my friends and family!Hayley2015-04-26T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
This was a beautiful calm space and the kids especially loved watching the kangaroos from the verandah. The house is set back from the town, which i thought was an advantage as the setting really is lovely. Really great value, thank you for having us, we will be back for another short break.Kaz2017-04-12T00:00:00Z
We loved Robyn's 'Love Shack'. What a perfect place for a couple's retreat. We spent 2 nights here and felt very relaxed snuggled up by the fire. The house had everything we needed and is close enough to Castlemaine for supplies. A lovely little secluded home! Would definitely come back here again!Mikaela2017-04-25T00:00:00Z
A wonderful place! We recommend it highly and hope to come back again soon! Quiet, scenic and picturesque. Great facilities and close proximity to Castlemaine and other towns like Maldon, Malmsbury and Daylesford! Wonderful value too!Frank 2017-04-14T00:00:00Z
Campbell's Creek is a secluded place with only a few cottages scattered throughout the area. Although it is off the beaten track (which I liked)it was easy to find even in the dark (there are no street lights). Nighttime is completely peaceful and quiet. The bed is soft and comfortable. The place is tastefully decorated. The view from the bathtub is beautiful. Robyn was excellent is communicating throughout our stay. We did not get to meet our host as check in was via key pad entry. The only negative was the constant reversing beeping of trucks nearby during the morning. All in all a nice stay. I highly recommend. :)Rose2017-05-19T00:00:00Z
Beautiful, cosy house nestled in lovely surroundsEmily2017-04-08T00:00:00Z
Robyn's cabin is secluded and peaceful and a very relaxed little space in a beautiful spot. Close enough to the city for a short weekend break and just a short drive to the cute little town of 'Maldon', which we also loved. The bed is super comfortable and we were provided with everything we needed. Thankslucy2017-03-25T00:00:00Z
A beautiful quaint little house surrounded by gorgeous trees & nature. Perfect for a little country getaway. The beds were very comfortable & the place had everything we need. Seeing the stars at night time on the deck was magical. Thanks Robyn, a memorable stay.Elizabeth2017-01-27T00:00:00Z
We stayed here for a wedding trip with our 2yr old. the place is in a secluded location with picturesque views. The place was clean and the bed was incredibly comfortable. I think the pictures don't do the place justice, it's very pretty and large enough for activities. Breakfast cereals were provided for in the morning before we headed off. If you're after a relaxing night or two away in the middle of the country we recommend checking this outCassie2017-03-04T00:00:00Z
Campbells Creek, วิกตอเรีย, ออสเตรเลีย
Rebecca's little cottage tucked away in a farming property in Harcourt was a lovely weekend away from the city life. Rustic and charming; it was perfect to divide our time between their farmland and the nearby quirky and sweet town of Castlemaine. Would definitely book again!Emily2016-11-27T00:00:00Z
Beautiful cottage - everything a motel has, but is so much nicer (and cheaper). The shower was amazing, sheets were great, place was very clean. We intended to stay one night but extended our visit because it was such a lovely cottage. Separate from the main house with a little sitting area, beautiful grevillea, echium, paulownia, loquat, oaks and more growing around. Thanks so much Rebecca for letting us stay.Sage-Nelly2016-10-22T00:00:00Z
Lovely cozy stay on a winters night. Very relaxing.Sheree2016-08-21T00:00:00Z
Stayed at Rebecca's cottage for two nights while working in the area. While I didn't get to explore the property, I was greeted on arrival by a friendly dog who shook my hand and made my day. The indoor fireplace, double shower and the electric blankets were all wonderful after a long day of work. To travellers who run cold like me, don't fret - there is a surprisingly effective foot heater to blast until the fire gets going. Then you don't need it any more. Thank you for having me Rebecca, I enjoyed my stay.Kitty2017-05-07T00:00:00Z
Rebecca was a wonderful host - really great communication and as accommodating and thoughtful as you could hope for. We were upgraded to an adjacent cottage so I can't speak directly to the Garden Cottage - but we did have a little peak inside and it looked just as wonderful as the photos - very cosy and beautiful position. The garden and rest of the property are really peaceful and beautiful. Although, the cottages are close to the main house, there is a garden and a large hedge between them so you definitely have complete privacy. We also loved their two beautiful dogs! It's definitely a really remote feeling farm stay but is also only 10min from Castlemaine. Definitely recommend to anyone interested in a peaceful country escape!Meredith2016-08-19T00:00:00Z
Cosy and compact cabin, which is exactly as described. The gardens on the property are lovely and the night sky is magnificent. It's an easy drive to Castlemaine for dinner etc.Lynda2017-04-30T00:00:00Z
We had a lovely time, Rebecca was easily contactable and quick to reply to any questions we had. The place was beautiful and clean and we loved exploring the Mt Alexander Forest nearby!Tuppence2016-08-22T00:00:00Z
The stay here was absolutely amazing! Quiet, peaceful location great for a weekend escape. Thanks so much!Jessica2016-11-05T00:00:00Z
Harcourt North, วิกตอเรีย, ออสเตรเลีย
Located about 10 minutes from Maldon, the accommodation was perfect for our requirements. Bronwyn's communications were concise and adequate and the retreat, set on a bitumen country road in delightful surroundings, suited our needs (attendance at the Maldon Music Festival) and would also be ideal for those wanting a quiet break in a peaceful bush environment. The retreat is modern, clean and very well equipped. Bronwyn added lovely touches with her framed photography on the walls, fresh flowers and a small dish of fine chocolates at the bedside. We will definitely return when next in this area.Ian2015-11-02T00:00:00Z
房子是一棟獨立的小木屋,內部空間不大但五臟俱全,有一個設備完整的廚房和一個小冰箱,可以烹煮住宿期間所有的餐點。房東是一位專業的攝影師,內部掛有她的攝影作品,整體佈置非常有藝術感。床和沙發也很舒適,是非常令人放鬆的環境。房東Bronwyn總是能適時提供協助,因為我並沒租車,房東提供了附近火車站的接送,且協助借了腳踏車,真的非常感謝。小木屋面對一片灌木林,附近也有大片草原,傍晚和清晨都是散步的好時間,我還看到一大群野生袋鼠! 非常適合長坐辦公室的上班族到此放鬆一遊。Michelle2016-04-06T00:00:00Z
Bronwyn's place was indeed a lovely retreat out in the bush! The little cabin had everything we needed and was really nicely decorated. Bronwyn was great with quick and helpful communication and provided everything we needed!Lorna2016-03-27T00:00:00Z
Lovely place in a great location. Bronwyn was very hospitable and provided us with maps and ideas for walks in the area. The BBQ was a nice touch and we enjoyed cooked dinner one of the nights with the bush in the background. Thanks for sharing your place Bronwyn.Courtney 2015-10-05T00:00:00Z
Bronwyn is so fantastic- her patience with my late arrival and early departure made the whole experience so easy. She was so easy to communicate with over email (even though due to my work hours I only managed to meet her the one time over my 4 day stay!!). I was a little nervous about travelling on my own in Australia (as a young woman) but felt so incredibly safe and secure in Bronwyn's beautiful property. Also, the advice she provided on getting to the property was so incredibly valuable, and meant that I avoided my first run in with a kangaroo on the road! The property is so beautifully appointed and furnished. I felt right at home while I was in the area for work, and so comfortable. I'm so disappointed I didn't utilise the area more, because I was so busy!! I will definitely be back, but next time I will spend more time around the area. I honestly couldn't recommend Bronwyn and her gorgeous property more- I will be telling every one I know about it.Brii2016-05-02T00:00:00Z
Bronwyn's bush retreat is a great place to stay. The studio apartment is very comfortable and appealing with everything needed for a relaxing stay. Bronwyn is a friendly and generous host and did everything she could to make our experience at her B and B the best it could possibly be. We will return to stay when next in the Castlemaine/Maldon area.Peter2015-06-20T00:00:00Z
We had a great time staying at Bronwyn's place. It is a very nice, cosy room with all the facilities we needed. Located very close to Castlemaine and with a long walking track just out the back. Thanks for having us! :-)Brendan2015-04-07T00:00:00Z
A Beautiful, location and space. Bronwyn was a superb host and guide to the local area. We will definitely be back and recommend to friends. Bronwyn left us useful guide maps and books, there was even muesli, milk and coffee for breakfast. Another bonus was the spa bathtub, just to make the whole experience even more relaxing. Thank you Bronwyn, we look forward to staying again.lydia2015-04-17T00:00:00Z
Walmer, วิกตอเรีย, ออสเตรเลีย
We had a lovely stay with Keith and Jenny and their gorgeous alpacas! The house was spacious, private and cosy with stunning view of the valleys and mountains. Definitely worth a walk up the ridge and around the property to soak up the views. Close to videos and Mt Alexander. We'll be back!Paul2016-04-25T00:00:00Z
Keith and Jenny were lovely and friendly. They welcomed us warmly and helped us with our bags and showed us around the property. The property was well appointed with everything we needed to have a comfortable stay. They had even included a bottle of champagne to help us celebrate our wedding from the day before.Huw2016-11-29T00:00:00Z
Fantastic spot. A great getaway from the city. The alpacas were beautiful, and the roos and birds were so nice to see in their natural element. Thanks... we'll be back!Bruce2015-05-10T00:00:00Z
Keith and Jenny's was a wonderful secluded stay. The house was much bigger than expected and extremely comfortable. Keith was a fantastic host, helping with our bags and showing us through the house. Perfect spot if you want to see a heap of Kangaroos (and Alpacas!).Rebecca2017-02-18T00:00:00Z
A beautiful stay, everything was thought of. Friendly, welcoming hosts and stunning surrounds. Great suggestions from Keith and Jenny about the local area and what to do. So relaxing we didn't want to leave. Our 11 year old loved the alpacas and feeding the lamb!Linda2016-10-30T00:00:00Z
Keith & Jenny are such lovely & genuine hosts We had a truly amazing stay & found it hard to leave My husband and I went for beautiful walks, Drinks on the Jetty overlooking the dam, Sitting amongst the colourful gardens And of course my favourite the Alpacas! And we had the joy of meeting Autumn Lace the most cutest little 1 day old baby girl Alpaca So much to do but so relaxing at the same time Thank you so much Keith & Jenny for your kindness & hospitality & not forgetting Maizie!!!!! The beautiful lil watch dog :)Lee2017-03-11T00:00:00Z
Bendigo, วิกตอเรีย, ออสเตรเลีย
A wonderful and comfortable experience. Being in the centre of town allowed us to explore whilst being so close to the cosy loft apartment.Anna2016-07-06T00:00:00Z
Could not get a more perfect location right on High St. We didn't get to meet Ann & John but access to the appartement went smoothly. So beautifully and stylishly decorated just wished we had stayed longer to fully enjoy all it had to offer and the beautiful town of Maldon.We will be back ! Thank you Ann & Johnchris2015-10-03T00:00:00Z
这个可爱的小公寓是比上述更好的,我们喜欢我们的住宿体验,我们特别喜欢美丽的室外庭院,舒适的床和沙发。 作为在城市的主要街道也大不如其字面上仅30步去酒吧等近商店和咖啡馆,是不是要睡觉的时候都在吵闹。Natalie2015-12-29T00:00:00Z
Place was awesome. Beautiful, clean and comfortable. Location is amazing in such a cool little town! So happy we stopped in. Highly recommended!Elliot2015-10-26T00:00:00Z
Ann's is right in the middle of town, so you're really close to everything you could want. It's also still very quiet with the space out the back, and well set up with a spacious lower level and wood stove :)tim 2017-04-05T00:00:00Z
The apartment is absolutely gorgeous. Great location,beautifully appointed and we loved relaxing in the sunny courtyard with a glass of wine! It was a perfect Easter break. Thanks so much.Lois2016-03-29T00:00:00Z
Great locationEddy2017-03-26T00:00:00Z
Maldon, วิกตอเรีย, ออสเตรเลีย
Very private and comfortable.Terry2017-04-17T00:00:00Z
This was one of my favorite weekends, the hosts were great to deal with and helped us when necessary and were very easy going. The place was very nice and cute for a getaway.Nicholas2016-05-02T00:00:00Z
Maldon, วิกตอเรีย, ออสเตรเลีย
We had a delightful time staying at this glorious location. It is truly luxurious in every way. The house is stunning and the view is something to behold, especially watching the rising sun. Pamela and Digby are warm, welcoming and respectful of one's privacy. We highly recommend this accommodation.....you will not be disappointed! *****FIVE BIG STARS*****Justin2016-10-29T00:00:00Z
Pam and Digby were very friendly and welcoming. We had a great time staying at their beautiful hilltop home! The place was tastefully decorated and cosy with a fireplace! There were also a large collection of books, CDs and DVDs for your enjoyment.Digby also recommended some fantastic places to eat out during our stay and we really enjoyed the local food. Almost forget to mention the beautiful views (which are spectacular!) from the large windows throughout the home! It is a great place to stay if you are looking to get away for a little indulgence and relaxation.We look forward to visiting again soon.Lee2016-10-01T00:00:00Z
Maldon, วิกตอเรีย, ออสเตรเลีย
Wonderful stay. Jo was attentive and so helpful. Highly recommendedK2016-12-29T00:00:00Z
Amazing estate to stay in! Very private, and cosy with beautiful views. It was great being only 10 minutes away from Daylesford, and also having the cute Glenlyon general store just up the road. Can't wait to stay here again.Kirsty2016-06-14T00:00:00Z
This is our second stay at this cottage. It's very comfortable and relaxing. We loved the heated blanket. Perfect for a cold rainy day. Thank you for another great weekend.Namrata 2016-09-24T00:00:00Z
Glenlyon, วิกตอเรีย, ออสเตรเลีย
这是一个美丽的古朴和杰尼斯是如此可爱。我会毫不犹豫地这个地方推荐给其他人。 愉快!!Vicki2017-04-16T00:00:00Z
Very quiet, clean and warm. Loved the privacy and the vintage asthetics. Jennesse was very welcoming and helpful. Will visit again.Sally2017-04-23T00:00:00Z
A cute apartment which was very clean and comfortable. Close to shops & restaurants, Jenness left a lovely breakfast and a list of restaurants for dinner.suzanne2017-03-11T00:00:00Z
We enjoyed our stay nice and central, comfortable bed.Michael2017-03-10T00:00:00Z
Jennes was very accommodating. Her room was cute and comfortable. Nice easy location a 10 min walk from the train station from Melbourne. Would definitely stay here again!ERROL2017-04-01T00:00:00Z
Kyneton, วิกตอเรีย, ออสเตรเลีย
We enjoyed our stay. The house was clean, comfortable and very nicely furnished. Thank you Donna!Bec2016-11-01T00:00:00Z
Donna was very accommodating arranging things for my elderly grandparents stay. The location was great and the house was lovely!Caitlin2016-11-08T00:00:00Z
My family stayed at Donna's place for my wedding in Castlemaine. The house was great, very light, bright and comfortable. Easy walking distance in to town. Just what we needed!Clare2017-02-26T00:00:00Z
Very well appointed. Everything considered for you! Quietly serene yet moments from town. Excellent host. Thank you!Laura2017-04-24T00:00:00Z
I was annoyed that the second bathroom was not available considering how much we were paying. Also no wifi was available, no one could log in. Everything was clean and comfortable.Nick2017-03-14T00:00:00Z
Castlemaine, วิกตอเรีย, ออสเตรเลีย
Harry's apartment has an amazing location set only a few meters from Piper St and yet located at the back of an Art Gallery so that it amazingly tranquil for the centre of Kyeton. The apartment itself has everything you require for a weekend away and the breakfast provisions provided were a welcome surprise. We'll definitely return for another weekend at Harry's.Anthony2016-04-26T00:00:00Z
罗宾是非常有益的和包容。我们有一个可爱的住宿,肯定会推荐。 EASY键回暖,好停车,好房子,甚至早餐!Anna2016-12-05T00:00:00Z
A modern, clean and well appointed studio apartment in the heart of Kynton. Loved the rustic facade too! Robyn was very welcoming host. We were in town for a wedding so were very grateful for the bacon and eggs in the fridge the morning after! Would recommend to anyone.Mick2016-03-06T00:00:00Z
Cute and historic BnB, nicely renovated. Pleasant place to stay. Secure off street parking in gated yard.Janet2017-01-15T00:00:00Z
Robyn was a great host and her apartment is charming with beautiful fittings. An excellent apartment to stay while enjoying Kyneton.Leanne2016-12-09T00:00:00Z
我们有一个非常美好的时光。 Kyneton的是一个可爱的小镇和哈利的公寓是为我们过夜的好地方。Allegra2016-08-19T00:00:00Z
Robyn was friendly and organised access to to room with minimul fuss.Rowan2016-06-27T00:00:00Z
Kyneton, วิกตอเรีย, ออสเตรเลีย
Mollisons is beautiful. It is private and yet central. The bed was very comfortable and it was a great place to visit and unwind. We are about to book our second visit. Highly recommend this place.Sophia 2016-05-23T00:00:00Z
Kyneton, วิกตอเรีย, ออสเตรเลีย


text:
Для получения актуальных цен по гостинице Jun Yue, пожалуйста, укажите интересующие вас даты и выполните поиск.
Jun Yue Hotel is in the light of the construction of four-star standards. Located in Yin bin Road,Nan cun Town,Pan yu District and Xin nan da dao entrance' crossing. That is No.35-37 Xin nan da dao,Nan cun Town,Pan yu District,Guangzhou City. The location is superior,traffic is convenient. There are more than seven bus lines and subway feeder bus service through Pan yu and Guangzhou.
Hotel covers an area of more than 10,000 square meters ,eight floor hight.The firet floor is magnificent, full-featured.There are business center, on-demand shopping malls, restaurant, multi-functional conference hall,can provide buffet,moring tea,dinner,coffee,western-style food and so on.From second floor to eighth floor has luxury decoration, safe and comfortable's suites,single rooms and standard rooms.
Построена в 2009 году
Этажей: 8
Номеров: 140
|Обратите внимание
|The lot of urban planning in Guangzhou has been planned for the regional business and tourism services.There are Weber Commercial Center, Hai yin Wal-mart Sports Center, Chang long joy world, Xiang jiang Wildlife Park, Pa zhou International Business Convention and Exhibition Center and Yu yin Sanbanggulsa which is one of the four famours park. About life,there's "Yu yin Ju" restaurant belongs to our hotel .Not only provide breakfast, lunch,dinner, but also can organzied Large-scale conferences and banqutes and so on. About entertainment,there's "International Spa Will" in our hotel'. There is sauna, foot massage,chess and many other recreational activites. There are many well-known restaurant nearby.


text: ''DJMAX'' is a RhythmGame franchise by Pentavision spanning three different series:* ''DJMAX Online'' -- The original game, released as a freeware game on PC with additional pay-to-play content. The game plays suspiciously like ''VideoGame/{{beatmania}}'', though this is due to be being a [[FollowTheLeader clone]] of ''[=Ez2DJ=]'', which was even more like ''beatmania'' (complete with turntable) to the point where {{Creator/Konami}} [[ScrewedByTheNetwork stepped in and sued]]. Suffers from a partial case of NoExportForYou; you couldn't play the Korean version since you need a Korean residence number (which is a ''crime'' to falsify); you could play the Japanese and Chinese versions, but the Japanese version... is... well... [[CaptainObvious in Japanese]], with mostly Japanese players (which means good luck communicating to other players if you don't speak nihongo), and the Chinese version ran on a rather slow server. The latter two versions shut down some time ago.** ''DJMAX Trilogy'' -- a recent PC game revival with music from ''DJMAX Online'' and early ''DJMAX Portable'' games, but due to some ExecutiveMeddling (namely, its producer, Forte Escape, leaving Pentavision), updates to it have been put on hold indefinitely, and the inclusion of certain features and bugs further drove it into the ground.* ''DJMAX Portable'' -- By far the most popular ''DJMAX'' series, partly for being one of the first--if not ''the'' first--successful portable RhythmGame series. Originally released on ([[SuperTitle64Advance as its title implies]]) the [[UsefulNotes/PlayStationPortable PSP]] in 2006, it saw success not only in Korea, but [[GermansLoveDavidHasselhoff non-Korean countries]] as well, leading to an "International" release with English text (albeit with [[SoundEffectBleep poorly-censored songs]] and the replacement of a song whose background animations mocked former U.S. President UsefulNotes/GeorgeWBush).** ''DJMAX Portable 2'' -- released in 2007 and held up its ever-growing fanbase.** ''DJMAX Clazziquai Edition'' -- released in 2008 as a somewhat LicensedGame with songs from the Korean band Clazziquai, and is geared towards newer players.** ''DJMAX Black Square'' -- released about a month and a half later, and is targeted at more experienced players.** ''DJMAX Fever'' -- released in late January 2009 as the first ''DJMAX Portable'' title to be released outside of South Korea, and its songlist is a mix of the first two ''Portable'' titles.** ''DJMAX Portable 3'' -- the first ''Portable'' game since ''Fever'' to be released outside Korea (and on the same release date, too). With around 40 songs to choose from (a mix between old returning songs, ''Technika 2'' songs, and new ''Portable 3'' songs), the game is meant to be a return to the roots of the ''Portable'' series, hence the numerical naming. The game also features a new mode that utilizes the analog nub to switch to two "turntables" at appropriate times to in a sense remix the song. It was released on October 14, 2010 for the UMD version and October 19 on the [=PlayStation=] Network.* ''DJMAX Technika'' -- The GaidenGame (gameplay-wise) to ''DJMAX''. Taking a departure from its ''beatmania''-like sibling series, its gameplay is a combination of ''VideoGame/OsuTatakaeOuendan [=/=] VideoGame/EliteBeatAgents'' and ''VideoGame/{{Lumines}}'' -- a "timeline" passes over notes on the screen, which you touch as the timeline passes over them. Brings in songs from all DJMAX games, with a few new ones. A sequel appropriately named ''DJMAX Technika 2'' reworks the system, making overall improvements and updates while adding two new modes and many brand new songs alongside more oldies that weren't in the first game.** ''DJMAX Technika Tune'' -- A sort of GaidenGame to a GaidenGame, released on the UsefulNotes/PlaystationVita in 2012. While the touch screen allows for standard Technika gameplay, the rear pad allows players to perform hold notes and repeat notes without letting go of the Vita. Due to the small screen, the number of lanes on screen is reduced to 3 from 4, with brand-new charts to match.** ''DJMAX Technika Q'' -- A spin-off developed for the iOS and Android systems and released in Korea in October 2013 and internationally in March 2014. Like ''Tune'' above, the number of lanes in gameplay is reduced to 3, but also supports a two-lane mode. Unlike ''Tune'', ''Q'' features a new UI. New charts have been made for returning songs to match the altered gameplay, although they are more akin to their arcade counterparts this time around.* ''Tap Sonic'' -- Another spinoff, released for iOS in 2011 and later to Android. Gameplay is similar to the main series, but with the addition of slide notes, where the player slides from one key to off to the side or to another key.** ''DJMAX Ray'' -- [[DolledUpInstallment The sequel to Tap Sonic in all but name]], released in 2012 for iOS.* ''DJMAX Respect'' -- The first ''DJMAX'' game to be released on a home consoles The title of the game is meant to pay "respect" to the creators of the original DJMAX game, as well as the fans who have been waiting for a new entry in the series, and serve as a "revival" of the franchise. The studio is hopeful this will have high sales, which would mean more entries. So far the songlist includes all songs from the first 2 Portable games as well as some originals. Songs from the other games in the series will be released as DLC.In December of 2008, [[http://translate.google.com/translate?hl=en&u=http%3A%2F%2Fwww.konami-korea.kr%2Fannounce%2Fannounce_081224.html&sl=ko&tl=en Konami filed a lawsuit against Pentavision]] for infringing on {{Creator/Konami}}'s patents with the ''DJMAX'' series. While Komani had successfully used lawsuits to terminate ''[=Ez2DJ=]'' and ''[[VideoGame/DanceDanceRevolution In The Groove]]'', it doesn't look like anything progressed in Konami's favor. The two corporations settled out of court, apparently letting Pentavision off the hook and Konami retaining the rights to distribute ''Technika'' in Japan.Eventaually, Pentavision was bought by Neowiz sometime before Clazziquai Edition, and sadly, it marked the fall of the franchise. While each installment was still well regarded and highly praised, eventually Neowiz dissolved Pentavision assigning everyone to different areas. Planned DLC for Technika Tune was dropped and Neowiz switched development to focus only on mobile games. Thankfully Techinika Q is getting new updates, and hopefully averted for good if Respect sells well enough.Though it should be noted that the DJMAX team has quit Neowiz, and have created Nurijoy. Under this new name, the team created two {{Spiritual Successor}}s to DJMAX. One is known as VideoGame/BeatcraftCYCLON, an arcade game that has gameplay similar to Mai Mai. The other is called VideoGame/SuperbeatXONIC for the PS Vita, which Nurijoy released worldwide. A version of XONIC on Playstation4 and XboxOne (with a NintendoSwitch version upcoming as indicated by the ESRB's website) with all the Vita version's DLC songs, and new DLC to be released as well.-----!!The ''DJMAX'' franchise contains examples of:* AscendedMeme -- Enemy Storm SP/MX in ''Technika'' was [[ThatOneBoss so reviled]] that in the background video for "Raise Me Up", a character can be seen screaming "ENEMY STORM SP PATTERN IS DIRTY I HATE THAT PLEASE HELP ME".* AffectionateParody: [[http://www.youtube.com/watch?v=FUtBq5okZls Someone at Pentavision]] is playing too much ''VideoGame/LeagueOfLegends''.* AttractMode -- ''Technika 2'' has a [[http://www.youtube.com/watch?v=pYEu5c7Hlr0 very interactive attract demo]].* AwesomeButImpractical -- Fever in ''Technika 2''. Normally, green [=MAXes=] have the point value of rainbow [=MAXes=] but minus 1 point. In Fever, you get 1 point of Fever bonus for each green MAX you hit basically making it a rainbow MAX. Useful for reaching 300,000 points, the maximum score for a song. The impracticality comes in trying to activate Fever while dealing with a lot of notes, probably messing up your play for what's basically a tiny amount of additional points.** Plus, Fever mode is disabled in Crew Race. Any Fever bonus is disregarded when submitting a course for Crew Race, so there's really little point in activating Fever if you're making such a course.* BlindIdiotTranslation -- The English language options in every ''DJMAX'' game. And then there's any number of songs with English lyrics or text in the vids, such as "Fallen Angel": [[{{Narm}} "Don't walk you away!"]]** [[WordOfGod Averted]] in ''Portable 3''. They aimed for accurate translations with the international release; at least with the menus. A few [=MVs=] still contain mistakes.* BonusBoss -- "[=CnP=]" in ''DJMAX Portable'', "Your Own Miracle" in ''Portable 2''. "Your Own Miracle" has a TrueFinalBoss form (in the form of a Hard chart) with not-exactly-known requirements.** In ''Technika'', if you can get 95% MAX judgment overall in Technical mode for the first three songs (not 95% for each), you can play a different boss song than you normally would. For example, you would normally get "Come To Me" as a boss song in First Step, but achieving 95% MAX will give you "Lover" instead.*** The Conquerer Set has ''two'' bonus bosses. The first one, "Thor" [Technical] , is unlocked at 95%. The second one, "[=BlythE=]" [Technikal] is unlocked at 98%.*** However, some songs' alternate bosses actually have ''less notes'', making getting to them harmful to your score. On sets where this is the case, you'll need to DoWellButNotPerfect on the first 3 stages (mainly through deliberately getting some Cools) just to get to the higher-scoring boss song.** ''Technika 2'' changed the way bonus songs appeared. Instead of requiring 95% MAX, it is based on which songs are selected to play within each set. The songs are "numbered" from 1-6 based on the order they are listed in the set. Each set has a total number related to the difficulty, such as First Step having an 11. If the three songs chosen total to a number below that set number, the first boss song is chosen. If the total is equal or higher, the second boss song is chosen.** ''Technika 3'' has (or had) a true Bonus Boss: a 2011 rendition of Supersonic (of S4 League fame). It's playable in one of two ways: as a boss in the Sound Lab Club Mixing set or in one of the three Summer Special Missions.* BossRush -- The Conqueror Set (sort of); all of the songs that can be used for the first 3 stages are boss songs from other Technical sets.* {{Bowdlerization}} -- The MV for Funky People was originally more smoother animated, but it also had large homosexual overtones, so the US version is changed although some of the original appears in the Song Select and MV screens.* BruceLeeClone -- The star of the Astro Fight MV.* CopyProtection -- Trilogy comes with a USB drive, which contains data needed to run the installation, as well as save data.* DifficultySpike -- If you have to use the easiest 3 songs in a Technical set to get to the 4th stage, the 4th stage will probably decimate you.* DiscOneNuke -- In ''Trilogy'', reaching Level 24 unlocks a mission that in turn, upon completion, unlocks one of the best pieces of equipment you can buy: the LPG Note. Its enhancements are +2 in Tech (the judgment window) and +3 in Fever ([[ExactlyWhatItSaysOnTheTin which increases the rate the Fever gauge is filled]]). With it, acquiring SSS ranks becomes a complete breeze. Not only that, but getting to that level is much easier than it seems, and in addition, the mission is not that difficult to pass at all.* DistractedByTheSexy -- Some songs' videos feature some pretty hot ladies, which might make you stare at them instead of the notes you're supposed to be playing.* DoubleUnlock -- ''Portable 2'', ''Fever'', and ''Trilogy'' have you leveling up and completing missions to unlock new characters, interface styles, and notes...or rather, ''the right to unlock them''; you then have to use Gold to be able to use them. Thankfully unlocked songs are usable right away...unless you're playing ''Trilogy'', but at the very least they're the cheapest unlocks.* DramaticDisappearingDisplay -- On some songs in ''Clazziquai Edition'' and ''Black Square'', there are note-free sections in which the HUD vanishes, giving you a clear view of a climatic part of the song's MV.* EarnYourFun -- ''Technika'''s unlocks are temporary; unlock a song or course via a Platinum Crew mission and you'll get three chances to play it. Once you're out of chances, you have to unlock it again, via the same manner.* EasierThanEasy -- On ''Technika'' machines with Platinum Crew enabled, charts on Lite Mode have [[http://www.youtube.com/watch?v=TvUXXSnqjE0 three lanes]] instead of four.** A fanmade chart makes fun of this by [[http://www.youtube.com/watch?v=kZuiEAy8jOs having only one lane of notes]].** It may have become a FakeDifficulty due to the notes not fully on beat with the wipe, so it can get a bit difficult the first time for people who already play ''Technika'' if they decide to give Lite Mode a shot.** ''Clazziaquai Edition'' had 2 button mode.* ElegantGothicLolita -- Featured in the music videos of [[http://www.youtube.com/watch?v=w-sP0lVFi14 Oblivion]] and [[http://www.youtube.com/watch?v=5vhIi7FiWgw Heart of Witch]].* EverythingsBetterWithRainbows -- ''DJ Max Technika 2''. From the teaser to actual gameplay, ''DJ Max Technika 2'' just SCREAMS this.** With the opening of the Crew Race online system, players can buy items to modify the game interface... ''and this includes notes with rainbow-colored explosions.''* FanService -- Elle's AbsoluteCleavage on the box art of ''Portable 2'', {{Panty Shot}}s in the animation for "Memory of Beach," {{Gainaxing}} in "Star Fish"'s animation, just to name a few examples* FakeDifficulty -- ''Technika'''s Technical mode requires you to finish the first stage with more than 75% life, the second stage with more than 50%, and the third stage with more than 25%. When you combine this with a LifeMeter that gets harder to recover each stage...* FirstKiss -- A song title.* GameBreakingBug** In ''Clazziquai Edition'' and ''Black Square'', the current song will occasionally skip, becoming clearly out of sync with the chart. And just to make things more insulting for those who play with [=UMDs=], these bugs don't happen if you're using an ISO to play.*** In ''DJMAX Trilogy'', "Remember" is ''off-sync to begin with.'' Thankfully the rest of the game is very, ''very'' good at keeping the current chart on-beat with the background music, even if the game hiccups for a bit.** An unknown bug in ''Portable 3'' creates an issue regarding unlocks from missions and the alternative method for obtaining them being playcount. If you reach a playcount number that would unlock something that a mission would also do, the game may bug out and you don't get the unlock. Even if you get the mission, the unlock will still not appear and is {{Permanently Missable|Content}}.** Inserting credits during ''Technika 2'''s tutorial attract demo can cause the machine to freeze up.* {{Gainaxing}} -- "Trip", my goodness.** [[http://www.youtube.com/watch?v=BKDniIlsvlA The opening]] to DJMAX Portable 3 has a bit of this from the middle of the three cover girls.** The original music video for ''Ray of Illuminati'' was filled to the brim with this.* GetOut -- A song title.* GuideDangIt -- Unlocking Heart of Witch, one of the new(?) songs in the latest patch for ''DJMAX Trilogy.'' In Free mode, break your combo at 2011.* HarderThanHard -- MX (Maximum) and SC (Super Crazy) in ''Online'' and ''Trilogy'', MX and RD (Redesign) in ''Portable'', SP (Special Pattern) in ''Technika'', and WS (Workstation Set) in ''Portable 3''.* HaveANiceDeath -- "YOU NEED MORE PRACTICE! NEVER GIVE IT UP!"** Technika 2 gives us "YOU FAILED!"* InternalHomage -- Lots of [=MVs=] in the DJMAX universe contain references to previous songs. Examples include:** The "Taekwonburi" duck as a statue in "Son of Sun".** The "Hard to Start" apple on a book in "First Kiss".*** The "Hard To Start" faces appear in Lite Mode for ''Technika''... even in the International version, in which the [[CutSong song was cut]] due to licensing issues.** "NB Power" in ''Portable 2'' is chock full of cameos, from the "Light House" animals to "Ladymade [[strike:Star]] STORM".** Remixing mode in ''Portable 3'' is full of this.** The current background for "Cherokee" borrows the background sky from "Rain+" a song exclusive to the Korean version of Online. It also includes several references to "Electro Sensibilibity", another Online exclusive.*** And yet no one has mentioned Blythe, which is probably the ultimate version of this trope. The video references (amongst others) Ask the Wind, Piano Concerto No.1, Eternal Memory, Luv Flow, Enemy Storm, Triple ZOE and OUT LAW. We even have a supposed EZ2DJ reference popping up.** BEE-U-TIFUL from ''Technika 2'' follows suit, with references to the wolves from both parts of Proposed, Flower, Wolf, the aforementioned BlythE, Dark Envy, Eternal Fantasy and even a few of the series' composers.* IdiosyncraticDifficultyLevels -- This series has quite a few...** ''Online'', ''Portable'', and ''Trilogy'' had Normal Style(NM), Hard Style(HD), Maximum Style(MX), and Super Crazy Style(SC).** The original ''Technika'' had Lite Pattern(LP), Popular Pattern(PP), Technical Pattern(TP), and Special Pattern(SP).*** Later arcade variations use the original difficulty names.** ''Portable 3's'' Remix Mode used Turntable Set(TS), Sampler Set(SS), and Workstation Set(WS).** ''Technika Tune'' used the game modes for difficulties, so Star, Pop, and Club, and they could only be played on their respective mode and Free Style.** ''Technika Q'' had Original, Premium, and Signature. They could also be played on 2 or 3 lines.* LevelGrinding -- ''Portable 2'' had you unlocking some things (including songs) through a level system.** ''Portable 3'' dialed this up to eleven, with the first unlockable song appearing at around ''Level 30''. Enjoy your 30-song songlist for the first 10+ hours.** ''Technika'''s Platinum Crew works the same way, with the DJ level determining the bonus Max Points acquired and the Challenge Missions that become available.* LicensedGame** ''DJMAX Portable Clazziquai Edition''. Interestingly, like the single-band-centric ''VideoGame/GuitarHero'' games, Clazziquai isn't the only licensed band to appear in the game; other licensed musicians include [=015B=], Garion, and Cooly's Hot Box.** Clazziquai and company would appear again in ''Technika''.** ''Technika 3'' brings us Music/{{KARA}}.** Also from ''Technika 3'' are five songs from Liberty Music Trax: In the Tdot, Ooh La La, Just For Today, You Should Get Over Me and Victim of Love.* LivingToys: The MV for Seeker is full of this trope* LuckBasedMission -- The Randomizer Set in ''Technika'', which randomly picks 4 songs for you to play. Somehow, it has local and international leaderboards, so getting a high-scoring set is a matter of praying that you get four high-scoring songs.** ''Any and every'' mission that involves getting a certain percentage of accuracy, an All-Combo or a Perfect Play in any game.* {{Multiplayer}} -- The two new modes in ''Technika 2'' are essentially this in different variants.** Duo Mixing is CoOpMultiplayer, in which the screen is split into two and the two players have their own parts to play with the music. [[SelfImposedChallenge The option to play by one's self with both screens is available.]]** Crew Race is MetaMultiplayer, where players challenge various courses set up by other players. Crews are formed with up to 10 members each, and they all race to top the leaderboards of the best crews by earning Crew Points, which are earned for simply playing or beating a crew's course (which is created by a crew member's best Pop Mixing set and score).* NamesToRunAwayFromReallyFast -- [[ThatOneBoss "D2"]] stands for "Dance of Death".** Technika 3's hardest club set is called "Fatality". If its name doesn't make you run, then maybe its skull-filled logo will.* NintendoHard** ''DJMAX Technika 2'''s Crew Race mode. [[ComplacentGamingSyndrome Most of the crew courses so far consist of level 8-10 songs]], so good luck passing any of them. Barring that, good luck beating any crews' scores, unless you've been playing for many months.*** Except if you know where to look. Sometimes crews design [[SelfImposedChallenge "Low Score Attack"]] courses, wherein the director of the course intentionally got as ''low'' a score as they could without failing. Challengers are intended to try and score even lower, but the game still counts a higher score as a win and a lower score as a loss. As an added bonus, the extra challenge of skirting failure encourages the players making these courses to use easier songs than they normally would play. However, there are also low score sets which use those 8-10 difficulty songs people have been avoiding, and some crews even use effectors in such courses, sometimes in conjunction with these high-tier songs.* NonIndicativeDifficulty -- Some of the SP charts in ''Technika'' are ''easier'' than their TP counterparts. "HEXAD" [SP] is regarded by some to be easier than [TP] as a result of the easier beginning and ending.** Also, much more obviously, compare "End of the Moonlight" [[http://www.youtube.com/watch?v=rf7aIvPIJ4o TP]] and [[http://www.youtube.com/watch?v=nRdzqzrzu9E SP]].* OhCrap -- Encountering a song that players either find very difficult or are unfamiliar with as a boss in Technika's Randomizer set will evoke this. Even if you play a set consisting of nothing but NM charts, you might be unlucky enough to run into something like Cypher Gate MX.** In ''Technika Tune'', starting up the Club version of "Emblem" may invoke this, as it moves 2.5x as fast as its Star and Pop charts.** The Three-Lane Signature chart for "Leave Me Alone" is a similar case, with the timeline scrolling at a speed that matches the song's actual BPM in the chorus.* OverlyLongGag -- The ending of "The Guilty".** The second half of "[[S4League SuperSonic]] (Mr. Funky Remix)" consists almost entirely of "SUPERSONIC!"* RandomlyDrops -- The leveling system in Portable 3 works differently. Instead of currency, every level up lets you choose one of 3 blocks, which contains either a new note, a new gear, a new character, a new MV, a new background, or a new song. (Though, some categories are only unlocked after a certain level, like songs at 30) Once the player reaches the level cap of 99, any locked items are immediately unlocked.* SelfImposedChallenge -- A popular one is playing ''Technika'' with [[FanNickname "Left Swipe"]] enabled and getting a group of players to take turns hitting notes, in what is known as [[http://www.youtube.com/watch?v=1_dJzY7kc1s "Roulette"]] [[http://www.youtube.com/watch?v=IPbwcYdGgpc play]]. Results range from [[MomentOfAwesome clearing the song or set]] to near-completion to [[EpicFail failing Stage 1 of a Technical set]].** Other challenges simply involve playing with one hand. This is occasionally [[UpToEleven taken to new heights]] when the player decides to multitask, in particular eating with one hand while playing with the other.** Another is to play ''Technika'' not with hands, but with other objects.* SerialEscalation -- Thought Customizer Set in ''Technika'' was the end of the game's challenges? Well, thanks to the Platinum Crew system, you can unlock even more agonizing courses, such as the Challenger Set and the Conqueror Set. The latter of which consists ''entirely of boss songs.''** Thought "Son of Sun" was the fastest a chart could go? [[http://www.youtube.com/watch?v=b_yVCYoo0bo "D2"]] is 75% faster than "Son of Sun".** How hard can the Crew Race missions get? Take level 8-10 songs, and add forced mods.* ShoutOut -- Besides the [[InternalHomage Internal Homages]], {{Shout Out}}s to other things not DJMAX appear in a few [=MVs=]. "Hanz Up" is notable, however, for having a ShoutOut to the song [[ElectricSix "Gay Bar"]] [[http://www.youtube.com/watch?v=X1uiu3yUYUI in the MV]]; [[FreezeFrameBonus blink and you'll miss it]] (1:30).* [[{{SoBadItsGood/Music}} So Bad It's Good: Music]] -- "Para Q" from ''DJMAX Online'', "Xlasher" from ''Technika 2''. The latter, due to a serious case of {{Engrish}}, may also qualify as NarmCharm.* StockFootage -- Several songs in ''Technika'' share the same generic animation clips done by Kimys. It gets a little silly in "Thor"; its loading screen claims that the background animation was done by a different person, but when the song loads up, it's Kimys' generic clips that show up instead.* SurprisinglyGoodEnglish -- Every song by Ruby Tuesday features English lyrics which, despite the {{Narm}}, are actually well put together.** Songs featuring the rapper Mike Blunck (or "Mike B") definitely qualify.* StylisticSuck: Manifests in the form of "Low Score Setlist". The players intentionally tries to score as low as possible without failing.* TakeThat -- The MV for "Dreadnought" makes fun of UsefulNotes/GeorgeWBush. When ''DJMAX Portable'' got an "International" release with English text, [[{{Bowdlerise}} it got replaced by a different song]].* TheTetrisEffect -- Go too long without ''Technika'' and you may find yourself mock-playing the game on your computer screen using videos (and possibly breaking your monitor or laptop), or imagining ''Technika'' charts for your favorite songs.* ThisIsGonnaSuck -- On the loading screen for ''Technika'''s Specialist Set, a [[TheMenInBlack Man in Black]] appears to take on three [[TheMenInBlack Men in Black]] with circular target-like things. On the screen for The Specialist Set 2, the same Men in Black faces against three monsters in suits, with sweatdrops of nervousness on his head.** Also a common reaction for ''Technika'' players doing Randomizer whenever [[ThatOneBoss That One Song]] decides to show up. See the OhCrap entry above.* TitleDrop -- ''DJMAX Technika'' 's subtitle is "Beyond the Future". Late into ''Technika'' 's "Platinum Crew" service, a song called "Beyond the Future" became available.* TrueFinalBoss -- ''Your Own Miracle'' Hard Style in ''Portable 2''. In ''Technika'' 's Technial courses, if you fulfill certain requirements, you'll get an alternate fourth stage.* WakeUpCallBoss -- "Area 7" in ''Technika'', which has notes that follow an awkward rhythm.-----


text:
"The Joker's Movie Crimes!": The Joker's latest scheme involves filming his crimes in order to sell them as instructional aids, but when he sees himself lampooned in a new Batman movie he decides to make a film detailing a multitude of ways of hu
- Only the human brain behind the machine can be good or evil... never the machine itself!
- -- Batman
Appearing in "The Joker's Movie Crimes!"
Featured Characters:
Supporting Characters:
- Joker
- Foley (Single appearance)
Other Characters:
- Benny Saddler (Single appearance)
- Gotham City
- Gotham River
- Gotham City Police Headquarters
- The Egyptian Museum
- Grey's Department Store
- Wayne Manor
- Hollywood
Synopsis for "The Joker's Movie Crimes!"
The Joker's latest scheme involves filming his crimes in order to sell them as instructional aids, but when he sees himself lampooned in a new Batman movie he decides to make a film detailing a multitude of ways of humiliating Batman and Robin. His success is only interrupted when the Dynamic Duo and the police track down his hideout thanks to the film-developing chemicals that his men had been polluting Gotham River with.
Appearing in "Dick Grayson's Nightmare!"
Featured Characters:
Supporting Characters:
- Gang of Thieves (Single appearance)
- Blinky (Single appearance)
- Doc (Single appearance)
- Moose (Single appearance)
- Gotham City
- Batcave
- Wayne Manor
- Freddy Hobb's Cabin
- Gotham City Police Headquarters
Synopsis for "Dick Grayson's Nightmare!"
Bruce Wayne arranges to have Wayne Manor redecorated while he is participating in a murder trial in Chicago, leaving Robin to operate out of a nearby cabin belonging to a vacationing mystery writer named Freddy Hobbs. He encounters a mysterious woman who asks for his help and gives him an envelope containing thousands of dollars, but the money subsequently disappears, and when he (as Dick Grayson) tells Commissioner Gordon about this and other mysterious occurrences he is laughed out of police headquarters.
He soon discovers that the strange events have been the work of a gang of thieves who are planning on robbing a nearby warehouse and wanted to cause him to discredit himself in front of the police. As such, he is forced to take them on by himself, as Robin.
Appearing in "The Machines of Menace!"
Featured Characters:
Supporting Characters:
- Nero Thompson
- Sparky Watts
- Ned Herzo
Other Characters:
- Eric Golar
- Gotham City
- City Bank of Gotham
- Gotham Harbor
- Automatic City
- Utility Belt
- The Machines of Menace
- Digging Machine
- Swimming Machine
- Flying Chest
- Flying Umbrella
- Fishing Machine
- The Peacemaker
- Sky Sled
- Generic
Synopsis for "The Machines of Menace!"
A series of robberies committed in Gotham City by fantastic machines prompts Batman and Robin to follow one out to sea, where they are brought down near a mysterious island, then captured by an automated fishing device. They learn that this is the headquarters of inventive genius Eric Golar, whose dreams of creating a fully automated city were dashed when a thug named Nero Thompson took control of his devices and imprisoned him. Escaping, the Caped Crusaders make short work of Nero and his goons.
- This issue also contains a two-page "factual" comic about "The Deadly Dingo".
- No trivia.
See Also
- Write your own review of this comic!
- Discuss Batman Vol 1 80 on the forums
- Cover gallery for the Batman series
Recommended Reading
- None.
Links and References
- No external links.


text:
Bravo and a big amen to Religion News Service editor Kevin Eckstrom for a crisp bit of religion-label dissection work about a New York Times report that's been creating buzz among GetReligionistas past and present (and future) the past 24 hours or so. Eckstrom, who last time I checked does not carry an official right-wing [Read More…]
Wait? Who is calling who an 'evangelical' or 'conservative'?
July 31, 2014 by tmatt
Filed Under: Evangelicals, Godbeat, Religion, Science, Social Issues, Web/Tech Tagged With: environmentalism, George Soros, Kevin Eckstrom, New York Times, Religion News Service, Richard Cizik, Sojourners


text:
Australian time zones:
AEST – Australian Eastern Standard Time
Current time in Sydney
Monday, July 24, 2017 at 8:54:50 AM AESTSydney will stay on AEST until Sunday, October 1, 2017 at 2:00 AM
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Time zone offset: UTC + 10 hoursAEST is 10 hours ahead of Coordinated Universal Time (UTC)
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Time zone abbreviation: AESTFull name is Australian Eastern Standard Time
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- Brisbane - This time zone offset is used all year in this location
Other time zones in AustraliaGo directly through the links below, or see the Australia time zone list
- ACDT - Australian Central Daylight Time
- ACST - Australian Central Standard Time
- CXT - Christmas Island Time
- AEDT - Australian Eastern Daylight Time
- LHDT - Lord Howe Daylight Time
- LHST - Lord Howe Standard Time
- NFT - Norfolk Time
- AWDT - Australian Western Daylight Time
- AWST - Australian Western Standard Time
Time zones in other regions
- Africa
- Antarctica
- Asia
- Atlantic
- Caribbean
- Central America
- Europe
- Indian Ocean
- Military
- North America
- Pacific
- South America
Related links
- Time zone abbreviations world-wide
- The World Clock - Time Zones - current time around the world
- The World Clock - Time Zone Converter - Convert between time zones


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Main Shayar To Nahin - Bobby - Rishi Kapoor, Dimple Kapadia & Aruna Irani - Bollywood Superhits MP3
Movie: Bobby Music Director: Laxmikant Pyarelal Singer: Shailendra Singh Director: Raj Kapoor Enjoy this super hit song from the 1973 movie Bobby starring ...
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Hello folks, bringing to you an evergreen retro song which is beautifully designed and rearranged having spanish touch to it … amazing guitars and rytham ...
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Rishi kapoor singing main shayar to nahi at indian idol junior 2.
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Guitar Chords Lesson by Pawan for Main Shayar To Nahin from Bobby.
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Song: 'Main Shayar To Nahin'… (WITH ENGLISH SUBTITLES)… Movie: BOBBY (1973)… Cast: Rishi Kapoor & Dimple Kapadia.. Singer: Shailender Singh.
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Piano on samsung galaxy tab 2.
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A piano version of the famous song 'Mai Shayar Tho Nahin' from the film 'Bobby' Performed by Dheeraj Sukumaran. please post you opinions.. Thank you.
Main shayar to nahin(Bobby) - Acoustic guitar cover MP3
One of the best old songs..............
DJ Dave @ Sg Expo part 3 ~Main Shair to Nahin MP3
Sunday 2Feb 2014.
Main Shayar to Nahin (Bobby) hindi song chords by Suresh MP3
Main shayar to nahi :: Neena Prahallad on harmonica MP3
Main shayar to nahi :: Neena Prahallad on harmonica.


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Near-field laser Doppler velocimetry measures near-wall velocities
Regular Article
- First Online:
- Received:
- Revised:
- Accepted:
- Citations
- 199 Downloads
A new near-wall velocimetry technique is proposed, based on evanescent wave dynamic light scattering, which allows for the measurement of near-wall velocity profile (characterized by an apparent slip velocity and a shear rate) with a resolution of tens of nanometers. A full theoretical expression of the correlation function is derived for the case of linear flow with negligible Brownian motion. The technique is demonstrated for latex spheres dispersed in water-glycerol mixtures.
KeywordsSoft Matter: Interfacial Phenomena and Nanostructured Surfaces
Copyright information
© EDP Sciences, SIF, Springer-Verlag Berlin Heidelberg 2012


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Home/The Flash Jackets Costume Collection
The Reverse Flash Jacket
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- PU Leather
- Viscose Lining
- Zip Closure
- Two Outside Pockets
The television series of The Flash has brought many characters that are very closely related to the fastest man alive. Here is one of their jackets. It is The Reverse Flash Jacket.
PU leather is used as the outer material to create The Reverse Flash Yellow Jacket. Viscose is stitched inside the jacket to give you comfort at all times. There is an erect collar style with a zip front closure. The logo is made on the flap that closes over the zipper. There are only two pockets, which are made on the inside.
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