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[Info] Main Interface Options
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23 Mar 2011
San Jose United States
Apr 27, 2011 5:52 pm
Last edited by GMPaladin on May 05, 2011 7:59 pm. Edited 7 times in total
[Info] Main Interface Options
All those little buttons at the bottom of the screen
When you first step into the world of DDTank, you will see several options across the bottom the page to the right of the chat box.
Buying DDTank Coins
The Shop Interface
Personal Backpack
Mailbox Interface
DDTank Tasks
Buddy List, Black List and League List
DDTank Settings
Click on any of the links above or scroll down the thread to read them one by one!
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Apr 29, 2011 6:05 pm
Last edited by GMPaladin on May 05, 2011 5:04 pm. Edited 4 times in total
Buying DDTank Coins:
To purchase coins in DDTank, first you will need to purchase Aeria Points. Purchasing Aeria Points will allow you to get the most out of your Aeria Games experience. The Aeria Points that you purchase will show up in the in-game Item Mall and allow you to purchase cool and useful items for any of our games. So start experiencing more from our games, and enjoy!
Please read the billing FAQ before buying.
For a detailed explanation on how to purchase coins, please check out this thread!
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Apr 29, 2011 6:45 pm
Last edited by GMPaladin on May 11, 2011 6:46 pm. Edited 4 times in total
The Shop Interface:
Try Out:
Test out how items look when equipped to your character before buying them. Click on items in the shop to try them on and use the palette to change their colors. If you're ready to purchase the look, click the "Save Image" button to jump to the purchase window and buy all you need to make your new look a reality!
Holding place for items you wish to purchase but are not ready to buy just yet. Here you can select the expiration date for many items or remove an item from the list. This list will empty out once you leave the shop.
Save Image:
Jumps to the purchase window so you can buy all you need to make your new look a reality!
Choose color variations for items and select your skin complexion.
**Select Color: Choose color of selected items. Applies to hats, glasses, outfits, hair, eyes and facial decorations only. There are 54 colors to choose from.
**Skin Tone: Can only be chosen when changing Eye color. There are 54 colors to choose from.
Purchase the items you have placed into your cart.
Send items you have placed into your cart to appointed players as gifts after purchasing.
Shopping Categories:
The newest and most heavily purchased items that the game recommends you have.
A selection of all the standard weaponry in the game of DDTank. Each weapon is available for either gender.
Suit and dress your character in the finest threads money can buy. Purchase Outfits, Hats, Glasses, Jewelry and special Suits for your character here. Use the button in the upper left to change genders if buying for a friend.
It's the little things that count. Purchase your choice of Hair, Wings, Eyes and various other facial decorations here.
All the things you need to gain power and prestige in the world of DDTank. Special packages, various stones, bonus experience and glory, even the item you need to get married; the Engagement Ring! You can also select the unique category to get yourself a special chat balloon that players can see while in battle lobbies or during fights.
A special selection of items that you can purchase only with Vouchers or Medals that you receive from performing special tasks and events! Functions similar to the rest of the shop with tabs going down the right side instead of across the top!
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Apr 29, 2011 7:10 pm
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Personal Backpack:
The backpack interface is divided into two parts, the personal profile and the backpack storage space.To find out more about the personal profile, please check out
this post here.
Shortcut to Armory:
In the top-middle of the backpack interface you can click this button to open up the armory window. This can be done even while waiting in the lobby of a fight so that you can upgrade and improve your gear in-between fights or even stages of an Additional Scene.
Card status and quick purchase:
Above the image of your character are four spaces for cards which may or may not be present when you check on your character. Hovering over each with your mouse will tell you what type of card it is and for how much longer it is activated. Clicking on an empty card slot will allow you to purchase a card to increase your experience rate, glory rate or even prevent you from being kicked from lobbies.
Just above the storage space on the right is a pink button with a tiny wand on it. Selecting this button will automatically rearrange the items in your backpack to fill it from the upper left down. You can do this for both Equipment and Items but the option will not automatically stack items.
Advanced Password:
Use this option to add a secondary password to your backpack as an extra layer of security in the event your account is compromised. Make sure you remember it though or else the only way to gain access to your inventory will be to contact a Game Master to help you.
Bound vs Unbound Items:
Items that are bound are marked with red text in their tooltip (the window that appears when you hover over them) that reads "Bound." Bound items can not be sold to other players, placed in the auction house or given away. You can either use the item yourself or sell it via the "Sell Item" tool in the backpack. Unbound items are marked with green text in their tooltip that reads "Unbound" and can be sold, auctioned and sent as gifts to other players.
Expired Items:
Items that have expired will be darkened out and have the word [Pay] on them. You must renew these items by clicking on them and selecting the option to renew them. Some items can only be renewed with coins while others can be renewed with vouchers.
Currency Items:
Across the bottom of your backpack are the 3 main forms of currency in DDTank, Coins, Vouchers and Gold. Coins are mainly used to purchase, renew, and bid on items in the Auction house while Vouchers can only be used to buy and renew some items in the Barter section of the Shop. Gold is generally used to purchase special items before you begin fights, such as Team Heals, Ice Bombs and other skills.
Sell Item:
To remove items from your backpack you can either drag and drop them onto this button or outside of the backpack window or you can press this button then click on the item you would like to sell. After using one of these methods, a window will open and ask you if you are sure you wish to sell this items. Sold items can not be recovered but replacements can generally be found in the shop.
This button decides which skills will appear along the right side of your screen during battles. Items that appear left to right in the shortcuts window will appear top to bottom during a fight and will have the same hotkey.
Split Items:
You can only split items while in your Items section of your backpack and you must click this button before clicking on the item you would like to split into smaller stacks. This is useful when you wish to sell only a certain number of items or gift one or two of a large number of items to another player.
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Apr 29, 2011 7:34 pm
Last edited by GMPaladin on May 05, 2011 6:02 pm. Edited 5 times in total
Mailbox Interface:
Players can send and receive mail via the Mailbox inter face. You can also sell and trade items with other players using the mail system.
Mail List:
Display all mails sent to you from other characters.
Unread Mail:
Filters out all the mail you have already read to show just unread mail.
Sent Mail:
Displays all the mail you have sent out to other players.
Select All:
Allows you to select all the mail currently displayed so you can manage them at the same time.
Deletes all selected mail permanently. Once you delete a mail, you can not get it back.
Get Attachments:
Collects all of the attachments of the selected mails at one time.
Write Mail:
Allows you to write a letter to another player. You must know their correct character name to send them a mail.
Only available once you have selected a mail that was sent to you. Always you to reply directly to a player who has already mailed you.
Return Mail:
Allows you to refuse a mail, mostly used when they send you a Pay for Mail.
Click to exit the Mailbox interface.
Special Mail Types:
Game Master Mails:
Special mail from the GMs that are marked with the letters GM. These may contain special prizes or news about events and updates.
Unread Mail:
Mail that hasn't been read yet is marked as "Unread"
C.O.D Mails:
Specially marked mail requires you to spend coins to receive the items that were sent as attachments. Be careful when selecting these letters.
Composing a mail:
The name of the player you are sending the letter to. A drop down arrow will allow you to select one of your previously added buddies instead of remembering their names.
Keep the subject of your letter short so people know what your letter is about.
This is where you include the bulk of your letter. Make sure you don't run out of space!
Drag and drop items from your backpack over into the letter to add as attachments. You can send items from both your Equipment and Items sections.
Pay for Mail:
Select the small check box in the bottom right corner of the mail interface to have the player you send the mail to have to purchase the items you included as attachments. You can set the price for your attachments by filling in the text box just under the Attachments. You can only fill in this box once you marked the mail as "Pay for Mail". You can also choose how long you want the mail to remain active before it automatically returns to you in either 1 hour or 6 hours by selecting that option just under the "Pay for Mail" check box.
Here you can set the price for your attachments by filling in the text box just under the Attachments. You can only fill in this box once you marked the mail as "Pay for Mail".
Only click this button once you are ready to send your mail.
Click to exit the mail composing interface and return to the mailbox. You will lose any message you may have been writing.
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Apr 29, 2011 8:20 pm
Last edited by GMPaladin on May 05, 2011 9:38 pm. Edited 9 times in total
DDTank Tasks:
Click to enter the main storyline quest lists. Most storyline quests are consecutive tasks with lavish rewards to help players level up. Find out more here:
NecomancerV's Guide
Click to enter the side quest lists. Side quests may be relevant or not relevant to storyline quests. These tasks usually are not consecutive tasks but also offer generous rewards. Find out more here:
NecomancerV's Guide
Includes tasks that repeat daily including tasks for individual players, for leagues and daily quests for couples. Usually daily quests can only be done once a day with only a few of them available several times a day. Players can receive items or Exp rewards after finishing these quests. Find out more here:
NecomancerV's Guide
Appear only during certain times of the year. Players can get great rewards for their levels while enjoying the special seasons and holiday activities. Find out more here:
NecomancerV's Guide
Unlike a normal tasks these act as an achievement system for DDTank. Once you complete a vanity task you gain a Vanity Token. Once you have 5 of these tokens, you can trade these in for 2 Medals. Find out more here:
NecomancerV's Guide
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Apr 29, 2011 8:32 pm
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Buddy List, Black List and League List:
Buddy list:
Add a buddy:
Click to add players as buddies. After you add players to your buddy list, you can interact with them in special ways by clicking on their names in your list. When players on your buddy list log on to the game, you will receive a notification in your chat box. You can turn this off in your settings (see next post).
View Vanity:
- View which vanities your buddy has managed to accumulate.
- Chat with buddies in private by using whisper mode.
Copy Name:
- Copy a buddy's name so you can paste it by pressing Ctrl+V.
View Profile:
- Check a buddy's information like their appearance and equipment.
- Add your buddy to your blacklist so they can't contact you again.
You can also use the small buttons to the right of your buddy's name to begin a private chat or remove them from your buddy list. You can also use the search function to search for a player on your list.
Black list:
Players you add to your blacklist will not be able to send you private messages and you will not see them chatting. You can remove players from your black list by pressing the X to the right of their names. You can also use the search function to search for a player on your list.
Allows you to view all online members of your league and whisper them directly by pressing the small speech bubble to the right of their names. You can also use the search function to search for a particular member.
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DDTank Settings:
Background Music:
Move this bar to adjust the volume of the music that plays in different parts of the game. If you uncheck the box above the bar, you can mute the music without adjusting the bar.
Audio Effect:
Move this bar to adjust the volume of the various effect sounds that play for various actions in the game. If you uncheck the box above the bar, you can mute the music without adjusting the bar.
Special Effect:
Turn this off to remove the special effects that weapons sometimes have especially during POW attacks. This can improve game performance on slower machines.
Turn this off to stop Trumpets and Horns from being displayed across the top of the game window. Horns appear in blue while Trumpets appear in orange.
Accept Invite:
Turn this off to stop players from being able to invite you to chambers and fights. Their notifications will no longer appear in your game window.
Turn this off to stop notifications from appearing in your chat box when players from your buddy list log on to the game.
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Opens a small selection of different areas you can jump to in-game without returning to the overworld view. This is useful in you are already in an area of the game and wish to quickly move to another area without wasting time.
Your options in this window are:
Auction House
Daily Guide
Game House - PvP
Boatyard - PvE
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Okay so i have a xbox, shuttle pc, and a clarion lcd with a pioneer HU with an aux-in adaptor. the xbox and shuttle are both running off a inverter. the inverter is powered through a 8awg cable direct to the battery and the ground is going straight to the battery - which is around 6 feet away. that is all i did for grounding, so what do i do now. i definately know i have a grounding problem because of the amount of noise i am getting. i am guessing i should run a common ground but question is what type of wire should i use and can i run them all off of one wire. so the wire would start in the trunk, then run to the xbox, then the shuttle, then the inverter, then the screen, then the deck, and then to the chasis or somewhere else. or should i run sperate wires for each and have them all meet at one place. and again, how thick should it be, i have been told as thin as 16 awg by some and as much as 8 awg by others. BTW, i am using a xantrex 300 watt inverter.
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Grounding Help
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I'm fairly certain that you need to do two things. Firstly you need to ground it to some other place than the battery. Secondly, and probably more importantly you need to run a ground from your audio gorund on the xbox to the audio ground on the HU. This will sort out most problems.
i am a bit conused. what do you mean by the audio ground on the xbox? what or where is the audio ground on an xbox? and also as for the HU, right now ther ground is hooked upto the ground wire on the harness. should i disconnect it from there and run a common ground from there and the xbox's "audio ground"?


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Posted Sat 23 Jan 16 at 17:00 PM
Bristol Rovers 1 Argyle 1 - Report
Bristol Rovers 1
Bodin 79
Argyle 1
Simpson 88
by Rob McNichol
JOSH Simpson's first Argyle goal rescued a deserved point for Argyle in front of a boisterous five-figure crowd at the Memorial Stadium.
Both Bristol Rovers and Argyle are in form, and this was shown on the pitch and on the terraces. The game continued to build to it's crescendo, and Rovers thought that meant a single goal victory when substitute Billy Bodin struck with only 11 minutes remaining.
That reckoned without Josh Simpson, though, who fired home a late equaliser for the Pilgrims on a day where really neither side deserved to lose.
Derek Adams brought in Ryan Brunt to line up against the club from which Argyle signed him, and he joined Reuben Reid in a two-man Argyle attack. Adams has chosen a regulation 4-4-2 to try to outdo Rovers' 3-5-2 system. Craig Tanner was the man to make way for Brunt, with Graham Carey, missing through injury since November, joining him on the substitutes bench.
Argyle did a decent job of nullifying any early Rovers threat, and indeed looked to initiate their first attack on the counter. The Pilgrims dealt with a corner, and Gregg Wylde burst away. At the point where he looked to perhaps release Reid, he was felled by Tom Parkes, who went into the book for the challenge. Brunt's free-kick, deflected, caused no alarm.
Rovers felt a little aggrieved at the Parkes caution, and grew even more perturbed when Peter Hartley halted Matty Taylor's progress on the edge of the area, and decided not to book Kelvin Mellor for a foul on Stuart Sinclair.
Argyle forced a series of corners and throw-ins that stretched Rovers to their limits, with Carl McHugh's header wide the closest the Greens came to opening the scoring.
Rovers then settled into the game, trying to make their numerical advantage in the centre of the pitch count. Brunt's job seemed to be to marshal Chris Lines, the deepest of the Gas midfield three, but this allowed their centre backs to push on with the ball and take Rovers up the park. Similar to Argyle's mini spell of pressure, the blue-and-whites' purple patch yield little in the way of chances, but saw the confidence of the home side visibly growing.
It was Wylde again who punctured the Rovers' pressure, this time at their invitation. Parkes' errant pass was delivered to Wylde, in space, and his pace was no match for the retreating defenders. Wylde's shot was also past Mildenhall in a flash, but the ball rebounded off of the crossbar.
Wylde seemed to be the key to a niggly game, as once again his pace got him down Rovers' right, and his stabbed cross looked certain to end in a goal. Reid's touch set the ball perfectly for Jervis, eight yards, but a last-ditch combination of Parkes and goalkeeper Mildenhall conjured the ball over the bar. From the resultant corner, Hartley headed narrowly wide.
The half ended goalless, with both sides probably quite content. Rovers will have felt they had more of the ball and dictated the tempo, yet Argyle could certainly point to having the three most clear cut chances of the opening 45 minutes by far.
Argyle came racing out of the blocks in the second half, pinning Rovers back and throwing several balls into the area, with the home side valiantly seeing them off. Much of Argyle's joy was coming down the left, where Wylde's pace and trickery was proving a real issue for the Gas.
Home boss Darrell Clarke looked to his bench, and introduced Cristian Montano and Billy Bodin into the fray just nine minutes into the second period.
It did not halt the Argyle momentum. Wylde was still having a field day, and from a corner he forced, McHugh prodded over after Hartley and Brunt had each had a go.
Adams brought on Tanner for Reid with just under half an hour remaining, possibly with the thought in mind that the on-loan Reading man's qualities may echo Wylde's and cause double the trouble.
Rovers remained a threat on the break, and after a lengthy spell of Argyle pressure than included a Tanner effort being charged down, the home side got away. Rory Gaffney did well not to rush things, and when he played in Taylor in acres of space, it looked for all the world like the Rovers top goalscorer had the goal - and perhaps the game - at his mercy. His shot, though, was saved low down by McCormick.
The atmosphere, which had always been bubbling, was now reverberating around south Gloucestershire, and with under 20 minutes to go Clarke brought on former Pilgrim Jermaine Easter to add to the cauldron, in place of Taylor.
Predictably, Easter had a hand - or two - in the goal that put Rovers in front. A long ball forward saw Easter practically catch the ball to bring it under control, although the attack he attempted to set up looked for fall down. It was resurrected by Montano, and as the ball flew into the area, Easter stuck out a leg, with a little hope and a little anticipation. It sat up for Bodin to nod in from close range.
Argyle went straight down the other end and looked to have carved out their equaliser when Tanner and Wylde combined, the latter crossed and the ball came to Jervis. His close-range header was blocked, with Argyle players screaming for handball. No decision was forthcoming.
Rovers fancied a second, with Lines sending one inches wide and McCormick making an excellent save from Parkes' header. Turns out they needed it.
In fairness, if we have suggested that Rovers got away with a handball before their goal, we will make a begrudging nod that a free-kick awarded to Argyle on the halfway line was extremely soft. That said, Rovers had plenty of chances to clear their lines after Kelvin Mellor's deep free-kick. The ball eventually came to Jervis, who crossed into the box. The header clear reached Simpson, who rifled in a low shot to notch his first goal for the club.
It was an apt time, and it came from an apt player, as Simpson had been his quietly excellent self in the Argyle engine room.
Both sides made attempts to find a winner, but things ended all square after a truly high-quality League 2 encounter.
It just turned out Irene was only having 40 winks.
Bristol Rovers (3-5-2)
: 1 Steve Mildenhall; 15 James Clarke (23 Billy Bodin 54), 4 Tom Lockyer, 6 Tom Parkes; 2 Daniel Leadbitter, 24 Stuart Sinclair, 14 Chris Lines, 7 Lee Mansell (21 Cristian Montano 54), 3 Lee Brown; 10 Matty Taylor (17 Jermaine Easter 73), 30 Rory Gaffney.
Substitutes (not used)
: 5 Mark McChrystal, 8 Ollie Clarke, 22 Kieran Preston, 27 Ryan Broom.
: Parkes 10.
Argyle (4-2-3-1)
: 23 Luke McCormick; 2 Kelvin Mellor, 5 Curtis Nelson (capt), 6 Peter Hartley, 3 Gary Sawyer; 11 Gregg Wylde (10 Graham Carey 90), 8 Josh Simpson, 4 Carl McHugh; 14 Jake Jervis (26 Oscar Threlkeld 89) ; 9 Reuben Reid (27 Craig Tanner 61), 17 Ryan Brunt.
Substitutes (not used)
: 15 Tyler Harvey, 16 Ben Purrington, 21 James Bittner (gk), 28 Jordon Forster.
: Mellor 90.
: 10,190 (1,285 away).
: Oliver Langford.
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Jagan: Going Soft
Well, Crow's alive. For some reason, I wasn't as happy to see him as I should have been. Probably because all this talk about him being a murderer was starting to scare me. But not for long, Crow kissed Dani. That was when I was positive that he didn't do a thing. Crow's a lover, and a fighter.
Anyway, I was following Bethany back to the car, thinking about this whole Scarecrow thing. I looked back to see Scarecrow and Drake were getting along mighty well. I sighed, "Why did we have problems all of a sudden? Why can't I be like that?" I asked myself aloud, pointing to Crow who was shaking Drake's hand.
I decided I'd apologize ASAP. Well, ASAIFLT (As Soon As I Feel Like It).
I looked at Bethany as she walked and decided to speak up, "Hey Beth."
"Yes?" she asked, turning and looking at me, very serious. Something had changed in her, I think she was taking the case more seriously now, no more Mrs. Nice Bethany. Gotta keep that in mind. I do not need Bethany hating me too.
"I have a plan, to help Crow."
Suddenly, her perky mood came back, "REALLY!? WHAT IS IT?!"
"I think I need to do a little investigating." he said.
"Okay..." she said, not following.
"Like, by myself. I'm going to go and do some private investigating."
"Why?" she asked, very curious.
"Well, the team, and you are not safe Bethany." I said, trying to help her understand.
"What? And you are?"
"No, listen." I said, hardly frustrated, "They're after Scarecrow and probably after everyone close to him. I'm not really a close friend. You're his sister, and now Dani is in danger because they are kind of, like kissing. In a relationship now, and remember what happened to the last girlfriend of Crow's."
"How did you-"
"When I was at home I was getting information."
"Right." she nodded, "Continue."
"Foster is Steve's friend, they're ole buddies. I'm not necessarily, close to him."
"Okay, so? Does that mean I should just hide under a rock? You think I'm going to mess up?"
"No, not at all Beth."
"You don't think I can handle myself? You don't trust me?"
"NO! Bethany listen!" I said, quite frustrated by now.
She took a deep breath and listened.
"I really want to be with you all the time. All the time. Everyday."
She still wasn't following.
"Because I feel afraid that you're going to be taken away from me and I won't be able to save you."
"STOP TALKING!" I yelled.
She was silent.
"But I do trust you. It's taking me more trust to leave you then it ever would to take you with me. I'm trusting that you'll stay safe, no matter what happens!" my voice was getting quieter, "I trust that you'll be safe and sound when I come back. I do. But I can't take you with me. I have to be under cover." I said, adding a tiny little joke, but neither of us really found it funny.
"I just need to be completely elusive and invisible to everyone. If any one is around we're going to get shot at. If I leave you here, you're going to get shot at. That's where the trust is. I really need you to be safe. I need you to promise me that no matter what happens, you'll protect yourself. If anything happens to you, I swear I won't be able to bear it. It'll be all my fault and I'll...I can't lose you." I said, the last line completely breathlessly.
Bethany looked at me for a moment, completely teary eyed, then she charged into my arms and we kissed.
It was a very long kiss and it was probably the most meaningful, yet.
I broke away just to say, "Promise me, I'll be able to kiss you again. Otherwise I'll never let go."
"I promise." she said, a tear trickling down her cheek.
I hugged her tightly and kissed her hair gently, then let her go, "I'll be back." I said in my best impression of the terminator.
Bethany giggled inbetween sobs.
I turned and walked to my rental, "When I get back, we're going car shopping." I whispered.
I got in the car and put the keys in the ignition, "Wow am I going soft." I muttered to myself as I started up the car.


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I love to travel and am fortunate enough to have worked in travel for over 20 years. I have a passion for scuba diving and the underwater world and enjoy playing golf (albeit badly). Combining these interests with my work, I specialise in Diving and Golf holidays and have recently set up a new niche Tour Operation/Travel Company called Holiday Designers specialising in Worldwide Diving, Golf and Spa holidays, as well as being destination specialist to Egypt and Israel. I consider myself very lucky to be able to combine my enthusiasm for my hobbies with my work and love nothing more than sharing my experiences and hearing of similar exploits from other travellers and happy customers.
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This information is private
United Kingdom
Favourite places
Egypt, Maldives, Vancouver Island,


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Chinmaya Mission Worldwide was founded by Pujya Gurudev Swami Chinmayananda. According to our Mission Statement, "The purpose of Chinmaya Mission is to provide to individuals, from any background, the wisdom of Vedanta and the practical means for spiritual growth and happiness, enabling them to become positive contributors to society".
Chinmaya Mission runs schools, centers, camps, lectures, study groups, bhajan groups, clinics, hospitals, research institutes, retreats and other programs all over the world, besides publishing various books, newsletters, audio and video tapes.
Chinmaya Mission Boston meets every week at Chinmaya Mission, Andover, MA. Classes and Satsangs are also conducted in Westborough, MA. It consists of value based education for children from ages 4 through 18, called Bala Vihar including Youth group classes for teenagers, and a study group called Satsang for adults.
Swami Chaitanyananda ji is the resident acharya of Chinmaya Mission Boston. We frequently invite Acharyas and teachers from other centers to conduct lectures on various topics and speak with the adults, children and youth.
On a typical Sunday at Chinmaya Mission, Andover, the session begins at 9.00 AM with Balvihar and Youth group classes, while the adults attend Satsang. Language classes in Sanskrit, Hindi, Kannada, Marathi, Gujarati, Tamil and Telugu follow the Bala Vihar classes. Due to the large number of students, classes are conducted in two sessions in Andover, MA and one session at Westborough, MA and one session at Newton, MA. The second session follows the same pattern as the first session. Children from both sessions attend the language classes.
A simple lunch is served for free for all members between 10:30 AM and 1:30 PM.


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All hotels in Ludlow, Vermont, United States of America
1 room, 2 adults
953 East Lake Rd, Ludlow, VT, 05149, United States of America, 866-299-2910
The Combes Family Inn, Ludlow
No-frills B&B in Ludlow
- Free continental breakfast
Main amenities
- 11 smoke-free guestrooms
- Library
- Lobby fireplace
- Barbecue grills
- Cross-country skiing
What's around
- Camp Plymouth State Park (1.6 mi / 2.5 km)
- Okemo Mountain Ski Resort (5 mi / 8.1 km)
- Okemo Valley Golf Club (3.6 mi / 5.8 km)
- Jackson Gore Ski Resort at Okemo (3.6 mi / 5.9 km)
- Buttermilk Falls (4.7 mi / 7.6 km)
Hosts were very accommodating for my husband's dietary needs, and very pleasant company.…
We stayed in the farmhouse, second floor with windows facing the lawn and field. It was…
TripAdvisor Traveller Rating: 4.5
From 42 reviews
The Combes Family Inn, Ludlow
Hotel Info: 866-266-9798from $182 CAD
- Queen room
- Standard room with shared bath
- Suite
More great choices
At a glance
Key facts
Hotel size
- This hotel has 11 rooms
- Check-in time 2 PM-10 PM
- Check-out time is 11 AM
If you are planning to arrive after 2 PM please contact the property in advance using the information on the booking confirmation.
Required at check in
- Credit card or cash deposit required
- Government-issued photo ID required
Travelling with others
- Pets allowed
Other information
- Smoke-free property
In the hotel
Food and drink
- Free continental breakfast
- Barbecue grills
Things to do
- Cross-country skiing on site
- Golfing nearby
- Downhill skiing nearby
- Snowboarding nearby
- Year Built 1880
- Library
- Fireplace in lobby
In the room
Things to enjoy
- Individually decorated
Be entertained
- Cable TV channels
Also popular with travellers from Canada
Recent reviews
Excellent 4.5 /5 from 6 reviews
The Combes Family Inn, Ludlow
Not staying here again
Overall we wouldnt stay at this hotel again. We had really high hopes after reading all the reviews. Our room was covered in dog hair. We wore a lot of black and were constantly covered in the hair, it was on our middle comforter, the floor, the chair. We barely spoke to the innkeepers. Ruth seemed nice and helpful on one day and then the next day barely spoke to us. When I dropped off my key she didnt say anything to me, just looked at me and continued her conversation. The breakfast was very yummy. Other reviews said something about snacks and dinner, we were never offered anything other than breakfast. One of our party wanted a different option for breakfast than what was offered and she was not happy with changing it up.
The Combes Family Inn, Ludlow
it was perfect distance to our destination
We absolutely loved that it was located on a dirt road surrounded by the mountians! We would definitely stay there again
The Combes Family Inn, Ludlow
Wonderful location and quiet area
The bed & breakfast was rustic which we were expecting. The owners were very hospitable and very informable about the area/town. Had a beautiful lake within walking distance. The room was very clean. We would stay there again when we are in town.
Is the description of this hotel not correct? Tell us


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Leila Bekhti , son interview exclusive , ses déclarations d'amour
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Chestnut Brown Ale
6% ABV Nutty, Medium-Bodied, Northern English Style Brown Ale.
MIx contains: Malted Barley Blend, Hops and Yeast. Note:The addition of chestnuts is optional, but nice. And not included.
Kit includes all of the equipment you need to get started.
These kitchen-friendly kits come with all of the equipment, grain, hops and yeast you need to make beer using exactly the same techniques as the best craft breweries.
All of the equipment is reusable, so let us know when you are ready to brew your next batch!


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Contact us 24/7: +1 877 678 9627
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- Depth 7cm
- Handle Drop 11cm
- Height 36cm
- Width 36cm
In a vibrant coral hue, Marc by Marc Jacobs' leather shoulder bag is the perfect way to incorporate the label's quirky-cool aesthetic into your look. With plenty of room for all your essentials, this covetable carryall will take you from work to weekend in style. Shown here with a Fendi cuff, Yves Saint Laurent shoes and a Marc by Marc Jacobs dress and bracelet.
- Coral leather shoulder bag with designer-stamped gold hardware. Marc by Marc Jacobs bag has a top handle, a detachable shoulder strap, a designer-stamped gold plaque at front, a magnetic fastening at top, internal pouch and zip-fastening pockets, and is fully lined in designer-stamped twill.
Product Code: 98501
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Product Code: 98501


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Easy Same Day Loans
We all need same day loans. Money is tight these days. Job market and the economy at large is presenting us many financial challenges. No wonder that so many of us are using same day loans to help through the rest of the month before the next payday arrives. We cannot plan for every hiccup that life throws our way and with our finances stretched same day loans are a good option to consider when you need to pay for something unexpected.
Online Same Day Loans
Online same day loans are essentially short term or payday loans which cover any unavoidable expenses when you cannot afford to pay them yourself. Usually there is no credit check. Online lenders will tell you the same day whether you are able to borrow, and they will deposit the money in your bank on the next day. Most of the online same day loans are paid back using a proportion of your next paycheck, while others may offer a short term installment plan over a number of months. Because they are short term loans and designed to only be used when needed, the annual percentage rate is higher than normal credit options. This means that you could pay back up to 25% of the money borrowed plus the money borrowed. Given this fact, same day loans are only an advantage if they are really needed.
The best same day loans are flexible, and many offer extensions and loan renewals if you need it. As long as you keep in mind that the longer you leave repayment the more you will have to pay back.
Bad Credit Same Day Loans
Same day loans are designed to help people who do not have the capital behind them and do not have other sources of credit, perhaps due to a poor credit rating or no credit rating at all. Thankfully, there are same day loans for bad credit and no credit check for these situations. If you are worried about being turned down then you shouldn't be, as bad credit same day loans are here to help those with bad credit or no credit rating at all.
Same Day Loan Requirements
Same day loans are easy to get hold of, though there are requirements that apply to most loan providers. You must be a US citizen, and in some cases you must also have a permanent address. You must be over the age of 18 and be in regular employment with a checking account from a reliable and well-known bank. For the online same day loan application you must provide your social security and billing information. Some same day loan lenders ask you to enter your monthly employment earnings, and some require a minimum amount before you are able to apply.
Online same day loans can really help you when you need the money, and when used in the right circumstance same day loans are of great benefit, so check them out today.


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Compost Tea Brewers
Cutting Edge Solutions HumTea BrewBall
Item #: 715877List Price: $30.00$22.95
Cutting Edge Solutions HumTea Brewer, 60 Gallon
Item #: 715885List Price: $849.00$647.35
Growing Solutions Inc. Compost Tea System
Item #: GSIS10List Price: $880.00$638.88
Growing Solutions Inc. Compost Tea System 100 Gallon
Item #: GSIS100List Price: $6,915.95$5,983.35Free Shipping
Vermicrop Organics Vermi-T 5/10 Extractor
Item #: 720720List Price: $450.00$414.50
Titan Controls Flo-n-Brew Compost Tea Brewing System
Item #: 702800List Price: $78.95$64.99
Titan Controls Flo-n-Brew Fountain Head Replacement
Item #: 702798$17.30
Organic Bountea Brewer, 5 Gallon
Item #: 720508List Price: $79.95$69.30
Brewing compost tea is easy with products available at Hydrobuilder. Whether you are brewing a small batch of just a few gallons or a large tank of hundreds of gallons we have what you need to get the job done. With easy to use pumps and drain valves each of our compost tea brewers are stand alone systems that make creating awesome nutrient solutions simple. Just add compost tea ingredients or shop from our selection of compost tea kits to get started brewing today!


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*This item is on display in our showroom, however fabrics or color in the picture may vary from
actual product in the store. Please stop in or click Request More Info for additional details.
With is traditional design and classic feel this end table will make the perfect piece to add to your home. This end table features a cherry veneer top which is contrasted nicely by the distressed antique black finish with natural brown rub-through on the base. This piece also features a single drawer for convenient storage and an X stretcher bottom offers support in a stylish detail.
The Clanton Rectangular End Table w/ Drawer from Rotmans. We proudly serve the Worcester, Boston, MA, Providence, RI, and New England area. Product availability may vary. Contact us for the most current availability on this product.
Create classic style in your living room with the addition of this occasional table set. This set is made of cherry veneers with hardwood solids and comes in an antique black finish with natural brown rub-through. Each piece in this set also has floor protectors to protect the floors of your home. Both cocktail tables feature a beautiful 5mm tempered glass top with 1 inch bevel. The single drawers found on the cocktail tables, end table, and sofa table are perfect for storing magazines, books, and remote controls. These pieces also have an X stretcher bottom which offers stylish support. Straight legs with slightly spade feet add visual appeal throughout the set. The round accent table is also an eye catcher with a sculpted base. This occasional table set is sure to give your home timeless style.
The Clanton collection is a great option if you are looking for Transitional furniture in the Worcester, Boston, MA, Providence, RI, and New England area.
These images are representative of this group as a whole and may differ from this item.
Browse other items in the Clanton collection from Rotmans in the Worcester, Boston, MA, Providence, RI, and New England area.
This item has been tagged as: Living Room Furniture, Accent Furniture, Occasional Furniture, Cabinet, Cabinet Tables, Storage Tables, Small Storage Cabinet, Chairside Cabinet, Short Cabinet, Accent Cabinet, Commode, Cocktail Tables, Lift – Top Cocktail Table, Storage Table, Cocktail Coffee Table, Cocktail Table with Storage, Coffee Table, Lift – Top Coffee Table, Coffee Table with Storage, Couch Table, Magazine Storage, Sitting Room Tables, End Table, Chairside Table, Coffee and End Tables, Furniture End Tables, Accent Table, Lamp Table, Pedestal Table, Hall Tree, Storage Hall Tree, Hall Tree with Storage, Coat Rack, Hall Tree Coat Rack, Entry Hall Tree, Hat Rack, Hall Trees with Benches, Bench and Hall Tree, Clothes Tree, Hall Tree Furniture, Entry Furniture, Foyer Furniture, Sofa Table, Furniture Sofa Table, Console Table, Sofa Console Tables, Sofa End Table, Secretary Desk, Table Desk, Wine Rack, Wine Glass Rack, Wine Storage, Wine Bottle Storage, Wine Storage Rack, Wine Bottle Rack, Cabinet Wine Rack, Wine Glass Storage, Wine Storage Cabinet, Larder, Kitchen Storage, Dining Room Storage, Occasional Tables
Nothing on this page may be copied or reproduced without explicit permission.


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Pimp My Ride
- RATING: T - Teen
- DEVELOPER(S): Eutechnyx
- PUBLISHER: Activision
- RELEASE DATE: Dec 6, 2006
Enter Pimp City, where bling is king, and style is everything. On these streets, if your car isn't fully pimped out, you'd be better off walking. You and Xzibit will take on the challenge of hooking up your homies, and transforming their hoopties, buckets and beaters into the hottest whips on the street, while redlining through the highways and alleyways of Pimp City. You choose the mods, you choose the route, but pimpin' ain't easy. It will take speed and style to hook them up. Do you have what it takes to Pimp Their Ride? Xzibit will guide you through every stage of the pimping process – true Xzibit hilarity with lines and voice recording from Xzibit himself. Authentic people, broken rides – each mission will feature a person who truly needs their ride (and their life) pimped. Outrageous car modifications not for your typical car. Intense redline street racing through the city's 'hoods to create the most pimped out ride. New School meets Old School – an MTV generation focus in delivery of art, music and sound, featuring Zxibit's latest hip-hop tracks, and retro whips in need of modern bling. 5 unique boroughs , all free roam environments for the ultimate combination of racing and pimping. 16 vehicles in all – one for each of the 15 "customers" plus Xzibit's own high-rolling feature ride. Over 15 suppliers per borough and 100s of parts, from tires and rims to bumpin' subwoofer systems and high-def display panels. So many parts, so many combinations, so much replayability.


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by Ariadna Zierold
Crystal Morey imagines ceramic sculptures strange and fascinating. Based on different representations of humans with elements from the animal world, these creations resembling totems plunge us into a world apart.
"In my most recent work I am using clay to build figurative sculptures of humans encased in animals. I use delicate and emotive gesture, rich texture, and subdued, sepia tones to create telling, intimate objects that capture current psychological, environmental, and cultural feelings. The figures are contemplative and inward thinking, seeing a future outcome that is uncertain. The animals I use are either extinct or have become endangered due to human impact in this era of "great acceleration" since the Industrial Revolution."


text:
Citylightsonline.com is a 1 year old domain, situated in United States. The domain is linked to the IP address 184.108.40.206 which is provided by the hosting company Go Daddy.
It was registered by Peter Quarcoopome . The site is owned by City Lights Ltd. Registration details show that it was registered on 10 Jan 2016 through Go Daddy and will expire on 10 Jan 2017.
The site returns a status code of 200. It is being generated using Powered by Slider Revolution 5.1.6 - res. The site is being served through Apache/2.4.23.


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Click below to filter your search results
Committee Opinion Number 542, November 2012
ABSTRACT: Emergency contraception includes contraceptive methods used to prevent pregnancy in the first few days after unprotected intercourse, sexual assault, or contraceptive failure. Although the U.S. Food and Drug Administration approved the first dedicated product for emergency contraception in 1998, numerous barriers to access to emergency contraception remain. The purpose of this Committee Opinion is to examine the barriers to the use of oral emergency contraception methods and to highlight the importance of increasing access.
American Congress of Obstetricians and Gynecologists
409 12th Street SW, Washington, DC 20024-2188 | Mailing Address: PO Box 70620, Washington, DC 20024-9998


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UDF starter
I'm trying to write my own UDF. I'm not getting anything from the FLUENT user guide.
Someone please help me with some example. How could i proceed in writing my own UDF.
Tell us what you want to achieve with the UDF.
Then we can be a little more specific with the guidance we provide.
I'm new to UDF.
I'm trying to simulate a moving wall over a fluid.
Can u help me.
The possibilities with UDFs are nearly infinite.
So is the range of complexity of UDFs.
Before you start writing a UDF, you should know what it is supposed to do.
New question of dynamic mesh-udf
i want to use dynamic mesh to simulate a motion of a microorganism.i have understood that i have to write a UDF to define a motion of microorganism for fluent.i have 6 pictures(including data of positions) of microorganism in one cycle of its swimming motion.now these are my questions:
1- what my program suppose to do?(i am actually a little confused about it)
2- Do i have to interpolate to find the position of nodes through the time?
3-Do i need to calculate the velocity and acceleration of nodes too?(i only have data for positions)
4-which marcos should i use?
i have read the UDF manual but i didnt get whole of it.I would be thankful for any help from you?
Let us take an example of landing of aircraft(from certain height till its completely lands).
Is it need to define a UDF . If yes how to start.
I tell you again I'm new to UDF.
So, It would be helpful if you help in some basics steps how to write a UDF.
I feel like we are speaking different languages here.
The landing of an aircraft provides about a trillion possibilities for the use of UDFs. Since the setup of the simulation is not even defined, I could only guess what the application of a UDF in this context could be.
The range is from setting a time-variant density ot the fluid to defining the movement of the landing flaps.
I am very sorry, but I can't provide any guidance about a topic that is totally vague.
Just tell me how to write a time dependent B.C's using UDF.
The problem is like flow of a water in a tank.
Hi Vignesh
Read DEFINE_PROFILE macro. One UDF for already written for spatial variation of velocity for the flow over aerofoil. In this profile make some modifications like - first call and specify the real time as time variable 't' and change the equation of your kind with time variable 't'.
best wishes
|All times are GMT -4. The time now is 20:13.


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Kelly Sudnik
Account Director, PACO Collective
Kelly has over ten years of experience in the advertising agency business working on a variety of categories. She began her career working for agencies focused on the travel and tourism industry in Las Vegas. She then moved to North Carolina for a position with Ogilvy & Mather working on brands like Kodak, Blue Cross and Blue Shield of Illinois and Scott Safety (a subsidy of Tyco International). When Ogilvy & Mather won the SCJ Johnson account in 2011 they moved her to Chicago to help onboard and then manage several home cleaning brands. In 2013 she joined PACO Collective where she has led the agency's largest account for the past year and a half. Her vast experience across multiple categories has proven to be a valuable asset as she is able to provide a different perspective to solving business challenges that can only come from her well-rounded background.
Previously (1):
Negotiation Strategies
Negotiate your salary like an pro! Knowing how to effectively negotiate compensation is necessary for any and every profession.


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text: Hello All, Would really appreciate some help. [FONT=verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif]I initially had 1 500gb dynamic disk, with one partition containing all my documents and windows files. I created a partition in the free space to copy my documents into so I could overwrite Windows keeping my documents intact. However I did not have enough free space for all my documents so after copying over one batch of files I shrunk the windows partition and extended my document partition. I had to repeat this again so I now have three extended document partitions.[/FONT] I then put in the windows CD, formatted the OS Recovery, SYSTEM Reserved and Windows parititions but then was unable to install Windows as it did not recognise any disks. I attempted FixMBR etc but to no avail. I searched around and saw i may be able to change the sector hex from 42 (dynamic) to 07 (basic), but im wondering whether doing so will preserve the extended partitions i have? So my question is, will changing 42 to 07 preserve the extended partitions. Do I need to repeat for each 42 (like the link you posted) and then the three dynamic extended partitions will then become one basic partition? At the moment I can not actually see the data so have no idea how to back it up? Otherwise I would do as you say and back it up, format and copy back over. Sorry if that doesnt make any sense, hopefully these will help explain what i mean (the direct link to the gallery is here: ( http://imgur.com/a/4nXWT )) DISKPART: Acronis Disk Director (see documents spanned) Active unDelete (again, three partitions) HxD (showing 42) So, basically im asking if i am safe to convert 42 to 07 WITHOUT losing any data? Thank you for any help - i would really appreciate it Cheers


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Many thanks to Madame MCM (told you I'd update!), Happy Little Cupcake, tsusami, mille libri, Rawr1983, NoMadKa, and Enchanter T.I.M. for your reviews last chapter. They make me feel much more comfortable about writing Fenris!
After a rather restless night tossing and turning in his less-than-comfortable bed in the mansion, Fenris woke early and got breakfast at a stand at one of the inns in Hightown that did business with merchants and travelers. Fallon was not a morning person most of the time and he wanted her to be in a good frame of mind for their discussion. So he waited until three hours after dawn before going to the Hawke mansion, only to have Bodahn shake his head and tell him that Fallon was not there.
"Got up early she did, Master Fenris. That Hubert fellow in the marketplace came to the house early with some bad news about the mine, and she went with some of the others to go take a look this morning. Very bad, it sounded-a cart full of dead men came back into the town from the place, all bloodied and burned."
"Venhedis! That place is cursed!" How many times did they have to clean dragonlings, ghouls, giant spiders and Maker knew what else out of the hell-hole called the Bone Pit? It seemed much more trouble than the meager profits were worth. But Fenris knew why Fallon persisted in the ill-fated venture. Due to her active partnership, the Bone Pit was one of the few places in Kirkwall that would hire Fereldans at a decent wage.
Bodahn nodded his head in sad agreement. "It certainly does seem so, messire. Is there some message you'd like me to give Mistress Hawke when she returns?"
Fenris gave up on any chance of a private conversation any time soon. When the Bone Pit was involved, the more help the merrier. "No, thank you, Bodahn. I'll just go to the mine myself. Do you know who was going with her?"
"Brother Sebastian, for one. He had dinner here last night and the mistress said she knew he was an early riser. She was going to stop at the Chantry and pick him up on her way. And I believe she said something about Master Varric and Master Anders."
That explained Sebastian's absence from the Chantry the night before. Fallon didn't care much for Sebastian's piety and indecision, but he was a useful companion for some of the things they got up to, and she certainly wouldn't have begrudged him dinner. Besides, Leandra had liked him, so she would have gladly entertained the priestly prince on her late mother's behalf. And Fenris knew for a fact that Fallon enjoyed listening to Sebastian and Anders sniping at each other, which probably explained the inclusion of both of them in the party. For the same reason, he found himself running with Anders more often than he would have preferred. He supposed that it was a tactical weakness, that some of Fallon's decisions about whom to take on what task were made at least in part with an eye as to which combination of her motley group of friends would be the most entertaining to her.
Drake came out into the foyer and looked at Fenris in open appeal, tail wagging. The mabari had obviously heard his stated intention and he certainly wasn't going to object to such a formidable escort on the road to the Bone Pit.
"By all means, my friend," he told the dog. "We will go find your mistress together. I'm sure you could do with a long walk."
Drake barked an enthusiastic affirmative, and fell in beside him as Bodahn showed him out the door.
The day was another mild one for winter, with plenty of pale sun and still air. The walk was bandit-free and actually pleasant for once. Fenris, who found physical activity a good substitute for drink where quelling his inner dialogue was concerned, found himself relaxing and enjoying the day. Drake stayed at his side, except for the occasional quick foray into bushes or a niche at the side of the road that held a promising smell. Fenris watched him, bemused. He was the only one of Fallon's companions that the mabari had bestowed such favor upon. Drake would escort anyone did Hawke command it, but only with Fenris did he volunteer himself.
Does this say something about his approval of our relationship? Fenris pondered wryly. Or is it simply that we wolves should stick together?
His good mood lasted until he reached the foot of the mountain that held the mine and caught the faintest hint of burned flesh floating upon the still air. Drake lifted his head and whined.
"Let us hurry, my friend."
The mine was a scene of carnage, all the equipment and hoists outside still smoldering. There were a number of bodies strewn about on the ground. Fenris' gorge rose into his throat but a quick inspection showed that they were miners rather than Fallon and her friends.
Drake barked suddenly, sharply and dashed off to their right, seeming to disappear between two rocks. When Fenris hastened after him, he found that some of the huge boulders blocking the ancient path down to the Bone Pit itself had been dislodged and the way was open. He ran down the way after Drake.
He was answered with a deafening roar. Head swiveling, he caught sight of a huge draconic form perched upon the top of some of the ruins overlooking the Pit.
A high dragon? Here? He shrugged mentally, even as he hurried faster. Of course! It lacked only that! And perhaps an Archdemon or two!
At the foot of the path, he had a good view of most of the Bone Pit and could see Fallon and the others far out in the middle, surrounded by the dead forms of what he assumed were the dragon's young. Drake was running flat-out and had already covered half the distance, puffs of white bone dust rising beneath his scampering feet. To Fenris' great relief, everyone still looked to be in one piece.
The whole scene was surreal. Looking down upon it did not have the same effect as being at ground level and seeing all the piles and drifts of bones, knowing that most of the small pebbles and bits grinding beneath your feet were yet more bones, that the whole of the dead white plain was probably compacted bone grit and dust. The surface was hard and unyielding and the feel of it beneath his bare feet sent an atavistic shiver up Fenris' spine. The sun shone distant and pitiless down upon the scene and all was oddly silent, save for the crackle of Anders' magic and the thrum of bowstring and Bianca.
The dragon roared again and launched itself, landing heavily near the four friends. Fenris could tell that it was sorely wounded-the constant barrage of bolt, arrow and spell had taken a toll. He hurried faster, for he knew what would happen.
Drake closed with his mistress, who turned her head and laughed when she saw him. Fenris heard the laugh through some trick of the still air, heard her call gaily, "Come on, boy!" and saw Fallon Hawke run forward to dance with a high dragon while her companions kept up their missile assault, Drake leaping happily at her side.
Pure Fallon it was, that heads-on charge against overwhelming foes. Watching, knowing that he would probably not get there before matters were settled one way or another, Fenris heard Varric's words of the day before echo through his head as he ran.
"You'd be just fine if something happened and Hawke were to get killed on one of these crazy stunts she does?"
Confronted with her in the act of doing one of those stunts right now, Fenris knew with sudden certainty that he wouldn't be. His life in the last few years, what life he could remember, had been shaped by two driving forces-his hatred for Danarius and his love for Fallon Hawke. The first was gone and if he lost the second…he did not care to contemplate what his life would be after her death. Empty, futile, flat…everything in shades of gray, he suspected. Nothing to do but to drink away his pain and sell his sword until someone better than him ended his misery.
He pelted past the three men, heard Sebastian's exclamation "In the Maker's name-Fenris?" just as Fallon reached the dragon. Her left hand left Bassrath-Kata's hilt for a moment to flick a gesture at Drake, who jumped left and upwards to sink his teeth into the dragon's wing-tip. The dragon roared in pain, its head arcing up and to the left to snap at the mabari and as it did, Fallon leapt as well, under and up, the Qunari blade's twin prongs slicing open the dragon's throat. Hot dragon blood fountained down as she passed under to the right and turned. The dragon's head slammed onto the hard surface of the plain and she leapt up once more, sword arcing over her head to thrust the blade down into its skull. The dragon's body gave one huge, convulsive shiver, then grew still.
"Sweet, Hawke!" Fenris heard Varric call behind him, knowing that the dwarf's vivid imagination was already embellishing what was an extraordinary feat. Fallon Hawke had just made dragon-slaying look easy
He pulled up, panting, in front of the dragon's head. Fallon looked at him quizzically. She was absolutely drenched in dragon's blood, her short hair spiked and matted with it. Her chest was heaving, but she was catching her breath even as he watched; finally, fully recovered from the blood magic
"Fenris. What are you doing here?"
His emotions were tumbled and conflicted and consequently when he spoke it came out almost accusingly. "You! You went after a high dragon without me?"
Her eyes narrowed. "Uh, first of all, Fenris, I didn't know that it was a high dragon. I thought that the problem might be one or two mature dragons like the one we met that one time. As it turned out it was a high dragon and a couple of those, as well as a bunch of babies. By the time we figured that out, it was too late to go back for help. Besides, for flying dragons you need shooters, not slicers. I probably wouldn't have brought you had I known. Lots of shooters and one slicer to keep things off of them seems to be the optimal mix." Fallon pulled a handkerchief out of her belt pouch and began wiping her face of the blood. "Secondly, you said you wanted a day or two to think about things." Her tone was matter-of-fact. "So of course I didn't bother you with this." Finishing the wiping, she lowered the handkerchief and looked at him. "Did I get it all?"
He glared at her in exasperation. "There's still a smudge across your nose."
She lifted her hand, then sighed and changed her mind. "Not worth the bother. I'll get it when I get home." She ruffled Drake's ears. "Thanks for bringing him, though. He came in handy."
The mabari grinned, sat and began scratching himself.
"It's more that he brought me," Fenris admitted, beginning to let his irritation go. Fallon was just so damned reasonable! With him at least, if not the rest of Kirkwall…
"He's clever that way." She looked over at the others, who were approaching.
"Solivitus told me once he could do neat things with a fire gland. Anders, why don't you get that and some dragon blood while we loot this girl."
The dragon's horde contained a very nice bow, though Sebastian sniffed and said his was better. "Maybe Marethari's folk would do some trading for this," Fallon speculated. There were also some coins, some potions and a cuirass that looked very familiar.
"Looks like the last piece of that spiky armor you've been collecting, Hawke," Varric noted, running appraising fingers over it. "High-grade silverite here. Nice stuff." Fallon tried it against her chest approvingly.
"Yes, it is nice! Needs re-strapping though. How odd, the way that this stuff has been scattered across Kirkwall. It's sort of been like a scavenger hunt. And odder still that it fits me so well."
"It's obviously fate. Destiny. In your stars. Meant to be," the dwarf said with a grin.
Fallon snorted. "No, it just means that a long time ago, some other idiot girl just my size with good taste in armor was afflicted with an overwhelming desire to help her fellow man, or elf, or dwarf or all of the above and obviously came to a bad end. Let that be a lesson to me."
Anders laughed as he straightened up from the dragon's body, his hands bloody. "Corpse plundered, oh fearless leader. What now?"
Staring at those bloody hands, Hawke sobered. "Now we check out the mine and see if anyone is left alive. I can't believe everyone is dead." Her tone was bleak.
Back up at the mine, Fallon had Varric pull out some parchment and a graphite stick and begin a list of names of the dead she could recognize. "They're not all here," she said, a guardedly hopeful look on her face.
"Maybe the rest were in the wagon," Varric speculated.
"Perhaps. Hubert wasn't clear on how many bodies were in the wagon. But we'd best look inside."
They discovered more bodies inside the main entrance, making note of them as well. But everyone was still not accounted for. For yet another time, they ventured forth to comb the mine's passages. It was absolutely quiet for once, and their search was unimpeded. It was also unsuccessful-until they came to one of the stone doors that closed a played out mine passage. Fallon pulled the lever, the slab slid up with a groan-and she was confronted with some grimy, frightened, live miners. Her pit boss, Jansen, moved to the front of the group.
"Am I glad to see you, boss! Some of those idiots tried to get away in a wagon when that thing came over. Did they make it?"
"No. Well, the wagon made it to town, but they were all dead." Jansen grimaced. "It got there this morning, and Hubert sent me out. How long have you all been pent up in there?" Judging from the smell, it had been some hours at least.
"What time is it now?"
"Early afternoon."
"Then it's been since late yesterday afternoon. Blasted dragon showed up just as we were about to go off shift. We've been arguing over what to do. No way to tell what was going on down here, and no way to tell if it was gone. We were hoping you'd show up." He looked her blood-spattered appearance over. "Is it dead?"
Fallon nodded.
"Damn, boss! Is there anything you can't kill?"
"I had some help, you know." Her voice turned brisk. "Are any of you hurt? Come out and see Anders. We'll escort you all back to Kirkwall. The mine is closed for now, while Hubert and I decide what is best to do, but I'll see that you're paid in any event."
"And the dead, boss?"
"Get yourself some rest and food, Jansen. I've already started a list. Tomorrow, come to my house and we'll make sure I've not forgotten everyone. We'll get the bodies down to the Chantry-I'll pay for the funerals. Pay will be issued to the families of the dead as well, so that they will be able to eat while I figure out what to do."
He nodded approval. "Thanks, boss. You're a good one."
"If I was that good, this wouldn't have happened," Fallon growled. The rest of the miners, ten of them besides Jansen, filed out into the larger chamber. Anders began looking them over as Fallon watched, her expression grim. When he'd treated the few minor injuries there were and they'd passed their water skins around for the very thirsty men, Hawke gathered them up and started back down the road to Kirkwall.
"I am ruined, partner, ruined!" Hubert wailed when Fallon gave him the news. "Unfortunately, all of my money was sunk in that blasted mine! I have nothing to pay you!"
"Give me the mine, Hubert," Fallon said. The Orlesian's eyes narrowed and he started to protest, but she cut him off, her expression chill. "No one is going to want to work the Bone Pit again, Hubert, not even Fereldans. It's finished. The only thing left is the cleaning up. I'll do you a favor and take care of that. The families of those miners would lynch you. They might be more forgiving of a fellow Fereldan."
It was difficult to argue with that logic. Hubert decided to cut his loses.
"I want all the records, payroll, inventory and taxes at my house by nightfall. I've got a lot to do," Fallon said briskly and he nodded in acquiescence. They left the marketplace and as soon as they were out of earshot, Fallon said, "Drinks and dinner at my place. Are you in, Sebastian?"
The Chantry prince shook his head. "Thank you for the offer, Hawke, but I have evening devotions tonight." He smiled. "It's been an entertaining day. I'll have quite the tale for Elthina. She always enjoys hearing about our adventures."
"Really? You tell Elthina about what we get up to? You're wicked, Sebastian."
"I do a bit of judicious editing," Vael admitted, with a glance at Anders. "Good afternoon to you, Hawke. It's always interesting, I'll give you that! Varric. Fenris. Anders. And most especially you, Master Drake."
Drake barked an acknowledgment, tail wagging in approval. Sebastian bowed to them all, and walked off towards the Chantry.
As had become custom since Hawke acquired the mansion, her friends availed themselves of the excellent plumbing and the spare clothes that were kept there for them while dinner was being prepared. Additionally, Anders had laundry to collect. Before seeking her own bath, Fallon instructed Bodahn to send word to Isabela that she was invited to dinner and that it was a matter of some urgency. The Rivaini arrived just as they were all congregating in the library with drinks. Fallon poured her a brandy and gestured to a chair.
"Dinner's nearly ready. Glad you could make it, 'Bela."
"Hey, who am I to turn down a free meal? You planning something, Fallon?"
"In a manner of speaking." Fallon's ice-blue eyes were distant. "How would you like to be a real captain again?"
"Are you serious? Do you have that kind of money?"
"Yes, 'Bela, I do, thanks to years of interest on some good investments Varric clued me in on. I can get you a ship, but you'll be working for me at first. I have something I want you to do."
Isabela accepted her brandy and swirled it in the glass as she took her seat. "Hawke, I am totally at your disposal." The corner of her mouth crooked up and her eyes gleamed wickedly. "For whatever you have in mind."
Fenris was not entirely sure what Hawke had in mind and he was listening to the plans, though he thought it had something to do with death benefits for the families of the slain miners. Financial matters were always a bit of a mystery to him, having never had access to any money of his own for most of his adult life. They'd moved the discussion into the dining room and he sat and ate silently, listening while Fallon and Varric discussed things like "liquidation" and "compensation" and "delving into the principal." Isabela thought she was being overly generous, but Anders seemed to approve highly. In fact, Fenris thought he saw the blue glow at the back of the mage's golden eyes a couple of times. That seemed to indicate Justice was on board as well.
"I need to get back to the clinic," Anders said, getting to his feet. He'd packed away a huge dinner. "Do you want me to stop by Lirene's and talk to her?"
"No, thank you, Anders. You've done enough for today. I'll go myself tomorrow. And I'll send you word when I've got the carcass sorted." Fallon reached into her belt pouch for some coin. "Here's an advance on your share. Don't spend it all on medical supplies and parchment! Buy yourself a meal or two, if you won't come up here to eat. Those new robes are quite the thing, but you're getting too thin."
A shadow seemed to cross the mage's face for a moment. Then he brightened and smiled. "Yes, Mommy Fallon! And you make sure you get a good night's sleep after all that exertion."
"I am fine!" Fallon growled. "Stop being a fuss-budget!" Then she softened and smiled a little. "Good night, Anders."
"Good night, Lady Dragon-slayer!" He left and Varric gave Fallon a serious look from his chair by the fire in the library, where they'd all retreated back to after dinner.
"By my estimation, this is going to draw your reserves down by over half, Hawke. And in the current climate, they may not build back up again very quickly. Are you sure you want to do this?"
"Is there enough to keep the house open? And take care of my people?"
"Of course."
"Then let's do it, Varric. It's what's right. You know I never cared much about money. The house was for Mother, not me. It's paid for and she's gone. I inherited or won every bit of armor and weapon I've ever possessed, I didn't buy them. And aside from books and the occasional bottle of good whiskey, I don't have a lot of hobbies or vices. I'm quite boring, really, when all is said and done."
"Riiiiggght," the dwarf drawled dryly. "I have to exert my fiction-building muscles to the utmost to make stories about you exciting."
"You certainly do exert them on a regular basis," came the equally dry response. "What a chore." Fallon turned her attention to Isabela. "Start shopping, 'Bela. Let me know when you find something."
"You got it, boss-lady. I'm off." She gave Fenris a meaningful look. "Do try to get up to something kinky and celebratory in my absence. It's not every day you kill a high dragon."
He snorted and Fallon grinned. "I'll see what I can do."
"Come on, Paragon of Manliness. Let's leave the love-birds alone." The pirate and the dwarf paused at the door to let Bodahn give them their cloaks, then left.
"'Love-birds?'" Fenris inquired when they'd gone, an inky eyebrow vanishing up under the shock of moonlight hair.
Fallon looked at him. "You've not said a word all evening. Are you all right? Still mad at me about the dragon thing?"
"No, not that." He shrugged reluctantly, never liking to admit ignorance about anything. "I will confess...I don't entirely understand what you were discussing with Varric. Death benefits for the miners? And what about this ship for Isabela?"
"You got the gist of it just fine. I'm giving the families of the murdered miners a considerable sum of money and the families of the surviving miners a somewhat lesser one, as severance. And 'Bela's getting a ship because I'm offering passage back to Ferelden for any or all of them who want to go. I suspect it will take several trips, and it's not that much more expensive to buy 'Bela a ship and pay her crew than it is to buy passage for all of them. And I trust 'Bela not to take them to Tevinter and sell them. "
"The first thing seems very...appropriate. I do appreciate the fact that you take responsibility for the people in your hire. But why the ship? That seems a bit beyond what might be expected."
Fallon sighed. "The Bone Pit was the one place they could get jobs at a decent wage, Fenris, thanks to me strong-arming Hubert. And now it's gone. Kirkwall doesn't need more Fereldans flooding the labor market, driving wages down to the totally shitty level. And Ferelden needs bodies. These folks were never getting back home otherwise. Only one or two of the miners with smaller families have been able to save up the price of passage in the whole time I've lived here. They're trapped and I'm setting them free."
"Is this about that thing you discussed with me earlier? This conflict with Meredith that you think is coming soon?"
"Yes. I want them out of the line of fire when it happens. And I'm also very tired of watching this city shit on my countrymen." She moved to the sideboard, set her glass down and sorted through the bottles. Pulling up the decanter of Starkhaven's finest whiskey and pouring herself a finger, she tossed it back with the ease of long practice, letting go a slow breath of appreciation as it burned its way down to her belly. "Are you going or staying?" came the carefully casual question, but Fenris could see a certain tension in the way she held herself that told him the question was anything but casual.
It also reminded him that there was unfinished business between them.
"Fallon, you asked me to think about what you said about the mages and templars the other day on the docks. I have been doing so."
"Have you had time to come to a decision?" she asked in that same careful tone.
"I have some questions I'd like to ask you first."
Her eyebrow flicked upward, but she nodded, pouring herself another drink. "Fair enough. Ask away."
"The most pressing question I have for you is-what exactly do you want from me?"
"As in level of commitment?"
"Yes, I believe that is what I am asking. I talked to Varric about this yesterday, and he said that there were questions we should be discussing. Such as if either of us wanted to be married, or to have children."
"That must have been quite the talk! Though Varric is a good choice for those sorts of discussions." Fallon downed her second drink with the same celerity she'd exhibited with the first, but then she made a point of setting her glass down and pushing the decanter to the back of the bottles. Her brow furrowed beneath the feathery fringe of bangs.
"Let's see. I want to be absolutely clear here-I don't want any more misunderstandings between us. Fenris, I want from you whatever you are willing to give, for however long you are willing to give it. I don't mind saying I love you more than I've ever loved anyone and will gladly take whatever you can give. But that means you have to decide what it is you want."
"When you went after that dragon today, and there was absolutely nothing I could do about it…I realized then that I did not want to live a life without you in it, Fallon. If something happened to you, I don't think my life would be a long one."
Fenris' words were matter-of-fact, his voice even and earnest. Fallon closed her eyes and let them soak in, reflecting for a moment upon just how far her lover had come in these last few years, to be able to confess his love in such a way. It was easy sometimes to concentrate upon the things he'd not been able to let go, rather than the things he'd been able to move past.
"What about the templar-mage conflict?" she asked, opening them once more.
"I understand that there is no way that you could side with the templars, given that Bethany is a mage and because of your own experiences and upbringing. And I even understand what you said about balance." Fenris began to pace a little, a sure sign that he was somewhat uneasy about the discussion. "Since I arrived in this city, you have given me direction. I have trusted you to pick tasks to do that would be for the common good and haven't had cause to doubt your judgment. I see no reason to start doing so now."
Fallon frowned, her eyes following him as he paced. "I don't want you siding with me just because you love and trust me, Fenris. I want you siding with me because it's right to do so."
"I understand that the magisters were the tyrants in Tevinter and the templars are the tyrants here…but I am not as open-minded as you are, Fallon. You've said it yourself. I don't know that I could ever bring myself to like and trust mages. You may have to settle for me siding with you because I trust your judgment and love you."
"All right. Fair enough." She gave him a quizzical look. "What was all that about marriage? Is that something you're wanting?"
Fenris turned to face her. "I had never contemplated the question before, to be honest. But Varric said we should discuss it and Grand Cleric Elthina said that the Maker prefers that man and woman be bound in marriage."
"Wait a minute! You discussed us with Elthina as well? You had a busy time of it yesterday."
"I had intended to talk to Sebastian, but he was over here having dinner. So I sat in the Chantry for a while to think and she showed up."
"What did you tell her about us?"
"Not very much at all, really. I just asked if she thought people who loved each other should be married and she said what she did about the Maker. Then she asked if I was talking about you, and said that she would be glad to perform the ceremony."
"Nice to know. And a little surprising, given that you're an elf."
"So I thought as well. Mostly we talked about Chantry history and my belief that given the way the Chantry treated elves in the past and continues to treat them, that no elf in his or her right mind would be Andrastean. We discussed how elves had much more freedom of religion under the Black Divine."
Fallon whooped, her eyes lighting up with glee, cheeks flushed from the whiskey. "You said that to Elthina?"
"Yes, I did."
"Wow. I don't know if I should be standing this close to you." Her eyes turned towards the ceiling for a moment, as if looking for lightning bolts. Fenris snorted. "She didn't try to arrest you for heresy on your way out the door?"
"No, she said that some of the points I'd made had merit, and that she was going to do some reading before we talked again."
"I cannot believe you told Elthina all that!" Fallon shook her head in disbelief, grinning. "Maker, but I do love you and will gladly lick your lyrium-laced, chilblained little toes any time you like as a reward!"
"Sounds intriguing. Perhaps later," Fenris said with a straight face.
"So what did Varric say about marriage?"
"I was worried that I would destroy your chances for a better match. He told me that the nobles here would not have you because of your mage blood."
"My mage blood, my age, the fact that I'm a scary, uncontrollable bitch, the fact that I'm a jumped-up dog-lord despite my Amell blood…yeah, he pretty much got that right," Fallon said matter-of-factly. "What else did he say?"
"I was worried that I would be taking advantage of you because of your position and wealth. He said that was not a problem."
"Fenris, I'd not be sitting in this estate if not for you. You've been with me from the start. As far as I'm concerned, we're even."
"That is what Varric said you'd say."
"Good to know I'm so predictable!" Fallon wrinkled her nose. "Hopefully, that's just my emotional state and not my fighting style."
"You don't have to worry about that," Fenris assured her. A little more hesitantly, he asked, "What about children?"
Her answer came swiftly and firmly. "I won't say it hasn't ever crossed my mind, but I can't right now. I have to be able to fight, to get to Beth if she needs me. And if it takes a couple of years for things to come to a head, rather than next week…that puts me well over thirty. I don't know how easy it would be to get pregnant then-not only is my age against me, I've been taking precautions all my adult life, so I could fool around as I pleased. I hear that makes it harder to get pregnant when you've done it as long as I have." Fallon's eyebrow lifted in inquiry. "Are you wanting children? If you are, then you're probably better off with someone else in that department. Not to mention that any child I bear, particularly one gotten with you, may very well be a mage. Are you all right with that?"
"I had never considered the possibility until Varric brought it up," Fenris admitted. "I still find it difficult to imagine you with child." Fallon chuckled.
"As do I!"
"But now that I have given it thought, I do not find the idea…displeasing. Even if it is a mage child. Though if you did not care to, I would be all right with that as well. Certainly, I understand your reluctance to bring a child into being in this city as matters now stand. And I would not want my child taken from me, had I one."
"If we had a mage child, that would happen almost anywhere the Chantry has a presence. We'd have to live our lives on the run as my family did. Could you handle that?"
"It is something I have had considerable experience with. And I suspect it would be much more pleasurable in your company."
"It is something I have had considerable experience with as well. And it would definitely be more pleasurable done with you."
"We do seem to be in accord about a number of things," Fenris noted. Fallon smiled, nodded and stepped forward to take his hand.
"Yes, we do. No children for now. Marriage a possibility in the future. Let's see if you're in accord with me about this as well. I killed a high dragon today, and I'm a little drunk and very horny. I want you to come upstairs with me right now, so I can lick your toes and do lots of other naughty stuff. Maybe not as kinky as Isabela likes, but fun nonetheless. Do you think you'd be up for that?"
That devastating, elusive smile was suddenly gracing Fenris' face. "I know I could be up for that."