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"A general State education is a mere contrivance for moulding people to be exactly like one another; and the mould in which it casts them is that which pleases the predominant power in the government, whether this be a monarch, a priesthood, an aristocracy, or the majority of the existing generation; in proportion as it is efficient and successful, it establishes a despotism over the mind, leading by natural tendency to one over the body."
- John Stuart Mill, On Liberty
In this pointed rejoinder, John Stuart Mill teaches a lesson that remains poignant almost a century and a half later: there is a difference between being well-schooled and well-educated. Being well-schooled means being expert in the process of schooling, the requirements and conditions of doing well in school, so as to ratchet up in the system. Being well-schooled means understanding how to stand in line, how to speak when acknowledged, and how to follow direction. Being well-schooled means understanding how the system works and serving as a well-oiled cog in its machinery. But being well-educated means being expert in human improvement, so as to ratchet up in life itself. Being well-educated means understanding how to read and write, how to advance arguments, how to think independently, and how to express and improve yourself. Being well-educated means understanding how systems of all kinds work and disrupting them with new improvements.
In the United States, more and more parents and students are entertaining a rather terrifying notion: our educational system seems so focused on creating obedient, well-schooled masses that free-thinking, well-educated individuals have become the exception, freak accidents that somehow survive schooling well enough to get an education. Some vocal detractors have even given a lurid name to these battlegrounds where the underdogs of education struggle against the armies of schooling; they call them concentration campuses.
Recently, many designers and researchers have become interested in how videogames can serve as forms of cultural expression beyond entertainment alone. As part of this series of discoveries, more and more evidence seems to suggest that videogames are helping people become well-educated, especially through contextual experimentation with complex systems. But, we have paid little attention to videogames' role in the broader disparity between the well-schooled and the well-educated. If we want to get serious about the future of educational videogames, then we need to recognize and promote videogames' role in the broader overhaul of our current educational situation.
In this spirit, at the 2004 Electronic Entertainment Expo (or just E3 — the apotheosis of videogame tradeshow swank) , two-hundred people packed a small theater in the LA Convention Center for the Education Arcade conference , a two-day event organized by the MIT Comparative Media program. Above the floor where convention center drones wielded NVidia pixie banners, faux-armor bustiers, and other artifacts of videogame swagger, these mostly thoughtful, certainly curious participants considered fundamental questions like Are games educational? The conference would have been noteworthy in any venue, but the fact that it brought education to E3, the mothership of the videogame invasion, served as a small coup in the minds of the conference organizers and attendees. Was an industry often subject to dubious but very public criticism (damaging representations of violence , indolence and obesity , addiction without benefit , precocious sexuality ) finally ready to embrace the potential educational power this medium that moves more money than the movie box office?
The answer was an obvious, but conditional "yes." Obvious because the most thoughtful leaders in the game industry recognize the need for videogames to participate in a multitude of human activities. Conditional because the industry is precisely that, an aggregation of businesses seeking to maximize material growth. Videogames have enjoyed rapid, massive, and consistent growth during a period of general economic decline. I have argued elsewhere that the videogame industry, like any, cannot hope for all of its innovation to come from predictably useful investments alone. But for better or worse, unless game publishers can see a return on investment one to three financial quarters hence, videogame R&D is practically non-existent. Having moved some $7 billion worldwide in 2003, the videogame industry may have no motivation to expand its horizons. Well-known game and interactive narrative designer Chris Crawford offers a oft-cited, if curt summary of this situation: "[Games] abandon all pretense of becoming a mass medium." A mass medium, says Crawford, "reaches a broad demographic: people in their 60s, working mothers, stock analysts, janitors, and so on. Games appeal to NONE of these people; they appeal to a single demographic: young males. They are a big medium, but not a mass medium."
So, the future of educational games starts with an industry that, by and large, isn't really interested in figuring out how, when, why, and to what end videogames might serve the ends of educators. If educational games prove useful, and therefore profitable, then no game publishers will complain. But they certainly won't expend any of their own warchests to pave the road to such a future. And while some exceptional companies will stand out for a genuine interest in the educational power of games, for most such benefit will merely serve as a saccharine nod to stockholders accustomed to double-digit annual growth.
This, in large part, is the current status of videogames. What about education?
As a political issue, education consistently ranked in the top four subjects that most concern Americans in advance of the 2004 Presidential election. A few broad positions on education emerge from the general soup of ire in which the issue simmers. Here's a brief but effective summary:
Liberal advocates often argue that more money needs to be spent on education, hiring more teachers to reduce student-teacher ratios and raising teacher salaries to levels comparable to other professions. They also argue that educational resources should be distributed more equitably, so students in poor school districts are not left behind. Conservatives often counter that a great deal of money is already being spent with little to show for it, and that control over education policy needs to be returned to the state and local level. Many further argue that private or public school choice will bring market pressures to bear on a system that suffers due to lack of competition.
Despite these general trends, recent years have witnessed an increased federalization of education in the US. Shortly after entering office in 2001, President G.W. Bush introduced a $47 billion educational reform plan that faulted the federal government for its lax participation in educational responsibility. Formalized the following year as "No Child Left Behind" (NCLB) the legislation imposed additional standardized testing demands—especially on primary schools—and increased penalties for local districts that fail to meet national standards. Critics of NCLB most commonly cited problems in funding, accountability, and the utility of standardized testing.
Interestingly, the despondency facing education and videogames seem to have a lot in common. The videogame industry focuses on a core group of proven but unremarkable customers and demonstrates little interest in supporting long-term growth into new gaming products that might expand the horizons of players. The educational establishment focuses on a core group of proven but unremarkable students and demonstrates little interest in supporting long-term growth into new educational strategies that might expand the horizons of learners. The status-quo must be distilled, not enhanced.
Given the bleak outlook on both the education– and the –games side of educational games, the Education Arcade conference might seem like a train wreck of an idea, the foggy-night meeting of two black behemoths billowing forward on their own inertia. At the conference, critic and veteran educational software designer Brenda Laurel launched into a brisk harangue on the subject, which I paraphrase here:
School teaches basic skills. It used to do a pretty good job, but now we have a crisis. Starting in the 20th century, school also provides socialization and, more importantly, also babysitting while parents go to work. School teaches test taking behavior. And school teaches about authority: teachers know more and have more power; students have no power. Students' ability to express agency is limited to "petty transgressions" or "achievements of excellence" within the structure provided by the school.
… the teaching of hierarchy is the primary function of public education in America — designed to create an efficient underclass (even if there's not a conspiracy to do so). School trains kids to be good workers and buyers. …
… Public education does not teach young people to meaningfully exercise personal agency, to think critically, to use their voices, to engage in discourse, or to be good citizens.
These arguments trace a broader trend made most famous by Louis Althusser, who cited the education system as the most important example of "Ideological State Apparatuses" (ISA's), state institutions that function specifically to reproduce the process of production.
More specifically, Laurel raises complaints similar to those of more recent educational critics John Taylor Gatto and Brian Jackson. Gatto is a former public school educator and the author of The Underground History of American Education and Dumbing us Down ; Jackson wrote Life in Classrooms, which argued that there is a "hidden curriculum" in public schools that has converted education into a socialization process rather than a knowledge transmission process. In her Education Arcade presentation, Laurel effectively echoed the sentiments of critics like Gatto and Jackson; education encourages students to conform and identify valid knowledge so they can continue to ratchet up through the system. It promotes schooling not education. Laurel points out that schools teach hierarchy and consumerism; schools are necessary in order to release parents into the working world, where they contribute to the GDP while taking on greater and greater debt that perpetuates their need to continue to conform in the role of complacent citizen. Recent, more disturbing trends like mandatory preschool seem driven by the need to maximize adults' productivity and economic activity, not to promote educated young people.
Many educators and parents feel that videogames are a threat to education — after all, when kids are playing all those videogames, when do they have time to study? Ironically, the real promise of videogames seems to come almost entirely from the ways in which they do not participate in the traditional processes of institutionalized education, ways that upset the very notion of what it means to study. James Paul Gee, author of What Videogames Have to Teach Us About Learning and Literacy, tracks ways in which commercial off-the-shelf games (COTS) facilitate learning in new ways. Gee has argued that games like Ninja Gaiden teach mastery skills better than just about any other tool we've come up with; games like Pokémon motivate kids to learn reading at a far higher level than the educational resources offered to them during the same ages; games like Rise of Nations teach systematic thinking because they coalesce individual gestures into broader contexts; games like Harvest Moon create sandboxes in which success comes through endorsed experimentation and failure. Gee articulates over 30 "principles of learning" that games enact, including moving toward goals experimentally rather than directly , judging failure as challenge rather than dismay , articulating understanding in relation to one's own specific goals , understanding the interrelations of complex systems , learning in the context of holistic processes , learning content embedded in a knowledge domain , and learning to change embodied action rather than just mental states. Few if any of these strategies become fungible in traditional educational contexts.
Schools are incredibly immune to change. Gaming can't change schools. The kind of learning kids need is not going to come up in schools. When used in classrooms, games become an accessory to the same hierarchy; they don't puncture the spectacle of culture of politics.
… We don't need computer games in the schools, said Laurel, we need "affordances for young people to exercise meaningful personal agency." We need to engage in a kind of discourse and critique that can make them creative culture makers and future citizens.
Let's review. The videogame industry is risk-averse even if creatively rich, motivated by wealth over art or social change, and riding on a wave of unprecedented success that only justifies its primitive strategy. The education establishment is bureaucratic and self-propagating, endorsing the production of complacent citizens over courageous creators, and riding on a wave of ideology that citizens reinforce. Chris Crawford argued that games abandon all pretence of becoming a mass medium; Brenda Laurel argued that the kind of learning kids need is not going to come up in schools. Laurel goes even further, suggesting that the introduction of games into schools won't help either:
… Schools are incredibly immune to change. Gaming can't change schools. The kind of learning kids need is not going to come up in schools. When used in classrooms, games become an accessory to the same hierarchy; they don't puncture the spectacle of culture of politics.
… We don't need computer games in the schools, said Laurel, we need "affordances for young people to exercise meaningful personal agency." We need to engage in a kind of discourse and critique that can make them creative culture makers and future citizens.
Is there any hope for these two sorry specimens of human culture?
Videogames and education are caught in similar whirlpools, and I believe these commonalities suggest commensurate ways to revolutionize both fields simultaneously. If the mass-market purpose of videogame publishers blinder their eyes to education as subject of official endorsement and research, then we must abandon the mass-market sentiment toward videogames and focus on their individual educational utility, as Gee suggests. If the mass-control tactics of educational institutions simulate education while teaching acquiescence, then we must abandon educational institutions and focus on other ways of bestowing educational value.
Put otherwise, the very notion of "Educational Videogames" represents a massive rejection of the customs of both videogames and education. I'm serious about this. If we want to have educational videogames, we are using games against the grain, and education against the grain. And the fact that the one fight takes on two standards at once suggests that there may be some utility in combining those conflicts together.
I want to be clear about how strongly I feel about this. Anyone who believes that games can be educational tools that challenge and expand the horizons of knowledge transfer must also reject the 20th century-style institutionalized education that stands opposed to them. And anyone who rejects institutionalized education in its current form must also embrace videogames as part of an alternative. This means that videogames serve a deliberate and disruptive role as agents of educational reform. And educational reform serves as a medium for the disruptive uses of videogames.
There are a few immediate inferences I draw from this scenario.
First, education and games must become individuated activities, not bulk activities. Initiatives like NCLB purport to leave no child behind by advancing all children, but threaten instead to create a vortex of functional mediocrity into which all children would sluice. If this is what public school classrooms are supposed to look like, then the best place to work with games as educational tools is certainly not in a public school classroom. Classrooms are overwhelmingly bound up in the old guard of education as social training. This means that parents, educators, and game developers must shift their understanding of the use of educational videogames from broad to narrow application.
At the close of the Education Arcade conference, designer of The Sims and Sim City Will Wright put forward part of a vision for education that further clarifies this point. I paraphrase it here:
Imagine if every student could pursue independent study, and if their interests wander, whatever resources they needed would be available to them. If there were some system observing them, sorting them, accruing credits, without forcing them to do something for a certain amount of time every day, and then try to apply metrics to it, what would that world feel like? I think a lot of kids are doing that right now, when they get home from school, online. But it's invisible education to us.
Wright casually called these individual trajectories "landscapes of learning," pathways that require individual attention to culture and traverse. That kind of attention cannot come from the sluicing vortex of institutionalized education; it has to come from volunteers, outreach organizations, and especially parents.
Second, videogames must become a partner in the much broader discard of current educational practice. Those who value the aggregate effects of better educational horizons and who believe that videogames can serve as part of such horizons would do well to pursue their interests in educational videogames as part of a much more vocal campaign against public education in its current form. That means that educators, developers, parents, and kids who have witnessed the educational promise of videogames must not be content with a vision of educational reform that subordinates valuable educational activity to destructive social homogenization.
To fulfill this charge, parents and educators must consider videogames a part of a set of educational reforms, including exploring alternative options for primary and secondary education. It has become almost heretical to criticize the current American educational system — despite its widely recognized flaws — even though that system is largely experimental and scarcely century-old. Instead, parents and educators should become versed in the multitude of other options available to them and consider these options seriously for their children and careers. Parents, educators, and game developers must become active supporters of these "alternative" educational horizons and active detractors of "traditional" education.
Only then should anyone consider how videogames can become a part of an alternative pedagogical plan. Alternatives include charter schools, school voucher or community organized schools, Montessori, classical and neo-classical academies, and partial or total homeschooling, in which parents can combine many educational strategies. Such systemic approaches to understanding are often heralded as one of the main educational benefits of videogames.
This proposal may sound elitist — who has the time and money for all this anyway? Private education is expensive, and home education demands that parents make massive changes in income and work goals. Many argue that strategies like school vouchers subordinate the educational needs of the disadvantaged to those of the wealthy. Indeed, an approach for a more universal application of this strategy is both worthwhile and important. We need to try to develop a concept of communal interest in education, one more sophisticated than just sending our children off to schools to facilitate productive opportunities for parents.
I can only touch on a solution in the context of this article, but I would suggest that it is a grassroots project. These changes will be very hard to make through legislation; to start, we must focus on communities of learners, in both their classroom and home contexts. One promising option is to consider Paulo Freire's approach to learning reading and writing in underprivileged society. Freire suggests that the best learning takes place in a dialogic process between multiple interlocutors. In so doing, Freire rejects primers and other lowest common denominator approaches to learning in favor of nonformal and participatory strategies that take into account the uniqueness of each learner's place in the world.
Third, the people who make and advocate educational videogames must recognize that they are participating in a controversial process of social reform, whether they like it or not. We cannot tiptoe around the fact that videogames threaten current educational sensibilities. As Brenda Laurel reminded us at the Education Arcade conference, videogames endanger the educational status quo, and as such they are risky, even dangerous tools. In the rare cases when they do take on the medium directly, government and industry may try to homogenize videogames into current modes of educational practice; such strategies are essential to fuel predictable social conditions and quarterly earnings results. As such, it is up to the users of educational videogames — kids, parents, educators, researchers — to relate videogame learning to other forms of educational reform and to follow through on those goals. Such action demands new resources for developing and sharing educational techniques that circumvent the broken educational system.
Fourth, any users of videogames as a part of postsecondary education — college or continuing education — must contextualize their approaches in reference to the deficient system by which they have been hitherto imprisoned. Thrusting adults into radically new learning environments can be daunting, and educators need to take the educational formation of their students into account. Before we can imagine educational horizons for postsecondary education, we have to consider how primary and secondary education shapes adults as they enter college and then progress into the workforce.
Videogames and education are at the cusp of commensurate revolutions. We have begun to recognize the need to create well-educated rather than well-schooled kids in broader numbers. We have begun to recognize the potential of videogames for educating; now we need to understand and embrace the ways they undermine schooling. This is a revolutionary gesture, and an unpopular one. Educators who subscribe to this mindset can expect criticism, even censure. Parents can expect condemnation. Game developers can expect pulled funding and PR headaches. Nobody said this was going to be easy.
As a videogame researcher, I certainly hope articles like the present one prove useful. But I am aware that such materials threaten to fester as academic exercise. Talk is cheap, and having laid out all these accusations I feel compelled to describe what I'm doing personally and materially to contribute to their remedy (even at the risk of self-aggrandizement). While I commit at least a portion of my videogame design work to educational content, and while I have invested (significantly for my modest station) in an educational publishing company that produces materials for alternative-education, my most important contribution comes as a parent. My wife and I actively teach our own young children through a combination of neoclassical homeschooling and supplementary local classes in arts and sciences. While we consider ourselves lucky to be in a position to provide such educational experience for our children, the cost of educational materials and supplementary courses comes out of our own pocket; they are not subsidized by our local governments. So, to avoid self-irony, I have tried to practice what I preach in both my private and public lives. We must all become more than theorists, we must be producers, educators, and most of all activists. That is the future of educational videogames, and the future of education.
For example, see Kurt Squire's dissertation on teaching history with Civilization III (http://website.education.wisc.edu/kdsquire/dissertation.html), and Jim Gee's book What Videogames Have to Teach Us About Learning and Literacy (Macmillan 2003), e.g. pp. 26, 69-70.
For an overview of the event as presented by its organizers, visit http://www.educationarcade.org/modules.php?op=modload&name=Sections&file.... For my detailed summary of the entire event, including speaker notes, visit http://www.watercoolergames.org/archives/000145.shtml. I will refer back to the latter summary throughout this article.
MIT Comparative Media Studies is directed by Henry Jenkins and can be found on the web at http://web.mit.edu/cms/. LeapFrog manufactures the popular LeapPad electronic learning devices, and recently introduced the Leapster, a handheld educational gaming platform. LeapFrog's products command entire aisles of shelfspace in retailers like Wal*Mart and Target, and the company has a market capitalization over US$1 billion as of mid-summer 2004.
Entertainment Software Association (ESA) head Doug Lowenstein, who is also responsible for running E3, should be counted as one of these "thoughtful leaders," not only for supporting the Education Arcade but also for his opening talk at this, the 10th anniversary of E3, on the necessary maturation of the industry (see http://www.gamespot.com/news/2004/05/12/news_6097710.html).
According to the Entertainment Software Association (ESA), a videogame publisher trade group. See http://www.theesa.com/pressroom.html.
http://www.gamasutra.com/features/20030605/carless_01.shtml (free registration required).
For example, see the NBC News/Wall Street Journal poll at http://www.pollingreport.com/prioriti.htm. The other three are usually foreign policy, security, and healthcare.
In the unlikely event that the reader wants to review the No Child Left Behind legislation, here's a good place to start: http://www.whitehouse.gov/news/reports/no-child-left-behind.html#1.
What follows are not Laurel's exact words, but a kind of narrative summary of the feverish notes I took during her talk, and the rest of the conference. While I believe I have captured the spirit of Laurel's message quite well, I make no claims of direct citation.
Louis Althusser, "Idology and Ideological State Apparatuses," Lenin and Philosophy and Other Essays, trans. Ben Brewster (New York: Monthly Review Press, 2003).
See more at http://www.johntaylorgatto.com.
For a good introduction to Jackson and his book, see http://www.sociology.org.uk/tece1el2.htm.
See, for example, http://www.eagleforum.org/educate/2002/apr02/pre-school.shtml.
See, for example, G. Jeffrey MacDonald, "Contrarian Finding: Computers are a Drag on Learning," Christian Science Monitor, December 6, 2004. Available at http://www.csmonitor.com/2004/1206/p11s01-legn.htm.
Gee offers many more rich examples. Start with his article "Learning by Design: Games as Learning Machines," available at http://labweb.education.wisc.edu/room130/PDFs/GeeGameDevConf.doc.
Gee, p. 164.
Ibid, p. 165.
Ibid, p. 69.
Ibid, p. 26.
Ibid, p. 192.
Ibid, p. 123.
Ibid, pp. 86, 190.
See note 2 above.
Paolo Freire, Pedagogy of the Oppressed (New York: Continuum International, 2000).
A fuller discussion of Freire's thinking goes beyond the scope of this article; however, the reader can find a useful, informal resource on Freire and related educational theorists at http://www.infed.org/thinkers/.
Some such resources already exist, e.g. the Education Arcade's Teacher Arcade project (http://www.educationarcade.org/index.php?name=PNphpBB2&file=index&c=2).


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"Stu & Stewie's Excellent Adventure", segment three of Stewie Griffin: The Untold Story, shows an unrelated clip from The Chevy Chase Show as part of its 24-style opening.


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Until Canadamerica "introduced" the good people of Texas with some liberal politics, the clergy of Texas were mostly reactionary and the high school students were ignorant of sexual education.
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To the editor:
Why did three area newspapers — the Beacon, the Pilot and the StarNews — all place on their front pages a story about a citizen being accused of voter fraud without checking the facts? The person in question was accused of voting both in Maryland and North Carolina.
Here are the facts. The local election board called Maryland and was told the individual in question did not vote in Maryland. None of the three papers bothered to call the person involved or the Maryland election people.
I understand Sunset Beach Town Council voted 3-2 to ban cabanas at its last meeting. I would respectfully ask the council to reconsider this move.
Beach umbrellas become projectiles in windy weather and will only provide protection if the sun is directly overhead. We as a nation have become more aware of the dangers of exposure to the sun, and we as a community should not create rules that make protection from the sun more difficult.
The last few years, Johnny and Margie Calhoun of Sunset Beach have worked hundreds of hours with the aid of hired help. The results of their efforts have resulted in a Christmas display that gives neighbors and residents of Sunset Beach a Christmas spirit and proud feeling.
With the hard work and efforts of Margie with professional help and advice, the inside of the house could compete with any spectacular display. As a friend and neighbor, I look forward every year to see their display and see what's new this year.
In my last letter to the Beacon, I offered up the image of history's proverbial trash heap.
I lamented the prospect that our Republic soon would be relegated to that regrettable site as our citizenry again might self-destruct and elect a self-absorbed, deceitful and overbearing political leader. Thankfully, my apprehension was unwarranted.
However, my metaphorical trash heap image is still very much in play.
We went from the top of our lives to the lowest. The birth of our precious little miracle baby, Brayden Duncan, was truly a gift from God. Our family is so thankful for the gift the Lord blessed us with. Although Brayden was here for such a short time, we found he touched more lives than most people do in a lifetime. What a blessing!
President-elect Trump will begin to assemble his administration. He is already selecting Washington insiders to assist in the transition. He is succumbing to their influence and will become insulated by advisers and staffers from the Bush administration and K Street Republican lobbyists.
And guess what, folks? His agendas will evolve into the moderate mainstream policies we've all seen before. He has all ready discussed stripping Social Security with Paul Ryan and leaving parts of the Affordable Care Act intact.
It takes a special person to give their time and commitment to enhance the life of a child. Community volunteers contribute to and support many programs offered by Communities In Schools of Brunswick County (CIS). CIS volunteers, through our multi-tiered interventions, surround students with a community of support, empowering them to stay in school and achieve in life. CIS was founded on the belief "it's relationships, not programs that change children." The difference our volunteers make in the life of a child never goes unnoticed.
Bill Clinton was right when he said Obamacare is the craziest thing in the world.
In 2013, the year before you had to enroll in Obamacare, my medical premiums were $201.96 per month and my deductible was $5,000 per year through Blue Cross/Blue Shield of North Carolina.
For 2017, the premiums will be $814.57 with a deductible of $7,150. This is for the lowest priced plan that is offered. So, in four years, my premium has increased $612.54 per month (303.3 percent) and my deductible has increased $2,150 per year (43 percent).
What I think about this Veterans Day,
Is how many ways we all will pray.
Freedoms still do have to enjoy.
Honor those overseas who did deploy,
While at home on my pillow I lay.
James Thomas Horn
Copyright © 2017
The Brunswick Beacon is your source for local news, sports, events and information in Brunswick County, North Carolina and surrounding areas.


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need some help setting up shackle angle
Discussion in 'The Garage' started by beater_k20, Dec 2, 2006.


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Muesli with almonds and cinnamon
With fresh fruit, crunchy almonds and lashings of milk, this healthy breakfast recipe is a great way for older kids to start the day.
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Medical Foot Care Center, P.C. provides podiatry in Newark, NJ at 500 Orange St Suite# 301, Newark, NJ 7107. Podiatrists are able to treat conditions and disorders of the foot, ankle and lower leg. A Podiatrist may treat bunions, calluses, ingrown toenails, heel spurs or foot deformities.
To determine if Medical Foot Care Center, P.C. can help you, please call the Newark, NJ office at (973)...
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Medical Foot Care Center, P.C. is a Podiatrist facility at 500 Orange St Suite# 301 in Newark, NJ.
Medical Foot Care Ctr is located at 500 Orange St # 301, Newark, NJ. This location is in the Lower Roseville neighborhood. This business specializes in Podiatry.


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8:42 p.m.
So after dinner, I decided to hang out by the pool and read some more of "Carrie" by Stephen King (which Adam let me borrow a few days ago), and while I was reading, I heard the water in the pool stop flowing, which has never happened before while I've been here. I looked at the pool and saw the water level drop a few feet. A few people walking by were just as surprised as I was, and then Dogen came out and looked at the pool, and even he was surprised! Just then, we heard the familiar howling and rumbling sounds of that smoke creature outside the Temple. None of us actually saw the black smoke, but two of the guards from the outer wall came over and told Richard that they saw the black smoke take off and head straight in the direction of the village. Nobody really has any idea why it would do that, but Richard is certain that it means something is going on at the village. In any case, without knowing more, Richard says the best thing to do is to keep waiting to hear from Ben. Even so, I'd still really like to know what's going on!
Oh, I just noticed the water in the pool has started to return to normal. I guess that's a good sign, but... honestly I have no clue. Blah, whatever.


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As far as books go I enjoy classic, groundbreaking books from authors such as Jane Austen, George Orwell, J. D. Salinger, Aldous Huxley, Bertrand Russell, Plato, Nietzsche and Nabokov, to mention a few. There's so many books and so little time in this life.
TV Shows include Game of Thrones, Breaking Bad, How I met Your Mother, The Office, American Horror Story and Sherlock
Now when music comes, I quite like classic rock; Pink Floyd, The Beatles, Led Zeppelin, The Who, The Clash, Queen, well you get the idea. Still, I am really open minded to most music.


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FX & CFD trading involves significant risk
Dollar consolidates as investors expect interest rate decisions from the Federal Reserve and European Central Bank on the background of evidence that the economy around the world slows down. The data on the U.S. labor market proved to be very optimistic - according to the report, ADP, employment increased by 163 thousand in July, against the average forecast of 120 thousand other macro data also remained "in the shadows." For example, construction costs have shown an increase in line with expectations at 0.4% in June, and in the industry, according to a report ISM, was marked by the decline in July, the second consecutive month.
The euro rose against the yen after the Bundesbank President Jens Weidmann said the ECB should not cross the boundaries of the mandate. Recall that European politicians will announce its decision on interest rates tomorrow. Earlier, President Mario Draghi has promised to do everything possible to protect the single currency.
The pound fell after the published data on the UK showed that the index of manufacturing activity fell in July to their lowest values in the last three years. The index in July was at 45.4, up from 48.6 in June.
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This nail polish has a wide fan like brush and really only requires one stroke to cover the nail. It applies evenly with no streaks and not too thick. Though it may take a bit longer than 1 second to dry, it's true to its name that it drys really fast! if you love having your nails painted but just don't have the time to get a manicure or wait for your own to dry, then this is for you! They have th gel nail look and ease without the fussiness. I do find it peels easily however, but not anymore than most nail polishes.
These reviews are the subjective opinions of ChickAdvisor members and not of ChickAdvisor Inc.


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> Dodo Juice Supernatural Micro Prime 250 ml.
Dodo Juice Supernatural Micro Prime 250 ml.
The perfect polish for soft paints!
Dodo Juice Supernatural Micro Prime combines Dodo Juice's proprietary micro-abrasive technology fused with advanced chemical cleaners and lubricating oils designed to restore the shine and luster to all painted finishes. Dodo Juice Supernatural Micro Prime can be used to remove paint defects such as light swirls and water spots, or it can be used as a pre-wax cleanser before applying your favorite wax or sealant.
Professional detailers know that not all paint systems are created equal and that some polishes can haze or micro-mar softer paints. With the use of micro-abrasive technology combined with lubricating oils, Dodo Juice Supernatural Micro Prime is the perfect polish for both soft and hard paint systems. Dodo Juice Supernatural Micro Prime eliminates the need for multiple polishes because it does it all!
If your vehicle's paint doesn't have any swirls or water spots, you can use Dodo Juice Supernatural Micro Prime as a pre-wax cleanser. Simply pair it with a less aggressive applicator or pad on your dual-action polisher and prepare to be amazed!
Dodo Juice Supernatural Micro Prime doesn't stop there!
Because Dodo Juice Supernatural Micro Prime is formulated with lubricating oils and micro-abrasives, it is a very effective polish for sun-faded single stage paint systems.
Pair Dodo Juice Supernatural Micro Prime with a polishing pad on your dual-action polisher and you can restore the color to single-stage paint systems in no time!
For best results, we recommend applying Dodo Juice Supernatural Micro Prime with a polishing pad on a dual-action polisher.
If your vehicle's paint is in good shape and you want to lightly polish it before applying a wax or sealant, use a finishing pad on a dual-action polisher.
250 ml.
Dodo Juice Supernatural Micro Prime 250 ml.
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5 Stars
I would recommend this item to a friend.
Great product!!!
October 25, 2014
Great product, easy to use and the results speech about quality behind this pre-wax cleaner. Top it with Blue velvet on a white Cruze and looks better than new now!!!! I will do recommend this product as a great tool for detailers, a must have in your stock!!!!
Everything!!!! use cost efficiency results best when use with dodojuice waxes!!!
5 Stars
I would recommend this item to a friend.
super easy to use !
February 22, 2014
This is a great product. its so damn easy to use and goes on and spreads very smoothly, and wipes off very cleanly and easily. no hard rubbing or cloudy area's to go back too like some other pre wax cleaners. As soon as you start using it you can tell its a very high quality product with a lot of lubrication. It also leaves the paint extremely smooth and slick and bright. I applied with a soft MF applicator like described in the instructions. Oh about the instructions, they are very descriptive and clear on how to use it by hand or machine, right down to what kind of applicator or pad to use. I cant see myself going back to a different paint cleaner no matter which brand last step product I use.
foolproof great cleaning power smooth and slick finish bright and glossy finish removes cleanly and easily can be used as a finishing polish, but you would never know when working it by hand
with it came in a bigger bottle but a little does indeed go a long way
Big Rob
5 Stars
Another great Dodojuice product
July 11, 2012
Awesome product. Used it with a white Lake County pad. Topped it off with 2 coats of Blue Velvet Pro. Black paint looks like liquid. A very easy product to use. Highly recommend it.
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We passed by this Riad by accident and ended up to stay here for a whole week. The place was clean and well managed by nice people. We felt very much like home. The area was great as it was close to the big square with thousands of people but the building itself was located in an incredibly quiet street. Rooftop was our favorite place to stay. We almost ate in the raid every night. Food was good with reasonable price.
- Official Description (provided by the hotel):
- Riad-almoulouk is Located in Marrrakesh near the famous square (Jamaa-el-Fana ). It offers you an elegant and pleasant atmosphere.The guestrooms at this bed and breakfast are spacious and comfortable .They are decorated ina tradtional Moroccan style and are well furmished.Wi-Fi access isavailabele the Riad-almoulouk and is free of charge.The traditional beauty treatments.Hotel Rooms:7 ... more less


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|Dave Brondsema <d...@brondsema.net>
|Re: SVN reorg: take 2
|Mon, 01 Nov 2004 14:26:42 GMT
Quoting Nicola Ken Barozzi <firstname.lastname@example.com>: > > The first reorg ahs been needed but is not enough. Other dirs need > placement and have not been yet discussed, and we need to define the > subproject development. I have started, but let's talk about it here > before I continue: below are the points. > > 1 - Forrest projects are not indipendent > > We are delivering a single product called Forrest, that is internally > composed of subprojects. Our release cycle is based on this product; > however we may have interim releases of subprojects in case it's deemed > necessary. > Forrestbar and logos are independent tools. Forrestbot could be, if someone wrote a different "build" workstage. Editor configurations, like the one for XXE, are independant also. Use case: document writers/editors install and use the XXE configuration to do their document writing, and save/commit changes to their documents. They never run forrest, that is done on a elsewhere (perhaps part of forrestbot or doco or something). > 2 - We are not an umbrella project > > Umbrella projects are dying at Apache. Jakarta and XML have spun off > many projects and are still doing so: we are one of them :-) > This means that we must not reconfigure ourselves to be an umbrella > project, and we must strive to remain unite. > Is the umbrella structure a problem because of the political & developer structure or because of the source code structure? I see value in having subprojects have their own src, docs, build directories. I do think the Forrest TLP should remain united politically and developmentally. We also need to be prepared for a tool subproject to suddenly grow rapidly and have to seperate cleanly from forrest and become its own TLP. Webservices, portals, logging, tcl, DB, and others are umbrella projects also. Ant has an antidote subproject. Are they too planning to break up? I think if the subprojects are topically related it can work fine. (XML and Jakarta house many subprojects and are technologically related but not topically related). > 3 - We shall have a single bin dir > 4 - Move the main documentation under the forrest root > 5 - have a single jar repository + no legal dir > 6 - Refactor forretcore I like all of these. I see value in having a one single project, but my primary concern is that it will eventually become too big. Some of our tools should be able to be downloaded, built, and used without forrest itself. -- Dave Brondsema : email@example.com http://www.brondsema.net : personal http://www.splike.com : programming http://csx.calvin.edu : student org
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It was meant to be the display technology to beat them all, but SED is now dead in the water. Proponents Toshiba and Canon have conceded to the inevitable and issued a statement confirming that SED will not become a commercial proposition anytime soon. Canon says that it is now unable to produce SED panels "to the original schedule" and Toshiba has concluded that rapid price erosion in the flat-panel market makes SED production uneconomic: "The prices of flat panels are declining more rapidly than expected," it declared in a statement.
Despite being critically lauded, SED has been beset with problems, and most recently was dealt a body blow in its legal wrangle with Nano Technology, which forced Toshiba to walk away from its partnership with Canon.
The news will not come as a surprise to Philips' head of Product Marketing and Strategy for flat TV, Danny Tack. Back in June 2006, he predicted the system's demise: "Too many PDP factories have been built, too much money has been invested. And even more has been invested in LCD," he said. "Put the same content on plasma, LCD and SED next to each other, and I would think SED will give the best performance. It's a great technology, but there have been many good technologies that have never survived."
SED dead as Toshiba and Canon concede defeat
May 25th, 2007 · 2 Comments
Tags: Corporate · High definition TV · LCD TV · Plasma · Trade
2 responses so far ↓
Indeed a shame, but as you said the ultimate blow was the intellectual property dispute with Nano Technology, which prevented SED from being introduced quickly enough to the masses before too many LCD TVs flooding and dominating the market thanks to economics of scale.
What a great pity SED never arrived…Sounds like Nano Technology is a company with a big ego problem!!!!
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Twelve-year-old Jake Cardinal laced up his gloves, donned his shoulder, arm and elbow pads, threw on his mesh jersey and tightened his cleats. After going through some throwing and blocking drills, running a few laps to get the blood going and reviewing some strategies with his teammates and coaches - it was time to take to the field.
Though Cardinal and more than a half dozen of his teammates wore equipment reminiscent of an American football uniform, Cardinal and his compatriots carried sticks of varying lengths made of titanium, aluminum or various metal alloys, all topped with netted heads.
Cardinal and his friends were just one of several groups of young athletes who took to the fields of Oro Valley's Naranja Park for the second annual Oro Valley Lacrosse Club Holiday Classic Tournament on Saturday. Drawing teams from Ahwatukee, Chandler, Mesa and elsewhere in Tucson, the tournament was an opportunity for teams of all ages to take to the fields and get in some fun, competitive play before the season starts later this month.
While Cardinal is playing his second year and filling an often pivotal role as goalie, some of his teammates on the 14-and-under and 12-and-under teams were playing outside of practice for the first time.
"This is a great opportunity for them to also get some game time before the season starts," said youth coach Don McGann. "Interestingly enough for a lot of these kids, this may be the first game that they've seen - it's not like football or basketball where you've seen a bunch of games on TV - they've probably never seen a game. So part of it is to give them that experience. For these kids, and some of them are brand new, to get out there and play because we practice and we practice and do drills, but it's really not the same when you get into a game."
McGann's teams were paired off against organizations from Tucson, Chandler and Mesa. Though there was a score being kept, McGann said that winners and losers were entirely secondary to the experience from which many of the youth athletes could learn.
While he may not have as much experience has his teammate, 12U player Logan Wertz took to the fields with a measure of drive and enthusiasm comparable to the focus of the high school players who took to the fields during the afternoon.
Also involved in football and baseball, Wertz - who fills in both at midfield and attack - said that he discovered lacrosse while watching TV one day with his family.
"I thought, 'Wow that would be really cool' and when we heard about the Oro Valley Lacrosse Club I thought that would be the chance for me to do it since football is in the summer and baseball is right after lacrosse," Wertz said.
Though he may lack in technical knowledge and experience, Wertz's insatiable drive to have fun and play the game with his friends - plus a little bit of help from his more experienced teammates - has helped him discover yet another athletic passion.
Though they may still be in grade school, the passion being realized by so many young athletes, boys and girls alike, was a treat to Ryan Powell, a man with a deep understanding and passion for lacrosse. Alongside his brothers Casey and Mike, the Powell name is considered by many in the sport to be of greater influence to the sport than the Manning family to football. After playing in high school and winning a national title at Syracuse University, Powell played for a dozen seasons as a professional before moving on to the USA national team during which time he led the team to a gold in the 2010 World Lacrosse Championships.
Powell said that he loves coming to new, emerging markets to see how the passion for the sport is spreading in places like Arizona. As someone who started playing lacrosse in grade school, Powell said he enjoyed seeing the sport taken up by such young, energetic kids.
More than an observer to the tournament, Powell also brought some of his company's own sticks to give to one player from each team who showed the most drive, and hosted a clinic through his Portland-based company, Rhino Lacrosse.
With athletes starting off at such a young age, Powell said that success - and what he taught at the clinic - all comes down to basics.
"I've listened to professional athletes like Kobe Bryant and it comes down to things like dribbling, shooting foul shots and things like that, and lacrosse is certainly no different," Powell said. "It's about passing, catching and I always tell them to look at me: I've always been successful, I've won the MVP trophy a couple of times in the professional league and I'm not the biggest guy, I'm not the fastest, I've never been the quickest or the strongest but here I am being able to be very successful in the game because of the hours I spent playing up against a brick wall and throwing the ball out in the backyard with my brothers and things like that."
Those basics were what McGann said he covers with his youth players, and that having the instruction and presence of a figure like Powell may just inspire one of his Oro Valley Warriors to one day become professionals themselves one day.
Athletes who decide to stick with the sport have the opportunity to do so while playing with the same organizations through the end of high school. While many sports are offered at high schools, athletes interested in lacrosse must look to club play. According to McGann, the lack of traditional, school-based teams is due to the sport being relatively new in the region, as well as the cost to fund, equip and train a team. Though play is based around the club teams, McGann said that isn't necessarily a bad thing.
"It could happen, but I don't see it happening in the near future," he said when asked if he saw schools picking up the sport in the future. "What has been done in Arizona, though, is both at the junior high school and high school level is that there are clubs and if you live in or attend school in that area then you can play for that club. It's trying to keep the community and community-based teams grow together instead of having kids coming from opposite sides of town and building some kind of an all-star team and having no one else exposed to the game."
Whether a six-year-old just learning how to hold their stick and throw a ball or a high school-aged athlete looking to impress a college scout, McGann said he sees a bright future for the Oro Valley Lacrosse Club.
Looking forward, McGann also said that even more tournament action could one day be commonplace at Naranja Park, as the town is currently planning to install two more multi-purpose fields at the park site, something the club greatly supports. With the additional space, McGann said the team could then host what he referred to as "mini jamborees," at which even more teams from across Arizona would come to town and face off against one another.
"That would be one of our motivations for having them expand the fields up here; we could bring in folks every weekend to have tournaments like this," McGann said.
For more information on the 501(c)(3) Oro Valley Lacrosse Club visit www.orovalleylacrosse.org.


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For well over four decades, Home Start has served children and their families throughout the San Diego community to prevent child abuse. Your support will make a difference by helping deserving children in need today and for many years to come.
Held each April in recognition of Child Abuse Prevention Month, the Blue Ribbon Gala helps raise funds for Home Start's programs which provide critical assistance to children and families throughout San Diego County.
Last year we raised over $100,000!!
For sponsorship opportunities, contact Mark Lagace: 619.692.0727 ext. 144 or firstname.lastname@example.com
Enjoy photos from last year's "BOLLYWOOD NIGHTS" Blue Ribbon Gala.


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We're exactly a month away from the return of Syfy's "Being Human" (the second season premieres on January 16th, 2012) so of course the promo wheels are starting to turn a bit faster, and the network has released a new cast photo along with a poster for the show.
"Being Human" stars Meaghan Rath as ghost Sally, Sam Witwer as vampire Aidan, and Sam Huntington as werewolf Josh and is a Muse Entertainment production in association with Zodiak USA. It is based on the acclaimed British series "Being Human", created by Toby Whithouse and produced by Touchpaper Television, part of Zodiak Media Group.
Executive Producers are Michael Prupas, Adam Kane, Jeremy Carver and Anna Fricke (both of whom are also writers/showrunners), Rob Pursey, and Toby Whithouse. Irene Litinsky is Producer.
Look for more on Syfy's "Being Human" soon!
Got news? Click here to submit it!
Be human in the comments section below!


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Celebrations in Rhodes
It was a great pleasure to receive a fraternal visit from the Custos in Rhodes and to mark and to participate in the celebrations that took place over the last three days to mark the unification of the Dodecanese to the mother-fatherland Greece. What an honour it was to meet...
Friar: a sense of hope is growing in Aleppo
(from Catholic Herald)
Fr John Luke Gregory said Syrians were seeking to return to ordinary life
A Franciscan friar who visited the Syrian city of Aleppo last week has said that the devastation there is beyond what people can imagine.
Advent/Christmas 2016
We have had a very eventful summer and autumn. The refugees continue to flee from Syria via Turkey to Greece. The numbers are much smaller than last year but we still host 860 in Kos and around 90 in Rhodes. We are thankful for the guidance of Marco Procacinni the head of...


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Welcome to the Wisconsin Employment Relations Commission (WERC)
The mission of the commission is to promote peaceful and harmonious labor-management relations by professionally and impartially administering Wisconsin's municipal, state and private sector labor relations statutes to protect and promote the interrelated interests of the public, the employee and the employer.
Through its administration of the statutes, the commission aims to provide taxpayers, labor, management and the public with cost-effective services that promote employment peace, employee freedom to choose whether to bargain collectively, uninterrupted production of goods and services, orderly and constructive employment relations, and efficient administration of state and local government.
WERC News
- Endpoint ballots cast in April 2017 annual recertification elections
- Non-School District and Non-State Employee Unions Elections set for April 5 – 25, 2017
- Outline of recent WERC developments
- Initial Guidelines for Expedited Processing of State Civil Service Disciplinary Appeals
- Frequently Asked Questions Regarding State Civil Service Disciplinary Appeals


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Corns and callusesCalluses and corns
Corns and calluses are thick layers of skin. They are caused by repeated pressure or friction at the spot where the corn or callus develops.
Corns and calluses are caused by pressure or friction on skin. A corn is thickened skin on the top or side of a toe. Most of the time it is caused by bad fitting shoes. A callus is thickened skin on your hands or the soles of your feet.
The thickening of the skin is a protective reaction. For example, farmers and rowers get calluses on theirhands that prevent blisters from forming. People with bunions often develop a callus over the bunion because it rubs against the shoe.
Corns and calluses are not serious problems.
- Skin is thick and hardened.
- Skin may be flaky and dry.
- Hardened, thick skin areas are found on hands, feet, or other areas that may be rubbed or pressed.
- The affected areas can be painful and may bleed.
Exams and Tests
Your health care provider will make the diagnosis after looking at your skin. In most cases, tests are not needed.
Preventing friction is often the only treatment needed.
To treat corns:
- If poor fitting shoes are causing the corn, changing to shoes that fit better will get rid of the problem most of the time.
- Protect the corn with a doughnut-shaped corn pad while it is healing. You can buy these at most drug stores.
To treat calluses:
- Calluses often occur due to excess pressure placed on the skin because of another problem such as bunions or hammertoes. Proper treatment of any underlying condition should prevent the calluses from returning.
- Wear gloves to protect your hands during activities that cause friction (such as gardening and weight lifting) can help prevent calluses.
If an infection or ulcer occurs in an area of a callus or corn,the tissue may need to be removed by a health care provider. You may need to take antibiotics.
Outlook (Prognosis)
Corns and calluses are rarely serious. They should improve with proper treatment and not cause long-term problems.
Possible Complications
Complications of corns and calluses are rare. People with diabetes are prone to ulcers and infections and should regularly examine their feet to identify any problems right away. Such foot injuries need medical attention.
When to Contact a Medical Professional
Check your feet carefullyif you have diabetes or numbness in the feet or toes.
Otherwise, the problemshould resolve with changing to better-fitting shoes or wearing gloves.
Call your health care provider if:
- You have diabetes and notice problems with your feet.
- You think your corn or callus is not getting better with treatment.
- You have continued symptoms of pain, redness, warmth, or drainage from the area.
Scardina RJ, Lee SM. Corns. In: Frontera, WR, Silver JK, eds. Essentials of Physical Medicine and Rehabilitation. 2nd ed. Philadelphia, Pa: Saunders Elsevier; 2008:chap 79.
American Diabetes Association. Standard of Medical Care in Diabetes – 2013. Diabetes Care. 2013;36:S11-S66.
Review Date: 4/16/2013
Reviewed By: C. Benjamin Ma, MD, Assistant Professor, Chief, Sports Medicine and Shoulder Service, UCSF Department of Orthopaedic Surgery. Also reviewed by A.D.A.M. Health Solutions, Ebix, Inc., Editorial Team: David Zieve, MD, MHA, Bethanne Black, Stephanie Slon, and Nissi Wang.


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Ruger SR-22 : AR-15 meets the 10/22
After having recently launched their first AR-15, the Ruger SR-556, Ruger have now unveiled the Ruger SR-22, a Ruger 10/22 in a tactical AR-15 configuration. For years we have been asking for it, and finally they have delivered! You are probably thinking that the action [Read More…]


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It's not all the time that you find yourself in need of a replacement Fuel Filter for your vehicle. The vehicle in your driveway is head and shoulders above the rest compared to all the other vehicles on the road today. Make no mistake, you didn't buy your Starfire unless you knew that you wanted strength and American style both impeccably combined into one vehicle. Your Oldsmobile dealership isn't the only place to locate trusted parts to repair your Starfire.
You can't get maximum power and fuel economy together without the best air intake and fuel delivery parts. The fuel filter in your car or truck removes tiny bits of dirt and debris from your fuel that could potentially end up in the engine. These particulates negatively affect how powerful and efficient the engine is in your Oldsmobile Starfire, because it could clog injectors and/or reduce the octane of your fuel. When your Oldsmobile Starfire fuel filter becomes overrun with trapped dirt, your fuel supply will be restricted and the same effects could result. That is why it is important to change your fuel filter every year.
Make all your future car parts purchases at carpartsdiscount.com and save time and money on all your upcoming repairs. Bring your Starfire back to life with the best new or rebuilt parts from the experts at Car Parts Discount. Buying new Oldsmobile parts from www.carpartsdiscount.com means you are taking advantage of the highest quality original and aftermarket replacement Starfire parts on the internet. Oldsmobile Starfire Fuel Filter parts for 1980, 1979, 1978, 1977, 1976, 1975, 1966, 1965, 1964, 1963, 1962, 1961, 1957, 1956, 1955, 1954 vehicles are available here... just click your year to find them.


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New Hotel Openings Europe 2018 News
ibis Styles Glasgow Centre West to debut next summer
AccorHotels has announced the new ibis Styles Glasgow Centre West will open to guests in summer 2018. The site is currently disused offices on Waterloo Street, Glasgow and will undergo a major redevelopment over the coming months.
Malta Marriott Hotel & Spa set to debut in 2018
The Malta Tourism Authority has announced that 2018 will see the launch of the Malta Marriott Hotel & Spa, following a rebrand of the current Le Méridien property.
Nobu Hotel & Restaurant Marbella set to open next year
Puente Romano Beach Resort & Spa and Nobu Hospitality are today unveiling exciting plans to launch the Nobu Hotel & Restaurant Marbella at the five-star resort's exceptional location in southern Spain. Nobu Restaurant Marbella will launch in May 2017, and opening of Nobu Hotel Marbella will follow in spring 2018 at the luxurious Puente Romano Beach Resort & Spa.
Yotel set to debut Clerkenwell, London, property in 2018
Yotel has announced plans to open its third property in the UK in late 2018 with a 212-cabin hotel in Central London's creative quarter of Clerkenwell at 96-100 Clerkenwell Road. The project, developed by Medina Investments, has already broken ground and is set to open in late 2018.
Hilton to welcome Garden Inn property to Yalova, Turkey
Hilton has confirmed a franchise agreement with Cavusoglu Group to open Hilton Garden Inn in Yalova. The 121-room property will be situated by the Marmara Sea and is expected to open in 2018.
Hyatt plans first ski resort in the French Alps
Hyatt Hotels & Resorts has revealed plans for Hyatt Centric La Rosière, the first Hyatt Centric hotel in France and Hyatt's first ski resort in the region. Hyatt has entered into a franchise agreement with La Rosière Gestion SARL to be managed by Sophos Hotels.
Aloft Hotels to debut in the Emerald Isle with Dublin property
Marriott International has revealed plans to launch its ever-popular Aloft Hotels brand in Ireland through a franchise agreement with Blackpitts Hospitality. Slated to open in the spring of 2018, Aloft Dublin City will mark the tech-forward brand's debut in the Irish capital, and will introduce an exciting accommodation option in Dublin's historic 'Liberties' quarter.
Four Seasons Hotels plans first Alpine ski resort for 2018
Four Seasons Hotels & Resorts and Edmond de Rothschild Heritage, a renowned lifestyle company owned by Benjamin and Ariane de Rothschild, have announced plans for the first Four Seasons mountain destination in Europe, opening in time for the 2018 winter ski season. Set among the snow-capped peaks of the expansive Haute-Savoie Alpine range, the project will include the all-new mountainside Four Seasons Hotel, Megève as well the conversion of a collection of traditional chalets in the heart of the medieval Mont d'Arbois village.
Dusit Thani Residences Maslak Istanbul, Turkey, set for 2018 opening
Fast-growing global hospitality company Dusit International has signed a management agreement with Abduljawad Holding, an investment company headquartered in Saudi Arabia, to operate the Dusit Thani Residences Maslak Istanbul, Turkey. The property will open as part of Maslak 1453 – a commercial, business and residential hub set over two million square metres on the European side of the city.
Second Hyatt Place set to open in UK
Hyatt Hotels Corporation confirmed that a Hyatt affiliate has entered into a franchise agreement with M&L Hospitality for a Hyatt Place hotel in London, to be managed by Cycas Hospitality. Hyatt Place London Heathrow Airport will mark the second Hyatt Place hotel and the fifth Hyatt-branded hotel in the United Kingdom. The Hyatt Place brand is rooted in extensive consumer insights indicating that guests seek stylish, comfortable, seamless experiences that accommodate their lifestyles and familiar routines.
Starwood reveals plans for W Algarve
Starwood Hotels Worldwide, now part of Marriott International, has announced it will open W Algarve in 2018 on Portugal's stunning sun-kissed Algarve coast. Developed in partnership with Nozul Algarve, the vibrant oceanfront oasis will overlook the breath-taking coastline and the beckoning waters of the Atlantic Ocean.
Marriott International set to return to Greece following Chandris deal
Marriott International has signed new agreement with Chandris Hotels that will mark the return of the Marriott Hotel brand to the vibrant city of Athens, following an absence of more than two years. Once the hotel completes its $15 million transformation, the Athens Marriott Hotel will debut in 2018 with 366 guestrooms and the welcoming service and world-class amenities that Marriott guests worldwide expect.


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Looking for home remedies for acne? Acne is a common teenage problem but it can be a major social problem for those who are affected by it.
It is only a part of your teenage life and heals on its own when you move out of puberty but chronic acne might need help. It occurs when sebaceous glands on your skin produce oil called sebum.
When this sebum interacts with dead cells and bacteria on the skin, it causes acne. Because it is easily seen on the skin and can even leave marks, the first step to treating acne is to refrain from rubbing or picking on them.
Even though a lot of over the counter medications are available, the most effective solutions are home remedies for acne. If you are looking how to get rid of acne in a week – click here!
Home Remedies for Acne – Easy Tips
Keep Your Skin Clean
People who spend a lot of time outdoors attract dirt, grime, and bacteria to their skin. Wash your face twice a day or whenever you come home after spending a couple of hours outdoors.
Follow this up with a toner made of Neem leaves or rose water. You can make this by mixing a few drops of Neem oil with water in a sterilized bottle and shaking it for a couple of minutes.
After toning, apply calamine lotion on your face taking care not to rub it in.
Change Your Clothing
One of the most effective home remedies for acne is wearing loose fitting cotton clothes, which allow your skin to breathe, reducing the chance of acne caused by sweat, heat or friction.
Bring Out The Veggies
The vegetables stored in your refrigerator can double up as successful home remedies for acne. Ripe tomatoes, papaya, cucumbers, egg whites, honey and yogurt are all great face masks that reduce the buildup of bacteria and subsequently acne.
Alter Your Diet
Fried, processed foods and chocolates are notorious for increasing sebum production. Start eating foods that are rich in Vitamin A, C, and E to keep the skin clean and reduce the chances of scarring.
Foods rich in Vitamin A and C include carrots, oranges, berries, and mangoes.
Vitamin E capsules are available in the market. You can even pierce a couple of capsules and mix the contents with calamine lotion.
Because of its cooling and drying properties, toothpaste is among the best home remedies for acne. Apply it at bed time and wash off in the morning.
Early Morning Saliva
As gross as it sounds, early morning saliva dries acne quite fast. Just dab saliva on the acne and leave off to dry. Wash your face when you take a shower.
Remember to keep your skin as clean as possible and do not pick on acne. Picking on them increases the chances of scars and enlarged pores.
Enlarged pores are a common side effect of acne, which can be reduced using the same natural remedies for acne as listed above.
You may also see an increase in blackheads which must be removed from time to time to reduce the appearance of acne. The easiest way to do this is steaming your face for ten to fifteen minutes and then removing blackheads with the help of a blackhead remover tool.
Make sure you clean the tool with an anti bacterial wash before using it. Clean your face with the anti bacterial wash after you have removed blackheads.
To close the pores which have become enlarged after steaming, apply a face mask made of honey and yogurt.
When it comes to the End, I HIGHLY recommend a wonderful resource called "Acne No More" Check it out!
Below is the video "home remedies for acne":
Go to Health Care Options


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Free Download Full APK Android Five Nights at Craft Lands | Only Best Android Games at Sbenny.com
Game Description:
Five nights at Craft Lands - the ultimate mix of action and survival!
Here you can create your own things move on cars to play in cooperative mode with friends.
Your mission is to look for supplies, build fortifications, and also have the opportunity to shoot not only a zombie, but also other players.
Five Nights at CraftLands features:
- Multiplayer, Single player, co-operative mode
- Huge open world
- Craft and inventory system
- Several weapons
- Survival
- Day and night cycle (beware of the night, use the day for research)
- Excellent graphics and audio support
- Automobile
Game Requirements and Details:
Android Version Required: 2.3 and higher versions of Android Smartphones and Tablets
Required Storage Space: 33 MB or more
Internet connection NOT required to play
APK ID: com.argaming.craftlands
Last Game Version: 1.00
Genre: Action
Price: €1,18 with NO In-App Purchases
Ads? NO
Installation Instructions:
- Download one of the [APK] files below OR try the [Google Play] version;
- Move the .apk game file to your Android Smartphone or Tablet and install it (if you are on mobile, just install the apk tapping on it);
- Launch the game and have fun with Five Nights at Craft Lands!
Free Download Five Nights at Craft Lands APK Android
Broken Link? Outdated Version? Report it! Want us to make a custom MOD for you? Visit our dedicated Forum!
[APK] [33.9 MB] [v1.00] [MOD - Unlimited Items]
Notes: Dropping and/or using items will NOT decrease their number!
[APK] [Google Play] [Paid Game]
Notes: This game has been removed from the Play Store.
Have troubles installing Five Nights at Craft Lands? Please read our Forum guide on HOW TO INSTALL GAMES AND APPS.
Link broken? Looking for a MOD (Hacked) version of Five Nights at Craft Lands? Join our community and we will help you!


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It's generally a bad idea in a 162-game baseball season to attach too much significance to any one victory, so we'll try not to do that here. But there's no question the Nationals' 3-2, 10-inning victory over the Marlins on Friday night is a key win.
The Nationals had lost three straight heading into Friday, and another loss to the Marlins would have dropped them four games under .500. They'd won just 15 of 56 against Florida since the start of 2008, and they were missing two-thirds of their opening day outfield because of injuries. But for them to overcome that, not to mention a Nationals record-tying 17 strikeouts, was impressive.
Much of the credit goes to a pitching staff that put itself back together after a rough series in Philadelphia. Jordan Zimmermann got a season-high six strikeouts (which figures, after we spent the morning talking about the Nationals' lack of strikeouts), and Tyler Clippard added six more (he's just rubbing it in now). And Drew Storen and Sean Burnett combined to throw two scoreless innings, holding the Marlins down while the Nationals scratched together the winning run in the 10th. Zimmermann has always pitched well against the Marlins, and they're an aggressive-swinging team, but it was a good sign for him to show swing-and-miss stuff. The Nationals also proved again that if they can play clean defense and get a game into the hands of the Clippard-Burnett-Storen triumvirate, they've got a chance to steal some games where they don't hit.
One other note: Rick Ankiel was placed on the 15-day disabled list after the game with a sprained right wrist. The Nationals will announce a corresponding move tomorrow, but Roger Bernadina was pulled in the fourth inning of Triple-A Syracuse's game tonight. He was called up once this season, and he seems like the obvious choice to fill in for Ankiel.
Rejoice, Sharkadina people. I don't get your goofy nickname, but live it up.


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I'm guessing the dog owner has been feeding his pup those penis enlargement pills. I guess they really work. Now Sparky is slaying all the bitches on the block. He's got more illegitimate children than Eazy-E. Well, maybe not.
2indastink approves, ya hear!!!!
His dick is the rocket and my ass will be the runway.
the owner is one lucky bitch
dog probably has a bigger cock than most CS'ers here, myself excluded.
i'd suck on that for hours
so glad I have opposable thumbs
now theres a foot long dog
cocker spaniel
that just means he's happy to see you
white boys are in awe.
bet he trips over it all the time ;)
biggertalk is in awe, no disease on the dog dick
will someone please kill numberonefan and onebignig ?
take this fucking harness off or i hump the shit out of you
of course thats a black dog racist
little fucker got a horse cock good for him. so sorry for the bitch he bones.
he needs to bury his bone.
lol wtf did someone just said that he/she would suck on that bone? that's some fucked up shit, mate, get your shit together
the owner is a freak I bet a woman or fag, poor animal
beastiality is runnin rampant i see
numberonefan's best friend
You know how to kill a dogs sexual appitite- get him neutered. You know how to kill a humans sexual appitite?- show him a pic of NOF. in both cases it causes them to lose the ability to ejaculate.
sausage dog
some of you are f*cking sick :|
Who wants pink okra for dinner??
I found biggertalk's mother