text:
Katie POV:
Katie POV:
Please don't take this the wrong way, please.
I'm sure you're a nice guy, but... stop. Stop staring, stop looking at me, stop trying to be my friend. You were rude, and arrogant, and I'm slightly afraid of your lack of knowledge about personal space.
I know I sound mean, but please.
Leave. Me. Alone."
I was going to kill my brother.
I was going to poison his dinner, or poke him to death, or tie heavy weights to his wrists and ankles and throw him into the nearest river.
"Fucking... A." I grunted, scowling at the screen. "Ewan! You evil, evil, evil child!"
He appeared in my doorway, grinning like the little bastard he is.
"Yes, Katie, my darling older sister."
"Give me a reason, Ewan. Just one reason and you'll wake up at the bottom of the ocean, I swear."
"What did I do?"
"Well, I didn't write this message," I muttered furiously, my eyes focussing on my scrawny rat of a brother.
"Sorry." He grunted, "You were just so... hurt the other night. So freaked out..."
"I was going to give him a chance." The words sounded hollow and ridiculous coming out of my mouth, but they had to be said. "Why?"
"Oh, lies." He said softly, scowling at me, "You were so going to hate on him when he did a single thing wrong!" He made a noise and I frowned at him, he raised an eyebrow and I sighed, shaking my head.
"Get the hell out of my room." I sighed, trying to think of any single way i could make this better.
I was drunk? I was... kicked in the face and told if I didn't tell him to leave me alone, I'd be killed? My brother did it?
None of the reasons my brain could formulate were either logical, sensible or in any fit state to be posted in the message. So I did what any deluded teenager would do.
I wrote on his wall.
Disregard everything in that message.
My brother is Ass of the highest degree.
And for the record, English Language, English Literature, Drama. I dropped two subjects last year – chemistry and Geography.
Katie. x"
He wouldn't buy it. He had more arrogance and more common sense than that.
He wouldn't, but it was worth a try, wasn't it?
I growled in the back of my throat and decided that from now on, I would password protect my laptop, and put it away, and hide it... and bloody hell. This was so annoying. I didn't know what to do, what to say, how to react to this.
If he came to me tomorrow, like I knew he flipping would, because he was arrogant and lively, and headstrong, I would take a look at him, and burst into tears... because I wasn't headstrong. I was scared.
I had hurt him. I didn't doubt it, but I knew that there was nothing I could do right now.
I closed my laptop down, sent my brother away, screamed in frustration, kicking the bedpost as I passed it, and throwing myself down on my bad, curling up against the pillows and fighting tears. Tears? Why the hell was I crying? I didn't...
I started to tell myself I didn't care, but hell; I cared more than I thought I had. I shut my eyes and tried not to actually start crying. He wasn't a friend of mine, per se, but I think he could have been a good person. Looking at his photos – and I knew they weren't anywhere near an estimation of his character, but they all seemed to be candid, to be different from the moments he tried so hard to stage.
I really wanted to yell and scream at my brother, but the little good it would do wasn't worth the row. It would make me feel a lot better, but honestly? Honestly, if I lost Nathan over this, over my stupid brother, who said he was trying to do something sweet – but how would he know I was friends with him on Facebook? – Well, I'd totally murder him. I'd actually, seriously, furiously kill him.
I growled at the pillow I was holding and decided that as it was just my brother, I could go into the sixth form block tomorrow like nothing had happened. Like I didn't know a thing about it.
I bloody well would, as well.
I scowled as I pushed the door open to the main building and crossed the foyer to the geography classrooms, glancing inside as I tried to find the teacher I was looking for.
Edward Wright stood in the back corner of the classroom, fixing the display of new year nine work, his face screwed up in concentration.
"Sir?!" He almost fell off the table he was standing on. "Oh, crap! Sorry, if I startled you, Sir, I-"
"Sir? What have I told my sixth formers a million times, Miss Rosstow? It's Edward, or Mr Wright. I wasn't knighted, I'm no 'sir'," He laughed lightly and I sat down on the table, "How can I help you, anyway?"
"Well, it's not so much help, per-se, but..." I stopped, biting my bottom lip, "You teach Nate Bailey, right?" He nodded lightly and continued to staple things back up on to the cork-board.
"Yeah, why do you ask?"
"Just wondered what he was like." I felt my face grow hot, "He-I... erm... well, he's just-"
"... It's fine. Nathan, I think, is just as you think he is. Never smiles and knows a lot about the subject. Like, a lot." He nodded and I rose. "Is that alright?"
"I just wondered... er...." I stopped again and looked away, "Sir, if you have him today, would you tell him I'm very, very sorry?"
"Of course. Do I need to know why you're sorry?"
"I think it's best if you don't. Nathan seems to run on mystery, eh?" I half smiled and rose, walked out of the classroom and straight into Jason, who threw his arm out and wrapped it around my shoulders like usual, his warmth making me lean into him, sniffing involuntarily. So petty, so pathetic, but not... I shouldn't have been crying.
"You okay, Katie?" His lips curved into a smile, I shook my head and his grip tightened on my, shoulder, squeezing me slightly. That was the moment that Nathan decided to appear, scowling at the end of the corridor. I let out a growl and stepped away from Jason.
"I'll be fine."
"You don't look it." I shrugged and stopped at the door to S13, waiting for him to pass me.
"I have chemistry." He grunted when I caught his arm, "Dude, I'm gonna be la-" He turned to look at me and his mouth ran dry, no words escaping his lips. He swallowed and I watched the muscles in his neck twist, and I felt my own mouth dry out. "What do you want?"
"Listen to me, for two minutes. Please?"
"Why should I?" He growled, his expression trying to mask the hope in his eyes, but failing slightly, as his eyes lit up and the edge of his mouth twitched up into a smile – though half a second later it was gone.
"Please, Nathan." I tried my best not to whimper his name, and I felt the tears on my cheeks, felt sick, felt as though I was the one that should have been... I shook myself of the feeling and looked at him, "Listen to me. I don't care if you believe me, but Ewan posted message. My brother did it, and I chewed him out for it. I'll kill him, if you really want, but I'd rather it didn't come to that... after the third body, there really wasn't much space under the garage." He cracked a smile and I very slowly raised my hand.
He flinched slightly, but I took a breath and gently pressed my palm against his cheek. I felt him leaning a little closer to me and looked up at him. His grin was honest, not arrogant or cocky for once.
"You didn't?" He hesitated slightly.
"I'm giving you..." I breathed out and shut my eyes for a second, "Nate, please, listen to me. If I intended to hurt you, there are a million more interesting and painful ways I could do it. Public humiliation would have been my choice, not this. Trust me."


text:
Our websites
This is Stockholm
Modernity meets tranquility. Trend-setting restaurants and vibrant nightclubs next to idyllic archipelago. Welcome to a city where it is easy to breathe – and to feel your pulse.
Well-known chefs Adam Dahlberg and Albin Wessman offer a five-course tasting menu from which you get to choose the courses after the initial snacks. The food concept is based on simplicity and sustainability, with the dinner experience front and center. The dishes are prepared in an open kitchen and the menu also includes elements of house-made charcuterie. The chef duo aims to provide a vivid, intimate and easily accessible experience in this bright and carefully considered restaurant, where a few spaces are always available for drop-ins and cannot be reserved in advance.
Rådmansgatan 16
114 25

subset: commoncrawl


text:
The Blogger Laureate of Illinois
Does this mean that Krauthammer has decided to jump on the Trump train? Just kidding!
Krauthammer is someone I often agree with, but like George Will, he should exile himself from the District of Columbia for a year and see how the rest of America lives.
Post a Comment


text:
Sign In
DescriptionNetBackup 7.6 for VMware Administrator's Guide
This guide describes how to use NetBackup for VMware to backup and restore VMware virtual machines that run on VMware ESX servers.
Note: To access and download the attached files, click on "Attachments" link located on the right-hand side facet of this article.
Terms of use for this information are found in Legal Notices.


text:
Alberta's Conservative party chooses Redford as leader
By Jeffrey Hodgson
(Reuters) - Alberta's ruling Conservative party has named Alison Redford, a former human rights lawyer, as the next premier of the province that is seeking to expand markets for its oil sands while fending off criticism from international environmental groups.
Redford won by a narrow margin in the early morning hours on Sunday. She beat out Gary Mar, a former health minister, and Doug Horner, who had been deputy premier.
Once sworn in, the 46-year-old former provincial justice minister will become the fifth Conservative premier in the party's four-decade dynasty in Alberta. She is due to call an election in the western province of 3.5 million people some time next year.
Redford was viewed by many as sitting closer to the center of the political spectrum than rivals. She campaigned partly on a platform of greater support for education and health care.
"With this leadership process we have renewed our party ... we have voted for change," she told party faithful after the victory.
Redford's early policy decisions will be closely watched by the energy industry. Her campaign platform included a pledge that "the exploration and production of hydrocarbons in Alberta will follow sustainable pathways."
Alberta is known for its oil sands, the third-largest crude reserve in the world and a major source of energy for the United States. But the province has come under increasing criticism for the impact of development on the environment and what green groups see as lax oversight.
Despite the lucrative resource sector, Alberta ran up a multibillion-dollar budget deficit during the financial crisis, much to the anger of those on the right of the party. The current plan is to erase the shortfall by 2013. Continued...


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Beidaihe Jinhai Hotel is a three-star tourist hotel affiliated with Ministry of Agriculture of China. It is favored by guests from domestic and abroad, and has even been renowned as the Russian holiday base. The hotel sits at Jinshanzui, the easternmost scenic spot of Beidaihe, which is within walk...
• In 1998, approved by Qinhuangdao Municipal Security Bureau and Police Station to be qualified as a tourist hotel accommodating international guests
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Piper's first conversion.
"Jacob, watch out!" Chao yelled out over the roar of the explosions.
"What?" Jacob yelled back, covering his ears as they set off more and more explosives. Flaming arrows paraded down on their heads, and Jacob ran across the separating rock ground. He took out his sword and held it over his face, deflecting as many arrows as possible.
Chao slid down the side of the rock wall, rolling across the ground. Arrows spilt into his neck and stabbed his back. He pulled them out quickly, tight jawed.
It was raining stones and boulders, and a few of the opposing creatures slid down the rocks and charged at them. "What are we going to do?" Chao asked frantically.
Jacob just shrugged his shoulders, and held his sword out in front of him, noticing all the dents now implanted into the metal. "You're going to stay where your at."
Jacob charged into the crowd of masked creatures and slashed his sword. He shut his eyes as his blade sliced flesh. He heard blood curdling screams. He let his guard down for a second, opened his eyes, and saw it coming for him.
He was crushed to the ground his weak body crushed. Chao disregarded his earlier orders and ran towards him.
A shot of explosives hit the target dead on, throwing Chao up into the air. He hit the ground with enough force to set a crack through the earth. He groaned as he felt his organs wake up. All except for the one that kept him conscious.
The masked creatures all retreated, and the war settles down to a creepy silence. Jacob eyes fluttered, not able to decide wether to wake up or just let it all go. One last delayed explosion occurred, hitting the boulder dead on and shattering it into shards that stabbed at his already tender skin.
"Chao," He muttered to his sleeping conrad. "I hate you."
"I smell blood," Piper mumbled through Tadrith's shoulder. She licked her cold lips. Tadrith situated her weight on his back so that she wouldn't fall. "Tadrith it's fresh. Go that way."
"That didn't take you very long, did it?" Tadrith commented.
"I'm an expert Tadrith," She boasted. "Don't doubt my abilities. I got this vampire thing down."
"Really?" He teased. "Because I recall you having a difficult time with Zane's lesson this morning." She growled at him. She jumped off of his back and looked him in his beat red eyes.
"I didn't want to make the rest of you feel bad," She lied through her fangs.
"Sure," Tadrith mumbled in disbelief. She crossed her arms and cocked her head. He grabbed her and flung her onto his back. "You stay there and you stay quiet." She huffed into his ear, and he flexed his back muscles. She grimaced at him, and he bellowed out a hearty laugh. She pointed towards the smell, and Tadrith carried her there.
"Mmm," She moaned. "That smell is so tempting. Faster Mr. Bodyguard." He walked faster.
"Why did I agree to this?" He grumbled under his breath to himself. Piper wrapped her arms around his neck, and brushed her fingers through his hair for the rest of the walk there. "Here, happy?"
She plopped off of his shoulders. There was a soft haze of smoke that was still lingering in the air around them. She got down on her hands and knees and tried to smell out the exact location. She stepped through piles of masked creatures, whose blood smelled rancid to her.
She came over the bodies of two boys, one a small dark asian, and the other just a regular scrawny kid, who was still awake. She pounced over the live on and moved slowly around the small asian one.
Tadrith wasn't far behind her. He stayed by the boy. Piper grabbed Chao's head and held it up so his neck was near her thirsty mouth. Jacob blinked, trying to clear his fogged vision. Slowly, Piper came into view.
She slid her fangs into Chao's neck. Chao flinched in pain. She sucked the blood out of the boy, enjoying the taste thoroughly. Chao slowly opened his newly red eyes.
"Vampire!" Jacob coughed. "Your a vampire." He looked at at Tadrith, who showed him his fangs. Jacob's eyes rolled up into his head.
"Hey kid," Tadrith yelled, shaking him. "Wake up."
Piper crawled over to Jacob, and stole his body from Tadrith's grip. She pulled down his collar to expose the skin on his neck. She held her head back, empowering her powers again. She dug her fangs into his neck, and he screamed. he squirmed and shook his head.
"Keep still," Piper growled, not loosening her top fangs grip on his neck.
"No, let me die," Jacob screamed. "Get off of me." He kicked at her, and she just dug her fangs down deeper.
"Piper be gentle!" Tadrith yelled as Jacob's neck slurred out blood. She back off, releasing her fangs. Blood dripped down her chin as blood stained Jacob's shirt. he fell unconscious.
"What'd you do to him?" Chao screamed.
Piper was breathing heavily. "I'm sorry," she sobbed.
"Piper don't cry," Tadrith breathed into her ear. "Zane should be able to help him."
"I failed Tadrith," She sniffled.
Chao started walking away, but Tadrith pulled him back. "You're coming back with us, and so is your friend."
Tarith slung Jacob over his shoulder. Piper kept a hold on Chao's arm as she walked with her head held low.


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Do you have a date when he received the money? Plenty of others involved in the Balkan war/speeches received money from Albanian, Croat, etc. lobbyists.
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|Arnaud Le Hors <leh...@us.ibm.com>
|Re: JDOM in Apache (was Re: xml.apache.org charter proposal)
|Thu, 05 Apr 2001 21:01:31 GMT
email@example.com wrote: > > Ah. The problem with checked exceptions is they ripple through-out the > entire framework, and I'm not sure to what real benefit, in my experience. > I wouldn't be too upset about using checked exceptions, and even SAX > exceptions. Other people I know would much prefer runtime exceptions. > But, to tell you the truth, I don't know what the answer here is. Runtime > exceptions are awfully adhoc. I would be very interested in getting lots > of folks opinions about this. My vote goes for runtime exceptions. I personally don't like static exceptions at all. I think the choice to catch an exception should always be left to the user... -- Arnaud Le Hors - IBM Cupertino, XML Strategy Group --------------------------------------------------------------------- In case of troubles, e-mail: email@example.com To unsubscribe, e-mail: email@example.com For additional commands, e-mail: email@example.com
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HMS Victory, the legendary British warship which was the predecessor to Lord Nelson's Victory, sank during a storm in 1744, taking more than 1,000 sailors to their deaths.
The ship's location remained a mystery despite numerous searches, until Odyssey Marine Exploration discovered the wreck in May 2008.
The Florida-based firm found the site 330ft under the English Channel, nearly 100km from where the ship was historically believed to have been wrecked, near the Channel Islands.
Jason Williams, executive producer of JMW Productions, which filmed the discovery, said: "Reports from the time say that the ship was carrying four tonnes of gold, around £400,000 sterling, which it picked up from Lisbon on its way to Gibraltar. Today this has a bullion value of £125 million, but that is just its raw weight. That means it is worth about a billion dollars."
The Ministry of Defence has given the company permission to go back down to the wreck to try to find the treasure.
The British Government will legally own any gold that is recovered, but Greg Stemm, chief executive officer of Odyssey Marine Exploration, said he was in negotiations and would expect to be rewarded for the find.
Mr Stemm said: "The money is not as important as the cultural and historical significance of the discovery. It is a monumental event, not only for Odyssey but for the world.
"It is probably the most significant shipwreck find to date. HMS Victory was the mightiest vessel of the 18th century and the eclectic mix of guns we found on the site will prove essential in further refining our understanding of naval weaponry used during the era."
Mr Stemm said the wreck was identified as HMS Victory when he raised two extremely rare bronze canons, measuring 12ft and weighing 4 tonnes, which could only have belonged to the historic British vessel.
- More about:
- Channel Islands
- English Channel
- Florida
- North Sea


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Welcome To Gorilla Powder Coating
Welcome To Gorilla Powder Coating At Gorilla Powder Coating, we believe that the powder coating process is an incredible way to treat most any surface in a safe and environmentally sensitive way. Due to the powder coating process, far less paint is used to cover an object than the traditional method. We would like to use this blog as a way to educate about the powder coating process and to recommend services and companies that we feel are leaders in the


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Robin Peterson hammered 16 runs off the final over to propel South Africa to a thrilling victory over theco-hosts India in the World Cup here yesterday.
Chasing 297 and needing 13 off the last six balls, Peterson (18no) hit a six and two fours to edge the Proteas to victory with two balls left and silence a passionate home crowd.
Sachin Tendulkar had setup an enthralling Group B encounter with a sparkling 111, his 99th international century. His fellow opener Virender Sehwag struck a quickfire 73 to contribute to India's seemingly unassaible position on 267 for 1 but they lost their remaining nine wickets for 29 runs in a remarkable collapse that left them all out for 296.
South Africa were always adrift of the required run-rate although Jacques Kallis (69), Hashim Amla (61) and AB de Villiers (52) kept them in the game until Peterson produced his late cameo.
"I'm extremely ecstatic at the moment," said Peterson. "To have a great game with so many great innings was such a good advert for the World Cup." His captain, Graeme Smith, added: "Robbie always tries to be the calmest in the team but I think his heart was pounding a little bit there."
India's captain Mahendra Singh Dhoni threw the ball to pace bowler Ashish Nehra for the final over where Harbhajan Singh's off-spin was an option. "You can say I was wrong maybe but I thought that the seamer could do the job for us," Dhoni admitted.
Tendulkar and Sehwag put on an opening stand of 142, but the Little Master's exit in the 40th over triggered a collapse of epic proportions after India looked set to go past 350.Pace bowler Dale Steyn grabbed 5 for 50.
After the early loss of Smith, Amla and Kallis put on 86 and then De Villiers hit seven fours in his 52 off 39 balls. But JP Duminy and Morne van Wyk fell cheaply before Johan Botha chipped in with 23 off 15 balls and Francois du Plessis 25 off 23. Peterson then struck two fours either side of a six to steal victory in a breathless climax.
- More about:
- Cricket
- Imran Khan
- Sachin Tendulkar
- Shane Warne


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Begin with the yellow tail snapper; take all the bones out inside leaving the head and the tail. Then slit down the center of the fish with a sharp knife. And then inside, put shredded fennel, salt and pepper. Heat the olive oil and sear the snapper. Precook the vegetables. While the fish is searing, add an array of vegetables, the veal glaze and lemon juice. Sear one side, then flip the fish to the other side. Then take the whole pan into a preheated 350 degree oven for about 10 minutes. It should come out nice and brown. Garnish with chives and parsley.
Recipe courtesy of John Clark of the Coral Reef Restaurant in Epcot
Count down through our top 50 most-saved recipes, like Tyler's Chicken Parmesan.


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The Diversion
They quickly climbed down the walls and on a signal from Layke, one of the women screamed. It was an ear-piercing thing, and the sentries turned around. The one closest to them began to run for them.
"Escaped prisoners!" the sentry yelled. No, Layke thought frantically. He shouldn't have yelled that. Then an idea popped into his head. Grabbing one of the women, he signalled for Lucifer to do the same. Lucifer grabbed the other woman, who was looking very confused.
"We're pretending to hold you captive," Layke explained to them. They instantly understood and began struggling.
"Let me go!" one of the women yelled.
"Stop struggling or else I'll slit your throat," Lucifer growled, acting so well that it sent shivers down Layke's spine.
"Help!" Layke's woman yelled.
"I'll snap your back," Layke said menacingly into the woman's ear. They screamed some more. "We'll have to go as soon as the two sentries are far enough away from the others," Layke whispered in the woman's ear. She nodded slightly. It only took Layke one look to Lucifer to have him understand. Lucifer whispered it in the other woman's ear. She, too, nodded.
They waited a bit more, Lucifer tensing up to run. The sentries were coming closer now, almost too close for comfort. Before he knew it, Lucifer had yelled; "RUN!" and they were all sprinting towards the trees.
It was as if he wasn't in his own body anymore. Layke could feel the adrenalin pumping through his veins, but that was about it. He couldn't even feel his own legs moving or the wind rushing past him.
Suddenly everything went shadier, and they were in the forest. Layke turned, and saw one of the women running in behind him, coming to a stop beside him. The sentries had called the alarm, and Layke knew there was no time to waste.
"We have to find the others," Layke breathed between pants.
"Yes," Lucifer answered, looking around. "Where do you think they'll be?"
"I told them to run into the woods directly in front of them, so that means they'll be to our right," Layke panted.
"Come on, then," Lucifer said. "There's no time to waste."


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Can't view submissionsAsked by deanlemire on August 28, 2015 at 07:39 PM
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Get Lost Little Brother Paperback
The Story Of Joseph
by Marilyn Lashbrook;
In Stock - Order before 4pm for same day dispatchWant it on Thursday 1 June?
Order within 23 hours and 3 minutes for delivery on Thursday 1 June when you choose Next Day Delivery at the Checkout
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Aimed at the 4+ years, this series is a practical key teaching aid. "Me Too" books invite children to join in the fun by pointing, repeating, filling in the gaps, making sounds and answering questions.
Get Lost Little Brother by Marilyn Lashbrook was published by Lion Hudson in April 2007 and is our 5051st best seller. The ISBN for Get Lost Little Brother is 9781859857007.
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Who Needs a Boat?
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I Don't Want to
Details for Get Lost Little Brother
|Page last updated
|14th November 2016
|Author / Artist
|Marilyn Lashbrook
|Book Format
|Lion Hudson (April 2007)
|Stephanie McFetridge Britt
|Recommended for Ages
|from 4 years up to 7 years
|Number of Pages
|5 mm
|180 mm
|120 mm
|Product Code


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Bulletstorm is one of those games that I couldn't wait for when I first heard about it, I was licking my chops in anticipation. But as the months rolled by, and I heard more and more about it, it sounded less and less like something that I might like. So when it came out on Tuesday, I was actually a little hesitant as to weather or not I wanted to play it. So I gave it a rent.
The first thing that I noticed was probably the most publicized part of the game: the language/dialogue. It was actually one of the things that gave me pause, it seemed like a sophomoric move. But it was actually very entertaining. They didn't overdue it like I thought they would. And obviously, the game didn't take itself seriously at all. But even at that, it had alot of heart, especially toward the end.
The story was pretty generic. A rogue squad of brutes blow a huge spaceship out of the sky to get revenge, only to crash themselves, then having to rely on the survivors to get them off the alien planet. The planet they land on isn't completely alien, however. Humanity has inhabited it, but it is overrun with gangs, mutants, and few native life forms.
The biggest thing I was afraid of going in was the skill shot system. In general I don't like such things. When I'm playing a game, I don't like to have to worry about fancy kills, and you very much do here. The points you get from skills are what you use to upgrade your weapons. But in the end, I quite enjoyed finding new and fun ways to kill things. Not only was it boring just shooting a guy to death, it was actually more work. Finding creative kills really meant that they would die easier. Big fat guys with shot guns take an entire clip+ to take down, or you can just kick him into a cactus.
I should note that I played the game on very hard. I had heard that it was a pretty short game, but playing it on very hard was a good challenge for me, and I've become well acquainted with playing games on the hardest difficulty, only to be left wanting more of a challenge. There were points were the game was definitely frustrating. Particularly at a part where your trying to prevent the elevator you're on from being disabled. The enemies kinda swarm, they're pretty fast and even though they only take one hit to kill, the others in your party don't kill a single one of them. I've never been a big fan of parties in games, mostly because of situations like this. You can't depend on them in battle.
That brings me to the characters, you play as Gray, the leader of Dead Echo, who, for some reason, looks alot like Monkey from Enslaved. You are accompanied on the journey by one of his squad members, Ishii, who was severely injured and patched up with AI components when the ship crashed. He's pissed off at you for leading him on this mission, and the only reason he doesn't kill you is because he knows he needs your help. There were often times that I didn't like Ishii, he was pretty much a dick for most of the game, I had similar feelings toward him as I did toward Pigsy, once again from Enslaved. Trish is the third character that you will have long term interaction with. She was my favorite character. Completely badass and she's smart. When she isn't talking shit, she is helping out with knowledge of the planet...she was stationed on the planet before it went to shit. She's also under the command of the general you were trying to kill from the beginning, so the relationship is an uneasy one. That brings me to the general. He's about as twisted of a character as I've ever seen a video game. There is really nothing likable about the character, except that half the stuff he says is so off the wall that you HAVE to laugh.
The game isn't all good. Like I said, there were some really frustrating parts where it seemed like the game was being cheap, but that didn't happen all the much. The worst part about it was the piss poor cover system. Frequently there were points where there was nothing to stand behind out of the line of fire, and to crouch you had to hold down the left stick. So if your trying to recover your health, it's like a balancing act staying crouched behind frequently small objects, causing you to come from behind cover and getting killed. If that's not bad enough, crouching isn't always effective, even when doing it right...you still stick out over ALOT of cover spots...making the game even more frustrating. Other than that, I DID have some technical issues. The game crashed twice while I was playing, it kept glitching while I was trying to beat one of the bosses....I would get killed, and then when I restarted, the environment wouldn't load, and I'd have to quite out to the main menu to fix it. And finally toward the end of the game there's a sequence where you have to go through a shit storm of enemies, on one of my attempts the final area of the run didn't load properly and I wasn't able to hurdle over the final bit of rubble before the end of the sequence, so I had restart the checkpoint.
Besides the campaign, they have echo mode. This is basically like the spec ops of Modern Warfare 2, there taken right of the game, you play to earn stars, the only real difference is that it's all one difficulty...you don't choose how many stars you're going after. The mode is pretty good. The stars are based entirely on how many skill points you get from kills. There's a target time for each one, and you get 20 points for every second you beat the target time by...but you don't lose points if you don't make the target time. Some of them I easily earned 3 stars on, there are others, though, that I haven't been able to come close yet. So it's not by any means a breeze. But there is absolutely nothing original in these modes...gameplay wise. You have the same choice of weapons you would have at that point in the game, enemies are the same...and in the same places. All the same skill shots. But it DOES compare your scores with your friends, and has a global leaderboard, if that appeals to you.
Of course, there is also a multiplayer option, Anarchy mode. (I'm not entirely sure I got a full experience out of either multiplayer or Echos. New copies of the game come with a code to unlock more Echos and I believe more MP options, but since I rented, I didn't get that). I only played one session of Anarchy mode, but I was in it for about an hour. I was put into a map with 3 other people. You're supposed to fight off waves of enemies, and using teamwork is very important. Each wave has a skill point goal that if you don't meet, you have to replay the wave and lose the experience towards leveling up (you still keep the skill points that you earned). You use the skill points to buy and upgrade weapons and skills (which, unsurprisingly, doesn't carry over from your campaign). There are also new skill shots to rack up. Teaming up on kills gives you more experience toward completing the round....this is why working as team is so important. I played 15 rounds...including rounds we had to replay. All were on the same map, with the same players (if one dropped out, they would put someone else in). It was fun, but not great. You often WOULD have people "stealing" your kills, but it's hard to get mad at that since the goal is teamwork. Occasionally they would put a goal on an enemy, to kill him as a team in a specified way...this gives the team HUGE bonus points. The problem was that executing that type of kill was extremely hard. For example, one of them is trip wire....to do it you have to shoot an enemy in the legs while he's running (this trips him), and then kill him while on the ground. The problem is that they rarely run, so you can't trip them, meaning you can't get the huge bonus. We failed 2 strait rounds because of that. If you get a group of unselfish people and communicate well, I'm sure you can excel in this mode, but for someone like me, it's nice to have, but nothing that makes the game special.
To sum it all up, the game was much closer to what I was expecting when I was first anticipating it than what I feared when I decided it was something that I was cautious about even renting. But also, I rented the game on Thursday, I'm writing this Saturday night. I've been able to beat the game, play all the echos and play some multiplayer in 2 days. Because of that, it's a game that I can't recommend spending $60 on. Definitely rent it at least though. It's very fun and had me laughing alot...sometimes hysterically. On IGN's 1-10 scale, I'll agree with IGN's review and give an 8. It's very fun, but had some technical hiccups, there were frustrating parts gameplay wise, and the cover system is about as bad as I've ever seen in a game. If for nothing else though, check it out for the one liners. It might be considered sophomoric humor, which I usually hate...but what ever you want to call it, it was excellent.


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Charlie Hunnam: Fifty Shades Of Grey Gave Me A 'Nervous Breakdown'
When Charlie Hunnam was announced to play Christian Grey in the much awaited movie, 'Fifty Shades Of Grey', the actor was badly criticised especially by women as they felt he was not the right choice. Charlie turned down the role eventually, and the criticism was sighted as the main reason behind it. He denied them and said that he could not play Grey's role due to prior commitments. Recently, Charlie Hunnam said that the lead role in raunchy film 'Fifty Shades Of Grey' gave him a "nervous breakdown". It was so bad that he passed on his role to Jamie Dornan, who now plays Christian Grey in the upcoming movie.
Hunnam had realised that he couldn't cope with the demands of
the part in the movie adaptation of the eponymous book.
He cited "scheduling and family issues" for pulling out of
"Fifty Shades..." as he had prior work commitments surrounding
"Sons Of Anarchy" and new film "Crimson".
"I was going to finish 'Sons Of Anarchy' at like 11 p.m. on
Friday night, get on the plane Saturday morning to Vancouver for
'Fifty Shades...', missing the whole week of rehearsal and start
shooting Monday morning. And I was going to shoot that film, wrap
that on Monday, (and) I was going to start shooting 'Crimson' in
"I just had like
frankly, something of a nervous breakdown," said Hunnam. But he loved the part. He said: "It was a really,
really difficult part of my life. I just fell in love, creatively.
I started talking about this thing and I just got so
"I fell in love with the character and started seeing him
becoming intoxicated, which is the way I work."
"Fifty Shades Of Grey" is due to hit cinemas on Valentine's Day 2015. Dakota Johnson is playing Anastasia Steele in the movie.


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I'm not often surprised, but when I found this video tour of the SimplifyThis.com application, I have to say, I was quite astounded!
Molly over at DemoGirl.com spent some time going through the application and did a great job showing off the application. Definitely take a look when you get a chance.
Labels: SimplifyThis.com


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Family life.
It all changed on that sunny January morning.
It was sunny but quite windy and i awoke quite early by the glowing sun beaming through my bedroom window on to my bed. I could also hear the birds in the distanct forest. I knew it was going to be the same day as usual, my mother would make my breakfast, my dad would ignore me and my little brother frankie would annoy me.
The only one of the family i actually got on with was my big sister Anne who didn't live with us anymore, she was four years older than me, she was nineteen.
I wanted to be a doctor, i didn't believe in them far off dreams like an actress or musician i wanted really badly to be a doctor, i got told by my headmaster to go to medical school in the summer holidays. My parents didn't listen to me, they didn't care.
As i got onto the school bus i glanced around for a spare seat to sit on, luckily enough there was one near the front and i sat down but sat on some chewing gum, it stuck onto my pants and everyone laughed.
This was just the start.


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Parliament exists to sustain a government by passing its bills and approving its actions. But it also exists to hold a government and its ministers to account. In spite of considerable dissent, modern parliaments have been infinitely better at the former than the latter. Think of Iraq, think of some anti-terror laws, and think, in particular, about the sheer needless proliferation of laws and regulations that MPs barely ever discuss.
If MPs are to reclaim respect, they need more than a new expenses system. They also need a new approach to parliamentary politics. They need to stop being sheep and start being watchdogs. The rest of us, the media in particular, need to assist them to make the change.
New rules and powers for parliament itself are part of the answer. Parliament should draw up its own bill of parliamentary rights to control the executive. It should limit the power of the prime minister to alter the shape of Whitehall. It could restrict the number of MPs entitled to accept ministerial office. Select committees could sit many more days, including in recess, and ministers could be required to account them more regularly.
MPs should reclaim control of parliamentary business, giving the Speaker more routine power to set the Commons agenda. MPs should remove the government's patronage over who sits on and chairs select committees and standing committees. Ministers should not have voting rights on standing committees. In the end, we should go the whole hog and move towards a more complete separation, along American lines, in which MPs are no longer ministers at all. That would remove a lot of the current conflicts of interest altogether.
Rules, though, are not everything. A change of political culture is needed, too. MPs and ministers should be freer to debate the issues of the day in more independent ways. Everybody knows that ministers have differing views on most issues. So be more grown-up about acknowledging and allowing those views to be heard in public.
Until there is a complete separation of powers on the American model, why not modify the doctrine of collective responsibility so that ministers and MPs can speak their minds more freely without losing their posts? The current system stifles debate and public engagement. A new system would throw the windows open.
The thread below is your space to add ideas for what may prove a historic opportunity to reform our democracy. Cif editors and contributors will be involved in the discussion as much as possible, so please join us


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