text:
Playtest; Island Update
50 Comments:
Nine and a half hours? This is gonna be huge!
Awesome but what does clean mean here ? and why would you remove too difficult ones from the game?
Waiting for The Witness would be easier if you said that everything was going horribly and that the game is going to suck :P
You must make the most difficult games to playtest. Imagining my experience with Braid as a playtest is ludicrous. One puzzle maddened me for days until one night I woke up sweaty and anxious; I couldn't remember my dream, but I immediately went and solved the puzzle. Conclusion: Almost, but not quite, too hard.
Looking forward to it!
Damn you Jonathan… I can already hardly wait to buy your game, why must you tease me so!
The endgame sounds massive. And if you think it's the most interesting thing you've ever designed, then it must be awesome. Braid's last level was already good enough, I can hardly imagine how great this will be.
And 440 puzzles… *drools*
I'd love to play a 10 hour puzzle game.
I know in one lecture you hoped people would be happier with shorter games in the future and not measure price to length as a factor for score. I agree but I have no problem sitting through it.
Maybe go for a similar method with the stars in Briad i.e. if the player wants the game to be harder, it can be.
In film making we have a saying 'films aren't finished, they escape'. maybe it's true with games as well?
I would love to playtest it , maybe, it might damage the experience of when the final product is released.
I know that won't be backgroud music in "The Witness", but I just want to write that the ambient music made by Brain Eno matches this game.
Hi Johnathan,
I 've been following this blog for– has it been a year now?–and have never felt the need to comment up until this post.
I wouldn't be surprised if you were already a fan, his approach to music (and art) have some parallels to much of what you've preached in all of your interviews/panels.
The album which immediately comes to mind is "Thursday Afternoon" (consisting of a single song). I highly recommend reading the wikipedia article on the album http://en.wikipedia.org/wiki/Thursday_Afternoon and giving it a spin–it's available on Spotify.
Please seriously consider him or at least reach out with the concept. He's always struck me as an individual open to almost anything provided it is interesting.
I don't think he needed 1 hour…
If you read the article you'll note the hour was used for the newest media available at the time, CDs:
"The layers of the composition are phased so that their relationships to each other are constantly changing in a way similar to his previous Discreet Music piece. The album was also one of the first to take advantage of the (then new) extended running time of the compact disc format, containing only one 60-min track"
The composition is built in such a way that it could be turned into a non-repeating sequence of themes which has no definitive end point (or time limit):
"Eno further explains his views in this area, particularly on the applications and use of the sequencer … "When I make loops on a sequencer, I always try to play them all the way through, so I play the whole part, then I listen to it, and quite often I find a long section that I like. Loop that, cut it up so that the loop doesn't recur regularly. The idea of always editing in straight vertical cuts is the most single annoying thing about most of that music. Because a whole part of my feeling has been to make music that is 'unlocked'. And all that stuff like Thursday Afternoon, is very deliberately that: music where the elements float separately from one another" "
Slowly beautifulness. Excellent for intellectual activities
As seen in the picture, will the corners be darker than the center of the screen?
Good eye! I didn't noticed the faded corners. I wonder if that is part of the end game, a change in prospective and the fish-eye lens…
I also wonder what a "productive period" is and how long does it last. How long was this productive period? How long did you work on this for and why was it the most productive? If you care to share.
Wow, sounds really incredible! I had been wondering about the 10-15 hour thing after you hit the 400 mark with the puzzles. I could be slower than the average gamer, but I probably spent a good hour on some of the puzzles in braid! Of course, much less than that on most, but even still… If the average puzzle solving time is 5 minutes, even discounting the time spent walking around, that puts the game close to 40 hours! Of course, it's silly to measure games by hours since everyone will take a different amount of time, and besides it kind of implies the attitude that the goal of playing a game is to "beat it". Anyway, I'm very glad to hear it will be a large game.
The sky and atmosphere look beautiful in this image. I feel like this game is starting to look truly stunning, more and more like a place I would love to get lost in. At least that's my impression from this angle.
Also, I like the sound of "rebuilt into something more epic." That's a good sound.
This all being said, it's refreshing to see a game in which potential length is not an obstacle, but embraced as a part of how extensive the initial idea can be. I think a lot of designers these days go into their projects fearing making something that is too long, because of some preconceived fear that their idea isn't interesting enough to hold the audience's attention..
Which is part of why I've become increasingly dependent on independent projects as of late. Dear Esther, for instance, was a fantastic example of a game being as long as it needs to be. It, realistically, lasted 90 minutes as an experience, but the overall emotional impact has proven to be something far greater.
If each puzzle can be unique in some way, and the Witness stretches to a 20, 30, even 40-hour experience, then I don't think length is something to worry about. If, conversely, you feel parts are too challenging or stale, then perhaps they have no place. Either way, the world these days is sorely lacking in games which engage the human imagination, allow us to freely explore, and do something the medium has altogether never seen.
The Witness is an easy day-one purchase, at least for me, and unquestionably many others who feel the same.
Keep the game hard!
So, yeah, I know, it's "done when it's done," but I'm just going to pencil it in for next Spring… I'll skip the iPad 3 and I'll buy the iPad 4 just to play this game!!
Can't wait to play this, next year, if the world is still here.
I really like hard games. Sure flow is good, but I'd be really happy if there were some hard as hell puzzles on the side you could like go and stare at once in a while and think about while clearing the rest of the game.
Wow this looks incredible Jonathan. And 400+ puzzles? Wow. Definitely a day 1 purchase for me.
It'd be interesting to see the current end game as a sort of extra/bonus feature in the game, for interests sake. At 6 hours, it sounds incredible.
Everything sounds very interesting. Your imagination is absolutely magnificent! However, I want to ask you about the PC requirements of this game. Could you tell us something about it? I'm not sure if I will be able to play it on my "3-years PC" (C2D 8400, GTX275, 4GB RAM). :)
Brilliant work.
Carry on!
Greets from Poland
I remember JB saying that they hope to get the game to release on much weaker platforms than your PC is. I would assume yours will run the final game just fine.
Nice to hear the game is producing new ideas and that you're still excited about it this far past prototyping – really eager to play it.
When you mention that 9 hours, that's not you playing it, right, but your playtester? From what I've heard the core of the game is discovering the rules and solutions to the puzzle panels and how they relate to larger contexts in the game, so I assume you as the designer could probably breeze through it. Or does the endgame break into a different type of gameplay?
New trailer for Demruth's (Alexander Bruce) Antichamber (Hazard: The Journey of Life.)
I volunteer to playtest the game sight unseen.
I like the idea we're learning about the designer, especially if it plays with our assumptions. Maybe the designer had a handicap like Django Reinhardt. Maybe halfway through building his puzzles he suffered a tragedy and it changed his style. Who knows? Exciting!
Or maybe the designer begins to go mad and become less comprehensible. Then to solve the puzzles you will begin to go a bit insane yourself? Only to find out… that you ARE the designer.
Or something.
What if the island is man made and is all and experiment to send you to do something no human ever has…
Or may it is about think about the world in a way where you wonder the whys of everything and the designer did all this intentionaly to open your mind to new ways of thinking…
and he charged 60$ for it…
"Never pay more than 20$ dollars for a video game "
Or something.
In other news… The crazy basterds at ACTION BUTTON DOT NET released a game and they also reviewd it themselves… Its developed by them and published by "Freshuu" which I belive it might also be them (ABDN)
I can't help but wonder… What if Old Man Murray made a video game… and then reviewd it… ?
Get ZiGGURAT here: http://itunes.apple.com/us/app/id498448797?mt=8
Please, PLEASE! Bring this game out to the xbox 360!!! I loved Braid!! I love your games because there SOO original!! You have soo much talent, man! Don't exclude some of your fans! Let everyone experience it!!!
Hello Jonathan,
Thank you very much for discussing your experiences with me and my classmates after the Indie Game movie last night.
I really appreciated your advice on the risks/rewards associated with indie game development, and how taking risks during one's younger years can be a good time to develop a game idea of your own.
Thank you again and enjoy the rest of the conference!
Dear Jonathan,
Is there any prognosis concerning the time of completion on The Witness? It seems that your work is in advanced stage and it would be great to know at least the "more-or-less" when the game will be available for us, end users:) Can you at least tell us, for example, no-sooner-than-no-later-than will it be published? Pleaaaase… I hope you get my meaning:)
Best wishes for the whole team,
Dear Adam,
I don't want to be a dick, Mr. Adam. I have asked this many times and the response has always been "When it's done." So I would like to answer you and say that the"more-or-less" of availability for us, end users will be "When it's done" unless Jonathan himself says other ways; but last time I asked (couple of days back) the answer was "When It's done" and that has been the answer for two years now… :c
Thanks for your time and interest in the game,
While this may be true, Justin – and it likely is – you don't speak for Mr. Blow. For all you know, he in fact *has* worked out some sort of release schedule. Though unlikely, keep in mind that Blow has proven himself to be unpredictable, which is part of what makes him such an intriguing and exciting developer to watch and read about.
Yeah, I wasn't trying to speak for Jonathan. I just wanted to provide an answer and some sort of help or info.
Jonathan was not going to answer anyway so I just wanted to help Adam and let him knew what I know. I just wanted to help.
I am also very sure he *hasn't* worked out some sort of release schedule. Why? well…
long? you're clearly not a fan of JRPGs, are you? ;)
all kidding aside… i've never heard anybody complain about a game being too long.
I'd like to see the minimum game to not go over that 10-15 hour goal you set, but make the whole game, including the unnecessary puzzles as long as you want. Length makes it funner.
…But but but I have a job… And I have to go to school… And I have a child to take care of… And I have a wife… And Paper work to do… And life… and…
I will give The Witness all the time on the world because it's very important to me, but being lengthy cuz its "Fun" …If you make a game with that mentality it will turn out as something atrocious! It's much simpler to be honest of what's there and the time you need to communicate it that just putting filler. If the communications happend to be something like 3 hours just for one puzzle then that's honest and the time it needs for that to happen and then thats ok because is not jusg filler for "Fun" but rather it has a real meaning and purpose for being long! In whioch case it's ok because its nesesary…
See, I don't think there's anything wrong with a game being short. Braid was pretty short. Limbo only took two or three hours to complete, which is the same amount of time you spent watching a movie, and there's absolutely nothing wrong with that. If the core of the experience is meant from the start to be compressed, then a game's length is not something to worry about: For instance, Mass Effect 2 can take the average player over 30 hours to finish, and since that's basically what the developers intended the length to be, then every hour of the game is enjoyable.
So if you want to cut the game's length so that the core experience can be played in less than nine hours, you should probably leave the other puzzles in optionally, but with a purpose to them, not just the puzzles themselves. Like the stars in Braid: The pleasure of solving the puzzles was a nice experience in and of itself, but what really drove most players to seek the stars was the "alternate ending" to the game. Even if it's just a small statue or some bits of text that can be sought for finishing substantial amounts of puzzles additional to the core experience.
I'm pretty sure you've already thought about this, and, like you said above, you;ll probably not cut away entirely bits of the game that are already there. Still, it would be tragic if you did.


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Somehow, someway, the Harvard men's basketball team has made it through the first four games of its conference season unscathed.
Despite facing late deficits in its first two contests against Dartmouth and nearly blowing large second-half leads in its subsequent games against Brown and Yale, the Crimson sits atop the league as it heads into its first conference road trip of the season this weekend.
"The victories have been very encouraging and inspiring in a lot of ways," Harvard coach Tommy Amaker said. "It's given us a lot of life, a lot of spirit to [be] in first place.... But we also have to remember the journey and the process that's taken place thus far to be there and some of that has been very good and some things have been disappointing."
This weekend, no longer will the Crimson (12-6, 4-0 Ivy) be fortunate enough to face the Big Green, the league's consistent bottom-dweller, nor will it be playing in the comforts of Lavietes Pavilion, where it has won 37 of its past 39 games.
Instead, Harvard travels to New York to play talented yet inconsistent rivals Cornell (10-11, 2-2) and Columbia (9-9, 1-3).
"There's no question that both teams are good and they've always played us very tough," Amaker said.
The trip will bring back positive memories for the Crimson's upperclassmen, who clinched the program's second Ivy title by sweeping those two teams in the season's final weekend 11 months ago.
But the Big Red's Newman Arena and the Lions' Levien Gymnasium both proved to be extremely challenging environments for a veteran team that went 26-4 during the regular season.
Last year, Harvard squeaked out an overtime win over Columbia before edging the Big Red by four. Now, a far less experienced squad that has already lost more games than its predecessor is tasked with achieving the same result.
"You're never comfortable on the road [with a] hostile environment, the crowd going against you," freshman point guard Siyani Chambers said. "The first time that you're doing this, you're really nervous, but you're also really excited."
The Big Red will come first, highlighted by its long, athletic forwards, Errick Peck and 2011-2012 Ivy Rookie of the Year Shonn Miller.
Peck missed all of last season due to injury but has slowly re-found the form that made him a breakout player as a sophomore. The forward had his best game of the year in Cornell's most recent contest, scoring 20 points on eight-of-eight shooting from the field in a 71-69 road win over Penn.
Miller leads the squad in scoring with 10.1 points per game, is third in the conference in rebounding (7.0 per game), and is second in blocks (1.6 per contest). Senior guard Johnathan Gray provides leadership in the backcourt as well as 9.3 points.
"We have to make sure we get back in transition with all their guys because I think they're pretty athletic on the perimeter as well," Amaker said. "We have to see if we can keep them off the backboard...and [we need to] make them work on the defensive end. We're hopeful that we can get them to expend some energy there."
On Saturday, the Crimson faces the Lions, who along with Harvard and Princeton were expected to compete for their first league title in 45 years. But Columbia has struggled in league play thus far and has been upset by the Big Red at home and the Quakers on the road.
The Lions are led by point guard Brian Barbour, a 2011-2012 first-team All-Ivy recipient who is sixth in the conference in scoring (13.6 points per game) while pacing the league in assist-to-turnover ratio.
The senior scored 23 points in the teams' last meeting, and Amaker said that given Barbour's quickness, sophomore wing Wesley Saunders, rather than Chambers, could be given the task of defending the point guard.
"Wesley is our best perimeter defender," Amaker said. "We need him to be able to guard multiple positions."
6'9" center Mark Cisco (9.8 PPG, 5.7 RPG) could also pose trouble inside for the undersized Crimson, which starts the 6'6" Jonah Travis at center.
"What we may lack in height and size, we're hopeful that they're sitting over there thinking, 'Well how are we going to guard Jonah because he's so quick?,'" Amaker said.
The stakes are similar for both opponents. Sitting in the middle of the standings with multiple conference losses on their resumes, both Cornell and Columbia know that one more defeat would all but doom their chances at a league title.
"We do feel like this is a chance, this weekend, for things in a lot of ways to start taking shape in our league," Amaker said. "If we can somehow survive this weekend [with two wins]...it would be an amazing feat for us at this stage in the conference race."

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2 Wall Street Firms Notified of ChargesNov 7, 2002 | Bloomberg News
Securities and Exchange Commission investigators told Goldman Sachs Group Inc. and J.P. Morgan Chase & Co. that they plan to ask the agency to file stock fraud and market manipulation charges against the firms.
The SEC's staff alleges the companies allotted shares in initial public offerings to investors who promised to buy more stock later at a higher price, ensuring a gain when trading began. J.P. Morgan Chase & Co. spokeswoman Kristin Lemkau, who said the company received the so-called Wells notice in recent weeks alerting it to the possibility of charges, said the bank denied any wrongdoing. Goldman spokesman Lucas Van Praag said Goldman did nothing wrong in allocating IPO shares.
The allegations may pressure the firms to settle other probes into whether Wall Street misled investors during the bull market, some lawyers said. Goldman, J.P. Morgan, and 10 other firms are talking to regulators to resolve allegations of conflicts of interest in stock research and IPO allocations by paying fines.
''The idea seems to be let's get everything done, wrap some big numbers around it and say victory is ours,'' said Edward Fleischman, a former SEC commissioner who is now a lawyer at Linklaters in New York who advises companies on securities regulation. ''The Street gets the issue out of the newspapers finally and the regulators get big amounts of money to show investors what they've accomplished.''
SEC spokesman John Heine declined to comment. The SEC notification is one of the last steps before the agency's staff asks the commission to file a civil lawsuit or administrative proceeding. After firms receive Wells notices, they are given a chance to argue why a case shouldn't be brought.
In January, Credit Suisse First Boston, without admitting wrongdoing, agreed to pay $100 million to settle charges from the SEC and National Association of Securities Dealers that it allotted sought-after shares of initial public offerings in exchange for investor kickbacks in the form of higher commissions.
The SEC continued to investigate at least nine firms in connection with IPO underwriting practices. These included laddering charges leveled at Goldman, J.P. Morgan Chase, Morgan Stanley, and FleetBoston Financial Corp.'s former Robertson Stephens unit.
The Wall Street Journal reported the notices to Goldman and J.P. Morgan earlier yesterday.
J.P. Morgan's Lemkau said the company ''denied any wrongdoing on the part of the firm.'' Goldman's Van Praag said: ''We're entirely confident our IPO allocation process has been and remains appropriate.''


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Meaning of "go against the grain" in the English Dictionary
(Definition of "go against the grain" from the Cambridge Advanced Learner's Dictionary & Thesaurus © Cambridge University Press)
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- go against sb
- go against something/someone
- go against sth/sb
- go against the flow idiom
- go against the grain idiom
- go ahead
- go all out idiom
- go all the way idiom
- go along
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Finna may refer to:
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Tourist Directory > MRT Stations
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Description: Choa Chu Kang MRT/LRT Station (NS4/BP1) is an interchange station serving the Choa Chu Kang area of Singapore. It is part of the North South Line and it is also the terminus of the Bukit Panjang LRT. The station is accompanied by the Choa Chu Kang Bus Interchange and the Lot One Shoppers' Mall, which serves as a major shopping centre for residents living in Choa Chu Kang.
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by Staff Writers
Shanghai (AFP) March 17, 2014
China's yuan weakened against the dollar on Monday after the central bank doubled the trading band for the currency, which the United States has long insisted is undervalued.
The People's Bank of China (PBoC) said Saturday it would allow the yuan to move up or down two percent daily -- double the previous one percent -- on either side of a mid-point set under the guidance of the bank, which says it polls market makers.
The yuan ended at 6.1780 to the dollar on Monday, the first trading day after the reform, compared with Friday's close of 6.1502, according to the China Foreign Exchange Trade System.
Analysts said the long-waited financial reform would introduce greater volatility in trading on the national foreign exchange market, but stressed the central bank could still exercise control over the yuan.
Policymakers have pledged to move gradually towards full convertibility of the yuan -- also known as the renminbi -- allowing it to be freely bought and sold, and bringing with it the uncontrolled movement of funds in and out of China.
The US government said in October that the yuan remained undervalued despite appreciating last year and called on Beijing to disclose more about its market intervention.
But the US Treasury stopped short of officially branding China a "currency manipulator", a designation that could spark sanctions by Washington.
The yuan steadily appreciated against the dollar in 2013, rising more than three percent.
"We view this move as another major step in the direction of allowing the market to play a more important role in exchange rate setting," investment bank Goldman Sachs said in research note released Monday.
But it added: "If the PBoC wish they can still move the rate in the direction they want, since this band only affects how much (the) rate can move intra-day."
- Sudden depreciation -
China keeps a tight grip on its capital account -- investment and financial transactions, rather than those related to trade -- on worries that unpredictable flows of funds could harm the economy and reduce its control over it.
Beijing has widened the trading band previously, most recently moving from 0.5 percent to one percent in 2012. But the latest move comes under the new leadership after a decade-long period when financial reforms largely slowed.
"Increasing the flexibility of the exchange rate has been a long-term objective oft stated by the government... So much so that the market has been somewhat disappointed that this did not occur in 2013," said Wang Tao, head of China economic research for investment bank UBS.
Last month, the yuan suddenly reversed course, at one point closing at an eight-month low, in what dealers believed to be a deliberate move by the central bank to target speculative funds betting on continued rises and prepare for widening the trading band.
"Now, it is even clearer that the purpose of the depreciation was mostly intended to prepare the market for two-way volatility," Societe Generale Group's China economist Yao Wei said.
Major currencies and even key emerging market units do not usually move more than the four percent maximum intraday change now allowed for the yuan, she added.
Analysts expect the Chinese unit to be slightly weaker to stable this week after the move but some forecast it could still eventually move higher.
"Fundamentals still point to a stronger currency over the medium term," Capital Economics chief Asia economist Mark Williams said.
"Greater volatility is likely over the months ahead, but as a result of official intervention not market forces," he said.
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It is our great pleasure to introduce DOUBLE TREE VILLA a luxury budgeted service villa with a great offer of the best hospitality and service at amazing rates. A heaven of comfort and hospitality can be found in each rooms of Double Tree Villa. Whether you choose from well- equipped elegant deluxe rooms or Tree House, the distinctive touch of quality service runs right through. Double Tree Villa is located in Chinnakanal, sooryanelli road and it's close to all major viewpoints and resorts. We offer numerous services for our valuable guests. The tranquility is punctuated only by the sound of the waves and the whistling of birds. The acreage is abundant in well-preserved local flora, with varieties of spices and vegetable garden, exotic flowers and orange trees. At Double Tree Villa you will feel very much like at residence.
There's no place like home. But that doesn't stop us from doing everything we can to make it feel like you never left. Whether you're a business guest or staying with us on vacation, making you comfortable is our top priority.
The Double Tree Villa, Resort Munnar,provides all the services you would expect from a premier hotel. Our multilingual and dedicated staff will go out of their way to make you feel comfortable and at ease. We are more than happy to assist you in making bookings and provide information and tips on sightseeing, restaurant, and shopping. Our Concierge Desk will be happy to assist you with all your business requirements as well. After a day of friends, family, or business, there is one more thing to savor: the welcome of our Tree house, which is completely Family friendly.
The Slice Tree is the Dining Area of the Double Tree Villa, where you can sit quietly and look at the impressive Organic Vegetable and Fruits Garden. All The Seating arrangements and tables are made-up of Horizontal slit pieces of ucaliptous wood and glass . The Slice Tree is the perfect venue to have a quick meeting in a quiet area to have or to enjoy a quiet moment with a drink and a snack All Available menus are homely food and maximum fresh and hygienically prepared. So it requires its own Preparation time .. We advice to place the order well in advance.
After a long day, the comforts of our spacious guest rooms and Tree house, provide just what you need to relax. Double Tree Villa Munnar , l offers a total of 9 rooms including 3Deluxe rooms ,2 Standard Rooms , 3BHK ( Combination of 3 Standard rooms and Hall and its living room) and one Tree House . We offer "connecting" rooms available upon request, we have Day use rooms also available .Altogether its looks like a modern Bungalow The check-in time is 14.00h and the check-out time is 12.00h. Reserve on this on our site and book our lowest rates guaranteed.
Complimentary WiFi access is available in all of our rooms in moderate Speed. Don't interrupt your business in your vacations. Whether you're a frequent traveler or a once-a-year vacationer, there's one amenity you're probably counting on during your next hotel stay: free, working Wi-Fi. And you're not alone: Hotels.com recently released a survey, in which hotel guests ranked free Wi-Fi as the most important in-room amenity. Fortunately, Internet access has become commonplace, especially at hotels that caters to business travelers or millennials.
Our services include arranging your travel and transport. You can ask for any type of motor vehicle (depending on your requirement), experienced and well-trained driver, for a trip to any location within Kerala You can also rely on us to get you a vehicle for rent such as a car, motorbike or bicycle.
Yes , We Are Awake 24X7 And At your service , always . Don't hesitate to contact us at any time ..
You can Have your food either in our Dining Area or else you can opt for Room service without any extra charges.. Happy dining!!
Double Tree villa keeps in store a wonderful and unique experience for the visitor, blending nature with sophistication. The cool, silent and fabulous ambience offers a singular holiday to the visitor while offering superior amenities. Set amidst the tranquil tea plantations of Munnar, once a colonial hill-station in Kerala, Double Tree Villa takes full advantage of its stunning natural surroundings. With rolling hills, Waterfalls, flower beds, fruit trees, and dramatic natural creations adding to its exciting ambience, the resort fills the senses of the perceptive visitor with harmonious delight! The well-furnished villas go hand-in-hand with the salubrious climate and the breath-taking beauty of Munnar. Come to our Villa , and take advantage of the unique opportunity!
Please contact us to get the special rates depending upon the seasons.The Best rates with the Best services we provide to you.
Hi all please feel free to conatct us for any support at any time
We will care you as you are in your home


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In the Garden
By Patty Campbell, Special to the Citizen 07/26/12
Take a look at your lawn and think about next spring. If you want a healthy, beautiful green lawn next spring, you need to start planning for it soon. The next several weeks are the time to take a soil test, develop a liming and fertilizer plan, and learn more about seeding and weed control.
By September it's time to begin renovating existing cool-season turfgrass lawns or establishing new ones.
Cool-season turf grass such as tall fescue is the most commonly used grass in the Richmond area. It looks good in the spring, early summer, and fall but can go dormant in the heat of summer unless irrigated.
The Henrico Extension office has two programs coming up soon that can help. "Establishing a New Lawn, Renovating an Old One" will be the topic of an evening seminar offered Wednesday, Aug. 8, from 7 p.m. to 8:30 p.m. at the Henrico Extension Office at 8600 Dixon Powers Drive. And on Saturday, Aug. 11, a SMART Lawn Care Field Day will be held at the Extension office from 8:30 a.m. to noon with vendors demonstrating lawn-care rental equipment and products followed by a comprehensive seminar on year-round lawn care. Registration for both free programs is requested at 501-5160.
"Cool season grasses grow best when temperatures are cooler and rainfall is more reliable," explains Henrico Extension Agent Karen Carter. "That makes the period between mid-September and the end of October an excellent window of opportunity for the successful establishment of new grass."
"You can go outside the window," she adds "but you're taking the chance that conditions are not going to be as good."
Plus seeding by the first part of October helps ensure that new grass is well-enough established to tolerate weed control products that get applied in late October and November.
Start with a soil test. "You need the information provided by a soil test to match fertilizer and lime to the needs of your grass," says Carter.
Aerating your lawn is also a good idea in the fall. A core-aerating machine pulls plugs of soil out of the ground and deposits them on top of the lawn. The process relieves soil compaction and improves water infiltration and air exchange for the roots.
"Aerating is a good idea every year, even if you aren't putting down new seed," says Carter, "and it's a must if you're going to overseed."
Follow the SON rule when it comes to fertilizing your lawn and add one pound of nitrogen per 1,000 square feet in September, October, and November. Your soil test will tell you if phosphate and potash are also needed.
For more help, consider registering for the SMART Lawns program, available until the beginning of September. Under the program, specially trained Henrico Master Gardeners perform a soil test on your lawn and provide you with a Nutrient Management Plan. They'll also measure your lawn to aid you in applying the right amount of fertilizer and other lawn care products that have application rates specified as "per thousand square feet."
The registration form for the SMART Lawns program is online, and the cost is $20.
Mother, son work to raise funds for Make-A-Wish
By Kyla Coleman, Special to the Citizen 07/23/2017 FeaturesGeneral News
A mother and son duo raising money for the Make-A-Wish Foundation.
Betsy Owen, Goochland County native, and her five year old son Israel have been making a difference in the Henrico community for two years. Owen works at Maggiano's Little Italy in Short Pump. Betsy and her fellow co-workers have split into teams to raise a total of $15,000 for Make-A-Wish. > Read more.
Eyes in the sky
By Patty Kruszewski, Citizen Managing Editor 07/21/2017 General NewsGovernment
Members of the Henrico Citizens Police Academy Alumni (pictured) got a rare peek at the "high" side of law enforcement recently, with a trip to the Metro Aviation Hangar adjacent to Richmond International Airport.
About 25 academy alumni gathered at the hangar July 11 to hear Officer Shaun McCarthy describe a typical day aloft - and some not so typical – in a Cessna owned by the Metro Aviation Unit. > Read more.
Rock on!
By Patty Kruszewski, Citizen Managing Editor 07/21/2017 FeaturesGeneral News
The painted rocks craze is thriving in Henrico, as a walk around the grounds of local libraries and parks will demonstrate. This rock was spotted near Libbie Mill Library, and there's a slideshow of many more uniquely-painted stones on the RVA Rocks Facebook page (https://facebook.com/groups/RVARocks/).
Painting and hiding rocks is a family activity appropriate for all ages, and parents especially like the way it fosters creativity and gets kids outdoors. > Read more.
Goochland man arrested at RIC with gun
Citizen Staff Reports 07/20/2017 General NewsPublic Safety
A Goochland County man was arrested at Richmond International Airport July 19 after Transportation Security Administration officers found a loaded semi-automatic handgun in the traveler's carry-on bag.
A TSA officer detected the 9 mm caliber handgun inside the man's carry-on bag as it entered the security checkpoint X-ray machine. The handgun was loaded with 12 bullets. > Read more.
Kansas man struck, killed while crossing West Broad Street
Citizen Staff Reports 07/20/2017 General NewsPublic Safety
A 54-year-old Kansas man was struck and killed by a car while attempting to cross West Broad Street near Bethlehem Road in the Near West End at about 10:30 p.m., July 19.
Julius A. McBride of Overland Park, Kansas, was struck by a car traveling east on West Broad Street. > Read more.
Julius A. McBride of Overland Park, Kansas, was struck by a car traveling east on West Broad Street. > Read more.
Kansas man struck, killed while crossing West Broad Street
Henrico Police warn citizens to 'Take it, Lock it or Lose it'
Glover to be inducted posthumously into Babe Ruth Hall of Fame
Rolls-Royce supplier lands in Henrico
New Walmart opens in Eastern Henrico
- More News
Print Edition
Jul. 20, 2017Current edition | Archive
Weekend Top 10
'Five Flights' opens July 20 at CAT Theatre
Henrico actress lands role in Christian TV series
All's fair in food and fun
Restaurant Watch
- More Entertainment
Obituary – Hoyle S. "Chick" Walters
Obituary – Janet Sue Vest
Obituary – Barbara Jean (Chilton) Crider
- More Obituaries
Glen Allen woman raising companion dog
Guided tour of Malvern Hill planned as part of 'History at Sunset' series
Anthem LemonAid registration now open
- More Community
Growing a grown-up: Part II
How to grow an adult
Make 'em take the pledge: no more snuff boxes!
- More Opinions
Code Lacrosse joins Richmond Strikers
5 Henrico student-athletes win scholarships at awards dinner
RIR to host playoff race in 2018
- More Sports
|July 2017
Place an Ad | More Classifieds
CalendarThe second annual Innsbrook Taste of Virginia will start at 3:30 p.m. at the Innsbrook Pavilion, 4901 Lakebrook Dr. Taste of Virginia is a family-friendly food festival showcasing delicious dishes from local restaurants, each competing for the honorary "Taste of Virginia" title, as well as awards for other significant categories. Each restaurant competitor will be providing a $3 sample plate of their signature dish from 4 p.m. to 5 p.m., as well as additional menu items for purchase during the festival. Enjoy live music by Whiskey Rebellion, Soul Expressions and The Silver Bullets. There will also be an artisan market with craft vendors and local businesses, a Kid's Zone with moon bounces and corn hole, and the evening will conclude with fireworks. Proceeds support the National Multiple Sclerosis Society. Rain date is July 2. Tickets are $10 in advance and $15 at the gate. For details, visit http://tinyurl.com/InnsbrookTOVA. Full text


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We have a lot of delicious cookie recipes with pudding in them. These rank right at the top and will be a big hit with chocolate lovers. They are a soft and fudgy just like a brownie! Your family will go nuts over these cookies. You may want to consider making a double batch!
Serves: 48
A quick and easy cookie that is so soft with pudding in the cookie dough. A chocolate lovers dream!
10 minPrep Time
10 minCook Time
20 minTotal Time
- 3/4 cup butter
- 3/4 cup brown sugar
- 1/4 cup sugar
- 3.4 ounces instant chocolate pudding mix
- 2 eggs
- 1 1/2 teaspoons vanilla
- 2 1/4 cups flour
- 1/3 cup cocoa
- 1 teaspoon baking soda
- 2 cups milk chocolate chips, divided
- Preheat oven to 350 degrees.
- In a large bowl, cream together butter, brown sugar, sugar, and dry pudding mix. Beat in eggs and vanilla. In a medium sized bowl combine flour, cocoa, and baking soda. Then add the flour mixture into the other bowl and stir all until combined.
- Fold in 1 1/3 cups of chocolate chips into the cookie dough.
- Roll into balls and place on an ungreased cookie sheet. Press in additional chocolate chips into the top of each cookie.
- Bake for 8 to 10 minutes.
Equipment needed for this recipe:
Here are more delicious cookies with pudding in the dough!
Butterscotch Chocolate Chip Pudding Cookies
M&M Pudding Cookies
Chocolate Chip Pudding Cookies
Peanut Butter Cup Pudding Cookies
Cookies and Cream Cookies
We're so excited to announce that our 4th cookbook is available for PRE-SALE!!!
Sweets and Treats with Six Sisters' Stuff
This cookbook is all our very favorite recipes: DESSERTS!
Get it HERE.


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This guy was the man. Just thought I'd share.
15 Replies
Apr 27, 2011 at 12:08 UTC
I thought it was Chuck Norris?
Apr 27, 2011 at 12:10 UTC
In my mind he has overcome Chuck Norris.
Apr 27, 2011 at 12:13 UTC
Definitely Chuck Norris
Apr 27, 2011 at 12:15 UTC
haha yes this man was great :D
Apr 27, 2011 at 12:19 UTC
Bet he can't do this...
Apr 27, 2011 at 12:20 UTC
Very cool history lesson. Thanks for sharing.
Apr 27, 2011 at 12:45 UTC
I thought it was Chuck Norris?
Apr 27, 2011 at 12:46 UTC
Apr 27, 2011 at 12:46 UTC
Bet he can't do this...
That has to be the coolest thing I have ever seen.
I had to pick my jaw off the floor while I watched this... several times.
Apr 27, 2011 at 12:52 UTC
I just read the article. That guy was AWESOME! I really wish history like this was taught in schools.
Thanks for sharing this. Excellent example.
Apr 27, 2011 at 1:57 UTC
I've heard of the guy before, but it was only a few lines. thanks for the great read! we could all take a page from his book!
Apr 27, 2011 at 2:44 UTC
cool read. thanks for the share.
Apr 28, 2011 at 5:56 UTC
Interesting article, thanks for sharing.
Apr 28, 2011 at 7:28 UTC
Fascinating stuff - thanks. (We have a brewery here called Bass, but I don't somehow think it was named after him.)
Apr 28, 2011 at 9:35 UTC
Very interesting. I think he'd rank very high on anyone's list. When he lived many men were "manly" to the extreme and to be considered outstanding for his time is very, very impressive.
This discussion has been inactive for over a year.
You may get a better answer to your question by starting a new discussion.


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A Wednesday Hindi Full Movie Free Download HD,A Wednesday Hindi Full Movie Torrent Download,A Wednesday Hindi Full Movie Magnet Link Download Free.
Full Name: A Wednesday 2008 Free Movie Download HD 720
Size: 1.4 GB
Quality: 720p BluRay
Genres: Crime, Drama, Mystery
Release Date: 5 September 2008
Language: Hindi
Cast: Anupam Kher, Naseeruddin Shah, Jimmy Shergill
Directed by Neeraj Pandey, with a star cast of Anupam Kher, Nasseruddin Shah, Rajpal Yadav, and Jimmy Shergill, A Wednesday is about a chain of events which happen on a wednesday that affects the enforcers of law. The Mumbai Commissioner of Police, Prakash Rathod gets an anonymous call demanding the release of militants in exchange for information on various bombs planted across the city. And when the Commissioner finds a bomb planted right across his headquarters, he realises that the caller is not kidding and things get really tense. He is now torn between the options of releasing the militants who are responsible for killing innocent lives and of averting explosions around the city, which will take a higher toll of human lives if not avoided. What will the commissioner do? Will he give in to the demands or fight back? Who is the caller and why is he doing this? Watch it when it releases on 5th September.
HD Download Links-[800.00 MB]


text:
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It's another one for whoever wants it. Another 5 minute episode (5 minutes seems to be the standard these days) Hope you like it.
fat-pie.com / burntfaceman.com
the arabian fan guy is funny. good job 5/5
A security guard is trapped in a bunker, with a strange creature crawling around.
Inspired by true high school stories!
A kid named Johnny has to stop the destruction of his city.
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The self-published memoirs of a forest ranger who was born and spent most of his life along the Klamath River, in the northeast corner of Humboldt County, in the Trinity Alps. This is the ancestral home of the Karuk ('upriver') tribe. Hotelling's family had lived in the area since the 1850s, when they arrived to search for gold. Hotelling was born in the region in 1898 and grew up among the Karuk Indians, learning some of their language and observing first-hand many ceremonies and rituals. The book is divided into four sections: Karuk culture, the arrival of white miners in the region, twentieth-century forestry, and the author's family history. The first three sections have significant information on Karuk culture, particularly during Hotelling's lifetime. The book is illustrated with more photographs of the Karuk people than any other book (although some appear to be Hupa, rather than Karuk). 120 pages. Over-sized paperback (8.5 x 11 inches). Illustrated with photographs. Quite scare and useful. OCLC locates six copies (and two photocopies). The later editions have slightly different content and photos. First edition (first printing). A near fine copy in wrappers (paperback). Library of Congress duplicate, with its ink stamps. Bookseller Inventory #
Title: My Life with the Kar-ooks, Miners and ...
Publisher: (n.p.)
Publication Date: 1978
Binding: Trade Paperback
Book Condition: Near Fine
Edition: First Edition.
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