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You are a fan of towns mesa ? Come to discover the best forums towns mesa on the internet and share your experience with a community fan of towns mesa . You can also build a forum towns mesa and create your online discussion.
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League-Of-Pirates is a fully 3D designed multiplayer online game in which there are different styles, themes and architecture for the different towns
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Occupy Wall Street - Brooklyn Bridge Takeover and Arrests
Hear audio from the mass arrests on the Brooklyn Bridge Saturday October 1. Over a thousand people take to and shut down the Brooklyn Bridge late Saturday PM, hundreds arrested after refusal to "disperse". Video can be found at livestream.com/globalrevolution.
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The first piece is the takeover and occupation of the Bridge.
Occupy LA saw 200 people storm a city hall building. Philadelphia activists are reportedly looking for a site to occupy, ala the Wall Street occupation at Zucchesi Park. The movement is growing and spreading rapidly. (about 9 minutes)
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Hear audio of the arrests. "The whole world is watching" is a rallying cry as videographers both on the ground and high up on the Bridge structures film away.

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Work for DADS
- Do you enjoy working with people?
- Do you want to make a difference in people's lives?
- Do you want to work where the pay is good and the benefits are great?
If you answered "YES," then you've come to the right place.
Types of jobs available
The Texas Department of Aging and Disability Services (DADS) offers a range of exciting job opportunities from support services to direct medical care across the state, and we are always looking for people just like you.
Types of jobs we offer include:
- Direct service staff at the state supported living centers, including direct support professionals, nurses, pharmacists, physicians, psychologists and therapists
- Regulatory Services professionals who monitor long-term care, home health and hospice facilities
- Caseworkers in DADS local offices
- Policy and administrative jobs at the state headquarters and in the regions
In-demand jobs
These jobs are in demand around the state:
Updated: August 24, 2016


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Thanksgiving "So Thankful" printable sign
Product Info
This "So Thankful" sign is a lovely fall welcome sign or accent to your Thanksgiving decorations. The text on this can be easily modified to fit your occasion. All of my deisgns and illustrations are originals created by me so if you would like any changes just convo me, I'll be happy to work with you. This is a 8.5 x 11 in sign that upon purchase may be downloaded and printed in your home or through a professional printing service. If printing at home I recommend using white cardstock or professional photo paper 8.5"x11"for best results.
If you would like a font or color change please select these listings and specify the colors and font you would like from the listing.
During checkout please specify if you would like to keep the original text or change it to fit your occasion. Once purchased you will receive a pdf file sent to your Etsy email address. No tangible items will be shipped. You may print this item as many times as you like but it is not for resale.
Monitor displays can vary in color so the colors you see may vary slightly from the colors you print.


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Yesterday's WWDC 2012 keynote saw Apple unveil a whole slew of new products. Items on yesterday's agenda included OS X Mountain Lion, iOS 6, new updates to the MacBook Air, and the existing MacBook Pros, and a brand new MacBook Pro with a retina display.
One of the more interesting parts of the announcement regarding the new MacBook models was the fact that they were ready to ship from the online Apple Store yesterday. There was no pre-order period. As soon as the Apple Store came back online, you could order all five models (plus the new Mac Pro).
Scarcely had the dust settled from the announcement, though, than the new MacBook Pros - including the retina display model - were getting their very first software update. Just a few hours after the keynote ended, Apple released a 1.06GB software update aimed squarely at the brand new MacBook Pros. There's not a lot of detail about what the new update does. All Apple's support page says is that it improves graphics stability, external display support, and USB 3 device support.
Unsurprisingly, there aren't any sales figures available yet from Apple on how well the new retina display MacBook Pro (or it's less flashy cousins) sold following yesterday's announcement. At nearly $2200 a pop, we shouldn't expect iPhone or iPad levels of sales for the next gen MacBook Pro, though it's bound to be pretty popular, even so.


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Pilotwings 64
|Pilotwings 64
North American Nintendo 64 cover art
Paradigm Simulation
|Makoto Wada
|Genyo Takeda
Shigeru Miyamoto
|Dan Hess
|Nintendo 64
|Amateur flight simulation
Pilotwings 64 (パイロットウイングス64 Pairottouingusu Rokujūyon) is a video game for the Nintendo 64, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America. Pilotwings 64 is a follow-up to Pilotwings for the Super Nintendo Entertainment System (SNES), which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer Shigeru Miyamoto.
Pilotwings 64 is a 3D amateur flight simulator that puts the player in control of one of six pilots as they try to earn pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as skydiving and a human cannonball test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States.
The game received positive review scores and praise from gaming publications and news sources alike for its visual presentation and flying controls. Similar to its SNES predecessor, Pilotwings 64 serves to demonstrate the graphical capabilities of its gaming hardware. Although the flight simulator did not enjoy the same commercial success as its fellow launch game Super Mario 64, Pilotwings 64 nonetheless went on to sell over one million copies worldwide.
Pilotwings 64 is a 3D flight simulator in which the player must complete a variety of missions involving different airborne vehicles and air sports. Before each mission, the player must choose one of six character pilots, each with their own advantages and disadvantages based on factors such as weight.[4][5] The tests presented to the player require him or her to complete an objective in order to earn a license for the given event. Depending on the mission, points are awarded or deducted based on time, damage, fuel usage, accuracy, softness of landing, and similar criteria. The player is awarded either a bronze, silver, or gold license based on the number of points attained.[4][6] More difficult tests become available as the player progresses.
There are three main events in Pilotwings 64 required to complete the game, each of which has its own objectives and unique flight controls centered around the Nintendo 64 controller's single analog stick. The first, hang gliding, usually requires the player to fly through a series of floating marker rings or snap a photograph of a particular piece of scenery before landing in a target area.[4][6] The player's movement is affected by wind currents and altitude can be gained by flying through thermal columns. The second event is the "Rocket Belt", a jet pack that allows the player to move and gain height as well as hover, tilt, and rotate in the air using the belt's equipped thrusters. Goals entail flying through rings or popping large balloons before landing.[4][6] The third event, the gyrocopter, challenges the player to take off and land on a runway after completing objectives like navigating a path of rings or destroying targets with missiles.[4][6] Pilotwings 64 also features several bonus events that are unlocked if the player performs well in the main missions.[4] The player can also earn medals on many of these events. They include skydiving, a human cannonball event, and the "Jumble Hopper", which grants the player special spring-loaded boots to be used in bouncing across the landscape to an end space.[4][6] Lastly, Pilotwings 64 features a "Birdman" mode that puts the character in a bird suit and gives players the opportunity to freely explore the game's detailed, object-dense environments set among its four distinct islands.[4] One of the islands is based on the United States, and has geographical replications of famous landmarks including the Statue of Liberty and Mount Rushmore and major cities such as Los Angeles, Chicago, and New York City.[4][5][6]
Representations of Nintendo characters and many other interesting quirks can be found in the landscapes of the game.
Pilotwings 64 was co-developed by the Texas-based graphics company Paradigm Simulation and Nintendo's Entertainment Analysis and Development (EAD) and Integrated Research and Development (IRD) divisions. Due to Paradigm's experience with Silicon Graphics workstations, Nintendo contacted the American company in 1994 concerning it becoming one of the Nintendo 64's "Dream Team" of first developers.[6][7][8] Paradigm worked directly with a team at Silicon Graphics and spent nine months developing a technology base for Pilotwings 64 and Paradigm's other Nintendo 64 releases. Development on Pilotwings 64 began in earnest during June 1995, with Nintendo working on the game design and Paradigm working on the technical production.[7][9] Nintendo's Genyo Takeda and Makoto Wada acted as Paradigm's primary technical and design contacts individually.[7] Wada, the game's director, was also involved in design aspects such as modeling and animation.[10] Shigeru Miyamoto, the producer of Pilotwings for the SNES, reprised his role for Pilotwings 64 and oversaw the project from Japan. Miyamoto's involvement was more removed than with the SNES game due to his simultaneous work on the platformer Super Mario 64.[6][11]
It's difficult to explain, but the feeling of the flight simulation is very realistic. You can glide down from the top of a mountain, then turn around and look back up at the peak and say, 'Hey, I was just up there.' It's that real.
According to Miyamoto, Pilotwings 64 was designed to allow gamers to experience free flight in realistic 3D environments on the Nintendo 64.[12] Prior to the game's conception, Paradigm had worked on military vehicle and flight simulators, but not video games. Dave Gatchel of Paradigm disclosed that with regard to creating the game, they began with a "physics-based approach", but deviated from this in order to gain a balance between accuracy and fun for players.[6] He indicated that there was never an issue as to whether Pilotwings 64 should be more of an arcade game or a simulation, as their goal was to "always have a more arcade feel".[7] The technical team studied the original Pilotwings extensively during development.[6][13] Pilotwings on the SNES makes use of the power of the 16-bit console, principally its Mode 7 capability.[5][14] Similarly, Pilotwings 64 prominently demonstrates the graphical features of its own console. Gatchel suggested that just as design elements present in the game generated its production requirements, these same elements were influenced by the Nintendo 64's technology during development.[9] The large islands within the game were created using Paradigm's own 3D development tool Vega UltraVision.[15] Navigation of these environments is relatively smooth thanks to Pilotwings 64 taking advantage of several key Nintendo 64 hardware features.[5] Conventional level of detail and mipmapping were used to reduce the computational load of distant landscape objects and terrains when they were rendered. The processes respectively substitute simpler geometrical shapes for more complex ones and less detailed textures for more detailed ones, lowering the polygon count and 3D rendering time for a given frame and thus putting less demand on the geometric engine.[5] Pilotwings 64 also applies z-buffering, which keeps track of an object's depth and tells the graphics processor which portions of the object to render and which to hide. This, along with texture filtering and anti-aliasing, makes the object appear solid and smooth along its edges rather than pixelated.[5]
As Nintendo was in charge of its actual game design, they dictated the aircraft and characters that would be present in the game.[6][16] The six playable pilots in Pilotwings 64 are all named after various birds. The character Lark is modeled after Nester, a mascot for the North American Nintendo Power magazine.[4][17] The female character Robin is called "Hooter" in the Japanese version.[18][19] The soundtrack for Pilotwings 64 was composed and arranged by Dan Hess. The tracks were produced to complement each level, such as a "soothing" jazz-inspired musical piece played during the exploratory Birdman mode.[20] A now out-of-print CD soundtrack was released by Pony Canyon in Japan on December 16, 1996.[21]
Pilotwings 64 was one of thirteen Nintendo 64 games shown at Shoshinkai show in Tokyo in November 1995 when the console was first demonstrated to the public as the "Ultra 64".[11][22] The game was later displayed at the Electronic Entertainment Expo (E3) in Los Angeles during May 1996.[23]
Reception and legacy[edit]
Pilotwings 64 was released in Japan on June 23, 1996 as one of three Nintendo 64 launch titles, the other two being Super Mario 64 and Saikyō Habu Shōgi.[2][38] Pilotwings 64 managed to sell about one unit with about every tenth Nintendo 64 console, with regional sales totaling 136,986 copies by the end of the year.[39][40] The game was one of two original releases for the system during its September 26, 1996 debut in North America, which was a few days earlier than the date set by Nintendo.[1] While Super Mario 64 initially sold at a one-to-one ratio with each console in the United States, Pilotwings 64 sold an average of one copy with every fourth console.[41][42][43] Despite selling out, some store locations for Electronics Boutique and KB Toys reported little or no units of the flight simulator being shipped to retailers.[43] About 90,000 copies of Pilotwings 64 were sold in its first few days on sale in the country, putting the game at number four on the NPD Group sales charts for that September.[44][45] Pilotwings 64 saw a release in European nations on March 1, 1997, when it was one of three launch games along with Super Mario 64 and Star Wars: Shadows of the Empire.[3][46] In the United Kingdom, it was listed by Esquire magazine as the "cheapest game in Nintendo's frighteningly-priced opening range of titles".[47] It was confirmed in early 1998 that the game had sold over one million units worldwide.[48][49]
Pilotwings 64 was well received by most reviewers. The game's combination of 3D graphics, realistic settings, and flight simulation were applauded by many news sources and major gaming publications.[36][50][51][52][53][54] In his release review of the Nintendo 64, The Seattle Times contributor Steven L. Kent found that the flight mechanics and vast areas featured in Pilotwings 64 make it one of the most impressive games ever made.[55] Glenn Rubenstein of the website GameSpot summarized, "The graphics, sound, control, and all around excitement add up to make Pilotwings 64 one hell of a great ride."[32] Staff reviewers of Electronic Gaming Monthly, GamePro, and IGN all voiced positive comments on the game's polygon rendering and frame rates, as well as its sense of control and flying.[26][30][34] Alex Constantides of Computer and Video Games enjoyed the game's large environments, exclaiming, "You'll not believe just how huge the islands really are and, because certain elements are hidden at first, it'll take you months to see everything."[24] IGN's Levi Buchanan described this low-pressure, "challenge without competition" aspect of the game as a design philosophy adopted by later Nintendo titles such as Nintendogs.[56] Rich Leadbetter of Maximum said that "The sedate nature of the gameplay might not appeal to everyone, but the bottom line is that PilotWings 64 is an unparalleled test of skill, dexterity and control. It is a game that you must own and whilst not quite in the same league of 'must-have'itude as Super Mario 64, it remains an astounding achievement and another triumph for Nintendo."[36]
Pilotwings 64 has been criticized for lacking innovative gameplay. The New York Times writer Ashley Dunn characterized the game's E3 demonstration as "brain-dead" in its gameplay and suggested that even young children would rather fly a dragon on the Sony PlayStation.[23] Game Revolution issued Pilotwings 64 a particularly harsh review score, declaring the game to be nothing more than a graphical showcase for those with nothing better to do.[31] This sentiment was echoed by the columnists of Next Generation Magazine, who noted the game as one that would most likely become a footnote in the history of the hardware on which it is played: "While it provides some interesting challenges, it's less a game than a drop-dead gorgeous example of the kind of rock-solid, smoothly flowing worlds the Nintendo 64 can produce."[5] The sound effects present in the game were impressive to several reviewers, but the soundtrack has been negatively compared to lounge music and porn groove, although the 'Birdman' track was highly rated.[30][31][34]
Pilotwings 64 was ranked number 38 in Nintendo Power's "100 Best Nintendo Games of All Time" in its landmark 100th issue in September 1997.[57] In February 2006, it was rated the 117th best game made on a Nintendo system in the magazine's "Top 200 Games" list for its 200th issue.[58] In July 2007, the United Kingdom video game magazine Edge included Pilotwings 64 at number 69 on its own "Top 100 Games" list.[59] The UK's Official Nintendo Magazine listed it at number 40 on its "100 Best Nintendo Games" in February 2009.[60]
Paradigm announced at E3 1997 that they were producing a Nintendo 64 sequel to Pilotwings 64.[61] However, even though Nintendo expressed interest in Paradigm's early presentations, the game was cancelled because Nintendo did not have the resources to aid in its development at that time.[48] There were rumors of a sequel on the Nintendo GameCube and later the Wii, development courtesy of Factor 5, but no game was ever shown.[62][63] After their briefing time at E3 2010, Nintendo announced a sequel titled Pilotwings Resort for the Nintendo 3DS, which was released as a launch title for the handheld console.[64]
- ^ a b IGN staff (September 26, 1996). "Nintendo 64 Breaks Loose". IGN. Retrieved 2010-01-24.
- ^ a b "Nintendo 64" (in Japanese). Nintendo. Retrieved 2010-01-24.
- ^ a b IGN staff (February 28, 1997). "N64 Launches in Europe Saturday". IGN. Retrieved 2010-01-24.
- ^ a b c d e f g h i j "Now Playing". Nintendo Power. No. 88. Nintendo of America. September 1996. pp. 24–31.
- ^ a b c d e f g "NG Alphas: Pilotwings 64". Next Generation Magazine. Vol. 2 no. 20. Imagine Publishing. August 1996. pp. 69–72.
- ^ a b c d e f g h i j k "Special Features: Pilotwings 64". Electronic Gaming Monthly. No. 86. Ziff Davis. September 1996. pp. 63–65.
- ^ a b c d Carless, Simon (July 26, 2006). "Q&A: Paradigm Entertainment On Stuntman, Pilot Wings". Gamasutra. Retrieved 2009-11-21.
- ^ "Press Start: Nintendo And Paradigm Team Up To Make Ultra 64 Flight Simulator". Electronic Gaming Monthly. No. 66. Ziff Davis. January 1995. p. 60.
- ^ a b Brightman, Benjamin (August 30, 2006). "Interview: Paradigm's Dave Gatchel". GameDaily. Retrieved 2010-02-06.
- ^ "Wii Music — A First Time for Everyone". Nintendo. Archived from the original on February 21, 2009. Retrieved 2010-04-04.
- ^ a b "Out of the Shadows: Nintendo 64 Debuts in Japan". Nintendo Power. No. 80. Nintendo of America. January 1996. pp. 25–28.
- ^ a b "The Fun Machine". Nintendo Power. No. 85. Nintendo of America. June 1996. pp. 14–30.
- ^ "Paradigm Simulation". Next Generation. No. 16. Imagine Media. April 1996. pp. 78–79.
- ^ Parish, Jeremy (November 14, 2006). "Out to Launch: Wii – What Lessons Can Nintendo Learn From its Past System Launches?". 1UP.com. Retrieved 2010-01-23.
- ^ "Paradigm Simulation Inc.: The Flight Crew". Nintendo Power. No. 86. Nintendo of America. July 1996. p. 33.
- ^ "Nintendo's Ultramen". Edge. No. 29. Future Publishing. February 1996. p. 64.
- ^ "Player's Pulse". Nintendo Power. No. 100. Nintendo of America. September 1997. p. 10.
NP's very own comic strip character, Nester, entertained readers since our very first issue. After December 1993, he went AWOL (however, he's been spotted masquerading as "Lark" in PilotWings 64) (...)
- ^ パイロット紹介 [Pilot Introduction] (in Japanese). Nintendo. Retrieved 2010-01-31.
- ^ Davies, Paul (March 1997). "Pilotwings 64". Computer and Video Games. Future Publishing (184): 59.
- ^ "Pilotwings 64 Takes Flight on Nintendo 64" (Press release). Nintendo. September 29, 1996. Archived from the original on December 22, 1996. Retrieved 2010-01-24.
- ^ 「パイロットウィングス64」オリジナル・サウンドトラック [Pilotwings 64 Original Soundtrack] (in Japanese). Amazon.com. Retrieved 2010-01-25.
- ^ "Taking Flight Simulations to the Next Level with Paradigm's Pilotwings!". Maximum: The Video Game Magazine. No. 3. Emap International Limited. January 1996. p. 106.
- ^ a b Dunn, Ashley (May 22, 1996). "The E3 Extravaganza: Din, Chaos and Evolution". The New York Times. The New York Times Company. Retrieved 2010-01-26.
- ^ a b Constantides, Alex (August 15, 2001). "Nintendo Review: Pilotwings 64 Review". Computer and Video Games. Archived from the original on May 26, 2008. Retrieved 2009-11-29.
- ^ Stuart, Keith (July 1996). "Pilotwings 64 review". Edge. Future Publishing (34).
- ^ a b "Reviews: Pilotwings 64". Electronic Gaming Monthly. No. 86. Ziff Davis. September 1996. p. 25.
- ^ "Retrospective Review: Pilotwings 64". Weekly Famitsu (in Japanese). No. 773. Enterbrain. October 10, 2003.
- ^ "Reviews: Pilotwings 64". GameFan. Metropolis Media. 4 (9). September 1996.
- ^ "Review – PilotWings 64". Game Informer. No. 40. Sunrise Publications. August 1996. Archived from the original on 1999-09-08. Retrieved 2009-11-29.
- ^ a b c Air Hendrix (October 1996). "Pro Reviews: Pilotwings 64". GamePro. No. 87. IDG Communications. p. 76.
- ^ a b c "Pilot Wings 64 review for the N64". Game Revolution. June 6, 2004. Retrieved 2009-11-29.
- ^ a b Rubenstein, Glenn (December 1, 1996). "Pilotwings 64 Review". GameSpot. Retrieved 2009-11-29.
- ^ "Hyper@ctive 2.0 Reviews: Pilotwings 64". Hyper. Archived from the original on 1997-07-21. Retrieved 2010-04-04.
- ^ a b c Perry, Doug (September 25, 1996). "Pilotwings 64 Review". IGN. Retrieved 2009-11-29.
- ^ "Now Playing". Nintendo Power. No. 88. Nintendo of America. September 1996. pp. 95, 97.
- ^ a b c Leadbetter, Rich (June 1996). "Maximum Reviews:Pilotwings 64". Maximum: The Video Game Magazine. No. 7. Emap International Limited. pp. 118–9.
- ^ "NG Reviews: Pilotwings 64". Next Generation Magazine. Vol. 2 no. 21. Imagine Publishing. September 1996.
- ^ Buchanan, Levi (September 29, 2008). "Nintendo 64 Week: Day One". IGN. Retrieved 2009-11-29.
- ^ DeMaria, Rusel; Wilson, Johnny Lee (2003). High Score!: The Illustrated History of Electronic Games. McGraw-Hill Osborne. p. 382. ISBN 0-07-222428-2.
- ^ "1996年テレビゲームソフト売り上げTOP100" [1996 Video Game Software Sales Top 100] (in Japanese). Geimin.net. Retrieved 2010-01-20.
- ^ Horwitz, Jer & Miller, Skyler (October 31, 2000). "The History of Nintendo: A New "Reality" (1996–Present)". GameSpot. Retrieved 2010-02-13.
- ^ "Nintendo 64 Sold Out; Company Pushes for More Product; Frenzied Consumers Demand to Buy Before Product Officially Launches.". Business Wire. October 2, 1996. Retrieved 2010-02-13.
- ^ a b IGN staff (September 26, 1996). "N64 and Mario Sell One-to-One". IGN. Retrieved 2009-11-29.
- ^ Wolinsky, Howard (October 7, 1996). "Nintendo hits a winner". Chicago Sun-Times. Sun-Times Media Group. p. 43. Retrieved 2010-01-26.
- ^ IGN staff (November 1, 1996). "N64 Tops September Sales". IGN. Retrieved 2010-01-24.
- ^ IGN staff (March 3, 1997). "U.K. Launch Leaves Many Empty-handed". IGN. Retrieved 2010-01-24.
- ^ Campbell, Stuart (June 1997). "Short List 10". Esquire. Nat Mags.
- ^ a b IGN staff (February 4, 1998). "Paradigm's Side of the Story". IGN. Retrieved 2009-11-21.
- ^ "Take-Two Interactive Software, Inc. Announces Exclusive Partnership With Gathering of Developers, Ltd., for Edge of Reality, Inc.'s 4 X 4 Mud Monsters for the Nintendo 64". Business Wire. May 5, 1998. Retrieved 2010-02-11.
- ^ Curtiss, Aaron (October 3, 1996). "Valley Weekend; Mario is Back to Help Launch New Nintendo; The little guy is still pursuing the elusive Princess Toadstool, but in a 64-bit format that allows better moves.". Los Angeles Times. Tribune Company. p. 18. Retrieved 2010-01-26.
- ^ Day, Vox (October 24, 1996). "Flying Colors; Nintendo 64's Flight Sim is a True Top Gun". St. Louis Post-Dispatch. Lee Enterprises. p. 40. Retrieved 2010-01-26.
- ^ Burrill, William (December 5, 1996). "Nintendo's N64 lineup takes shape; A pair of new games are superb, but not quite up to Super Mario's super standards". Toronto Star. Torstar. p. G.3. Retrieved 2010-01-26.
- ^ "Can New N64 Outsell the Competition?". The Charlotte Observer. The McClatchy Company. October 13, 1996. p. 1E. Retrieved 2010-01-26.
- ^ Gwinn, Eric (September 27, 1996). "Game Reviews Reveal Stunning Graphics". Chicago Tribune. Tribune Company. p. 71. Retrieved 2010-01-26.
- ^ Kent, Steven L. (June 20, 1996). "Game Gear – Nintendo 64 Console, Another `Super Mario' Add Zip To Video Fun". The Seattle Times. The Seattle Times Company. Retrieved 2010-02-02.
- ^ Buchanan, Levi (October 1, 2008). "Nintendo 64 Week: Day Three". IGN. Retrieved 2010-02-17.
- ^ "Nintendo Power's 100 Best Nintendo Games of All Time". Nintendo Power. No. 100. Nintendo of America. September 1997. p. 97.
- ^ "NP Top 200". Nintendo Power. No. 200. Nintendo of America. February 2006. pp. 58–66.
- ^ Schofield, Jack (July 4, 2007). "Edge's Top 100 games – almost certainly not yours". The Guardian. Guardian Media Group. Retrieved 2010-01-23.
- ^ East, Tom (February 24, 2009). "100 Best Nintendo Games – Part Four". Official Nintendo Magazine. Future Publishing. Retrieved 2009-11-29.
- ^ IGN staff (June 18, 1997). "E3: PilotWings 2 Confirmed". IGN. Retrieved 2009-11-29.
- ^ Giancarlo Varanini (April 30, 2003). "Pilotwings comes to the GameCube?". GameSpot. Retrieved 2010-05-15.
- ^ AnGeL (December 30, 2008). "PilotWings on Wii?". LiveWii. Retrieved 2010-05-15.
- ^ Thomas, Lucas M. (June 15, 2010). "E3 2010: Pilotwings Resort Announced". IGN. Retrieved 2010-06-16.
External links[edit]
- Pilotwings 64 at Nintendo (in Japanese)


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Another View with the Tunnelvision Lens2012-10-10 8 15 Share Tweet
Usually what you get from the Tunnelvision Lens is a blur effect on the edge, like stretched and focus on the middle, or you could do a macro shot. Yes that's the usual view from this lens, but there is another view. It is shadowy, mystic, surreal, when I see these pictures. It's like multiple exposure, but when you pay attention it's not like two frames merging into one frame. Yes this is another view that you could get with tunnelview lens from lomography.
Now, how do you acquire this kind of pictures? Firstly for the freedom of movement, you might want to use it with your SLR camera. It is more convenient with big ring lens above 55mm.
What i do is to put the Tunnelvision Lens on the ring filter of my lens, for easy exposure, try to get focus first, then put the lens on the filter, and move around the filter until you get what you want.
But how about if you use a small ring lens, what you could do is to hold the Tunnelvision at the front of your lens, and do the same thing until you get what you want, of course get focus first.
Well, what kind of response from the DSLR user after they see your picture, they will say NICE editing, wkwkwkwk, but don't get mad to them what you could do is say to them, NO Edit!
Ps: As usual, Have Fun, dont mind my tipster
written by reiga on 2012-10-10 #gear #tutorials #art #fun #tipster #technique #distortion #reiga #tunnelview


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You can't see, smell, or taste germs, but they can enter your body when you eat contaminated food and make you sick! Learn about them so you can fight them off!
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Practice safe poultry handling at the store and at home. A few simple Do's and Don'ts on Touch and Temp will help you reduce the risk of illness from common germs.
Consumers are the last step in the farm to fork continuum. Join us in helping consumers protect themselves against food poisoning!
Learn more about our decades of work in building partnerships to spread the word about consumer food safety education and reduce incidence of food poisoning.


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CitySolve Urban Race and Team Building Chicago 2014
Stewards Inc.
Saturday, June 21, 2014 from 11:30 AM to 4:00 PM (EDT)
CitySolve is a unique urban adventure!
Where brains beat brawn! Teams of 2-4 people solve clever clues and face fun challenges all while navigating the urban landscape via foot or on public transportation! It's a scavenger hunt, with all the thrills of the amazing race, mixed in with trivial pursuit, throw in a mini road race and add a dash of cat-and-mouse. And voila! You've got CitySolve Urban Race!
Online registration ends at 2 pm on Friday, June 21st. Tickets purchased in person are $60 on Friday at packet pick-up and $65 on Saturday.
What is CitySolve Urban Race?
Ever want to be on "The Amazing Race," but can't quit your day job? Here's your chance!
CitySolve Urban Race returns to Chicago on June 21st! Teams of 2-4 will solve clues and face fun challenges and navigate the magic city, all while posing for silly photos and making friends ... or weirding out strangers along the way. Each registration makes a donation directly to local charity.
The winning team gets $300, Second place gets $100, Third place gets $50!
- Fireplace Inn, World Sport Chicago, District Bar, Kirkwood Bar & Grill, Mickey's, Sports Authority, Rickshaw Bagworks, Timbuktu Bags,...others?
5/16/2009 - Fireplace Inn (1448 N Wells St, Chicago, IL 60610) (312) 664-5264
9/11/2010- Fireplace Inn (1448 N Wells St, Chicago, IL 60610) (312) 664-5264
Fireplace Inn was a fantastic host for CitySolve's event, and would prove so for any similar functions for public scavenger hunts or team building activities with corporate groups. In 2009, 100+ participants attended CitySolve, and in 2010, attendance was up to 150+ participants. Other landmarks in Neighborhoods? Other sponsors? Activities?
9/10/2011- District Bar (170 W Ontario St, Chicago, IL 60654) (312) 337-3477
In 2011 District Bar hosted us in their spacious venue located in the iconic River North neighborhood. The River North Neighborhood is a prime area in which we take our Urban Race participants as well as an ideal location for team building events. How many participants? Other sponsors? Other landmarks in Neighborhoods? Activities?
7/14/2012 - Lucky Strike (322 E Illinois St, Chicago, IL 60611) (312) 245-8331
In 2012 the upscale Lucky Strike Bowl hosted our experience at their prime Illinois St. location downtown. Attendance reached an all time high, with 300+ participants showing up to explore the city. Other sponsors? Other landmarks and Neighborhoods they raced through? Activities?
8/3/2013- Mickey's (2450 N Clark St, Chicago, IL 60614) (773) 435-0007
In 2013, Mickey's hosted our 5th annual Chicago Urban Race and scavenger hunt, and over 150+ participants and teams turned out to compete. Mickey's comfortably hosted our participants and would similarly serve corporate team building programs. Located in Chicago's Lincoln Park neighborhood, Mickey's was convenient to public transit and landmarks, and provided scenic city views. Other sponsors? Other landmarks and Neighborhoods they raced through? Activities?
6/21/2014 Kirkwood Bar and Grill (2934 N Sheffield Avenue Chicago, IL 60657)
Kirkwood Bar and Grill, a part of the four corners tavern group, is unique venue that is known as Chicago official hangout for the Indiana Pacers and Nebraska football. A perfect place for any activity, race or team building event because of the warm Chicago atmosphere that allow patrons, participants, groups and teams bond.
Start and Finish:Kirkwood Bar and Grill
2934 N Sheffield
Saturday morning check in is from 10-11:00 AM.
The Race starts at 11:30 AM Sharp!!!
Packet Pick-up: Sports Authority
Friday 5-7PM
Benefiting:One Brick
Sounds great, what should I bring?
1. Digital camera or camera phone
2. Pen or pencil (we commend a pen)
3. Comfortable clothes and sneakers
4. Money (about $ 5-8/per person: this will cover any incidentals along the way e.g., water, lightsnack; your team might have to buy something during the Adventure – nothing over $3)
5. Water (bring it or buy it during the race)
You can win even if you don't finish first...
CitySolve Urban Race will have 3 contests:
1. Best Costume
2. Best Tweet (creative/funniest)
3. Facebook Raffle
So wear your Sunday's best, or not! And get those creative juices flowing 'cause you might take home a $50 gift card to your favorite restaurant/retail store!
Experience Chicago team building for your company retreat of to increase your organizations team-work through the eyes of a tourist, while bonding with co-workers as you travel through the streets of the windy city in our chicago amazing race type team building adventure events. Team building in chicago is an experience where you learn about yourself and those around you. Use your brain to solve problems and your resourcefulness to complete Chicago based challenges. With us your event is more than just a chicago scavenger hunt, it challenges your employees to recap what they've learned afterwards as well. CitySolve Team Building is an amazing race that compels you to do more and we host events all over the world from chicago to New York to Los Angeles to Japan.
Contact Us At 800-277-1552
FOR MORE INFO: www.citysolveteambuilding.com
CitySolve Urban Race is a unique urban adventure that a lot of brain, a bit of brawn, and a ton of fun!
Fun Hub Entertainment provides exciting events all over Long Beach from bar crawls to scavenger hunts and more!
Pub Trivia Nerds is based in Minneapolis, but our nation-wide consortium is comprised of a Jeopardy contestant, crossfitters, top tier law school graduates, college students, travel buffs, social mavens, beer snobs, public transit riders, tostado eaters, PhDers, and, of course, nerds!
CitySolve Team Building (www.citysolveteambuilding.com) developed a product that we are proud to offer on a corporate level, designed to engage your employees in a way that challenges them to think outside the box, collaborate with their co-workers, and get to know each other outside of the cubicle floor.
As founder of the CitySolve brand (Urban Race and Team Building), Jason Hofsess is the man with the master plan. He has been and continues to be the driving force and creative mind behind the madness.
David Mitroff, Ph.D. is a relationship manager, sales leader, and consultant with more than 15 years of diverse experience in the technology, business, legal, financial, retail, government, academic, and healthcare environments. Dr. Mitroff has had numerous consultative positions for diverse organizations such as LexisNexis, United Healthcare Group, Providian Financial Corporation, Nordstrom, and the YMCA.
In order to purchase these tickets in installments, you'll need an Eventbrite account. Log in or sign up for a free account to continue.


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There is a false dichotomy about Islam. Some think that only conservatives are critical about Islam and the liberal/progressives/Democrats/leftists are supportive of Islam. But there are very conservative Christians who admire Islam and stand up for it. There are left-of-center types who abhor Islam because of its doctrine and treatment of women. There are people from both camps who support and condemn Islam.
The Party of Knowledge and the Party of Ignorance
Current Status: Blessed (1)
Seeded on Tue Jan 25, 2011 6:07 AM
keyboard shortcuts: V vote up article J next comment K previous comment


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I am a staff scientist at the Data Science and Technology Division of Lawrence Berkeley National Laboratory, as well as a researcher at the Berkeley Institute for Data Science (BIDS, an Institute where I am a founding co-investigator). My research interests, shaped over years of working on a number of applied problems in physics, mathematics and neuroscience, revolve around the question of building tools for computational research across all scientific domains.
I am convinced that we need better tools for scientific computing, and that our efforts to build them based on the Python language can make a significant difference to how scientific research is conducted and disseminated. I created the IPython project while a graduate student in 2001 and continue to lead the project, now as a collaborative effort with a talented team that does all the hard work. I am an active member of the community that creates freely available scientific computing tools around the SciPy stack, I regularly lecture about scientific computing in Python and I am a founding board member of the NumFOCUS foundation. The Py4Science page contains more details on this.
You can contact me via email or Twitter.
As should be obvious from the dates below, this site is sadly in a horrible sate of maintenance and badly outdated at this point in time.
- March 2013
- I was awarded the 2012 Award for the Advancement of Free Software for the creation of IPython and my contributions to the Open Source Scientific Python ecosystem. UC Berkeley also put out a more detailed release.
- March 2011
- I've finally gathered the slides for our minisymposium on Python for Scientific computing at the SIAM CSE 2011 conference (blog post and pictures).
- March 2011
- The Sage Days 29 workshop was a success on multiple fronts, and in particular for IPython we made a ton of progress.
Fernando Perez
- firstname.lastname@example.com (still works)
- Office
- Shyh Wang Hall (CRT), 3rd floor, 059-3018Phone: 510-495-2410Fax: 510-486-4340
- Post
- Lawrence Berkeley National Laboratory1 Cyclotron Road, Mailstop 59R3103Berkeley, CA 94720


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Polyphenol is extracted from the stem, leaf and flower of Echinacea purpurea. It is used to treat the symptoms of colds and influenza. It is an analgesic and a sedative. It has anti-inflammatory properties, and also has anti-viral abilities that can treat strep throat and urinary tract infections. It appears as a light brown powder, and is often used as a dietary supplement.
- Datasheet (英語)
Changsha Huakang Biotechnology Development specializes in manufacturing and developing extracts of the active ingredients from natural herbs and plants. They are engaged in providing green, natural, organic and healthy plant extracts. Changsha Huakang Biotechnology Development are widely used as raw materials for pharmaceutical, food additive, healthy food and cosmetic industries.


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A while ago the amount of queries I've been receiving has reached a threshold where I felt the need to be very honest about the type of questions I will answer (after all, we're in business of providing networking-related services and if I want to continue blogging there has to be some revenue to pay the bills). Some people don't mind and still send me requests for free information they need to implement the projects they're paid to do. Recently I've got this shopping list …
My customer is asking me to do a reverse DNS entry in the DNS for his domain. But I do not have any DNS.
- What is the suggested DNS server hardware for an ISP?
- What is the procedure to be followed to inform the rest of the Internet that I own this pool?
- Do I need to register my company name and the allocated pool with any of IANA accredited registrars?
- Shall we use a single IP for registration or will our entire IP address pool be used?
- If I ask the registrar to make forward and reverse entry in their root server, do I also need to make the same entries in my DNS server?
- Is it mandatory to maintain master and slave DNS servers from the beginning? Do I need to allocate one of the allocated public IP to these servers and inform the register to make entries for this DNS server?
This is precisely the type of work that we're best at: helping our clients plan and design their implementation, so I've politely offered our professional services. This is the reply I've received:
I appreciate your business mind. But I do feel, you need to spare some knowledge for free of cost like this.
Go figure …


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The Wilburns have used freelancers in India, Israel, and Britain. (Photo: Dana Smith)
Here is the beginning of a worthwhile article in the current issue of Businessweek called "Mom-and-Pop Multinationals." Ever wondered how much personal outsourcing really costs? How to divide and delegate the various tasks that consume your time? This article includes several useful case studies:
From the outside, the gray Victorian with the stained-glass windows on a gentrified block in Dorchester, Mass., is a typical middle-class dream house. But it also is the headquarters of what you might call a micro-multinational. Randy and Nicola Wilburn run real estate, consulting, design, and baby food companies out of their home. They do it by taking outsourcing to the extreme…
Read the entire article here. I was not aware I was featured until my agent sent me the link.
Posted on: July 8, 2008.
Please check out Tools of Titans, my latest book, which shares the tactics, routines, and habits of billionaires, icons, and world-class performers. It was distilled from more than 10,000 pages of notes, and everything has been vetted and tested in my own life in some fashion. The tips and tricks in Tools of Titans changed my life, and I hope the same for you. Click here for sample chapters, full details, and a Foreword from Arnold Schwarzenegger.


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Other Treatments for Unipolar Depression
... images below are links for more information ...
"Psychotherapy is a set of techniques believed to cure or to help solve behavioral and other psychological problems in humans. The common part of these techniques is direct personal contact between therapist and patient, mainly in the form of talking. Owing to the nature of these communications, there are significant issues of patient privacy and/or client confidentiality."
Electroconvulsive Therapy (ECT):
"Electroconvulsive therapy is a procedure in which electrical currents are passed through the brain to trigger a seizure. Although researchers don't fully understand just how ECT works, it's thought that the seizure causes changes in the brain chemistry. Given in a series over several weeks, ECT can help alleviate the symptoms of certain mental illnesses."
Self Help:
"It is handling your own troublesome situations by exercising deliberate conscious control to improve the outcome of the situation. It is recognizing your own personal weaknesses and working to overcome those faults and improve yourself. It sometimes involves changing others or the environment to improve your own circumstances or feelings, but self-help primarily focuses on changing your own behavior, feelings, skills, cognition (thoughts), or unconscious processes. Self-help is the conscious reasoning part of your "self" changing other aspects of your internal self, your actions, and your situation. It is self-improvement by yourself."
St John's Wort:
"The way in which St. John's wort works to help depression is unclear. It contains at least ten different chemicals that may help improve mood. St. John's wort [...] helps stop the breakdown of these monoamines and increases the level back to normal. This helps to improve mood in people who are feeling low or depressed."
Magnetic Treatment:
"The investigational treatment involves placing a magnet on the head and stimulating key regions of the brain with electromagnetic fields. Unlike another depression treatment, electroconvulsive therapy (ECT), rTMS does not require anesthesia, so patients can eat and drink what they want before treatment and often can drive themselves to and from their appointments."
Sleep Deprivation Treatment:
"Sleep deprivation was shown to be effective in more than half the patients treated and in many types of depression. And if one course of sleep deprivation treatment didn't help relieve depressed patients' symptoms, often a second course did.


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The increase in turnover of plastics converters producing for the E&E industries is estimated to be 5-8 % per annum... even 10-16 % in telecommunications
During the 1990s, the electrical and electronics (E&E) industries developed to become one of the most important customers of the plastics processing industry. Although their share of the total demand for plastics stood at only around 9 % in 1998 in volume terms, the value of production was very much higher, and the growth in demand both in volume and value has been faster than in other industries. In 1993-98 the increase in the total production volume in the electric and electronicindustries in Europe was about 5 % a year and, within this sector, the increase in electronics production was markedly higher than in the electrical industry. During the same period the increase in production of European industry in general was averaging only about 3 % a year.
The use of plastics in the electrical industry spreads to every sector. In the consumer electrical sector, we can see every day the switches, lighting fittings, wiring and equipment boxes in houses and workplaces.
Not so visible is the massive use of plastics "behind the scenes" in electrical engineering, stretching from the main switch right back through cabling and sub-stations, to the power generating plant. Without plastics, electricity would still be possible - but it would be much more cumersome and costly.
In the electronics sector, where miniaturisation is one of the keynotes, it could equally be said that, without plastics, the industry would have developed in a very different manner.
Not only do we use moulded housings for TVs and radios, videos and other entertainment centres, telecommunications and office equipment, but the actual components are encapsulated in plastics, and imprinted and assembled on circuit boards made of sophisticated plastics.
In the sector of business machinery and information storage, the contribution of plastics is almost total. Computers, copiers and other business machines are housed in moulded plastics enclosures and, like TV and video, use plastics extensively in their working parts. Optical information storage media are remarkable achievements in the formulation of ultra-pure materials, and then moulding them with most extraordinary precision.
The total value of the E&E industries in Europe is estimated in 1998 to have amounted to about Euros 400 billion, of which the electronics sector accounted for about 70 %. The plastics and plastics technical components used by the E&E industries are estimated to amount to some 15-20 % of the total value of plastics used in Europe, or about Euros 60-80 billion.
The materials used for technical parts in the E&E industries are very numerous, and often very advanced. The most common plastics are polystyrene, ABS, polycarbonate (PC) and blends of them. These are widely used for equipment housings and enclosures and, in the case of PC, for optical storage media (CDs). Polybutylene terephthalate (PBT) is growing fast, especially for connectors. Polyethylene (PE-LD and PE-HD) and cross-linked polyethylene are used increasingly in applications such as cable sheathing, as an alternative to polyvinyl chloride (PVC).
Thermosetting resins also play a major part in E&E products, ranging from heavy-duty switchgear housings in polyester/glass moulding compounds to tiny complex parts with many metal inserts, compression moulded in diallyl phthalate. Epoxy resins and silicones are used for potting and encapsulation of components, while the more familiar thermosets, phenolics and ureas are widely used for domestic switches, sockets and light fittings.
Technical plastics parts are made mainly by injection moulding and, reflecting the trend towards miniaturisation, more than 60 % of the machinery employed has a clamping force of less than 100 tonnes. For large components such as housings, the biggest injection moulding machines have a clamping force of 800-1,200 tonnes. Cables are produced by sophisticated extrusion and co-extrusion techniques.
Output in the E&E industries is estimated to grow at 4-5 % a year in 2000-2005, with electronics increasing at 7 % a year and telecommunications at more than 20 % a year.
The use of plastics technical parts is projected to increase with the introduction of more sophisticated plastics and tailormade products. For companies supplying the telecommunications sector, the increase in annual turnover could be as high as 10-16 % a year.
The key plastics will continue to be PE, PP, PVC, PS, ABS and PC, blends of these. Thermosetting materials (which are constantly under pressure from thermoplastics) will continue to hold a key position. Polycarbonate has a strong future in optical storage discs, but there will be competition from a number of newer materials.
New plastics for highly sophisticated products coming in the near future, are the electrically-conductive polyanilines (PANI) and metallocene polypropylene (PP-met). For liquid crystal polymers (LCPs) there is a promising future in the production of technical precision parts, with the accent on miniaturisation.
EuPC's mission is to create a good trading environment for Plastics Converters in Europe.


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Mic-E Reyes, Podium Erica, Chris Haslam, Darrell Stanton, and Nick Trapasso look on.
He wasn't able to do this in the heat, but right afterward, Koston did this footplant, which I will call a judo footplant, because I did not have a sufficient amount of time skating in the era that invented a lot of the footplant and handplant tricks. Is that correct? If not, chime in below. Thanks.
Lizard was so excited that he came out and sat on the wave to cheer Koston, Pudwill and Sierra on. He had to sit out because he hurt his ankle 180ing off the deck of the vert ramp into the Mini Mega landing roll-in. Yeow!
My girlfriend once saw Dylan when we were at some industry event and went, "Wow, he's really good looking." I'm not worried, but God damn if I can't admit she's right.
Check the flick on Trujillo's frontside flip on the up-down hubba. Looks like his left foot's about to fling off his leg.
Alex Olson. Backside nosegrind. Can't remember if he landed this.
This is a kickflip frontside lipslide on the big rail. No f–kin' joke. What the hell has skateboarding come to when that's a stock trick. It's admirable, but depressing to all of us who suck. It's not Billy Mark's fault he's so good, though. I can't blame him. It's just shocking how good people are.
Dylan Rieder. Frontside flip over the rail
Stefan and Dylan were the only two in their heat with Lizard out injured. But, they killed it. It was a two man DNA distribution (Habitat and Alien) show. Stefan switch kickflip 50-50'd the hubba.
Someone brought this 100,000 body pillow as a joke. Lizard gets in on it.
Bastian Salabanzi was there killing the course. Switch crooks.
I caught this poor guy at the end. A whole crowd of people were having a good time pasting stickers all over his back and head. Genius. In any case, look for more from the second half of the Maloof Money Cup Prelims. Thanks.


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Jerry's Security Weblog – If you use a computer with a WLAN card, chances are you've accidentally connected to someone else's access point that has been inadvertently left insecure. What are your ethical obligations if you find yourself in this situation? This Weblog post contains one security pro's musings on the subject.
Wireless security ethics: What to do with an insecure access point
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The premium dried proteins we offer go beyond the USDA reconstitution factor. 3D Corporate Solutions' proprietary cooking and drying processes yield finished pet food ingredients not only high in protein and low in fat, but with higher digestibility than typical spray-dry operations.
When it comes to sourcing your food ingredients needs, look no further than 3D Corporate Solutions. We are the premier, full service provider of food ingredients, sourcing more than thirty-five different ingredients in the food space from order to delivery.
The roots of 3D Corporate Solutions run deep in animal production agriculture. Our heritage demands a deep commitment to quality and customer service. Our feed ingredients are as diverse as our customers.
Ingredient solutions often times go beyond what is readily available and requires a customized approach. Sometimes that is as simple as getting an existing ingredient registered for a new application or bringing diverse ingredients together in a premixed formulation. Give 3D Corporate Solutions a call and state your ingredient problem or need and we'll work to supply a customized solution, blend, or premix to meet your need.
3D Logistics is not your typical logistics service provider. Our logistics team has decades of experience in a wide array of freight services including bulk truck, reefer truck, dry van, intermodal containers, single railcars, unit trains, bulk transfer terminal operations, pallet cross dock services, warehousing and capacity solutions, inventory management, fleet management, international shipping and more. Our team can deliver one-stop-shopping for all your logistics needs via any mode.
Organic food production is quickly becoming accepted and even preferred by the US consumer. Growing demands on this infrastructure demand long term soil stewardship, rather than just quick fix type fertilized programs. Soluble Fish Powder is cost effective and efficient in aiding the producer to manage the soil health and fertility. Learn more about organic fertilizers at 3D Corporate Solutions.
Fishmeal demand/need grows every year, yet the total output and production has been essentially flat. Sustainability and purity are important parts of the equation as well. Finding a way to get fishmeal performance using other high quality proteins is the solution to a 1MM ton per year problem in the world.
Saving time and money and reducing inventory is key to your manufacturing facility's KPIs. Combining ingredient production and sourcing knowledge, along with external blending is the key to accurately meeting formulation goals. 3D Corporate Solutions brings its own production from 8 plants around the world.


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Designs by jenimp
I'm a graphic designer and crafter inspired by the natural world, urban environments and the interface between the two. Feel free to contact me with requests for color and scale changes. If you make something cool with my fabric, please tag me on Insta
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Cesarean section
Cesarean section
The uterus is exposed through the abdominal wall, and an incision is made in the uterine covering. The muscles of the uterus are separated, producinga hole for the delivery of the infant. The infant is delivered through the opening in the uterine wall, after which, the uterus is stitched closed.
A.D.A.M. content is best viewed in IE9 or above, Fire Fox and chrome browser.


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BE safe and be seen, that is the message road safety officers are promoting in South Gloucestershire.
As the nights draw in, the council's road safety officers are launching an annual campaign to coincide with the clocks going back and the start of winter.
To mark the start of the campaign, the team visited St Paul's Catholic Primary School in Yate to deliver its safety message to pupils.
Road safety officer Pamela Williams said: "South Gloucestershire has some of the safest roads in the country and by being safe and being seen on dark mornings and early evenings, this will help us keep it that way.
"During the autumn and winter months the colder weather starts to affect conditions on our roads so we have compiled a few tips to help you stay safe."
Officers advised children to wear reflective clothing if they are walking or cycling in the dark with the message 'be bright, morning or night'.
The campaign is running all winter and road safety teams will be visiting all primary schools in the district to give advice and information.
The council has 100 free fluorescent rucksack covers to give away to help them be even more visible on the district's roads on dark mornings and evenings. If you would like one email firstname.lastname@example.com


text: Judy Parkinson Judy Parkinson is a graduate of Bristol University. She is a producer of documentaries, music videos, and commercials, and won a Clio award for a Greenpeace ad. Parkinson has published four books and has contributed to a show of life drawings at the Salon des Arts, Kensington. She lives in London. Become a Fan × BECOME A FAN Get updates about Judy Parkinson and recommended reads from Simon & Schuster. Plus, get a FREE eBook when you sign up! Email Address Free eBook available to NEW subscribers only. Offer redeemable at Simon & Schuster's ebook fulfillment partner.Offer expires in three months, unless otherwise indicated. See full terms and conditions. By clicking SIGN UP, I acknowledge that I have read and agreed to the Privacy Policy and the Terms of Use. Books by this Author Spilling the Beans on the Cat's Pajamas By Judy Parkinson By Judy Parkinson Spilling the Beans on the Cat's Pajamas "Make no bones about it"--here's a "grand slam" for anyone seeking the meanings of catch phrases and quotes that enrich our everyday speech. It "rounds up the usual suspects"--hundreds of expressions that keep our language flourishing--and makes them easy to find in an A-to-Z format. If "all goes according to plan," you'll soon know: The expressions "all that glitters is not gold" and "apple of the eye" have each been in use for more than 1,000 years. "To bark up the wrong tree" comes from... Read more about this book Read more Get a FREE eBook when you join our mailing list. Plus, receive updates about Judy Parkinson,recommended reads and more from Simon & Schuster. Email Address Free eBook available to NEW subscribers only. Offer redeemable at Simon & Schuster's ebook fulfillment partner.Offer expires in three months, unless otherwise indicated.See full terms and conditions and this month's choices.


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Creators Pulling the Plug on 'Glee'
The cast of Glee has been trying really hard to move on following the death of one of its stars.
Some speculated whether the series would be able to go on without Cory Monteith, and it will, but not for long.
Glee creator Ryan Murphy said Wednesday night during an event, that the series will end after its sixth season next year, Variety reports.
Glee just recently began its fifth season on Fox. Murphy also said he'll also be forced to come up with a different series finale than he'd originally invisioned.
"The final year of the show was designed around Rachel and Finn's story. I always knew that, I always knew how it would end," Variety quotes Murphy as saying, referring to Lea Michele's character Rachel and Monteith's character, Finn, who were lovers on the show.
"I knew what the last shot was; he was in it. I knew what the last line was; she said it to him," Murphy continued. "So when a tragedy like that happens you sort of have to pause and figure out what you want to do, so we're figuring that out now."
Last week's episode, "The Quarterback," paid tribute to Monteith's Finn, who died off-screen of causes from a reported drug and alcohol overdose.


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Demi Moore Worries She's 'Not Worthy of Being Loved'
This interview has been released just a few months after it was announced that she called it quits with her husband Ashton Kutcher. The stunning 49-year-old actress told the publication: "If I were to answer it just kind of bold-faced, I would say what scares me is that I'm going to ultimately find out at the end of my life that I'm really not lovable, that I'm not worthy of being loved. That there's something fundamentally wrong with me."
The mother-of-three chatted with Amanda De Cadenet, who revealed that her biggest fear was infidelity. Demi, who has been faced with infidelity rumors involving her estranged husband, responded, saying:
"I used to think that what scared me was the idea of being abandoned until someone said to me, 'Only children can be abandoned. Adults can't be abandoned because we have a choice. Children don't have a choice."
Just this past year, Demi has been looking thinner than usual and disclosed that she does have issues with her body.
"I think I sit today in a place of greater acceptance of my body, and that includes not just my weight but all of the things that come with your changing body as you age to now experiencing my body as extremely thin — thin in a way that I never imagined somebody would be saying to me, 'You're too thin, and you don't look good.'"
What are you thoughts on Demi's life views? Sound off in the comments.


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Congratulations Bryan!!
By Lizelle Jackson | September 22, 2008
I was extremely happy to wake up this morning to find that family friend Bryan Cranston had won the Emmy for Best Actor in a Drama for his work in AMC's "Breaking Bad". Way to go!
Topics: Uncategorized | 1 Comment »
One Response to "Congratulations Bryan!!"
andrew (dreamteam) Says:
September 23rd, 2008 at 4:55 am
tim wattley!


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Announcement Thank you for visiting my gallery!
Thank you for visiting my gallery!
Meta Physical on Jul 25, 2017
Shisa on Apr 6, 2017
This is a beautiful painting! There is even more texture and detail than I had expected from the photos. I am really pleased with the purchase.
Shisa on Apr 6, 2017
I've admired Brooke's terrarium paintings for a long time, so I'm pleased to now have two. I love the colors in this one! I appreciated the protective sleeve that the paintings were sent in.
American Artist
American Artist/ Painter Brooke Wandall
My paintings were recently featured in the film, The Disappearance of Eleanor Rigby and in the tutorial art book by Carrie Schmidt, Painted Blossoms!
What are your main inspirations in art? My inspirations are mainly the impressionists like Mary Cassatt, Monet, Manet, Van Gogh, in the 19th cent. then in the 20th cent. I love Joan Mitchell, Grandma Moses, Helen Frankenthaler, Cy Twombly, Jackson Pollock. One of my Favorite artists of all time is Joan Eardley. Her landscapes inspire me to no end.
What is your art background? (education, experience, etc)
I graduated from Tunkhannock High School in 2000, mainly indulging in art, then graduated from Marywood University in 2007 with a BFA and the Saint Luke Medal for Excellence in Art, I have been selling art since 2008 online and teaching a course on awakening your inner muse, I had my first solo show in Scranton at Artworks in 2013 May, I had my art recognized by the film producer of the Disappearance of Eleanor Rigby.
What is your process for creating your work?
I try to work as often as possible. Being consistent and working toward your goals as if this was an on the clock job is important to me because I want my work to be consistent and good. I usually paint well when I am enthused and empowered so meditation, affirmations, exercising are all great for me when it comes to creating. I also have done some good artwork when I was angry. Things get kind of messy and expressive. My art definitely stems from my emotions and moods.
What is the single most important thing you want to communicate with your work?
A sense of familiarity of a place or a feeling that actually doesn't exist but is translated by me.
What are your career goals?]
I want to be a respected and successful artist.
What one object has been the most instrumental in helping you achieve
what you have so far?
My home, this is where I live and create.
Tell me three random things about you.
I vacuum too much, i like to cook at home and I love my kids more than anything.
When I work, I become a completely different person. Maybe I have multiple personalities but when painting, all the chaos in life fades.. I can focus when otherwise focusing is a chore. I haven't gotten to where I want to be with my work but I'm starting to develop a consistent way of creating marks and colors and compositions that increasingly make more sense to me. I love creating these abstracts. I've been finding such unique ways to call a painting my own: scraping, digging, pushing, letting the paint drip and experimenting with different mediums (some that dry fast and some slower).
A painting is its' own experience held together as a series by similar paint marks and colors. I'm in love with the process. I love moving the medium around especially house paint. It covers quickly and moves with ease. Oils are great for surprising patches of color. Reworking and making a a painting come together is a joy. I don't have a plan in mind when I am painting. It usually finds me as long as I am open to it. I live outside of Scranton, Pennsylvania with my two beautiful children.
blog features:
Shop members
Brooke Wandall
Owner, Maker, Designer
My eight year old daughter submits artwork to sell. Check it out! She's awesome!
Shop policies
Accepted payment methods
- Accepts Etsy Gift Cards and Etsy Credits
- Other Method
---->international buyers-accepting paypal payments only!
Also, Layaway is available for paintings over 200.oo dollars. I will reserve it for you and it's a 20% a month minimum payment or how ever much over that you would like to put. Then when you are all finished, You will be the owner of a wonderful original piece of art!


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by Mike Masnick
Tue, Dec 7th 2010 3:00pm
Filed Under:
ecommerce, reputation, threats
Remember the recent story of the ecommerce store operator who claimed he was thriving by being obnoxious, because all of the bad reviews were increasing his Google rank? It's been interesting to watch what's happened since that NY Times article was published. Within days, Google announced that it had tweaked its algorithms to deal with that and similar situations, noting that being bad to customers is unlikely to be a good long term business strategy. It also might lead to jail. The NY Times is now also reporting (as sent in by Robert Ring) that the guy profiled in that original story, Vitaly Borker, who seemed so proud of his angry tirades against customers, has now been arrested for mail fraud, wire fraud, making interstate threats and cyberstalking. So much for that strategy.
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Reader Comments
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Brad S (profile), 7 Dec 2010 @ 3:11pmFinally.
Anonymous Coward, 7 Dec 2010 @ 3:29pmI guess now we know what's in a name.
David, 7 Dec 2010 @ 3:31pmAnd the kicker is that his customer abuse wasn't what helped his ranking, it was because Blomberg and a couple of other high profile publishers linked to his site in a post about a lawsuit against him.
interval (profile), 7 Dec 2010 @ 3:59pm
Re:Yeah, I wondered about that... I've seen other similar situations where people get ranking from means other than they think.
Anonymous Coward, 7 Dec 2010 @ 3:41pmBorker
AC, 7 Dec 2010 @ 4:05pm
Re:You for got to add "BWAHHAHAHAHAHAHA!" Too bad the NYT couldn't get interviews with the CEOs of those like Monsanto, Haliburton, insert big pharma, DirectTV, etc, etc, etc. I wonder what the minimum required income is for getting out of punishment for this kind of racketeering/fraud/intimidation.
James, 7 Dec 2010 @ 3:59pmWin: Sweet, swift justice.
Fail: Linking to the walled garden of the New York Times.
Anonymous Coward, 7 Dec 2010 @ 4:36pmUm.. Is this making being an asshole against the law? I see As long as hes not doing anything wrong and only being an ass I say let him eat cake.
pix, 7 Dec 2010 @ 5:10pm
Re:Did you miss the part about threats and cyberstalking? I doubt he would actually harm someone, but some of the emails and phone messages he left with dissatisfied customers were disturbing. Read the full article from the NYT. It's pretty shocking.
Anonymous Coward, 7 Dec 2010 @ 6:36pm
Re: Re:I agree with this, and I am glad he's been arrested, but I'm still puzzled by the fraud charges. The 'customer care' he's admitted to definitely puts him down for harassment, as well as whatever else death threats, etc. make him liable for; I just can't see how that counts as fraud.
DSchmeling (profile), 7 Dec 2010 @ 7:16pm
Re: Re: Re:I'm fairly certain that calling in and posing as someone else to get credit card disputes dropped qualifies as fraud, and pending a legitimate recollection, he sent counterfeit products and listed them as real products on a number of occasions.
Anonymous Coward, 7 Dec 2010 @ 5:16pm
Re:Read the damn article.
DSchmeling (profile), 7 Dec 2010 @ 7:14pm
Re:See the bits about mail fraud, wire fraud, making interstate threats and cyberstalking? Yeah, he's not being arrested because for being an asshole, he's being arrested for being an intimidating, threatening, and fraud committing asshole.
Turns out that harassment, threatening violence, and fraudulent business practices will get you arrested. Usually.


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Foxy Brown turned herself into Brooklyn authorities Tuesday August 14th and was charged with felony assault for allegedly smacking her neighbor with her Blackberry cell phone.
Foxy Brown hits another new low with another assault charge. The rapper has once again been charged with assault after she reportedly hit her neighbor with a Blackberry mobile phone in Brooklyn.
Brown, whose real name is Inga Marchand, turned herself into Brooklyn authorities Tuesday afternoon August 14th and was charged with felony assault, menacing, harassment and criminal possession of a weapon.
Explaining on the unfortunate, the NYPD and Brooklyn District Attorney's Office said Brown was arguing with her 25-year-old neighbor at the corner of Carlton Avenue and Prospect Place in Brooklyn on July 30th when she allegedly struck her head with her Blackberry.
The unnamed victim, as a result, was then rushed to Brooklyn Hospital with loose teeth and swelling around her lip and right eye. She filed a complaint with police, and after an investigation, Brown then agreed to turn herself in.
Brown was arraigned and released after posting a $5,000 bail. She is due in court on September 26th.
This isn't the first time that Brown got involved in legal problem. Early this year she was arrested after assaulting a worker at a beauty shop in Florida. She was previously arrested for assaulting an employee at a branch of Bloomies nail salon in Chelsea, New York.


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Robert Haas <robertmhaas(at)gmail(dot)com> writes: > On Thu, Feb 11, 2010 at 7:48 AM, Bart Samwel <bart(at)samwel(dot)tk> wrote: >> Because that's the >> underlying assumption of the "ratio" criterion -- that re-planning with >> filled-in parameters takes about as much time as the initial planning run >> took. > We only want to replan when replanning is relatively cheap compared to > execution, Well, no, consider the situation where planning takes 50 ms, the generic plan costs 100ms to execute, but a parameter-specific plan would take 1ms to execute. Planning is very expensive compared to execution but it's still a win to do it. The problem that we face is that we don't have any very good way to tell whether a fresh planning attempt is likely to yield a plan significantly better than the generic plan. I can think of some heuristics --- for example if the query contains LIKE with a parameterized pattern or a partitioned table --- but that doesn't seem like a particularly nice road to travel. A possible scheme is to try it and keep track of whether we ever actually do get a better plan. If, after N attempts, none of the custom plans were ever more than X% cheaper than the generic one, then give up and stop attempting to produce custom plans. Tuning the variables might be challenging though. regards, tom lane
Next: From: Alvaro Herrera Date: 2010-02-11 16:17:42 Subject: Re: [PATCH] Output configuration status after ./configure run. Previous: From: Robert Haas Date: 2010-02-11 16:17:38 Subject: Re: [PATCH] Output configuration status after ./configure run.


text:
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Josca and his Rat Rod
Last Fridays Booze Cruzz
This Friday the 5th SBC Classic
this one is going straight on the blog
Mike Zombie wall hop
Fisher and paykel
sarcasm the root of all evil
Drop bar tattoos,Drop bar MTb's and rad rockshox t...
|Mikes Specialized Sworks
|Justins 1980 SE OM Flyer
|T Whites Bikes
March 2008
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This merch looks pretty pro and will def raise SR's profile as well as that of it's sponsors. This kit should be available at Frank's store Quarters and T.White's Bikes. No idea when sorry.
What would a SKULLBIKECLUB team kit look like I wonder?
Stater Jacket Fanatics, Hair Cuts, Booze, Bikes And Cruising
Here is a bunch of photos from last weekend Booze Cruise.
Basically we started of the cruise around 5pm at T-Whites-Bikes, we had a few beers there, check outed Tim and Rowans new basement space, Haimona got and Brian got haircuts. We vacated Tim's around sixish? and headed to the Domain for some more brews and a beer race. The beer race was a bit messy.. we didn't have any beer so we replaced it with Jim Beam which proved to be hard to swallow for most of the participants, But The Wazman Man had no problem and took the victory, Rowan Man was a bike length behind for 2nd place. After the beer race we raced down the domain to mechanics bay were we where greeted by the Police.. shit.. not to fear Brian smoothed talked us out of getting DIYed. After a few more beers at Mechanics bay we headed to Princess warf. We meant to stop at Mexicali for some dinner but some how ended up in the Hilton Bar, the SBC in the Hilton?? I guess stranger things have happened? From there on we had a few more beers and ever body started to disappear into the night.. some went home, others went to bars / bands, but all in all it was a rad night for the SBC Booze Cruise. Thanks to everyone who made the ride.. see you next time!
I have added a few new friends to the links... check them both out. Conradicals Blog and Scares Blog.
Here is a few photos I took a while back a T-Whites Shop.
In other new.. Booze Cruise this weekend! See previous post for details.
Come along, have fun, tell your freinds..
88mph head first
Straton finished his lopro last week.
Sold it this week.
Hes heading back to NZ in 3 weeks and will need a bike or two so someone hook him up.
Some pics from last couple of weeks
bootleg sessions 3 premier
Some rad doods
Toby is a rad dude
and has a tron helmet tattoo to prove it.
Fingerless rasta glove radness
12year olds on fixed gears are definitely not rad
This 20" is capital R.A.D. anyone know what it is?
Friday night skate at mile end
This is Chicho
Chicho had a rad bike
and was very entertaining
Thanks for the beer Chicho.
New BMX And Hop Comp!
Here is my new BMX that I have been piecing together for the last few months.. its rad to ride a new bike built up completely from scratch. I'm really happy how it turned out and love the bright colour... cant wait to get out and start shredding.
Massive thanks to Tim White @ T-Whites and MikeL @ TripleSix.
I got a video bike check in the works.. just got to clock some footy.
I was asked the other day if the photo of my BMX was photoshoped.. well its not, I took the photo just as it was turned to night, had the shutter open for a while (not sure how long, long enough to grab a beer), the camera was on my new super sturdy tri-pod, I bumped the saturation up on the in house settings, and the was light shinning out from inside the house and the ground was frosty.. so yea, no photoshop, looks pretty buzy though.
Speaking of photography make sure you check out hdotshots.blogspot.com Hagan from the Chain Gang Kids photograpy blog.
In other news, me MikeL and Justin Sweeny from RedBull are holding a BMX hop comp this weekend.. if you can make it, it will be worth checking out, even if you don't ride BMX.
Details are on the flyer.
I got a new track bike in the works, its S-Works.. just waiting on a B43, apparently Velocity are sold out and the one I ordered got wrecked in the post...shit luck.
This thing is the Dutch Master by Core 77. They say it's a homage to the New York newsboy style delivery frames of yester year. I reckon it looks like a Powerlite with puku combined with a Gary LittleJohn back end. It's cool to see people making things like this.
One of the shops customers stopped by the store to fix his tire and show off his new Skull attached to his candy apple Morrison.
Sam the owner wants to find a skull with antlers to use as handlebars!!!
Over at Ratrodbikes.com they've got another build off going. This time it's straight Ratrod. I'm going to get started this weekend. Entries close August 2nd. Rules below.
Participants should use their thread as a journal including write ups and photos.
1. You can only enter one bike in the build off (can change bikes once if needed)
2. Start a new post and use the bike name as the Subject.
3. Must use factory frame....no altering of original frame structure
(grinding off fender tabs and cutting seat tube height is okay, just no major frame design changes).
4. Bike must not already be built.
5. Must include before, progress, and after photos (all in one thread please)
6. Bike must be ridable.
7. Use any parts you like....mo rat = mo bettah!
8. Parts can be attached any way you wish (includes welding).
9. Paint must be applied by builder.
10. KEEP IT CHEAP...remember...IT'S A RAT ROD!!!!
Here's a couple of interesting looking builds so far.
gardening is all i'm ding
Ioarana i te fenua,
BBBBBBBBAAAAAAAAAAAAAAAhhhhhhhhhhhhhAAAAAAA is the sounds made by a whale according to my niece.
it's been practically two weeks i've been lounging in tahiti. it involved eating at least three meals a day, sleeping on clean sheets and wearing a pair of boardshorts, hanging out with la familia, doing the 600square meter jungle garden every day, hacking through heavy-metal weedgrass.
bike-wise, there is the tahitian championship of mountain bike downhill at the moment, i missed the last round because i was sleeping. kids here are pretty loose down here, literally they ride with bikes with all the bolts half tighten. the riding is somehow getting better but limited in terms of equipment, we do have a few bike shops like pacific cycles that has heaps of parts from your beach cruiser to your top of the line downhill bike from specialized. the shop is frecking ghetto but what isn't in town really. the parts there are frecking cheap too, cheaper than in the states, it's freaky to imagine how do they get them _i understand why cargo boats go missing in the pacific ocean now..._
there are a few dirt jumps being built around the island at the moment and they are starting to look pretty neat (no photos at the moment as the digital camera is too heavy to fit anywhere on my halfnaked body).
i tell you it's good to be out of the cold, even though it took two days of getting used to the heat by having headaches and sweating profusely all over the place.
it's summer holidays down here so all the rat kids are out and about to try and pick up the amazing, flabbergasting, gorgeous, fabulous, bitchy, childish girls around (from what i've seen with average succes rate)
everything is pretty hardcore cliché everywhere and it feels good. luckily, the tectonic dance is somehow dead thanks gosh!
all in all it's time for me to go eat some raw tuna mxed with lemon juice and coconut milk
New Tees I drawd
Max has just posted these up one the Tokyo Fixed Gear Website. I dunno who the dood is but I got more pics of hot male models on my camera from last night. Im gonna try get them off my broken memory card when I get home.
The originals done by Vernon Cortland Johnson
ahh damn sooooo much better.


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How do I protect my natural wooden floor from the feet of my folding Habitat steel chairs without laying a rug? I've tried heavy-duty felt pads but they never stick for long.
Felt pads and similar won't cut it on folding chairs because the feet are too slim. What you need are plastic sleeves that slide on to the chair's feet. The best selection we've found is from componentforce.co.uk, which has a huge variety of sizes and shapes, as well as a sizing guide. For those with wooden chairs, it also has a nail-on version, plus a host of other options.
How can I stop nonslip bath mats turning black with mould? Soaking with bleach works to a certain extent, but it isn't very environmentally friendly, while leaving them to soak in the bath can damage the bath surface – ours is steel.
"Vinegar and tea tree oil (buy the latter from chemists) are both natural disinfectants and antiseptics," says cleaning expert Stephanie Zia. "Mix a 50:50 solution of white vinegar and water. For every cup (240ml), add a teaspoon of good-quality tea tree oil (organic is a more powerful fungicide than non-organic). Keep in a spray bottle next to the bath, and give the mat a light spray whenever you rinse the bath (first remove any excess water from the bath with a squeegee). If you find the eucalyptus smell too strong, use a lemon oil such as Tisserand's Lemon Tea-Tree Organic Essential Oil (£6.79, echemist.co.uk). You could also add a few drops of your preferred essential oil – cypress, juniper, rosemary or orange blossom in jojoba would blend well. Keeping the bathroom well ventilated will also help prevent mould buildup."
• Got a question for our crack team? Email firstname.lastname@example.com


text:
AUS-VIC-L ArchivesArchiver > AUS-VIC > 2009-02 > 1234697539
From: ,
Subject: Re: [AUS-VIC] Letter from Sherlock living in Ringwood,Australia in 1898
Date: Sun, 15 Feb 2009 11:32:19 -0000
This is a Message Board Post that is gatewayed to this mailing list.
Author: susana192
Classification: queries
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Just noticed that some births in the 1880s at Ringwood were to a John Sherlock and Emily Kate Parker. Does this mean anything? The mother referred to may have been Emily's mother. An Emelia Parker died 1898 aged 73 at Ringwood, parents unknown. The above couple had a daughter named Annie Amelia. They had eight children by 1898 which tallies. A ninth was born 1890.
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