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List of Jak and Daxter characters
This is a list of characters in the Jak and Daxter series, a video game franchise originally developed by Naughty Dog for the PlayStation 2. Currently, six games in the series have been released, with Jak as the primary playable character in all except Daxter for the PlayStation Portable.
Main characters[edit]
Jak is a quiet, headstrong, often troublemaking boy in the first game. His personality would take a dramatic turn in Jak II. He grows angry, impatient and reckless due to his desire for revenge from Dark Eco experiments. However, he still has some good left in him. In Jak 3 he has come to handle Dark Eco more effectively, and is also granted Light Eco as a gift, which acts a counterbalance.
Jak was born in Haven City where he lived as a young child until he was taken from his father Damas by Count Veger, only to have him lost to the Underground movement, which was headed by a Young Samos and Torn, which led to the events in Jak II. Young Samos then took Jak back in time, to Sandover Village in The Old World in the hope of protecting him. Here he raised and guarded him and is where the events of the The Precursor Legacy took place. Soon after, Jak, his friend Daxter, Samos and his daughter Keira, activated a Rift Gate found at the end of the first game. They were sent through the warp gate, as many metal heads came swarming out, including a large figure. They arrive in Haven City and Jak is then arrested and integrated into dark warrior program, where he is experimented upon with Dark Eco for two years until he is freed by Daxter. Afterwards, they come across a young boy and Kor, who is later revealed to be the metal heads leader. Kor takes them to the Underground, where they meet a younger Samos. While doing jobs for the Underground, Jak learns that Haven City was built on the ruins of his old home Sandover Village. He later finds Keira and the older Samos, and discovers that Baron Praxis is working with the metal heads, in an attempt to keep them at bay. Jak finds Praxis as he is killed by Kor in his metal head form. Jak later finds Kor in the Metal Head Nest, where another Rift Gate is found, along with the young boy. Before being decapitated by Jak, Kor reveals that the young boy is Jak. Young Samos and the young boy then head through the rift gate back in time to Sandover Village, which leads to the events in The Precursor Legacy.
Jak has a special relationship with an energy called "eco" that allows him to have certain abilities. In The Precursor Legacy he absorbs different colors of eco that give him different powers, such as speed, strength, life, and shooting balls of eco. In Jak II, he gets experimented on with Dark Eco by Baron Praxis, which gives him the ability to turn into a form called Dark Jak. Throughout the game, talking to Precursor statues allows him to gain certain abilities when in Dark Jak form, being dark blasts and bombs, invincibility, and a giant form. In Jak 3 the Precursors gift him with a new set of dark powers, including invisibility and a powerful strike, as well as being blessed with a Light Jak form, which gives him abilities such as flight, freezing time, healing, and a shield.[1] In The Lost Frontier Jak gets new eco powers, such as the Rocket Jump, and the Construct Power, which allows him to create platforms to leap from.[2] But he is unable to use his Dark Jak and Light Jak forms in this game, due to unstable eco.
Jak, alongside Daxter appear as playable characters in the PlayStation 3 and Vita title, PlayStation All-Stars Battle Royale. They also featured in PlayStation Move Heroes.
In the first game, Jak's noises were provided by an uncredited Aaron Lohr. Starting with the second game up to Jak X: Combat Racing, as well as PlayStation Move Heroes, Jak was voiced by Mike Erwin. Josh Keaton replaced Erwin for unknown reasons in Jak and Daxter: The Lost Frontier and PlayStation All-Stars Battle Royale.
In an interview, Naughty Dog's creative director said that "Jak is the hero you want to be...Jak is the stellar guy who is going to make it happen, who is going to save the world".[3]
Jak was listed 26th on the Guinness World Records Gamer's Edition's "top 50 characters of all time".[4] IGN mentioned that they liked Jak's character better in Jak 3 than in Jak II, because in Jak II he was a "whiny, brooding emo figure".[5] In a poll conducted by Game Informer, Jak was voted as the 28th best character of the decade.[6] IGN also listed Daxter and him the fifth best duo in gaming.[7]
Daxter is Jak's sidekick and closest friend. He is turned into an ottsel (half otter, half weasel) due to events of the Jak and Daxter: The Precursor Legacy, being exposed to Dark Eco. Daxter's accident would lead the story's plot as he seeks help from Gol to turn him back to normal. Before Daxter's accident, he was an orange haired, buck-toothed coward that seemed to be the opposite to Jak's courageous and trouble-making personality. Daxter often tries to persuade women using lousy pick-up lines, much to Jak's dismay. Although Daxter is somewhat of a coward, he exaggerates his stories to make himself seem as the hero. Daxter has alternatively shown plenty of courage, even rescuing Jak in his own game Daxter which leads to the events of Jak II. Daxter gets a love interest of his own in Jak II, Tess, a weapon-designer working for the underground. It is found out in Jak 3 that his transformation had been into a Precursor, a group of ancient beings. In The Lost Frontier, Daxter is changed more by Dark Eco and has a transformation known as Dark Daxter, similar to Dark Jak. While as Dark Daxter, Daxter grows about a few inches more than Jak's height, can shoot Dark Eco blasts and can spin around like a tornado. His personality also changes while in this form as he has the desire to smash and break things.
- Gol and Maia Acheron - (Jak and Daxter: The Precursor Legacy) Warped by their long exposure to Dark Eco, they planned to break open the Dark Eco Silos with a modified Precursor Robot in order to flood the world with Dark Eco and reshape it according to their own twisted vision. After being defeated they fell into one of the many silos that contain Dark Eco. It is unknown if they survived, although Samos claims that they were "probably" killed. Voiced by Dee Snider and Jennifer Hagood.
- Kor - (Jak II) At the beginning of Jak II, Kor was seen with the kid as an elderly man working with the Underground and introduced Jak and Daxter to Torn. He later appeared giving help and missions to Jak. He was well-trusted by the members of the underground rebellion. However, later in the game, he betrays Jak, tries to kill Vin, and allows the metal heads into the city. He then goes to the construction site, reveals himself as the Metal Head Leader, and kills Baron Praxis and several members of the Krimzon Guard. Jak then goes to the Metal Head nest, where Kor reveals a great deal of secrets of Jak, his past, the history of Mar and the Precursors and tries to kill him, but is ultimately killed by Jak himself. His head would later be taken back to Daxter's new pub, the Naughty Otsel, as a trophy. Kor is voiced by Sherman Howard.
- Baron Praxis - (Jak II) He was the tyrannical and corrupt ruler ("Grand Protector"), of Haven City who antagonized Jak and Daxter in Jak II. He is the father of Ashelin, and was directly responsible for Jak's acquisition of Dark Eco powers. Praxis is a strongly built middle-aged man with a brown beard with traces of white. Half of his face is mechanically replaced due to injuries he sustained during an attack on the Metal Head Nest. He wears a royal Krimzon Guard uniform and has a glowing green Eco sword which once belonged to Damas the former king of Haven. He is a tyrannical ruler who cares little for the people other than his own gratitude and is willing to abandon his men should he be left no choice. He serves as a boss twice. He is later killed by Kor after the latter tried to double-cross him. Jak's motive was to get revenge against what he did to him, but chooses to save the city from the Baron's rule. Voiced by Clancy Brown.
- Krew - Krew is a crime boss and black marketeer in Haven City in Jak II. Morbidly obese, he achieves mobility with the aid of a hover chair, which may have life support functions. His customers include Brutter and Baron Praxis. He was killed during the course of Jak II at the Weapons Factory after fighting Jak. Despite being dead, Krew continued to play an important role in the future events due to his connections in the underground world and on Jak's life. It is revealed that Krew is obsessed with racing as much as weapons in Jak X. He sets up a reading of his will before he dies and poisons the main characters' drinks, forcing them to race in the Grand Prix for the antidote, which they will not get unless they win.[8] It is revealed that he has a daughter named Rayn who is almost just like her father and makes sure he gets his trophy. Voiced by William Minkin.
- Erol - Erol, alternatively spelled Errol, was one of the major villains of Jak II, Daxter, and Jak 3. He was the commander of the Krimzon Guard in Haven City serving under Baron Praxis and a Grand Champion of Haven City's racing circuit. Then, he seemed mostly to care for showing off at the races, pursuing Jak and lusting after Keira. He was seemingly killed after crashing into a pile of dark eco barrels after the championship race. In Jak 3, Errol returns heavily metalized and speaks with a digital voice. Since his last appearance, he seems to have become extremely sociopathic and bent on causing mindless destruction (presumingly due to an outcast of him due to his extreme deformities and physical remodeling). He uses the technology in his body like a satellite, and communicates with the Dark Makers, seeking their power. After being tracked down to the Dark Maker Ship he escapes from Jak and takes a dark machine (called a Terraformer), which is taken down by Jak's peacemaker resulting in an explosion that kills him. Voiced by David Herman.
- Kaeden - Kaeden is a metal head creature that works for Kor and the leader of the Metal Bugs. He appears in Daxter (and as a secret racer in Jak X Combat Racing). His job was to discourage Osmo into shutting down the Critter Ridder extermination company. After they had an argument about the establishment, Kaeden killed Tik (Daxter's little sidekick) and blew up the building. After Daxter finds Kaeden, he transforms into a huge metal bug and fights Daxter. Before he dies he tells Daxter that Kor will be meeting him and Jak outside and that the Metal Heads are too powerful and that the city will be theirs. Voiced by Phil LaMarr.
- Count Veger - Count Veger debuted in Jak 3. Due to his past history with Jak, he is considered to be a major villain in the series, even though he only appeared in one game. When there was a big Metal Head invasion, he blamed Jak and sent him to the wasteland.[9] Count Veger had hidden the fact that Jak is Mar for as long as he knew him. Veger had an obsession with Precursors and their light eco powers. His plans were to destroy the palace at Haven, travel down to the planetary defence system that housed the power of the precursors, and transform into one. Veger is dismayed at the fact they are ottsels. Having just wished to become a Precursor, he is transformed into one himself. Voiced by Phil LaMarr.
- Mizo - (Jak X: Combat Racing) He is a major crime lord and a rival of the deceased Krew. He disguises himself as G.T. Blitz, the commentator of the Kras City racing events. His father was once the best racer on the planet until he was killed on the Dethdrome circuit by his son. Throughout the game, Blitz reports the races on his own television show. In the final tournament, Mizo reveals himself and steals the poison antidote from the gang. Jak hunts him down and Mizo is killed in a large explosion. Voiced by Phil LaMarr.
- Skyheed - (Jak and Daxter: The Lost Frontier) He is the leader of the Aeropans, a group of people living near the edge of Jak's world. Despite his friendly appearance, the player may almost immediately realize or suspect that he is the villain of the game. Like Gol and Maia, he believes Dark Eco is a key to accelerating evolution, and has experimented on many creatures, twisting them using means similar to those of Baron Praxis' experiments on Jak. He is not afraid to make some "worthwhile casualties" to achieve his goal of making the Areopans a new dominant species, and has already infected all of his people with Dark Eco, though not enough to cause more than a sickly pigmentation on their skin. Towards the end of the game he absorbs so much dark eco he becomes like Jak's "Dark Jak" form, only much taller and with even more brute strength. He refers to Jak as "mainlander", at first as if an affectionate nickname, but later uses it as a derogatory term. He is later killed after Jak avenges Phoenix's sacrifice. Voiced by Phil LaMarr.
- Lurkers - Lurkers are the main enemies of the first game. The most common species are Lurker soldiers. They were in service to Gol and Maia and sported metal collars to signify it. Also, in the first game there is a Lurker Shark, which is conveniently always in the water where Jak is, and prevents him from swimming too far out to sea. There are many species of Lurker, with the only common trait being that they have tusks coming out of their lower jaw and also have purple fur. In Jak II they have been enslaved by the Krimzon Guard and the few free ones live at the dig site. The Lurkers unite with the forces of good to fight the Metal Heads.
- The Metal Heads- The Metal Heads are a race or possibly numerous similar races in the Jak & Daxter universe. They waged a massive war with the Precursors, and won. After Jak, Daxter, Keira, and Samos opened the rift gate, they spread across the universe and destroyed most of the Precursor civilization. Haven City has been at war with the Metal Heads since before the time of the games chronologically. Mar constructed Haven City with a large energy shield for the purpose of protecting the people and precursor artifacts from the Metal Heads. Metal Heads have diverse physiology, ranging from forms similar to a squid to massive Tyrannosaurs and Pterodactyl with mortar launchers on their back. Their biology is mainly a combination of reptilian and insectoid characteristics. The Metal Heads are cyborgs equipped with numerous weapons and devices easily accommodated by their diverse physiology. All Metal Heads have a characteristic gem embedded in their skulls, that represents their life. These gems, referred to as 'Metal Head Skull Gems' are dropped whenever a player kills a Metal Head. These gems are a collectible item in Jak II and Jak 3. They are used to power Jak up with Dark Eco abilities and open challenges. The real name of the Metal Heads are the Hora-quan.
- The Krimzon Guard - Known as the KG, were Haven City's Military enforcement in the years leading up to and during Jak II. They used brutality to police the city and provoked random arrests and apprehensions. They arrested Jak when he arrived in Haven City from the past at the start of Jak II. During the events of Jak II, the Krimzon Guard reported to Baron Praxis, and his second in command, Errol. By the time Jak 3 rolled around, the Krimzon Guard were under Torn's control and had been reformed into The Freedom League which some are buffer clones of Jak, Sig, Torn, and Jinx. The Freedom League used blue armor and technology. The group was then transformed into the 'KG Death Bots' faction during Jak 3. They consisted entirely of droids, similar to the robots found in the War Factory in Jak II.
- The Dark Makers - The Dark Makers are a group of precursors that have been corrupted by dark eco. They appear only in Jak 3, where they send dark satellites down upon the planet. Later, their spaceship, known as the Day Star or the Dark Maker ship, begins approaching the planet. They make an alliance with the KG and Metal Heads and begin to attack Spargus City. Errol, the leader of the KG and Metal Heads, attempts to communicate with them. After Jak destroys their ship, Errol steals a huge Dark Maker Terraformer and attacks Jak. After he is defeated the Dark Makers leave. They may have a connection to the Metal Heads, as hinted by Jak ("The Dark Makers don't play nicely with others. Just ask the Metal Heads."). Onin says that they have conquered many planets. Varieties include the Dark Troopers, Dark Fliers, Dark Spores, and Dark Flowers.
- Marauders - Marauders are a race of violent people that live in the wasteland. They consist of people so evil that Spargus itself has banished them. They drive around in dune buggies and attack Jak when he drives near them. On foot they wear masks and fight with swords. Captured Marauders fight in the Spargus arena. They have a small island base in the southern wasteland, and a huge base in the Icelands. At one point during Jak 3 they attack Spargus, using regular vehicles, flaming vehicles, and huge bombardment vehicles.
- Aeropans - The Aeropans, which are led by Duke Skyheed, are the main enemies in Jak and Daxter: The Lost Frontier. Their home town is Aeropa which is on the brink of the world. Skyheed infected the whole city with dark eco making the Aeropan soldiers use it as a weapon. They make regular attacks on the eco pirates using the ACS Behemoth III.
- Sky Pirates- In Jak and Daxter: The Lost Frontier, Sky Pirates are Jak's enemies until he meets Phoenix. The Sky Pirates look for eco so they can sell it at the Eco Market. They also steal valuable items. Their ships are not fast but have fast firing rate. Most of them aren't on Phoenix's ship, so Jak faces them in Barter's Bar.
- Tym's Robots- In Jak and Daxter: The Lost Frontier, Tym built robots to take back what the Dark Project has done. On Brink Island, the robots betrayed him and attacked who ever comes on the island. Most of the robots have saws or lasers.
- Dark Eco Mutants- In Jak and Daxter: The Lost Frontier, the Dark Eco Mutants are subjects used to control Dark Eco so the Aeropans can see the side effects, releasing them if there are none.
Supporting characters[edit]
- Samos the Sage - Samos the Sage, most prominently featured in Jak and Daxter: The Precursor Legacy, serves as a guide throughout the series and is the father of Keria. He first appears in The Precursor Legacy as the sage of Green Eco, as well as a rough fatherly figure to the two heroes. His appearance is often poked at by Daxter, most commonly the fact that he is green and that he wears a log in his hair. A yellow and blue bird is commonly seen sitting on this log. He has the power of levitation, though he is only seen using it during The Precursor Legacy. In Jak II, it's revealed that Samos is from the future, along with Jak as Samos was responsible for taking him back into the past to protect him as he became Jak's unofficial father. In Jak X, he was the only part of the crew that was not poisoned. He tried to forbid Keira from racing, but eventually she joined in after all, since she was dying already and would rather help her friends then just sit and watch.[8] He is voiced by Warren Burton.
- Keira - Keira is Samos' daughter and Jak's love interest. An expert mechanic, Keira is responsible for most of the technology Jak uses, including his jet board and other means of transportation. In Jak X, she maintains the team's vehicles while begging Samos to race. He denies her, but she eventually goes against his wishes and races in the final race series.[8] In Jak and Daxter: The Lost Frontier, Keira aspires to become a sage, and travels with Jak and Daxter in a quest to save the world by finding out the source of the eco shortage.[10] There's a running gag that at the end of each game (with the exception of Jak 3) Keira and Jak try to kiss, only to be interrupted by Daxter in a loud manner. However, at the end of Jak X, the two finally have their moment and kiss. Voiced by Anna Garduno in the first 2 games and by Tara Strong in the rest of the series.
- Precursors - The Precursors are an ancient race consisting of ottsels (half otter, half weasel), they are the central deities of the Jak universe. The Precursors assumed that if the people knew that their "gods" were a bunch of fuzzy little rats, they wouldn't be admired or venerated. So they created exaggerated myths in which they depicted themselves as humanoid beings made of Light Eco (that pilot huge robots that look like Anteaters and communicate with Jak through statues with the same design) The Precursors are worshiped by the Precursor Monks, who protect Precursor technology from the Metal Heads. They communicate with Jak through most of the games (except Jak X) and give him advice and various powers. Voiced by David Herman and Richard McGonagle.
Other characters[edit]
- Ashelin - Ashelin was a member of the Krimzon Guard, who first appeared in Jak II, and daughter to Baron Praxis and Torn's love interest. Ashelin becomes a close friend to Jak after warming up to him and starting to trust him more. After Praxis died, Ashelin took position of Governor of Haven City and began a relationship with Torn. Later in Jak 3, she became the main love interest for Jak, where she continually struggles to give Jak support and aid after his banishment from Haven City to the Wasteland and eventual return. She later has a kiss with Jak at the end of Jak 3 off screen. Naughty Dog was originally going to put the two of them together, but several fans were not pleased with this and the creators put her back with Torn and Jak with Keira. In Jak X she accompanied Jak to the reading of Krew's will which saw the group poisoned, bitter at the situation and more so at Rayn she was determined not to trust her life to anyone but herself, although she still kept her relationship with Torn.[8] Voiced by Susan Eisenberg.
- Brutter - Brutter was a trinket salesman in Haven City's bazaar area in Jak II. His connections with Krew allowed him to ask Jak to rescue Lurkers enslaved by Praxis (him being a Lurker himself). He is intelligent enough to speak, but his grammar is poor. He had been appointed Captain by Ashelin after Praxis is de-throned and killed, but has not made any more appearances in the series. He appears in the prequel game Daxter in which he worked at a large fishery before being connected with Krew's business.
- Damas - Damas, first appearing in Jak 3 was the king of Haven City before Baron Praxis took the rule. Later he became king of Spargus City, a place of refuge for those banished from Haven City, but at a price: only the strong can stay. Damas was betrayed by Baron Praxis, and he lost his son and his throne in Haven City. He forces Jak to do jobs for him to prove his worth as a Wastelander and as a citizen of Spargus, all the while growing to respect Jak and even viewing him as a son. He later arrives as Jak is trying to find the Catacombs, but they crash with Damas severely injured. When Damas was dying, he revealed he was Mar's father, causing Jak to realize he is Damas's son. Damas died before Jak had a chance to reveal he was his son. Voiced by Bumper Robinson.
- Eco Sages - The Eco Sages are the five masters of a particular type of Eco in the original game. The five sages are Samos the Green Sage, the Blue Sage, the Red Sage, the Yellow Sage and Gol Acheron the Dark Sage.
- Jinx - Jinx was a former member of the Underground and one of Krew's former henchman who Jak helped escort through the sewers in Jak II. In Jak 3 he helped Torn and the Freedom League fight the Metal Heads and the KG and he and Jak were assigned to destroy several Metal Head eggs. He didn't hasn't had any appearances since then. Voiced by Cutter Mitchell.
- Kleiver - Kleiver is a tough, obese, and scarred leader of the Wasteland mercenaries. He disrespects Jak, and often challenges him to prove his skills as a driver, usually awarded with a new car if he wins. He also has morbid jokes and often quotes that he will eat Daxter sometime. He was the one who found Jak in the Wasteland after he passed out in the desert due to exhaustion, and brought him to Spargus City to Damas himself. He also appears in Jak X, arriving to Kras City from the Wasteland after hearing about the championship and that Jak participates, and then joins Mizo's team to challenge Jak again. Voiced by Brian Bloom.
- Osmo - Osmo is the elderly manager of the Critter Ridder Extermination Company in Daxter, and has the appearance of an old man with a white beard. He is the only exterminator who has not been driven out of business by Kaeden. He also has a son who helps Daxter later in the game. At the beginning of the game Daxter escape a Krimzon Guard while Osmo watches intrigued, and later hires Daxter to help him. Voiced by Dana Kelly.
- Pecker - Pecker is a Spanish-accented moncaw (half monkey, half macaw) who served as an interpreter for Onin. He has little regard for Onin's words, often twisting them to his preference and summing things up in a disrespectful manner. He and Daxter have a bitter rivalry from the very start, often fighting and yelling obscenities at each another. In Jak II, he is simply Onin's interpreter, but in Jak 3, he joins Jak and Daxter out in the Wasteland,[9] and briefly becomes Damas' advisor before returning to Onin. In Jak X: Combat Racing, Pecker becomes a co-presenter on the Kras City Racing Championship with G.T. Blitz, who is annoyed by Pecker's loud-mouthed attitude. Voiced by Chris Cox.
- Phoenix - Phoenix is captain of the sky pirates in Jak and Daxter: The Lost Frontier. In the intro, Phoenix went with his normal routine but got distracted by Keira's beauty and the fact Jak has eco powers. Later in the game he sends the crew to attack the ACS Behemoth. After Jak saves the Behemoth he gets invited to Aeropa where Phoenix takes the eco seeker and kidnaps Keira. When Jak boards the Phantom Blade (Phoenix's pirate ship) Phoenix and Keira are friends but still Jak dislikes Phoenix and vice versa. At the end of the game Phoenix sacrifices himself and the Phantom Blade to stop Skyheed absorbing dark eco so Jak can destroy the Behemoth. He was apparently "showing Jak up" as he said. Voiced by Robin Atkin Downes.
- Rayn - Rayn is a main character in Jak X: Combat Racing and is the daughter of Krew. Rayn is introduced as a very polite, kind, very attractive and well brought up individual (completely different from her rude, morbidly obese and ugly evil father). She was presumed poisoned along with everyone else at her father's will reading, however due to a planned scheme she was the only one free of any poison (known as Black Shade: A rare and deadly plant found in the wasteland) Upon winning the championship she left the group at the bar and possible purposely left her father's journal which revealed the plan set down by Krew.[8] Rayne was then the dominate crime lord of Kras City. However, she didn't let the others get killed having viewed them as friends, but may likely return as a villain. Voiced by Jeannie Elias.
- Razer - Razer is the former Kras City Champion, and he raced on the tracks decades ago all over the planet, considered himself one of the best of the racers ever. However, he is actually evil in nature. After he retired from the racing world, he started to work for Mizo as one of his top drivers. After Jak refused to back off from the championship, he assembled a crew, considering of Krew's goons, Cutter, Shiv and Edje. After that, he hired many other drivers, including a Krimzon Guard robot named UR-86, then he hired Kleiver (who only wanted to eliminate Jak) and after no choice, he returned himself into the world of racing to eliminate Jak. It is unknown what happened to him after Mizo's death. Voiced by David Herman.
- Seem - Seem is the leader of the monks of the Precursor Order. Their primary mission is to find and protect any artifacts of the Precursors. At first, they despise and distrust Jak, and upon seeing his dark powers, they refer to him as "dark one." However, as time passes, Seem comes to realize there is more to him than meets the eye, eventually trusting him with a very important artifact that Errol tried to steal from the temple. Voiced by Tara Strong.
- Sig - Sig is a Wastelander who first appeared in Jak II and later becomes a good friend of Jak and Daxter. He was Krew's supposed right-hand man, occasionally helping Jak in his missions. His last mission for Krew was opening a door in the Underport; unfortunately, this was a trap set up by Krew and Metal Kor to infiltrate Haven City. Almost swarmed by Metal Heads, he was rescued by Jak but presumably killed by a Metal Head, although it was revealed in the end he had survived. In "Jak 3" he is known to be Spargus City's spy in Haven City, giving Damas valuable information on the whereabouts of his son Mar. Following Damas's death, he becomes the new king of Spargus. In Jak X, he joins in on the racing action in an attempt to help Jak and the others win the championship and gain the antidote for the poison from Krew's henchmen. Voiced by Phil LaMarr.
- Tess - Tess appears very soon after the beginning of Jak II, talking to Torn when Jak and Daxter arrive at the Underground hideout. She becomes the love interest of Daxter due to her finding Daxter cute. Sent by Torn to spy on Krew, she works undercover as the barmaid of the Hip Hog Haven Saloon. In Jak 3, Tess reunites with Jak and Daxter in the Gun Course, where she designs and creates new guns to help out with the war effort. When Daxter is granted his pair of pants at the end of the game, Tess says that she wishes that she had a pair just like them; the Precursor Leader responds by turning her into an Ottsel. Her only appearance in Jak X is during a short film that can be bought from the Secrets Shop. Voiced by Britton A. Hill.
- Torn - Torn is the Underground's second in command in Jak II and a Freedom League General in the war in Jak 3. In Jak II, Torn frequently sends Jak on missions to uncover information on the city, or more often than not, to carry out strikes on the Baron's forces. As an ex-Krimzon Guard of high authority he has witnessed the Baron's evil deeds. His hatred of Baron Praxis stems from a battle against the Metalheads when they invaded the city. Rather than fight on and push the Metalheads back, Praxis sealed off the section of the city leaving everyone outside the wall to die. After this Torn left the guard and joined the underground to fight back. Initially distrusting and disrespectful of Jak and Daxter, Torn does show signs of trust and respect after the Shadow/Samos decides to meet them. In Jak 3, Torn needs Jak's help many times and trusts him with vital missions in order to destabilize the new Krimzon Deathbots and Cyber Errol. In Jak X, Torn is one of the characters who became poisoned and was forced with everyone else to race for the championship and the antidote.[8] Voiced by Cutter Mitchell.
- Cutter, Shiv & Edje - Cutter, Shiv and Edje are three of Mizo's henchmen in Jak X, who race early in the series. They are first seen at the first race, and then frequently race against Jak's crew. Cutter is also known to wear a hockey mask over his face, while Shiv has tattoos on his face. Cutter remained silent, while Shiv and Edje had speaking roles in the opening cut-scene, where they talked with Daxter and constantly tried to kill him with poisoned beer (although Daxter only blabs about his heroics and never drinks up), before Razer arrives. As they prepare to kill him, Jak arrives and saves Daxter. They race early in the series, but are then replaced by better drivers. However, they continue to serve Mizo. It is unknown what happened to them after Mizo's death.
- UR-86 is one of the racers recruited by Razer in Jak X. He is a Krimison Guard droid who managed to develop his own sense and became a racer. Since he is a droid, he has perfect senses and incredible reaction in his driving, making him one of the toughest racers in the planet, although he doesn't have a speaking role. It is unknown what happened to him after Mizo's death.
- Vin - Vin first appears in Jak II as an informant for the underground, where Torn sends Jak and Daxter on a mission to rescue him. After they find him, Vin works on the city defense grid and asks for Jak's help several times. He is deeply afraid of the Metal Heads. During the final events of the game he is fatally wounded by Kor (who is revealed to be the leader of the Metal Heads); before dying he tells Jak that Kor is at the construction site. In Jak 3, he makes a brief appearance where he reveals that he survived his death by placing his brain in the control grid; this makes him happy due to believing that the Metal Heads can't get him if he's in the grid (although he ponders if they actually can). He then allows Daxter to download himself into the computer to retrieve the access code to the War Factory. Voiced by Robert Patrick Benedict.
See also[edit]
- ^ Andrew Alfonso (2004-05-12). "IGN: Jak 3 Preview". IGN. Retrieved 2009-09-06.
- ^ Greg Miller (2009-04-01). "IGN: Jak and Daxter: The Lost Frontier Preview". IGN. Retrieved 2009-09-06.
- ^ Michael Lafferty (2005-04-14). "Video Game News - Naughty Dog's creative director talks about Jak X: Combat Racing". GameZone. Retrieved 2009-09-04.
- ^ AJ Glasser (February 16, 2011). "Top story: Guinness' top 50 video game characters of all time, News from GamePro". GamePro. Archived from the original on 2011-12-01. Retrieved 2011-05-02.
- ^ IGN PlayStation Team (August 10, 2009). "The Top 25 PS2 Games of All Time - PS2 Feature at IGN". IGN. Archived from the original on June 5, 2007.
- ^ Bryan Vore (December 3, 2010). "Readers' Top 30 Characters Results Revealed - News - www.GameInformer.com". Game Informer. Retrieved 2011-05-29.
- ^ "Top 25 Gaming Duos". IGN. Retrieved July 9, 2013.
- ^ a b c d e f Michael Lafferty (2005-04-11). "Jak X: Combat Racing Preview from GameZone.com". GameZone. Retrieved 2009-09-06.
- ^ a b Michael Lafferty (2005-08-04). "Video Game News - Highly Anticipated Sequel, Jak 3(TM), Arrives This Fall Only on PlayStation(R)2". GameZone. Retrieved 2009-09-04.
- ^ Randy Nelson (2009-08-19). "See Jak and Daxter: The Lost Frontier's high drama, hijinks". Joystiq. Retrieved 2009-09-04.


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Stuart A. Sklar is a shareholder at Fabian, Sklar & King, P.C. Stuart has litigated hundreds of fire and explosion cases and has collected millions of dollars on behalf of his clients, including a $21 million settlement for the children of a coupl...
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Michael H. Fabian is the founding shareholder of Fabian, Sklar & King, P.C. With more than 30 years of experience, Michael has won numerous cases that have created groundbreaking national precedent in establishing and protecting the rights of poli...
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I have extensive experience in both criminal and civil law and procedure. As an Assistant Prosecuting Attorney, I had extensive courtroom exposure and trial experience with various courts and judges, eliciting testimony and evidence from numer...
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Thomas Economy joined the Law offices of Lee B. Steinberg, PC in February 2014. He has spent the majority of his 15 year career as a trial lawyer representing plaintiffs in personal injury cases. He has also worked as an insurance defense law...
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Insurance law covers the policies insurance companies offer and the rates they charge. Personal insurance standards include auto insurance, health insurance, homeowners insurance, life insurance, and disability insurance. Business insurance standards usually include commercial liability insurance, errors and omissions insurance, malpractice insurance, and business interruption insurance. Each of these policies covers losses from different types of risk, and both the losses and the risks are carefully defined. It can take an insurance lawyer just to determine if your loss resulted from a risk you were insured for. Sometimes insurance companies deny claims, acting in what is legally called "bad faith." Insurance lawyers can determine if your insurer is treating you fairly and sue for you if the company is acting in bad faith.

subset: commoncrawl


text: Posted August 31, 2006 I've always wondered about using "overdrive" when pulling my boat". The owners manual says you can , but I've been told it's a sure way to shorten the life of your tranny, so I don't.(It would be better gas milage, but.....) Just curious what others do. I was also told that people who pull boats or trailers should have their tranny fluid changed every 30k or so. Any thoughts? L2f Share this post Link to post Share on other sites


text: Located in Santa Teresa that little cafe is a great pla to get some lunch. We were a group of four and had all different smoothies and we could not decide which one tasted the best as all were soooo good! We never tried the other lunches but they also looked amaxing. The cafe a,so offers and art gallery with... More


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What is Analingus or Anilingus?

Anilingus is the technical term for oral-anal sex, something which is more commonly referred to as rimming or "a rim job." Anilingus involves using the mouth and tongue to stimulate the anal area, and many people find it quite pleasurable. However, unless practiced safely, oral anal sex can be hazardous for the health of both people involved.

The person performing anilingus is not only at risk of contracting any rectal STDs that may be present. They are also at risk of acquiring any gastrointestinal pathogens that are transmitted by the fecal-oral route -- such as hepatitis A and various parasites. One such parasite, for which the risk has been clearly documented, is Giardia.

The person receiving anilingus is primarily at risk of contracting diseases such as herpes, which can spread from skin to skin during oral-anal sex.

The risks of anilingus can be reduced by using a dental dam or another barrier to practice safer oral anal sex.

Also Known As: rimming, rim job

Alternate Spellings: Analingus.

The Spelling Controversy

There is an extensive debate on whether analingus or anilingus is the correct spelling of the "technical" word for oral-anal sex. Both terms have their adherents. Analingus appeals to many people because its meaning is quite clear, but dictionaries tend to only list anilingus as a proper spelling. Since the word is relatively new, either vowel choice is probably safe, and the spelling may be in the process of shifting from anilingus to analingus.

The derivation of the term is from the words anal and lingus - from the latin for "to lick".

Sources:

Escobedo AA, Almirall P, Alfonso M, Cimerman S, Chacín-Bonilla L. Sexual transmission of giardiasis: a neglected route of spread? Acta Trop. 2014 Apr;132:106-11. doi: 10.1016/j.actatropica.2013.12.025.

Janier M, Scieux C, Méouchi R, Tournoux C, Porcher R, Maillard A, Fouéré S, Taquin Y, Lassau F, Morel P. Virological, serological and epidemiological study of 255 consecutive cases of genital herpes in a sexually transmitted disease clinic of Paris (France): a prospective study. Int J STD AIDS. 2006 Jan;17(1):44-9.

Judson FN. Sexually transmitted viral hepatitis and enteric pathogens. Urol Clin North Am. 1984 Feb;11(1):177-85.

Levinson W, Dunn PM, Cooney TG, Sampson JH. Parasitic infections in asymptomatic homosexual men: cost-effective screening. J Gen Intern Med. 1986 May-Jun;1(3):150-4.


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There was no need for the hammed-up music or the melodramatic movie-trailer voiceover grooming us for the creepiness that lay ahead in the first of the nocturne nature series The Dark: Nature's Nighttime World.
The animals that went bump in the night – from predatory spiders to jaguars – did the job of scaring us royally all on their own, and to thrilling effect. Thankfully, the self-consciously scary bells and whistles were phased out (although the voiceover kept insisting that we were watching "specialised beasts adapted for the dark" as if describing a high-tech automobile).
What ensued was a fast-moving romp through the coastal jungles of Costa Rica, via a team of wildlife experts and thermal-imaging cameras, to illuminate a hidden nature with a big wow factor: David Attenborough on acid, if you like. This world had, until now, rarely been filmed so it appeared all the more peculiar. We might be inured to the thrills of Discovery Channel's stock in trade of lion prides striding through savannahs, but witnessing a pair of jaguars in a night-time mating dance on a beach was sensational new territory. So was the sight of a spider (the gigantic, furry-fingered kind) lunging at a grasshopper from a trap door on the forest floor and dragging it back to its underground lair.
The most exciting moments in these shows are invariably evoked by the human proximity to predatory danger, so when one of the experts, Justine, decided to pitch her tent on the same beach that the jaguars had been sighted, we hoped for the best. The night prowler didn't disappoint. One lone animal came swaggering down the beach, directly in Justine's eye line. All good and well, until he kept right on coming and his body blurred against the camera. We were shown the jaguar's progress set against Justine's responses, her smile freezing as she clutched the side of her flimsy cotton tent, the only thing that separated her from the jaguar's heavy-pawed strut. For one moment, it seemed as if the BBC had veered into Werner Herzog territory (remember the grisly end of Grizzly Man?) but a mauling was averted – just.
There was eccentricity too: beetles with green, glow-in- the-dark headlamps on their bodies that looked like they'd escaped from a Pixar movie and turtle hatchlings resembling old men's slippers slapping against the sand as they ran into the water. The big cats returning home in the dawn light with their kill clutched between their jaws walked like drunken sailors, giddy on their feet, from their night's marauding.
At the end, the insect expert, George, was helicoptered to a door of a cave in Venezuela. This was a place of perpetual darkness, the voiceover told us, and George would be excavating its inhabitants in the next episode, all of whom had never seen the light of day. Ever. Now that's a cliff-hanger, with bells on.
Daniel Barenboim had his own teeth-baring moment in Barenboim on Beethoven: Nine Symphonies That Changed the World when, conducting his West-Eastern Divan Orchestra, his ears were horribly offended by what he heard in the rehearsal room. The histrionic moment turned out to be a blip in an otherwise warm, mild-manned and utterly inspiring musician as he talked about the meanings in Beethoven's nine symphonies.
The orchestra, co-founded by Barenboim and the late Palestinian academic Edward Said, is fêted for having Israeli and Arab musicians play side-by-side, and we saw them performing in China and close to the North-South Korean border as part of a tour. Barenboim referred to Beethoven's motivation to bring peace, and his own orchestra's political raison d'être, but he didn't ram the connection down our throats. "I think he [Beethoven] wanted to change something inside people with his music. He wanted them to wake up and not make war."
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InterContinental Kunming is a lakeside retreat featuring exotic flora and fauna, we offer stunning views of the Dianchi area, quiet luxury and a world class cuisine sure to make your visit to Kunming a welcome escape. We are 40 km from Kunming Airport and close to attractions such as Dianchi and Xi...
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Religion & Spirituality, Christianity, Society & Culture, HistoryFollow
|Religion & Spirituality
Pastor Mark Driscoll is a Jesus-following, mission-leading, church-serving, people-loving, Bible-preaching pastor. He's grateful to be a nobody trying to tell everybody about Somebody. This channel features audio content from Mark Driscoll, including sermons and event teaching. Mark preaches about Jesus with a skillful mix of bold presentation, accessible teaching, and compassion for those who are hurting the most. For more great teaching resources visit markdriscoll.org
February 9th, 2015
Episode 107 of 279 episodes
The church moves forward against an increasingly strong headwind of suffering, persecution, and opposition, and this text is a case study of why Christians suffer and how they should. It's important to remember that when Christians and non-Christians disagree, they're disagreeing on the issue under the issues: whether or not the Bible is the very word of God. Amid persecution, do you have Christian friends to pray with? How do you keep trusting in God's sovereignty?
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In a time where we're all threatened by a rhetoric of hate from the people in power; A Gay And A NonGay challenges many of our differences head on and promises that no matter who you are, or what you're into (Bruce Springsteen or Britney), love is love and gay and nongays can be friends. Contact us on Twitter @gaynongay


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|Reviews for Snow Angels
| Stormy chapter 1 . 8/26/2013
Nice digging into these guys' origins. Quite interesting, and I do hope to see more.
| HaloFin17 chapter 1 . 2/10/2013
What a coincidence! I catch one of the last flights out of New Jersey before the big blizzard hits on the East Coast, and here is a lovely surprise waiting for me when I get home. And to think it wouldn't have happened if Powell hadn't gotten snowed in like I almost was ;-)
Tori-kins, I had no idea you were working on a series like this, but I'm thrilled that you are! I like how this first encounter with Powell was kind of accidental (with Ian being hurt and needing a place to recover) but also totally on purpose and planned out. I'm so looking forward to the others now, too, and I love the title for Shaw's upcoming feature.
P.S. I don't know what your plans are for Phil, but may I gently suggest referring back to the second installment of our self-insert series? Phil explains in one of those chapters how he came to work for Ian, and I know we both highly approved of it at the time, so it might be fun to flesh out. Just a thought :-)
| GuenVanHelsing chapter 1 . 2/9/2013
Olive you so much.
look at how gorgeous this is
how utterly, utterly gorgeous
3 3 3
| Azulastalker chapter 1 . 2/6/2013
I loved it! Please do more soon. I know Ian-centric fanfictions don't usually get reviews and aren't as popular, but I love them and you should definitely continue as soon as you can! As a fellow writer of Ian-centric fanfiction, I will support you!


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The authors discuss the character of lithium-induced tremor. Three various measuring methods are presented: an accelerometer, a hole-plate and an apparatus based on aimed tapping. A fourth apparatus is proposed. The first three methods were applied on 16 patients who received lithium therapy and on a control group consisting of 22 normal persons. The… (More)
In a cross-over study with Pindolol, 15 mg/day, against placebo, we studied during 4 weeks 22 patients aged between 20 and 65 years who where treated by means of lithium carbonate retard (Quilonum Retard). The tremor was measured twice a week by means of three apparative methods: an accelerometer, a 'hole-plate' and an 'aimed tapping plate', both… (More)
- L Floru
- Fortschritte der Neurologie, Psychiatrie, und…
- 1977
This paper is an up-to-date review of the literature on the subject, as well as of own research. The paper discusses pharmacological and experimental data concerning the central nervous activity of beta-blocking agents. Their use in anxiolysis - in adults and children -, ethological research, their indications in the treatment of various psychoses,… (More)
- E R Brosteanu, L Floru
- Arzneimittel-Forschung
- 1977
The paper describes a study of visually evoked potentials (VEP) during 50 days in a schizophrenic female patient to whom we administered increasing dosages (from 150 mg up to 600 mg) and afterwards progressively decreasing ones (from 600 mg to 20 mg) of 10-(3-[4-(2-hydroxyethyl)-1-piperazinyl]-propyl)-2-trifluoromethylphenothiazine… (More)
- L Floru, K Heinrich, F Wittek
- International pharmacopsychiatry
- 1975
The authors discuss the historical aspects, as well as the various etiological and clinical factors which contribute to the so-called pharmacogenically induced depressions during treatment by means of neuroleptics generally, and long-term neuroleptics especially. An open study on 161 schizophrenic patients treated by means of fluspirilene and 123 patients… (More)
- E R Brosteanu, L Floru
- Arzneimittel-Forschung
- 1980
A review on the clinical properties of sulpiride (Dogmatil forte) which up to the present day are yet accepted unanimously is presented. By means of visually evoked potentials (VEP) a study was carried out in 25 schizophrenic patients during an observation period of 24 days. The analysis of amplitudes and latencies of VEPs with dosages from 200 mg/day up to… (More)
- L Floru
- Confinia psychiatrica. Borderland of psychiatry…
- 1975
Referring to a previous clinical and sociopsychiatric investigation on 130 foreign workers, the transcultural psychiatric factors determining forms and contents were studied. It is stressed that remains of magic thinking and rigid tribe-centered sociocultural structures are the main factors, in addition to the beginning of the loosening of these structures… (More)
- L Floru
- Fortschritte der Neurologie, Psychiatrie, und…
- 1978
Practical aspects of long-term neuroleptic therapy are discussed in the light of the author's own experience and observations; reference is made to the relevant literature. The author looks at the terms "sociogenic" and "somatogenic" in the context of treatment of schizophrenia and finds them to be not so antithetic as has traditionally been supposed. He… (More)
The clinical profile and side-effects of perphenazin-enanthate and fluspirilene were compared in 45 female chronic schizophrenic patients. 100 mg perphenazin-enanthate fortnightly or 8 mg fluspirilene weekly were administered. During the four months' period the psychopathological and somatic symptoms were evaluated by means of the AMP-system and the… (More)
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Universal studios
Pozrite si súvisiace témy
10 Tips For The Best Universal Studios Vacation Ever. Universal Orlando Tips and…
Family-friendly guide to the WIZARDING WORLD OF HARRY POTTER at Universal Studios Hollywood. Everything you need to know about visiting with your family, before you go! #wizardingworldhollywood #universal
Planning a family vacation to Universal Studios Orlando FL soon? If not, you should! Here are 7 things you should know before you go!
In between spins on the Incredible Hulk Coaster, here's every over-the-top and delicious food and drink you need to devour at Universal Studios Orlando.
Keeping up with what's new at Universal Studios Hollywood this year.
Universal Studios Money Saving Tips: a great idea for a diy trip or vacation at Universal!
12 Things You Must Experience at Universal Studios
Have a blast at the place where movies come alive.
eating guide for universal studio and the wizarding world of harry potter vacations


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Spring / Summer
This newly-built hotel has all the comforts of home. Whether you're in town for business or to play, the Four Points by Sheraton Edmonton Gateway has everything you need. They look forward to welcoming you on your next stay in Edmonton.
Nearby Attractions
Staying in this Southside hotel allows you easy access to the Edmonton International Airport and these great Edmonton attractions:


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The painting shows a port bathed in glowing evening sunshine. The mood is one of serenity, yet the painting is full of details of activities and the effects of light are rendered with breathtaking delicacy. Vernet was renowned for pairs of paintings showi
Find more like this:ng6600, landscape sunset, vernet, claude joseph.
|Product Code
|Claude-Joseph Vernet
UK Delivery
Delivery within 15 days. More information on delivery
International Delivery
Delivery within 21 days. More information on delivery
We hope that you will love everything you buy from us, however, if you're not completely happy with your order, please contact us within 14 days of receipt. A 20% cancellation fee applies to made-to-order prints. If your order is damaged or faulty, we will arrange a replacement.
More information on Returns & Refunds
A Landscape at Sunset
More information about framed prints
20% Cancellation Fee on Made to Order products
If you decided to cancel your made-to-order print for any reason, it is unlikely that we could sell it to another customer at full selling price. We'll therefore charge a cancellation fee of 20% of the order price.


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The perfect WordPress SEO
There is no exact recipe for the perfect WordPress SEO , saying " install this plugin and your WordPress will be the last straw " is always false, you say what you say, it does not exist! Does this mean we can not have a perfect WordPress SEO level ? Not at all, yes you can, but we have to make decisions, there is no recipe.
First things first, what things we have to consider that our very SEO WordPress? By mentioning them, we need to have clear: our content strategy, content structure, SEO tools (here are some SEO open source tools that can serve) which we will use, plugins that we can be useful for SEO ...
First step: define your web
It is not the reason for this publication so we will not focus too much, shape your web, on paper or in the middle that you want, defines the structure of content and how to distribute them. Especially think about how you structure the URLs of your content, the types of items you will have defined on your website will help you define taxonomies that organize your content. Examines whether WordPress is your CMS, or is it better the other, as Prestashop ... Also if have accounts in social networks as a means of distribution.
For example, considering that the predefined WordPress taxonomies are "categories" and "tags", a site like Meetarticles.blogspot.com of quotations shall be defined as follows:
- Categories: type of character (philosophers, actors, coaches ...)
- Tags: themes (soccer, sex, love, philosophy ...)
- Author (custom taxonomy): the person who said the phrase (Plato, Fausto Luis Aragones ...)
You see, in this case has generated a taxonomy called author, used to sort the content based on who said the sentence, which will have a URL for each author, and their sentences will be easy to find for users and stop Google .
Moreover, there will be advertising? ¿Will sell something? Do you offer downloads? What performance we need? Define it all!
The role of your users
What will they do users on the web? Are they going to generate the content and a social network or a portal as Fanscup ? Okay, we think different profiles and management tools for them. They will being read to reach each independent content for SEO? In this case we must be very good at SEO, Will loyal readers? Then you will need a newsletter.
It is so important that you define this a poor choice will result in a website that has nothing to do with what we were looking at startup.
Already in WordPress: SEO plugins
First, there are many SEO plugins for WordPress, you yourself must be the one who decides what is best for your particular case, although we provide a list of the best WordPress plugins for SEO to give you and idea, the main functions that you are need for a good SEO in WordPress are:
- Control of URLs, friendly, delete, or change the " category " and " tag " for categories and tags.
- Metrics and analysis, often Google Analytics.
- Taxonomies manager to customize or create some.
- Management of user permissions, Newsletters, etc ... depending on the function that will have users.
- social plugins to your users keep an account or just to share the content. This will depend largely on whether you use social networks to have a presence on it with a powerful fanpage to distribute content or not.
- Management of advertising space, if you're going to have advertising.
- Control of titles and meta tags, as well as structured data .
- Cache management.
- If you have high traffic volume and long strips Database, integrate Sphinx may be an option.
- Viralizadores content if this will be an important source of traffic.
- BackUp, or backup. every day, so do not lose valuable information from your website.
Do not install too many plugins
It is the common misconception that leads many people to say " hate WordPress " plugin is a double-edged sword, you can end up generating thousands of duplicate URLs, which Google will not like you, or you can have load times too long to reduce the performance of the website. To avoid these drawbacks installs only the necessary plugins , and only you know what to do.
As you can see, the most important for the SEO of your WordPress perfect is that the content is well organized, ask a good structure from the start will help us make our website contribute much value to our users, they share with us, and we grow.
If you have questions, you can leave a comment or write to try to help you, nothing like the experience for all this theory will translate into healthy WordPress .


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1 bed/1 bath house, for 4p, beautiful gardens, quiet, child friendly, walk shops
Les Gites Fleuris La Petite Rose cottage is perfect for your French country getaway! Located on a quiet road, with acres of fruit and walnut trees (you are welcome to pick) your holiday house has everything you need! The house has 1 bedroom with double bed, ensuite bathroom with shower and toilet, living room with TV, DVD, CD, and WIFI, sofa sleeper for 2, and a fully equipped kitchen. Baby/Children bed, highchair available.
Romantic cottage for a couple or family with small children.
All linens, towels, tea towels etc are included!
Our large 6ha property has a pool with sun deck and lounge chairs, gardens, terraces, all enjoying a beautiful view of the valley. This area is very picturesque! Our property has something for everyone in the family, from an indoor games room with billiards, ping pong, board games, and toys for the children, to outdoor play areas and badminton net. It's easy to relax on a lounge chair, or keep active, whatever your needs.
Les Gites Fleuris is in the perfect location! The feel is away from it all, but you can walk to everything you need! Leave the car parked, and walk to the bakery for fresh croissants and a coffee in the morning. 2.5 km walk to one of our amazing restaurants for lunch! Relax on your terrace and drink wine in the evening enjoying the setting sun over the countryside! Nothing could be better!
All life's necessities are within 2.5km (1m): supermarket - with international foods, bakery, bank, medical center, pharmacy, post, office of tourism, bars & restaurants! What could make your holiday easier better? Great Location, and ease!
The magnificent Chateau de Hautefort is 2km! There are many amazing historic sites within and easy drive! The Grotte de Tourtoirac (cave) is 5km and has beautiful stalactites and stalagmites and an underground river. The Musee de Medicine is in Hautefort and was a 17th C. hospice. The cave paintings from CroMagnon man at Lascaux is only 20 min drive away...Medieval villages of Sarlat and of course the Dordogne region has 1001 castles! pick a few to visit!
The Perigord region is also known for food, and it is this reason that Parisians love to visit the area! You can visit local farms for fois gras, walnuts, goat cheese, etc... You'll eat well in the Perigord and our local restaurants serve some of the best food! You are welcome to go out to our fruit trees and pick what you like! Cherries, peaches, plums, apples, and walnuts - when in season.
Contact us for more information! A warm welcome awaits you from your hosts Renata & Larry Barnes. Les Gites Fleuris has received "excellent" reviews - 5*/5 on trip advisor.
Top Traveller Review
Peaceful and relaxed stay
About the Owner
About Renata & Larry Barnes
We moved from California to enjoy the beautiful calm French countryside. We love this area so much, and enjoy visiting with our guests, having a glass of wine and telling stories of our life here. We also enjoy finding out about our guests, and helping them pick the best tourist sites for them! There is so much to see in and do in the Dordogne Region!
Renata & Larry Barnes purchased this cottage in 2003
Why Renata & Larry Barnes chose Perigord Noir
Our house is your house, and we want you to feel that way! We enjoy being available to help with day trip planning, making reservations, or just hanging out for a chat! Les Gites Fleuris offers you a lovely holiday property, with the feel of being away from it all, but you can skip the car and walk 1km to the Boulangerie, restaurants, supermarket etc... It makes it easy to relax because life's needs are available.
We recommend you read the reviews about us on trip advisor to understand why Les Gites Fleuris! 5*/5
What makes this cottage unique
Family Friendly! When the kids are happy, the parents are happy. And everyone has some kid left in them! We offer something for every age group!
2 Reviews
5/5 -
(2 traveller reviews)
Peaceful and relaxed stay
After good communication from Renata prior to the stay and a warm welcome from Larry on arrival, it was a very good start to our time at La Petite Rose House at Les Gites Fleuris. A compact, decently equipped, clean and tidy property with lots of local rustic charm in a quiet location, but not isolated from the village and very good access to many of the area's sites. The pool and games room were available for 'stay at home' activities, but the Perigordian countryside and attractions always beckoned. A very enjoyable stay, helpful and friendly hosts with good local knowledge and the wonderful location made it very difficult to leave - our time there was definitely too short.
Ideal french country holiday
Wonderful cottages in a charming farm setting with all the amenities you could want. Right near the village for supplies. Relaxed atmosphere and charming owners who will go to great lengths to ensure you have a perfect stay. Lots of entertainment for kids with everything from a swimming pool to horses. This is the best option in Hautefort by far. I have already been back for more.
From the Owner
"Our house is your house, and we want you to feel that way! We enjoy being available to help with day trip planning, making reservations, or just hanging out for a chat! Les Gites Fleuris offers you a lovely holiday property, with the feel of being away from it all, but you can skip the car and walk 1km to the Boulangerie, restaurants, supermarket etc... It makes it easy to relax because life's needs are available. We recommend you read the reviews about us on trip advisor to understand why Les Gites Fleuris! 5*/5"
Activity and Interests
The local castle - Chateau de Hautefort is 2 km! Everything within walking distance - 2km down country lanes!
Prices and Availability
Rental rates
|Rental Period
|Minimum Price
|Additional Nights
|Weekend Night
|Event Price
Early Summer Season
18 Jun 2017 - 15 Jul 2017
Changeover Day: Sunday
7 night minimum stay
for 7 nights
High Summer Season
16 Jul 2017 - 26 Aug 2017
Changeover Day: Sunday
7 night minimum stay
for 7 nights
Late Summer Season
27 Aug 2017 - 30 Sep 2017
4 night minimum stay
for 4 nights
Additional pricing information
|No additional mandatory fees
|Refundable Damage Deposit
Owner's Cancellation Policy
- 100% refund for cancellations more than 60 days before check-in date.
- 12
- Available
- 12
- Unavailable
From the Owner
"Family Friendly! When the kids are happy, the parents are happy. And everyone has some kid left in them! We offer something for every age group!"
Property Type
- cottage
- Adventure
- Away From It All
- Family
- Farm Holidays
- Historic
- Romantic
- Sports & Activities
- Tourist Attractions
- Fireplace ...
- Fitness Room / Equipment ...
- Hair Dryer
- Heating ...
- Internet ...
- Iron & Board
- Linens Provided ...
- Living Room ...
- Parking ...
- Towels Provided ...
- Washing Machine ...
- Coffee Maker ...
- Dishes & Utensils ...
- Kitchen ...
- Microwave
- Oven ...
- Pantry Items ...
- Refrigerator ...
- Hob ...
- Toaster
- Child's Highchair
- Dining
- Dining Area
- Books ...
- DVD Player
- Game Room
- Games
- Ping Pong Table
- Pool Table
- Satellite / Cable
- Television
- Toys ...
- Video Library ...
Pool / Spa
- Communal Pool ...
Onsite Services
- Staff
- wheelchair inaccessible
Location Type
- rural
- village
- botanical garden
- caves
- churches
- forests
- library
- museums
- playground
- pond
- restaurants
- ruins
Leisure Activities
- bird watching
- horse riding
- paddle boating
- scenic drives
- sight seeing
- walking
Local Services & Businesses
- ATM/bank
- Babysitter
- fitness centre
- groceries
- laundrette - serviced
- massage therapist
- medical services
Sports & Adventure Activities
- cycling
- equestrian events
- fishing
- freshwater fishing
- golf
- hiking
- hunting
- mountain biking
- caving
- swimming
- tennis
Floor Area
- 50 m²
- Bathroom 1
- Shower, toilet, sink, all towels provided.
- 1 Bedroom, Sleeps 4
- Bedroom 1
- Large windows overlooking the gardens, double bed for 2 p. ensuite bathroom. All linens provided.
- Balcony
- Bicycles ...
- Terrace
- Golf ...
- Kayak / Canoe ...
- Garden ...
- Barbecue
- Veranda
- Tennis ...
- 2 bicycles
- Self-catering
House Rules
- Max. occupancy: 4
- non smoking only ...
- pets not allowed
- children welcome ...
- The Owners are on property and are happy to help you with anything from lighting the stove to planning your day trips out


text:
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text:
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ED Magedson – Founder
Ripoff Report
Swiss Sciences or Acai400 Cleveland St 800 Clearwater Florida Internet United States of America
Does your business have a bad reputation?
Fix it the right way.
Corporate Advocacy Program™
This acai ad claims they will send you a free trial of their colon cleansing etc for shipping and handling of 3.95. I tried a refill credit card but it would not take it, until I used my actual debit card. Later I got a email from my bankk informing me that a charge had been made to my account of 69.95. I am going fight this to the bitter end until i got the charge off of my account unfortuantley, it is late at night and my bank is closed. This is a rip off and I want my money returned
EDitor's Suggestions on how to get your money back!
This report was posted on Ripoff Report on 11/03/2010 10:50 PM and is a permanent record located here: http://www.ripoffreport.com/reports/swiss-sciences-or-acai/internet/swiss-sciences-or-acai-acai-charged-my-account-an-amount-of-6995-without-my-authorization-658278. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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text:
Winnipeg police believe they have "crippled" a multimillion-dollar drug-trafficking network following a nearly two-year organized-crime investigation.
Details of Project Sideshow were released at a news conference Thursday morning. Police say they began targeting "an organized-crime group that operates across Canada" in the spring of 2012, culminating in 19 search warrants being executed last week in Manitoba and British Columbia.
A total of 14 people were arrested, including a 32-year-old Winnipeg man believed to be at the centre of the ring. They are facing dozens of drug, weapons and conspiracy-related charges.
During last week's raids, police seized the following:
$301,800 in Canadian currency.
More than five kilograms of cocaine.
1.5 kilograms of MDMA (ecstasy).
17 ounces of ketamine.
Three pounds of cannabis marijuana.
More than eight kilograms of cutting agent.
Drug-trafficking paraphernalia (i.e. packaging materials, scales, cellphones, a vacuum sealer and a money counter).
Nine-millimetre semi-automatic handgun.
Sawed-off 12-gauge shotgun (prohibited).
Olympic arms assault rifle.
Ammunition and magazines.
Ballistic vest.
Nine vehicles, including one motorcycle.
Six ATM machines (from four locations).
The following people are now facing drug and weapons-related charges:
Carol Villanueva Banayos, 32, Winnipeg.
Ronald George Morrison, 67, Winnipeg.
Rayan Dizon, 35, Winnipeg.
Oliver Villanueva Banayos, 36, Winnipeg.
Philip Manh Nguyen, 28, Winnipeg.
Lindsey Lafrenais, 32, Winnipeg.
Baljinder Singh, 33, Winnipeg.
Narinder Singh, 39, Winnipeg.
Ryan Michael Dimaala, 32, Winnipeg.
Vanessa Gillies, 27, Winnipeg/Toronto.
Chandeep Singh Dhaliwal, 28, Howden, MB.
Ronald Baldovi, 35, Port Coquitlam, B.C.
Timothy Fuller, 46, Vancouver.
Cara Melissa Smith, 33, Vancouver.
Investigators say they used "court-authorized techniques to intercept communications between drug traffickers." Police also got legal permission to conduct secretive searches of properties where they "observed, photographed and sampled their drugs."
In total, police say they documented 92 kilograms of cocaine with a street value of $5 million, three-and-a-half kilograms of methamphetamine with a street value of $192,000, one kilogram of ecstasy with a street value of $20,000 and more than $4.3 million in cash believed to be from proceeds of drug sales.
The actual amounts of drugs and cash exchanged are believed to far exceed the amounts observed, police say. Officers were only able to seize a small amount of what they saw, as they couldn't risk jeopardizing the investigation.
"The bulk of the seizures were made at the end of the project," Winnipeg Police Service Staff Sgt. Rob Harding said Thursday. He called this one of the biggest operations his members have been involved with.
"We certainly saw a greater quantity of cash and drugs changing hands compared to other projects," he said.
Police also say they collected evidence of money laundering "in which the proceeds from the sale of illicit drugs were laundered through the use of privately owned ATM machines located within Winnipeg businesses."
"These organized-crime groups become more powerful as they grow and they collaborate or incorporate legitimate business," said Harding. "Their ability to grow and prosper has been crippled by this operation. It also sends a message to other groups out there that we are watching and that we do have the ability to infiltrate their operations and take them down."


text:
7 CFR 929.33 - Expenses and compensation.
prev | next
§ 929.33 Expenses and compensation.
The members of the committee, and alternates when acting as members, shall serve without compensation but shall be reimbursed for necessary expenses, as approved by the committee, incurred by them in the performance of their duties under this part. The committee at its discretion may request the attendance of one or more alternates at any or all meetings, notwithstanding the expected or actual presence of the respective members, and may pay expenses, as aforesaid.
Title 7 published on 10-May-2017 03:42
The following are ALL rules, proposed rules, and notices (chronologically) published in the Federal Register relating to 7 CFR Part 929 after this date.


text: SOUTHLAKE, Texas, June 26, 2013 /PRNewswire/ -- Thomas Dritsas, vice president and corporate executive chef of Del Frisco's Restaurant Group, which owns Sullivan's Steakhouse, is pleased to announce that Sullivan's has a new menu. Perfectly capturing the fresh flavors of summer, Sullivan's revs up its exciting new menu with an abundance of seasonal produce and succulent seafood. (Photo: http://photos.prnewswire.com/prnh/20130626/SF38573-a) (Logo: http://photos.prnewswire.com/prnh/20130626/SF38573LOGO-b) Sullivan's Steakhouse is a favorite neighborhood restaurant, known for its hand cut steaks and award-winning wine list. Guests can now also enjoy lighter fare such as the Seafood Trio featuring Salmon Filet Oscar Style, Garlic Shrimp Bruschetta Style, and Sea Scallops with Truffle-Chive Vinaigrette. Serving up a slice of summer, Sullivan's has also added Bacon-Wrapped Sea Scallops with Roasted Corn-Jicama Slaw and Peach BBQ Spice. Savory sides include Caramelized Cauliflower, which is roasted and served in a petite cast-iron pan with Warm Caper Vinaigrette. Guests can finish the evening with a burst of fresh summer fruit – The Wild Berry Crumble made from scratch with regional raspberries, blackberries, strawberries and blueberries. The Crumble is topped with Butter Pecan Ice Cream, reminiscent of homemade desserts at a summer BBQ. Sullivan's guests can kick off the evening with a refreshing new cocktail such as the Napa Collins, featuring Moscato Grape Infused Vodka, Aperol, Housemade Lemon Sour and topped with soda water or the Grapefruit Martini, made with vodka infused with fresh Ruby Red Grapefruit, Aperol and Agave Nectar. The revamped menu at Sullivan's also features an exciting new addition called "Sullivan's Seasonals," which will change with the seasons to offer the best that regional farmers have to offer. Headlining the summer seasonal menu is a rustic Heirloom Tomato & Buffalo Mozzarella Salad. Nothing says summer like fresh tomatoes, which pop up again in the Sweet Baby Lobster Tail Scampi – a 7-ounce lobster tail accompanied by linguini, tomatoes, a white wine garlic butter sauce and micro greens.


text:
This is also cross-posted over at my tumblr; I've decided that it might be easier to keep track of everything here, though, because I'm lazy and hate adding parts to the old updates.
You can find this (and my other, non-chaptered fics) at kittens-everywhere () tumblr () com!
Quick Disclaimer: Hetalia isn't mine.
In the Beginning:
(They say the Devil was born when old Mrs. Leeds cursed the child she was expecting. She hadn't meant anything by it, certainly. She was frustrated; she'd mothered twelve other children, and her husband was a drunkard. The Leeds were a poor family and could hardly afford to feed another mouth. So maybe it was understandable that she cried, "Let this one be the devil!" when she found that she was to bear another child; her words were born out of despair. But one does well to remember to take care with words: no one could have expected what happened that stormy night after the child—a lively boy—was born.
The birth had been difficult, but Mrs. Leeds made it through in the end. All seemed well, until the midwife placed the babe into Mrs. Leeds' arms, whereupon its body started shifting and mutating. The women watched in horror as the baby's hands grew long, sharp claws and its feet transformed into dark cloven hooves. Its head lengthened and morphed, until Mrs. Leeds was staring into the glowing, red eyes of a fanged, horned horse. She couldn't help it, then, she flung the child away from her breast as hard as she could and screamed as the monster grew and grew. It stretched new, leathery wings and whipped a spiked tail against the room's shutters.
The women's cries attracted the rest of the family into the birthing room, and they watched in terror as the beast leapt for the midwife and tore into her. Dropping her, the monster turned to the rest of the family. With a shriek, it caught old Mr. Leeds—he didn't stand a chance. By then, the eldest Leeds boy had found a poker from the fireplace and brandished it at the demon, which scrambled off of its father with a roar. It looked around, snarling, and with one last growl and a flash of red flung itself out the window and into the night.
And thus was born the Devil that haunts the Pinelands.)
It takes almost an hour for the last of the city to fall away, but when it does, Alfred sighs in relief. He's still on the highway, but past Trenton, the area grows rural, and the air is clear so he rolls down the window and lets his hand catch the breeze. It's summertime, but New Jersey hasn't gotten oppressively humid yet, so Alfred doesn't mind the heat.
There's a doe, grazing with her speckled fawn at the edge of the woods beside the road. Alfred grins and watches the sun glint off of her back. New Jersey always surprises people, and he likes that about it. He likes the looks of astonishment on people's faces when they leave the Parkway and the Turnpike and the state's densely populated Northeastern corner only to find themselves surrounded by nothing but forest or, depending on where you are, the shore.
He's heading to Chatsworth, in Woodland Township, so he's got a little longer to go—
"Thank god it's the middle of the week," he mutters, "or else I'd be stuck in shore traffic forever."
—but he enjoys watching the state turn to countryside as he heads into the Pine Barrens, so he doesn't mind the drive so much.
Chatsworth's a tiny little thing, an unincorporated village that's known to some as "the capital of the Pine Barrens." He's got an old home there, right on the lake and a little ways away from the cranberry bogs that are the town's claim to fame. Its cranberry festival, the largest of any kind in the whole of the Pine Barrens, attracts people from all over every October.
It's maybe another hour of driving before he's close to Chatsworth, but he's very much in the middle of the Pinelands now. The whole area's protected—the Cohansey Aquifer is right underneath it, and it's got enough water for everyone in New York City and Philadelphia, and it's arguably one of New Jersey's most important resources. The state will never have to worry about freshwater if it looks after the aquifer, so the woods stay vast and wild and undeveloped.
The Pine Barrens themselves stretch for miles across the southern half of the state; it's over a million acres and takes up 22 percent of New Jersey's total land area—surprising, for his most densely populated state. But the forest is thick; it's hard to penetrate, and you never know what's lurking in the bushes. A man could get lost in those woods and be gone forever.
But Alfred's not afraid of the Pinelands, no matter what creatures may lurk between the trees. He is America, and those woods are as much a part of him as any other in the country. He could wander for days and never lose his way.
Oh, he knows they're dangerous—no one is really entirely sure what, exactly, lives in them. If that tiger that had gotten loose in Jackson a couple of years back had made it into the forest, well, they'd never find it again. Perhaps more important than the animals, though, are the trees themselves. The Pine Barrens are made up mainly of pitch pines: trees that depend on fire to reproduce. One stray spark and the whole woods could go up in smoke.
He knows the legends, too, of monsters that lurk in the woods just waiting for the opportunity to grab a person. The Devil will steal your soul, they say, so don't go wandering. They're just stories though, tales told by people to explain the unknown—and in the Pine Barrens, there is a lot that's unknown—and Alfred is not afraid of stories.
No, the forest doesn't scare him, but he knows that you've got to be careful, or else it'll eat you alive. He's got a healthy amount of respect for the woods, so he treads lightly, but it does not control him.
Ah, he thinks as he comes upon the exit, here's my turn.
It's getting kind of dark when Alfred pulls into the driveway of his old house—the night doesn't fall this time of year till almost nine at night, but the sun's setting, and the trees make long shadows on the gravel driveway. He can hear it crunching underneath his tires as he pulls up to the garage and thinks that he rather likes the sound. It reminds him of days before paved roads and of horse hooves clopping. He grins to himself at the memory as he climbs out of the car and slams the door shut and makes his way to the trunk where his suitcases and cooler are.
The house is cool when he unlocks the door and steps inside and Alfred's grin widens. "Good old Clair," he says to the front hallway as he drops his bags beside the door. He can always count on his old neighbor to tend to the house if she hears he's coming down for a few days. Clair proves that she's well-worth the money he pays to keep house for him when he opens the fridge and finds lasagna sitting on the shelf underneath fresh milk and some eggs from his chickens. There's a note taped to the tinfoil covering, and Alfred plucks it off with a fond laugh
Heat it up in the oven at 340! Don't nuke it!
I saw to the chickens—old Mrs. Weatherby down the road has been on a baking spree and has bought most of them. The money's in the jar behind the coffeemaker.
I also took the liberty of planting some peppers in that garden of yours. I know you like the heat of them.
Alfred shakes his head with a grin, and leaves the note on the counter while he goes to microwave a slice of lasagna.
After dinner, Alfred drags his bags up to the master bedroom. The stairs creek a little as he makes his way—he can hear the old house settling beneath his feet, can hear the rattle of the breeze against the shutters, and feels welcome.
Alfred is fond of old houses. He likes the way the wood feels weathered, and he likes the smell of a house that's been well-loved. This particular house dates back to the early nineteenth century, although he's had to replace bits of it lost to fire. (That, of course, is the danger of the Pine Barrens. A wooden house cannot withstand flames.) The outside is white, with dark green trim and grey stones that make up the chimney. The paint's looking a little weathered—he noticed it as he was pulling up—but it's not shabby, and it can last a few years more without a new coat.
It was built in the style of the Victorians, although it lacks the bright colors that make the Victorians in, say, Cape May, stand out. But he loves the wrap-around porch and the big old garden in the backyard, and he has only a three minute walk before his toes touch lake water.
It's a good place, he thinks, deeply satisfied, as he opens the window in his bedroom wide to let the night air in. He can hear the crickets and the rustle of the trees in the breeze and as he stands at the window, leaning against the frame, he can feel all the tension from the last few months draining out of his shoulders. He needs this.
It's not too late out, but he settles into bed anyway, feeling comfortable and content. This, he thinks as he drifts, will be a nice vacation.
He's wrong, though. In the forest, something flashes red.
End Notes:
Most of my information on the Pinelands came from the Pinelands Alliance (pinelandsalliance () org), where you can see information about all of the animals and plants that live there, in addition to what's being done to protect the Pine Barrens. I've also used The Nature Conservancy's entry on the Pine Barrens. You can find it at nature () org.
There are a lot of variations of the legend of the Jersey Devil itself, so I've played around a little bit with it, but you can find out more at The Devil Hunters' website, njdevilhunters () com.


text:
Snap Fasteners
Button and SocketSKU 60511-PDot Durable® brand marine quality nickel plated brass. Use the long buttons when installing into extra thick layers of fabric. The length of the "post" is as follows:
Regular button = .170"
Long button = .240"
Stud with ScrewSKU 60515-PDot Durable® brand, marine quality nickel plated brass with stainless steel screw. Choose 3/8" or 5/8" screw.
Stud and EyeletSKU 60513PDot Durable® brand marine quality nickel plated brass. Use long eyelets when installing through extra heavy fabric. Regular length eyelets will work in up to 7 layers of Sunbrella®. The length of the eyelets are is as follows:
Regular stud = .240
Long stud = .295
Stainless Steel Snap FastenersSKU 6056-PAll components are interchangeable with nickel-plated brass fasteners, enameled buttons and socket and installation tools.
YKK SNAD FastenersSKU 6057PNEW! Now you can attach snap fastener studs in places where you can't or don't want to drill holes! These "studs" have an aggressive adhesive on the back side and a low profile design. A regular button and socket installed in your fabric cover snaps to these perfectly. Available in several styles: white, black or clear, 25mm or 40mm, flexible or domed. Prepare the surface well for best adhesion.
We have used SNADS on plexiglass sliding hatches, under the eyebrow on sports fishing boats and several other spots where there wasn't enough room to drill a hole for conventional snap studs. Some people just don't want holes drilled into their boats. SNADS are the perfect solution!
By the way, that red look on the clear SNAD is simply the paper backing. The SNAD is clear!
Enameled Button & SocketSKU 6650-PAdd the finishing touch to your canvas project with matching enameled snap buttons. Use with nickel/brass or stainless steel stud and eyelet or stud with screw. Set includes button and socket.
Gypsy Stud and SocketSKU 60591Dot Durable® brand marine quality nickel plated brass. Use this fastener when you want to connect a snap to another snap, one on top of the other. Set includes gypsy stud and socket.
Quick-Fit Canvas ToolsSKU 6031-PQuick-Fit holding tools snap onto existing studs and provide a quick and easy way to hold material while fitting boat covers, enclosures, etc. Kit contains 20 fit pins, 10 holding caps and 1 release tool. Extra fit pins sold in packs of 10.
Snap Fastener Installation ToolSKU 60531Inexpensive for occasional snap installations. Sets button/socket, stud/eyelet and buttons for Common Sense studs. Strike with a hammer.
Press-N-SnapSKU 60533Professional installation tool. Comes complete with die sets for snap fasteners and No. 1 plain rim grommets. Replacement dies available.
Die Set for Snap InstallationSKU 60532Four piece metal die set attaches to vice grip pliers (sold separately) to set button and socket or stud and eyelet snap fasteners. Use vice grip pliers you already own, or puchase our pliers below.
Pliers for Die SetSKU 60534Pliers for use with the die set. Die set sold separately.
Top SnapperSKU 60535This nifty tool helps prevent torn canvas when snapping and un-snapping. Also use to snap fasteners from the inside!


text:
Melody: No NightmaresMature
*From the end of The Nightwalkers*
Melody made a face to Pilot that clearly conveyed her dislike of smoking. She leaned against the wall for a few moments catching her breath. She had no idea what those things were but she was glad she managed to escape severe injury. One had managed to nip her upper right thigh, at the time she hadn't noticed but she did now. The stinging wasn't too bad. She'd certainly experienced worse in the training sessions with Dante. They quickly drank and Melody couldn't help but notice her wound healing up almost instantly as she did. She noted that piece of information for later when she may need it and then returned to the mansion. Pilot had gone to wherever he was staying with his wife, leaving Melody on her own. Pilot may not be the best of company, but it was better than her staring at the darkness outside the parlour window. The fireplace was roaring and she happily sat before it on the thick carpet, soaking up it's warmth. She could feel her eyelids grow heavy as the fire danced before her, creating soothing shadows within the room.
"Melody?" Dante's voice woke her up. She opened her eyes and realised she was curled up on the soft pale carpet before the dying fire. She blinked the sleep out of her eyes as she sat up. Dante walked over to the window pulling the curtains.
"You realise how close it is to sunrise?" he commented, he sounded angry.
"Sorry, I..." She trailed off as she realised something, "I didn't have a nightmare" She whispered, to herself. Her blue eyes grew wide with shock and relief. She stood up and wrapped her arms around Dante with a happy squeal.
"What the-" She interrupted him with her soft, red lips. She had no idea where the impulse to do it had emerged from, She didn't want to care or analyse it. She just wanted to revel in the moment. She heard a low growl erupt from his throat as he kissed her back with a passion she had never expected. His calloused hands found the back of her neck and her waist, tugging and melding their bodies closer still. When they finally pulled apart they leaned against each other, both trying to catch their breaths. Melody rested her head on his shoulder, savouring the musky smell of him.
"I didn't have a nightmare" She murmured against his warm skin, "And I think we should do that again" she added.
He didn't respond, he just placed a hand under her chin and brought their lips together once more. This time when they broke apart Melody stared into his blue, yellow speckled eyes, burning them into her retina to remain in her memory forever.
"Wow" she finally said, ending the silence and making them both laugh a little. Dante pulled her into a one-armed hug.
"Don't think this means I'll go easy on you in training" He said with a grin.
Melody feigned hurt, pushing her mouth into a pout with her lips quivering, a small squeak escaping her throat, stopping Dante's grin. Melody laughed at his unsure expression and pecked him on the cheek.
"That wasn't very nice" He murmured
"Sorry, does this make you feel better?" Melody asked, and kiss number three began.
"Very" he growled against her lips.
Melody tried not to grin from the thought of his lips, she felt like a schoolgirl high on her latest crush. One of the guards had dragged Dante away a few minutes ago and now Melody was trying to figure out what to occupy her time with. When a angry women walked past, her breathing was laboured and her eyes clearly burned with fury.
"Are you okay?" Melody asked, causing the women to turn and study her.
"Who the hell are you?!" she yelled, closing the distance between them and holding her gaze. Melody stood there completely stunned by the vehemence with which this stranger spoke to her.
"Erm, I'm Melody" She replied simply with a small voice.
"Great, another person residing in my home, without my knowledge" She said, her whole body shaking with emotion.
"I'm sorry, I hadn't been told this was your house..."
"Lady Oaken to you" she supplied bitterly
"Lady Oaken" Melody continued, holding back the urge to yell at this women herself, "Had I known this was your home, I would've sought you out and thanked you for the privilege of staying here" Melody finished calmly, hoping to soothe this women's anger. It worked and her expressions softened.
"Melody was it?" She asked with a small smile, a smile Melody suspected held a mischievous glint.