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$1.3M price reduction on Trinity motor yacht Mustang Sally
by Malcolm Maclean
The 49.07 metre tri-deck motor yacht Mustang Sally, listed for sale by Rob Newton at Superyacht Sales and Charter, has had a $1,300,000 price reduction.
Built in aluminium by US superyacht yard Trinity Yachts to ABS class, Mustang Sally was delivered in 2008 as a tri-deck Trinity 161 model. Designed by Geoff Van Aller, her interior is by Patrick Knowles, and she can accommodate 12 guests in six cabins.
The master suite is full beam on the main deck with panoramic forward facing windows, a private office, two settees, a king size bed, and a full entertainment system with a 42-inch flat screen television. Below, three double cabins have queen sized beds and 26-inch flat screen televisions while a twin cabin has a Pullman berth and a 26-inch flat screen television. All cabins have full en-suite bathroom facilities. In addition, there are quarters for 10 crew in this yacht for sale.
Immediately to port in the main saloon is a full wet bar with bar stools. Usefully, it connects to the outside bar on the aft deck when the window is down between the two bars. The décor contrasts subtle stone work with neutral, textured carpets and there is comfortable seating plus an entertainment centre including a television screen on a rise and fall mechanism in the cabinet dividing the lounge and dining areas. In the dining area, a custom table seats 12 guests and cabinets store glassware, china and silver.
The skylounge is suitably comfortable with plush settees and chairs to port offering excellent views of the new 70-inch flat screen television set mounted on the forward bulkhead. Further aft to port is a games table while to starboard is a full bar with bar stools.
In 2015 she received a new paint job and her main engines were overhauled. Twin 2,250hp Caterpillar diesel engines give her a cruising speed of 18 knots and she is fitted with zero-speed stabilisers.
Available to view in Fort Lauderdale, Florida, Mustang Sally is now asking $17,950,000.


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Frequently Asked Questions
What are the advantages of an Indiana University education?
You can take advantage of first-class teaching, research, and cultural resources and feel confident that your degree will be respected and recognized across the country and the world. The Indiana University School of Social Work is proud to be the nations' oldest university social work education program. The university also has more than 60 years of leadership in the field of Labor Studies and labor education.
What degrees are offered at the IUSSW?
The School of Social Work offers programs leading to BSW, MSW, or Ph.D. degree. The BSW and MSW programs include a substantial Field Education component and are fully accredited by the Council on Social Work Education, the accrediting organization for undergraduate and master's level professional social work education. Please visit the program links for descriptions and admission information specific to each degree program. The Labor Studies program offers a Bachelor of Science in Labor Studies, Associate of Science in Labor Studies, a Certificate in Labor Studies and a Minor in Labor Studies.
For more information about the degrees and programs offered by IUSSW, see programs.
In what areas can I practice social work?
- Nursing Homes
- Hospices
- Hospitals
- Home care agencies
- Substance abuse programs
- Mental health services
- Mental retardation services
- Vocational rehabilitation services
- Public health agencies
- Community action agencies
- Family service agencies
- Children & youth services
- Child welfare agencies
- Aging services
- Residential treatment programs
- Child and adult day care centers
- Domestic violence programs
In what areas can I use a Labor Studies degree?
- To strengthen the labor movement and trade unionism
- To understand collective action
- To achieve workers' rights and equity
- To promote democratic institutions
How can I contact the school for more information?
Indiana University School of Social Work
Education/Social Work Building 4138
902 West New York Street
Indianapolis, IN 46202-5154
Phone: (317) 274-6705
Fax: (317) 274-8630
For can I get more information on the Labor Studies program?
Craig Campbell, MSW, Labor Studies Student Services Coordinator
902 West New York Street
Indianapolis, IN 46202-5154
Phone: (317) 274-8340
E-mail: firstname.lastname@example.com or email@example.com
Web: www.labor.iu.edu

subset: commoncrawl


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by Brooks Hays
Berkeley, Calif. (UPI) May 21, 2013
For the first time, scientists are locating and observing supernovas in great detail. And in one case, they've been able to determine which type of star was responsible -- a Wolf Rayet star.
"It's better to burn out than to fade away," Neil Young famously sang. Wolf-Rayet stars took the words to heart. The brightest stars in the universe don't go quiet in the night, but explode with a burst of fiery light briefly outshines their entire galaxy.
Wolf Rayets burn five times as hot as the sun and are twenty times as large. Their deaths are even more terrific. They're also mysterious.
These fantastic star deaths are so bright, so powerful, that they are difficult to see, the explosion of light and matter shot out into the universe obscures the source of the explosion.
For this reason, astronomers have long been fuzzy on exactly how Wolf-Rayet stars come to self-destruct. And some have even questioned whether Wolf-Rayet stars are responsible for the deathly explosions known as supernovas.
New observation techniques for spotting and studying supernovas, however, are helping to shed some light on the mystery.
"For the first time, we can directly point to an observation and say that this type of Wolf-Rayet star leads to this kind of Type IIb supernova," said Peter Nugent, head of the Berkeley Lab's Computational Cosmology Center.
Nugent and a team of astronomers recently located a Type IIb supernova called SN 2013cu that originated from the Bootes constellation, about 360 million light years away from Earth. They found it with the help of the Palomar Transient Factory, a robotic telescope that constantly scans the skies for supernova-like explosions.
By studying the supernova so quickly after it happened, astronomers gathered a wealth of detailed information.
"Newly developed observational capabilities now enable us to study exploding stars in ways we could only dream of before," said Dr Gal-Yam, author of the supernova study published in the journal Nature this week. "We are moving towards real-time studies of supernovae."
Dr. Gal-Yam and his fellow scientists at the Weizmann Institute, in Israel, then applied a new analysis technique called flash spectroscopy, which determine the makeup of the exploded star.
The evidence suggested the Type IIb supernova was the result of a dying Nitrogen-rich Wolf-Rayet. This is the smoking gun," Nugent concluded.
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Introduction to Guitar - Acoustic & Electric Guitar for Beginners
Thursday, June 26, 2014 from 7:00 PM to 8:30 PM (PDT)
Event Details
This popular class presents playing the guitar in a whole new light. Learn all the fundamentals including, basic scale and chord theory, open chords, understanding and creating chord progressions, how to play familiar songs and how to create songs of your own.
Our instructor's specialty is demystifying and simplifying music to make it easy for anyone regardless of previous experience or your ability (or lack there of) to read music. Students must provide their own guitars (acoustic or electric).
Student's are encouraged to arrive early to the first class session so that the instructor may tune your guitar prior to class time. If your guitar is more than 10 years old, or if it appears to need maintenance, early arrival will allow you to discuss your tune up or maintenance options before class time.
Instructor: Mark Flores
Course Meeting Schedule: Thurs., Jun. 26, July 3, 10, 17, 24, 31 & Aug. 7
Course Meeting Times: 7 - 8:30 p.m.
Note: Students must provide guitar (Students may arrive 15-minutes early to have guitar tuned.)
When & Where
The Village at Ed Gould Plaza
1125 N McCadden Pl.
Los Angeles,
Thursday, June 26, 2014 from 7:00 PM to 8:30 PM (PDT)
Add to my calendar
Learning Curve is an alternative adult education and empowerment program expressly committed to improving and elevating the lives and lifestyles of LGBT people and their friends and allies from all over Southern California. This is accomplished by presenting a wide array of powerful, educational, enriching and inspirational courses, workshops, seminars, panel discussions, special events, conferences, social- and empowerment-groups.
Learning Curve's varous offerings include courses that fall under a large variety of categories, including: Language & Culture, Career Development, Arts & Entertainment, Performance, Creativity & Fun, Dating & Intimacy, Computer Technology, Photography & Video Production, Self-Improvement, Health & Wellness and Wealth & Security.
Learning Curve is a program of the Los Angeles LGBT Center. Everyone is welcome to take part in Learning Curve various course and program offerings regardless of sexual- or gender-identity. A part of Learning Curve's mission is to offer high-quality courses for adults, geared toward serving the needs of LGBT people, our friends and allies.
For more information, visit us at LearningCurveLA.org


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'The Walking Dead' Season 4: Glen Mazzara Opens Up About Season 4 Departure
At long last, the wait for 'The Walking Dead's season 3 return is nearly over with the imminent arrival of this Sunday's premiere "The Suicide King." And while fans of the AMC horror series eagerly await answers to the questions of Daryl Dixon's fate, and the newly-escalated war between Woodbury's Governor and Rick Grimes, at least one question may remain unanswered: what could have caused show-runner Glen Mazzara to part ways with the series before season 4? New comments from Mazzara may reveal a new side to the story, so check out the latest 'Walking Dead' scoop inside!


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If anyone still maintains this... the TOC links are broken. Any chance that can be fixed?
Example thread: http://www.sitepoint.com/forums/showthread.php?393445-XHTML-vs-HTML-FAQ
Unfortunately it looks like one of the, ahem, features of vB4 is that the "jumpto" function from vB3 no longer works, which means that the only way to get the TOC links working (as far as I can see) is to hard-code the entire URL into the link, which isn't a very sensible or robust solution. The matter was raised with the vB team a couple of years ago, and their response was, in a nutshell, "Yeah, and what do you want us to do about it?", so unless @HAWK knows anyone who can hack the vB installation to fix this system bug, I'm not sure it's going to be possible to fix the TOC links.
In that case, maybe it's better to remove the links altogether? Since they don't work anyway, and won't work for the foreseeable future.
It's possible that @TimIgoe; may have an idea. I certainly don't.
P.S. Perhaps this should be split and moved to "Forum Support & Feedback"?
Good idea, Kravvitz ... and done.
Some interesting solutions you proposed there, too. Option 2 might be viable in the short term, at least. I'll give it a go.


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Seven Tears Into the Sea
Phantom Stallion Series
Tuesday, October 21, 2008
Fictional Horses -- alive!
Dear Readers,
You'd be surprised how many people think the horses I describe in my books couldn't possibly be real.
Well, I've been looking at photos of some of the young horses which will be available for adoption this weekend at the Wild Horse Sanctuary and as you'll see above, there's one with Queen's tiger-striped legs, one with Blue Wings' unlikely paint coloring and a foal with a crescent moon lighting his way!
Best, Terri
Permalink to this blog post
Posted by Terri Farley @ 6:24 AM
Comments: love the pics!! to know that you actually get inspiration from horses is SO cool!!
YAY! Snowfire is out!
They are BEAUTIFUL!!!!
Wow - I love it!
and OF COURSE! it even turned out that the Phantom was real!
Wow! I can really see Queen and Blue Wings in those pretty horses. Where is the Wild Horse Sanctuary located? I love horses soooooo much!!! And acting!!!!!! Haha.
Cool, those are great pictures. We need to find a sorrel with a star on her chest like Hoku!
This is great,(you posting every day) I dont usually get on the computer every day but now I do! just to see what you've written or to see some great pictures!
The Wild Horse Sanctuary is in Northern California, near Mount Shasta.
Do you live near there Terri?
Post a Comment


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The rise of new, digital utility meters is leading to the phasing out of the traditional meter reader.
Each day thousands of older meters are replaced by electronic readers that communicate usage to the utilities wirelessly, the Associated Press reports. This allows for more accurate and timely reports on the amount of water, electricity or natural gas a household is using, as well as quicker reporting of outages or other problems.
That doesn't help the work force, though. In one department of Pacific Gas & Electric, the number of meter readers has declined from more than 50 in 2007 to just six today.
Southern California Edison ruffled far more feathers last year, doling out retirement packages or transferring most of its 972 meter readers, the AP reports.


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AUSTIN — After getting run over for three games, Johnathan Gray and Texas finally returned the favor.
The Longhorns' defense entered the game allowing 308.7 rushing yards per game, including a program-worst 550 yards on the ground to BYU two weeks ago that cost Manny Diaz his job as defensive coordinator. At some point following last week's embarrassing 44-23 loss to No. 25 Mississippi, however, Texas rediscovered its defensive pride and Gray played like the five-star recruit he was, helping the Longhorns potentially save their season with a 31-21 home win against Kansas State.
"The line did a great job of blocking and opened some holes, some big, open holes," said Gray, who finished with 141 yards on 28 carries. "As backs, our job is to hit (the holes), and that is what we did tonight."
With criticism of the team, and especially head coach Mack Brown, reaching a boiling point, the Longhorns put together a complete game for the first time this season. Texas produced 452 total yards of offense, and limited the Wildcats to 115 rushing yards to help end a five-game losing streak to the Wildcats.
"I'm proud of the offensive line, proud of Johnathan Gray … and the defense played their hearts out," Texas head coach Mack Brown said.
But the Longhorns (2-2, 1-0) still suffered a couple setbacks.
Former Belton standout quarterback David Ash, who missed last week's game with concussion-like symptoms, only played the first half against Kansas State (2-2, 0-1). Ash, who completed 14 of 25 passes for 166 yards and a touchdown, did not return after halftime due to a head injury.
"Doctors made the decision," Brown said. "I wouldn't make a decision to take him out of the game."
With Ash's night over, Case McCoy opened the second half under center after Texas recovered a fumble on Kansas State's opening possession. The Longhorns used a fake punt to convert a first down and Gray ran for a milestone 15-yard touchdown with 9:29 left in the third quarter.
The run gave Gray the first 100-yard rushing game of the season for Texas, while also making him the first Texas player to run for triple digits against the Wildcats since 1942. Additionally, it was the first 100-yard, two-touchdown game of his career.
"Backs have to get in a rhythm," Gray said. "Our line gave us a great chance, and those chances became opportunities."
Kansas State answered early in the fourth quarter to cut Texas' lead to 10 points, 24-14, but McCoy marched the Longhorns down the field and Malcolm Brown extended the lead back to double digits on a short touchdown run of less than a yard with 9:41 remaining.The Wildcats added another touchdown two minutes later, but Texas secured the victory with a pair of defensive stops in the final two minutes.
"This was really important for us to win tonight," Brown said. "We wanted to start the Big 12 off right."
Following their recent trend, the Longhorns offense started slowly.
Nevertheless, thanks to an early defensive stand, Texas struck first after fumbling the opening kickoff and going three-and-out on its first possession. On their second drive, Ash endured a pair of big hits and a lost fumble by Gray in the red zone was overturned before the Longhorns settled for a 27-yard field goal by Anthony Fera.
Despite being skewered over the past few weeks, Texas' defense produced another stop against the Wildcats, who had quarterback Daniel Sams in to provide an additional rushing threat. The stop immediately yielded points as Ash capped off a three-play, 84-yard drive with a 63-yard touchdown pass to Kendall Sanders, giving Texas a 10-0 lead with 2:16 remaining in the first quarter.
The Longhorns defense continued to defy its critics, and the stops continued coming as Texas forced a third consecutive punt, setting up another explosive scoring drive by Texas that included a 24-yard return by Jaxon Shipley, a 16-yard run by Gray and 31-yard pass to Malcolm Brown. But after a personal foul negated Brown's outburst, second-and-35 proved too much to overcome, and Texas punted the ball away.
Yet another punt by the Wildcats led to a drive fueled by big plays from Ash and Gray, who accounted for all 48 yards before Shipley hauled in a 10-yard pass to convert fourth-and-2. Two plays later, Gray ran in for a 21-yard touchdown to increase the Longhorns' lead to 17-0 three minutes beforethe end of the second quarter.
Kansas State needed less than two minutes, however, to finally break through Texas' defense, covering 82 yards in four plays, with running back and former Waco Midway star John Hubert bouncing off would-be tacklers for a 15-yard score to pull the Wildcats within 10 points, 17-7, going into halftime.


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Everyday I'm Snufflin' [Video]
Crossover music is everywhere, Adele, Kelly Clarkson, Colbie Callait, and Sesame Street? That's right, Snuffleupagus is busting out some sick dance moves as he jams to LMFAO's 'Party Rock Anthem'.
After you watch this video you will be asking yourself: "Did LMFAO steal their dance moves from Snuffleupagus?"
Subscribe to Channel 95.7 on
Yes, the answer is yes, LMFAO did steal their dance moves from Snuffleupagus…


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Cynomys ludovicianus
Biome: Big Sky Country
Classification: Mammals
Biography: Although named for their barking alarm call, black-tailed prairie dogs are actually burrowing ground squirrels. Prairie dogs have a complex social structure and communicate by using special calls and postures. They live in colonies or "towns" that range in size from one to several thousand acres on heavily grazed, flat prairie lands, where they feed on grasses and forbs.
A system of burrows connects several underground chambers, including sleeping, nursery and listening areas. Prairie dogs are very important to the prairie ecosystem. Their burrows provide critical habitat and shelter for a wide variety of species. Many predators, including hawks, eagles, coyotes, snakes, ferrets and badgers, depend upon them for prey.
The black-tailed prairie dog is the most widely distributed of the five prairie dog species found in North America, and occupies the short- and mixed-grass prairie from southern Canada to northern Mexico. Habitat destruction, poisoning, unregulated hunting and disease have eliminated prairie dogs from about 98 percent of their former range.
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Carrollton Caregiver Relief Volunteer
32.9244, -96.8365)
Cause Areas
WhenIt's flexible! We'll work with your schedule.
WhereVarious Locations Throughout DFW & Surrounding Co.12477 Merit DriveDallas, TX 75244
Provides relief for primary caregiver by sitting with the patient while their primary caregiver attends to errands, their own doctor appointments or to have a couple hours just for themselves.
- Patient Care
- People Skills
- Healthcare
- Elder care
- Hospice Care
- Relationship Building
Good Match For
Requirements & Commitment
- Driver's License Needed
- Background Check
- Must be at least 18
- Orientation or Training
- up to 3 hours, times varies
- TB and Drug Test
More opportunities with Faith Presbyterian Hospice
- Mesquite Caregiver Relief...
- Carrollton Patient Companion
- Duncanville Caregiver Relief...
- Highland Village Patient...
- Patient Companion Volunteer
- Trophy Club Patient Companion...
- Southlake Patient Companion...
- Hebron Patient Companion Volunteer
- Cockrell Hill Patient Companion...
- Little Elm Patient Companion...
- Aubrey Patient Companion Volunteer
- Argyle Patient Companion Volunteer
- Wilmer Patient Companion Volunteer
- Westlake Patient Companion...
- South Oak Cliff Patient Companion
- Park Cities - Dallas Patient...
- Greeter/Reception Volunteer
- Pet Therapists
- Highland Park Patient Companion...
- Mesquite Patient Companion...


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Akris - Geometric Silk Dress
It is incredibly unfair how expensive this mod silk geometric shift dress by Akris is.
Perfect dress for Easter ladies. The pastel color reminds me of dying Easter eggs and egg hunts. It also adds to the softness of the design. Made for the dainty, girly gi
The print's very beautifully doneTags: fashion, vintage, dresses, cotton, women, print, Tory Burch, shift, circle chainAdded 9 Years Ago from Saks Fifth Avenue


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SPORTS >> Bears sweep Beebe to gain No. 3 seed
Leader sports writer
The stats couldnt have been any closer and neither could the final score.
In the end, Sylvan Hills had just enough to escape with a 35-34 win over Beebe on Friday at the SHHS gymnasium.
Beebes Zach Kersey drove for the potential winning basket as time expired, but the shot fell short and the Bears (13-13, 8-6) earned the No. 3 seed out of the 5A Southeast Conference. They will take on 5A East No. 2 seed Greene County Tech (22-6) tomorrow at 2:30 p.m. The Badgers ended up with the No. 4 seed, and had the task of taking on Class 5As top-ranked, East No. 1 seed Forrest City (19-8) last night after Leader deadlines.
We expected it to end up that way. It should have been that way, said Bears coach Kevin Davis. I told (Beebe coach Brian Martin) thats the way it should have been for both of us, because weve both had good seasons, and weve both battled.
Theyve been so consistent, and our team has really grown up, so it was a good third-place battle there at the end. We could probably play seven of these, and they would all end up like this.
The defensive struggle was never more apparent than in Kerseys totals. A three-point basket at the 3:01 mark of the first quarter served as the standout guards only points in the game.
Zachs such a great player, but the thing is, when youre that good, people know about you, Davis said. Harold Ward and Ahmad Scott are brothers, and I dont know, maybe they talked about it last night at the dinner table or something, but we took turns using two pretty good athletes to defend him. We wanted to wear Zach down and make him have to run from those guys all night.
The Badgers built the largest lead for either team at 30-26 to start the fourth quarter when Devonte Young drove for a basket at the 6:46 mark. Harold Ward quickly cut the lead to one with a three-point basket with 6:11 left to play. Freshman Archie Goodwin then made good in his second varsity appearance with a putback of a missed trey from Ward to give the Bears a 31-30 lead at the 5:12 mark.
Ward cashed in on a steal by Nick Zimmerman with 4:35 left to play with a lay-up that increased the Bears advantage to 33-30, and that was the last score for the next three-and-a-half minutes of the defensive struggle.
Will Scott finally broke the drought with 1:02 left to play to pull the Badgers to within one, but Zimmerman tacked on two free throws for Sylvan Hills to extend the lead to 35-32. Young cut it to one with 15 seconds left to play, and Beebe tried to take advantage of Goodwins inexperience by sending him to the line for a 1-and-1 with 12 seconds remaining.
That move paid off. Trey Smith pulled down the miss for Beebe, and got the ball to Kersey, who drove the lane for the potential game winner. His shot missed, and Ward pulled down the rebound, securing the win for the Bears.
The Badgers got their first lead of the game to start the second quarter when Smith hit two foul shots and Scott tacked on two more at the 6:38 mark to put Beebe up 11-10.
Senior forward Brett Defani extended the lead to three with a Kersey-assisted basket with 6:06 left in the half, but Zimmerman knotted it at 13-all with a three-point basket less than 10 seconds later.
Ross hit two free throws and Ahmad Scott added one more at the 1:05 mark to give the Bears an 18-15 lead, but Blake Hood cut it to one with an assist from Donte Myles to set the halftime score.
Ross led the Bears with nine points, seven rebounds and two steals. Ward chipped in seven points for Sylvan Hills. Anthony Forte led Beebe with 11 points. Smith finished with eight points.
Sylvan Hills made 13 of 37 field goals, compared to 13 of 34 for Beebe (16-9, 8-6), and outrebounded the Badgers 25-20. The Bears made 4 of 11 from behind the arc, while Beebe was only 1 of 7.


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We have listed all of the Cleveland free food resources that we have found. This list is by no means all inclusive. We are always looking for more resources. If you know of a food resource that is not included here, please submit new food pantries, food coupon resources, food banks to our database by going to the ADD A LISTING link on the header of our website.
In an atmosphere of sensitivity and through partnership with others, the mission of El Barrio is to empower Hispanics to become self-sufficient participants in the broader society while also preserving and promoting expressions of Hispanic arts and culture to all in Northeast Ohio. Originally established in 1990 as a $5,000 a year food bank, El Barrio has grown into a dynamic social service organiGo To Details Page For More Information
8520 Carnegie Ave
Cleveland, OH - 44106
(216) 229-2200
The Cleveland Foodbank distributes food to over six hundred hunger-relief programs and agencies in six counties of northeast Ohio.Go To Details Page For More Information


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The Shakespeare Conference: SHK 8.0550. Friday, 9 May 1997.
Date: Thursday, 8 May 1997 12:25:46 -0400 (EDT)
Subject: 8.0536 Q: Multiplying Time in Othello
Comment: Re: SHK 8.0536 Q: Multiplying Time in Othello
This is a late reply, I've been busy on the diaper detail, so unable to
log in:
As for the use of multipliers in telling time, others may have already
mentioned Ophelia's "Twice two months, my Lord" in Hamlet. This is a
crucial detail, in that it mentions in passing that the Prince's mad-act
has been going on for some time, perhaps as long as two months, before
R&G are summoned to court and the Players arrive. Chronologies are very
useful in constructing the logic of scenes, and Othello and Hamlet are
prime examples. Whether they mattered much to Shakespeare's audiences,
however, I couldn't say-in the hubbub and chaos of the pit, I'd bet the
groundlings could care less how much time has really passed on stage.
As for "Der Bestrafte Brudermord", I read that Poel produced it in
Edinburgh as a satire of Hamlet, and it met with great success.
Certainly looks like a burlesque (what with Hamlet ducking between two
pistols, and Ophelia chasing after a most unwilling Osric ...)
Andy White


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Newegg.com - A great place to buy computers, computer parts, electronics, software, accessories, and DVDs online. With great prices, fast shipping, and top-rated customer service - once you know, you Newegg.
If you are reading this message, Please click this link to reload this page.(Do not use your browser's "Refresh" button). Please email us if you're running the latest version of your browser and you still see this message.
Newegg.com - Computer Parts, Laptops, Electronics, HDTVs, Digital Cameras and More!
Showing Results: Most Recent
This review is from: HooToo HT-IP210F Indoor Wireless IP Camera MJPEG CMOS with IR-Cut Filter (Black)
Pros: Love the cam... For the price you wont find a better camera.
Excellent features
Cons: No zoom... This camera has everything else you could possibly want, I am surprised they didn't just throw this in :P
The setup software doesn't work that it comes with. Just put it on your network and browse to it to configure it.
Other Thoughts: I'd buy anotherREAD FULL REVIEW


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Recommendation: Companies should look into using DirectAccess as their default VPN technology for Windows 7 and later clients.
Managed Service Accounts
Service accounts are often highly privileged, but difficult to manage. Best-practice recommendations dictate changing service account passwords frequently, so as to avoid the risk of password attacks. However, Windows service accounts often require two or more coordinated, synchronized password changes in order for the service to continue running without interruption; prior to Windows 7 and Windows Server 2008 R2, service accounts were not easy to manage. If a service account is enabled as a Managed Service Account, Windows will take over the password management and simplify Kerberos SPN (Service Principal Names) management.
Recommendation: Like Direct Access, Managed Service Accounts have a lot of requirements, including a schema update and mandatory PowerShell 2 use. Still, if service accounts are a hassle in your environment -- and you know they are -- consider enabling this new feature when your infrastructure is prepared.
Virtual Service Accounts
Virtual Service Accounts (VSAs) are related to Managed Service Accounts in that Windows takes over the password management. However, VSAs are for local service accounts and don't require a schema update or nearly the amount of effort to configure and use.
When a VSA controls a service, the service accesses the network with the computer's identity (in a domain environment), which is much like what the built-in LocalSystem and Network Service accounts do, except that VSAs allow each service to have its own separate security domain (and subsequent isolation).
Creating a Virtual Service Account is pretty easy. Open the Services console (services.msc) and modify the service's logon account name to be the same as the service's short name, such as ex. NT SERVICE\ ServiceName$. Then restart the service. That's it.
Recommendation: When the infrastructure can support it, consider using Managed and Virtual Service Accounts functionality to manage service account password security.
That wraps up part one of my three-part series on Windows 7 security. Part two will cover some of the more exciting features, such as XP Mode and AppLocker.
This story, "Windows 7 Security: What You Need to Know, Part One" was originally published by InfoWorld.


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Senate Passes Online Sales Tax – House in Doubt
The U.S. Senate Monday voted 69 to 27 to pass legislation allowing states to require online retailers to collect sales tax whether or not they have a physical presence in the state.
It probably doesn't matter, at least not for now. The Senate is one thing; the House of Representatives is another. So far, the House is showing no enthusiasm for the bill according to The Wall Street Journal. House leaders have not scheduled any hearings or votes on the measure to date.
Many House lawmakers say they are concerned about the plight of brick-and-mortar retailers who feel they are at a disadvantage when pitted against out of state online retailers who have a six to seven percent pricing advantage based on the fact they don't have to collect sales tax at the time of the transaction.
Matthew Shay, chief executive of the National Retail Federation, a trade group and leading advocate of the bill said, "The House and the Senate are different institutions, and that's going to dictate that we have different kinds of conversations."
Advocates and opponents are certainly having "different kinds of conversations." Anti-tax groups, like Americans for Tax Reform are against the legislation, which it says is nothing more than a tax increase.
FreedomWorks, another opponent, is organizing an online letter-writing campaign against the legislation. FreedomWorks president Matt Kibbe said, "This is a real test of basic principles. You're not just talking about providing more revenue to big government, you're talking about creating a new infrastructure to expand the general powers of government."
Arguments in favor of the bill typically take a "leveling the playing field" tack. David French, senior vice president of the National Retail Federation, one of the bill's loudest supporters, said in a letter to Senate members, "This collection disparity has tilted the competitive landscape against local stores, creating a crisis for brick-and-mortar retailers around the country and in your state."
Many online retailers oppose the legislation, saying the sales tax would create an administrative nightmare. Proponents counter that existing software could easily handle different tax rates for different states and localities.
Online bidding giant, eBay (NASDAQ: EBAY) says it does not oppose the collection of sales tax for online purchases, but is lobbying for a $10 million exemption for small businesses versus the $1 million that has been proposed.
According to CNNMoney, several academic studies estimate more than $12 billion in additional sales taxes would be collected from online purchases each year if the bill becomes law.
Large brick-and-mortar retailers, such as Wal-Mart (NYSE: WMT), already charge sales tax for web purchases. In many states, however, you can still shop tax-free at Internet-only retailers like Amazon (NASDAQ: AMZN) or Overstock (NASDAQ: OSTK). Amazon, by the way, has come out in favor of the collection of online sales tax.
Nearly 30 percent of online shoppers surveyed by AlixPartners recently said they would shop more at brick-and-mortar retailers if the tax became reality. In addition, almost half said that an Internet sales tax would have no effect on their online shopping habits.
The Obama administration has endorsed the bill. If it gains approval in the House, it is likely to become law.
As of this writing, Jim Probasco has no position in any mentioned securities.
Posted-In: News Wall Street Journal Politics Topics Legal Events Media General Best of Benzinga
© 2017 Benzinga.com. Benzinga does not provide investment advice. All rights reserved.


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We are a Game Development studio, based in Torquay, Victoria, Australia.
We have been making games and applications since 2010.
Previously based in Centurion, South Africa, we relocated to Australia in late 2015 to explore and enhance our talents even further.
We make our own games, applications and take on client projects.
Our customer base is a broad one, ranging from USA, Canada, Australia, Denmark, to name a few.
We are passionate about anything games, and have a special interest in educational games.
We design and create games for all ages, genres, multiplayer or singleplayer
Converting flash to HTML5 is one of our specialties. We believe in rewriting the flash games instead of using the automated tools.We love adding our special effects, touches of creativity and responsiveness to every conversion.
We are able to publish on various platforms, including but not limited to iTunes, Google Play, Facebook, Amazon.
The Game Development cycle can be broken down into 4 phases
What Can We Do For You?
We have a broad range of skills to take your idea out your head and into the world.
Flash to HTML5 Conversions
In this fast paced era, it is essential to maximize your exposure to as many users as possible. Unfortunately Flash is not supported on mobile devices, and therefore limits you from reaching your maximum target audience.
There are tools that automate the conversion, but some of them do not produce the expected or desired results. In those cases we provide the following services:
We create games for any genre or audience.
We have skills in making several different types of games like endless runners, platformers, puzzles, educational, FPS, RTS, RPG, match 3, casual, racing , I could carry on and on!
All our games can be single player and/or multiplayer with social features like facebook integration, points, achievements, and leaderboards.
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These tools include:
We create mobile, desktop or web based applications.
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Book a time to sit with us and let us assist in sharing of our knowledge in developing and publishing the project for either short term or long term periods.
— Your Need, Our Solution —
Our Released Games
Check out our published games.
Dragonfly math is an endless side-scrolling game with the ability to improve one of life's most valuable skills: mathematics!
Dragonfly math will teach one of the main mathematical arithmetic's, multiplication.
Jungle Jumpers is a free endless jumping arcade game. The objective is to reach the highest platform to beat your previous score and compete against your friends. Avoid the birds and dragons by jumping from platform to platform, to keep your winning streak going. Beware, the platforms break after a number of jumps, so move quickly!
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It consists of three rods, and a number of disks of different sizes which can slide onto any rod. The puzzle starts with the disks in a neat stack in ascending order of size on one rod, the smallest at the top, thus making a conical shape.
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Only one disk must be moved at a time.
Each move consists of taking the upper disk from one of the rods and sliding it onto another rod, on top of the other disks that may already be present on that rod.
No disk may be placed on top of a smaller disk.
With three disks, the puzzle can be solved in seven moves.
Collect enough coins to upgrade and purchase new characters. Over 40 characters to unlock and have fun with! There are 3 difficulty levels to choose from. Make sure you stay ahead of the zombies, or face the consequences!
The Numbers That Say It All
What Are Our Skills?
Jacques has a qualification in Electronic Engineering, and worked in this field for 7 years until realizing his passion for programming and Game Development. The following 7 years have lead to Jacques being a full stack developer amongst many other skills. Its been a continuous learning runner, and this endless runner journey carries on every day.
He has exceptional skills, and a hunger to learn on top of everything that he already knows.
Melanie's previous life comprised of 15 years in Information Technology, Microsoft Windows, and IT Server Support. She very much realized that Jacques was having way to much fun, and decided on a career change. Melanie now specializes in 2D game development.
XGameDev's skillpod is a force to be reckoned with.
Don't take our word for it, What do our clients say ?
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"World class developer! Will work with him for many years!"
"A seasoned developer with deep knowledge and understanding of 3D, web, and mapping at the least."
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"The best freelancer I've worked with and known. He delivers to your expectations and goes out of his way to get the task done properly and well. He is passionate in what he does."
Click Profit Inc
"Great games developer! Even better was his understanding of the project going above and beyond the spec to ensure I was happy with the finished game. All that with great communication."
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"Great experience working with Jacques. Clear communication, lots of enthusiasm and hard work, often going above and beyond what was asked. Will definitely continue working with him in the future."
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25 year old Lauren is from Torquay, a place I remember with some fondness due to a passionate stand up sex session in the shower of the yacht club in 1988.
Thursday, July 24, 2008
Miss July: Lauren Pope
Posted by Agent Triple P at 10:21 PM No comments:
Labels: Babes, Calendar girls
Monday, July 21, 2008
Where are you from?
We have added a little counter at the bottom of the page which registers where people who look at the page come from and how many people are online. We have had over 67, 000 visits since late December and am currently running at 650 views a day.
In the few hours since we have put this new counter on we have had visits from 16 countries including one in Jeddah, Saudi Arabia and two from different cities in Iran!
We are glad to know that our carefully selected girlie pictures are so popular (we are under no misapprehension that it's our deathless prose!)
Hello Aurora, Findlay, Blackburn and Andover!
In the few hours since we have put this new counter on we have had visits from 16 countries including one in Jeddah, Saudi Arabia and two from different cities in Iran!
We are glad to know that our carefully selected girlie pictures are so popular (we are under no misapprehension that it's our deathless prose!)
Hello Aurora, Findlay, Blackburn and Andover!
Posted by Agent Triple P at 11:33 PM No comments:
Labels: blog hits
French re-make showdown: Mon père, ce héros v My Father the Hero. Heigl v Gillain
My piece on Katherine Heigl (now there's a thought) got me thinking about who played her part in the French original. Now lumpy potato head, Gérard Depardieu was the eponymous father in both films Andre in the American one and André in the French one! His daughter was called Nicole (that reminds me of another girl I must feature!) in the American version (played by Heigl, 16 at the time) but Véronique (a much more evocative name!)in the French version.
The French daughter was played by 17 year old Belgian actress Marie Gillain, currently starring in Female Agents (2007).
So how do these talented young actresses shape up against each other?
Certainly Heigl is now the best known although maybe Gillain would have been more famous if she had won the role in The Lover (1991) which eventually went to "The Sinner from Pinner" Jane March (whatever happened to her?) As a result of her audition she got the role in Mon père, ce héros as the two films had the same casting director. Since then she has kept working, albeit in France, and even appeared in the bizarre French film version of Absolutely Fabulous, called naturelment, Absolument fabuleux (2001) playing the mousey daughter, Safrane.
Now Agent DVD and Agent Triple P have four critical factors: (a) face, (b) bust, (c) bottom and (d) legs. Now DVD favours (a) and (b) whereas we favour (c) and (d).
So let's see if we can use these criteria to give us a result.
(a) face
Firstly, Heigl. Big brown eyes, good cheekbones and very full lips. She does have a rather small retrousse nose and a tendency to get pudgy as her weight seems to vary quite a bit. But she is, no denying it, a lovely girl and so gets an 8/10.
Gillain's face is somewhat square and her eyes look a bit smaller. Her lips aren't quite as plump but her nose is nice and not too small. Still, a very good 7/10.
(b) bust
Gillain is not nearly as busty as Heigl but she is a nice shape and very perky so we can give her a good 6/10 (she is probably only worth a five but gets the extra point for nice nipples).
(c) bottom
Not much evidence for Heigl but from this shot she looks a bit flat and her hip/waist ratio isn't that good. A disappointing 5/10.
The evidence for Gillain is much clearer and in my limited experience this looks like a very fine specimen indeed. 9/10
(d) legs
Not many pictures of Heigl show her legs which is rather telling. From this paparazzi shot we can only give her 5/10.
Gillain is a very leggy specimen, however, and she is worth 8/10.
So if we total up the scores Heigl gets 27 and Gillain gets 30 so its a narrow win for Gillain.
Who would look good on your couch?
And there we have it; two intelligent and fine young actresses reduced to a collection of body parts. Who'd be a girl?
Posted by Agent Triple P at 9:19 PM No comments:
Labels: Babes
Black and White Babe of the Week 11: Katherine Heigl
Agent Triple P has just returned from Washington DC, more of which anon, and so feels that it is appropriate that BAWBOTW should be the luscious Katherine Heigl, who was born in DC nearly thirty years ago on November 24 1978.
Agent DVD and I have long been appreciators of Miss Heigl (which is pronounced Hi-gle not Hay-gle) since she was very much the best thing in Roswell (1999-2001). Agent Triple P had, prior to this, seen her in that fine piece of American cinema, Under Siege 2 (1995), as a feisty teenager and no doubt Agent DVD had seen her in My Father the Hero (1994) a totally unecessary remake of Mon père, ce héros (1991); both starring Gérard Depardieu.
We were both worried that she might disappear without trace following the cancellation of Roswell but after a string of forgettable TV movies she turned up on Grey's Anatomy (2005-present) which became a hit. Then she appeared in hit film Knocked Up (2007) and now commands $3 million a film. So much so that she declined to be nominated for an Emmy this year (she one last year for Grey's Anatomy) saying she hadn't had enough to do in the last series. Is she trying to get out or just get better scripts? Anyway ABC Entertainment President Stephen McPherson was worried enough last week to make a statement that she was staying with the show, Agent DVD will be relieved!
Posted by Agent Triple P at 8:22 PM No comments:
Labels: Babes, black and white babes
Friday, July 11, 2008
Girl with a pork pie
We were just leaving the South Bank exit of Waterloo underground the other night when we overtook a rather fetching young girl eating a pork pie. Now we can't recall ever having seen a girl eating a pork pie before (although they may up in the wilder, northernmost parts of Britain I suppose).
We think that a girl who eats a pork pie is probably a very good girl in all sorts of ways. Perhaps we should have sent in one of those dreadful texts that they have in London Lite: "Cute girl eating pork pie at South Bank Waterloo tube exit. Fancy some mustard?" I wonder if anyone actually comes forward and replies to them? Almost certainly not.
Anyway, here's to girls who eat pork pies. Far too many women are turning into vegetarians.
Posted by Agent Triple P at 11:14 PM No comments:
Labels: Food, What's going on
Tuesday, July 1, 2008
The Archduke trio: a shadow of its former self
Now, Agent Triple P has been going to the Archduke wine bar, near Waterloo station, for more than 25 years. The wine is, admittedly, rather overpriced, the clientele is on the older side, but it is very handy for Waterloo station.
The restaurant on the top floor was famous for its signature dish: The Archduke Trio, a collection of different, and variable from week to week, sausages. These sausages were very fine and were produced by a sausage butcher in SE1.
Today, however, we cannot recommend the Archduke Trio. Indeed, they don't even call it the Archduke Trio any more. There is a passing reference to having a "trio" of different sausages (rather then three the same) but it is almost as if they are embarrased by the name. And well might they be. The sausages served at the Archduke, having been some of the best in London, are now disgusting! They are soft, slimy bags of fat and cereal. Frankly they are inferior even to supermarket cafeteria sausages. Sausages should be meaty and firm not soft and squishy!
Posted by Agent Triple P at 10:22 PM No comments:
Labels: Food, restaurants
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Tony Miles in Worthing also use laparoscopic or keyhole techniques to repair hernias. In this case, the mesh is placed on the inside of the abdominal wall. This type of operation is technically more difficult than the "open" type and it takes longer for a surgeon to become skilled at it.
Hernias can cause a small amount of discomfort and not appear to be much of a problem, but they are often operated on to avoid them becoming strangulated, or twisted. A strangulated hernia is painful and needs to be treated as an emergency.
Video animations, courtesy of practice online.
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-or- Register at the Citadel
It is not a Genre (Sci-Fi)
Articles (Resource) (Gaming - In General)
's comment on 2005-11-13 05:34 AM
A good article - as always Moonhunter!
Go to Comment
So You Want to Publish a Game
Articles (Resource) (Gaming - In General)
's comment on 2005-11-09 01:21 PM
Having just - as in, one week ago - self-published my own game system, Flame of Edrith online (on lulu), I can confirm what Moonhunter has been saying: it is a lot of work. And bear in mind that I've just done the easy part - I haven't done anything to do with publicity, marketing, distribution, and so on (I also am likely to have sales numbering in the single digits: however, it does allow me to buy a nicely printed copy for myself). When I decided to do this, I had a detailed and comprehensive system which I and others had been successfully playing with. It nevertheless took well over 100 hours of work to turn it in to the kind of thing that was fit for other people to use and work with. For anyone thinking of doing the same, here's a checklist with all the major things I needed to do:
1) Clarity
Everything must be explained and made clear so that a stranger who is reading the manual will understand and be able to use it. You can't just use some weird convention "because you and your friends no how to interpret those tables; it's easy when you know how."
2) Consistency
Consistency in everything - not just the rules but in naming conventions, punctuation, etc. Is a spell "Raise the Dead" in one place and "Raise Dead" elsewhere? Are your skill names written "Carpentry", carpentry, "carpentry" or Carpentry? If you already have full consistency I take my hat off to you - it not it will take a lot of work.
3) Completeness.
Do you have rules for how far you can jump? How about flying, horse-riding, climbing, poisons, stealth? Admittedly, some game-systems allow more room for GM improvisation and have less specifics - but if some parts of a system are explained to this level of detail, all parts of it should. In other words, don't have detailed rules for climbing but not for jumping!
4) Fully integrated
Do you have any "cool spells" you invented that are high powered, expensive and that no-one has ever used? Meanwhile are "normal spells" (e.g. Fireball) detailed with exact descriptions of their effect? If so, either get rid of the "cool spells" or else put them on the same level as detail as the others.
5) Magic
Is your magic system really stand-alone without you there to explain exactly how it works? Things to think of include of are how long to spells last, how far away can they be cast, how many people can they be cast on, what area to they affect, etc. You may not be using a spell-based system, but these issues will still need to be addressed in some way or another.
6) Breach of copyright issues
Have you taken, for example, a spell that you really liked from a fantasy series? Well, if you're making your work publish, you're going to need to either get rid of that spell or else change its name and effect sufficiently that it's no longer recognisable.
7) Game balance
After having made all these changes, is the game still balanced? Check.
Four of my friends spent 20+ hours each proof-reading and I spent quite a while myself as well. There were a huge number of errors, typos and even the odd unfinished sentence (and my English spelling and grammar are fairly good). Given that each person found a lot of errors no-one else found, I'm sure there are still some left in there.
9) Formatting.
A small job, but it takes time. You need to make sure you have consistency in title sizes and fonts, that you're not starting a section on one page while the heading is on the page before and so on.
For anyone still thinking of doing all this, I can assure you that there is a huge sense of satisfaction when you've finished, even if only one or two people who you've never met actually read it.
Also, providing you're not interested in making it big and breaking in to the real games industry (which, as Moonhunter has said, is much much harder), lulu (link below) is a very good website. It was set up by the guy who invented the Red Hat version of Linux and allows you to publish things (you must do all the formatting); people can then purchase either a pdf or a real book - lulu handles all the security and money side of it. Even if no-one other than you (and people in your gaming group) buy a printed copy it doesn't matter because it is free: they just take 20% of your royalties every time you sell something. If you're more serious, it could always be combined with a personal website or other advertising - I think some people do use it that way. And, if you are hoping to make it big one day, getting your system in to a form where its fit to be made public is at least one big step on the way.
Go to Comment
War is coming!
Articles (Resource) (Game Mastering)
's comment on 2005-11-09 12:35 PM
An excellent article Manfred and one that I enjoyed reading. It is also particularly relevant (and useful) to me as I'm currently in the middle of a long campaign based around the slow outbreak of war, much as you have described: I'm currently nearing the end of phase 2 (some areas are still in phase 2, but a couple of countries have entered phase 3). I'll see what I can add to it, though you seem to have covered an awful lot (including plenty of things I had not thought of), so what I'll concentrate on is where the characters fit in to it.
1) Stand alone adventures.
The build up to war (and war itself) is always an excellent place to fit in a stand alone adventure. There are all sorts of plots you can use that don't require epic campaigns or too many hours of play time. Assassination of a key figure is always a favourite, as is a diplomatic mission: plenty of role-playing on the surface with opportunities for the more stealthy members of the party to creep around after dark locating and/or stealing state secrets.
Other possibilities could be to place the adventurers in charge of a minor keep to defend it, or alternatively to be hired by the enemy to scout a path through the dangerous hills and come up behind. Adventurers make good commandos or spies. How about saying they are cut off from their unit and must retreat through hostile territory?
However, this is really a side issue: the main possibilities highlighted by an article of the scope of the one Manfred wrote are setting a large campaign through the build up to war and the war itself.
2) A campaign
There are several possibilities here.
1) What level are the characters in phase 1? You have two choices: Beginning or mid-level. I'm just going to assume they start at beginning level I'm sure you can adapt it for starting at mid-level. The main difference is that if they start at mid-level then by the end they'll be the generals (or equivalently powerful) who'll be concluding it.
2) How long do you want it to last? A small campaign (i.e. an episode in the players'lives) or a long campaign (i.e. the backdrop of war and its build up will probably be all you'll do with these characters).
A small campaign works well for a minor skirmish: maybe a small fight between two minor kingdoms/nobles. For this you essentially get everything that Manfred said in miniature, compressed in both scale and in time. This is perhaps best for mid-level characters (in my opinion) as they're the right kind of level to take part in it. It's an excellent way to, as Manfred said, maybe get them to put down some roots and get some kind of status.
Now let's finally get on to talking about a large war (though not a special one), potentially involving several countries, and that, when you consider all three phases, is going to probably include all of the PCs' careers. A quick side note here: what is a war? Minor skirmishing and border raids might take place all the time and thus not be the start of a war.
Stage 1
The characters won't even be aware of it, at least at first. This is a good time for them to find out about your world and what is going on. Bear in mind what Manfred said though about the mood of a country altering, put in tiny things like this: maybe the jokes are all about people from a certain neighbouring country, maybe they just hear that the army is a good place to find work. Ideally I'd say that what you're looking for here is nothing that the players will notice at the time, but enough that when they're in stage 2 they will look back and think, "Oh yes, you were giving us clues but I never noticed them." The adventures they're having will be typical low level adventures.
Stage 2
Here there are lots of possibilities and not just the ones directly related to the war. The players should gradually realise that war is coming, never tell them. Perhaps the first inkling they have is when they accept a contract from a merchant to guard his wagons. When they cross the border they are searched and in the neighbouring country they are treated with suspicion by the town guard. The shortage of military goods is a good thing to make real here, just keep raising the price by 3-4% per month and don't say why.
At this level they are experienced enough to be travelling a bit. Try to get them to visit most of the countries that are going to be involved in the war without making it obvious (my group like to travel around a lot so it's easy: you might have to work harder with some). The king could hire them for a diplomatic mission that at first doesn't seem to have anything to do with war, maybe it is, maybe it is not: it could be to a friendly country that he wants to bolster ties with. Again, this is something the players might not realise till later.
You can give players a mix of war-related and non-war-related missions, the point is that all of them should be against the backdrop of the war. One unusual one I gave recently was that they had to design and build their own 25 man fort (not to keep: it was a contract): they had a budget, material prices and labour costs and had to deal with problems such as suppliers being annoying, keeping the local lord happy, fighting off the occasional bandit who was trying to attack the workforce, the workforce playing up, etc. Later you can either make them attack it or defend it, depending on your whim and on which side they find themselves.
Stage 3
The war itself. There are several things to deal with here and the first of them also applies to stage 2. This is a key question: How much will be scripted and how much do you want the players to be able to alter? If you hire the PCs to assassinate a key enemy general and they bungle it (but come out alive), is this acceptable to your plot? If not, then that's fine, but don't set them the mission: what you don't do is say, "It was OK that you failed because fortunately the day afterwards the General got thrown from his horse and broke his neck." That just doesn't wash. Players tend to have a mind of their own and want to go off to do random things, make sure you give them enough incentive not to do the things that you don't them to do and always make sure you don't give them to much opportunity to totally mess up the plot (e.g. two princes are fighting for the kingdom. The PCs are working for one prince. Quite early on he sends the PCs on a diplomacy mission to the other: the prince receives them alone. They kill him. Whoops, there goes your campaign. I did this quite a few years ago and ended up using GMs fiat ("You're not allowed to kill him") but that is being a bad GM (a very bad one in fact!). Especially for something like this where all you need to do is add a few guards (which he would realistically have). My point is though that there are less obvious blunders of this nature which you always have to watch out for.
The other main decision is what do you abstract? If my players are conscripted in to the regular army then I abstract all that. I have various tables dealing with injuries, money, promotions, etc.: the players join, I roll the dice and tell them what they did (and unfold a couple of months of world events) and then they write essentially a small "character background" for this period. We then skip to the 15 mins before they get told about the dangerous scouting mission they're going to be sent on (or whatever). You might want to do the army life more fully; that's up to you; similarly, some people might want to abstract large battles and some might not' the point is that you're playing a game, so do the bits that you and your players find fun and abstract the rest.
Anyway, here your players will (probably) be heavily involved in the war. What happens afterwards will probably greatly affect anything that happens later: they may be wanted in one nation and be minor nobles in another for example. In short, the happenings they have been involved in will certainly have formed the major basis for their medium/high level character.
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The Vrynenwood
Locations (Regional) (Forest/ Jungle)
's comment on 2005-11-09 08:14 AM
Quite nice - a new twist on the "forbidden forest". The reason for it is well explained and there is something quite spooky about intelligent beautiful poisonous dragonflies being the reincarnation of intelligent beings.
Interesting point regarding returning them to their original forms: what if some didn't want to? You could then have a split society with the peace-loving and pastoral Vryne guarded by their kin, the poisonous dragonflies.
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Torren Mangrove
Lifeforms (Flora) (Swamp)
's comment on 2005-11-09 10:57 AM
Reminds me of the GM plants that can make over-salinated soils good again.
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The Guild of Arcane Combatants
Society/ Organizations (Mystical) (World Wide)
's comment on 2005-11-09 08:06 AM
Only voted
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The Wizard's Rube
Lifeforms (Flora) (Forest/ Jungle)
's comment on 2005-11-09 08:41 AM
Only voted
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-08 06:47 PM
There lives in the oceans a huge fish known as the serra, which has huge wings. It can reach up to 30ft in length, with a wingspan stretching to 80ft. The serra's greatest delight is to race against ships: when it sees a ship in full sail upon the sea it will launch itself out of the water, beating its wings strongly and keeping pace with the ship. The wily beast will frequently spread its wings upwind of a ship, attempting to cut off its wind. Though its speed will frequently give it initial success, after several miles it will flag, lacking the stamina to continue, and landing again in the ocean, will sink back in to the briny deeps.
The serra is like the things of this world, while the ship is the image of the just man, who sails unharmed and without shipwreck through the storms and tempests of this world. The serra, unable to keep up, represents those men who at the beginning set their hand to good works but cannot continue with them. They are overwhelmed by vice and sin, which drag them into the depths like the waves of the sea.
"He that endureth to the end shall be saved." (Matthew 10:22).
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-08 06:57 PM
The hydrus, or idrus, is a noble reptilian beast that can reach up to 10ft long and inhabits the rivers and swamps of hot areas. It should on no account be confused with the hydra, a beast of a quite different nature. The hydrus is the deadly enemy of the crocodile and the wyvern, against which it imploys subtle and intelligent tactics.
If a crocodile or wyvern should be unfortunate enough to be sleeping with its mouth open, the hydrus, coating itself with slippery mud, will slip in to the open mouth. This will prompt the crocodile or wyvern in to an involuntary swallow. Once inside the hydrus will exert all its strength and burst out of the stomach, killing its swallower but itself emerging unscathed.
The hydrus' bite is also to be feared, for it produces great swellings which will persist and cause sickness. These can be lethal: the only cure is to coat the swellings in cattle dung which will cause them to subside.
The crocodiles represent death and hell, whilst the hydrus represents Our Lord Jesus Christ who, taking on human flesh died and, like the hydrus entering of its own free will the crocodile, descended in to the bowels of hell. Once there, He burst out, rising from the dead and dealing a deadly blow to death itself and freeing all those unjustly detained.
"Oh death, I will be thy plagues; Oh grave, I will be thy destruction." (Hosea 13:14)
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-08 07:14 PM
The charadrius is a small, entirely white river bird, found in the court of kings. The dung from its gut is a cure for weak eyes. If a person is sick then, if the man's illness is mortal, the charadrius will turn away its head as soon as it sees him: all will know that that man will die. However, if the man will recover, the bird will look at him and, taking all the sickness on to itself, will fly up to the sun, burn off the sickness, scatter it in the air and cure the sick man.
The charadrius symbolises Christ the Redeemer. Like the charadrius, Christ is wholly white and without sin. When Jesus came to us, he turned his face from the Jews because of their unbelief and turned instead unto the Gentiles, lifting their burdens and redeeming them from sin, bringing them new life.
"Surely he hath borne our griefs and carried our sorrows." (Isaiah 53:4).
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-08 07:21 PM
The offspring of a lion and a hyena, the leucrota is known for its swiftness and hunts in packs. It is as big as an ass, has the hindquarters of a stag, the chest and legs of a lion, the head of a horse and cloven hooves. Its head is disfigured by a wide mouth that stretches ear to ear; in this mouth are found not teeth, but horizontal strips of sharp bone. From its mouth comes a continuous sound that uncannily resembles the chattering of human speech, though no words of meaning can be made out.
The leucrota symbolises the false prophets who, though they may speak at great length, will say naught of truth or of substance; their false babble serves only to deceive the ignorant and to lead the righteous astray.
"Be wary of false prophets. They come to you in sheep's clothing but inwardly they are ferocious wolves. By their fruit you will recognise them." (Matthew 7:15)
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-09 07:06 PM
The pelican is a white waterbird that lives by the banks of the great rivers. It has a large, distinctive bill and in this it catches fish, which it can store in its bill to take home to feed its young. The pelican is devoted towards its young; towards them it shows exceeding love. However, as the young grow older, they strike their parents in the face. The parent pelicans strike back and kill them; however, they are then filled with remorse and, after grieving for three days, the mother will peck open her own breast and bleed over her young, pouring her blood over them and bringing them back to life.
The pelican is a symbol of our Lord Jesus Christ who created all things; He made us from nothing. But we rebelled against God, just as the pelican's young do against their parents, and so were condemned to death and hell. Christ, by his death on the cross, poured out his blood for us; through this we were redeemed from death and granted eternal life.
"I have begotten sons and raised them up, but they have despised me." (Isaiah)
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-09 07:19 PM
(Note that this one doesn't really exist; hence the non-Christian symbolism)
The therarn is a large hawk with ruddy-brown feathers, a golden breast and a plume of sacarlet upon its head. Though a deadly hunter, it is entirely blind, when hunting it relies purely on its sense of hearing and vision. In the wild, it will attack any beast, regardless of size and will frequently but beasts much larger than it to flight. When tamed by a human, the hawkmaster must train it carefully to only attack suitable prey; however, without constant care it will break free and attack its holder and others. The therarn can fly higher than any other bird.
The therarn is the symbol of justice, the highest authority upon this world. True justice, as guided by the natural law of Andur, Lord of Order, is blind and will punish any who cross it, mighty or meak, rich or poor. Even when fettered and corrupted by humans to serve their own ends, justice still serves a higher law and will do all it can to slip out of their control, reward the innocent and punish the guilty.
"True justice is blind; all are equal before her gaze. The best of men's laws are still subject to a greater Law." (Book of Andur, Jaeland 18:6)
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-11 12:09 PM
The mole is a creature condemned to perpetual darkness. It is bling and has no eyes; always it burrows beneath the earth, digging and overturning it, gnawing at the roots. Never does it sleep; always it digs, blind and senseless; condemned to darkness.
The mole is the image of the pagan idols who are blind, dead and dumb, and also of their worshippers who wander in the eternal darkness of ignorance and folly. The mole is also the symbol of heretics who lack the light of true knowledge and devote themselves to earthly deeds. Like the eyeless mole which digs in the earth, heaping up soil and eating the roots of crops, they serve the desires of the flesh and succumb to the lure of pleasure, all the while trying, in every way possible, to gnaw at the roots of all that is good.
"In that day a man shall cast his idols to the moles and to the bats." (Isaiah 2:20).
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-12 06:46 AM
The scitalis is a large, carnivorous reptile. It is elegantly patterned with beautiful iridescent markings; so impressive are these that all who observe it slow down, fascinated, to observe it. Whilst they stare in wonder, the scitalis, lazy, slow and full of sloth as it is, will come up to them and devour them where they stand. The scitalis is full of internal heat; so hot is its body that its irridescent markings glow, adding to their beauty; even in the cruel frosts of winter the scitalis will expose its body to the open air.
Possessed of no virtue itself, the scitalis is like the sins and licentious pleasures of this world who, through their pleasing outward appearance and attractions, ensnare the weak-willed in to sin. Such people do not progress spiritually and, just as the scitalis devours its helpless foe, those in the sway of sin will be devoured by death, losing their eternal life. Just as the scitalis is warm, as if heated by internal fire, so are the sins of this world fueled by the fires of hell, placed their by the devil to snare the righteous.
"For the wages of sin is death" (Romans 6:23)
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Mediaeval Style Mythical Beasts
Lifeforms (Fauna) (Any)
's comment on 2005-11-17 04:41 AM
It's true - they (mostly) represent Jesus or the devil, but then the person writing it was most likely a monk. In the Middle Ages, religion was an incredibly powerful and important force in people's day to day lives and, depending on your world, it could be the same there (though not necessarily). It would be quite easy to adapt either these creatures (or similar ones) so that they respresented things from a dominant fantasy religion - note the therarn, which represents justice.
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Sovereign's Sword
Items (Melee Weapons) (Heroic)
's comment on 2005-11-08 06:04 PM
I agree - welcome to the site. A very good first post - I agree with Pariah, better than my first one I think.
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The First Era of Hewdamia
Systems (Societal/ Cultural) (Specific)
's comment on 2005-11-08 04:43 AM
Loved this when it was in the forums; it's just as good over here!
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Sun Hawks
Lifeforms (Fauna) (Desert)
's comment on 2005-11-08 04:39 AM
Simple and solid description of a nice hawk variation.
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Lifeforms (Fauna) (Swamp)
's comment on 2006-05-08 11:55 AM
Nice one. An excellent and bizarre monster.
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text:
President Kennedy was hesitant to embrace the civil rights movement.
When the Kennedy administration learned of plans for what would become a historic march on Washington, "its first response was to pressure black leaders into canceling," the BBC reports.
Kennedy asked civil rights leaders, including Dr. Martin Luther King, to the White House and told them that he did not want "a big show on the Capitol" because it would complicate his efforts to pass civil rights legislation.
Factors Kennedy considered, the BBC says, and precautions taken included:
- 1,340 demonstrations in more than 200 cities between May and late August in 1963
- Advice from Vice President Johnson: "Issues which are not settled by justice and fair play will sooner or later be settled by force and violence," LBJ warned.
- The Washington police department was placed on its highest state of alert and planned for 72 potential disaster scenarios
- On the day of the march, D.C. was placed under virtual martial law. At Fort Bragg, 15,000 Special Forces troops, dubbed STRICOM, were placed on stand-by, ready to be airlifted at the first sign of trouble.
In the end, all the precautions weren't necessary. As James Reston wrote in the Aug. 29, 1963, New York Times: "None of the dreadful things Washington feared came about. … There were fewer arrests than any normal day for Washington, probably because all the saloons and hootch peddlers were closed."


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The Sacramento Kings released a statement Thursday regarding rumors about the team's potential move to Virginia Beach:
"The Kings organization over the last several years has been approached by numerous parties and cities interested in buying and relocating the franchise. The franchise is not going to discuss which cities have approached the organization and are not going to comment on every rumor. The sole focus of everyone within the Sacramento Kings organization continues to be to put a winning team on the court as we look forward to what promises to be an exciting 2012-13 NBA season."
Added Kings co-owner Joe Maloof: "We haven't talked to Virginia Beach."
NBA spokesman Mike Bass told USA TODAY Sports: "We have no information from the Kings on this matter and there has been no application for relocation."
The Hampton Roads Business Journal reported The Maloof family is meeting with officials from Comcast to go over details of the plan which would cover a 25-year lease on a new arena in Virginia Beach and give naming rights and for broadcasting the games to the media company.
"Comcast, Live Nation and Global Spectrum have come to the city," Virginia Beach Mayor Will Sessoms said. "They would guarantee us a professional sports team" if the deal goes through.
Reid Cherner has been with USA TODAY since 1982 and written Game On! since March 2008.
He has covered everything from high schools to horse racing to the college and the pros. The only thing he likes more than his own voice is the sound of readers telling him when he's right and wrong.
Michael Hiestand has covered sports media and marketing for USA TODAY, tackling the sports biz ranging from what's behind mega-events such as the Olympics and Super Bowl to the sometimes-hidden numbers behind the sports world's bottom line.


text:
They passed out championship hardware at Gillette Stadium on Wednesday, as the New England Patriots were presented with their AFC Championship rings during a team meeting headed by owner Robert Kraft.
Of course, they'd rather have Super Bowl rings.
"Let's get the real one," Kraft told USA TODAY Sports of his message to the team.
The Patriots came up short against the New York Giants in Super Bowl XLVI, but Kraft reminded players and coaches of their roles in one of the franchise's most memorable seasons, which was dedicated to his late wife, Myra.
"It didn't end the way we all hoped," Kraft told the team, "but winning an AFC Championship Game at home in front of 70,000 fans is a great accomplishment and something that I will never forget."
The 14-karat, white gold ring was designed to capture the significance of the season, as the Patriots logo on the top of the ring is emblazoned with seven marquise diamonds that represent the seven AFC titles won by the franchise. The logo is surrounded by 32 round diamonds (representing the NFL's 32 teams) that are enhanced with special cut garnet and blue sapphire stones.
In all, each ring contains 73 diamonds for a total of 1.51 carats, the number representing the 73 players who appeared in at least one game last season.
The left side of the ring features a blue sapphire stone with the initials "MHK" for Myra, who died last July due to cancer.
"I had a heavy heart throughout the season," Kraft told the team, "but you guys helped me cope with my loss."
Nate Davis is a reporter, blogger and editor who's been at USA TODAY since 2000. He has covered the NFL since 2005. No, he did not play quarterback for Ball State. Davis' succession of our esteemed colleague Sean Leahy at The Huddle is considered a Brady-for-Bledsoe swap by most "insiders."More about Nate


text:
Scotch-Irish-L ArchivesArchiver > Scotch-Irish > 2002-04 > 1019266643
From: "Dave P" <>
Subject: [Scotch-Irish] William Hamilton 1720 Belfast, Ireland
Date: Sat, 20 Apr 2002 06:38:27 -0700
Looking for information on William Hamilton born 1720 in Belfast, Ulster,
Ireland. He was married to Jean (or Jane) McIlwain. William emigrated
about 1733 to Leacock Twp, Lancaster Co, PA with his brother Hugh and
sisters Ann and Mary. He died in 1781 in Lancaster Co, PA.
Trying to find the names of his parents and more information on his wife
Jean who died in 1808.
> ==== HAMILTON Mailing List ====
> Visit: http://members.aol.com/johnf14246/gen_mail.html for the most
accurate list of Mail Lists available!
This thread:
|[Scotch-Irish] William Hamilton 1720 Belfast, Ireland by "Dave P" <>


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The accommodation at Lynnwood Cottage combines the old features of a 200 year old gardeners cottage / stable barn building and a modern home featuring warm comfortable hospitality.
Check out our comments on Tripadvisor
This recently renovated cottage has been opened as a welcoming bed and breakfast offering accommodation in two suites. Both spacious suites comprise of bedroom, living/dining room and bathroom with their own private entrance and patio areas.
Our aim is to provide a quality stay for you and with this we offer that "wee" bit extra homely atmosphere in secluded grounds away from the "buzz" of life's stresses.
Lynnwood Cottage is just half a mile from the centre of town yet far enough away for the peace and tranquility one expects from a pleasurable holiday, weekend break or business trip. Nestled in the Slitrig Valley, a perfect base for hill walking, cycling, golf and many other leisure activities. Hawick is steeped in history and boasts the oldest Border Common Riding, held each summer in June. This pageant is full of pride and passion with embedded traditions centuries old and is definitely a celebration worth seeing.
Lock up facilities available for bikes or fishing tackle.
|Suite 1 - Twin
|£38 Per person per night (breakfast inc.)
|Suite 2 - Double
|£38 Per person per night (breakfast inc.)
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text:
2012-01-19 / Letters
Park board knew site was unfit
After 10 years of public comment and multiple studies conducted at taxpayers' expense, the CRPD board of directors has voted to scrap the proposed 50-acre Lang Ranch Community Park.
The board made its decision after it was determined that the area sits on a large landslideprone area; however, the board already knew of this information. Ten years ago an earthen dam was constructed directly adjacent to the proposed park site.
At this time soil analysis reports concluded that the area was subject to landslides. Other concerns associated with this proposed park included possible disturbances to Chumash sites and encroachment upon the federally protected Brauntons milkvetch, among others.
According to the park district, it has spent $2.5 million on this project, $2.5 million on land it knew was not suited for such a park. This is money that could have been spent to expand and create programs for seniors and disabled residents.
New park rangers could have been hired, or perhaps the money could have helped create jobs for our youth or to convert some of the many empty buildings in the city to house new programs, or perhaps the funding could have been used to help provide for the growing baby boomer population that is reaching retirement age.
CRPD is now proposing a focus group in order to determine what should be constructed on the site. I propose newly elected officials on the park district board this November. Clint Matkovich Thousand Oaks


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Pineapple Mini Slices in Light Syrup
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New Worlds: An Introduction to College Reading
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CONNECT READING provides a personalized learning plan for each student, continually developed and refined as students achieve mastery. Each student plan is created through an individualized diagnostic that evaluates skills from 7th-grade level through college-readiness, for second-language learners, international students, adult students, and traditional high-schoolers. Offered completely online, CONNECT READING can be used in conjunction with NEW WORLDS or OPENING DOORS, which provide a printed experience that teaches critical reading skills through close reading of anthologized chapters from best-selling undergraduate texts in Psychology, Sociology, Business, and more.