text:
Status: Closed
Know more about this business than we do? Cool! Please submit any corrections or missing details you may have.Help us make it right
Henry Ford Health System is one of the leading nonprofit health care enterprises in Michigan. The organization has a staff of more than 21,000 trained and certified nurses and health care professionals. It operates a bariatric surgery center for weight loss, colon and rectal surgery, dermatology, family medicine, gastroenterology and genetics departments. Henry Ford Health System s behavioral...
Rhonda Filius, MD provides internal medicine in Livonia, MI. Rhonda Filius, MD is listed as an internist, which is a physician who studies Internal Medicine for adults.
To learn more, or to make an appointment with Henry Ford Health Systems in Livonia, MI, please call (734) 523-1050.
Be the first MLive.com user to add photos or videos of Henry Ford Health System
Judy Dudum, M.D. practices as an Uncategorized in Livonia, MI.
Rhonda Filius, MD practices as an Internist in Livonia, MI.Rhonda Filius, MD graduated from Univ Of Mi Med Sch, Ann Arbor Mi 48109.


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What does a Dental Assistant do?
Would you make a good Dental Assistant? Take our career test to find out how you match with this and over 800 other careers.Take Free Career Test
What is a Dental Assistant?
Also known as: Certified Registered Dental Assistant, Certified Dental Assistant, Registered Dental Assistant.
Table of Contents
A dental assistant has many tasks in a dental office, and their duties vary by state/province and by the dentists' offices where they work. Typically, a dental assistant will either work to support office operations, work in dental labs, or work under the supervision of a dentist who treats patients.
How to Become a Dental Assistant
What does a Dental Assistant do?
Some responsibilities of a dental assistant include:
- Working with patients to make them comfortable in the dental chair and to prepare them for treatments and procedures
- Sterilizing dental instruments
- Preparing the work area for patient treatment by setting out instruments and materials
- Helping dentists by handing them instruments during procedures
- Keeping patients' mouths dry by using suction hoses or other equipment
- Removing sutures
- Instructing patients in proper dental hygiene
- Processing x-rays and doing lab tasks under the direction of a dentist
- Keeping records of dental treatments
- Scheduling patient appointments
- Working with patients on billing and payment
All dental assistants do tasks such as helping dentists with procedures and keeping patient records, but there are four regulated tasks that assistants may also be able to do, depending on the state where they work, including:
Coronal Polishing
- removing soft deposits such as plaque, giving teeth a cleaner appearance
Sealant Application
- painting a thin, plastic substance over teeth that seals out food particles and acid-producing bacteria to keep teeth from developing cavities
Fluoride Application
- applying fluoride directly on the teeth as another anti-cavity measure
Topical Anesthetics Application - some dental assistants may be qualified to apply topical anesthetic to an area of the patient's mouth, temporarily numbing the area
Find your perfect career
Would you make a good dental assistant? Sokanu's free assessment reveals how compatible you are with a career across 5 dimensions!
How to become a Dental Assistant
There are several possible paths to becoming a dental assistant. Some states and provinces require assistants to graduate from an accredited program and possibly pass a state exam. In other states, there are no formal educational requirements. Most states regulate what dental assistants may do, but that varies. Accredited programs include classroom and laboratory work in which students learn about teeth, gums, jaws, and other areas that dentists work on and the instruments that dentists use. These programs also include supervised, practical experience. On-the-job training often is required regardless of what educational path a dental assistant takes.
Dentists have their own ways of doing things, and their assistants may need time to become comfortable working with them. Dental assistants who do not get formal education learn their duties through on-the-job training. The dentist or other dental assistants in the office teach the new assistant dental terminology, the names of the instruments, how to do daily tasks, how to interact with patients, and other activities necessary to help keep the dental office running smoothly. Although some job duties are easy to learn, others may take a few months before new dental assistants are knowledgeable about and comfortable doing all their tasks without help.
Dental assistants must follow specific rules and protocols to help dentists treat a patient. Dental assistants must work closely with dentists and patients. Sometimes patients are in extreme pain or mental stress, and the assistant must be sensitive to their emotions. Dental assistants must have good listening skills. They need to follow directions from a dentist or dental hygienist so they can help treat patients and do tasks such as taking an x-ray. Dental assistants must have excellent organizational skills. They should have the correct tools in place for a dentist or dental hygienist to use when treating a patient.
What is the workplace of a Dental Assistant like?
Almost all dental assistants work in dentists' offices. Dental assistants work under the supervision of dentists and may work closely with dental hygienists in their day-to-day activities.
The Basics Of Dental Assisting
So You Want To Be A Dental Assistant
Successful Dental Assisting Tips
Dental Assistant
Chair Side Dental Assisting Training Video For Dental Staff
Dentist Jobs : How To Become A Dental Assistant

subset: commoncrawl


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Business moves fast, and our Tampere Finlaysoninkuja centre is designed to help you keep up. Whether you're a small company that's growing quickly, or a larger business expanding to new areas, this large converted warehouse gives you plenty of flexible space and services. From the centre's large windows, you can look out over the Tammerkoski rapids – fast moving water that's used to provide extra energy to surrounding businesses. Just outside, you'll find Tampere's central marketplace a short walk away, so grabbing lunch doesn't slow you down. And when you decide it's time to take your foot off the gas for a few minutes, you can walk out the door and sit in a relaxing roadside park under a glorious canopy of trees. So you can accelerate your business or take some well-deserved time to think – all just 20 minutes from Tampere-Pirkkala Airport.
4 options available, from one month to years.
Prices are per person per day.
To arrange a visit, speak to our team on 1-855-400-3575
Whatever your business, whatever your budget we'll help find the right workspace.
Need more information?
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Download the app and start using us
Visit one of our locations


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Officers Training Academy Recruitment 2015
Union Public Service Commission (UPSC) is conducting Combined Defense Service Examination-II on 01/11/2015. Get more update on recruitmentinfosite.com . Aspirants intending to be a part of Officers Training Academy, Chennai can submit their online applications latest by 14/08/2015. There are 11 vacant seats in the Officers Training Academy. Further details on the subject of recruitment are given as under :
Particulars of the Recruitment :
Name of the Post- Officers Training Academy
Location of Job- Chennai
Total Number of Vacant Posts- 11 Vacancies
Age Group- Jobseekers applying to be a part of Officers Training Academy should fall under the age limit of 19 yrs to 25 yrs.
Consolidated Salary Details- Candidates who get selected for the specified position will receive attractive salary packages according to the norms followed by the Government.
Educational Pre- requisites- Job hunters who wish to apply for the above mentioned position should have obtained a Degree from an approved University or any other qualification equivalent to it.
Cost of Application- Application fee is Rs.200/- and it should be paid by the aspirants either through online mode (Internet Banking / Debit Card / Credit Card) or offline mode (depositing cash in any branch of SBI).
Mode of Selection- Written Examination and Interview will be the basis of selection.
Method of Applying :
Online application forms must be filled by eligible jobseekers through the official website of UPSC : upsconline.nic.in . Soft copy of necessary documents must be uploaded by the jobseekers and payment of application fee must be made within the due date. Candidates must make sure that they tale print out of the submitted application within the due date.
Pivotal Dates :
Submission of online application loses on 14/08/2015
Written Examination Date is 01/11/2015


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|Jean Weber <jeanwe...@gmail.com>
|Layout problems revising OOo doc using OOo3.4
|Sat, 24 Mar 2012 10:52:58 GMT
I'm encountering irritating layout problems while revising legacy OpenOffice.org documents using the latest developer build from Apache OpenOffice. Same file works in LibreOffice 3.4.6 with no problems. Here are two of the issues I'm encountering (may be others that I don't recall right now). * Random images become invisible, though still in the file; tweaking the frame size makes them visible again. * Resizing a frame to a smaller vertical dimension does not cause the following text to move up to fill the space, as it should. However, after I close the document and reopen it, the text has moved up. Mac OS X 10.7.3. Haven't tried on other platforms. --Jean
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Track Review: Ingrid Michaelson, 'Ghost'
"Ghost" (3:28)
Producer: David Kahne
Writer: Ingrid Michaelson
Publisher: Cabin 24 Records (ASCAP)
Cabin 24 Records/Mom + Pop Music
There's a whisper of "Little Earthquakes"-era Tori Amos in "Ghost," the aching first single from Ingrid Michaelson's upcoming "Human Again," and as the singer seeks songwriting maturity, the darker shade suits her well. Michaelson has said that her latest full-length captures "a really dark time" for her, and "Ghost" appears to attack the notion that she can only pen adorable love songs. "I'm a ghost/Haunting these halls/Climbing up walls that I never knew were there," she wails, sounding both defeated and determined to share her tale of woe. Michaelson's lyrics are at times too straightforward, but with its muted electric guitar, emotional strings and subtle percussion, "Ghost" includes a haunting atmosphere that abets her words without overpowering them. Michaelson has long been an immensely talented artist without an immediate persona; with "Ghost," she may have found the key to becoming a fully formed star.


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But you came over me like some holy rite,
And although I was burning,
You're the only light
Only if for a night
Only if for a Night – Florence + the Machine
"So they just… disappear back into your head, do they?"
Ileana sighed through her nostrils; the gesture was unnecessary, as she had no requirement to breathe much anymore, but it was a sign of impatience that she knew Stark would pick up on. While they waited for her blood to fill the rather large bowl he had set aside for her, she briefly permitted the man to inspect her teeth. They were where his curiosity went first, claiming that his father had detailed drawings of Dracula's fangs when they were unsheathed, and he was eager to see them for himself. So, there she was, head back, mouth open, and lips curled to show off her incisors. Thus far, Stark had an annoyingly endearing habit of asking her questions when she lacked the capability to actually respond, but somehow they managed.
She nudged him away with her free hand, and he stepped aside willingly, staring down at her through a pair of half-moon glasses.
"I haven't ever given them much thought, actually," Ileana remarked casually. "It's something that comes naturally now… Like breathing or blinking."
"May I see them one last time?" Stark inquired, his heart racing as he leaned in. "I think this is probably one of the highlights of my career…"
"That's a sorry career then, Mr. Stark," she chuckled. However, despite her annoyance with it, Ileana still leaned back and thought of feeding, and moments later her fangs made themselves noticeable. She flinched slightly when he poked one with the tip of his finger, and she hastily shut her mouth when a tiny dot of blood appeared as a result.
"Marvelous," Stark muttered. He settled back on his stool and put himself at a safe distance from her, his eyes fixated on his finger, "The legends are true then."
"Of vampires, werewolves… All the creatures that make the bumps at night," he mused as he looked up at her sharply. "I know your stay must be shortened, but perhaps you could ask your husband-"
"He isn't-"
"Dracula," he offered quickly in an attempt to make up for his repeated mistake. "Perhaps you could ask Dracula if you could come visit me back home… I think you'd really like America."
Although the offer was innocent, she knew Dracula would never give her permission to cross the oceans without him. After all, the only reason she was allowed to cross Europe by herself – a continent that seemed so small when one hand wings – was because he needed something from Stark.
"Or perhaps I could come for a visit?" he finished pleasantly. Ileana's eyebrows shot up as he fiddled with the plastic tube, turning it upward and forcing a kink into it. "I would love to really understand your kind… What works and how it does…" She wrinkled her nose as he tugged the other end of the tube from her arm, and then placed his thumb over the open wound. "I have always been interested in seeing where Dracula lives."
"Do not come to the castle," Ileana told him, placing her gloved hand atop his and gently prying it from her bare arm, "for I fear you will not be permitted to leave should you see how we truly live."
He frowned, and for a moment she saw a flicker of fear in his eye. However, he was quickly distracted by the sight of Ileana's skin sewing back together, and before she could cover it with her sleeve again, Stark let out a brilliant little chuckle and clapped his hands together.
"You truly are a marvelous being, Ileana Frankenstein," he told her. She would have blushed had she the capacity to do so, and instead offered a demure smile as she rolled her sleeve back down and slipped her hand into her discarded glove. "I wish we had more time together."
She smiled up at him, her hands resting comfortably now on her lap, and she realized that she was pleased he hadn't said any of this as a foolish romantic attempt. There was no sexual charisma firing back between them, nor did he brush up against her unnecessarily as he worked. Instead, he remained friendly yet clinical, never once leaning forward in an attempt to touch or kiss her inappropriately. It was actually refreshing; Dracula kept her for her intelligence, but it seemed Stark simply appreciated her.
Her eyes followed him as he picked up the bowl, moving with such precision as to not spill any of the contents, and then sauntered after him toward a cluttered desk across the room.
"What will you do with the blood?" she inquired. She knew what he wanted it for intellectual purposes, but she couldn't imagine what might spark such a curiosity.
"I'd like to compare it to other blood samples," he explained as he gestured for her to join him. "I'll have a look at them under the microscope to see if there are any abnormalities associated with yours."
"But it isn't my blood," Ileana told him. She placed her hands on the metallic surface, eyebrows knitting together as she watched him produce a syringe from the clutter of items and then poke it in the blood bowl. "Won't it be pointless?"
"Well, no," he said frankly as he withdrew a small sample slowly. "You see, it was in your system, and therefore I think I will see differences… I'd like to compare it to a human sample and an animal sample."
"I don't mean it as any offense," he said quickly, shooting her a look as he dragged a large microscope toward him, "but I'd like a broad range of comparisons. I currently have samples of the three blood types, and then some from sheep and lizard that I'd like to use."
It seemed there was so much more in the scientific community that Ileana had to learn, and although she had usually considered herself quite intelligent, she felt small in front of Stark. He radiated brilliance with his every move, and clearly made use of all the equipment lying around his underground laboratory. If Ileana tried really hard, there were a number of machines that she knew how to use on a very surface-level basis, but she felt embarrassed as he slid the microscope over to her that she hadn't the slightest idea how to work it. She had read about them, naturally, as they were hardly a new invention, but she had never needed one in any of her experiments before.
"Would you like to have a look?" he asked cheerily, eyes narrowed as he deposited a droplet of blood on a small piece of glass, and then slid it into the appropriate holster on the microscope.
"I… Yes," she admitted with a nod, "but I'm not entirely sure how to… use it."
"Oh, dead simple," Stark remarked, which earned him a bit of a smirk. "Turn this knob to bring it into focus… Go on, tell me what you see."
Ileana lifted the lace overlay out of her face, placing it on her hat before she leaned down to the device. It required her to close one eye in order to properly see it, and once she could, she fiddled with the little knob on the side as per Stark's instruction. Moments later, she stared down at a strange sight: red little dots. She had never thought blood was anything more than a liquid base, but it made sense that even a liquid would consist of smaller particles.
"Anything out of the ordinary?"
"Not to my eye," Ileana replied as she straightened and readjusted her hat. "However, I cannot say I have much experience in blood… outside of mealtimes, naturally."
He grinned uncomfortably and ran a hand through his hair, "Speaking of which, do you need to… you know, have supper?"
"Already taken care of, not to worry," she assured him, trying to keep her tone as casual as possible in regards to the slightly off-putting subject manner. She smoothed her hands down the front of her dress, and then clasped them together behind her back. "Now, I don't mean to be too bold, but now that you have my blood, I thought-"
"Yes, the recipe!" Stark beamed, tapping a finger on the metal table before darting off across the lab, Ileana in tow, "It's still in the very early stages, but I think it will only need a few modifications before you use it on larger beasts."
The notion was daunting, that both he and Dracula assumed Ileana had the capabilities to alter such a recipe, but she appreciated the challenge. However, it would require a great deal more research before she could even attempt to add or detract from the recipe, and she briefly wondered if Dracula might be able to provide her with more books.
It seemed the lab was never-ending, and just as Claudine had disappeared out of a door in a dark corner, she and Stark moved through another one at the opposite end of the room. She left a world of bright light and clutter for one that was dark and sparsely furnished. At the far corner, Ileana could hear something snuffing about, and she quickly deduced it was an animal of some kind. In fact, when she took a moment to study the room, pausing in the candlelight, she realized that there were several animals scattered around in cages, their little heartbeats going so incredibly fast that it was almost a distraction.
"It counteracts the rabid nature of infected animals," Stark explained, his voice cutting through all the other noise in the room sharply enough to make her flinch. "From what I've deduced of Dracula's writing on werewolves, and my own research, they are essentially in a rabid state."
"Have you ever seen a werewolf?" Ileana inquired, eyes traveling along the walls of the room until they landed on a thin shelf lined with red test tubes. "I think that is a fairly accurate description of them…"
"I saw one once while I was in New York City," he commented absently. "They're… enormous."
"Dracula likes to let his pets wander the forest around village," Ileana told him as he grabbed one of the vials of red liquid and beckoned for her to join him at one of the cages. "They can be quite the nuisance…"
"I suppose that's why he wants a cure, huh?"
"I…" She trailed off when she realized she hadn't the slightest idea why Dracula might require a cure for lycanthropy. After all, he has supreme control over them, and most of the men turned were people he wanted turned or drifters. It was a curious sentiment. However, Ileana merely nodded when Stark glanced at her, and then forced a small smile, "Yes, that's why."
"Well, it's not really my place to care," he remarked. "Here, hold this."
She frowned as he stuffed the vial in her hand, and then disappeared somewhere behind her, rustling about beneath one of the cages for a moment. Ileana held the tube up and examined the contents, and then arched an eyebrow at Stark when he returned with a rather obnoxiously large brown glove on his left hand.
"Best to take precautions," he muttered. "I'm not sure how susceptible I am to the rabid condition, but it's not something I'd like to test."
"Fair enough."
She watched him pry open the top of the cage, and as soon as his gloved hand was close to the bottom, a mouse launched from the dark corner and latched onto him. It was nearly twice the size of any of the mice she had seen scurrying around the palace, and Ileana actually took a disgusted step back when the man pulled it out and gripped it between his fingers.
"Do me a favour," he grunted. "Fetch the syringe from my pocket and fill it halfway with the cure…"
Ileana arched an eyebrow when he gestured down to the deep pocket in his trousers, but he seemed more interested in the rabid mouse than anything, and she was actually able to fish it out without any hint of innuendo. Then, doing as she was told, she stuck the tip of it into the tube, and watched the red liquid shoot up quickly.
"Excellent," Stark praised. "Now put it in our little friend here…"
"Anywhere?" Ileana inquired, wrinkling her nose as the tiny creature thrashed this way and that.
"Aim for the neck," he instructed, pointing at the mouse from a safe distance, "but really I don't think you can go wrong."
She pursed her lips as she brought the needle closer; this was the first time she had actually ever done any sort of experimenting on a live creature, and she wanted to get it right. The sharp point of it wedged into the beast's neck, and it let out a shrill squeal as she injected it with the contents. However, moments later it had finally stilled, and Stark set it down gently in its cage before removing his glove and bending over. Ileana mimicked his stance, eyes fixated on the creature. Then, as if by magic, it decreased in size, and if she focused in on its heart, she noticed that the pace slowed considerably.
"That's… incredible," Ileana breathed as she inched closer, watching the mouse display normal behaviour now rather than aggression. "It even shrunk in size…"
"I made that one of my aims, you see?" Stark mused, snatching the tube from her hand and holding it up in the light. "It will not only reduce the size of the creature, but cure whatever ails the brain of its sickness. It's… genius."
If he didn't say so himself. Ileana smirked, but said nothing to stab at his lack of modesty. After all, this was pure genius work, and he had every right to be proud of it.
"Why are you giving it to us for so little a cost?" she inquired as she gestured back to the other vials, "Are those all for me?"
"The medical market doesn't bode well for me back home," he admitted with a shrug. "If you can get the formula perfect, perhaps you could start to sell it? If you can cure the werewolf, slight alterations may be what's necessary for human sicknesses."
"I suppose…"
She fell silent as she looked around the room, and then wandered back to the other vials, each filled with the cure.
"I have all my old journals on the development stages of it," Stark informed her, to which she nodded. "You'll have my full recipe, plus anything else you may need. You can pick my brains tonight, if you'd like?"
"Pick your… brains?" Ileana chuckled, shooting him a look over her shoulder as he filled the remainder of the vial they had just used on the mouse into the needle. "What does that mean?"
"Questions," he offered as he slid the empty tube into his pocket, and then held out the syringe for her to take. "Anything you like."
She gripped the needle in her gloved hand, and then nibbled on her lower lip, "Would you… Would you ever consider finding a cure for vampirism?"
"Vampirism?" he repeated, scratching at his cheek stubble before giving a sigh. "That would be… difficult. You'd need to bring someone back from the dead, wouldn't you?"
"Yes, yes, you would," Ileana muttered, shaking her head and turning away. "It was only a thought."
But perhaps a thought that might be worth further exploration should Dracula ever be successful again with her uncle's work…
"I can look into it, if you like?" Stark said softly, "I won't tell him."
"No, it's quite alright," Ileana insisted as she turned on the balls of her feet and gestured back toward the main workroom. "I do have questions, if you have the time?"
"Of course."
"I'd like you to show me how it works…"
"What works?"
Ileana grinned, her eyes alight as she studied the cluttered lab through the doorway, "Everything."
MERRY CHRISTMAS/HAPPY HOLIDAYS/ARBITRARY WINTER BREAK! This chapter was supposed to be part of my Fanfiction Winter Package, in which I would update every single story (with chapter lengths just between 2500-3000 words). Unfortunately, I only got around to three, but the other two will have to be written sometime before the New Year.
Now, I know the updates continue to be long with this story, but I can't really offer much else up. I do have the muse for it, but it's fleeting, and I tend to work on it when I really have the inspiration. I have noticed it's been added to a lot of favourite/alert lists lately, so I thank you all for that!


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AZ Pawnshop - We buy and sell anything from A to Z.
Email: email@example.com
A-Z PAWN Pawnshop
1960B Dayton Street, Kelowna, BC, Canada V1Y8A7
You can bring your items to our location or take a photo and submit and we will quote you the best price..
On-site or Online
In Kelowna, Canada
We can beat all competition
Thank you AZPawn for a great deal on an iPad!
Jeremy was the guy to deal with when it comes to gold investing. Thank you!
One of the best in Kelowna! Online quote was spot on. Thank you Hawk!


text:
Who Are We?
Muslim Social Services of Kitchener-Waterloo is a charitable organization that provides culturally and spiritually sensitive humanitarian and social services to the Muslim and non-Muslim communities of the Waterloo Region.
MSS aims to foster a healthy, inclusive environment and provides various opportunities for creating a welcoming and vibrant community where all people can live with dignity and respect.
How Can You Help?
We are always looking for volunteers to help with tutoring, meals, transportation, youth programs, and so much more. MSS also offers several community service learning opportunities for high school, college, and university students, as well practicum and internship opportunities to students of counselling and social work.


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UPDATE 1-Talisman Energy says has no immediate plans to split in two
* Seeks Duvernay joint venture
* Q3 loss $0.05 per share vs loss $0.71 per share
* Shares down 2.5 pct
By Scott Haggett and Swetha Gopinath
CALGARY, Alberta, Nov 6 (Reuters) - Talisman Energy Inc said it had no immediate plans to split itself in two despite pressure from activist shareholders looking to boost returns from the restructuring Canadian oil company.
Talisman, which reported a narrower third-quarter loss on Wednesday, said it had examined the idea of separating its operations in the Americas and Asia, an idea touted by some investors for years, but concluded the time is not right for the move.
"While we do see the benefit of two highly focused companies, splitting the company is only valid if the two companies that arise from the split are strong and viable stand-alone entities" Hal Kvisle, the company's chief executive, said on a conference call. "A split, or a variation like a spinout of one part of our business, would be challenging to execute today, given a number of constraints associated with our credit ratings, North Sea obligations, and other tax, legal, and cost considerations."
Talisman, a chronic underperformer now restructuring its operations in order to lower costs and boost its share price, has been in the spotlight since early October, when activist investor Carl Icahn revealed he'd taken a 6 percent stake in the company.
Kvisle said the company has met with Icahn and other activist shareholders over the past year and is sticking with its plan to restructure operations by focusing on the Americas and Asia, selling its Norwegian North Sea assets and limiting the amount it spends on its UK North Sea properties. Continued...


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Home › Forums › Campfire › Post-Trip Reports › Kauai for Tim Cheek
Jan 26, 2007 at 7:57 am #1221427
Tim here's some skinny on Kauai for you, enjoy the pics'Jan 26, 2007 at 8:41 am #1375816
Tim, you should take a day or 2 to get over to the West side of Kauai and hike the Grand Canyon of the Pacific Rim…Waimea Canyon State Park up RT 550 out of Waimea town. Don't miss the 'feel' of Waimea it's like going back to 1950, especially the movie theather! There's a grocery store and a few resturants here for resupply too. You can catch a bus from the shopping center near the airport to get to here, then walk, hitchhike up to WC with some luck.
When hiking Waimea Canyon be aware that the red rock/dirt you see here is very high in iron, and WILL stain any clothing or gear it comes in contact with! You'll see the famous red dirt shirts for sale in town….make your own with a favorite tee shirt= just get it soaked with water, then rub it all over with some red dirt, Presto! Instant souviner!
If you don't own a Montbell, GoLite or similiar light umbrella BUY ONE! It rains alot here and you'll appreciate having it tto walk in the open in the Sun. Lots of trails to hike in WC. Some muddy trails so wear gear you can ruin.
That's one day or two if you get a camping permit out at WC. a good way to start your trip is to start at one end of the island and work your way towards the other in order to see as much as possible. Hanapepe town has mostly touristy stuff and a few resturants.
Cruise the bus around to Hanalei and get off here to chow at Bubba Burgers, and walk back over the steel span bridge to the little fruit stand by the side of the road for some great local knowledge from the guy who runs it with his son and daughter.
You can walk out of Hanalei and find some hiking trails both Ocean side and land side, just respect property boundaries. Hanalei Bay was where I had the good fortune to actually see a whale give birth, and she then hung around for a week.
Do not attempt to go hiking in the Anahola Mountain area because this is considered VERY sacred by Hawaiian Natives and they do not like non Hawaiians hiking in this area.
Back down towards Lihue you'll reach Kapa'a, lots of resupply, eating, stuff to see, one of the few traffic lights on the whole island! Very congested, but you can get the bus here regularly. Not a good place to try and hangout over night due to the city atmosphere, unless you get a room.
The backcountry on Kauai can be brutal, wet, slippery, dense undergrowth, vertical lava ridges, no place to pitch a tent. Be prepared to hike back out same day if you find no water, or the trail gets lost. Since most places you won't have anyone to file a trip report with, no one will miss you if you lose the trail. This is especially important in areas where it's very wet as hypothermia can catch you unawares.
At the airport just walk out to Ahukini Road/570 and walk due North until you reach rt 56 on your left is a shopping mall you can get tthe Bus at. Enjoy your trekking.Jan 26, 2007 at 8:45 am #1375817
Here's a view of Waimea CanyonJan 26, 2007 at 8:50 am #1375820Jan 26, 2007 at 6:02 pm #1375912
Tim CheekBPL Member
Thanks, Gene. I'm looking forward to this trip!Jan 29, 2007 at 10:47 am #1376231
More for you to drool over Tim, you can email me if you need further help. GeneJan 29, 2007 at 10:51 am #1376232
Oops! That was'nt my intended description for the above post's picture….I had meant it to say, "typical ending for an Island rental car!' I have an 'album of them' unfortunately…if you rent make sure the insurance pays IN FULL to replace the car or for damages w/o a deductible IMO.Jan 29, 2007 at 11:09 am #1376234
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"What we think... Is it real?"
How we know that what we know is the actual truth? Let me bring the example, very basic, you say "she is a girl". How do you know that? The question seems very silly and you probably thinking now that I am insane (and you are not really wrong), but let me ask you "how do you know that what you said is right?"
You now look at me in a weird way and you say "because that is what I been taught." Fair enough. Now is the big question. Wait for it...
How do you know if what someone did teach you wasn't wrong? How do you know that the people that did teach you were not taught wrong?
Alright, actually there were two questions. I was always bad at maths.
What if a girl is actually a boy and the boy is actually a girl? Confusing right? Who knows if someone didn't made a mistake in categorising people by gender and then next generations didn't picked up that mistake? People are only humans, so they could make a mistake. But we just want to believe that what we are being taught is right. Because that is simpler.


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How to Join the Circus
First, we must address Rule No. 1 before we can proceed with this most sensitive topic. To truly join anything, one must act the part.
An example:
To truly join an insane aslyum, one must act insane. You see, being a nurse at an aslyum just doesn't cut it. You're not truly there; it's just your place of work.
Same thing with the circus. It must be more than your place of work. Truly join the circus or stay at home and don't even bother.
How to Act the Part:
- Learn to eat fire. It may hurt at first, but practice makes perfect, remember?
- Pick up an OJD. (Obsessvie Juggling Disorder). Then juggle everything you find: knives, forks, tea cups, kitchen appliances, eggs, burning logs, gerbils, etc...
- Wear clashing colors, polka dots, and baggy clothing. If you're really keen, wear clothing baggy enough to contain a few balloon animals and a pump. Just be careful where they're concealed.
- Dye your hair colors not normally found in nature...or anywhere near society for that matter.
- Drag a pet dog around with you that is actually stuffed and smells like old carpets.
- Walk on stilts wherever you go. Insist that you can just duck when you go through doors, and then actually go through second story windows.
- Whenever you bounce on a trampoline, flap your arms.
- Paint your face with pastels so that you have a permanent smile and eyes on top of your eyelids.
- Pick up a VOSED. (Vocal Onomatapaiea Sound Effect Disorder). Do the sound effects to every action that every person does.
- Make plucking and dripping sounds with your cheek and finger whenever someone enters the room.
- Always use the window to enter a building. Restaurants included.
- Start random cha-cha lines in busy public places.
- Whenever you eat something spicy, blow smoke out of your ears and fire out of your mouth. This will take some practice.
- If ever you fall down, you must land spread-eagle.
- Wear a squirt flower on your chest at all times. In case of emergency, fill hidden pouch with pepper spray.
- Unicycle to work. (Assuming you still have a job after the first few steps.)
- Walk on your hands whenever you see children. Therefore avoid children unless you're feeling energetic.
- Imitate your neighbor's pets whenever they take them for walks.
- Take advantage of the cityscape for acrobatics. Use the demolition crane as a rope swing, traffic lights as the high beam, clotheslines as the high wire, and moving vehicles as bulls. You don't need to wear the color red for that last one.
- Take a bath in a park fountain. Remember to bring eighteen and a half rubber duckies.
And lastly:
- Find a circus that will feed you more than hot dogs with moldy relish.


text:
Landscaping IdeasTop Ten Mistakes DIY Landscapers Make
Contractors/Landscape Design
Front Yard Landscaping
How to
Landscaping CalculatorLandscaping Videos
Landscaping Rocks
Landscaping Tools
Perennial Plant
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Landscaping LinksRecommended Products
Site Map
There are as many landscaping design as there are people in this world. Through landscaping, you can express your individuality and make a statement about who you are and you only have to reveal as much as you want to. You can use techniques like waterfall landscaping, slope landscaping, rock landscaping, and pond landscaping to create your own private retreat from the world. You have the ability to make use of sense appeals in creating your unique haven. Sight, smell, sound, and texture all offer you an environment in which to sooth your soul after a hard days work.
Those who would rather flaunt all they have can also accomplish their goals through landscaping. Driveway landscaping, deck landscaping, and sidewalk landscaping offer you the opportunity to put your creative side to good use, weaving color, design, and a variety of types of plants, stone, and features through your property to set your home apart from every other home on your street. And landscaping does not only include these items, but lighting, walkways, fences, decks, patios, fences, decks, and ponds.
Best of all, you do not have to hire a professional to do your landscaping, you can do it yourself. Tools like landscaping software, do-it-yourself landscaping publications, and easily accessible landscaping equipment, all make doing even the bigger jobs like installing a pond, a patio, or a gazebo much easier than you might think. Stores like Home Depot and Lowes offer regular classes in most locations. Many of these are home improvement related and, in the spring, you can find a variety of free landscaping classes available.
The trend now is to make your outdoor areas into comfortable living areas. This not only means that there is a movement towards upgraded landscapes, but that grills, patio furniture, and fire pits have all moved to center stage with the landscaping acting as the décor, paint, and wallpaper for your outdoor spaces. And why not? The sights and sounds of nature are far more therapeutic and relaxing than a noisy television, the hum of appliances, and the constant bleeping of video games.
Landscaping | Contact | Feedback | Sitemap | Links | Blog


text:
Brazil increased to one million protesters to treat the president promised cheap nfl jerseys for sale strict anti-corruption public funds
June 21, the eastern city of Belo where to buy cheap nfl jerseys Horizonte, Brazil, the demonstrators chanted slogans.
Brazilian President Rousseff address the nation on the evening of 21 recent series of demonstrations broke out, said she would have contributed to a participatory national dialogue on solving social problems of people of concern cheap nfl jerseys youth to reach a broad agreement.
Rousseff said she would invite the parties to come forward as president, including federal agencies, state governments, municipalities and community representatives on issues involved in the demonstrations consultations to reach an agreement as soon as possible.
She said that currently cheap nfl jerseys there are three most urgent priorities: First, the development of national urban transport plan immediately, priority to the development of public transport; second is to ensure that national oil resources acquired one hundred percent tax for education; third is to encourage and encourage more doctors to join existing universal public health care system.
Rousseff promised to crack down on official corruption, the use of cheap nfl jerseys for kids good management of public funds, and to explain the World Cup stadiums funds.
Since the 17th of this month, Brazil's major cities outbreak of mass demonstrations to protest the cheap nfl jerseys wholesale government raised the price of bus tickets, oppose spending on the World Cup works properly, and requested the fight against corruption and improve health, education and other benefits. President Rousseff emergency cabinet meeting convened for the purpose, and postponed visit to Japan."


text: For her name means "shining over heaven" she is the legend of the sun goddess of countries like Japan. She's Amaterasu, second in command to make sure we fulfill our tasks given to us.We are Angels of the Lord, obedient servants who's purpose is to follow orders from our beloved Father. If we Disobey we shall be cast out, the gates of heaven will forever be out of our reach. Unable to join the Kingdom of God for the rest of eternity is the worst nightmare for any of us. "My Lady, you wished to speak with me." She gives a soft grin. "Yes, I've been getting reports of a man named Kyou Sato. He is the leader of a cult apparently, who holds private parties for Satanic worship. I had one of my men attend these so called "parties" to investigate. Their type of worship requires human sacrafice which they get from the black market auctions. They then gather around the altar wearing cloaks repeating old chants. Kyou then reads a text in latin from his book then sacrafices the victum. Blood flows from the body and creates a base for the altar. The amount of violence is revolting and I can not let this continue. Of course, I told my man not to lay a finger because that's why I have you. It's your job to do the dirty work for us, understood." I stand up and raise my head so I can look into her illuminating golden eyes. "Were exactly does this take place?" " It's at an old abandoned church 5 miles away from Karuizawa. I'm counting on you and remember not to show mercy for those who have rejected God." "Yes my Mistress," I say as I turn around. As I begin to leave her words make me stop for a second, "Oh, and don't forget your vow. Never hesitate!"


text:
Digging into the photo archive
I ran a photoblog on ocaoimh.org before I started inphotos.org, and I posted some photos to my blog at Holy Shmoly! too. Unfortunately the first site is no longer around, and the img tags were somehow stripped from many of my posts on ocaoimh.ie while I was running a development version of WordPress a few years ago. Now that WordPress has a native gallery function I think it's time some of these old images saw the light of day again.
Most images were shot in 2004 and 2005. Some of the scenes photographed back then either look very different now, or have ceased to exist in the case of the petrol pump in Blackpool! Most of them would have been shot with my trusty Sony 717 I expect. Great camera.
(Oh great, the gallery is broken! Must fix later…)
5 Comments
May 1, 2008
bah. I got all excited about native gallery function for a second there and now I wanna cry.
May 1, 2008
It does work, but it somehow broke when I upgraded this blog to 2.5.1. Holy Shmoly works ok, and this post with a gallery displays fine. It could be my "don't show galleries to rss readers" plugin that's screwing things up.
Must give this plugin a go. Integrating it with a lightbox effect would be perfect!
May 3, 2008
Fixed the gallery! An errant plugin was to blame. It filtered "the_content" but instead of returning the post content, it echoed it instead. Bad, bad, bad! Plugin file was "hotlink_builder.php"
May 3, 2008
'Course, now I'm going to delete them all and upload them again. I just installed the gd library so WordPress will create thumbnails.
May 3, 2008
Yay, gallery works and I have a nice lightbox effect too!


text:
Doctor insights on:
Trichomonas Vulvovaginitis Ethnicity
What is trichomonas?
Infection: This is a vaginal infection caused by a flagellate protozoa that is usually caused by trichomonas vaginalis. This infection can occur in men as well. It is sometimes (mostly) obtained by sexual contact. It is easily treated with the appropriate medication. See your doctor to make sure are diagnosed and treated properly. ...Read moreSee 2 more doctor answers
Trichomonas (Definition)
Trichomonads or Trichomonas ar one celled parasites that can infect the vagina. They may cause no symptoms or as much as a foamy, malodorous, irritating vaginal discharge. Trichomonas is usually sexually transmitted. Both the patient and their partner need to be treated. Men often have no symptoms. The parasites are usually successfully treated ...Read more
What are the tests for trichomonas vulvovaginitis?
Trichomoniasis: To diagnose trichomoniasis urine sediment, vaginal swab, semen, urethral swab can be used for a wet mount reading, culture, rapid assay or pcr test. ...Read moreSee 1 more doctor answer
What are the tests for trichomonas vaginitis?
Microscope exam: Your doctor will take a sample of vaginal fluid with a swab and look at it under the microscope. The trichomonas organisms are visible under magnification. ...Read moreSee 2 more doctor answers
What are the symptoms associated with trichomonas vaginitis?
Trichomoniasis: S an std caused by the trichomonas vaginalis parasite. Approximately 70% of people w trichomoniaisis infection are asymptomatic. Men can experience penile discharge, burning after urination, discomfort after ejaculation ; itching/ sensitivity of urethra. A trichomoniasis vaginalis parasitic infection can lead to frothing, greenish-yellow, malodorous vaginal discharge. Women may have pain w. ...Read moreSee 1 more doctor answer
Is it possible to acquire trichomonas vaginitis but not through sex?
Highly unlikely: It is a sexually transmitted disease.Get a more detailed answer ›
What is the treatment for trichomonas vaginitis?
A/W Dr. Fleishman.: Trichomoniasis can be treated w one oral dose of Metronidazole or tinidazole. These are antibiotics which your doctor can order. ...Read moreSee 1 more doctor answer
Is it possible to prevent getting trichomonas vaginitis during sex?
Condoms: But the best way is to make sure your partner does not have it, it is not normal to get trich from having sex or if you keep getting it form your partner , then your partner is not getting treated or your partner is getting it from someone else. ...Read more
What it`s the correct treatment for mycotic vulvovaginitis?! it`s any antibiotic?
Anti-fungal: Antibiotics are medications used to treat bacterial infections. Mycotic infections are yeast infections. They need to be treated with anti-fungal medications such as Fluconazole (diflucan). Antibiotics, in fact, might make the yeast infection worse! talk with your doctor about the correct medications to use! ...Read more
How can you get or what are the causes pf vulvovaginitis? And what are the chances of getting it ?
Vulvovaginitis is a : Common bacterial infection characterized by the simultaneous inflammation of the external parts of the female genital organs and the canal that leads from the uterus to the external opening it is one of the most common causes of genital symptoms in women when only the vagina is inflamed, the disorder is called vaginitis the symptoms and treatments of depend on the specific bacteria involvled. ...Read more
Is there a home treatment for vulvovaginitis?
Vulvovaginitis: Yes-you can start by not using pads and scented wipes, stop douching, wear cotton underclothes and if possible avoid underwear at night.You can do sitz baths in plain warm water to soothe area and dry with a blow dryer.You could use otc monistat or similar products with an outside creme-however this may lead to aggravation of symptoms .If all this fails to improve your condition, please see your gyn. ...Read more
Vulvovaginitis (Definition)
Inflammation and or infection of vulva( external lips) and vagina which could be due to infection with bacteria/fungus/ std ...Read more
- Talk to a doctor live online for free
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text:
Spanish Fort, Alabama -The new Bass Pro Shops Outdoor World is the signature tenant for the new
The store offers 140,000 square feet of outdoor excitement including the area's largest selection of quality gear for fishing, hunting, camping, boating and marine. Much more than a hunting and fishing store, however, Bass Pro Shops also offers equipment for hiking, backpacking, outdoor cooking and more. Shoppers will find outdoor apparel for men, women and children, along with a fine selection of outdoor, casual and athletic footwear. A gift and nature center serves up a wide variety of outdoor-related items from lamps and dishes to bird feeders and furniture.
Known for bringing the outdoors indoors, a typical Bass Pro Shops retail store features over 3,500 area antiques and artifacts, up to 400 trophy fish and wildlife mounts and many grand murals depicting scenes reminiscent of the area making it a true destination experience.
Interested in learning a new outdoor skill or improving existing ones? Watch for the Bass Pro Shops Outdoor Skills Workshops schedule. These are free classes that will be offered on a regular basis and will include topics like outdoor cooking, nature photography, fly fishing, camping, archery and more. Widely recognized for their efforts in conservation and outdoor education, Bass Pro Shops has received more conservation awards than any other outdoors retailer.
Spanish Fort, AL | Bass Pro Shops
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text:
All I Want Is You
I'm with him, but I think about you.
His eyes aren't as blue as yours,
His lips aren't as full.
The sun is bright today,
But I know it's not for me.
Have you forgotten me?
Have you found someone new?
I'm with him, but my thoughts are of you.
His smile isn't as heart-stopping,
His arms aren't as warm.
The flowers are in bloom,
But I know they aren't for me.
Where have you gone?
Where are you now?
I'm with him, but all I want is you.
He cannot fill that empty space,
He can't even come close.
Because all I want is you.


text:
Be a part of the association which supports professionals working within anaesthetics and recovery
RCNi Revalidation Study Days
Thu 2 March 2017 to Sun 31 December 2017
Taking place across the country during 2017, the RCNi Revalidation Study Days promise to explain this daunting process in full, with in-depth presentations given by expert speakers and the official NMC revalidation forms brought to life through group discussions and workshops.
Airway management course for anaesthetic and recovery nurses and ODP's
Wed 7 June 2017 to Wed 7 June 2017
Topics to be covered on this popular airway management course:
Difficult Airway Trolley and Equipment
Case Based Discussions
DAS Guidelines
Wed 1 November 2017 to Sat 4 November 2017
The Australian College of PeriAnaesthesia Nurses [ACPAN] invites you to attend the 4th International Conference for PeriAnaesthesia Nurses to be held at Luna Park in Sydney, New South Wales. With the conference venue set on beautiful Sydney Harbour, our theme is Tides of Change, with advocacy, education & research being the focus of the conference.
Mon 18 June 2018 to Wed 20 June 2018
13th World Congress of Nurse Anesthetists.
It is a great honour and pleasure for the Hungarian Association of Nurse Anesthetists and Intensive Care Nurses (HANA) to host the 13th World Congress of Nurse Anesthetists in Budapest in 2018.
Annual Conference 2017
Message from the chair: Winter 2017
As Christmas and the New Year festivities are fading fast we are looking forward to an exciting year which of course includes our 31st annual BARNA Conference and Exhibition in Greenwich, London in June. Read on →


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|Diana Shannon <terrac...@mac.com>
|draft howto dtd
|Wed, 15 May 2002 18:25:06 GMT
Attached is a howto dtd draft, along with a sample doc to validate. A few notes. 1. I think the header element contains a lot of useful cms-related info. Perhaps version can be used to imply status: draft/release/revision. I'm not sure of its precise meaning with code, but perhaps "draft" document versions could have a value less than 1, etc. 2. id attribute (via %common.att;) is defined for howto, so if CMS needs to manage docs via that attribute, we're still ok. 3. I declared one additional child element of header: last-modified-content-date. Its purpose is to provide meaning to the reader based on content changes, not mere structural changes, etc. I'm not sure if it duplicates revision history structure at the bottom. 4. I'm trying to take what is a liberal approach to what is allowed by the dtd. For example, I didn't use %content.mix; anywhere. I wanted to allow authors the chance to use lists for prerequesites, intended audience, etc. Perhaps some of you will consider this too loose. 5. Steve, I wonder if you're going to dislike the way I'm treating titles (as attributes) in each howto part. I just found it a little simpler to implement this way. Feel free to revise, in anticipation of your v11 work. Anyway, please improve it. I'm certainly no expert. Snippets/tutorials dtds will be similarly structured, so I'll wait for comments before submitting those. Many thanks. Diana
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text:
ED Magedson – Founder
Ripoff Report
Jeff MandersWinder , Georgia USA
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This report was posted on Ripoff Report on 07/31/2014 01:40 PM and is a permanent record located here: http://www.ripoffreport.com/reports/jeff-manders/winder-georgia/jeff-manders-jeffery-w-manders-may-22-2014-i-spoke-with-jeff-manders-who-then-agreed-t-1166464. The posting time indicated is Arizona local time. Arizona does not observe daylight savings so the post time may be Mountain or Pacific depending on the time of year.
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text: Leaching Tank - Zhaoyuan Jinfeng Gold Mining Machinery Equipment Co.,ltd Toggle navigation TRADE DEALS Products Companies Product Company Search LOGIN E-mail Password Remember me Join Free JOIN FREE HomeIndustrial Machinery Packaging Machinery & Container Manufacturing Leaching Tank PRICE: contract price Product Description Jinfeng Gold Mining Machinery is one of the best leaching tank manufacturers in China, equipped with good factory, welcome to wholesale leaching tank made in China from us.Product featuresThis product is used in carbon paste flow and cyanidation process. The carbon-immersing tank should match other auxiliary devices like carbon-separating screen, and recessed impeller pump, etc. Its structural features: the upper and lower layer of impellers are steel plate encapsulated with rubber, which are connected by means of bolts, with the features like good equilibrium, easy replacement, and long service life. The main shafts are divided into the upper layer and the lower layer, which are connected by means of locating flanges, able to reduce the lifting height; inflate at several points dispersingly, with good air mixing performance.Note for selectionPlanet cyclonic reducing motor is usually adopted for driving, with the features like simple structure and low price. If gear worm drive is required, please order it specially and specify it.Technical parameter list of Leaching tankModel(mm)Size of the tankD×H(m³)Effective volume(r/min)Revolution of impeller(mm)Diameter of impeller(mm)Diameter of feeding pipe(mm)Diameter of discharging pipe(kg)WeightModelSpeed ratio(kw)Motor powerφ2.5×2.52500×25006658002-φ1332-φ133XLD2.2-4-29292.22800φ2.5×3.152500×315013579352-φ1252-φ125XLD2.2-4-29292.23120φ3×3.153000×315018.935111302-φ1502-φ150XLD4-5-353545300φ3.15×3.553150×3550244312602-φ1502-φ150XLD4-5-353545488φ3.5×3.53500×3500294613102-φ1502-φ150XLD5.5-5-29295.57820φ3.55×4.03500×40003536.313102-φ1502-φ150XLD4-5-353546646φ4.0×4.54000×45005033.515002-φ1502-φ150XLD7.5-7-43437.58285φ4.5×5.04500×500071.6733.517502-φ159×62-φ159×6XLD7.5-7-43437.510800φ5.0×5.65000×5600983119002-φ159×82-φ159×8XLD11-8-47471113340φ5.5×6.05500×60001123121002-φ159×82-φ159×8XLD11-8-47471118745φ7.5×8.07500×8000268.62129002-φ159×82-φ159×8XLD22-10-47472232796φ8.0×8.58000×850034216.432002-φ159×82-φ159×8XLD22-11-59592242467 Other products Belt feeder Price: contract price Disc feeder Price: contract price Inertial vibrating feeder Price: contract price Plate feeder Price: contract price Company Info Zhaoyuan Jinfeng Gold Mining Machinery Equipment Co.,ltd Contact Person: yan li Phone: 86-0535-8223130 Contact now × Contact form Your name: Your E-mail: Your Phone: Subject: Enter a message: Close


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Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
Part 2
Standard Projection Techniques vs The Painstaking Art of UV Mapping
What on earth is UV Mapping?
"UVs" is a way of saying u,v texture coordinates (as opposed to the X, Y, and Z axis that you construct your meshes on), which are points which define 1-by-1 positions within an image. These obviously connect to points in your 3D model, to position an image texture onto it's surface. Kind of like virtual "thumb tacks", what they do is pin an exact spot on an image that you wish to use to texture your model to a specific point on an object's surface. Between these points, your software will stretch the image smoothly. This is what is referred to as UV mapping.
So why use UV coordinates instead of standard projections?
Well, once you have made your model, and are ready to texture it, the simplest way to apply your texture map is by using a standard planar, cylindrical, spherical or cubic projection. Here is a brief explanation of each of these, and how they are best used:
Planar is a method whereby an image is projected straight through the object along either the x, y, or z axis. This method is especially useful for items such as sheets of paper, posters, book covers, etc in other words, flat objects. The problem with planar projections is that if the texture is projected along an uneven surface, or if the image reaches a side that curves away from the projection's plane, it results in unsightly lines such as in Figure A. When this happens, you then have to create lots of alpha-channel enabled images to cover up seams between adjacent planar projections and invariably ends up becoming a huge amount of annoying work. So never project a single image through an entire object if it has depth, like the box in the image, or if it has a very non-planar or irregular surface. Rather, as in the case of this box, create separate projections for the x and y axis as well, making sure that their edges will blend together properly. Alternatively, ensure the image to be used is tileable (seamless), and use a cubic projection (which I will discuss in a moment).
Most software has a bitmap fit/automatic sizing option that will stretch the image to fit the surface properly. Obviously, if your image is not the same shape as the surface onto which you are projecting it, this fit option will stretch it until it does. This usually doesn't look too fantastic, so ensure that you measure the size of your object before making your image map.
Cylindrical projection is pretty self-explanatory. Basically what happens is your image is wrapped in a cylindrical fashion around your model along one of it's axis. This is really useful for one kind of object only cylindrical objects. Please don't try and use this for anything else. When making an image that will be used for cylindrical projection, ensure that it's sides will meet correctly in other words, where the two sides of the image wrap around and come together, make sure that there is no visible seam, as in Figure B.
A useful way of ensuring that the sides of an image will meet and merge properly is by using the Offset filter in Photoshop (listed under Filters/Other/Offset), and offsetting the image by however many pixels you choose, and using the Wrap Around option.
Spherical projection is when the image is stretched from one pole to the other along the axis you choose, and then wrapped around the sides from the back meridian. Make sense? Basically what I mean, is that, say for instance, you do a spherical projection along the Y axis, then the image goes straight from the top point down to the bottom point, and wraps itself around so that the two sides of the image meet along a straight line down the side of the sphere - this line is known as a meridian. Once again, only ever use spherical projection for spheres. Use it on any other kind of shape, and, well, it's not going to look very nice Also, be sure to use the Offset filter (described above) to check that your two end will meet properly along the meridian.
Another useful way of checking whether a spherical map will work nicely is to use the Polar Coordinates filter (listed under Filters/Distort/Polar Coordinates) and use the Rectangular to Polar option. (However ONLY USE THIS FILTER TO CHECK YOUR IMAGE. No NOT save your image that you want to use with this filter applied it is not going to work!). This can give you an idea or whether there will be any seams when the image is wrapped around the sphere. This method is of course extremely popular for newbies to map their images onto the planets they make for those sci-fi scenes that just about everyone makes when they are starting out in 3D. Come on, admit it, you have all made sci-fi scenes, haven't you? Use the methods I've described here to ensure that your planet doesn't have any unsightly seams tearing across it's surface.
Cubic projection just repeats a single image on each side of a box model it is applied to. Cubic mapping is basically a planar projection from 6 sides. Once again, ensure that the edges of the image will not form seams. Cubic projection is really only limited to perfectly square models, because if you try and use it on a rectangular shaped box, it will stretch the image on the long sides, and squash it on the shorter sides. Which looks pretty awful.
So, back to the original question why use UV mapping instead of these options? Well, as you have seen, these projection methods are very limited. It's pretty obvious that they are not going to suffice for extremely complex models. But here is something bizarre these projection techniques are actually, technically speaking, more accurate than UV mapping. This is because texture images will be more accurately mapped using standard projections, which have some exact, continuous values over the entire surface, whereas a UV map has accurate samples of the projection only at specific points (where the polygons join, basically), between which it then uses a linear interpolation on the surface between those points. For non-English speaking people, interpolation is, basically speaking, an estimation of values which go together to form a continuous series this being a series of colour/tonal values being applied to your model, and the interpolation being the application of the parts of the image, which are not "tacked" down at those specific points, to the areas between them. The cool thing about this, however, is that once you have applied to UV coordinates to the model, pulling these points on your UV map around will pull the image with it. Pretty useful, hey?
Last edited by Leigh : 05-09-2002 at 02:43 PM.
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
UV Unwrapping
Once your model is complete (and I cannot stress enough how important it is to only ever start texturing your model once it is completely finished. Never begin texturing until your modelling is 100% finished. This just makes the entire process run much smoother), you are ready to decide whether your model requires UV mapping or not. And seeing as this chapter is about UV mapping, I'm going to assume your model does need it.
First, you need to decide what method of unwrapping you are going to use (unwrapping being the term most commonly used for the actual process whereby the X, Y and Z information is translated into the flat UV template). Yes, I know it can be so tiresome that everything has to have so many options, but it would all be pretty boring and not much fun at all if we didn't have all these different methods, now would it?
Now, seeing as I personally am a Lightwave user, I am only really familiar with Lightwave's unwrapping techniques. I am sure, however, that these different methods are common to all the major 3D applications, but if there are any other ones that you may use in your software, be sure to post it here too.
So, here are the different UV unwrapping options:
Planar Once again, we have a planar option. Yes, it's basically the same as before. The resulting UV coordinates are basically a flattened out straight-on projection through the surface along the desired axis. One thing to note, however, is that UV templates are always perfectly square (remember what I said about 1-by-1 image proportions?), so what often happens is that your resulting UV map can look somewhat squashed. Don't worry about that, you can change it by polling your UV points with the UV map itself without actually altering the actual geometry of the object. But more about editing UV's later on. I personally use the Planar unwrapping more than any other method, as it generally produces the simplest maps with which to work.
Cylindrical Yes, it's the cylindrical option again. And yes it's also basically the same as before. One thing to watch out for, is that if your cylinder object has a top that you wish to include in the unwrap, be sure to unwrap along the X or Z axis only, as unwrapping along the Y axis will leave you with a completely flattened top.
Spherical Ok, you guessed it. It's also the same as before. You are probably wondering why you should bother using UV unwrapping if what they do is basically the same as the standard projection types, but as I said, the power behind Uvs is in the way that they "stick" to the points of your model and can be edited without affecting your models geometry.
Atlas This method of unwrapping may go by a different name in other applications, or may not be an option at all in some programs. Basically, Atlas unwrapping produces a UV template that translates the surface information into a UV map that represents the models polygons in a projection whereby once it is painted onto, will produce an image that will remain constantly perpendicular to the face normals of the surface polygons. Simply speaking, it is like taking a ball of paper that you have bunched up into an extremely irregular ball, and flattening it out again. The problem with Atlas unwrapping is that the resulting map is often a terrifying and confusing mess of disjointed polygons all over the show, as in Figure C. This kind of projection, although ideally useful, often ends up needing a lot of editing to get it into a state from which to work. I try and avoid it.
As I said before, I generally tend to use planar unwrapping the most. The problem occurring from this is that obviously when texturing, say for example, a character's body, multiple planar unwraps are going to be required (for instance, just the upper part of my Anubis character has 11 different planar UV maps applied to it), and because I make these all in separate files, what often happens is I end up with visible seams where the polygons which are using the different UV maps join. One way of covering them up is to make seam images which blend the different UV mapped surfaces into each other. There is another, easier method of avoiding this: When doing multiple unwraps for a single surface (as is the norm), choose a base colour that will be used as the base for all the different UV map images. Then, when painting onto the individual maps, just ensure that the detail you add lies a couple of pixels within the seam, that way, where all the UV maps meet, there is only that base colour between them so the seams will not be visible. The same goes for bump, spec, etc maps make sure that no detail "breaks" the borders of the polygons within the UV map, that would then become noticeable when they do not continue on the polygons using different UV maps surrounding them.
So what do you do now that you have the unwrapped UV map?
Firstly, if any editing of the UV map is required, then do so. Your 3D program will have a bunch of tools that you can use to edit the map, and as I said before, remember that altering this map is not going to affect your geometry in any way. Most UV unwraps will need some editing as fragmentation often occurs, resulting in polys that actually lie adjacent to each other being displayed on opposite ends of the template. Edit your map until you are satisfied that you can work well with it, and then you are ready to apply an image to it.
You two options now:
The first option you use if you have already created an image map that you now wish to apply to the UV map. Change one of your viewports to display the UV map. Now, just stick the image you have made into the background behind the UV map, and pull the points of the map until they sit in the correct positions in correlation to the image. This is a rather bizarre way of doing it though, I must say that I personally have never used this method.
The second method is to export this template to Photoshop (or whatever painting program you use). There are two ways to do this some Unwrap plugins will create an image for you, which you can then open up in Photoshop, or you can just get a screengrab (using the PrintScrn button next to your Scroll Lock key), go to Photoshop, go to New Image (the image size will already be there, defaulted to the resolution your OS is running in), and Paste. Then just trim the square UV template (make sure you do this!! Lots of people have come to me asking why their UV maps aren't working, and it often ends up that they didn't trim the image down to the square size) and you are ready to begin painting.
As I discussed in Part 1, image size is important when making texture maps. To refresh your memory:
In order to determine what size you should make it, you need to know what the final rendered frame size of the animation is going to be.
Once you know what the final size is, then you can work out the size of your texture map as follows:
Take the maximum width that the texture map can appear on the screen (in pixels) and multiply it by two. Use this pixel size as the size of your image map, if you want to ensure that your textures do not become blurry or pixellated when viewed up close.
For example, the most common frame size when rendering for television is 720 pixels X 576 pixels (PAL D1), so if you were to make a texture image for an object that will be viewed right up close in the frame, then the width of your texture map should not be less than 1440 pixels. I usually work with square images, as I almost always work with UV Unwrapping, so my images are generally at least 1440 x 1440 pixels. It's usually safe to leave the image at 72 Dpi, as this is the resolution that monitors and televisions display at. Of course, the drawback to this is that these kinds of file sizes for image maps do slow down the rendering process quite a bit, but on the other hand, you know they will hold close-up. So if you have a job that is going to end up on IMAX, you had better make sure your computer can handle 4000 x 4000 pixel images .
Last edited by Leigh : 05-09-2002 at 02:34 PM.
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
Part 3
How To Make Great Colour Maps
Now that you (hopefully) understand what texture projections and UV unwrapping options you have available, and you know how to use them correctly, you are ready to begin making the actual image maps to be used to make up the textures for your model.
Now, just as careful planning is always required before you being modelling, so it is also required for the texturing process.
Being primarily a texture artist myself, when we are just beginning a project at work, I usually immediately begin researching possible ideas for the textures which are going to be used on the final models. It is very important to plan the look you want your models to have in the end, and gathering as many possible references as you can is a good start.
The internet is obviously extremely useful for scrounging for pictures of bark, metal, trees, water, Velcro, skin whatever different surfaces you are going to need to make for your models. The problem, however, with looking on the net is that most pictures you come across are very low resolution or just plain bad quality. However, it can still be a good place to start. Once you have spotted a certain metal or bizarre animal skin that you like the look of, go down to your local library and see if you can't find some good large images of the substances you are wanting to recreate. Also, if you have access to a decent camera, go running around and look to see if you can't find some good references in the world around you. But don't do this to the detriment of your health many times I have wished that I could climb up to the rusty old watertanks perched on the seventh storey roof of the building where I work to get some close up shots of all that lovely rust but alas, I fear a fall from that height is likely to leave me with my brains leaking onto the parking lot below and my limbs all mangled. Which is really going to hinder my texturing abilities
Now, as you all know, I love painting my own textures. And because that is what these workshops are really about, I'm going to be focusing on that.
Yes, photographs are essential texturing references, but I very rarely use any portions of photos in my actual image maps. This is because most photos require a lot of editing to remove lighting from them, and secondly because painting your own textures from scratch is much more fun, and more rewarding.
Right, so we have established that before you start, you must have a really good idea of what you want your textures to look like. Have all your reference images close at hand, or, even better, on your computer so that you can refer to them as needed.
Now I guess the most obvious place to start is to make your colour images. This is because your colour images set the tone of your model and give a very clear indication to you (and your clients) of what direction you are going in, and what sort of "feel" your model is going to have.
How To Make Really Great Colour Maps
Firstly, a good reason to have all your reference images on your computer is so that you can take them into Photoshop and use that handy little eyedropper tool to sample colours out of them. That way you can ensure that your airbrushed images contain all the correct tones for the surface you are making. However, before going into too much depth about the actual painting process, just a quick word on photographs:
If you want to use a photo, or a portion of a photo, in your image map, it is extremely important to ensure that you first remove all trace of light from them. For instance, look at Figure B. Now that image will not work very well as a colour map because there is lighting in it. When looking at the actual colour of that surface, the areas where there are highlights are not actually white, and the areas where there are shadows are not actually dark like that. With a bit of editing, you can remove that light information so that it becomes more like Figure A. There are a number of ways that you can do this, depending on the image, and how the lighting needs to be removed. Sometimes just some simple Hue / Saturation adjustments, of Levels adjustments will do the trick, other times you will have to actually go in and manually paint it out. The same photo technique applies no matter what channel the image is going to be used in. Lots of people would just use this image as a colour map, as well as a bump map, even though, if you look at that image, you will see that it will actually not work as a bump map at all.
Another EXTREMELY important note: Never ever ever ever use any of Photoshop's texture filters on your image maps. Just don't even think about it. This causes exactly the same problem as photos that contain lighting information. I know that the little texturizer filter can seem tempting, but DON'T use it.
Last edited by Leigh : 05-09-2002 at 02:50 PM.
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
Okay now you are ready to start. I am going to use the colour map that I am using on my Anubis's chest and torso front as an example here. Firstly, I load up my UV Map that I made for the front part of his upper body, see Figure C. Generally I find the initial colours of the screengrab a bit disconcerting because the grey in it tends to make you lose your cursor while painting on it, so I usually darken it a bit with Levels.
Then I decide on a basic colour and paint over the entire thing with that colour. Once I am happy with that base colour, I begin adding detail bit by bit.
The Airbrush tool and the Paintbrush tool can generally do the job here, but I personally also use the Dodge and Burn tools just to create different values of the base colour and well as variations of the tones that I am adding. It is important to start on a new layer whenever you add a major detail such as the cuts that he has on his body in Figure D. That way, if you don't like the way it turns out, you can remove it without a long cover-up operation on the original layer.
An extremely strong attention to detail is, of course, always required for texturing. Even if you don't think anyone will ever notice the detail you are adding, don't let that stop you from putting it there. The chances are that if you don't add it, the final texture will seem to be lacking something
Have a look at the areas surrounding the cuts. I've added rough bruising around the wounds, and because he is supposed to look gross and dead, I've used a rather revolting selection of browns and greens and yellows.
An important thing to keep in mind is the condition of the surface, and how to ensure that your colour map is going to work correctly with your bump and specular maps (as these two maps are often used to define the textures physical condition). Say for instance that you have to texture a piece of metal that has been painted, but is old and scratched. The areas where is has been scratched which you will be making in your bump map, must have the paint scratched off. I know this is pretty obvious, but I'm just pointing it out for beginners. So, throughout the process of making all the different image maps, always keep in mind the relationships between the different surface channel.
I find the best way to do this is to do all the different images for a single UV map in the same Photoshop file, each on their own set of layers. That way I can copy, for instance, the wounds on his body (which I did on their own layer, seeing as they were a major detail) to the bump layer to ensure that the bump map has the cut positioned correctly. Unfortunately this method does result in rather large Photoshop files which can really bog down your system as well as use up a lot of hard drive space. It's really up to your own personal preference, but this really does make things a lot smoother and easier to manage.
Last edited by Leigh : 05-09-2002 at 02:47 PM.
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
Well there really isn't much more that I can say on colour maps as they are actually the most straightforward of all the image maps that you will be making for your model.
I'd just like to say once again, that you must always ensure that you have all the correct and realistic details that your texture needs. For instance, if you are texturing pipes which are inside sewers, they are going to be really dirty and disgusting. If you are texturing a chair which goes inside a dentist's surgery, make it pretty clean. If you are texturing canal walls, add drips and water damage and streaks down the sides where the walls have been weathered over the years. Think about where your object is and how the world affects it from day to day. Even the most cleanliest of environments gather grime - if you look around a sterile biochemical laboratory, you are bound to find dust caked in the corners, and faint marks from people's shoes on the floor. And obviously it is the colour map that tells people how clean or dirty your objects are. Outside environments are rife with damage and dirt and streaks from rain. Make sure you incorporate these into your image maps, or your renders will end up looking fake and unbelievable. All too often people texture their models to look far too clean, resulting in a giveaway cg look - a classic example being the visual effects in Star Trek. Everything in Star Trek looks far too perfect and new, and you can't help but ask yourself just how do they manage to get that huge spaceship through a intergalactic car wash everyday? A gigantic hulking spaceship is most definitely going to pick up a lot of damage from flying around asteroid fields and going through rips in the fabric of time. Just look around you, notice how nothing really has a perfect solid continous colour across it's surface. Notice how and where dust and grime gathers on things. Now put these details into your colour maps! Have a look at this render I did a couple of years ago in Max - see how I added weathering damage to the walls. Without those streaks and splotches that would obviously come mostly from rain and damp, this building would not be believable as a 13-century monestary forge. Unfortunately, I do not a have a huge selection of good colour maps handy to put here to show you, but I will be looking for some over the next day or two to add to this thread. Have a look at this month's challenge entries - people like Rob Pauza and OZ have made very cool colour maps which they posted into their threads.
Once again, everybody please feel free to add all your own tips and suggestions to this thread. Post images of your own colour maps, and share your own ideas. If you have any questions, go ahead and ask. Lets hope that this chapter arouses as much participation in everyone as the last one did
Marko Ljubez
Digital Artist
Join Date: Dec 2001
Posts: 210
Hey Leigh!
Do u ever sleap??!!!
hehe, this is good info, great job, thx for ur effort!!:airguitar
My posts do not under, any circumstances, represent, nor reflect the opinions of, my employer.
Spells & sorcery
Join Date: Apr 2002
Posts: 134
Thanks, great stuff like the first one! Could you please link to your Word files like you did for the first one? Thanks a bunch and I hope this won't spawn as much controversy as part 1!
p.s.: woohoo 100 posts!
"Searching for magic everywhere..."
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
And here is a plain text version...
Lord of the postsportfolio
Patrick Wong
Modeling Grunt
Vancouver, Canada
do you have to .doc file for part 1?
Check me out!
---->HapZungLam portfolio<----
Demo Reel right here
Youtube channel with tutorials
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
Nope, only the Rich Text document in the zip file above, and the plain text one.
Jim Sim
Join Date: Apr 2002
Posts: 574
Do you have it in .lazy format? I don't want to do the work of copying and pasting it to a another screen
Hey Leigh your awesome, thanks for this tut. and all of the work it involved.
Jim Sim
Leigh van der Byl
A cog in the wheel
Hertfordshire, United Kingdom
Join Date: Feb 2002
Posts: 29,791
hehehehe just download the zip file a couple of posts up It has the entire text document and all the pictures.
And writing this stuff is my pleasure Glad you enjoyed it.
lover of gophers
Kai Pedersen
Lighting Lead
Double Negative
Vancouver, Canada
Join Date: Mar 2002
Posts: 10,469
Tired and almost thoughtless
Hey Leight Great stuff, I have a question for you on UV mapping. How loong on average does it take you to edit your mapping. I notice that yours was quite clean and even really well done. Also, what projection do you typically use?
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text:
Yesterday on September 18th, Adam and Kris performed a mini-concert in Dearborn, Michigan for the annual Ford Motor Company Day. Following is a video from the performances which starts off with some not-unexpected Ford jokes followed by a Q&A session that's pretty much done strictly for fun. If you want to cut to the song ("Crazy") it begins at 6:24. Kris is good on the guitar, but his vocals are no match for Adam's.
This second video contains the very end of the give-and-take and the song:
Wow! Proof once again that even without the makeup and the dancing Adam's emotional vocals are second to none!


text:
For those of you that did not have an opportunity to meet or enjoy the special dishes prepared by our "Chef Elly" and for those of you that did have that opportunity ... we wanted to share with you what is happening in her life and one of her famous receipes.
Elly is now in Mexico City where she will be living with her new husband. We were so sorry to loose "our Elly" since she had become a very real part of our family. However, as we all know at The White Doe Inn, love does prevail! Ellie met and fell in love with Johnthan here in the states; however, Johnthan wanted to return to Mexico City to start a business and Ellie returned with him to start a new life! Elly has gone with our blessings ... and the knowledge that we are here for her if she needs us. Ellie's Mom, Louisa, is still with us as the "Head Housekeeper". Louisa, like Ellie, is part of our extended family and, like Ellie, she is an outstanding employee.
Elly at Manteo's Farmers Market selecting fresh fruits and vegetables to be used in preparation of the inn's breakfast.
We hope that you will enjoy "Ellie's Famous Grits Receipe". Many of our guests arriving at The White Doe Inn come with an opinion that they do not like grits ... most have surcome to this very southern recipe ... Now you can prepare them at home and enjoy a little southern comfort food. Easy directions are below!
Elly's Grits ... White Doe Inn Style
1 Tbsp. Bacon Grease
2 Cups Water
1 Cup Grits
1 Tsp. Salt
1 Tbsp. Sour Cream
1 Tbsp. Heavy Cream
In a saucepan, bring water and bacon grease to a boil. Stir in grits and salt, thenreduce heat to medium-low. Cook 5-7 minutes or until thickened, stirring occasionally. Add sour cream and heavy cream and continue cooking for another 2-3 minutes. Serve with butter and/or cheese. Yields 4 servings.
Sunday, August 2, 2009
Elly's Famous Grits
Posted by Bebe Woody at 10:08 PM
Labels: Inn Recipes
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text:
Check out updates on a quartet of athletes in today's edition of the NJ Recruiting Notes.
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