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Join Date: Nov 2007
Posts: 7,007
Achievement Guide & Roadmap
Doom 3: BFG Edition
Achievement Guide and Roadmap
Written by Nevander
For use on x360a exclusively.
Estimated achievement difficulty: 6/10 (for some it may be harder/easier depending on skill and experience)
Offline: 44(535)
Online: 6(65)
Approximate time to finish: ~45 hours
Minimum number of playthroughs needed: 6-7 (once for each campaign on any difficulty to unlock Nightmare, then once for each campaign ON Nightmare, and then once for the Speed Run achievement if you have not already gotten it)
Minimum number of people required to boost online: Minimum of three players
Online achievements obtainable in private matches: Yes they are!
Number of missable achievements: 11 (all collectables must be found on one play-through and miscellaneous achievements)
Glitched achievements: None
Cheats: None
Doom 3 BFG Edition has now arrived for the Xbox 360. It contains the full original game, its expansion pack Resurrection of Evil, as well as a brand new never-before-seen set of seven levels known as the "Lost Mission;" complete with fully re-mastered graphics and more. The original Doom and Doom 2 are also thrown into the bunch, but they do not stack with the previously released arcade versions. In general, this list is a solid list with a mix of challenging and simple achievements.
Step One
Much like many other amazing games of the past, enjoy it! There isn't much sense in achievement hunting this gem of a game, but if you simply wish to get the Gamerscore and move on, skip ahead to step two. Otherwise, have a blast! Blast a few demons while you're at it!
Step Two
So now you've had your fun or either you've decided the fun starts here. What you're going to want to do is to go through each of the three parts of the whole package on at least Recruit first in order to unlock Nightmare for each corresponding part as well as to get a feel for the game if you have not already. While on your way through each run, try and grab as much of the miscellaneous stuff as you can to save yourself some time. During this step is also when you'd want to go for the "Speed Run" achievement on Recruit difficulty if you did not get it yet.
Step Three
Now it's time for Nightmare. Gear up and get ready. Please refer to each Nightmare achievement within the guide for tips and such for each part of the game. Nightmare is stackable, so you will unlock any lower difficulty achievements as well upon completion.
Step Four
Time to knock out the online. Thankfully the online achievements are fairly straightforward and do not require a lot of time to obtain. Once again, please refer to the guide on how to best obtain these. For the absolute best and quickest way to obtain ALL the MP in less than an hour, please refer to THIS post.
Click HERE to visit the Achievement Trading Thread to search for boosting partners.
Step Five
Now that you've completed all there is to in the main Doom 3 package and you need to get started on Doom and Doom II if you have not already, please visit the following links which will take you to the guides for these two games. I will not be covering the Doom and Doom II achievements within this same guide.
Click HERE to visit the Doom 1 forums, HERE to go directly to the original achievement guide by aPerfektFIaw or HERE to go directly to the newer achievement guide and roadmap by Gackt.
Click HERE to visit the Doom II forums or HERE to go directly to the achievement guide by yours truly.
Now that you've finished the game and all is done and the achievements are completed, it could be said that it sure was one hell of a ride. Such a great game of the past now with achievements and updated visuals and more brings much satisfaction to many old school gamers, including myself.
Last edited by Nevander; 07-02-2013 at 05:52 AM.
Join Date: Nov 2007
Posts: 7,007
DOOMed Recruit – 5
Complete the DOOM 3 single player campaign on Recruit
Refer to "DOOMed Nightmare."
DOOMed Marine – 10
Complete the DOOM 3 single player campaign on Marine
Refer to "DOOMed Nightmare."
DOOMed Veteran – 15
Complete the DOOM 3 single player campaign on Veteran
Refer to "DOOMed Nightmare."
DOOMed Nightmare – 20
Complete the DOOM 3 single player campaign on Nightmare
This achievement requires you to complete the entire Doom 3 campaign on the Nightmare difficulty setting.
In this mode, you will begin the game with the Soul Cube already in your weapon inventory in Mars City and you get to keep it throughout the game. You will also slowly lose 5 HP every few seconds until you reach 25 HP, in which it will stay until you gain more health.
The best technique to keep using throughout Nightmare is to first of all, save constantly. Make sure you save before you turn every corner.
Another helpful hint is to use the Soul Cube on harder enemies since it is a one hit kill on everything except bosses and then use smaller, easier enemies to charge it back up again.
Ammo should not be a problem and make sure to use your weapons wisely. Use the Pistol or Fists for zombies, Shotgun or Machine Gun for Z-Secs, Chaingun and so on for larger enemies, etc. The Shotgun and Super Shotgun in this game is amazing at close range, and will usually one shot kill an Imp and similar enemies at point blank range. More often than not you can completely gib Zombies.
Attacks from certain enemies can be avoided, for instance the Imp's fireball. Once it is thrown, simply crouch and you will duck right under it.
Focus your fire on the toughest enemies first. Perfect examples are the Arch-Vile later in the game. He won't be a problem really, but for Nightmare you will definitely want to smoke him with the Soul Cube as soon as possible. Prioritize your enemy kills.
DOOMed Collector – 15
Collect every PDA in DOOM 3
For this achievement, you must find and pick up all the PDAs scattered across the campaign. PDAs will mostly be lying on tables and on the floor and will have a red screen. Some however even require you to kill a friendly so that they may drop it. Collectables in Doom 3 are fairly easy to miss, so make sure that you search the entire level thoroughly before progressing to new areas.
Please visit THIS post for a spreadsheet of all collectables found in chronological order.
I Like to Watch – 15
Find all video logs in DOOM 3
Video logs can be collected and then played within your own PDA. Good thing about these is that there are not many. Video logs are a lot easier to find than you would think and you will pick up most of them by natural playing, however one requires you to watch a TV screen all the way through.
Please visit THIS post for a spreadsheet of all collectables found in chronological order.
That was Close! – 15
Kill an enemy with 1 health remaining in DOOM 3, RoE, or Lost Mission
The best way to do this would be to let a weaker enemy (such as a zombie or Z-Sec) get your health down until you reach 1 HP, then kill them before they can kill you. On Recruit, pistol Z-Secs only take 1 HP each shot at close range. You could even try hurting yourself with barrels or grenades to aid in the process.
Goody Finder – 15
Open all storage lockers in DOOM 3
For this achievement, you must locate and open all storage lockers in the main game of Doom 3. Good thing about these is most of them you will encounter throughout the game without having to do much serious searching, which is pretty much just like the other collectable achievements.
NOTICE: This achievement appears to be glitched in a good way, unlocking earlier than expected. Some have reported it unlocking in Delta Labs 3/4 instead of later on.
It would be best to have up THIS thread with the storage locker codes while you are going through the game so that you do not have to search through your PDA to find the codes.
Please visit THIS post for a spreadsheet of all collectables found in chronological order.
Unarmed Badass – 10
Kill 20 enemies with the fists/melee hands in DOOM 3
This achievement is very easily do-able at the very beginning of the game and even throughout it to the end. Any time you see a zombie or two walking about, just let 'em have it with your fists. No sense wasting ammo right? Just be careful and make sure you step back so they don't slap you back. If you run into trouble getting your fists back out once you have two or more weapons, simply press .
To Be or Not to Be – 5
Kill the scientist trapped next to the Reactor Control Room in DOOM 3
Eventually you will arrive in Alpha Labs section four of the Alpha Labs chain of levels. At one point in this level, you will go through a door and enter a room with a control panel overlooking some sort of chamber with orange walls. There will be a scientist trapped inside.
Before you do anything however, make a manual save before you choose either of the following options. Now you will want to choose "Activate Chamber" from the screen's menu instead of "Open Chamber."
Once you get the achievement, LOAD the file you just made. Proceed down to where he was because there are collectables that you will miss.
Here is a video to show you the exact location (this video was made by runtstain100):
Double the Fun! – 10
Kill 2 Imps with one shotgun blast in DOOM 3, RoE, or Lost Mission
The best way to get this one done would be to find two Imps and then save your game. Then get their health down using a weaker gun such as the pistol. Once both are weakened, try and get them together at an angle that would allow your pellet spread to hit both. If you miss, simply load and try again. The Super Shotgun might be better for this as it has a wider pellet spread.
Last edited by Nevander; 10-29-2012 at 09:44 PM.
Join Date: Nov 2007
Posts: 7,007
Killing time – 5
Score 25000 on Super Turbo Turkey Puncher 3 in DOOM 3 or RoE
In "Mars City," after the short cut-scene of Doctor Betruger and Swann talking, continue forward down the hallway in front of you and eventually on your right there will be a room with the word "kitchen" written on the wall. Go into this room and in the far back left corner, you will find the machine.
You will need to play this game (which is literally just punching a turkey over and over and watching it explode) for about five minutes, give or take, to reach the high score of 25000 points. You will get more points the quicker you hit the turkey.
You could always just sit in front of the machine and spam the button or while you watch TV or do something menial until you unlock this if it's too boring for your liking or you're impatient.
Boomtastic – 10
Blow up 50 barrels in the DOOM 3, RoE, or Lost Mission campaigns
This is completely self-explanatory. Any time you see a red or yellow explosive barrel, just shoot it a couple times with your pistol (so you don't use more precious ammo types) and let it blow; just make sure you are far enough away from it when it does.
This achievement should be cumulative across the game(s). Just make sure you blow up all the barrels you see and you shouldn't have a problem. It's possible to find an area with 3-4 barrels, save, shoot them all, load, and repeat the process until the achievement unlocks.
Ready for Action! – 10
Get the BFG-9000 from Security Chief's office in DOOM 3
At one point in the Delta Labs chain of levels, you will come to a section where you must use yellow boxes and a crane to reach a ventilation shaft on the wall above you to the right.
Get up there, then go through the shaft and drop down. Turn around and then look in front of you to the left. You will see an office room with the BFG-9000 inside. Input the code 931 on the door panel and there you have it.
Not a Scratch – 20
Complete a level without taking any damage in DOOM 3, RoE, or Lost Mission (except MarsCity)
The best level to accomplish this feat would be the very first level of RoE. None of the Mars City levels will count (Underground, etc.). Just make sure you save constantly and if you take a hit, simply load and continue.
Find the RAGE logo in the Lost Mission
This one is a lot like the secret id Software room achievement. The location of the RAGE logo is behind a wall to the left of the final boss stage in the Lost Mission (it's when you walk into the area and you are on the second story).
Credit goes to Lord Vinny for the description.
Speed Run – 20
Complete the DOOM 3 single player campaign in 10 hours or less
Finally! An amazing FPS game with a speed-run achievement! You'll be surprised how easy this actually is, since the best speed-run in the world was done in less than two hours, which gives you eight whole hours of leeway.
Below is a speed-run video from the Speed Demons Archive on Nightmare which should help you in getting a good time.
Sticky Situation – 15
Defeat the Vagary boss in DOOM 3
Story related and cannot be missed.
This boss is fairly simple to beat. The Vagary is a female spider like enemy that is actually a normal enemy later in the game, but this first encounter is considered a boss. Just keep dodging her telekinesis attacks and let her have it with whatever you have ammo for. The Chaingun works very well for this boss.
Cookie Stealer – 15
Defeat Guardian boss in DOOM 3
Story related and cannot be missed.
The Guardian is the boss you must defeat within the Hell levels to gain the Soul Cube weapon.
The absolute easiest way to kill him would be to enter the portal with the BFG equipped and let the cut-scene finish, then let off a fully charged BFG shot right at his blue energy sphere; DEAD. If he doesn't die, continue the fight like described below.
However, if for whatever reason this doesn't work for you, then this is the second best way: try to utilize the pillars and corners as cover and shoot down the "seekers" first. They look like flying squid things with flashlights. Once you kill these, aim for the huge energy type sphere above the boss itself and you should have no problem defeating it.
Here is a video of the battle by AlanWilderDM:
You're Not My Boss! – 15
Defeat Sabaoth boss in DOOM 3
Story related and cannot be missed unless he commits suicide by blasting himself against one of the pillars with his own BFG.
This boss is Sergeant Kelly, but he has become mutated and possessed. A really easy and quick way to kill him is to make sure your Soul Cube is charged before entering the room for the fight and then right when the boss says the word "welcome," launch the Soul Cube and then fire FIVE rockets and he should die in a few seconds.
Here is a speed kill video by xirvin92:
Big Boy – 15
Defeat Cyberdemon boss in DOOM 3
Story related and cannot be missed.
This is the final boss of the main game; the infamous Cyberdemon. He is actually fairly easy to beat, even on Nightmare. What you're going to want to do is to stay as far away from him as possible and keep dodging his missiles, just like in classic Doom. Use smaller enemies to charge the Soul Cube, and then launch it at him a total of FOUR times. Four hits from the Soul Cube will kill the Cyberdemon.
Bot Buddy – 10
Keep a Sentry Bot alive to its destination in DOOM 3, RoE, or Lost Mission (except MarsCity)
This is very simple to do with the first combat engaged Sentry Bot that you find, which is located at EnPro Entrance. Just make a save before you proceed and if it dies, load and try again. It should be noted that they CAN be destroyed; they can just take a lot of damage. Try and protect it the same way it protects you. It's a team effort you know.
Ripped! – 10
Use the chainsaw to kill 20 enemies in DOOM 3
Once you acquire the Chainsaw later in the game (at 'Communications'), simply let it rip and tear some enemies to shreds.
Last edited by Nevander; 07-02-2013 at 05:54 AM.
Join Date: Nov 2007
Posts: 7,007
All of Us – 10
Find the id logo secret room in DOOM 3
This secret room is found LITERALLY right before the final boss fight with the Cyberdemon.
Near the end of the game you will be wondering down a stone block cave pathway and every few feet you will find an alcove. The very last alcove (to the left of the boss trigger) will have one stone block with the id Software logo engraved on it. Simply press the button or on this stone and the achievement is yours.
In case you are having difficulty locating this, here is a video guide by Dave6481:
You Laugh, It Works – 5
Find the bloody handiwork of Betruger (in Delta 4 Hallway) in DOOM 3
Right at the beginning of the Delta Labs 4 level, go through the first bloody hall, take a left, go through the next two doors, and then in the far back right corner you will see a bloody skeleton and beside him these exact words will be written in blood. Shine your flashlight on them and this one will be yours.
Thanks to Minahjjang for pointing this out.
Turncoat – 10
Get 2 demons to fight each other in DOOM 3, RoE, or Lost Mission
This is one gameplay mechanic of Doom that I have always loved. Monster infighting!
The way that infighting works in Doom 3 however is when a lower ranking demon hits a higher ranking one. So for instance, you will need to get an Imp to hit a Cacodemon, in which leads the Cacodemon to destroy the Imp. The Imp most likely will not fight back.
Thanks again to Minahjjang.
Soulfood – 10
Use the Soul Cube to defeat 20 enemies in DOOM 3
The Soul Cube will be obtained for the first time after you defeat the Guardian boss in Hell. This weapon is amazing because it has infinite uses as long as it's charged and it's a beast to kill things with. It will pretty much one hit kill everything in its path and when thrown it will attack the strongest enemy in its range first. Defeating 20 enemies with it should be no problem.
Evil Recruit – 5
Complete the RoE campaign on Recruit
Refer to "Evil Nightmare."
Evil Marine – 10
Complete the RoE campaign on Marine
Refer to "Evil Nightmare."
Evil Veteran – 15
Complete the RoE campaign on Veteran
Refer to "Evil Nightmare."
Evil Nightmare – 20
Complete the RoE campaign on Nightmare
This is the second achievement for Nightmare difficulty, this time however you must complete the Resurrection of Evil campaign. Please refer to the achievement "DOOMed Nightmare" for more specific tips for Nightmare. This campaign is probably harder than the base game's campaign is.
This time around, you will obtain another artifact different from the Soul Cube, this one being the Bloodstone. The Bloodstone is also referred to as "the Artifact." It is basically a floating heart that grants you unique abilities such as invulnerability and slow motion which you will unlock through natural storyline progression. This artifact is crucial to defeating the bosses in this campaign as well as completing Nightmare.
Note that the Artifact does not restore health this time and it can only be restored by ways of health kits or med stations. The Artifact, unlike the Soul Cube, is recharged with human souls instead of Demon souls. One great thing however, on Nightmare the Bloodstone will already be fully powered and usable (possess all three abilities) once you defeat the Helltime Hunter. Defeating bosses on Nightmare just results in the Bloodstone to become fully recharged.
Evil Collector – 10
Collect every PDA in the RoE campaign
Just like in DOOM 3, PDAs are scattered around the levels and you must locate all of them in this campaign. Search every room and crevice to make sure you have found them all.
Please visit THIS post for a spreadsheet of all collectables found in chronological order.
Too Slow, Fool! – 10
Kill 5 enemies at once while in Hell Time in RoE
You will first obtain Hell Time for the Artifact once you defeat the Helltime Hunter boss. Hell Time is this game's version of slow motion. It is activated by using the Bloodstone (see "Evil Nightmare"). A good spot for this is in Erebus Labs Level 3, but can be done anywhere there are five enemies together really.
Gimme Time! – 15
Defeat the Helltime Hunter in RoE
Story related and cannot be missed.
The Helltime Hunter is the first boss in the RoE campaign and must be defeated by grabbing the blue-ish green fireballs that are launched at you with the Grabber and tossing them back. Not too bad of a boss, but he can teleport and can be hard to anticipate. Five direct hits from the fireballs will kill this boss.
Gimme Power! – 15
Defeat the Berserk Hunter in RoE
Story related and cannot be missed.
The Berserk Hunter is the second out of three Hunter bosses in RoE.
This boss is more aggressive than the previous boss and has two attacks. One is a leap like melee attack; the other is once again launching fireballs. When the battle starts, use the Bloodstone and continue to fire the Super Shotgun into his heart. It should be noted that he can only be harmed while his chest is open and his heart is exposed and glowing.
Last edited by Nevander; 07-02-2013 at 05:55 AM.
Join Date: Nov 2007
Posts: 7,007
Shocking! – 15
Defeat the Invulnerability Hunter in RoE
Story related and cannot be missed.
Enter the Invulnerability Hunter, the final of the three Hunter bosses. This one is easily the hardest of the three, possibly even the hardest boss in all of Doom 3.
What you're going to want to do is right when the battle begins, jump away to the right or left and avoid his attacks. Keep moving during this fight to avoid as much damage as you can.
You will have noticed that a power core failed, resulting him to be vulnerable to attacks. While there is a static-like effect over his body is when he is vulnerable. Simply use the Bloodstone and let him have it while he can be hurt. When you see him beginning to power back up and the static effects get stronger, you will need to open the power core covers by pressing the control panels on them when they are green and then destroy them.
Repeat this process to take him down. Just watch out for his melee attack as it does massive damage.
Eat This! – 15
Defeat the Maledict boss in RoE
Story related and cannot be missed.
This is the final boss of the RoE expansion. The best way to tackle this boss is to use the Bloodstone and then unload rockets into him while he is flying. I would suggest using the Grabber on the Forgotten Ones that fly out to you. Dodge his attacks and when he lands, unload BFG rounds into him and he should go down fairly easily.
Play Catch – 10
Kill 20 enemies with projectiles launched from the Grabber in RoE
The Grabber (also known as the IPL) is a weapon very similar to the Gravity Gun from Half-Life 2. It can grab objects and toss them, and can even be used as a weapon in itself. The Grabber will be obtained right near the start of the game from a dying Marine. You will need to toss objects at 20 enemies and kill them with said tossed object.
On a related note, the Grabber is extremely useful for Forgotten Ones (fiery flying skulls) as it is an instant kill.
Fists of Fury – 10
Use the Artifact with Berserk ability to punch out 20 enemies in RoE
Once you defeat the Berserk Hunter boss, the Artifact will be granted the ability of Berserk. You will simply need to activate the Artifact enough times to obtain 20 melee kills while you are under the effects of it.
Lost Recruit – 5
Complete the Lost Mission campaign on Recruit
Refer to "Lost Nightmare."
Lost Marine – 10
Complete the Lost Mission campaign on Marine
Refer to "Lost Nightmare."
Lost Veteran – 15
Complete the Lost Mission campaign on Veteran
Refer to "Lost Nightmare."
Lost Nightmare – 20
Complete the Lost Mission campaign on Nightmare
This is the third and final Nightmare achievement. You're almost done. This campaign is farily short, consisting of only seven levels. It isn't much harder than the base game or RoE, and you are given the Soul Cube. Follow the basic tips for Nightmare and this shouldn't be a problem.
Lost Collector – 10
Collect every PDA in the Lost Mission campaign
Just like all the other PDA collectable achievements, make sure you search each and every single place you can and make sure you kill friendlies (if any) as they may drop a PDA.
Please visit THIS post for a spreadsheet of all collectables found in chronological order.
Telefragged! – 10
Kill an enemy player by jumping into a teleporter after them in DOOM 3 Multiplayer
A telefrag is a kill in which you receive by teleporting onto someone else.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Crushed! – 10
Catch an enemy player in the Reactor of Frag Chamber in DOOM 3 Multiplayer
On the multiplayer map "Frag Chamber," you must successfully activate the Reactor while an enemy player is trapped inside it.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Ninja Killer – 10
Kill 5 enemy players while using Invisibility in DOOM 3 Multiplayer
For this achievement, you must eliminate five enemy players while you are under the effects of the Invisibility powerup. This does not have to be five different players and can be done on the same person five times.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Clean Sheet – 15
Complete a DOOM 3 Multiplayer match without dying
Fairly self-explanatory, all you must do is complete an entire match without dying. You do not have to win however, so you could hide somewhere and hope you don't die if attempting this legit.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Berserked! – 10
Use Berserk to kill a player in DOOM 3 Multiplayer
Just like Ninja Killer, except this time you will only need to kill one enemy player while under the effects of the Berserk powerup.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Last edited by Nevander; 07-02-2013 at 05:56 AM.
Join Date: Nov 2007
Posts: 7,007
2 Deaths - 1 Gun – 10
Kill two enemies in the same room with a rocket in DOOM 3 Multiplayer
For this one, you must kill two DIFFERENT enemies in the same room at the same time with the rocket launcher. Usually one rocket may not kill both enemies, so it would be smart to wound them before firing or just keep firing rockets until you kill both together. This is basically just a double kill with the rocket launcher.
Refer to the last post of this guide on the best and quickest way to boost all the online achievements and refer to step four of the roadmap to find partners for boosting the online.
Below is a fool-proof way to obtain all six online achievements in no time.
You will need at least three players to successfully boost the online, and the achievements CAN be done in private matches. It would take a minimum of two matches for everything but 2 Deaths - 1 Gun. These ALL can be completed in under an hour.
So to begin, you will want to start up a private game on the map "Frag Chamber." Set the score limit to unlimited, and set the time to unlimited.
The first and quickest thing to do would be to take turns obtaining Crushed! (refer to the guide on how exactly to obtain the achievements).
After the chamber closes and re-opens, an invisibility power-up will spawn, thereby allowing progress for Ninja Killer. The power-up lasts roughly one minute or so. If you are quick, you can get two kills with one usage. To get the power-up to re-spawn, just keep opening and closing the chamber. During this time another player could be going for Crushed!.
Once that is done, head to the rocket launcher spawn (which is in the wide blue-walled room at the bottom of the stairs near the chamber) and proceed to obtain 2 Deaths - 1 Gun for each player.
Next step once the above three achievements are done, go back to the lobby and change the map to "The Edge 2." Once again, set the values for score and time to unlimited.
Allow each player to obtain the Telefragged! achievement by swapping out turns. So for instance, Player A goes into the teleporter, Player B goes in after and gets the achievement off Player A. Then Player C gets the achievement off Player B. Lastly, Player A comes back and gets the achievement off Player C. See how easy that was? If doing with this two players, simply cut out one of the players' moves.
After going through the teleporter, you will notice a Berserk power-up near you. Let each player get one kill by using the power-up to then obtain Berserked!. There is about a two minute wait for it to respawn, so be prepared to sit for a while.
We are at the last step! Change the map to any map (preferably the smallest map) and change the score to the lowest possible value and keep the time at unlimited. Let one player kill ONE other player until the score limit is reached. Two of you should have just gotten Clean Sheet. Now let a new match begin and then let the one player who was dying kill the two who just got it five times in total.
Now each player should be done with the online!
The Clean Sheet achievement could be mixed in with the others, but I find it would be best to hold it as a separate task to avoid confusion.
Nice work bLaKgRaVy and CurseofSamhain!
Storage Locker and Door Codes
Achievement Trading Thread
Achievement Discussion
Speedrun Playlist Thread
Thanks to Vision-Games.de for the great top image!
Thanks to id Software for such an amazing game and franchise!
Thanks to the following individuals for their advice and additions to this guide (YT = YouTube username):
Last edited by Nevander; 07-02-2013 at 05:57 AM.
Join Date: Nov 2007
Posts: 7,007
EDIT: Removed deleted YouTube videos since they aren't really needed.
Reserved for space if need be, and would someone mind confirming two things for me... one, can you still save manually, and two, can achievements be earned in private matches? Thanks, I won't have my copy until later or else I'd confirm for myself.
I have moved to PC gaming, so I
won't be on Xbox LIVE anymore.
Last edited by Nevander; 07-02-2013 at 05:59 AM.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
Nice guide!
A solution on Trueachievements for "Bot Buddy" expands on your solution by giving the first location and a strategy for keeping the sentry bot alive.
For "Boomtastic", if someone destroy 32 barrels in Doom 3, does that number carry over to RoE or the Lost Mission, or do they have to destroy 50 barrels in one game? I would assume it cumulative, but the description says "OR" not "AND".
For "Unarmed Badass", Trueachievements says that if you have two weapons in your inventory already, you need to go into your PDA and manually equip your fists as there is no way to select them if you have two or more weapons. Might want to put this in the guide since some people might get confused as to why they can't switch to their fists.
Last edited by bLaKgRaVy; 10-17-2012 at 02:46 AM.
Join Date: Nov 2007
Posts: 7,007
Thanks for the tips and suggestions, I'll change them ASAP. Have you got the game yet? If so could you please confirm at least if you can manual save in SP? Nobody seems to know yet and it's well past midnight release.
I have moved to PC gaming, so I
won't be on Xbox LIVE anymore.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
No, sorry. I don't have it yet, but I will in about 7 hours. I'm hoping you can save *crosses fingers*
Banned User
Join Date: Mar 2012
Location: Brazil
Posts: 221
Gamertag: xD Rick
Guys, actually, once you have 2 or more guns, you can revert back to fists by pressing a direction on the D pad, it´s left if I can remember.
Another thing, would be a chance of someone arranging the collectables list in order you find them, making one single guide, instead of 3 separate pages?
Thanks for the great guide so far!
Edit. Just saw the questions, and I´m very happy to say that you CAN save anytime during the game!! Yayyy!
Banned User
Join Date: Apr 2008
Location: 渋谷区
Posts: 13,395
Gamertag: Gackt GG
Great guide Nevander
Join Date: Apr 2008
Posts: 377
Gamertag: Bosmaniak
awesome. will be using this as soon as I get it!
Have I ever told you... the definition of iNsANitY?
Join Date: Jul 2009
Location: united states
Posts: 770
Gamertag: darkforce412
this is better then i thought ur great man this will really help me as soon as i get this like at 6 -7 today ill try this all out, but first ill find ppl to get these dam live ones out of the way so i can enjoy my walkthrough.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
I only take credit for Google searching this, not in the creation.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
In order to get two PDA's (in a secret room), you must open the chamber instead of activating it. You could manually save before doing either option, then activate it for the achievement, reload and then open it for the PDA's. You would have to do it in that order (get the PDA's the second time). If you open it first, the PDA's won't save if you reload.
I don't know if you can activate the chamber then open it. I never tried it.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
Also, for "Boomtastic", when I get the game, I'm going to save my game when I get to some barrels, explode some barrels, then reload the save and explode them again, repeating to see if it still counts. It works in other games, why not this one? Should only take a couple of minutes if I find an area with a few barrels.
I'll report what I find. It might be a good alternative in case someone doesn't think about exploding barrels when they're playing the campaign.
EDIT - Scrap that. I'm not going to bother reloading. The reload times SUCK, and I don't want to shoot two barrels then wait a minute to reload. It would take me 20-30 minutes. I'm already at 10 and I just got to the first Imp, so just keep your eyes peeled for them.
Last edited by bLaKgRaVy; 10-17-2012 at 04:03 AM.
Join Date: Nov 2007
Posts: 7,007
Thanks guys for all the great feedback and I will adjust the guide and update it in a little while, right now I am a bit dug in to Minecraft 1.8 update. Hang in there and everything will be changed.
So glad to hear I can save anywhere!
I have moved to PC gaming, so I
won't be on Xbox LIVE anymore.
Join Date: Jan 2012
Posts: 73
Great guide !
This guide is very descriptive, and will do well among the community
This game was lots of fun and same as the online! Be cool if Final Doom "somehow" got added by DLC in the future ?! This is my most proud completed game, and am now retiring from playing for gamer score! Just fun now
Many people are in the middle of playing Doom3 right now, and are liking The guide alot! Many thanks from them Nevander!
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
Online achievements confirmed! They can be unlocked in a private match!
"Crushed!" obviously has to be done in 'Frag Chamber'. You can also do "Ninja Killer" on that map as well. Every time you close the chamber and it reopens, an Invisibility power up appears. Just repeat however many times as needed. The Invisibility only lasts a minute of so, so if your partner is quick, you can get maybe two kills from one power up. Just keep closing the chamber for more to appear.
"2 Deaths - 1 Gun" has to be done with a minimum of three people and you have to kill both players with one rocket. There is a rocket launcher on 'Frag Chamber' (its in the wide blue-walled room at the bottom of the stairs near the chamber). Pick it up and have the two other players stand in a corner or something (as the rocket has a tendency to push them back) and fire away. You might want to have each of them shoot a couple of bullets into each other to weaken them, because I found that one rocket doesn't necessarily kill you.
"Telefragged!" and "Berserked!" can both be unlocked on 'The Edge 2'. To get "Telefragged!", have one player go through the teleporter and then another player follow them through. No need to actually kill the person as going through the teleporter after them kills them. There is also a Berserk power up at the other end of the teleporter, so just wait there until your boosting partner shows up in that room again, pick up the power up, and punch them dead. Be warned, it takes about two minutes or so for the power up to reappear, so be prepared to wait.
"Clean Sheet" can be done on any map obviously.
Remember, you can change the time and frag limit accordingly to get these done.
Whew! Glad they were easy! This can literally take just two matches (one on 'Frag Chamber' and one on 'The Edge 2') with an unlimited time and frag limit. Just keep trading off. I think these took my partner and me about 30-40 minutes, and we had a couple of false starts because we were looking at what maps were best to do these on. So if you have three people, maybe an hour for everyone to get all six achievements.
BTW, I still need "2 Deaths - 1 Gun", so if anyone wants to help out, it'll literally take minutes. Send me a message on Live. I'm on now and will be for the next couple of hours (currently 10:40pm EST on Tuesday). I will help anyone who helps me!
EDIT - Got the last online achievement. Thanks Skaidtheking and CurseofSamhain!
Last edited by bLaKgRaVy; 10-17-2012 at 03:51 AM.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
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Gamertag: bLaKgRaVy
If you look at all three charts, it really tells you what section they are in, so I suppose the order could be pieced together without waiting for someone to finish the game. I may noodle with that actually.
EDIT - Dammit, I missed one PDA already in the Underground Garage before you go out of the airlock. Shit. FML.
Last edited by bLaKgRaVy; 10-17-2012 at 03:53 AM.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
Banned User
Join Date: Jan 2010
Location: San Fernando Valley, Los Angeles, CA
Posts: 914
Gamertag: Delow317 XBL
Nice guide bro!
I would only differ on the difficulty since we do have manual saves. For me it would be a 5 not a 7.
Last edited by Delow317; 10-17-2012 at 03:09 AM.
Join Date: Nov 2007
Posts: 7,007
Sorry for the wait for things to be updated, but I am working on it now. Thank you to everyone for helping and you will be credited. Stay tuned for updates to the guide.
I have moved to PC gaming, so I
won't be on Xbox LIVE anymore.
Banned User
Join Date: Mar 2012
Location: Brazil
Posts: 221
Gamertag: xD Rick
Gonna wait someone to do it, and trying to do the speed run first.
And thank you for putting it all together man, will be mos usefull to me.
Guide Team Lead & Community Minstrel
Join Date: Feb 2008
Location: East Coast, USA "Requiescat in Pace"
Posts: 4,721
Gamertag: bLaKgRaVy
I'm going to start another thread with all the information. I have it broken out by section (Mars City, Admin, Alpha Labs, etc) and will probably have one section per post.
Last edited by bLaKgRaVy; 10-17-2012 at 07:18 PM.
Join Date: Jul 2012
Posts: 70
Gamertag: Vinny136
I can confirm that the RAGE Logo is behind a wall to the left of the final boss stage in Lost Missions. Its when you first walk into the area and you are up on the 2nd story.
Join Date: Jun 2011
Posts: 32
Gamertag: Yoshometsu
I need to boost mp achievements cause this games multiplayer is unbelievably worse than COD. Im on now if anyone wants to. GT: Yoshometsu
Join Date: Jul 2009
Location: united states
Posts: 770
Gamertag: darkforce412
i think Evil Collector is glitched. I checked some sites and followed all of them and ended up with 19 pdas. I have no idea whats going on and i hope someone can prove me wrong, cuz this really sucks.
Last edited by Darkforce412; 10-18-2012 at 05:36 PM.
Join Date: May 2010
Posts: 2
Do the difficulty achievements stack?
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text: Jay Mercier is guilty. That's the verdict of a jury in Skowhegan, and the words Rita St. Peter's family had waited 32 years to hear. Mercier was on trial for sexually assaulting and murdering St. Peter and dumping her body on a desolate road in North Anson 32 years ago. "Well, we were just hoping that we were still gonna be alive to see this day. We are in our sixties. Well, my husband and me," said St. Peter's sister Christine Belangia. I was always worried that I want to be alive to see this day, and it has been a wonderful day."As the family gathered outside the courthouse in Skowhegan they had a special thank you, and perhaps a the biggest hug of all, for Maine State Police Detective Bryant Jacques. It was Jacques who led the investigation into the cold case. "He's wonderful. Just awesome," family members said amidst hugs on the courthouse steps.. It was the tireless efforts of Jacques and other investigators that eventually brought Rita St. Peter's killer to justice. During an interview with Mercier at his Industry home back in 2011, Detective Jacques noticed Mercier had smoked four cigarettes and discarded one on the ground. "I put a pair of gloves on, picked up the cigarette butt, put it in a bag and left," Jacques told the jury.He then delivered the cigarette butt to the Maine State Police Crime Lab in Augusta where DNA analayst Kathy MacMillan analyzed it. MacMillan testified Monday the DNA profile from the cigarette butt was consistent with the DNA profile identified from the bodily fluids taken off the body of Rita St. Peter during the 1980 autopsy. State Police investigators later swabbed Mercier's cheek to get a known sample of his DNA and that, too, was matched to the bodily fluids taken from the victim.Mercier was the prime suspect in the case since the beginning. The case proved to be challenging for prosecutors as it combined evidence gathered in 1980, using the investigative techniques of the time, with modern day forensic science. "As you heard from closing arguments, obviously many pieces of evidence were lost. But in this case all the most important pieces of evidence remained," Deputy Attorney General Andrew Benson said after the verdict was read.It was evidence that included bodily fluids collected in 1980 that have now been proven to be a DNA match to Mercier, which proved Mercier has been lying to police about this case for 32 years. "I think you have to ask yourself the question, if you weren't involved in this, why are you covering up for 32 years? Particularly when in 1980 when there was no DNA and he couldn't have been worried about DNA," Benson said. It took only around three hours for the jury to reach their verdict. Defense attorney John Alsop told jurors the state's case was weak. He said the case was too old and likened it to medication with an expiration date. The guilty verdict comes despite the fact many witnesses have passed away, evidence has been lost, and memories weren't exactly crisp. "Well it was a well-tried case. We tried to put in all the reasonable doubt we thought there was in the case and unfortunately the jury went in the other direction," Alsop said.Tire impressions found and photographed at the crime scene more than three decades ago were the key to the prosecution's case. With no murder weapon, that was the only thing linking Mercier to the crime scene. "I always thought the case would come down to the width of the tire impressions left at the scene," Benson said. "I thought that for months and ultimately I thought Mr. Alsop (Mercier's defense attorney) would hit on that and rely on that in his closing argument and he did."But the day was about justice for Rita St. Peter and closure for her family. "She would think it was wonderful, she knows that it is. I know she's up there somewhere just smiling," Belangia said. "Justice has prevailed for Rita St. Peter in 2012."Sentencing for Mercier could happen as soon as November. For now he remains in custody at the Somerset County Jail.

subset: commoncrawl


text:
I'm 3 weeks post-op and am still taping my nose as I fear that the bump I had on my nose will reappear. This happened to me after my first rhinoplasty. Will taping my nose keep it from going back to it's original shape?
Will Taping My Nose Help My Rhinoplasty Result?
Doctor Answers 1
These answers are for educational purposes and should not be relied upon as a substitute for medical advice you may receive from your physician. If you have a medical emergency, please call 911. These answers do not constitute or initiate a patient/doctor relationship.


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Member Since: May 27, 2014
Country: United States
Wow! My jaw just dropped to the floor.
You're missing the open hardware logo on the product description.
I want a capacitor kit!
Yes, I do the same thing and it's quite clean. You'd probably lose ½ row.
The product page is missing the open hardware logo.
Hmm, wouldn't that be a violation of the sparkfun dog rules??
Actually, thanks a million.
Thanks. PM me if it will work up to 75psi. This will be wonderful. I've looked everywhere for one.
Since I can't seem to find a water pressure sensor, I want to use a rotary encoder to read an analog pressure gauge. I need one that requires almost zero force to turn so that it won't impede the movement of the gauge. Would this work, or should I use a different one?
No public wish lists :(


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Living temporarily in the urban area of San Ramón, Costa Rica, I have seen far too many near misses between cars and dogs. (There are a ton of strays as well as many dogs who wander all day even though they have a home.) A fatal accident can happen so fast, and I have felt very fearful watching dogs in the roads. It's especially frightening here, where cars have the right of way, and pedestrians of both the human and canine variety are taking a risk every time they step off the curb to cross a street.
There are people who hurry across in front of zooming cars, taxis and trucks in situations in which I wouldn't dare try to make it in time, and some dogs do the same. Just yesterday, I watched the same dog twice disappear from view alarmingly close to cars and felt enormous relief both times when I saw him reappear on the other side. I really thought that he hadn't made it. A man walking near me said, "No va a llegar al edad," which means, roughly translated, "He's not going to reach old age," and I worry that he spoke the truth. Presumably, dogs who lack the skills to safely navigate the city streets don't last very long.
Perhaps that's why most of the dogs I see wandering freely, whether they have a family to return to at night or not, seem to understand that cars are to be avoided. Either they learn that early on, or they don't survive. Many watch and cross when people do, taking a followers approach to street safety. Others cross after watching for a break between cars. The majority of the dogs are playing it safe.
Still, I have a bad feeling that before the end of our four months here, I may see an accident with a bad ending. Have you ever had the misfortune to see a dog hit by a vehicle?
Karen B. London, PhD, is a Certified Applied Animal Behaviorist and Certified Professional Dog Trainer whose clinical work over the last 17 years has focused on the evaluation and treatment of serious behavioral problems in dogs, especially aggression. Karen has been writing the behavior column for The Bark since 2012 and wrote The Bark's training column and various other articles for eight years before that. She is an adjunct professor in the Department of Biological Sciences at Northern Arizona University, and teaches a tropical field biology course in Costa Rica. Karen writes an animal column, The London Zoo, which appear in The Arizona Daily Sun and is the author of five books on canine training and behavior. She is working on her next book, which she expects to be published in 2017.
View the discussion thread.
Copyright © 1997-2017 The Bark, Inc. Dog Is My Co-Pilot® is a registered trademark of The Bark, Inc


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Thursday June 6th, 2013 - 10:12AM
QUFU, CHINA—Shangri-La Hotels and Resorts will open a luxury hotel here August 1 near the birthplace of philosopher Confucius. It will be the city's first international luxury hotel.
Shangri-La Hotel, Qufu will be within walking distance of the Temple of Confucius, the Mansion of Confucius and the Cemetery of Confucius. All three are UNESCO World Heritage Cultural Sites, and Qufu is one of mainland China's 24 government-designated historical and cultural cities.
Located in Shandong Province, Qufu is two hours from Beijing and three hours from Shanghai by high-speed rail, making it an accessible cultural excursion from either city.
Blending Confucian principles, Chinese traditions and contemporary style, the hotel's design reflects Qufu's history but with a modern aesthetic. Chinese architecture sets the tone, with the hotel's façade designed to resemble a traditional Chinese pavilion and roofs topped by gray tiers of flying eaves. Supported by eight large pillars, the porte cochere is also shaped like a traditional Chinese pavilion. It is covered in red lacquer panels with Chinese motifs imprinted on the sides of the ceiling and traditional Lo Shu Squares (a square-within-a-square motif) repeated on the ceiling.
The hotel's interior design concept expresses the three key principles of Confucian philosophy—order, harmony and hierarchy—and is based on Confucius' "Six Arts" (which include the disciplines of rites, music, archery, chariot racing, calligraphy and mathematics).
Hierarchy and harmony are conveyed in the hotel's lobby, where symmetry and Chinese patterns repeated in ceiling reliefs and on marble floors capture a mood of harmony. Upon arrival, guests will be greeted by the sight of two full-grown trees planted in the middle of the lobby, where natural daylight streams in from a glass roof. The trees are surrounded by a carpet of grass, marble seats and dark wood columns. The vast lobby features a 28-foot-high) ceiling with oversize lantern-shaped light fixtures and windows overlooking greenery and garden pavilions. Deep red lacquer panels offset the reception desk, which is highlighted by a painting of Chinese plum blossoms reinterpreted using mixed media.
Among the 211 guestrooms, rooms facing the Yi River are designed with balconies offering views of the Old City wall, palaces of the Temple of Confucius and the hotel's traditional Chinese landscaped garden with pavilions. All the rooms and the public areas throughout the hotel feature complimentary Wi-Fi Internet access.
Qufu's cuisine flourished under the Kong family, the descendants of Confucius, to whom the hotel will pay tribute in its signature restaurant, Shang Palace. The restaurant will serve authentic Cantonese, Shandong regional Lu and re-imagined Kong Family cuisines.
A red lacquered door with a Chinese motif carved in wood at the entrance of Shang Palace prepares guests for the contemporary Chinese elegance of the restaurant. Bronze koi fish statues are placed in water fountains, framing both sides of the door and giving the impression of fish leaping out of the water. Several other water features are placed throughout the restaurant, including built-in ponds and shallow pools.
The restaurant's interior is decorated in shades of muted gold, dark wood and deep orange. Walls are covered in hand-embroidered Chinese flowers, pavilions or bamboo motifs symbolizing prosperity and good fortune. The main dining area is separated from five private dining rooms by glass panelling depicting Chinese watercolor paintings of flowers, mountains and birds.
The hotel also features Café Kong, an all-day casual dining venue serving international dishes cooked in open kitchens, and the Lobby Lounge, which will offer an extensive tea menu. Other venues include the hotel's 17,222=sq.-ft. pillar-free Qilu Grand Ballroom with an outdoor terrace connected to the ballroom foyer; six additional function rooms, a bridal room and a VIP room.


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Below is our master ballot of contributors. Please feel free to suggest new candidates to consider as I'm only caretaker of this end of the project and could have easily overlooked someone:
The following participants ballots will be counted though anyone is free to post a ballot, nominate a player or add to the discussion whether or not they are a member of the committee:Code:Contributors Ballot: Cap Anson Emmett Ashford Gene Autry Al Barlick Sy Berger Jack Brickhouse Jack Buck Jim Campbell Harry Caray O.P. Caylor Frank Chance Happy Chandler Nestor Chylak Fred Clarke Candy Cummings Alvin Dark Dizzy Dean Barney Dreyfuss Jack Dunn Leo Durocher Billy Evans Sherm Feller Bob Ferguson John B. Foster Bud Fowler Ford Frick Warren Giles Curt Gowdy Gus Greenlee Clark Griffith Howie Haak Bucky Harris Ernie Harwell Gil Hodges Ralph Houk Cal Hubbard Fred Hutchinson Tetsuharu Kawakami Ring Lardner Al Lopez Billy Martin Gene Mauch Lee MacPhail Tommy McCarthy Bill McKechnie Marvin Miller Shigeru Mizuhara Tim Murnane Danny Murtagh Jim Mutrie Lindsey Nelson Walter O'Malley Buck O'Neill Frank Osborn Max Patkin Johnny Pesky Harry Clay Pulliam Henry Grantland Rice Phil Rizzuto Jackie Robinson Wilbert Robinson Jacob Ruppert Red Schoendienst Bob Sheppard Matsutaro Shoriki Red Smith Alfred H. Spink C.I. Taylor Kazuto Tsuruoaka Chris Von der Ahe Lee Weyer Sol White Phillip Wrigley Tom Yawkey *I tried to provide links for these contributors so participants could get a better sense of who they were. Some links just have a mention of the person and some clue as to their contribution. If someone knows of a more informative link for any of these players, please speak up and I will edit this list to add that information.
Fielding Marshall
Ace Venom
Paul Wendt
Brad Harris
Since there are no voting limit restrictions for the Players VC, you can vote for as many contributors as you wish. If a blank ballot is cast here, there should be a justification for it.
Voting will commence immediately and conclude when the regular 1986 election concludes which is Sunday July 18 at 3:10 PM EST. Any contributor appearing on a minimum of 9 ballots (or 75% of the ballots submitted if all 12 members do not vote) is elected. No tallying will be done until time has expired and I ask that participants please refrain from posting comments about who the front runners are. Participants are encouraged to post ballots early and may edit as many times as they wish up to the voting deadline. They do not need to contact me if they make a change.
Newly Eligible
Sy Berger
Jack Buck
Jim Campbell
Alvin Dark
Howie Haak
Billy Martin
Gene Mauch
Red Schoendienst
Lee Weyer
Members of the Progressive HOF elected as Contributors:Code:Contributor Year Elected Doc Adams 1925 Mel Allen 1981 Red Barber 1976 Ed Barrow 1941 Ed Bolden 1966 Alex Cartwright 1925 Henry Chadwick 1925 Charlie Comiskey 1925 Jocko Conlan 1981 Charles Conlon 1971 Tom Connolly 1956 Jim Creighton 1925 Rube Foster 1930 Miller Huggins 1941 William Hulbert 1925 Ned Hanlon 1936 Ban Johnson 1936 Bill Klem 1941 Kenesaw Landis 1951 Connie Mack 1930 Larry MacPhail 1976 Joe McCarthy 1951 John McGraw 1936 Lefty O'Doul 1981 Cumberland Posey1981 Al Reach 1946 Francis Richter 1941 Branch Rickey 1946 Frank Selee 1936 Billy Southworth 1971 AG Spalding 1930 J.G. Taylor Spink 1966 Casey Stengel 1966 Bill Veeck 1981 John Ward 1986 George Weiss 1971 J.L. Wilkinson 1976 Harry Wright 1925
1925: Doc Adams, Alex Cartwright, Henry Chadwick, Harry Wright, William Hulbert, Charlie Comiskey, Jim Creighton
1930: Rube Foster, Connie Mack, AG Spalding
1936: Ned Hanlon, Ban Johnson, John McGraw, Frank Selee
1941: Miller Huggins, Bill Klem, Francis Richter Ed Barrow
1946: Al Reach, Branch Rickey
1951: Kenesaw Landis, Joe McCarthy
1956: Tom Connolly
1966: Ed Bolden, J. G. Taylor Spink, Casey Stengel
1971: Charles Conlon, Billy Southworth, George Weiss
1976: Red Barber, Larry MacPhail, J. L Wilkinson
1981: Mel Allen, Jocko Conlan, Lefty O'Doul, Cumberland Posey, Bill Veeck
1986: John Ward
Previous VC Contributors Threads:
Note: Additional contributors and pioneers can be added if a participant or outsider suggests them to the master ballot. The person suggesting a contributor does not need to be a participant in the project but does need to give a brief explanation at to who the contributor is and why (s)he is worthy of discussion. Any person who is who has contributed to the game of baseball is eligible. The contributor's ballot is not limited to contributions to MLB.


text:
Windows 8 file options – Copy and Move..Old posts Tagged Old posts, Old posts January 2nd, 2013
Now, I know that it is possible to drag and drop files across open folders, but it can be awkward and messy, especially on smaller screens like the type found on laptops and Netbooks.
So, early versions of Windows had functions within the right click menu which were really useful. Two notable features were 'Copy To' and 'Move To'. It may be a while since you have seen them, and for some, you may never have seen them.
They are available, work for Windows 8, 7, Vista, and XP, and you can get them here..
Windows 95 used to have a 'Send to any folder' function which could be installed from the PowerTools download. Don't try to install this in Windows 7 or 8. They don't like it. The 'Copy To' and 'Move To' functions cover the same exit and actually work.
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text: Hey Guys, Looking to re shoot a bunch of vehicles in the studio for our website and catalogs. Looking for a few custom trucks that would like to participate. Everyone that volunteers their truck will get their choice of everything EGR has available for their vehicle (Fender Flares, Hood Guards, Window Visors, Side Steps) PM or email me bena@egrusa some photos of your truck and contact details ---------- Post added at 02:17 PM ---------- Previous post was at 02:17 PM ---------- Here is what im looking for 88-98 Chevy c1500/2500/3500 04-12 Chevy Colorado 99-07 Chevy Silverado Classic Body 99-07 Chevy Silverado Sportside Classic Body 01-07 Chevy Silverado 2500/3500 Sportside Classic Body 92-99 Chevy Surburban 00-06 Chevy Suburban 92-99 Chevy Tahoe (2 Door) 00-06 Chevy Tahoe


text:
A woman was sexually assaulted while sleeping in her Mission Hills home early Sunday, a police officer said.
The victim was asleep in her bedroom in the 1800 block of Hancock Street shortly after 3 a.m. when the suspect entered her residence and sexually assaulted her, Officer Robert Heims said.
When the victim awoke and screamed, the suspect ran out the front door, the same way he entered.
Police described the suspect as a Hispanic man in his 20s, about 5 feet 7 inches with a muscular build, wearing a blue polo shirt and gray or denim shorts.
Just hours after the assault, maintenance crews were at her apartment changing the locks. The victim says her front door was locked but believes an ex-roommate who left on bad terms gave the man a key.
"She's the person," said the woman. "I know she sent this guy to hurt me."
Other neighbors say they have seen a spike in crime around the complex. A woman said someone tried breaking into her apartment two weeks ago.
"They didn't know we were awake and we heard the trolley," said the neighbor. "The door almost opened."
She believes they take advantage of the noisy trolley to mask the sound. That is why she places a chair with two glasses up against the door at night.
"The cup is going to break and I would just notice," she said.
As for the victim of the assault, she is just glad her 18-year-old daughter was not home and hopes neighbors will be extra vigilant.
"When I thought about it, I just get very depressed. I'm not going to sleep comfortably for a while," she said.


text:
Woot staffers Jason and May-Ying recently hit the Texas State Fair to sample some deep-fried Texas state fare. They came back with this footage, this catchy tune (compliments of Jason), and appointments to see their respective cardiologists. See, everything really IS bigger in Texas, including the risk of heart disease!
Deep in the Fried Heart of Texas
by wootbot


text:
Killah Priest
The Offering
Product Details
- Aug 21, 2007
- Hip Hop & Rap
- 829357243720
- 3.5 oz
- new (we only sell new items)
- Good Hands Records
- Sunz Of Man
- Blackmarket; Blood Sport; Canibus; Hell Razah (of Sunz Of Man); Immortal Technique; Kurupt (of Tha Dogg Pound); Nas; Ras Kass; Zariya aka (of Z Man)
- 4th Disciple; Arythmetic; Ben Grymm; Chucky Madness; Ciph Barker; DJ Huggy; DJ Sane 720; Jordan River Banks; Kount Fif; MOD The Black Marvel; Sam Sneed; Shakim Allah; Subliminal
- Wu Affiliates
Longtime Wu Tang Clan affiliate and Brooklyn, New York native, Killah Priest returns with a long awaited, highly anticipated album called "The Offering". Best known for his life and career altering appearance on the track "B.I.B.L.E" from GZA's "Liquid Swords" album, his classic debut "Heavy Mental", and for his intensely spiritual lyrics loaded with metaphors and religious references, the former Sunz Of Man group member brings his passion for quality rhymes back on this new release. Priest delivers a monster of an album that features a star studded supporting cast including Nas, Immortal Technique, Ras Kass, Canibus, Kurupt, Hell Razah and more. Recent group collaboration projects such as The Black Market Militia and The Horsemen Project have had fans foaming at the mouth for Priest's newest solo effort, and "The Offering" is sure to satisfy their hunger by showcasing why he has been considered one of the top lyricists in the game for years.


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In the 1990's, Lerner also served as chief of enforcement at the Federal Elections Commission.
Under her direction, the FEC undertook the largest enforcement action in its history -- suing the Christian Coalition for violating campaign laws. The Christian Coalition won, but in one deposition, FEC lawyers asked a defendant if televangelist Pat Robertson prayed for him.
James Bopp, the Christian Coalition's lawyer, said he was "shocked and appalled" by that.
The Old General walked up to me in the locker room this morning.
Him: Did you see that Lerner woman on TV?
Me: No, but I read about it.
Him: She never should have read that opening statement.
Me: Because it conflicts with her invoking the 5th amendment?
Him: No. Because she looked and sounded guilty as hell.
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text:
Speed up your debug routine!
Automated exception search integrated into your IDE
Tired of useless tips?
cannot recognize input near
'$' '{' 'hiveconf' in table name; line 1 pos 21
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text:
PAL Starts Girls High School Flag Football League
PAL Starts Girls High School
Flag Football League
By Greg Carter
For the first time ever in New York City, young ladies will have the opportunity to play flag football. Police Officer Fred Brooks, Queens Supervisor of the PAL is ecstatic over the potential that will come about regarding the young women and starting New York City's first ever football league with and through the high schools.
The community should also be grateful to the people at Take The Field, who permit us to play on their tremendous facilities. Also, I would like to excess sincere thanks to all of the high school administrators that have assisted in our efforts. It has been a true partnership.
Special thanks goes out to Luis Espinoza of Take The Field. Any high school that is interested in starting a Girls Flag Football team, please feel free to contact Coach Carter at 868-4939. Games are every Saturday at 2 p.m. at Far Rockaway High School.


text: Welcome to today's live blog of Defense Secretary Chuck Hagel's testimony before the House Armed Services Committee.He'll testify about the United States' trade for Army Sgt. Bowe Bergdahl, and the hearing's title -- "The May 31, 2014 Transfer of Five Senior Taliban Detainees" -- may point you to one of the aspects that is bugging some lawmakers.Expect some fireworks, for the reasons mentioned at the top of this page.The hearing starts at 10 a.m. -- stay with this blog for updates. You also can catch some of the hearing live on CNN.


text:
Missing girl found safe in Waukesha
A 17-year-old Town of Genesee girl reported missing Tuesday was found safe Thursday evening in Waukesha, authorities said.
The girl, Sarah Ford, was found at an address on West Newhall Ave. by officers of the Waukesha County Sheriff's Department and Waukesha Police Department.
Family members were concerned that she would not be able to take care of herself because of cognitive disabilities, authorities said.
The Sheriff and Police Departments have yet to determine Ford's whereabouts over the last three days.
More Waukesha County News
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Landlord Vs. Deadbeat Tenant
Dear Editor,
What is a thief? The answer is obvious. There are nuisance crimes, petit and grand larceny. Pick your poison. What if I say that this city allows grand larceny by turning a blind eye to it every day of the week? To what am I referring? I am referring to tenants who remain in an apartment knowing they cannot pay their rent, living off their landlord, waiting for their eviction.
How magnanimous this city is with a landlord's income as the current laws can allow the stay of a nonpaying tenant up to nine months, during which the landlord is not only deprived of rent but, further must incur more than a thousand dollars in legal fees to get the tenant out. Oh! Meanwhile, the heat and in some cases the other utilities are also compliments of the landlord. What exactly does the skell tenant pay? Most often, the tenant pays his cable bill, period. After all, you wouldn't want the skell not to have cable.
Generally, the set-up at tenant/- landlord court allows a non-paying tenant to remain in an apartment for a minimum of three months. Mitigating circumstances, here, would be children in school finishing the school year undisturbed, often resulting in a summer vacate order. Imagine, nine months where the landlord is stuck struggling to pay his bills while the tenant gets off scot-free. The very same landlord most probably has to pay his mortgage, taxes, and homeowner's insurance bills in general. The landlord at the very least, then, should be able to deduct the loss of income on his income tax return; but, alas, not.
During the next term of the City Council, council members must make every effort to revise the current tencontinued
ant/landlord laws. Landlords cannot continue to be forced to supportnon-paying tenants. Non-paying tenants cannot continue to feed at the trough of the landlord. Think of it. A tenant knowing he cannot afford to pay rent of $1,200 per month stays in the apartment for three months with consent of the City, is stealing $3,600 from his landlord. That constitutes premeditated larceny from where I sit and should be prosecuted as such.
Enough of the draconian laws, council members, landlords have rights, too.
Landlords must be given the right to deduct losses incurred from nonpayment of rent and in legal fees involved in getting rid of a deadbeat tenant. Moreover, deadbeat tenants must no longer be allowed to extend their stay in the home of landlord when they know they can't pay the rent. That, dear council persons, is a crime.
The time is long overdue to stop punishing the landlord. Shorten the length of time it takes to evict a deadbeat tenant, council members. That will lighten the financial burden on the landlord. And, if you are worried where these deadbeats will live after committing the crime of premeditated larceny following the eviction, how about jail.


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Siddhartha combines two universal myths, that of Everyman searching for enlightenment and that of the hero on the way to sainthood. Siddhartha takes the journey common to all of Hesse's later heroes, passing from the irresponsible paradise of childhood through the purifying conflicts of youth to the liberation of adult wisdom, the "higher irresponsibility" of absolute faith. Throughout Hesse's works is the reminder that one can learn how to live only from life itself, not from books or teachers. Thus, Siddhartha, the eternal seeker, goes his own way, bowing to no one. He must disregard the wishes of his father, the advice of his friend Govinda, and finally even the counsel of the great Buddha. Only thus can he find his way to his true self.
The story of Siddhartha is also built on the myth of the quest. For Siddhartha, the quest begins when he feels that the teachings of Brahmanism do not lead to salvation and decides to try other paths. He leaves home with his friend Govinda to join the ascetic Samanas, with whom he spends three years. When he realizes that asceticism and yoga are only leading him further away from himself, he goes with Govinda to hear the teachings of Guatama the Buddha. Govinda remains with the great teacher, but Siddhartha decides that he must seek his own path through immersion in the world of the senses.
He travels to a large city, where he falls in love with Kamala, a famous courtesan. With her help Siddhartha becomes wealthy, able to afford anything he wants—including Kamala herself. Eventually he realizes that this life of indulgence is just as pointless as a life of denial, that both luxury and asceticism can be extremes that obstruct the path to spiritual illumination. He decides, therefore, to turn his back on the world of Sansara and illusion. Unaware that Kamala is now pregnant with his child, Siddhartha flees the city and returns to the river, where, in despair, he almost commits suicide.
Realizing that suicide is an evasion, not an answer, he decides to stay by the river and to try to understand himself. He looks upon the contrary experiences of asceticism and indulgence as necessary opposites that define and neutralize each other, leaving him once again in his original state of innocence but with a knowledge of good and evil. Living with the wise ferryman Vasudeva, Siddhartha learns many secrets from the river, the most important ones being that time is an illusion, that all being is one, and that for knowledge to be significant, it must be conditioned by love.
Twelve years later, Kamala comes to the river with her son in search of Buddha. When she dies from a snake bite, Siddhartha begins to care for the boy. He loves his son desperately, but the boy longs to escape the two old boatmen and return to life in the city. Eventually he escapes, and Siddhartha, realizing how deeply he loves his son, also realizes that loving him means letting him go. Vasudeva soon dies, and Siddhartha takes his place. Govinda appears one day and is struck by the change that has overtaken Siddhartha, for it is clear to Govinda that Siddhartha, like Buddha, has at last achieved absolute peace and harmony.
When Hesse talks of peace and harmony, he means the perfect balance of opposites. Every truth is made up of equally true opposites. In order for Buddha to teach about the world, he had to divide it into Sansara and Nirvana, illusion and truth, suffering and salvation. The world itself, however, is never one-sided. A deed is never wholly Sansara or wholly Nirvana, just as a person is never wholly a saint or a sinner. These absolutes persist because people are under the illusion that time is real. Time is not real; and if time is not real, then the dividing line between this world and eternity, between suffering and bliss, between good and evil, is also an illusion.
The lesson Siddhartha learns is that the world is perfect at every moment, that every sin carries the hope of grace within it. During deep meditation it is possible to dispel time, to see simultaneously all of the past, present, and future, and then to see everything as good, everything as perfect, everything as Brahman. Thus, everything that exists is good—death as well as life, sin as well as holiness, wisdom as well as folly. Everything is necessary; it needs only the concurrence of true believers. Then all will be well with them and nothing can harm them.
Siddhartha centers on the lifelong search of Siddhartha, the young son of a Brahman, for enlightenment. As a boy, he is trained in the traditional rituals and meditations of the learned, but there is a restlessness in his soul. He cannot stop questioning and speculating, and he doubts whether any of his teachers is truly enlightened. Against his father's wishes, he decides to join a group of Samanas, wandering ascetics, and his friend Govinda accompanies him. For three years, Siddhartha lives the ascetic life of self-denial. He cultivates a dislike of the sensual world and tries to empty himself of desires in order to reach the innermost core of his being. Eventually, however, he becomes dissatisfied, and guesses that the Samanas are no closer to enlightenment than the Brahmans who had taught him in his early youth.
Leaving the Samanas, Siddhartha and Govinda travel to see Gotama the Buddha, who has the reputation of being a wise man and supreme teacher. The young men are impressed by the Buddha's quiet bearing and peaceful countenance, but Siddhartha, unlike Govinda, does not become his disciple. Siddhartha is skeptical of all teachings, convinced that enlightenment cannot be taught but can only be experienced by the individual for himself. He resolves to leave behind all doctrines and teachers. This decision is a major turning point for him, as he becomes more accepting of himself and more ready to appreciate the beauty of the sensory world. He is now alone, free of past ties, and ready to travel in whatever direction he chooses.
The second part of the novel relates Siddhartha's gradual immersion in the world of sensual and material activities. Reaching a large town, he meets Kamala, a beautiful courtesan. She teaches him the art of love and finds him employment with a rich merchant named Kamaswami. Siddhartha prospers in business, and, as the years go by, he becomes rich and acquires a taste for luxurious living. At first, he had regarded business as a game and was unable to take seriously the small pleasures and desires of ordinary people. Gradually, however, he becomes deeply entangled in the life he has chosen. He becomes ruthlessly acquisitive, gambles recklessly, turns discontented, weary, and full of self-disgust. When he realizes that he can no longer hear the inner voice which once guided him, he concludes that life is worthless and decides to leave the town, never to return.
This journey marks another turning point in his life. In despair, Siddhartha wanders into a forest and comes upon a river. As he is about to drown himself, from somewhere within the deepest recesses of his being he hears once more the sacred sound "om," the beginning and ending of all Brahman prayers. In that moment, he realizes his folly. He falls into a restorative sleep, and when he awakes he feels reborn. He meets an old ferryman, Vasudeva, who invites Siddhartha to stay and live with him. Siddhartha becomes a ferryman, and as time passes he finds peace of mind with the saintly old man.
Many years later, followers of the Buddha, on a pilgrimage to see their dying master, come to be ferried across the river. Among the pilgrims is Kamala, who has renounced her former life to become a benefactress of the monks. She is accompanied by a son she bore to Siddhartha, conceived on their final meeting. When Kamala is bitten by a snake and dies, the boy is left in Siddhartha's care. The youth is restless and bad-tempered, however, and he cannot return Siddhartha's love; eventually he runs away, and Siddhartha never sees him again. Through his possessive love for his son and its sad outcome, however, Siddhartha learns to have sympathy for the common folk; their simple passions no longer seem trivial to him. He also continues to grow in his knowledge of the unity of all things. He talks at length with Vasudeva, whose attentiveness, love, and serenity seem to Siddhartha like that of God. Together they listen to the river, in which Siddhartha discerns the whole stream of cosmic life, good and evil, joy and sorrow.
In the final episode, Siddhartha meets Govinda for the second time since they parted as young men. Govinda is still a seeker, and he asks Siddhartha to share some of his wisdom with him but finds Siddhartha's words strange and difficult to understand. Siddhartha asks him to kiss his forehead, and as he does so, Govinda experiences a transforming illumination. He sees all the forms of the cosmos—animals, humans, gods—both the good and the bad, contained in Siddhartha's smiling face, and he realizes, as Kamala in her dying moments had also nearly guessed, that there is no difference between Siddhartha and Gotama the Buddha.


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Volvo Wants Ruggedand Safe
In a new ad for the Volvo V70/XC70 crossover sport-utility vehicle (psssst…it's really a wagon), a couple that look as though they strolled out of a backpack ad in Outdoor Life drive the vehicle over mountain roads and down a hill off-road to an adapted song based on the kid's tune Wheels on the Bus. In another TV ad, for the S80 sedan, we see a riff on a Pierce Brosnan James Bond movie action sequence.
If the ads, from Volvo's new ad agency Arnold Worldwide, seem disjointed and unconnected, they're not. What the Swedish carmaker is after in the new brand positioning and ad campaign is to add some ruggedness and a bit of adventure to Volvo's well-established reputation for building vehicles that are extremely safe to drive. If the new Volvo image desired by the company and the agency were manifested in a single couple and family, it would be, I think, Brad Pitt and Angelina Jolie, iPods set to Natalie Merchant, walking with their children to the set of a romantic action movie they are shooting in the Himalayas. The word "soulful" must have come up a lot in Arnold's PowerPoint presentation to Volvo.
Viewed as a Minivan Brand
Volvo for years has been a problem brand for its Swedish management and American owner Ford Motor (F). It has an almost indelible brand image with car buyers in the U.S. and Europe as a vehicle you buy after you have kids. Whether the current vehicles are substantially safer than Hyundai (HYMLF), Mercedes-Benz (DAI), Chevrolet (GM), or Ford is open to debate. But the fact remains if you ask consumers to associate a brand with trust and safety, Volvo handily wins that battle.
Every car company strives for clarity of brand like Volvo's. So what's the problem? For one, tougher safety regulations and the proliferation of air-bag technology in most vehicles have watered down Volvo's advantage in the minds of many when it comes to safety. And even though Volvo does not sell a minivan, in the minds of many, especially men, Volvo is a minivan brand. And for many, the minivan is a badge not of soccer-mom honor, but of sacrificial parenthood. In other words, "I really can't have it all if I have to drive a minivan, or a…Volvo." This is the mindset Volvo and Arnold are combating.
Another problem for Volvo is it is neither a mass-market nor luxury brand. It's premium. "Premium" in the car business means I have to pay more than I would for a mass brand, but not to enjoy the status of luxury. It's tough being in the middle. Volvo is also amid a launch of the C30, a sporty hatchback, to draw in single people, younger buyers, and Volvo devotees who need a second car not quite as utilitarian as the wagons or XC90 SUV.
Between Profit and Loss
Indeed, Volvo sales have been unremarkable. In the U.S., sales are down 9.5% this year despite the new S80's launch. Since Ford acquired the Swedish car company (Ford does not own Volvo heavy trucks) in 1999, the division has wavered between acceptable profitability and loss. Who needs that financial performance when Ford has Lincoln to perform in mediocre fashion? In fact, Ford is currently studying whether to sell Volvo to another carmaker or to a private equity firm to see if someone else can make a buck from a company based in Sweden and a culture where no one ever gets laid off no matter how business is doing, and people eat shark meat at family celebrations. The likelihood is Volvo will be sold.
Despite rhetoric from Ford the past several years about engineering synergies between Ford, Lincoln, and Volvo (vehicles such as the current Ford Taurus, Taurus X, and forthcoming Flex crossover are built off the old S80 engineering platform), the truth is Volvo's engineering culture and apparatus is incredibly difficult to integrate with Ford's, and using Volvo engineering platforms at Ford has saved the company very little.
The new TV ads, then, come at a time when other carmakers and financiers are literally kicking the tires on the whole company. The TV ad set to Wheels on the Bus is a good example of how Arnold is out to strike the balance between safety, adventure, ruggedness, and kids. It's also a terrific case study in how to incorporate actual product benefits into an ad that is entertaining to watch. The couple picks up a fellow hiker and pushes the button for the power liftgate. The song lyric becomes "The power tailgate goes up and down, up and down, up and down…" They drive gently down a steep hill under total control with no wheel skid, and the lyric shifts to "The hill descent control goes nice and slow, nice and slow, nice and slow…"
Not for a Football Audience
None of the men in these ads look as if they are apt to be watching Monday Night Football with their pals over a six-pack of Molson. They all seem too pretty attentive to their wives for that. And I suppose that's the way it's meant to be in a Volvo ad. These ads are aimed at making Volvos seem very un-minivan-like to both men and women, but they are especially designed, it seems, for men to feel like they might be more attractive to their wives if they were the kind of men who could be happy in a Volvo with them out on a picnic or a rugged trek to the top of a mountain instead of driving a Lamborghini to watch the game on Monday night.
Whether the new positioning takes hold and increases sales and consideration will take at least two years to determine, though I doubt Volvo's owners—Ford or a new company—will wait that long to try and find out. One thing is for sure. The depth of Volvo's brand image is incredibly valuable. The company just has to get the attention of more people who like what it stands for.


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Seattle Wedding Show
It's that time of year again! The Seattle Wedding Show, the biggest wedding show in the Northwest, begins a week from Saturday, on January 12, 2013! Come meet the vendors who will make your wedding dreams come true, no matter your budget. Be sure to attend the fashion shows on Saturday at 11:30 a.m., 1:30 and 3:30 p.m. as well as Sunday at 12:30 and 3:30 p.m. Our very own (drumroll, please) Seattle Bride editor Ali Brownrigg will be introducing the fashion shows as the guest speaker! Don't forget to come meet the team from Seattle Bride at our booth. Join us at the Washington State Convention & Trade Center (800 Convention Place, 4th Floor) on Saturday, January 12, 2013 from 10:00 a.m. to 5:30 p.m. with ticket sales opening at 9:30 a.m. and Sunday, January 13, 2013 from 10:30 a.m. to 5:00 p.m. with ticket sales opening at 10:00 a.m. Admission is $17 per person and tickets may be purchased at the door or in advance at seattleweddingshow.eventbrite.com. Children under the age of twelve are admitted free of charge. Seattle Bride will see you there!


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Whenever people ask me what I like most about my job at DreamHost, I invariably think of Johannes Gutenberg.
Gutenberg was a German goldsmith who pioneered mechanical printing in the 1400's. His inventiveness took the power of the pen – for good or for bad – and amplified it, fostering a spread of knowledge that, ultimately, resulted in a burgeoning Renaissance.
The impact this had on science, business, technology and the overall democratization of knowledge that come with it cannot be overstated, even though Gutenberg himself would benefit little from it personally in his lifetime.
This is, of course, not to compare DreamHost itself to Mr. Gutenberg – we're just a web hosting company with a penchant for free pizza and off-the-wall jokes that people sporadically find amusing.
And, when you get down to it, the reality of the situation is that most of our customers opt to use the power of the 'printing press' that we offer to publish pictures of their cats, indulge in navel gazing or publish rants embued with varying degrees of coherence. Among, well, other things.
The beauty of this, though, is that each and every one of these things is important to somebody, somewhere, for some reason. Even if it's just the author and a select handful of readers.
Taken at their face, this may not seem like much – but I believe it is actually pretty important.
- While most people couldn't care less about someone else's cat, forever will there exist a memory of a beloved pet that can be looked at years later. Self-publishing has caused people to treasure the little things that enrich their lives – and, from time to time, enrich others as well (the rise of digital photography owes a lot to the fact that people can now so easily share their creations with others, for instance).
- While the web's penchant for facilitating so-called navel gazing garners criticism at times, I believe that this, too, serves a purpose. The more we explore our own thoughts and ideas and allow others to peek into our world, the better our relationships with those people will be. I, for one, am happy to see the web evolve into a tool to connect people. It has become a humanizing technology.
- Those rants that annoy so many also serve as an outlet of sorts. For many, writing is in itself a way to explore ideas. It links people with similar ideas and – yet – exposes people to a vast marketplace of ideas. If nothing else, we could always use more ideas.
- As for those "other things", well, I'll leave those to someone else. We've hosted some pretty weird stuff over the years.
Picture of my cats – because I can…
While we at DreamHost are ultimately a commercial entity and benefit in kind, I like to think that we've played a small but important role in facilitating the free-flowing transfer of ideas and creative expression across the Internet. Good ideas, bad ideas, those that are well thought out and those that could use a little refinement.
I'm quite proud to have been even just a small part of all this.
It's for that reason, really, that I've had mixed feelings in the weeks since deciding to leave the company for other pursuits. When you're proud of what you do and you've been doing it for nearly a decade, that's a tough decision to make.
And now, finally, I've reached the last few hours of my employment here. While I've got some personal projects in the works that I'm excited about (shameless plug: one of which may be of particular interest to Spore players, once it's ready: PanSporea) – and I'm certainly looking forward to sleeping in – it's going to take me a while to get used to not being a part of it all.
While I've already thanked most of the great people whom I've had the pleasure to work with, I would like to again express my gratitude toward the DreamHost Honchos (Dallas, Sage, Josh and Michael) in particular for their support and for building this great company in the first place.
I also want to thank my fellow co-workers, both past and present, who made the experience so much fun. I'll miss you all.
Finally, I want to thank our customers for filling our servers up with all sorts of interesting and peculiar things and generally making the web as a whole a more entertaining and useful place. I still get a huge kick any time I run across a really cool site only to scroll down and find a link to DreamHost (something that has become increasingly common in recent years). We'd be nothing without you.
Nor, for that matter, the inspiration of a certain Mr. Gutenberg.
PS: For those of you in or around southern California, you can see an original Gutenberg Bible at the Huntington Library in San Marino. It's definitely worth the trip (the botanical gardens are also pretty impressive).


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Skip to content
The Charles Causley Festival
Launceston's Annual Festival of Literature and the Arts
open primary menu
The 8th Charles Causley (Centenary) Festival, June 2017: 'headline attraction'!
NEXT EVENT! Penheale Garden Open Afternoon: Sun. 21st May 2017, 2.00pm
All about this year's 2017 'Centenary' Festival: the programme, and bookings
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Festival programme 2017: shown by category (plus booking information)
Festival programme, 2017: shown by their months, days and times
2017 Festival exhibitions and 'miscellaneous' events and features
Download the Festival Brochure 2017 (PDF)
Background: Charles Causley, the Causley Festival and Launceston
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The Charles Causley Festival: a general introduction and history
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The 7th Charles Causley Festival, June 2016
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Special event: 'Causley at Trecarrell', 22 May 2016
Programme: Friday 3 June 2016
Programme: Saturday 4 June 2016
Programme: Sunday 5 June 2016
Special event: Access Theatre, Monday 6 June 2016
Festival exhibitions, 2016
Special Festival project, 2016 – The Lanson Bunting
Festival 2016: photo galleries
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Photos: Friday 3 June 2016
Photos: Saturday 4 June 2016
Photos: Sunday 5 June 2016
More of our past Festivals (2010 to 2015)
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6th Festival, 2015: programme of events and exhibitions
6th Festival, 2015: photo gallery
5th Festival, 2014: photo gallery
4th Festival, 2013: photo gallery
3rd Festival, 2012: photo gallery
2nd Festival, 2011: photo gallery
1st Festival, 2010: photo gallery
Charles Causley, the man: the story of his life, and his legacy now and to come
Charles Causley, the writer: a much-loved poet, broadcaster, mentor, and more
About Causley's Launceston: a guide for visitors to the town and to the Festival
Some Links for Further Explorations
Contact us
Armand Goulipian's 'recitation et explication', Guildhall
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Jameswhitedux needed a new logo design and created a contest on 99designs.
A winner was selected from 169 designs submitted by 62 freelance designers.
MedTest DX
We supply diagnostic instruments and reagents to Doc offices, regpference labs and Hospitals
Not really it is selling in to doc offices and hospitals so probably more on he serious die as it is dealing with products diagnosing patients in a regulated market


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Category:Samuel Butler (schoolmaster)
|Authority control
Samuel Butler FRS (1774–1839) was an English classical scholar and schoolmaster of Shrewsbury, and Bishop of Lichfield. His grandson was Samuel Butler (1835-1902), noted author of the novel "Erewhon".
This category has only the following subcategory.
Media in category "Samuel Butler (schoolmaster)"
The following 4 files are in this category, out of 4 total.
- Dr Samuel Butler.jpg 64 KB


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Every hour of the day is muffin time. All day, every day. The artist says that this took two weeks to make, and that he plans to make clocks for other characters as well.
Credit for this goes to SN3AKYfox over at DeviantArt.Sunday, August 14, 2011 at 3:00 PM
Labels: Not-Fanfiction, Toys
For archival purposes, you can find the IntenseDebate comments for this post (if any) archived over here
Derpy Hooves Alarm Clock


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This page lists the tags that the software may mark an edit with, and their meaning.
Copyright © 2017 Red Hat, Inc. and others. All Rights Reserved. For comments or queries, please contact us.
The Fedora Project is maintained and driven by the community and sponsored by Red Hat. This is a community maintained site. Red Hat is not responsible for content.


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From staff assistance to computer access, we have what you need for job search success.
Our workforce and business development representatives can help you find the right workers, publicize jobs, and access workforce data.
Find out about job and career fairs near you!
Learn about classes, workshops, and other trainings at the Cloquet WorkForce Center.
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Finally, online bookseller Amazon has launched its India Kindle Store, which will offer over a million books to Indian customers at marginally lower prices.
In addition to this, Amazon has announced that the latest generation Kindle will launch exclusively in all Croma stores across India at Rs. 6,999.
In a bid to expand the e-publishing sector in the country, Amazon has also launched Kindle Direct Publishing (KDP) for independent authors and publishers in India.
This feature will enable authors and publishers to can make their books available to Kindle customers in India and around the world on both Kindle devices and free Kindle reading apps.
This isn't Amazon's first foray in India. Earlier, the e-commerce giant had launched search aggregation platform Junglee in the country.


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A Wiri industrial subdivision is being developed for companies struggling to find well-located leased premises that cater for heavy manufacturing activities or that provide sufficient yard space.
Located on a high-profile 4.5ha site on the corner of Roscommon Rd and Bolderwood Place, the development is being project managed by Jed Wieland Property.
"It offers purpose-built warehouse space, factory accommodation and a yarding area designed specifically to meet the needs of the end user," says Jamsheed Sidhwa, Bayleys' large-format industrial specialist who, with colleague Luke Carran, is marketing the Bolderwood project on behalf of Bayleys Manukau.
Sidhwa says the site's Business 6 zoning allows a wide range of industrial uses encompassing logistics, distribution and storage through to manufacturing activities.
"However, the main value in this zoning is that it allows for heavier industrial activities which emit higher levels of noise, dust or odour than are permitted under other business zonings.
With the increasing pressure on the supply and price of industrial land in Auckland, it is becoming increasingly challenging for heavy industrial companies to find suitable and affordable locations to operate from," Sidhwa says.
Carran says Auckland tenants are often hampered by insufficient yard space.
"The increase in land values and construction costs has put pressure on developers to maximise a property's rental return which has led to some crimping in yard areas. This impacts on the manoeuvrability of large trucks and the availability of outdoor space for containers, vehicles and other equipment."
Jed Wieland, managing director of Jed Wieland Property, says the present owners of Bolderwood are "not developers who build and then sell. They are long-term holders of their properties. Therefore they have more flexibility to provide design-build and leaseback packages to suit the particular requirements of a tenant, including the right amount of yard space for their business. They look to build long-term relationships with occupants which are beneficial for both parties."
The first building to be constructed on the seven-lot subdivision is a 5700sq m factory and warehouse on two lots, totalling 1.32ha. Best Bars has taken a 12-year lease on this property.
Sidhwa says Best Bars has expanded by 40 per cent from its previous premises in Manurewa into a "future-proofed" building that will cater for continued growth for many years to come.
The remaining four lots yet to be developed range in size from 5025sq m to 1.2ha. One of these has frontage on Roscommon Rd. Carran says two or more of these lots could be combined to make larger sites of 3.2ha.
All lots can be accessed via a cul-de-sac off Bolderwood Place but additional road access is also a possibility.
The Roscommon and Bolderwood industrial precinct has become increasingly popular with industrial businesses not only because of the wide range of activities permitted but because of easy access to other parts of Auckland.