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Here's a Fire Emblem for the SNES, and it's not the one that all the cool kids keep referring to. It's actually a sequel to that one (Or rather a 'gaiden', which means 'side-story', but who cares? I don't and you probably didn't), closer in structure to the more recent Fire Emblems than that other game for the SNES everybody likes. Although predating them all, surprisingly enough this game has quite a few features the new FEs are lacking. Fatigue, for instance - Makes it so that you can't use the same 12 characters throughout the entire game. Mildly annoying, but gives you an excuse to use that lovable yet stat-screwed character every now and then. But the greatest addition was the ability to capture your enemies. As any FE veteran will tell you, your weapons will break A LOT in these game. Cutting through enough people to fill the Grand Canyon with their piled up corpses twice does that. New weapons cost money, money is scarce, yadda yadda. Meanwhile, the enemies always had more than enough weapons, some of them really rare and extremely lethal in the hands of someone even slightly competent, I.E you. But when you kill enemies, you don't get their weapons. You usually can't even use a thief to steal them because you can't steal equipped weapons, and who'd ever NOT equip their weapon? Anyway, in this game there was a way of getting their equipped weapons - Capturing. If you happened to overwhelm your enemy in certain stats (And believe me - usually you do), you could try to capture them, during which a procedure follows where you steal all their weapons, items, cash and dignity. They also get to keep their lives, but who cares about that? MONEY! While a great feature, this is only present in this one game, and it really makes me mad when a battalion of weaklings are carrying around the valuable Killing Edges when they're more likely to impale themselves than my troops on them. Like giving five Megaelixirs to Goofy. Another great addition in this game that is worth mentioning is the enemy's impeccable AI. This game has got one of the most intelligent AIs I've ever seen, far outdoing the ones in the recent FEs. Why it's so hard to just program the AI in the recent games with the one from Thracia 776 I'll never know. Check out the game's board if you want to read horror stories of disarmed enemies running to a store to buy a fancy new sword or teleporting in strong units right next to your Cleric (Who will probably just miss with her healing spells, anyway). All in all, if they decide to ever bring back this AI I shall once more be happy to rise to the challenge!
Although facing some title confusion due to us Westerners only having five fingers on each hand and being unable to count to 6, Final Fantasy III/VI is considered by many to be the highlight of the series. They are being laughed at by the people preferring Final Fantasy VII, that are themselves being laughed at by the people preferring Final Fantasy VIII. Why we all just can't get along is beyond me. Apart from being a good game, FF VI has one of the most acclaimed soundtracks in video game history. With timeless legendary songs such as The Dream Opera and Dancing Mad combined with the typical song on the soundtrack ranging between totally awesome to head-bangingly radical, it redefines the word "achievement". Although Nobou Uematsu, incredible as he is, should be more than awesome enough to create a soundtrack this good, he was actually given some extra leverage this time around. Most RPG musicians are given about a year to whip together a soundtrack (give or take), and Uematsu was no exception. But for this particular game, he was actually given two years to make the music come alive. Twice the usual time. Meaning that he hypothetically made two great soundtracks and then weeded out only the ones capable of revolutionizing the human ear. That, combined with one of the greatest composers ever at his prime working with a soundchip he fully understood gave us classics such as <insert random FFVI song here>. <insert random FFVI song here> is my favorite! And even though this became one of the game's greatest assets, Uematsu was given the typical time for making the soundtrack for the following Final Fantasies. Very hard to notice due to the fact that some of the other ones are as good if not a whole lot better than the one for FF VI, depending on your tastes. Personally, I feel that the likes of Dancing Mad was never heard again...
I remember going nuts over the original when it first came out, what with the "50 games in one!" slogans running everywhere. "50?" I thought, "That's like... Twice as many games as in Ocarina of Time! Wow!". So I ran out and bought it, and learned a valuable lesson - Quality over Quantity... And I am reminded of it every day that I stare at the scars left in the palm of my hands from that horrible Tug-O-War minigame. And while I missed the four player teamwork minigames (Key-pa-way and Running of the Bulb), the sequels were better and in particular Mario Party 3. You see, my main gripes with Mario Party is that a typical game takes too long (even if you lower the game time, because then nothing happens before it's over), too much is left to luck and the AI is just there to ruin the gaming experience if you're playing with friends. A typical game is that you just spend the last 30 minutes getting your butt handed to you by a cheating AI, and that's no fun. There have always been duel modes present, but they're mostly that you walk around in a circle and do minigames until one of you runs out of money. Mario Party 3 introduced a variation of this, however. The duel mode in Mario Party 3 is a surprisingly deep RPG-like battle between you and a friend. Basically, you walk around a board while building up a team of allies that will either attack the other player at contact or defend you. There are many different allies with their own specialties and such, and they cost money each turn to keep around. The better they are the more they cost, and when you run out of money they leave you defenseless. To get money you have to play 1 vs 1 minigames in the classic Mario Party fashion, but luckily not after each turn. Anyway, while it's still mostly up to luck, there is an amazing amount of strategies you can employ in order to win in this game. You can get a strong ally and rush your opponent, you can wait your opponent out until they run out of money or just get the right ally to counter your opponent's strategy. A lot more fun than the actually game, one might say. Sadly not according to Nintendo, because this mode disappeared completely from the series and I am forced to turn to the N64 for my Mario Party fix instead of making obscene gestures with the Wiimote.
Kirby Super Star Ultra is a very interesting game for this Top 10 list, seeing how it contains several games that all follow the classic Kirby formula with small variations. After much consideration, listening to the catchy ending song and comparing my awesome/incredible ratio, I have decided on one particular feature that stands out from the rest. The Kirby series has always been about the many forms Kirby takes on. From freezing enemies into pushable blocks to smashing things with a hammer, everyone finds their own favorite ability to play with. The problem is that you really have no control over which move you get to use. You have to find a special enemy in a particular place in a certain level that you can copy. And even after that, every time you take a hit there's a chance that you lose your ability, and if you die once it's completely gone! Your only options at that point is to use the extremely boring "Normal" Kirby until you find some other menial ability to copy, or return to that one place you know the enemy with your favorite ability lingers. Tedious, annoying and completely unacceptable! Things took a ride to the stars in Milky Way Wishes (one of the many games in Kirby Super Star) when they finally changed the basis of taking on different forms. Instead of copying enemies, you found the copy ability as a statue hidden like a typical treasure, and once you got it it was added to a library and you would be able to choose it at any time, anywhere and as much as you'd like to. When you later found more of these abilities, you could interchange between them without worrying about losing one and having to backtrack in order to find it again. If you encountered an area where your current ability was useless and you wanted another, you could just switch to that one (if you had found the statue). No matter what, you kept the ability. In other words, for me I just found what I was looking for and proceeded to Suplex the crap out of everything not pink and fluffy (quickly followed by everything pink and fluffy). And when I got sick of it, I just picked another copy ability and force fed everyone green Plasma. That's the way these games were meant to be played! Like a few other Kirby innovations (such as the ability-combination thing from the 64), this went away and didn't return until the remake that they released for the DS recently, which this list will link you to. Why? Eh, it looks more active than the old SNES one. My two dots in front of a doorless building rejoice at this :D
Pronounced 'Base' for some reason. English is not my first language, but that just seems wrong for some reason. Like every other Mega Man character he got his name changed outside of Japan for no good reason but to break up the "Rock 'n Roll" combo. "Mega 'n Roll" just doesn't have the same ring to it... Anyway, as a mentioned earlier the Mega Man series rarely lets go of the minimal changes they make to the formula... Which is a good thing, since they keep improving on the gameplay that way. Several of the small changes that had great meta-value but were in the end kind of lame (Protoman's Shield in 7, Tango the robotic furball in V...) were done away with, and probably for the better. There was one pretty interesting thing that is only present in one Mega Man game though, and that is Bass as a playable character in Megaman & Bass (Mistakenly known as Mega Man 9 in the past). This is one of the last of the Mega Man games from the original series, and it came out after the X series had been introduced. So Bass, unlike Mega Man has a few of X's and Zero's abilities, such as being able to dash instead of slide and jumping once in mid-air. What really made him shine was his own abilities, though. He could fire in any direction, this being a 2-D game meaning that he could fire Up/Down/Left/Right and in all diagonals. What's more is that instead of being able to charge his buster it had an awesome rapid fire function, that easily took care of just about any enemy. While not as effective on bosses, you're supposed to be using the special weapons on those, right? Not only that, but he had the ability to combine with his robotic best friend Treble for about 20 seconds, letting him shoot powerful shots and allowing free flight not seen since the Rush Jet of Mega Man III. The only problem with all this is that the good ol' Mega Man looks pretty useless in comparison! Sure, he can charge his buster and shoot through walls, but that doesn't come in as handy as one might think. The game itself was pretty bad if you ask me, borrowing heavily from Mega Man 8 (which wasn't all that good to begin with). But the inclusion of Bass makes it worth playing, especially seeing how he hasn't made his glorious return since.
Ahh, the Contra series. As a man that has beaten Battletoads fair 'n square, yawned through Boss Rush Insane in SSBB and only died three times on the first enemy in Order of Ecclesia's Hard, I can safely say that these games are TOO DIFFICULT! You die from one hit of everything, and there's a whole lot of everything everywhere. If you are not currently being assaulted by at least five different enemies, three bullets and a giant robot, the game has frozen and/or glitched out. Seriously, my friend and I used to punch in the 30 life code after playing through the original maybe twenty times, and we still BARELY made it each time with the last credit. Without the code, you only have 4 lives! The only Contra game I ever beat fairly was Contra III for the SNES, and although it was a nightmare it is still considered easy by Contra standards. Well, fine, those two to the PS2 I also beat, but that was all thanks to my one true Player 2 (I owe you one, man). So, what is so great about Contra: Hard Cops? Well, apart from being the best in the series in my opinion, the Japanese version actually made it so that you do NOT die from one hit. You die from three. This might not sound like a lot to those of you that have never played Contra, but it is. Three hits means that you get to keep your weapons and bombs after being hit, giving you a fighting chance to down whatever the game throws at you and generally creating a more enjoyable gaming experience. But as you can see, I used the J-word up there. What did we get? Well, being European I got Probotector, but the US got something even worse - Contra Hard Cops WITHOUT three hits 'til death. Yes, they took an already difficult game, cut your lives by a THIRD and called it a day. Why!? What on earth happened? Why would they change that!? Are you seriously telling me that someone played this game and went "Ah, it's far too easy. Let's ramp up the difficulty threefold". Amazingly enough, even after this blunder of a lifetime they decided to never remove the "one hit and you're dead" aspect in the future games, making playing these games feel like strangling an entire herd of elephants made out of fire while you're slowly transforming into an ant made out of ice. With asthma. Thanks, Konami!
With the overflow of Mega Man: Battle Network and Star Force sequels and different version out there, it's pretty amazing to see that someone actually had the guts to name one of them "4.5". It should actually be more like "1.7", since it's pretty much the same thing as the first one. Well, not entirely - Unlike the other games of the network saga where you exercise full control over your character in battle, in this game you actually give directions to your Navi instead. This is actually more engaging than you might think, since ordering them to do the wrong thing at the wrong time is definitively going to get them hit. You still need timing, strategy and reflexes! Plus, you're Navi has pretty amazing dodging skills on its own, keeping the bother of that stuff away from you. But what really makes this game a hidden gem is the fact that you get to choose which Navi to use, with a massive selection of almost 20 characters. They all battle very differently, too - Gutsman.EXE is strong and sturdy but slow, while Thunderman.EXE is adapt with electric chips and has automatic clouds assist him in battles. They interact with the environments differently, and have different ways of leveling up. Fireman.EXE for instance can absorb Fire element chips in order to increase his HP, while Shadowman.EXE gets to do assassinations for rewards. Being a bit of a Shadowman myself, I enjoyed being able to turn invisible and tossing homing shurikens a lot more than shooting a silly megabuster. While you can temporarily use different Navis in 5 and 6, it didn't really compare to the interaction and depths you had in this game. Oh, and to compare Bass and Mega Man once again, Bass has a constant 200 HP aura around him, lots of HP and a charged attack that completely obliterates his opponents. Meanwhile, Mega Man can call Lan for moral support! "Hang in there, Mega Man! He can't be that stro-" *BOOOOOOOM* <Deleted>
As Castlevania, Mega Man and several Top 10s have shown us from time to time, a 2-D franchise going 3-D usually ends up in disaster. I mean, whatever worked in 2-D won't necessarily work in 3-D, you have to reinvent the franchise properly like Mario or Metroid did. The Mystical Ninja series is a brand seen mostly in Japan, featuring several 2-D and semi 3-D games for the SNES. When the N64 was released, they decided to put Mystical Ninja onto the bandwagon of the future and tried their hand in making a 3-D game. The results were incredible. The original Mystical Ninja was mostly an action/adventure type of game where you walked around and hit enemies with a pipe. Mystical Ninja: Starring Goemon took this to the next level. With a massive and atmospheric world to explore, absolutely brilliant comedic writing, fun and engaging action sequences, four playable character with their own specialties, several hours of nonstop enjoyability and great soundtrack, this game is ranked just behind Final Fantasy VIII and Ocarina of Time as my favorite game of all time. It rekindled my love for gaming all over again, and when I heard that a sequel was being made I literally cried out of joy. There was only one problem with it... It was 2-D. It also had most of the things listed above, but what was once a brilliant adventure through a great world quickly became a plethora of tedious jumps and uninteresting gameplay. The game was shorter, had less of a storyline and was harder. I mean, I cleared it, but that was purely out of my love for the first game. Although I was heartbroken, the series never returned to their 3-D glory. There was one more 3-D adventure being made for the PS2 once, but it was canceled because apparently it was lacking in the graphics department. So I curse the shallow world we live in, and remember the happiness the first game gave me that no one can ever take away.
Castlevania is a funny series. Between emulating Metroid, Devil May Cry and what I am presuming is God of War in the upcoming Lords of Shadow, the only truly innovative thing about it is the classic walk 'n whip formula. But let's not forget the many aspects that this part of the series stands for! Terrible controls, very tiny and fast enemies somehow killing you and ludicrous difficulty comes off the top of my head. Annoying enemies like Fleamen, Medusa Heads and Spear Guards are put to shame only by the even more annoying bosses such as Frankenstein's Monster, Death and Dracula. Needless to say, the formula contains quite a few things we could have done without, but didn't really bother with back in the gay nineties. However, steps were taken in order to make this basis into something less of a torture session, such as allowing more characters and more powerful weapons to be used. One of the greatest additions was for Super Castlevania IV, where they FINALLY allowed you to aim with your whip. Instead of dealing with the classic rheumatism Mega Man also seems to be afflicted by that disallows raising ones arm above ones shoulder, Simon Belmont had the ability to use his whip in 8 different directions both in mid-air and on the ground. It is amazing just how many issues this series had that was fixed by this simple addition - Those Medusa heads and bats were no longer an incredible pain since you could aim for them, each landing after a jump wasn't like dancing mad on a razor's edge since you could whip downwards and take care of whatever was out to get you and every boss wasn't impossible to hit 85% of the time. In this game, if you saw a bat sitting in the ceiling you didn't go "Oh no! That thing's going to hit me if I climb those stairs!", you whipped at it until it caught fire and died a peon's death! Now that's how it's done! Not to mention all the new enemies and bosses that were designed with this in mind and didn't all have to be grounded while moving very slowly back and forth. Sadly, with the arrival of Dracula X and Symphony of the Night they forgot completely about this innovation since it wasn't "true to the roots" of the series... Poisonous roots that they should try to stay far, far away from! In Portrait of Ruin you could actually use a whip diagonally downwards in a jump which was a small pat on the back, but a bitter reminder of the time when you were jump-whipping fleamen to the left and right without ever having to stop.
When I was a kid, there was a lot of rumors about afflictions watching the TV would cause children. Things such as squared eyes and cramps, while all it really did cause was a distinct lack of chlamydia and gonorrhea. Well, that, and red marks or skin peeled off from ones left hand (the controllers of the past were MURDER!) due to always using the control pad. But that didn't really matter since your left hand was always fine and could be used for other tasks. That was, until Mario came. In one of the least sensible ideas since Lincoln decided to take in to the theater one night, they decided to make it so that you walked naturally and had to hold down a button in order to run. Now, maybe it's just me, but who's walking? Wouldn't it have made more sense to run naturally and walk when you (very rarely) want to? It's not like you have a stamina meter or might miss something, you just want to reach the end of the level! You're jumping gaps, dodging bullet(bill)s and they expect us to walk!? You let go of that B button once, and you're dead! "Look! A gigantic monster on that bridge is spraying fire everywhere and throwing hammers at us! Let's WALK VERY SLOWLY past him and destroy the bridge!" You might think that this is nitpicking, but then you've never felt the sharp and cold plastic of an NES controller. The mind is strong, but the flesh is weak... Those things would tear your poor thumbs to shreds! So the inventive thing to do was of course to put a piece of tape over that run button... But that doesn't work either, because actions such as shooting fireballs and using the spin needed a tap from the button you were already holding down in order to run! I could have been so much easier! However, about 5 years later, one of my favorite games of all time was released - Namely Yoshi's Island. And in a stroke of pure genius, guess what? Yoshi runs at full speed, whether you hold in a stinkin' button or not. The SNES controller was more comfortable, but it sure felt like the sensible thing to do. I rejoiced. Then the joystick's sensibility took over and holding down buttons was a thing of the past... Until three years ago, when Yoshi's Island DS, Super Mario DS and New Super Mario Bros. came out. And once again, a button had to be pressed down in order to run. NSMB I get, but Super Mario DS and Yoshi's Island DS too? Grr! I'd write some more about this, but I'm getting sick of holding down the Shift button so much... So all in all - We don't need a button to run. We want to run. If you absolutely have to, give us a button to walk. Unless you are the original Prince of Persia, where anything BUT walking equals certain death. Actually, walking usually does to - That was a hard game.
The point of this list was to lift forward a couple of "What if..." scenarios, as well as some game recommendations. Bear in mind that no matter what was said, every game in the list above is a great game in my opinion and deserves to be played. As for the "What if", maybe the running button removal in Mario wouldn't make too much of a difference, but imagine a new classic Castlevania with 360 degree attacking range? A Kirby where you get to choose your abilities? A Contra that is actually beatable without months of grueling work? It could have been that way. And who knows what the future has in store... Except for me, that is. I know. You will now stop reading this list - 'Cause it's over. This is SS, hoping that you enjoyed this list of trivia and subtle comedy!
List by SuperShadowman (09/04/2009)
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Heaven (Candlelight Mix) - Dj Sammy with lyrics MP3
I love the song so i made lyrics to go with it.. Enjooy Ellie x.
Heaven (Candlelight Mix) Karaoke By: DJ Sammy MP3
karaoke version of Heaven by : DJ Sammy.
Dj Sammy - Heaven (Candlelight Slow Remix) ♥ MP3
SOME LYRICS IN THIS VIDEO ARE WRONG, I KNOW. I'M SORRY, THE CORRECT LYRICS ARE HERE: Oh, thinking about our younger years There was only ...
Karaoke Heaven (Candlelight Mix) - DJ Sammy * MP3
Download MP3: http://www.karaoke-version.com/mp3-backingtrack/dj-sammy/heaven-candlelight-mix.html Sing Online: ...
We're In Heaven (Slow) with Lyrics MP3
I just like this song its so peaceful,calm, and awsome. Also know as the Candeleight version. Hope you enjoy it!!! =3.
Heaven (Candlelight Remix) Dj Sammy - Karaoke With Lyrics MP3
This is the song Heaven (Candlelight Remix) Dj Sammy Karaoke With Lyrics.
♪ Heaven ♪ (Candlelight Mix) ~ Dj Sammy & Yanou + Lyrics Below MP3
"Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, ...
DJ Sammy ~ We're In Heaven [Slow Version] MP3
Slow version of We're In Heaven by DJ sammy with the lyrics. Please watch and leave comments =]
♥ Dj Sammy - Heaven (Candlelight Remix) ♥ MP3
This is my first video... Dj Sammy - Heaven (Candlelight Version) with lyrics I hope U enjoy it!
Bryan Adams - Heaven MP3
Get the 30th anniversary edition of 'Reckless' now! Super Deluxe (2CD+DVD+Blu-Ray Pure Audio) - http://smarturl.it/BryAdmsSprDlx Deluxe (2CD edition) ...
Bryan AdamsOh, thinkin' about our younger years There was only you and me We were young and wild and free Now nothin' can take you away from me We've been down that road before But that's over now You keep [...]
Heaven (CandleLight Mix) DJ Sammy W/ Lyrics MP3
This Is My First Video, So Please Don't Hate. Lyrics Are In The Video. I Don't Own This Song... I Can't Even Sing That Well In My Dreams! HaHa! Hope You Enjoy ...
Heaven, Piano Instrumental of the Candlelight mix, MP3
Copyright music and lyrics reproduced by kind permission of Adams Communications - for original, exclusive performances by Bryan Adams, check-out the ...
dj sammy heaven 9/11- ft little girl MP3
dj sammy heaven 9/11- ft little girl.
Nightcore - Rainbow Girl (CandleLight Remix) MP3
S3RL - Rainbow Girl | CandleLight Remix ▻ Nightcore + Lyrics ☆ ➥Subscribe now to get the best Nightcore / Nightstep music content delivered directly to you!
Heaven - My Piano version of the Candlelight Mix MP3
Copyright music and lyrics reproduced by kind permission of Adams Communications - for original, exclusive performances by Bryan Adams, check-out the ...
DJ Sammy-Heaven Karaoke (Slow Version) MP3
Candlelight version of Heaven - Anyone is welcome to use this as a cover, whether it be for your own enjoyment or a talent show. Be sure to post up some video ...
Laura Marling - Candlelight (LYRICS!!) MP3
I don't own a thing! Oh, and here you go: I have a fear of rejection But you wont see it in my projection Arrogance is my biggest fault But its the thing i hate most of ...
Heaven (DJ Sammy & Yanou feat. Do Candlelight Mix) MP3
So this is a test video of sorts. I've been on a few forums trying to figure out how to upload again in high quality and hopefully this will work. This is one video that ...
Heaven (Candlelight Remix) - DJ Sammy - By: Phillip Mills MP3
A song that I've always loved to play. My sister asked me to do it and so here it is for everyone! I hope you enjoy and lemme know what you think :) Phil Lyrics: ...
DLOW - Bet You Can't Do It Like Me Challenge - L.Y.E ACADEMY @_iamdlow #DoItLikeMeChallenge MP3
L.Y.E Academy of Memphis TN filmed by:Genration Photo Edited/Directed by: Ladia Yates Please be sure to subscribe! contact info : [email protected]

subset: commoncrawl


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7, 306 Likes 3, 949 Dislikes
'Adhoore' song from the film "Jism 2" featuring Sunny Leone and Arunoday Singh. The song is written, composed and produced by RUSHK. RUSHK is Nazia Zauberi, Ziyyad Gulzar and Uns Mufti
Clockwork Films presents a Fisheye Network production of a Pooja Bhatt film.
A porn star is hired by a dashing intelligence officer to become a 'Honey-trap' for a dreaded assassin. In doing so, she not only has to confront her bitter-sweet past, but is also forced to make an impossible choice - one that will put her own life in double jeopardy.
In Cinemas August 3.
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The Danger Of Isolating Yourself In Recovery
Anyone who is beginning their journey in recovery is also very likely to have given up on their old social support network. This is because the majority of addicts tend to surround themselves with others who also abuse drugs.
By beginning recovery, it becomes too risky to continue to interact with the same group of people. Continuing to spend time with old friends who continue to abuse drugs or alcohol greatly increases one's risk for a relapse.
Starting fresh in recovery will also mean finding a new social support network that encourages health, well being, and sobriety. This will of course take effort, and it's very important part of building a new life in sobriety.
When a person fails to find social support in recovery, they run the risk of feeling lonely and isolated. These emotions can be particularly dangerous because they are directly linked to a higher risk of a relapse.
In fact, loneliness is considered a trigger in many recovery programs. When a person feels loneliness, they tend to start questioning everything in their lives, including why they are even in recovery. They may begin to miss old friends, the places they used to hang out at, and the drugs they used to take.
There will definitely be times when you feel lonely in recovery, but luckily there are many options to choose from for dealing with those moments. Some strategies for coping with feelings of loneliness and isolation include:
Find someone that you trust to talk to. This could be a sponsor, therapist, or a good friend. Sometimes just speaking out loud about your feelings is enough to make them go away, or better manage them. In recovery, it's a good idea to have at least one person you can talk to whenever you're having difficult emotions.
Join a club, take a class, or start volunteering for a cause you care about. This is a great way to get yourself out there and meet new people. Even if you don't end up becoming great friends with any of them, it's still nice to share company and interests with others to get your mind off of what you're feeling.
Learn some techniques for relaxation. This could be yoga, deep breathing, or meditation. These techniques teach a person to feel a deeper connection to their body and relax their mind. Over time, practitioner of yoga and mediation report that they feel less stressed and lonely, and are calmer overall. These practices also teach a person to take a step back from their thoughts and emotions, and gain a wider perspective.
Spending quality time with family members or friends who are supportive of your recovery is also a great way to combat loneliness. Chances are, you may have damaged a few relationships because of your addiction. Recovery is a good time to try and reconnect with the people who are important in your life.
Having social support or fellowship in recovery is an important part of making progress and building a better life for yourself. Belonging to a recovery group, connecting with others in recovery, talking regularly with a therapist or sponsor, and taking care of your mental health are great ways to ensure that feelings of loneliness never become overwhelming. Of course, loneliness will never completely go away, but at least you will be equipped with the tools to cope with it in a healthy way.
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I'm a kind, caring, fun-loving, sociable, well travelled, sometimes stressed out, normally smiley person who works hard all week and enjoys few things more than chilling out for my weekends. (Chilling out doesn't mean sitting on my bum doing bugger all - prefer to be active and busy! but can also enjoy a DVD night, with a nice bottle of wine and good company.)
I'm starting a photography course in September, as it's something I've always got a lot of enjoyment from and would like to be able to take good pictures more consistently! (Maybe I just need better subjects... any volunteers?)
All Time Favorite: Douglas Adams - Hitchhikers Guide to the Galaxy
Recent Favorites: Mikey Walsh - Gypsey Boy, Neil Gaiman - American Gods, Philip Pullman - His Dark Materials Trilogy, William Corlett - Now & Then
I love a good film I do. But I don't have a definitive list of favorites, other that V for Vendetta - it's nothing short of genius in my opinion, and if you haven't, you really should make the effort to see it!
Recently I've enjoyed:
The A-Team: yes the new reboot - it was mindless fun and I was quite surprised how much I actually enjoyed it!
Iron-Man 2: escapism... and yes Tony Stark pushes a few buttons for me ;)
How to Train Your Dragon: One of the better kids films!
Hot-tub Time Machine: Please don't judge me based on this film!
Kick-Ass: Kicked Arse!
Inception: Yes it's was pretty obvious where it was going, but it did make me think more than most of the junk that holywood churn out.
You'll find all you ever want to know (including the shameful musical indulgences) here: http://www.last.fm/user/aatom
I am an unashamed carnivorous carbiphobe.
I like most things, but if you're ever cooking for me please avoid mushrooms!
I like my steak Rare (if it's a high quality cut)
I dislike chain restaurants, and try not to order the same dish as anyone else at the table! If I know it doesn't contain mushrooms I'll try almost anything foodwise!
2) A writing device - Either pen & paper or something with keys... love to write.
3) Passport - 27 countries done, only 176 to go!
4) Love - It's pretty scant at the moment, but I live in hope.
5) Laughter - Keeps me sane (ish)
6) Ice - Cold drinks should always be icy cold.
I have to admit, looks will get you noticed... but it's you mind that I need to fall for.
If you think you fit the bill for friendship or more, please drop me a message!


text: Clearly Out Traveler is a news, blog, website, magazine, place for gay travelers. Or for anyone who likes to travel, really, and it is very comprehensive. I found the pages easy enough to navigate and read. Though peppered with advertisements these ads were for useful and relevant things, like destinations and travel agencies, so that was fine. You can find city guides here from Amsterdam to Zurich, some of the main, standard, gay destinations are covered. There are articles to read all about gay holidays and travel, and these are full, well-written articles with good quality images. These are not just about clubs, parties and sex, as there is more to being gay than sex; they are about local culture, things to see and do, places to stay. It's like having an e-guidebook in front of you, and comes with a search engine to help you find what you're looking for. There is a vacation booking function where you can find online deals so it also acts as a brochure in that respect covering four main U.S. Cities, London and Paris. It's a great resource if you're looking for holiday ideas any time of year and more or less anywhere in the world.


text:
Your answer is one click away!
I have a log for an app that executes every minute or so and at the end it reports number of records it failed with like this:
TaskBlahBlah: [0] records failed
Up until now I would simply search through the whole document for
] records failed string and would visually identify the lines with greater then zero records. Is there a way to use regex and search for any non zero value specifically so I don't have to visually go through the list and potentially miss something?
I tried applying some regex to Notepad++ but it seems that either I did it wrong or Noteppad++ has a 'different' regex or something.
thank you
EDIT: just to list some of the things I tried:
\[[1-9][0-9]\] records failed|\[[1-9]\] records failed
For some reason it picks up things like
[1] records failed but not
[10] records failed


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I've only been to Toronto once, but man, someday I will make it back there. Not only is it one of the coolest cities north of the Border, it's also home to Rue Morgue and the Toronto After Dark Film Festival. Why can't Boston be that cool?
Toronto After Dark has opened up its call for entries for this year's fest, which runs October 17th-24th. If you're a filmmaker and want to get your movie seen by one of the best possible crowds, make sure you hit this link to find out what you need to do to be considered!
Specifically, the fest is looking for horror, sci-fi, fantasy, animation, crime, action, documentary, music videos and cult/bizarre films, both in short form and feature-length. That's a pretty broad range if you ask me!
Hit the official Toronto After Dark site to learn more!
Make your own damn movie in the Dread Central forums!


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Why You Should Skip Work After A BreakupHave you ever called in sick after a breakup?
Report: Taylor Swift And Tom Hiddleston Have SplitUs weekly is reporting that Taylor Swift and Tom Hiddleston have called it quits after just 3 months of dating.
Ariana Grande And Big Sean SplitAriana Grande may have some trouble on her tour when she sings certain songs, because she and boyfriend Big Sean have split.
Hot Right Now: Adele's New Album, Katy Perry And Beyonce Battle On The Charts, Demi Lovato Tweets Support For Selena GomezUnless you've been living under a rock for the past 4 years, you know that Adele is the Queen of breakup albums and we are all her musical servants. She literally has a song for every emotion you go through during a breakup.
Joe Jonas On Taylor Swift's New Song: "It's Not About Me"Taylor Swift has a history of singing and writing about her breakups. Is her latest single about Joe Jonas?
Rihanna Readies "Where Have You Been" Music Video, Lands SNL Gig
Diddy Gets Dumped
SPLIT: Monica & Rocko


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Look for the Van! Hamlet-Mobile @ The Hollywood Fringe (#HFF15)
Noah J Nelson on Monday, Jun. 15th
Continuing our coverage of the 2015 Hollywood Fringe Festival.
When I head that Lauren Ludwig and Monica Miklas, two of the producers of the perennial Fringe favorite Lost Moon Radio were taking a year off from that show to produce something else I was intrigued. When I found out that it was a series of pop-up performances based on Hamlet centered around a van?
I was ecstatic.
If you're reading this you might know that I have a thing for immersive/interactive theatre. That thing is called No Proscenium and I've been giddily tracking the growth of this strange continuum of performance for the past couple of years.
Ludwig and Miklas, under the banner Capital W, have put together a series of intimate performances and street theatre events that draw from the text of Shakespeare's play. So far I've on;y had the opportunity to catch two of the eight tiny shows: "The Gravedigger Hot Boxes The Van" and "Family Feud."
Each of these was radically different from the other. "Feud" is the scene from the opening of the play where we first meet Hamlet the younger, played out on a sidewalk with the titular Hamlet-Mobile acting as a wagon for the players to enter and exit from. The audience of curious seekers and passer-by got an eyeful with a kinetic performance from the troop.
It made for a pretty good advertisement for the ingenuity of the staging and the acting chops of the troop.
"Gravedigger" was a different beast entirely: a performance meant for one that played on the philosophical ideas of the graveyard scene. This too was played outside the van—I haven't gotten a chance to get inside the bloody thing yet—but here the van itself acts as a character of sorts.
To say much more would be to spoil an experience that is as much an individual encounter with a character and some pretty heady ideas.
The only real downside to Hamlet-Mobile is the scarcity: unlike most Fringe shows it is around for a couple of hours at a time. However most of the performances are meant for just one or two people, so not nearly as many folks are going to be able to see the mini-plays as the work deserves.
Capital W's work should have a greater effect than just pleasing those who are lucky enough to see it. In a just world these pop-up performances will inspire Fringe artists to start experimenting with the form more. The beauty of a Fringe Festival is that anything goes, so it can be disappointing sometimes to see so much being made that fits into the neat confines of what we think of as "theatre."
Hamlet-Mobile performances are announced via the show's Twitter feed @HamletMobile. Look for the van popping up Weds-Sundays though the end of Fringe on June 28th. Hopefully I'll have a bigger write-up of the shorts by the end of the Festival.
Hamlet-Mobile • Hollywood Fringe • Lauren Ludwig • Monica Miklas • No Proscenium


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20 May 2009,
Price realised EUR 2,250
Thomas Bayrle (GERMAN, B. 1937)
signed with initials and dated 'TB 2000' (lower right)
pencil, black and pink ink and ballpoint on transparent paper, unframed
37 x 45 cm.
Drawn in 2000.
New York +1 212 636 2000
London +44 (0)20 7839 9060
Hong Kong +852 2760 1766
Shanghai +86 21 6355 1766
Thomas Bayrle was trained as a weaver (1956-1958) and studied at the Werkkunstschule, Offenbach (1958-1961). He works with drawings, collages, film, and computer graphics. Since 1975 he has taught at the Städelschule in Frankfurt a. Main. Bayrle's work is characterised by minute repetitions of figures mimeticised within larger figures, so that the visual patterning makes it impossible to clearly discern the figures in the resulting dizzying kinetic field. He will be participating at the 53rd Venice Biennial in 2009. Solo exhibitions include We are not in Kansas anymore, MACBA Barcelona (2009); Thomas Bayrle, Ann Lislegaard, and Ultra-red, Raven Row, London (2009); Anticipation - Version 4, MAMCO, Geneva (2009), Thomas Bayrle, Looping Museum Ludwig, Cologne (2008); and Thomas Bayrle: A Mustache is a Man's Best Friend, Galerie Francesca Pia, Zürich (2008). Recent group shows include Art of Two Germanys/Cold War Cultures, Los Angeles County Museum of Art, Los Angeles (2009); Rasterfahndung Carlos, Sydney Biennial, Sydney (2008); Experiment Marathon Reykjavik (Reykjavik Arts Festival 2008), Reykjavik (2008) and Whatever happened to Sex in Scandinavia? OCA, Oslo (2008).
Special Notice
Artist's Resale Right ("Droit de Suite"). Artist's Resale Right Regulations 2006 apply to this lot, the buyer agrees to pay us an amount equal to the resale royalty provided for in those Regulations, and we undertake to the buyer to pay such amount to the artist's collection agent.Christie's charges a premium to the buyer on the Hammer Price of each lot sold at the following rates: 29.75% of the Hammer Price of each lot up to and including €20,000, plus 23.8% of the Hammer Price between €20,001 and €800.000, plus 14.28% of any amount in excess of €800.000. Buyer's premium is calculated on the basis of each lot individually.
Pre-Lot Text
Witte de With
Christie's Spring 2018 auction of more than 2,000 items will continue the long legacy of Rockefeller philanthropy
An expert guide to one of the most important events in the art-world calendar, and an index of in-depth features on Venice
Christie's specialists, a gallerist, a conservator and an expert consultant share their inside knowledge with Holly Black
Leaving behind Dubai's high-rise heart, Andrew Graham-Dixon goes in search of its low-slung soul
From Yves Saint Laurent in Paris to David Hockney in New York, the must-see shows for the second half of 2017
Exceptional pieces offered in the second half of 2017 in Paris, New York and Geneva


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Polls are open from 2 p.m. to 9 p.m. in both towns.
In Roxbury Township, four candidates are seeking three, three-year terms. Incumbents Dolores McCleerey, Pat Miller and long-time board member Joseph Perfetti are seeking to retain their seats. PTA volunteer Terry D'Agostino is also seeking one of the three, three-year seats.
Incumbent Hildi Libby, who was appointed to the board earlier this year, is running to complete a two-year unexpired term. Maureen Castriotta is also running for that seat.
Voters will also be asked to approve a $48 million budget for the K- 12, 4,400 student district. If approved by the majority of voters Tuesday, the average home owner will see the school portion of their tax bills rise by about $188.
In total, a home owner with a home assessed at $200,000 can expect to pay $3,284 in school taxes next year, if this budget is passed. A defeated school budget goes to the municipal governing body, which has the option of making cuts or passing the budget as it was presented. The Board of Education can appeal the cuts to the state.
In Mount Arlington, three incumbents are seeking to retain their seats with no challengers.
Board President Karen Meehan is seeking a third, three-year term. Board member Tom Cryan is seeking a second, three-year term and Jim Eichvalds, who was appointed last year to fill an unexpired term, is running to finish the one year left for that seat.
If voters approve the borough's proposed school spending plan, the average home owner, with a home assessed at about $150,000, will see a tax rise of about $39 in the school portion of their tax bill.
In total, the budget for the K-8 district will total about $6.6 million. The average home owner, if this budget is approved Tuesday, will pay a total of about $2,925 in the school portion of their tax bills.
Superintendent of Schools Thomas Ficarra blamed a steady loss in state aid coupled with several rising costs as the primary reasons for the proposed increase.


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Nathan Freke -- National Formula Ford Driver with Jamun Racing Kidderminster racing driver and 4 times British Karting Champion, Nathan Freke has secured the top drive in the new National Formula Ford Duratec series for 2006. Negotiations for ...
Nathan Freke -- National Formula Ford Driver with Jamun Racing
Kidderminster racing driver and 4 times British Karting Champion, Nathan Freke has secured the top drive in the new National Formula Ford Duratec series for 2006. Negotiations for Nathan to drive for Jamun Racing, the 2005 British Champions, were successfully concluded last week. He will replace Charlie Donnelly (2005 Champion), and Duncan Tappy (2005 festival Winner, and Autosport/McLaren/BRDC young driver of the year nominee), in the Jamun Racing Team who will be running 3 or 4 drivers and are looking to Nathan to carry on their winning ways whilst the other drivers gain experience at this level. Tony Munday, team principal, commented, 'we have watched Nathan over the 2005 season competing in various FF1600 races in one of our cars, and we see him as the natural successor to our departing drivers. He is an excellent racer who should adapt well to the new formula.'
Nathan will contest the newly launched Formula Ford National series in a 2006 Mygale Chassis, fitted with the new Ford Duratec race engine. Ford have introduced the engine as a replacement for the ageing Zetec power plant which has been in use since 1996. The series has over £1 million in publicity and backing from Ford, including full TV coverage, initially on Sky with possible repeats on terrestrial channels.
The series is still seen as the natural path towards higher formulas such as F3 and F1, despite the attempts to push the Renault and BMW series over the last few years. Nathan comments `I see this as a major opportunity to further my racing career, and am looking forward to putting the new outfit through its paces in late January. If I can repeat the successes of 2005 then I will have the best opportunity to achieve my goal of becoming a professional racing driver at the absolute top level. My 2005 sponsors Newnet have provided the majority of the required funding and together with other partners we are looking forward to a successful year.'
Nathan will still race karts when time permits and will be running drivers under the Century Motorsport banner at Super 1 and in the Superkart Series in 2006, he will also continue to run his Jamun T25 FF1600 car for customers
The race winning Century Motorsport Jamun T25 can be seen at the NEC Autosport Show this weekend, next Nigel Mansells GP Masters car.


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Come on slut it's your birthday, I think, so let us know you've still got it. You better open up more though, or you're gonna scrape the poor fuck to death. I wish the baker would have installed a cream launcher to go off right now.
wow a black dude finally figured out how to turn white!
It's her congratulations on overcoming your oral fixation cake!
@Ron short and fat must be Mexican...
German sausage cake.
Keep sucking till you get to the cream filling!
Fits perfect!
And the black one is filled with aids.
Born to suck cock
Lucky cake
^^SPINEY,,,,,,, I bet you were,,,,, I Bet you were!!!!!!!!!!!
They must have got the mold from \"Big Bob's, Cockmeat sammich\"!
@OUCHY,,, You never said anything about your birthday "cumming up"!
Hey Jeff. I'd like to see your Xbox buddy try and shove that up his ass.
LOL there are plenty of black dicks that are that size but there will NEVER be a white dick of that size


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LoL shield: first own sketch
Next in LoL Shield history: a sort of "growth simulation":
- Place a particle (say: light a LED) at a random place on the shield.
- start a new particle at (0, 0).
- move this particle randomly; north, south, east or west.
- if the particle hits a placed one, fix it at its last free place.
- repeat from 2. until (0, 0) is occupied.
- then blink the result, clear the screen and start at 1.
If the movement crosses a border then move to the other side. Mathematically spoken: we are on a torus.
First a short video
LoL shield assembly
For a long time I'm addicted to blinking LEDs, so it was only natural to buy a LoL Shield by Jimmie P. Rogers. I ordered it at Watterott and – as usual – they delivered very quickly. With trembling hands I unpacked the parts – and decided to wait until tremor disappeared. After reading some descriptions of the assembly and watching this recommendable video from Super Awesome Sylvia. I started to solder the 126 LEDs; a good exercise.
Evil Spider 2
This is a new version of the evil spider. I've replaced the LED in the head with two smaller LEDs in the eyes. This way the brightening is easier to see.
Some close-up photos are at the end of this post – if you fear spiders, scroll slowly down to the image with breadboard 😉
(BTW: at 00:10 you can see Daniel)
The source code is rather simple:
freetronics' Cube4
Finally my birthday present arrived: the Cube4, a 4x4x4 RGB LED cube by freetronics.The assembly was rather simple due to the good instructions an the freetronics site and the detailed video. Because I've been a little impatient, the cube is not 100% rectangular. The first own skteches were no problem. It's a lot of fun to view the colourful cube.
Unfortunatly I cannot upload sketches since yesterday evening. I'm in contact with John from freetronics. So a word concerning the support of freetronics: wonderful! Quick and competent.
The patterns are:
- drops: falling drops in different colours;
- lines: rotating diagonals;
- loop: a sort of a fountain;
- defColours: show all pre-defined colours;
- fill: all LEDs white, then change to random colours;
- plane: shift planes from bottom to top;
- single: random LEDs with random colours;
- RGBCube: show RGB values from #000000, which has coordinates (0, 0, 0) to #FFFFFF, which has coordinates (3, 3, 3). Red on x axis, green on y, blue on z;
- defColoursBlink: blink whole cube with pre-defined colours.
If this intro has finished, the patterns repeat in random order.
If someone has an idea how to make a better video, please let me know.
Evil Spider 1
The second steampunk inspired USB stick
First Steampunk USB stick
One year ago I started to dive into Steampunk. My first Steampunk gadget was a USB stick. A part of a copper tube (18 mm diameter) and two end caps gives the following.
Looks a little boring, so I prepared some decoration:
And here is the result:
Additionally some details:
(Repost from my old blog, 2012-10-03)
Redfly WiFi Shield
Today (OK – last year – this a copy from my old blog) arrived the RedFly shield from Watterott. Here are some images of the soldering:
The main difficulties of the start were:
- Finding the MAC address. OK – the sketch WLANScan.ino gave the information.
- Finding the admin password of the router.
- Typing the correct password.
- Allowing the MAC address to join the net (lost the documentation).
But finally the WebServer.ino sketch worked:
(Repost from my old blog, 2012-04-27)


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Meaning and Origin of: Borg
Search for Names & Meanings Top 100 Names for Boys Top 100 Names for Girls Last Name History & Meaning Name Popularity Tracker Celebrity Names Search for Names by Trait Browse First Names A-Z Browse Last Names A-Z Browse First Names by Origin Browse Last Names by Origin Baby Name Lists How to Choose a Name
Save Name
Boy name origins & meanings:
- Old Norse : From the castle
Family name origins & meanings:
- Scandinavian : habitational name from various farms and other minor places so named, from Old Norse borg 'fortification', 'stronghold'. In some cases the name is topographical, often referring to a hill that resembles a fortification, rather than an actual fortification.
- North German : habitational name from the common place name Borg, a Low German form of Burg.
- Jewish (eastern Ashkenazic) : metonymic occupational name for a money lender, from Yiddish borg 'credit'.


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Pay-Per-Minute Viewing
You can now enjoy this movie on your iPhone®, iPad®, or compatible Smart TV & Android devices.
Purchase Options
Pay-Per-MinutePurchase Minutes
Streaming Rentals
Available MP4 sizes:SD 480p (1.4 GB)
DRM-free downloads offer content that is not limited by standard Digital Rights Management (DRM) access technologies. These technologies allow hardware manufacturers, publishers, copyright holders and individuals to limit the usage of digital content.
When you purchase DRM-free downloadable content, that content is available for you to download on any computer and save to a disk whenever you like. You can also download to multiple computers. There is no timeframe associated with your purchase and the content will not expire.
Running Time: 91 minutes
Studio Name: Oliva GmbH
Categories: Euro International All Sex German Speaking
Description: Check out the latest from Oliva, Fick Akademie! Featuring the hottest women in action from Germany!
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Segrek was the ruler of Kazan from the mid third century AC until 283AC.[1]
He was a powerful ruler and known as "Segrek the Great". The cause of his death is to this day unclear although it is said that his vizier, Chingiz, had some hand in it.
See AlsoEdit
- ↑ Daggers of Darkness - ???


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Let us know when your receive great advice so we can thank our lawyers and point others with similar questions in the right direction.Got it!
I was arrested ten years ago and took a diversion plea with summary probation but I didn't complete the program and now it has been ten years later. I am clean & sober but would like to know if I could go to school and further my education and work with other women in prison? Is it possible? What are my options?
Yes, it is possible that you still have an outstanding warrant for your arrest. Additionally, if you want to get any official licenses or pass any background checks (every prison I visit requires a background check prior to any visit), you should get this taken care of now - if you just wait for the problem to hit you in the future it may cost you a job when you fail the background check. Also, having a pending drug charge may make you ineligible for student financial aid. You will probably need to complete the program you missed.Ask a similar question
You absolutely should take care of this as my colleague suggested. It is likely you have an outstanding warrant and that you can be arrested. If you are clean and sober, it shouldn't be a problem for you to knock this course out of the way and with a good lawyer, you might be able to convince the judge to cut you some slack. I recommend you reach out to me or an one of the many fine attorneys on this website.
Law Offices of Martin Lijtmaer
234 East Colorado Blvd, Suite 230
Pasadena, CA 91101
Tel: (323) 379 5458
Fax: (310) 760 5096
The information provided in this answer is for general information only – such information is NOT legal advice for any case, investigation, or any other legal matter. Reading, receiving, or conveying the information in this answer does not create an attorney-client relationship.Ask a similar question
Diversion does not involve summary probation. Diversion has been a sidetracking of cases from prosecution not involving a conviction of the offense or probation. Depending on the time of the diversion, a plea may or may not have been entered in the case. The law changed some years ago. If a plea has not been entered, under most circumstances, it is likely to be difficult to prosecute now. If a plea was entered, the judge can proceed with sentencing. In either case, if a warrant was issued for failure to comply with the terms of diversion, there is no bar to punishment for the offense. If you want to move forward, you are going to have to deal with issue. If you can afford an attorney, you should hire one. The first step would be for your attorney to go to the court and examine the record. Only then, can anyone give you an idea about what needs to be done. In many instances, courts are sympathetic to people who have stayed out of trouble, even if they haven't done what they needed to do to complete diversion. I have had these cases dismissed under similair circumstances. It is important, not only to examine the record, but to gather appropriate doucmentation that establishes that you are going on to lead a productive life. If you can't afford an attorney, you should go to court and request the services of a public defender.Ask a similar question
Post a free question on our public forum.Ask a Question
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text:
|Industry Online Courses
Share |
Credit Research Foundation offers online training courses for credit managers. See below for added detail and available course topics.
Credit Research Foundation Courses
Credit Research Foundation (CRF) is committed to providing quality educational and training programs on credit and finance topics. To foster that mission, the Credit Research Foundation has developed the foremost training platform for B2B credit and business finance professionals - CRFOnline Classroom
The CRFOnlineClassroom™ has been developed to accommodate two distinct class environments:
To learn more about the online courses and view a full listing of course topics, please visit http://classes.crfonline.org/default.aspx


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Click the play button to listen to the whole album
I'm so happy to announce the release of my new CD with the Jason Parker Quartet! Five Leaves Left: A Tribute To Nick Drake is officially released today. It features our take on all ten songs from from the legendary British singer/songwriter's debut album, played by my working band of three years, Josh Rawlings on piano, Evan Flory-Barnes on bass and D'Vonne Lewis on drums, along with our special guests Cynthia Mullis on tenor sax and Michele Khazak on vocals.
This album is a dream come true for me. It's been almost three years in the making and I couldn't be happier with how it turned out. Everyone involved put their heart and soul into it, and I think you'll hear that when you listen to the music.
I'm selling both digital downloads and physical CD's, so you have your choice of format:
- Digital Download – If you are going to immediately put the tunes on your computer or mp3 player, this is the option for you. I'm offering downloads on a "pay-what-you-want" basis. This means you can pay $1, or $5, or $25, or nothing at all – whatever you feel the music is worth to you. I believe that you are the only one who can determine what it's worth and want to leave that decision up to you.
- Physical CD – If you're old school like me and still want a CD to have and hold, this option is for you. I'm pricing the physical CDs at $12. If you choose this option you'll receive an immediate download of all 10 tunes to listen to now. The CDs will be available in late-April/early-May and will come in a deluxe package, with original artwork by Michele Khazak and a beautiful booklet with complete liner notes about the music and band.
Grab your copy today by clicking here. This will take you to my store where you can either download and pay what you want or purchase the physical CD.
I would be honored if you added this music to your collection. And know that every dollar you spend on this music goes directly to those who made it. There's no record label or middle man between you and us. Your support will allow us to continue to make music and live our dreams as working musicians.


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Admire the most beautiful places of Montecarlo and add them to your basket. YAMGU will create your trip considering distances, opening hours and weather.
The Fort was opened to the public in order to make available the facility as monumental and complex to host exhibitions, conferences and other cultural events.


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StarCraft 2 - DSCL Invitational 2015 - Day 1
All 8 players for the DSCL Invitational have been decided and consisting of: Ret, Harstem, uThermal, Jona, Sjaak, Optimus, Marsman and the winner of the final qualifier – JayPower!
On Saturday March 7th, these players will be split up into two groups. Only the two best players from each group will advance to the play-offs on Sunday, so right from the start our combatants should be on their toes. These are the groups:
- Read more about StarCraft 2 - DSCL Invitational 2015 - Day 1
- admin's blog
- Log in or register to post comments


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In the spring of 2000, Cornell filed an appeal with the state Commissioner o f Education claiming his tenure rights had been violated when the board cut his principal's stipend while he was still serving as superintendent. An administrative law judge ruled that Cornell had acquired tenure as principal but his tenure rights weren't violated when the board cut his salary.
After Cornell filed exceptions to the decision, the board agreed this fall to a settlement paying for the lost stipend in order not to tally up more legal costs and avoid a protracted legal battle.
The legal costs accrued by the board for the Cornell lawsuit totalled $22,570, according to Kevin Cartotto, the board's business administrator.
Cornell said last week he could not comment on the case and his attorney Maria Lepore did not return several phone calls. School board president Patricia Hayden could not be reached for comment.
Dual Appointment
Cornell, a resident of Upper Saddle River, was named the superintendent of the Mendham Township School District in 1989 and was appointed to the dual position as the principal of the township elementary school.
His relations with the school board soured in the fall of 1999 after the board cut his stipend as elementary school principal when it hired a new principal, Steve Dhein, in November 1999.
Several residents opposed the stipend reduction and said Cornell had saved the district nearly a half million dollars over the years by serving in the dual role and that Cornell, who retired in June 2000, would be losing money from his pens ion.
Board members said Cornell did not deserve the stipend because he was no longer serving as the elementary school principal.
According to Cornell's petition, the board asked Cornell to search for a new elementary school principal in April 1999. After Cornell recommended a candidate in early September of that year, a board member told him the board was prepared to cut his stipend, said the petition. Cornell opposed the move and tried to keep his principal's position.
According to the petition, "a representative of the board threatened Dr. Cornell that if he rescinded his recommendation, the board would file tenure charges and seek to have him dismissed, and file charges against him with the School Ethics Commission."
Fearing the board might file charges, Cornell decided not to withdraw his recommendation. The board then voted to reduce his salary in early November, said the petition.
Cornell argued in his suit that the stipend reduction was a breach of contract by the board. Under Cornell's contract, the superintendent could not be dismissed or his compensation reduced "except for inefficiency, incapacity, or conduct unbecoming a superintendent."
None of these charges were ever brought against Cornell, said the petition.
According to the petition, the board's actions were "arbitrary and unreasonable " and "motivated by the personal malice of board president David Pennella and others."
According to the board, Cornell's position as principal was "at will" and thus the board could lower his stipend if the board thought it was "in the best interest of the school district."
By the spring of 1999, a jump in student population necessitated the need for additional administrators and "it became apparent..that Dr. Cornell could no longer effectively serve as superintendent while at the same time performing the duties of principal," according to the board.
According to the board, Cornell "had full knowledge" that Steve Dhein would be appointed principal in September, 1999 and that Cornell would no longer be needed for the position.
The board argued Cornell never acquired tenure as the elementary school's principal and that the board had never violated any terms of his contract.


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text: Ranplan unveils iBuildNet DAS to aid design of indoor wireless networks28 May 2015 03:23 PM iBuildNet DAS is an advanced solution for designing and optimising DAS networks and supports multi-system technologiesRanplan has announced the launch of iBuildNet DAS, the latest addition to its range of vendor-independent software tools for indoor and outdoor wireless network planning, design and optimisation. The move is designed to meet the increasing interest in Distributed Antenna Systems (DAS) to deliver in-building mobile coverage. iBuildNet DAS is an advanced solution for designing and optimising DAS networks and supports multi-system technologies to deliver a seamless network environment. Using advanced 3D modelling, fast and accurate 3D ray-tracing and powerful data analysis to optimise antenna location type, power and channel assignment, iBuildNet significantly reduces the time it takes to plan and deploy complex DAS systems, the company says. "As operators and system integrators see the benefits of DAS to meet the demand for in-building coverage, they are looking for new software tools, designed specifically to plan, optimise and deploy these complex networks," said Graham Peel, CEO of Ranplan. "In the increasingly competitive DAS and Small Cells markets, iBuildNet provides a faster, smarter and more cost effective approach and importantly, offers a truly vendor-neutral solution." iBuildNet DAS can also be used with iBuildNet Tablet Planner, Ranplan's automated on-site tool that allows installers to quote, plan, deploy and optimise a network to deliver maximum coverage and QoE in the shortest possible time, at the lowest possible cost. iBuildNet DAS will be showcased at the DAS & Small Cells Conference in New Orleans, from 8-10 June and also at the Small Cells World Summit at the ExCeL in London on 9 -11 June 2015.James Atkinson EditorLinkedIn |Google + |Email Leave a CommentPlease write code to prove you're humanMore on... DASZinwave DAS tackles not-spots at Sky UK's headquartersMWC 2017: Zinwave to unveil new in-building wireless solutionsZinwave appoints Slavko Djukic as chief technology officer Latest in Mobile infrastructureQuortus and Expeto announce PaaS virtual LTE networks for enterprisesMWC17: Zyxel to debut new LTE and Wi-Fi indoor gatewayMWC17: Ericsson expands 5G access and transport portfolio


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