text:
|Nathan Ross Chapman
SFC Nathan Ross Chapman
KIA Friday 4 January 2002 in Afghanistan, in the Gardez area west of Khost
ODA 194, 3rd Battalion, 1st Special Forces Group (Airborne)
Based at Fort Lewis, Washington
Age 31 from Puyallup, Washington
KIA by small-arms fire in the Gardez area west of Khost.**
Nathan served most of his 12-year military career at Fort Lewis, where flags flew at half-staff yesterday. He was a member of 1st Special Forces Group until he volunteered to serve in Afghanistan at the outbreak of the war on terrorism. Inside the group's gated compound, Nathan Chapman's name will be added to a memorial stone, behind that of Maj. Wallace Cole Hogan Jr., who died in the Sept. 11 attack on the Pentagon.
"He was a very charismatic person," Capt. Edwin Hoenig said of Nathan. "People loved working with him, and he loved working with soldiers."
Nathan, a brawny Texas native with a warm smile, was "strong as an ox," Hoenig said.
At 16, Chapman wanted to buy a dirt-bike motorcycle from a neighbor. After his parents refused, his father made a casual remark that the dirt bike didn't work anyway.
"I think I left him with the impression that if the bike worked, he would have a chance to buy it," Will Chapman recalled. "So I walked into his room, and in the middle of the floor was a hunk of 1/2-inch plywood and the engine of the dirt bike, oil and all. And he was working on it. His room smelled like a garage."
Chapman Honored as Hero Honor Guard for Chapman
Nate Chapman Laid to Rest Okinawa service for Chapman
Chapman's Children's Memorial Fund 1st SFG Vietnam - Afghan
Hoenig said Chapman's primary duty as a communications specialist was working with long-range equipment for his Green Beret team. He also was trained in weapons and taught courses in sniper fire.
Born on Andrews Air Force Base in Maryland while his father was stationed there, Nathan Chapman grew up all over the United States, including Federal Way; Montgomery, Ala.; Las Vegas; and Centerville, Ohio, near Dayton, Nathan wrestled at Centerville High School, before graduating and joining the Army in 1988.. After retiring from the Air Force, Will Chapman worked as a regional manager for Electronic Data Systems, which moved the family frequently. (Chapman had his home of record listed as San Antonia, Texas, but had never lived there. His Grandparents were from Texas.)
"You could tell he loved what he was doing because it fit his personality," his father said. "He had a keen sense of duty, and he wanted to serve. And he picked this way to do it.
**Military officials said Chapman and the CIA officer were ambushed as they left a meeting with tribal leaders in Afghanistan's Paktia province, near where U.S. warplanes had struck several al-Qaida and Taliban targets recently.
The firefight took place about 4 p.m. Friday (6:30 a.m. ET) north of where U.S. warplanes struck an al-Qaida compound Thursday and again Friday
He was part of a U.S. team operating near the town of Khost, a few miles from the Pakistan border.
The Green Berets, in some cases working with CIA officers, have been combing the region on intelligence missions with Afghan fighters. They have been searching caves and bunkers, gathering weapons and interrogating captured Taliban and al-Qaida fighters.
"This American serviceman was doing his job," said Gen. Tommy Franks, commander of U.S. Central Command. "He was out for the purpose of working with and coordinating with tribal leaders in that area."
Information from 1st and 5th SF Group Members, SF List, SFA and AP Wire used in this Article


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IT'S NOT often you get classical music lovers feasting at the same musical banquet as hip-hop fans. Especially when the bill of fare happens to be J. S. Bach. The curly-wigged maestro with the florid, grave countenance and unerring devotion to God surely has little relevance to a break-dance fan more concerned with the street than the sky. Or does he?
Bach is as significant to the youth of today as he was 300 years ago, says Christoph Hagel, artistic director of German break-dance show Red Bull Flying Bach, which lands on these shores next month. The maestro's legendary passion, energy and vitality could easily match that of today's hip-hop movement. In short, the man from Leipzig rocks.
In a 70-minute show, world champion break-dance troupe Flying Steps puts the ''yo'' in Johann, combining head spins, power moves and freezes with the beat of 12 of Bach's preludes and fugues from his seminal work, The Well-Tempered Clavier, part one.
It's a clash of cultures dreamt up by the group in the hope of getting break-dancing recognised as serious art. As spokesman Vartan Bassil laments: ''People don't understand that we are real dancers. We came to the idea that we needed to perform our work to special music from high culture so that maybe the audience can see that this is art.''
If it's tough convincing the audience, Bassil had an equally hard job persuading his parents, who were horrified when their son, who had grown up hooked on Michael Jackson videos and the moves of MC Hammer, told them he wanted to be a professional break-dancer. ''They said, 'No, you cannot do this, get a proper job!' But then they could see how passionate I was. Now they are proud of me.''
Bassil, who formed Flying Steps in the '90s, approached Hagel, a renowned international conductor of opera, for help because of his reputation in Germany for producing quirky, left-of-centre adaptations [he once staged Don Giovanni in Berlin's E-Werk, a former electrical sub-station, and The Magic Flute in the city's underground railway.] He was, however, initially dubious when Hagel came up with Bach for the soundtrack - Bassil's experience of classical music was limited to a couple of childhood concerts that he found boring. ''Even then I thought there was something missing, like some nice dancing.''
The terminologies were not encouraging. The dreaded word ''fugue'' conjures all that is baffling about classical music and ''Prelude in C Sharp Major'' doesn't really rock as a title. But any misgivings were dispelled when Hagel sat the boys down and explained it all.
In a fugue, contrapuntal lines spar with each other, creating a tension and excitement, and best of all, like the preludes, they are all only a few minutes long - about the length of a YouTube clip. In fact, the words ''prelude'' and ''fugue'' are merely umbrella terms for a huge variety of fiery toccatas, quick and slow dances, ceremonial entrances, operatic arias and tragic dramas.
''They are exactly the right length of time to expose one style of break-dance, just as Bach needed that length of time to expose one musical idea,'' says Hagel, who decided to take on the boys after being impressed by one of their performances. ''So in the show, each one of them has a 'voice', which is a line from a fugue, and puts a dance to it. There are very clear voices for different scenes.''
Hagel also chose Bach because of its lack of romance, which he felt corresponded perfectly with break-dance. Saying that, the show tells a story that does involve a love interest in the shape of female Japanese contemporary dancer Yui Kawaguchi. The theme, however, is more to do with breaking down barriers and prejudices between dance and music genres rather than the classic boy-meets-girl stuff.
Bach composed the first book of the Well-Tempered Clavier in 1722 as a collection of pedagogic aids, not for the concert hall. Each prelude and fugue that progresses chromatically up the scale is, in essence, a determined exploration of its own tonal universe: mathematical and exact, but still emanating an incredible sense of beauty.
During the concert, the music will be performed by Hagel on piano and yes, there will even be a harpsichord mixed with electronic beats, as past and present come together. Hagel says: ''Break-dancers give Bach a new vitality and youth and, in turn, Bach gives break-dancers a kind of eternity. It is an exchange that works.''
■ Flying Bach is at the Arts Centre, Melbourne (Hamer Hall), March 13-16. redbull.com.au

subset: commoncrawl


text:
'''Sexual cannibalism is common among mantises in captivity, and under some circumstances may also be observed in the field. The female may start feeding by biting off the male's head (as with any prey), and if mating had begun, the male's movements may become even more vigorous in its delivery of sperm. Early researchers thought that because copulatory movement is controlled by ganglion in the abdomen, not the head, removal of the male's head was a reproductive strategy by females to enhance fertilisation while obtaining sustenance.'''
Why Praying Mantis (Males) Pray
Current Status: Blessed (1)
Seeded on Wed Jun 30, 2010 6:26 PM
keyboard shortcuts: V vote up article J next comment K previous comment


text:
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Regional spotlight
Industrialized countries
At the end of World War II, poor health and deprivation were common in many of today's industrialized countries. The infant mortality rate in southern Europe in the early 1950s was 80 per 1,000 births, twice as high as in Latin America today (38 per 1,000). Strong economic growth and the Welfare State reduced it dramatically.
The number of children dying before age five declined from 43 to 9 per 1,000 between 1960 and 1993. Life expectancy rose from 67 to 77 years between 1950 and 1990.
Primary education is universal; secondary enrolment reached 86 per cent in 1990.
On average, a woman had 3.6 children in the early 1950s and 2 by 1975. In southern Europe, the sharpest decline came after 1975. In Spain, fertility has dropped from 2.9 to 1.2 over the last 20 years.
Children in industrialized countries now face new problems, such as sharply increasing divorce rates, erosion of community, greater dependence on television and increasing alcohol and drug abuse.
Slow economic growth, rising unemployment, worsening income distribution and more single-parent families have led to an increase in child poverty since 1980. In the US, an estimated 20 per cent of all children are defined as living in poverty.
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text:
Thilan Samaraweera
Bats Right Hand.
Bowls Right Arm Off-Spin
Bats Right Hand.
Bowls Right Arm Off-Spin
Thilan Samaraweera has built his game around survival.
In 2009, he was one of several Sri Lankan players who were shot during the tour of Pakistan.
The 12 inch wound suffered by Samaraweera could have ended his career, or even worse, his life.
Instead, he has used it as motivation to become a rock in the Sri Lankan middle order.
Big things were expected after his sensational debut against India in 2001.
It was a perfect welcome to the Test arena, with the right-hander hitting 103* in his side's crushing innings victory.
It began a love affair with the Sinhalese SC Ground, where he hit another two centuries in his next two appearances at the venue.
Inconsistency plagued Samaraweera, who was constantly dropping in and out of the side.
Finally, in 2008, the gifted player hit back to back centuries against the West Indies and India to cement his spot in the side.
The return to form continued in 2009, where Samaraweera played some of his best cricket.
Despite the tragedy suffered on tour, Samaraweera had earlier enjoyed unrivalled success on the placid Pakistani pitches.
A career best 231 at Karachi was followed by a picture perfect 214 in Lahore.
The Pakistani purple patch was just reward for a player who prided himself on perfection.
His knocks were never overly extravagant, but they provided Sri Lanka with a steady middle-order depth that they had been missing for years.
The 2009 season saw Samaraweera's hot form continue, when he hit 159 and 143 in back to back Tests against New Zealand.
The year also included his maiden ODI ton, also scored against New Zealand.
The 50 over game was never really Samaraweera's focus, and it showed, with the batsman only averaging 27.8 in his 53 game career.
As good as his 2009 season might have been, Samaraweera will look back at the South African tour of 2011 as his proudest moment.
After being dropped earlier in the year, Samaraweera returned for the season ending series with the red hot South Africans.
It was a dream tour for Samaraweera, whose 102 in the second Test led Sri Lanka to their first ever win in South Africa.
He followed up that ton with another century in the third Test.


text:
In today's New York Times (10/9/09) the lead story in the Business section is: "In Trial Phase, Mortgage Bills Fall for 500,000. Is that supposed to be good news or news at all? I am not sure. I guess it depends on whether you think the glass is half full or half empty.
The reality is that by now the Obama administration had anticipated (or promised) about 5 million modifications: not 10 percent of that number!
So the real news is that Mark Zandi, chief economist at Moody's and one of the top real estate prognosticators in the US is fully anticipating another 4 million foreclosures, as reported in the article today. Now I call that News. That's right four million! Thus, one can expect at least 35% of those foreclosures to occur right here in Florida.
Further Peter Goodman, the NYT's reporter failed to actually discuss the percentage decrease that occurs s in modifications or whether there was material principal reduction to date. Well I will tell you: the average successful mortgage modification is between 20%-22%. Little if any principal is reduced. Thus we can anticipate that many of these half million modifications will become part of the 4 million in foreclosure. In fact, based on prior studies, modifications without principal reduction lead to foreclosure half the time.
So don't expect real estate values to start increasing any time soon as long as folks keep losing their homes. Yes, the economy is no longer in free fall and things are better than last fall: Stock market is rising, retail sales have stopped falling and job losses are decreasing. However, until people are employed and can afford their houses payments again and there are meaningful principal reduction or forbearance of underwater equity nothing much will change. The folks who brought us this mess: the politicians and regulators in Washington, the "bright minds" on Wall Street and the banks, will have to first realize that keeping people in their homes is better for them and for the rest of us too. Welcome to the New Normal.


text: Ok here's a good one. Couple of points to consider 1st. -Its drives fine on the road, no hick ups or Engine warning lights. -Been on vag-com and everythings peachy. *** http://img514.imageshack.us/i/powervstorque.png/ http://img709.imageshack.us/i/lmbavsbhp.png/ http://img197.imageshack.us/i/barvspower.png/ *** In short- At a glance *what do these graphs tell you? (Other then I need a K04 hybrid or GT30 conv?) :thumbsup: *RR not preloaded correctly? Dyno not accurate? 4 wheel drive/ Helix kicking in to hault power? Torque misreading/impossible? A magic car? Again, Your help is much appr. Joe :icon_thumright:


text:
Alabama, Wisconsin connected by adversity and championships
Linda Leoni smiled.
She pulled some paper off the printer inside the Mal Moore Athletic Facility on the campus of the University of Alabama in Tuscaloosa and attached them to the door to a meeting room used by Nick Saban and his Crimson Tide coaching staff.
It's a common practice for Leoni, who works as Saban's administrative assistant. Whatever strikes her as worth seeing for the coaches and players find its way to that door.
Saban's office is nearby, and naturally every coach – along with players – filter in and out of that area all season long. Most check the board out on a daily basis to see what motivational material might be posted.
Following a difficult loss to Texas A&M on Nov. 11, there was an unusual posting. Usually the materials are in-house notes, media reports, or even drawings from local elementary school students. This time the material came via an eighth grade girls volleyball team from Menomonee Falls.
One piece of paper was an email sent a week prior to that defeat from Brad Van Dam, an assistant coach with the St. Mary's Parish Warriors, the other a picture of the team. Over the years, the St. Mary's volleyball team had struggled with rival St. John's Vianney. This year's eighth grade class had not beaten Vianney's since they entered middle school, including a championship loss last year.
In an effort to inspire his team that they could indeed best Vianney, Van Dam decided on a most unusual analogy for a group of eighth grade girls – the 2011 Alabama Crimson Tide. He told them the story of the Tide's 9-6 regular season loss to LSU and how the team rallied to beat the Tigers 21-0 months later in the BCS National Championship Game.
"At first we all thought it was kind of crazy that he was bringing this up," said St. Mary's player Haylie Ruelle. "Some coaches would just say 'let's go beat 'em' but he actually connected it to something else, which was actually pretty cool at the end. But at first, nobody really thought it was going to be that big of a deal."
Van Dam drilled the analogy in further when Vianney beat St. Mary's in their first match of the season. It was then that the analogy clicked for this group of girls. The Warriors finally beat Vianney in their second regular season match and sure enough – they were to meet again in Catholic League championship match at the Seton Tournament.
"I gathered all of them on that Sunday of Seton Championship before mass, they all sat together, and one of kids turned around and said to Brad 'Hey coach, what was the score of the LSU-Alabama game last night?," Warriors head coach Bob Ruell said. "It resonated. They were getting it."
In the Seton Tournament, St. Mary's came through again with another victory and a championship.
"What made it connect for me was how similar it was – they lost to a team they wanted to beat and we did the same thing," Warriors player Morgan Gramins said. "We were just off and then we just realized we needed to fix what we could and we then we ended up beating them. That's what kind of clicked for me the most."
After it all, Van Dam decided to send an email to the Alabama athletic department.
He wrote, in part: Our final matchup was yesterday evening in the championship game of our season ending Catholic School Championship. we were not the tallest team, or hardest hitting, but we knew what we needed to do and knew what each of us had done to prepare for the game.
You played the evening before us, and my girls all came to church in the morning before our final match together. One turned to me from the pew in front and asked me what the score was of the Alabama - LSU game last night. I smiled and answered, 21-17.
Attached is a photo of us and our banner. Thank you for the inspiration. Alabama football made its way into the heart of a catholic school 8th grade girls volleyball team in Wisconsin ...
One of the reasons Leoni felt Saban and the rest of the Alabama football program would be interested in seeing this was because the Tide found themselves in a similar situation as the year before. They had lost to Texas A&M during the regular season and needed some help to once again advance to the BCS National Championship game.
The message was seen, and it resonated down in the deep South.
Even the steely coach with three national championships already under his belt couldn't help but smile at the note.
About a week after the Tide's loss to Texas A&M, Van Dam received a package from Tuscaloosa. Inside was an Alabama banner signed by members of the team and a letter from Saban.
"Everything that they did was amazing and classy and a good example of the kind of people they are," Van Dam said. "Things that you would only do if they really cared about it."
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Midwest | Jan. 23, 2013 at 7:27 a.m. (report)
Way to find a unique story. Not the typical sports take, but very interesting. My dislike for the Crimson Tide just lessened a bit.
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|Re: NFS performance - more info
|Thomas Graichen <news-innominate.list.sgi.xfs@xxxxxxxxxxxxx>
|4 Mar 2001 12:37:13 GMT
|innominate AG, Berlin, Germany
|<news2mail-97t0uh$5qj$1@xxxxxxxxxxxxxxxxxxxxxx> <200103041103.LAA23941@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
|Thomas Graichen <thomas.graichen@xxxxxxxxxxxxxx>
|tin/1.4.4-20000803 ("Vet for the Insane") (UNIX) (Linux/2.4.2-XFS (i686))
Robin Humble <rjh@xxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote: > Thomas Graichen writes: >>Robin Humble <rjh@xxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote: >>* did you try kiocluster's (only work with ide or scsi not with md >> or lvm) - no idea if it might help -> mount -o kiocluster ... > No, I didn't try this. I need to use RAID in the end so it's not > much use to me... :-/ but it might be a good idea to try it anyway to circle the problem down a bit >>* the other good lines posted often here (but i don't think they >> will help here) -> mount -o logbufs=4,logbsize=32768 ... >>* creating the filesystem with a bigger journal is also a good idea >> for real workload (ok - i think not in this case too - because >> here is not much metadata to journal :-) >> -> mkfs -t xfs -l size=32768b ... > yeah - good idea - I could try that, but like you say - I don't know > why they would help. It's just one file being written. >>* did you try the same with an up kernel? - maybe some smp locking >> thing somethere > I just tried the 'dd' between my home machines (server is > Athlon700/ATA66 single processor, single disk, RH6.2, older 2.4.2 cvs > kernel, and the client is p120 laptop RH6.2) and found much the same > behaviour. However because I only have a 10Mbit network at home, the > nfsd loads didn't get high enough to choke the transfers like they do > with the 100Mbit connections at work. At home, writing to either XFS > or ext2 with a dd achieved about ~1MB/s which is what you'd expect. > time dd if=/dev/zero of=/mnt/xfs/bigFile bs=1M count=256 > takes ~270s or so. > For the XFS writes, the nfsd load was about 25% total (4 daemons, > ~5.5% each), and it was only about 3% total for ext2 (<1% per nfsd). > So I guess this problem only really shows up on 100Mbit or greater > networks where the traffic to the daemons is 10x higher. > So yeah, because I see roughly the same nfsd load behaviour on a > single procesor box, think that SMP isn't much of an issue, but yes I > should test it. Is there a way to boot an SMP kernel in uni-processor > mode or should I recompile? > Your bonnie setup (in the other email) is possibly a bit flawed in > that it writes only 128M files and the server has 128M of memory, so > in theory the server doesn't have to write to disk at all. Could you > maybe try it again with a file size that's more than twice the server > memory size? That's what bonnie++ tells you to do anyway, I don't > know about bonnie. > Are you using NFSv3 on the server/client? nfsstat will let you know. oh yes - you are right - i took 128 because the client had 64 - but you are right the server has 128 and that counts here ... it'S v3 btw. one other idea: does the size of the files matter - so do you get different results for say 25, 250 and 2500mb (always first run to ignore caching)? t -- thomas.graichen@xxxxxxxxxxxxxx innominate AG the linux architects tel: +49-30-308806-13 fax: -77 http://www.innominate.com
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text:
Dragon Ball Z: Budokai Tenkaichi 2
Trunks (Fighter) by Nick_Kazama
Version: Hope!! | Updated: 05/23/08 | Search Guide | Bookmark Guide
Dragonball Z Budokai Tenkaichi 2
Future Trunks (fighter) FAQ and guide
I) Legal stuff
II) Introduction
III) Contact details
IV) Future Trunks profile
V) Some of Future Trunks combos
VI) Future Trunks special moves
VII) How to use Future Trunks (fighter)
VIII) Vs quotes
IX) Additional notes on Future Trunks
X) Frequently asked questions
XI) The Future Trunks password section
XII) Special thanks
I) Legal stuff
This may be not be reproduced under any circumstances except for
personal, private use. It may not be placed on any web site or
otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright.
Copyright: 2007 Nick Kazama.
II) Introduction
Konichi-Wa once again friends! I was bored, so I decided to write up
an FAQ for Future Trunks (fighter). Remember that fighting Trunks is
the one without the sword and the one wearing the Saiyan Armor! He
also has the long hair. During the last few days I would play Budokai
Tenkaichi 1 (a few days before I got Budokai Tenkaichi 2), I decided
to pick Fighting Trunks in the Ultimate Battle mode. I then found out
that I loved using him. In Budokai Tenkaichi, he has become one of
my, if not my most used character. Hes fast, hes strong, and he has
a small ponytail!!
III) Contact details
If you have any questions about this FAQ, or Future Trunks then e-
mail moi! My e-mail address is - email@example.com
Please remember to read the guide thoroughly before asking me
anything though. Chances are you'll find your answer!
IV) Future Trunks Profile
After suffering a defeat at the hands of the newly awakened androids,
17 and 18, the Z Fighters went to train in the room of Spirit and
Time (or the Hyperbolic Time Chamber in the English dub). Trunks
trained with his father Vegeta inside the room. After emerging after
24 hours, which would be equivalent to 1 whole year in the time
chamber, everyone could see that both Trunks and Vegeta had gotten
much, much stronger. The time that had passed in the room were made
obvious by looking at Trunks, he was taller and his hair had grown
out. Trunks also decided to ditch using his trademark sword, as it
helped him little in a previous battle with the androids and the tip
of it had been cracked by them. During his time in the Time Chamber,
Trunks power became greater than Vegetas, which the half-human,
half-Saiyan hybrid hid from his father to avoid hurting Vegetas
pride. After Vegeta was bested in combat by Perfect Cell, Trunks
stepped out of his dads shadow and powered up into the bulky Ultra
Super Saiyan 2 form. This form, while powerful, was incredibly slow.
Trunks found this out the hard way as he found that his hits were
being avoided quite easily by the bio android.
It was at this point that Trunks just gave up and said that Cell
could kill him if he liked. However, the monster decided to host a
tournament which he dubbed The cell Games. He invited the most
powerful fighter to take part in it. At the climax to the Cell Games,
a death beam fired by the newly arrived Super Perfect Cell tore
through the air and Trunks too. Trunks died before he hit the ground
apparently. Upon seeing this, Vegeta showed that he could truly care
about others and went totally apes**t on Cell, shooting several ki
blasts at the bio android like a man possessed. After Super Saiyan 2
Gohans Super Kamehameha wave (aided by his deceased father Goku)
obliterated Super Perfect Cell, the Z fighters brought Trunks body
back to Dendes lookout. The dragon Shenron was summoned and Trunks,
along with all the people that were killed by Cell, was revived.
After saying his goodbyes to the others, Trunks went back home. Back
to the future. Once home, he enjoyed a cup of tea with his mother,
Bulma, before they heard a report on the radio. The evil Androids, 17
and 18, were attacking again. Trunks removed his jacket, transformed
into a Super Saiyan and went off to confront his enemies.
Nightmares dont last forever mom, one day you wake up and theyre
After locating them, Trunks saved an old timer from certain death and
then made quick work of his android foes. Some time later, Trunks is
seen preparing to once again embark on a journey to the past, to
inform his friends of the good news probably. However, Cell (still in
his first form) turned up, planning to kill Trunks and steal his time
machine into the past. Trunks wasnt going to let this happen. He
threw Cell into the outskirts of town and finished him off with a
Heat Dome attack. At long last the nightmare was finally over.
Trunks timeline was truly at peace. This is the last time we see
Future Trunks in the series...
This is his profile from the Budokai Tenkaichi 2 encyclopedia.
Base Trunks
This is future Trunks as a teenager. He no longer has his sword on
his back, having lost it in a battle with the Androids. After
training with Vegeta for a whole year in the Hyperbolic Time Chamber,
Trunks seems to have matured a bit. His hair had also grown quite
long during this time, but his mother Bulma offered to cut it for
him. Trunks has become substantially more powerful thanks to his
training, even discovering a transformation beyond a Super Saiyan. At
the conclusion of the Cell Games, he returns to his future in the
time machine and uses his newfound powers to make a stand against
Cell and the androids. At first, Trunks was worried that he would
never truly know his father, but after a year of training in the time
chamber, he came to understand Vegeta for the man he is.
Super Saiyan Trunks
This is the form teenage Trunks takes as a Super Saiyan. Thanks to
his training with Vegeta in the Hyperbolic Time Chamber, he has grown
substantially more powerful. At the conclusion of the Cell Games, he
returned to his shattered future and used this form to take on Cell
and the Androids.
Super Trunks 2
This is Trunks as an ascended Saiyan, a level between Super Saiyan
and Super Saiyan 2. After their defeat at the hands of Android 18, he
and Vegeta underwent severe training in the Hyperbolic Time Chamber,
where Trunks achieved this transformation. As Super Trunks, he
fought bravely against Cell, after the monster had absorbed Android
18 and achieved his perfect form. In this state, Trunks size and
strength increase beyond Vegetas ascended levels, but at a cost of
diminished speed. Because of the massive energy required to maintain
this form, it is not sustainable for long periods of time.
V) Some of Future Trunks combos
Firstly, press the Square button 5 times. Done? Okay, now press the
Square button 5 times again and then immediately press the X button
afterwards. Now do the 5 button Square press, the X button and then
after Trunks has reached his opponent again, press the Square button
another 5 times. This should net you a 10 hit combo. This is the most
basic combo Trunks has. Like this;
Square, Square, Square, Square, Square, X, Square, Square, Square,
Square, Square
Okay, lets move onto Trunks different combos.
Heavy Finish Square, Triangle
Blaster Wave Square, Square, Triangle
Heavy Finish Square, Square, Square, Triangle
Flying Kick Square, Square, Square, Square, Triangle
Rolling Hammer Left + Triangle, or Right + Triangle
Lift Strike Up + Triangle
Ground Slash Down + Triangle
Heavy Finish 1
Trunks punches his opponent once and then immediately delivers a
shoulder into the enemies gut. This shoulder blow will stun then,
allowing you to do some more attacks, or even launch a Blast move at
them (Well get to the blast moves a little later in the guide).
However, you dont have to do just one hit on the Heavy Finish move,
you can ad more hits to the end of it. Try these;
1 hit finish Square, Triangle
As stated above, Trunks delivers an elbow to his opponents gut. When
you press the Triangle button here, hold it down to charge the attack
for a little more damage.
2 hit finish Square, Triangle, Triangle
Trunks does his gut elbow and then delivers a fist to the opponents
3 hit finish Square, Triangle, Triangle, Triangle
Trunks does his gut elbow, then his chest punch and then (using his
same hand), delivers a chop attack to the opponents stomach.
4 hit finish Square, Triangle, Triangle, Triangle, Square
Trunks does his gut elbow, then his chest punch, then his lower
stomach chop and finally performs a side kick which knocks the
opponent away.
If you decide to go through with the full 4 hit finish combo, then
you will probably have time to use a Blast 1 move, or try to do a
Blast 2 move on your enemy. I said probably, because on higher
difficulty settings, the opponent can recover almost instantly from
knock down attacks.
Blast Wave
Trunks punches his opponent twice and then slightly crouches down. He
is in fact charging the Blaster Wave move. After hes done crouching
(slightly), Trunks produces an invisible barrier that knocks the
opponent away. This is chargeable, lets have a look at the different
effects it has on the enemy shall we?
Square, Square, Triangle (non-charged) Opponent is stunned ever so
Square, Square, Triangle (charged) Opponent is sent up, up and
away! They will be sent up into the sky and then land a few feet away
from Trunks.
Also, if you have used specific characters (like say Zangya, or
Ultimate Gohan for example), then you will notice that instead of
Blast Wave, they have what is known as a Kiai Cannon in their
arsenal. The Kiai Cannon is performed differently and you can do an
additional teleport hit after using a fully charged Kiai. With the
Blast Wave, this is not possible, which is a shame.
Heavy Finish 2
Nope this isnt a misprint, or a typo! Trunks actually has 2 Heavy
Finish moves for you to use. This Heavy Finish (affectionately dubbed
Heavy Finish 2 by me) allows you to cause even more damage to your
poor opponent. Lets see what we can do with it;
1 punch will do 210 damage and then the non-charged Heavy Finish will
do 570. This is not a usual 2 hit combo, as it doesnt show up as [2
Hits!] on the screen.
1 punch with a fully charged Heavy Finish will do 210 for the punch
and then 1490 for the Heavy Finish hit.
3 punches (combo) will do 630 damage and the uncharged Heavy Finish
will produce a 4 hit combo, totalling 1200 damage.
3 punches (combo) will do 630 damage and the charged Heavy Finish
will actually not produce a 4 hit combo, probably due to the gap
caused by charging time. The charged Heavy Finish will again do 1490
Its your choice really. If you want to end a match quickly, then by
all mean do 3 punches and then the Heavy Finish, but if you want to
humiliate (sort of) the opponent, if its a human player youre
fighting against, then do the weaker 1 punch to Heavy Finish hit.
Hm? What that? You want to do MORE damage? Okay! Do that 5 hit combo
(press the Square button 5 times) and then hit the X button. After
Trunks has caught up to his opponent, hit the punch button either
once more then Triangle, or 3 more times then Triangle, like these 2
Square, Square, Square, Square, Square, X, Square, Triangle
See that last Triangle? Thats the Heavy Finish. Chain it into this
if you want;
Square, Square, Square, Square, Square, X, Square, Triangle,
Triangle, Triangle, Square
Or you could have Trunks perform this slightly longer combo, try it;
Square, Square, Square, Square, Square, X, Square, Square, Square,
And to make the above combo even longer, try this one;
Square, Square, Square, Square, Square, X, Square, Square, Square,
Triangle, Triangle, Triangle, Square
Simplified version = Square x5, X, Square x3, Triangle x3, Square
It should come to a 12 hit combo totalling
4640 damage if you didnt charge the first Heavy Finish hit
5110 damage if you did charge the first Heavy Finish hit.
Okay, thats enough for the Heavy Finish hits!
Flying Kick
Trunks punches his opponent 4 times and then kicks them in the face 4
times, effectively making an 8 hit combo. Wanna do a 16 hit combo
using the Flying Kick move? Sure thing! Try this;
Square, Square, Square, Square, Triangle (Flying Kick is performed),
Square, Square, Square, Square, Triangle (a second Flying Kick is
used) = 16 hits that should come up to 3180 damage.
Simplified version = Square x5, Triangle, Square x5, Triangle
But wait, lets make the above combo even longer, by adding the Heavy
Finish move and a few extra punches into it. Try this;
Square, Square, Square, Square, Triangle (Flying Kick is performed),
Square, Square, Square, Triangle (Trunks does a Heavy Finish),
Square, Square, Square, Square, Triangle (Trunks does his second
Flying Kick) = 20 hit combo
Lets try to simplify the look of that combo a little;
Square x5, Triangle, Square x3, Triangle, Square x4, Triangle
This 20 hit combo will do 4830 damage if you didnt charge the Heavy
Finish move
It will do 5300 damage if you did charge the Heavy Finish move.
Got that? Okay, lets take a look at his next move; The wondrous
Rolling Hammer attack!
Key - RH = Rolling Hammer
Rolling Hammer
I love this move and you should too! Its a great little technique
that is used to hit your opponent in such a way, that they do an
involuntary turn and end up with their back facing you. Always
remember that any attacks do extra damage if they hit the opponent
from behind. Trunks can perform his Rolling Hammer attack 2 ways;
Left + Triangle = Trunks does a Chop with his left hand.
Right + Triangle = Trunks does a hard punch with his left hand.
Also worth noting is that the Rolling Hammer is chargeable. This
enables you to play some great mind games with your friends! Wish I
had some that owned this game...)
Try to chain the Rolling Hammer move into your combos. Here are a few
examples (simplified afterwards of course!);
Square, Square, Square, Square, Square, X, Square, Square, Square,
Square, Left + Triangle (or Right + Triangle), Square, Square,
Square, Square, Triangle
Simplified = Square x5, X, Square x4, RH, Square x5
Square, Square, Square, Left + Triangle, Square, Square, Square,
Right + Triangle, Square, Square, Square, Left + Triangle (Opponent
falls over)
Simplified = Square x3, RH, Square x3, RH, Square x3, RH (Opponent
falls over)
In the above combo, the move can last a little longer, meaning that
you can get quite a few Rolling Hammers in there, before the
opponent gets knocked over from it. It varies.
Square, Square, Square, Square, Triangle (Flying Kick), Square,
Square, Square, Square, Left + Triangle (Rolling Hammer), Square,
Square, Square, Square, Triangle (Flying Kick)
Simplified = Square x4, Triangle, Square x4, RH, Square x4, Triangle
Crazy Random Combo Time! Are you up to it?
Square, Square, Square, Square, Triangle (Flying Kick), Square,
Square, Square, Square, Right + Triangle (Rolling Hammer), Square,
Square, Square, Triangle (Heavy Finish), Square, Square, Square,
Square, Triangle (Flying Kick) (Opponent falls over, if they dont
then keep adding to this combo!! Add your own version of the combo,
redo this combos moves, anything you want. The choices are wide and
Simplified = Square x4, Triangle, Square x4, RH, Square x3, Triangle,
Square x4, Triangle...
Now you see how long and crazy your combos can become! The Rolling
Hammer is a favorite moves of Budokai Tenkaichi 2 players, including
myself and now hopefully you too!
Lift Strike
Ah, the Lift Strike! Heres a good move. It enables you to hit your
opponent up into the sky, leading for a very damaging combo. Remember
that you have to do AT LEAST 1 punch before you can perform a Lift
Strike attack. Try a Lift Strike without punching first and Trunks
will instead do a ki blast. Lets break down the Lift Strike;
Firstly, punch your opponent and then immediately after that hit,
press Up + Triangle, like this;
Square, Up + Triangle
Notice how your opponent is sent up into the sky? The actual Lift
Strike move itself (like many melee moves in Budokai Tenkaichi 2) is
chargeable. Try the above Lift Strike again, but this time hold the
Triangle button down. Done that? Great, see how your opponent is sent
even higher into the air? Okay, stage 2! After the opponent is sent
hurtling into the air, press the X button and Trunks will fly after
them, like this;
Square, Up + Triangle, Opponent is sent into the air, X
Okay, onto Stage 3. As soon as Trunks reaches them, press the Square
button to do a 5 hit combo to them whilst in the air. Coupled with
the Lift Strike hit, this will produce a 6 hit combo. The combo will
end with the opponent being sent down to the ground again. Try this;
Square, Up + Triangle, Opponent is sent into the air, X, Square,
Square, Square, Square, Square, Opponent is sent onto the ground
You can make that combo in the air a little more damaging by pressing
the Triangle button, instead of the Square button, as soon as Trunks
reaches them in the air. Like this;
Square, Up + Triangle, Opponent is sent up into the air, X, Triangle,
Square, Square, Square, Square
This will do at least another 1000 worth of damage to the opponent.
You can do even more damage than that as well! Press the Triangle
button after the 4th Square button press to make Trunks knock his
opponent onto the ground hard. Like this;
Square, Up + Triangle, Opponent is sent into the air, X, Triangle,
Square, Square, Square, Square, Triangle
Heres a simplified version just for you =
Square, LS, X, Triangle, Square x4, Triangle
Hope thats not too hard for ya! If it is, then practise it!
Ground Slash
Finally, we come to the Ground Slash attack. This attack, like the
Lift Strike move, requires you to punch the opponent AT LEAST once
before you are able to perform it. Like this;
Square, Down + Triangle
Notice how your opponent is knocked onto his arse? The Ground Slash
is also chargeable, try it again, but this time, hold the Triangle
button down. See that? The opponent is now falling down in slow
Square, Down + Triangle (non charged), Opponent falls onto the floor.
Square, Down + Triangle (charged), Opponent falls onto the floor in
slow motion.
Do the charged one again and then try a combo on him, like this;
Square, Down + Triangle, Square, Square, Square, Square, Square
After this small combo, your opponent is knocked backward, but is
still on his feet.
Heres another combo, that enables you to link in a Heavy Finish;
Square, Down + Triangle, Square, Triangle
For even more damage, try this one;
Square, Down + Triangle, Square, Square, Square, Triangle
And to add even more damage to the last 2 combos, have Trunks perform
a 4 hit Heavy Finish, like this;
Square, Down + Triangle, Square, Square, Square, Triangle, Triangle,
Triangle, Square
Simplified = Square, GS, Square x3, Triangle x3, Square
Now, well try linking in a Rolling Hammer;
Square, Down + Triangle, Square, Square, Square, Square, Left +
Triangle, Square, Square, Square, Triangle, Triangle, Triangle,
Simplified = Square, GS, Square x4, RH, Square x3, Triangle x3,
Hmmm, lets see... Aha! Lets try a combo that utilizes the Ground
Slash, the Rolling Hammer and the Lift Strike;
Square, Down + Triangle, Square, Triangle, Square, Up + Triangle
Unneeded Simplified Version = Square, GS, Square, HF, Square, LS
Thats a good combo! Lets make it even longer and more complex;
Square, Square, Square, Square, Down + Triangle, Square, Square,
Square, Square, Right + Triangle, Square, Square, Square, Square,
Triangle, Square, Square, Square, Square, Up + Triangle, X, Triangle,
Square, Square, Square, Square, Triangle
Needed Simplified Version = Square x4, GS, Square x4, RH, Square x4,
HF, Square x4, LS, X, Triangle, Square x4, Triangle
Phew! See what else you can come up with!
For the last part in the Ground Slash section, Im going to tell you
how to perform a teleport hit combo. Its really simple to pull off
too! Try this;
Square, Down + Triangle, Triangle, Triangle, Square
Remember to watch your timing when performing the teleport hits.
Think were done for Trunks melee moves? Think again! Press the R3
button! Lookey here! SSJ Trunks! This is my absolute most favorite
form of Trunks. As an SSJ, hes fast, powerful and has one of the
best looking Ultimate Blasts in the game. Lets test him out shall
Firstly, press the Square button 5 times, press X and then press the
Square button another 5 times. This should net you a nice little 12
hit combo. Yes, Trunks punches multiple times on the second part of
this combo.
Trunks changed combo list
Flying Kick Square, Triangle
Heavy Finish Square, Square, Triangle
Blaster Wave Square, Square, Square, Triangle
Heavy Finish Square, Square, Square, Square, Triangle
Flying Kick
Trunks punches his opponent once and then kicks them in the face 4
times, effectively making an 8 hit combo. Wanna do a 11 hit combo
using the Flying Kick move? Sure thing! Try this;
Square, Triangle (Flying Kick is performed), Square, Triangle (a
second Flying Kick is used) = 11 hits that should come up to 1880
Simplified version = Square, Triangle, Square, Triangle
But wait, lets make the above combo a bit longer longer, by adding
the Heavy Finish move and a few extra punches into it. Try this;
Square, Triangle (Flying Kick is performed), Square, Square, Square,
Square, Triangle (Trunks does a Heavy Finish), Square, Triangle
(Trunks does his second Flying Kick) = 16 hit combo that should do
3770 damage
Lets try to simplify the look of that combo a little;
Square, Triangle, Square x4, Triangle, Square, Triangle
Heavy Finish 1
Trunks Punches his opponent twice and then hits them in the stomach
with his shoulder. Notice the difference here? Trunks now punches 2
times before performing the (first) Heavy Finish.
Blaster Wave
The Blaster Wave is now performed after 3 punches, instead of 2. The
Blaster Wave is still the same as last time, meaning that Trunks
still does that slight crouching movement, before an invisible
barrier knocks the opponent away. Trunks still cant accompany the
Blaster Wave with a teleport hit mind you.
Heavy Finish 2
Trunks punches his opponent 4 times before unleashing the Heavy
Finish hit, instead of just punching 3 times. This is exactly the
same as the first Heavy Finish attack.
Think where done with Trunks melee moves now? Haha! Think again...
again. Press the R3 button one more time. Woah! Big muscles there
Trunks. This is his USSJ2 form, it is powerful yes, but this form
lacks one important thing Speed! This form is incredibly slow and
he loses most of the combo finishers. Lets take a look at him.
Firstly, press the Square button 5 times and then the X button. Now
press the Square button another 5 times. Powerful yes. Slow yes.
Before we look into his changed combo list, lets look at some major
differences to his first 2 forms;
- Charge speed of ki and Max Power mode is much slower
- Cant do an infinite combo when hes in Max Power mode. (Infinite
combo is done by just repeatedly tapping the Square button when in
Max Power mode)
- Recovery time after using the Rolling Hammer gives the opponent a
chance to attack him while hes recovering from it)
- His dash (press the X button) is shortened. SSJ Trunks has the
longest dash.
- USSJ2 Trunks has lost his brick wall effect from the first Budokai
Tenkaichi game.
Super Trunks 2s changed combo list
Heavy Finish Square, Triangle
Heavy Finish Square, Square, Triangle
Blaster Wave Square, Square, Square, Triangle
Heavy Finish Square, Square, Square, Square, Triangle
Yes, I know. Hes lost the ability to perform the Flying Kick. Its
replaced by another Heavy Finish move for some reason. If you
absolutely cannot live without the Flying Kick, then never use this
form of Trunks.
Also, notice how his 4 hit finish (of the Heavy Finish move) is now
extraordinary slow. Even if you didnt charge the first Heavy Finish
hit, the combo number, shown at the right hand side of the screen,
will still reset. His Rolling Hammer is also much, much slower. On
the higher difficulties, using the Rolling Hammer (when in this form)
will usually result in the opponent being able to turn around to face
you again. Trunks recovery time after a Rolling Hammer is that bad.
His charge attacks are also downgraded in speed, but that is actually
quite a good thing. You see, itll now be much easier to cancel the
charge hits to once again play great mind games with your opponent.
His Lift Strike and his Ground Slash appear to be at the exact same
speed they were in his first (base) form. SSJ Trunks attacks are
ever so slightly faster.
VI) Future Trunks special moves
I know youve been itching to try out these special moves, so lets
get right to it ya little monkey! If youre still in USSJ2 form or
SSJ form, then press Down + R3 to revert back to base form Trunks.
There we go, okay base Trunks B1 moves;
Explosive Wave
How to do it = [L2] + O
Cost 1 Blast Stock
This Blast 1 move has saved my bacon many a time in the past! Trunks
creates a small energy ball around himself that does 490 damage to
the opponent. Not much I know, but it will instantly knock back any
character in the game. You can perform this at any given time, even
if you are being pummelled with a combo. Use this only when you need
to, try to save it for one of those nail-biting moments.
How to do it = [L2] + Up + Circle
Cost - 2 blast stocks
This is a very handy little move and it can come in very handy if
you're having trouble with an opponent. It looks as if Trunks just
does a weird movement and drains most of his blast stock, but
something in fact has happened. Teleporting is now MUCH easier to do!
To top it off, Trunks will even (sometimes) knock the opponent away
for you.
Now lets move onto his Blast 2 moves;
Burning Attack
How to do it = [L2] + Triangle
Ki cost = 3 ki gauges
Trunks does some quick arm movements, ending with his palms facing
the opponent. Burning Attack! he yells, as a big yellow sphere
forms and is launched straight at the opponent. This is a great
attack, because it isnt chargeable. Its an instant move. The best
way to use these instant moves is to shoot some ki blasts (done by
tapping the Triangle button) at the opponent. Once theyre stuck
deflecting or getting hit by the blasts, THEN you use your B2 move.
This move does 11000 damage at 5 hits.
High Speed Rush
How to do it = [L2] + Up + Triangle
Ki Cost = 2 ki gauges
Here goes! yells Trunks as he launches himself toward the opponent.
What follows is a series of hits (19 including the impact landing on
the ground, to be precise) totalling 9630 damage. Rushes are nice
moves to have in a battle. A good way of using a rush move in a
heated battle is to combo your opponent, ending with a charge hit (Up
+ Square for example), and THEN use your rush. Youll find that more
hits are added. So, by playing around with combos a little, Trunks
High Speed Rush move could do 35 hits, totalling 16810 damage.
Believe it or not, you can do even more hits than that! Try chaining
the High Speed Rush attack with one of the many combos listed in this
guide! -_^
And now its time for Trunks Ultimate Blast;
Finish Buster
How to do it = Power up into Max Power mode and then press [L2] +
Down + Triangle
Ki Cost - 4 Ki Gauges
End of the line! yells Trunks as he raises his hands above his head
and form a huge yellow sphere. Finish Buster!! follows as he
launches the attack. The opponent is then knocked over by the energy
ball. Being his Ultimate Blast, this is base Trunks most damaging
move. use this the same way you would use the Burning Attack; shoot
some ki blasts at the opponent and then launch the Ultimate Blast.
The Finish Buster is 5 hits long and causes 13500 damage to the
Okay, press that R3 button to transform into SSJ Trunks and lets go
through his Blast 1 moves shall we?
Explosive Wave
How to do it = [L2] + Circle
Cost 1 blast stock
Oh yes, the Explosive Wave is retained while Trunks is in SSJ form.
Like the last time, Trunks creates a small energy ball around himself
and also like the last time it still does 490 damage to the opponent.
Not much I know, but it will instantly knock back any character in
the game. You can perform this at any given time, even if you are
being pummelled with a combo. Use this only when you need to, try to
save it for one of those nail-biting moments.
Finish Sign
How to do it = [L2] + Up + Circle
Cost 1 blast stock
I love this B1 move! Trunks does 2 short movements with his right
hand and increases his strength a little. Not only does Finish Sign
increase his strength, it also increases the power of Blast moves.
Remember that Finish Sign caps after you use it 5 times. Use it any
more times and youre just wasting your blast stock! Im now going to
list all the different damages of some moves, after youve used the
FS 1 to 5 times;
Normal combo (Square x5, X, Square x5) -
0 Finish Sign 4470
1 Finish Sign 4670
2 Finish Sign 4830
3 Finish Sign 5010
4 Finish Sign 5320
5 Finish Sign 5480
Charged Rolling Hammer (left or right produces the exact same damage)
0 Finish Sign 680
1 Finish Sign 710
2 Finish Sign 740
3 Finish Sign 760
4 Finish Sign 800
5 Finish Sign 830
Grab move (Up + X)
0 Finish Sign 3550
1 Finish Sign 3690
2 Finish Sign 3830
3 Finish Sign 3970
4 Finish Sign 4180
5 Finish Sign - 4310
Burning Attack
0 Finish Sign 11,800
1 Finish Sign 12,250
2 Finish Sign 12,750
3 Finish Sign 13,200
4 Finish Sign 13,900
5 Finish Sign 14,350
High Power Rush (These damages dont include the hit when the
opponent falls on the ground at the end)
0 Finish Sign 10,000
1 Finish Sign 10,400
2 Finish Sign 10,790
3 Finish Sign 11,190
4 Finish Sign 11,790
5 Finish Sign 12,180
Heat Dome Attack
0 Finish Sign 14,840
1 Finish Sign 15,430
2 Finish Sign 16,020
3 Finish Sign 16,610
4 Finish Sign 17,490
5 Finish Sign 18,090
Okay, the Blast 2 moves;
Burning Attack
How to do it = {L2] + Triangle
Ki Cost - 3 ki gauges
The infamous Burning Attack returns for the previous form of Trunks,
only stronger than before! Whereas the Burning Attack used by Base
Trunks does 11,000 damage, SSJ Trunks Burning Attack does 11,800
damage. Its still unchargeable and is still very fast. Remember that
one of the best ways to use instant Blast 2 moves is to distract your
opponent by shooting ki blasts at them. While theyre either getting
hit by them, or deflecting them, THEN you use your Burning Attack!
High Power Rush
How to do it = {L2} + Up + Triangle
Ki Cost 2 ki gauges
SSJ Trunks has changed his rush type move from the High Speed Rush,
to the High Power Rush. As you would expect, it does more damage than
the High Speed Rush; High Power Rush does 10,000 damage as opposed to
the High Speed Rush which does 9140 damage. There will almost always
be an extra hit added to this rush move, as when the opponent crash
lands on the ground theyll take an additional bit of damage. After
that, the whole rush move should have done 10,490 damage at 17 hits.
Remember, that if you want to use a rush move try to use a charge hit
to knock your opponent away from you, then while theyre
involuntarily flying away from you, use that rush!
And now, the big one!
Heat Dome Attack
How to do it = Power up into Max Power mode and then press [L2] +
Down + Triangle
Ki Cost - 5 Ki Gauges
SSJ Trunks Ultimate Blast move also happens to be his best looking
one (IMHO). He punches his opponent, grabs them and hurls them into
the air. Whilst they are in the air, Trunks casually lands on the
ground and points both his hands up. Youre finished! he yells as
he releases a gigantic yellow beam from his palms. The beam (which
has now transformed slightly into a dome) slams into the opponent.
Time to end this once and for all!! he continues and he slightly
brings his hands back and then pushes them forward again, to further
knock the opponent away. The enemy is then hurled across the screen.
Cool huh? This attack does great damage (especially when youve used
5 Finish Signs before using it) and launches the opponent far away
from Trunks. This will give you time to build up some more ki, or to
use some more Finish Signs again. This moves biggest negative is its
ki cost 5 bars of ki, meaning that Trunks will be ki-less after
hes used it. However, this can be remedied by equipping a [Halo] Z-
Item on Trunks. With a Halo equipped, the Heat Dome Attack will only
cost you 2 and a half ki gauges to use! The Heat Dome Attack is 20
hits long and does 14,840 damage (18,090 damage if youve used 5
Finish Signs before using it).
Nearly done now! Tap the R3 button once again to transform Trunks
into Super Trunks 2. Lets take a look at his Blast 1 moves first;
Explosive Wave
How to do it = [L2] + Circle
Cost 1 blast stock
Back again huh? You better believe. It hasnt changed at all. It
still does 490 damage and it still knocks the opponent away a little.
Its exactly the same as it was when Base Trunks and SSJ Trunks used
it. Nothing more to say really...
Inexperienced Power Up
How to do it = [L2] + Up + Circle
Cost 3 blast stock
Heres an interesting one! Super Trunks 2 goes straight into max
Power Mode, with all the stat upgrades. Seeing that Trunks is now in
Max Power mode, use his Ultimate Blast! It saves time, because Super
Trunks 2s speed is so frikkin slow. He powers up into Max Power
mode very slowly so use this if youre just itching to use his
Ultimate Blast. BUT BE WARNED! If you use this, then (unless youre
very good at this game) be sure that his Ultimate Blast is gonna kill
the opponent as when the effect of the Blast 1 move wears off,
Trunks ki charging speed will be drastically lowered. Remember this
before using the Inexperienced Power Up move. The stat upgrades are
as follows;
Fist = Strength increase
Lightning = Blast moves do more damage
Armor = Defence increase
Cloud = Makes you fly faster
You also get to do another Dragon Homing attack.
Blast 2 moves!
Finish Buster
How to do it = [L2] + Triangle
Ki Cost 4 ki gauges
The Finish Buster returns, only this time its one of Trunks Blast 2
moves and its chargeable. Trunks raises his arms into the air and
forms a big yellow energy sphere. He then launches this at the
opponent. Being chargeable, the damage will vary depending on how
much, or how little you charged it. Lets take a look shall we?
Non charged it will do 4200 damage
Half charged it should do around 9000 damage
Fully charged it will do 12180 damage
If youre going to fully charge it, then it will take 2 seconds.
Burning Attack
How to do it = [L2] + Up + Triangle
Ki Cost 4 ki gauges
The Burning Attack is also back. Hey rhyme! Like the last time, it
isnt chargeable and is launched at the same speed Base Trunks and
SSJ Trunks launched it. With USSJ2 Trunks speed slowing him down
drastically, it was nice of Spike to give him an instant Blast 2
move. The Burning Attack will now do 10,000 damage. It is much more
powerful than... wait a minute... its WEAKER than Base Trunks and
SSJ Trunks Burning Attacks! Thats right, Base Trunks Burning
Attack did 11,000 damage and SSJ Trunks Burning Attack did 11,800
damage. It even costs more ki than the others. What a rip off!
Its Ultimate Blast time now;
Super Explosive Wave
How to do it = Power up into Max Power mode and then press [L2] +
Down + Triangle
Ki Cost 5 ki gauges
Super Explosive Wave. I know. A few characters (such as SSJ3 Goku and
Oozaru Nappa) have this as a Blast 2 move. Its over! shouts the
bulky Super Saiyan and he releases a massive... um... explosive wave!
This will do 5 hits on the opponent and will cause 12,500 damage. If
however you used Inexperienced Power Up, before using this then it
will do 13,000 damage. Its only 500 more damage though, so remember
that. Also remember to use this only when an opponent is near you.
Otherwise Trunks will have lost all his ki for nothing.
VII) How to use Future Trunks (fighter)
Hmmm, lets see here. He has 3 forms, so use whichever form you like
the best. Most Tenkaichi 2 players like his SSJ form the most,
including myself. In a match, I personally start out in Base form and
then after doing some good damage, Ill crank it up to SSJ. As far as
Im concerned USSJ2 Trunks doesnt exist in this game. He has to be
my least favorite Super Saiyan form to use. If you absolutely love
USSJ2 Trunks and really want to use him, but also dont want to lose
the match, then I would recommend that (unless youre pretty good at
the game) you save him for the last opponent at least (if youre
doing a 1 vs 5 battle like I do). I recommend that you spend the
majority of the fight in SSJ mode though. SSJ Fighting Trunks is
fast, strong and he can increase his already great strength with the
Finish Sign move. Only use USSJ2 Trunks if you really know what
youre doing... or if the difficulty is below normal.
VIII) Vs quotes
Have Ultimate Gohan fight the following people to trigger some unique
intros and win quotes;
Kid Gohan
Teen Gohan
Great Saiyaman
Mystic Gohan
Base Vegeta (Android Saga)
Super Vegeta
Vegeta (Buu Saga)
Kid Trunks
Majin Vegeta
Cell (First form)
Perfect Cell
Super Perfect Cell
Android 13
Super Android 13
Trunks Wait, are you really Gohan?
Kid Gohan Huh? How do you know my name?
Trunks wins Oh man, I think I overdid it!
Trunks Okay Gohan lets do this!
Gohan Hello Trunks!
Trunks wins Phew, that was amazing! Guess I win this round!
Teen Gohan - Lets have a match Trunks!
Trunks - This time Im going to win!
Trunks wins - Gohan, do you think Ive gotten stronger?
Trunks Gohan, what is that youre wearing??
Saiyaman Whaddaya think Trunks, pretty cool huh?
Trunks wins Gohan maybe you should try a different look...
Mystic Gohan Lets have a match Trunks!
Trunks This time Im going to win!
Trunks wins Gohan, do you think Ive gotten stronger?
Tien - Trunks, dont even think about holding back on me!
Trunks - Right, lets go!
Trunks wins - I learned a lot, thank you.
Trunks Get ready father I wont hold back!
Vegeta Hmph! As though it actually mattered!
Trunks Dad, are you alright??
Super Trunks 2 Ive exceeded even you now father!
Super Vegeta Hmph! So this is what came of your training!
Super Trunks 2 wins Dad, are you alright??
Trunks Get ready father, I wont hold back!
Buu Saga Vegeta Hmph! As though it actually mattered!
Trunks wins Dad, are you alright??
Kid Trunks - WOAH!! Who are you??
Trunks - Hm! You really wanna try and fight me kid?
Trunks wins Hey kid, take good care of your parents okay?
Trunks Father, what happened to you?
Majin Vegeta Shut up!! Stay outta my way!
Trunks wins Father, please turn back to normal!
Trunks You can forget about going back to the past!
First Form Cell Silence! Little fool...
Super Trunks 2 - YOURE DEAD CELL!!!
Perfect Cell - Simple words from a simple man!
Super Trunks 2 - YOURE DEAD CELL!!!
Super Perfect Cell - Simple words from a simple man!
Trunks Goku?? No... wait...
Turles Sorry, but youve mistaken me for someone else!
Android 13 - Ahll destroy all that stands in mah way!
Trunks - You think itll be that simple?
Super Android 13 - Ahll destroy all that stands in mah way!
Trunks - You think itll be that simple?
Trunks Long time no see!
Tapion Haha! Alright, lets see how strong youve become!
Trunks I learned a lot, thank you.
Pan Hold on, youd better do this right!
Trunks Oh well...
Trunks wins - Man, fighting Pan sure is tough!
Trunks F-Father... is that you...?
Baby Vegeta Today will be your new birthday... AS MY SLAVE!!
Trunks Father, please turn back to normal!
IX) Additional notes on Fighting Trunks
Press the Triangle button twice to make Trunks shoot 2 ki blasts. In
SSJ form, he shoots 6 ki blasts and in USSJ2 form however, he is able
to shoot 9 ki blasts in 3 groups of 3. Be warned however, that his
aim will now be incredibly off.
For his taunts;
Base Trunks Stretches and says Youre finished already!
SSJ Trunks Signals for his opponent to come at him and says Whats
USSJ2 Trunks Cracks his knuckles and again says Whats wrong?
(Press [L1] + Up to make Trunks taunt.)
For his throw, Trunks grabs his opponent and punches them hard, he
then punches them several more times before knocking them away from
him. His throw is the same for all forms.
All Trunks forms have 3 Blast Stock.
Notice how Ultra Super Saiyan 2 Trunks has lost his brick wall effect
from Budokai Tenkaichi 1.
X) Frequently asked questions
Q) Is this your favorite Trunks to use?
A) Yep, it always starts out with Sword Trunks being my favorite
character though...
Q) What is your favorite form of THIS Trunks?
A) Definitely Super Saiyan. Hes a beast!
Q) What about Sword Trunks, or Kid Trunks? Are you going to do an FAQ
for those two?
A) Maaaaaaaaaaybe!
Q) Did Trunks ever reach SSJ2?
A) We never see him as an SSJ2, but I think hed be able to obtain
that transformation. Future Trunks, unlike Kid Trunks, is not a
Q) Eh? But he has SSJ2 in Budokai 2 and 3!
A) Trunks having SSJ2 in Budokai 2 and 3... just think of it as a
nice little what if transformation for Trunks. Future Trunks only
obtained these forms;
Super Saiyan
Ultra Super Saiyan / Super Saiyan second grade / Super Trunks
Ultra Super Saiyan 2 / Super Saiyan third grade / Super Trunks 2
While Trunks got more and more out of the first Super Saiyan stage,
he never actually went Super Saiyan 2. Budokai 1 was accurate with
his transformations, as he did not have SSJ2, but he did have his
Super Trunks forms. While we never see him go SSJ2, its probable
that he would have gained the form sooner or later.
Q) What is this Trunks alternate costume?
A) You know, Ive got a bad habit of writing FAQs for characters
with crappy alternate costumes! For his second costume, the blue
part of Trunks outfit is black. Thats it. Nothing more. Lets hope
that in Budokai Tenkaichi 3 we get one or more of the following
costumes for Fighter Trunks;
Same costume only with Short hair
Bojack Movie costume (Jacket with sleeves ripped off)
Purple jacket (with sleeves intact)
Jacketless Trunks
Oddly enough, take a look at the title screen for this game (the
screen with Goku and Vegeta at the front, Bebi Oozaru at the back,
etc) Trunks is wearing this outfit only with short hair!
Q) How do I unlock this Trunks and his forms?
A) You already start out with this Trunks! To unlock his SSJ form,
beat chapter 12 - Cell's Perfect Body. Youll also get the super
Vegeta form from this chapter. To unlock his USSJ2 form, beat chapter
15 - Perfect Body. Easy right? Well then do it!
Q) Did Future Trunks ever return to the past again?
A) Well, if he did, then we are never shown it. The only other time
we see Future Trunks with the Z fighters (after Cells defeat) was in
movie 9 Bojack Unbound. However, its not really made clear if he
participated in this tournament before leaving the group, or if he
did indeed return to the past, and then fought in the tournament.
Q) How much do you like Future Trunks?
A) Hes a fantastic character. I took a liking to him ever since I
first saw him slice down Frieza. Hes my third favorite character
behind Goku and Vegeta. As for this game, I use him almost every
single time I play it. He might even be... dare I say it? My favorite
character to use in Budokai Tenkaichi 2...
Q) Does USSJ2 Trunks move really slowly when hes flying around on
the world map?
A) Nope, on the world map, USSJ2 moves at the same speed as any other
character. Every character shares the same speed on the world map.
Q) *Forms a Final Flash*
A) Youre going to destroy the whole planet, FATHEEEEEEEEEEER!!!!
Youve got to STEPET!!
XI) The Future Trunks password section
In this section of the FAQ, Ill be posting up a few password Fighter
Trunks. More may be added in a future update. Also, if you want to
send me a Fighting Trunks password, then by all means do so and Ill
include it in my guide! Just remember to put your name with the
password! Send me as many passwords as you want. The more the
To start you off, theres a Level 160 Trunks with Halo. The rest are
unique ones.
Level 160
Zm@N binv B(x* GLmc
YI$- mS#a mPmp JrfX
The Spammer
than UVbl DU&f r-(T
wOjI g)le bq#F S)XO
FYSp $Q@( CPj* yksw
l(oS KYUG pDKO xr?K
(Dha ?xFW NS)O C(b#
dx(% jpkp r!oY ZgaG
And now, the ULTIMATE TRUNKS password! This Trunks is the best one
there is
*viN usKu u-j@ XWzp
TX*o fr*) El-L SthZ
XII) Infinite Rush Move Trick
As a special bonus just for you, Ill include the Infinite Rushes
trick. Many people know how to do this already, but if you dont then
here you go! Okay, equip a [Blast1 +19] Z-Item on Trunks, to make his
Blast Stock fill up faster. Also, be sure to equip the [Halo] Z-Item
on him. Okay, now, in a battle (whilst in base form), fly all the way
up to the top of the screen (A.K.A. the flying limit). Make sure the
opponent is at the same height you are. Have Base Trunks perform his
High Speed Rush move and as soon as the opponent is knocked away,
press the (R3) button to transform into Super Saiyan Trunks. As soon
as youve transformed, use the High Power Rush. As soon as the High
Power Rush ends, revert back to base Trunks (done by pressing the
Down button and the (R3) button together). As soon as Super Saiyan
Trunks has reverted back to base form, use his High Speed Rush move
again and so on. Heres an easier to read version, done in bullet
- Equip [Blast 1 +19] Z-Item onto Trunks
- Equip the [Halo] Z-Item onto Trunks
- In the battle, get a full 5 bars of ki (Not Max Power mode)
- Now get 3 full Blast Stocks
- Fly up into the sky as far as you can go and make sure that the
opponent is at the same height as you
- Use Base Trunks High Speed Rush move
- AS SOON AS its finished, tap the (R3) button to transform
- STRAIGHT AFTER TRANSFORMING, do the High Power Rush move
- As soon as that rush is over, de-transform back to base Trunks
(done by pressing the Down button and the (R3) button together)
- As soon as Trunks has de-transformed, use the High Speed Rush move
- Rinse and repeat
If youre doing this correctly, then Trunks should keep on doing his
rush moves on the opponent with NO recovery time! Watch that combo
number rise!
And that as they say, is that!
XII) Special thanks
- Akira Toriyama San for creating DBZ. I love you man!
- Toei for animating DBZ and adding all the wonderful filler.
- Future Trunks for being such a great character and for being the
inspiration for this guide.
- You for reading this guide. Unless of course you're someone I hate.
- Me for writing this guide.
Well, looks like you're done now, go outside and play or use the
guide to test out Fighting Trunks.
FAQ Display Options: Printable Version


text:
Which Grooming Products Do Men Use?
Grooming Gifts That Real Guys Are Actually Obsessed With
Little by little, I've been convincing my boyfriend that grooming doesn't end with bar soap and a washcloth. For years he's been growing a long beard, and it takes a lot to keep it looking clean and professional. I attempted to woo him with the merits of conditioner (epic fail), but he did some online shopping and found his own ideal gift.
"Even when I go to the barbershop and ask for my beard to be 'cleaned up,' it normally gets trimmed further than I intended," he explained. "But I don't have the necessary tools to work on it myself, so it tends to look scruffy. The Beardbrand Beardsman grooming kit ($170, originally $182) is great because you have everything in one place that was intended specifically to care for your beard. And it's always nice when you have the right supplies to keep your girlfriend off your back about scraggly, rough hair."
— Jessica Cruel, assistant editor


text:
Elderly people with eligibility for both Medicare and Medicaid: Needs for care, perceptions of care, and state variations in access to services
The purpose of this project is to assess access to care for dual eligible Medicare/Medicaid beneficiaries who include a disproportionate share of individuals coping with chronic diseases and impairments. This 18-month research project will analyze needs for care, access to care, coordination of care, perceptions of care, family financial burdens, and the relationship between those dimensions and state policies on dual eligible beneficiaries. A special aspect of this study is its focus on access to a broad range of services, not merely physician services. It will provide information that could inform efforts of the Foundation and others to develop programs to better coordinate and manage services for the dual eligible populations. This project is being funded jointly by the Commonwealth Fund and the Office of the Assistant Secretary for Planning and Evaluation, Department of Health and Human Services.
Grant Details
Amount Awarded $600,000.00
Awarded on: 5/13/1998
Time frame: 5/15/1998 - 1/31/2001
Grant Number: 33667
Johns Hopkins University Bloomberg School of Public Health
615 North Wolfe Street
Baltimore, 21205-2103
Judith Ann Kasper
Project Director


text:
CPAC: Quote(s) of the Day
RedState has been live-blogging the Conservative Political Action Conference in DC, and relayed some lines from Ann Coulter's speech this afternoon, which was zinger central: "Obama has the entire media, the European Union, and Oprah on his side. A poll in Germany said 80% of Germans liked Obama over McCain — and we all know […]
Biden Speaks the Truth
Filed Under Current Events, Politics | Leave a Comment
Agreeing with Joe Biden is something I considered unlikely to happen, but this proves that even conservatives and liberals can find common ground on some issues: [Pennsylvania Sen. Arlen Specter] – one of three who voted for the stimulus package – found himself the target of good-natured cracks from Pennsylvania Gov. Ed Rendell and no […]
Site Issues
Filed Under Uncategorized | Leave a Comment
I've been told that the server that hosts this site will be upgraded starting at some point Monday morning, which means we'll be offline for about 24 hours. Hopefully everything will be back to normal by late Tuesday morning. Also, we've been having a lot of trouble with Haloscan, or "the comments thingy" as I […]
Tea Party, Lansing Edition
Filed Under Current Events, Politics | 36 Comments
As makeshift "protests" go, the turnout at the state Capitol wasn't too bad considering it was a Friday afternoon and the temperature in the mid-20′s. I knew the turnout wasn't going to be fantastic though when I was able to find a parking spot just a couple of blocks from Capitol (here's a pic taken […]
George W. Bush Joins Blue Collar Comedy Tour
Funny stuff from Jimmy Kimmel Live:
Schleps and the Citi
Filed Under Current Events, Politics | Leave a Comment
Banks are doing so badly these days that when you open a new account, you have to give them a toaster (rim shot) — but thankfully, the government is here to, uh, help. The Treasury Department will announce this morning that the Federal Government's stake in Citi Bank will rise to 40%. (Update: it stands […]
Official Bumper Sticker of Generation Hope
Filed Under Current Events, Politics | Leave a Comment
(From the Tennessee GOP via Michelle Malkin)
Feelgood Video of the Day: Screeching Moonbat Arrested at Coulter Signing
Filed Under Current Events, Politics | Leave a Comment
College of New Jersey student Michael Tracey tried to get onto the stage where Ann Coulter was signing books last week, and Tracey didn't have a book. He was told he couldn't go on stage without a book to be signed, but he tried to get around security anyway and approach Coulter, and that's when […]
Environmentalist 'Beauty' Contest: Two-Baggers Against Nuclear Power
Filed Under Current Events, Science & Nature | 4 Comments
Not long ago I wrote about the Russian beauty contest for women in the field of nuclear physics, "Miss Atom" — and now we're seeing the other side of a coin that just never should have been flipped: The Environmentals: The rules? "Use real nuclear power plants as backdrop for fashion or glamor shots! No […]
Gitmo Reconsidered
Filed Under Current Events, Politics, War | 1 Comment
Rep. Peter King has a good op-ed in the New York Post today called "The Real Gitmo." King visited the American detention center at Guantanamo Bay and is arguing against its closure. Here's a paragraph that gets to the crux of the place that is the liberals' prime example of how horrible the American military […]


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We know that you saw Paris Is Burning before it hit Netflix, but here's a good chance to introduce an uninitiated pal to NYC's competitive-voguing subculture. Spend your Sunday celebrating the ballroom scene at Respect the Runway: The Red Carpet to Mastery. Established houses (or teams) such as Mizrahi, Ninja and Xtravaganza send fierce, costumed "masters" to walk in ten categories, including Butch Queen Sex Siren, Female Figure Best Dressed and Fem Queen Face. A panel of ballroom royalty will break down the styles, critiquing the creativity and execution of each before crowning a winner.
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Jim Cramer says do your homework, be informed and don't let the wise guys trip you up with their warnings about 'single-stock risk.'
And that's a good sign for the market.
Jim Cramer takes a closer look at Steelcase and Herman Miller.
Cramer says it's the sign of a good market: Investors are finding value in the stocks that were left behind.


text:
Crime Prevention & Safety Information
Path and Street Lights Not Working
Please email firstname.lastname@example.com or call Facilities Management at 465-2394 if you notice any on campus path or street lights that are not working or going on and off. Please try to be as accurate as possible when describing the location of the path or street light. There is a number on each pole, and we ask that you include the number in your email or call. We will then contact Facilities Management. Thank you in advance for your assistance.
The Green Bay Area Crime Stoppers, Inc. is a program which involves the public, the media, and the police in a fight against crime.
Prevention/Safety Tips
Advice on the things you can do to help reduce crime
Map indicating locations of emergency phones on campus
Operation ID
Information on registering personal property with the Public Safety office.
360° Stay Safe


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If a blood sugar patient's phase 1 insulin release is very little, the patient must take newer pancreas-provoking OHAs, or sulfonylurea (one of the older-type) or fast-acting insulin before each meal. After taking this medication, the patient must not skip any of his meals; else the blood sugar level will sharply shoot up.
In the same manner and in case of stomach emptying is too slow; the same effect of skipping a meal will take place. However, pre-indication of stomach emptying can help in either delaying the insulin shot or regularly adding some NPH insulin for slowing down its action.
Unpredictability & gastroparesis
Gastroparesis is always unpredictable. It is difficult to predict about the timing and fastness of stomach emptying for those patients who have gastroparesis problem. In these cases and in the absence of spasm in pyloric valve, emptying of stomach content may be brisk & partial and may get emptied within 3 hours. On the other side, if the valve is tight, the emptying of stomach may be delayed for days, causing the plummeting of blood sugar, just within 1-2 hours of meal. This will be followed by high shoot up of blood sugar level after 12 hours of time period and also after emptying occurs. Because of this unpredictability and also because of the seriousness involved in the insulin or in the cases of OHAs-taking patients, controlling blood sugar becomes impossible, if there is any negligence in taking gastroparesis before meals.
Phase i & phase ii insulin
The blood sugar control of those patients, who have type 2 diabetics, is not that much grossly affected by the symptomatic gastroparesis. The reason is these patients can produce some amount of phase I as well phase II insulin. The advantagious point for these patients is, insulin injections are not that much needed for them for covering their low carbohyderate meals. The main purpose of producing their insulin is responding to the elevation of blood sugar. That is why in case of stomach emptying problem, fasting or low basal insulin levels are released. Due to which there is no issue of the occurrence of hypoglycaemia. Hence, it must be noted that OHAs and sulfonylurea are responsible for causing hypoglycaemia.
Type2 beta cells in blood sugar
In case of very slow, but continuous emptying of stomach, the concurrent production of insulin by most of type2's beta cells is obvious. In some cases, because of the relaxation of pyloric valve, the stomach may get emptied suddenly. The result will be the rapid rise of blood sugar; the reason being the carbohydrate's sudden absorption after the small intestinal- entry of stomach contents. Under this circumstance, most of the type2 beta cells cannot counter rapidly the situation. However, as a result of it and by following a reasonable regimen, insulin gets released and thus blood sugar comes down to normal. If a patient empties his supper before sleep, the blood sugar level of the patient will sharply shoot up in the very morning, even though the blood sugar level might have been low or normal at the time of supper
Under any circumstance, if a patient does not get on with sulfonylurea type OHA or require insulin before meal, there will be the least probability of hypoglycaemia related issues that has relation with his stomach emptying. This may be assumed that either of sulfonylurea or long-acting insulin, if administered in doses, will cover the fasting state. If these medications are used for a long period of time for covering fed state and fasting, it may lead to postprandial hypoglycemial hazards due to the presence of gastroparesis.


text:
Funeral services will be conducted 11 a.m. Saturday, Feb. 23 at Bond Memorial Chapel for Mr. Jones, 41, of Mt. Juliet. A veteran of the U.S. Army, having served in the 82nd Airborne Infantry Division, he died Tuesday, Feb. 19, 2013.
Funeral services are planned for 2:30 p.m. Friday, Feb. 22, 2013 at Hunter Funeral Home for Ms. Harden, 91, of Nashville. Born in the Statesville Community, the longtime bookkeeper died Tuesday evening, Feb. 19, 2013 at Bethany Health Care.
By PATRICK HALL
Special to The Wilson Post
The 85th Academy Awards will be held on Sunday, and while I spent quite some time mulling over the most deserving films, I am settling on the fact that Lincoln will be the winner in the big categories, despite the fact that I dont see it as the best of the nominees.
Directed by Steven Spielberg, and based on a book by Doris Kearns Goodwin, Lincoln received rave reviews, most notably for the otherworldly performance by Daniel Day-Lewis as President Abraham Lincoln.
The film was truly outstanding and a wonderful look into one of our greatest Presidents, as well as the political fight over the death of slavery. It is nominated for a whopping 12 awards: Best Picture, Best Actor, Best Supporting Actor, Best Supporting Actress, Cinematography, Costume Design, Best Directing, Film Editing, Original Score, Production Design, Sound Mixing and Best Adapted Screenplay.
All things considered, Im guessing Lincoln wins four awards, including Best Picture, Best Actor for Day-Lewis and Best Director for Spielberg and Best Supporting Actress for Sally Field, as Mary Todd Lincoln.To me, Lincoln was mind-blowingly good upon first seeing it. Day-Lewiss performance as the embattled and depressed, but resolute President was transcendent. With subtly of movements and facial expressions alongside moments of power and charisma, in "Lincoln",Day-Lewis continued to make his case as one of the best actors to ever step in front of a camera.
By SABRINA GARRETT
The Wilson Post
Locals were disheartened when Clayborns Bakery closed in 2012; however, sugar and caffeine fiends will once again be able to get their fix when doors reopen in early March.
Josh Hubbard, a recent graduate of Tennessee Technological University, is taking the reins of the 64-year-old business.
Once owned by his great uncle, Johnnie Clayborn, followed by his son Todd who is currently running the wholesale department of the business, We are keeping it in the family, Josh explained.
From Post Staff Reports
Kevin Beaty has been named the new Chief Operating Officer at Wilson County Motors.
A native of Lebanon, Beaty began his career in the automotive industry in 1996. In January 2004, he took on the position of National Product Specialist for Buick and GMC, rising to the top of his field. He played a lead role in all major launch events for Buick-GMC, Chevrolet and Cadillac, most recently the 2013 Buick Encore National Media Event.
He noted he is excited to once again be working in the community, as COO for Wilson County Automotive (Motors), which allows him to go home every night to his wife Melanie and three children, Bryce, 16; Brandon, 11; and Grayce, 9. They are members of the Lebanon First Baptist Church.
Wilson County Commission will recognize 14 African American employees, each with more than two decades of service, in appreciation of Black History Month at the meeting tonight (Monday) at the Courthouse.
These employees include: Esther Hockett, 49 years of service; Linda Crutcher, 40 years of service; David Wright, 40 years of service; Patricia Walker, 37 years of service; Bonita Thompson, 34 years of service; Shirley Davis, 34 years of service; Dan Manning, 33 years of service; Robin Morthel, 29 years of service; Linda Tinch, 26 years of service; Jewell Stokes, 26 years of service; Ailene Oldham, 24 years of service; Sherry Dowell, 23 years of service; Johnny Freeman, 22 years of service; and Wanda Sweatt, 20 years of service.
The resolution is sponsored by Commissioner Annette Stafford to recognize their contributions, dedication and service.
We forget the people who run our county too often. I dont want anybody to feel as if their hard work has gone unnoticed. Their respect and love for their county hasnt gone unnoticed - we appreciate all that they do, Stafford said.
By SABRINA GARRETT
The Wilson Post
Prom season is fast approaching, and the stylists at Glitz & Glamour Salon in Lebanon are ready to give one lucky Wilson County student a night she will always remember.
This is our second annual prom makeover giveaway. We are doing the same thing as last year one girl will be chosen from each Wilson County high school for free hair, makeup application and nails for prom, explained stylist Shannon Steele. However this year, with a community partnership, they have created one grand prize package that will be given to one of the five young ladies nominated.
The grand prize package will include a prom ticket paid for by The Corn Crib Health Store, prom dress from Demarris Gene, jewelry from a Sea of Silver and Sass, spray tan from Beauty Boutique, shoes from Sole UNique, a dental care kit from Nave Dental Studio, a corsage from Moss Florist, lipstick from MaryKay Consultant Stephanie Hollis, dinner at MoCaras Southern Fine Dining and limousine transportation from Stevie Saddler, owner of Saddler Funeral Home.
We really have the community rallied around us for this, Steele said.
Fellow stylist Jessica Dodds added, We wouldnt have a grand prize winner if it wasnt for those people.
High school girls can be nominated for a prom makeover by teachers, school staff, family members and peers. When you nominate somebody you should say why they need this. We want to understand why they deserve it. It can be somebody who is needy or just someone who is involved in the community. The girl we picked last year started her own charity, stylist Ginny McDonald said.
Nominations can be emailed to firstname.lastname@example.com. The deadline to nominate someone is April 6.
I see so many girls who dont know how pretty they are. There is so much beauty inside of girls and at that age they are sometimes afraid to let it out. This giveaway is about making them feel pretty, Steele said.
Everybody leaves here looking good that is what our job is. But this is about outreach to the community and letting girls know that it is okay to be pretty, smart, fun and raise awareness. These girls are excited about prom and you can come here and we will get excited about it with you. We want five special girls to win.
From Post Staff Reports
Michelle Hill, executive director of Empower Me Day Camp, accepted a check for $750 from Clark Boyd, president of the Rotary Club of Lebanon.
The donation helped underwrite the cost of the organizations annual Christmas Day Camp which serves more than 60 children from the community. The Rotary Club of Lebanon gives grants through its own Rotary Club of Lebanon Foundation. The Rotary Club of Lebanon meets weekly on Tuesdays at 12:30p.m. at the Lebanon Golf & Country Club.
For more information on applying for a Rotary Club of Lebanon grant, visit www.lebanontnrotary.org.
By SABRINA GARRETT
The Wilson Post
Lebanon Mayor Philip Craighead proclaimed Feb. 21 as "Doug Shepherd Day" in honor of longtime Walmart Super Center Manager Doug Shepherd. Shepherd has been with Walmart for 25 years, beginning with a position as a cart associate while working on his college degree.
He is officially resigning from his current position Friday to take on another role as a regional manager with the company.
By SABRINA GARRETT
The Wilson Post
Wilson County Joint Economic & Community Development Executive Director G.C. Hixson declined to confirm if Duke Realtys plans for a 688,000-square-foot warehouse development at Park 840 in Lebanon will indeed be a Starbucks distribution center but one thing is for certain whatever company that plans to occupy the space has promised local folks new jobs.
While Hixson would not confirm that Starbucks would be the new occupant at Park 840, two other local officials have both said Starbucks is locating a distribution center here.
They are getting close to doing a lease deal, but to my knowledge they have not yet signed. I cannot confirm who it is, Hixson said, adding that steps have been taken in the city and county to make the spot more attractive to the company in a competitive market.
On Tuesday night, the Lebanon City Council approved a six-year tax abatement for the unnamed company, provided they create 150 new jobs over a three-year period.
Hixson explained that they are using conservative numbers and only consider full-time jobs when it comes to qualifying for a tax abatement program. However, the actual number of new hires could be more if the company chooses to hire temporary or seasonal employees.
There will be 150 new jobs over a three-year period, 120 temp-to-hire and almost 300 full-time employees brought in from an existing Middle Tennessee location, Hixson said.
According to a company website, Starbucks runs five regional distribution centers in the U.S.; two are company-owned and the other three are operated by third-party logistics companies.
The company also has two distribution centers in Europe and two in Asia, all of which are managed by third parties.
Coffee, however, is only one of many products held at these warehouses. They also handle other items required by Starbucks' retail outletseverything from furniture to cappuccino mix.
The Wilson Post first reported the Project Zinc plan in the Jan. 25 edition of the newspaper.
From Post staff reports
Lebanon Fire Department is on the scene of a tractor-trailer fire near the Wendys restaurant at Highway 109 and Interstate 40.
There was a report of multiple explosions in connection with the fire. There was no other information available.
MJHS baseball banquet --
The Mt. Juliet High School Baseball Booster Club will hold its annual Dinner Banquet & Auction Tuesday, Feb. 26 at at Victory Baptist Church. This event will offer a family atmosphere with entertainment by internationally acclaimed comedian and motivational speaker, Stephen Bargatze.Guests will enjoy a banquet style dinner served by team members as well as a live and silent auction. The event begins at 6:30 p.m. with doors opening at 5:45 p.m. for seating. Tickets are $35 per person or a business may sponsor a table of eight for $280 donation. All funds generated will benefit the MJHS Baseball Booster Club. For tickets or sponsorship information, contact Karen Rudzinski at 615-504-1905.
LHS opening day event --
The Lebanon High Blue Devil baseball team is holding an opening day ceremony / field dedication for the 2013 season, an event to honor Lebanon Sports Hall of Fame coach Brent Foster. The event is set for Saturday, March 9 as the Blue Devils take on Central Magnet from Murfreesboro in a 12 Noon game at Brent Foster Field. Anyone who played or coached baseball at Lebanon High is invited to participate.
A $100 donation to the baseball progam includes a pregame meal, a throwback Lebanon Blue Devil baseball cap, a 2013 season pass, the opportunity to take the field in your old position for Coach Fosters ceremonial first pitch, tours of the locker room and hitting facility as well as post-game activities. To take part in the activities, please email Tommy Bryan at email@example.com.
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